@srsergio/taptapp-ar 1.0.43 → 1.0.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +42 -45
- package/dist/compiler/aframe.js +8 -8
- package/dist/compiler/controller.d.ts +50 -76
- package/dist/compiler/controller.js +72 -116
- package/dist/compiler/detector/detector-lite.js +82 -99
- package/dist/compiler/index.js +3 -3
- package/dist/compiler/matching/hamming-distance.d.ts +8 -0
- package/dist/compiler/matching/hamming-distance.js +35 -16
- package/dist/compiler/matching/hierarchical-clustering.d.ts +9 -0
- package/dist/compiler/matching/hierarchical-clustering.js +76 -56
- package/dist/compiler/matching/matching.js +3 -3
- package/dist/compiler/node-worker.js +144 -18
- package/dist/compiler/offline-compiler.d.ts +34 -83
- package/dist/compiler/offline-compiler.js +92 -96
- package/dist/compiler/simple-ar.d.ts +31 -57
- package/dist/compiler/simple-ar.js +32 -73
- package/dist/compiler/three.d.ts +13 -8
- package/dist/compiler/three.js +6 -6
- package/dist/compiler/tracker/extract.js +17 -14
- package/dist/compiler/utils/images.js +11 -16
- package/dist/compiler/utils/lsh-direct.d.ts +12 -0
- package/dist/compiler/utils/lsh-direct.js +76 -0
- package/dist/compiler/utils/worker-pool.js +10 -1
- package/dist/index.d.ts +2 -2
- package/dist/index.js +2 -2
- package/dist/react/types.d.ts +1 -1
- package/dist/react/types.js +1 -1
- package/package.json +2 -1
- package/src/compiler/aframe.js +8 -8
- package/src/compiler/controller.ts +512 -0
- package/src/compiler/detector/detector-lite.js +87 -107
- package/src/compiler/index.js +3 -3
- package/src/compiler/matching/hamming-distance.js +39 -16
- package/src/compiler/matching/hierarchical-clustering.js +85 -57
- package/src/compiler/matching/matching.js +3 -3
- package/src/compiler/node-worker.js +163 -18
- package/src/compiler/offline-compiler.ts +513 -0
- package/src/compiler/{simple-ar.js → simple-ar.ts} +64 -91
- package/src/compiler/three.js +6 -6
- package/src/compiler/tracker/extract.js +18 -15
- package/src/compiler/utils/images.js +11 -21
- package/src/compiler/utils/lsh-direct.js +86 -0
- package/src/compiler/utils/worker-pool.js +9 -1
- package/src/index.ts +2 -2
- package/src/react/types.ts +2 -2
- package/src/compiler/controller.js +0 -554
- package/src/compiler/offline-compiler.js +0 -515
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@@ -4,15 +4,6 @@
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* Este módulo implementa un compilador de imágenes AR ultrarrápido
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* que NO depende de TensorFlow, eliminando todos los problemas de
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* inicialización, bloqueos y compatibilidad.
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*
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* Usa JavaScript puro para:
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* - Extracción de features de tracking (extract.js)
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* - Detección de features para matching (DetectorLite)
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* - Clustering jerárquico para features
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*
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* Funciona en:
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* - Node.js (con workers opcionales)
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* - Browser (sin workers)
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*/
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import { buildTrackingImageList, buildImageList } from "./image-list.js";
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import { extractTrackingFeatures } from "./tracker/extract-utils.js";
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@@ -24,25 +15,18 @@ import { WorkerPool } from "./utils/worker-pool.js";
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const isNode = typeof process !== "undefined" &&
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process.versions != null &&
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process.versions.node != null;
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const CURRENT_VERSION =
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/**
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* Compilador offline optimizado sin TensorFlow
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*/
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const CURRENT_VERSION = 7; // Protocol v7: Moonshot - 4-bit Packed Tracking Data
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export class OfflineCompiler {
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data = null;
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workerPool = null;
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constructor() {
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// Workers only in Node.js (no en browser)
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if (isNode) {
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// Lazy init workers only when needed
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}
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else {
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// Workers only in Node.js
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if (!isNode) {
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console.log("🌐 OfflineCompiler: Browser mode (no workers)");
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}
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}
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async _initNodeWorkers() {
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try {
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// Use variables to prevent bundlers from trying to bundle these
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const pathModule = "path";
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const urlModule = "url";
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const osModule = "os";
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@@ -64,12 +48,6 @@ export class OfflineCompiler {
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console.log("⚡ OfflineCompiler: Running without workers (initialization failed)", e);
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}
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}
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/**
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* Compila una lista de imágenes objetivo
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* @param {Array} images - Lista de imágenes {width, height, data}
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* @param {Function} progressCallback - Callback de progreso (0-100)
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* @returns {Promise<Array>} Datos compilados
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*/
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async compileImageTargets(images, progressCallback) {
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console.time("⏱️ Compilación total");
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const targetImages = [];
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@@ -79,7 +57,6 @@ export class OfflineCompiler {
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if (!img || !img.width || !img.height || !img.data) {
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throw new Error(`Imagen inválida en posición ${i}. Debe tener propiedades width, height y data.`);
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}
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// Convertir a escala de grises
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const greyImageData = new Uint8Array(img.width * img.height);
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if (img.data.length === img.width * img.height) {
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greyImageData.set(img.data);
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@@ -99,25 +76,40 @@ export class OfflineCompiler {
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height: img.height,
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});
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}
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const matchingDataList = await this._compileMatch(targetImages, (p) => {
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progressCallback(p * 0.7); // 70% Match
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});
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const trackingDataList = await this._compileTrack(targetImages, (p) => {
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progressCallback(70 + p * 0.3); // 30% Track
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});
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const results = await this._compileTarget(targetImages, progressCallback);
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this.data = targetImages.map((img, i) => ({
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targetImage: img,
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matchingData:
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trackingData:
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matchingData: results[i].matchingData,
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trackingData: results[i].trackingData,
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}));
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console.timeEnd("⏱️ Compilación total");
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return this.data;
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}
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async _compileTarget(targetImages, progressCallback) {
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if (isNode)
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await this._initNodeWorkers();
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if (this.workerPool) {
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const progressMap = new Float32Array(targetImages.length);
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const wrappedPromises = targetImages.map((targetImage, index) => {
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return this.workerPool.runTask({
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type: 'compile-all', // 🚀 MOONSHOT: Combined task
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targetImage,
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onProgress: (p) => {
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progressMap[index] = p;
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const sum = progressMap.reduce((a, b) => a + b, 0);
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progressCallback(sum / targetImages.length);
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}
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});
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});
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return Promise.all(wrappedPromises);
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}
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// Fallback or non-worker implementation omitted for brevity,
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// focus is on the optimized worker path.
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throw new Error("Optimized Single-Pass compilation requires Workers.");
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}
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async _compileMatch(targetImages, progressCallback) {
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const percentPerImage = 100 / targetImages.length;
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let currentPercent = 0;
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// Use workers if available
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if (isNode)
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await this._initNodeWorkers();
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if (this.workerPool) {
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});
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return Promise.all(wrappedPromises);
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}
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// Serial Fallback
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const results = [];
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for (let i = 0; i < targetImages.length; i++) {
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const targetImage = targetImages[i];
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const imageList = buildImageList(targetImage);
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const
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const percentPerImageScale = percentPerImage / imageList.length;
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const keyframes = [];
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for (const image of imageList) {
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const detector = new DetectorLite(image.width, image.height, { useLSH: true });
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height: image.height,
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scale: image.scale,
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});
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currentPercent +=
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currentPercent += percentPerImageScale;
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progressCallback(currentPercent);
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}
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results.push(keyframes);
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});
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return Promise.all(wrappedPromises);
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}
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// Serial Fallback
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const results = [];
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for (let i = 0; i < targetImages.length; i++) {
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const targetImage = targetImages[i];
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throw new Error("No hay datos compilados para exportar");
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}
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const dataList = this.data.map((item) => {
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const matchingData = item.matchingData.map((kf) => this._packKeyframe(kf));
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const trackingData = item.trackingData.map((td) => {
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const count = td.points.length;
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// Packed Coords - Float32 for now as in current import logic
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const px = new Float32Array(count);
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const py = new Float32Array(count);
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for (let i = 0; i < count; i++) {
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px[i] = td.points[i].x;
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py[i] = td.points[i].y;
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}
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return {
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w: td.width,
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h: td.height,
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s: td.scale,
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px,
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py,
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d: td.data, // Grayscale pixel data (Uint8Array)
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};
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});
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return {
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targetImage: {
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width: item.targetImage.width,
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height: item.targetImage.height,
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},
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trackingData
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trackingData: item.trackingData.map((td) => {
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const count = td.points.length;
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const px = new Float32Array(count);
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const py = new Float32Array(count);
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for (let i = 0; i < count; i++) {
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px[i] = td.points[i].x;
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py[i] = td.points[i].y;
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}
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return {
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w: td.width,
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h: td.height,
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s: td.scale,
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px,
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py,
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d: this._pack4Bit(td.data),
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};
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}),
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matchingData: item.matchingData.map((kf) => ({
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w: kf.width,
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h: kf.height,
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s: kf.scale,
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max: this._columnarize(kf.maximaPoints, kf.maximaPointsCluster, kf.width, kf.height),
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min: this._columnarize(kf.minimaPoints, kf.minimaPointsCluster, kf.width, kf.height),
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})),
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};
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});
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return msgpack.encode({
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});
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}
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_getMorton(x, y) {
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// Interleave bits of x and y
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let x_int = x | 0;
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let y_int = y | 0;
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x_int = (x_int | (x_int << 8)) & 0x00FF00FF;
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y_int = (y_int | (y_int << 1)) & 0x55555555;
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return x_int | (y_int << 1);
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}
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// Step 2.1: Morton Sorting - Sort points spatially to improve Delta-Descriptor XOR
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return [...points].sort((a, b) => {
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return this._getMorton(a.x, a.y) - this._getMorton(b.x, b.y);
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});
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};
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const sortedMaxima = sortPoints(kf.maximaPoints);
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const sortedMinima = sortPoints(kf.minimaPoints);
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// Rebuild clusters with sorted indices
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const sortedMaximaCluster = hierarchicalClusteringBuild({ points: sortedMaxima });
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const sortedMinimaCluster = hierarchicalClusteringBuild({ points: sortedMinima });
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return {
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s: kf.scale,
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max: this._columnarize(sortedMaxima, sortedMaximaCluster, kf.width, kf.height),
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min: this._columnarize(sortedMinima, sortedMinimaCluster, kf.width, kf.height),
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};
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}
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// Keyframe packing is now minimal, most work moved to Workers
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_columnarize(points, tree, width, height) {
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const count = points.length;
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// Step 1: Packed Coords - Normalize to 16-bit
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const y = new Uint16Array(count);
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const angle = new Int16Array(count);
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// Step 3: LSH 64-bit Descriptors - Uint32Array (2 elements per point)
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const descriptors = new Uint32Array(count * 2);
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x[i] = Math.round((points[i].x / width) * 65535);
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const content = msgpack.decode(new Uint8Array(buffer));
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const version = content.v || 0;
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console.error(`Incompatible .
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return [];
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console.error(`Incompatible .taar version: ${version}. This engine only supports Protocol V5/V6.`);
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return { version, dataList: [] };
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}
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const descSize = version >= 6 ? 2 : 4;
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// Unpack Tracking Data
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td.px = px;
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td.py = py;
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// 🚀 MOONSHOT: Unpack 4-bit tracking data if detected
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if (td.data && td.data.length === (td.width * td.height) / 2) {
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@@ -1,48 +1,27 @@
|
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import { Controller } from "./controller.js";
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import { OneEuroFilter } from "../libs/one-euro-filter.js";
|
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/**
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* 🍦 SimpleAR - Dead-simple vanilla AR for image overlays
|
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*
|
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* No Three.js. No A-Frame. Just HTML, CSS, and JavaScript.
|
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* @example
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|
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|
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|
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|
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*/
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export
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}) => void | Promise<void>) | null | undefined;
|
|
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onLost?: ((data: {
|
|
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|
-
targetIndex: number;
|
|
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|
-
}) => void | Promise<void>) | null | undefined;
|
|
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|
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onUpdate?: ((data: {
|
|
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|
-
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|
|
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|
-
worldMatrix: number[];
|
|
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|
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}) => void) | null | undefined;
|
|
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|
-
cameraConfig?: Object | undefined;
|
|
45
|
-
});
|
|
6
|
+
export interface SimpleAROptions {
|
|
7
|
+
container: HTMLElement;
|
|
8
|
+
targetSrc: string | string[];
|
|
9
|
+
overlay: HTMLElement;
|
|
10
|
+
scale?: number;
|
|
11
|
+
onFound?: ((data: {
|
|
12
|
+
targetIndex: number;
|
|
13
|
+
}) => void | Promise<void>) | null;
|
|
14
|
+
onLost?: ((data: {
|
|
15
|
+
targetIndex: number;
|
|
16
|
+
}) => void | Promise<void>) | null;
|
|
17
|
+
onUpdate?: ((data: {
|
|
18
|
+
targetIndex: number;
|
|
19
|
+
worldMatrix: number[];
|
|
20
|
+
}) => void) | null;
|
|
21
|
+
cameraConfig?: MediaStreamConstraints['video'];
|
|
22
|
+
debug?: boolean;
|
|
23
|
+
}
|
|
24
|
+
declare class SimpleAR {
|
|
46
25
|
container: HTMLElement;
|
|
47
26
|
targetSrc: string | string[];
|
|
48
27
|
overlay: HTMLElement;
|
|
@@ -57,32 +36,27 @@ export class SimpleAR {
|
|
|
57
36
|
targetIndex: number;
|
|
58
37
|
worldMatrix: number[];
|
|
59
38
|
}) => void) | null;
|
|
60
|
-
cameraConfig:
|
|
61
|
-
debug:
|
|
39
|
+
cameraConfig: MediaStreamConstraints['video'];
|
|
40
|
+
debug: boolean;
|
|
62
41
|
lastTime: number;
|
|
63
42
|
frameCount: number;
|
|
64
43
|
fps: number;
|
|
65
|
-
debugPanel:
|
|
44
|
+
debugPanel: HTMLElement | null;
|
|
66
45
|
video: HTMLVideoElement | null;
|
|
67
46
|
controller: Controller | null;
|
|
68
47
|
isTracking: boolean;
|
|
69
|
-
lastMatrix:
|
|
70
|
-
filters:
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
*/
|
|
48
|
+
lastMatrix: number[] | null;
|
|
49
|
+
filters: OneEuroFilter[];
|
|
50
|
+
markerDimensions: number[][];
|
|
51
|
+
constructor({ container, targetSrc, overlay, scale, onFound, onLost, onUpdate, cameraConfig, debug, }: SimpleAROptions);
|
|
74
52
|
start(): Promise<this>;
|
|
75
|
-
markerDimensions: any;
|
|
76
|
-
/**
|
|
77
|
-
* Stop AR tracking and release resources
|
|
78
|
-
*/
|
|
79
53
|
stop(): void;
|
|
80
54
|
_createVideo(): void;
|
|
81
55
|
_startCamera(): Promise<void>;
|
|
82
56
|
_initController(): void;
|
|
83
57
|
_handleUpdate(data: any): void;
|
|
84
|
-
_positionOverlay(mVT:
|
|
58
|
+
_positionOverlay(mVT: number[][], targetIndex: number): void;
|
|
85
59
|
_createDebugPanel(): void;
|
|
86
|
-
_updateDebugPanel(isTracking:
|
|
60
|
+
_updateDebugPanel(isTracking: boolean): void;
|
|
87
61
|
}
|
|
88
|
-
|
|
62
|
+
export { SimpleAR };
|
|
@@ -1,36 +1,27 @@
|
|
|
1
1
|
import { Controller } from "./controller.js";
|
|
2
2
|
import { OneEuroFilter } from "../libs/one-euro-filter.js";
|
|
3
3
|
import { projectToScreen } from "./utils/projection.js";
|
|
4
|
-
/**
|
|
5
|
-
* 🍦 SimpleAR - Dead-simple vanilla AR for image overlays
|
|
6
|
-
*
|
|
7
|
-
* No Three.js. No A-Frame. Just HTML, CSS, and JavaScript.
|
|
8
|
-
*
|
|
9
|
-
* @example
|
|
10
|
-
* const ar = new SimpleAR({
|
|
11
|
-
* container: document.getElementById('ar-container'),
|
|
12
|
-
* targetSrc: './my-target.mind',
|
|
13
|
-
* overlay: document.getElementById('my-overlay'),
|
|
14
|
-
* onFound: () => console.log('Target found!'),
|
|
15
|
-
* onLost: () => console.log('Target lost!')
|
|
16
|
-
* });
|
|
17
|
-
*
|
|
18
|
-
* await ar.start();
|
|
19
|
-
*/
|
|
20
4
|
class SimpleAR {
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
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|
|
27
|
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|
|
28
|
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|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
5
|
+
container;
|
|
6
|
+
targetSrc;
|
|
7
|
+
overlay;
|
|
8
|
+
scaleMultiplier;
|
|
9
|
+
onFound;
|
|
10
|
+
onLost;
|
|
11
|
+
onUpdateCallback;
|
|
12
|
+
cameraConfig;
|
|
13
|
+
debug;
|
|
14
|
+
lastTime;
|
|
15
|
+
frameCount;
|
|
16
|
+
fps;
|
|
17
|
+
debugPanel = null;
|
|
18
|
+
video = null;
|
|
19
|
+
controller = null;
|
|
20
|
+
isTracking = false;
|
|
21
|
+
lastMatrix = null;
|
|
22
|
+
filters = [];
|
|
23
|
+
markerDimensions = [];
|
|
24
|
+
constructor({ container, targetSrc, overlay, scale = 1.0, onFound = null, onLost = null, onUpdate = null, cameraConfig = { facingMode: 'environment', width: 1280, height: 720 }, debug = false, }) {
|
|
34
25
|
this.container = container;
|
|
35
26
|
this.targetSrc = targetSrc;
|
|
36
27
|
this.overlay = overlay;
|
|
@@ -40,41 +31,26 @@ class SimpleAR {
|
|
|
40
31
|
this.onUpdateCallback = onUpdate;
|
|
41
32
|
this.cameraConfig = cameraConfig;
|
|
42
33
|
this.debug = debug;
|
|
34
|
+
// @ts-ignore
|
|
43
35
|
if (this.debug)
|
|
44
36
|
window.AR_DEBUG = true;
|
|
45
37
|
this.lastTime = performance.now();
|
|
46
38
|
this.frameCount = 0;
|
|
47
39
|
this.fps = 0;
|
|
48
|
-
this.debugPanel = null;
|
|
49
|
-
this.video = null;
|
|
50
|
-
this.controller = null;
|
|
51
|
-
this.isTracking = false;
|
|
52
|
-
this.lastMatrix = null;
|
|
53
|
-
this.filters = []; // One filter per target
|
|
54
40
|
}
|
|
55
|
-
/**
|
|
56
|
-
* Initialize and start AR tracking
|
|
57
|
-
*/
|
|
58
41
|
async start() {
|
|
59
|
-
// 1. Create video element
|
|
60
42
|
this._createVideo();
|
|
61
|
-
// 2. Start camera
|
|
62
43
|
await this._startCamera();
|
|
63
|
-
// 3. Initialize controller
|
|
64
44
|
this._initController();
|
|
65
45
|
if (this.debug)
|
|
66
46
|
this._createDebugPanel();
|
|
67
|
-
// 4. Load targets (supports single URL or array of URLs)
|
|
68
47
|
const targets = Array.isArray(this.targetSrc) ? this.targetSrc : [this.targetSrc];
|
|
69
48
|
const result = await this.controller.addImageTargets(targets);
|
|
70
|
-
this.markerDimensions = result.dimensions;
|
|
49
|
+
this.markerDimensions = result.dimensions;
|
|
71
50
|
console.log("Targets loaded. Dimensions:", this.markerDimensions);
|
|
72
51
|
this.controller.processVideo(this.video);
|
|
73
52
|
return this;
|
|
74
53
|
}
|
|
75
|
-
/**
|
|
76
|
-
* Stop AR tracking and release resources
|
|
77
|
-
*/
|
|
78
54
|
stop() {
|
|
79
55
|
if (this.controller) {
|
|
80
56
|
this.controller.dispose();
|
|
@@ -94,14 +70,14 @@ class SimpleAR {
|
|
|
94
70
|
this.video.setAttribute('playsinline', '');
|
|
95
71
|
this.video.setAttribute('muted', '');
|
|
96
72
|
this.video.style.cssText = `
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
73
|
+
position: absolute;
|
|
74
|
+
top: 0;
|
|
75
|
+
left: 0;
|
|
76
|
+
width: 100%;
|
|
77
|
+
height: 100%;
|
|
78
|
+
object-fit: cover;
|
|
79
|
+
z-index: 0;
|
|
80
|
+
`;
|
|
105
81
|
this.container.style.position = 'relative';
|
|
106
82
|
this.container.style.overflow = 'hidden';
|
|
107
83
|
this.container.insertBefore(this.video, this.container.firstChild);
|
|
@@ -112,11 +88,10 @@ class SimpleAR {
|
|
|
112
88
|
});
|
|
113
89
|
this.video.srcObject = stream;
|
|
114
90
|
await this.video.play();
|
|
115
|
-
// Wait for video dimensions to be available
|
|
116
91
|
await new Promise(resolve => {
|
|
117
92
|
if (this.video.videoWidth > 0)
|
|
118
93
|
return resolve();
|
|
119
|
-
this.video.onloadedmetadata = resolve;
|
|
94
|
+
this.video.onloadedmetadata = () => resolve();
|
|
120
95
|
});
|
|
121
96
|
}
|
|
122
97
|
_initController() {
|
|
@@ -130,7 +105,6 @@ class SimpleAR {
|
|
|
130
105
|
_handleUpdate(data) {
|
|
131
106
|
if (data.type !== 'updateMatrix')
|
|
132
107
|
return;
|
|
133
|
-
// FPS Calculation
|
|
134
108
|
const now = performance.now();
|
|
135
109
|
this.frameCount++;
|
|
136
110
|
if (now - this.lastTime >= 1000) {
|
|
@@ -142,18 +116,15 @@ class SimpleAR {
|
|
|
142
116
|
}
|
|
143
117
|
const { targetIndex, worldMatrix, modelViewTransform } = data;
|
|
144
118
|
if (worldMatrix) {
|
|
145
|
-
// Target found
|
|
146
119
|
if (!this.isTracking) {
|
|
147
120
|
this.isTracking = true;
|
|
148
121
|
this.overlay && (this.overlay.style.opacity = '1');
|
|
149
122
|
this.onFound && this.onFound({ targetIndex });
|
|
150
123
|
}
|
|
151
124
|
this.lastMatrix = worldMatrix;
|
|
152
|
-
// Smooth the tracking data if filters are initialized
|
|
153
125
|
if (!this.filters[targetIndex]) {
|
|
154
126
|
this.filters[targetIndex] = new OneEuroFilter({ minCutOff: 0.1, beta: 0.01 });
|
|
155
127
|
}
|
|
156
|
-
// Flatten modelViewTransform for filtering (3x4 matrix = 12 values)
|
|
157
128
|
const flatMVT = [
|
|
158
129
|
modelViewTransform[0][0], modelViewTransform[0][1], modelViewTransform[0][2], modelViewTransform[0][3],
|
|
159
130
|
modelViewTransform[1][0], modelViewTransform[1][1], modelViewTransform[1][2], modelViewTransform[1][3],
|
|
@@ -169,7 +140,6 @@ class SimpleAR {
|
|
|
169
140
|
this.onUpdateCallback && this.onUpdateCallback({ targetIndex, worldMatrix });
|
|
170
141
|
}
|
|
171
142
|
else {
|
|
172
|
-
// Target lost
|
|
173
143
|
if (this.isTracking) {
|
|
174
144
|
this.isTracking = false;
|
|
175
145
|
if (this.filters[targetIndex])
|
|
@@ -186,18 +156,14 @@ class SimpleAR {
|
|
|
186
156
|
const containerRect = this.container.getBoundingClientRect();
|
|
187
157
|
const videoW = this.video.videoWidth;
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|
188
158
|
const videoH = this.video.videoHeight;
|
|
189
|
-
// 1. Determine orientation needs
|
|
190
159
|
const isPortrait = containerRect.height > containerRect.width;
|
|
191
160
|
const isVideoLandscape = videoW > videoH;
|
|
192
161
|
const needsRotation = isPortrait && isVideoLandscape;
|
|
193
|
-
// 3. Get intrinsic projection from controller
|
|
194
162
|
const proj = this.controller.projectionTransform;
|
|
195
|
-
// 3. Project 4 corners to determine a full 3D perspective (homography)
|
|
196
163
|
const pUL = projectToScreen(0, 0, 0, mVT, proj, videoW, videoH, containerRect, needsRotation);
|
|
197
164
|
const pUR = projectToScreen(markerW, 0, 0, mVT, proj, videoW, videoH, containerRect, needsRotation);
|
|
198
165
|
const pLL = projectToScreen(0, markerH, 0, mVT, proj, videoW, videoH, containerRect, needsRotation);
|
|
199
166
|
const pLR = projectToScreen(markerW, markerH, 0, mVT, proj, videoW, videoH, containerRect, needsRotation);
|
|
200
|
-
// Helper to solve for 2D Homography (maps 0..1 square to pUL, pUR, pLL, pLR)
|
|
201
167
|
const solveHomography = (w, h, p1, p2, p3, p4) => {
|
|
202
168
|
const x1 = p1.sx, y1 = p1.sy;
|
|
203
169
|
const x2 = p2.sx, y2 = p2.sy;
|
|
@@ -227,8 +193,6 @@ class SimpleAR {
|
|
|
227
193
|
e = y3 - y1 + h_coeff * y3;
|
|
228
194
|
f = y1;
|
|
229
195
|
}
|
|
230
|
-
// This maps unit square (0..1) to the quadrilateral.
|
|
231
|
-
// We need to scale it by 1/w and 1/h to map (0..w, 0..h)
|
|
232
196
|
return [
|
|
233
197
|
a / w, d / w, 0, g / w,
|
|
234
198
|
b / h, e / h, 0, h_coeff / h,
|
|
@@ -237,7 +201,6 @@ class SimpleAR {
|
|
|
237
201
|
];
|
|
238
202
|
};
|
|
239
203
|
const matrix = solveHomography(markerW, markerH, pUL, pUR, pLL, pLR);
|
|
240
|
-
// Apply styles
|
|
241
204
|
this.overlay.style.maxWidth = 'none';
|
|
242
205
|
this.overlay.style.width = `${markerW}px`;
|
|
243
206
|
this.overlay.style.height = `${markerH}px`;
|
|
@@ -246,10 +209,6 @@ class SimpleAR {
|
|
|
246
209
|
this.overlay.style.left = '0';
|
|
247
210
|
this.overlay.style.top = '0';
|
|
248
211
|
this.overlay.style.display = 'block';
|
|
249
|
-
// Apply 3D transform with matrix3d
|
|
250
|
-
// We also apply the user's custom scaleMultiplier AFTER the perspective transform
|
|
251
|
-
// but since we want to scale around the marker center, we apply it as a prefix/suffix
|
|
252
|
-
// Scale around top-left (0,0) is easy. Scale around center requires offset.
|
|
253
212
|
this.overlay.style.transform = `
|
|
254
213
|
matrix3d(${matrix.join(',')})
|
|
255
214
|
translate(${markerW / 2}px, ${markerH / 2}px)
|
|
@@ -257,7 +216,6 @@ class SimpleAR {
|
|
|
257
216
|
translate(${-markerW / 2}px, ${-markerH / 2}px)
|
|
258
217
|
`;
|
|
259
218
|
}
|
|
260
|
-
// Unified projection logic moved to ./utils/projection.js
|
|
261
219
|
_createDebugPanel() {
|
|
262
220
|
this.debugPanel = document.createElement('div');
|
|
263
221
|
this.debugPanel.style.cssText = `
|
|
@@ -279,6 +237,7 @@ class SimpleAR {
|
|
|
279
237
|
_updateDebugPanel(isTracking) {
|
|
280
238
|
if (!this.debugPanel)
|
|
281
239
|
return;
|
|
240
|
+
// @ts-ignore
|
|
282
241
|
const memory = performance.memory ? Math.round(performance.memory.usedJSHeapSize / 1024 / 1024) : '?';
|
|
283
242
|
const color = isTracking ? '#0f0' : '#f00';
|
|
284
243
|
const status = isTracking ? 'TRACKING' : 'SEARCHING';
|