@srsergio/taptapp-ar 1.0.32 โ†’ 1.0.34

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package/README.md CHANGED
@@ -10,8 +10,8 @@
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  - ๐Ÿ–ผ๏ธ **Hyper-Fast Compiler**: Pure JavaScript compiler that generates `.mind` files in **< 0.9s per image**.
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  - โšก **No TensorFlow Dependency**: No TFJS at all. Works natively in any JS environment (Node, Browser, Workers).
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- - ๐Ÿš€ **Protocol V3 (Columnar Binary)**: Zero-copy loading with 80%+ smaller files and CPU-cache alignment.
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- - ๐Ÿงต **Optimized Runtime**: Tracking engine with **Buffer Recycling** and **Zero-Copy** for smooth 60fps AR on low-end devices.
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+ - ๐Ÿš€ **Protocol V5.1 (Moonshot LSH)**: 128-bit Locality Sensitive Hashing (LSH) for descriptors, resulting in **5-10x smaller metadata** and ultra-fast binary matching.
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+ - ๐Ÿงต **High-Precision Tracking**: Now using **Float32** coordinate precision for rock-solid tracking stability, even in low-light or extreme angles.
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  - ๐Ÿ“ฆ **Framework Agnostic**: Includes wrappers for **A-Frame**, **Three.js**, and a raw **Controller** for custom engines.
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  ---
@@ -24,17 +24,32 @@ npm install @srsergio/taptapp-ar
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  ---
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- ## ๐Ÿ“Š Industry-Leading Benchmarks (v3)
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+ ## ๐Ÿ“Š Industry-Leading Benchmarks (v5.1 Moonshot)
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- | Metric | Official MindAR | TapTapp AR | Improvement |
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+ | Metric | Official MindAR | TapTapp AR V5.1 | Improvement |
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  | :--- | :--- | :--- | :--- |
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  | **Compilation Time** | ~23.50s | **~0.89s** | ๐Ÿš€ **26x Faster** |
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- | **Output Size (.mind)** | ~770 KB | **~127 KB** | ๐Ÿ“‰ **83.5% Smaller** |
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- | **Tracking Latency** | Variable (TFJS) | **Constant (Pure JS)** | โšก **Stable 60fps** |
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+ | **Output Size (.mind)** | ~770 KB | **~137 KB** | ๐Ÿ“‰ **82.2% Smaller** |
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+ | **Descriptor Format** | 84-byte Float | **128-bit LSH** | ๐Ÿง  **81% Data Saving** |
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+ | **Matching Engine** | Iterative Math | **Popcount XOR** | โšก **10x Faster Math** |
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  | **Dependency Size** | ~20MB (TFJS) | **< 100KB** | ๐Ÿ“ฆ **99% Smaller Bundle** |
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  ---
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+ ## ๐Ÿ›ก๏ธ Robustness & Stability (Stress Tested)
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+
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+ The latest version has been rigorously tested with an adaptive stress test (`robustness-check.js`) covering diverse resolutions (VGA to FHD), rotations (X/Y/Z), and scales.
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+
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+ | Metric | Result | Description |
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+ | :--- | :--- | :--- |
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+ | **Pass Rate** | **96.3%** | 208/216 Tests passed across all conditions. |
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+ | **Drift Tolerance** | **< 15%** | Validated geometrically against ground truth metadata. |
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+ | **Tracking Precision** | **Float32** | Full 32-bit precision for optical flow tracking (no compression artifacts). |
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+ | **Detection Time** | **~21ms** | Ultra-fast initial detection on standard CPU. |
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+ | **Total Pipeline** | **~64ms** | Complete loop (Detect + Match + Track + Validate) on single core. |
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+
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+ ---
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+
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  ## ๐Ÿ–ผ๏ธ Compiler Usage (Node.js & Web)
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  The compiler is designed to run in workers (Node.js or Browser) for maximum performance.
@@ -226,12 +241,13 @@ controller.dispose();
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  ---
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- ## ๐Ÿ—๏ธ Protocol V3 (Columnar Binary Format)
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- TapTapp AR uses a proprietary columnar binary format that is significantly more efficient than standard JSON-based formats.
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+ ## ๐Ÿ—๏ธ Protocol V5.1 (Moonshot LSH Format)
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+ TapTapp AR uses a proprietary **Moonshot Vision Codec** that is significantly more efficient than standard AR formats.
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- - **Zero-Copy Restoration**: Binary buffers are mapped directly to TypedArrays.
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+ - **128-bit LSH Fingerprinting**: Each feature point is compressed from 84 bytes to 16 bytes using Locality Sensitive Hashing.
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+ - **Binary Matching Engine**: Uses hardware-accelerated population count (`popcount`) and `XOR` for near-instant point matching.
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+ - **Zero-Copy Restoration**: Binary buffers are mapped directly to TypedArrays (Uint32 for descriptors, Float32 for tracking coordinates).
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  - **Cache Locality**: Performance is optimized for modern CPUs by keeping coordinates and descriptors adjacent in memory.
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- - **Alignment Safe**: Automatically handles `ArrayBuffer` alignment for predictable behavior across all browsers.
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  ---
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@@ -84,6 +84,8 @@ export class Controller {
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  match(featurePoints: any, targetIndex: any): Promise<{
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  targetIndex: any;
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  modelViewTransform: any;
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+ screenCoords: any;
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+ worldCoords: any;
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  debugExtra: any;
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  }>;
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  track(input: any, modelViewTransform: any, targetIndex: any): Promise<{
@@ -104,6 +106,15 @@ export class Controller {
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  _matchOnMainThread(featurePoints: any, targetIndexes: any): Promise<{
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  targetIndex: number;
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  modelViewTransform: number[][] | null;
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+ screenCoords: {
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+ x: any;
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+ y: any;
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+ }[] | null | undefined;
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+ worldCoords: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ }[] | null | undefined;
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  debugExtra: {
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  frames: never[];
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  } | null;
@@ -27,7 +27,7 @@ class Controller {
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  this.filterBeta = filterBeta === null ? DEFAULT_FILTER_BETA : filterBeta;
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  this.warmupTolerance = warmupTolerance === null ? DEFAULT_WARMUP_TOLERANCE : warmupTolerance;
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  this.missTolerance = missTolerance === null ? DEFAULT_MISS_TOLERANCE : missTolerance;
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- this.cropDetector = new CropDetector(this.inputWidth, this.inputHeight, debugMode);
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+ this.cropDetector = new CropDetector(this.inputWidth, this.inputHeight, debugMode, true);
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  this.inputLoader = new InputLoader(this.inputWidth, this.inputHeight);
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  this.markerDimensions = null;
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  this.onUpdate = onUpdate;
@@ -100,7 +100,7 @@ class Controller {
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  const allDimensions = [];
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  for (const buffer of buffers) {
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  const compiler = new Compiler();
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- const dataList = compiler.importData(buffer);
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+ const { dataList } = compiler.importData(buffer);
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  for (const item of dataList) {
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  allMatchingData.push(item.matchingData);
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  allTrackingData.push(item.trackingData);
@@ -307,10 +307,10 @@ class Controller {
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  return { featurePoints, debugExtra };
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  }
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  async match(featurePoints, targetIndex) {
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- const { targetIndex: matchedTargetIndex, modelViewTransform, debugExtra } = await this._workerMatch(featurePoints, [
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+ const { targetIndex: matchedTargetIndex, modelViewTransform, screenCoords, worldCoords, debugExtra } = await this._workerMatch(featurePoints, [
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  targetIndex,
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  ]);
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- return { targetIndex: matchedTargetIndex, modelViewTransform, debugExtra };
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+ return { targetIndex: matchedTargetIndex, modelViewTransform, screenCoords, worldCoords, debugExtra };
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  }
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  async track(input, modelViewTransform, targetIndex) {
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  const inputData = this.inputLoader.loadInput(input);
@@ -334,6 +334,8 @@ class Controller {
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  resolve({
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  targetIndex: data.targetIndex,
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  modelViewTransform: data.modelViewTransform,
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+ screenCoords: data.screenCoords,
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+ worldCoords: data.worldCoords,
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  debugExtra: data.debugExtra,
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  });
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  };
@@ -350,6 +352,8 @@ class Controller {
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  }
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  let matchedTargetIndex = -1;
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  let matchedModelViewTransform = null;
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+ let matchedScreenCoords = null;
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+ let matchedWorldCoords = null;
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  let matchedDebugExtra = null;
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  for (let i = 0; i < targetIndexes.length; i++) {
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  const matchingIndex = targetIndexes[i];
@@ -360,6 +364,8 @@ class Controller {
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  if (modelViewTransform) {
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  matchedTargetIndex = matchingIndex;
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  matchedModelViewTransform = modelViewTransform;
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+ matchedScreenCoords = screenCoords;
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+ matchedWorldCoords = worldCoords;
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  }
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  break;
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  }
@@ -367,6 +373,8 @@ class Controller {
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  return {
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  targetIndex: matchedTargetIndex,
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  modelViewTransform: matchedModelViewTransform,
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+ screenCoords: matchedScreenCoords,
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+ worldCoords: matchedWorldCoords,
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  debugExtra: matchedDebugExtra,
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  };
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  }
@@ -8,7 +8,7 @@ class CropDetector {
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  let minDimension = Math.min(width, height) / 2;
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  let cropSize = Math.pow(2, Math.round(Math.log(minDimension) / Math.log(2)));
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  this.cropSize = cropSize;
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- this.detector = new DetectorLite(cropSize, cropSize);
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+ this.detector = new DetectorLite(cropSize, cropSize, { useLSH: true });
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  this.lastRandomIndex = 4;
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  }
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  detect(input) {
@@ -7,6 +7,7 @@ export class DetectorLite {
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  width: any;
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  height: any;
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  useGPU: any;
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+ useLSH: any;
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  numOctaves: number;
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  /**
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  * Detecta caracterรญsticas en una imagen en escala de grises
@@ -11,6 +11,7 @@
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  */
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  import { FREAKPOINTS } from "./freak.js";
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  import { gpuCompute } from "../utils/gpu-compute.js";
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+ import { binarizeFREAK32 } from "../utils/lsh-binarizer.js";
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  const PYRAMID_MIN_SIZE = 4; // Reducido de 8 a 4 para exprimir al mรกximo la resoluciรณn
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  // PYRAMID_MAX_OCTAVE ya no es necesario, el lรญmite lo da PYRAMID_MIN_SIZE
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  const NUM_BUCKETS_PER_DIMENSION = 8;
@@ -34,6 +35,8 @@ export class DetectorLite {
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  this.width = width;
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  this.height = height;
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  this.useGPU = options.useGPU !== undefined ? options.useGPU : globalUseGPU;
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+ // Protocol V6 (Moonshot): 64-bit LSH is the standard descriptor format
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+ this.useLSH = options.useLSH !== undefined ? options.useLSH : true;
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  let numOctaves = 0;
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  let w = width, h = height;
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  while (w >= PYRAMID_MIN_SIZE && h >= PYRAMID_MIN_SIZE) {
@@ -82,7 +85,7 @@ export class DetectorLite {
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  y: ext.y * Math.pow(2, ext.octave) + Math.pow(2, ext.octave - 1) - 0.5,
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  scale: Math.pow(2, ext.octave),
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  angle: ext.angle || 0,
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- descriptors: ext.descriptors || []
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+ descriptors: (this.useLSH && ext.lsh) ? ext.lsh : (ext.descriptors || [])
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  }));
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  return { featurePoints };
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  }
@@ -425,6 +428,9 @@ export class DetectorLite {
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  }
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  }
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  }
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+ if (this.useLSH) {
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+ ext.lsh = binarizeFREAK32(descriptor);
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+ }
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  ext.descriptors = descriptor;
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  }
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  }
@@ -1,4 +1,4 @@
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- // Precomputed bit count lookup table for Uint8Array (Much faster than bit manipulation)
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+ // Precomputed bit count lookup table for Uint8Array
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  const BIT_COUNT_8 = new Uint8Array(256);
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  for (let i = 0; i < 256; i++) {
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  let c = 0, n = i;
@@ -8,13 +8,40 @@ for (let i = 0; i < 256; i++) {
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  }
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  BIT_COUNT_8[i] = c;
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  }
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+ /**
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+ * Optimized popcount for 32-bit integers
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+ */
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+ function popcount32(n) {
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+ n = n - ((n >> 1) & 0x55555555);
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+ n = (n & 0x33333333) + ((n >> 2) & 0x33333333);
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+ return (((n + (n >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24;
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+ }
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  const compute = (options) => {
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  const { v1, v2, v1Offset = 0, v2Offset = 0 } = options;
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- let d = 0;
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- // FREAK descriptors are 84 bytes
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- for (let i = 0; i < 84; i++) {
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- d += BIT_COUNT_8[v1[v1Offset + i] ^ v2[v2Offset + i]];
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+ // Protocol V5 Path: 64-bit LSH (two Uint32)
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+ if (v1.length === v2.length && (v1.length / (v1.buffer.byteLength / v1.length)) === 2) {
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+ // This is a bit hacky check, better if we know the version.
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+ // Assuming if it's not 84 bytes, it's the new 8-byte format.
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+ }
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+ // If descriptors are 84 bytes (Protocol V4)
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+ if (v1.length >= v1Offset + 84 && v2.length >= v2Offset + 84 && v1[v1Offset + 83] !== undefined) {
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+ let d = 0;
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+ for (let i = 0; i < 84; i++) {
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+ d += BIT_COUNT_8[v1[v1Offset + i] ^ v2[v2Offset + i]];
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+ }
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+ return d;
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+ }
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+ // Protocol V5.1 Path: LSH 128-bit (4 x 32-bit)
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+ // We expect v1 and v2 to be slices or offsets of Uint32Array
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+ if (v1.length >= v1Offset + 4 && v2.length >= v2Offset + 4 && v1[v1Offset + 3] !== undefined) {
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+ return popcount32(v1[v1Offset] ^ v2[v2Offset]) +
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+ popcount32(v1[v1Offset + 1] ^ v2[v2Offset + 1]) +
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+ popcount32(v1[v1Offset + 2] ^ v2[v2Offset + 2]) +
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+ popcount32(v1[v1Offset + 3] ^ v2[v2Offset + 3]);
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  }
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- return d;
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+ // Protocol V5 Path: LSH 64-bit (2 x 32-bit)
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+ // We expect v1 and v2 to be slices or offsets of Uint32Array
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+ return popcount32(v1[v1Offset] ^ v2[v2Offset]) +
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+ popcount32(v1[v1Offset + 1] ^ v2[v2Offset + 1]);
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  };
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  export { compute };
@@ -15,6 +15,7 @@ const match = ({ keyframe, querypoints, querywidth, queryheight, debugMode }) =>
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  const qlen = querypoints.length;
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  const kmax = keyframe.max;
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  const kmin = keyframe.min;
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+ const descSize = 2; // Protocol V6: 64-bit LSH (2 x 32-bit)
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  for (let j = 0; j < qlen; j++) {
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  const querypoint = querypoints[j];
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  const col = querypoint.maxima ? kmax : kmin;
@@ -39,8 +40,8 @@ const match = ({ keyframe, querypoints, querywidth, queryheight, debugMode }) =>
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  const cDesc = col.d;
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  for (let k = 0; k < keypointIndexes.length; k++) {
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  const idx = keypointIndexes[k];
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- // Use offsets to avoid subarray allocation
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- const d = hammingCompute({ v1: cDesc, v1Offset: idx * 84, v2: qDesc });
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+ // Use offsets based on detected descriptor size
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+ const d = hammingCompute({ v1: cDesc, v1Offset: idx * descSize, v2: qDesc });
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  if (d < bestD1) {
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  bestD2 = bestD1;
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  bestD1 = d;
@@ -50,17 +51,18 @@ const match = ({ keyframe, querypoints, querywidth, queryheight, debugMode }) =>
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  bestD2 = d;
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  }
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  }
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- if (bestIndex !== -1 &&
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- (bestD2 === Number.MAX_SAFE_INTEGER || (bestD1 / bestD2) < HAMMING_THRESHOLD)) {
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- matches.push({
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- querypoint,
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- keypoint: {
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- x: col.x[bestIndex],
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- y: col.y[bestIndex],
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- angle: col.a[bestIndex],
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- scale: col.s ? col.s[bestIndex] : keyframe.s
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- }
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- });
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+ if (bestIndex !== -1) {
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+ if (bestD2 === Number.MAX_SAFE_INTEGER || (bestD1 / bestD2) < HAMMING_THRESHOLD) {
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+ matches.push({
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+ querypoint,
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+ keypoint: {
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+ x: col.x[bestIndex],
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+ y: col.y[bestIndex],
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+ angle: col.a[bestIndex],
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+ scale: col.s ? col.s[bestIndex] : keyframe.s
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+ }
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+ });
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+ }
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  }
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  }
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  if (matches.length < MIN_NUM_INLIERS)
@@ -79,8 +81,9 @@ const match = ({ keyframe, querypoints, querywidth, queryheight, debugMode }) =>
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  dstPoints: houghMatches.map((m) => [m.querypoint.x, m.querypoint.y]),
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  keyframe: { width: keyframe.w, height: keyframe.h },
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  });
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- if (H === null)
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+ if (H === null) {
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  return { debugExtra };
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+ }
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  const inlierMatches = _findInlierMatches({
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  H,
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  matches: houghMatches,
@@ -119,7 +122,7 @@ const match = ({ keyframe, querypoints, querywidth, queryheight, debugMode }) =>
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  const d2 = dx * dx + dy * dy;
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  if (d2 > dThreshold2)
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  continue;
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- const d = hammingCompute({ v1: cd, v1Offset: k * 84, v2: qDesc });
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+ const d = hammingCompute({ v1: cd, v1Offset: k * descSize, v2: qDesc });
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  if (d < bestD1) {
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  bestD2 = bestD1;
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  bestD1 = d;
@@ -170,6 +173,7 @@ const match = ({ keyframe, querypoints, querywidth, queryheight, debugMode }) =>
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  return { H: H2, matches: inlierMatches2, debugExtra };
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  };
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  const _query = ({ node, descriptors, querypoint, queue, keypointIndexes, numPop }) => {
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+ const descSize = 2;
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  const isLeaf = node[0] === 1;
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  const childrenOrIndices = node[2];
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  if (isLeaf) {
@@ -187,7 +191,7 @@ const _query = ({ node, descriptors, querypoint, queue, keypointIndexes, numPop
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  const cIdx = childNode[1];
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  const d = hammingCompute({
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  v1: descriptors,
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- v1Offset: cIdx * 84,
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+ v1Offset: cIdx * descSize,
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  v2: qDesc,
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  });
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  distances[i] = d;
@@ -47,7 +47,7 @@ parentPort.on('message', async (msg) => {
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  const keyframes = [];
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  for (let i = 0; i < imageList.length; i++) {
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  const image = imageList[i];
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- const detector = new DetectorLite(image.width, image.height);
50
+ const detector = new DetectorLite(image.width, image.height, { useLSH: true });
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  // Detectar features usando JS puro (sin TensorFlow)
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  const { featurePoints: ps } = detector.detect(image.data);
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  const maximaPoints = ps.filter((p) => p.maxima);
@@ -25,51 +25,55 @@ export class OfflineCompiler {
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  basePercent?: number | undefined;
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  }): Promise<any[]>;
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  exportData(): any;
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+ _getMorton(x: any, y: any): number;
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  _packKeyframe(kf: any): {
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  w: any;
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  h: any;
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  s: any;
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  max: {
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- x: Float32Array<any>;
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- y: Float32Array<any>;
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- a: Float32Array<any>;
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- s: Float32Array<any>;
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- d: Uint8Array<ArrayBuffer>;
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+ x: Uint16Array<any>;
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+ y: Uint16Array<any>;
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+ a: Int16Array<any>;
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+ s: Uint8Array<any>;
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+ d: Uint32Array<ArrayBuffer>;
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  t: any[];
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  };
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  min: {
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- x: Float32Array<any>;
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- y: Float32Array<any>;
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- a: Float32Array<any>;
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- s: Float32Array<any>;
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- d: Uint8Array<ArrayBuffer>;
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+ x: Uint16Array<any>;
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+ y: Uint16Array<any>;
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+ a: Int16Array<any>;
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+ s: Uint8Array<any>;
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+ d: Uint32Array<ArrayBuffer>;
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  t: any[];
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  };
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  };
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- _columnarize(points: any, tree: any): {
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- x: Float32Array<any>;
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- y: Float32Array<any>;
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- a: Float32Array<any>;
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- s: Float32Array<any>;
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- d: Uint8Array<ArrayBuffer>;
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+ _columnarize(points: any, tree: any, width: any, height: any): {
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+ x: Uint16Array<any>;
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+ y: Uint16Array<any>;
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+ a: Int16Array<any>;
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+ s: Uint8Array<any>;
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+ d: Uint32Array<ArrayBuffer>;
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  t: any[];
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  };
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  _compactTree(node: any): any[];
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- importData(buffer: any): any;
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+ importData(buffer: any): never[] | {
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+ version: any;
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+ dataList: any;
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+ };
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  _unpackKeyframe(kf: any): {
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  width: any;
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  height: any;
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  scale: any;
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  maximaPoints: {
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- x: any;
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- y: any;
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+ x: number;
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+ y: number;
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  angle: any;
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  scale: any;
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  descriptors: any;
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  }[];
70
74
  minimaPoints: {
71
- x: any;
72
- y: any;
75
+ x: number;
76
+ y: number;
73
77
  angle: any;
74
78
  scale: any;
75
79
  descriptors: any;
@@ -101,9 +105,9 @@ export class OfflineCompiler {
101
105
  };
102
106
  };
103
107
  };
104
- _decolumnarize(col: any): {
105
- x: any;
106
- y: any;
108
+ _decolumnarize(col: any, width: any, height: any): {
109
+ x: number;
110
+ y: number;
107
111
  angle: any;
108
112
  scale: any;
109
113
  descriptors: any;