@srcpush/react-native-code-push 1.0.3-develop.2 → 1.0.3-develop.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CONTRIBUTING.md +20 -9
- package/package.json +1 -1
- package/windows/CodePush/CodePush.def +0 -3
- package/windows/CodePush/CodePush.vcxproj +0 -198
- package/windows/CodePush/CodePush.vcxproj.filters +0 -91
- package/windows/CodePush/CodePushConfig.cpp +0 -104
- package/windows/CodePush/CodePushConfig.h +0 -66
- package/windows/CodePush/CodePushConfig.idl +0 -12
- package/windows/CodePush/CodePushDownloadHandler.cpp +0 -73
- package/windows/CodePush/CodePushDownloadHandler.h +0 -32
- package/windows/CodePush/CodePushNativeModule.cpp +0 -937
- package/windows/CodePush/CodePushNativeModule.h +0 -247
- package/windows/CodePush/CodePushPackage.cpp +0 -456
- package/windows/CodePush/CodePushPackage.h +0 -49
- package/windows/CodePush/CodePushTelemetryManager.cpp +0 -213
- package/windows/CodePush/CodePushTelemetryManager.h +0 -29
- package/windows/CodePush/CodePushUpdateUtils.cpp +0 -86
- package/windows/CodePush/CodePushUpdateUtils.h +0 -38
- package/windows/CodePush/CodePushUtils.cpp +0 -29
- package/windows/CodePush/CodePushUtils.h +0 -18
- package/windows/CodePush/FileUtils.cpp +0 -131
- package/windows/CodePush/FileUtils.h +0 -28
- package/windows/CodePush/PropertySheet.props +0 -16
- package/windows/CodePush/ReactPackageProvider.cpp +0 -15
- package/windows/CodePush/ReactPackageProvider.h +0 -22
- package/windows/CodePush/ReactPackageProvider.idl +0 -9
- package/windows/CodePush/miniz/LICENSE +0 -22
- package/windows/CodePush/miniz/miniz.c +0 -7657
- package/windows/CodePush/miniz/miniz.h +0 -1338
- package/windows/CodePush/miniz/readme.md +0 -37
- package/windows/CodePush/packages.config +0 -4
- package/windows/CodePush/pch.cpp +0 -1
- package/windows/CodePush/pch.h +0 -4
- package/windows-legacy/CodePush/CodePush.csproj +0 -128
- package/windows-legacy/CodePush/CodePushUtils.cs +0 -47
- package/windows-legacy/CodePush/FileUtils.cs +0 -40
- package/windows-legacy/CodePush/Properties/AssemblyInfo.cs +0 -29
- package/windows-legacy/CodePush/Properties/CodePush.rd.xml +0 -33
- package/windows-legacy/CodePush/UpdateManager.cs +0 -305
- package/windows-legacy/CodePush/UpdateUtils.cs +0 -46
- package/windows-legacy/CodePush.Net46/Adapters/Http/HttpProgress.cs +0 -28
- package/windows-legacy/CodePush.Net46/Adapters/Storage/ApplicationDataContainer.cs +0 -106
- package/windows-legacy/CodePush.Net46/CodePush.Net46.csproj +0 -103
- package/windows-legacy/CodePush.Net46/CodePushUtils.cs +0 -158
- package/windows-legacy/CodePush.Net46/FileUtils.cs +0 -55
- package/windows-legacy/CodePush.Net46/Properties/AssemblyInfo.cs +0 -36
- package/windows-legacy/CodePush.Net46/UpdateManager.cs +0 -330
- package/windows-legacy/CodePush.Net46/UpdateUtils.cs +0 -70
- package/windows-legacy/CodePush.Net46/packages.config +0 -5
- package/windows-legacy/CodePush.Net46.Test/ApplicationDataContainerTest.cs +0 -105
- package/windows-legacy/CodePush.Net46.Test/CodePush.Net46.Test.csproj +0 -137
- package/windows-legacy/CodePush.Net46.Test/Properties/AssemblyInfo.cs +0 -36
- package/windows-legacy/CodePush.Net46.Test/TelemetryManagerTest.cs +0 -117
- package/windows-legacy/CodePush.Net46.Test/app.config +0 -11
- package/windows-legacy/CodePush.Net46.Test/packages.config +0 -4
- package/windows-legacy/CodePush.Shared/CodePush.Shared.projitems +0 -22
- package/windows-legacy/CodePush.Shared/CodePush.Shared.shproj +0 -13
- package/windows-legacy/CodePush.Shared/CodePushConstants.cs +0 -35
- package/windows-legacy/CodePush.Shared/CodePushNativeModule.cs +0 -329
- package/windows-legacy/CodePush.Shared/CodePushReactPackage.cs +0 -235
- package/windows-legacy/CodePush.Shared/CodePushUtils.cs +0 -70
- package/windows-legacy/CodePush.Shared/InstallMode.cs +0 -9
- package/windows-legacy/CodePush.Shared/MinimumBackgroundListener.cs +0 -44
- package/windows-legacy/CodePush.Shared/SettingsManager.cs +0 -148
- package/windows-legacy/CodePush.Shared/TelemetryManager.cs +0 -250
- package/windows-legacy/CodePush.Shared/UpdateState.cs +0 -9
package/CONTRIBUTING.md
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### Environment setup
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`node.js` and `npm` are needed for using this project. `npm` comes bundled with the `node.js` installer. You can download the `node.js` installer here: https://nodejs.org/download
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`node.js` and `npm` are needed for using this project. `npm` comes bundled with the `node.js` installer. You can download the `node.js` installer here: <https://nodejs.org/download/>.
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Once you have installed `node.js` and `npm`, install the dev dependencies for the project.
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### Using the plugin manually
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Follow these steps to test your modifications to the plugin manually:
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- clone this repository
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- install the dependencies
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Navigate to the root folder from your command line console and run:
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```
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npm install
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```
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- install the plugin in a React-Native project
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Navigate to the root folder of your React-Native project from your command line console and run:
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```
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npm install local_path_to_your_clone_of_this_repo
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```
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- configure the plugin using the steps in the README.md
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- build and run your app on an emulator or device
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#### Default
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```
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npm run test
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npm run test:ios
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```
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#### Android
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npm run test:android
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```
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android, ios
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CORE=true npm run test:android
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```
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To run all of the unit tests on Android and iOS without building first:
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npm run test:fast
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CLEAN=true npm run test:ios
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```
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NPM=true CORE=true npm run test:android
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```
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package/package.json
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(SolutionDir)\packages\Microsoft.Windows.CppWinRT.2.0.200615.7\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(SolutionDir)\packages\Microsoft.Windows.CppWinRT.2.0.200615.7\build\native\Microsoft.Windows.CppWinRT.props')" />
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<PropertyGroup Label="Globals">
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<CppWinRTOptimized>true</CppWinRTOptimized>
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<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
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<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
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<MinimalCoreWin>true</MinimalCoreWin>
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<ProjectGuid>{a6b6216e-fa3f-45e2-9c8e-40023cce9132}</ProjectGuid>
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<ProjectName>CodePush</ProjectName>
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<RootNamespace>Microsoft.CodePush.ReactNative</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="ReactNativeWindowsProps">
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<ReactNativeWindowsDir Condition="'$(ReactNativeWindowsDir)' == ''">$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), 'node_modules\react-native-windows\package.json'))\node_modules\react-native-windows\</ReactNativeWindowsDir>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="PropertySheet.props" />
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</ImportGroup>
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<ImportGroup Label="ReactNativeWindowsPropertySheets">
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<Import Project="$(ReactNativeWindowsDir)\PropertySheets\External\Microsoft.ReactNative.Uwp.CppLib.props" Condition="Exists('$(ReactNativeWindowsDir)\PropertySheets\External\Microsoft.ReactNative.Uwp.CppLib.props')" />
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</ImportGroup>
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<PropertyGroup />
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
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<WarningLevel>Level4</WarningLevel>
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<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
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<!--Temporarily disable cppwinrt heap enforcement to work around xaml compiler generated std::shared_ptr use -->
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<AdditionalOptions Condition="'$(CppWinRTHeapEnforcement)'==''">/DWINRT_NO_MAKE_DETECTION %(AdditionalOptions)</AdditionalOptions>
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</DisableSpecificWarnings>
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<PreprocessorDefinitions>_WINRT_DLL;WIN32_LEAN_AND_MEAN;WINRT_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateWindowsMetadata>true</GenerateWindowsMetadata>
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<ModuleDefinitionFile>CodePush.def</ModuleDefinitionFile>
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</Link>
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</ClCompile>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<ItemGroup>
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<ClInclude Include="CodePushConfig.h" />
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<ClInclude Include="CodePushDownloadHandler.h" />
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<ClInclude Include="CodePushNativeModule.h" />
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<ClInclude Include="CodePushPackage.h" />
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<ClInclude Include="CodePushTelemetryManager.h" />
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<ClInclude Include="CodePushUpdateUtils.h" />
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<ClInclude Include="CodePushUtils.h" />
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<ClInclude Include="FileUtils.h" />
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<ClInclude Include="miniz\miniz.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="ReactPackageProvider.h">
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<DependentUpon>ReactPackageProvider.idl</DependentUpon>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CodePushDownloadHandler.cpp" />
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<ClCompile Include="CodePushNativeModule.cpp" />
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<ClCompile Include="CodePushPackage.cpp" />
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<ClCompile Include="CodePushTelemetryManager.cpp" />
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<ClCompile Include="CodePushUpdateUtils.cpp" />
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<ClCompile Include="CodePushUtils.cpp" />
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<ClCompile Include="FileUtils.cpp" />
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<ClCompile Include="miniz\miniz.c">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</ClCompile>
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
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<DependentUpon>ReactPackageProvider.idl</DependentUpon>
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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#include "pch.h"
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#include "CodePushConfig.h"
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#include "CodePushConfig.g.cpp"
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#include "CodePushNativeModule.h"
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#include "winrt/Windows.Foundation.Collections.h"
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#include "winrt/Windows.Storage.h"
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namespace winrt::Microsoft::CodePush::ReactNative::implementation
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{
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using namespace Windows::Storage;
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using namespace Windows::Data::Json;
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using namespace Windows::Foundation::Collections;
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CodePushConfig CodePushConfig::s_currentConfig{};
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/*static*/ CodePushConfig& CodePushConfig::Current() noexcept
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{
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return s_currentConfig;
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}
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JsonObject CodePushConfig::GetConfiguration()
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{
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JsonObject configObject;
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for (const auto& pair : m_configuration)
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{
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}
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/*static*/ void CodePushConfig::Init(IMap<hstring, hstring> const& configMap) noexcept
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{
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std::optional<hstring> appVersion;
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std::optional<hstring> buildVersion;
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std::optional<hstring> deploymentKey;
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if (configMap != nullptr)
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{
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appVersion = configMap.TryLookup(AppVersionConfigKey);
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buildVersion = configMap.TryLookup(BuildVersionConfigKey);
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deploymentKey = configMap.TryLookup(DeploymentKeyConfigKey);
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publicKey = configMap.TryLookup(PublicKeyKey);
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serverUrl = configMap.TryLookup(ServerURLConfigKey);
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}
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s_currentConfig.m_configuration = winrt::single_threaded_map<hstring, hstring>();
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auto addToConfiguration = [=](std::wstring_view key, std::optional<hstring> optValue) {
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if (optValue.has_value())
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{
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s_currentConfig.m_configuration.Insert(key, optValue.value());
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}
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};
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auto localSettings{ ::Microsoft::CodePush::ReactNative::CodePushNativeModule::GetLocalSettings() };
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hstring clientUniqueId;
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auto clientUniqueIdData{ localSettings.Values().TryLookup(ClientUniqueIDConfigKey) };
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if (clientUniqueIdData == nullptr)
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{
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auto newGuid{ GuidHelper::CreateNewGuid() };
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clientUniqueId = to_hstring(newGuid);
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localSettings.Values().Insert(ClientUniqueIDConfigKey, box_value(clientUniqueId));
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}
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else
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{
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clientUniqueId = unbox_value<hstring>(clientUniqueIdData);
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}
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addToConfiguration(AppVersionConfigKey, appVersion);
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addToConfiguration(BuildVersionConfigKey, buildVersion);
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addToConfiguration(DeploymentKeyConfigKey, deploymentKey);
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addToConfiguration(PublicKeyKey, publicKey);
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addToConfiguration(ServerURLConfigKey, serverUrl);
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s_currentConfig.m_configuration.Insert(ClientUniqueIDConfigKey, clientUniqueId);
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if (!serverUrl.has_value())
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{
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s_currentConfig.m_configuration.Insert(ServerURLConfigKey, L"https://codepush.appcenter.ms/");
|
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}
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::Microsoft::CodePush::ReactNative::CodePushNativeModule::LoadBundle();
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}
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hstring CodePushConfig::QueryConfig(std::wstring_view key)
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{
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auto value{ m_configuration.TryLookup(key) };
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if (value.has_value())
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{
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return value.value();
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}
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return L"";
|
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}
|
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/*static*/ void CodePushConfig::SetHost(Microsoft::ReactNative::ReactNativeHost const& host) noexcept
|
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{
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::Microsoft::CodePush::ReactNative::CodePushNativeModule::SetHost(host);
|
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}
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}
|
|
@@ -1,66 +0,0 @@
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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-
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#pragma once
|
|
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|
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#include "CodePushConfig.g.h"
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#include "NativeModules.h"
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|
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#include <string_view>
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#include "winrt/Microsoft.ReactNative.h"
|
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#include "winrt/Windows.Data.Json.h"
|
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|
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#include "winrt/Windows.Foundation.Collections.h"
|
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-
|
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|
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namespace winrt::Microsoft::CodePush::ReactNative::implementation
|
|
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|
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{
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struct CodePushConfig : CodePushConfigT<CodePushConfig>
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{
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CodePushConfig() = default;
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|
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static void Init(Windows::Foundation::Collections::IMap<hstring, hstring> const& configMap) noexcept;
|
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|
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static void SetHost(Microsoft::ReactNative::ReactNativeHost const& host) noexcept;
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|
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static CodePushConfig& Current() noexcept;
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|
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|
|
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|
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hstring GetAppVersion() { return QueryConfig(AppVersionConfigKey); }
|
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|
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void SetAppVersion(std::wstring_view appVersion) { m_configuration.Insert(AppVersionConfigKey, appVersion); }
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|
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|
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|
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hstring GetBuildVersion() { return QueryConfig(BuildVersionConfigKey); }
|
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|
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|
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|
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Windows::Data::Json::JsonObject GetConfiguration();
|
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|
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|
|
32
|
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hstring GetDeploymentKey() { return QueryConfig(DeploymentKeyConfigKey); }
|
|
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|
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void SetDeploymentKey(std::wstring_view deploymentKey) { m_configuration.Insert(DeploymentKeyConfigKey, deploymentKey); }
|
|
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|
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|
|
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|
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hstring GetServerUrl() { return QueryConfig(ServerURLConfigKey); }
|
|
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|
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void SetServerUrl(std::wstring_view serverUrl) { m_configuration.Insert(ServerURLConfigKey, serverUrl); }
|
|
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|
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|
|
38
|
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hstring GetPublicKey() { return QueryConfig(PublicKeyKey); }
|
|
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|
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void SetPublicKey(std::wstring_view publicKey) { m_configuration.Insert(PublicKeyKey, publicKey); }
|
|
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|
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|
|
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|
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private:
|
|
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|
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static constexpr std::wstring_view AppVersionConfigKey{ L"appVersion" };
|
|
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|
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static constexpr std::wstring_view BuildVersionConfigKey{ L"buildVersion" };
|
|
44
|
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static constexpr std::wstring_view ClientUniqueIDConfigKey{ L"clientUniqueId" };
|
|
45
|
-
static constexpr std::wstring_view DeploymentKeyConfigKey{ L"deploymentKey" };
|
|
46
|
-
static constexpr std::wstring_view ServerURLConfigKey{ L"serverUrl" };
|
|
47
|
-
static constexpr std::wstring_view PublicKeyKey{ L"publicKey" };
|
|
48
|
-
|
|
49
|
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Windows::Foundation::Collections::IMap<hstring, hstring> m_configuration;
|
|
50
|
-
static CodePushConfig s_currentConfig;
|
|
51
|
-
|
|
52
|
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hstring QueryConfig(std::wstring_view key);
|
|
53
|
-
};
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
namespace winrt::Microsoft::CodePush::ReactNative::factory_implementation
|
|
57
|
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{
|
|
58
|
-
struct CodePushConfig : CodePushConfigT<CodePushConfig, implementation::CodePushConfig>
|
|
59
|
-
{
|
|
60
|
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};
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
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namespace Microsoft::CodePush::ReactNative
|
|
64
|
-
{
|
|
65
|
-
using winrt::Microsoft::CodePush::ReactNative::implementation::CodePushConfig;
|
|
66
|
-
}
|
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
// Copyright (c) Microsoft Corporation.
|
|
2
|
-
// Licensed under the MIT License.
|
|
3
|
-
|
|
4
|
-
namespace Microsoft.CodePush.ReactNative
|
|
5
|
-
{
|
|
6
|
-
[webhosthidden]
|
|
7
|
-
[default_interface]
|
|
8
|
-
runtimeclass CodePushConfig {
|
|
9
|
-
static void Init(IMap<String, String> configMap);
|
|
10
|
-
static void SetHost(Microsoft.ReactNative.ReactNativeHost host);
|
|
11
|
-
};
|
|
12
|
-
} // namespace CppModule
|
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
// Copyright (c) Microsoft Corporation.
|
|
2
|
-
// Licensed under the MIT License.
|
|
3
|
-
|
|
4
|
-
#include "pch.h"
|
|
5
|
-
|
|
6
|
-
#include "winrt/Windows.Data.Json.h"
|
|
7
|
-
#include "winrt/Windows.Foundation.h"
|
|
8
|
-
#include "winrt/Windows.Storage.h"
|
|
9
|
-
#include "winrt/Windows.Storage.Streams.h"
|
|
10
|
-
#include "winrt/Windows.Web.Http.h"
|
|
11
|
-
#include "winrt/Windows.Web.Http.Headers.h"
|
|
12
|
-
|
|
13
|
-
#include "CodePushDownloadHandler.h"
|
|
14
|
-
|
|
15
|
-
namespace Microsoft::CodePush::ReactNative
|
|
16
|
-
{
|
|
17
|
-
using namespace winrt;
|
|
18
|
-
using namespace Windows::Data::Json;
|
|
19
|
-
using namespace Windows::Foundation;
|
|
20
|
-
using namespace Windows::Storage;
|
|
21
|
-
using namespace Windows::Storage::Streams;
|
|
22
|
-
using namespace Windows::Web::Http;
|
|
23
|
-
|
|
24
|
-
CodePushDownloadHandler::CodePushDownloadHandler(
|
|
25
|
-
StorageFile downloadFile,
|
|
26
|
-
std::function<void(int64_t, int64_t)> progressCallback) :
|
|
27
|
-
receivedContentLength(0),
|
|
28
|
-
expectedContentLength(0),
|
|
29
|
-
progressCallback(progressCallback),
|
|
30
|
-
downloadFile(downloadFile) {}
|
|
31
|
-
|
|
32
|
-
IAsyncOperation<bool> CodePushDownloadHandler::Download(std::wstring_view url)
|
|
33
|
-
{
|
|
34
|
-
HttpClient client;
|
|
35
|
-
|
|
36
|
-
auto headers{ client.DefaultRequestHeaders() };
|
|
37
|
-
headers.Append(L"Accept-Encoding", L"identity");
|
|
38
|
-
|
|
39
|
-
HttpRequestMessage reqm{ HttpMethod::Get(), Uri(url) };
|
|
40
|
-
auto resm{ co_await client.SendRequestAsync(reqm, HttpCompletionOption::ResponseHeadersRead) };
|
|
41
|
-
expectedContentLength = resm.Content().Headers().ContentLength().GetInt64();
|
|
42
|
-
auto inputStream{ co_await resm.Content().ReadAsInputStreamAsync() };
|
|
43
|
-
auto outputStream{ co_await downloadFile.OpenAsync(FileAccessMode::ReadWrite) };
|
|
44
|
-
|
|
45
|
-
uint8_t header[4] = {};
|
|
46
|
-
|
|
47
|
-
for (;;)
|
|
48
|
-
{
|
|
49
|
-
auto outputBuffer{ co_await inputStream.ReadAsync(Buffer{ BufferSize }, BufferSize, InputStreamOptions::None) };
|
|
50
|
-
|
|
51
|
-
if (outputBuffer.Length() == 0)
|
|
52
|
-
{
|
|
53
|
-
break;
|
|
54
|
-
}
|
|
55
|
-
co_await outputStream.WriteAsync(outputBuffer);
|
|
56
|
-
|
|
57
|
-
if (receivedContentLength < ARRAYSIZE(header))
|
|
58
|
-
{
|
|
59
|
-
for (uint32_t i{ static_cast<uint32_t>(receivedContentLength) }; i < min(ARRAYSIZE(header), outputBuffer.Length()); i++)
|
|
60
|
-
{
|
|
61
|
-
header[i] = outputBuffer.data()[i];
|
|
62
|
-
}
|
|
63
|
-
}
|
|
64
|
-
|
|
65
|
-
receivedContentLength += outputBuffer.Length();
|
|
66
|
-
|
|
67
|
-
progressCallback(/*expectedContentLength*/ expectedContentLength, /*receivedContentLength*/ receivedContentLength);
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
bool isZip{ header[0] == 'P' && header[1] == 'K' && header[2] == 3 && header[3] == 4 };
|
|
71
|
-
co_return isZip;
|
|
72
|
-
}
|
|
73
|
-
}
|