@squoosh-kit/avif 0.2.1 → 0.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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- package/package.json +2 -1
package/README.md
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# @squoosh-kit/avif
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[](https://badge.fury.io/js/%40squoosh-kit%2Favif)
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[](https://bun.sh/)
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[](https://opensource.org/licenses/MIT) [](https://www.apache.org/licenses/LICENSE-2.0)
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[](https://www.typescriptlang.org/)
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## Squoosh-Kit
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Squoosh-Kit is built on a simple idea: provide a lightweight and modular bridge to the powerful, production-tested codecs from Google's Squoosh project. This package (`@squoosh-kit/avif`) is one of those modules.
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**Directly from the Source**
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We don't modify the core AVIF codec. The WebAssembly (`.wasm`) binary is taken directly from the official Squoosh repository builds. This means you get the exact same performance, quality, and reliability you'd expect from Squoosh.
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**A Thin, Modern Wrapper**
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Our goal is to provide a minimal, modern JavaScript wrapper around the codec. We handle the tricky parts—like loading WASM, managing web workers, and providing a clean, type-safe API—so you can focus on your application. The library is designed to be a thin bridge, not a heavy framework.
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**Modular by Design**
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We believe you should only install what you need. As a standalone package, `@squoosh-kit/avif` allows you to add AVIF encoding and decoding to your project without pulling in other unrelated image processing tools.
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## Installation
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```bash
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bun add @squoosh-kit/avif
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# or
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npm install @squoosh-kit/avif
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```
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## Quick Start
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```typescript
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import { encode, decode, createAvifEncoder, AVIFTune } from '@squoosh-kit/avif';
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import type { ImageInput, AvifEncodeOptions } from '@squoosh-kit/avif';
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const imageData: ImageInput = {
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data: imageBuffer,
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width: 1920,
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height: 1080,
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};
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// Quick encode with default settings
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const avifBuffer = await encode(imageData, { quality: 60 });
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// With cancellation support
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const controller = new AbortController();
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const avif = await encode(
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imageData,
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{ quality: 60, speed: 6 },
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controller.signal
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);
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// Decode AVIF back to raw pixel data
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const rawImage = await decode(avifBuffer);
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// For multiple images, create a persistent encoder
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const encoder = createAvifEncoder('worker');
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const result = await encoder(imageData, { quality: 70, tune: AVIFTune.ssim });
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await encoder.terminate();
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```
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## Public API
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Only the following exports are part of the public API and guaranteed to be stable across versions:
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- `encode(imageData, options?, signal?)` - Encode an image to AVIF format
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- `decode(data, signal?)` - Decode an AVIF file to raw pixel data
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- `createAvifEncoder(mode?)` - Create a reusable encoder function
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- `createAvifDecoder(mode?)` - Create a reusable decoder function
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- `AVIFTune` - Tuning mode enum (`auto`, `psnr`, `ssim`)
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- `ImageInput` type - Input image data structure
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- `AvifEncodeOptions` type - AVIF encoding configuration
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- `AvifEncoderFactory` type - Type for reusable encoder functions
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- `AvifDecoderFactory` type - Type for reusable decoder functions
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## Real-World Examples
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**Serve optimized images to modern browsers**
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```typescript
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const controller = new AbortController();
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const timeout = setTimeout(() => controller.abort(), 30000);
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try {
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const avif = await encode(
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uploadedImage,
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{
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quality: 60, // Good quality for most photos
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speed: 6, // Faster encoding; lower = smaller files but slower
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},
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controller.signal
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);
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await saveToStorage('image.avif', avif);
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} catch (error) {
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if (error.name === 'AbortError') {
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console.log('Encoding timed out');
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}
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} finally {
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clearTimeout(timeout);
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}
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```
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**Batch conversion with quality tuning**
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```typescript
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const encoder = createAvifEncoder('client'); // Direct encoding on the server
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for (const imagePath of imageFiles) {
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const imageData = await loadImage(imagePath);
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const avifData = await encoder(imageData, {
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quality: 65,
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qualityAlpha: 80,
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speed: 8,
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});
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await writeFile(`${imagePath}.avif`, avifData);
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}
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await encoder.terminate();
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```
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## API Reference
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### `encode(imageData, options?, signal?)`
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Encodes raw RGBA pixel data to AVIF format.
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**Note**: `encode()` uses a global singleton worker. For long-running applications where worker cleanup is important, use `createAvifEncoder()` instead.
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- `imageData` - `ImageInput` object with your pixel data
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- `options` - (optional) `AvifEncodeOptions` for quality and compression settings
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- `signal` - (optional) `AbortSignal` to cancel the operation
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- **Returns** - `Promise<Uint8Array>` with the encoded AVIF data
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### `decode(data, signal?)`
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Decodes an AVIF file back to raw RGBA pixel data.
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- `data` - `BufferSource` containing the AVIF file bytes
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- `signal` - (optional) `AbortSignal` to cancel the operation
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- **Returns** - `Promise<ImageData>` with decoded pixel data, width, and height
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### `createAvifEncoder(mode?)`
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Creates a reusable encoder. More efficient for processing multiple images.
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- `mode` - (optional) `'worker'` or `'client'`, defaults to `'worker'`
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- **Returns** - A function with the same signature as `encode()`
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### `createAvifDecoder(mode?)`
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Creates a reusable decoder.
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- `mode` - (optional) `'worker'` or `'client'`, defaults to `'worker'`
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- **Returns** - A function with the same signature as `decode()`
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## Cancellation Support
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To cancel an encoding operation in progress, pass an `AbortSignal`:
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```typescript
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const controller = new AbortController();
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const encodePromise = encode(imageData, { quality: 60 }, controller.signal);
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setTimeout(() => controller.abort(), 5000);
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try {
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const result = await encodePromise;
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} catch (error) {
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if (error.name === 'AbortError') {
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console.log('Encoding was cancelled');
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}
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}
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```
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**Important**: If no signal is provided, the encoding operation cannot be cancelled.
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## Input Validation
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All inputs are automatically validated before processing:
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```typescript
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// Will throw TypeError: image must be an object
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await encode(null, { quality: 60 });
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// Will throw TypeError: image.data must be Uint8Array or Uint8ClampedArray
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await encode({ data: [0, 0, 0, 255], width: 32, height: 32 }, { quality: 60 });
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// Will throw RangeError: image.data too small
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await encode(
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{ data: new Uint8Array(100), width: 800, height: 600 },
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{ quality: 60 }
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);
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```
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### Package Size
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This package includes WebAssembly binaries for the AVIF codec (~60-80KB gzipped). AVIF encoding is computationally expensive; the WASM binary includes the full libaom encoder.
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**Size breakdown:**
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- JavaScript code: ~5-8KB gzipped
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- TypeScript definitions: ~3KB
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- WASM binaries: ~60-80KB gzipped (multi-threaded variants included)
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### Worker Cleanup
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When using worker mode, always clean up the worker when done to prevent memory leaks:
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```typescript
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const encoder = createAvifEncoder('worker');
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try {
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const avifData = await encoder(imageData, { quality: 60 });
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} finally {
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await encoder.terminate();
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}
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```
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**Note**: In client mode, `terminate()` is a no-op. It's always safe to call for consistency.
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### `AvifEncodeOptions`
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```typescript
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type AvifEncodeOptions = {
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quality?: number; // 0–100, visual quality (default: 60)
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qualityAlpha?: number; // 0–100, alpha channel quality (default: 60)
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denoiseLevel?: number; // 0–50, pre-encode denoising (default: 0)
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tileRowsLog2?: number; // 0–6, tile rows as power of 2 (default: 0)
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tileColsLog2?: number; // 0–6, tile columns as power of 2 (default: 0)
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speed?: number; // 0–10, encoding speed (default: 6, lower = better compression)
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subsample?: number; // Chroma subsampling (default: 1)
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chromaDeltaQ?: boolean; // Use chroma delta quantization (default: false)
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sharpness?: number; // 0–7, sharpness filter (default: 0)
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enableSharpYUV?: boolean; // Use sharp YUV conversion (default: false)
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tune?: AVIFTune; // Tuning mode: auto, psnr, or ssim (default: auto)
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};
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```
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**Key options:**
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- `quality` — Primary quality control. `60` is a good starting point for photos. Lower values produce smaller, lower-quality files.
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- `speed` — Encoding effort. `0` = maximum compression (very slow); `10` = fastest (larger files). `6` is a practical default.
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- `tune` — Metric to optimize for: `AVIFTune.auto` (default), `AVIFTune.psnr` (signal fidelity), or `AVIFTune.ssim` (structural similarity).
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## Performance Tips
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- **AVIF is slow to encode** — Use workers or client mode with server-side encoding; expect several seconds for large images at low speed settings
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- **Speed 6–8 for real-time** — Speeds below 4 are typically too slow for interactive use
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- **AVIF produces excellent quality** — At equivalent visual quality, AVIF files are typically 30-50% smaller than WebP
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- **Batch with persistent encoders** — Amortizes WASM initialization cost across multiple encodes
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## Encoding Quality & File Size
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AVIF uses AV1 video compression applied to still images:
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- **Quality 80–100** — Near-lossless, very large files
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- **Quality 60–80** — High quality, significantly smaller than PNG/JPEG
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- **Quality 40–60** — Good quality for photos, very compact
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- **Quality 0–40** — Visible artifacts; useful only for very small thumbnails
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At quality 60 with default settings, AVIF files are typically **50–70% smaller** than equivalent-quality JPEG.
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## Works With
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- **Bun** - First-class support, fastest performance
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- **Node.js** - Works great in server environments
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- **Browsers** - Full Web Worker support for responsive UIs
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- **TypeScript** - Complete type definitions included
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## License
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MIT - use it freely in your projects
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package/package.json
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{
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"name": "@squoosh-kit/avif",
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"version": "0.2.
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"version": "0.2.3",
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"type": "module",
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"description": "AVIF codec for squoosh-kit.",
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"author": "Bartosz Nowak <bnowak008@gmail.com>",
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"url": "https://github.com/bnowak008/squoosh-kit.git",
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"directory": "packages/avif"
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},
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"homepage": "http://squoosh-kit.dev",
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"publishConfig": {
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"access": "public",
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"registry": "https://registry.npmjs.org/"
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