@squadbase/server 0.1.0 → 0.2.1-beta.0

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package/README.md CHANGED
@@ -16,11 +16,12 @@ pnpm add @squadbase/server
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  ### User Session
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+ User info is automatically available in apps deployed to Squadbase or running in Squadbase Editor.
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+
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  ```typescript
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  import { createServerClient } from "@squadbase/server";
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  const client = createServerClient({
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- projectId: "your-project-id",
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  cookieOptions: {
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  getCookie: () => {
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  // Implement your cookie retrieval logic here
@@ -31,7 +32,6 @@ const client = createServerClient({
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  // Get the current authenticated user
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  const user = await client.getUser();
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- console.log(user);
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  // {
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  // username: string,
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  // email: string,
@@ -42,9 +42,9 @@ console.log(user);
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  // }
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  ```
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- ### Local Development
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+ ### Outside Squadbase Environments
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- For local development, you can provide a mock user:
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+ For use outside Squadbase environments (e.g., local development), you must set the `projectId` and `mockUser` options. These settings are not needed in Squadbase Editor or deployed environments.
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  ```typescript
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  const client = createServerClient({
@@ -71,10 +71,10 @@ Creates a new server client instance.
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  #### Options
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- - `projectId` (string): Your Squadbase project ID
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+ - `projectId` (optional): Your Squadbase project ID. Required outside Squadbase environments.
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  - `cookieOptions` (object):
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  - `getCookie`: Function that returns the session cookie string
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- - `mockUser` (optional): Mock user object for local development
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+ - `mockUser` (optional): Mock user object for use outside Squadbase environments
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  ### `ServerClient`
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