@spyglassmc/java-edition 0.1.3 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (76) hide show
  1. package/lib/binder/index.d.ts +1 -1
  2. package/lib/binder/index.js +11 -17
  3. package/lib/common/index.js +4 -32
  4. package/lib/dependency/common.js +6 -9
  5. package/lib/dependency/index.d.ts +6 -6
  6. package/lib/dependency/index.js +18 -49
  7. package/lib/dependency/mcmeta.d.ts +2 -2
  8. package/lib/dependency/mcmeta.js +8 -37
  9. package/lib/index.d.ts +3 -3
  10. package/lib/index.js +21 -48
  11. package/lib/json/checker/data/advancement.d.ts +13 -13
  12. package/lib/json/checker/data/advancement.js +259 -262
  13. package/lib/json/checker/data/biome.d.ts +3 -3
  14. package/lib/json/checker/data/biome.js +98 -101
  15. package/lib/json/checker/data/common.d.ts +1 -1
  16. package/lib/json/checker/data/common.js +145 -152
  17. package/lib/json/checker/data/dimension.d.ts +3 -3
  18. package/lib/json/checker/data/dimension.js +148 -151
  19. package/lib/json/checker/data/feature.d.ts +8 -8
  20. package/lib/json/checker/data/feature.js +369 -372
  21. package/lib/json/checker/data/index.d.ts +2 -2
  22. package/lib/json/checker/data/index.js +36 -39
  23. package/lib/json/checker/data/loot_table.d.ts +7 -7
  24. package/lib/json/checker/data/loot_table.js +125 -128
  25. package/lib/json/checker/data/recipe.d.ts +1 -1
  26. package/lib/json/checker/data/recipe.js +25 -28
  27. package/lib/json/checker/data/structure.d.ts +7 -7
  28. package/lib/json/checker/data/structure.js +80 -83
  29. package/lib/json/checker/data/tag.js +23 -26
  30. package/lib/json/checker/data/text_component.d.ts +1 -1
  31. package/lib/json/checker/data/text_component.js +61 -64
  32. package/lib/json/checker/index.js +14 -19
  33. package/lib/json/checker/util/advancement.d.ts +1 -1
  34. package/lib/json/checker/util/advancement.js +4 -8
  35. package/lib/json/checker/util/block_states.d.ts +1 -1
  36. package/lib/json/checker/util/block_states.js +21 -49
  37. package/lib/json/checker/util/color.d.ts +1 -1
  38. package/lib/json/checker/util/color.js +20 -25
  39. package/lib/json/checker/util/index.d.ts +7 -7
  40. package/lib/json/checker/util/index.js +7 -23
  41. package/lib/json/checker/util/nbt.d.ts +1 -1
  42. package/lib/json/checker/util/nbt.js +17 -22
  43. package/lib/json/checker/util/recipe.d.ts +1 -1
  44. package/lib/json/checker/util/recipe.js +4 -8
  45. package/lib/json/checker/util/uuid.d.ts +1 -1
  46. package/lib/json/checker/util/uuid.js +4 -7
  47. package/lib/json/checker/util/version.d.ts +2 -2
  48. package/lib/json/checker/util/version.js +7 -13
  49. package/lib/json/index.d.ts +1 -1
  50. package/lib/json/index.js +4 -31
  51. package/lib/mcfunction/checker/index.d.ts +1 -1
  52. package/lib/mcfunction/checker/index.js +24 -53
  53. package/lib/mcfunction/colorizer/index.d.ts +1 -1
  54. package/lib/mcfunction/colorizer/index.js +6 -35
  55. package/lib/mcfunction/common/index.js +7 -33
  56. package/lib/mcfunction/completer/argument.js +92 -120
  57. package/lib/mcfunction/completer/index.d.ts +1 -1
  58. package/lib/mcfunction/completer/index.js +1 -17
  59. package/lib/mcfunction/index.d.ts +5 -5
  60. package/lib/mcfunction/index.js +16 -43
  61. package/lib/mcfunction/inlayHintProvider.js +3 -30
  62. package/lib/mcfunction/node/argument.d.ts +3 -3
  63. package/lib/mcfunction/node/argument.js +37 -63
  64. package/lib/mcfunction/node/index.d.ts +1 -1
  65. package/lib/mcfunction/node/index.js +1 -17
  66. package/lib/mcfunction/parser/argument.d.ts +1 -1
  67. package/lib/mcfunction/parser/argument.js +71 -100
  68. package/lib/mcfunction/parser/index.d.ts +1 -1
  69. package/lib/mcfunction/parser/index.js +1 -17
  70. package/lib/mcfunction/signatureHelpProvider.js +3 -30
  71. package/lib/mcfunction/tree/argument.js +1 -2
  72. package/lib/mcfunction/tree/index.d.ts +1 -1
  73. package/lib/mcfunction/tree/index.js +1 -17
  74. package/lib/mcfunction/tree/patch.d.ts +1 -1
  75. package/lib/mcfunction/tree/patch.js +5 -9
  76. package/package.json +8 -7
@@ -1,170 +1,167 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.dimension = exports.dimension_type = exports.noise_settings = void 0;
4
- const primitives_1 = require("@spyglassmc/json/lib/checker/primitives");
5
- const util_1 = require("../util");
6
- const common_1 = require("./common");
7
- const material_condition = (0, primitives_1.as)('material_condition', (0, primitives_1.dispatch)('type', type => (0, primitives_1.record)({
8
- type: (0, primitives_1.resource)('worldgen/material_condition'),
9
- ...(0, primitives_1.pick)(type, {
1
+ import { any, as, boolean, dispatch, float, floatRange, int, intRange, listOf, literal, object, opt, pick, record, ref, resource, simpleString } from '@spyglassmc/json/lib/checker/primitives/index.js';
2
+ import { versioned } from '../util/index.js';
3
+ import { block_state, noise_parameters, vertical_anchor } from './common.js';
4
+ const material_condition = as('material_condition', dispatch('type', type => record({
5
+ type: resource('worldgen/material_condition'),
6
+ ...pick(type, {
10
7
  biome: {
11
- biome_is: (0, primitives_1.listOf)((0, primitives_1.resource)('worldgen/biome')),
8
+ biome_is: listOf(resource('worldgen/biome')),
12
9
  },
13
10
  noise_threshold: {
14
- noise: (0, primitives_1.resource)('worldgen/noise'),
15
- min_threshold: primitives_1.float,
16
- max_threshold: primitives_1.float,
11
+ noise: resource('worldgen/noise'),
12
+ min_threshold: float,
13
+ max_threshold: float,
17
14
  },
18
15
  not: {
19
16
  invert: material_condition,
20
17
  },
21
18
  stone_depth: {
22
- offset: primitives_1.int,
23
- surface_type: (0, primitives_1.literal)(['floor', 'ceiling']),
24
- add_surface_depth: primitives_1.boolean,
25
- add_surface_secondary_depth: primitives_1.boolean,
19
+ offset: int,
20
+ surface_type: literal(['floor', 'ceiling']),
21
+ add_surface_depth: boolean,
22
+ add_surface_secondary_depth: boolean,
26
23
  },
27
24
  vertical_gradient: {
28
- random_name: primitives_1.simpleString,
29
- true_at_and_below: common_1.vertical_anchor,
30
- false_at_and_above: common_1.vertical_anchor,
25
+ random_name: simpleString,
26
+ true_at_and_below: vertical_anchor,
27
+ false_at_and_above: vertical_anchor,
31
28
  },
32
29
  water: {
33
- offset: primitives_1.int,
34
- surface_depth_multiplier: (0, primitives_1.intRange)(-20, 20),
35
- add_stone_depth: primitives_1.boolean,
30
+ offset: int,
31
+ surface_depth_multiplier: intRange(-20, 20),
32
+ add_stone_depth: boolean,
36
33
  },
37
34
  y_above: {
38
- anchor: common_1.vertical_anchor,
39
- surface_depth_multiplier: (0, primitives_1.intRange)(-20, 20),
40
- add_stone_depth: primitives_1.boolean,
35
+ anchor: vertical_anchor,
36
+ surface_depth_multiplier: intRange(-20, 20),
37
+ add_stone_depth: boolean,
41
38
  },
42
39
  }),
43
40
  })));
44
- const material_rule = (0, primitives_1.as)('material_rule', (0, primitives_1.dispatch)('type', type => (0, primitives_1.record)({
45
- type: (0, primitives_1.resource)('worldgen/material_rule'),
46
- ...(0, primitives_1.pick)(type, {
41
+ const material_rule = as('material_rule', dispatch('type', type => record({
42
+ type: resource('worldgen/material_rule'),
43
+ ...pick(type, {
47
44
  block: {
48
- result_state: common_1.block_state,
45
+ result_state: block_state,
49
46
  },
50
47
  condition: {
51
48
  if_true: material_condition,
52
49
  then_run: material_rule,
53
50
  },
54
51
  sequence: {
55
- sequence: (0, primitives_1.listOf)(material_rule),
52
+ sequence: listOf(material_rule),
56
53
  },
57
54
  }),
58
55
  })));
59
- const terrain_spline = (0, primitives_1.as)('terrain_spline', (0, primitives_1.any)([
60
- primitives_1.float,
61
- (0, primitives_1.record)({
62
- coordinate: (0, primitives_1.literal)(['continents', 'erosion', 'weirdness', 'ridges']),
63
- points: (0, primitives_1.listOf)((0, primitives_1.record)({
64
- location: primitives_1.float,
65
- value: (0, primitives_1.ref)(() => terrain_spline),
66
- derivative: primitives_1.float,
56
+ const terrain_spline = as('terrain_spline', any([
57
+ float,
58
+ record({
59
+ coordinate: literal(['continents', 'erosion', 'weirdness', 'ridges']),
60
+ points: listOf(record({
61
+ location: float,
62
+ value: ref(() => terrain_spline),
63
+ derivative: float,
67
64
  })),
68
65
  }),
69
66
  ]));
70
- const structure_settings = (0, primitives_1.as)('structure_settings', (0, primitives_1.record)({
71
- stronghold: (0, primitives_1.opt)((0, primitives_1.record)({
72
- distance: (0, primitives_1.intRange)(0, 1023),
73
- spread: (0, primitives_1.intRange)(0, 1023),
74
- count: (0, primitives_1.intRange)(1, 4095),
67
+ const structure_settings = as('structure_settings', record({
68
+ stronghold: opt(record({
69
+ distance: intRange(0, 1023),
70
+ spread: intRange(0, 1023),
71
+ count: intRange(1, 4095),
75
72
  })),
76
- structures: (0, primitives_1.object)((0, primitives_1.resource)('worldgen/structure_feature'), () => (0, primitives_1.record)({
77
- spacing: (0, primitives_1.intRange)(0, 4096),
78
- separation: (0, primitives_1.intRange)(0, 4096),
79
- salt: (0, primitives_1.intRange)(0, undefined),
73
+ structures: object(resource('worldgen/structure_feature'), () => record({
74
+ spacing: intRange(0, 4096),
75
+ separation: intRange(0, 4096),
76
+ salt: intRange(0, undefined),
80
77
  })),
81
78
  }));
82
- const noise_slide_settings = (0, primitives_1.dispatch)((_, ctx) => (0, primitives_1.record)({
83
- target: primitives_1.float,
84
- size: (0, util_1.versioned)(ctx, primitives_1.int, '1.17', (0, primitives_1.intRange)(0, undefined)),
85
- offset: primitives_1.int,
79
+ const noise_slide_settings = dispatch((_, ctx) => record({
80
+ target: float,
81
+ size: versioned(ctx, int, '1.17', intRange(0, undefined)),
82
+ offset: int,
86
83
  }));
87
- exports.noise_settings = (0, primitives_1.as)('noise_settings', (0, primitives_1.dispatch)((_, ctx) => (0, primitives_1.record)({
88
- bedrock_roof_position: (0, util_1.versioned)(ctx, primitives_1.int, '1.18'),
89
- bedrock_floor_position: (0, util_1.versioned)(ctx, primitives_1.int, '1.18'),
90
- sea_level: primitives_1.int,
91
- min_surface_level: (0, util_1.versioned)(ctx, '1.17', (0, util_1.versioned)(ctx, primitives_1.int, '1.18')),
92
- disable_mob_generation: primitives_1.boolean,
93
- ...(0, util_1.versioned)(ctx, '1.17', {
94
- noise_caves_enabled: primitives_1.boolean,
95
- noodle_caves_enabled: primitives_1.boolean,
96
- aquifers_enabled: primitives_1.boolean,
97
- deepslate_enabled: (0, util_1.versioned)(ctx, primitives_1.boolean, '1.18'),
98
- ore_veins_enabled: primitives_1.boolean,
84
+ export const noise_settings = as('noise_settings', dispatch((_, ctx) => record({
85
+ bedrock_roof_position: versioned(ctx, int, '1.18'),
86
+ bedrock_floor_position: versioned(ctx, int, '1.18'),
87
+ sea_level: int,
88
+ min_surface_level: versioned(ctx, '1.17', versioned(ctx, int, '1.18')),
89
+ disable_mob_generation: boolean,
90
+ ...versioned(ctx, '1.17', {
91
+ noise_caves_enabled: boolean,
92
+ noodle_caves_enabled: boolean,
93
+ aquifers_enabled: boolean,
94
+ deepslate_enabled: versioned(ctx, boolean, '1.18'),
95
+ ore_veins_enabled: boolean,
99
96
  }),
100
- legacy_random_source: (0, util_1.versioned)(ctx, '1.18', primitives_1.boolean),
101
- default_block: common_1.block_state,
102
- default_fluid: common_1.block_state,
103
- noise: (0, primitives_1.record)({
104
- min_y: (0, util_1.versioned)(ctx, '1.17', (0, primitives_1.intRange)(-2048, 2047)),
105
- height: (0, primitives_1.intRange)(0, 4096),
106
- size_horizontal: (0, primitives_1.intRange)(1, 4),
107
- size_vertical: (0, primitives_1.intRange)(1, 4),
108
- density_factor: (0, util_1.versioned)(ctx, primitives_1.float, '1.18'),
109
- density_offset: (0, util_1.versioned)(ctx, primitives_1.float, '1.18'),
110
- simplex_surface_noise: (0, util_1.versioned)(ctx, primitives_1.boolean, '1.18'),
111
- random_density_offset: (0, primitives_1.opt)((0, util_1.versioned)(ctx, primitives_1.boolean, '1.18'), false),
112
- island_noise_override: (0, primitives_1.opt)(primitives_1.boolean, false),
113
- amplified: (0, primitives_1.opt)(primitives_1.boolean, false),
114
- large_biomes: (0, primitives_1.opt)((0, util_1.versioned)(ctx, '1.18', primitives_1.boolean), false),
115
- sampling: (0, primitives_1.record)({
116
- xz_scale: (0, primitives_1.floatRange)(0.001, 1000),
117
- y_scale: (0, primitives_1.floatRange)(0.001, 1000),
118
- xz_factor: (0, primitives_1.floatRange)(0.001, 1000),
119
- y_factor: (0, primitives_1.floatRange)(0.001, 1000),
97
+ legacy_random_source: versioned(ctx, '1.18', boolean),
98
+ default_block: block_state,
99
+ default_fluid: block_state,
100
+ noise: record({
101
+ min_y: versioned(ctx, '1.17', intRange(-2048, 2047)),
102
+ height: intRange(0, 4096),
103
+ size_horizontal: intRange(1, 4),
104
+ size_vertical: intRange(1, 4),
105
+ density_factor: versioned(ctx, float, '1.18'),
106
+ density_offset: versioned(ctx, float, '1.18'),
107
+ simplex_surface_noise: versioned(ctx, boolean, '1.18'),
108
+ random_density_offset: opt(versioned(ctx, boolean, '1.18'), false),
109
+ island_noise_override: opt(boolean, false),
110
+ amplified: opt(boolean, false),
111
+ large_biomes: opt(versioned(ctx, '1.18', boolean), false),
112
+ sampling: record({
113
+ xz_scale: floatRange(0.001, 1000),
114
+ y_scale: floatRange(0.001, 1000),
115
+ xz_factor: floatRange(0.001, 1000),
116
+ y_factor: floatRange(0.001, 1000),
120
117
  }),
121
118
  top_slide: noise_slide_settings,
122
119
  bottom_slide: noise_slide_settings,
123
- terrain_shaper: (0, util_1.versioned)(ctx, '1.18', (0, primitives_1.record)({
120
+ terrain_shaper: versioned(ctx, '1.18', record({
124
121
  offset: terrain_spline,
125
122
  factor: terrain_spline,
126
123
  jaggedness: terrain_spline,
127
124
  })),
128
125
  }),
129
- surface_rule: (0, util_1.versioned)(ctx, '1.18', material_rule),
126
+ surface_rule: versioned(ctx, '1.18', material_rule),
130
127
  structures: structure_settings,
131
128
  })));
132
- const climate_parameter = (0, primitives_1.any)([
133
- (0, primitives_1.floatRange)(-2, 2),
134
- (0, primitives_1.listOf)((0, primitives_1.floatRange)(-2, 2)),
129
+ const climate_parameter = any([
130
+ floatRange(-2, 2),
131
+ listOf(floatRange(-2, 2)),
135
132
  ]);
136
- const biome_source = (0, primitives_1.as)('biome_source', (0, primitives_1.dispatch)('type', (type, _, ctx) => (0, primitives_1.record)({
137
- type: (0, primitives_1.resource)('worldgen/biome_source'),
138
- ...(0, primitives_1.pick)(type, {
133
+ const biome_source = as('biome_source', dispatch('type', (type, _, ctx) => record({
134
+ type: resource('worldgen/biome_source'),
135
+ ...pick(type, {
139
136
  checkerboard: {
140
- scale: (0, primitives_1.opt)((0, primitives_1.intRange)(0, 62), 2),
141
- biomes: (0, primitives_1.listOf)((0, primitives_1.resource)('worldgen/biome')),
137
+ scale: opt(intRange(0, 62), 2),
138
+ biomes: listOf(resource('worldgen/biome')),
142
139
  },
143
140
  fixed: {
144
- biome: (0, primitives_1.resource)('worldgen/biome'),
141
+ biome: resource('worldgen/biome'),
145
142
  },
146
143
  multi_noise: {
147
- seed: (0, util_1.versioned)(ctx, primitives_1.int, '1.18'),
148
- preset: (0, primitives_1.opt)((0, util_1.versioned)(ctx, (0, primitives_1.literal)([
144
+ seed: versioned(ctx, int, '1.18'),
145
+ preset: opt(versioned(ctx, literal([
149
146
  'nether',
150
- ]), '1.18', (0, primitives_1.resource)([
147
+ ]), '1.18', resource([
151
148
  'minecraft:overworld',
152
149
  'minecraft:nether',
153
150
  ]))),
154
- ...(0, util_1.versioned)(ctx, {
155
- altitude_noise: common_1.noise_parameters,
156
- temperature_noise: common_1.noise_parameters,
157
- humidity_noise: common_1.noise_parameters,
158
- weirdness_noise: common_1.noise_parameters,
151
+ ...versioned(ctx, {
152
+ altitude_noise: noise_parameters,
153
+ temperature_noise: noise_parameters,
154
+ humidity_noise: noise_parameters,
155
+ weirdness_noise: noise_parameters,
159
156
  }, '1.18'),
160
- biomes: (0, primitives_1.listOf)((0, primitives_1.record)({
161
- biome: (0, primitives_1.resource)('worldgen/biome'),
162
- parameters: (0, primitives_1.record)((0, util_1.versioned)(ctx, {
163
- altitude: primitives_1.float,
164
- temperature: primitives_1.float,
165
- humidity: primitives_1.float,
166
- weirdness: primitives_1.float,
167
- offset: primitives_1.float,
157
+ biomes: listOf(record({
158
+ biome: resource('worldgen/biome'),
159
+ parameters: record(versioned(ctx, {
160
+ altitude: float,
161
+ temperature: float,
162
+ humidity: float,
163
+ weirdness: float,
164
+ offset: float,
168
165
  }, '1.18', {
169
166
  temperature: climate_parameter,
170
167
  humidity: climate_parameter,
@@ -172,63 +169,63 @@ const biome_source = (0, primitives_1.as)('biome_source', (0, primitives_1.dispa
172
169
  erosion: climate_parameter,
173
170
  weirdness: climate_parameter,
174
171
  depth: climate_parameter,
175
- offset: (0, primitives_1.floatRange)(0, 1),
172
+ offset: floatRange(0, 1),
176
173
  })),
177
174
  })),
178
175
  },
179
176
  the_end: {
180
- seed: primitives_1.int,
177
+ seed: int,
181
178
  },
182
179
  vanilla_layered: {
183
- seed: primitives_1.int,
184
- large_biomes: (0, primitives_1.opt)(primitives_1.boolean, false),
185
- legacy_biome_init_layer: (0, primitives_1.opt)(primitives_1.boolean, false),
180
+ seed: int,
181
+ large_biomes: opt(boolean, false),
182
+ legacy_biome_init_layer: opt(boolean, false),
186
183
  },
187
184
  }),
188
185
  })));
189
- exports.dimension_type = (0, primitives_1.as)('dimension_type', (0, primitives_1.dispatch)((_, ctx) => (0, primitives_1.record)({
190
- min_y: (0, util_1.versioned)(ctx, '1.17', (0, primitives_1.intRange)(-2048, 2047)),
191
- height: (0, util_1.versioned)(ctx, '1.17', (0, primitives_1.intRange)(0, 4096)),
192
- logical_height: (0, util_1.versioned)(ctx, (0, primitives_1.intRange)(0, 256), '1.17', (0, primitives_1.intRange)(0, 4096)),
193
- coordinate_scale: (0, primitives_1.floatRange)(0.00001, 30000000),
194
- ambient_light: primitives_1.float,
195
- fixed_time: (0, primitives_1.opt)(primitives_1.int),
196
- infiniburn: (0, primitives_1.resource)('tag/block'),
197
- effects: (0, primitives_1.opt)((0, primitives_1.resource)(['overworld', 'the_nether', 'the_end']), 'overworld'),
198
- ultrawarm: primitives_1.boolean,
199
- natural: primitives_1.boolean,
200
- piglin_safe: primitives_1.boolean,
201
- respawn_anchor_works: primitives_1.boolean,
202
- bed_works: primitives_1.boolean,
203
- has_raids: primitives_1.boolean,
204
- has_skylight: primitives_1.boolean,
205
- has_ceiling: primitives_1.boolean,
186
+ export const dimension_type = as('dimension_type', dispatch((_, ctx) => record({
187
+ min_y: versioned(ctx, '1.17', intRange(-2048, 2047)),
188
+ height: versioned(ctx, '1.17', intRange(0, 4096)),
189
+ logical_height: versioned(ctx, intRange(0, 256), '1.17', intRange(0, 4096)),
190
+ coordinate_scale: floatRange(0.00001, 30000000),
191
+ ambient_light: float,
192
+ fixed_time: opt(int),
193
+ infiniburn: resource('tag/block'),
194
+ effects: opt(resource(['overworld', 'the_nether', 'the_end']), 'overworld'),
195
+ ultrawarm: boolean,
196
+ natural: boolean,
197
+ piglin_safe: boolean,
198
+ respawn_anchor_works: boolean,
199
+ bed_works: boolean,
200
+ has_raids: boolean,
201
+ has_skylight: boolean,
202
+ has_ceiling: boolean,
206
203
  })));
207
- exports.dimension = (0, primitives_1.as)('dimension', (0, primitives_1.record)({
208
- type: (0, primitives_1.any)([
209
- (0, primitives_1.resource)('dimension_type'),
210
- exports.dimension_type,
204
+ export const dimension = as('dimension', record({
205
+ type: any([
206
+ resource('dimension_type'),
207
+ dimension_type,
211
208
  ]),
212
- generator: (0, primitives_1.as)('chunk_generator', (0, primitives_1.dispatch)('type', type => (0, primitives_1.record)({
213
- type: (0, primitives_1.resource)('worldgen/chunk_generator'),
214
- ...(0, primitives_1.pick)(type, {
209
+ generator: as('chunk_generator', dispatch('type', type => record({
210
+ type: resource('worldgen/chunk_generator'),
211
+ ...pick(type, {
215
212
  flat: {
216
- settings: (0, primitives_1.record)({
217
- layers: (0, primitives_1.listOf)((0, primitives_1.record)({
218
- block: (0, primitives_1.resource)('block'),
219
- height: (0, primitives_1.intRange)(0, 4096),
213
+ settings: record({
214
+ layers: listOf(record({
215
+ block: resource('block'),
216
+ height: intRange(0, 4096),
220
217
  })),
221
- biome: (0, primitives_1.resource)('worldgen/biome'),
222
- lakes: (0, primitives_1.opt)(primitives_1.boolean, false),
223
- features: (0, primitives_1.opt)(primitives_1.boolean, false),
218
+ biome: resource('worldgen/biome'),
219
+ lakes: opt(boolean, false),
220
+ features: opt(boolean, false),
224
221
  structures: structure_settings,
225
222
  }),
226
223
  },
227
224
  noise: {
228
- seed: primitives_1.int,
229
- settings: (0, primitives_1.any)([
230
- (0, primitives_1.resource)('worldgen/noise_settings'),
231
- exports.noise_settings,
225
+ seed: int,
226
+ settings: any([
227
+ resource('worldgen/noise_settings'),
228
+ noise_settings,
232
229
  ]),
233
230
  biome_source: biome_source,
234
231
  },
@@ -1,9 +1,9 @@
1
- export declare const configured_decorator: import("@spyglassmc/json/lib/checker").JsonChecker;
2
- export declare const placement_modifier: import("@spyglassmc/json/lib/checker").JsonChecker;
3
- export declare const configured_feature: import("@spyglassmc/json/lib/checker").JsonChecker;
4
- export declare const configured_feature_ref: import("@spyglassmc/json/lib/checker").JsonChecker;
5
- export declare const configured_feature_list_ref: import("@spyglassmc/json/lib/checker").JsonChecker;
6
- export declare const placed_feature: import("@spyglassmc/json/lib/checker").JsonChecker;
7
- export declare const placed_feature_ref: import("@spyglassmc/json/lib/checker").JsonChecker;
8
- export declare const placed_feature_list_ref: import("@spyglassmc/json/lib/checker").JsonChecker;
1
+ export declare const configured_decorator: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
2
+ export declare const placement_modifier: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
3
+ export declare const configured_feature: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
4
+ export declare const configured_feature_ref: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
5
+ export declare const configured_feature_list_ref: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
6
+ export declare const placed_feature: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
7
+ export declare const placed_feature_ref: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
8
+ export declare const placed_feature_list_ref: import("@spyglassmc/json/lib/checker/JsonChecker.js").JsonChecker;
9
9
  //# sourceMappingURL=feature.d.ts.map