@spotify-confidence/csr-common 0.18.1 → 0.18.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/dist/index.d.cts +2 -1
- package/dist/index.d.ts +2 -1
- package/dist/{types-D-hZGAw0.d.cts → types-CtBIVgp2.d.cts} +2 -0
- package/dist/{types-D-hZGAw0.d.ts → types-CtBIVgp2.d.ts} +2 -0
- package/dist/uploader/index.cjs +95 -18
- package/dist/uploader/index.d.cts +1 -1
- package/dist/uploader/index.d.ts +1 -1
- package/dist/uploader/index.js +95 -18
- package/package.json +1 -1
- package/src/events.ts +1 -0
- package/src/uploader/create-uploader.test.ts +312 -0
- package/src/uploader/create-uploader.ts +132 -27
- package/src/uploader/types.ts +2 -0
- package/src/uploader/worker/csr-client.test.ts +12 -0
- package/src/uploader/worker/csr-client.ts +1 -1
- package/src/uploader/worker/worker-script.ts +1 -1
package/CHANGELOG.md
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# Changelog
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## [0.18.3](https://github.com/spotify/confidence-sdk-js/compare/csr-common-v0.18.2...csr-common-v0.18.3) (2026-07-16)
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### 🐛 Bug Fixes
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* **csr:** attempt to detect worker load failures caused by CSP ([#409](https://github.com/spotify/confidence-sdk-js/issues/409)) ([d0e38dc](https://github.com/spotify/confidence-sdk-js/commit/d0e38dc746bc571ee020d09f8922acb14ae7d7ae))
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### ✨ New Features
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* **csr:** blob: URL fallback when data: worker is blocked by CSP ([#410](https://github.com/spotify/confidence-sdk-js/issues/410)) ([52b56db](https://github.com/spotify/confidence-sdk-js/commit/52b56db4988b72a60d92517162773fca0d01eebb))
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## [0.18.2](https://github.com/spotify/confidence-sdk-js/compare/csr-common-v0.18.1...csr-common-v0.18.2) (2026-07-06)
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### 🐛 Bug Fixes
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* **csr-common:** redact session_token from debug logs ([#387](https://github.com/spotify/confidence-sdk-js/issues/387)) ([114ca3d](https://github.com/spotify/confidence-sdk-js/commit/114ca3d008d8764f18515ca6b67a8b349e1fe068)), closes [#364](https://github.com/spotify/confidence-sdk-js/issues/364)
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### ✨ New Features
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* **sdk:** add assignmentOrigin to window API ([#396](https://github.com/spotify/confidence-sdk-js/issues/396)) ([9dd17d5](https://github.com/spotify/confidence-sdk-js/commit/9dd17d5f3af787e39406785f85f0d2e79703e656))
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## [0.18.1](https://github.com/spotify/confidence-sdk-js/compare/csr-common-v0.18.0...csr-common-v0.18.1) (2026-07-01)
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package/dist/index.d.cts
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import { i as ClientContext, n as Frame, o as UserAgentContext } from "./types-
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import { i as ClientContext, n as Frame, o as UserAgentContext } from "./types-CtBIVgp2.cjs";
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//#region src/events.d.ts
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/**
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payload: {
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flagKey: string;
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variant: string;
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assignmentOrigin: string;
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};
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};
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type ErrorMessageCustomData = {
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package/dist/index.d.ts
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import { i as ClientContext, n as Frame, o as UserAgentContext } from "./types-
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import { i as ClientContext, n as Frame, o as UserAgentContext } from "./types-CtBIVgp2.js";
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//#region src/events.d.ts
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/**
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payload: {
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flagKey: string;
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variant: string;
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};
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};
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type ErrorMessageCustomData = {
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@@ -92,6 +92,8 @@ interface CreateUploaderOptions {
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* Worker messages are forwarded over the port and tagged so you can tell them apart.
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*/
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debugLogger?: (msg: string) => void;
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/** @internal Override the welcome-handshake timeout for testing. */
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_welcomeTimeoutMs?: number;
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}
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/** Internal: wire-level frame. Session-id is implicit (Transport is session-bound at open). */
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interface Frame {
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* Worker messages are forwarded over the port and tagged so you can tell them apart.
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*/
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debugLogger?: (msg: string) => void;
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/** @internal Override the welcome-handshake timeout for testing. */
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_welcomeTimeoutMs?: number;
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}
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/** Internal: wire-level frame. Session-id is implicit (Transport is session-bound at open). */
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interface Frame {
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package/dist/uploader/index.cjs
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}
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//#endregion
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//#region src/uploader/worker/worker-script.ts
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const workerScript = "//#region src/uploader/worker/web-socket-transport.ts\n/**\n* WebSocket-backed Transport. Internal retry policy: clean server-initiated close after the\n* first successful open → reconnect and resume; abrupt close (or any close before the first\n* open) → fire `onClose` and stop. Frames received while a (re)connect is in progress are\n* buffered and flushed on open.\n*\n* `ready()` resolves on the first successful open and rejects on close-before-open. Callers\n* should await it before treating the Transport as live, so a failure to open can be caught\n* (e.g. 4404 unknown session) and recovered from.\n*/\nvar WebSocketTransport = class {\n url;\n ws = null;\n onCloseCb = null;\n onStateChangeCb = null;\n intentionallyClosed = false;\n dead = false;\n /** Frames buffered while a (re)connect is in progress. */\n pending = [];\n readyPromise;\n constructor(url) {\n this.url = url;\n this.readyPromise = new Promise((resolve, reject) => {\n this.connect(false, resolve, reject);\n });\n this.readyPromise.catch(() => {});\n }\n ready() {\n return this.readyPromise;\n }\n send(frame) {\n if (this.dead || this.intentionallyClosed) return;\n if (this.ws?.readyState === WebSocket.OPEN) this.ws.send(JSON.stringify(frame));\n else this.pending.push(frame);\n }\n close(reason = \"transport-close\") {\n this.intentionallyClosed = true;\n this.ws?.close(1e3, reason);\n }\n onClose(cb) {\n this.onCloseCb = cb;\n }\n onStateChange(cb) {\n this.onStateChangeCb = cb;\n }\n connect(isReconnect, onReady, onReadyFail) {\n const ws = new WebSocket(this.url);\n this.ws = ws;\n let opened = false;\n ws.onopen = () => {\n opened = true;\n onReady?.();\n if (isReconnect) this.onStateChangeCb?.({ connected: true });\n while (this.pending.length > 0) {\n const f = this.pending.shift();\n ws.send(JSON.stringify(f));\n }\n };\n ws.onclose = (event) => {\n if (this.intentionallyClosed) return;\n if (!opened) {\n const reason = `${isReconnect ? \"reconnect\" : \"initial\"}-failed code=${event.code}`;\n if (onReadyFail) {\n onReadyFail(new Error(reason));\n this.dead = true;\n } else this.die(reason);\n return;\n }\n if (event.wasClean && (event.code === 1e3 || event.code === 1001)) {\n this.onStateChangeCb?.({ connected: false });\n this.connect(true);\n } else this.die(`close code=${event.code} wasClean=${event.wasClean}`);\n };\n }\n die(reason) {\n this.dead = true;\n this.onCloseCb?.({ reason });\n }\n};\n//#endregion\n//#region src/uploader/worker/csr-client.ts\n/**\n* Single Client implementation that talks to the recording backend's REST + WS protocol.\n* Both dev-server and prod implement the same protocol, so we don't need polymorphism here yet.\n*/\nvar CsrClient = class {\n apiUrl;\n clientSecret;\n context;\n websocketUrl;\n log;\n forceRecord;\n constructor(apiUrl, clientSecret, context, websocketUrl, log = () => {}, forceRecord) {\n this.apiUrl = apiUrl;\n this.clientSecret = clientSecret;\n this.context = context;\n this.websocketUrl = websocketUrl;\n this.log = log;\n this.forceRecord = forceRecord;\n }\n async initSession() {\n const url = `${this.trimSlash(this.apiUrl)}/v1/sessions:initSession`;\n this.log(`fetch POST ${url}`);\n const res = await fetch(url, {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n clientSecret: this.clientSecret,\n ...this.context && Object.keys(this.context).length > 0 ? { context: this.context } : {},\n ...this.forceRecord ? { forceRecord: true } : {}\n })\n });\n if (!res.ok) throw new Error(`init-session failed: HTTP ${res.status}`);\n const data = await res.json();\n if (data.skipRecording) return { skipRecording: true };\n if (!data.sessionId || !data.sessionToken) throw new Error(\"init-session response missing sessionId or sessionToken\");\n return {\n sessionId: data.sessionId,\n sessionToken: data.sessionToken\n };\n }\n async openTransport(sessionToken) {\n const wsBase = this.websocketUrl ?? `${this.toWsScheme(this.trimSlash(this.apiUrl))}/sessions/stream`;\n const url = `${wsBase}${wsBase.includes(\"?\") ? \"&\" : \"?\"}session_token=${encodeURIComponent(sessionToken)}`;\n this.log(`WebSocket connect ${url}`);\n const transport = new WebSocketTransport(url);\n await transport.ready();\n return transport;\n }\n trimSlash(s) {\n return s.endsWith(\"/\") ? s.slice(0, -1) : s;\n }\n toWsScheme(base) {\n if (base.startsWith(\"https://\")) return `wss://${base.slice(8)}`;\n if (base.startsWith(\"http://\")) return `ws://${base.slice(7)}`;\n return base;\n }\n};\n//#endregion\n//#region src/uploader/worker/core.ts\nconst IDLE_GRACE_MS = 5e3;\nlet state = { phase: \"init\" };\nconst ports = [];\nlet idleTimer = null;\nfunction cancelIdleTimer() {\n if (idleTimer !== null) {\n clearTimeout(idleTimer);\n idleTimer = null;\n }\n}\nfunction log(msg) {\n for (const handle of ports) if (handle.debugLogs) handle.port.postMessage({\n type: \"log\",\n msg\n });\n}\n/**\n* The first hello \"locks in\" the session's apiUrl/clientSecret. Any later tab arriving\n* with different values is misconfigured — we reject it rather than silently using the\n* locked values. In SharedWorker mode the `name = hash(clientSecret)` scoping already\n* prevents secret-mismatch from sharing a worker, but this defends against the dedicated\n* path and against future bugs.\n*/\nlet lockedConfig = null;\nfunction registerPort(adapter) {\n cancelIdleTimer();\n const handle = {\n port: adapter,\n hello: null,\n debugLogs: false\n };\n ports.push(handle);\n adapter.onmessage((data) => {\n handleMessage(handle, data);\n });\n}\nfunction handleMessage(handle, message) {\n switch (message.type) {\n case \"hello\":\n handle.hello = message;\n handle.debugLogs = message.debugLogs ?? false;\n if (rejectIfIncompatible(handle)) return;\n if (state.phase !== \"dead\" && state.phase !== \"skipping\") detectDuplicateTab(handle);\n onHello(handle);\n return;\n case \"frame\":\n onFrame(message.frame);\n return;\n case \"bye\":\n onBye(handle);\n return;\n default: break;\n }\n}\n/**\n* Reject hellos whose `apiUrl`/`clientSecret` don't match the values established by the\n* first hello. Returns true if the port was rejected (caller should not continue\n* processing this hello).\n*/\nfunction rejectIfIncompatible(handle) {\n if (lockedConfig === null) return false;\n const incoming = handle.hello;\n if (incoming.apiUrl === lockedConfig.apiUrl && incoming.websocketUrl === lockedConfig.websocketUrl && incoming.clientSecret === lockedConfig.clientSecret) return false;\n handle.port.postMessage({\n type: \"dead\",\n reason: \"incompatible-options: apiUrl/websocketUrl/clientSecret differ from the worker session\"\n });\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n return true;\n}\n/**\n* If another already-connected port has the same `tabId`, this hello is from a duplicate\n* tab (browser \"Duplicate\" command clones sessionStorage). Mint a fresh `tabId` so the two\n* tabs don't collide on the same `(sessionId, tabId)` Recording. The new tabId is returned\n* to the tab in `welcome` so it can update its own state and sessionStorage.\n*/\nfunction detectDuplicateTab(handle) {\n const tabId = handle.hello.tabId;\n if (!ports.some((p) => p !== handle && p.hello?.tabId === tabId)) return;\n const fresh = crypto.randomUUID();\n handle.newTabId = fresh;\n handle.hello.tabId = fresh;\n}\nfunction onHello(handle) {\n switch (state.phase) {\n case \"init\":\n lockedConfig = {\n apiUrl: handle.hello.apiUrl,\n websocketUrl: handle.hello.websocketUrl,\n clientSecret: handle.hello.clientSecret\n };\n log(`hello received apiUrl=${handle.hello.apiUrl} websocketUrl=${handle.hello.websocketUrl ?? \"(derive)\"} sessionIdHint=${handle.hello.sessionIdHint ?? \"(none)\"}`);\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n case \"initializing\": return;\n case \"active\":\n sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n return;\n case \"idle\": {\n const { client, sessionId, sessionToken } = state;\n state = { phase: \"initializing\" };\n resumeTransport(client, sessionId, sessionToken).then(flushPendingWelcomes);\n return;\n }\n case \"skipping\":\n if (handle.hello.forceRecord) {\n log(\"forceRecord set; re-initializing from skipping state\");\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n }\n handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n return;\n case \"dead\":\n handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n return;\n default: break;\n }\n}\nasync function initializeSession(firstHello) {\n const client = new CsrClient(firstHello.apiUrl, firstHello.clientSecret, firstHello.context, firstHello.websocketUrl, log, firstHello.forceRecord);\n if (firstHello.sessionIdHint && firstHello.sessionTokenHint) {\n log(`adopting sessionIdHint=${firstHello.sessionIdHint}`);\n try {\n const transport = await client.openTransport(firstHello.sessionTokenHint);\n wireTransport(transport);\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: firstHello.sessionIdHint,\n sessionToken: firstHello.sessionTokenHint\n };\n log(\"hint adopted; transport open\");\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n return;\n } catch (err) {\n log(`hint rejected (${String(err)}); falling back to fresh init`);\n }\n }\n let result;\n try {\n result = await client.initSession();\n } catch (err) {\n log(`init-session threw: ${String(err)}`);\n transitionToDead(`init-session-failed: ${String(err)}`);\n return;\n }\n if (\"skipRecording\" in result) {\n log(\"init-session: skipRecording\");\n state = { phase: \"skipping\" };\n return;\n }\n log(`init-session ok sessionId=${result.sessionId}`);\n let transport;\n try {\n transport = await client.openTransport(result.sessionToken);\n } catch (err) {\n log(`openTransport threw: ${String(err)}`);\n transitionToDead(`open-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport open; session active\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: result.sessionId,\n sessionToken: result.sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nasync function resumeTransport(client, sessionId, sessionToken) {\n log(\"resuming transport from idle\");\n let transport;\n try {\n transport = await client.openTransport(sessionToken);\n } catch (err) {\n log(`resume-transport threw: ${String(err)}`);\n transitionToDead(`resume-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport resumed\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId,\n sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nfunction wireTransport(transport) {\n transport.onClose((info) => {\n if (state.phase !== \"active\") return;\n transitionToDead(info.reason);\n });\n transport.onStateChange((info) => {\n if (state.phase !== \"active\") return;\n for (const handle of ports) handle.port.postMessage({\n type: \"state\",\n connected: info.connected\n });\n });\n}\nfunction transitionToDead(reason) {\n state = {\n phase: \"dead\",\n reason\n };\n for (const handle of ports) handle.port.postMessage({\n type: \"dead\",\n reason\n });\n}\nfunction flushPendingWelcomes() {\n for (const handle of ports) {\n if (handle.hello === null) continue;\n if (state.phase === \"active\") sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n else if (state.phase === \"skipping\") handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n else if (state.phase === \"dead\") handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n }\n}\nfunction sendActiveWelcome(handle, currentSessionId, currentSessionToken) {\n const hint = handle.hello?.sessionIdHint;\n const adopted = hint !== void 0 && hint !== currentSessionId;\n const newTabId = handle.newTabId;\n handle.port.postMessage({\n type: \"welcome\",\n result: {\n sessionId: currentSessionId,\n sessionToken: currentSessionToken\n },\n adoptedFromSessionId: adopted ? hint : void 0,\n newTabId,\n resetCounter: adopted || newTabId !== void 0\n });\n}\nfunction onFrame(frame) {\n if (state.phase !== \"active\") return;\n state.transport.send(frame);\n}\nfunction onBye(handle) {\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n if (ports.length === 0 && state.phase === \"active\") {\n log(`last tab disconnected; closing transport in ${IDLE_GRACE_MS}ms`);\n idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n }\n}\nfunction enterIdle() {\n idleTimer = null;\n if (state.phase !== \"active\" || ports.length > 0) return;\n log(\"idle timeout; closing transport\");\n state.transport.close(\"idle\");\n state = {\n phase: \"idle\",\n client: state.client,\n sessionId: state.sessionId,\n sessionToken: state.sessionToken\n };\n}\n//#endregion\n//#region src/uploader/worker/entry.ts\nconst SharedWorkerScopeCtor = globalThis.SharedWorkerGlobalScope;\nif (typeof SharedWorkerScopeCtor === \"function\" && self instanceof SharedWorkerScopeCtor) self.onconnect = (event) => {\n const port = event.ports[0];\n port.start();\n registerPort(adaptMessagePort(port));\n};\nelse registerPort(adaptDedicatedSelf());\nfunction adaptMessagePort(port) {\n return {\n postMessage: (message) => port.postMessage(message),\n onmessage: (cb) => {\n port.onmessage = (e) => cb(e.data);\n }\n };\n}\nfunction adaptDedicatedSelf() {\n const ws = self;\n return {\n postMessage: (message) => ws.postMessage(message),\n onmessage: (cb) => {\n ws.onmessage = (e) => cb(e.data);\n }\n };\n}\n//#endregion\n";
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const workerScript = "//#region src/uploader/worker/web-socket-transport.ts\n/**\n* WebSocket-backed Transport. Internal retry policy: clean server-initiated close after the\n* first successful open → reconnect and resume; abrupt close (or any close before the first\n* open) → fire `onClose` and stop. Frames received while a (re)connect is in progress are\n* buffered and flushed on open.\n*\n* `ready()` resolves on the first successful open and rejects on close-before-open. Callers\n* should await it before treating the Transport as live, so a failure to open can be caught\n* (e.g. 4404 unknown session) and recovered from.\n*/\nvar WebSocketTransport = class {\n url;\n ws = null;\n onCloseCb = null;\n onStateChangeCb = null;\n intentionallyClosed = false;\n dead = false;\n /** Frames buffered while a (re)connect is in progress. */\n pending = [];\n readyPromise;\n constructor(url) {\n this.url = url;\n this.readyPromise = new Promise((resolve, reject) => {\n this.connect(false, resolve, reject);\n });\n this.readyPromise.catch(() => {});\n }\n ready() {\n return this.readyPromise;\n }\n send(frame) {\n if (this.dead || this.intentionallyClosed) return;\n if (this.ws?.readyState === WebSocket.OPEN) this.ws.send(JSON.stringify(frame));\n else this.pending.push(frame);\n }\n close(reason = \"transport-close\") {\n this.intentionallyClosed = true;\n this.ws?.close(1e3, reason);\n }\n onClose(cb) {\n this.onCloseCb = cb;\n }\n onStateChange(cb) {\n this.onStateChangeCb = cb;\n }\n connect(isReconnect, onReady, onReadyFail) {\n const ws = new WebSocket(this.url);\n this.ws = ws;\n let opened = false;\n ws.onopen = () => {\n opened = true;\n onReady?.();\n if (isReconnect) this.onStateChangeCb?.({ connected: true });\n while (this.pending.length > 0) {\n const f = this.pending.shift();\n ws.send(JSON.stringify(f));\n }\n };\n ws.onclose = (event) => {\n if (this.intentionallyClosed) return;\n if (!opened) {\n const reason = `${isReconnect ? \"reconnect\" : \"initial\"}-failed code=${event.code}`;\n if (onReadyFail) {\n onReadyFail(new Error(reason));\n this.dead = true;\n } else this.die(reason);\n return;\n }\n if (event.wasClean && (event.code === 1e3 || event.code === 1001)) {\n this.onStateChangeCb?.({ connected: false });\n this.connect(true);\n } else this.die(`close code=${event.code} wasClean=${event.wasClean}`);\n };\n }\n die(reason) {\n this.dead = true;\n this.onCloseCb?.({ reason });\n }\n};\n//#endregion\n//#region src/uploader/worker/csr-client.ts\n/**\n* Single Client implementation that talks to the recording backend's REST + WS protocol.\n* Both dev-server and prod implement the same protocol, so we don't need polymorphism here yet.\n*/\nvar CsrClient = class {\n apiUrl;\n clientSecret;\n context;\n websocketUrl;\n log;\n forceRecord;\n constructor(apiUrl, clientSecret, context, websocketUrl, log = () => {}, forceRecord) {\n this.apiUrl = apiUrl;\n this.clientSecret = clientSecret;\n this.context = context;\n this.websocketUrl = websocketUrl;\n this.log = log;\n this.forceRecord = forceRecord;\n }\n async initSession() {\n const url = `${this.trimSlash(this.apiUrl)}/v1/sessions:initSession`;\n this.log(`fetch POST ${url}`);\n const res = await fetch(url, {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n clientSecret: this.clientSecret,\n ...this.context && Object.keys(this.context).length > 0 ? { context: this.context } : {},\n ...this.forceRecord ? { forceRecord: true } : {}\n })\n });\n if (!res.ok) throw new Error(`init-session failed: HTTP ${res.status}`);\n const data = await res.json();\n if (data.skipRecording) return { skipRecording: true };\n if (!data.sessionId || !data.sessionToken) throw new Error(\"init-session response missing sessionId or sessionToken\");\n return {\n sessionId: data.sessionId,\n sessionToken: data.sessionToken\n };\n }\n async openTransport(sessionToken) {\n const wsBase = this.websocketUrl ?? `${this.toWsScheme(this.trimSlash(this.apiUrl))}/sessions/stream`;\n const url = `${wsBase}${wsBase.includes(\"?\") ? \"&\" : \"?\"}session_token=${encodeURIComponent(sessionToken)}`;\n this.log(`WebSocket connect ${url.replace(/session_token=[^&]*/, \"session_token=[REDACTED]\")}`);\n const transport = new WebSocketTransport(url);\n await transport.ready();\n return transport;\n }\n trimSlash(s) {\n return s.endsWith(\"/\") ? s.slice(0, -1) : s;\n }\n toWsScheme(base) {\n if (base.startsWith(\"https://\")) return `wss://${base.slice(8)}`;\n if (base.startsWith(\"http://\")) return `ws://${base.slice(7)}`;\n return base;\n }\n};\n//#endregion\n//#region src/uploader/worker/core.ts\nconst IDLE_GRACE_MS = 5e3;\nlet state = { phase: \"init\" };\nconst ports = [];\nlet idleTimer = null;\nfunction cancelIdleTimer() {\n if (idleTimer !== null) {\n clearTimeout(idleTimer);\n idleTimer = null;\n }\n}\nfunction log(msg) {\n for (const handle of ports) if (handle.debugLogs) handle.port.postMessage({\n type: \"log\",\n msg\n });\n}\n/**\n* The first hello \"locks in\" the session's apiUrl/clientSecret. Any later tab arriving\n* with different values is misconfigured — we reject it rather than silently using the\n* locked values. In SharedWorker mode the `name = hash(clientSecret)` scoping already\n* prevents secret-mismatch from sharing a worker, but this defends against the dedicated\n* path and against future bugs.\n*/\nlet lockedConfig = null;\nfunction registerPort(adapter) {\n cancelIdleTimer();\n const handle = {\n port: adapter,\n hello: null,\n debugLogs: false\n };\n ports.push(handle);\n adapter.onmessage((data) => {\n handleMessage(handle, data);\n });\n}\nfunction handleMessage(handle, message) {\n switch (message.type) {\n case \"hello\":\n handle.hello = message;\n handle.debugLogs = message.debugLogs ?? false;\n if (rejectIfIncompatible(handle)) return;\n if (state.phase !== \"dead\" && state.phase !== \"skipping\") detectDuplicateTab(handle);\n onHello(handle);\n return;\n case \"frame\":\n onFrame(message.frame);\n return;\n case \"bye\":\n onBye(handle);\n return;\n default: break;\n }\n}\n/**\n* Reject hellos whose `apiUrl`/`clientSecret` don't match the values established by the\n* first hello. Returns true if the port was rejected (caller should not continue\n* processing this hello).\n*/\nfunction rejectIfIncompatible(handle) {\n if (lockedConfig === null) return false;\n const incoming = handle.hello;\n if (incoming.apiUrl === lockedConfig.apiUrl && incoming.websocketUrl === lockedConfig.websocketUrl && incoming.clientSecret === lockedConfig.clientSecret) return false;\n handle.port.postMessage({\n type: \"dead\",\n reason: \"incompatible-options: apiUrl/websocketUrl/clientSecret differ from the worker session\"\n });\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n return true;\n}\n/**\n* If another already-connected port has the same `tabId`, this hello is from a duplicate\n* tab (browser \"Duplicate\" command clones sessionStorage). Mint a fresh `tabId` so the two\n* tabs don't collide on the same `(sessionId, tabId)` Recording. The new tabId is returned\n* to the tab in `welcome` so it can update its own state and sessionStorage.\n*/\nfunction detectDuplicateTab(handle) {\n const tabId = handle.hello.tabId;\n if (!ports.some((p) => p !== handle && p.hello?.tabId === tabId)) return;\n const fresh = crypto.randomUUID();\n handle.newTabId = fresh;\n handle.hello.tabId = fresh;\n}\nfunction onHello(handle) {\n switch (state.phase) {\n case \"init\":\n lockedConfig = {\n apiUrl: handle.hello.apiUrl,\n websocketUrl: handle.hello.websocketUrl,\n clientSecret: handle.hello.clientSecret\n };\n log(`hello received apiUrl=${handle.hello.apiUrl} websocketUrl=${handle.hello.websocketUrl ?? \"(derive)\"} sessionIdHint=${handle.hello.sessionIdHint ?? \"(none)\"}`);\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n case \"initializing\": return;\n case \"active\":\n sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n return;\n case \"idle\": {\n const { client, sessionId, sessionToken } = state;\n state = { phase: \"initializing\" };\n resumeTransport(client, sessionId, sessionToken).then(flushPendingWelcomes);\n return;\n }\n case \"skipping\":\n if (handle.hello.forceRecord) {\n log(\"forceRecord set; re-initializing from skipping state\");\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n }\n handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n return;\n case \"dead\":\n handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n return;\n default: break;\n }\n}\nasync function initializeSession(firstHello) {\n const client = new CsrClient(firstHello.apiUrl, firstHello.clientSecret, firstHello.context, firstHello.websocketUrl, log, firstHello.forceRecord);\n if (firstHello.sessionIdHint && firstHello.sessionTokenHint) {\n log(`adopting sessionIdHint=${firstHello.sessionIdHint}`);\n try {\n const transport = await client.openTransport(firstHello.sessionTokenHint);\n wireTransport(transport);\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: firstHello.sessionIdHint,\n sessionToken: firstHello.sessionTokenHint\n };\n log(\"hint adopted; transport open\");\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n return;\n } catch (err) {\n log(`hint rejected (${String(err)}); falling back to fresh init`);\n }\n }\n let result;\n try {\n result = await client.initSession();\n } catch (err) {\n log(`init-session threw: ${String(err)}`);\n transitionToDead(`init-session-failed: ${String(err)}`);\n return;\n }\n if (\"skipRecording\" in result) {\n log(\"init-session: skipRecording\");\n state = { phase: \"skipping\" };\n return;\n }\n log(`init-session ok sessionId=${result.sessionId}`);\n let transport;\n try {\n transport = await client.openTransport(result.sessionToken);\n } catch (err) {\n log(`openTransport threw: ${String(err)}`);\n transitionToDead(`open-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport open; session active\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: result.sessionId,\n sessionToken: result.sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nasync function resumeTransport(client, sessionId, sessionToken) {\n log(\"resuming transport from idle\");\n let transport;\n try {\n transport = await client.openTransport(sessionToken);\n } catch (err) {\n log(`resume-transport threw: ${String(err)}`);\n transitionToDead(`resume-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport resumed\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId,\n sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nfunction wireTransport(transport) {\n transport.onClose((info) => {\n if (state.phase !== \"active\") return;\n transitionToDead(info.reason);\n });\n transport.onStateChange((info) => {\n if (state.phase !== \"active\") return;\n for (const handle of ports) handle.port.postMessage({\n type: \"state\",\n connected: info.connected\n });\n });\n}\nfunction transitionToDead(reason) {\n state = {\n phase: \"dead\",\n reason\n };\n for (const handle of ports) handle.port.postMessage({\n type: \"dead\",\n reason\n });\n}\nfunction flushPendingWelcomes() {\n for (const handle of ports) {\n if (handle.hello === null) continue;\n if (state.phase === \"active\") sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n else if (state.phase === \"skipping\") handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n else if (state.phase === \"dead\") handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n }\n}\nfunction sendActiveWelcome(handle, currentSessionId, currentSessionToken) {\n const hint = handle.hello?.sessionIdHint;\n const adopted = hint !== void 0 && hint !== currentSessionId;\n const newTabId = handle.newTabId;\n handle.port.postMessage({\n type: \"welcome\",\n result: {\n sessionId: currentSessionId,\n sessionToken: currentSessionToken\n },\n adoptedFromSessionId: adopted ? hint : void 0,\n newTabId,\n resetCounter: adopted || newTabId !== void 0\n });\n}\nfunction onFrame(frame) {\n if (state.phase !== \"active\") return;\n state.transport.send(frame);\n}\nfunction onBye(handle) {\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n if (ports.length === 0 && state.phase === \"active\") {\n log(`last tab disconnected; closing transport in ${IDLE_GRACE_MS}ms`);\n idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n }\n}\nfunction enterIdle() {\n idleTimer = null;\n if (state.phase !== \"active\" || ports.length > 0) return;\n log(\"idle timeout; closing transport\");\n state.transport.close(\"idle\");\n state = {\n phase: \"idle\",\n client: state.client,\n sessionId: state.sessionId,\n sessionToken: state.sessionToken\n };\n}\n//#endregion\n//#region src/uploader/worker/entry.ts\nconst SharedWorkerScopeCtor = globalThis.SharedWorkerGlobalScope;\nif (typeof SharedWorkerScopeCtor === \"function\" && self instanceof SharedWorkerScopeCtor) self.onconnect = (event) => {\n const port = event.ports[0];\n port.start();\n registerPort(adaptMessagePort(port));\n};\nelse registerPort(adaptDedicatedSelf());\nfunction adaptMessagePort(port) {\n return {\n postMessage: (message) => port.postMessage(message),\n onmessage: (cb) => {\n port.onmessage = (e) => cb(e.data);\n }\n };\n}\nfunction adaptDedicatedSelf() {\n const ws = self;\n return {\n postMessage: (message) => ws.postMessage(message),\n onmessage: (cb) => {\n ws.onmessage = (e) => cb(e.data);\n }\n };\n}\n//#endregion\n";
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//#endregion
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//#region src/uploader/create-uploader.ts
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const STORAGE_TAB_ID = "csr:tabId";
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const STORAGE_SESSION = "csr:session";
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const STORAGE_COUNTER = "csr:counter";
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const DEFAULT_SESSION_TTL_MS = 1800 * 1e3;
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const WELCOME_TIMEOUT_MS = 1e4;
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async function createUploader(opts) {
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const log = opts.debugLogger;
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const sessionTtlMs = opts.sessionTtlMs ?? DEFAULT_SESSION_TTL_MS;
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@@ -65,7 +66,9 @@ async function createUploader(opts) {
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const counterHint = readCounter();
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const mode = resolveMode(opts.workerMode ?? "auto");
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log?.(`tab: createUploader mode=${mode} tabId=${tabId} sessionHint=${sessionHint?.id ?? "(none)"} counterHint=${counterHint}`);
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const
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const workerName = mode === "shared" ? await hashSecret(opts.clientSecret) : void 0;
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const { port, urlScheme } = await openWorkerPort(mode, opts.workerUrl, workerName, log);
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log?.(`tab: worker loaded via ${urlScheme}${urlScheme === "blob" ? " (fallback — cross-tab sharing unavailable)" : ""}`);
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let phase = "awaiting-welcome";
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let sessionId = null;
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let sessionToken = null;
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@@ -125,7 +128,17 @@ async function createUploader(opts) {
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debugLogs: log !== void 0
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});
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log?.("tab: hello sent, awaiting welcome");
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const
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const timeoutMs = opts._welcomeTimeoutMs ?? WELCOME_TIMEOUT_MS;
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let welcomeTimer;
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const welcomeDeadline = new Promise((_, reject) => {
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port.onError((err) => reject(err));
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welcomeTimer = setTimeout(() => reject(/* @__PURE__ */ new Error(`uploader: welcome timeout. The worker did not respond within ${timeoutMs / 1e3}s. This may indicate a CSP policy blocking the worker script from loading. Check your browser console for errors.`)), timeoutMs);
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});
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welcomeDeadline.catch(() => {});
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const welcome = await Promise.race([welcomePromise.then((msg) => {
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clearTimeout(welcomeTimer);
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return msg;
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}), welcomeDeadline]);
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log?.(welcome.type === "welcome" ? `tab: welcome (${"sessionId" in welcome.result ? `sessionId=${welcome.result.sessionId}` : "skipRecording"})` : `tab: dead reason=${welcome.reason}`);
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if (welcome.type === "dead") throw new Error(`uploader: ${welcome.reason}`);
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if ("skipRecording" in welcome.result) {
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@@ -195,37 +208,101 @@ function resolveMode(mode) {
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if (mode === "auto") return typeof SharedWorker !== "undefined" ? "shared" : "dedicated";
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return mode;
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}
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async function openWorkerPort(mode,
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const url = workerUrl ?? toDataUrl("//#region src/uploader/worker/web-socket-transport.ts\n/**\n* WebSocket-backed Transport. Internal retry policy: clean server-initiated close after the\n* first successful open → reconnect and resume; abrupt close (or any close before the first\n* open) → fire `onClose` and stop. Frames received while a (re)connect is in progress are\n* buffered and flushed on open.\n*\n* `ready()` resolves on the first successful open and rejects on close-before-open. Callers\n* should await it before treating the Transport as live, so a failure to open can be caught\n* (e.g. 4404 unknown session) and recovered from.\n*/\nvar WebSocketTransport = class {\n url;\n ws = null;\n onCloseCb = null;\n onStateChangeCb = null;\n intentionallyClosed = false;\n dead = false;\n /** Frames buffered while a (re)connect is in progress. */\n pending = [];\n readyPromise;\n constructor(url) {\n this.url = url;\n this.readyPromise = new Promise((resolve, reject) => {\n this.connect(false, resolve, reject);\n });\n this.readyPromise.catch(() => {});\n }\n ready() {\n return this.readyPromise;\n }\n send(frame) {\n if (this.dead || this.intentionallyClosed) return;\n if (this.ws?.readyState === WebSocket.OPEN) this.ws.send(JSON.stringify(frame));\n else this.pending.push(frame);\n }\n close(reason = \"transport-close\") {\n this.intentionallyClosed = true;\n this.ws?.close(1e3, reason);\n }\n onClose(cb) {\n this.onCloseCb = cb;\n }\n onStateChange(cb) {\n this.onStateChangeCb = cb;\n }\n connect(isReconnect, onReady, onReadyFail) {\n const ws = new WebSocket(this.url);\n this.ws = ws;\n let opened = false;\n ws.onopen = () => {\n opened = true;\n onReady?.();\n if (isReconnect) this.onStateChangeCb?.({ connected: true });\n while (this.pending.length > 0) {\n const f = this.pending.shift();\n ws.send(JSON.stringify(f));\n }\n };\n ws.onclose = (event) => {\n if (this.intentionallyClosed) return;\n if (!opened) {\n const reason = `${isReconnect ? \"reconnect\" : \"initial\"}-failed code=${event.code}`;\n if (onReadyFail) {\n onReadyFail(new Error(reason));\n this.dead = true;\n } else this.die(reason);\n return;\n }\n if (event.wasClean && (event.code === 1e3 || event.code === 1001)) {\n this.onStateChangeCb?.({ connected: false });\n this.connect(true);\n } else this.die(`close code=${event.code} wasClean=${event.wasClean}`);\n };\n }\n die(reason) {\n this.dead = true;\n this.onCloseCb?.({ reason });\n }\n};\n//#endregion\n//#region src/uploader/worker/csr-client.ts\n/**\n* Single Client implementation that talks to the recording backend's REST + WS protocol.\n* Both dev-server and prod implement the same protocol, so we don't need polymorphism here yet.\n*/\nvar CsrClient = class {\n apiUrl;\n clientSecret;\n context;\n websocketUrl;\n log;\n forceRecord;\n constructor(apiUrl, clientSecret, context, websocketUrl, log = () => {}, forceRecord) {\n this.apiUrl = apiUrl;\n this.clientSecret = clientSecret;\n this.context = context;\n this.websocketUrl = websocketUrl;\n this.log = log;\n this.forceRecord = forceRecord;\n }\n async initSession() {\n const url = `${this.trimSlash(this.apiUrl)}/v1/sessions:initSession`;\n this.log(`fetch POST ${url}`);\n const res = await fetch(url, {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n clientSecret: this.clientSecret,\n ...this.context && Object.keys(this.context).length > 0 ? { context: this.context } : {},\n ...this.forceRecord ? { forceRecord: true } : {}\n })\n });\n if (!res.ok) throw new Error(`init-session failed: HTTP ${res.status}`);\n const data = await res.json();\n if (data.skipRecording) return { skipRecording: true };\n if (!data.sessionId || !data.sessionToken) throw new Error(\"init-session response missing sessionId or sessionToken\");\n return {\n sessionId: data.sessionId,\n sessionToken: data.sessionToken\n };\n }\n async openTransport(sessionToken) {\n const wsBase = this.websocketUrl ?? `${this.toWsScheme(this.trimSlash(this.apiUrl))}/sessions/stream`;\n const url = `${wsBase}${wsBase.includes(\"?\") ? \"&\" : \"?\"}session_token=${encodeURIComponent(sessionToken)}`;\n this.log(`WebSocket connect ${url}`);\n const transport = new WebSocketTransport(url);\n await transport.ready();\n return transport;\n }\n trimSlash(s) {\n return s.endsWith(\"/\") ? s.slice(0, -1) : s;\n }\n toWsScheme(base) {\n if (base.startsWith(\"https://\")) return `wss://${base.slice(8)}`;\n if (base.startsWith(\"http://\")) return `ws://${base.slice(7)}`;\n return base;\n }\n};\n//#endregion\n//#region src/uploader/worker/core.ts\nconst IDLE_GRACE_MS = 5e3;\nlet state = { phase: \"init\" };\nconst ports = [];\nlet idleTimer = null;\nfunction cancelIdleTimer() {\n if (idleTimer !== null) {\n clearTimeout(idleTimer);\n idleTimer = null;\n }\n}\nfunction log(msg) {\n for (const handle of ports) if (handle.debugLogs) handle.port.postMessage({\n type: \"log\",\n msg\n });\n}\n/**\n* The first hello \"locks in\" the session's apiUrl/clientSecret. Any later tab arriving\n* with different values is misconfigured — we reject it rather than silently using the\n* locked values. In SharedWorker mode the `name = hash(clientSecret)` scoping already\n* prevents secret-mismatch from sharing a worker, but this defends against the dedicated\n* path and against future bugs.\n*/\nlet lockedConfig = null;\nfunction registerPort(adapter) {\n cancelIdleTimer();\n const handle = {\n port: adapter,\n hello: null,\n debugLogs: false\n };\n ports.push(handle);\n adapter.onmessage((data) => {\n handleMessage(handle, data);\n });\n}\nfunction handleMessage(handle, message) {\n switch (message.type) {\n case \"hello\":\n handle.hello = message;\n handle.debugLogs = message.debugLogs ?? false;\n if (rejectIfIncompatible(handle)) return;\n if (state.phase !== \"dead\" && state.phase !== \"skipping\") detectDuplicateTab(handle);\n onHello(handle);\n return;\n case \"frame\":\n onFrame(message.frame);\n return;\n case \"bye\":\n onBye(handle);\n return;\n default: break;\n }\n}\n/**\n* Reject hellos whose `apiUrl`/`clientSecret` don't match the values established by the\n* first hello. Returns true if the port was rejected (caller should not continue\n* processing this hello).\n*/\nfunction rejectIfIncompatible(handle) {\n if (lockedConfig === null) return false;\n const incoming = handle.hello;\n if (incoming.apiUrl === lockedConfig.apiUrl && incoming.websocketUrl === lockedConfig.websocketUrl && incoming.clientSecret === lockedConfig.clientSecret) return false;\n handle.port.postMessage({\n type: \"dead\",\n reason: \"incompatible-options: apiUrl/websocketUrl/clientSecret differ from the worker session\"\n });\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n return true;\n}\n/**\n* If another already-connected port has the same `tabId`, this hello is from a duplicate\n* tab (browser \"Duplicate\" command clones sessionStorage). Mint a fresh `tabId` so the two\n* tabs don't collide on the same `(sessionId, tabId)` Recording. The new tabId is returned\n* to the tab in `welcome` so it can update its own state and sessionStorage.\n*/\nfunction detectDuplicateTab(handle) {\n const tabId = handle.hello.tabId;\n if (!ports.some((p) => p !== handle && p.hello?.tabId === tabId)) return;\n const fresh = crypto.randomUUID();\n handle.newTabId = fresh;\n handle.hello.tabId = fresh;\n}\nfunction onHello(handle) {\n switch (state.phase) {\n case \"init\":\n lockedConfig = {\n apiUrl: handle.hello.apiUrl,\n websocketUrl: handle.hello.websocketUrl,\n clientSecret: handle.hello.clientSecret\n };\n log(`hello received apiUrl=${handle.hello.apiUrl} websocketUrl=${handle.hello.websocketUrl ?? \"(derive)\"} sessionIdHint=${handle.hello.sessionIdHint ?? \"(none)\"}`);\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n case \"initializing\": return;\n case \"active\":\n sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n return;\n case \"idle\": {\n const { client, sessionId, sessionToken } = state;\n state = { phase: \"initializing\" };\n resumeTransport(client, sessionId, sessionToken).then(flushPendingWelcomes);\n return;\n }\n case \"skipping\":\n if (handle.hello.forceRecord) {\n log(\"forceRecord set; re-initializing from skipping state\");\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n }\n handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n return;\n case \"dead\":\n handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n return;\n default: break;\n }\n}\nasync function initializeSession(firstHello) {\n const client = new CsrClient(firstHello.apiUrl, firstHello.clientSecret, firstHello.context, firstHello.websocketUrl, log, firstHello.forceRecord);\n if (firstHello.sessionIdHint && firstHello.sessionTokenHint) {\n log(`adopting sessionIdHint=${firstHello.sessionIdHint}`);\n try {\n const transport = await client.openTransport(firstHello.sessionTokenHint);\n wireTransport(transport);\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: firstHello.sessionIdHint,\n sessionToken: firstHello.sessionTokenHint\n };\n log(\"hint adopted; transport open\");\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n return;\n } catch (err) {\n log(`hint rejected (${String(err)}); falling back to fresh init`);\n }\n }\n let result;\n try {\n result = await client.initSession();\n } catch (err) {\n log(`init-session threw: ${String(err)}`);\n transitionToDead(`init-session-failed: ${String(err)}`);\n return;\n }\n if (\"skipRecording\" in result) {\n log(\"init-session: skipRecording\");\n state = { phase: \"skipping\" };\n return;\n }\n log(`init-session ok sessionId=${result.sessionId}`);\n let transport;\n try {\n transport = await client.openTransport(result.sessionToken);\n } catch (err) {\n log(`openTransport threw: ${String(err)}`);\n transitionToDead(`open-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport open; session active\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: result.sessionId,\n sessionToken: result.sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nasync function resumeTransport(client, sessionId, sessionToken) {\n log(\"resuming transport from idle\");\n let transport;\n try {\n transport = await client.openTransport(sessionToken);\n } catch (err) {\n log(`resume-transport threw: ${String(err)}`);\n transitionToDead(`resume-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport resumed\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId,\n sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nfunction wireTransport(transport) {\n transport.onClose((info) => {\n if (state.phase !== \"active\") return;\n transitionToDead(info.reason);\n });\n transport.onStateChange((info) => {\n if (state.phase !== \"active\") return;\n for (const handle of ports) handle.port.postMessage({\n type: \"state\",\n connected: info.connected\n });\n });\n}\nfunction transitionToDead(reason) {\n state = {\n phase: \"dead\",\n reason\n };\n for (const handle of ports) handle.port.postMessage({\n type: \"dead\",\n reason\n });\n}\nfunction flushPendingWelcomes() {\n for (const handle of ports) {\n if (handle.hello === null) continue;\n if (state.phase === \"active\") sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n else if (state.phase === \"skipping\") handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n else if (state.phase === \"dead\") handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n }\n}\nfunction sendActiveWelcome(handle, currentSessionId, currentSessionToken) {\n const hint = handle.hello?.sessionIdHint;\n const adopted = hint !== void 0 && hint !== currentSessionId;\n const newTabId = handle.newTabId;\n handle.port.postMessage({\n type: \"welcome\",\n result: {\n sessionId: currentSessionId,\n sessionToken: currentSessionToken\n },\n adoptedFromSessionId: adopted ? hint : void 0,\n newTabId,\n resetCounter: adopted || newTabId !== void 0\n });\n}\nfunction onFrame(frame) {\n if (state.phase !== \"active\") return;\n state.transport.send(frame);\n}\nfunction onBye(handle) {\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n if (ports.length === 0 && state.phase === \"active\") {\n log(`last tab disconnected; closing transport in ${IDLE_GRACE_MS}ms`);\n idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n }\n}\nfunction enterIdle() {\n idleTimer = null;\n if (state.phase !== \"active\" || ports.length > 0) return;\n log(\"idle timeout; closing transport\");\n state.transport.close(\"idle\");\n state = {\n phase: \"idle\",\n client: state.client,\n sessionId: state.sessionId,\n sessionToken: state.sessionToken\n };\n}\n//#endregion\n//#region src/uploader/worker/entry.ts\nconst SharedWorkerScopeCtor = globalThis.SharedWorkerGlobalScope;\nif (typeof SharedWorkerScopeCtor === \"function\" && self instanceof SharedWorkerScopeCtor) self.onconnect = (event) => {\n const port = event.ports[0];\n port.start();\n registerPort(adaptMessagePort(port));\n};\nelse registerPort(adaptDedicatedSelf());\nfunction adaptMessagePort(port) {\n return {\n postMessage: (message) => port.postMessage(message),\n onmessage: (cb) => {\n port.onmessage = (e) => cb(e.data);\n }\n };\n}\nfunction adaptDedicatedSelf() {\n const ws = self;\n return {\n postMessage: (message) => ws.postMessage(message),\n onmessage: (cb) => {\n ws.onmessage = (e) => cb(e.data);\n }\n };\n}\n//#endregion\n");
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const hint = "Your Content Security Policy blocks both `data:` and `blob:` in `worker-src`. To fix this, either add `blob:` to your `worker-src` directive, or use the `workerUrl` option to serve the worker script from your own origin.";
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|
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|
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|
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function createWorker(mode, url, workerName) {
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|
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if (mode === "shared") return createSharedWorker(url, workerName);
|
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|
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|
+
}
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|
+
function createSharedWorker(url, name) {
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+
const options = {
|
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name,
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+
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|
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|
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|
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+
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+
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|
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+
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|
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|
+
worker.onerror = (e) => {
|
|
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|
+
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|
|
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|
+
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|
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|
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|
+
};
|
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|
+
worker.port.start();
|
|
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|
+
return {
|
|
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|
+
postMessage: (m) => worker.port.postMessage(m),
|
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|
+
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|
|
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|
+
worker.port.onmessage = (e) => cb(e.data);
|
|
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|
+
},
|
|
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|
+
onError: (cb) => {
|
|
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|
+
errorCb = cb;
|
|
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|
+
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|
|
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|
+
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|
|
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|
+
getBufferedError: () => bufferedError
|
|
270
|
+
};
|
|
271
|
+
}
|
|
272
|
+
function createDedicatedWorker(url) {
|
|
215
273
|
const worker = new Worker(url, { type: "module" });
|
|
274
|
+
let errorCb = null;
|
|
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|
+
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|
|
276
|
+
worker.onerror = (e) => {
|
|
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|
+
const err = workerLoadError(e, url);
|
|
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|
+
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|
|
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|
+
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|
|
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|
+
};
|
|
216
281
|
return {
|
|
217
282
|
postMessage: (m) => worker.postMessage(m),
|
|
218
283
|
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|
|
219
284
|
worker.onmessage = (e) => cb(e.data);
|
|
220
|
-
}
|
|
285
|
+
},
|
|
286
|
+
onError: (cb) => {
|
|
287
|
+
errorCb = cb;
|
|
288
|
+
if (bufferedError) cb(bufferedError);
|
|
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|
+
},
|
|
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|
+
getBufferedError: () => bufferedError
|
|
221
291
|
};
|
|
222
292
|
}
|
|
293
|
+
function workerLoadError(cause, url) {
|
|
294
|
+
const msg = `worker-load-failed: ${url.startsWith("data:") ? "This is likely caused by a Content Security Policy (CSP) that blocks `data:` in `worker-src`. To fix this, either add `data:` to your `worker-src` directive, or use the `workerUrl` option to serve the worker script from your own origin." : `Failed to load the worker script from ${url}. Check that the URL is reachable and that your CSP \`worker-src\` directive allows it.`}`;
|
|
295
|
+
return new Error(msg, cause instanceof Error ? { cause } : void 0);
|
|
296
|
+
}
|
|
223
297
|
function toDataUrl(script) {
|
|
224
298
|
const bytes = new TextEncoder().encode(script);
|
|
225
299
|
let binary = "";
|
|
226
300
|
for (let i = 0; i < bytes.length; i++) binary += String.fromCharCode(bytes[i]);
|
|
227
301
|
return `data:application/javascript;base64,${btoa(binary)}`;
|
|
228
302
|
}
|
|
303
|
+
function toBlobUrl(script) {
|
|
304
|
+
return URL.createObjectURL(new Blob([script], { type: "application/javascript" }));
|
|
305
|
+
}
|
|
229
306
|
async function hashSecret(secret) {
|
|
230
307
|
const buf = await crypto.subtle.digest("SHA-256", new TextEncoder().encode(secret));
|
|
231
308
|
return Array.from(new Uint8Array(buf)).slice(0, 8).map((b) => b.toString(16).padStart(2, "0")).join("");
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { a as ContextValue, i as ClientContext, o as UserAgentContext, r as Uploader, s as collectUserAgentContext, t as CreateUploaderOptions } from "../types-
|
|
1
|
+
import { a as ContextValue, i as ClientContext, o as UserAgentContext, r as Uploader, s as collectUserAgentContext, t as CreateUploaderOptions } from "../types-CtBIVgp2.cjs";
|
|
2
2
|
|
|
3
3
|
//#region src/uploader/create-uploader.d.ts
|
|
4
4
|
declare function createUploader(opts: CreateUploaderOptions): Promise<Uploader | null>;
|
package/dist/uploader/index.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { a as ContextValue, i as ClientContext, o as UserAgentContext, r as Uploader, s as collectUserAgentContext, t as CreateUploaderOptions } from "../types-
|
|
1
|
+
import { a as ContextValue, i as ClientContext, o as UserAgentContext, r as Uploader, s as collectUserAgentContext, t as CreateUploaderOptions } from "../types-CtBIVgp2.js";
|
|
2
2
|
|
|
3
3
|
//#region src/uploader/create-uploader.d.ts
|
|
4
4
|
declare function createUploader(opts: CreateUploaderOptions): Promise<Uploader | null>;
|
package/dist/uploader/index.js
CHANGED
|
@@ -26,13 +26,14 @@ function collectUserAgentContext() {
|
|
|
26
26
|
}
|
|
27
27
|
//#endregion
|
|
28
28
|
//#region src/uploader/worker/worker-script.ts
|
|
29
|
-
const workerScript = "//#region src/uploader/worker/web-socket-transport.ts\n/**\n* WebSocket-backed Transport. Internal retry policy: clean server-initiated close after the\n* first successful open → reconnect and resume; abrupt close (or any close before the first\n* open) → fire `onClose` and stop. Frames received while a (re)connect is in progress are\n* buffered and flushed on open.\n*\n* `ready()` resolves on the first successful open and rejects on close-before-open. Callers\n* should await it before treating the Transport as live, so a failure to open can be caught\n* (e.g. 4404 unknown session) and recovered from.\n*/\nvar WebSocketTransport = class {\n url;\n ws = null;\n onCloseCb = null;\n onStateChangeCb = null;\n intentionallyClosed = false;\n dead = false;\n /** Frames buffered while a (re)connect is in progress. */\n pending = [];\n readyPromise;\n constructor(url) {\n this.url = url;\n this.readyPromise = new Promise((resolve, reject) => {\n this.connect(false, resolve, reject);\n });\n this.readyPromise.catch(() => {});\n }\n ready() {\n return this.readyPromise;\n }\n send(frame) {\n if (this.dead || this.intentionallyClosed) return;\n if (this.ws?.readyState === WebSocket.OPEN) this.ws.send(JSON.stringify(frame));\n else this.pending.push(frame);\n }\n close(reason = \"transport-close\") {\n this.intentionallyClosed = true;\n this.ws?.close(1e3, reason);\n }\n onClose(cb) {\n this.onCloseCb = cb;\n }\n onStateChange(cb) {\n this.onStateChangeCb = cb;\n }\n connect(isReconnect, onReady, onReadyFail) {\n const ws = new WebSocket(this.url);\n this.ws = ws;\n let opened = false;\n ws.onopen = () => {\n opened = true;\n onReady?.();\n if (isReconnect) this.onStateChangeCb?.({ connected: true });\n while (this.pending.length > 0) {\n const f = this.pending.shift();\n ws.send(JSON.stringify(f));\n }\n };\n ws.onclose = (event) => {\n if (this.intentionallyClosed) return;\n if (!opened) {\n const reason = `${isReconnect ? \"reconnect\" : \"initial\"}-failed code=${event.code}`;\n if (onReadyFail) {\n onReadyFail(new Error(reason));\n this.dead = true;\n } else this.die(reason);\n return;\n }\n if (event.wasClean && (event.code === 1e3 || event.code === 1001)) {\n this.onStateChangeCb?.({ connected: false });\n this.connect(true);\n } else this.die(`close code=${event.code} wasClean=${event.wasClean}`);\n };\n }\n die(reason) {\n this.dead = true;\n this.onCloseCb?.({ reason });\n }\n};\n//#endregion\n//#region src/uploader/worker/csr-client.ts\n/**\n* Single Client implementation that talks to the recording backend's REST + WS protocol.\n* Both dev-server and prod implement the same protocol, so we don't need polymorphism here yet.\n*/\nvar CsrClient = class {\n apiUrl;\n clientSecret;\n context;\n websocketUrl;\n log;\n forceRecord;\n constructor(apiUrl, clientSecret, context, websocketUrl, log = () => {}, forceRecord) {\n this.apiUrl = apiUrl;\n this.clientSecret = clientSecret;\n this.context = context;\n this.websocketUrl = websocketUrl;\n this.log = log;\n this.forceRecord = forceRecord;\n }\n async initSession() {\n const url = `${this.trimSlash(this.apiUrl)}/v1/sessions:initSession`;\n this.log(`fetch POST ${url}`);\n const res = await fetch(url, {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n clientSecret: this.clientSecret,\n ...this.context && Object.keys(this.context).length > 0 ? { context: this.context } : {},\n ...this.forceRecord ? { forceRecord: true } : {}\n })\n });\n if (!res.ok) throw new Error(`init-session failed: HTTP ${res.status}`);\n const data = await res.json();\n if (data.skipRecording) return { skipRecording: true };\n if (!data.sessionId || !data.sessionToken) throw new Error(\"init-session response missing sessionId or sessionToken\");\n return {\n sessionId: data.sessionId,\n sessionToken: data.sessionToken\n };\n }\n async openTransport(sessionToken) {\n const wsBase = this.websocketUrl ?? `${this.toWsScheme(this.trimSlash(this.apiUrl))}/sessions/stream`;\n const url = `${wsBase}${wsBase.includes(\"?\") ? \"&\" : \"?\"}session_token=${encodeURIComponent(sessionToken)}`;\n this.log(`WebSocket connect ${url}`);\n const transport = new WebSocketTransport(url);\n await transport.ready();\n return transport;\n }\n trimSlash(s) {\n return s.endsWith(\"/\") ? s.slice(0, -1) : s;\n }\n toWsScheme(base) {\n if (base.startsWith(\"https://\")) return `wss://${base.slice(8)}`;\n if (base.startsWith(\"http://\")) return `ws://${base.slice(7)}`;\n return base;\n }\n};\n//#endregion\n//#region src/uploader/worker/core.ts\nconst IDLE_GRACE_MS = 5e3;\nlet state = { phase: \"init\" };\nconst ports = [];\nlet idleTimer = null;\nfunction cancelIdleTimer() {\n if (idleTimer !== null) {\n clearTimeout(idleTimer);\n idleTimer = null;\n }\n}\nfunction log(msg) {\n for (const handle of ports) if (handle.debugLogs) handle.port.postMessage({\n type: \"log\",\n msg\n });\n}\n/**\n* The first hello \"locks in\" the session's apiUrl/clientSecret. Any later tab arriving\n* with different values is misconfigured — we reject it rather than silently using the\n* locked values. In SharedWorker mode the `name = hash(clientSecret)` scoping already\n* prevents secret-mismatch from sharing a worker, but this defends against the dedicated\n* path and against future bugs.\n*/\nlet lockedConfig = null;\nfunction registerPort(adapter) {\n cancelIdleTimer();\n const handle = {\n port: adapter,\n hello: null,\n debugLogs: false\n };\n ports.push(handle);\n adapter.onmessage((data) => {\n handleMessage(handle, data);\n });\n}\nfunction handleMessage(handle, message) {\n switch (message.type) {\n case \"hello\":\n handle.hello = message;\n handle.debugLogs = message.debugLogs ?? false;\n if (rejectIfIncompatible(handle)) return;\n if (state.phase !== \"dead\" && state.phase !== \"skipping\") detectDuplicateTab(handle);\n onHello(handle);\n return;\n case \"frame\":\n onFrame(message.frame);\n return;\n case \"bye\":\n onBye(handle);\n return;\n default: break;\n }\n}\n/**\n* Reject hellos whose `apiUrl`/`clientSecret` don't match the values established by the\n* first hello. Returns true if the port was rejected (caller should not continue\n* processing this hello).\n*/\nfunction rejectIfIncompatible(handle) {\n if (lockedConfig === null) return false;\n const incoming = handle.hello;\n if (incoming.apiUrl === lockedConfig.apiUrl && incoming.websocketUrl === lockedConfig.websocketUrl && incoming.clientSecret === lockedConfig.clientSecret) return false;\n handle.port.postMessage({\n type: \"dead\",\n reason: \"incompatible-options: apiUrl/websocketUrl/clientSecret differ from the worker session\"\n });\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n return true;\n}\n/**\n* If another already-connected port has the same `tabId`, this hello is from a duplicate\n* tab (browser \"Duplicate\" command clones sessionStorage). Mint a fresh `tabId` so the two\n* tabs don't collide on the same `(sessionId, tabId)` Recording. The new tabId is returned\n* to the tab in `welcome` so it can update its own state and sessionStorage.\n*/\nfunction detectDuplicateTab(handle) {\n const tabId = handle.hello.tabId;\n if (!ports.some((p) => p !== handle && p.hello?.tabId === tabId)) return;\n const fresh = crypto.randomUUID();\n handle.newTabId = fresh;\n handle.hello.tabId = fresh;\n}\nfunction onHello(handle) {\n switch (state.phase) {\n case \"init\":\n lockedConfig = {\n apiUrl: handle.hello.apiUrl,\n websocketUrl: handle.hello.websocketUrl,\n clientSecret: handle.hello.clientSecret\n };\n log(`hello received apiUrl=${handle.hello.apiUrl} websocketUrl=${handle.hello.websocketUrl ?? \"(derive)\"} sessionIdHint=${handle.hello.sessionIdHint ?? \"(none)\"}`);\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n case \"initializing\": return;\n case \"active\":\n sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n return;\n case \"idle\": {\n const { client, sessionId, sessionToken } = state;\n state = { phase: \"initializing\" };\n resumeTransport(client, sessionId, sessionToken).then(flushPendingWelcomes);\n return;\n }\n case \"skipping\":\n if (handle.hello.forceRecord) {\n log(\"forceRecord set; re-initializing from skipping state\");\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n }\n handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n return;\n case \"dead\":\n handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n return;\n default: break;\n }\n}\nasync function initializeSession(firstHello) {\n const client = new CsrClient(firstHello.apiUrl, firstHello.clientSecret, firstHello.context, firstHello.websocketUrl, log, firstHello.forceRecord);\n if (firstHello.sessionIdHint && firstHello.sessionTokenHint) {\n log(`adopting sessionIdHint=${firstHello.sessionIdHint}`);\n try {\n const transport = await client.openTransport(firstHello.sessionTokenHint);\n wireTransport(transport);\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: firstHello.sessionIdHint,\n sessionToken: firstHello.sessionTokenHint\n };\n log(\"hint adopted; transport open\");\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n return;\n } catch (err) {\n log(`hint rejected (${String(err)}); falling back to fresh init`);\n }\n }\n let result;\n try {\n result = await client.initSession();\n } catch (err) {\n log(`init-session threw: ${String(err)}`);\n transitionToDead(`init-session-failed: ${String(err)}`);\n return;\n }\n if (\"skipRecording\" in result) {\n log(\"init-session: skipRecording\");\n state = { phase: \"skipping\" };\n return;\n }\n log(`init-session ok sessionId=${result.sessionId}`);\n let transport;\n try {\n transport = await client.openTransport(result.sessionToken);\n } catch (err) {\n log(`openTransport threw: ${String(err)}`);\n transitionToDead(`open-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport open; session active\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: result.sessionId,\n sessionToken: result.sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nasync function resumeTransport(client, sessionId, sessionToken) {\n log(\"resuming transport from idle\");\n let transport;\n try {\n transport = await client.openTransport(sessionToken);\n } catch (err) {\n log(`resume-transport threw: ${String(err)}`);\n transitionToDead(`resume-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport resumed\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId,\n sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nfunction wireTransport(transport) {\n transport.onClose((info) => {\n if (state.phase !== \"active\") return;\n transitionToDead(info.reason);\n });\n transport.onStateChange((info) => {\n if (state.phase !== \"active\") return;\n for (const handle of ports) handle.port.postMessage({\n type: \"state\",\n connected: info.connected\n });\n });\n}\nfunction transitionToDead(reason) {\n state = {\n phase: \"dead\",\n reason\n };\n for (const handle of ports) handle.port.postMessage({\n type: \"dead\",\n reason\n });\n}\nfunction flushPendingWelcomes() {\n for (const handle of ports) {\n if (handle.hello === null) continue;\n if (state.phase === \"active\") sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n else if (state.phase === \"skipping\") handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n else if (state.phase === \"dead\") handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n }\n}\nfunction sendActiveWelcome(handle, currentSessionId, currentSessionToken) {\n const hint = handle.hello?.sessionIdHint;\n const adopted = hint !== void 0 && hint !== currentSessionId;\n const newTabId = handle.newTabId;\n handle.port.postMessage({\n type: \"welcome\",\n result: {\n sessionId: currentSessionId,\n sessionToken: currentSessionToken\n },\n adoptedFromSessionId: adopted ? hint : void 0,\n newTabId,\n resetCounter: adopted || newTabId !== void 0\n });\n}\nfunction onFrame(frame) {\n if (state.phase !== \"active\") return;\n state.transport.send(frame);\n}\nfunction onBye(handle) {\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n if (ports.length === 0 && state.phase === \"active\") {\n log(`last tab disconnected; closing transport in ${IDLE_GRACE_MS}ms`);\n idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n }\n}\nfunction enterIdle() {\n idleTimer = null;\n if (state.phase !== \"active\" || ports.length > 0) return;\n log(\"idle timeout; closing transport\");\n state.transport.close(\"idle\");\n state = {\n phase: \"idle\",\n client: state.client,\n sessionId: state.sessionId,\n sessionToken: state.sessionToken\n };\n}\n//#endregion\n//#region src/uploader/worker/entry.ts\nconst SharedWorkerScopeCtor = globalThis.SharedWorkerGlobalScope;\nif (typeof SharedWorkerScopeCtor === \"function\" && self instanceof SharedWorkerScopeCtor) self.onconnect = (event) => {\n const port = event.ports[0];\n port.start();\n registerPort(adaptMessagePort(port));\n};\nelse registerPort(adaptDedicatedSelf());\nfunction adaptMessagePort(port) {\n return {\n postMessage: (message) => port.postMessage(message),\n onmessage: (cb) => {\n port.onmessage = (e) => cb(e.data);\n }\n };\n}\nfunction adaptDedicatedSelf() {\n const ws = self;\n return {\n postMessage: (message) => ws.postMessage(message),\n onmessage: (cb) => {\n ws.onmessage = (e) => cb(e.data);\n }\n };\n}\n//#endregion\n";
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const workerScript = "//#region src/uploader/worker/web-socket-transport.ts\n/**\n* WebSocket-backed Transport. Internal retry policy: clean server-initiated close after the\n* first successful open → reconnect and resume; abrupt close (or any close before the first\n* open) → fire `onClose` and stop. Frames received while a (re)connect is in progress are\n* buffered and flushed on open.\n*\n* `ready()` resolves on the first successful open and rejects on close-before-open. Callers\n* should await it before treating the Transport as live, so a failure to open can be caught\n* (e.g. 4404 unknown session) and recovered from.\n*/\nvar WebSocketTransport = class {\n url;\n ws = null;\n onCloseCb = null;\n onStateChangeCb = null;\n intentionallyClosed = false;\n dead = false;\n /** Frames buffered while a (re)connect is in progress. */\n pending = [];\n readyPromise;\n constructor(url) {\n this.url = url;\n this.readyPromise = new Promise((resolve, reject) => {\n this.connect(false, resolve, reject);\n });\n this.readyPromise.catch(() => {});\n }\n ready() {\n return this.readyPromise;\n }\n send(frame) {\n if (this.dead || this.intentionallyClosed) return;\n if (this.ws?.readyState === WebSocket.OPEN) this.ws.send(JSON.stringify(frame));\n else this.pending.push(frame);\n }\n close(reason = \"transport-close\") {\n this.intentionallyClosed = true;\n this.ws?.close(1e3, reason);\n }\n onClose(cb) {\n this.onCloseCb = cb;\n }\n onStateChange(cb) {\n this.onStateChangeCb = cb;\n }\n connect(isReconnect, onReady, onReadyFail) {\n const ws = new WebSocket(this.url);\n this.ws = ws;\n let opened = false;\n ws.onopen = () => {\n opened = true;\n onReady?.();\n if (isReconnect) this.onStateChangeCb?.({ connected: true });\n while (this.pending.length > 0) {\n const f = this.pending.shift();\n ws.send(JSON.stringify(f));\n }\n };\n ws.onclose = (event) => {\n if (this.intentionallyClosed) return;\n if (!opened) {\n const reason = `${isReconnect ? \"reconnect\" : \"initial\"}-failed code=${event.code}`;\n if (onReadyFail) {\n onReadyFail(new Error(reason));\n this.dead = true;\n } else this.die(reason);\n return;\n }\n if (event.wasClean && (event.code === 1e3 || event.code === 1001)) {\n this.onStateChangeCb?.({ connected: false });\n this.connect(true);\n } else this.die(`close code=${event.code} wasClean=${event.wasClean}`);\n };\n }\n die(reason) {\n this.dead = true;\n this.onCloseCb?.({ reason });\n }\n};\n//#endregion\n//#region src/uploader/worker/csr-client.ts\n/**\n* Single Client implementation that talks to the recording backend's REST + WS protocol.\n* Both dev-server and prod implement the same protocol, so we don't need polymorphism here yet.\n*/\nvar CsrClient = class {\n apiUrl;\n clientSecret;\n context;\n websocketUrl;\n log;\n forceRecord;\n constructor(apiUrl, clientSecret, context, websocketUrl, log = () => {}, forceRecord) {\n this.apiUrl = apiUrl;\n this.clientSecret = clientSecret;\n this.context = context;\n this.websocketUrl = websocketUrl;\n this.log = log;\n this.forceRecord = forceRecord;\n }\n async initSession() {\n const url = `${this.trimSlash(this.apiUrl)}/v1/sessions:initSession`;\n this.log(`fetch POST ${url}`);\n const res = await fetch(url, {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n clientSecret: this.clientSecret,\n ...this.context && Object.keys(this.context).length > 0 ? { context: this.context } : {},\n ...this.forceRecord ? { forceRecord: true } : {}\n })\n });\n if (!res.ok) throw new Error(`init-session failed: HTTP ${res.status}`);\n const data = await res.json();\n if (data.skipRecording) return { skipRecording: true };\n if (!data.sessionId || !data.sessionToken) throw new Error(\"init-session response missing sessionId or sessionToken\");\n return {\n sessionId: data.sessionId,\n sessionToken: data.sessionToken\n };\n }\n async openTransport(sessionToken) {\n const wsBase = this.websocketUrl ?? `${this.toWsScheme(this.trimSlash(this.apiUrl))}/sessions/stream`;\n const url = `${wsBase}${wsBase.includes(\"?\") ? \"&\" : \"?\"}session_token=${encodeURIComponent(sessionToken)}`;\n this.log(`WebSocket connect ${url.replace(/session_token=[^&]*/, \"session_token=[REDACTED]\")}`);\n const transport = new WebSocketTransport(url);\n await transport.ready();\n return transport;\n }\n trimSlash(s) {\n return s.endsWith(\"/\") ? s.slice(0, -1) : s;\n }\n toWsScheme(base) {\n if (base.startsWith(\"https://\")) return `wss://${base.slice(8)}`;\n if (base.startsWith(\"http://\")) return `ws://${base.slice(7)}`;\n return base;\n }\n};\n//#endregion\n//#region src/uploader/worker/core.ts\nconst IDLE_GRACE_MS = 5e3;\nlet state = { phase: \"init\" };\nconst ports = [];\nlet idleTimer = null;\nfunction cancelIdleTimer() {\n if (idleTimer !== null) {\n clearTimeout(idleTimer);\n idleTimer = null;\n }\n}\nfunction log(msg) {\n for (const handle of ports) if (handle.debugLogs) handle.port.postMessage({\n type: \"log\",\n msg\n });\n}\n/**\n* The first hello \"locks in\" the session's apiUrl/clientSecret. Any later tab arriving\n* with different values is misconfigured — we reject it rather than silently using the\n* locked values. In SharedWorker mode the `name = hash(clientSecret)` scoping already\n* prevents secret-mismatch from sharing a worker, but this defends against the dedicated\n* path and against future bugs.\n*/\nlet lockedConfig = null;\nfunction registerPort(adapter) {\n cancelIdleTimer();\n const handle = {\n port: adapter,\n hello: null,\n debugLogs: false\n };\n ports.push(handle);\n adapter.onmessage((data) => {\n handleMessage(handle, data);\n });\n}\nfunction handleMessage(handle, message) {\n switch (message.type) {\n case \"hello\":\n handle.hello = message;\n handle.debugLogs = message.debugLogs ?? false;\n if (rejectIfIncompatible(handle)) return;\n if (state.phase !== \"dead\" && state.phase !== \"skipping\") detectDuplicateTab(handle);\n onHello(handle);\n return;\n case \"frame\":\n onFrame(message.frame);\n return;\n case \"bye\":\n onBye(handle);\n return;\n default: break;\n }\n}\n/**\n* Reject hellos whose `apiUrl`/`clientSecret` don't match the values established by the\n* first hello. Returns true if the port was rejected (caller should not continue\n* processing this hello).\n*/\nfunction rejectIfIncompatible(handle) {\n if (lockedConfig === null) return false;\n const incoming = handle.hello;\n if (incoming.apiUrl === lockedConfig.apiUrl && incoming.websocketUrl === lockedConfig.websocketUrl && incoming.clientSecret === lockedConfig.clientSecret) return false;\n handle.port.postMessage({\n type: \"dead\",\n reason: \"incompatible-options: apiUrl/websocketUrl/clientSecret differ from the worker session\"\n });\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n return true;\n}\n/**\n* If another already-connected port has the same `tabId`, this hello is from a duplicate\n* tab (browser \"Duplicate\" command clones sessionStorage). Mint a fresh `tabId` so the two\n* tabs don't collide on the same `(sessionId, tabId)` Recording. The new tabId is returned\n* to the tab in `welcome` so it can update its own state and sessionStorage.\n*/\nfunction detectDuplicateTab(handle) {\n const tabId = handle.hello.tabId;\n if (!ports.some((p) => p !== handle && p.hello?.tabId === tabId)) return;\n const fresh = crypto.randomUUID();\n handle.newTabId = fresh;\n handle.hello.tabId = fresh;\n}\nfunction onHello(handle) {\n switch (state.phase) {\n case \"init\":\n lockedConfig = {\n apiUrl: handle.hello.apiUrl,\n websocketUrl: handle.hello.websocketUrl,\n clientSecret: handle.hello.clientSecret\n };\n log(`hello received apiUrl=${handle.hello.apiUrl} websocketUrl=${handle.hello.websocketUrl ?? \"(derive)\"} sessionIdHint=${handle.hello.sessionIdHint ?? \"(none)\"}`);\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n case \"initializing\": return;\n case \"active\":\n sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n return;\n case \"idle\": {\n const { client, sessionId, sessionToken } = state;\n state = { phase: \"initializing\" };\n resumeTransport(client, sessionId, sessionToken).then(flushPendingWelcomes);\n return;\n }\n case \"skipping\":\n if (handle.hello.forceRecord) {\n log(\"forceRecord set; re-initializing from skipping state\");\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n }\n handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n return;\n case \"dead\":\n handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n return;\n default: break;\n }\n}\nasync function initializeSession(firstHello) {\n const client = new CsrClient(firstHello.apiUrl, firstHello.clientSecret, firstHello.context, firstHello.websocketUrl, log, firstHello.forceRecord);\n if (firstHello.sessionIdHint && firstHello.sessionTokenHint) {\n log(`adopting sessionIdHint=${firstHello.sessionIdHint}`);\n try {\n const transport = await client.openTransport(firstHello.sessionTokenHint);\n wireTransport(transport);\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: firstHello.sessionIdHint,\n sessionToken: firstHello.sessionTokenHint\n };\n log(\"hint adopted; transport open\");\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n return;\n } catch (err) {\n log(`hint rejected (${String(err)}); falling back to fresh init`);\n }\n }\n let result;\n try {\n result = await client.initSession();\n } catch (err) {\n log(`init-session threw: ${String(err)}`);\n transitionToDead(`init-session-failed: ${String(err)}`);\n return;\n }\n if (\"skipRecording\" in result) {\n log(\"init-session: skipRecording\");\n state = { phase: \"skipping\" };\n return;\n }\n log(`init-session ok sessionId=${result.sessionId}`);\n let transport;\n try {\n transport = await client.openTransport(result.sessionToken);\n } catch (err) {\n log(`openTransport threw: ${String(err)}`);\n transitionToDead(`open-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport open; session active\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: result.sessionId,\n sessionToken: result.sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nasync function resumeTransport(client, sessionId, sessionToken) {\n log(\"resuming transport from idle\");\n let transport;\n try {\n transport = await client.openTransport(sessionToken);\n } catch (err) {\n log(`resume-transport threw: ${String(err)}`);\n transitionToDead(`resume-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport resumed\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId,\n sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nfunction wireTransport(transport) {\n transport.onClose((info) => {\n if (state.phase !== \"active\") return;\n transitionToDead(info.reason);\n });\n transport.onStateChange((info) => {\n if (state.phase !== \"active\") return;\n for (const handle of ports) handle.port.postMessage({\n type: \"state\",\n connected: info.connected\n });\n });\n}\nfunction transitionToDead(reason) {\n state = {\n phase: \"dead\",\n reason\n };\n for (const handle of ports) handle.port.postMessage({\n type: \"dead\",\n reason\n });\n}\nfunction flushPendingWelcomes() {\n for (const handle of ports) {\n if (handle.hello === null) continue;\n if (state.phase === \"active\") sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n else if (state.phase === \"skipping\") handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n else if (state.phase === \"dead\") handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n }\n}\nfunction sendActiveWelcome(handle, currentSessionId, currentSessionToken) {\n const hint = handle.hello?.sessionIdHint;\n const adopted = hint !== void 0 && hint !== currentSessionId;\n const newTabId = handle.newTabId;\n handle.port.postMessage({\n type: \"welcome\",\n result: {\n sessionId: currentSessionId,\n sessionToken: currentSessionToken\n },\n adoptedFromSessionId: adopted ? hint : void 0,\n newTabId,\n resetCounter: adopted || newTabId !== void 0\n });\n}\nfunction onFrame(frame) {\n if (state.phase !== \"active\") return;\n state.transport.send(frame);\n}\nfunction onBye(handle) {\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n if (ports.length === 0 && state.phase === \"active\") {\n log(`last tab disconnected; closing transport in ${IDLE_GRACE_MS}ms`);\n idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n }\n}\nfunction enterIdle() {\n idleTimer = null;\n if (state.phase !== \"active\" || ports.length > 0) return;\n log(\"idle timeout; closing transport\");\n state.transport.close(\"idle\");\n state = {\n phase: \"idle\",\n client: state.client,\n sessionId: state.sessionId,\n sessionToken: state.sessionToken\n };\n}\n//#endregion\n//#region src/uploader/worker/entry.ts\nconst SharedWorkerScopeCtor = globalThis.SharedWorkerGlobalScope;\nif (typeof SharedWorkerScopeCtor === \"function\" && self instanceof SharedWorkerScopeCtor) self.onconnect = (event) => {\n const port = event.ports[0];\n port.start();\n registerPort(adaptMessagePort(port));\n};\nelse registerPort(adaptDedicatedSelf());\nfunction adaptMessagePort(port) {\n return {\n postMessage: (message) => port.postMessage(message),\n onmessage: (cb) => {\n port.onmessage = (e) => cb(e.data);\n }\n };\n}\nfunction adaptDedicatedSelf() {\n const ws = self;\n return {\n postMessage: (message) => ws.postMessage(message),\n onmessage: (cb) => {\n ws.onmessage = (e) => cb(e.data);\n }\n };\n}\n//#endregion\n";
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//#endregion
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//#region src/uploader/create-uploader.ts
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const STORAGE_TAB_ID = "csr:tabId";
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const STORAGE_SESSION = "csr:session";
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const STORAGE_COUNTER = "csr:counter";
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const DEFAULT_SESSION_TTL_MS = 1800 * 1e3;
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+
const WELCOME_TIMEOUT_MS = 1e4;
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async function createUploader(opts) {
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const log = opts.debugLogger;
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const sessionTtlMs = opts.sessionTtlMs ?? DEFAULT_SESSION_TTL_MS;
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@@ -41,7 +42,9 @@ async function createUploader(opts) {
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const counterHint = readCounter();
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const mode = resolveMode(opts.workerMode ?? "auto");
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log?.(`tab: createUploader mode=${mode} tabId=${tabId} sessionHint=${sessionHint?.id ?? "(none)"} counterHint=${counterHint}`);
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-
const
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+
const workerName = mode === "shared" ? await hashSecret(opts.clientSecret) : void 0;
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const { port, urlScheme } = await openWorkerPort(mode, opts.workerUrl, workerName, log);
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log?.(`tab: worker loaded via ${urlScheme}${urlScheme === "blob" ? " (fallback — cross-tab sharing unavailable)" : ""}`);
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let phase = "awaiting-welcome";
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let sessionId = null;
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let sessionToken = null;
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@@ -101,7 +104,17 @@ async function createUploader(opts) {
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debugLogs: log !== void 0
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});
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log?.("tab: hello sent, awaiting welcome");
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const
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const timeoutMs = opts._welcomeTimeoutMs ?? WELCOME_TIMEOUT_MS;
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let welcomeTimer;
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const welcomeDeadline = new Promise((_, reject) => {
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port.onError((err) => reject(err));
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welcomeTimer = setTimeout(() => reject(/* @__PURE__ */ new Error(`uploader: welcome timeout. The worker did not respond within ${timeoutMs / 1e3}s. This may indicate a CSP policy blocking the worker script from loading. Check your browser console for errors.`)), timeoutMs);
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});
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welcomeDeadline.catch(() => {});
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const welcome = await Promise.race([welcomePromise.then((msg) => {
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clearTimeout(welcomeTimer);
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return msg;
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}), welcomeDeadline]);
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log?.(welcome.type === "welcome" ? `tab: welcome (${"sessionId" in welcome.result ? `sessionId=${welcome.result.sessionId}` : "skipRecording"})` : `tab: dead reason=${welcome.reason}`);
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if (welcome.type === "dead") throw new Error(`uploader: ${welcome.reason}`);
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const url = workerUrl ?? toDataUrl("//#region src/uploader/worker/web-socket-transport.ts\n/**\n* WebSocket-backed Transport. Internal retry policy: clean server-initiated close after the\n* first successful open → reconnect and resume; abrupt close (or any close before the first\n* open) → fire `onClose` and stop. Frames received while a (re)connect is in progress are\n* buffered and flushed on open.\n*\n* `ready()` resolves on the first successful open and rejects on close-before-open. Callers\n* should await it before treating the Transport as live, so a failure to open can be caught\n* (e.g. 4404 unknown session) and recovered from.\n*/\nvar WebSocketTransport = class {\n url;\n ws = null;\n onCloseCb = null;\n onStateChangeCb = null;\n intentionallyClosed = false;\n dead = false;\n /** Frames buffered while a (re)connect is in progress. */\n pending = [];\n readyPromise;\n constructor(url) {\n this.url = url;\n this.readyPromise = new Promise((resolve, reject) => {\n this.connect(false, resolve, reject);\n });\n this.readyPromise.catch(() => {});\n }\n ready() {\n return this.readyPromise;\n }\n send(frame) {\n if (this.dead || this.intentionallyClosed) return;\n if (this.ws?.readyState === WebSocket.OPEN) this.ws.send(JSON.stringify(frame));\n else this.pending.push(frame);\n }\n close(reason = \"transport-close\") {\n this.intentionallyClosed = true;\n this.ws?.close(1e3, reason);\n }\n onClose(cb) {\n this.onCloseCb = cb;\n }\n onStateChange(cb) {\n this.onStateChangeCb = cb;\n }\n connect(isReconnect, onReady, onReadyFail) {\n const ws = new WebSocket(this.url);\n this.ws = ws;\n let opened = false;\n ws.onopen = () => {\n opened = true;\n onReady?.();\n if (isReconnect) this.onStateChangeCb?.({ connected: true });\n while (this.pending.length > 0) {\n const f = this.pending.shift();\n ws.send(JSON.stringify(f));\n }\n };\n ws.onclose = (event) => {\n if (this.intentionallyClosed) return;\n if (!opened) {\n const reason = `${isReconnect ? \"reconnect\" : \"initial\"}-failed code=${event.code}`;\n if (onReadyFail) {\n onReadyFail(new Error(reason));\n this.dead = true;\n } else this.die(reason);\n return;\n }\n if (event.wasClean && (event.code === 1e3 || event.code === 1001)) {\n this.onStateChangeCb?.({ connected: false });\n this.connect(true);\n } else this.die(`close code=${event.code} wasClean=${event.wasClean}`);\n };\n }\n die(reason) {\n this.dead = true;\n this.onCloseCb?.({ reason });\n }\n};\n//#endregion\n//#region src/uploader/worker/csr-client.ts\n/**\n* Single Client implementation that talks to the recording backend's REST + WS protocol.\n* Both dev-server and prod implement the same protocol, so we don't need polymorphism here yet.\n*/\nvar CsrClient = class {\n apiUrl;\n clientSecret;\n context;\n websocketUrl;\n log;\n forceRecord;\n constructor(apiUrl, clientSecret, context, websocketUrl, log = () => {}, forceRecord) {\n this.apiUrl = apiUrl;\n this.clientSecret = clientSecret;\n this.context = context;\n this.websocketUrl = websocketUrl;\n this.log = log;\n this.forceRecord = forceRecord;\n }\n async initSession() {\n const url = `${this.trimSlash(this.apiUrl)}/v1/sessions:initSession`;\n this.log(`fetch POST ${url}`);\n const res = await fetch(url, {\n method: \"POST\",\n headers: { \"Content-Type\": \"application/json\" },\n body: JSON.stringify({\n clientSecret: this.clientSecret,\n ...this.context && Object.keys(this.context).length > 0 ? { context: this.context } : {},\n ...this.forceRecord ? { forceRecord: true } : {}\n })\n });\n if (!res.ok) throw new Error(`init-session failed: HTTP ${res.status}`);\n const data = await res.json();\n if (data.skipRecording) return { skipRecording: true };\n if (!data.sessionId || !data.sessionToken) throw new Error(\"init-session response missing sessionId or sessionToken\");\n return {\n sessionId: data.sessionId,\n sessionToken: data.sessionToken\n };\n }\n async openTransport(sessionToken) {\n const wsBase = this.websocketUrl ?? `${this.toWsScheme(this.trimSlash(this.apiUrl))}/sessions/stream`;\n const url = `${wsBase}${wsBase.includes(\"?\") ? \"&\" : \"?\"}session_token=${encodeURIComponent(sessionToken)}`;\n this.log(`WebSocket connect ${url}`);\n const transport = new WebSocketTransport(url);\n await transport.ready();\n return transport;\n }\n trimSlash(s) {\n return s.endsWith(\"/\") ? s.slice(0, -1) : s;\n }\n toWsScheme(base) {\n if (base.startsWith(\"https://\")) return `wss://${base.slice(8)}`;\n if (base.startsWith(\"http://\")) return `ws://${base.slice(7)}`;\n return base;\n }\n};\n//#endregion\n//#region src/uploader/worker/core.ts\nconst IDLE_GRACE_MS = 5e3;\nlet state = { phase: \"init\" };\nconst ports = [];\nlet idleTimer = null;\nfunction cancelIdleTimer() {\n if (idleTimer !== null) {\n clearTimeout(idleTimer);\n idleTimer = null;\n }\n}\nfunction log(msg) {\n for (const handle of ports) if (handle.debugLogs) handle.port.postMessage({\n type: \"log\",\n msg\n });\n}\n/**\n* The first hello \"locks in\" the session's apiUrl/clientSecret. Any later tab arriving\n* with different values is misconfigured — we reject it rather than silently using the\n* locked values. In SharedWorker mode the `name = hash(clientSecret)` scoping already\n* prevents secret-mismatch from sharing a worker, but this defends against the dedicated\n* path and against future bugs.\n*/\nlet lockedConfig = null;\nfunction registerPort(adapter) {\n cancelIdleTimer();\n const handle = {\n port: adapter,\n hello: null,\n debugLogs: false\n };\n ports.push(handle);\n adapter.onmessage((data) => {\n handleMessage(handle, data);\n });\n}\nfunction handleMessage(handle, message) {\n switch (message.type) {\n case \"hello\":\n handle.hello = message;\n handle.debugLogs = message.debugLogs ?? false;\n if (rejectIfIncompatible(handle)) return;\n if (state.phase !== \"dead\" && state.phase !== \"skipping\") detectDuplicateTab(handle);\n onHello(handle);\n return;\n case \"frame\":\n onFrame(message.frame);\n return;\n case \"bye\":\n onBye(handle);\n return;\n default: break;\n }\n}\n/**\n* Reject hellos whose `apiUrl`/`clientSecret` don't match the values established by the\n* first hello. Returns true if the port was rejected (caller should not continue\n* processing this hello).\n*/\nfunction rejectIfIncompatible(handle) {\n if (lockedConfig === null) return false;\n const incoming = handle.hello;\n if (incoming.apiUrl === lockedConfig.apiUrl && incoming.websocketUrl === lockedConfig.websocketUrl && incoming.clientSecret === lockedConfig.clientSecret) return false;\n handle.port.postMessage({\n type: \"dead\",\n reason: \"incompatible-options: apiUrl/websocketUrl/clientSecret differ from the worker session\"\n });\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n return true;\n}\n/**\n* If another already-connected port has the same `tabId`, this hello is from a duplicate\n* tab (browser \"Duplicate\" command clones sessionStorage). Mint a fresh `tabId` so the two\n* tabs don't collide on the same `(sessionId, tabId)` Recording. The new tabId is returned\n* to the tab in `welcome` so it can update its own state and sessionStorage.\n*/\nfunction detectDuplicateTab(handle) {\n const tabId = handle.hello.tabId;\n if (!ports.some((p) => p !== handle && p.hello?.tabId === tabId)) return;\n const fresh = crypto.randomUUID();\n handle.newTabId = fresh;\n handle.hello.tabId = fresh;\n}\nfunction onHello(handle) {\n switch (state.phase) {\n case \"init\":\n lockedConfig = {\n apiUrl: handle.hello.apiUrl,\n websocketUrl: handle.hello.websocketUrl,\n clientSecret: handle.hello.clientSecret\n };\n log(`hello received apiUrl=${handle.hello.apiUrl} websocketUrl=${handle.hello.websocketUrl ?? \"(derive)\"} sessionIdHint=${handle.hello.sessionIdHint ?? \"(none)\"}`);\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n case \"initializing\": return;\n case \"active\":\n sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n return;\n case \"idle\": {\n const { client, sessionId, sessionToken } = state;\n state = { phase: \"initializing\" };\n resumeTransport(client, sessionId, sessionToken).then(flushPendingWelcomes);\n return;\n }\n case \"skipping\":\n if (handle.hello.forceRecord) {\n log(\"forceRecord set; re-initializing from skipping state\");\n state = { phase: \"initializing\" };\n initializeSession(handle.hello).then(flushPendingWelcomes);\n return;\n }\n handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n return;\n case \"dead\":\n handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n return;\n default: break;\n }\n}\nasync function initializeSession(firstHello) {\n const client = new CsrClient(firstHello.apiUrl, firstHello.clientSecret, firstHello.context, firstHello.websocketUrl, log, firstHello.forceRecord);\n if (firstHello.sessionIdHint && firstHello.sessionTokenHint) {\n log(`adopting sessionIdHint=${firstHello.sessionIdHint}`);\n try {\n const transport = await client.openTransport(firstHello.sessionTokenHint);\n wireTransport(transport);\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: firstHello.sessionIdHint,\n sessionToken: firstHello.sessionTokenHint\n };\n log(\"hint adopted; transport open\");\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n return;\n } catch (err) {\n log(`hint rejected (${String(err)}); falling back to fresh init`);\n }\n }\n let result;\n try {\n result = await client.initSession();\n } catch (err) {\n log(`init-session threw: ${String(err)}`);\n transitionToDead(`init-session-failed: ${String(err)}`);\n return;\n }\n if (\"skipRecording\" in result) {\n log(\"init-session: skipRecording\");\n state = { phase: \"skipping\" };\n return;\n }\n log(`init-session ok sessionId=${result.sessionId}`);\n let transport;\n try {\n transport = await client.openTransport(result.sessionToken);\n } catch (err) {\n log(`openTransport threw: ${String(err)}`);\n transitionToDead(`open-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport open; session active\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId: result.sessionId,\n sessionToken: result.sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nasync function resumeTransport(client, sessionId, sessionToken) {\n log(\"resuming transport from idle\");\n let transport;\n try {\n transport = await client.openTransport(sessionToken);\n } catch (err) {\n log(`resume-transport threw: ${String(err)}`);\n transitionToDead(`resume-transport-failed: ${String(err)}`);\n return;\n }\n wireTransport(transport);\n log(\"transport resumed\");\n state = {\n phase: \"active\",\n client,\n transport,\n sessionId,\n sessionToken\n };\n if (ports.length === 0) idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n}\nfunction wireTransport(transport) {\n transport.onClose((info) => {\n if (state.phase !== \"active\") return;\n transitionToDead(info.reason);\n });\n transport.onStateChange((info) => {\n if (state.phase !== \"active\") return;\n for (const handle of ports) handle.port.postMessage({\n type: \"state\",\n connected: info.connected\n });\n });\n}\nfunction transitionToDead(reason) {\n state = {\n phase: \"dead\",\n reason\n };\n for (const handle of ports) handle.port.postMessage({\n type: \"dead\",\n reason\n });\n}\nfunction flushPendingWelcomes() {\n for (const handle of ports) {\n if (handle.hello === null) continue;\n if (state.phase === \"active\") sendActiveWelcome(handle, state.sessionId, state.sessionToken);\n else if (state.phase === \"skipping\") handle.port.postMessage({\n type: \"welcome\",\n result: { skipRecording: true }\n });\n else if (state.phase === \"dead\") handle.port.postMessage({\n type: \"dead\",\n reason: state.reason\n });\n }\n}\nfunction sendActiveWelcome(handle, currentSessionId, currentSessionToken) {\n const hint = handle.hello?.sessionIdHint;\n const adopted = hint !== void 0 && hint !== currentSessionId;\n const newTabId = handle.newTabId;\n handle.port.postMessage({\n type: \"welcome\",\n result: {\n sessionId: currentSessionId,\n sessionToken: currentSessionToken\n },\n adoptedFromSessionId: adopted ? hint : void 0,\n newTabId,\n resetCounter: adopted || newTabId !== void 0\n });\n}\nfunction onFrame(frame) {\n if (state.phase !== \"active\") return;\n state.transport.send(frame);\n}\nfunction onBye(handle) {\n const idx = ports.indexOf(handle);\n if (idx >= 0) ports.splice(idx, 1);\n if (ports.length === 0 && state.phase === \"active\") {\n log(`last tab disconnected; closing transport in ${IDLE_GRACE_MS}ms`);\n idleTimer = setTimeout(enterIdle, IDLE_GRACE_MS);\n }\n}\nfunction enterIdle() {\n idleTimer = null;\n if (state.phase !== \"active\" || ports.length > 0) return;\n log(\"idle timeout; closing transport\");\n state.transport.close(\"idle\");\n state = {\n phase: \"idle\",\n client: state.client,\n sessionId: state.sessionId,\n sessionToken: state.sessionToken\n };\n}\n//#endregion\n//#region src/uploader/worker/entry.ts\nconst SharedWorkerScopeCtor = globalThis.SharedWorkerGlobalScope;\nif (typeof SharedWorkerScopeCtor === \"function\" && self instanceof SharedWorkerScopeCtor) self.onconnect = (event) => {\n const port = event.ports[0];\n port.start();\n registerPort(adaptMessagePort(port));\n};\nelse registerPort(adaptDedicatedSelf());\nfunction adaptMessagePort(port) {\n return {\n postMessage: (message) => port.postMessage(message),\n onmessage: (cb) => {\n port.onmessage = (e) => cb(e.data);\n }\n };\n}\nfunction adaptDedicatedSelf() {\n const ws = self;\n return {\n postMessage: (message) => ws.postMessage(message),\n onmessage: (cb) => {\n ws.onmessage = (e) => cb(e.data);\n }\n };\n}\n//#endregion\n");
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try {
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const hint = "Your Content Security Policy blocks both `data:` and `blob:` in `worker-src`. To fix this, either add `blob:` to your `worker-src` directive, or use the `workerUrl` option to serve the worker script from your own origin.";
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function workerLoadError(cause, url) {
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const msg = `worker-load-failed: ${url.startsWith("data:") ? "This is likely caused by a Content Security Policy (CSP) that blocks `data:` in `worker-src`. To fix this, either add `data:` to your `worker-src` directive, or use the `workerUrl` option to serve the worker script from your own origin." : `Failed to load the worker script from ${url}. Check that the URL is reachable and that your CSP \`worker-src\` directive allows it.`}`;
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return new Error(msg, cause instanceof Error ? { cause } : void 0);
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function toDataUrl(script) {
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function toBlobUrl(script) {
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return URL.createObjectURL(new Blob([script], { type: "application/javascript" }));
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}
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async function hashSecret(secret) {
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|
const buf = await crypto.subtle.digest("SHA-256", new TextEncoder().encode(secret));
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return Array.from(new Uint8Array(buf)).slice(0, 8).map((b) => b.toString(16).padStart(2, "0")).join("");
|