@spooled/sdk 1.0.32 → 1.0.34

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -30,7 +30,7 @@ var SpooledWorker = class {
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  ...DEFAULT_OPTIONS,
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  hostname: os.hostname(),
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  workerType: "nodejs",
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- version: "1.0.26",
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+ version: "1.0.34",
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  metadata: {},
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  ...options
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  };
@@ -275,7 +275,8 @@ var SpooledWorker = class {
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  try {
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  await this.client.jobs.complete(job.id, {
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  workerId: this.workerId,
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- result
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+ result,
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+ ...job.leaseId !== void 0 && { leaseId: job.leaseId }
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  });
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  this.emit("job:completed", {
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  jobId: job.id,
@@ -292,7 +293,8 @@ var SpooledWorker = class {
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  try {
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  await this.client.jobs.fail(job.id, {
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  workerId: this.workerId,
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- error: errorMessage
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+ error: errorMessage,
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+ ...job.leaseId !== void 0 && { leaseId: job.leaseId }
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  });
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  this.emit("job:failed", {
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  jobId: job.id,
@@ -313,10 +315,12 @@ var SpooledWorker = class {
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  }
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  async sendJobHeartbeat(jobId) {
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  if (!this.workerId) return;
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+ const leaseId = this.activeJobs.get(jobId)?.job.leaseId;
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  try {
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  await this.client.jobs.heartbeat(jobId, {
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  workerId: this.workerId,
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- leaseDurationSecs: this.options.leaseDuration
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+ leaseDurationSecs: this.options.leaseDuration,
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+ ...leaseId !== void 0 && { leaseId }
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  });
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  } catch (error) {
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  this.debug(`Job heartbeat failed for ${jobId}`, error);
@@ -1 +1 @@
1
- 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* Spooled Worker\n *\n * Worker runtime for processing jobs from a queue.\n */\n\nimport type { SpooledClient } from '../client.js';\nimport type { JsonObject } from '../types/common.js';\nimport type { ClaimedJob } from '../types/jobs.js';\nimport type {\n SpooledWorkerOptions,\n WorkerState,\n JobHandler,\n JobContext,\n WorkerEvent,\n WorkerEventData,\n ActiveJob,\n} from './types.js';\nimport { hostname as osHostname } from 'os';\n\n/** Default options */\nconst DEFAULT_OPTIONS = {\n concurrency: 5,\n pollInterval: 1000,\n leaseDuration: 30,\n heartbeatFraction: 0.5,\n autoStart: false,\n shutdownTimeout: 30000,\n} as const;\n\n/** Event handler type */\ntype EventHandler<E extends WorkerEvent> = (data: WorkerEventData[E]) => void;\n\n/**\n * Spooled Worker\n *\n * @example\n * ```typescript\n * const worker = new SpooledWorker(client, {\n * queueName: 'my-queue',\n * concurrency: 10,\n * });\n *\n * worker.process(async (ctx) => {\n * console.log('Processing job:', ctx.jobId);\n * await doSomeWork(ctx.payload);\n * return { success: true };\n * });\n *\n * await worker.start();\n *\n * // Graceful shutdown\n * process.on('SIGTERM', () => worker.stop());\n * ```\n */\nexport class SpooledWorker {\n private readonly client: SpooledClient;\n private readonly options: Required<SpooledWorkerOptions>;\n private readonly debug: (msg: string, meta?: unknown) => void;\n\n private state: WorkerState = 'idle';\n private workerId: string | null = null;\n private handler: JobHandler | null = null;\n private activeJobs: Map<string, ActiveJob> = new Map();\n private pollTimer: ReturnType<typeof setTimeout> | null = null;\n private workerHeartbeatTimer: ReturnType<typeof setInterval> | null = null;\n private shutdownPromise: Promise<void> | null = null;\n\n // Event handlers\n private eventHandlers: Map<WorkerEvent, Set<EventHandler<WorkerEvent>>> = new Map();\n\n constructor(client: SpooledClient, options: SpooledWorkerOptions) {\n this.client = client;\n this.options = {\n ...DEFAULT_OPTIONS,\n hostname: osHostname(),\n workerType: 'nodejs',\n version: '1.0.26',\n metadata: {},\n ...options,\n } as Required<SpooledWorkerOptions>;\n\n // Get debug from client config\n const config = client.getConfig();\n this.debug = config.debug ?? (() => {});\n\n if (this.options.autoStart) {\n // Defer to next tick to allow process() to be called\n setImmediate(() => this.start());\n }\n }\n\n /**\n * Get current worker state\n */\n getState(): WorkerState {\n return this.state;\n }\n\n /**\n * Get worker ID (available after start)\n */\n getWorkerId(): string | null {\n return this.workerId;\n }\n\n /**\n * Get number of active jobs\n */\n getActiveJobCount(): number {\n return this.activeJobs.size;\n }\n\n /**\n * Register job handler\n */\n process(handler: JobHandler): void {\n if (this.state !== 'idle') {\n throw new Error('Cannot set handler after worker has started');\n }\n this.handler = handler;\n }\n\n /**\n * Start the worker\n */\n async start(): Promise<void> {\n if (this.state !== 'idle') {\n throw new Error(`Cannot start worker in state: ${this.state}`);\n }\n\n if (!this.handler) {\n throw new Error('No job handler registered. Call process() first.');\n }\n\n this.state = 'starting';\n this.debug(`Starting worker for queue: ${this.options.queueName}`);\n\n try {\n // Register with the API\n const registration = await this.client.workers.register({\n queueName: this.options.queueName,\n hostname: this.options.hostname,\n workerType: this.options.workerType,\n maxConcurrency: this.options.concurrency,\n metadata: this.options.metadata,\n version: this.options.version,\n });\n\n this.workerId = registration.id;\n this.debug(`Worker registered: ${this.workerId}`, registration);\n\n // Start worker heartbeat\n const heartbeatInterval = registration.heartbeatIntervalSecs * 1000;\n this.workerHeartbeatTimer = setInterval(() => {\n this.sendWorkerHeartbeat();\n }, heartbeatInterval);\n\n // Start polling\n this.state = 'running';\n this.emit('started', { workerId: this.workerId, queueName: this.options.queueName });\n this.schedulePoll();\n } catch (error) {\n this.state = 'error';\n this.emit('error', { error: error as Error });\n throw error;\n }\n }\n\n /**\n * Stop the worker gracefully\n */\n async stop(): Promise<void> {\n if (this.state !== 'running') {\n return;\n }\n\n // Deduplicate concurrent stop calls\n if (this.shutdownPromise) {\n return this.shutdownPromise;\n }\n\n this.shutdownPromise = this.doStop();\n return this.shutdownPromise;\n }\n\n private async doStop(): Promise<void> {\n this.state = 'stopping';\n this.debug('Stopping worker...');\n\n // Stop polling\n if (this.pollTimer) {\n clearTimeout(this.pollTimer);\n this.pollTimer = null;\n }\n\n // Stop worker heartbeat\n if (this.workerHeartbeatTimer) {\n clearInterval(this.workerHeartbeatTimer);\n this.workerHeartbeatTimer = null;\n }\n\n // Signal all active jobs to stop\n for (const active of this.activeJobs.values()) {\n active.abortController.abort();\n }\n\n // Wait for active jobs to complete (with timeout)\n if (this.activeJobs.size > 0) {\n this.debug(`Waiting for ${this.activeJobs.size} active jobs to complete...`);\n\n await Promise.race([\n this.waitForActiveJobs(),\n this.sleep(this.options.shutdownTimeout),\n ]);\n\n // Force-fail any remaining jobs. Snapshot the entries first because\n // cleanupJob() mutates the activeJobs map as we go.\n const remaining = Array.from(this.activeJobs.entries());\n for (const [jobId, active] of remaining) {\n this.debug(`Force-failing job ${jobId} due to shutdown timeout`);\n await this.failJob(active.job, 'Worker shutdown timeout');\n // Clear the per-job heartbeat interval and drop the job from the map.\n // The handler's finally (which normally does this) may never run if\n // user code ignores the abort signal, so the timer would leak forever.\n this.cleanupJob(jobId);\n }\n }\n\n // Deregister worker\n if (this.workerId) {\n try {\n await this.client.workers.deregister(this.workerId);\n this.debug('Worker deregistered');\n } catch (error) {\n this.debug('Failed to deregister worker', error);\n }\n }\n\n this.state = 'stopped';\n this.workerId = null;\n this.emit('stopped', { workerId: this.workerId ?? '', reason: 'graceful' });\n this.shutdownPromise = null;\n }\n\n /**\n * Add event listener\n */\n on<E extends WorkerEvent>(event: E, handler: EventHandler<E>): () => void {\n if (!this.eventHandlers.has(event)) {\n this.eventHandlers.set(event, new Set());\n }\n this.eventHandlers.get(event)!.add(handler as EventHandler<WorkerEvent>);\n return () => this.off(event, handler);\n }\n\n /**\n * Remove event listener\n */\n off<E extends WorkerEvent>(event: E, handler: EventHandler<E>): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.delete(handler as EventHandler<WorkerEvent>);\n }\n }\n\n // Private methods\n\n private emit<E extends WorkerEvent>(event: E, data: WorkerEventData[E]): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.forEach((handler) => {\n try {\n handler(data);\n } catch (error) {\n this.debug('Event handler error', { event, error });\n }\n });\n }\n }\n\n private schedulePoll(): void {\n if (this.state !== 'running') {\n return;\n }\n\n this.pollTimer = setTimeout(() => this.poll(), this.options.pollInterval);\n }\n\n private async poll(): Promise<void> {\n if (this.state !== 'running' || !this.workerId) {\n return;\n }\n\n // Check if we have capacity\n const availableSlots = this.options.concurrency - this.activeJobs.size;\n if (availableSlots <= 0) {\n this.schedulePoll();\n return;\n }\n\n try {\n // Claim jobs\n const result = await this.client.jobs.claim({\n queueName: this.options.queueName,\n workerId: this.workerId,\n limit: availableSlots,\n leaseDurationSecs: this.options.leaseDuration,\n });\n\n // Process claimed jobs\n for (const job of result.jobs) {\n this.processJob(job);\n }\n } catch (error) {\n this.debug('Poll failed', error);\n this.emit('error', { error: error as Error });\n }\n\n // Schedule next poll\n this.schedulePoll();\n }\n\n private processJob(job: ClaimedJob): void {\n this.emit('job:claimed', { jobId: job.id, queueName: job.queueName });\n\n const abortController = new AbortController();\n const activeJob: ActiveJob = {\n job,\n startedAt: new Date(),\n abortController,\n };\n\n this.activeJobs.set(job.id, activeJob);\n\n // Start per-job heartbeat\n const heartbeatInterval = this.options.leaseDuration * this.options.heartbeatFraction * 1000;\n activeJob.heartbeatTimer = setInterval(() => {\n this.sendJobHeartbeat(job.id);\n }, heartbeatInterval);\n\n // Execute handler\n this.executeHandler(activeJob);\n }\n\n private async executeHandler(activeJob: ActiveJob): Promise<void> {\n const { job, abortController } = activeJob;\n const { signal } = abortController;\n\n this.emit('job:started', { jobId: job.id, queueName: job.queueName });\n\n const context: JobContext = {\n jobId: job.id,\n queueName: job.queueName,\n payload: job.payload,\n retryCount: job.retryCount,\n maxRetries: job.maxRetries,\n signal,\n progress: async (_percent: number, _message?: string) => {\n // Progress tracking could be implemented via heartbeat metadata\n // For now, this is a no-op\n },\n log: (level, message, meta) => {\n this.debug(`[${job.id}] [${level}] ${message}`, meta);\n },\n };\n\n try {\n const result = await this.handler!(context);\n\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n // Complete the job\n await this.completeJob(job, result ?? undefined);\n } catch (error) {\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n const errorMessage = error instanceof Error ? error.message : String(error);\n await this.failJob(job, errorMessage);\n } finally {\n this.cleanupJob(job.id);\n }\n }\n\n private async completeJob(job: ClaimedJob, result?: JsonObject): Promise<void> {\n if (!this.workerId) return;\n\n try {\n await this.client.jobs.complete(job.id, {\n workerId: this.workerId,\n result,\n });\n\n this.emit('job:completed', {\n jobId: job.id,\n queueName: job.queueName,\n result,\n });\n } catch (error) {\n this.debug(`Failed to complete job ${job.id}`, error);\n }\n }\n\n private async failJob(job: ClaimedJob, errorMessage: string): Promise<void> {\n if (!this.workerId) return;\n\n const willRetry = job.retryCount < job.maxRetries;\n\n try {\n await this.client.jobs.fail(job.id, {\n workerId: this.workerId,\n error: errorMessage,\n });\n\n this.emit('job:failed', {\n jobId: job.id,\n queueName: job.queueName,\n error: errorMessage,\n willRetry,\n });\n } catch (error) {\n this.debug(`Failed to fail job ${job.id}`, error);\n }\n }\n\n private cleanupJob(jobId: string): void {\n const activeJob = this.activeJobs.get(jobId);\n if (activeJob?.heartbeatTimer) {\n clearInterval(activeJob.heartbeatTimer);\n }\n this.activeJobs.delete(jobId);\n }\n\n private async sendJobHeartbeat(jobId: string): Promise<void> {\n if (!this.workerId) return;\n\n try {\n await this.client.jobs.heartbeat(jobId, {\n workerId: this.workerId,\n leaseDurationSecs: this.options.leaseDuration,\n });\n } catch (error) {\n this.debug(`Job heartbeat failed for ${jobId}`, error);\n }\n }\n\n private async sendWorkerHeartbeat(): Promise<void> {\n if (!this.workerId || this.state !== 'running') return;\n\n try {\n await this.client.workers.heartbeat(this.workerId, {\n currentJobs: this.activeJobs.size,\n status: 'healthy',\n });\n } catch (error) {\n this.debug('Worker heartbeat failed', error);\n }\n }\n\n private async waitForActiveJobs(): Promise<void> {\n while (this.activeJobs.size > 0) {\n await this.sleep(100);\n }\n }\n\n private sleep(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms));\n }\n}\n"]}
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* Spooled Worker\n *\n * Worker runtime for processing jobs from a queue.\n */\n\nimport type { SpooledClient } from '../client.js';\nimport type { JsonObject } from '../types/common.js';\nimport type { ClaimedJob } from '../types/jobs.js';\nimport type {\n SpooledWorkerOptions,\n WorkerState,\n JobHandler,\n JobContext,\n WorkerEvent,\n WorkerEventData,\n ActiveJob,\n} from './types.js';\nimport { hostname as osHostname } from 'os';\n\n/** Default options */\nconst DEFAULT_OPTIONS = {\n concurrency: 5,\n pollInterval: 1000,\n leaseDuration: 30,\n heartbeatFraction: 0.5,\n autoStart: false,\n shutdownTimeout: 30000,\n} as const;\n\n/** Event handler type */\ntype EventHandler<E extends WorkerEvent> = (data: WorkerEventData[E]) => void;\n\n/**\n * Spooled Worker\n *\n * @example\n * ```typescript\n * const worker = new SpooledWorker(client, {\n * queueName: 'my-queue',\n * concurrency: 10,\n * });\n *\n * worker.process(async (ctx) => {\n * console.log('Processing job:', ctx.jobId);\n * await doSomeWork(ctx.payload);\n * return { success: true };\n * });\n *\n * await worker.start();\n *\n * // Graceful shutdown\n * process.on('SIGTERM', () => worker.stop());\n * ```\n */\nexport class SpooledWorker {\n private readonly client: SpooledClient;\n private readonly options: Required<SpooledWorkerOptions>;\n private readonly debug: (msg: string, meta?: unknown) => void;\n\n private state: WorkerState = 'idle';\n private workerId: string | null = null;\n private handler: JobHandler | null = null;\n private activeJobs: Map<string, ActiveJob> = new Map();\n private pollTimer: ReturnType<typeof setTimeout> | null = null;\n private workerHeartbeatTimer: ReturnType<typeof setInterval> | null = null;\n private shutdownPromise: Promise<void> | null = null;\n\n // Event handlers\n private eventHandlers: Map<WorkerEvent, Set<EventHandler<WorkerEvent>>> = new Map();\n\n constructor(client: SpooledClient, options: SpooledWorkerOptions) {\n this.client = client;\n this.options = {\n ...DEFAULT_OPTIONS,\n hostname: osHostname(),\n workerType: 'nodejs',\n version: '1.0.34',\n metadata: {},\n ...options,\n } as Required<SpooledWorkerOptions>;\n\n // Get debug from client config\n const config = client.getConfig();\n this.debug = config.debug ?? (() => {});\n\n if (this.options.autoStart) {\n // Defer to next tick to allow process() to be called\n setImmediate(() => this.start());\n }\n }\n\n /**\n * Get current worker state\n */\n getState(): WorkerState {\n return this.state;\n }\n\n /**\n * Get worker ID (available after start)\n */\n getWorkerId(): string | null {\n return this.workerId;\n }\n\n /**\n * Get number of active jobs\n */\n getActiveJobCount(): number {\n return this.activeJobs.size;\n }\n\n /**\n * Register job handler\n */\n process(handler: JobHandler): void {\n if (this.state !== 'idle') {\n throw new Error('Cannot set handler after worker has started');\n }\n this.handler = handler;\n }\n\n /**\n * Start the worker\n */\n async start(): Promise<void> {\n if (this.state !== 'idle') {\n throw new Error(`Cannot start worker in state: ${this.state}`);\n }\n\n if (!this.handler) {\n throw new Error('No job handler registered. Call process() first.');\n }\n\n this.state = 'starting';\n this.debug(`Starting worker for queue: ${this.options.queueName}`);\n\n try {\n // Register with the API\n const registration = await this.client.workers.register({\n queueName: this.options.queueName,\n hostname: this.options.hostname,\n workerType: this.options.workerType,\n maxConcurrency: this.options.concurrency,\n metadata: this.options.metadata,\n version: this.options.version,\n });\n\n this.workerId = registration.id;\n this.debug(`Worker registered: ${this.workerId}`, registration);\n\n // Start worker heartbeat\n const heartbeatInterval = registration.heartbeatIntervalSecs * 1000;\n this.workerHeartbeatTimer = setInterval(() => {\n this.sendWorkerHeartbeat();\n }, heartbeatInterval);\n\n // Start polling\n this.state = 'running';\n this.emit('started', { workerId: this.workerId, queueName: this.options.queueName });\n this.schedulePoll();\n } catch (error) {\n this.state = 'error';\n this.emit('error', { error: error as Error });\n throw error;\n }\n }\n\n /**\n * Stop the worker gracefully\n */\n async stop(): Promise<void> {\n if (this.state !== 'running') {\n return;\n }\n\n // Deduplicate concurrent stop calls\n if (this.shutdownPromise) {\n return this.shutdownPromise;\n }\n\n this.shutdownPromise = this.doStop();\n return this.shutdownPromise;\n }\n\n private async doStop(): Promise<void> {\n this.state = 'stopping';\n this.debug('Stopping worker...');\n\n // Stop polling\n if (this.pollTimer) {\n clearTimeout(this.pollTimer);\n this.pollTimer = null;\n }\n\n // Stop worker heartbeat\n if (this.workerHeartbeatTimer) {\n clearInterval(this.workerHeartbeatTimer);\n this.workerHeartbeatTimer = null;\n }\n\n // Signal all active jobs to stop\n for (const active of this.activeJobs.values()) {\n active.abortController.abort();\n }\n\n // Wait for active jobs to complete (with timeout)\n if (this.activeJobs.size > 0) {\n this.debug(`Waiting for ${this.activeJobs.size} active jobs to complete...`);\n\n await Promise.race([\n this.waitForActiveJobs(),\n this.sleep(this.options.shutdownTimeout),\n ]);\n\n // Force-fail any remaining jobs. Snapshot the entries first because\n // cleanupJob() mutates the activeJobs map as we go.\n const remaining = Array.from(this.activeJobs.entries());\n for (const [jobId, active] of remaining) {\n this.debug(`Force-failing job ${jobId} due to shutdown timeout`);\n await this.failJob(active.job, 'Worker shutdown timeout');\n // Clear the per-job heartbeat interval and drop the job from the map.\n // The handler's finally (which normally does this) may never run if\n // user code ignores the abort signal, so the timer would leak forever.\n this.cleanupJob(jobId);\n }\n }\n\n // Deregister worker\n if (this.workerId) {\n try {\n await this.client.workers.deregister(this.workerId);\n this.debug('Worker deregistered');\n } catch (error) {\n this.debug('Failed to deregister worker', error);\n }\n }\n\n this.state = 'stopped';\n this.workerId = null;\n this.emit('stopped', { workerId: this.workerId ?? '', reason: 'graceful' });\n this.shutdownPromise = null;\n }\n\n /**\n * Add event listener\n */\n on<E extends WorkerEvent>(event: E, handler: EventHandler<E>): () => void {\n if (!this.eventHandlers.has(event)) {\n this.eventHandlers.set(event, new Set());\n }\n this.eventHandlers.get(event)!.add(handler as EventHandler<WorkerEvent>);\n return () => this.off(event, handler);\n }\n\n /**\n * Remove event listener\n */\n off<E extends WorkerEvent>(event: E, handler: EventHandler<E>): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.delete(handler as EventHandler<WorkerEvent>);\n }\n }\n\n // Private methods\n\n private emit<E extends WorkerEvent>(event: E, data: WorkerEventData[E]): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.forEach((handler) => {\n try {\n handler(data);\n } catch (error) {\n this.debug('Event handler error', { event, error });\n }\n });\n }\n }\n\n private schedulePoll(): void {\n if (this.state !== 'running') {\n return;\n }\n\n this.pollTimer = setTimeout(() => this.poll(), this.options.pollInterval);\n }\n\n private async poll(): Promise<void> {\n if (this.state !== 'running' || !this.workerId) {\n return;\n }\n\n // Check if we have capacity\n const availableSlots = this.options.concurrency - this.activeJobs.size;\n if (availableSlots <= 0) {\n this.schedulePoll();\n return;\n }\n\n try {\n // Claim jobs\n const result = await this.client.jobs.claim({\n queueName: this.options.queueName,\n workerId: this.workerId,\n limit: availableSlots,\n leaseDurationSecs: this.options.leaseDuration,\n });\n\n // Process claimed jobs\n for (const job of result.jobs) {\n this.processJob(job);\n }\n } catch (error) {\n this.debug('Poll failed', error);\n this.emit('error', { error: error as Error });\n }\n\n // Schedule next poll\n this.schedulePoll();\n }\n\n private processJob(job: ClaimedJob): void {\n this.emit('job:claimed', { jobId: job.id, queueName: job.queueName });\n\n const abortController = new AbortController();\n const activeJob: ActiveJob = {\n job,\n startedAt: new Date(),\n abortController,\n };\n\n this.activeJobs.set(job.id, activeJob);\n\n // Start per-job heartbeat\n const heartbeatInterval = this.options.leaseDuration * this.options.heartbeatFraction * 1000;\n activeJob.heartbeatTimer = setInterval(() => {\n this.sendJobHeartbeat(job.id);\n }, heartbeatInterval);\n\n // Execute handler\n this.executeHandler(activeJob);\n }\n\n private async executeHandler(activeJob: ActiveJob): Promise<void> {\n const { job, abortController } = activeJob;\n const { signal } = abortController;\n\n this.emit('job:started', { jobId: job.id, queueName: job.queueName });\n\n const context: JobContext = {\n jobId: job.id,\n queueName: job.queueName,\n payload: job.payload,\n retryCount: job.retryCount,\n maxRetries: job.maxRetries,\n signal,\n progress: async (_percent: number, _message?: string) => {\n // Progress tracking could be implemented via heartbeat metadata\n // For now, this is a no-op\n },\n log: (level, message, meta) => {\n this.debug(`[${job.id}] [${level}] ${message}`, meta);\n },\n };\n\n try {\n const result = await this.handler!(context);\n\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n // Complete the job\n await this.completeJob(job, result ?? undefined);\n } catch (error) {\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n const errorMessage = error instanceof Error ? error.message : String(error);\n await this.failJob(job, errorMessage);\n } finally {\n this.cleanupJob(job.id);\n }\n }\n\n private async completeJob(job: ClaimedJob, result?: JsonObject): Promise<void> {\n if (!this.workerId) return;\n\n try {\n await this.client.jobs.complete(job.id, {\n workerId: this.workerId,\n result,\n ...(job.leaseId !== undefined && { leaseId: job.leaseId }),\n });\n\n this.emit('job:completed', {\n jobId: job.id,\n queueName: job.queueName,\n result,\n });\n } catch (error) {\n this.debug(`Failed to complete job ${job.id}`, error);\n }\n }\n\n private async failJob(job: ClaimedJob, errorMessage: string): Promise<void> {\n if (!this.workerId) return;\n\n const willRetry = job.retryCount < job.maxRetries;\n\n try {\n await this.client.jobs.fail(job.id, {\n workerId: this.workerId,\n error: errorMessage,\n ...(job.leaseId !== undefined && { leaseId: job.leaseId }),\n });\n\n this.emit('job:failed', {\n jobId: job.id,\n queueName: job.queueName,\n error: errorMessage,\n willRetry,\n });\n } catch (error) {\n this.debug(`Failed to fail job ${job.id}`, error);\n }\n }\n\n private cleanupJob(jobId: string): void {\n const activeJob = this.activeJobs.get(jobId);\n if (activeJob?.heartbeatTimer) {\n clearInterval(activeJob.heartbeatTimer);\n }\n this.activeJobs.delete(jobId);\n }\n\n private async sendJobHeartbeat(jobId: string): Promise<void> {\n if (!this.workerId) return;\n\n const leaseId = this.activeJobs.get(jobId)?.job.leaseId;\n\n try {\n await this.client.jobs.heartbeat(jobId, {\n workerId: this.workerId,\n leaseDurationSecs: this.options.leaseDuration,\n ...(leaseId !== undefined && { leaseId }),\n });\n } catch (error) {\n this.debug(`Job heartbeat failed for ${jobId}`, error);\n }\n }\n\n private async sendWorkerHeartbeat(): Promise<void> {\n if (!this.workerId || this.state !== 'running') return;\n\n try {\n await this.client.workers.heartbeat(this.workerId, {\n currentJobs: this.activeJobs.size,\n status: 'healthy',\n });\n } catch (error) {\n this.debug('Worker heartbeat failed', error);\n }\n }\n\n private async waitForActiveJobs(): Promise<void> {\n while (this.activeJobs.size > 0) {\n await this.sleep(100);\n }\n }\n\n private sleep(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms));\n }\n}\n"]}
@@ -1,2 +1,2 @@
1
- export { cV as ActiveJob, b1 as JobContext, b4 as JobHandler, b6 as JobResult, c9 as SpooledWorker, ca as SpooledWorkerOptions, cv as WorkerEvent, cw as WorkerEventData, cz as WorkerState } from '../index-CfLL1w6Y.cjs';
1
+ export { cV as ActiveJob, b1 as JobContext, b4 as JobHandler, b6 as JobResult, c9 as SpooledWorker, ca as SpooledWorkerOptions, cv as WorkerEvent, cw as WorkerEventData, cz as WorkerState } from '../index-CYEamGDj.cjs';
2
2
  import '@grpc/grpc-js';
@@ -1,2 +1,2 @@
1
- export { cV as ActiveJob, b1 as JobContext, b4 as JobHandler, b6 as JobResult, c9 as SpooledWorker, ca as SpooledWorkerOptions, cv as WorkerEvent, cw as WorkerEventData, cz as WorkerState } from '../index-CfLL1w6Y.js';
1
+ export { cV as ActiveJob, b1 as JobContext, b4 as JobHandler, b6 as JobResult, c9 as SpooledWorker, ca as SpooledWorkerOptions, cv as WorkerEvent, cw as WorkerEventData, cz as WorkerState } from '../index-CYEamGDj.js';
2
2
  import '@grpc/grpc-js';
@@ -28,7 +28,7 @@ var SpooledWorker = class {
28
28
  ...DEFAULT_OPTIONS,
29
29
  hostname: hostname(),
30
30
  workerType: "nodejs",
31
- version: "1.0.26",
31
+ version: "1.0.34",
32
32
  metadata: {},
33
33
  ...options
34
34
  };
@@ -273,7 +273,8 @@ var SpooledWorker = class {
273
273
  try {
274
274
  await this.client.jobs.complete(job.id, {
275
275
  workerId: this.workerId,
276
- result
276
+ result,
277
+ ...job.leaseId !== void 0 && { leaseId: job.leaseId }
277
278
  });
278
279
  this.emit("job:completed", {
279
280
  jobId: job.id,
@@ -290,7 +291,8 @@ var SpooledWorker = class {
290
291
  try {
291
292
  await this.client.jobs.fail(job.id, {
292
293
  workerId: this.workerId,
293
- error: errorMessage
294
+ error: errorMessage,
295
+ ...job.leaseId !== void 0 && { leaseId: job.leaseId }
294
296
  });
295
297
  this.emit("job:failed", {
296
298
  jobId: job.id,
@@ -311,10 +313,12 @@ var SpooledWorker = class {
311
313
  }
312
314
  async sendJobHeartbeat(jobId) {
313
315
  if (!this.workerId) return;
316
+ const leaseId = this.activeJobs.get(jobId)?.job.leaseId;
314
317
  try {
315
318
  await this.client.jobs.heartbeat(jobId, {
316
319
  workerId: this.workerId,
317
- leaseDurationSecs: this.options.leaseDuration
320
+ leaseDurationSecs: this.options.leaseDuration,
321
+ ...leaseId !== void 0 && { leaseId }
318
322
  });
319
323
  } catch (error) {
320
324
  this.debug(`Job heartbeat failed for ${jobId}`, error);
@@ -1 +1 @@
1
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* Spooled Worker\n *\n * Worker runtime for processing jobs from a queue.\n */\n\nimport type { SpooledClient } from '../client.js';\nimport type { JsonObject } from '../types/common.js';\nimport type { ClaimedJob } from '../types/jobs.js';\nimport type {\n SpooledWorkerOptions,\n WorkerState,\n JobHandler,\n JobContext,\n WorkerEvent,\n WorkerEventData,\n ActiveJob,\n} from './types.js';\nimport { hostname as osHostname } from 'os';\n\n/** Default options */\nconst DEFAULT_OPTIONS = {\n concurrency: 5,\n pollInterval: 1000,\n leaseDuration: 30,\n heartbeatFraction: 0.5,\n autoStart: false,\n shutdownTimeout: 30000,\n} as const;\n\n/** Event handler type */\ntype EventHandler<E extends WorkerEvent> = (data: WorkerEventData[E]) => void;\n\n/**\n * Spooled Worker\n *\n * @example\n * ```typescript\n * const worker = new SpooledWorker(client, {\n * queueName: 'my-queue',\n * concurrency: 10,\n * });\n *\n * worker.process(async (ctx) => {\n * console.log('Processing job:', ctx.jobId);\n * await doSomeWork(ctx.payload);\n * return { success: true };\n * });\n *\n * await worker.start();\n *\n * // Graceful shutdown\n * process.on('SIGTERM', () => worker.stop());\n * ```\n */\nexport class SpooledWorker {\n private readonly client: SpooledClient;\n private readonly options: Required<SpooledWorkerOptions>;\n private readonly debug: (msg: string, meta?: unknown) => void;\n\n private state: WorkerState = 'idle';\n private workerId: string | null = null;\n private handler: JobHandler | null = null;\n private activeJobs: Map<string, ActiveJob> = new Map();\n private pollTimer: ReturnType<typeof setTimeout> | null = null;\n private workerHeartbeatTimer: ReturnType<typeof setInterval> | null = null;\n private shutdownPromise: Promise<void> | null = null;\n\n // Event handlers\n private eventHandlers: Map<WorkerEvent, Set<EventHandler<WorkerEvent>>> = new Map();\n\n constructor(client: SpooledClient, options: SpooledWorkerOptions) {\n this.client = client;\n this.options = {\n ...DEFAULT_OPTIONS,\n hostname: osHostname(),\n workerType: 'nodejs',\n version: '1.0.26',\n metadata: {},\n ...options,\n } as Required<SpooledWorkerOptions>;\n\n // Get debug from client config\n const config = client.getConfig();\n this.debug = config.debug ?? (() => {});\n\n if (this.options.autoStart) {\n // Defer to next tick to allow process() to be called\n setImmediate(() => this.start());\n }\n }\n\n /**\n * Get current worker state\n */\n getState(): WorkerState {\n return this.state;\n }\n\n /**\n * Get worker ID (available after start)\n */\n getWorkerId(): string | null {\n return this.workerId;\n }\n\n /**\n * Get number of active jobs\n */\n getActiveJobCount(): number {\n return this.activeJobs.size;\n }\n\n /**\n * Register job handler\n */\n process(handler: JobHandler): void {\n if (this.state !== 'idle') {\n throw new Error('Cannot set handler after worker has started');\n }\n this.handler = handler;\n }\n\n /**\n * Start the worker\n */\n async start(): Promise<void> {\n if (this.state !== 'idle') {\n throw new Error(`Cannot start worker in state: ${this.state}`);\n }\n\n if (!this.handler) {\n throw new Error('No job handler registered. Call process() first.');\n }\n\n this.state = 'starting';\n this.debug(`Starting worker for queue: ${this.options.queueName}`);\n\n try {\n // Register with the API\n const registration = await this.client.workers.register({\n queueName: this.options.queueName,\n hostname: this.options.hostname,\n workerType: this.options.workerType,\n maxConcurrency: this.options.concurrency,\n metadata: this.options.metadata,\n version: this.options.version,\n });\n\n this.workerId = registration.id;\n this.debug(`Worker registered: ${this.workerId}`, registration);\n\n // Start worker heartbeat\n const heartbeatInterval = registration.heartbeatIntervalSecs * 1000;\n this.workerHeartbeatTimer = setInterval(() => {\n this.sendWorkerHeartbeat();\n }, heartbeatInterval);\n\n // Start polling\n this.state = 'running';\n this.emit('started', { workerId: this.workerId, queueName: this.options.queueName });\n this.schedulePoll();\n } catch (error) {\n this.state = 'error';\n this.emit('error', { error: error as Error });\n throw error;\n }\n }\n\n /**\n * Stop the worker gracefully\n */\n async stop(): Promise<void> {\n if (this.state !== 'running') {\n return;\n }\n\n // Deduplicate concurrent stop calls\n if (this.shutdownPromise) {\n return this.shutdownPromise;\n }\n\n this.shutdownPromise = this.doStop();\n return this.shutdownPromise;\n }\n\n private async doStop(): Promise<void> {\n this.state = 'stopping';\n this.debug('Stopping worker...');\n\n // Stop polling\n if (this.pollTimer) {\n clearTimeout(this.pollTimer);\n this.pollTimer = null;\n }\n\n // Stop worker heartbeat\n if (this.workerHeartbeatTimer) {\n clearInterval(this.workerHeartbeatTimer);\n this.workerHeartbeatTimer = null;\n }\n\n // Signal all active jobs to stop\n for (const active of this.activeJobs.values()) {\n active.abortController.abort();\n }\n\n // Wait for active jobs to complete (with timeout)\n if (this.activeJobs.size > 0) {\n this.debug(`Waiting for ${this.activeJobs.size} active jobs to complete...`);\n\n await Promise.race([\n this.waitForActiveJobs(),\n this.sleep(this.options.shutdownTimeout),\n ]);\n\n // Force-fail any remaining jobs. Snapshot the entries first because\n // cleanupJob() mutates the activeJobs map as we go.\n const remaining = Array.from(this.activeJobs.entries());\n for (const [jobId, active] of remaining) {\n this.debug(`Force-failing job ${jobId} due to shutdown timeout`);\n await this.failJob(active.job, 'Worker shutdown timeout');\n // Clear the per-job heartbeat interval and drop the job from the map.\n // The handler's finally (which normally does this) may never run if\n // user code ignores the abort signal, so the timer would leak forever.\n this.cleanupJob(jobId);\n }\n }\n\n // Deregister worker\n if (this.workerId) {\n try {\n await this.client.workers.deregister(this.workerId);\n this.debug('Worker deregistered');\n } catch (error) {\n this.debug('Failed to deregister worker', error);\n }\n }\n\n this.state = 'stopped';\n this.workerId = null;\n this.emit('stopped', { workerId: this.workerId ?? '', reason: 'graceful' });\n this.shutdownPromise = null;\n }\n\n /**\n * Add event listener\n */\n on<E extends WorkerEvent>(event: E, handler: EventHandler<E>): () => void {\n if (!this.eventHandlers.has(event)) {\n this.eventHandlers.set(event, new Set());\n }\n this.eventHandlers.get(event)!.add(handler as EventHandler<WorkerEvent>);\n return () => this.off(event, handler);\n }\n\n /**\n * Remove event listener\n */\n off<E extends WorkerEvent>(event: E, handler: EventHandler<E>): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.delete(handler as EventHandler<WorkerEvent>);\n }\n }\n\n // Private methods\n\n private emit<E extends WorkerEvent>(event: E, data: WorkerEventData[E]): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.forEach((handler) => {\n try {\n handler(data);\n } catch (error) {\n this.debug('Event handler error', { event, error });\n }\n });\n }\n }\n\n private schedulePoll(): void {\n if (this.state !== 'running') {\n return;\n }\n\n this.pollTimer = setTimeout(() => this.poll(), this.options.pollInterval);\n }\n\n private async poll(): Promise<void> {\n if (this.state !== 'running' || !this.workerId) {\n return;\n }\n\n // Check if we have capacity\n const availableSlots = this.options.concurrency - this.activeJobs.size;\n if (availableSlots <= 0) {\n this.schedulePoll();\n return;\n }\n\n try {\n // Claim jobs\n const result = await this.client.jobs.claim({\n queueName: this.options.queueName,\n workerId: this.workerId,\n limit: availableSlots,\n leaseDurationSecs: this.options.leaseDuration,\n });\n\n // Process claimed jobs\n for (const job of result.jobs) {\n this.processJob(job);\n }\n } catch (error) {\n this.debug('Poll failed', error);\n this.emit('error', { error: error as Error });\n }\n\n // Schedule next poll\n this.schedulePoll();\n }\n\n private processJob(job: ClaimedJob): void {\n this.emit('job:claimed', { jobId: job.id, queueName: job.queueName });\n\n const abortController = new AbortController();\n const activeJob: ActiveJob = {\n job,\n startedAt: new Date(),\n abortController,\n };\n\n this.activeJobs.set(job.id, activeJob);\n\n // Start per-job heartbeat\n const heartbeatInterval = this.options.leaseDuration * this.options.heartbeatFraction * 1000;\n activeJob.heartbeatTimer = setInterval(() => {\n this.sendJobHeartbeat(job.id);\n }, heartbeatInterval);\n\n // Execute handler\n this.executeHandler(activeJob);\n }\n\n private async executeHandler(activeJob: ActiveJob): Promise<void> {\n const { job, abortController } = activeJob;\n const { signal } = abortController;\n\n this.emit('job:started', { jobId: job.id, queueName: job.queueName });\n\n const context: JobContext = {\n jobId: job.id,\n queueName: job.queueName,\n payload: job.payload,\n retryCount: job.retryCount,\n maxRetries: job.maxRetries,\n signal,\n progress: async (_percent: number, _message?: string) => {\n // Progress tracking could be implemented via heartbeat metadata\n // For now, this is a no-op\n },\n log: (level, message, meta) => {\n this.debug(`[${job.id}] [${level}] ${message}`, meta);\n },\n };\n\n try {\n const result = await this.handler!(context);\n\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n // Complete the job\n await this.completeJob(job, result ?? undefined);\n } catch (error) {\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n const errorMessage = error instanceof Error ? error.message : String(error);\n await this.failJob(job, errorMessage);\n } finally {\n this.cleanupJob(job.id);\n }\n }\n\n private async completeJob(job: ClaimedJob, result?: JsonObject): Promise<void> {\n if (!this.workerId) return;\n\n try {\n await this.client.jobs.complete(job.id, {\n workerId: this.workerId,\n result,\n });\n\n this.emit('job:completed', {\n jobId: job.id,\n queueName: job.queueName,\n result,\n });\n } catch (error) {\n this.debug(`Failed to complete job ${job.id}`, error);\n }\n }\n\n private async failJob(job: ClaimedJob, errorMessage: string): Promise<void> {\n if (!this.workerId) return;\n\n const willRetry = job.retryCount < job.maxRetries;\n\n try {\n await this.client.jobs.fail(job.id, {\n workerId: this.workerId,\n error: errorMessage,\n });\n\n this.emit('job:failed', {\n jobId: job.id,\n queueName: job.queueName,\n error: errorMessage,\n willRetry,\n });\n } catch (error) {\n this.debug(`Failed to fail job ${job.id}`, error);\n }\n }\n\n private cleanupJob(jobId: string): void {\n const activeJob = this.activeJobs.get(jobId);\n if (activeJob?.heartbeatTimer) {\n clearInterval(activeJob.heartbeatTimer);\n }\n this.activeJobs.delete(jobId);\n }\n\n private async sendJobHeartbeat(jobId: string): Promise<void> {\n if (!this.workerId) return;\n\n try {\n await this.client.jobs.heartbeat(jobId, {\n workerId: this.workerId,\n leaseDurationSecs: this.options.leaseDuration,\n });\n } catch (error) {\n this.debug(`Job heartbeat failed for ${jobId}`, error);\n }\n }\n\n private async sendWorkerHeartbeat(): Promise<void> {\n if (!this.workerId || this.state !== 'running') return;\n\n try {\n await this.client.workers.heartbeat(this.workerId, {\n currentJobs: this.activeJobs.size,\n status: 'healthy',\n });\n } catch (error) {\n this.debug('Worker heartbeat failed', error);\n }\n }\n\n private async waitForActiveJobs(): Promise<void> {\n while (this.activeJobs.size > 0) {\n await this.sleep(100);\n }\n }\n\n private sleep(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms));\n }\n}\n"]}
1
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* Spooled Worker\n *\n * Worker runtime for processing jobs from a queue.\n */\n\nimport type { SpooledClient } from '../client.js';\nimport type { JsonObject } from '../types/common.js';\nimport type { ClaimedJob } from '../types/jobs.js';\nimport type {\n SpooledWorkerOptions,\n WorkerState,\n JobHandler,\n JobContext,\n WorkerEvent,\n WorkerEventData,\n ActiveJob,\n} from './types.js';\nimport { hostname as osHostname } from 'os';\n\n/** Default options */\nconst DEFAULT_OPTIONS = {\n concurrency: 5,\n pollInterval: 1000,\n leaseDuration: 30,\n heartbeatFraction: 0.5,\n autoStart: false,\n shutdownTimeout: 30000,\n} as const;\n\n/** Event handler type */\ntype EventHandler<E extends WorkerEvent> = (data: WorkerEventData[E]) => void;\n\n/**\n * Spooled Worker\n *\n * @example\n * ```typescript\n * const worker = new SpooledWorker(client, {\n * queueName: 'my-queue',\n * concurrency: 10,\n * });\n *\n * worker.process(async (ctx) => {\n * console.log('Processing job:', ctx.jobId);\n * await doSomeWork(ctx.payload);\n * return { success: true };\n * });\n *\n * await worker.start();\n *\n * // Graceful shutdown\n * process.on('SIGTERM', () => worker.stop());\n * ```\n */\nexport class SpooledWorker {\n private readonly client: SpooledClient;\n private readonly options: Required<SpooledWorkerOptions>;\n private readonly debug: (msg: string, meta?: unknown) => void;\n\n private state: WorkerState = 'idle';\n private workerId: string | null = null;\n private handler: JobHandler | null = null;\n private activeJobs: Map<string, ActiveJob> = new Map();\n private pollTimer: ReturnType<typeof setTimeout> | null = null;\n private workerHeartbeatTimer: ReturnType<typeof setInterval> | null = null;\n private shutdownPromise: Promise<void> | null = null;\n\n // Event handlers\n private eventHandlers: Map<WorkerEvent, Set<EventHandler<WorkerEvent>>> = new Map();\n\n constructor(client: SpooledClient, options: SpooledWorkerOptions) {\n this.client = client;\n this.options = {\n ...DEFAULT_OPTIONS,\n hostname: osHostname(),\n workerType: 'nodejs',\n version: '1.0.34',\n metadata: {},\n ...options,\n } as Required<SpooledWorkerOptions>;\n\n // Get debug from client config\n const config = client.getConfig();\n this.debug = config.debug ?? (() => {});\n\n if (this.options.autoStart) {\n // Defer to next tick to allow process() to be called\n setImmediate(() => this.start());\n }\n }\n\n /**\n * Get current worker state\n */\n getState(): WorkerState {\n return this.state;\n }\n\n /**\n * Get worker ID (available after start)\n */\n getWorkerId(): string | null {\n return this.workerId;\n }\n\n /**\n * Get number of active jobs\n */\n getActiveJobCount(): number {\n return this.activeJobs.size;\n }\n\n /**\n * Register job handler\n */\n process(handler: JobHandler): void {\n if (this.state !== 'idle') {\n throw new Error('Cannot set handler after worker has started');\n }\n this.handler = handler;\n }\n\n /**\n * Start the worker\n */\n async start(): Promise<void> {\n if (this.state !== 'idle') {\n throw new Error(`Cannot start worker in state: ${this.state}`);\n }\n\n if (!this.handler) {\n throw new Error('No job handler registered. Call process() first.');\n }\n\n this.state = 'starting';\n this.debug(`Starting worker for queue: ${this.options.queueName}`);\n\n try {\n // Register with the API\n const registration = await this.client.workers.register({\n queueName: this.options.queueName,\n hostname: this.options.hostname,\n workerType: this.options.workerType,\n maxConcurrency: this.options.concurrency,\n metadata: this.options.metadata,\n version: this.options.version,\n });\n\n this.workerId = registration.id;\n this.debug(`Worker registered: ${this.workerId}`, registration);\n\n // Start worker heartbeat\n const heartbeatInterval = registration.heartbeatIntervalSecs * 1000;\n this.workerHeartbeatTimer = setInterval(() => {\n this.sendWorkerHeartbeat();\n }, heartbeatInterval);\n\n // Start polling\n this.state = 'running';\n this.emit('started', { workerId: this.workerId, queueName: this.options.queueName });\n this.schedulePoll();\n } catch (error) {\n this.state = 'error';\n this.emit('error', { error: error as Error });\n throw error;\n }\n }\n\n /**\n * Stop the worker gracefully\n */\n async stop(): Promise<void> {\n if (this.state !== 'running') {\n return;\n }\n\n // Deduplicate concurrent stop calls\n if (this.shutdownPromise) {\n return this.shutdownPromise;\n }\n\n this.shutdownPromise = this.doStop();\n return this.shutdownPromise;\n }\n\n private async doStop(): Promise<void> {\n this.state = 'stopping';\n this.debug('Stopping worker...');\n\n // Stop polling\n if (this.pollTimer) {\n clearTimeout(this.pollTimer);\n this.pollTimer = null;\n }\n\n // Stop worker heartbeat\n if (this.workerHeartbeatTimer) {\n clearInterval(this.workerHeartbeatTimer);\n this.workerHeartbeatTimer = null;\n }\n\n // Signal all active jobs to stop\n for (const active of this.activeJobs.values()) {\n active.abortController.abort();\n }\n\n // Wait for active jobs to complete (with timeout)\n if (this.activeJobs.size > 0) {\n this.debug(`Waiting for ${this.activeJobs.size} active jobs to complete...`);\n\n await Promise.race([\n this.waitForActiveJobs(),\n this.sleep(this.options.shutdownTimeout),\n ]);\n\n // Force-fail any remaining jobs. Snapshot the entries first because\n // cleanupJob() mutates the activeJobs map as we go.\n const remaining = Array.from(this.activeJobs.entries());\n for (const [jobId, active] of remaining) {\n this.debug(`Force-failing job ${jobId} due to shutdown timeout`);\n await this.failJob(active.job, 'Worker shutdown timeout');\n // Clear the per-job heartbeat interval and drop the job from the map.\n // The handler's finally (which normally does this) may never run if\n // user code ignores the abort signal, so the timer would leak forever.\n this.cleanupJob(jobId);\n }\n }\n\n // Deregister worker\n if (this.workerId) {\n try {\n await this.client.workers.deregister(this.workerId);\n this.debug('Worker deregistered');\n } catch (error) {\n this.debug('Failed to deregister worker', error);\n }\n }\n\n this.state = 'stopped';\n this.workerId = null;\n this.emit('stopped', { workerId: this.workerId ?? '', reason: 'graceful' });\n this.shutdownPromise = null;\n }\n\n /**\n * Add event listener\n */\n on<E extends WorkerEvent>(event: E, handler: EventHandler<E>): () => void {\n if (!this.eventHandlers.has(event)) {\n this.eventHandlers.set(event, new Set());\n }\n this.eventHandlers.get(event)!.add(handler as EventHandler<WorkerEvent>);\n return () => this.off(event, handler);\n }\n\n /**\n * Remove event listener\n */\n off<E extends WorkerEvent>(event: E, handler: EventHandler<E>): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.delete(handler as EventHandler<WorkerEvent>);\n }\n }\n\n // Private methods\n\n private emit<E extends WorkerEvent>(event: E, data: WorkerEventData[E]): void {\n const handlers = this.eventHandlers.get(event);\n if (handlers) {\n handlers.forEach((handler) => {\n try {\n handler(data);\n } catch (error) {\n this.debug('Event handler error', { event, error });\n }\n });\n }\n }\n\n private schedulePoll(): void {\n if (this.state !== 'running') {\n return;\n }\n\n this.pollTimer = setTimeout(() => this.poll(), this.options.pollInterval);\n }\n\n private async poll(): Promise<void> {\n if (this.state !== 'running' || !this.workerId) {\n return;\n }\n\n // Check if we have capacity\n const availableSlots = this.options.concurrency - this.activeJobs.size;\n if (availableSlots <= 0) {\n this.schedulePoll();\n return;\n }\n\n try {\n // Claim jobs\n const result = await this.client.jobs.claim({\n queueName: this.options.queueName,\n workerId: this.workerId,\n limit: availableSlots,\n leaseDurationSecs: this.options.leaseDuration,\n });\n\n // Process claimed jobs\n for (const job of result.jobs) {\n this.processJob(job);\n }\n } catch (error) {\n this.debug('Poll failed', error);\n this.emit('error', { error: error as Error });\n }\n\n // Schedule next poll\n this.schedulePoll();\n }\n\n private processJob(job: ClaimedJob): void {\n this.emit('job:claimed', { jobId: job.id, queueName: job.queueName });\n\n const abortController = new AbortController();\n const activeJob: ActiveJob = {\n job,\n startedAt: new Date(),\n abortController,\n };\n\n this.activeJobs.set(job.id, activeJob);\n\n // Start per-job heartbeat\n const heartbeatInterval = this.options.leaseDuration * this.options.heartbeatFraction * 1000;\n activeJob.heartbeatTimer = setInterval(() => {\n this.sendJobHeartbeat(job.id);\n }, heartbeatInterval);\n\n // Execute handler\n this.executeHandler(activeJob);\n }\n\n private async executeHandler(activeJob: ActiveJob): Promise<void> {\n const { job, abortController } = activeJob;\n const { signal } = abortController;\n\n this.emit('job:started', { jobId: job.id, queueName: job.queueName });\n\n const context: JobContext = {\n jobId: job.id,\n queueName: job.queueName,\n payload: job.payload,\n retryCount: job.retryCount,\n maxRetries: job.maxRetries,\n signal,\n progress: async (_percent: number, _message?: string) => {\n // Progress tracking could be implemented via heartbeat metadata\n // For now, this is a no-op\n },\n log: (level, message, meta) => {\n this.debug(`[${job.id}] [${level}] ${message}`, meta);\n },\n };\n\n try {\n const result = await this.handler!(context);\n\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n // Complete the job\n await this.completeJob(job, result ?? undefined);\n } catch (error) {\n // Check if aborted\n if (signal.aborted) {\n this.debug(`Job ${job.id} was aborted`);\n return;\n }\n\n const errorMessage = error instanceof Error ? error.message : String(error);\n await this.failJob(job, errorMessage);\n } finally {\n this.cleanupJob(job.id);\n }\n }\n\n private async completeJob(job: ClaimedJob, result?: JsonObject): Promise<void> {\n if (!this.workerId) return;\n\n try {\n await this.client.jobs.complete(job.id, {\n workerId: this.workerId,\n result,\n ...(job.leaseId !== undefined && { leaseId: job.leaseId }),\n });\n\n this.emit('job:completed', {\n jobId: job.id,\n queueName: job.queueName,\n result,\n });\n } catch (error) {\n this.debug(`Failed to complete job ${job.id}`, error);\n }\n }\n\n private async failJob(job: ClaimedJob, errorMessage: string): Promise<void> {\n if (!this.workerId) return;\n\n const willRetry = job.retryCount < job.maxRetries;\n\n try {\n await this.client.jobs.fail(job.id, {\n workerId: this.workerId,\n error: errorMessage,\n ...(job.leaseId !== undefined && { leaseId: job.leaseId }),\n });\n\n this.emit('job:failed', {\n jobId: job.id,\n queueName: job.queueName,\n error: errorMessage,\n willRetry,\n });\n } catch (error) {\n this.debug(`Failed to fail job ${job.id}`, error);\n }\n }\n\n private cleanupJob(jobId: string): void {\n const activeJob = this.activeJobs.get(jobId);\n if (activeJob?.heartbeatTimer) {\n clearInterval(activeJob.heartbeatTimer);\n }\n this.activeJobs.delete(jobId);\n }\n\n private async sendJobHeartbeat(jobId: string): Promise<void> {\n if (!this.workerId) return;\n\n const leaseId = this.activeJobs.get(jobId)?.job.leaseId;\n\n try {\n await this.client.jobs.heartbeat(jobId, {\n workerId: this.workerId,\n leaseDurationSecs: this.options.leaseDuration,\n ...(leaseId !== undefined && { leaseId }),\n });\n } catch (error) {\n this.debug(`Job heartbeat failed for ${jobId}`, error);\n }\n }\n\n private async sendWorkerHeartbeat(): Promise<void> {\n if (!this.workerId || this.state !== 'running') return;\n\n try {\n await this.client.workers.heartbeat(this.workerId, {\n currentJobs: this.activeJobs.size,\n status: 'healthy',\n });\n } catch (error) {\n this.debug('Worker heartbeat failed', error);\n }\n }\n\n private async waitForActiveJobs(): Promise<void> {\n while (this.activeJobs.size > 0) {\n await this.sleep(100);\n }\n }\n\n private sleep(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms));\n }\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@spooled/sdk",
3
- "version": "1.0.32",
3
+ "version": "1.0.34",
4
4
  "type": "module",
5
5
  "description": "Official Node.js/TypeScript SDK for Spooled Cloud job queue service",
6
6
  "author": "Spooled Cloud <support@spooled.cloud>",
@@ -86,6 +86,10 @@ message Job {
86
86
  google.protobuf.Timestamp lease_expires_at = 16;
87
87
  string assigned_worker_id = 17;
88
88
  string idempotency_key = 18;
89
+ // Fencing token for the current lease. Returned on dequeue; echo it back
90
+ // in Complete/Fail/RenewLease to guarantee the operation applies only to
91
+ // the lease this worker actually holds (empty = legacy worker_id fence).
92
+ string lease_id = 19;
89
93
  }
90
94
 
91
95
  // Enqueue Request
@@ -124,6 +128,9 @@ message CompleteRequest {
124
128
  string job_id = 1;
125
129
  string worker_id = 2;
126
130
  google.protobuf.Struct result = 3;
131
+ // Lease fencing token from the dequeued Job. When set, the completion
132
+ // succeeds only if it matches the job's current lease.
133
+ string lease_id = 4;
127
134
  }
128
135
 
129
136
  // Complete Response
@@ -137,6 +144,9 @@ message FailRequest {
137
144
  string worker_id = 2;
138
145
  string error = 3;
139
146
  bool retry = 4; // Whether to retry or move to DLQ
147
+ // Lease fencing token from the dequeued Job. When set, the failure
148
+ // succeeds only if it matches the job's current lease.
149
+ string lease_id = 5;
140
150
  }
141
151
 
142
152
  // Fail Response
@@ -151,6 +161,9 @@ message RenewLeaseRequest {
151
161
  string job_id = 1;
152
162
  string worker_id = 2;
153
163
  int32 extension_secs = 3;
164
+ // Lease fencing token from the dequeued Job. When set, the renewal
165
+ // succeeds only if it matches the job's current lease.
166
+ string lease_id = 4;
154
167
  }
155
168
 
156
169
  // Renew Lease Response