@splnlss/3d-story-viewer 0.5.7 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -30844,6 +30844,148 @@ class WebGLRenderer {
30844
30844
  gl.unpackColorSpace = ColorManagement._getUnpackColorSpace();
30845
30845
  }
30846
30846
  }
30847
+ const WGS84_SEMI_MAJOR_AXIS_METERS = 6378137;
30848
+ const WGS84_INVERSE_FLATTENING = 298.257223563;
30849
+ const WGS84_FLATTENING = 1 / WGS84_INVERSE_FLATTENING;
30850
+ const WGS84_SEMI_MINOR_AXIS_METERS = WGS84_SEMI_MAJOR_AXIS_METERS * (1 - WGS84_FLATTENING);
30851
+ const WGS84_FIRST_ECCENTRICITY_SQUARED = WGS84_FLATTENING * (2 - WGS84_FLATTENING);
30852
+ const MIN_ELLIPSOIDAL_HEIGHT_METERS = -12e3;
30853
+ const MAX_ELLIPSOIDAL_HEIGHT_METERS = 1e5;
30854
+ const DEGREES_TO_RADIANS = Math.PI / 180;
30855
+ const RADIANS_TO_DEGREES = 180 / Math.PI;
30856
+ function requireFiniteNumber(value, field) {
30857
+ if (!Number.isFinite(value)) {
30858
+ throw new TypeError(`${field} must be a finite number.`);
30859
+ }
30860
+ return value;
30861
+ }
30862
+ function validateLongitudeLatitude(longitude, latitude, field = "Geodetic position") {
30863
+ requireFiniteNumber(longitude, `${field} longitude`);
30864
+ requireFiniteNumber(latitude, `${field} latitude`);
30865
+ if (longitude < -180 || longitude > 180) {
30866
+ throw new RangeError(`${field} longitude must be within [-180, 180] degrees.`);
30867
+ }
30868
+ if (latitude < -90 || latitude > 90) {
30869
+ throw new RangeError(`${field} latitude must be within [-90, 90] degrees.`);
30870
+ }
30871
+ }
30872
+ function validateGeodeticPosition(longitude, latitude, altitude, field = "Geodetic position") {
30873
+ validateLongitudeLatitude(longitude, latitude, field);
30874
+ requireFiniteNumber(altitude, `${field} altitude`);
30875
+ if (altitude < MIN_ELLIPSOIDAL_HEIGHT_METERS || altitude > MAX_ELLIPSOIDAL_HEIGHT_METERS) {
30876
+ throw new RangeError(`${field} altitude must be within [${MIN_ELLIPSOIDAL_HEIGHT_METERS}, ${MAX_ELLIPSOIDAL_HEIGHT_METERS}] WGS84 ellipsoidal meters.`);
30877
+ }
30878
+ return { longitude, latitude, altitude };
30879
+ }
30880
+ function validateRotation(pitch, yaw, roll, field = "Rotation") {
30881
+ return {
30882
+ pitch: requireFiniteNumber(pitch, `${field} pitch`),
30883
+ yaw: requireFiniteNumber(yaw, `${field} yaw`),
30884
+ roll: requireFiniteNumber(roll, `${field} roll`)
30885
+ };
30886
+ }
30887
+ function validateTuple(value, field) {
30888
+ if (!Array.isArray(value) || value.length !== 3 || !value.every(Number.isFinite)) {
30889
+ throw new TypeError(`${field} must be a finite three-number tuple.`);
30890
+ }
30891
+ return value;
30892
+ }
30893
+ function validateScale(value, field = "Scale") {
30894
+ requireFiniteNumber(value, field);
30895
+ if (value <= 0) throw new RangeError(`${field} must be positive.`);
30896
+ return value;
30897
+ }
30898
+ function normalizeLayerOffset(offset, field = "Layer offset") {
30899
+ const normalized = {
30900
+ lon: (offset == null ? void 0 : offset.lon) ?? 0,
30901
+ lat: (offset == null ? void 0 : offset.lat) ?? 0,
30902
+ alt: (offset == null ? void 0 : offset.alt) ?? 0
30903
+ };
30904
+ requireFiniteNumber(normalized.lon, `${field} longitude`);
30905
+ requireFiniteNumber(normalized.lat, `${field} latitude`);
30906
+ requireFiniteNumber(normalized.alt, `${field} altitude`);
30907
+ return normalized;
30908
+ }
30909
+ function validateEcefPosition(x, y, z) {
30910
+ requireFiniteNumber(x, "ECEF x");
30911
+ requireFiniteNumber(y, "ECEF y");
30912
+ requireFiniteNumber(z, "ECEF z");
30913
+ if (x === 0 && y === 0 && z === 0) {
30914
+ throw new RangeError("The ECEF origin has no geodetic solution.");
30915
+ }
30916
+ return [x, y, z];
30917
+ }
30918
+ function geodeticToEcefPosition(longitude, latitude, altitude) {
30919
+ requireFiniteNumber(longitude, "Longitude");
30920
+ requireFiniteNumber(latitude, "Latitude");
30921
+ requireFiniteNumber(altitude, "Altitude");
30922
+ const latitudeRadians = latitude * DEGREES_TO_RADIANS;
30923
+ const longitudeRadians = longitude * DEGREES_TO_RADIANS;
30924
+ const sinLatitude = Math.sin(latitudeRadians);
30925
+ const cosLatitude = Math.abs(latitude) === 90 ? 0 : Math.cos(latitudeRadians);
30926
+ const primeVerticalRadius = WGS84_SEMI_MAJOR_AXIS_METERS / Math.sqrt(1 - WGS84_FIRST_ECCENTRICITY_SQUARED * sinLatitude ** 2);
30927
+ return [
30928
+ (primeVerticalRadius + altitude) * cosLatitude * Math.cos(longitudeRadians),
30929
+ (primeVerticalRadius + altitude) * cosLatitude * Math.sin(longitudeRadians),
30930
+ ((1 - WGS84_FIRST_ECCENTRICITY_SQUARED) * primeVerticalRadius + altitude) * sinLatitude
30931
+ ];
30932
+ }
30933
+ function ecefToGeodeticPosition(x, y, z) {
30934
+ validateEcefPosition(x, y, z);
30935
+ const distanceFromPolarAxis = Math.hypot(x, y);
30936
+ if (distanceFromPolarAxis === 0) {
30937
+ return {
30938
+ lon: 0,
30939
+ lat: z < 0 ? -90 : 90,
30940
+ alt: Math.abs(z) - WGS84_SEMI_MINOR_AXIS_METERS
30941
+ };
30942
+ }
30943
+ const semiMajorAxisSquared = WGS84_SEMI_MAJOR_AXIS_METERS ** 2;
30944
+ const semiMinorAxisSquared = WGS84_SEMI_MINOR_AXIS_METERS ** 2;
30945
+ const secondEccentricity = Math.sqrt((semiMajorAxisSquared - semiMinorAxisSquared) / semiMinorAxisSquared);
30946
+ const theta = Math.atan2(WGS84_SEMI_MAJOR_AXIS_METERS * z, WGS84_SEMI_MINOR_AXIS_METERS * distanceFromPolarAxis);
30947
+ const longitude = Math.atan2(y, x);
30948
+ const latitude = Math.atan2(
30949
+ z + secondEccentricity ** 2 * WGS84_SEMI_MINOR_AXIS_METERS * Math.sin(theta) ** 3,
30950
+ distanceFromPolarAxis - WGS84_FIRST_ECCENTRICITY_SQUARED * WGS84_SEMI_MAJOR_AXIS_METERS * Math.cos(theta) ** 3
30951
+ );
30952
+ const sinLatitude = Math.sin(latitude);
30953
+ const primeVerticalRadius = WGS84_SEMI_MAJOR_AXIS_METERS / Math.sqrt(1 - WGS84_FIRST_ECCENTRICITY_SQUARED * sinLatitude ** 2);
30954
+ const altitude = Math.abs(Math.cos(latitude)) >= Math.abs(sinLatitude) ? distanceFromPolarAxis / Math.cos(latitude) - primeVerticalRadius : z / sinLatitude - primeVerticalRadius * (1 - WGS84_FIRST_ECCENTRICITY_SQUARED);
30955
+ return {
30956
+ lon: longitude * RADIANS_TO_DEGREES,
30957
+ lat: latitude * RADIANS_TO_DEGREES,
30958
+ alt: altitude
30959
+ };
30960
+ }
30961
+ function getEnuBasis(longitude, latitude) {
30962
+ validateLongitudeLatitude(longitude, latitude, "ENU origin");
30963
+ const longitudeRadians = longitude * DEGREES_TO_RADIANS;
30964
+ const latitudeRadians = latitude * DEGREES_TO_RADIANS;
30965
+ const sinLongitude = Math.sin(longitudeRadians);
30966
+ const cosLongitude = Math.cos(longitudeRadians);
30967
+ const sinLatitude = Math.sin(latitudeRadians);
30968
+ const cosLatitude = Math.cos(latitudeRadians);
30969
+ return {
30970
+ east: [-sinLongitude, cosLongitude, 0],
30971
+ north: [-sinLatitude * cosLongitude, -sinLatitude * sinLongitude, cosLatitude],
30972
+ up: [cosLatitude * cosLongitude, cosLatitude * sinLongitude, sinLatitude]
30973
+ };
30974
+ }
30975
+ function geodeticOffsetToEcefDelta(position, offset) {
30976
+ validateLongitudeLatitude(position.lon, position.lat, "Layer root");
30977
+ requireFiniteNumber(position.alt, "Layer root altitude");
30978
+ const normalizedOffset = normalizeLayerOffset(offset);
30979
+ const longitude = position.lon + normalizedOffset.lon;
30980
+ const latitude = position.lat + normalizedOffset.lat;
30981
+ validateLongitudeLatitude(longitude, latitude, "Offset layer root");
30982
+ const originalEcef = geodeticToEcefPosition(position.lon, position.lat, position.alt);
30983
+ const adjustedEcef = geodeticToEcefPosition(longitude, latitude, position.alt + normalizedOffset.alt);
30984
+ return (
30985
+ /** @type {[number, number, number]} */
30986
+ adjustedEcef.map((value, index) => value - originalEcef[index])
30987
+ );
30988
+ }
30847
30989
  globalThis.process = globalThis.process || {};
30848
30990
  globalThis.process.env = globalThis.process.env || {};
30849
30991
  async function parseFromContext(data, loaders, options, context) {
@@ -38506,38 +38648,6 @@ const logColors = {
38506
38648
  fgRed: "\x1B[31m"
38507
38649
  };
38508
38650
  let sessionKeyCache = null;
38509
- function ecefToGeodeticPosition(x, y, z) {
38510
- const a = 6378137;
38511
- const e = 0.081819190842622;
38512
- const asq = a * a;
38513
- const esq = e * e;
38514
- const b = Math.sqrt(asq * (1 - esq));
38515
- const bsq = b * b;
38516
- const ep = Math.sqrt((asq - bsq) / bsq);
38517
- const p = Math.sqrt(x * x + y * y);
38518
- const th = Math.atan2(a * z, b * p);
38519
- const lon = Math.atan2(y, x);
38520
- const lat = Math.atan2(z + ep * ep * b * Math.sin(th) ** 3, p - esq * a * Math.cos(th) ** 3);
38521
- const N = a / Math.sqrt(1 - esq * Math.sin(lat) * Math.sin(lat));
38522
- const alt = p / Math.cos(lat) - N;
38523
- return {
38524
- lon: lon * (180 / Math.PI),
38525
- lat: lat * (180 / Math.PI),
38526
- alt
38527
- };
38528
- }
38529
- function geodeticToEcefPosition(lon, lat, alt) {
38530
- const a = 6378137;
38531
- const e = 0.081819190842622;
38532
- const esq = e * e;
38533
- const latRad = lat * (Math.PI / 180);
38534
- const lonRad = lon * (Math.PI / 180);
38535
- const N = a / Math.sqrt(1 - esq * Math.sin(latRad) ** 2);
38536
- const x = (N + alt) * Math.cos(latRad) * Math.cos(lonRad);
38537
- const y = (N + alt) * Math.cos(latRad) * Math.sin(lonRad);
38538
- const z = ((1 - esq) * N + alt) * Math.sin(latRad);
38539
- return [x, y, z];
38540
- }
38541
38651
  function buildTileUrl(path, apiKey) {
38542
38652
  const url = new URL("https://tile.googleapis.com" + path);
38543
38653
  const sessionKeyValue = url.searchParams.get("session");
@@ -38650,12 +38760,13 @@ function getDeepestTile(tileQueue) {
38650
38760
  return deepest;
38651
38761
  }
38652
38762
  async function computeElevation(lon, lat, options) {
38763
+ validateGeodeticPosition(lon, lat, 0, "Elevation query");
38653
38764
  const apiKey = options == null ? void 0 : options.apiKey;
38654
38765
  if (!apiKey) {
38655
38766
  console.log(`${logColors.fgRed}No API key provided for fetching tiles.${logColors.reset}`);
38656
38767
  return null;
38657
38768
  }
38658
- const maxDepth = (options == null ? void 0 : options.maxDepth) || 18;
38769
+ const maxDepth = (options == null ? void 0 : options.maxDepth) ?? 18;
38659
38770
  const alt = 1e4;
38660
38771
  const point = geodeticToEcefPosition(lon, lat, alt);
38661
38772
  const tileQueue = await getOGC3DTile(point, maxDepth, apiKey);
@@ -38665,162 +38776,173 @@ async function computeElevation(lon, lat, options) {
38665
38776
  const gltf = await loadGltf(tileUrl);
38666
38777
  const intersectionPoint = intersectGltf(gltf.json.nodes, gltf.json.meshes, point);
38667
38778
  const coords = ecefToGeodeticPosition(...intersectionPoint);
38779
+ validateGeodeticPosition(coords.lon, coords.lat, coords.alt, "Computed elevation");
38668
38780
  return coords;
38669
38781
  }
38670
38782
  }
38671
38783
  export {
38672
- Material as $,
38673
- InterleavedBufferAttribute as A,
38784
+ Raycaster as $,
38785
+ Camera as A,
38674
38786
  BufferGeometry as B,
38675
38787
  Color as C,
38676
- DoubleSide as D,
38677
- MeshPhysicalMaterial as E,
38788
+ DataArrayTexture as D,
38789
+ PMREMGenerator as E,
38678
38790
  Float32BufferAttribute as F,
38679
- Vector2 as G,
38680
- SpotLight as H,
38681
- ImageUtils as I,
38682
- PointLight as J,
38683
- DirectionalLight as K,
38684
- LinearFilter as L,
38685
- Mesh as M,
38686
- NoColorSpace as N,
38687
- OrthographicCamera as O,
38688
- PropertyBinding as P,
38791
+ GLSL3 as G,
38792
+ MeshStandardMaterial as H,
38793
+ InstancedBufferGeometry as I,
38794
+ REVISION as J,
38795
+ Matrix2 as K,
38796
+ Loader as L,
38797
+ Matrix4 as M,
38798
+ NearestFilter as N,
38799
+ Object3D as O,
38800
+ PerspectiveCamera as P,
38689
38801
  Quaternion as Q,
38690
- REVISION as R,
38802
+ RGBAIntegerFormat as R,
38691
38803
  ShaderChunk as S,
38692
- TrianglesDrawMode as T,
38693
- InstancedMesh as U,
38804
+ Texture as T,
38805
+ UnsignedIntType as U,
38694
38806
  Vector3$1 as V,
38695
- InstancedBufferAttribute as W,
38696
- Object3D as X,
38697
- TextureLoader as Y,
38698
- ImageBitmapLoader as Z,
38699
- PointsMaterial as _,
38700
- Matrix4 as a,
38701
- Vector4 as a$,
38702
- LineBasicMaterial as a0,
38703
- MeshStandardMaterial as a1,
38704
- MeshBasicMaterial as a2,
38705
- SkinnedMesh as a3,
38706
- LineSegments as a4,
38707
- Line as a5,
38708
- LineLoop as a6,
38709
- Points as a7,
38710
- Group as a8,
38711
- PerspectiveCamera as a9,
38712
- RGBA_S3TC_DXT1_Format as aA,
38713
- RGBA_ASTC_6x6_Format as aB,
38714
- RGBA_ASTC_4x4_Format as aC,
38715
- SIGNED_RG11_EAC_Format as aD,
38716
- RG11_EAC_Format as aE,
38717
- SIGNED_R11_EAC_Format as aF,
38718
- R11_EAC_Format as aG,
38719
- RGB_ETC2_Format as aH,
38720
- RGBA_ETC2_EAC_Format as aI,
38721
- RGBFormat as aJ,
38722
- RedFormat as aK,
38723
- RGFormat as aL,
38724
- UnsignedByteType as aM,
38725
- UnsignedInt101111Type as aN,
38726
- UnsignedInt5999Type as aO,
38727
- UnsignedShortType as aP,
38728
- DataTexture as aQ,
38729
- Data3DTexture as aR,
38730
- RGB_PVRTC_4BPPV1_Format as aS,
38731
- RGB_ETC1_Format as aT,
38732
- RGB_BPTC_UNSIGNED_Format as aU,
38733
- DataArrayTexture as aV,
38734
- RGBAIntegerFormat as aW,
38735
- UnsignedIntType as aX,
38736
- RawShaderMaterial as aY,
38737
- RGIntegerFormat as aZ,
38738
- ShaderMaterial as a_,
38739
- Skeleton as aa,
38740
- AnimationClip as ab,
38741
- Bone as ac,
38742
- Texture as ad,
38743
- VectorKeyframeTrack as ae,
38744
- NumberKeyframeTrack as af,
38745
- QuaternionKeyframeTrack as ag,
38746
- FrontSide as ah,
38747
- Interpolant as ai,
38748
- Box3 as aj,
38749
- Sphere as ak,
38750
- DataTextureLoader as al,
38751
- HalfFloatType as am,
38752
- FloatType as an,
38753
- DataUtils as ao,
38754
- CompressedCubeTexture as ap,
38755
- CompressedArrayTexture as aq,
38756
- RGBA_PVRTC_2BPPV1_Format as ar,
38757
- RGBA_PVRTC_4BPPV1_Format as as,
38758
- RGBA_BPTC_Format as at,
38759
- RED_GREEN_RGTC2_Format as au,
38760
- SIGNED_RED_GREEN_RGTC2_Format as av,
38761
- RED_RGTC1_Format as aw,
38762
- SIGNED_RED_RGTC1_Format as ax,
38763
- RGBA_S3TC_DXT5_Format as ay,
38764
- RGB_S3TC_DXT1_Format as az,
38765
- BufferAttribute as b,
38766
- Matrix3$1 as b0,
38767
- InstancedBufferGeometry as b1,
38768
- DynamicDrawUsage as b2,
38769
- WebGLArrayRenderTarget as b3,
38770
- GLSL3 as b4,
38771
- Clock as b5,
38772
- WebGLRenderTarget as b6,
38773
- WebGLCubeRenderTarget as b7,
38774
- LinearMipMapLinearFilter as b8,
38775
- CubeCamera as b9,
38776
- Camera as ba,
38777
- PMREMGenerator as bb,
38778
- Matrix2 as bc,
38779
- PlaneGeometry as bd,
38780
- Ray as be,
38781
- EventDispatcher as bf,
38782
- Plane as bg,
38783
- Raycaster as bh,
38784
- Euler as bi,
38785
- Spherical as bj,
38786
- LoadingManager as bk,
38787
- Frustum as bl,
38788
- DefaultLoadingManager as bm,
38789
- TextureUtils as bn,
38790
- Triangle as bo,
38791
- CanvasTexture as bp,
38792
- WebGLRenderer as bq,
38793
- OneFactor as br,
38794
- ZeroFactor as bs,
38795
- CustomBlending as bt,
38796
- Box2 as bu,
38797
- BackSide as bv,
38798
- BoxGeometry as bw,
38799
- AgXToneMapping as bx,
38800
- EquirectangularReflectionMapping as by,
38801
- computeElevation as bz,
38802
- CompressedTexture as c,
38803
- Source as d,
38804
- MathUtils as e,
38805
- RGBAFormat as f,
38806
- InterpolateDiscrete as g,
38807
- Scene as h,
38808
- SRGBColorSpace as i,
38809
- NearestFilter as j,
38810
- NearestMipmapNearestFilter as k,
38811
- NearestMipmapLinearFilter as l,
38812
- LinearMipmapNearestFilter as m,
38813
- LinearMipmapLinearFilter as n,
38814
- ClampToEdgeWrapping as o,
38815
- RepeatWrapping as p,
38816
- MirroredRepeatWrapping as q,
38817
- InterpolateLinear as r,
38818
- TriangleFanDrawMode as s,
38819
- TriangleStripDrawMode as t,
38820
- Loader as u,
38821
- LoaderUtils as v,
38822
- FileLoader as w,
38823
- LinearSRGBColorSpace as x,
38824
- InterleavedBuffer as y,
38825
- ColorManagement as z
38807
+ WebGLArrayRenderTarget as W,
38808
+ PlaneGeometry as X,
38809
+ Ray as Y,
38810
+ EventDispatcher as Z,
38811
+ Plane as _,
38812
+ Vector2 as a,
38813
+ Source as a$,
38814
+ MathUtils as a0,
38815
+ Sphere as a1,
38816
+ Euler as a2,
38817
+ Spherical as a3,
38818
+ Group as a4,
38819
+ LoaderUtils as a5,
38820
+ InterleavedBuffer as a6,
38821
+ ColorManagement as a7,
38822
+ InterleavedBufferAttribute as a8,
38823
+ TrianglesDrawMode as a9,
38824
+ Skeleton as aA,
38825
+ AnimationClip as aB,
38826
+ Bone as aC,
38827
+ InterpolateDiscrete as aD,
38828
+ InterpolateLinear as aE,
38829
+ VectorKeyframeTrack as aF,
38830
+ NumberKeyframeTrack as aG,
38831
+ QuaternionKeyframeTrack as aH,
38832
+ FrontSide as aI,
38833
+ Interpolant as aJ,
38834
+ LoadingManager as aK,
38835
+ Frustum as aL,
38836
+ DefaultLoadingManager as aM,
38837
+ TextureUtils as aN,
38838
+ RGFormat as aO,
38839
+ Triangle as aP,
38840
+ CanvasTexture as aQ,
38841
+ WebGLRenderer as aR,
38842
+ OneFactor as aS,
38843
+ ZeroFactor as aT,
38844
+ CustomBlending as aU,
38845
+ Box2 as aV,
38846
+ DataTextureLoader as aW,
38847
+ HalfFloatType as aX,
38848
+ FloatType as aY,
38849
+ DataUtils as aZ,
38850
+ CompressedTexture as a_,
38851
+ TriangleFanDrawMode as aa,
38852
+ TriangleStripDrawMode as ab,
38853
+ MeshPhysicalMaterial as ac,
38854
+ SpotLight as ad,
38855
+ PointLight as ae,
38856
+ DirectionalLight as af,
38857
+ InstancedMesh as ag,
38858
+ TextureLoader as ah,
38859
+ ImageBitmapLoader as ai,
38860
+ LinearMipmapLinearFilter as aj,
38861
+ NearestMipmapLinearFilter as ak,
38862
+ LinearMipmapNearestFilter as al,
38863
+ NearestMipmapNearestFilter as am,
38864
+ RepeatWrapping as an,
38865
+ MirroredRepeatWrapping as ao,
38866
+ ClampToEdgeWrapping as ap,
38867
+ PointsMaterial as aq,
38868
+ Material as ar,
38869
+ LineBasicMaterial as as,
38870
+ MeshBasicMaterial as at,
38871
+ PropertyBinding as au,
38872
+ SkinnedMesh as av,
38873
+ LineSegments as aw,
38874
+ Line as ax,
38875
+ LineLoop as ay,
38876
+ Points as az,
38877
+ Mesh as b,
38878
+ NoColorSpace as b0,
38879
+ ImageUtils as b1,
38880
+ Scene as b2,
38881
+ ecefToGeodeticPosition as b3,
38882
+ getEnuBasis as b4,
38883
+ BackSide as b5,
38884
+ BoxGeometry as b6,
38885
+ CompressedCubeTexture as b7,
38886
+ CompressedArrayTexture as b8,
38887
+ RGBA_PVRTC_2BPPV1_Format as b9,
38888
+ geodeticOffsetToEcefDelta as bA,
38889
+ validateGeodeticPosition as bB,
38890
+ validateTuple as bC,
38891
+ validateScale as bD,
38892
+ geodeticToEcefPosition as bE,
38893
+ AgXToneMapping as bF,
38894
+ EquirectangularReflectionMapping as bG,
38895
+ validateRotation as bH,
38896
+ requireFiniteNumber as bI,
38897
+ computeElevation as bJ,
38898
+ RGBA_PVRTC_4BPPV1_Format as ba,
38899
+ RGBA_BPTC_Format as bb,
38900
+ RED_GREEN_RGTC2_Format as bc,
38901
+ SIGNED_RED_GREEN_RGTC2_Format as bd,
38902
+ RED_RGTC1_Format as be,
38903
+ SIGNED_RED_RGTC1_Format as bf,
38904
+ RGBA_S3TC_DXT5_Format as bg,
38905
+ RGB_S3TC_DXT1_Format as bh,
38906
+ RGBA_S3TC_DXT1_Format as bi,
38907
+ RGBA_ASTC_6x6_Format as bj,
38908
+ RGBA_ASTC_4x4_Format as bk,
38909
+ SIGNED_RG11_EAC_Format as bl,
38910
+ RG11_EAC_Format as bm,
38911
+ SIGNED_R11_EAC_Format as bn,
38912
+ R11_EAC_Format as bo,
38913
+ RGB_ETC2_Format as bp,
38914
+ RGBA_ETC2_EAC_Format as bq,
38915
+ RGBFormat as br,
38916
+ RedFormat as bs,
38917
+ UnsignedInt101111Type as bt,
38918
+ UnsignedInt5999Type as bu,
38919
+ UnsignedShortType as bv,
38920
+ RGB_PVRTC_4BPPV1_Format as bw,
38921
+ RGB_ETC1_Format as bx,
38922
+ RGB_BPTC_UNSIGNED_Format as by,
38923
+ normalizeLayerOffset as bz,
38924
+ OrthographicCamera as c,
38925
+ RawShaderMaterial as d,
38926
+ DataTexture as e,
38927
+ RGIntegerFormat as f,
38928
+ ShaderMaterial as g,
38929
+ Data3DTexture as h,
38930
+ Vector4 as i,
38931
+ Box3 as j,
38932
+ Matrix3$1 as k,
38933
+ BufferAttribute as l,
38934
+ InstancedBufferAttribute as m,
38935
+ DynamicDrawUsage as n,
38936
+ FileLoader as o,
38937
+ DoubleSide as p,
38938
+ Clock as q,
38939
+ WebGLRenderTarget as r,
38940
+ SRGBColorSpace as s,
38941
+ UnsignedByteType as t,
38942
+ RGBAFormat as u,
38943
+ WebGLCubeRenderTarget as v,
38944
+ LinearSRGBColorSpace as w,
38945
+ LinearFilter as x,
38946
+ LinearMipMapLinearFilter as y,
38947
+ CubeCamera as z
38826
38948
  };