@splnlss/3d-story-viewer 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/README.md +104 -0
  2. package/build/assets/viewer/dot.png +0 -0
  3. package/build/assets/viewer/geojson.worker-bpUFQjm2.js +1 -0
  4. package/build/assets/viewer/neutral.hdr +0 -0
  5. package/build/computeElevation.js +4 -0
  6. package/build/favicon.png +0 -0
  7. package/build/index-C7Ow38PB.js +38826 -0
  8. package/build/types/src/main.d.ts +95 -0
  9. package/build/types/src/modules/EventDispatcher.d.ts +7 -0
  10. package/build/types/src/modules/StateDispatcher.d.ts +18 -0
  11. package/build/types/src/viewer/CesiumInAuth.d.ts +10 -0
  12. package/build/types/src/viewer/CesiumIonAuthPlugin.d.ts +27 -0
  13. package/build/types/src/viewer/ContentLayer/GaussianSplatLayer.d.ts +17 -0
  14. package/build/types/src/viewer/ContentLayer/GeojsonLayer.d.ts +6 -0
  15. package/build/types/src/viewer/ContentLayer/MeshLayer.d.ts +6 -0
  16. package/build/types/src/viewer/ContentLayer/TilesLayer.d.ts +12 -0
  17. package/build/types/src/viewer/ContentLayer/gaussianSplatUtils.d.ts +2 -0
  18. package/build/types/src/viewer/ContentLayer/index.d.ts +11 -0
  19. package/build/types/src/viewer/EnvironmentControls.d.ts +82 -0
  20. package/build/types/src/viewer/GlobeControls.d.ts +30 -0
  21. package/build/types/src/viewer/GlobeManager.d.ts +15 -0
  22. package/build/types/src/viewer/RGBEPromise.d.ts +1 -0
  23. package/build/types/src/viewer/Sky.d.ts +6 -0
  24. package/build/types/src/viewer/TileManager.d.ts +0 -0
  25. package/build/types/src/viewer/TransitionControls.d.ts +13 -0
  26. package/build/types/src/viewer/constants.d.ts +45 -0
  27. package/build/types/src/viewer/index.d.ts +107 -0
  28. package/build/types/src/viewer/mods.d.ts +1 -0
  29. package/build/types/src/viewer/shaders/chunks.d.ts +1 -0
  30. package/build/types/src/viewer/utils.d.ts +17 -0
  31. package/build/types/src/workers/WorkerPool.d.ts +16 -0
  32. package/build/types/src/workers/geojson.worker.d.ts +2 -0
  33. package/build/types/utils/elevation/gltf.d.ts +15 -0
  34. package/build/types/utils/elevation/index.d.ts +6 -0
  35. package/build/types/utils/elevation/test.d.ts +1 -0
  36. package/build/types/utils/elevation/tiles.d.ts +43 -0
  37. package/build/viewer.js +27977 -0
  38. package/package.json +62 -0
@@ -0,0 +1,95 @@
1
+ export type Vector3Tuple = [number, number, number];
2
+ export type GaussianSplatLayerDefinition = {
3
+ id: string;
4
+ name: string;
5
+ type: "gaussian-splat";
6
+ labels: string[];
7
+ data: {
8
+ url: string;
9
+ format: "ply" | "sog";
10
+ };
11
+ options: {
12
+ renderOrder?: 0;
13
+ transform: {
14
+ anchor: {
15
+ longitude: number;
16
+ latitude: number;
17
+ altitude: number;
18
+ };
19
+ translationENU?: Vector3Tuple;
20
+ rotationDegrees?: Vector3Tuple;
21
+ scale?: number;
22
+ };
23
+ };
24
+ };
25
+ export type TilesLayerDefinition = {
26
+ id: string;
27
+ name: string;
28
+ type: "3d-tiles";
29
+ labels: string[];
30
+ data: {
31
+ url: string;
32
+ };
33
+ options?: {
34
+ renderOrder?: number;
35
+ implicit?: boolean;
36
+ offset?: {
37
+ lon?: number;
38
+ lat?: number;
39
+ alt?: number;
40
+ };
41
+ blendeMode?: string;
42
+ firstSet?: unknown;
43
+ };
44
+ };
45
+ export type MeshLayerDefinition = {
46
+ id: string;
47
+ name: string;
48
+ type: "mesh";
49
+ labels: string[];
50
+ data: {
51
+ url: string;
52
+ };
53
+ options?: {
54
+ renderOrder?: number;
55
+ offset?: {
56
+ lon?: number;
57
+ lat?: number;
58
+ alt?: number;
59
+ };
60
+ };
61
+ };
62
+ export type GeojsonLayerDefinition = {
63
+ id: string;
64
+ name: string;
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+ type: "geojson";
66
+ labels: string[];
67
+ data: {
68
+ type?: string;
69
+ features?: unknown[];
70
+ };
71
+ options?: {
72
+ renderOrder?: number;
73
+ };
74
+ };
75
+ export type ContentLayerDefinition = GaussianSplatLayerDefinition | TilesLayerDefinition | MeshLayerDefinition | GeojsonLayerDefinition;
76
+ export type ContentLayerLoadProgress = {
77
+ loaded: number;
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+ total: number;
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+ lengthComputable: boolean;
80
+ };
81
+ export type ContentLayerLoadEvent = {
82
+ layerId: string;
83
+ };
84
+ export type ContentLayerProgressEvent = {
85
+ layerId: string;
86
+ progress: ContentLayerLoadProgress;
87
+ };
88
+ export type ContentLayerErrorEvent = {
89
+ layerId: string | null;
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+ error: Error;
91
+ };
92
+ import Viewer from './viewer';
93
+ import { ViewerEvents } from './viewer';
94
+ import computeElevation from '../utils/elevation/index.js';
95
+ export { Viewer, ViewerEvents, computeElevation };
@@ -0,0 +1,7 @@
1
+ export class EventDispatcher {
2
+ listeners: {};
3
+ addEventListener(type: any, listener: any): void;
4
+ hasEventListener(type: any, listener: any): boolean;
5
+ removeEventListener(type: any, listener: any): void;
6
+ dispatchEvent(event: any): void;
7
+ }
@@ -0,0 +1,18 @@
1
+ export const DefaultStateDispatcher: StateDispatcher;
2
+ export class StateDispatcher extends EventDispatcher {
3
+ constructor(values: any);
4
+ initialValues: {};
5
+ values: {};
6
+ define(values?: {}, overwrite?: boolean): {};
7
+ update(values?: {}, options?: {}): {};
8
+ get(keys: any): any;
9
+ reset(keys: any): {};
10
+ delete(keys?: any[]): {};
11
+ clone(): StateDispatcher;
12
+ }
13
+ export namespace StateDispatcherEvents {
14
+ let DEFINE: string;
15
+ let UPDATE: string;
16
+ let DELETE: string;
17
+ }
18
+ import { EventDispatcher } from './EventDispatcher';
@@ -0,0 +1,10 @@
1
+ export class CesiumIonAuth {
2
+ constructor(options?: {});
3
+ apiToken: any;
4
+ autoRefreshToken: any;
5
+ authURL: any;
6
+ _tokenRefreshPromise: any;
7
+ _bearerToken: string;
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+ fetch(url: any, options: any): Promise<Response>;
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+ refreshToken(options: any): any;
10
+ }
@@ -0,0 +1,27 @@
1
+ export class CesiumIonAuthPlugin {
2
+ constructor({ apiToken, assetId, autoRefreshToken, useRecommendedSettings }: {
3
+ apiToken: any;
4
+ assetId?: any;
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+ autoRefreshToken?: boolean;
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+ useRecommendedSettings?: boolean;
7
+ });
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+ set apiToken(v: any);
9
+ get apiToken(): any;
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+ set autoRefreshToken(v: any);
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+ get autoRefreshToken(): any;
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+ name: string;
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+ priority: number;
14
+ auth: CesiumIonAuth;
15
+ assetId: any;
16
+ useRecommendedSettings: boolean;
17
+ tiles: any;
18
+ _tileSetVersion: number;
19
+ _attributions: any[];
20
+ init(tiles: any): void;
21
+ loadRootTileSet(): any;
22
+ preprocessURL(uri: any): any;
23
+ fetchData(uri: any, options: any): Promise<Response>;
24
+ getAttributions(target: any): void;
25
+ _initializeFromAsset(json: any): void;
26
+ }
27
+ import { CesiumIonAuth } from './CesiumInAuth.js';
@@ -0,0 +1,17 @@
1
+ export class GaussianSplatLayer extends ContentLayer {
2
+ constructor(definition: any, callbacks?: {});
3
+ isGaussianSplatLayer: boolean;
4
+ contentLayerId: any;
5
+ definition: any;
6
+ callbacks: {};
7
+ loadState: string;
8
+ loadAttempt: number;
9
+ abortController: AbortController;
10
+ splatMesh: SplatMesh;
11
+ visible: boolean;
12
+ transformMatrix: any;
13
+ load(): Promise<void>;
14
+ disposeMesh(mesh: any): void;
15
+ }
16
+ import { ContentLayer } from '.';
17
+ import { SplatMesh } from '@sparkjsdev/spark';
@@ -0,0 +1,6 @@
1
+ export class GeojsonLayer extends ContentLayer {
2
+ constructor(data: any, options?: {});
3
+ isGeojsonLayer: boolean;
4
+ setTimeFrame(start: any, end: any): void;
5
+ }
6
+ import { ContentLayer } from '.';
@@ -0,0 +1,6 @@
1
+ export class MeshLayer extends ContentLayer {
2
+ constructor(url: any, options?: {});
3
+ isMeshLayer: boolean;
4
+ mesh: any;
5
+ }
6
+ import { ContentLayer } from '.';
@@ -0,0 +1,12 @@
1
+ export class TilesLayer extends ContentLayer {
2
+ constructor(url: any, options?: {});
3
+ isTilesLayer: boolean;
4
+ firstSet: any;
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+ camera: any;
6
+ renderer: any;
7
+ dracoLoader: any;
8
+ ktx2loader: any;
9
+ tiles: TilesRenderer<import("3d-tiles-renderer").TilesRendererEventMap>;
10
+ }
11
+ import { ContentLayer } from '.';
12
+ import { TilesRenderer } from '3d-tiles-renderer';
@@ -0,0 +1,2 @@
1
+ export function validateGaussianSplatLayerDefinition(definition: any): any;
2
+ export function makeGaussianSplatTransform(transform: any): any;
@@ -0,0 +1,11 @@
1
+ export class ContentLayer {
2
+ type: string;
3
+ isContentLayer: boolean;
4
+ labels: Set<any>;
5
+ setLabels(labels: any): void;
6
+ setEnabled(enabled: any): void;
7
+ visible: any;
8
+ update(): void;
9
+ dispose(): void;
10
+ disposeObjectResources(root?: this): void;
11
+ }
@@ -0,0 +1,82 @@
1
+ export const NONE: 0;
2
+ export const DRAG: 1;
3
+ export const ROTATE: 2;
4
+ export const ZOOM: 3;
5
+ export const WAITING: 4;
6
+ export class EnvironmentControls {
7
+ constructor(scene?: any, camera?: any, domElement?: any, tilesRenderer?: any);
8
+ set enabled(v: boolean);
9
+ get enabled(): boolean;
10
+ _enabled: boolean;
11
+ isEnvironmentControls: boolean;
12
+ domElement: any;
13
+ camera: any;
14
+ scene: any;
15
+ tilesRenderer: any;
16
+ cameraRadius: number;
17
+ rotationSpeed: number;
18
+ minAltitude: number;
19
+ maxAltitude: number;
20
+ minDistance: number;
21
+ maxDistance: number;
22
+ minZoom: number;
23
+ maxZoom: number;
24
+ zoomSpeed: number;
25
+ adjustHeight: boolean;
26
+ enableDamping: boolean;
27
+ dampingFactor: number;
28
+ fallbackPlane: any;
29
+ useFallbackPlane: boolean;
30
+ scaleZoomOrientationAtEdges: boolean;
31
+ autoAdjustCameraRotation: boolean;
32
+ state: number;
33
+ pointerTracker: any;
34
+ needsUpdate: boolean;
35
+ actionHeightOffset: number;
36
+ pivotPoint: any;
37
+ zoomDirectionSet: boolean;
38
+ zoomPointSet: boolean;
39
+ zoomDirection: any;
40
+ zoomPoint: any;
41
+ zoomDelta: number;
42
+ rotationInertiaPivot: any;
43
+ rotationInertia: any;
44
+ dragInertia: any;
45
+ inertiaTargetDistance: number;
46
+ inertiaStableFrames: number;
47
+ pivotMesh: any;
48
+ raycaster: any;
49
+ up: any;
50
+ clock: any;
51
+ _detachCallback: () => void;
52
+ _upInitialized: boolean;
53
+ _lastUsedState: number;
54
+ _zoomPointWasSet: boolean;
55
+ _tilesOnChangeCallback: () => boolean;
56
+ setScene(scene: any): void;
57
+ setCamera(camera: any): void;
58
+ setTilesRenderer(tilesRenderer: any): void;
59
+ attach(domElement: any): void;
60
+ detach(): void;
61
+ getUpDirection(point: any, target: any): void;
62
+ getCameraUpDirection(target: any): void;
63
+ getPivotPoint(target: any): any;
64
+ resetState(): void;
65
+ setState(state?: number, fireEvent?: boolean): void;
66
+ update(deltaTime?: number): void;
67
+ adjustCamera(camera: any): void;
68
+ dispose(): void;
69
+ _updateInertia(deltaTime: any): void;
70
+ _inertiaNeedsUpdate(): boolean;
71
+ _updateZoom(): void;
72
+ _updateZoomDirection(): void;
73
+ _updateZoomPoint(): boolean;
74
+ _getPointBelowCamera(point?: any, up?: any): any;
75
+ _updatePosition(deltaTime: any): void;
76
+ _updateRotation(deltaTime: any): void;
77
+ _applyRotation(x: any, y: any, pivotPoint: any): void;
78
+ _setFrame(newUp: any): void;
79
+ _raycast(raycaster: any): any;
80
+ _alignCameraUp(up: any, alpha?: number): void;
81
+ _clampRotation(up: any): void;
82
+ }
@@ -0,0 +1,30 @@
1
+ export class GlobeControls extends EnvironmentControls {
2
+ get tilesGroup(): any;
3
+ get ellipsoidFrame(): any;
4
+ get ellipsoidFrameInverse(): any;
5
+ isGlobeControls: boolean;
6
+ _dragMode: number;
7
+ _rotationMode: number;
8
+ nearMargin: number;
9
+ farMargin: number;
10
+ globeInertia: any;
11
+ globeInertiaFactor: number;
12
+ ellipsoid: Ellipsoid;
13
+ ellipsoidGroup: any;
14
+ _ellipsoidFrameInverse: any;
15
+ setEllipsoid(ellipsoid: any, ellipsoidGroup: any): void;
16
+ getVectorToCenter(target: any): any;
17
+ getDistanceToCenter(): any;
18
+ setState(...args: any[]): void;
19
+ _updateRotation(...args: any[]): void;
20
+ _alignCameraUpToNorth(alpha: any): void;
21
+ _tiltTowardsCenter(alpha: any): void;
22
+ _getPerspectiveTransitionDistance(): number;
23
+ _getMaxPerspectiveDistance(): number;
24
+ _getOrthographicTransitionZoom(): number;
25
+ _getMinOrthographicZoom(): number;
26
+ _getVirtualOrthoCameraPosition(target: any, camera?: any): void;
27
+ _isNearControls(): boolean;
28
+ }
29
+ import { EnvironmentControls } from './EnvironmentControls.js';
30
+ import { Ellipsoid } from '../../node_modules/3d-tiles-renderer/src/three/renderer/math/Ellipsoid.js';
@@ -0,0 +1,15 @@
1
+ export class GlobeManager extends EventDispatcher {
2
+ constructor(scene: any, camera: any, renderer: any, options?: {});
3
+ scene: any;
4
+ camera: any;
5
+ renderer: any;
6
+ tiles: TilesRenderer<import("3d-tiles-renderer").TilesRendererEventMap>;
7
+ apiToken: any;
8
+ googleMapsToken: any;
9
+ initTiles(): void;
10
+ dracoLoader: any;
11
+ update(): void;
12
+ dispose(): void;
13
+ }
14
+ import { EventDispatcher } from '../modules/EventDispatcher';
15
+ import { TilesRenderer } from '3d-tiles-renderer';
@@ -0,0 +1 @@
1
+ export function RGBEPromise(url: any, options?: {}): Promise<any>;
@@ -0,0 +1,6 @@
1
+ export class Sky {
2
+ isSky: boolean;
3
+ type: string;
4
+ material: any;
5
+ setSurfaceUp(v: any): void;
6
+ }
File without changes
@@ -0,0 +1,13 @@
1
+ export class TransitionControls extends EventDispatcher {
2
+ constructor(camera: any);
3
+ camera: any;
4
+ lookAt: any;
5
+ cameraTween: any;
6
+ lookAtTween: any;
7
+ is2D: boolean;
8
+ animateTo(position: any, quaternion: any, duration?: number): Promise<any>;
9
+ update(time: any): void;
10
+ cancel(): void;
11
+ cameraUpTween: any;
12
+ }
13
+ import { EventDispatcher } from '../modules/EventDispatcher';
@@ -0,0 +1,45 @@
1
+ export const NAMESPACE: "hvwr";
2
+ export namespace AppEnvironments {
3
+ let PRODUCTION: string;
4
+ let STAGING: string;
5
+ let DEVELOPMENT: string;
6
+ }
7
+ export namespace BrowserTypes {
8
+ let UNDEFINED: string;
9
+ let CHROME: string;
10
+ let FIREFOX: string;
11
+ let SAFARI: string;
12
+ let EDGE: string;
13
+ let IE: string;
14
+ }
15
+ export namespace Bytes {
16
+ let FLOAT32: number;
17
+ let UINT16: number;
18
+ let UINT8: number;
19
+ }
20
+ export namespace DeviceTypes {
21
+ let DESKTOP: string;
22
+ let MOBILE: string;
23
+ }
24
+ export namespace IndicatorStates {
25
+ let IDLE: string;
26
+ let HOVER: string;
27
+ let ACTIVE: string;
28
+ }
29
+ export namespace OSTypes {
30
+ let UNDEFINED_1: string;
31
+ export { UNDEFINED_1 as UNDEFINED };
32
+ export let LINUX: string;
33
+ export let MAC_OS: string;
34
+ export let WINDOWS: string;
35
+ export let IOS: string;
36
+ export let ANDROID: string;
37
+ }
38
+ export namespace Tokens {
39
+ let CESIUM: any;
40
+ let GOOGLEMAPS: any;
41
+ }
42
+ export namespace TweenSettings {
43
+ let DURATION: number;
44
+ let EASING: (amount: number) => number;
45
+ }
@@ -0,0 +1,107 @@
1
+ declare class Viewer extends EventDispatcher {
2
+ constructor(container: any, options?: {});
3
+ isViewer: boolean;
4
+ type: string;
5
+ disposed: boolean;
6
+ sparkRenderer: SparkRenderer;
7
+ state: StateDispatcher;
8
+ renderer: any;
9
+ css2DRenderer: any;
10
+ clock: any;
11
+ camera: any;
12
+ cameraForward: any;
13
+ cameraRight: any;
14
+ cameraUp: any;
15
+ scene: any;
16
+ content: any;
17
+ topLayerIndex: number;
18
+ enabledLayers: any[];
19
+ labels: Map<any, any>;
20
+ features: Map<any, any>;
21
+ globeControls: GlobeControls;
22
+ _onGlobeControlsStart: () => void;
23
+ transitionControls: TransitionControls;
24
+ globeManager: GlobeManager;
25
+ cameraCoords: {};
26
+ pointerCoords: {};
27
+ pointerXYZ: any;
28
+ keysDown: {};
29
+ keysEnabled: boolean;
30
+ movementKeys: {
31
+ BOOST: string[];
32
+ FRONT: string[];
33
+ BACK: string[];
34
+ LEFT: string[];
35
+ RIGHT: string[];
36
+ UP: string[];
37
+ DOWN: string[];
38
+ };
39
+ movementState: {
40
+ BOOST: boolean;
41
+ FRONT: boolean;
42
+ BACK: boolean;
43
+ LEFT: boolean;
44
+ RIGHT: boolean;
45
+ UP: boolean;
46
+ DOWN: boolean;
47
+ };
48
+ _onKeyDown: (event: any) => void;
49
+ _onKeyUp: (event: any) => void;
50
+ _onResize: (event: any) => void;
51
+ sky: Sky;
52
+ pointerRaycaster: any;
53
+ _onPointerMove: (event: any) => void;
54
+ updateMovementState(): void;
55
+ getElevation(lon: any, lat: any): {
56
+ lon: number;
57
+ lat: number;
58
+ alt: number;
59
+ };
60
+ updateCoordsElevation(coords: any): any;
61
+ setBackgroundColor(color: any): void;
62
+ appendTo(container: any): void;
63
+ container: any;
64
+ stats: any;
65
+ updateCameraDirections(): void;
66
+ setAnimate(bool?: boolean): void;
67
+ resizeView(event: any): void;
68
+ loadEnv(url: any): Promise<void>;
69
+ clearContentLayers(): void;
70
+ ensureSparkRenderer(): SparkRenderer;
71
+ disposeSparkRenderer(): void;
72
+ /** @param {import('../main.js').ContentLayerDefinition[]} content */
73
+ defineContentLayers(content?: import("../main.js").ContentLayerDefinition[]): void;
74
+ enableContentLayers(labels?: any[]): void;
75
+ setTimeFrame(start: any, end: any): void;
76
+ timeFrameStart: Date;
77
+ timeFrameEnd: Date;
78
+ updateLabel(id: any, params?: {}): any;
79
+ animate(time: any): void;
80
+ render(): void;
81
+ getCameraPivot(): any;
82
+ alignCamera(lon: any, lat: any, alt: any, pitch?: any, yaw?: any, roll?: any, duration?: number): Promise<void>;
83
+ focusCamera(lon: any, lat: any, alt: any, distance?: number, pitch?: any, duration?: number): Promise<void>;
84
+ angleCamera(pitch?: any, yaw?: any, duration?: number): Promise<void>;
85
+ setViewMode(mode?: string): void;
86
+ exportScene(): void;
87
+ saveScreenshot(name?: string): void;
88
+ dispose(): void;
89
+ }
90
+ export namespace ViewerEvents {
91
+ let APPENDED: "viewer-appended";
92
+ let READY: "viewer-ready";
93
+ let ANIMATED: "viewer-animated";
94
+ let TRANSITIONED: "viewer-transitioned";
95
+ let CONTENT_LAYER_LOAD_START: "content-layer-load-start";
96
+ let CONTENT_LAYER_LOAD_PROGRESS: "content-layer-load-progress";
97
+ let CONTENT_LAYER_READY: "content-layer-ready";
98
+ let CONTENT_LAYER_ERROR: "content-layer-error";
99
+ }
100
+ import { EventDispatcher } from '../modules/EventDispatcher';
101
+ import { SparkRenderer } from '@sparkjsdev/spark';
102
+ import { StateDispatcher } from '../modules/StateDispatcher';
103
+ import { GlobeControls } from './GlobeControls';
104
+ import { TransitionControls } from './TransitionControls';
105
+ import { GlobeManager } from './GlobeManager';
106
+ import { Sky } from './Sky';
107
+ export { Viewer as default };
@@ -0,0 +1 @@
1
+ export { ShaderChunk as default };
@@ -0,0 +1 @@
1
+ export { ShaderChunk as default };
@@ -0,0 +1,17 @@
1
+ export function ecefToGeodeticPosition(x: any, y: any, z: any): {
2
+ lon: number;
3
+ lat: number;
4
+ alt: number;
5
+ };
6
+ export function geodeticToEcefPosition(lon: any, lat: any, alt: any): number[];
7
+ export function ecefToGeodeticRotation(x: any, y: any, z: any, quaternion: any): {
8
+ lon: number;
9
+ lat: number;
10
+ alt: number;
11
+ pitch: number;
12
+ yaw: any;
13
+ roll: any;
14
+ };
15
+ export function geodeticToEcefUpVector(lon: any, lat: any): any;
16
+ export function geodeticToEcefRotation(lon: any, lat: any, pitch: any, yaw: any, roll: any): any;
17
+ export function exportScene(root: any): void;
@@ -0,0 +1,16 @@
1
+ export class WorkerPool {
2
+ constructor(limit?: number);
3
+ limit: number;
4
+ queue: any[];
5
+ workers: any[];
6
+ workersResolve: any[];
7
+ workerStatus: number;
8
+ workerCreator: any;
9
+ initWorker(workerId: any): void;
10
+ getIdleWorker(): number;
11
+ onMessage(workerId: any, msg: any): void;
12
+ setWorkerCreator(workerCreator: any): void;
13
+ setWorkerLimit(limit: any): void;
14
+ postMessage(msg: any, transfer: any): Promise<any>;
15
+ dispose(): void;
16
+ }
@@ -0,0 +1,2 @@
1
+ declare const self: Window & typeof globalThis;
2
+ export default self;
@@ -0,0 +1,15 @@
1
+ export function rayIntersectsTriangle(rayOrigin: any, rayDir: any, v0: any, v1: any, v2: any): {
2
+ t: number;
3
+ point: any[];
4
+ barycentric: number[];
5
+ };
6
+ export function dot(a: any, b: any): number;
7
+ export function cross(a: any, b: any): number[];
8
+ export function normalize(vec: any): any;
9
+ export function loadGltf(url: any): Promise<import("@loaders.gl/gltf").GLTFWithBuffers>;
10
+ export function raycastMesh(rayOrigin: any, rayDir: any, positions: any, indices: any): {
11
+ t: number;
12
+ point: any[];
13
+ barycentric: number[];
14
+ };
15
+ export function intersectGltf(nodes: any, meshes: any, point: any): any;
@@ -0,0 +1,6 @@
1
+ export default computeElevation;
2
+ declare function computeElevation(lon: any, lat: any, options: any): Promise<{
3
+ lon: number;
4
+ lat: number;
5
+ alt: number;
6
+ }>;
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,43 @@
1
+ export function ecefToGeodeticPosition(x: any, y: any, z: any): {
2
+ lon: number;
3
+ lat: number;
4
+ alt: number;
5
+ };
6
+ export function geodeticToEcefPosition(lon: any, lat: any, alt: any): number[];
7
+ export function buildTileUrl(path: any, apiKey: any): URL;
8
+ export function fetchTileset(url: any, apiKey: any): Promise<any>;
9
+ export function obbToBox(obb: any): {
10
+ position: any[];
11
+ rotation: number[];
12
+ size: number[];
13
+ };
14
+ export function pointInOBB(point: any, obb: any): boolean;
15
+ export function rayIntersectsOBB(rayOrigin: any, rayDir: any, obb: any): boolean;
16
+ export function getOGC3DTile(point: any, maxDepth: number, apiKey: any): Promise<any[]>;
17
+ export function getDeepestTile(tileQueue: any): any;
18
+ export namespace logColors {
19
+ let reset: string;
20
+ let bright: string;
21
+ let dim: string;
22
+ let underscore: string;
23
+ let blink: string;
24
+ let reverse: string;
25
+ let hidden: string;
26
+ let fgBlack: string;
27
+ let fgRed: string;
28
+ let fgGreen: string;
29
+ let fgYellow: string;
30
+ let fgBlue: string;
31
+ let fgMagenta: string;
32
+ let fgCyan: string;
33
+ let fgWhite: string;
34
+ let bgBlack: string;
35
+ let bgRed: string;
36
+ let bgGreen: string;
37
+ let bgYellow: string;
38
+ let bgBlue: string;
39
+ let bgMagenta: string;
40
+ let bgCyan: string;
41
+ let bgWhite: string;
42
+ }
43
+ export let sessionKeyCache: any;