@splinetool/runtime 2.0.5 → 2.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (351) hide show
  1. package/build/opentype.js +1 -1
  2. package/build/opentype.js.br +0 -0
  3. package/build/opentype.js.gz +0 -0
  4. package/build/{runtime-aiAssistant-RMA2DMFU.js → runtime-aiAssistant-KA7ZJ3F6.js} +1 -1
  5. package/build/runtime-aiAssistant-KA7ZJ3F6.js.br +0 -0
  6. package/build/runtime-aiAssistant-KA7ZJ3F6.js.gz +0 -0
  7. package/build/{runtime-apiServices-KA4FEP5Y.js → runtime-apiServices-CGMAW2B4.js} +1 -1
  8. package/build/runtime-apiServices-CGMAW2B4.js.br +0 -0
  9. package/build/runtime-apiServices-CGMAW2B4.js.gz +0 -0
  10. package/build/{runtime-audio-BQSRM3W2.js → runtime-audio-GCUGVRQ3.js} +1 -1
  11. package/build/runtime-audio-GCUGVRQ3.js.br +0 -0
  12. package/build/runtime-audio-GCUGVRQ3.js.gz +0 -0
  13. package/build/{runtime-chunk-QPB2TL3G.js → runtime-chunk-3KIZF7P5.js} +1 -1
  14. package/build/runtime-chunk-3KIZF7P5.js.br +0 -0
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  16. package/build/{runtime-chunk-EGI7ABC6.js → runtime-chunk-4DNX5FPP.js} +1 -1
  17. package/build/runtime-chunk-4DNX5FPP.js.br +0 -0
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  19. package/build/{runtime-chunk-DZOSSY2K.js → runtime-chunk-4E4NQ6GS.js} +1 -1
  20. package/build/runtime-chunk-4E4NQ6GS.js.br +0 -0
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  43. package/build/{runtime-chunk-YWT6AWL4.js → runtime-chunk-FY3XD5P2.js} +1 -1
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  55. package/build/runtime-chunk-HUFJRFTO.js +1 -0
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  58. package/build/{runtime-chunk-6WHNEYAL.js → runtime-chunk-ITLS6YIC.js} +1 -1
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  85. package/build/{runtime-chunk-U6S2BBR7.js → runtime-chunk-PUBEJSJO.js} +1 -1
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  91. package/build/runtime-chunk-RBM3UDQF.js +1 -0
  92. package/build/runtime-chunk-RBM3UDQF.js.br +0 -0
  93. package/build/runtime-chunk-RBM3UDQF.js.gz +0 -0
  94. package/build/{runtime-chunk-243VQV5T.js → runtime-chunk-RRXSRYPQ.js} +1 -1
  95. package/build/runtime-chunk-RRXSRYPQ.js.br +0 -0
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  97. package/build/{runtime-chunk-LALFWESO.js → runtime-chunk-SXPM42HJ.js} +1 -1
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  99. package/build/runtime-chunk-SXPM42HJ.js.gz +0 -0
  100. package/build/{runtime-chunk-F7OUYIT6.js → runtime-chunk-XUM5HEC6.js} +1 -1
  101. package/build/runtime-chunk-XUM5HEC6.js.br +0 -0
  102. package/build/runtime-chunk-XUM5HEC6.js.gz +0 -0
  103. package/build/{runtime-chunk-DNWPGXEC.js → runtime-chunk-XXRCB3ME.js} +1 -1
  104. package/build/runtime-chunk-XXRCB3ME.js.br +0 -0
  105. package/build/runtime-chunk-XXRCB3ME.js.gz +0 -0
  106. package/build/{runtime-classicRuntime-BD2WFYXF.js → runtime-classicRuntime-PJ7JLKSY.js} +1 -1
  107. package/build/runtime-classicRuntime-PJ7JLKSY.js.br +0 -0
  108. package/build/runtime-classicRuntime-PJ7JLKSY.js.gz +0 -0
  109. package/build/runtime-cloners-SM2IKR3Q.js +1 -0
  110. package/build/runtime-cloners-SM2IKR3Q.js.br +3 -0
  111. package/build/runtime-cloners-SM2IKR3Q.js.gz +0 -0
  112. package/build/{runtime-components-RLXFVT5A.js → runtime-components-VRLLFORJ.js} +1 -1
  113. package/build/runtime-components-VRLLFORJ.js.br +0 -0
  114. package/build/runtime-components-VRLLFORJ.js.gz +0 -0
  115. package/build/{runtime-conditional-DCOFCW5I.js → runtime-conditional-VA7AKA6O.js} +1 -1
  116. package/build/runtime-conditional-VA7AKA6O.js.br +0 -0
  117. package/build/runtime-conditional-VA7AKA6O.js.gz +0 -0
  118. package/build/{runtime-createDestroy-4PG4ZWLI.js → runtime-createDestroy-IQVBLQ24.js} +1 -1
  119. package/build/runtime-createDestroy-IQVBLQ24.js.br +0 -0
  120. package/build/runtime-createDestroy-IQVBLQ24.js.gz +0 -0
  121. package/build/{runtime-dragDrop-CTXPZ6OW.js → runtime-dragDrop-XFI62H3C.js} +1 -1
  122. package/build/runtime-dragDrop-XFI62H3C.js.br +0 -0
  123. package/build/runtime-dragDrop-XFI62H3C.js.gz +0 -0
  124. package/build/{runtime-fxBloom-IGFV4KJD.js → runtime-fxBloom-KENIJKIM.js} +1 -1
  125. package/build/runtime-fxBloom-KENIJKIM.js.br +0 -0
  126. package/build/runtime-fxBloom-KENIJKIM.js.gz +0 -0
  127. package/build/runtime-fxDepthOfField-XNWQKT4G.js +1 -0
  128. package/build/runtime-fxDepthOfField-XNWQKT4G.js.br +0 -0
  129. package/build/runtime-fxDepthOfField-XNWQKT4G.js.gz +0 -0
  130. package/build/{runtime-gameControls-LUALVLF5.js → runtime-gameControls-W3YS7OS2.js} +1 -1
  131. package/build/runtime-gameControls-W3YS7OS2.js.br +0 -0
  132. package/build/runtime-gameControls-W3YS7OS2.js.gz +0 -0
  133. package/build/runtime-hair-CWPDHNZF.js +1 -0
  134. package/build/runtime-hair-CWPDHNZF.js.br +1 -0
  135. package/build/runtime-hair-CWPDHNZF.js.gz +0 -0
  136. package/build/{runtime-mergeStaticGeometries-QDKIDV27.js → runtime-mergeStaticGeometries-KJFDZ7TP.js} +1 -1
  137. package/build/runtime-mergeStaticGeometries-KJFDZ7TP.js.br +0 -0
  138. package/build/runtime-mergeStaticGeometries-KJFDZ7TP.js.gz +0 -0
  139. package/build/{runtime-miscActions-FCQTXDEH.js → runtime-miscActions-UGVVC2QC.js} +1 -1
  140. package/build/runtime-miscActions-UGVVC2QC.js.br +0 -0
  141. package/build/runtime-miscActions-UGVVC2QC.js.gz +0 -0
  142. package/build/{runtime-mouseHover-GP5TEPLG.js → runtime-mouseHover-O7Y26SM5.js} +1 -1
  143. package/build/runtime-mouseHover-O7Y26SM5.js.br +0 -0
  144. package/build/runtime-mouseHover-O7Y26SM5.js.gz +0 -0
  145. package/build/{runtime-particles-VMYZZSAL.js → runtime-particles-GFRULQXO.js} +1 -1
  146. package/build/runtime-particles-GFRULQXO.js.br +0 -0
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  148. package/build/{runtime-paths-TGU7JOOY.js → runtime-paths-Q7I56BAX.js} +1 -1
  149. package/build/runtime-paths-Q7I56BAX.js.br +0 -0
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  151. package/build/{runtime-resize-O3Y2XS2Q.js → runtime-resize-2ZFLSK2M.js} +1 -1
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  154. package/build/{runtime-sceneTransition-4DDTFDJN.js → runtime-sceneTransition-Z65VROHI.js} +1 -1
  155. package/build/runtime-sceneTransition-Z65VROHI.js.br +0 -0
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  157. package/build/{runtime-scroll-ET44H7JC.js → runtime-scroll-NWKW6A6L.js} +1 -1
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  160. package/build/runtime-shapeBlends-QB7JKEHC.js +1 -0
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  163. package/build/runtime-text-VK3OGBSY.js +1 -0
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  166. package/build/{runtime-textInputs-E72WPYQU.js → runtime-textInputs-JJQSKO3C.js} +1 -1
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  169. package/build/{runtime-timeline-2VAMFUOE.js → runtime-timeline-WRAEBCRZ.js} +1 -1
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  172. package/build/{runtime-tracking-E72XXGER.js → runtime-tracking-KYP5WOMH.js} +1 -1
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  175. package/build/{runtime-transitions-JOHZRI2L.js → runtime-transitions-FDRKYMVP.js} +1 -1
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  193. package/build/runtime-webgpu-WDY6L7BV.js +1 -0
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  196. package/build/runtime.cjs +323 -323
  197. package/build/runtime.js +1 -1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@splinetool/runtime",
3
- "version": "2.0.5",
3
+ "version": "2.0.6",
4
4
  "description": "Spline is a collaborative design platform for creating production-ready interactive experiences in multiple dimensions. © 2025 Spline, Inc.",
5
5
  "keywords": [
6
6
  "spline",
@@ -49,6 +49,7 @@
49
49
  ],
50
50
  "scripts": {
51
51
  "build": "cross-env NODE_ENV=production node --experimental-json-modules ./esbuild.mjs",
52
+ "build:dev": "cross-env NODE_ENV=production RUNTIME_ONLY_TIERS=standalone,webgpu,webgpumin,webgpumicro,webgl,libs SKIP_POST_MINIFY=true SKIP_PRECOMPRESS=true node --experimental-json-modules ./esbuild.mjs",
52
53
  "test-server-side": "cross-env NODE_ENV=test node --experimental-json-modules ./esbuild.mjs && node ./build/runtime.cjs && echo '✅ Pass'",
53
54
  "lint": "oxlint src/ --max-warnings=0",
54
55
  "format": "oxfmt src/",
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e=e+Math.imul(e^e>>>7,61|e)^e,((e^e>>>14)>>>0)/4294967296}}(e.seed??1337),s="object"===e.shape&&e.sampler,i=s?e.samplerRadius??H:H,r=new Float32Array(4*W),n=new Float32Array(W),h=new Float32Array(4*I).fill(1);for(let o=0;o<t;o++){let t=s?e.sampler(a):O(e.shape,a),l=s?t.x:t.x*i,d=s?t.y:t.y*i,c=s?t.z:t.z*i,{nx:u,ny:g,nz:p}=t;h[4*o+0]=t.cr,h[4*o+1]=t.cg,h[4*o+2]=t.cb;let b,m,S,f=32*o,M=(1.8+.8*a())*e.hairLength*i/31,y=.5+1.5*a(),x=(.02+.06*a())*i;Math.abs(g)<.99?(b=-p,m=0,S=u):(b=1,m=0,S=0);let R=Math.sqrt(b*b+m*m+S*S)||1;for(let e=0;e<32;e++){let t=e/31,a=t*t*.4*i,s=x*Math.sin(t*y*Math.PI*2),h=4*(f+e);r[h+0]=l+u*M*e+s*b/R,r[h+1]=d+g*M*e-a+s*m/R,r[h+2]=c+p*M*e+s*S/R,r[h+3]=0===e?0:1,e<31&&(n[f+e]=M)}}return{initialPositions:r,restLengths:n,unitScale:i,rootColors:h}}var k=1/60,P=4,z=new h,L=new t,X=new a,G=new a,B=class extends e{constructor(e,t,a){super(e,t),this.type="HairSystem",this.isHairSystem=!0,this.simRunning=!1,this.previewRequested=!1,this.playModeActive=!1,this.pendingSimSeconds=0,this.simTime=0,this.resetRequested=!0,this.generation=0,this.baseFoundAtRegen=!1,this.baseSourceGeomsAtRegen=[],this.baseSourceHashesAtRegen=[],this.baseColorHashAtRegen=0,this.baseScaleAtRegen=0,this.classicFallbackWarned=!1,this.regenSnapshot=null,this.context=a,this.data=t,this.geometry.setAttribute("position",new c(new Float32Array(0),3)),this.material=new u({colorWrite:!1,depthWrite:!1}),this.frustumCulled=!1,this.scalpMesh=new g(new l(H,48,32),new u({color:5448477})),this.scalpMesh.name="HairScalp",this.add(this.scalpMesh);let s=new r;s.setAttribute("position",new c(new Float32Array(12),3)),s.setIndex([0,2,1,2,3,1]),s.instanceCount=0,this.ribbonMesh=new g(s,new u({visible:!1})),this.ribbonMesh.name="HairRibbons",this.ribbonMesh.frustumCulled=!1,this.ribbonMesh.visible=!1,this.ribbonMesh.matrixAutoUpdate=!1,this.ribbonMesh.updateMatrixWorld=()=>{this.ribbonMesh.matrixWorld.identity()},this.ribbonMesh.updateWorldMatrix=()=>{this.ribbonMesh.matrixWorld.identity()},this.add(this.ribbonMesh),this.activeGuideStrands=t.guideStrands,this.roots=this.buildRoots(),this.regenSnapshot={guideStrands:t.guideStrands,hairLength:t.hairLength,spreadRadius:t.spreadRadius,headShape:t.headShape,baseObjectId:t.baseObjectId},this.applyScalpState(),this.applyShadowState(),this.syncSimRunning()}update(e){!this.simRunning||(this.pendingSimSeconds=Math.min(this.pendingSimSeconds+e/1e3,4*k*2))}get isSimulating(){return(this.simRunning||this.resetRequested)&&this.visible}startPreview(){this.previewRequested=!0,this.syncSimRunning()}stopPreview(){this.previewRequested=!1,this.syncSimRunning()}setPlayMode(e){this.playModeActive=e,e&&this.resetSimulation(),this.syncSimRunning()}resetSimulation(){this.resetRequested=!0,this.pendingSimSeconds=0,this.simTime=0}warnClassicFallbackOnce(){this.classicFallbackWarned||(this.classicFallbackWarned=!0,console.warn("[spline] Hair System strands require the WebGPU renderer — the WebGL fallback shows only the scalp. Reload with ?renderer=webgpu in a WebGPU-capable browser."))}syncSimRunning(){this.simRunning=this.playModeActive||this.previewRequested||this.data.autoPlay}updateState(e,t){super.updateState(e,t),this.updateHairState(e)}updateHairState(e){if((void 0!==e.guideStrands||void 0!==e.hairLength||void 0!==e.spreadRadius||void 0!==e.headShape||void 0!==e.baseObjectId)&&this.regenerate(),(void 0!==e.headShape||void 0!==e.baseObjectId)&&this.applyScalpState(),void 0!==e.headColor){let t=this.scalpMesh.material;!0===t.isMeshBasicMaterial&&t.color.setRGB(e.headColor.r,e.headColor.g,e.headColor.b,n)}(void 0!==e.castShadow||void 0!==e.receiveShadow)&&this.applyShadowState(),void 0!==e.autoPlay&&this.syncSimRunning()}applyShadowState(){let e=this.data.castShadow??!0,t=this.data.receiveShadow??!0;this.scalpMesh.castShadow=e,this.scalpMesh.receiveShadow=t,this.ribbonMesh.castShadow=e,this.ribbonMesh.receiveShadow=t}regenerate(){this.activeGuideStrands=Math.max(1,Math.min(Math.floor(this.data.guideStrands),16384)),this.roots=this.buildRoots(),this.generation++,this.regenSnapshot={guideStrands:this.data.guideStrands,hairLength:this.data.hairLength,spreadRadius:this.data.spreadRadius,headShape:this.data.headShape,baseObjectId:this.data.baseObjectId},this.resetSimulation()}checkDataDrift(){let e=this.data,t=this.regenSnapshot;if(null===t||t.guideStrands!==e.guideStrands||t.hairLength!==e.hairLength||t.spreadRadius!==e.spreadRadius||t.headShape!==e.headShape||t.baseObjectId!==e.baseObjectId){let a=null===t||t.headShape!==e.headShape||t.baseObjectId!==e.baseObjectId;this.regenerate(),a&&this.applyScalpState()}this.syncSimRunning(),this.applyShadowState(),this.checkBaseDrift()}buildRoots(){let{headShape:e,baseObjectId:t,guideStrands:a,hairLength:s}=this.data;if(this.baseFoundAtRegen=!1,this.baseSourceGeomsAtRegen=[],this.baseSourceHashesAtRegen=[],this.baseColorHashAtRegen=0,this.baseScaleAtRegen=0,"object"===e&&t){let e=this.context.scene.find(t);if(e){this.baseFoundAtRegen=!0,e.updateWorldMatrix(!0,!0);let t=this.collectBaseSources(e),i=t?function(e){let t=[];for(let a of e){let e=C(a);e&&t.push(e)}if(0===t.length)return null;let a=new Float64Array(t.length),s=0;for(let e=0;e<t.length;e++)s+=t[e].total,a[e]=s;return s<=0?null:e=>{let i=e()*s,r=0,n=t.length-1;for(;r<n;){let e=r+n>>1;a[e]<i?r=e+1:n=e}let h=0===r?i:i-a[r-1];return t[r].sample(h,e)}}(t.sources):null;if(this.baseSourceGeomsAtRegen=t?.sources.map(e=>e.geometry)??[],this.baseSourceHashesAtRegen=t?.hashes??[],this.baseColorHashAtRegen=t?.colorHash??0,t&&i){let r=this.baseWorldScale(e),n=Math.max(t.radius*r,.001);this.baseScaleAtRegen=r;let h=r;return F({shape:"object",guideStrands:a,hairLength:s,sampler:e=>{let t=i(e);return{...t,x:t.x*h,y:t.y*h,z:t.z*h}},samplerRadius:n})}}}return F({shape:"object"===e?"sphere":e,guideStrands:a,hairLength:s})}collectBaseSources(e){let t=[],a=[],s=0,i=0;z.copy(e.matrixWorld).invert();let r=z.clone(),n=o=>{if(!0===o.isHairSystem||o!==e&&!1===o.visible)return;let l=o.geometry;if(!0===o.isMesh&&l&&(l.getAttribute("position")?.count??0)>=3){let n=o===e?void 0:(new h).multiplyMatrices(r,o.matrixWorld),d=Array.isArray(o.material)?o.material[0]:o.material;t.push({geometry:l,matrix:n,sampleColor:A(d,this.context.shared)??void 0}),a.push(B.matrixHash(n)),i+=function(e,t){let a=e,s=0,i=1,r=e=>{s+=e*i,i+=1},n=a?.data?.layers;if(n&&"function"==typeof n.forEach){let e=t;n.forEach(t=>{let a=t.data;if(!1!==a.visible)if("color"===a.type){let t=a.color,s="string"==typeof t?"function"==typeof e?.color?e.color(t):void 0:t;s&&"number"==typeof s.r&&(r(s.r),r(s.g),r(s.b)),r(R(a.alpha,1))}else if("gradient"===a.type){let e=a;for(let t of e.colors??[])r(t[0]),r(t[1]),r(t[2]),r(t[3]);for(let t of e.steps??[])r(t);r(R(e.angle,0)),r(e.gradientType),r(e.smooth?1:0)}})}else a?.color&&!0===a.color.isColor&&(r(a.color.r),r(a.color.g),r(a.color.b));return s}(d,this.context.shared),null===l.boundingSphere&&l.computeBoundingSphere();let c=l.boundingSphere;if(c){let e=0,t=1;n?(X.copy(c.center).applyMatrix4(n),e=X.length(),t=B.matrixMaxScale(n)):e=c.center.length(),s=Math.max(s,e+c.radius*t)}}for(let e of o.children)n(e)};return n(e),0===t.length?null:{sources:t,hashes:a,radius:Math.max(s,.001),colorHash:i}}static matrixHash(e){if(!e)return 0;let t=e.elements,a=0;for(let e=0;e<16;e++)a+=t[e]*(e+1);return a}static matrixMaxScale(e){let t=e.elements,a=Math.hypot(t[0],t[1],t[2]),s=Math.hypot(t[4],t[5],t[6]),i=Math.hypot(t[8],t[9],t[10]);return Math.max(a,s,i,1e-6)}baseWorldScale(e){return z.copy(e.matrixWorld).decompose(X,L,G),Math.max(Math.abs(G.x),Math.abs(G.y),Math.abs(G.z),1e-6)}get widthWorldScale(){return"object"===this.data.headShape&&this.data.baseObjectId&&this.baseScaleAtRegen>0?this.baseScaleAtRegen:1}checkBaseDrift(){if("object"!==this.data.headShape||!this.data.baseObjectId)return;let e=this.context.scene.find(this.data.baseObjectId);if(!e)return;if(!this.baseFoundAtRegen)return void this.regenerate();e.updateWorldMatrix(!0,!0);let t=this.collectBaseSources(e),a=t?.sources??[],s=t?.hashes??[],i=this.baseSourceGeomsAtRegen,r=this.baseSourceHashesAtRegen,n=a.length!==i.length;if(!n)for(let e=0;e<a.length;e++)if(a[e].geometry!==i[e]||Math.abs(s[e]-r[e])>1e-4*Math.max(Math.abs(r[e]),1)){n=!0;break}if(!n&&"object"===this.data.hairColorSource&&(t?.colorHash??0)!==this.baseColorHashAtRegen&&(n=!0),!n&&a.length>0){let t=this.baseWorldScale(e);n=Math.abs(t-this.baseScaleAtRegen)>.001*Math.max(this.baseScaleAtRegen,1e-6)}n&&this.regenerate()}applyScalpState(){let e=this.data.headShape,t="object"===e&&null!==this.data.baseObjectId;this.scalpMesh.visible=!t,!t&&(this.scalpMesh.geometry.dispose(),this.scalpMesh.geometry="torus"===e?new d(140,70,24,48):"cylinder"===e?new s(80,80,160,48,1):new l(H,48,32))}boneTransform(e,t){let a=this.matrixWorld;if("object"===this.data.headShape&&this.data.baseObjectId){let e=this.context.scene.find(this.data.baseObjectId)?.matrixWorld;e&&(a=e)}z.copy(a).decompose(t,e,G)}raycast(e,t){if(!this.scalpMesh.visible)return;let a=[];this.scalpMesh.raycast(e,a);for(let e of a)e.object=this,t.push(e)}get shadowBoundsRadius(){return this.roots.unitScale*(1.5+2.6*Math.max(this.data.hairLength,0))}updateEntityBoxSize(e,t){let a=this.shadowBoundsRadius;e.set(0,0,0),t.set(a,a,a)}dispose(){super.dispose(),this.scalpMesh.geometry.dispose(),this.scalpMesh.material.dispose(),this.ribbonMesh.geometry.dispose(),this.ribbonMesh.material.dispose?.(),M()?.release(this)}};export{b as a,m as b,f as c,M as d,j as e,I as f,W as g,H as h,k as i,P as j,B as k};
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@@ -1 +0,0 @@
1
- import{a as r}from"./runtime-chunk-U6S2BBR7.js";import"./runtime-chunk-243VQV5T.js";import"./runtime-chunk-F7OUYIT6.js";import"./runtime-chunk-6WHNEYAL.js";import"./runtime-chunk-LALFWESO.js";import"./runtime-chunk-4YV3EXSU.js";import"./runtime-chunk-NSD7DU3P.js";import{c as m}from"./runtime-chunk-PLJ25O2X.js";import"./runtime-chunk-2PT2WH66.js";import"./runtime-chunk-4KZXQGUQ.js";import"./runtime-chunk-5XUI4Z6R.js";import{a as n}from"./runtime-chunk-TZCHGFVF.js";import"./runtime-chunk-OW6T4XFV.js";import"./runtime-chunk-VGN7YHB7.js";import"./runtime-chunk-ML3Z74BL.js";m.Cloner=r,n("cloners");
@@ -1 +0,0 @@
1
- W`�ø�۴����np^l3u����9��O���