@splinetool/runtime 0.9.462 → 0.9.464

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package/README.md CHANGED
@@ -181,7 +181,7 @@ spline.setVariable('myName', 'Ringo');
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  You can call all these different methods on the Spline `Application` instance.
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  | Name | Type | Description |
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- | --------------------- | -------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- | ------------------ | ------------------------------------------- |
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+ | --------------------- | -------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
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  | `addEventListener` | `(eventName: SplineEventName, cb: (e: SplineEvent) => void) => void` | Add an event listener for Spline events |
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  | `removeEventListener` | `(eventName: SplineEventName, cb: (e: SplineEvent) => void) => void` | Remove an event listener for Spline events |
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  | `emitEvent` | `(eventName: SplineEventName, nameOrUuid: string) => void` | Triggers a Spline event associated to an object with provided name or uuid in reverse order. Starts from first state to last state. |
@@ -189,9 +189,9 @@ You can call all these different methods on the Spline `Application` instance.
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  | `findObjectById` | `(uuid: string) => SPEObject` | Searches through scene's children and returns the object with that uuid. |
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  | `findObjectByName` | `(name: string) => SPEObject` | Searches through scene's children and returns the first object with that name. |
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  | `setZoom` | `(zoom: number) => void` | Sets the initial zoom of the scene. |
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- | `setSize` | `(width: number, height:number) => void` | Sets the size of the application and canvas. When called, Spline will stop automatic size updates. |
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- | `setVariables` | `(variables:Record<string, string | number | boolean>) => void` | Updates values for passed variables by name |
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- | `setVariable` | `(name:string, value: string | number | boolean) => void` | Updates value for passed variable by name |
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+ | `setSize` | `(width: number, height: number) => void` | Sets the size of the application and canvas. When called, Spline will stop automatic size updates. |
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+ | `setVariables` | `(variables: Record<string, string \| number \| boolean>) => void` | Updates values for passed variables by name |
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+ | `setVariable` | `(name: string, value: string \| number \| boolean) => void` | Updates value for passed variable by name |
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  ### Spline Events
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