@splinetool/loader 0.9.72 → 0.9.73
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/SplineLoader.cjs +997 -998
- package/build/SplineLoader.js +997 -998
- package/package.json +1 -1
package/build/SplineLoader.cjs
CHANGED
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@@ -1,553 +1,618 @@
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1
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e=Object.assign({},t?.parameters??{width:100,radialSegments:32,heightSegments:8,openEnded:!1,thetaStart:0,thetaLength:360,cornerRadiusTop:0,cornerRadiusBottom:0,cornerSegments:8},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{width:t,depth:e,height:r,radialSegments:o,heightSegments:n,openEnded:s,thetaStart:a,thetaLength:l,cornerRadiusTop:c,cornerRadiusBottom:h,cornerSegments:p}=i.parameters,u;return c>0||h>0||l<360?u=new Yn(0,t/2,r,o,n,s,a,l*Math.PI/180,c,h,p,0,!0):u=new cu.ConeBufferGeometry(t/2,r,o,n,s),u.scale(1,1,e/t),Object.assign(u,{userData:{...i,type:"ConeGeometry"}})}};var It=require("three"),pu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let 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G=0;G<s-A;G++)[Y,U]=[z+G+A+2,E+G+A+3],C.push(z,E,..._?[U,z]:[Y,E],U,Y),[z,E]=[Y,U];C.push(z,E,z+s+2)}}let I=m.clone(),L=m.clone(),M=m.clone(),k=m.clone(),W=m.clone(),ne=[],pe=B(w.length,()=>B(d,()=>m.clone()));for(let Y=0;Y<w.length;Y++){m.copy(w[Y]).normalize(),I.copy(m).multiplyScalar(v);let U=f[Y];for(let j=0;j<U.length;j++){let V=U[j],F=U[(j+1)%d];x.setFromPointsAndIndices(w,Y,V%D,F%D),x.b.sub(x.a).setLength(1e10).add(x.a),x.c.sub(x.a).setLength(1e10).add(x.a),x.closestPointToPoint(I,pe[Y][j])}let z=[],E=[],_=[],A=new ke.Vector3;s==0&&[...pe[Y]].reduce((j,V)=>j.add(V),A).multiplyScalar(1/d);for(let j=0;j<d;j++){let V=[],F=(j-1+d)%d,O=pe[Y][F],q=pe[Y][j];m.copy(O).sub(I),g.copy(q).sub(I);let Z=I.angleTo(m),ee=m.angleTo(g),H=Math.cos(Z)*y;s==0?L.copy(A):L.copy(I).setLength(v+H),E.push(H);let Q=[L,O,q];for(let $=0;$<2;$++){let re=Q[$],ce=Q[$+1];k.subVectors(re,I),W.subVectors(ce,I),M.crossVectors(k,W).normalize();for(let ie=0;ie<P;ie++){let fe=[Z,ee][$]*ie/P;m.copy(k).applyAxisAngle(M,fe).add(I),z.push(m.clone()),$&&(b(m,I),V.push([ie==0?re:m.clone(),S.clone()]))}$&&(b(ce,I),V.push([ce,S.clone()]))}_.push(V)}ne.push(_);let G=2*P,J=2;for(let j=0;j<d;j++){let V=G*j,F=G*((j+1)%d),O=[z[V]];for(let Z=1;Z<P;Z++){k=z[V+Z],W=z[F+Z],O.push(k);for(let ee=1,H=Z-J+1;ee<=H;ee++)m.lerpVectors(k,W,ee/(H+1)),m.sub(I).setLength(E[j]).add(I),O.push(m.clone());O.push(W)}for(let Z=0;Z<P;Z++)O.push(z[Z+P+V]);O.push(z[F+P]);let q=C.map(Z=>O[Z]);a.push(...q.map(Z=>[Z.x,Z.y,Z.z]).flat()),c.push(...q.map(Z=>(b(Z,I),[S.x,S.y,S.z])).flat())}}let se=[];for(let Y=0;Y<f.length;Y++)for(let U=0;U<d;U++){let z=f[Y][U];if(z<D){let E=f[z].findIndex(G=>G%D==Y),_=ne[Y][U],A=ne[z][E];for(let G=0;G<P;G++){let J=_[G],j=A[P-G],V=_[G+1],F=A[P-(G+1)];[J,j,V,V,j,F].forEach(O=>{a.push(O[0].x,O[0].y,O[0].z),c.push(O[1].x,O[1].y,O[1].z)})}se.push(_[0][0],A[P][0],_[P][0],A[0][0])}}for(;se.length;){let Y,U,z,E;[Y,U]=se.splice(0,2);let _=[Y];for(;Y!=U;)_.push(U),z=se.indexOf(U),E=z%2,U=se.splice(z-E,2)[1-E];S.subVectors(_[0],_[1]).cross(m.subVectors(_[0],_[2])).normalize();let A=S.dot(_[0])<0;A&&S.negate();for(let G=1;G<=_.length-2;G++)[_[G+ +A],_[G+1-+A],_[0]].forEach(J=>{a.push(J.x,J.y,J.z),c.push(S.x,S.y,S.z)})}}function p(){let u=new ke.Vector3;for(let w=0;w<a.length;w+=3){u.x=a[w+0],u.y=a[w+1],u.z=a[w+2];let f=b(u)/2/Math.PI+.5,D=B(u)/Math.PI+.5;l.push(f,1-D)}let d=new ke.Vector3,m=new ke.Vector3,g=new ke.Vector3,x=new ke.Vector3,y=new ke.Vector2,v=new ke.Vector2,P=new ke.Vector2,S=(w,f,D,C)=>{C<0&&w.x===1&&(l[f]=w.x-1),D.x===0&&D.z===0&&(l[f]=C/2/Math.PI+.5)};for(let w=0,f=0;w<a.length;w+=9,f+=6){d.set(a[w+0],a[w+1],a[w+2]),m.set(a[w+3],a[w+4],a[w+5]),g.set(a[w+6],a[w+7],a[w+8]),y.set(l[f+0],l[f+1]),v.set(l[f+2],l[f+3]),P.set(l[f+4],l[f+5]),x.copy(d).add(m).add(g).divideScalar(3);let D=b(x);S(y,f+0,d,D),S(v,f+2,m,D),S(P,f+4,g,D)}for(let w=0;w<l.length;w+=6){let f=l[w+0],D=l[w+2],C=l[w+4],I=Math.max(f,D,C),L=Math.min(f,D,C);I>.9&&L<.1&&(f<.2&&(l[w+0]+=1),D<.2&&(l[w+2]+=1),C<.2&&(l[w+4]+=1))}function b(w){return Math.atan2(w.z,-w.x)}function B(w){return Math.atan2(-w.y,Math.sqrt(w.x*w.x+w.z*w.z))}}}static fromJSON(t){return new Xr(t.vertices,t.indices,t.radius,t.corner,t.cornerSides)}};var uu=require("three"),du=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,detail:0,corner:0,cornerSides:4},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{width:t,height:e,depth:r,detail:o,corner:n,cornerSides:s}=i.parameters,a=o===0&&n!==0?new Jn(t*.5,n,s):new uu.DodecahedronBufferGeometry(t*.5,o);return a.scale(1,e/t,r/t),Object.assign(a,{userData:{...i,type:"DodecahedronGeometry"}})}},Jn=class extends Xr{constructor(t=1,e=.2,r=4){let o=(1+Math.sqrt(5))/2,n=1/o,s=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-o,0,-n,o,0,n,-o,0,n,o,-n,-o,0,-n,o,0,n,-o,0,n,o,0,-o,0,-n,o,0,-n,-o,0,n,o,0,n],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],l="DodecahedronGeometry";super(s,a,l,t,e,r),this.type=l}static fromJSON(t){return new Jn(t.radius,t.corner,t.cornerSides)}};var we=require("three");var ge=require("three"),Qn=1e-12,Qo=class{constructor(t){this.position=new ge.Vector2;this.startPosition=new ge.Vector2;this.uuid=ge.MathUtils.generateUUID();this.position=t.clone()}start(){this.reset()}reset(){this.startPosition.copy(this.position)}applyOffset(t){this.position.copy(this.startPosition).add(t)}copy(t){return this.position.copy(t.position),this.startPosition.copy(t.startPosition),this}clone(){return new Qo(this.position).copy(this)}toJSON(){return[this.position.x,this.position.y]}},Zo=class extends Qo{constructor(e){super(e.position);this.parent=e}copy(e){return super.copy(e),this}clone(){return new Zo(this.parent).copy(this)}},Qt=class extends Qo{constructor(e,r){super(r);this.controls=[];this.roundness=0;this.areControlsDirectionsMirrored=!0;this.uuid=e,this.controls.push(new Zo(this),new Zo(this))}static create(e,r){let o=new Qt(e,new ge.Vector2(...r.position));return o.controls[0].position.set(...r.controlPrevious.position),o.controls[1].position.set(...r.controlNext.position),o.roundness=r.roundness,o.areControlsDirectionsMirrored=r.areControlsDirectionsMirrored,o}getOppositeControl(e){let r=this.controls.indexOf(e);return r===0?this.controls[1]:r===1?this.controls[0]:null}applyOffsetToControls(e,r=1){for(let o=0,n=this.controls.length;o<n;o++){let s=this.controls[o];this.position.distanceTo(s.position)<=r?s.position.copy(this.position):s.applyOffset(e)}}controlsMoved(){return!(this.position.equals(this.controls[0].position)&&this.position.equals(this.controls[1].position))}copy(e){return super.copy(e),this.controls[0].copy(e.controls[0]),this.controls[1].copy(e.controls[1]),this.roundness=e.roundness,this.uuid=e.uuid,this}clone(){return new Qt(this.uuid,this.position).copy(this)}toJSON(){return super.toJSON().concat(this.controls[0].toJSON(),this.controls[1].toJSON(),[this.roundness])}computeTangents(){let e=this.curveBefore?.getTangentAt(1),r=this.curveAfter?.getTangentAt(0);return[e,r]}computeNormals(e=new ge.Vector2,r=new ge.Vector2){let[o,n]=this.computeTangents();return o&&n&&(mu(o,e),mu(n,r)),[e,r]}computeTangent(e=new ge.Vector2){let[r,o]=this.computeTangents();return r&&o&&e.copy(r).add(o).normalize(),e}computeNormal(e=new ge.Vector2){let[r,o]=this.computeNormals();return e.copy(r).add(o).normalize(),e}};function mu(i,t=new ge.Vector2){let e=i.length();return t.set(-i.y/e,i.x/e)}var fl=i=>i,en=new ge.Vector2,js=new ge.Vector2,Pv=new ge.Vector2,Mv=new ge.Vector2,Av=new ge.Vector2,Ov=new ge.Vector2,gu=new ge.Vector3,yu=new ge.Vector3;function xu(i){let t=new ge.Vector2;t.addVectors(i.v0,en.subVectors(i.v1,i.v0).multiplyScalar(2/3));let e=new ge.Vector2;return e.addVectors(i.v2,js.subVectors(i.v1,i.v2).multiplyScalar(2/3)),new ge.CubicBezierCurve(i.v0,t,e,i.v2)}function Zn(i,t,e=Number.EPSILON){return Math.abs(i-t)<e}function Dv(i,t,e=Number.EPSILON){return i.distanceTo(t)<e}function _v(i,t,e=Number.EPSILON){return i.distanceTo(t)<e}function gl(i,t,e){let r=Math.sqrt(Math.pow(t.x-i.x,2)+Math.pow(t.y-i.y,2)),o=Math.sqrt(Math.pow(t.x-e.x,2)+Math.pow(t.y-e.y,2)),n=Math.sqrt(Math.pow(e.x-i.x,2)+Math.pow(e.y-i.y,2));return Math.acos((o*o+r*r-n*n)/(2*o*r))}function vu(i,t,e){return fu(i,t)&&fu(t,e)&&ml(i.position,t.position,e.position)}function ml(i,t,e){return en.copy(t).sub(i).cross(js.copy(e).sub(i))===0}function bu(i,t,e,r,o){let n=Math.sqrt(Math.pow(t.x-i.x,2)+Math.pow(t.y-i.y,2)),s=(i.y+t.y)/2,a=(i.x+t.x)/2,l=Math.sqrt(Math.pow(e,2)-Math.pow(n/2,2))*(i.y-t.y)/n,c=Math.sqrt(Math.pow(e,2)-Math.pow(n/2,2))*(t.x-i.x)/n;return r.set(a+l,s+c),o.set(a-l,s-c),[r,o]}function Su(i,t,e){let r=i.distanceTo(e),o=t.distanceTo(e);return r<o?t:i}function wu(i,t,e,r,o,n){let s=t.x-i.x,a=t.y-i.y,l=e.x-i.x,c=e.y-i.y,h=Math.sqrt((s+l)*(s+l)+(a+c)*(a+c)),p;return gl(t,i,e)>Math.PI&&(h*=-1),Zn(c,a)?p=(a+c)*(r/h-.5)*8/3/(s-l):p=(s+l)*(r/h-.5)*8/3/(c-a),o.set(t.x-p*a,t.y+p*s),n.set(e.x+p*c,e.y-p*l),[o,n]}function yl(i,t){return i.position.equals(i.controls[1].position)&&t.position.equals(t.controls[0].position)}function fu(i,t){return ml(i.position,i.controls[1].position,t.position)&&ml(i.position,t.controls[0].position,t.position)}function Nu(i,t,e,r,o=.5){let n=en.subVectors(t,i).multiplyScalar(o).add(i),s=js.subVectors(e,t).multiplyScalar(o).add(t),a=Pv.subVectors(r,e).multiplyScalar(o).add(e),l=n,c=Mv.subVectors(s,n).multiplyScalar(o).add(n),h=Av.subVectors(a,s).multiplyScalar(o).add(s),p=a,u=Ov.subVectors(h,c).multiplyScalar(o).add(c);return[i.x,i.y,l.x,l.y,c.x,c.y,u.x,u.y,h.x,h.y,p.x,p.y,r.x,r.y]}function Cu(i,t,e=12,r=!0){let o=yu.set(0,0,0),n,s=0,a=[];for(let l=0;l<t.length;l++){let c=fl(t[l]),h=en,p=Kr(c,e);a.push(p);for(let u=0;u<=p;u++)if(c instanceof ge.CubicBezierCurve||c instanceof ge.QuadraticBezierCurve||c instanceof ge.LineCurve){if(c.getPoint(u/p,h),o.set(h.x,h.y,0),n!==void 0&&_v(n,o))continue;n===void 0&&(n=gu),n.copy(o),i.setXYZ(s,o.x,o.y,o.z),s++}}return r&&s>1&&!(i.getX(s-1)===i.getX(0)&&i.getY(s-1)===i.getY(0)&&i.getZ(s-1)===i.getZ(0))&&(i.setXYZ(s,i.getX(0),i.getY(0),i.getZ(0)),s++),i}function Tu(i,t,e,r=12,o=!0){let n=yu.set(0,0,0),s=0,a=[];for(let l=0;l<t.length;l++){if(e[l]===!1)continue;let c,h=fl(t[l]),p=en,u=Kr(h,r);a.push(u);for(let d=0;d<=u;d++)if(h instanceof ge.CubicBezierCurve||h instanceof ge.QuadraticBezierCurve||h instanceof ge.LineCurve){if(h.getPoint(d/u,p),n.set(p.x,p.y,0),c?.equals(n))continue;c===void 0?c=gu:(i.setXYZ(s,c.x,c.y,c.z),s++,i.setXYZ(s,n.x,n.y,n.z),s++),c.copy(n)}}return o&&s>1&&!(i.getX(s-1)===i.getX(0)&&i.getY(s-1)===i.getY(0)&&i.getZ(s-1)===i.getZ(0))&&(i.setXYZ(s,i.getX(0),i.getY(0),i.getZ(0)),s++),a}function xl(i,t=12,e=!1){let r=[];for(let o=0,n=i.length;o<n;o++){let s=i[o],a=0;if(e&&s.roundedCurveCorner!==void 0){let l=Kr(s.roundedCurveCorner,t)*.5;o>0&&(r[o-1]+=l),a+=l}s.curveAfter!==void 0&&(a+=Kr(s.curveAfter,t)),r.push(a)}return i.length>0&&e&&i[0].roundedCurveCorner!==void 0&&(r[i.length-1]+=Kr(i[0].roundedCurveCorner,t)*.5),r}function Kr(i,t=12){return i&&i instanceof ge.EllipseCurve?t*2:i&&(i instanceof ge.LineCurve||i instanceof ge.LineCurve3)?1:i&&i instanceof ge.SplineCurve?t*i.points.length:t}function Lu(i,t,e=12,r=!0){let o,n=0;for(let s=0;s<t.length;s++){let a=fl(t[s]),l=Kr(a,e),c=en;for(let h=0;h<=l;h++)if(a instanceof ge.CubicBezierCurve||a instanceof ge.QuadraticBezierCurve||a instanceof ge.LineCurve){if(a.getPoint(h/l,c),o!==void 0&&Dv(o,c,Qn))continue;o===void 0&&(o=js),o.copy(c),i.push(c.x,c.y),n++}}return Zn(i[0],i[i.length-2],Qn)&&Zn(i[1],i[i.length-1],Qn)&&(i.pop(),i.pop()),r&&n>1&&!(Zn(i[n-1],i[1],Qn)&&Zn(i[n-2],i[0],Qn))&&(i.push(i[0],i[1]),n++),i}var vl=new we.Vector2,Bv=new we.Vector2,Ev=new we.Vector2,Gv=new we.Vector2,Rv=new we.Vector2,zv=new we.Vector2,Ce=class extends we.Shape{constructor(e=100,r=100){super();this.points=[];this.shapeHoles=[];this.eventDispatcher=new we.EventDispatcher;this.plane=new we.Plane(new we.Vector3(0,0,-1));this.subdivision=0;this.controlSnapDistance=4;this.pointIDs=0;this.isMesh2D=!1;this._roundness=0;this.isClosed=!1;this.useCubicForRoundedCorners=!0;this.uuid=we.MathUtils.generateUUID();this.needsUpdate=!1;this.roundedCurves=[];this._width=e,this._height=r}static createFromState(e,r,o){let n=new Ce;return n.isClosed=e.isClosed,n.points=e.points.map(s=>Qt.create(s.id,s.data)),typeof e.roundness=="number"&&(n.roundness=e.roundness),n.shapeHoles=e.shapeHoles.map(s=>Ce.createFromState(s)),r!==void 0&&o!==void 0&&n.applySize(r,o),n.update(),n}get width(){return this._width}get height(){return this._height}get roundness(){return this._roundness}set roundness(e){if(this._roundness!==e){this._roundness=e;for(let r=0,o=this.points.length;r<o;r++)this.points[r].roundness=e;this.needsUpdate=!0}}getPointsIndexesByIds(e){return e.map(r=>this.getPointIndexById(r)).filter(r=>r>=0)}getPointIndexById(e){let r=this.points.length,o=this.points.findIndex(n=>n.uuid===e);if(o<0){let n=r;for(let s=0,a=this.shapeHoles.length;s<a;s++){let l=this.shapeHoles[s],c=l.points.length-1,h=l.getPointIndexById(e);if(h<0)n+=c;else return h+n}}return o}getLineIndexById(e){return this.getPointIndexById(e)}getBezierPoint(e){if(e<=this.points.length-1)return this.points[e];if(this.shapeHoles.length>0)for(let r=0,o=this.shapeHoles.length;r<o;r++){let n=this.shapeHoles[r],s=e-this.points.length;if(s<=n.points.length-1)return n.points[s]}throw new Error("This shape does not have a point for this index: "+e)}getBezierPointIndex(e){let r=this.points.indexOf(e);if(r>=0)return r;if(r=this.points.length,this.shapeHoles.length>0)for(let o=0,n=this.shapeHoles.length;o<n;o++){let s=this.shapeHoles[o],a=s.points.indexOf(e);if(a>=0)return r+a;r+=s.points.length}return-1}getAllPoints(){let e=[].concat(...this.shapeHoles.map(r=>r.points));return[...this.points,...e]}applySize(e,r){e===0&&(e=.001),r===0&&(r=.001),this._width=e,this._height=r}applyScale(e,r){let o=vl.set(e,r);for(let n=0,s=this.points.length;n<s;n++){let a=this.points[n];a.position.multiply(o),a.controls[0].position.multiply(o),a.controls[1].position.multiply(o)}for(let n=0,s=this.shapeHoles.length;n<s;n++)this.shapeHoles[n].applyScale(e,r);this._update(!1)}createPoint(e,r=0,o=we.MathUtils.generateUUID()){let n;e instanceof we.Vector2?n=e:n=new we.Vector2(e,r);let s=new Qt(o,n);return s.roundness=this.roundness,s}addPoint(e){this.points.push(e),this.needsUpdate=!0}addPointAt(e,r){this.points.splice(r,0,e),this.needsUpdate=!0}getPointByUuid(e){for(let r=0,o=this.points.length;r<o;r++){let n=this.points[r];if(n.uuid===e)return n}for(let r=0,o=this.shapeHoles.length;r<o;r++){let s=this.shapeHoles[r].getPointByUuid(e);if(s)return s}}getFirstPoint(){return this.points[0]}getLastPoint(){return this.points[this.points.length-1]}removePoint(e){let r=this.points.indexOf(e);r>=0&&this.points.splice(r,1),this.needsUpdate=!0}removePointById(e){let r=this.points.find(o=>o.uuid===e);r&&this.removePoint(r)}update(e=!0){for(let r=0,o=this.shapeHoles.length;r<o;r++)this.shapeHoles[r].update(!1);this._update(e)}extractShapePointsToBuffer(e,r=12,o=!1){this.subdivision=r,this.curveDivisions===void 0&&this.computeCurveDivisions(r);let n=o?this.roundedCurveDivisions:this.curveDivisions;return Cu(e,o?this.roundedCurves:this.curves,r,this.autoClose),n.reduce((s,a)=>s+a,0)+1}computeCurveDivisions(e=12){return this.curveDivisions=xl(this.points,e,!1),this.roundedCurveDivisions=xl(this.points,e,!0),this.curveDivisions}extractFilteredShapePointsToBuffer(e,r,o=12){return Tu(e,this.curves,r,o,this.autoClose).reduce((s,a)=>s+a,0)*2}extractShapePointsToFlatArray(e,r=12){return this.subdivision=r,this.curveDivisions===void 0&&this.computeCurveDivisions(r),Lu(e,this.roundedCurves,r,this.autoClose)}getCurveIndexFromVertexId(e,r=!1){let o=0;this.curveDivisions===void 0&&this.computeCurveDivisions(this.subdivision);let n=r?this.roundedCurveDivisions:this.curveDivisions,s=0;r&&this.points[0].roundedCurveCorner!==void 0&&(s=Kr(this.points[0].roundedCurveCorner,this.subdivision)*.5);let a=e-s;a<0&&(a+=n.reduce((l,c)=>l+c,0));for(let l=0,c=n.length;l<c;l++){let h=n[l];if(a<o+h)return[l,(a-o+1)/h];o+=h}return[0,1]}getCurveT(e,r,o){let n=this.points[e],s=this.points[e>=this.points.length-1?0:e+1],a=this.curveDivisions,l=a[e];if(yl(n,s)){let p=n.position.distanceTo(s.position);return n.position.distanceTo(vl.set(o.x,o.y))/p}let c=0;for(let p=0;p<e;p++)c+=a[p];return(r-c)/l}dispose(){this.eventDispatcher=null}_applyCurveForPoint(e,r){yl(r,e)?this.lineTo(e.position.x,e.position.y):this.bezierCurveTo(r.controls[1].position.x,r.controls[1].position.y,e.controls[0].position.x,e.controls[0].position.y,e.position.x,e.position.y);let o=this.curves[this.curves.length-1];e.curveBefore=o,r.curveAfter=o;let n=o.clone();e.roundedCurveBefore=n,r.roundedCurveAfter=n,e.roundedCurveCorner=void 0,this.roundedCurves.push(n)}_update(e=!0){if(this.curves=[],this.roundedCurves=[],!this.points.length)return;for(let o=0,n=this.points.length;o<n;o++){let s=this.points[o];if(o===0)this.moveTo(s.position.x,s.position.y);else{let a=this.points[o-1];this._applyCurveForPoint(s,a)}}let r=this.getLastPoint();if(r?.curveAfter&&(r.curveAfter=void 0),this.isClosed){let o=this.points[0],n=this.points[this.points.length-1];this._applyCurveForPoint(o,n)}if(this.points.length>2){let o=0;for(let n=0,s=this.points.length;n<s;n++){let a=this.points[n],l=this.points[n-1]??this.points[this.points.length-1],c=this.points[n+1]??this.points[0],h=a.roundness,p=l&&c&&vu(l,a,c);if(!a.controlsMoved()&&h>0&&!p){let u=a.curveBefore,d=a.curveAfter;if(u===void 0||d===void 0)continue;let m=a.roundedCurveBefore,g=a.roundedCurveAfter,x=u.getLength(),y=d.getLength(),v=Math.min(h,x*.499),P=Math.min(h,y*.499),S=Math.min(v,P),b=1-S/x,B=S/y,w=u.getPointAt(b,vl),f=d.getPointAt(B,Bv);this._subSplitCurve(u,m,b,w,void 0),this._subSplitCurve(d,g,B,void 0,f);let D;if(this.useCubicForRoundedCorners){let C=gl(w,a.position,f)/2,I=Math.tan(C)*w.distanceTo(a.position),[L,M]=bu(w,f,I,Ev,Gv),k=Su(L,M,a.position),[W,ne]=wu(k,w,f,I,Rv,zv);D=new we.CubicBezierCurve(w.clone(),W.clone(),ne.clone(),f.clone())}else D=new we.QuadraticBezierCurve(w.clone(),a.position.clone(),f.clone());a.roundedCurveCorner=D,this.roundedCurves.splice(n+o,0,D),o++}}}e&&this.eventDispatcher?.dispatchEvent({type:"update"})}_subSplitCurve(e,r,o,n,s){if(e instanceof we.LineCurve)n!==void 0&&r.v2.copy(n),s!==void 0&&r.v1.copy(s);else{let a=e,l=r,c=a.getUtoTmapping(o,0),h=Nu(a.v0,a.v1,a.v2,a.v3,c);return n!==void 0&&(l.v0.set(h[0],h[1]),l.v1.set(h[2],h[3]),l.v2.set(h[4],h[5]),l.v3.set(h[6],h[7])),s!==void 0&&(l.v0.set(h[6],h[7]),l.v1.set(h[8],h[9]),l.v2.set(h[10],h[11]),l.v3.set(h[12],h[13])),l}return r}clone(){let e=new Ce(this._width,this._height);return e.points=this.points.map(r=>r.clone()),e.isClosed=this.isClosed,e.roundness=this.roundness,e.isMesh2D=this.isMesh2D,e.shapeHoles=this.shapeHoles.map(r=>r.clone()),e}toJSON(){return{points:this.points.reduce((e,r)=>e.concat(r.toJSON()),[]),shapeHoles:this.shapeHoles.map(e=>e.toJSON()),isClosed:this.isClosed,roundness:this.roundness}}fromJSON(e){this.points=[],this.pointIDs=0;let r=e.points.length/7;for(let o=0;o<r;o++){let n=o*7,s=e.points[n+0],a=e.points[n+1],l=e.points[n+2],c=e.points[n+3],h=e.points[n+4],p=e.points[n+5],u=e.points[n+6],d=new Qt(we.MathUtils.generateUUID(),new we.Vector2(s,a));d.controls[0].position.set(l,c),d.controls[1].position.set(h,p),d.roundness=u,this.points.push(d)}return this.shapeHoles=e.shapeHoles?.length?e.shapeHoles.map(o=>{let n=new Ce;return n.fromJSON(o),n}):[],this.isClosed=e.isClosed,this._roundness=e.roundness,this._update(),this}fromShape(e){let r=(n,s)=>{s instanceof we.CubicBezierCurve&&s.v3.equals(n.position)&&n.controls[0].position.copy(s.v2)},o=n=>{let s=[],a,l;for(a=0,l=n.length;a<l;a++)n[a]instanceof we.QuadraticBezierCurve&&(n[a]=xu(n[a]));for(a=0,l=n.length;a<l;a++){let p=n[a],u=a>0?n[a-1]:null,d;p instanceof we.CubicBezierCurve?(d=this.createPoint(p.v0),d.controls[1].position.copy(p.v1)):p instanceof we.LineCurve&&(d=this.createPoint(p.v1)),d!==void 0&&(u!==null&&r(d,u),s.push(d))}let c=n[n.length-1],h=!1;return c instanceof we.CubicBezierCurve?c.v3.equals(s[0].position)&&(s[0].controls[0].position.copy(c.v2),h=!0):c instanceof we.LineCurve&&c.v2.equals(s[0].position)&&(h=!0),this.isClosed=h,s};return this.points=o(e.curves),e instanceof we.Shape&&(this.shapeHoles=e.holes.map(n=>{let s=new Ce;return s.fromShape(n),s})),this.update(),this}};var Sl=Math.PI*2;function bl({x:i,y:t},e,r,o,n){return{x:i*e+o,y:t*r+n}}function Vv(i,t){let e=t===1.5707963267948966?.551915024494:t===-1.5707963267948966?-.551915024494:1.3333333333333333*Math.tan(t/4),r=Math.cos(i),o=Math.sin(i),n=Math.cos(i+t),s=Math.sin(i+t);return[{x:r-o*e,y:o+r*e},{x:n+s*e,y:s-n*e},{x:n,y:s}]}function Iu(i,t,e,r){let o=i*r-t*e<0?-1:1,n=Math.min(1,Math.max(-1,i*e+t*r));return o*Math.acos(n)}function Fv(i,t,e,r,o,n,s,a,l,c){let h=Math.pow(o,2),p=Math.pow(n,2),u=Math.pow(s,2),d=Math.pow(a,2),m=h*p-h*d-p*u;m<0&&(m=0),m/=h*d+p*u,m=Math.sqrt(m)*(l===c?-1:1);let g=m*o/n*a,x=m*-n/o*s,y=g+(i+e)/2,v=x+(t+r)/2,P=(s-g)/o,S=(a-x)/n,b=(-s-g)/o,B=(-a-x)/n,w=Iu(1,0,P,S),f=Iu(P,S,b,B);return!c&&f>0&&(f-=Sl),c&&f<0&&(f+=Sl),{centerx:y,centery:v,ang1:w,ang2:f}}function Pu({px:i,py:t,cx:e,cy:r,rx:o,ry:n,largeArcFlag:s,sweepFlag:a}){let l=[];if(o===0||n===0)return[];let c=(i-e)/2,h=(t-r)/2;if(c===0&&h===0)return[];o=Math.abs(o),n=Math.abs(n);let p=Math.pow(c,2)/Math.pow(o,2)+Math.pow(h,2)/Math.pow(n,2);p>1&&(o*=Math.sqrt(p),n*=Math.sqrt(p));let u=Fv(i,t,e,r,o,n,c,h,s,a),{ang1:d,ang2:m}=u,{centerx:g,centery:x}=u,y=Math.abs(m)/(Sl/4);Math.abs(1-y)<1e-7&&(y=1);let v=Math.max(Math.ceil(y),1);m/=v;for(let P=0;P<v;P++)l.push(Vv(d,m)),d+=m;return l.map(P=>{let{x:S,y:b}=bl(P[0],o,n,g,x),{x:B,y:w}=bl(P[1],o,n,g,x),{x:f,y:D}=bl(P[2],o,n,g,x);return{x1:S,y1:b,x2:B,y2:w,x:f,y:D}})}var fo=require("three");var Ge;(function(i){i[i.ODD=0]="ODD",i[i.NONZERO=1]="NONZERO",i[i.POSITIVE=2]="POSITIVE",i[i.NEGATIVE=3]="NEGATIVE",i[i.ABS_GEQ_TWO=4]="ABS_GEQ_TWO"})(Ge||(Ge={}));var Ze;(function(i){i[i.POLYGONS=0]="POLYGONS",i[i.CONNECTED_POLYGONS=1]="CONNECTED_POLYGONS",i[i.BOUNDARY_CONTOURS=2]="BOUNDARY_CONTOURS"})(Ze||(Ze={}));function ue(i,t){if(!i)throw t||"Assertion Failed!"}var ae=function(){function i(){}return i.vertEq=function(t,e){return t.s===e.s&&t.t===e.t},i.vertLeq=function(t,e){return t.s<e.s||t.s===e.s&&t.t<=e.t},i.transLeq=function(t,e){return t.t<e.t||t.t===e.t&&t.s<=e.s},i.edgeGoesLeft=function(t){return i.vertLeq(t.Dst,t.Org)},i.edgeGoesRight=function(t){return i.vertLeq(t.Org,t.Dst)},i.vertL1dist=function(t,e){return Math.abs(t.s-e.s)+Math.abs(t.t-e.t)},i.edgeEval=function(t,e,r){ue(i.vertLeq(t,e)&&i.vertLeq(e,r));var o=e.s-t.s,n=r.s-e.s;return o+n>0?o<n?e.t-t.t+(t.t-r.t)*(o/(o+n)):e.t-r.t+(r.t-t.t)*(n/(o+n)):0},i.edgeSign=function(t,e,r){ue(i.vertLeq(t,e)&&i.vertLeq(e,r));var o=e.s-t.s,n=r.s-e.s;return o+n>0?(e.t-r.t)*o+(e.t-t.t)*n:0},i.transEval=function(t,e,r){ue(i.transLeq(t,e)&&i.transLeq(e,r));var o=e.t-t.t,n=r.t-e.t;return o+n>0?o<n?e.s-t.s+(t.s-r.s)*(o/(o+n)):e.s-r.s+(r.s-t.s)*(n/(o+n)):0},i.transSign=function(t,e,r){ue(i.transLeq(t,e)&&i.transLeq(e,r));var o=e.t-t.t,n=r.t-e.t;return o+n>0?(e.s-r.s)*o+(e.s-t.s)*n:0},i.vertCCW=function(t,e,r){return t.s*(e.t-r.t)+e.s*(r.t-t.t)+r.s*(t.t-e.t)>=0},i.interpolate=function(t,e,r,o){return t=t<0?0:t,r=r<0?0:r,t<=r?r===0?(e+o)/2:e+(o-e)*(t/(t+r)):o+(e-o)*(r/(t+r))},i.intersect=function(t,e,r,o,n){var s,a,l;i.vertLeq(t,e)||(l=t,t=e,e=l),i.vertLeq(r,o)||(l=r,r=o,o=l),i.vertLeq(t,r)||(l=t,t=r,r=l,l=e,e=o,o=l),i.vertLeq(r,e)?i.vertLeq(e,o)?(s=i.edgeEval(t,r,e),a=i.edgeEval(r,e,o),s+a<0&&(s=-s,a=-a),n.s=i.interpolate(s,r.s,a,e.s)):(s=i.edgeSign(t,r,e),a=-i.edgeSign(t,o,e),s+a<0&&(s=-s,a=-a),n.s=i.interpolate(s,r.s,a,o.s)):n.s=(r.s+e.s)/2,i.transLeq(t,e)||(l=t,t=e,e=l),i.transLeq(r,o)||(l=r,r=o,o=l),i.transLeq(t,r)||(l=t,t=r,r=l,l=e,e=o,o=l),i.transLeq(r,e)?i.transLeq(e,o)?(s=i.transEval(t,r,e),a=i.transEval(r,e,o),s+a<0&&(s=-s,a=-a),n.t=i.interpolate(s,r.t,a,e.t)):(s=i.transSign(t,r,e),a=-i.transSign(t,o,e),s+a<0&&(s=-s,a=-a),n.t=i.interpolate(s,r.t,a,o.t)):n.t=(r.t+e.t)/2},i}(),ei=function(){function i(){this.next=null,this.prev=null,this.anEdge=null,this.trail=null,this.n=0,this.marked=!1,this.inside=!1}return i}(),ks=function(){function i(t){this.side=t,this.next=null,this.Org=null,this.Sym=null,this.Onext=null,this.Lnext=null,this.Lface=null,this.activeRegion=null,this.winding=0}return Object.defineProperty(i.prototype,"Rface",{get:function(){return this.Sym.Lface},set:function(t){this.Sym.Lface=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Dst",{get:function(){return this.Sym.Org},set:function(t){this.Sym.Org=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Oprev",{get:function(){return this.Sym.Lnext},set:function(t){this.Sym.Lnext=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Lprev",{get:function(){return this.Onext.Sym},set:function(t){this.Onext.Sym=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Dprev",{get:function(){return this.Lnext.Sym},set:function(t){this.Lnext.Sym=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Rprev",{get:function(){return this.Sym.Onext},set:function(t){this.Sym.Onext=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Dnext",{get:function(){return this.Sym.Onext.Sym},set:function(t){this.Sym.Onext.Sym=t},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"Rnext",{get:function(){return this.Sym.Lnext.Sym},set:function(t){this.Sym.Lnext.Sym=t},enumerable:!0,configurable:!0}),i}(),tn=function(){function i(){this.next=null,this.prev=null,this.anEdge=null,this.coords=[0,0,0],this.s=0,this.t=0,this.pqHandle=0,this.n=0,this.idx=0}return i}(),Mu=function(){function i(){var t=new tn,e=new ei,r=new ks(0),o=new ks(1);t.next=t.prev=t,t.anEdge=null,e.next=e.prev=e,r.next=r,r.Sym=o,o.next=o,o.Sym=r,this.vHead=t,this.fHead=e,this.eHead=r,this.eHeadSym=o}return i.prototype.makeEdge_=function(t){var e=new ks(0),r=new ks(1);t.Sym.side<t.side&&(t=t.Sym);var o=t.Sym.next;return r.next=o,o.Sym.next=e,e.next=t,t.Sym.next=r,e.Sym=r,e.Onext=e,e.Lnext=r,e.Org=null,e.Lface=null,e.winding=0,e.activeRegion=null,r.Sym=e,r.Onext=r,r.Lnext=e,r.Org=null,r.Lface=null,r.winding=0,r.activeRegion=null,e},i.prototype.splice_=function(t,e){var r=t.Onext,o=e.Onext;r.Sym.Lnext=e,o.Sym.Lnext=t,t.Onext=o,e.Onext=r},i.prototype.makeVertex_=function(t,e,r){var o=t;ue(o,"Vertex can't be null!");var n=r.prev;o.prev=n,n.next=o,o.next=r,r.prev=o,o.anEdge=e;var s=e;do s.Org=o,s=s.Onext;while(s!==e)},i.prototype.makeFace_=function(t,e,r){var o=t;ue(o,"Face can't be null");var n=r.prev;o.prev=n,n.next=o,o.next=r,r.prev=o,o.anEdge=e,o.trail=null,o.marked=!1,o.inside=r.inside;var s=e;do s.Lface=o,s=s.Lnext;while(s!==e)},i.prototype.killEdge_=function(t){t.Sym.side<t.side&&(t=t.Sym);var e=t.next,r=t.Sym.next;e.Sym.next=r,r.Sym.next=e},i.prototype.killVertex_=function(t,e){var r=t.anEdge,o=r;do o.Org=e,o=o.Onext;while(o!==r);var n=t.prev,s=t.next;s.prev=n,n.next=s},i.prototype.killFace_=function(t,e){var r=t.anEdge,o=r;do o.Lface=e,o=o.Lnext;while(o!==r);var n=t.prev,s=t.next;s.prev=n,n.next=s},i.prototype.makeEdge=function(){var t=new tn,e=new tn,r=new ei,o=this.makeEdge_(this.eHead);return this.makeVertex_(t,o,this.vHead),this.makeVertex_(e,o.Sym,this.vHead),this.makeFace_(r,o,this.fHead),o},i.prototype.splice=function(t,e){var r=!1,o=!1;if(t!==e){if(e.Org!==t.Org&&(o=!0,this.killVertex_(e.Org,t.Org)),e.Lface!==t.Lface&&(r=!0,this.killFace_(e.Lface,t.Lface)),this.splice_(e,t),!o){var n=new tn;this.makeVertex_(n,e,t.Org),t.Org.anEdge=t}if(!r){var s=new ei;this.makeFace_(s,e,t.Lface),t.Lface.anEdge=t}}},i.prototype.delete=function(t){var e=t.Sym,r=!1;if(t.Lface!==t.Rface&&(r=!0,this.killFace_(t.Lface,t.Rface)),t.Onext===t)this.killVertex_(t.Org,null);else if(t.Rface.anEdge=t.Oprev,t.Org.anEdge=t.Onext,this.splice_(t,t.Oprev),!r){var o=new ei;this.makeFace_(o,t,t.Lface)}e.Onext===e?(this.killVertex_(e.Org,null),this.killFace_(e.Lface,null)):(t.Lface.anEdge=e.Oprev,e.Org.anEdge=e.Onext,this.splice_(e,e.Oprev)),this.killEdge_(t)},i.prototype.addEdgeVertex=function(t){var e=this.makeEdge_(t),r=e.Sym;this.splice_(e,t.Lnext),e.Org=t.Dst;var o=new tn;return this.makeVertex_(o,r,e.Org),e.Lface=r.Lface=t.Lface,e},i.prototype.splitEdge=function(t){var e=this.addEdgeVertex(t),r=e.Sym;return this.splice_(t.Sym,t.Sym.Oprev),this.splice_(t.Sym,r),t.Dst=r.Org,r.Dst.anEdge=r.Sym,r.Rface=t.Rface,r.winding=t.winding,r.Sym.winding=t.Sym.winding,r.idx=t.idx,r.Sym.idx=t.Sym.idx,r},i.prototype.connect=function(t,e){var r=!1,o=this.makeEdge_(t),n=o.Sym;if(e.Lface!==t.Lface&&(r=!0,this.killFace_(e.Lface,t.Lface)),this.splice_(o,t.Lnext),this.splice_(n,e),o.Org=t.Dst,n.Org=e.Org,o.Lface=n.Lface=t.Lface,t.Lface.anEdge=n,!r){var s=new ei;this.makeFace_(s,o,t.Lface)}return o},i.prototype.zapFace=function(t){var e=t.anEdge,r,o,n,s,a;o=e.Lnext;do r=o,o=r.Lnext,r.Lface=null,r.Rface===null&&(r.Onext===r?this.killVertex_(r.Org,null):(r.Org.anEdge=r.Onext,this.splice_(r,r.Oprev)),n=r.Sym,n.Onext===n?this.killVertex_(n.Org,null):(n.Org.anEdge=n.Onext,this.splice_(n,n.Oprev)),this.killEdge_(r));while(r!=e);s=t.prev,a=t.next,a.prev=s,s.next=a},i.prototype.countFaceVerts_=function(t){var e=t.anEdge,r=0;do r++,e=e.Lnext;while(e!==t.anEdge);return r},i.prototype.mergeConvexFaces=function(t){var e,r,o,n,s,a,l;for(e=this.fHead.next;e!==this.fHead;e=e.next)if(!!e.inside)for(r=e.anEdge,s=r.Org;o=r.Lnext,n=r.Sym,n&&n.Lface&&n.Lface.inside&&(a=this.countFaceVerts_(e),l=this.countFaceVerts_(n.Lface),a+l-2<=t&&ae.vertCCW(r.Lprev.Org,r.Org,n.Lnext.Lnext.Org)&&ae.vertCCW(n.Lprev.Org,n.Org,r.Lnext.Lnext.Org)&&(o=n.Lnext,this.delete(n),r=null,n=null)),!(r&&r.Lnext.Org===s);)r=o;return!0},i.prototype.check=function(){var t=this.fHead,e=this.vHead,r=this.eHead,o,n,s,a,l,c;for(n=t,n=t;(o=n.next)!==t;n=o){ue(o.prev===n),l=o.anEdge;do ue(l.Sym!==l),ue(l.Sym.Sym===l),ue(l.Lnext.Onext.Sym===l),ue(l.Onext.Sym.Lnext===l),ue(l.Lface===o),l=l.Lnext;while(l!==o.anEdge)}for(ue(o.prev===n&&o.anEdge===null),a=e,a=e;(s=a.next)!==e;a=s){ue(s.prev===a),l=s.anEdge;do ue(l.Sym!==l),ue(l.Sym.Sym===l),ue(l.Lnext.Onext.Sym===l),ue(l.Onext.Sym.Lnext===l),ue(l.Org===s),l=l.Onext;while(l!==s.anEdge)}for(ue(s.prev===a&&s.anEdge===null),c=r,c=r;(l=c.next)!==r;c=l)ue(l.Sym.next===c.Sym),ue(l.Sym!==l),ue(l.Sym.Sym===l),ue(l.Org!==null),ue(l.Dst!==null),ue(l.Lnext.Onext.Sym===l),ue(l.Onext.Sym.Lnext===l);ue(l.Sym.next===c.Sym&&l.Sym===this.eHeadSym&&l.Sym.Sym===l&&l.Org===null&&l.Dst===null&&l.Lface===null&&l.Rface===null)},i}(),Au=function(){function i(){this.handle=null}return i}(),Ou=function(){function i(){this.key=null,this.node=0}return i}(),Uv=function(){function i(t,e){this.leq=e,this.max=0,this.nodes=[],this.handles=[],this.initialized=!1,this.freeList=0,this.size=0,this.max=t,this.nodes=[],this.handles=[];for(var r=0;r<t+1;r++)this.nodes[r]=new Au,this.handles[r]=new Ou;this.initialized=!1,this.nodes[1].handle=1,this.handles[1].key=null}return i.prototype.floatDown_=function(t){var e=this.nodes,r=this.handles,o,n,s;for(o=e[t].handle;;){if(s=t<<1,s<this.size&&this.leq(r[e[s+1].handle].key,r[e[s].handle].key)&&++s,ue(s<=this.max),n=e[s].handle,s>this.size||this.leq(r[o].key,r[n].key)){e[t].handle=o,r[o].node=t;break}e[t].handle=n,r[n].node=t,t=s}},i.prototype.floatUp_=function(t){var e=this.nodes,r=this.handles,o,n,s;for(o=e[t].handle;;){if(s=t>>1,n=e[s].handle,s===0||this.leq(r[n].key,r[o].key)){e[t].handle=o,r[o].node=t;break}e[t].handle=n,r[n].node=t,t=s}},i.prototype.init=function(){for(var t=this.size;t>=1;--t)this.floatDown_(t);this.initialized=!0},i.prototype.min=function(){return this.handles[this.nodes[1].handle].key},i.prototype.insert=function(t){var e,r;if(e=++this.size,e*2>this.max){this.max*=2;var o,n;for(n=this.nodes.length,this.nodes.length=this.max+1,o=n;o<this.nodes.length;o++)this.nodes[o]=new Au;for(n=this.handles.length,this.handles.length=this.max+1,o=n;o<this.handles.length;o++)this.handles[o]=new Ou}return this.freeList===0?r=e:(r=this.freeList,this.freeList=this.handles[r].node),this.nodes[e].handle=r,this.handles[r].node=e,this.handles[r].key=t,this.initialized&&this.floatUp_(e),r},i.prototype.extractMin=function(){var t=this.nodes,e=this.handles,r=t[1].handle,o=e[r].key;return this.size>0&&(t[1].handle=t[this.size].handle,e[t[1].handle].node=1,e[r].key=null,e[r].node=this.freeList,this.freeList=r,--this.size,this.size>0&&this.floatDown_(1)),o},i.prototype.delete=function(t){var e=this.nodes,r=this.handles,o;ue(t>=1&&t<=this.max&&r[t].key!==null),o=r[t].node,e[o].handle=e[this.size].handle,r[e[o].handle].node=o,--this.size,o<=this.size&&(o<=1||this.leq(r[e[o>>1].handle].key,r[e[o].handle].key)?this.floatDown_(o):this.floatUp_(o)),r[t].key=null,r[t].node=this.freeList,this.freeList=t},i}(),wl=function(){function i(){this.eUp=null,this.nodeUp=null,this.windingNumber=0,this.inside=!1,this.sentinel=!1,this.dirty=!1,this.fixUpperEdge=!1}return i}(),Du=function(){function i(){this.key=null,this.next=null,this.prev=null}return i}(),jv=function(){function i(t,e){this.frame=t,this.leq=e,this.head=new Du,this.head.next=this.head,this.head.prev=this.head}return i.prototype.min=function(){return this.head.next},i.prototype.max=function(){return this.head.prev},i.prototype.insert=function(t){return this.insertBefore(this.head,t)},i.prototype.search=function(t){var e=this.head;do e=e.next;while(e.key!==null&&!this.leq(this.frame,t,e.key));return e},i.prototype.insertBefore=function(t,e){do t=t.prev;while(t.key!==null&&!this.leq(this.frame,t.key,e));var r=new Du;return r.key=e,r.next=t.next,t.next.prev=r,r.prev=t,t.next=r,r},i.prototype.delete=function(t){t.next.prev=t.prev,t.prev.next=t.next},i}(),kv=function(){function i(){}return i.regionBelow=function(t){return t.nodeUp.prev.key},i.regionAbove=function(t){return t.nodeUp.next.key},i.debugEvent=function(t){},i.addWinding=function(t,e){t.winding+=e.winding,t.Sym.winding+=e.Sym.winding},i.edgeLeq=function(t,e,r){var o=t.event,n=e.eUp,s=r.eUp;if(n.Dst===o)return s.Dst===o?ae.vertLeq(n.Org,s.Org)?ae.edgeSign(s.Dst,n.Org,s.Org)<=0:ae.edgeSign(n.Dst,s.Org,n.Org)>=0:ae.edgeSign(s.Dst,o,s.Org)<=0;if(s.Dst===o)return ae.edgeSign(n.Dst,o,n.Org)>=0;var a=ae.edgeEval(n.Dst,o,n.Org),l=ae.edgeEval(s.Dst,o,s.Org);return a>=l},i.deleteRegion=function(t,e){e.fixUpperEdge&&ue(e.eUp.winding===0),e.eUp.activeRegion=null,t.dict.delete(e.nodeUp)},i.fixUpperEdge=function(t,e,r){ue(e.fixUpperEdge),t.mesh.delete(e.eUp),e.fixUpperEdge=!1,e.eUp=r,r.activeRegion=e},i.topLeftRegion=function(t,e){var r=e.eUp.Org,o;do e=i.regionAbove(e);while(e.eUp.Org===r);if(e.fixUpperEdge){if(o=t.mesh.connect(i.regionBelow(e).eUp.Sym,e.eUp.Lnext),o===null)return null;i.fixUpperEdge(t,e,o),e=i.regionAbove(e)}return e},i.topRightRegion=function(t){var e=t.eUp.Dst;do t=i.regionAbove(t);while(t.eUp.Dst===e);return t},i.addRegionBelow=function(t,e,r){var o=new wl;return o.eUp=r,o.nodeUp=t.dict.insertBefore(e.nodeUp,o),o.fixUpperEdge=!1,o.sentinel=!1,o.dirty=!1,r.activeRegion=o,o},i.isWindingInside=function(t,e){switch(t.windingRule){case Ge.ODD:return(e&1)!==0;case Ge.NONZERO:return e!==0;case Ge.POSITIVE:return e>0;case Ge.NEGATIVE:return e<0;case Ge.ABS_GEQ_TWO:return e>=2||e<=-2}throw new Error("Invalid winding rulle")},i.computeWinding=function(t,e){e.windingNumber=i.regionAbove(e).windingNumber+e.eUp.winding,e.inside=i.isWindingInside(t,e.windingNumber)},i.finishRegion=function(t,e){var r=e.eUp,o=r.Lface;o.inside=e.inside,o.anEdge=r,i.deleteRegion(t,e)},i.finishLeftRegions=function(t,e,r){for(var o,n=null,s=e,a=e.eUp;s!==r;){if(s.fixUpperEdge=!1,n=i.regionBelow(s),o=n.eUp,o.Org!=a.Org){if(!n.fixUpperEdge){i.finishRegion(t,s);break}o=t.mesh.connect(a.Lprev,o.Sym),i.fixUpperEdge(t,n,o)}a.Onext!==o&&(t.mesh.splice(o.Oprev,o),t.mesh.splice(a,o)),i.finishRegion(t,s),a=n.eUp,s=n}return a},i.addRightEdges=function(t,e,r,o,n,s){var a,l,c,h,p=!0;c=r;do ue(ae.vertLeq(c.Org,c.Dst)),i.addRegionBelow(t,e,c.Sym),c=c.Onext;while(c!==o);for(n===null&&(n=i.regionBelow(e).eUp.Rprev),l=e,h=n;a=i.regionBelow(l),c=a.eUp.Sym,c.Org===h.Org;)c.Onext!==h&&(t.mesh.splice(c.Oprev,c),t.mesh.splice(h.Oprev,c)),a.windingNumber=l.windingNumber-c.winding,a.inside=i.isWindingInside(t,a.windingNumber),l.dirty=!0,!p&&i.checkForRightSplice(t,l)&&(i.addWinding(c,h),i.deleteRegion(t,l),t.mesh.delete(h)),p=!1,l=a,h=c;l.dirty=!0,ue(l.windingNumber-c.winding===a.windingNumber),s&&i.walkDirtyRegions(t,l)},i.spliceMergeVertices=function(t,e,r){t.mesh.splice(e,r)},i.vertexWeights=function(t,e,r){var o=ae.vertL1dist(e,t),n=ae.vertL1dist(r,t),s=.5*n/(o+n),a=.5*o/(o+n);t.coords[0]+=s*e.coords[0]+a*r.coords[0],t.coords[1]+=s*e.coords[1]+a*r.coords[1],t.coords[2]+=s*e.coords[2]+a*r.coords[2]},i.getIntersectData=function(t,e,r,o,n,s){e.coords[0]=e.coords[1]=e.coords[2]=0,e.idx=-1,i.vertexWeights(e,r,o),i.vertexWeights(e,n,s)},i.checkForRightSplice=function(t,e){var r=i.regionBelow(e),o=e.eUp,n=r.eUp;if(ae.vertLeq(o.Org,n.Org)){if(ae.edgeSign(n.Dst,o.Org,n.Org)>0)return!1;ae.vertEq(o.Org,n.Org)?o.Org!==n.Org&&(t.pq.delete(o.Org.pqHandle),i.spliceMergeVertices(t,n.Oprev,o)):(t.mesh.splitEdge(n.Sym),t.mesh.splice(o,n.Oprev),e.dirty=r.dirty=!0)}else{if(ae.edgeSign(o.Dst,n.Org,o.Org)<0)return!1;i.regionAbove(e).dirty=e.dirty=!0,t.mesh.splitEdge(o.Sym),t.mesh.splice(n.Oprev,o)}return!0},i.checkForLeftSplice=function(t,e){var r=i.regionBelow(e),o=e.eUp,n=r.eUp,s;if(ue(!ae.vertEq(o.Dst,n.Dst)),ae.vertLeq(o.Dst,n.Dst)){if(ae.edgeSign(o.Dst,n.Dst,o.Org)<0)return!1;i.regionAbove(e).dirty=e.dirty=!0,s=t.mesh.splitEdge(o),t.mesh.splice(n.Sym,s),s.Lface.inside=e.inside}else{if(ae.edgeSign(n.Dst,o.Dst,n.Org)>0)return!1;e.dirty=r.dirty=!0,s=t.mesh.splitEdge(n),t.mesh.splice(o.Lnext,n.Sym),s.Rface.inside=e.inside}return!0},i.checkForIntersect=function(t,e){var r=i.regionBelow(e),o=e.eUp,n=r.eUp,s=o.Org,a=n.Org,l=o.Dst,c=n.Dst,h,p,u=new tn,d,m;if(ue(!ae.vertEq(c,l)),ue(ae.edgeSign(l,t.event,s)<=0),ue(ae.edgeSign(c,t.event,a)>=0),ue(s!==t.event&&a!==t.event),ue(!e.fixUpperEdge&&!r.fixUpperEdge),s===a||(h=Math.min(s.t,l.t),p=Math.max(a.t,c.t),h>p))return!1;if(ae.vertLeq(s,a)){if(ae.edgeSign(c,s,a)>0)return!1}else if(ae.edgeSign(l,a,s)<0)return!1;return i.debugEvent(t),ae.intersect(l,s,c,a,u),ue(Math.min(s.t,l.t)<=u.t),ue(u.t<=Math.max(a.t,c.t)),ue(Math.min(c.s,l.s)<=u.s),ue(u.s<=Math.max(a.s,s.s)),ae.vertLeq(u,t.event)&&(u.s=t.event.s,u.t=t.event.t),d=ae.vertLeq(s,a)?s:a,ae.vertLeq(d,u)&&(u.s=d.s,u.t=d.t),ae.vertEq(u,s)||ae.vertEq(u,a)?(i.checkForRightSplice(t,e),!1):!ae.vertEq(l,t.event)&&ae.edgeSign(l,t.event,u)>=0||!ae.vertEq(c,t.event)&&ae.edgeSign(c,t.event,u)<=0?c===t.event?(t.mesh.splitEdge(o.Sym),t.mesh.splice(n.Sym,o),e=i.topLeftRegion(t,e),o=i.regionBelow(e).eUp,i.finishLeftRegions(t,i.regionBelow(e),r),i.addRightEdges(t,e,o.Oprev,o,o,!0),!0):l===t.event?(t.mesh.splitEdge(n.Sym),t.mesh.splice(o.Lnext,n.Oprev),r=e,e=i.topRightRegion(e),m=i.regionBelow(e).eUp.Rprev,r.eUp=n.Oprev,n=i.finishLeftRegions(t,r,null),i.addRightEdges(t,e,n.Onext,o.Rprev,m,!0),!0):(ae.edgeSign(l,t.event,u)>=0&&(i.regionAbove(e).dirty=e.dirty=!0,t.mesh.splitEdge(o.Sym),o.Org.s=t.event.s,o.Org.t=t.event.t),ae.edgeSign(c,t.event,u)<=0&&(e.dirty=r.dirty=!0,t.mesh.splitEdge(n.Sym),n.Org.s=t.event.s,n.Org.t=t.event.t),!1):(t.mesh.splitEdge(o.Sym),t.mesh.splitEdge(n.Sym),t.mesh.splice(n.Oprev,o),o.Org.s=u.s,o.Org.t=u.t,o.Org.pqHandle=t.pq.insert(o.Org),i.getIntersectData(t,o.Org,s,l,a,c),i.regionAbove(e).dirty=e.dirty=r.dirty=!0,!1)},i.walkDirtyRegions=function(t,e){for(var r=i.regionBelow(e),o,n;;){for(;r.dirty;)e=r,r=i.regionBelow(r);if(!e.dirty&&(r=e,e=i.regionAbove(e),e===null||!e.dirty))return;if(e.dirty=!1,o=e.eUp,n=r.eUp,o.Dst!==n.Dst&&i.checkForLeftSplice(t,e)&&(r.fixUpperEdge?(i.deleteRegion(t,r),t.mesh.delete(n),r=i.regionBelow(e),n=r.eUp):e.fixUpperEdge&&(i.deleteRegion(t,e),t.mesh.delete(o),e=i.regionAbove(r),o=e.eUp)),o.Org!==n.Org)if(o.Dst!==n.Dst&&!e.fixUpperEdge&&!r.fixUpperEdge&&(o.Dst===t.event||n.Dst===t.event)){if(i.checkForIntersect(t,e))return}else i.checkForRightSplice(t,e);o.Org===n.Org&&o.Dst===n.Dst&&(i.addWinding(n,o),i.deleteRegion(t,e),t.mesh.delete(o),e=i.regionAbove(r))}},i.connectRightVertex=function(t,e,r){var o,n=r.Onext,s=i.regionBelow(e),a=e.eUp,l=s.eUp,c=!1;if(a.Dst!==l.Dst&&i.checkForIntersect(t,e),ae.vertEq(a.Org,t.event)&&(t.mesh.splice(n.Oprev,a),e=i.topLeftRegion(t,e),n=i.regionBelow(e).eUp,i.finishLeftRegions(t,i.regionBelow(e),s),c=!0),ae.vertEq(l.Org,t.event)&&(t.mesh.splice(r,l.Oprev),r=i.finishLeftRegions(t,s,null),c=!0),c){i.addRightEdges(t,e,r.Onext,n,n,!0);return}ae.vertLeq(l.Org,a.Org)?o=l.Oprev:o=a,o=t.mesh.connect(r.Lprev,o),i.addRightEdges(t,e,o,o.Onext,o.Onext,!1),o.Sym.activeRegion.fixUpperEdge=!0,i.walkDirtyRegions(t,e)},i.connectLeftDegenerate=function(t,e,r){var o,n,s,a,l;if(o=e.eUp,ae.vertEq(o.Org,r)){ue(!1),i.spliceMergeVertices(t,o,r.anEdge);return}if(!ae.vertEq(o.Dst,r)){t.mesh.splitEdge(o.Sym),e.fixUpperEdge&&(t.mesh.delete(o.Onext),e.fixUpperEdge=!1),t.mesh.splice(r.anEdge,o),i.sweepEvent(t,r);return}ue(!1),e=i.topRightRegion(e),l=i.regionBelow(e),s=l.eUp.Sym,n=a=s.Onext,l.fixUpperEdge&&(ue(n!==s),i.deleteRegion(t,l),t.mesh.delete(s),s=n.Oprev),t.mesh.splice(r.anEdge,s),ae.edgeGoesLeft(n)||(n=null),i.addRightEdges(t,e,s.Onext,a,n,!0)},i.connectLeftVertex=function(t,e){var r,o,n,s,a,l,c=new wl;if(c.eUp=e.anEdge.Sym,r=t.dict.search(c).key,o=i.regionBelow(r),!!o){if(s=r.eUp,a=o.eUp,ae.edgeSign(s.Dst,e,s.Org)===0){i.connectLeftDegenerate(t,r,e);return}if(n=ae.vertLeq(a.Dst,s.Dst)?r:o,r.inside||n.fixUpperEdge){if(n===r)l=t.mesh.connect(e.anEdge.Sym,s.Lnext);else{var h=t.mesh.connect(a.Dnext,e.anEdge);l=h.Sym}n.fixUpperEdge?i.fixUpperEdge(t,n,l):i.computeWinding(t,i.addRegionBelow(t,r,l)),i.sweepEvent(t,e)}else i.addRightEdges(t,r,e.anEdge,e.anEdge,null,!0)}},i.sweepEvent=function(t,e){t.event=e,i.debugEvent(t);for(var r=e.anEdge;r.activeRegion===null;)if(r=r.Onext,r===e.anEdge){i.connectLeftVertex(t,e);return}var o=i.topLeftRegion(t,r.activeRegion);ue(o!==null);var n=i.regionBelow(o),s=n.eUp,a=i.finishLeftRegions(t,n,null);a.Onext===s?i.connectRightVertex(t,o,a):i.addRightEdges(t,o,a.Onext,s,s,!0)},i.addSentinel=function(t,e,r,o){var n=new wl,s=t.mesh.makeEdge();s.Org.s=r,s.Org.t=o,s.Dst.s=e,s.Dst.t=o,t.event=s.Dst,n.eUp=s,n.windingNumber=0,n.inside=!1,n.fixUpperEdge=!1,n.sentinel=!0,n.dirty=!1,n.nodeUp=t.dict.insert(n)},i.initEdgeDict=function(t){t.dict=new jv(t,i.edgeLeq);var e=t.bmax[0]-t.bmin[0],r=t.bmax[1]-t.bmin[1],o=t.bmin[0]-e,n=t.bmax[0]+e,s=t.bmin[1]-r,a=t.bmax[1]+r;i.addSentinel(t,o,n,s),i.addSentinel(t,o,n,a)},i.doneEdgeDict=function(t){for(var e,r=0;(e=t.dict.min().key)!==null;)e.sentinel||(ue(e.fixUpperEdge),ue(++r===1)),ue(e.windingNumber===0),i.deleteRegion(t,e)},i.removeDegenerateEdges=function(t){var e,r,o,n=t.mesh.eHead;for(e=n.next;e!==n;e=r)r=e.next,o=e.Lnext,ae.vertEq(e.Org,e.Dst)&&e.Lnext.Lnext!==e&&(i.spliceMergeVertices(t,o,e),t.mesh.delete(e),e=o,o=e.Lnext),o.Lnext===e&&(o!==e&&((o===r||o===r.Sym)&&(r=r.next),t.mesh.delete(o)),(e===r||e===r.Sym)&&(r=r.next),t.mesh.delete(e))},i.initPriorityQ=function(t){var e,r,o,n=0;for(o=t.mesh.vHead,r=o.next;r!==o;r=r.next)n++;for(n+=8,e=t.pq=new Uv(n,ae.vertLeq),o=t.mesh.vHead,r=o.next;r!==o;r=r.next)r.pqHandle=e.insert(r);return r!==o?!1:(e.init(),!0)},i.donePriorityQ=function(t){t.pq=null},i.removeDegenerateFaces=function(t,e){var r,o,n;for(r=e.fHead.next;r!==e.fHead;r=o)o=r.next,n=r.anEdge,ue(n.Lnext!==n),n.Lnext.Lnext===n&&(i.addWinding(n.Onext,n),t.mesh.delete(n));return!0},i.computeInterior=function(t,e){e===void 0&&(e=!0);var r,o;if(i.removeDegenerateEdges(t),!i.initPriorityQ(t))return!1;for(i.initEdgeDict(t);(r=t.pq.extractMin())!==null;){for(;o=t.pq.min(),!(o===null||!ae.vertEq(o,r));)o=t.pq.extractMin(),i.spliceMergeVertices(t,r.anEdge,o.anEdge);i.sweepEvent(t,r)}return t.event=t.dict.min().key.eUp.Org,i.debugEvent(t),i.doneEdgeDict(t),i.donePriorityQ(t),i.removeDegenerateFaces(t,t.mesh)?(e&&t.mesh.check(),!0):!1},i}(),Hv=function(){function i(){this.mesh=new Mu,this.normal=[0,0,0],this.sUnit=[0,0,0],this.tUnit=[0,0,0],this.bmin=[0,0],this.bmax=[0,0],this.windingRule=Ge.ODD,this.dict=null,this.pq=null,this.event=null,this.vertexIndexCounter=0,this.vertices=[],this.vertexIndices=[],this.vertexCount=0,this.elements=[],this.elementCount=0}return i.prototype.dot_=function(t,e){return t[0]*e[0]+t[1]*e[1]+t[2]*e[2]},i.prototype.normalize_=function(t){var e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2];if(!e)throw"Zero-size vector!";e=Math.sqrt(e),t[0]/=e,t[1]/=e,t[2]/=e},i.prototype.longAxis_=function(t){var e=0;return Math.abs(t[1])>Math.abs(t[0])&&(e=1),Math.abs(t[2])>Math.abs(t[e])&&(e=2),e},i.prototype.computeNormal_=function(t){var e,r,o,n,s,a,l=[0,0,0],c=[0,0,0],h=[0,0,0],p=[0,0,0],u=[0,0,0],d=[null,null,null],m=[null,null,null],g=this.mesh.vHead;e=g.next;for(var x=0;x<3;++x)n=e.coords[x],c[x]=n,m[x]=e,l[x]=n,d[x]=e;for(e=g.next;e!==g;e=e.next)for(var y=0;y<3;++y)n=e.coords[y],n<c[y]&&(c[y]=n,m[y]=e),n>l[y]&&(l[y]=n,d[y]=e);var v=0;if(l[1]-c[1]>l[0]-c[0]&&(v=1),l[2]-c[2]>l[v]-c[v]&&(v=2),c[v]>=l[v]){t[0]=0,t[1]=0,t[2]=1;return}for(a=0,r=m[v],o=d[v],h[0]=r.coords[0]-o.coords[0],h[1]=r.coords[1]-o.coords[1],h[2]=r.coords[2]-o.coords[2],e=g.next;e!==g;e=e.next)p[0]=e.coords[0]-o.coords[0],p[1]=e.coords[1]-o.coords[1],p[2]=e.coords[2]-o.coords[2],u[0]=h[1]*p[2]-h[2]*p[1],u[1]=h[2]*p[0]-h[0]*p[2],u[2]=h[0]*p[1]-h[1]*p[0],s=u[0]*u[0]+u[1]*u[1]+u[2]*u[2],s>a&&(a=s,t[0]=u[0],t[1]=u[1],t[2]=u[2]);a<=0&&(t[0]=t[1]=t[2]=0,t[this.longAxis_(h)]=1)},i.prototype.checkOrientation_=function(){for(var t=this.mesh.fHead,e,r=this.mesh.vHead,o,n=0,s=t.next;s!==t;s=s.next)if(o=s.anEdge,!(o.winding<=0))do n+=(o.Org.s-o.Dst.s)*(o.Org.t+o.Dst.t),o=o.Lnext;while(o!==s.anEdge);if(n<0){for(e=r.next;e!==r;e=e.next)e.t=-e.t;this.tUnit[0]=-this.tUnit[0],this.tUnit[1]=-this.tUnit[1],this.tUnit[2]=-this.tUnit[2]}},i.prototype.projectPolygon_=function(){var t=this.mesh.vHead,e=[0,0,0],r,o,n=!1;e[0]=this.normal[0],e[1]=this.normal[1],e[2]=this.normal[2],!e[0]&&!e[1]&&!e[2]&&(this.computeNormal_(e),n=!0),r=this.sUnit,o=this.tUnit;var s=this.longAxis_(e);r[s]=0,r[(s+1)%3]=1,r[(s+2)%3]=0,o[s]=0,o[(s+1)%3]=0,o[(s+2)%3]=e[s]>0?1:-1;for(var a=t.next;a!==t;a=a.next)a.s=this.dot_(a.coords,r),a.t=this.dot_(a.coords,o);n&&this.checkOrientation_();for(var l=!0,c=t.next;c!==t;c=c.next)l?(this.bmin[0]=this.bmax[0]=c.s,this.bmin[1]=this.bmax[1]=c.t,l=!1):(c.s<this.bmin[0]&&(this.bmin[0]=c.s),c.s>this.bmax[0]&&(this.bmax[0]=c.s),c.t<this.bmin[1]&&(this.bmin[1]=c.t),c.t>this.bmax[1]&&(this.bmax[1]=c.t))},i.prototype.addWinding_=function(t,e){t.winding+=e.winding,t.Sym.winding+=e.Sym.winding},i.prototype.tessellateMonoRegion_=function(t,e){var r,o;if(r=e.anEdge,!(r.Lnext!==r&&r.Lnext.Lnext!==r))throw"Mono region invalid";for(;ae.vertLeq(r.Dst,r.Org);r=r.Lprev);for(;ae.vertLeq(r.Org,r.Dst);r=r.Lnext);o=r.Lprev;for(var n=void 0;r.Lnext!==o;)if(ae.vertLeq(r.Dst,o.Org)){for(;o.Lnext!==r&&(ae.edgeGoesLeft(o.Lnext)||ae.edgeSign(o.Org,o.Dst,o.Lnext.Dst)<=0);)n=t.connect(o.Lnext,o),o=n.Sym;o=o.Lprev}else{for(;o.Lnext!==r&&(ae.edgeGoesRight(r.Lprev)||ae.edgeSign(r.Dst,r.Org,r.Lprev.Org)>=0);)n=t.connect(r,r.Lprev),r=n.Sym;r=r.Lnext}if(o.Lnext===r)throw"Mono region invalid";for(;o.Lnext.Lnext!==r;)n=t.connect(o.Lnext,o),o=n.Sym;return!0},i.prototype.tessellateInterior_=function(t){for(var e,r=t.fHead.next;r!==t.fHead;r=e)if(e=r.next,r.inside&&!this.tessellateMonoRegion_(t,r))return!1;return!0},i.prototype.discardExterior_=function(t){for(var e,r=t.fHead.next;r!==t.fHead;r=e)e=r.next,r.inside||t.zapFace(r)},i.prototype.setWindingNumber_=function(t,e,r){for(var o,n=t.eHead.next;n!==t.eHead;n=o)o=n.next,n.Rface.inside!==n.Lface.inside?n.winding=n.Lface.inside?e:-e:r?t.delete(n):n.winding=0},i.prototype.getNeighbourFace_=function(t){return!t.Rface||!t.Rface.inside?-1:t.Rface.n},i.prototype.outputPolymesh_=function(t,e,r,o){var n,s=0,a=0,l;r>3&&t.mergeConvexFaces(r);for(var c=t.vHead.next;c!==t.vHead;c=c.next)c.n=-1;for(var h=t.fHead.next;h!==t.fHead;h=h.next)if(h.n=-1,!!h.inside){n=h.anEdge,l=0;do{var c=n.Org;c.n===-1&&(c.n=a,a++),l++,n=n.Lnext}while(n!==h.anEdge);if(l>r)throw"Face vertex greater that support polygon";h.n=s,++s}this.elementCount=s,e===Ze.CONNECTED_POLYGONS&&(s*=2),this.elements=[],this.elements.length=s*r,this.vertexCount=a,this.vertices=[],this.vertices.length=a*o,this.vertexIndices=[],this.vertexIndices.length=a;for(var c=t.vHead.next;c!==t.vHead;c=c.next)if(c.n!==-1){var p=c.n*o;this.vertices[p+0]=c.coords[0],this.vertices[p+1]=c.coords[1],o>2&&(this.vertices[p+2]=c.coords[2]),this.vertexIndices[c.n]=c.idx}for(var u=0,h=t.fHead.next;h!==t.fHead;h=h.next)if(!!h.inside){n=h.anEdge,l=0;do{var c=n.Org;this.elements[u++]=c.n,l++,n=n.Lnext}while(n!==h.anEdge);for(var d=l;d<r;++d)this.elements[u++]=-1;if(e===Ze.CONNECTED_POLYGONS){n=h.anEdge;do this.elements[u++]=this.getNeighbourFace_(n),n=n.Lnext;while(n!==h.anEdge);for(var m=l;m<r;++m)this.elements[u++]=-1}}},i.prototype.outputContours_=function(t,e){var r,o,n=0,s=0;this.vertexCount=0,this.elementCount=0;for(var a=t.fHead.next;a!==t.fHead;a=a.next)if(!!a.inside){o=r=a.anEdge;do this.vertexCount++,r=r.Lnext;while(r!==o);this.elementCount++}this.elements=[],this.elements.length=this.elementCount*2,this.vertices=[],this.vertices.length=this.vertexCount*e,this.vertexIndices=[],this.vertexIndices.length=this.vertexCount;var l=0,c=0,h=0;n=0;for(var a=t.fHead.next;a!==t.fHead;a=a.next)if(!!a.inside){s=0,o=r=a.anEdge;do this.vertices[l++]=r.Org.coords[0],this.vertices[l++]=r.Org.coords[1],e>2&&(this.vertices[l++]=r.Org.coords[2]),this.vertexIndices[c++]=this.vertexIdCallback?this.vertexIdCallback(r):r.Org.idx,s++,r=r.Lnext;while(r!==o);this.elements[h++]=n,this.elements[h++]=s,n+=s}},i.prototype.addContour=function(t,e){this.mesh===null&&(this.mesh=new Mu),t<2&&(t=2),t>3&&(t=3);for(var r=null,o=0;o<e.length;o+=t)r===null?(r=this.mesh.makeEdge(),this.mesh.splice(r,r.Sym)):(this.mesh.splitEdge(r),r=r.Lnext),r.Org.coords[0]=e[o+0],r.Org.coords[1]=e[o+1],t>2?r.Org.coords[2]=e[o+2]:r.Org.coords[2]=0,r.Org.idx=this.vertexIndexCounter++,this.edgeCreateCallback&&this.edgeCreateCallback(r),r.winding=1,r.Sym.winding=-1},i.prototype.tesselate=function(t,e,r,o,n,s){if(t===void 0&&(t=Ge.ODD),e===void 0&&(e=Ze.POLYGONS),s===void 0&&(s=!0),this.vertices=[],this.elements=[],this.vertexIndices=[],this.vertexIndexCounter=0,n&&(this.normal[0]=n[0],this.normal[1]=n[1],this.normal[2]=n[2]),this.windingRule=t,o<2&&(o=2),o>3&&(o=3),!this.mesh)return!1;this.projectPolygon_(),kv.computeInterior(this,s);var a=this.mesh;return e===Ze.BOUNDARY_CONTOURS?this.setWindingNumber_(a,1,!0):this.tessellateInterior_(a),s&&a.check(),e===Ze.BOUNDARY_CONTOURS?this.outputContours_(a,o):this.outputPolymesh_(a,e,r,o),!0},i}();function mo(i){var t=i.windingRule,e=t===void 0?Ge.ODD:t,r=i.elementType,o=r===void 0?Ze.POLYGONS:r,n=i.polySize,s=n===void 0?3:n,a=i.vertexSize,l=a===void 0?2:a,c=i.normal,h=c===void 0?[0,0,1]:c,p=i.contours,u=p===void 0?[]:p,d=i.strict,m=d===void 0?!0:d,g=i.debug,x=g===void 0?!1:g;if(!u&&m)throw new Error("Contours can't be empty");if(!!u){var y=new Hv;i.edgeCreateCallback&&(y.edgeCreateCallback=i.edgeCreateCallback),i.vertexIdCallback&&(y.vertexIdCallback=i.vertexIdCallback);for(var v=0;v<u.length;v++)y.addContour(l||2,u[v]);return y.tesselate(e,o,s,l,h,m),{vertices:y.vertices,vertexIndices:y.vertexIndices,vertexCount:y.vertexCount,elements:y.elements,elementCount:y.elementCount,mesh:x?y.mesh:void 0}}}var gA=Ge.ODD,yA=Ge.NONZERO,xA=Ge.POSITIVE,vA=Ge.NEGATIVE,bA=Ge.ABS_GEQ_TWO,SA=Ze.POLYGONS,wA=Ze.CONNECTED_POLYGONS,NA=Ze.BOUNDARY_CONTOURS;var rn=class extends fo.BufferGeometry{constructor(e,r=12,o={}){super();this.type="ShapeGeometry";this.windingRule=Ge.ODD;this.elementType=Ze.POLYGONS;this.polySize=3;this.vertexSize=2;this.strict=!0;this._shape=e,this._curveSegments=r,this._triangulationOptions=Object.assign({windingRule:Ge.ODD,elementType:Ze.POLYGONS,polySize:3,vertexSize:2,strict:!0},o);let n=this._shape.extractShapePointsToFlatArray([],this._curveSegments),s=this._shape.shapeHoles.map(m=>m.extractShapePointsToFlatArray([],this._curveSegments)),a,l=!0,c=!0,h,p;for(let m=0,g=n.length/2;m<g;m++){let x=m*2,y=n[x+0],v=n[x+1];if(h!==void 0&&y!==h&&(l=!1),p!==void 0&&v!==p&&(c=!1),h=y,p=v,!l&&!c)break}!l&&!c&&(a=mo({contours:[n,...s],windingRule:this._triangulationOptions.windingRule,elementType:this._triangulationOptions.elementType,polySize:this._triangulationOptions.polySize,vertexSize:this._triangulationOptions.vertexSize,strict:this._triangulationOptions.strict}));let u=a?.vertexCount??1,d=a?.elementCount??1;if(this._positionAttribute=new fo.BufferAttribute(new Float32Array(u*3),3),this._normalAttribute=new fo.BufferAttribute(new Float32Array(u*3),3),this._uvAttribute=new fo.BufferAttribute(new Float32Array(u*2),2),this._indexAttribute=new fo.BufferAttribute(new Uint32Array(d*3),1),a){let m=1/0,g=-1/0,x=1/0,y=-1/0;for(let S=0,b=u;S<b;S++){let B=S*2,w=a.vertices[B+0],f=a.vertices[B+1];w<m&&(m=w),w>g&&(g=w),f<x&&(x=f),f>y&&(y=f)}let v=g-m,P=y-x;for(let S=0,b=u;S<b;S++){let B=S*2,w=a.vertices[B+0],f=a.vertices[B+1],D=(w-m)/v,C=(f-x)/P;this._positionAttribute.setXYZ(S,w,f,0),this._normalAttribute.setXYZ(S,0,0,1),this._uvAttribute.setXY(S,D,C)}for(let S=0,b=d;S<b;S++){let B=S*3,w=a.elements[B+0],f=a.elements[B+1],D=a.elements[B+2];this._indexAttribute.setX(B+0,w),this._indexAttribute.setX(B+1,f),this._indexAttribute.setX(B+2,D)}}this.setAttribute("position",this._positionAttribute),this.setAttribute("normal",this._normalAttribute),this.setAttribute("uv",this._uvAttribute),this.setIndex(this._indexAttribute),this.setDrawRange(0,(a?.elementCount??1)*3)}clone(){let e=new rn(this._shape,this._curveSegments);return e.userData=Fn(this.userData),e}};var go=require("three");var Hs=class{constructor(t=256,e=!1){this.capacity=t,this.size=0,this.debug=e,this.debug&&console.log(`allocating with cap ${t}`);let r=t*Hs.eSize;this.buffer=new ArrayBuffer(r);let o=Float32Array.BYTES_PER_ELEMENT,n=0;this.positions=new Float32Array(this.buffer,n*o,3*t),n+=3*t,this.normals=new Float32Array(this.buffer,n*o,3*t),n+=3*t,this.uvs=new Float32Array(this.buffer,n*o,2*t)}realloc(t,e=!1){if(t<this.size)throw Error("cannot shrink buffer");if(t<=this.capacity&&!e)return;this.debug&&console.log(`resizing from ${this.capacity} \u2192 ${t}`);let r=t*Hs.eSize,o=new ArrayBuffer(r),n=Float32Array.BYTES_PER_ELEMENT,s=0,a=new Float32Array(o,s*n,3*t);s+=3*t;let l=new Float32Array(o,s*n,3*t);s+=3*t;let c=new Float32Array(o,s*n,2*t);a.set(this.positions.slice(0,this.size*3)),l.set(this.normals.slice(0,this.size*3)),c.set(this.uvs.slice(0,this.size*2)),this.buffer=o,this.positions=a,this.normals=l,this.uvs=c,this.capacity=t}get(t=1){let e=this.size+t;if(e>this.capacity){let o=this.capacity;for(;e>o;)o*=2;this.realloc(o)}let r=this.size;return this.size=e,r}reserve(t){let e=this.size+t;e>this.capacity&&this.realloc(e)}shrink(){this.debug&&console.log(`shrinking ${this.capacity} \u2192 ${this.size}`),this.realloc(this.size,!0)}},ti=Hs;ti.eSize=(3+3+2)*Float32Array.BYTES_PER_ELEMENT;var Nl=(i,t)=>([e,r])=>(r<e&&(r+=t),(i>=e?i:i+t)<=r),on=class extends go.BufferGeometry{constructor(e,r,o=0,n=12,s=3){super();this.type="ShapeGeometry";this.vertexCache={};this._shape=e,this._depth=r,this._bevel=o,this._curveSegments=n,this._bevelSegmentsInput=s,o<=0?(this._bevelSize=0,this._bevelSegments=0):(this._bevelSize=Math.min(o,r/2-1e-12),this._bevelSegments=Math.floor(s));let a=this._shape.extractShapePointsToFlatArray([],n),l=this._shape.shapeHoles.map(w=>{let f=w.extractShapePointsToFlatArray([],n),D=[];for(let C=f.length-1;C>=1;C-=2){let I=f[C-1],L=f[C-0];D.push(I,L)}return D}),c=mo({windingRule:Ge.ODD,elementType:Ze.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[a]}),h=mo({windingRule:Ge.ODD,elementType:Ze.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[...l]});if(!c)throw new Error("error generating geometry");let p=c.elementCount;if(h){c.elementCount+=h.elementCount;for(let w=0;w<h.elements.length;w++){let f=h.elements[w],D=w%2===0?c.vertexCount:0;c.elements.push(f+D)}for(let w=0;w<h.vertexIndices.length;w++){let f=h.vertexIndices[w],D=c.vertexCount;c.vertexIndices.push(f+D)}for(let w=0;w<h.vertices.length;w++){let f=h.vertices[w];c.vertices.push(f)}}let u=1/0,d=-1/0,m=1/0,g=-1/0;for(let w=0,f=c.vertexCount;w<f;w++){let D=w*2,C=c.vertices[D+0],I=c.vertices[D+1];C<u&&(u=C),C>d&&(d=C),I<m&&(m=I),I>g&&(g=I)}this._minX=u,this._minY=m,this._width=d-u,this._height=g-m;let x=c.vertexCount*2*(2+this._bevelSegments);this._buffer=new ti(x);let y=[],v=[];for(let w=c.elementCount-1;w>=0;w--){let f=w>=p,D=w*2,C=c.elements[D+0],I=c.elements[D+1],L=C+I,M={start:C,count:I,normals:[],continuous:[],concave:[]},k=C,W=L-1,ne=C+1,pe=this._shape.roundedCurves.length;do{let z=k-C,E=c.vertices[W*2+0],_=c.vertices[W*2+1],A=c.vertices[k*2+0],G=c.vertices[k*2+1],J=c.vertices[ne*2+0],j=c.vertices[ne*2+1],V=A-E,F=G-_,O=Math.sqrt(V*V+F*F);V/=O,F/=O;let q=A-J,Z=G-j,ee=Math.sqrt(q*q+Z*Z);q/=ee,Z/=ee,M.normals[z*2+0]=-Z,M.normals[z*2+1]=q,M.concave[z]=V*Z-F*q>0;let H=c.vertexIndices[k];if(Array.isArray(H))M.continuous[z]=!1;else{let[Q,$]=this._shape.getCurveIndexFromVertexId(H-1,!0);if($>0&&$<1)M.continuous[z]=!0;else{let re=$===1?Q+1:Q-1;re=(re+pe)%pe;let ce=$===1?0:1,ie=this._shape.roundedCurves[Q].getTangent($),fe=this._shape.roundedCurves[re].getTangent(ce);M.continuous[z]=ie.dot(fe)>.95}}f&&(M.normals[z*2+0]*=-1,M.normals[z*2+1]*=-1),[W,k,ne]=[k,ne,ne+1],ne>=L&&(ne-=I)}while(ne!==C+1);let se=[];se.push({bevelI:0,angle:0,size:0,boundary:{vertices:c.vertices.slice(C*2,L*2),vertexCount:I,vertexIndices:new Array(I).fill(!0).map((z,E)=>[E,E]),elements:[0,I],elementCount:1,mesh:null},reverseMap:[],insetPoints:c.vertices.slice(C*2,L*2)});for(let z=1;z<=this._bevelSegments;z++){let E=z/this._bevelSegments*Math.PI/2,_=(1-Math.cos(E))*this._bevelSize,A=[],G=[],J=[],j=[],V=0;for(let O=0;O<I;O++){let q=O*2,Z=(O-1+I)%I*2,ee=c.vertices[M.start*2+q+0],H=c.vertices[M.start*2+q+1],Q=-M.normals[Z+0]*_,$=-M.normals[Z+1]*_,re=-M.normals[q+0]*_,ce=-M.normals[q+1]*_;if(M.concave[O]||!M.concave[O]&&f){let ie=Math.atan2($,Q),fe=Math.atan2(ce,re);fe>ie&&(fe-=Math.PI*2);let Ue=fe-ie;if(M.continuous[O]||f){let xe=ie+Ue/2,Ke=Math.cos(xe)*_,Le=Math.sin(xe)*_;A[2*V+0]=ee+Ke*(f?-1:1),A[2*V+1]=H+Le*(f?-1:1),j[V]=O,V++}else{let xe=Math.max(1,Math.floor(n/4*Math.abs(Ue)/Math.PI));for(let Ke=0;Ke<=xe;Ke++){let Le=ie+Ue*(Ke/xe),Nt=Math.cos(Le)*_,Ut=Math.sin(Le)*_;A[2*V+0]=ee+Nt,A[2*V+1]=H+Ut,j[V]=O,V++}}}else A[2*V+0]=ee+Q,A[2*V+1]=H+$,j[V]=O,G[O]=V,V++,A[2*V+0]=ee,A[2*V+1]=H,j[V]=O,V++,A[2*V+0]=ee+re,A[2*V+1]=H+ce,j[V]=O,J[O]=V,V++}let F=mo({windingRule:Ge.POSITIVE,elementType:Ze.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[A],edgeCreateCallback:O=>{let Z=O.Org.idx,ee=j[Z],H=j[(Z+1)%j.length];O.idx=[ee,H],O.Sym.idx=[H,ee]},vertexIdCallback:O=>{let q=O.Lprev.idx;return[q?q[1]:0,O.idx[0]]}});if(!F)throw console.log("Error"),new Error(`error generating bevel geometry for ${z}'th loop`);if(!F.vertexCount)break;for(let O=0;O<F.vertexIndices.length;O++){let[q,Z]=F.vertexIndices[O];if(q===Z)continue;let ee=Z;Z<q&&(ee+=I);for(let H=q;H<ee;H++){let Q=H%I,$=(H+1)%I;if(!M.continuous[Q]||!M.continuous[$]){F.vertexIndices[O]=[q,Q],F.vertexIndices.splice(O+1,0,[$,Z]),F.vertices.splice((O+1)*2,0,F.vertices[O*2],F.vertices[O*2+1]);break}}}se.push({bevelI:z,angle:E,size:_,boundary:F,reverseMap:j,insetPoints:A})}let Y=(z,E,_)=>{let A=0,G=z.boundary.vertexIndices.length;for(;A<G&&_(z.boundary.vertexIndices[E]);)E=(E+1)%G,A++;return A},U=y.length;for(let z=1;z<se.length;z++){let E=se[z-1],_=se[z],A=E.boundary.vertexIndices.length,G=_.boundary.vertexIndices.length;if(!A||!G)break;let J=M.concave.length,j=0,V=Nl(j,I);for(;!E.boundary.vertexIndices.filter(V).length||!_.boundary.vertexIndices.filter(V).length;)j++,V=Nl(j,I);let F=E.boundary.vertexIndices.findIndex(V),O=_.boundary.vertexIndices.findIndex(V);do F=(F+1)%A;while(V(E.boundary.vertexIndices[F]));do O=(O+1)%G;while(V(_.boundary.vertexIndices[O]));j=(j+1)%I;let q=j,Z=this.buildBevelVert(M,E,(F-1+A)%A),ee=this.buildBevelVert(M,_,(O-1+G)%G),H=Z,Q=ee,$,re,ce=!1;do{V=Nl(j,I);let ie=Y(E,F,V),fe=Y(_,O,V),Ue=ce;if(ce=!1,ie&&!fe){for(let xe=0;xe<ie;xe++)$=this.buildBevelVert(M,E,(F+xe)%A,xe/(ie-1)),y.push(H.topN,$.topP,Q.topN),y.push($.bottomP,H.bottomN,Q.bottomN),H=$;ce=!0}else if(!ie&&fe)for(let xe=0;xe<fe;xe++)re=this.buildBevelVert(M,_,(O+xe)%G,xe/(fe-1)),y.push(Q.topN,H.topP,re.topP),y.push(H.bottomP,Q.bottomN,re.bottomP),Q=re;else if(ie&&fe)if($=this.buildBevelVert(M,E,F,0),re=this.buildBevelVert(M,_,O,0),Ue?(y.push(H.topN,re.topP,Q.topN),y.push(H.topN,$.topP,re.topP),y.push(re.bottomP,H.bottomN,Q.bottomN),y.push(re.bottomP,$.bottomP,H.bottomN)):(y.push(Q.topN,H.topN,$.topP),y.push(Q.topN,$.topP,re.topP),y.push($.bottomP,H.bottomN,Q.bottomN),y.push($.bottomP,Q.bottomN,re.bottomP)),H=$,Q=re,ie===fe)for(let xe=1;xe<ie;xe++)$=this.buildBevelVert(M,E,(F+xe)%A,xe/(ie-1)),re=this.buildBevelVert(M,_,(O+xe)%G,xe/(fe-1)),y.push(H.topN,$.topP,Q.topN),y.push(Q.topN,$.topP,re.topP),y.push($.bottomP,H.bottomN,Q.bottomN),y.push($.bottomP,Q.bottomN,re.bottomP),H=$,Q=re;else if(ie>fe){let xe=ie/fe,Ke=0;for(let Le=1;Le<ie;Le++)$=this.buildBevelVert(M,E,(F+Le)%A,Le/(ie-1)),y.push(H.topN,$.topP,Q.topN),y.push($.bottomP,H.bottomN,Q.bottomN),H=$,Le>(Ke+1)*xe&&(Ke++,re=this.buildBevelVert(M,_,(O+Ke)%G,Ke/(fe-1)),y.push(Q.topN,$.topP,re.topP),y.push($.bottomP,Q.bottomN,re.bottomP),Q=re)}else{let xe=fe/ie,Ke=0;for(let Le=1;Le<fe;Le++)re=this.buildBevelVert(M,_,(O+Le)%G,Le/(fe-1)),y.push(Q.topN,$.topP,re.topP),y.push($.bottomP,Q.bottomN,re.bottomP),Q=re,Le>(Ke+1)*xe&&(Ke++,$=this.buildBevelVert(M,E,(F+Ke)%A,Ke/(ie-1)),y.push(H.topN,$.topP,Q.topN),y.push($.bottomP,H.bottomN,Q.bottomN),H=$)}F=(F+ie)%A,O=(O+fe)%G,j=(j+1)%J}while(j!==q)}{let z=se[0];for(let E=0,_=z.boundary.vertexCount;E<_;E++){let A=this.buildBevelVert(M,z,E),G=this.buildBevelVert(M,z,(E+1)%_);y.push(G.topP,A.topN,A.bottomN),y.push(G.topP,A.bottomN,G.bottomP)}}if(f){let z=[];for(let E=y.length-1;E>=U+2;E-=3){let _=y[E-2],A=y[E-1],G=y[E-0];z.push(G,A,_)}y.splice(U,y.length-U,...z)}if(f){let z=[];for(let E=se[se.length-1].boundary.vertices.length-1;E>=1;E-=2){let _=se[se.length-1].boundary.vertices[E-1],A=se[se.length-1].boundary.vertices[E-0];z.push(_,A)}v.push(z)}if(!f){let z=se[se.length-1],E=mo({windingRule:se.length>1?Ge.POSITIVE:Ge.ODD,elementType:Ze.POLYGONS,vertexSize:2,strict:!0,contours:[z.insetPoints,...v]});if(!E)throw new Error("Error generating geometry for surface");l.length===0&&Object.assign(this,{capStartIndex:y.length});for(let _=0;_<E.elementCount*3;_+=3){let A=this.buildSurfaceVert(E,E.elements[_+0]),G=this.buildSurfaceVert(E,E.elements[_+1]),J=this.buildSurfaceVert(E,E.elements[_+2]);y.push(A.top,G.top,J.top),y.push(J.bottom,G.bottom,A.bottom)}}this.vertexCache={}}this._buffer.shrink();let P=new go.BufferAttribute(Uint32Array.from(y),1),S=new go.BufferAttribute(this._buffer.positions,3),b=new go.BufferAttribute(this._buffer.normals,3),B=new go.BufferAttribute(this._buffer.uvs,2);S.needsUpdate=!0,b.needsUpdate=!0,B.needsUpdate=!0,P.needsUpdate=!0,this.setAttribute("position",S),this.setAttribute("normal",b),this.setAttribute("uv",B),this.setIndex(P)}buildSurfaceVert(e,r){let o=r.toString();if(o in this.vertexCache)return this.vertexCache[o];let n=e.vertices[r*2+0],s=e.vertices[r*2+1],a=(n-this._minX)/this._width,l=(s-this._minY)/this._height,c=this._buffer.get(2),h=c*3,p=c*2,u={top:c+0,bottom:c+1};return this._buffer.positions[h+0]=n,this._buffer.positions[h+1]=s,this._buffer.positions[h+2]=this._depth,this._buffer.normals[h+0]=0,this._buffer.normals[h+1]=0,this._buffer.normals[h+2]=1,this._buffer.uvs[p+0]=a,this._buffer.uvs[p+1]=l,this._buffer.positions[h+3]=n,this._buffer.positions[h+4]=s,this._buffer.positions[h+5]=0,this._buffer.normals[h+3]=0,this._buffer.normals[h+4]=0,this._buffer.normals[h+5]=-1,this._buffer.uvs[p+2]=a,this._buffer.uvs[p+3]=l,this.vertexCache[o]=u,u}buildBevelVert(e,r,o,n=1){let s=`${r.bevelI}:${o}`;if(s in this.vertexCache)return this.vertexCache[s];let[a,l]=r.boundary.vertexIndices[o],c,h,p,u;a!==l?(h=a,c=l,u=!1,p=e.continuous[h]&&e.continuous[c]):(c=a,h=(c-1+e.count)%e.count,u=e.concave[c]&&r.bevelI>0,p=e.continuous[c]||u);let d=Math.cos(r.angle),m=Math.sin(r.angle),g=o*2,x=c*2,y=h*2,v=r.boundary.vertices[g+0],P=r.boundary.vertices[g+1],S=(1-m)*this._bevelSize,b=(v-this._minX)/this._width,B=(P-this._minY)/this._height,w=e.normals[x+0],f=e.normals[x+1],D=e.normals[y+0],C=e.normals[y+1];if(u){let W=D-w,ne=C-f;w=w+W*(1-n),f=f+ne*(1-n);let pe=Math.sqrt(w*w+f*f);w/=pe,f/=pe}let I=this._buffer.get(p?2:4),L=I*3,M=I*2,k={i:o,fi:c,topP:I+0,topN:I+0,bottomP:I+1,bottomN:I+1};return this._buffer.positions[L+0]=v,this._buffer.positions[L+1]=P,this._buffer.positions[L+2]=this._depth-S,this._buffer.normals[L+0]=w*d,this._buffer.normals[L+1]=f*d,this._buffer.normals[L+2]=m,this._buffer.uvs[M+0]=b,this._buffer.uvs[M+1]=B,this._buffer.positions[L+3]=v,this._buffer.positions[L+4]=P,this._buffer.positions[L+5]=S,this._buffer.normals[L+3]=w*d,this._buffer.normals[L+4]=f*d,this._buffer.normals[L+5]=-m,this._buffer.uvs[M+2]=B,this._buffer.uvs[M+3]=b,p||(I+=2,L+=6,M+=4,k.topP=I+0,k.bottomP=I+1,this._buffer.positions[L+0]=v,this._buffer.positions[L+1]=P,this._buffer.positions[L+2]=this._depth-S,this._buffer.normals[L+0]=D*d,this._buffer.normals[L+1]=C*d,this._buffer.normals[L+2]=m,this._buffer.uvs[M+0]=b,this._buffer.uvs[M+1]=B,this._buffer.positions[L+3]=v,this._buffer.positions[L+4]=P,this._buffer.positions[L+5]=S,this._buffer.normals[L+3]=D*d,this._buffer.normals[L+4]=C*d,this._buffer.normals[L+5]=-m,this._buffer.uvs[M+2]=B,this._buffer.uvs[M+3]=b),this.vertexCache[s]=k,k}clone(){let e=new on(this._shape,this._depth,this._bevel,this._curveSegments,this._bevelSegmentsInput);return e.userData=Fn(this.userData),e}};var at=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,subdivisions:40,roundness:0,extrudeBevelSize:0,extrudeBevelSegments:3},i.parameters),r=Math.abs(e.width),o=Math.abs(e.height??e.width),n=Math.abs(e.depth??0),s=i.shape??t?.shape,a=s?.roundness??e.roundness;s!==void 0&&(s instanceof Ce?(s.width!==r||s.height!==o)&&s.applySize(r,o):s=new Ce(r,o).fromJSON(s),i.parameters?.roundness!==void 0&&i.parameters?.roundness>0&&s.update(!1));let l=s??new Ce(r,o);return{parameters:Object.assign(e,{width:r,height:o,depth:n,roundness:a}),shape:l}}static build(i){let{depth:t,extrudeBevelSize:e,extrudeBevelSegments:r,subdivisions:o,roundness:n}=i.parameters;i.shape.roundness=n;let s;return t<=0?s=new rn(i.shape,o):s=new on(i.shape,t,e,o,r),Object.assign(s,{userData:{...i,type:"VectorGeometry"}})}};var sn=require("three"),Bu=Math.PI*2,Eu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0,spikes:64,angle:360,innerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:1},i.parameters);return{shape:i.shape&&i.shape instanceof Ce?i.shape:new Ce,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(i){let{width:t,height:e,spikes:r,angle:o,innerRadius:n,depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}=i.parameters,c=i.shape,h=t*.5,p=e*.5,u=Wv(c,h,p,o*Math.PI/180,r,n);c.isClosed=!0,c.update();let d=at.create({shape:c,parameters:{subdivisions:u,depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}});return Object.assign(d,{userData:{...i,type:"EllipseGeometry"}})}};function Wv(i,t,e,r,o,n){if(r>=Bu)return o>30||o%4===0?($v(i,t,e,n),Math.round(o/4)):_u(i,r,o,t,e,n);let s={x:0,y:e},a=r+Math.PI*.5,l={x:Math.cos(a)*t,y:Math.sin(a)*e},c=Pu({px:s.x,py:s.y,cx:l.x,cy:l.y,rx:t,ry:e,largeArcFlag:r>Math.PI,sweepFlag:!0});return o>30||o%c.length===0?qv(i,s.x,s.y,c,o,t,e,n):_u(i,r,o,t,e,n)}function qv(i,t,e,r,o,n,s,a){let l=Math.round(o/r.length);i.addPoint(nn(t,e));for(let c=0,h=r.length;c<h;c++){let p=r[c],u=i.points[c],d=nn(p.x,p.y);u.controls[1].position.set(p.x1,p.y1),d.controls[0].position.set(p.x2,p.y2),i.addPoint(d)}return a>0?Gu(i,n,s,a):i.addPoint(nn(0,0)),l}function _u(i,t,e,r,o,n){let s=-t/e;for(let a=0;a<=e;a++){let l=s*a,c=Math.sin(l)*r,h=Math.cos(l)*o;i.addPoint(nn(c,h))}return t<Bu?n>0?Gu(i,r,o,n):i.addPoint(nn(0,0)):(i.removePoint(i.points[i.points.length-1]),n>0&&Ru(i,r,o,n)),1}function $v(i,t,e,r=0,o=0,n=0){let s=.5522847498,a=t*s,l=e*s;i.addPoint(Ws(o-t,n,o-t,n-l,o-t,n+l)),i.addPoint(Ws(o,n+e,o-a,n+e,o+a,n+e)),i.addPoint(Ws(o+t,n,o+t,n+l,o+t,n-l)),i.addPoint(Ws(o,n-e,o+a,n-e,o-a,n-e)),r>0&&Ru(i,t,e,r)}function nn(i,t){return new Qt(sn.MathUtils.generateUUID(),new sn.Vector2(i,t))}function Ws(i,t,e,r,o,n){let s=nn(i,t);return s.controls[0].position.set(e,r),s.controls[1].position.set(o,n),s}function Gu(i,t,e,r){zu(i,t,e,r).forEach(n=>i.addPoint(n))}function Ru(i,t,e,r){let o=zu(i,t,e,r),n=new Ce;o.forEach(s=>n.addPoint(s)),n.isClosed=!0,i.shapeHoles.push(n)}function zu(i,t,e,r){let o=r*t/100,n=o*(Math.abs(e)/Math.abs(t)),s=new sn.Vector2(o/t,n/e),a=i.points.map(l=>{let c=l.clone();return c.uuid=sn.MathUtils.generateUUID(),c}).reverse();return a.forEach(l=>{l.position.multiply(s);let c=l.controls[0].position.clone().multiply(s),h=l.controls[1].position.clone().multiply(s);l.controls[0].position.copy(h),l.controls[1].position.copy(c)}),a}var Dr=require("three"),Vu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,revolutions:2,segments:40,pathRadius:10,pathType:0,pathSegments:30,cornerRadius:30,cornerSegments:4},i.parameters),r=Math.abs(e.width),o=Math.abs(e.height??r),n=Math.abs(e.depth??r),s=Math.abs(Math.min(r,n))/2;return{parameters:Object.assign(e,{width:r,height:o,depth:n,radius:s,segments:Math.round(e.segments),pathSegments:Math.round(e.pathSegments),cornerSegments:Math.round(e.cornerSegments)})}}static build(i){let{width:t,height:e,depth:r,radius:o,revolutions:n,segments:s,pathRadius:a,pathType:l,pathSegments:c,cornerRadius:h,cornerSegments:p}=i.parameters,u=new ri(!1,t,e,r,o,n,s,a,l,c,h,p);return Object.assign(u,{userData:{...i,type:"HelixGeometry"}})}},ri=class extends Dr.BufferGeometry{constructor(t=!0,e=1,r=1,o=1,n=1,s=1,a=1,l=1,c=1,h=1,p=1,u=1){super();let d=t&&s===1;d&&(u=0),p>100&&(p=100);let m=()=>new Dr.Vector3,g=new Dr.Vector3,x=m(),y=m(),v=m(),P,S,b,B,w,f,D,C,I=m(),L=m(),M=m(),k=m(),W=m(),ne=m(),pe=m(),se=m(),Y=r-2*l+.001,U=Y/s,z=Math.ceil(a*s),E=z+1,_=Y/z,A=-Y/2,G=h+1,J=2*Math.PI/h,j=Math.PI/2/u,V=.01,F=Math.min((1-p/100)*l,l-V),O=l-F,q=0,Z=2,ee=u*Z+Z,H=G*ee/Z,Q=H+G*E,$=G*(E+ee),[re,ce,ie]=[3,3,2].map(We=>Array($*We).fill(0)),fe=[],Ue=n-l;function xe(We,Dt){let sr=Math.PI/2;f=Dt*_,C=2*Math.PI*(f%U)/U+sr,f+=A,D=Math.sin(C)*Ue,w=Math.cos(C)*Ue,t?We.set(w,D,f):We.set(w,f,D)}xe(g,-1e-10),xe(x,0),I.copy(g),xe(g,1);let Ke=g.distanceTo(x),Le=O+F,Nt=Ke*z+2*Le,Ut=F,No=Nt-Le;for(let We=0;We<=z;We++){xe(y,We),se.subVectors(y,I).normalize(),I.copy(y),ne.copy(y).setComponent(+t+1,0).normalize(),pe.crossVectors(se,ne).normalize();let Dt=We===0,sr=We===z,Nm=Dt?3*Math.PI/2:j,Cm=Dt?Ut:No,Tm=Dt?G:Q,Lm=Dt?0:$-G,Im=se.clone().multiplyScalar(Dt?-O:O).add(y),Pm=se.clone().multiplyScalar(Dt?-1:1).normalize();for(let Lr=0;Lr<G;Lr++){let fc=Lr*J;if(L.addVectors(g.copy(ne).multiplyScalar(l*Math.cos(fc)),x.copy(pe).multiplyScalar(l*Math.sin(fc))),M.copy(L).normalize(),Dt||sr){d||(q=Lm+Lr,[0,1,2].forEach(Ct=>{re[q*3+Ct]=Im.getComponent(Ct),ce[q*3+Ct]=Pm.getComponent(Ct)}),ie[q*2]=+sr,ie[q*2+1]=Lr/h),x.copy(M).multiplyScalar(F),v.addVectors(y,x);for(let Ct=0;Ct<u;Ct++){let Ra=Ct*j+Nm;k.addVectors(g.copy(se).multiplyScalar(O*Math.sin(Ra)),x.copy(M).multiplyScalar(O*Math.cos(Ra))),W.copy(k).normalize(),x.addVectors(v,k),k.normalize(),q=Tm+Ct*G+Lr,[0,1,2].forEach(zi=>{re[q*3+zi]=x.getComponent(zi),ce[q*3+zi]=W.getComponent(zi)});let Mm=+Dt+Math.sin(Ra);ie[q*2]=(Cm+O*Mm)/Nt,ie[q*2+1]=Lr/h}}x.addVectors(y,L),q=H+We*G+Lr,[0,1,2].forEach(Ct=>{re[q*3+Ct]=x.getComponent(Ct),ce[q*3+Ct]=M.getComponent(Ct)}),ie[q*2]=(Le+We*Ke)/Nt,ie[q*2+1]=Lr/h}}let Ot=E+2*u+Z,Co=1,[Gi,Ri]=d?[Co,Co+E-1]:[0,Ot-1];for(let We=Gi;We<=Ri-1;We++){let Dt=d&&We===Ri-1;for(let sr=0;sr<G-1;sr++)P=We*G+sr,S=P+1,b=(Dt?sr:P)+G,B=(Dt?sr+1:S)+G,We===0?fe.push(S,B,b):We===Ot-2?fe.push(P,S,b):fe.push(P,S,b,S,B,b)}this.setIndex(fe),this.setAttribute("position",new Dr.Float32BufferAttribute(re,3)),this.setAttribute("normal",new Dr.Float32BufferAttribute(ce,3)),this.setAttribute("uv",new Dr.Float32BufferAttribute(ie,2))}};var Fu=require("three");var Uu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,detail:0,corner:0,cornerSides:4},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{width:t,height:e,depth:r,detail:o,corner:n,cornerSides:s}=i.parameters,a=o===0&&n!==0?new oi(t*.5,n,s):new Fu.IcosahedronBufferGeometry(t*.5,o);return a.scale(1,e/t,r/t),Object.assign(a,{userData:{...i,type:"IcosahedronGeometry"}})}},oi=class extends Xr{constructor(t=1,e=.2,r=4){let o=(1+Math.sqrt(5))/2,n=[-1,o,0,1,o,0,-1,-o,0,1,-o,0,0,-1,o,0,1,o,0,-1,-o,0,1,-o,o,0,-1,o,0,1,-o,0,-1,-o,0,1],s=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a="IcosahedronGeometry";super(n,s,a,t,e,r),this.type=a}static fromJSON(t){return new oi(t.radius,t.corner,t.cornerSides)}};var qs=require("three"),ju=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){(i.parameters?.points??[]).forEach(r=>{Array.isArray(r)&&(r.x=r[0],r.y=r[1])});let e=Object.assign({},t?.parameters??{width:100,segments:64,verticalSegments:64,points:[{x:0,y:-50,id:0},{x:50,y:-50,id:1},{x:50,y:50,id:2},{x:0,y:50,id:3}]},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{points:t,segments:e,verticalSegments:r}=i.parameters,o=new qs.Shape;o.moveTo(t[0].x,t[0].y),o.bezierCurveTo(t[1].x,t[1].y,t[2].x,t[2].y,t[3].x,t[3].y);let n=new qs.LatheBufferGeometry(o.extractPoints(r).shape,e);return n.rotateZ(Math.PI),Object.assign(n,{userData:{...i,type:"LatheGeometry"}})}};var mr=require("three");var _r=require("three");var oe=require("three"),dr=new oe.Matrix4,Cl=new oe.Object3D,$s=new oe.Vector3,Yr=class extends oe.EventDispatcher{constructor(){super(),this.uuid=oe.MathUtils.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}applyMatrix4(t){let e=new oe.Matrix3().getNormalMatrix(t);for(let r=0,o=this.vertices.length;r<o;r++)this.vertices[r].applyMatrix4(t);for(let r=0,o=this.faces.length;r<o;r++){let n=this.faces[r];n.normal.applyMatrix3(e).normalize();for(let s=0,a=n.vertexNormals.length;s<a;s++)n.vertexNormals[s].applyMatrix3(e).normalize()}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this}rotateX(t){return dr.makeRotationX(t),this.applyMatrix4(dr),this}rotateY(t){return dr.makeRotationY(t),this.applyMatrix4(dr),this}rotateZ(t){return dr.makeRotationZ(t),this.applyMatrix4(dr),this}translate(t,e,r){return dr.makeTranslation(t,e,r),this.applyMatrix4(dr),this}scale(t,e,r){return dr.makeScale(t,e,r),this.applyMatrix4(dr),this}lookAt(t){return Cl.lookAt(t),Cl.updateMatrix(),this.applyMatrix4(Cl.matrix),this}fromBufferGeometry(t){let e=this,r=t.index!==null?t.index:void 0,o=t.attributes;if(o.position===void 0)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;let n=o.position,s=o.normal,a=o.color,l=o.uv,c=o.uv2;c!==void 0&&(this.faceVertexUvs[1]=[]);for(let u=0;u<n.count;u++)e.vertices.push(new oe.Vector3().fromBufferAttribute(n,u)),a!==void 0&&e.colors.push(new oe.Color().fromBufferAttribute(a,u));function h(u,d,m,g){let x=a===void 0?[]:[e.colors[u].clone(),e.colors[d].clone(),e.colors[m].clone()],y=s===void 0?[]:[new oe.Vector3().fromBufferAttribute(s,u),new oe.Vector3().fromBufferAttribute(s,d),new oe.Vector3().fromBufferAttribute(s,m)],v=new an(u,d,m,y,x,g);e.faces.push(v),l!==void 0&&e.faceVertexUvs[0].push([new oe.Vector2().fromBufferAttribute(l,u),new oe.Vector2().fromBufferAttribute(l,d),new oe.Vector2().fromBufferAttribute(l,m)]),c!==void 0&&e.faceVertexUvs[1].push([new oe.Vector2().fromBufferAttribute(c,u),new oe.Vector2().fromBufferAttribute(c,d),new oe.Vector2().fromBufferAttribute(c,m)])}let p=t.groups;if(p.length>0)for(let u=0;u<p.length;u++){let d=p[u],m=d.start,g=d.count;for(let x=m,y=m+g;x<y;x+=3)r!==void 0?h(r.getX(x),r.getX(x+1),r.getX(x+2),d.materialIndex):h(x,x+1,x+2,d.materialIndex)}else if(r!==void 0)for(let u=0;u<r.count;u+=3)h(r.getX(u),r.getX(u+1),r.getX(u+2));else for(let u=0;u<n.count;u+=3)h(u,u+1,u+2);return this.computeFaceNormals(),t.boundingBox!==null&&(this.boundingBox=t.boundingBox.clone()),t.boundingSphere!==null&&(this.boundingSphere=t.boundingSphere.clone()),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter($s).negate(),this.translate($s.x,$s.y,$s.z),this}normalize(){this.computeBoundingSphere();let t=this.boundingSphere.center,e=this.boundingSphere.radius,r=e===0?1:1/e,o=new oe.Matrix4;return o.set(r,0,0,-r*t.x,0,r,0,-r*t.y,0,0,r,-r*t.z,0,0,0,1),this.applyMatrix4(o),this}computeFaceNormals(){let t=new oe.Vector3,e=new oe.Vector3;for(let r=0,o=this.faces.length;r<o;r++){let n=this.faces[r],s=this.vertices[n.a],a=this.vertices[n.b],l=this.vertices[n.c];t.subVectors(l,a),e.subVectors(s,a),t.cross(e),t.normalize(),n.normal.copy(t)}}computeVertexNormals(t=!0){let e=new Array(this.vertices.length);for(let r=0,o=this.vertices.length;r<o;r++)e[r]=new oe.Vector3;if(t){let r=new oe.Vector3,o=new oe.Vector3;for(let n=0,s=this.faces.length;n<s;n++){let a=this.faces[n],l=this.vertices[a.a],c=this.vertices[a.b],h=this.vertices[a.c];r.subVectors(h,c),o.subVectors(l,c),r.cross(o),e[a.a].add(r),e[a.b].add(r),e[a.c].add(r)}}else{this.computeFaceNormals();for(let r=0,o=this.faces.length;r<o;r++){let n=this.faces[r];e[n.a].add(n.normal),e[n.b].add(n.normal),e[n.c].add(n.normal)}}for(let r=0,o=this.vertices.length;r<o;r++)e[r].normalize();for(let r=0,o=this.faces.length;r<o;r++){let n=this.faces[r],s=n.vertexNormals;s.length===3?(s[0].copy(e[n.a]),s[1].copy(e[n.b]),s[2].copy(e[n.c])):(s[0]=e[n.a].clone(),s[1]=e[n.b].clone(),s[2]=e[n.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)}computeFlatVertexNormals(){this.computeFaceNormals();for(let t=0,e=this.faces.length;t<e;t++){let r=this.faces[t],o=r.vertexNormals;o.length===3?(o[0].copy(r.normal),o[1].copy(r.normal),o[2].copy(r.normal)):(o[0]=r.normal.clone(),o[1]=r.normal.clone(),o[2]=r.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)}computeMorphNormals(){for(let e=0,r=this.faces.length;e<r;e++){let o=this.faces[e];o.__originalFaceNormal?o.__originalFaceNormal.copy(o.normal):o.__originalFaceNormal=o.normal.clone(),o.__originalVertexNormals||(o.__originalVertexNormals=[]);for(let n=0,s=o.vertexNormals.length;n<s;n++)o.__originalVertexNormals[n]?o.__originalVertexNormals[n].copy(o.vertexNormals[n]):o.__originalVertexNormals[n]=o.vertexNormals[n].clone()}let t=new Yr;t.faces=this.faces;for(let e=0,r=this.morphTargets.length;e<r;e++){if(!this.morphNormals[e]){this.morphNormals[e]={},this.morphNormals[e].faceNormals=[],this.morphNormals[e].vertexNormals=[];let n=this.morphNormals[e].faceNormals,s=this.morphNormals[e].vertexNormals;for(let a=0,l=this.faces.length;a<l;a++){let c=new oe.Vector3,h={a:new oe.Vector3,b:new oe.Vector3,c:new oe.Vector3};n.push(c),s.push(h)}}let o=this.morphNormals[e];t.vertices=this.morphTargets[e].vertices,t.computeFaceNormals(),t.computeVertexNormals();for(let n=0,s=this.faces.length;n<s;n++){let a=this.faces[n],l=o.faceNormals[n],c=o.vertexNormals[n];l.copy(a.normal),c.a.copy(a.vertexNormals[0]),c.b.copy(a.vertexNormals[1]),c.c.copy(a.vertexNormals[2])}}for(let e=0,r=this.faces.length;e<r;e++){let o=this.faces[e];o.normal=o.__originalFaceNormal,o.vertexNormals=o.__originalVertexNormals}}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new oe.Box3),this.boundingBox.setFromPoints(this.vertices)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new oe.Sphere),this.boundingSphere.setFromPoints(this.vertices)}merge(t,e,r=0){if(!(t&&t.isGeometry)){console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t);return}let o,n=this.vertices.length,s=this.vertices,a=t.vertices,l=this.faces,c=t.faces,h=this.colors,p=t.colors;e!==void 0&&(o=new oe.Matrix3().getNormalMatrix(e));for(let u=0,d=a.length;u<d;u++){let g=a[u].clone();e!==void 0&&g.applyMatrix4(e),s.push(g)}for(let u=0,d=p.length;u<d;u++)h.push(p[u].clone());for(let u=0,d=c.length;u<d;u++){let m=c[u],g,x,y=m.vertexNormals,v=m.vertexColors,P=new an(m.a+n,m.b+n,m.c+n);P.normal.copy(m.normal),o!==void 0&&P.normal.applyMatrix3(o).normalize();for(let S=0,b=y.length;S<b;S++)g=y[S].clone(),o!==void 0&&g.applyMatrix3(o).normalize(),P.vertexNormals.push(g);P.color.copy(m.color);for(let S=0,b=v.length;S<b;S++)x=v[S],P.vertexColors.push(x.clone());P.materialIndex=m.materialIndex+r,l.push(P)}for(let u=0,d=t.faceVertexUvs.length;u<d;u++){let m=t.faceVertexUvs[u];this.faceVertexUvs[u]===void 0&&(this.faceVertexUvs[u]=[]);for(let g=0,x=m.length;g<x;g++){let y=m[g],v=[];for(let P=0,S=y.length;P<S;P++)v.push(y[P].clone());this.faceVertexUvs[u].push(v)}}}mergeMesh(t){if(!(t&&t.isMesh)){console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t);return}t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)}mergeVertices(t=4){let e={},r=[],o=[],n=Math.pow(10,t);for(let l=0,c=this.vertices.length;l<c;l++){let h=this.vertices[l],p=Math.round(h.x*n)+"_"+Math.round(h.y*n)+"_"+Math.round(h.z*n);e[p]===void 0?(e[p]=l,r.push(this.vertices[l]),o[l]=r.length-1):o[l]=o[e[p]]}let s=[];for(let l=0,c=this.faces.length;l<c;l++){let h=this.faces[l];h.a=o[h.a],h.b=o[h.b],h.c=o[h.c];let p=[h.a,h.b,h.c];for(let u=0;u<3;u++)if(p[u]===p[(u+1)%3]){s.push(l);break}}for(let l=s.length-1;l>=0;l--){let c=s[l];this.faces.splice(c,1);for(let h=0,p=this.faceVertexUvs.length;h<p;h++)this.faceVertexUvs[h].splice(c,1)}let a=this.vertices.length-r.length;return this.vertices=r,a}setFromPoints(t){this.vertices=[];for(let e=0,r=t.length;e<r;e++){let o=t[e];this.vertices.push(new oe.Vector3(o.x,o.y,o.z||0))}return this}sortFacesByMaterialIndex(){let t=this.faces,e=t.length;for(let l=0;l<e;l++)t[l]._id=l;function r(l,c){return l.materialIndex-c.materialIndex}t.sort(r);let o=this.faceVertexUvs[0],n=this.faceVertexUvs[1],s,a;o&&o.length===e&&(s=[]),n&&n.length===e&&(a=[]);for(let l=0;l<e;l++){let c=t[l]._id;s&&s.push(o[c]),a&&a.push(n[c])}s&&(this.faceVertexUvs[0]=s),a&&(this.faceVertexUvs[1]=a)}toJSON(){let t={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,this.name!==""&&(t.name=this.name),this.parameters!==void 0){let m=this.parameters;for(let g in m)m[g]!==void 0&&(t[g]=m[g]);return t}let e=[];for(let m=0;m<this.vertices.length;m++){let g=this.vertices[m];e.push(g.x,g.y,g.z)}let r=[],o=[],n={},s=[],a={},l=[],c={};for(let m=0;m<this.faces.length;m++){let g=this.faces[m],x=!0,y=!1,v=this.faceVertexUvs[0][m]!==void 0,P=g.normal.length()>0,S=g.vertexNormals.length>0,b=g.color.r!==1||g.color.g!==1||g.color.b!==1,B=g.vertexColors.length>0,w=0;if(w=h(w,0,0),w=h(w,1,x),w=h(w,2,y),w=h(w,3,v),w=h(w,4,P),w=h(w,5,S),w=h(w,6,b),w=h(w,7,B),r.push(w),r.push(g.a,g.b,g.c),r.push(g.materialIndex),v){let f=this.faceVertexUvs[0][m];r.push(d(f[0]),d(f[1]),d(f[2]))}if(P&&r.push(p(g.normal)),S){let f=g.vertexNormals;r.push(p(f[0]),p(f[1]),p(f[2]))}if(b&&r.push(u(g.color)),B){let f=g.vertexColors;r.push(u(f[0]),u(f[1]),u(f[2]))}}function h(m,g,x){return x?m|1<<g:m&~(1<<g)}function p(m){let g=m.x.toString()+m.y.toString()+m.z.toString();return n[g]!==void 0||(n[g]=o.length/3,o.push(m.x,m.y,m.z)),n[g]}function u(m){let g=m.r.toString()+m.g.toString()+m.b.toString();return a[g]!==void 0||(a[g]=s.length,s.push(m.getHex())),a[g]}function d(m){let g=m.x.toString()+m.y.toString();return c[g]!==void 0||(c[g]=l.length/2,l.push(m.x,m.y)),c[g]}return t.data={},t.data.vertices=e,t.data.normals=o,s.length>0&&(t.data.colors=s),l.length>0&&(t.data.uvs=[l]),t.data.faces=r,t}clone(){return new Yr().copy(this)}copy(t){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;let e=t.vertices;for(let u=0,d=e.length;u<d;u++)this.vertices.push(e[u].clone());let r=t.colors;for(let u=0,d=r.length;u<d;u++)this.colors.push(r[u].clone());let o=t.faces;for(let u=0,d=o.length;u<d;u++)this.faces.push(o[u].clone());for(let u=0,d=t.faceVertexUvs.length;u<d;u++){let m=t.faceVertexUvs[u];this.faceVertexUvs[u]===void 0&&(this.faceVertexUvs[u]=[]);for(let g=0,x=m.length;g<x;g++){let y=m[g],v=[];for(let P=0,S=y.length;P<S;P++){let b=y[P];v.push(b.clone())}this.faceVertexUvs[u].push(v)}}let n=t.morphTargets;for(let u=0,d=n.length;u<d;u++){let m={};if(m.name=n[u].name,n[u].vertices!==void 0){m.vertices=[];for(let g=0,x=n[u].vertices.length;g<x;g++)m.vertices.push(n[u].vertices[g].clone())}if(n[u].normals!==void 0){m.normals=[];for(let g=0,x=n[u].normals.length;g<x;g++)m.normals.push(n[u].normals[g].clone())}this.morphTargets.push(m)}let s=t.morphNormals;for(let u=0,d=s.length;u<d;u++){let m={};if(s[u].vertexNormals!==void 0){m.vertexNormals=[];for(let g=0,x=s[u].vertexNormals.length;g<x;g++){let y=s[u].vertexNormals[g],v={};v.a=y.a.clone(),v.b=y.b.clone(),v.c=y.c.clone(),m.vertexNormals.push(v)}}if(s[u].faceNormals!==void 0){m.faceNormals=[];for(let g=0,x=s[u].faceNormals.length;g<x;g++)m.faceNormals.push(s[u].faceNormals[g].clone())}this.morphNormals.push(m)}let a=t.skinWeights;for(let u=0,d=a.length;u<d;u++)this.skinWeights.push(a[u].clone());let l=t.skinIndices;for(let u=0,d=l.length;u<d;u++)this.skinIndices.push(l[u].clone());let c=t.lineDistances;for(let u=0,d=c.length;u<d;u++)this.lineDistances.push(c[u]);let h=t.boundingBox;h!==null&&(this.boundingBox=h.clone());let p=t.boundingSphere;return p!==null&&(this.boundingSphere=p.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}toBufferGeometry(){let t=new Tl().fromGeometry(this),e=new oe.BufferGeometry,r=new Float32Array(t.vertices.length*3);if(e.setAttribute("position",new oe.BufferAttribute(r,3).copyVector3sArray(t.vertices)),t.normals.length>0){let o=new Float32Array(t.normals.length*3);e.setAttribute("normal",new oe.BufferAttribute(o,3).copyVector3sArray(t.normals))}if(t.colors.length>0){let o=new Float32Array(t.colors.length*3);e.setAttribute("color",new oe.BufferAttribute(o,3).copyColorsArray(t.colors))}if(t.uvs.length>0){let o=new Float32Array(t.uvs.length*2);e.setAttribute("uv",new oe.BufferAttribute(o,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){let o=new Float32Array(t.uvs2.length*2);e.setAttribute("uv2",new oe.BufferAttribute(o,2).copyVector2sArray(t.uvs2))}e.groups=t.groups;for(let o in t.morphTargets){let n=[],s=t.morphTargets[o];for(let a=0,l=s.length;a<l;a++){let c=s[a],h=new oe.Float32BufferAttribute(c.data.length*3,3);h.name=c.name,n.push(h.copyVector3sArray(c.data))}e.morphAttributes[o]=n}if(t.skinIndices.length>0){let o=new oe.Float32BufferAttribute(t.skinIndices.length*4,4);e.setAttribute("skinIndex",o.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){let o=new oe.Float32BufferAttribute(t.skinWeights.length*4,4);e.setAttribute("skinWeight",o.copyVector4sArray(t.skinWeights))}return t.boundingSphere!==null&&(e.boundingSphere=t.boundingSphere.clone()),t.boundingBox!==null&&(e.boundingBox=t.boundingBox.clone()),e}computeTangents(){console.error("THREE.Geometry: .computeTangents() has been removed.")}computeLineDistances(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}applyMatrix(t){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}dispose(){this.dispatchEvent({type:"dispose"})}static createBufferGeometryFromObject(t){let e=new oe.BufferGeometry,r=t.geometry;if(t.isPoints||t.isLine){let o=new oe.Float32BufferAttribute(r.vertices.length*3,3),n=new oe.Float32BufferAttribute(r.colors.length*3,3);if(e.setAttribute("position",o.copyVector3sArray(r.vertices)),e.setAttribute("color",n.copyColorsArray(r.colors)),r.lineDistances&&r.lineDistances.length===r.vertices.length){let s=new oe.Float32BufferAttribute(r.lineDistances.length,1);e.setAttribute("lineDistance",s.copyArray(r.lineDistances))}r.boundingSphere!==null&&(e.boundingSphere=r.boundingSphere.clone()),r.boundingBox!==null&&(e.boundingBox=r.boundingBox.clone())}else t.isMesh&&(e=r.toBufferGeometry());return e}};Yr.prototype.isGeometry=!0;var Tl=class{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(t){let e=[],r,o,n,s=t.faces;for(o=0;o<s.length;o++){let a=s[o];a.materialIndex!==n&&(n=a.materialIndex,r!==void 0&&(r.count=o*3-r.start,e.push(r)),r={start:o*3,materialIndex:n})}r!==void 0&&(r.count=o*3-r.start,e.push(r)),this.groups=e}fromGeometry(t){let e=t.faces,r=t.vertices,o=t.faceVertexUvs,n=o[0]&&o[0].length>0,s=o[1]&&o[1].length>0,a=t.morphTargets,l=a.length,c;if(l>0){c=[];for(let y=0;y<l;y++)c[y]={name:a[y].name,data:[]};this.morphTargets.position=c}let h=t.morphNormals,p=h.length,u;if(p>0){u=[];for(let y=0;y<p;y++)u[y]={name:h[y].name,data:[]};this.morphTargets.normal=u}let d=t.skinIndices,m=t.skinWeights,g=d.length===r.length,x=m.length===r.length;r.length>0&&e.length===0&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let y=0;y<e.length;y++){let v=e[y];this.vertices.push(r[v.a],r[v.b],r[v.c]);let P=v.vertexNormals;if(P.length===3)this.normals.push(P[0],P[1],P[2]);else{let b=v.normal;this.normals.push(b,b,b)}let S=v.vertexColors;if(S.length===3)this.colors.push(S[0],S[1],S[2]);else{let b=v.color;this.colors.push(b,b,b)}if(n===!0){let b=o[0][y];b!==void 0?this.uvs.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",y),this.uvs.push(new oe.Vector2,new oe.Vector2,new oe.Vector2))}if(s===!0){let b=o[1][y];b!==void 0?this.uvs2.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",y),this.uvs2.push(new oe.Vector2,new oe.Vector2,new oe.Vector2))}for(let b=0;b<l;b++){let B=a[b].vertices;c[b].data.push(B[v.a],B[v.b],B[v.c])}for(let b=0;b<p;b++){let B=h[b].vertexNormals[y];u[b].data.push(B.a,B.b,B.c)}g&&this.skinIndices.push(d[v.a],d[v.b],d[v.c]),x&&this.skinWeights.push(m[v.a],m[v.b],m[v.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,t.boundingSphere!==null&&(this.boundingSphere=t.boundingSphere.clone()),t.boundingBox!==null&&(this.boundingBox=t.boundingBox.clone()),this}},an=class{constructor(t,e,r,o,n,s=0){this.a=t,this.b=e,this.c=r,this.normal=o&&o.isVector3?o:new oe.Vector3,this.vertexNormals=Array.isArray(o)?o:[],this.color=n&&n.isColor?n:new oe.Color,this.vertexColors=Array.isArray(n)?n:[],this.materialIndex=s}clone(){return new this.constructor().copy(this)}copy(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(let e=0,r=t.vertexNormals.length;e<r;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(let e=0,r=t.vertexColors.length;e<r;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}};var Xv=["a","b","c"];function Kv(i,t){switch(t){case"c":return i.c;case"b":return i.b;case"a":default:return i.a}}function Ll(i,t,e){let r=Math.min(i,t),o=Math.max(i,t),n=r+"_"+o;return e.get(n)}function Il(i,t,e,r,o,n){let s=Math.min(i,t),a=Math.max(i,t),l=s+"_"+a,c;if(r.has(l))c=r.get(l);else{let h=e[s],p=e[a];c={a:h,b:p,newEdge:null,faces:[]},r.set(l,c)}c.faces.push(o),n[i].edges.push(c),n[t].edges.push(c)}function Yv(i,t,e,r){let o,n,s;for(o=0,n=i.length;o<n;o++)e[o]={edges:[]};for(o=0,n=t.length;o<n;o++)s=t[o],Il(s.a,s.b,i,r,s,e),Il(s.b,s.c,i,r,s,e),Il(s.c,s.a,i,r,s,e)}function Xs(i,t,e,r,o){i.push(new an(t,e,r,void 0,void 0,o))}function ln(i,t){return Math.abs(t-i)/2+Math.min(i,t)}function Ks(i,t,e,r){i.push([t.clone(),e.clone(),r.clone()])}var Ys=class{constructor(t=1){this.subdivisions=t}modify(t){t instanceof _r.BufferGeometry?t=new Yr().fromBufferGeometry(t):t=t.clone(),t.mergeVertices();let e=this.subdivisions;for(;e-- >0;)this._smooth(t);return t.computeFaceNormals(),t.computeVertexNormals(),t}_smooth(t){let e=new _r.Vector3,r,o,n,s,a,l=t.vertices,c=t.faces,h=t.faceVertexUvs[0],p=h!==void 0&&h.length>0,u=[],d=new Map;Yv(l,c,u,d);let m=[],g,x,y,v,P,S,b;for(let V of Array.from(d.keys())){for(x=d.get(V),y=new _r.Vector3,P=3/8,S=1/8,b=x.faces.length,b!=2&&(P=.5,S=0,b!=1),y.addVectors(x.a,x.b).multiplyScalar(P),e.set(0,0,0),s=0;s<b;s++){for(v=x.faces[s],a=0;a<3&&(g=l[Kv(v,Xv[a])],!(g!==x.a&&g!==x.b));a++);g&&e.add(g)}e.multiplyScalar(S),y.add(e),x.newEdge=m.length,m.push(y)}let B,w,f,D,C,I,L,M=[];for(o=0,n=l.length;o<n;o++){for(I=l[o],C=u[o].edges,r=C.length,r==3?B=3/16:r>3&&(B=3/(8*r)),w=1-r*Number(B),f=B,r<=2&&(r==2?(w=3/4,f=1/8):r==1||r==0),L=I.clone().multiplyScalar(w),e.set(0,0,0),s=0;s<r;s++)D=C[s],g=D.a!==I?D.a:D.b,e.add(g);e.multiplyScalar(Number(f)),L.add(e),M.push(L)}let k=M.concat(m),W=M.length,ne,pe,se,Y=[],U=[],z,E,_,A,G=new _r.Vector2,J=new _r.Vector2,j=new _r.Vector2;for(o=0,n=c.length;o<n;o++)v=c[o],ne=Number(Ll(v.a,v.b,d).newEdge)+W,pe=Number(Ll(v.b,v.c,d).newEdge)+W,se=Number(Ll(v.c,v.a,d).newEdge)+W,Xs(Y,ne,pe,se,v.materialIndex),Xs(Y,v.a,ne,se,v.materialIndex),Xs(Y,v.b,pe,ne,v.materialIndex),Xs(Y,v.c,se,pe,v.materialIndex),p&&(z=h[o],E=z[0],_=z[1],A=z[2],G.set(ln(E.x,_.x),ln(E.y,_.y)),J.set(ln(_.x,A.x),ln(_.y,A.y)),j.set(ln(E.x,A.x),ln(E.y,A.y)),Ks(U,G,J,j),Ks(U,E,G,j),Ks(U,_,J,G),Ks(U,A,j,J));t.vertices=k,t.faces=Y,p&&(t.faceVertexUvs[0]=U)}};var et=new mr.Vector3,ku=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=i.geometry??t?.geometry??new mr.BufferGeometry().copy(new mr.BoxBufferGeometry(100,100,100)),r;t===void 0?(e.computeBoundingBox(),e.boundingBox.getSize(et),r={width:et.x,height:et.y,depth:et.z,subdivisions:0}):r=t.parameters;let o={...r,...i.parameters};return{parameters:{width:Math.abs(o.width),height:Math.abs(o.height),depth:Math.abs(o.depth),subdivisions:Math.abs(o.subdivisions)},geometry:e}}static build(i){let{width:t,height:e,depth:r,subdivisions:o}=i.parameters,n=i.geometry??new mr.BufferGeometry().copy(new mr.BoxBufferGeometry(100,100,100)),s=n.userData.parameters;s===void 0?(n.computeBoundingBox(),n.boundingBox.getSize(et)):et.set(s.width,s.height,s.depth),(t!==et.x||e!==et.y||r!==et.z)&&n.scale(et.x===0?1:t/et.x,et.y===0?1:e/et.y,et.z===0?1:r/et.z);let a=n.originalGeometry;return o>0?(a===void 0||s?.subdivisions!==o)&&(a===void 0&&(a=n),n=new Ys(o).modify(a).toBufferGeometry()):(a!==void 0&&(n=a),a=void 0,n.getAttribute("normal")===void 0&&n.computeVertexNormals()),a!==void 0&&Object.assign(n,{originalGeometry:a}),delete i.geometry,Object.assign(n,{userData:{...i,type:"NonParametricGeometry"}})}static loadFromUrl(i,t,e){new mr.BufferGeometryLoader(e).load(i,o=>{let n=this.normalizeInputs({geometry:o});o.boundingBox.getSize(et);let s=100/et.x;Object.assign(n.parameters,{width:100,height:et.y*s,depth:et.z*s}),t(this.build(n))})}};var Hu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0,spikes:5,cornerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:3},i.parameters);return{shape:i.shape&&i.shape instanceof Ce?i.shape:new Ce,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(i){let{width:t,height:e,spikes:r,cornerRadius:o,depth:n,extrudeBevelSize:s,extrudeBevelSegments:a}=i.parameters,l=i.shape,c=t*.5,h=e*.5,p=0,u=0,d=2*Math.PI/r;for(let g=0;g<r;g++){let x=d*g,y=p+Math.sin(x)*c,v=u+Math.cos(x)*h;l.addPoint(l.createPoint(y,v))}l.isClosed=!0;for(let g=0,x=l.points.length;g<x;g++)l.points[g].roundness=o;l.roundness=o,l.update();let m=at.create({shape:l,parameters:{roundness:o,depth:n,extrudeBevelSize:s,extrudeBevelSegments:a}});return Object.assign(m,{userData:{...i,type:"PolygonGeometry"}})}};var Se=require("three"),Wu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,radialSegments:4,heightSegments:1,cornerRadius:0,cornerSegments:8,openEnded:!1},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{width:t,height:e,depth:r,radialSegments:o,heightSegments:n,openEnded:s,cornerRadius:a,cornerSegments:l}=i.parameters,c=new Ml(t*.5,e,o,n,s,a,l);return c.scale(1,1,r/t),Object.assign(c,{userData:{...i,type:"PyramidGeometry"}})}};function ni(i,t,e){e.x=i.x*t.x,e.y=i.y,e.z=i.x*t.y}function Pl(i,t,e,r,o,n){let s=t.clone().sub(i),a=e.clone().sub(i),l=s.angleTo(a);if(s.normalize(),a.normalize(),r===o){let c=s.add(a).normalize();n.copy(i).addScaledVector(c,r/Math.sin(l/2))}else{let c=s.angleTo(a);n.copy(i),n.addScaledVector(s,o/Math.sin(c)),n.addScaledVector(a,r/Math.sin(c))}}function Jv(i,t,e){let r=i.clone().sub(t),o=e.clone().sub(t);return r.projectOnVector(o),r.add(t)}var Ml=class extends Se.BufferGeometry{constructor(t=.5,e=1,r=4,o=1,n=!1,s=0,a=4){super(),r=Math.floor(Math.max(3,r)),o=Math.floor(o),a=Math.floor(a);let l=[],c=[],h=[],p=[],u=0,d=e/2,m=Math.PI/r,g=t*Math.cos(Math.PI/r),x=2*Math.PI/r,y=(r-2)*Math.PI/r,v=Math.PI-y,P=new Se.Vector3(0,-d,0),S=new Se.Vector3(0,d,0),b=new Se.Vector2(t,-d),B=new Se.Vector2(g,-d),w=new Se.Vector2(0,S.y).sub(B),f=new Se.Vector2(0,S.y).sub(b),D=new Se.Vector2(w.y,-w.x).normalize(),C=new Se.Vector2(f.y,-f.x).normalize(),L=t*Math.cos(Math.PI/r)*Math.tan((Math.PI-w.angle())/2)-1e-8;s=Math.min(s,L);let M;{let U=new Se.Vector3(D.x,D.y,0),z=new Se.Vector3(Math.cos(x)*U.x,U.y,Math.sin(x)*U.x);M=U.angleTo(z)}let k=s/Math.tan((Math.PI-w.angle())/2),W=s/Math.tan((Math.PI-M)/2),ne=new Se.Vector3;if(!n){c.push(P.x,P.y,P.z),h.push(0,-1,0),p.push(0,0);let U=u++,z=[],E=b.clone(),_=k/Math.cos(Math.PI/r);E.x-=_;for(let A=0;A<r;A++){let G=A/r*Math.PI*2+m,J=new Se.Vector2(Math.sin(G),Math.cos(G));ni(E,J,ne),c.push(ne.x,ne.y,ne.z),h.push(0,-1,0),p.push(0,0),z.push(u++)}for(let A=0;A<z.length;A++)l.push(z[A],U,z[(A+1)%z.length])}let pe=[];{let U=new Se.Vector3,z=new Se.Vector3,E=new Se.Vector3,_=new Se.Vector3,A=new Se.Vector3,G=new Se.Vector3;for(let J=0;J<r;J++){let j=J/r*Math.PI*2+m,V=(J+.5)/r*Math.PI*2+m,F=(J+1)/r*Math.PI*2+m,O=new Se.Vector2(Math.sin(j),Math.cos(j)),q=new Se.Vector2(Math.sin(V),Math.cos(V)),Z=new Se.Vector2(Math.sin(F),Math.cos(F));ni(b,O,z),ni(b,Z,E),ni(D,q,U),Pl(S,z,E,W,W,_),c.push(_.x,_.y,_.z),Pl(z,S,E,W,k,A),c.push(A.x,A.y,A.z),Pl(E,z,S,k,W,G),c.push(G.x,G.y,G.z),h.push(U.x,U.y,U.z),h.push(U.x,U.y,U.z),h.push(U.x,U.y,U.z),p.push(0,0),p.push(0,0),p.push(0,0);let ee=u++,H=u++,Q=u++;if(l.push(ee,H,Q),s>0){{let ce=z.clone().add(E).multiplyScalar(.5),ie=S.clone().sub(ce).normalize(),Ue=P.clone().sub(ce).normalize().add(ie).normalize().multiplyScalar(-1),xe=G.clone().sub(A);se(ce,xe,Ue,w.angle())}let $,re;{let ce=new Se.Vector3;ni(C,Z,ce);let ie=G.clone().add(_).multiplyScalar(.5);ie=Jv(ie,E,S);let fe=G.clone().sub(_);[$,re]=se(ie,fe,ce,M,_.y)}{let ce=$,ie=ce.clone().setY(0).normalize(),fe=new Se.Vector3(0,-1,0),Ue=ie.clone().cross(fe);Y(ce,ie,fe,Ue)}pe.concat(re);{let ce=w.angle(),ie=Math.PI-ce,fe=S.clone();fe.y-=s/Math.sin(ce-Math.PI/2);let Ue=new Se.Vector3,xe=[];for(let Le=0;Le<a;Le++){let Nt=[],Ut=Math.PI/2-ie*Le/a,No=Math.cos(Ut),Ot=Math.sin(Ut),Co=V;for(let Gi=0;Gi<=Le;Gi++){let Ri=Math.cos(Co),We=Math.sin(Co);U.x=No*We,U.y=Ot,U.z=No*Ri,Ue.copy(fe).addScaledVector(U,s),c.push(Ue.x,Ue.y,Ue.z),h.push(U.x,U.y,U.z),p.push(0,0),Nt.push(u++),Co+=Math.PI*2/Le/r}xe.push(Nt)}re.reverse(),xe.push(re);let Ke=xe.length-1;for(let Le=0;Le<Ke;Le++){let Nt=xe[Le],Ut=xe[Le+1],No=Nt.length-1;l.push(Ut[1],Nt[0],Ut[0]);for(let Ot=1;Ot<=No;Ot++)l.push(Nt[Ot],Nt[Ot-1],Ut[Ot]),l.push(Ut[Ot+1],Nt[Ot],Ut[Ot])}}}}}this.setIndex(l),this.setAttribute("position",new Se.Float32BufferAttribute(c,3)),this.setAttribute("normal",new Se.Float32BufferAttribute(h,3)),this.setAttribute("uv",new Se.Float32BufferAttribute(p,2));function se(U,z,E,_,A){let G=-_/2,J=(Math.PI-_)/2,j=z.clone().normalize().cross(E);U.addScaledVector(E,-s/Math.sin(J));let V=new Se.Vector3,F=new Se.Vector3,O=1,q=u,Z=[];for(let ee=0;ee<=a;ee++){let H=G+ee/a*_;F.set(0,0,0),F.addScaledVector(j,Math.sin(H)),F.addScaledVector(E,Math.cos(H));for(let Q=0;Q<=O;Q++){let $=Q/O-.5;if(V.copy(U),V.addScaledVector(z,$),V.addScaledVector(F,s),A!=null){let re=Math.max(0,V.y-A);V.addScaledVector(z,-re/z.y)}c.push(V.x,V.y,V.z),h.push(F.x,F.y,F.z),p.push(0,0),Q===0&&Z.push(u),u++}}for(let ee=0;ee<a;ee++)for(let H=0;H<O;H++){let Q=q+H+(O+1)*ee,$=Q+(O+1),re=$+1,ce=Q+1;l.push(Q,$,ce),l.push($,re,ce)}return[U.clone().addScaledVector(z,.5),Z]}function Y(U,z,E,_){let A=Math.PI/2,G=f.angle()-A,J=[],j=new Se.Vector3,V=new Se.Vector3;for(let O=0;O<=a;O++){let q=[],Z=O/a;for(let ee=0;ee<=O;ee++){let Q=((O?ee/O:0)-.5)*v,$=Math.cos(Q),re=Math.sin(Q),ce=Math.atan(Math.tan(G)*$),ie=(A+ce)*Z,fe=Math.cos(ie),Ue=Math.sin(ie);j.set(0,0,0),j.addScaledVector(z,Ue*$),j.addScaledVector(E,fe),j.addScaledVector(_,Ue*re),V.copy(U).addScaledVector(j,s),c.push(V.x,V.y,V.z),h.push(j.x,j.y,j.z),p.push(0,0),q.push(u++)}J.push(q)}let F=J.length-1;for(let O=0;O<F;O++){let q=J[O],Z=J[O+1],ee=q.length-1;l.push(q[0],Z[1],Z[0]);for(let H=1;H<=ee;H++)l.push(q[H-1],q[H],Z[H]),l.push(q[H],Z[H+1],Z[H])}}}};var qu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0,cornerRadius:[0,0,0,0],cornerType:1,extrudeBevelSize:0,extrudeBevelSegments:1},i.parameters),r=Object.assign(t?.ui??{enabledIndieCorners:!1},i.ui);return{shape:i.shape&&i.shape instanceof Ce?i.shape:new Ce,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)}),ui:r}}static build(i){let t=i.shape,{width:e,height:r,cornerRadius:o,cornerType:n,depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}=i.parameters,c={x:e*.5,y:r*.5},h={x:-c.x,y:-c.y},p={x:c.x,y:c.y};function u(S,b,B){return b>e&&B>r?Math.min(S*e/b,S*r/B):b>e?S*e/b:B>r?S*r/B:S}let d=[];d[0]=o[0]===0?0:u(o[0],o[0]+o[3],o[0]+o[1]),d[1]=o[1]===0?0:u(o[1],o[1]+o[2],o[1]+o[0]),d[2]=o[2]===0?0:u(o[2],o[2]+o[1],o[2]+o[3]),d[3]=o[3]===0?0:u(o[3],o[3]+o[0],o[3]+o[2]);let m=h.x,g=p.x,x=p.y,y=h.y;t.addPoint(t.createPoint(m,x)),t.addPoint(t.createPoint(g,x)),t.addPoint(t.createPoint(g,y)),t.addPoint(t.createPoint(m,y)),t.isClosed=!0;let v=!0;for(let S=0,b=t.points.length;S<b;S++)t.points[S].roundness=d[S],S>0&&d[S]!==d[S-1]&&(v=!1);v&&(t.roundness=d[0]),t.useCubicForRoundedCorners=n!==1,t.update();let P=at.create({shape:t,parameters:{depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}});return Object.assign(P,{userData:{...i,type:"RectangleGeometry"}})}};var $u=require("three"),Xu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,widthSegments:64,heightSegments:64,phiStart:0,phiLength:2*Math.PI,thetaStart:0,thetaLength:Math.PI},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{width:t=100,height:e=t,depth:r=t,widthSegments:o=64,heightSegments:n=64,phiStart:s,phiLength:a,thetaStart:l,thetaLength:c}=i.parameters,h=new $u.SphereBufferGeometry(.5*t,o,n,s,a,l,c);return h.scale(1,e/t,r/t),Object.assign(h,{userData:{...i,type:"SphereGeometry"}})}};var Ku=require("three"),Yu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0,widthSegments:8,heightSegments:8},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:0})}}static build(i){let{width:t=100,height:e=t,widthSegments:r=8,heightSegments:o=8}=i.parameters,n=new Ku.PlaneBufferGeometry(t,e,r,o);return n.scale(1,1,1),Object.assign(n,{userData:{...i,type:"PlaneGeometry"}})}};var Jr=require("three"),Ju=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,angle:90,cornerRadius:24,cornerSegments:8},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(i){let{width:t,height:e,depth:r,angle:o,cornerRadius:n,cornerSegments:s}=i.parameters,a=new Al(t,e,r,o,n,s);return Object.assign(a,{userData:{...i,type:"BackdropGeometry"}})}},Al=class extends Jr.BufferGeometry{constructor(t=1,e=1,r=1,o=90,n=10,s=24){super(),this.type="BackdropGeometry";let a=[],l=[],c=[],h=.001;n==0&&(s=1),s=Math.max(1,Math.floor(s)),n=Math.min(n,100),o=Math.min(180-h,o),o*=Math.PI/180;let p=[],u=Math.PI/2,d=(V=0,F=0,O=0)=>new Jr.Vector3(V,F,O),m=d(),g=d(),[x,y,v]=[e/2,t/2,r/2],P=-y,S=+y,[b,B,w]=[d(P,-x,+v),d(P,-x,-v),d(P,+x,-v)],f=(V,F=!1)=>Math.sin(V-Math.PI/(1+ +F)),D=(V,F=!1)=>Math.cos(V-Math.PI/(1+ +F));w.y=Math.sin(o)*e-x;let C=Math.cos(o)*e-v,I=b.z-h;o<=u?(w.z=Math.min(C,I),w.z==I&&(w.y-=(C-I)/Math.tan(u-o))):B.z=Math.min(B.z-C-v,b.z-h),m.subVectors(b,B),g.subVectors(w,B);let L=Math.min(m.length(),g.length())*n/100,M=L*Math.tan(o/2),k=L/Math.cos(o/2),W=m.clone().normalize().add(g.normalize()).setLength(k).add(B);m.set(0,f(o,!0),D(o,!0)),p.push([w,m.clone()]);let ne=(Math.PI-o)/s;for(let V=0;V<=s;V++){let F=u+o+V*ne;m.set(0,Math.sin(F)*M,Math.cos(F)*M),m.add(W),g.set(0,f(F),D(F)),p.push([m.clone(),g.clone()])}p.push([b,d(0,1,0)]);let pe=Math.sin(ne/2)*M*2,se=p.length-1,Y=p[0][0].distanceTo(p[1][0]),U=p[se-1][0].distanceTo(p[se][0]),z=Y+pe*s+U;p[0].push(1);for(let V=0;V<=s;V++)p[V+1].push(1-(Y+V*pe)/z);p[se].push(0);let[E,_,A]=p[0],G,J,j;for(let V=1;V<p.length;V++)[G,J,j]=p[V],a.push(P,E.y,E.z,P,G.y,G.z,S,E.y,E.z,S,E.y,E.z,P,G.y,G.z,S,G.y,G.z),l.push(0,_.y,_.z,0,J.y,J.z,0,_.y,_.z,0,_.y,_.z,0,J.y,J.z,0,J.y,J.z),c.push(0,A,0,j,1,A,1,A,0,j,1,j),[E,_,A]=[G,J,j];this.setAttribute("position",new Jr.Float32BufferAttribute(a,3)),this.setAttribute("normal",new Jr.Float32BufferAttribute(l,3)),this.setAttribute("uv",new Jr.Float32BufferAttribute(c,2))}};var Qu=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0,innerRadiusPercent:38.19,spikes:5,cornerRadius:0,angle:360,extrudeBevelSize:0,extrudeBevelSegments:1},i.parameters);return{shape:i.shape&&i.shape instanceof Ce?i.shape:new Ce,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(i){let{width:t,height:e,innerRadiusPercent:r,spikes:o,cornerRadius:n,angle:s,depth:a,extrudeBevelSize:l,extrudeBevelSegments:c}=i.parameters,h=i.shape,p=t*.5,u=e*.5,d=0,m=0,g=s*Math.PI/360/o,x=Math.PI/2*3*-1,y=p*r/100,v=u*r/100;if(o===3&&r===50){g=2*Math.PI/o;for(let S=0;S<o;S++){let b=g*S,B=d+Math.sin(b)*p,w=m+Math.cos(b)*u;h.addPoint(h.createPoint(B,w))}}else for(let S=0;S<o;S++){let b=d+Math.cos(x)*p,B=m+Math.sin(x)*u;h.addPoint(h.createPoint(b,B)),x+=g,b=d+Math.cos(x)*y,B=m+Math.sin(x)*v,S<=o,h.addPoint(h.createPoint(b,B)),x+=g}h.isClosed=!0;for(let S=0,b=h.points.length;S<b;S++)h.points[S].roundness=n;h.roundness=n,h.update();let P=at.create({shape:h,parameters:{roundness:n,depth:a,extrudeBevelSize:l,extrudeBevelSegments:c}});return Object.assign(P,{userData:{...i,type:"StarGeometry"}})}};var Zu=require("three"),Js=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(i){let{width:t,height:e}=i.parameters,r=new Zu.PlaneBufferGeometry(t,e);return Object.assign(r,{userData:{...i,type:"TextFrameGeometry"}})}};var ed=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,radialSegments:32,tubularSegments:64,arc:Math.PI*2,cornerRadius:30,cornerSegments:8},i.parameters),r=Math.abs(e.width),o=Math.abs(e.height??e.width),n=Math.abs(e.depth??e.width*.25);return{parameters:Object.assign(e,{width:r,height:o,depth:n})}}static build(i){let{width:t,height:e,depth:r,radialSegments:o,tubularSegments:n,arc:s,cornerRadius:a,cornerSegments:l}=i.parameters,c=Qv(t,e,r,t*.5,s,n,0,0,o,a,l);return c.scale(1,e/t,1),Object.assign(c,{userData:{...i,type:"TorusGeometry"}})}};function Qv(i,t,e,r,o,n,s,a,l,c,h){return[t,e]=[e,t],s=t/2,o/=2*Math.PI,o==1&&(c=0),new ri(!0,i,t,e,r,o,n,s,a,l,c,h)}var td=require("three"),rd=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,tubularSegments:64,radialSegments:32,p:2,q:3},i.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width),tube:e.tube??e.width*.125})}}static build(i){let{width:t,tube:e,tubularSegments:r,radialSegments:o,p:n,q:s}=i.parameters,a=t*.5;a!==e&&(a-=e);let l=new td.TorusKnotBufferGeometry(a,e,r,o,n,s);return Object.assign(l,{userData:{...i,type:"TorusKnotGeometry"}})}};var od=class{static create(i){return this.build(this.normalizeInputs(i))}static normalizeInputs(i,t){let e=Object.assign({},t?.parameters??{width:100,depth:0,spikes:5,cornerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:1,isRect:!1},i.parameters);return{shape:i.shape&&i.shape instanceof Ce?i.shape:new Ce,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width*(e.isRect?1:Math.sqrt(3)/2)),depth:Math.abs(e.depth??0)})}}static build(i){let{width:t=100,height:e,cornerRadius:r,depth:o,extrudeBevelSize:n,extrudeBevelSegments:s,isRect:a}=i.parameters,l=i.shape,c=t*.5,h=e*.5;a?(l.addPoint(l.createPoint(-c,h)),l.addPoint(l.createPoint(c,-h)),l.addPoint(l.createPoint(-c,-h))):(l.addPoint(l.createPoint(0,h)),l.addPoint(l.createPoint(c,-h)),l.addPoint(l.createPoint(-c,-h))),l.isClosed=!0;for(let u=0,d=l.points.length;u<d;u++)l.points[u].roundness=r;l.roundness=r,l.update();let p=at.create({shape:l,parameters:{roundness:r,depth:o,extrudeBevelSize:n,extrudeBevelSegments:s}});return Object.assign(p,{userData:{...i,type:"TriangleGeometry"}})}};var $e=require("three");var Zv,Qs=new Promise(i=>{Zv=i});var Ed=require("three");var to=require("three");var Sa=require("three");var _l=require("three");var He=require("three");var Ol=require("three");var nd=require("three"),Pt=class extends nd.Color{constructor(e,r,o,n){super(e,r,o);this.isColorA=!0;this.a=n}setRGBA(e,r,o,n){super.setRGB(e,r,o),this.a=n}copy(e){return super.copy(e),this.a="a"in e?e.a:1,this}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}get x(){return this.r}get y(){return this.g}get z(){return this.b}get w(){return this.a}set x(e){this.r=e}set y(e){this.g=e}set z(e){this.b=e}set w(e){this.a=e}};function Re(i,t){let e;if(typeof i=="string"){let r=t?.getColor(i);r?e=r:(console.warn("Tried to create color layer params with a color key that does not exist in the assets manager"),e=new Pt(0,0,0,0))}else return"a"in i?new Pt(i.r,i.g,i.b,i.a):new Pt(i.r,i.g,i.b,1);return e}var Dl=i=>"isEntity"in i,fr=i=>"isAbstractMesh"in i,gr=i=>i!==null&&i.isBooleanMesh,id=i=>i.objectType==="CombinedCamera";var Br=i=>"objectHelper"in i;function eb(i,t){let e=!1;t.position&&(i.position.fromArray(t.position),e=!0),t.rotation&&(i.rotation.fromArray(t.rotation),e=!0),t.scale&&(e=!0,i.scale.fromArray(t.scale)),t.hiddenMatrix!==void 0&&"hiddenMatrix"in i&&(e=!0,i.hiddenMatrix.fromArray(t.hiddenMatrix??Hr.identity)),e&&(i.updateMatrix(),gr(i.parent)&&fr(i)&&i.invalidateDownstreamBooleanData(!0).recomputeBoolean()),t.position&&t.rotation&&t.scale&&t.hiddenMatrix!==void 0&&i.updateWorldMatrix(!1,!0),i.objectType==="CombinedCamera"&&(t.isUpVectorFlipped!==void 0&&(i.isUpVectorFlipped=t.isUpVectorFlipped),i.updateUp())}function tb(i,t){eb(i,t),t.name!==void 0&&(i.name=t.name),t.visible!==void 0&&(i.isEntity?i.visibility=t.visible:i.visible=t.visible)}function sd(i,t,e){tb(i,t),t.color!==void 0&&(i.color=Re(t.color,e)),t.intensity!==void 0&&(i.intensity=t.intensity),t.shadows!==void 0&&!(i instanceof Ol.HemisphereLight)&&(i.castShadow=t.shadows),i.shadow&&!(i instanceof Ol.HemisphereLight)&&t.depth!==void 0&&(i.shadow.camera.far=t.depth,i.shadow.needsUpdate=!0),t.helper!==void 0&&Br(i)&&(i.enableHelper=t.helper,i.gizmos.shadowmap.visible=t.helper)}function ad(i,t){i.shadow.camera.right=t/2,i.shadow.camera.left=-t/2,i.shadow.camera.top=t/2,i.shadow.camera.bottom=-t/2,i.shadow.needsUpdate=!0}var cn=new He.Box3,yr=new He.Vector3,xr=new He.Vector3,hn=new He.Matrix4,cd=[new He.Vector3(-1,1,1),new He.Vector3(-1,-1,1),new He.Vector3(1,-1,1),new He.Vector3(1,1,1),new He.Vector3(-1,1,-1),new He.Vector3(-1,-1,-1),new He.Vector3(1,-1,-1),new He.Vector3(1,1,-1)],rb=[[0,3],[1,2],[5,6],[4,7],[0,1],[3,2],[7,6],[4,5],[0,4],[1,5],[2,6],[3,7]],ob=[[0,2],[7,5],[4,1],[3,6],[4,3],[1,6]];function nb(i,t,e=0,r=t.count){let o=1/0,n=1/0,s=1/0,a=-1/0,l=-1/0,c=-1/0;for(let h=e;h<r;h++){let p=t.getX(h),u=t.getY(h),d=t.getZ(h);p<o&&(o=p),u<n&&(n=u),d<s&&(s=d),p>a&&(a=p),u>l&&(l=u),d>c&&(c=d)}return i.min.set(o,n,s),i.max.set(a,l,c),i}var ld=(i,t,e,r)=>{if(fr(i)){let o=i.geometry.userData.parameters,n=i.geometry.getAttribute("position");i.geometry.userData.type==="SubdivGeometry"?yr.copy(i.originalGeometry.boundingSphere.center):n!==void 0&&(nb(cn,n,i.geometry.drawRange.start,i.geometry.drawRange.count<1/0?i.geometry.drawRange.count:n.count),cn.getCenter(yr)),i.forceComputeSize?cn.getSize(xr).multiplyScalar(.5):xr.set(o.width,o.height,o.depth??0).multiplyScalar(.5)}else if(Br(i)&&r===!0){let o=i.geometryHelper.getAttribute("position");cn.setFromArray(o.array),cn.getCenter(yr),cn.getSize(xr).multiplyScalar(.5)}else yr.setScalar(0),xr.setScalar(0);hn.copy(t).multiply(i.matrixWorld),xr.x===0&&xr.y===0&&xr.z===0?e.push(new He.Vector3(yr.x,yr.y,yr.z).applyMatrix4(hn)):cd.forEach(o=>{e.push(o.clone().multiply(xr).add(yr).applyMatrix4(hn))})},ii=class extends He.Box3{constructor(){super(...arguments);this.matrix=new He.Matrix4;this.vertices=[];this.faces=[];this.edges=[];this.centerEdges=[]}copy(e){return super.copy(e),this.matrix.copy(e.matrix),this.vertices=e.vertices.map(r=>r.clone()),this.faces=e.faces.map(r=>r.clone()),this.edges=e.edges.map(r=>r.clone()),this.centerEdges=e.centerEdges.map(r=>r.clone()),this}setFromObjectSize(e,r=!1){e.updateWorldMatrix(!1,r),this.makeEmpty(),this.matrix.copy(e.matrixWorld);let o=new He.Matrix4().copy(e.matrixWorld).invert();return this.expandByObjectSize(e,o,r)}expandByObjectSize(e,r,o=!1){let n=[];return o===!0?e.traverseEntity(s=>{s.visible&&ld(s,r,n,e.enableHelper===!0)}):ld(e,r,n,e.enableHelper===!0),this.setFromPoints(n)}getCenter(e){return e=super.getCenter(e),e.applyMatrix4(this.matrix),e}getPositionToCenter(e){return e=super.getCenter(e),e.applyMatrix4(hn.copy(this.matrix).setPosition(0,0,0)),e}computeVertices(){this.getSize(xr).multiplyScalar(.5),this.getCenter(yr),hn.copy(this.matrix).setPosition(yr),this.vertices=cd.map(e=>e.clone().multiply(xr).applyMatrix4(hn))}computeEdges(){this.vertices.length>0&&this.computeVertices(),this.edges=rb.map(([e,r])=>new He.Line3(this.vertices[e],this.vertices[r])),this.centerEdges=this.edges.map(e=>e.getCenter(new He.Vector3))}computeFaces(){this.vertices.length>0&&this.computeVertices(),this.faces=ob.map(([e,r])=>this.vertices[e].clone().add(this.vertices[r]).multiplyScalar(.5))}};var Zs=require("three");var ea=i=>class extends i{hasEntityChild(){return this.children.some(e=>Dl(e))}isDescendantOf(e){e instanceof Zs.Object3D&&(e=e.uuid);let r=this;for(;r.parent;){if(r.parent.uuid===e)return!0;r=r.parent}return!1}attach(e,r){this.updateWorldMatrix(!0,!1);let o=new Zs.Matrix4().copy(this.matrixWorld).invert();return e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),o.multiply(e.parent.matrixWorld)),Dl(e)?e.hiddenMatrix.premultiply(o):e.applyMatrix4(o),e.updateWorldMatrix(!1,!1),this.add(e),r!==void 0&&(this.children.pop(),this.children.splice(r,0,e)),this}copy(e,r=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),r===!0)for(let o=0;o<e.children.length;o++){let n=e.children[o];this.add(n.clone())}return this}};var qt=i=>"isEntity"in i,hd=i=>"isAbstractMesh"in i,$t=i=>class extends ea(i){constructor(){super(...arguments);this.objectType="";this.isEntity=!0;this.raycastLock=!1;this.scaleLock=!1;this.hiddenMatrix=new _l.Matrix4;this._singleBBox=new ii;this._recursiveBBox=new ii;this.singleBBoxNeedsUpdate=!0;this.recursiveBBoxNeedsUpdate=!0;this.forceComputeSize=!1}set visibility(r){this.visible=r;for(let o of this.children)qt(o)&&o.traverseEntity(n=>{Br(n)&&n.visible&&(n.objectHelper.visible=r)})}get visibility(){return this.visible}get singleBBox(){return this.singleBBoxNeedsUpdate&&(this.singleBBoxNeedsUpdate=!1,this._singleBBox.setFromObjectSize(this,!1),this._singleBBox.computeVertices(),this._singleBBox.computeEdges(),this._singleBBox.computeFaces()),this._singleBBox}get recursiveBBox(){return this.recursiveBBoxNeedsUpdate&&(this.recursiveBBoxNeedsUpdate=!1,this._recursiveBBox.setFromObjectSize(this,!0),this._recursiveBBox.computeVertices(),this._recursiveBBox.computeEdges(),this._recursiveBBox.computeFaces()),this._recursiveBBox}resetBBoxNeedsUpdate(){this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0,this.traverseAncestors(r=>{qt(r)&&(r.singleBBoxNeedsUpdate=!0,r.recursiveBBoxNeedsUpdate=!0)}),this.traverseEntity(r=>{r.singleBBoxNeedsUpdate=!0,r.recursiveBBoxNeedsUpdate=!0})}traverseEntity(r){r(this);for(let o of this.children)qt(o)&&o.traverseEntity(r)}updateMatrixWorld(r){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||r)&&(this.parent===null?this.matrixWorld.multiplyMatrices(this.hiddenMatrix,this.matrix):(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.hiddenMatrix),this.matrixWorld.multiplyMatrices(this.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,r=!0);for(let o of this.children)o.updateMatrixWorld(r)}updateWorldMatrix(r,o){let n=this.parent;if(r&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.multiplyMatrices(this.hiddenMatrix,this.matrix):(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.hiddenMatrix),this.matrixWorld.multiplyMatrices(this.matrixWorld,this.matrix)),o)for(let s of this.children)s.updateWorldMatrix(!1,!0)}shallowClone(r){return new this.constructor().shallowCopy(this,r)}shallowCopy(r,o=!0){if(super.copy(r,!1),this.raycastLock=r.raycastLock,this.scaleLock=r.scaleLock,this.hiddenMatrix.copy(r.hiddenMatrix),o===!0)for(let n of r.children)qt(n)&&this.add(n.shallowClone());return this}clone(r){return new this.constructor().copy(this,r)}copy(r,o=!0){if(super.copy(r,!1),this.raycastLock=r.raycastLock,this.scaleLock=r.scaleLock,this.hiddenMatrix.copy(r.hiddenMatrix),o===!0)for(let n of r.children)qt(n)&&this.add(n.clone());return this}keepChildrenMatrixWorld(){let r=new _l.Matrix4,o=this.matrixWorld.clone();this.updateWorldMatrix(!1,!1),r.copy(this.matrixWorld).invert(),r.multiply(o);for(let n of this.children)qt(n)&&n.hiddenMatrix.premultiply(r)}toObjectTransformState(r=[]){this.updateWorldMatrix(!0,!1);let o={position:this.position.toArray(),rotation:[this.rotation.x,this.rotation.y,this.rotation.z],scale:this.scale.toArray(),hiddenMatrix:this.hiddenMatrix.toArray()};return ko(o,r)}fromObjectTransformState(r){return r.position&&this.position.fromArray(r.position),r.rotation&&this.rotation.fromArray(r.rotation),r.scale&&this.scale.fromArray(r.scale),r.hiddenMatrix&&this.hiddenMatrix.fromArray(r.hiddenMatrix),this.updateMatrix(),this}toState(r=[]){let o={name:this.name,visible:this.visible,raycastLock:this.raycastLock,...this.toObjectTransformState(r)};return ko(o,r)}fromState(r,o){return r.name&&(this.name=r.name),r.raycastLock!==void 0&&(this.raycastLock=r.raycastLock),r.type!=="OrthographicCamera"&&r.type!=="PerspectiveCamera"&&(this.matrixAutoUpdate=!1),r.visible!==void 0&&(this.visibility=r.visible),this.fromObjectTransformState(r),this}};var Qe=require("three");var Bl=i=>i.isCloner===!0,El=i=>i.parent!==null&&Bl(i.parent),yo=class extends Qe.Object3D{constructor(e,r={}){super();this.isCloner=!0;this.originalMask=0;this.object=e,this.originalMask=e.layers.mask;let o=e.recursiveBBox.getSize(new Qe.Vector3),n=.1;this.parameters=gs.defaultData(o.toArray(),n),ao(this.parameters,r),this.setHideBase(this.parameters.hideBase),this.update()}refreshMaterial(){if("material"in this.object)for(let e of this.children)e.material=this.object.material}refreshClonerMasks(){for(let e of this.children)e.layers.mask=this.object.layers.mask;this.parameters.hideBase&&!this.object.layers.isEnabled(16)&&(this.originalMask=this.object.layers.mask,this.object.layers.set(16))}setHideBase(e){"material"in this.object&&(e||(this.object.layers.mask=this.originalMask),this.parameters.hideBase=e,this.refreshClonerMasks())}update(){switch(this._updateCount(),this.parameters.type){case"radial":this._updateRadial(this.parameters);break;case"linear":this._updateLinear(this.parameters);break;case"grid":this._updateGrid(this.parameters)}this.children.forEach(e=>e.updateMatrix())}_updateCount(){let e=this.parameters.type==="grid"?this.parameters.grid.count[0]*this.parameters.grid.count[1]*this.parameters.grid.count[2]:this.parameters.count;if(this.children.length!==e)if(this.children.length<e)for(let r=0,o=e-this.children.length;r<o;++r){let n=this.object.shallowClone(!1);n.material=this.object.material,n.visible=!0,n.layers.mask=this.originalMask,this.add(n)}else for(let r=0,o=this.children.length-e;r<o;++r)this.remove(this.children[0])}_updateRadial(e){let r=e.radial,o=r.start*Qe.MathUtils.DEG2RAD,n=r.end*Qe.MathUtils.DEG2RAD,s=o-n,a=new Qe.Euler(r.rotation[0]*Qe.MathUtils.DEG2RAD,r.rotation[1]*Qe.MathUtils.DEG2RAD,r.rotation[2]*Qe.MathUtils.DEG2RAD),l;switch(r.axis){case"z":l=new Qe.Vector3(0,0,1);break;case"y":l=new Qe.Vector3(0,1,0);break;default:case"x":l=new Qe.Vector3(1,0,0);break}for(let[c,h]of this.children.entries()){h.hiddenMatrix.identity(),h.scale.x=r.scale[0],h.scale.y=r.scale[1],h.scale.z=r.scale[2],h.position.setScalar(0);let p=s/e.count*c-o;switch(r.axis){case"x":h.rotation.set(0,p,0);break;case"y":h.rotation.set(0,0,p);break;case"z":h.rotation.set(p,0,0);break}h.translateOnAxis(l,r.radius),h.position.x+=r.position[0],h.position.y+=r.position[1],h.position.z+=r.position[2],r.alignment===!0?(h.rotation.x+=a.x,h.rotation.y+=a.y,h.rotation.z+=a.z):h.rotation.copy(a)}}_updateLinear(e){if(e.type!=="linear")throw new Error;let r=e.linear,o=new Qe.Euler(r.rotation[0]*Qe.MathUtils.DEG2RAD,r.rotation[1]*Qe.MathUtils.DEG2RAD,r.rotation[2]*Qe.MathUtils.DEG2RAD);for(let[n,s]of this.children.entries())s.hiddenMatrix.identity(),s.scale.x=1+(r.scale[0]-1)*n,s.scale.y=1+(r.scale[1]-1)*n,s.scale.z=1+(r.scale[2]-1)*n,s.rotation.x=o.x*n,s.rotation.y=o.y*n,s.rotation.z=o.z*n,s.position.x=r.position[0]*n,s.position.y=r.position[1]*n,s.position.z=r.position[2]*n}_updateGrid(e){let r=0,o=e.grid;if(o.useCenter===!0){let n={x:o.count[0]%2===0?2:1,y:o.count[1]%2===0?2:1,z:o.count[2]%2===0?2:1},s=new Qe.Vector3(o.size[0]*(o.count[0]-n.x)*.5,o.size[1]*(o.count[1]-n.y)*.5,o.size[2]*(o.count[2]-n.z)*.5);for(let a=0;a<o.count[0];a++)for(let l=0;l<o.count[1];l++)for(let c=0;c<o.count[2];c++){let h=this.children[r++];h.hiddenMatrix.identity(),h.scale.setScalar(1),h.rotation.set(0,0,0),h.position.x=o.size[0]*a-s.x,h.position.y=o.size[1]*l-s.y,h.position.z=o.size[2]*c-s.z}}else for(let n=0;n<o.count[0];n++)for(let s=0;s<o.count[1];s++)for(let a=0;a<o.count[2];a++){let l=this.children[r++];l.hiddenMatrix.identity(),l.scale.setScalar(1),l.rotation.set(0,0,0),l.position.x=o.size[0]*n,l.position.y=-o.size[1]*s,l.position.z=-o.size[2]*a}}fromClonerState(e){return e.hideBase!==void 0&&this.setHideBase(e.hideBase),ao(this.parameters,e),this.update(),this}onRemoved(){this.object.layers.mask=this.originalMask}};var gt=require("three");var ve=require("three");var pd=require("three");var ze=class{constructor(t,e,r,o){this.next=void 0;this.uniforms={};this.textures={};this.defines={};if(this.id=t,this.uuid=e,r){this.type=r.type;for(let n in r)n!=="type"&&n!=="calpha"&&(this.uniforms[`f${this.id}_${n}`]=r[n]);for(let n in o)this.defines[n]=o[n]}}copy(t){this.id=t.id,this.type=t.type,this.defines={...t.defines};for(let e in t.uniforms)this.getName(e)==="transmissionSamplerMap"||this.getName(e)==="transmissionDepthMap"||this.getName(e)==="normalMap"||this.getName(e)==="depthMap"||(this.uniforms[e]?this.uniforms[e].copy(t.uniforms[e]):this.uniforms[e]=t.uniforms[e].clone());return this}clone(){return new ze(this.id).copy(this)}copyUniforms(t){for(let e in this.uniforms){let r=this.getName(e);r!==void 0&&t.uniforms[`f${t.id}_${r}`]&&r!=="transmissionDepthMap"&&r!=="transmissionSamplerMap"&&this.uniforms[e].copy(t.uniforms[`f${t.id}_${r}`])}return this}hasValueByKey(t){return this.uniforms[t]!==void 0}hasValue(t){return this.hasValueByKey(`f${this.id}_${t}`)}setValue(t,e){let r=`f${this.id}_${t}`;this.hasValueByKey(r)&&e!==void 0&&(this.uniforms[r].value=e)}getValue(t){let e=`f${this.id}_${t}`;if(this.hasValueByKey(e))return this.uniforms[e].value}getValues(){let t={type:this.type};for(let e in this.uniforms){let r=this.getName(e);if(r===void 0)continue;let n=this.uniforms[`f${this.id}_${r}`].value;n!==void 0&&(Array.isArray(n)?t[r]=n.map(s=>s.clone?s.clone():s):t[r]=n.clone?n.clone():n)}return t}getName(t){let r=/f\d+_(.*)/.exec(t);if(r&&r.length>1)return r[1];console.log(`Layer.getName: error ${t}`)}getNames(){let t=[];for(let e in this.uniforms){let r=this.getName(e);r&&t.push(r)}return t}isEqual(t){for(let e in t.uniforms){let r=t.getName(e);if(!r)return!1;let o=this.getValue(r),n=t.uniforms[e].value;if(n.value instanceof pd.Texture){if(o.image!==n.image)return!1}else if(Array.isArray(n)){let s=o;for(let a=0,l=s.length;a<l;++a)if(s[a]!==n[a])return!1}else{let s=o;if(s.equals){if(!s.equals(n))return!1}else if(o!==n)return!1}}return!0}dispose(){}};function ud(i){let t=i instanceof ze?i.type:i;return t==="texture"||t==="displace_map"||t==="matcap"}var dd=require("three"),he=class{constructor(t){this.hashProperties=void 0;this.isNode=!0;this.shortcuts={};this.uuid=dd.MathUtils.generateUUID(),this.type=t,this.name="",this.userData={}}analyze(t,e){e=e??{},t.analyzing=!0,this.build(t.addFlow(e.slot,e.cache,e.context),"v4"),t.clearVertexNodeCode(),t.clearFragmentNodeCode(),t.removeFlow(),t.analyzing=!1}analyzeAndFlow(t,e,r){return r=r??{},this.analyze(t,r),this.flow(t,e,r)}flow(t,e,r){r=r??{},t.addFlow(r.slot,r.cache,r.context);let o={result:this.build(t,e),code:t.clearNodeCode(),extra:t.context.extra};return t.removeFlow(),o}build(t,e,r){e=e??this.getType(t,e);let o=t.getNodeData(r??this);return t.analyzing&&this.appendDepsNode(t,o,e),t.nodes.indexOf(this)===-1&&t.nodes.push(this),this.updateFrame!==void 0&&t.updaters.indexOf(this)===-1&&t.updaters.push(this),this.generate(t,e,r)}updateFrame(t){}generateReadonly(t,e,r,o,n,s){return""}generate(t,e,r,o,n){return""}parse(t,e,r,o){}appendDepsNode(t,e,r){e.deps=(e.deps||0)+1;let 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p=0;p<this.includes.length;p++)e.include(this.includes[p],this);for(let p in this.extensions)e.extensions[p]=!0;let h=[];for(;a=fd.exec(this.src);)h.push(a);for(let p=0;p<h.length;p++){let u=h[p],d=u[0],m=this.isMethod?!this.getInputByName(d):!0,g=d;if(this.keywords[d]||this.useKeywords&&m&&rt.containsKeyword(d)){let x=this.keywords[d];if(!x){let y=rt.getKeywordData(d);y.cache&&(x=e.keywords[d]),x=x||rt.getKeyword(d,e),y.cache&&(e.keywords[d]=x)}g=x.build(e)}d!==g&&c[u.index+l-1]!=="."&&(c=c.substring(0,u.index+l)+g+c.substring(u.index+d.length+l),l+=g.length-d.length),this.getIncludeByName(g)===void 0&&rt.contains(g)&&e.include(rt.get(g))}return r==="source"?c:this.isMethod?(this.isInterface||e.include(this,void 0,c),this.name):e.format("( "+c+" )",this.getType(e),r)}parse(e,r,o,n){if(this.src=e||"",this.includes=r??[],this.extensions=o??{},this.keywords=n??{},this.isMethod){let s=sb.exec(this.src);if(this.inputs=[],s&&s.length==4){this.type=s[1],this.name=s[2];let a=s[3].match(fd);if(a){let l=0;for(;l<a.length;){let c=a[l++],h;c==="in"||c==="out"||c==="inout"?h=a[l++]:(h=c,c="");let p=a[l++];this.inputs.push({name:p,type:h,qualifier:c})}}this.isInterface=this.src.indexOf("{")===-1}else this.type="",this.name=""}}copy(e){return super.copy(e),this.isMethod=e.isMethod,this.useKeywords=e.useKeywords,e.type!==void 0&&(this.type=e.type),this.parse(e.src,e.includes,e.extensions,e.keywords),this}};var xo=class extends le{constructor(e=new he,r){super("v4");this.nodeType="ColorSpace";this.factor=new he;this.input=e,this.method=r??xo.LINEAR_TO_LINEAR,this.hashProperties=["method"]}static getEncodingComponents(e){switch(e){case ta.LinearEncoding:return["Linear"];case ta.sRGBEncoding:return["sRGB"];default:return[]}}generate(e,r){let o=this.input.build(e,"v4"),n=this.getType(e),s=xo.Nodes[this.method],a=e.include(s);if(a===xo.LINEAR_TO_LINEAR)return e.format(o,n,r);if(s.inputs?.length===2){let l=this.factor.build(e,"f");return e.format(a+"( "+o+", "+l+" )",n,r)}else return e.format(a+"( "+o+" )",n,r)}fromEncoding(e){let r=xo.getEncodingComponents(e);this.method="LinearTo"+r[0],this.factor=r[1]}fromDecoding(e){let r=xo.getEncodingComponents(e);this.method=r[0]+"ToLinear",this.factor=r[1]}copy(e){return super.copy(e),this.input.copy(e.input),this.method=e.method,this.factor.copy(e.factor),this}},St=xo;St.Nodes={LinearToLinear:new K(["vec4 LinearToLinear( in vec4 value ) {"," return value;","}"].join(`
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ue=Math.PI-L.angle(),se=L.angle(),K=Math.tan(se/2),U=Math.tan(ue/2),z=K+U,B=p?z:U,D=p?z:K;if(c=Math.min(c,(r-k)/B,L.length()/z),u=Math.min(u,(e-q)/D,L.length()/z),c>0){let F=c/K;h=E.clone().sub(new De.Vector2(F,c)),p&&(N=h.clone(),N.x-=A-z*c),E.sub(L.clone().setLength(F))}if(u>0){let F=u/U;_=w.clone().sub(new De.Vector2(F,-u)),w.add(L.clone().setLength(F)),p&&(I=_.clone(),I.x-=A-z*u,ne.sub(L.clone().setLength(F)))}L=E.clone().sub(w);let M=L.length()<.5,G=[];for(let F=0;F<=o;F++){let O=[],$=F/o,Z=$*l+a,ee=new De.Vector2(Math.sin(Z),Math.cos(Z));I&&_?(Q(O,$,ee,ue,u,I,-1,!0),Q(O,$,ee,se,u,_,-1,!1)):_?(j(O,ee,_.x,0,-1),Q(O,$,ee,se,u,_,-1,!1)):s||j(O,ee,e,q,-1);let H=tm(L).normalize();if(Yr(H,ee,S),!M)for(let J=0;J<=i;J++){let X=J/i,re=L.clone().multiplyScalar(X).add(w);Yr(re,ee,b),g.push(b.x,b.y,b.z),x.push(S.x,S.y,S.z),y.push($,.5+b.y/t),O.push(v++)}if(N&&h?(Q(O,$,ee,ue,c,h,1,!1),Q(O,$,ee,se,c,N,1,!0)):h?(Q(O,$,ee,ue,c,h,1,!1),j(O,ee,h.x,0,1)):s||j(O,ee,r,k,1),p&&!M){let J=tm(L).multiplyScalar(-1).normalize();Yr(J,ee,S);for(let X=0;X<=i;X++){let re=X/i,ce=L.clone().multiplyScalar(-re).add(ne);Yr(ce,ee,b),g.push(b.x,b.y,b.z),x.push(S.x,S.y,S.z),y.push($,.5+b.y/t),O.push(v++)}}p&&!s&&O.push(O[0]),G.push(O)}for(let F=0;F<G.length-1;F++)for(let O=0;O<G[0].length-1;O++){if(s&&p&&O==i)continue;let $=G[F][O],Z=G[F+1][O],ee=G[F+1][O+1],H=G[F][O+1],J=g[ee*3+0],X=g[ee*3+2];f.push($,Z,H),(J!=0||X!=0)&&f.push(Z,ee,H)}l<Math.PI*2&&(V(-1,G[0],a),V(1,G[G.length-1],a+l)),this.setIndex(f),this.setAttribute("position",new De.Float32BufferAttribute(g,3)),this.setAttribute("normal",new De.Float32BufferAttribute(x,3)),this.setAttribute("uv",new De.Float32BufferAttribute(y,2));function Q(F,O,$,Z,ee,H,J,X){for(let re=0;re<m+1;re++){let ce=re/m,ie=J<0?ce:1-ce;X&&(ie-=1),ie*=Z;let fe=new De.Vector2(Math.sin(ie),Math.cos(ie)*J),ze=fe.clone().multiplyScalar(ee).add(H);Yr(ze,$,b),g.push(b.x,b.y,b.z),Yr(fe,$,S),x.push(S.x,S.y,S.z),y.push(O,.5+b.y/t),F.push(v++)}}function j(F,O,$,Z,ee){let H=new De.Vector3,J=new De.Vector2,X=[$,Z];ee<0&&X.reverse();for(let re of X)J.set(re,P*ee),Yr(J,O,H),g.push(H.x,H.y,H.z),x.push(0,ee,0),y.push(.5,.5),F.push(v++)}function V(F,O,$){let Z=new De.Vector2(Math.sin($),Math.cos($)),ee=new De.Vector2(-Math.cos($),Math.sin($)),H=new De.Vector3,J=F<0?(ce,ie,fe)=>f.push(ce,ie,fe):(ce,ie,fe)=>f.push(ce,fe,ie),X=new De.Vector2((r+e+k+q)/4,0);Yr(X,Z,H),g.push(H.x,H.y,H.z),x.push(ee.x,0,ee.y),y.push(.5,.5);let re=v++;for(let ce of O){let ie=g.slice(ce*3,ce*3+3);g.push(...ie),x.push(ee.x,0,ee.y);let fe=y.slice(ce*2,ce*2+2);y.push(...fe),v++}for(let ce=re+1;ce<v-1;ce++)J(re,ce,ce+1);J(re,v-1,re+1)}}};var nm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,radialSegments:32,heightSegments:8,openEnded:!1,thetaStart:0,thetaLength:360,cornerRadiusTop:0,cornerRadiusBottom:0,cornerSegments:8},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r,depth:e,height:t,radialSegments:o,heightSegments:i,openEnded:s,thetaStart:a,thetaLength:l,cornerRadiusTop:c,cornerRadiusBottom:u,cornerSegments:m}=n.parameters,p;return c>0||u>0||l<360?p=new Jn(0,r/2,t,o,i,s,a,l*Math.PI/180,c,u,m,0,!0):p=new om.ConeBufferGeometry(r/2,t,o,i,s),p.scale(1,1,e/r),Object.assign(p,{userData:{...n,type:"ConeGeometry"}})}};var Pt=require("three"),im=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,widthSegments:1,heightSegments:1,depthSegments:1,cornerRadius:0,cornerSegments:8},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r,height:e,depth:t,widthSegments:o,heightSegments:i,depthSegments:s,cornerRadius:a,cornerSegments:l}=n.parameters,c;return a==0?c=new Pt.BoxBufferGeometry(r,e,t,o,i,s):c=new al(r,e,t,o,i,s,a,l),Object.assign(c,{userData:{...n,type:"CubeGeometry"}})}},sl=Math.PI/2,al=class extends Pt.BufferGeometry{constructor(r=1,e=1,t=1,o=1,i=1,s=1,a=0,l=4){super(),this.type="BoxBufferGeometry";let c=this;o=Math.floor(o),i=Math.floor(i),s=Math.floor(s),l=Math.floor(l),a=Math.min(a,r/2,e/2,t/2);let u=[],m=[],p=[],d=[],f=0,g=0;x("z","y","x",-1,-1,t,e,r,s,i,0),x("z","y","x",1,-1,t,e,-r,s,i,1),x("x","z","y",1,1,r,t,e,o,s,2),x("x","z","y",1,-1,r,t,-e,o,s,3),x("x","y","z",1,-1,r,e,t,o,i,4),x("x","y","z",-1,-1,r,e,-t,o,i,5),a>0&&(y("z","y","x",-1,-1,1,t,e,r,s,0),y("z","y","x",1,-1,-1,t,e,r,s,1),y("z","y","x",-1,1,-1,t,e,r,s,1),y("z","y","x",1,1,1,t,e,r,s,0),y("x","y","z",-1,-1,-1,r,e,t,o,0),y("x","y","z",1,-1,1,r,e,t,o,1),y("x","y","z",-1,1,1,r,e,t,o,0),y("x","y","z",1,1,-1,r,e,t,o,1),y("y","x","z",-1,-1,1,e,r,t,i,0),y("y","x","z",1,-1,-1,e,r,t,i,1),y("y","x","z",1,1,1,e,r,t,i,1),y("y","x","z",-1,1,-1,e,r,t,i,0),v(1,1,1),v(-1,1,1),v(1,-1,1),v(-1,-1,1),v(1,1,-1),v(-1,1,-1),v(1,-1,-1),v(-1,-1,-1)),this.setIndex(u),this.setAttribute("position",new Pt.Float32BufferAttribute(m,3)),this.setAttribute("normal",new Pt.Float32BufferAttribute(p,3)),this.setAttribute("uv",new Pt.Float32BufferAttribute(d,2));function x(P,S,b,E,w,h,_,N,I,L,A){let k=(h-2*a)/I,q=(_-2*a)/L,ne=h/2-a,ue=_/2-a,se=N/2,K=I+1,U=L+1,z=0,B=0,D=new Pt.Vector3;for(let M=0;M<U;M++){let G=M*q-ue;for(let Q=0;Q<K;Q++){let j=Q*k-ne;D[P]=j*E,D[S]=G*w,D[b]=se,m.push(D.x,D.y,D.z),D[P]=0,D[S]=0,D[b]=N>0?1:-1,p.push(D.x,D.y,D.z),d.push(Q/I),d.push(1-M/L),z+=1}}for(let M=0;M<L;M++)for(let G=0;G<I;G++){let Q=f+G+K*M,j=f+G+K*(M+1),V=f+(G+1)+K*(M+1),F=f+(G+1)+K*M;u.push(Q,j,F),u.push(j,V,F),B+=6}c.addGroup(g,B,A),g+=B,f+=z}function y(P,S,b,E,w,h,_,N,I,L,A){let k=(_-2*a)/L,q=_/2-a,ne=N/2-a,ue=I/2,se=L+1,K=0,U=0,z=new Pt.Vector3,B=new Pt.Vector3;for(let D=0;D<l+1;D++){let M=D/l*sl,G=Math.sin(M)*a,Q=(1-Math.cos(M))*a,j=Math.sin(M),V=Math.cos(M);z[S]=(ne+G)*w,z[b]=(ue-Q)*h,B[P]=0,B[S]=j*Math.sign(z[S]),B[b]=V*Math.sign(z[b]);for(let F=0;F<se;F++){let O=F*k-q;z[P]=O*E,m.push(z.x,z.y,z.z),p.push(B.x,B.y,B.z),d.push(F/L),d.push(0),K+=1}}for(let D=0;D<l;D++)for(let M=0;M<L;M++){let G=f+M+se*D,Q=f+M+se*(D+1),j=f+(M+1)+se*(D+1),V=f+(M+1)+se*D;u.push(G,Q,V),u.push(Q,j,V),U+=6}c.addGroup(g,U,A),g+=U,f+=K}function v(P,S,b){let E=new Pt.Vector3,w=new Pt.Vector3(r/2,e/2,t/2);w.subScalar(a);let h=[],_=P*S*b>0?(I,L,A)=>u.push(I,L,A):(I,L,A)=>u.push(I,A,L);for(let I=0;I<=l;I++){let L=[],A=sl*(1-I/l),k=Math.cos(A),q=Math.sin(A),ne=0;for(let ue=0;ue<=I;ue++){let se=Math.cos(ne),K=Math.sin(ne);E.x=k*se,E.y=q,E.z=k*K;let U=w.clone().addScaledVector(E,a);m.push(P*U.x,S*U.y,b*U.z),p.push(P*E.x,S*E.y,b*E.z),d.push(0,0),L.push(f++),ne+=sl/I}h.push(L)}let N=h.length-1;for(let I=0;I<N;I++){let L=h[I],A=h[I+1],k=L.length-1;_(L[0],A[1],A[0]);for(let q=1;q<=k;q++)_(L[q-1],L[q],A[q]),_(L[q],A[q+1],A[q])}}}};var Fe=require("three"),Kr=class extends Fe.BufferGeometry{constructor(r=[],e=[],t="",o=1,i=.2,s=4){super(),this.type="PolyhedronGeometryRound";let a=[],l=[],c=[];u(),m(),this.setAttribute("position",new Fe.Float32BufferAttribute(a,3)),this.setAttribute("normal",new Fe.Float32BufferAttribute(c,3)),this.setAttribute("uv",new Fe.Float32BufferAttribute(l,2));return;function u(){i=Math.min(1-1e-5,i),i==0&&(s=0);let d={IcosahedronGeometry:5,DodecahedronGeometry:3,HexahedronGeometry:3,OctahedronGeometry:4,TetrahedronGeometry:3}[t],f=new Fe.Vector3,g=f.clone(),x=new Fe.Triangle,y=i*o,v=o-y,P=s+1,S=new Fe.Vector3,b=(K,U)=>S.subVectors(K,U).normalize(),E=(K,U)=>Array(K).fill(void 0).map(U),w=E(r.length/3,(K,U)=>new Fe.Vector3().fromArray(r,U*3).setLength(o)),h=[],_=1e6;for(let K=0;K<w.length;K++){let U=w[K],z=[],B,D,M,G=1e10,Q=-1;for(;(Q=e.indexOf(K,Q+1))!=-1;){let O=Q-Q%3;B=e[O+(Q+1)%3],D=e[O+(Q+2)%3],M=U.distanceToSquared(w[B]),G=Math.min(G,M),z.push([B,D,M])}G+=1e-6;let j=[],V=0,F=z.length;for(let O=0;O<F;O++){[B,D,M]=z[V];let $=h[B]?.includes(K)==!0;M<=G&&j.push(B+ +$*_),V=z.findIndex(Z=>Z[0]==D)}h.push(j)}let N=[];{let K=0,U=0,z,B,D=d==3;for(let M=0;M<=s;M++){z=M*(M+1)/2,B=(M+1)*(M+2)/2;for(let G=0;G<s-M;G++)[K,U]=[z+G+M+2,B+G+M+3],N.push(z,B,...D?[U,z]:[K,B],U,K),[z,B]=[K,U];N.push(z,B,z+s+2)}}let I=f.clone(),L=f.clone(),A=f.clone(),k=f.clone(),q=f.clone(),ne=[],ue=E(w.length,()=>E(d,()=>f.clone()));for(let K=0;K<w.length;K++){f.copy(w[K]).normalize(),I.copy(f).multiplyScalar(v);let U=h[K];for(let j=0;j<U.length;j++){let V=U[j],F=U[(j+1)%d];x.setFromPointsAndIndices(w,K,V%_,F%_),x.b.sub(x.a).setLength(1e10).add(x.a),x.c.sub(x.a).setLength(1e10).add(x.a),x.closestPointToPoint(I,ue[K][j])}let z=[],B=[],D=[],M=new Fe.Vector3;s==0&&[...ue[K]].reduce((j,V)=>j.add(V),M).multiplyScalar(1/d);for(let j=0;j<d;j++){let V=[],F=(j-1+d)%d,O=ue[K][F],$=ue[K][j];f.copy(O).sub(I),g.copy($).sub(I);let Z=I.angleTo(f),ee=f.angleTo(g),H=Math.cos(Z)*y;s==0?L.copy(M):L.copy(I).setLength(v+H),B.push(H);let J=[L,O,$];for(let X=0;X<2;X++){let re=J[X],ce=J[X+1];k.subVectors(re,I),q.subVectors(ce,I),A.crossVectors(k,q).normalize();for(let ie=0;ie<P;ie++){let fe=[Z,ee][X]*ie/P;f.copy(k).applyAxisAngle(A,fe).add(I),z.push(f.clone()),X&&(b(f,I),V.push([ie==0?re:f.clone(),S.clone()]))}X&&(b(ce,I),V.push([ce,S.clone()]))}D.push(V)}ne.push(D);let G=2*P,Q=2;for(let j=0;j<d;j++){let V=G*j,F=G*((j+1)%d),O=[z[V]];for(let Z=1;Z<P;Z++){k=z[V+Z],q=z[F+Z],O.push(k);for(let ee=1,H=Z-Q+1;ee<=H;ee++)f.lerpVectors(k,q,ee/(H+1)),f.sub(I).setLength(B[j]).add(I),O.push(f.clone());O.push(q)}for(let Z=0;Z<P;Z++)O.push(z[Z+P+V]);O.push(z[F+P]);let $=N.map(Z=>O[Z]);a.push(...$.map(Z=>[Z.x,Z.y,Z.z]).flat()),c.push(...$.map(Z=>(b(Z,I),[S.x,S.y,S.z])).flat())}}let se=[];for(let K=0;K<h.length;K++)for(let U=0;U<d;U++){let z=h[K][U];if(z<_){let B=h[z].findIndex(G=>G%_==K),D=ne[K][U],M=ne[z][B];for(let G=0;G<P;G++){let Q=D[G],j=M[P-G],V=D[G+1],F=M[P-(G+1)];[Q,j,V,V,j,F].forEach(O=>{a.push(O[0].x,O[0].y,O[0].z),c.push(O[1].x,O[1].y,O[1].z)})}se.push(D[0][0],M[P][0],D[P][0],M[0][0])}}for(;se.length;){let K,U,z,B;[K,U]=se.splice(0,2);let D=[K];for(;K!=U;)D.push(U),z=se.indexOf(U),B=z%2,U=se.splice(z-B,2)[1-B];S.subVectors(D[0],D[1]).cross(f.subVectors(D[0],D[2])).normalize();let M=S.dot(D[0])<0;M&&S.negate();for(let G=1;G<=D.length-2;G++)[D[G+ +M],D[G+1-+M],D[0]].forEach(Q=>{a.push(Q.x,Q.y,Q.z),c.push(S.x,S.y,S.z)})}}function m(){let p=new Fe.Vector3;for(let w=0;w<a.length;w+=3){p.x=a[w+0],p.y=a[w+1],p.z=a[w+2];let h=b(p)/2/Math.PI+.5,_=E(p)/Math.PI+.5;l.push(h,1-_)}let d=new Fe.Vector3,f=new Fe.Vector3,g=new Fe.Vector3,x=new Fe.Vector3,y=new Fe.Vector2,v=new Fe.Vector2,P=new Fe.Vector2,S=(w,h,_,N)=>{N<0&&w.x===1&&(l[h]=w.x-1),_.x===0&&_.z===0&&(l[h]=N/2/Math.PI+.5)};for(let w=0,h=0;w<a.length;w+=9,h+=6){d.set(a[w+0],a[w+1],a[w+2]),f.set(a[w+3],a[w+4],a[w+5]),g.set(a[w+6],a[w+7],a[w+8]),y.set(l[h+0],l[h+1]),v.set(l[h+2],l[h+3]),P.set(l[h+4],l[h+5]),x.copy(d).add(f).add(g).divideScalar(3);let _=b(x);S(y,h+0,d,_),S(v,h+2,f,_),S(P,h+4,g,_)}for(let w=0;w<l.length;w+=6){let h=l[w+0],_=l[w+2],N=l[w+4],I=Math.max(h,_,N),L=Math.min(h,_,N);I>.9&&L<.1&&(h<.2&&(l[w+0]+=1),_<.2&&(l[w+2]+=1),N<.2&&(l[w+4]+=1))}function b(w){return Math.atan2(w.z,-w.x)}function E(w){return Math.atan2(-w.y,Math.sqrt(w.x*w.x+w.z*w.z))}}}static fromJSON(r){return new Kr(r.vertices,r.indices,r.radius,r.corner,r.cornerSides)}};var sm=require("three"),am=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,detail:0,corner:0,cornerSides:4},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r,height:e,depth:t,detail:o,corner:i,cornerSides:s}=n.parameters,a=o===0&&i!==0?new Zn(r*.5,i,s):new sm.DodecahedronBufferGeometry(r*.5,o);return a.scale(1,e/r,t/r),Object.assign(a,{userData:{...n,type:"DodecahedronGeometry"}})}},Zn=class extends Kr{constructor(r=1,e=.2,t=4){let o=(1+Math.sqrt(5))/2,i=1/o,s=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-o,0,-i,o,0,i,-o,0,i,o,-i,-o,0,-i,o,0,i,-o,0,i,o,0,-o,0,-i,o,0,-i,-o,0,i,o,0,i],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],l="DodecahedronGeometry";super(s,a,l,r,e,t),this.type=l}static fromJSON(r){return new Zn(r.radius,r.corner,r.cornerSides)}};var Se=require("three");var he=require("three"),ei=1e-12,on=class{constructor(r){this.position=new he.Vector2;this.startPosition=new he.Vector2;this.uuid=he.MathUtils.generateUUID();this.position=r.clone()}start(){this.reset()}reset(){this.startPosition.copy(this.position)}applyOffset(r){this.position.copy(this.startPosition).add(r)}copy(r){return this.position.copy(r.position),this.startPosition.copy(r.startPosition),this}clone(){return new on(this.position).copy(this)}toJSON(){return[this.position.x,this.position.y]}},nn=class extends on{constructor(e){super(e.position);this.parent=e}copy(e){return super.copy(e),this}clone(){return new nn(this.parent).copy(this)}},Xt=class extends on{constructor(e,t){super(t);this.controls=[];this.roundness=0;this.areControlsDirectionsMirrored=!0;this.uuid=e,this.controls.push(new nn(this),new nn(this))}static create(e,t){let o=new Xt(e,new he.Vector2(...t.position));return o.controls[0].position.set(...t.controlPrevious.position),o.controls[1].position.set(...t.controlNext.position),o.roundness=t.roundness,o.areControlsDirectionsMirrored=t.areControlsDirectionsMirrored,o}getOppositeControl(e){let t=this.controls.indexOf(e);return t===0?this.controls[1]:t===1?this.controls[0]:null}applyOffsetToControls(e,t=1){for(let o=0,i=this.controls.length;o<i;o++){let s=this.controls[o];this.position.distanceTo(s.position)<=t?s.position.copy(this.position):s.applyOffset(e)}}controlsMoved(){return!(this.position.equals(this.controls[0].position)&&this.position.equals(this.controls[1].position))}copy(e){return super.copy(e),this.controls[0].copy(e.controls[0]),this.controls[1].copy(e.controls[1]),this.roundness=e.roundness,this.uuid=e.uuid,this}clone(){return new Xt(this.uuid,this.position).copy(this)}toJSON(){return super.toJSON().concat(this.controls[0].toJSON(),this.controls[1].toJSON(),[this.roundness])}computeTangents(){let e=this.curveBefore?.getTangentAt(1),t=this.curveAfter?.getTangentAt(0);return[e,t]}computeNormals(e=new he.Vector2,t=new he.Vector2){let[o,i]=this.computeTangents();return o&&i&&(lm(o,e),lm(i,t)),[e,t]}computeTangent(e=new he.Vector2){let[t,o]=this.computeTangents();return t&&o&&e.copy(t).add(o).normalize(),e}computeNormal(e=new he.Vector2){let[t,o]=this.computeNormals();return e.copy(t).add(o).normalize(),e}};function lm(n,r=new he.Vector2){let e=n.length();return r.set(-n.y/e,n.x/e)}var cl=n=>n,sn=new he.Vector2,$s=new he.Vector2,bv=new he.Vector2,Sv=new he.Vector2,wv=new he.Vector2,Tv=new he.Vector2,um=new he.Vector3,pm=new he.Vector3;function mm(n){let r=new he.Vector2;r.addVectors(n.v0,sn.subVectors(n.v1,n.v0).multiplyScalar(2/3));let e=new he.Vector2;return e.addVectors(n.v2,$s.subVectors(n.v1,n.v2).multiplyScalar(2/3)),new he.CubicBezierCurve(n.v0,r,e,n.v2)}function ti(n,r,e=Number.EPSILON){return Math.abs(n-r)<e}function Nv(n,r,e=Number.EPSILON){return n.distanceTo(r)<e}function Cv(n,r,e=Number.EPSILON){return n.distanceTo(r)<e}function ul(n,r,e){let t=Math.sqrt(Math.pow(r.x-n.x,2)+Math.pow(r.y-n.y,2)),o=Math.sqrt(Math.pow(r.x-e.x,2)+Math.pow(r.y-e.y,2)),i=Math.sqrt(Math.pow(e.x-n.x,2)+Math.pow(e.y-n.y,2));return Math.acos((o*o+t*t-i*i)/(2*o*t))}function dm(n,r,e){return cm(n,r)&&cm(r,e)&&ll(n.position,r.position,e.position)}function ll(n,r,e){return sn.copy(r).sub(n).cross($s.copy(e).sub(n))===0}function fm(n,r,e,t,o){let i=Math.sqrt(Math.pow(r.x-n.x,2)+Math.pow(r.y-n.y,2)),s=(n.y+r.y)/2,a=(n.x+r.x)/2,l=Math.sqrt(Math.pow(e,2)-Math.pow(i/2,2))*(n.y-r.y)/i,c=Math.sqrt(Math.pow(e,2)-Math.pow(i/2,2))*(r.x-n.x)/i;return t.set(a+l,s+c),o.set(a-l,s-c),[t,o]}function hm(n,r,e){let t=n.distanceTo(e),o=r.distanceTo(e);return t<o?r:n}function gm(n,r,e,t,o,i){let s=r.x-n.x,a=r.y-n.y,l=e.x-n.x,c=e.y-n.y,u=Math.sqrt((s+l)*(s+l)+(a+c)*(a+c)),m;return ul(r,n,e)>Math.PI&&(u*=-1),ti(c,a)?m=(a+c)*(t/u-.5)*8/3/(s-l):m=(s+l)*(t/u-.5)*8/3/(c-a),o.set(r.x-m*a,r.y+m*s),i.set(e.x+m*c,e.y-m*l),[o,i]}function pl(n,r){return n.position.equals(n.controls[1].position)&&r.position.equals(r.controls[0].position)}function cm(n,r){return ll(n.position,n.controls[1].position,r.position)&&ll(n.position,r.controls[0].position,r.position)}function ym(n,r,e,t,o=.5){let i=sn.subVectors(r,n).multiplyScalar(o).add(n),s=$s.subVectors(e,r).multiplyScalar(o).add(r),a=bv.subVectors(t,e).multiplyScalar(o).add(e),l=i,c=Sv.subVectors(s,i).multiplyScalar(o).add(i),u=wv.subVectors(a,s).multiplyScalar(o).add(s),m=a,p=Tv.subVectors(u,c).multiplyScalar(o).add(c);return[n.x,n.y,l.x,l.y,c.x,c.y,p.x,p.y,u.x,u.y,m.x,m.y,t.x,t.y]}function xm(n,r,e=12,t=!0){let o=pm.set(0,0,0),i,s=0,a=[];for(let l=0;l<r.length;l++){let c=cl(r[l]),u=sn,m=Qr(c,e);a.push(m);for(let p=0;p<=m;p++)if(c instanceof he.CubicBezierCurve||c instanceof he.QuadraticBezierCurve||c instanceof he.LineCurve){if(c.getPoint(p/m,u),o.set(u.x,u.y,0),i!==void 0&&Cv(i,o))continue;i===void 0&&(i=um),i.copy(o),n.setXYZ(s,o.x,o.y,o.z),s++}}return t&&s>1&&!(n.getX(s-1)===n.getX(0)&&n.getY(s-1)===n.getY(0)&&n.getZ(s-1)===n.getZ(0))&&(n.setXYZ(s,n.getX(0),n.getY(0),n.getZ(0)),s++),n}function vm(n,r,e,t=12,o=!0){let i=pm.set(0,0,0),s=0,a=[];for(let l=0;l<r.length;l++){if(e[l]===!1)continue;let c,u=cl(r[l]),m=sn,p=Qr(u,t);a.push(p);for(let d=0;d<=p;d++)if(u instanceof he.CubicBezierCurve||u instanceof he.QuadraticBezierCurve||u instanceof he.LineCurve){if(u.getPoint(d/p,m),i.set(m.x,m.y,0),c?.equals(i))continue;c===void 0?c=um:(n.setXYZ(s,c.x,c.y,c.z),s++,n.setXYZ(s,i.x,i.y,i.z),s++),c.copy(i)}}return o&&s>1&&!(n.getX(s-1)===n.getX(0)&&n.getY(s-1)===n.getY(0)&&n.getZ(s-1)===n.getZ(0))&&(n.setXYZ(s,n.getX(0),n.getY(0),n.getZ(0)),s++),a}function ml(n,r=12,e=!1){let t=[];for(let o=0,i=n.length;o<i;o++){let s=n[o],a=0;if(e&&s.roundedCurveCorner!==void 0){let l=Qr(s.roundedCurveCorner,r)*.5;o>0&&(t[o-1]+=l),a+=l}s.curveAfter!==void 0&&(a+=Qr(s.curveAfter,r)),t.push(a)}return n.length>0&&e&&n[0].roundedCurveCorner!==void 0&&(t[n.length-1]+=Qr(n[0].roundedCurveCorner,r)*.5),t}function Qr(n,r=12){return n&&n instanceof he.EllipseCurve?r*2:n&&(n instanceof he.LineCurve||n instanceof he.LineCurve3)?1:n&&n instanceof he.SplineCurve?r*n.points.length:r}function bm(n,r,e=12,t=!0){let o,i=0;for(let s=0;s<r.length;s++){let a=cl(r[s]),l=Qr(a,e),c=sn;for(let u=0;u<=l;u++)if(a instanceof he.CubicBezierCurve||a instanceof he.QuadraticBezierCurve||a instanceof he.LineCurve){if(a.getPoint(u/l,c),o!==void 0&&Nv(o,c,ei))continue;o===void 0&&(o=$s),o.copy(c),n.push(c.x,c.y),i++}}return ti(n[0],n[n.length-2],ei)&&ti(n[1],n[n.length-1],ei)&&(n.pop(),n.pop()),t&&i>1&&!(ti(n[i-1],n[1],ei)&&ti(n[i-2],n[0],ei))&&(n.push(n[0],n[1]),i++),n}var dl=new Se.Vector2,Lv=new Se.Vector2,Iv=new Se.Vector2,Pv=new Se.Vector2,Av=new Se.Vector2,Mv=new Se.Vector2,Le=class extends Se.Shape{constructor(e=100,t=100){super();this.points=[];this.shapeHoles=[];this.eventDispatcher=new Se.EventDispatcher;this.plane=new Se.Plane(new Se.Vector3(0,0,-1));this.subdivision=0;this.controlSnapDistance=4;this.pointIDs=0;this.isMesh2D=!1;this._roundness=0;this.isClosed=!1;this.useCubicForRoundedCorners=!0;this.uuid=Se.MathUtils.generateUUID();this.needsUpdate=!1;this.roundedCurves=[];this._width=e,this._height=t}static createFromState(e,t,o){let i=new Le;return i.isClosed=e.isClosed,i.points=e.points.map(s=>Xt.create(s.id,s.data)),typeof e.roundness=="number"&&(i.roundness=e.roundness),i.shapeHoles=e.shapeHoles.map(s=>Le.createFromState(s)),t!==void 0&&o!==void 0&&i.applySize(t,o),i.update(),i}get width(){return this._width}get height(){return this._height}get roundness(){return this._roundness}set roundness(e){if(this._roundness!==e){this._roundness=e;for(let t=0,o=this.points.length;t<o;t++)this.points[t].roundness=e;this.needsUpdate=!0}}getPointsIndexesByIds(e){return e.map(t=>this.getPointIndexById(t)).filter(t=>t>=0)}getPointIndexById(e){let t=this.points.length,o=this.points.findIndex(i=>i.uuid===e);if(o<0){let i=t;for(let s=0,a=this.shapeHoles.length;s<a;s++){let l=this.shapeHoles[s],c=l.points.length-1,u=l.getPointIndexById(e);if(u<0)i+=c;else return u+i}}return o}getLineIndexById(e){return this.getPointIndexById(e)}getBezierPoint(e){if(e<=this.points.length-1)return this.points[e];if(this.shapeHoles.length>0)for(let t=0,o=this.shapeHoles.length;t<o;t++){let i=this.shapeHoles[t],s=e-this.points.length;if(s<=i.points.length-1)return i.points[s]}throw new Error("This shape does not have a point for this index: "+e)}getBezierPointIndex(e){let t=this.points.indexOf(e);if(t>=0)return t;if(t=this.points.length,this.shapeHoles.length>0)for(let o=0,i=this.shapeHoles.length;o<i;o++){let s=this.shapeHoles[o],a=s.points.indexOf(e);if(a>=0)return t+a;t+=s.points.length}return-1}getAllPoints(){let e=[].concat(...this.shapeHoles.map(t=>t.points));return[...this.points,...e]}applySize(e,t){e===0&&(e=.001),t===0&&(t=.001),this._width=e,this._height=t}applyScale(e,t){let o=dl.set(e,t);for(let i=0,s=this.points.length;i<s;i++){let a=this.points[i];a.position.multiply(o),a.controls[0].position.multiply(o),a.controls[1].position.multiply(o)}for(let i=0,s=this.shapeHoles.length;i<s;i++)this.shapeHoles[i].applyScale(e,t);this._update(!1)}createPoint(e,t=0,o=Se.MathUtils.generateUUID()){let i;e instanceof Se.Vector2?i=e:i=new Se.Vector2(e,t);let s=new Xt(o,i);return s.roundness=this.roundness,s}addPoint(e){this.points.push(e),this.needsUpdate=!0}addPointAt(e,t){this.points.splice(t,0,e),this.needsUpdate=!0}getPointByUuid(e){for(let t=0,o=this.points.length;t<o;t++){let i=this.points[t];if(i.uuid===e)return i}for(let t=0,o=this.shapeHoles.length;t<o;t++){let s=this.shapeHoles[t].getPointByUuid(e);if(s)return s}}getFirstPoint(){return this.points[0]}getLastPoint(){return this.points[this.points.length-1]}removePoint(e){let t=this.points.indexOf(e);t>=0&&this.points.splice(t,1),this.needsUpdate=!0}removePointById(e){let t=this.points.find(o=>o.uuid===e);t&&this.removePoint(t)}update(e=!0){for(let t=0,o=this.shapeHoles.length;t<o;t++)this.shapeHoles[t].update(!1);this._update(e)}extractShapePointsToBuffer(e,t=12,o=!1){this.subdivision=t,this.curveDivisions===void 0&&this.computeCurveDivisions(t);let i=o?this.roundedCurveDivisions:this.curveDivisions;return xm(e,o?this.roundedCurves:this.curves,t,this.autoClose),i.reduce((s,a)=>s+a,0)+1}computeCurveDivisions(e=12){return this.curveDivisions=ml(this.points,e,!1),this.roundedCurveDivisions=ml(this.points,e,!0),this.curveDivisions}extractFilteredShapePointsToBuffer(e,t,o=12){return vm(e,this.curves,t,o,this.autoClose).reduce((s,a)=>s+a,0)*2}extractShapePointsToFlatArray(e,t=12){return this.subdivision=t,this.curveDivisions===void 0&&this.computeCurveDivisions(t),bm(e,this.roundedCurves,t,this.autoClose)}getCurveIndexFromVertexId(e,t=!1){let o=0;this.curveDivisions===void 0&&this.computeCurveDivisions(this.subdivision);let i=t?this.roundedCurveDivisions:this.curveDivisions,s=0;t&&this.points[0].roundedCurveCorner!==void 0&&(s=Qr(this.points[0].roundedCurveCorner,this.subdivision)*.5);let a=e-s;a<0&&(a+=i.reduce((l,c)=>l+c,0));for(let l=0,c=i.length;l<c;l++){let u=i[l];if(a<o+u)return[l,(a-o+1)/u];o+=u}return[0,1]}getCurveT(e,t,o){let i=this.points[e],s=this.points[e>=this.points.length-1?0:e+1],a=this.curveDivisions,l=a[e];if(pl(i,s)){let m=i.position.distanceTo(s.position);return i.position.distanceTo(dl.set(o.x,o.y))/m}let c=0;for(let m=0;m<e;m++)c+=a[m];return(t-c)/l}dispose(){this.eventDispatcher=null}_applyCurveForPoint(e,t){pl(t,e)?this.lineTo(e.position.x,e.position.y):this.bezierCurveTo(t.controls[1].position.x,t.controls[1].position.y,e.controls[0].position.x,e.controls[0].position.y,e.position.x,e.position.y);let o=this.curves[this.curves.length-1];e.curveBefore=o,t.curveAfter=o;let i=o.clone();e.roundedCurveBefore=i,t.roundedCurveAfter=i,e.roundedCurveCorner=void 0,this.roundedCurves.push(i)}_update(e=!0){if(this.curves=[],this.roundedCurves=[],!this.points.length)return;for(let o=0,i=this.points.length;o<i;o++){let s=this.points[o];if(o===0)this.moveTo(s.position.x,s.position.y);else{let a=this.points[o-1];this._applyCurveForPoint(s,a)}}let t=this.getLastPoint();if(t?.curveAfter&&(t.curveAfter=void 0),this.isClosed){let o=this.points[0],i=this.points[this.points.length-1];this._applyCurveForPoint(o,i)}if(this.points.length>2){let o=0;for(let i=0,s=this.points.length;i<s;i++){let a=this.points[i],l=this.points[i-1]??this.points[this.points.length-1],c=this.points[i+1]??this.points[0],u=a.roundness,m=l&&c&&dm(l,a,c);if(!a.controlsMoved()&&u>0&&!m){let p=a.curveBefore,d=a.curveAfter;if(p===void 0||d===void 0)continue;let f=a.roundedCurveBefore,g=a.roundedCurveAfter,x=p.getLength(),y=d.getLength(),v=Math.min(u,x*.499),P=Math.min(u,y*.499),S=Math.min(v,P),b=1-S/x,E=S/y,w=p.getPointAt(b,dl),h=d.getPointAt(E,Lv);this._subSplitCurve(p,f,b,w,void 0),this._subSplitCurve(d,g,E,void 0,h);let _;if(this.useCubicForRoundedCorners){let N=ul(w,a.position,h)/2,I=Math.tan(N)*w.distanceTo(a.position),[L,A]=fm(w,h,I,Iv,Pv),k=hm(L,A,a.position),[q,ne]=gm(k,w,h,I,Av,Mv);_=new Se.CubicBezierCurve(w.clone(),q.clone(),ne.clone(),h.clone())}else _=new Se.QuadraticBezierCurve(w.clone(),a.position.clone(),h.clone());a.roundedCurveCorner=_,this.roundedCurves.splice(i+o,0,_),o++}}}e&&this.eventDispatcher?.dispatchEvent({type:"update"})}_subSplitCurve(e,t,o,i,s){if(e instanceof Se.LineCurve)i!==void 0&&t.v2.copy(i),s!==void 0&&t.v1.copy(s);else{let a=e,l=t,c=a.getUtoTmapping(o,0),u=ym(a.v0,a.v1,a.v2,a.v3,c);return i!==void 0&&(l.v0.set(u[0],u[1]),l.v1.set(u[2],u[3]),l.v2.set(u[4],u[5]),l.v3.set(u[6],u[7])),s!==void 0&&(l.v0.set(u[6],u[7]),l.v1.set(u[8],u[9]),l.v2.set(u[10],u[11]),l.v3.set(u[12],u[13])),l}return t}clone(){let e=new Le(this._width,this._height);return e.points=this.points.map(t=>t.clone()),e.isClosed=this.isClosed,e.roundness=this.roundness,e.isMesh2D=this.isMesh2D,e.shapeHoles=this.shapeHoles.map(t=>t.clone()),e}toJSON(){return{points:this.points.reduce((e,t)=>e.concat(t.toJSON()),[]),shapeHoles:this.shapeHoles.map(e=>e.toJSON()),isClosed:this.isClosed,roundness:this.roundness}}fromJSON(e){this.points=[],this.pointIDs=0;let t=e.points.length/7;for(let o=0;o<t;o++){let i=o*7,s=e.points[i+0],a=e.points[i+1],l=e.points[i+2],c=e.points[i+3],u=e.points[i+4],m=e.points[i+5],p=e.points[i+6],d=new Xt(Se.MathUtils.generateUUID(),new Se.Vector2(s,a));d.controls[0].position.set(l,c),d.controls[1].position.set(u,m),d.roundness=p,this.points.push(d)}return this.shapeHoles=e.shapeHoles?.length?e.shapeHoles.map(o=>{let i=new Le;return i.fromJSON(o),i}):[],this.isClosed=e.isClosed,this._roundness=e.roundness,this._update(),this}fromShape(e){let t=(i,s)=>{s instanceof Se.CubicBezierCurve&&s.v3.equals(i.position)&&i.controls[0].position.copy(s.v2)},o=i=>{let s=[],a,l;for(a=0,l=i.length;a<l;a++)i[a]instanceof Se.QuadraticBezierCurve&&(i[a]=mm(i[a]));for(a=0,l=i.length;a<l;a++){let m=i[a],p=a>0?i[a-1]:null,d;m instanceof Se.CubicBezierCurve?(d=this.createPoint(m.v0),d.controls[1].position.copy(m.v1)):m instanceof Se.LineCurve&&(d=this.createPoint(m.v1)),d!==void 0&&(p!==null&&t(d,p),s.push(d))}let c=i[i.length-1],u=!1;return c instanceof Se.CubicBezierCurve?c.v3.equals(s[0].position)&&(s[0].controls[0].position.copy(c.v2),u=!0):c instanceof Se.LineCurve&&c.v2.equals(s[0].position)&&(u=!0),this.isClosed=u,s};return this.points=o(e.curves),e instanceof Se.Shape&&(this.shapeHoles=e.holes.map(i=>{let s=new Le;return s.fromShape(i),s})),this.update(),this}};var hl=Math.PI*2;function fl({x:n,y:r},e,t,o,i){return{x:n*e+o,y:r*t+i}}function Ov(n,r){let e=r===1.5707963267948966?.551915024494:r===-1.5707963267948966?-.551915024494:1.3333333333333333*Math.tan(r/4),t=Math.cos(n),o=Math.sin(n),i=Math.cos(n+r),s=Math.sin(n+r);return[{x:t-o*e,y:o+t*e},{x:i+s*e,y:s-i*e},{x:i,y:s}]}function Sm(n,r,e,t){let o=n*t-r*e<0?-1:1,i=Math.min(1,Math.max(-1,n*e+r*t));return o*Math.acos(i)}function _v(n,r,e,t,o,i,s,a,l,c){let u=Math.pow(o,2),m=Math.pow(i,2),p=Math.pow(s,2),d=Math.pow(a,2),f=u*m-u*d-m*p;f<0&&(f=0),f/=u*d+m*p,f=Math.sqrt(f)*(l===c?-1:1);let g=f*o/i*a,x=f*-i/o*s,y=g+(n+e)/2,v=x+(r+t)/2,P=(s-g)/o,S=(a-x)/i,b=(-s-g)/o,E=(-a-x)/i,w=Sm(1,0,P,S),h=Sm(P,S,b,E);return!c&&h>0&&(h-=hl),c&&h<0&&(h+=hl),{centerx:y,centery:v,ang1:w,ang2:h}}function wm({px:n,py:r,cx:e,cy:t,rx:o,ry:i,largeArcFlag:s,sweepFlag:a}){let l=[];if(o===0||i===0)return[];let c=(n-e)/2,u=(r-t)/2;if(c===0&&u===0)return[];o=Math.abs(o),i=Math.abs(i);let m=Math.pow(c,2)/Math.pow(o,2)+Math.pow(u,2)/Math.pow(i,2);m>1&&(o*=Math.sqrt(m),i*=Math.sqrt(m));let p=_v(n,r,e,t,o,i,c,u,s,a),{ang1:d,ang2:f}=p,{centerx:g,centery:x}=p,y=Math.abs(f)/(hl/4);Math.abs(1-y)<1e-7&&(y=1);let v=Math.max(Math.ceil(y),1);f/=v;for(let P=0;P<v;P++)l.push(Ov(d,f)),d+=f;return l.map(P=>{let{x:S,y:b}=fl(P[0],o,i,g,x),{x:E,y:w}=fl(P[1],o,i,g,x),{x:h,y:_}=fl(P[2],o,i,g,x);return{x1:S,y1:b,x2:E,y2:w,x:h,y:_}})}var go=require("three");var Be;(function(n){n[n.ODD=0]="ODD",n[n.NONZERO=1]="NONZERO",n[n.POSITIVE=2]="POSITIVE",n[n.NEGATIVE=3]="NEGATIVE",n[n.ABS_GEQ_TWO=4]="ABS_GEQ_TWO"})(Be||(Be={}));var Ze;(function(n){n[n.POLYGONS=0]="POLYGONS",n[n.CONNECTED_POLYGONS=1]="CONNECTED_POLYGONS",n[n.BOUNDARY_CONTOURS=2]="BOUNDARY_CONTOURS"})(Ze||(Ze={}));function pe(n,r){if(!n)throw r||"Assertion Failed!"}var ae=function(){function n(){}return n.vertEq=function(r,e){return r.s===e.s&&r.t===e.t},n.vertLeq=function(r,e){return r.s<e.s||r.s===e.s&&r.t<=e.t},n.transLeq=function(r,e){return r.t<e.t||r.t===e.t&&r.s<=e.s},n.edgeGoesLeft=function(r){return n.vertLeq(r.Dst,r.Org)},n.edgeGoesRight=function(r){return n.vertLeq(r.Org,r.Dst)},n.vertL1dist=function(r,e){return Math.abs(r.s-e.s)+Math.abs(r.t-e.t)},n.edgeEval=function(r,e,t){pe(n.vertLeq(r,e)&&n.vertLeq(e,t));var o=e.s-r.s,i=t.s-e.s;return o+i>0?o<i?e.t-r.t+(r.t-t.t)*(o/(o+i)):e.t-t.t+(t.t-r.t)*(i/(o+i)):0},n.edgeSign=function(r,e,t){pe(n.vertLeq(r,e)&&n.vertLeq(e,t));var o=e.s-r.s,i=t.s-e.s;return o+i>0?(e.t-t.t)*o+(e.t-r.t)*i:0},n.transEval=function(r,e,t){pe(n.transLeq(r,e)&&n.transLeq(e,t));var o=e.t-r.t,i=t.t-e.t;return o+i>0?o<i?e.s-r.s+(r.s-t.s)*(o/(o+i)):e.s-t.s+(t.s-r.s)*(i/(o+i)):0},n.transSign=function(r,e,t){pe(n.transLeq(r,e)&&n.transLeq(e,t));var o=e.t-r.t,i=t.t-e.t;return o+i>0?(e.s-t.s)*o+(e.s-r.s)*i:0},n.vertCCW=function(r,e,t){return r.s*(e.t-t.t)+e.s*(t.t-r.t)+t.s*(r.t-e.t)>=0},n.interpolate=function(r,e,t,o){return r=r<0?0:r,t=t<0?0:t,r<=t?t===0?(e+o)/2:e+(o-e)*(r/(r+t)):o+(e-o)*(t/(r+t))},n.intersect=function(r,e,t,o,i){var s,a,l;n.vertLeq(r,e)||(l=r,r=e,e=l),n.vertLeq(t,o)||(l=t,t=o,o=l),n.vertLeq(r,t)||(l=r,r=t,t=l,l=e,e=o,o=l),n.vertLeq(t,e)?n.vertLeq(e,o)?(s=n.edgeEval(r,t,e),a=n.edgeEval(t,e,o),s+a<0&&(s=-s,a=-a),i.s=n.interpolate(s,t.s,a,e.s)):(s=n.edgeSign(r,t,e),a=-n.edgeSign(r,o,e),s+a<0&&(s=-s,a=-a),i.s=n.interpolate(s,t.s,a,o.s)):i.s=(t.s+e.s)/2,n.transLeq(r,e)||(l=r,r=e,e=l),n.transLeq(t,o)||(l=t,t=o,o=l),n.transLeq(r,t)||(l=r,r=t,t=l,l=e,e=o,o=l),n.transLeq(t,e)?n.transLeq(e,o)?(s=n.transEval(r,t,e),a=n.transEval(t,e,o),s+a<0&&(s=-s,a=-a),i.t=n.interpolate(s,t.t,a,e.t)):(s=n.transSign(r,t,e),a=-n.transSign(r,o,e),s+a<0&&(s=-s,a=-a),i.t=n.interpolate(s,t.t,a,o.t)):i.t=(t.t+e.t)/2},n}(),ri=function(){function n(){this.next=null,this.prev=null,this.anEdge=null,this.trail=null,this.n=0,this.marked=!1,this.inside=!1}return n}(),Xs=function(){function n(r){this.side=r,this.next=null,this.Org=null,this.Sym=null,this.Onext=null,this.Lnext=null,this.Lface=null,this.activeRegion=null,this.winding=0}return Object.defineProperty(n.prototype,"Rface",{get:function(){return this.Sym.Lface},set:function(r){this.Sym.Lface=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Dst",{get:function(){return this.Sym.Org},set:function(r){this.Sym.Org=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Oprev",{get:function(){return this.Sym.Lnext},set:function(r){this.Sym.Lnext=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Lprev",{get:function(){return this.Onext.Sym},set:function(r){this.Onext.Sym=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Dprev",{get:function(){return this.Lnext.Sym},set:function(r){this.Lnext.Sym=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Rprev",{get:function(){return this.Sym.Onext},set:function(r){this.Sym.Onext=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Dnext",{get:function(){return this.Sym.Onext.Sym},set:function(r){this.Sym.Onext.Sym=r},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"Rnext",{get:function(){return this.Sym.Lnext.Sym},set:function(r){this.Sym.Lnext.Sym=r},enumerable:!0,configurable:!0}),n}(),an=function(){function n(){this.next=null,this.prev=null,this.anEdge=null,this.coords=[0,0,0],this.s=0,this.t=0,this.pqHandle=0,this.n=0,this.idx=0}return n}(),Tm=function(){function n(){var r=new an,e=new ri,t=new Xs(0),o=new Xs(1);r.next=r.prev=r,r.anEdge=null,e.next=e.prev=e,t.next=t,t.Sym=o,o.next=o,o.Sym=t,this.vHead=r,this.fHead=e,this.eHead=t,this.eHeadSym=o}return n.prototype.makeEdge_=function(r){var e=new Xs(0),t=new Xs(1);r.Sym.side<r.side&&(r=r.Sym);var o=r.Sym.next;return t.next=o,o.Sym.next=e,e.next=r,r.Sym.next=t,e.Sym=t,e.Onext=e,e.Lnext=t,e.Org=null,e.Lface=null,e.winding=0,e.activeRegion=null,t.Sym=e,t.Onext=t,t.Lnext=e,t.Org=null,t.Lface=null,t.winding=0,t.activeRegion=null,e},n.prototype.splice_=function(r,e){var t=r.Onext,o=e.Onext;t.Sym.Lnext=e,o.Sym.Lnext=r,r.Onext=o,e.Onext=t},n.prototype.makeVertex_=function(r,e,t){var o=r;pe(o,"Vertex can't be null!");var i=t.prev;o.prev=i,i.next=o,o.next=t,t.prev=o,o.anEdge=e;var s=e;do s.Org=o,s=s.Onext;while(s!==e)},n.prototype.makeFace_=function(r,e,t){var o=r;pe(o,"Face can't be null");var i=t.prev;o.prev=i,i.next=o,o.next=t,t.prev=o,o.anEdge=e,o.trail=null,o.marked=!1,o.inside=t.inside;var s=e;do s.Lface=o,s=s.Lnext;while(s!==e)},n.prototype.killEdge_=function(r){r.Sym.side<r.side&&(r=r.Sym);var e=r.next,t=r.Sym.next;e.Sym.next=t,t.Sym.next=e},n.prototype.killVertex_=function(r,e){var t=r.anEdge,o=t;do o.Org=e,o=o.Onext;while(o!==t);var i=r.prev,s=r.next;s.prev=i,i.next=s},n.prototype.killFace_=function(r,e){var t=r.anEdge,o=t;do o.Lface=e,o=o.Lnext;while(o!==t);var i=r.prev,s=r.next;s.prev=i,i.next=s},n.prototype.makeEdge=function(){var r=new an,e=new an,t=new ri,o=this.makeEdge_(this.eHead);return this.makeVertex_(r,o,this.vHead),this.makeVertex_(e,o.Sym,this.vHead),this.makeFace_(t,o,this.fHead),o},n.prototype.splice=function(r,e){var t=!1,o=!1;if(r!==e){if(e.Org!==r.Org&&(o=!0,this.killVertex_(e.Org,r.Org)),e.Lface!==r.Lface&&(t=!0,this.killFace_(e.Lface,r.Lface)),this.splice_(e,r),!o){var i=new an;this.makeVertex_(i,e,r.Org),r.Org.anEdge=r}if(!t){var s=new ri;this.makeFace_(s,e,r.Lface),r.Lface.anEdge=r}}},n.prototype.delete=function(r){var e=r.Sym,t=!1;if(r.Lface!==r.Rface&&(t=!0,this.killFace_(r.Lface,r.Rface)),r.Onext===r)this.killVertex_(r.Org,null);else if(r.Rface.anEdge=r.Oprev,r.Org.anEdge=r.Onext,this.splice_(r,r.Oprev),!t){var o=new ri;this.makeFace_(o,r,r.Lface)}e.Onext===e?(this.killVertex_(e.Org,null),this.killFace_(e.Lface,null)):(r.Lface.anEdge=e.Oprev,e.Org.anEdge=e.Onext,this.splice_(e,e.Oprev)),this.killEdge_(r)},n.prototype.addEdgeVertex=function(r){var e=this.makeEdge_(r),t=e.Sym;this.splice_(e,r.Lnext),e.Org=r.Dst;var o=new an;return this.makeVertex_(o,t,e.Org),e.Lface=t.Lface=r.Lface,e},n.prototype.splitEdge=function(r){var e=this.addEdgeVertex(r),t=e.Sym;return this.splice_(r.Sym,r.Sym.Oprev),this.splice_(r.Sym,t),r.Dst=t.Org,t.Dst.anEdge=t.Sym,t.Rface=r.Rface,t.winding=r.winding,t.Sym.winding=r.Sym.winding,t.idx=r.idx,t.Sym.idx=r.Sym.idx,t},n.prototype.connect=function(r,e){var t=!1,o=this.makeEdge_(r),i=o.Sym;if(e.Lface!==r.Lface&&(t=!0,this.killFace_(e.Lface,r.Lface)),this.splice_(o,r.Lnext),this.splice_(i,e),o.Org=r.Dst,i.Org=e.Org,o.Lface=i.Lface=r.Lface,r.Lface.anEdge=i,!t){var s=new ri;this.makeFace_(s,o,r.Lface)}return o},n.prototype.zapFace=function(r){var e=r.anEdge,t,o,i,s,a;o=e.Lnext;do t=o,o=t.Lnext,t.Lface=null,t.Rface===null&&(t.Onext===t?this.killVertex_(t.Org,null):(t.Org.anEdge=t.Onext,this.splice_(t,t.Oprev)),i=t.Sym,i.Onext===i?this.killVertex_(i.Org,null):(i.Org.anEdge=i.Onext,this.splice_(i,i.Oprev)),this.killEdge_(t));while(t!=e);s=r.prev,a=r.next,a.prev=s,s.next=a},n.prototype.countFaceVerts_=function(r){var e=r.anEdge,t=0;do t++,e=e.Lnext;while(e!==r.anEdge);return t},n.prototype.mergeConvexFaces=function(r){var e,t,o,i,s,a,l;for(e=this.fHead.next;e!==this.fHead;e=e.next)if(!!e.inside)for(t=e.anEdge,s=t.Org;o=t.Lnext,i=t.Sym,i&&i.Lface&&i.Lface.inside&&(a=this.countFaceVerts_(e),l=this.countFaceVerts_(i.Lface),a+l-2<=r&&ae.vertCCW(t.Lprev.Org,t.Org,i.Lnext.Lnext.Org)&&ae.vertCCW(i.Lprev.Org,i.Org,t.Lnext.Lnext.Org)&&(o=i.Lnext,this.delete(i),t=null,i=null)),!(t&&t.Lnext.Org===s);)t=o;return!0},n.prototype.check=function(){var r=this.fHead,e=this.vHead,t=this.eHead,o,i,s,a,l,c;for(i=r,i=r;(o=i.next)!==r;i=o){pe(o.prev===i),l=o.anEdge;do pe(l.Sym!==l),pe(l.Sym.Sym===l),pe(l.Lnext.Onext.Sym===l),pe(l.Onext.Sym.Lnext===l),pe(l.Lface===o),l=l.Lnext;while(l!==o.anEdge)}for(pe(o.prev===i&&o.anEdge===null),a=e,a=e;(s=a.next)!==e;a=s){pe(s.prev===a),l=s.anEdge;do pe(l.Sym!==l),pe(l.Sym.Sym===l),pe(l.Lnext.Onext.Sym===l),pe(l.Onext.Sym.Lnext===l),pe(l.Org===s),l=l.Onext;while(l!==s.anEdge)}for(pe(s.prev===a&&s.anEdge===null),c=t,c=t;(l=c.next)!==t;c=l)pe(l.Sym.next===c.Sym),pe(l.Sym!==l),pe(l.Sym.Sym===l),pe(l.Org!==null),pe(l.Dst!==null),pe(l.Lnext.Onext.Sym===l),pe(l.Onext.Sym.Lnext===l);pe(l.Sym.next===c.Sym&&l.Sym===this.eHeadSym&&l.Sym.Sym===l&&l.Org===null&&l.Dst===null&&l.Lface===null&&l.Rface===null)},n}(),Nm=function(){function n(){this.handle=null}return n}(),Cm=function(){function n(){this.key=null,this.node=0}return n}(),Dv=function(){function n(r,e){this.leq=e,this.max=0,this.nodes=[],this.handles=[],this.initialized=!1,this.freeList=0,this.size=0,this.max=r,this.nodes=[],this.handles=[];for(var t=0;t<r+1;t++)this.nodes[t]=new Nm,this.handles[t]=new Cm;this.initialized=!1,this.nodes[1].handle=1,this.handles[1].key=null}return n.prototype.floatDown_=function(r){var e=this.nodes,t=this.handles,o,i,s;for(o=e[r].handle;;){if(s=r<<1,s<this.size&&this.leq(t[e[s+1].handle].key,t[e[s].handle].key)&&++s,pe(s<=this.max),i=e[s].handle,s>this.size||this.leq(t[o].key,t[i].key)){e[r].handle=o,t[o].node=r;break}e[r].handle=i,t[i].node=r,r=s}},n.prototype.floatUp_=function(r){var e=this.nodes,t=this.handles,o,i,s;for(o=e[r].handle;;){if(s=r>>1,i=e[s].handle,s===0||this.leq(t[i].key,t[o].key)){e[r].handle=o,t[o].node=r;break}e[r].handle=i,t[i].node=r,r=s}},n.prototype.init=function(){for(var r=this.size;r>=1;--r)this.floatDown_(r);this.initialized=!0},n.prototype.min=function(){return this.handles[this.nodes[1].handle].key},n.prototype.insert=function(r){var e,t;if(e=++this.size,e*2>this.max){this.max*=2;var o,i;for(i=this.nodes.length,this.nodes.length=this.max+1,o=i;o<this.nodes.length;o++)this.nodes[o]=new Nm;for(i=this.handles.length,this.handles.length=this.max+1,o=i;o<this.handles.length;o++)this.handles[o]=new Cm}return this.freeList===0?t=e:(t=this.freeList,this.freeList=this.handles[t].node),this.nodes[e].handle=t,this.handles[t].node=e,this.handles[t].key=r,this.initialized&&this.floatUp_(e),t},n.prototype.extractMin=function(){var r=this.nodes,e=this.handles,t=r[1].handle,o=e[t].key;return this.size>0&&(r[1].handle=r[this.size].handle,e[r[1].handle].node=1,e[t].key=null,e[t].node=this.freeList,this.freeList=t,--this.size,this.size>0&&this.floatDown_(1)),o},n.prototype.delete=function(r){var e=this.nodes,t=this.handles,o;pe(r>=1&&r<=this.max&&t[r].key!==null),o=t[r].node,e[o].handle=e[this.size].handle,t[e[o].handle].node=o,--this.size,o<=this.size&&(o<=1||this.leq(t[e[o>>1].handle].key,t[e[o].handle].key)?this.floatDown_(o):this.floatUp_(o)),t[r].key=null,t[r].node=this.freeList,this.freeList=r},n}(),gl=function(){function n(){this.eUp=null,this.nodeUp=null,this.windingNumber=0,this.inside=!1,this.sentinel=!1,this.dirty=!1,this.fixUpperEdge=!1}return n}(),Lm=function(){function n(){this.key=null,this.next=null,this.prev=null}return n}(),Ev=function(){function n(r,e){this.frame=r,this.leq=e,this.head=new Lm,this.head.next=this.head,this.head.prev=this.head}return n.prototype.min=function(){return this.head.next},n.prototype.max=function(){return this.head.prev},n.prototype.insert=function(r){return this.insertBefore(this.head,r)},n.prototype.search=function(r){var e=this.head;do e=e.next;while(e.key!==null&&!this.leq(this.frame,r,e.key));return e},n.prototype.insertBefore=function(r,e){do r=r.prev;while(r.key!==null&&!this.leq(this.frame,r.key,e));var t=new Lm;return t.key=e,t.next=r.next,r.next.prev=t,t.prev=r,r.next=t,t},n.prototype.delete=function(r){r.next.prev=r.prev,r.prev.next=r.next},n}(),Bv=function(){function n(){}return n.regionBelow=function(r){return r.nodeUp.prev.key},n.regionAbove=function(r){return r.nodeUp.next.key},n.debugEvent=function(r){},n.addWinding=function(r,e){r.winding+=e.winding,r.Sym.winding+=e.Sym.winding},n.edgeLeq=function(r,e,t){var o=r.event,i=e.eUp,s=t.eUp;if(i.Dst===o)return s.Dst===o?ae.vertLeq(i.Org,s.Org)?ae.edgeSign(s.Dst,i.Org,s.Org)<=0:ae.edgeSign(i.Dst,s.Org,i.Org)>=0:ae.edgeSign(s.Dst,o,s.Org)<=0;if(s.Dst===o)return ae.edgeSign(i.Dst,o,i.Org)>=0;var a=ae.edgeEval(i.Dst,o,i.Org),l=ae.edgeEval(s.Dst,o,s.Org);return a>=l},n.deleteRegion=function(r,e){e.fixUpperEdge&&pe(e.eUp.winding===0),e.eUp.activeRegion=null,r.dict.delete(e.nodeUp)},n.fixUpperEdge=function(r,e,t){pe(e.fixUpperEdge),r.mesh.delete(e.eUp),e.fixUpperEdge=!1,e.eUp=t,t.activeRegion=e},n.topLeftRegion=function(r,e){var t=e.eUp.Org,o;do e=n.regionAbove(e);while(e.eUp.Org===t);if(e.fixUpperEdge){if(o=r.mesh.connect(n.regionBelow(e).eUp.Sym,e.eUp.Lnext),o===null)return null;n.fixUpperEdge(r,e,o),e=n.regionAbove(e)}return e},n.topRightRegion=function(r){var e=r.eUp.Dst;do r=n.regionAbove(r);while(r.eUp.Dst===e);return r},n.addRegionBelow=function(r,e,t){var o=new gl;return o.eUp=t,o.nodeUp=r.dict.insertBefore(e.nodeUp,o),o.fixUpperEdge=!1,o.sentinel=!1,o.dirty=!1,t.activeRegion=o,o},n.isWindingInside=function(r,e){switch(r.windingRule){case Be.ODD:return(e&1)!==0;case Be.NONZERO:return e!==0;case Be.POSITIVE:return e>0;case Be.NEGATIVE:return e<0;case Be.ABS_GEQ_TWO:return e>=2||e<=-2}throw new Error("Invalid winding rulle")},n.computeWinding=function(r,e){e.windingNumber=n.regionAbove(e).windingNumber+e.eUp.winding,e.inside=n.isWindingInside(r,e.windingNumber)},n.finishRegion=function(r,e){var t=e.eUp,o=t.Lface;o.inside=e.inside,o.anEdge=t,n.deleteRegion(r,e)},n.finishLeftRegions=function(r,e,t){for(var o,i=null,s=e,a=e.eUp;s!==t;){if(s.fixUpperEdge=!1,i=n.regionBelow(s),o=i.eUp,o.Org!=a.Org){if(!i.fixUpperEdge){n.finishRegion(r,s);break}o=r.mesh.connect(a.Lprev,o.Sym),n.fixUpperEdge(r,i,o)}a.Onext!==o&&(r.mesh.splice(o.Oprev,o),r.mesh.splice(a,o)),n.finishRegion(r,s),a=i.eUp,s=i}return a},n.addRightEdges=function(r,e,t,o,i,s){var a,l,c,u,m=!0;c=t;do pe(ae.vertLeq(c.Org,c.Dst)),n.addRegionBelow(r,e,c.Sym),c=c.Onext;while(c!==o);for(i===null&&(i=n.regionBelow(e).eUp.Rprev),l=e,u=i;a=n.regionBelow(l),c=a.eUp.Sym,c.Org===u.Org;)c.Onext!==u&&(r.mesh.splice(c.Oprev,c),r.mesh.splice(u.Oprev,c)),a.windingNumber=l.windingNumber-c.winding,a.inside=n.isWindingInside(r,a.windingNumber),l.dirty=!0,!m&&n.checkForRightSplice(r,l)&&(n.addWinding(c,u),n.deleteRegion(r,l),r.mesh.delete(u)),m=!1,l=a,u=c;l.dirty=!0,pe(l.windingNumber-c.winding===a.windingNumber),s&&n.walkDirtyRegions(r,l)},n.spliceMergeVertices=function(r,e,t){r.mesh.splice(e,t)},n.vertexWeights=function(r,e,t){var o=ae.vertL1dist(e,r),i=ae.vertL1dist(t,r),s=.5*i/(o+i),a=.5*o/(o+i);r.coords[0]+=s*e.coords[0]+a*t.coords[0],r.coords[1]+=s*e.coords[1]+a*t.coords[1],r.coords[2]+=s*e.coords[2]+a*t.coords[2]},n.getIntersectData=function(r,e,t,o,i,s){e.coords[0]=e.coords[1]=e.coords[2]=0,e.idx=-1,n.vertexWeights(e,t,o),n.vertexWeights(e,i,s)},n.checkForRightSplice=function(r,e){var t=n.regionBelow(e),o=e.eUp,i=t.eUp;if(ae.vertLeq(o.Org,i.Org)){if(ae.edgeSign(i.Dst,o.Org,i.Org)>0)return!1;ae.vertEq(o.Org,i.Org)?o.Org!==i.Org&&(r.pq.delete(o.Org.pqHandle),n.spliceMergeVertices(r,i.Oprev,o)):(r.mesh.splitEdge(i.Sym),r.mesh.splice(o,i.Oprev),e.dirty=t.dirty=!0)}else{if(ae.edgeSign(o.Dst,i.Org,o.Org)<0)return!1;n.regionAbove(e).dirty=e.dirty=!0,r.mesh.splitEdge(o.Sym),r.mesh.splice(i.Oprev,o)}return!0},n.checkForLeftSplice=function(r,e){var t=n.regionBelow(e),o=e.eUp,i=t.eUp,s;if(pe(!ae.vertEq(o.Dst,i.Dst)),ae.vertLeq(o.Dst,i.Dst)){if(ae.edgeSign(o.Dst,i.Dst,o.Org)<0)return!1;n.regionAbove(e).dirty=e.dirty=!0,s=r.mesh.splitEdge(o),r.mesh.splice(i.Sym,s),s.Lface.inside=e.inside}else{if(ae.edgeSign(i.Dst,o.Dst,i.Org)>0)return!1;e.dirty=t.dirty=!0,s=r.mesh.splitEdge(i),r.mesh.splice(o.Lnext,i.Sym),s.Rface.inside=e.inside}return!0},n.checkForIntersect=function(r,e){var t=n.regionBelow(e),o=e.eUp,i=t.eUp,s=o.Org,a=i.Org,l=o.Dst,c=i.Dst,u,m,p=new an,d,f;if(pe(!ae.vertEq(c,l)),pe(ae.edgeSign(l,r.event,s)<=0),pe(ae.edgeSign(c,r.event,a)>=0),pe(s!==r.event&&a!==r.event),pe(!e.fixUpperEdge&&!t.fixUpperEdge),s===a||(u=Math.min(s.t,l.t),m=Math.max(a.t,c.t),u>m))return!1;if(ae.vertLeq(s,a)){if(ae.edgeSign(c,s,a)>0)return!1}else if(ae.edgeSign(l,a,s)<0)return!1;return n.debugEvent(r),ae.intersect(l,s,c,a,p),pe(Math.min(s.t,l.t)<=p.t),pe(p.t<=Math.max(a.t,c.t)),pe(Math.min(c.s,l.s)<=p.s),pe(p.s<=Math.max(a.s,s.s)),ae.vertLeq(p,r.event)&&(p.s=r.event.s,p.t=r.event.t),d=ae.vertLeq(s,a)?s:a,ae.vertLeq(d,p)&&(p.s=d.s,p.t=d.t),ae.vertEq(p,s)||ae.vertEq(p,a)?(n.checkForRightSplice(r,e),!1):!ae.vertEq(l,r.event)&&ae.edgeSign(l,r.event,p)>=0||!ae.vertEq(c,r.event)&&ae.edgeSign(c,r.event,p)<=0?c===r.event?(r.mesh.splitEdge(o.Sym),r.mesh.splice(i.Sym,o),e=n.topLeftRegion(r,e),o=n.regionBelow(e).eUp,n.finishLeftRegions(r,n.regionBelow(e),t),n.addRightEdges(r,e,o.Oprev,o,o,!0),!0):l===r.event?(r.mesh.splitEdge(i.Sym),r.mesh.splice(o.Lnext,i.Oprev),t=e,e=n.topRightRegion(e),f=n.regionBelow(e).eUp.Rprev,t.eUp=i.Oprev,i=n.finishLeftRegions(r,t,null),n.addRightEdges(r,e,i.Onext,o.Rprev,f,!0),!0):(ae.edgeSign(l,r.event,p)>=0&&(n.regionAbove(e).dirty=e.dirty=!0,r.mesh.splitEdge(o.Sym),o.Org.s=r.event.s,o.Org.t=r.event.t),ae.edgeSign(c,r.event,p)<=0&&(e.dirty=t.dirty=!0,r.mesh.splitEdge(i.Sym),i.Org.s=r.event.s,i.Org.t=r.event.t),!1):(r.mesh.splitEdge(o.Sym),r.mesh.splitEdge(i.Sym),r.mesh.splice(i.Oprev,o),o.Org.s=p.s,o.Org.t=p.t,o.Org.pqHandle=r.pq.insert(o.Org),n.getIntersectData(r,o.Org,s,l,a,c),n.regionAbove(e).dirty=e.dirty=t.dirty=!0,!1)},n.walkDirtyRegions=function(r,e){for(var t=n.regionBelow(e),o,i;;){for(;t.dirty;)e=t,t=n.regionBelow(t);if(!e.dirty&&(t=e,e=n.regionAbove(e),e===null||!e.dirty))return;if(e.dirty=!1,o=e.eUp,i=t.eUp,o.Dst!==i.Dst&&n.checkForLeftSplice(r,e)&&(t.fixUpperEdge?(n.deleteRegion(r,t),r.mesh.delete(i),t=n.regionBelow(e),i=t.eUp):e.fixUpperEdge&&(n.deleteRegion(r,e),r.mesh.delete(o),e=n.regionAbove(t),o=e.eUp)),o.Org!==i.Org)if(o.Dst!==i.Dst&&!e.fixUpperEdge&&!t.fixUpperEdge&&(o.Dst===r.event||i.Dst===r.event)){if(n.checkForIntersect(r,e))return}else n.checkForRightSplice(r,e);o.Org===i.Org&&o.Dst===i.Dst&&(n.addWinding(i,o),n.deleteRegion(r,e),r.mesh.delete(o),e=n.regionAbove(t))}},n.connectRightVertex=function(r,e,t){var o,i=t.Onext,s=n.regionBelow(e),a=e.eUp,l=s.eUp,c=!1;if(a.Dst!==l.Dst&&n.checkForIntersect(r,e),ae.vertEq(a.Org,r.event)&&(r.mesh.splice(i.Oprev,a),e=n.topLeftRegion(r,e),i=n.regionBelow(e).eUp,n.finishLeftRegions(r,n.regionBelow(e),s),c=!0),ae.vertEq(l.Org,r.event)&&(r.mesh.splice(t,l.Oprev),t=n.finishLeftRegions(r,s,null),c=!0),c){n.addRightEdges(r,e,t.Onext,i,i,!0);return}ae.vertLeq(l.Org,a.Org)?o=l.Oprev:o=a,o=r.mesh.connect(t.Lprev,o),n.addRightEdges(r,e,o,o.Onext,o.Onext,!1),o.Sym.activeRegion.fixUpperEdge=!0,n.walkDirtyRegions(r,e)},n.connectLeftDegenerate=function(r,e,t){var o,i,s,a,l;if(o=e.eUp,ae.vertEq(o.Org,t)){pe(!1),n.spliceMergeVertices(r,o,t.anEdge);return}if(!ae.vertEq(o.Dst,t)){r.mesh.splitEdge(o.Sym),e.fixUpperEdge&&(r.mesh.delete(o.Onext),e.fixUpperEdge=!1),r.mesh.splice(t.anEdge,o),n.sweepEvent(r,t);return}pe(!1),e=n.topRightRegion(e),l=n.regionBelow(e),s=l.eUp.Sym,i=a=s.Onext,l.fixUpperEdge&&(pe(i!==s),n.deleteRegion(r,l),r.mesh.delete(s),s=i.Oprev),r.mesh.splice(t.anEdge,s),ae.edgeGoesLeft(i)||(i=null),n.addRightEdges(r,e,s.Onext,a,i,!0)},n.connectLeftVertex=function(r,e){var t,o,i,s,a,l,c=new gl;if(c.eUp=e.anEdge.Sym,t=r.dict.search(c).key,o=n.regionBelow(t),!!o){if(s=t.eUp,a=o.eUp,ae.edgeSign(s.Dst,e,s.Org)===0){n.connectLeftDegenerate(r,t,e);return}if(i=ae.vertLeq(a.Dst,s.Dst)?t:o,t.inside||i.fixUpperEdge){if(i===t)l=r.mesh.connect(e.anEdge.Sym,s.Lnext);else{var u=r.mesh.connect(a.Dnext,e.anEdge);l=u.Sym}i.fixUpperEdge?n.fixUpperEdge(r,i,l):n.computeWinding(r,n.addRegionBelow(r,t,l)),n.sweepEvent(r,e)}else n.addRightEdges(r,t,e.anEdge,e.anEdge,null,!0)}},n.sweepEvent=function(r,e){r.event=e,n.debugEvent(r);for(var t=e.anEdge;t.activeRegion===null;)if(t=t.Onext,t===e.anEdge){n.connectLeftVertex(r,e);return}var o=n.topLeftRegion(r,t.activeRegion);pe(o!==null);var i=n.regionBelow(o),s=i.eUp,a=n.finishLeftRegions(r,i,null);a.Onext===s?n.connectRightVertex(r,o,a):n.addRightEdges(r,o,a.Onext,s,s,!0)},n.addSentinel=function(r,e,t,o){var i=new gl,s=r.mesh.makeEdge();s.Org.s=t,s.Org.t=o,s.Dst.s=e,s.Dst.t=o,r.event=s.Dst,i.eUp=s,i.windingNumber=0,i.inside=!1,i.fixUpperEdge=!1,i.sentinel=!0,i.dirty=!1,i.nodeUp=r.dict.insert(i)},n.initEdgeDict=function(r){r.dict=new Ev(r,n.edgeLeq);var e=r.bmax[0]-r.bmin[0],t=r.bmax[1]-r.bmin[1],o=r.bmin[0]-e,i=r.bmax[0]+e,s=r.bmin[1]-t,a=r.bmax[1]+t;n.addSentinel(r,o,i,s),n.addSentinel(r,o,i,a)},n.doneEdgeDict=function(r){for(var e,t=0;(e=r.dict.min().key)!==null;)e.sentinel||(pe(e.fixUpperEdge),pe(++t===1)),pe(e.windingNumber===0),n.deleteRegion(r,e)},n.removeDegenerateEdges=function(r){var e,t,o,i=r.mesh.eHead;for(e=i.next;e!==i;e=t)t=e.next,o=e.Lnext,ae.vertEq(e.Org,e.Dst)&&e.Lnext.Lnext!==e&&(n.spliceMergeVertices(r,o,e),r.mesh.delete(e),e=o,o=e.Lnext),o.Lnext===e&&(o!==e&&((o===t||o===t.Sym)&&(t=t.next),r.mesh.delete(o)),(e===t||e===t.Sym)&&(t=t.next),r.mesh.delete(e))},n.initPriorityQ=function(r){var e,t,o,i=0;for(o=r.mesh.vHead,t=o.next;t!==o;t=t.next)i++;for(i+=8,e=r.pq=new Dv(i,ae.vertLeq),o=r.mesh.vHead,t=o.next;t!==o;t=t.next)t.pqHandle=e.insert(t);return t!==o?!1:(e.init(),!0)},n.donePriorityQ=function(r){r.pq=null},n.removeDegenerateFaces=function(r,e){var t,o,i;for(t=e.fHead.next;t!==e.fHead;t=o)o=t.next,i=t.anEdge,pe(i.Lnext!==i),i.Lnext.Lnext===i&&(n.addWinding(i.Onext,i),r.mesh.delete(i));return!0},n.computeInterior=function(r,e){e===void 0&&(e=!0);var t,o;if(n.removeDegenerateEdges(r),!n.initPriorityQ(r))return!1;for(n.initEdgeDict(r);(t=r.pq.extractMin())!==null;){for(;o=r.pq.min(),!(o===null||!ae.vertEq(o,t));)o=r.pq.extractMin(),n.spliceMergeVertices(r,t.anEdge,o.anEdge);n.sweepEvent(r,t)}return r.event=r.dict.min().key.eUp.Org,n.debugEvent(r),n.doneEdgeDict(r),n.donePriorityQ(r),n.removeDegenerateFaces(r,r.mesh)?(e&&r.mesh.check(),!0):!1},n}(),Gv=function(){function n(){this.mesh=new Tm,this.normal=[0,0,0],this.sUnit=[0,0,0],this.tUnit=[0,0,0],this.bmin=[0,0],this.bmax=[0,0],this.windingRule=Be.ODD,this.dict=null,this.pq=null,this.event=null,this.vertexIndexCounter=0,this.vertices=[],this.vertexIndices=[],this.vertexCount=0,this.elements=[],this.elementCount=0}return n.prototype.dot_=function(r,e){return r[0]*e[0]+r[1]*e[1]+r[2]*e[2]},n.prototype.normalize_=function(r){var e=r[0]*r[0]+r[1]*r[1]+r[2]*r[2];if(!e)throw"Zero-size vector!";e=Math.sqrt(e),r[0]/=e,r[1]/=e,r[2]/=e},n.prototype.longAxis_=function(r){var e=0;return Math.abs(r[1])>Math.abs(r[0])&&(e=1),Math.abs(r[2])>Math.abs(r[e])&&(e=2),e},n.prototype.computeNormal_=function(r){var e,t,o,i,s,a,l=[0,0,0],c=[0,0,0],u=[0,0,0],m=[0,0,0],p=[0,0,0],d=[null,null,null],f=[null,null,null],g=this.mesh.vHead;e=g.next;for(var x=0;x<3;++x)i=e.coords[x],c[x]=i,f[x]=e,l[x]=i,d[x]=e;for(e=g.next;e!==g;e=e.next)for(var y=0;y<3;++y)i=e.coords[y],i<c[y]&&(c[y]=i,f[y]=e),i>l[y]&&(l[y]=i,d[y]=e);var v=0;if(l[1]-c[1]>l[0]-c[0]&&(v=1),l[2]-c[2]>l[v]-c[v]&&(v=2),c[v]>=l[v]){r[0]=0,r[1]=0,r[2]=1;return}for(a=0,t=f[v],o=d[v],u[0]=t.coords[0]-o.coords[0],u[1]=t.coords[1]-o.coords[1],u[2]=t.coords[2]-o.coords[2],e=g.next;e!==g;e=e.next)m[0]=e.coords[0]-o.coords[0],m[1]=e.coords[1]-o.coords[1],m[2]=e.coords[2]-o.coords[2],p[0]=u[1]*m[2]-u[2]*m[1],p[1]=u[2]*m[0]-u[0]*m[2],p[2]=u[0]*m[1]-u[1]*m[0],s=p[0]*p[0]+p[1]*p[1]+p[2]*p[2],s>a&&(a=s,r[0]=p[0],r[1]=p[1],r[2]=p[2]);a<=0&&(r[0]=r[1]=r[2]=0,r[this.longAxis_(u)]=1)},n.prototype.checkOrientation_=function(){for(var r=this.mesh.fHead,e,t=this.mesh.vHead,o,i=0,s=r.next;s!==r;s=s.next)if(o=s.anEdge,!(o.winding<=0))do i+=(o.Org.s-o.Dst.s)*(o.Org.t+o.Dst.t),o=o.Lnext;while(o!==s.anEdge);if(i<0){for(e=t.next;e!==t;e=e.next)e.t=-e.t;this.tUnit[0]=-this.tUnit[0],this.tUnit[1]=-this.tUnit[1],this.tUnit[2]=-this.tUnit[2]}},n.prototype.projectPolygon_=function(){var r=this.mesh.vHead,e=[0,0,0],t,o,i=!1;e[0]=this.normal[0],e[1]=this.normal[1],e[2]=this.normal[2],!e[0]&&!e[1]&&!e[2]&&(this.computeNormal_(e),i=!0),t=this.sUnit,o=this.tUnit;var s=this.longAxis_(e);t[s]=0,t[(s+1)%3]=1,t[(s+2)%3]=0,o[s]=0,o[(s+1)%3]=0,o[(s+2)%3]=e[s]>0?1:-1;for(var a=r.next;a!==r;a=a.next)a.s=this.dot_(a.coords,t),a.t=this.dot_(a.coords,o);i&&this.checkOrientation_();for(var l=!0,c=r.next;c!==r;c=c.next)l?(this.bmin[0]=this.bmax[0]=c.s,this.bmin[1]=this.bmax[1]=c.t,l=!1):(c.s<this.bmin[0]&&(this.bmin[0]=c.s),c.s>this.bmax[0]&&(this.bmax[0]=c.s),c.t<this.bmin[1]&&(this.bmin[1]=c.t),c.t>this.bmax[1]&&(this.bmax[1]=c.t))},n.prototype.addWinding_=function(r,e){r.winding+=e.winding,r.Sym.winding+=e.Sym.winding},n.prototype.tessellateMonoRegion_=function(r,e){var t,o;if(t=e.anEdge,!(t.Lnext!==t&&t.Lnext.Lnext!==t))throw"Mono region invalid";for(;ae.vertLeq(t.Dst,t.Org);t=t.Lprev);for(;ae.vertLeq(t.Org,t.Dst);t=t.Lnext);o=t.Lprev;for(var i=void 0;t.Lnext!==o;)if(ae.vertLeq(t.Dst,o.Org)){for(;o.Lnext!==t&&(ae.edgeGoesLeft(o.Lnext)||ae.edgeSign(o.Org,o.Dst,o.Lnext.Dst)<=0);)i=r.connect(o.Lnext,o),o=i.Sym;o=o.Lprev}else{for(;o.Lnext!==t&&(ae.edgeGoesRight(t.Lprev)||ae.edgeSign(t.Dst,t.Org,t.Lprev.Org)>=0);)i=r.connect(t,t.Lprev),t=i.Sym;t=t.Lnext}if(o.Lnext===t)throw"Mono region invalid";for(;o.Lnext.Lnext!==t;)i=r.connect(o.Lnext,o),o=i.Sym;return!0},n.prototype.tessellateInterior_=function(r){for(var e,t=r.fHead.next;t!==r.fHead;t=e)if(e=t.next,t.inside&&!this.tessellateMonoRegion_(r,t))return!1;return!0},n.prototype.discardExterior_=function(r){for(var e,t=r.fHead.next;t!==r.fHead;t=e)e=t.next,t.inside||r.zapFace(t)},n.prototype.setWindingNumber_=function(r,e,t){for(var o,i=r.eHead.next;i!==r.eHead;i=o)o=i.next,i.Rface.inside!==i.Lface.inside?i.winding=i.Lface.inside?e:-e:t?r.delete(i):i.winding=0},n.prototype.getNeighbourFace_=function(r){return!r.Rface||!r.Rface.inside?-1:r.Rface.n},n.prototype.outputPolymesh_=function(r,e,t,o){var i,s=0,a=0,l;t>3&&r.mergeConvexFaces(t);for(var c=r.vHead.next;c!==r.vHead;c=c.next)c.n=-1;for(var u=r.fHead.next;u!==r.fHead;u=u.next)if(u.n=-1,!!u.inside){i=u.anEdge,l=0;do{var c=i.Org;c.n===-1&&(c.n=a,a++),l++,i=i.Lnext}while(i!==u.anEdge);if(l>t)throw"Face vertex greater that support polygon";u.n=s,++s}this.elementCount=s,e===Ze.CONNECTED_POLYGONS&&(s*=2),this.elements=[],this.elements.length=s*t,this.vertexCount=a,this.vertices=[],this.vertices.length=a*o,this.vertexIndices=[],this.vertexIndices.length=a;for(var c=r.vHead.next;c!==r.vHead;c=c.next)if(c.n!==-1){var m=c.n*o;this.vertices[m+0]=c.coords[0],this.vertices[m+1]=c.coords[1],o>2&&(this.vertices[m+2]=c.coords[2]),this.vertexIndices[c.n]=c.idx}for(var p=0,u=r.fHead.next;u!==r.fHead;u=u.next)if(!!u.inside){i=u.anEdge,l=0;do{var c=i.Org;this.elements[p++]=c.n,l++,i=i.Lnext}while(i!==u.anEdge);for(var d=l;d<t;++d)this.elements[p++]=-1;if(e===Ze.CONNECTED_POLYGONS){i=u.anEdge;do this.elements[p++]=this.getNeighbourFace_(i),i=i.Lnext;while(i!==u.anEdge);for(var f=l;f<t;++f)this.elements[p++]=-1}}},n.prototype.outputContours_=function(r,e){var t,o,i=0,s=0;this.vertexCount=0,this.elementCount=0;for(var a=r.fHead.next;a!==r.fHead;a=a.next)if(!!a.inside){o=t=a.anEdge;do this.vertexCount++,t=t.Lnext;while(t!==o);this.elementCount++}this.elements=[],this.elements.length=this.elementCount*2,this.vertices=[],this.vertices.length=this.vertexCount*e,this.vertexIndices=[],this.vertexIndices.length=this.vertexCount;var l=0,c=0,u=0;i=0;for(var a=r.fHead.next;a!==r.fHead;a=a.next)if(!!a.inside){s=0,o=t=a.anEdge;do this.vertices[l++]=t.Org.coords[0],this.vertices[l++]=t.Org.coords[1],e>2&&(this.vertices[l++]=t.Org.coords[2]),this.vertexIndices[c++]=this.vertexIdCallback?this.vertexIdCallback(t):t.Org.idx,s++,t=t.Lnext;while(t!==o);this.elements[u++]=i,this.elements[u++]=s,i+=s}},n.prototype.addContour=function(r,e){this.mesh===null&&(this.mesh=new Tm),r<2&&(r=2),r>3&&(r=3);for(var t=null,o=0;o<e.length;o+=r)t===null?(t=this.mesh.makeEdge(),this.mesh.splice(t,t.Sym)):(this.mesh.splitEdge(t),t=t.Lnext),t.Org.coords[0]=e[o+0],t.Org.coords[1]=e[o+1],r>2?t.Org.coords[2]=e[o+2]:t.Org.coords[2]=0,t.Org.idx=this.vertexIndexCounter++,this.edgeCreateCallback&&this.edgeCreateCallback(t),t.winding=1,t.Sym.winding=-1},n.prototype.tesselate=function(r,e,t,o,i,s){if(r===void 0&&(r=Be.ODD),e===void 0&&(e=Ze.POLYGONS),s===void 0&&(s=!0),this.vertices=[],this.elements=[],this.vertexIndices=[],this.vertexIndexCounter=0,i&&(this.normal[0]=i[0],this.normal[1]=i[1],this.normal[2]=i[2]),this.windingRule=r,o<2&&(o=2),o>3&&(o=3),!this.mesh)return!1;this.projectPolygon_(),Bv.computeInterior(this,s);var a=this.mesh;return e===Ze.BOUNDARY_CONTOURS?this.setWindingNumber_(a,1,!0):this.tessellateInterior_(a),s&&a.check(),e===Ze.BOUNDARY_CONTOURS?this.outputContours_(a,o):this.outputPolymesh_(a,e,t,o),!0},n}();function ho(n){var r=n.windingRule,e=r===void 0?Be.ODD:r,t=n.elementType,o=t===void 0?Ze.POLYGONS:t,i=n.polySize,s=i===void 0?3:i,a=n.vertexSize,l=a===void 0?2:a,c=n.normal,u=c===void 0?[0,0,1]:c,m=n.contours,p=m===void 0?[]:m,d=n.strict,f=d===void 0?!0:d,g=n.debug,x=g===void 0?!1:g;if(!p&&f)throw new Error("Contours can't be empty");if(!!p){var y=new Gv;n.edgeCreateCallback&&(y.edgeCreateCallback=n.edgeCreateCallback),n.vertexIdCallback&&(y.vertexIdCallback=n.vertexIdCallback);for(var v=0;v<p.length;v++)y.addContour(l||2,p[v]);return y.tesselate(e,o,s,l,u,f),{vertices:y.vertices,vertexIndices:y.vertexIndices,vertexCount:y.vertexCount,elements:y.elements,elementCount:y.elementCount,mesh:x?y.mesh:void 0}}}var mM=Be.ODD,dM=Be.NONZERO,fM=Be.POSITIVE,hM=Be.NEGATIVE,gM=Be.ABS_GEQ_TWO,yM=Ze.POLYGONS,xM=Ze.CONNECTED_POLYGONS,vM=Ze.BOUNDARY_CONTOURS;var ln=class extends go.BufferGeometry{constructor(e,t=12,o={}){super();this.type="ShapeGeometry";this.windingRule=Be.ODD;this.elementType=Ze.POLYGONS;this.polySize=3;this.vertexSize=2;this.strict=!0;this._shape=e,this._curveSegments=t,this._triangulationOptions=Object.assign({windingRule:Be.ODD,elementType:Ze.POLYGONS,polySize:3,vertexSize:2,strict:!0},o);let i=this._shape.extractShapePointsToFlatArray([],this._curveSegments),s=this._shape.shapeHoles.map(f=>f.extractShapePointsToFlatArray([],this._curveSegments)),a,l=!0,c=!0,u,m;for(let f=0,g=i.length/2;f<g;f++){let x=f*2,y=i[x+0],v=i[x+1];if(u!==void 0&&y!==u&&(l=!1),m!==void 0&&v!==m&&(c=!1),u=y,m=v,!l&&!c)break}!l&&!c&&(a=ho({contours:[i,...s],windingRule:this._triangulationOptions.windingRule,elementType:this._triangulationOptions.elementType,polySize:this._triangulationOptions.polySize,vertexSize:this._triangulationOptions.vertexSize,strict:this._triangulationOptions.strict}));let p=a?.vertexCount??1,d=a?.elementCount??1;if(this._positionAttribute=new go.BufferAttribute(new Float32Array(p*3),3),this._normalAttribute=new go.BufferAttribute(new Float32Array(p*3),3),this._uvAttribute=new go.BufferAttribute(new Float32Array(p*2),2),this._indexAttribute=new go.BufferAttribute(new Uint32Array(d*3),1),a){let f=1/0,g=-1/0,x=1/0,y=-1/0;for(let S=0,b=p;S<b;S++){let E=S*2,w=a.vertices[E+0],h=a.vertices[E+1];w<f&&(f=w),w>g&&(g=w),h<x&&(x=h),h>y&&(y=h)}let v=g-f,P=y-x;for(let S=0,b=p;S<b;S++){let E=S*2,w=a.vertices[E+0],h=a.vertices[E+1],_=(w-f)/v,N=(h-x)/P;this._positionAttribute.setXYZ(S,w,h,0),this._normalAttribute.setXYZ(S,0,0,1),this._uvAttribute.setXY(S,_,N)}for(let S=0,b=d;S<b;S++){let E=S*3,w=a.elements[E+0],h=a.elements[E+1],_=a.elements[E+2];this._indexAttribute.setX(E+0,w),this._indexAttribute.setX(E+1,h),this._indexAttribute.setX(E+2,_)}}this.setAttribute("position",this._positionAttribute),this.setAttribute("normal",this._normalAttribute),this.setAttribute("uv",this._uvAttribute),this.setIndex(this._indexAttribute),this.setDrawRange(0,(a?.elementCount??1)*3)}clone(){let e=new ln(this._shape,this._curveSegments);return e.userData=jn(this.userData),e}};var yo=require("three");var Ys=class{constructor(r=256,e=!1){this.capacity=r,this.size=0,this.debug=e,this.debug&&console.log(`allocating with cap ${r}`);let t=r*Ys.eSize;this.buffer=new ArrayBuffer(t);let o=Float32Array.BYTES_PER_ELEMENT,i=0;this.positions=new Float32Array(this.buffer,i*o,3*r),i+=3*r,this.normals=new Float32Array(this.buffer,i*o,3*r),i+=3*r,this.uvs=new Float32Array(this.buffer,i*o,2*r)}realloc(r,e=!1){if(r<this.size)throw Error("cannot shrink buffer");if(r<=this.capacity&&!e)return;this.debug&&console.log(`resizing from ${this.capacity} \u2192 ${r}`);let t=r*Ys.eSize,o=new ArrayBuffer(t),i=Float32Array.BYTES_PER_ELEMENT,s=0,a=new Float32Array(o,s*i,3*r);s+=3*r;let l=new Float32Array(o,s*i,3*r);s+=3*r;let c=new Float32Array(o,s*i,2*r);a.set(this.positions.slice(0,this.size*3)),l.set(this.normals.slice(0,this.size*3)),c.set(this.uvs.slice(0,this.size*2)),this.buffer=o,this.positions=a,this.normals=l,this.uvs=c,this.capacity=r}get(r=1){let e=this.size+r;if(e>this.capacity){let o=this.capacity;for(;e>o;)o*=2;this.realloc(o)}let t=this.size;return this.size=e,t}reserve(r){let e=this.size+r;e>this.capacity&&this.realloc(e)}shrink(){this.debug&&console.log(`shrinking ${this.capacity} \u2192 ${this.size}`),this.realloc(this.size,!0)}},oi=Ys;oi.eSize=(3+3+2)*Float32Array.BYTES_PER_ELEMENT;var yl=(n,r)=>([e,t])=>(t<e&&(t+=r),(n>=e?n:n+r)<=t),cn=class extends yo.BufferGeometry{constructor(e,t,o=0,i=12,s=3){super();this.type="ShapeGeometry";this.vertexCache={};this._shape=e,this._depth=t,this._bevel=o,this._curveSegments=i,this._bevelSegmentsInput=s,o<=0?(this._bevelSize=0,this._bevelSegments=0):(this._bevelSize=Math.min(o,t/2-1e-12),this._bevelSegments=Math.floor(s));let a=this._shape.extractShapePointsToFlatArray([],i),l=this._shape.shapeHoles.map(w=>{let h=w.extractShapePointsToFlatArray([],i),_=[];for(let N=h.length-1;N>=1;N-=2){let I=h[N-1],L=h[N-0];_.push(I,L)}return _}),c=ho({windingRule:Be.ODD,elementType:Ze.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[a]}),u=ho({windingRule:Be.ODD,elementType:Ze.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[...l]});if(!c)throw new Error("error generating geometry");let m=c.elementCount;if(u){c.elementCount+=u.elementCount;for(let w=0;w<u.elements.length;w++){let h=u.elements[w],_=w%2===0?c.vertexCount:0;c.elements.push(h+_)}for(let w=0;w<u.vertexIndices.length;w++){let h=u.vertexIndices[w],_=c.vertexCount;c.vertexIndices.push(h+_)}for(let w=0;w<u.vertices.length;w++){let h=u.vertices[w];c.vertices.push(h)}}let p=1/0,d=-1/0,f=1/0,g=-1/0;for(let w=0,h=c.vertexCount;w<h;w++){let _=w*2,N=c.vertices[_+0],I=c.vertices[_+1];N<p&&(p=N),N>d&&(d=N),I<f&&(f=I),I>g&&(g=I)}this._minX=p,this._minY=f,this._width=d-p,this._height=g-f;let x=c.vertexCount*2*(2+this._bevelSegments);this._buffer=new oi(x);let y=[],v=[];for(let w=c.elementCount-1;w>=0;w--){let h=w>=m,_=w*2,N=c.elements[_+0],I=c.elements[_+1],L=N+I,A={start:N,count:I,normals:[],continuous:[],concave:[]},k=N,q=L-1,ne=N+1,ue=this._shape.roundedCurves.length;do{let z=k-N,B=c.vertices[q*2+0],D=c.vertices[q*2+1],M=c.vertices[k*2+0],G=c.vertices[k*2+1],Q=c.vertices[ne*2+0],j=c.vertices[ne*2+1],V=M-B,F=G-D,O=Math.sqrt(V*V+F*F);V/=O,F/=O;let $=M-Q,Z=G-j,ee=Math.sqrt($*$+Z*Z);$/=ee,Z/=ee,A.normals[z*2+0]=-Z,A.normals[z*2+1]=$,A.concave[z]=V*Z-F*$>0;let H=c.vertexIndices[k];if(Array.isArray(H))A.continuous[z]=!1;else{let[J,X]=this._shape.getCurveIndexFromVertexId(H-1,!0);if(X>0&&X<1)A.continuous[z]=!0;else{let re=X===1?J+1:J-1;re=(re+ue)%ue;let ce=X===1?0:1,ie=this._shape.roundedCurves[J].getTangent(X),fe=this._shape.roundedCurves[re].getTangent(ce);A.continuous[z]=ie.dot(fe)>.95}}h&&(A.normals[z*2+0]*=-1,A.normals[z*2+1]*=-1),[q,k,ne]=[k,ne,ne+1],ne>=L&&(ne-=I)}while(ne!==N+1);let se=[];se.push({bevelI:0,angle:0,size:0,boundary:{vertices:c.vertices.slice(N*2,L*2),vertexCount:I,vertexIndices:new Array(I).fill(!0).map((z,B)=>[B,B]),elements:[0,I],elementCount:1,mesh:null},reverseMap:[],insetPoints:c.vertices.slice(N*2,L*2)});for(let z=1;z<=this._bevelSegments;z++){let B=z/this._bevelSegments*Math.PI/2,D=(1-Math.cos(B))*this._bevelSize,M=[],G=[],Q=[],j=[],V=0;for(let O=0;O<I;O++){let $=O*2,Z=(O-1+I)%I*2,ee=c.vertices[A.start*2+$+0],H=c.vertices[A.start*2+$+1],J=-A.normals[Z+0]*D,X=-A.normals[Z+1]*D,re=-A.normals[$+0]*D,ce=-A.normals[$+1]*D;if(A.concave[O]||!A.concave[O]&&h){let ie=Math.atan2(X,J),fe=Math.atan2(ce,re);fe>ie&&(fe-=Math.PI*2);let ze=fe-ie;if(A.continuous[O]||h){let ye=ie+ze/2,$e=Math.cos(ye)*D,Ce=Math.sin(ye)*D;M[2*V+0]=ee+$e*(h?-1:1),M[2*V+1]=H+Ce*(h?-1:1),j[V]=O,V++}else{let ye=Math.max(1,Math.floor(i/4*Math.abs(ze)/Math.PI));for(let $e=0;$e<=ye;$e++){let Ce=ie+ze*($e/ye),Nt=Math.cos(Ce)*D,Vt=Math.sin(Ce)*D;M[2*V+0]=ee+Nt,M[2*V+1]=H+Vt,j[V]=O,V++}}}else M[2*V+0]=ee+J,M[2*V+1]=H+X,j[V]=O,G[O]=V,V++,M[2*V+0]=ee,M[2*V+1]=H,j[V]=O,V++,M[2*V+0]=ee+re,M[2*V+1]=H+ce,j[V]=O,Q[O]=V,V++}let F=ho({windingRule:Be.POSITIVE,elementType:Ze.BOUNDARY_CONTOURS,vertexSize:2,strict:!0,contours:[M],edgeCreateCallback:O=>{let Z=O.Org.idx,ee=j[Z],H=j[(Z+1)%j.length];O.idx=[ee,H],O.Sym.idx=[H,ee]},vertexIdCallback:O=>{let $=O.Lprev.idx;return[$?$[1]:0,O.idx[0]]}});if(!F)throw console.log("Error"),new Error(`error generating bevel geometry for ${z}'th loop`);if(!F.vertexCount)break;for(let O=0;O<F.vertexIndices.length;O++){let[$,Z]=F.vertexIndices[O];if($===Z)continue;let ee=Z;Z<$&&(ee+=I);for(let H=$;H<ee;H++){let J=H%I,X=(H+1)%I;if(!A.continuous[J]||!A.continuous[X]){F.vertexIndices[O]=[$,J],F.vertexIndices.splice(O+1,0,[X,Z]),F.vertices.splice((O+1)*2,0,F.vertices[O*2],F.vertices[O*2+1]);break}}}se.push({bevelI:z,angle:B,size:D,boundary:F,reverseMap:j,insetPoints:M})}let K=(z,B,D)=>{let M=0,G=z.boundary.vertexIndices.length;for(;M<G&&D(z.boundary.vertexIndices[B]);)B=(B+1)%G,M++;return M},U=y.length;for(let z=1;z<se.length;z++){let B=se[z-1],D=se[z],M=B.boundary.vertexIndices.length,G=D.boundary.vertexIndices.length;if(!M||!G)break;let Q=A.concave.length,j=0,V=yl(j,I);for(;!B.boundary.vertexIndices.filter(V).length||!D.boundary.vertexIndices.filter(V).length;)j++,V=yl(j,I);let F=B.boundary.vertexIndices.findIndex(V),O=D.boundary.vertexIndices.findIndex(V);do F=(F+1)%M;while(V(B.boundary.vertexIndices[F]));do O=(O+1)%G;while(V(D.boundary.vertexIndices[O]));j=(j+1)%I;let $=j,Z=this.buildBevelVert(A,B,(F-1+M)%M),ee=this.buildBevelVert(A,D,(O-1+G)%G),H=Z,J=ee,X,re,ce=!1;do{V=yl(j,I);let ie=K(B,F,V),fe=K(D,O,V),ze=ce;if(ce=!1,ie&&!fe){for(let ye=0;ye<ie;ye++)X=this.buildBevelVert(A,B,(F+ye)%M,ye/(ie-1)),y.push(H.topN,X.topP,J.topN),y.push(X.bottomP,H.bottomN,J.bottomN),H=X;ce=!0}else if(!ie&&fe)for(let ye=0;ye<fe;ye++)re=this.buildBevelVert(A,D,(O+ye)%G,ye/(fe-1)),y.push(J.topN,H.topP,re.topP),y.push(H.bottomP,J.bottomN,re.bottomP),J=re;else if(ie&&fe)if(X=this.buildBevelVert(A,B,F,0),re=this.buildBevelVert(A,D,O,0),ze?(y.push(H.topN,re.topP,J.topN),y.push(H.topN,X.topP,re.topP),y.push(re.bottomP,H.bottomN,J.bottomN),y.push(re.bottomP,X.bottomP,H.bottomN)):(y.push(J.topN,H.topN,X.topP),y.push(J.topN,X.topP,re.topP),y.push(X.bottomP,H.bottomN,J.bottomN),y.push(X.bottomP,J.bottomN,re.bottomP)),H=X,J=re,ie===fe)for(let ye=1;ye<ie;ye++)X=this.buildBevelVert(A,B,(F+ye)%M,ye/(ie-1)),re=this.buildBevelVert(A,D,(O+ye)%G,ye/(fe-1)),y.push(H.topN,X.topP,J.topN),y.push(J.topN,X.topP,re.topP),y.push(X.bottomP,H.bottomN,J.bottomN),y.push(X.bottomP,J.bottomN,re.bottomP),H=X,J=re;else if(ie>fe){let ye=ie/fe,$e=0;for(let Ce=1;Ce<ie;Ce++)X=this.buildBevelVert(A,B,(F+Ce)%M,Ce/(ie-1)),y.push(H.topN,X.topP,J.topN),y.push(X.bottomP,H.bottomN,J.bottomN),H=X,Ce>($e+1)*ye&&($e++,re=this.buildBevelVert(A,D,(O+$e)%G,$e/(fe-1)),y.push(J.topN,X.topP,re.topP),y.push(X.bottomP,J.bottomN,re.bottomP),J=re)}else{let ye=fe/ie,$e=0;for(let Ce=1;Ce<fe;Ce++)re=this.buildBevelVert(A,D,(O+Ce)%G,Ce/(fe-1)),y.push(J.topN,X.topP,re.topP),y.push(X.bottomP,J.bottomN,re.bottomP),J=re,Ce>($e+1)*ye&&($e++,X=this.buildBevelVert(A,B,(F+$e)%M,$e/(ie-1)),y.push(H.topN,X.topP,J.topN),y.push(X.bottomP,H.bottomN,J.bottomN),H=X)}F=(F+ie)%M,O=(O+fe)%G,j=(j+1)%Q}while(j!==$)}{let z=se[0];for(let B=0,D=z.boundary.vertexCount;B<D;B++){let M=this.buildBevelVert(A,z,B),G=this.buildBevelVert(A,z,(B+1)%D);y.push(G.topP,M.topN,M.bottomN),y.push(G.topP,M.bottomN,G.bottomP)}}if(h){let z=[];for(let B=y.length-1;B>=U+2;B-=3){let D=y[B-2],M=y[B-1],G=y[B-0];z.push(G,M,D)}y.splice(U,y.length-U,...z)}if(h){let z=[];for(let B=se[se.length-1].boundary.vertices.length-1;B>=1;B-=2){let D=se[se.length-1].boundary.vertices[B-1],M=se[se.length-1].boundary.vertices[B-0];z.push(D,M)}v.push(z)}if(!h){let z=se[se.length-1],B=ho({windingRule:se.length>1?Be.POSITIVE:Be.ODD,elementType:Ze.POLYGONS,vertexSize:2,strict:!0,contours:[z.insetPoints,...v]});if(!B)throw new Error("Error generating geometry for surface");l.length===0&&Object.assign(this,{capStartIndex:y.length});for(let D=0;D<B.elementCount*3;D+=3){let M=this.buildSurfaceVert(B,B.elements[D+0]),G=this.buildSurfaceVert(B,B.elements[D+1]),Q=this.buildSurfaceVert(B,B.elements[D+2]);y.push(M.top,G.top,Q.top),y.push(Q.bottom,G.bottom,M.bottom)}}this.vertexCache={}}this._buffer.shrink();let P=new yo.BufferAttribute(Uint32Array.from(y),1),S=new yo.BufferAttribute(this._buffer.positions,3),b=new yo.BufferAttribute(this._buffer.normals,3),E=new yo.BufferAttribute(this._buffer.uvs,2);S.needsUpdate=!0,b.needsUpdate=!0,E.needsUpdate=!0,P.needsUpdate=!0,this.setAttribute("position",S),this.setAttribute("normal",b),this.setAttribute("uv",E),this.setIndex(P)}buildSurfaceVert(e,t){let o=t.toString();if(o in this.vertexCache)return this.vertexCache[o];let i=e.vertices[t*2+0],s=e.vertices[t*2+1],a=(i-this._minX)/this._width,l=(s-this._minY)/this._height,c=this._buffer.get(2),u=c*3,m=c*2,p={top:c+0,bottom:c+1};return this._buffer.positions[u+0]=i,this._buffer.positions[u+1]=s,this._buffer.positions[u+2]=this._depth,this._buffer.normals[u+0]=0,this._buffer.normals[u+1]=0,this._buffer.normals[u+2]=1,this._buffer.uvs[m+0]=a,this._buffer.uvs[m+1]=l,this._buffer.positions[u+3]=i,this._buffer.positions[u+4]=s,this._buffer.positions[u+5]=0,this._buffer.normals[u+3]=0,this._buffer.normals[u+4]=0,this._buffer.normals[u+5]=-1,this._buffer.uvs[m+2]=a,this._buffer.uvs[m+3]=l,this.vertexCache[o]=p,p}buildBevelVert(e,t,o,i=1){let s=`${t.bevelI}:${o}`;if(s in this.vertexCache)return this.vertexCache[s];let[a,l]=t.boundary.vertexIndices[o],c,u,m,p;a!==l?(u=a,c=l,p=!1,m=e.continuous[u]&&e.continuous[c]):(c=a,u=(c-1+e.count)%e.count,p=e.concave[c]&&t.bevelI>0,m=e.continuous[c]||p);let d=Math.cos(t.angle),f=Math.sin(t.angle),g=o*2,x=c*2,y=u*2,v=t.boundary.vertices[g+0],P=t.boundary.vertices[g+1],S=(1-f)*this._bevelSize,b=(v-this._minX)/this._width,E=(P-this._minY)/this._height,w=e.normals[x+0],h=e.normals[x+1],_=e.normals[y+0],N=e.normals[y+1];if(p){let q=_-w,ne=N-h;w=w+q*(1-i),h=h+ne*(1-i);let ue=Math.sqrt(w*w+h*h);w/=ue,h/=ue}let I=this._buffer.get(m?2:4),L=I*3,A=I*2,k={i:o,fi:c,topP:I+0,topN:I+0,bottomP:I+1,bottomN:I+1};return this._buffer.positions[L+0]=v,this._buffer.positions[L+1]=P,this._buffer.positions[L+2]=this._depth-S,this._buffer.normals[L+0]=w*d,this._buffer.normals[L+1]=h*d,this._buffer.normals[L+2]=f,this._buffer.uvs[A+0]=b,this._buffer.uvs[A+1]=E,this._buffer.positions[L+3]=v,this._buffer.positions[L+4]=P,this._buffer.positions[L+5]=S,this._buffer.normals[L+3]=w*d,this._buffer.normals[L+4]=h*d,this._buffer.normals[L+5]=-f,this._buffer.uvs[A+2]=E,this._buffer.uvs[A+3]=b,m||(I+=2,L+=6,A+=4,k.topP=I+0,k.bottomP=I+1,this._buffer.positions[L+0]=v,this._buffer.positions[L+1]=P,this._buffer.positions[L+2]=this._depth-S,this._buffer.normals[L+0]=_*d,this._buffer.normals[L+1]=N*d,this._buffer.normals[L+2]=f,this._buffer.uvs[A+0]=b,this._buffer.uvs[A+1]=E,this._buffer.positions[L+3]=v,this._buffer.positions[L+4]=P,this._buffer.positions[L+5]=S,this._buffer.normals[L+3]=_*d,this._buffer.normals[L+4]=N*d,this._buffer.normals[L+5]=-f,this._buffer.uvs[A+2]=E,this._buffer.uvs[A+3]=b),this.vertexCache[s]=k,k}clone(){let e=new cn(this._shape,this._depth,this._bevel,this._curveSegments,this._bevelSegmentsInput);return e.userData=jn(this.userData),e}};var bt=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,subdivisions:40,roundness:0,extrudeBevelSize:0,extrudeBevelSegments:3},n.parameters),t=Math.abs(e.width),o=Math.abs(e.height??e.width),i=Math.abs(e.depth??0),s=n.shape??r?.shape,a=s?.roundness??e.roundness;s!==void 0&&(s instanceof Le?(s.width!==t||s.height!==o)&&s.applySize(t,o):s=new Le(t,o).fromJSON(s),n.parameters?.roundness!==void 0&&n.parameters?.roundness>0&&s.update(!1));let l=s??new Le(t,o);return{parameters:Object.assign(e,{width:t,height:o,depth:i,roundness:a}),shape:l}}static build(n){let{depth:r,extrudeBevelSize:e,extrudeBevelSegments:t,subdivisions:o,roundness:i}=n.parameters;n.shape.roundness=i;let s;return r<=0?s=new ln(n.shape,o):s=new cn(n.shape,r,e,o,t),Object.assign(s,{userData:{...n,type:"VectorGeometry"}})}};var pn=require("three"),Pm=Math.PI*2,Am=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0,spikes:64,angle:360,innerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:1},n.parameters);return{shape:n.shape&&n.shape instanceof Le?n.shape:new Le,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(n){let{width:r,height:e,spikes:t,angle:o,innerRadius:i,depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}=n.parameters,c=n.shape,u=r*.5,m=e*.5,p=Rv(c,u,m,o*Math.PI/180,t,i);c.isClosed=!0,c.update();let d=bt.create({shape:c,parameters:{subdivisions:p,depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}});return Object.assign(d,{userData:{...n,type:"EllipseGeometry"}})}};function Rv(n,r,e,t,o,i){if(t>=Pm)return o>30||o%4===0?(Vv(n,r,e,i),Math.round(o/4)):Im(n,t,o,r,e,i);let s={x:0,y:e},a=t+Math.PI*.5,l={x:Math.cos(a)*r,y:Math.sin(a)*e},c=wm({px:s.x,py:s.y,cx:l.x,cy:l.y,rx:r,ry:e,largeArcFlag:t>Math.PI,sweepFlag:!0});return o>30||o%c.length===0?zv(n,s.x,s.y,c,o,r,e,i):Im(n,t,o,r,e,i)}function zv(n,r,e,t,o,i,s,a){let l=Math.round(o/t.length);n.addPoint(un(r,e));for(let c=0,u=t.length;c<u;c++){let m=t[c],p=n.points[c],d=un(m.x,m.y);p.controls[1].position.set(m.x1,m.y1),d.controls[0].position.set(m.x2,m.y2),n.addPoint(d)}return a>0?Mm(n,i,s,a):n.addPoint(un(0,0)),l}function Im(n,r,e,t,o,i){let s=-r/e;for(let a=0;a<=e;a++){let l=s*a,c=Math.sin(l)*t,u=Math.cos(l)*o;n.addPoint(un(c,u))}return r<Pm?i>0?Mm(n,t,o,i):n.addPoint(un(0,0)):(n.removePoint(n.points[n.points.length-1]),i>0&&Om(n,t,o,i)),1}function Vv(n,r,e,t=0,o=0,i=0){let s=.5522847498,a=r*s,l=e*s;n.addPoint(Ks(o-r,i,o-r,i-l,o-r,i+l)),n.addPoint(Ks(o,i+e,o-a,i+e,o+a,i+e)),n.addPoint(Ks(o+r,i,o+r,i+l,o+r,i-l)),n.addPoint(Ks(o,i-e,o+a,i-e,o-a,i-e)),t>0&&Om(n,r,e,t)}function un(n,r){return new Xt(pn.MathUtils.generateUUID(),new pn.Vector2(n,r))}function Ks(n,r,e,t,o,i){let s=un(n,r);return s.controls[0].position.set(e,t),s.controls[1].position.set(o,i),s}function Mm(n,r,e,t){_m(n,r,e,t).forEach(i=>n.addPoint(i))}function Om(n,r,e,t){let o=_m(n,r,e,t),i=new Le;o.forEach(s=>i.addPoint(s)),i.isClosed=!0,n.shapeHoles.push(i)}function _m(n,r,e,t){let o=t*r/100,i=o*(Math.abs(e)/Math.abs(r)),s=new pn.Vector2(o/r,i/e),a=n.points.map(l=>{let c=l.clone();return c.uuid=pn.MathUtils.generateUUID(),c}).reverse();return a.forEach(l=>{l.position.multiply(s);let c=l.controls[0].position.clone().multiply(s),u=l.controls[1].position.clone().multiply(s);l.controls[0].position.copy(u),l.controls[1].position.copy(c)}),a}var Br=require("three"),Dm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,revolutions:2,segments:40,pathRadius:10,pathType:0,pathSegments:30,cornerRadius:30,cornerSegments:4},n.parameters),t=Math.abs(e.width),o=Math.abs(e.height??t),i=Math.abs(e.depth??t),s=Math.abs(Math.min(t,i))/2;return{parameters:Object.assign(e,{width:t,height:o,depth:i,radius:s,segments:Math.round(e.segments),pathSegments:Math.round(e.pathSegments),cornerSegments:Math.round(e.cornerSegments)})}}static build(n){let{width:r,height:e,depth:t,radius:o,revolutions:i,segments:s,pathRadius:a,pathType:l,pathSegments:c,cornerRadius:u,cornerSegments:m}=n.parameters,p=new ni(!1,r,e,t,o,i,s,a,l,c,u,m);return Object.assign(p,{userData:{...n,type:"HelixGeometry"}})}},ni=class extends Br.BufferGeometry{constructor(r=!0,e=1,t=1,o=1,i=1,s=1,a=1,l=1,c=1,u=1,m=1,p=1){super();let d=r&&s===1;d&&(p=0),m>100&&(m=100);let f=()=>new Br.Vector3,g=new Br.Vector3,x=f(),y=f(),v=f(),P,S,b,E,w,h,_,N,I=f(),L=f(),A=f(),k=f(),q=f(),ne=f(),ue=f(),se=f(),K=t-2*l+.001,U=K/s,z=Math.ceil(a*s),B=z+1,D=K/z,M=-K/2,G=u+1,Q=2*Math.PI/u,j=Math.PI/2/p,V=.01,F=Math.min((1-m/100)*l,l-V),O=l-F,$=0,Z=2,ee=p*Z+Z,H=G*ee/Z,J=H+G*B,X=G*(B+ee),[re,ce,ie]=[3,3,2].map(ke=>Array(X*ke).fill(0)),fe=[],ze=i-l;function ye(ke,Dt){let nr=Math.PI/2;h=Dt*D,N=2*Math.PI*(h%U)/U+nr,h+=M,_=Math.sin(N)*ze,w=Math.cos(N)*ze,r?ke.set(w,_,h):ke.set(w,h,_)}ye(g,-1e-10),ye(x,0),I.copy(g),ye(g,1);let $e=g.distanceTo(x),Ce=O+F,Nt=$e*z+2*Ce,Vt=F,Ao=Nt-Ce;for(let ke=0;ke<=z;ke++){ye(y,ke),se.subVectors(y,I).normalize(),I.copy(y),ne.copy(y).setComponent(+r+1,0).normalize(),ue.crossVectors(se,ne).normalize();let Dt=ke===0,nr=ke===z,gf=Dt?3*Math.PI/2:j,yf=Dt?Vt:Ao,xf=Dt?G:J,vf=Dt?0:X-G,bf=se.clone().multiplyScalar(Dt?-O:O).add(y),Sf=se.clone().multiplyScalar(Dt?-1:1).normalize();for(let Ir=0;Ir<G;Ir++){let lc=Ir*Q;if(L.addVectors(g.copy(ne).multiplyScalar(l*Math.cos(lc)),x.copy(ue).multiplyScalar(l*Math.sin(lc))),A.copy(L).normalize(),Dt||nr){d||($=vf+Ir,[0,1,2].forEach(Ct=>{re[$*3+Ct]=bf.getComponent(Ct),ce[$*3+Ct]=Sf.getComponent(Ct)}),ie[$*2]=+nr,ie[$*2+1]=Ir/u),x.copy(A).multiplyScalar(F),v.addVectors(y,x);for(let Ct=0;Ct<p;Ct++){let Ma=Ct*j+gf;k.addVectors(g.copy(se).multiplyScalar(O*Math.sin(Ma)),x.copy(A).multiplyScalar(O*Math.cos(Ma))),q.copy(k).normalize(),x.addVectors(v,k),k.normalize(),$=xf+Ct*G+Ir,[0,1,2].forEach(Ui=>{re[$*3+Ui]=x.getComponent(Ui),ce[$*3+Ui]=q.getComponent(Ui)});let wf=+Dt+Math.sin(Ma);ie[$*2]=(yf+O*wf)/Nt,ie[$*2+1]=Ir/u}}x.addVectors(y,L),$=H+ke*G+Ir,[0,1,2].forEach(Ct=>{re[$*3+Ct]=x.getComponent(Ct),ce[$*3+Ct]=A.getComponent(Ct)}),ie[$*2]=(Ce+ke*$e)/Nt,ie[$*2+1]=Ir/u}}let _t=B+2*p+Z,Mo=1,[Vi,Fi]=d?[Mo,Mo+B-1]:[0,_t-1];for(let ke=Vi;ke<=Fi-1;ke++){let Dt=d&&ke===Fi-1;for(let nr=0;nr<G-1;nr++)P=ke*G+nr,S=P+1,b=(Dt?nr:P)+G,E=(Dt?nr+1:S)+G,ke===0?fe.push(S,E,b):ke===_t-2?fe.push(P,S,b):fe.push(P,S,b,S,E,b)}this.setIndex(fe),this.setAttribute("position",new Br.Float32BufferAttribute(re,3)),this.setAttribute("normal",new Br.Float32BufferAttribute(ce,3)),this.setAttribute("uv",new Br.Float32BufferAttribute(ie,2))}};var Em=require("three");var Bm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,detail:0,corner:0,cornerSides:4},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r,height:e,depth:t,detail:o,corner:i,cornerSides:s}=n.parameters,a=o===0&&i!==0?new ii(r*.5,i,s):new Em.IcosahedronBufferGeometry(r*.5,o);return a.scale(1,e/r,t/r),Object.assign(a,{userData:{...n,type:"IcosahedronGeometry"}})}},ii=class extends Kr{constructor(r=1,e=.2,t=4){let o=(1+Math.sqrt(5))/2,i=[-1,o,0,1,o,0,-1,-o,0,1,-o,0,0,-1,o,0,1,o,0,-1,-o,0,1,-o,o,0,-1,o,0,1,-o,0,-1,-o,0,1],s=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a="IcosahedronGeometry";super(i,s,a,r,e,t),this.type=a}static fromJSON(r){return new ii(r.radius,r.corner,r.cornerSides)}};var Qs=require("three"),Gm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){(n.parameters?.points??[]).forEach(t=>{Array.isArray(t)&&(t.x=t[0],t.y=t[1])});let e=Object.assign({},r?.parameters??{width:100,segments:64,verticalSegments:64,points:[{x:0,y:-50,id:0},{x:50,y:-50,id:1},{x:50,y:50,id:2},{x:0,y:50,id:3}]},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{points:r,segments:e,verticalSegments:t}=n.parameters,o=new Qs.Shape;o.moveTo(r[0].x,r[0].y),o.bezierCurveTo(r[1].x,r[1].y,r[2].x,r[2].y,r[3].x,r[3].y);let i=new Qs.LatheBufferGeometry(o.extractPoints(t).shape,e);return i.rotateZ(Math.PI),Object.assign(i,{userData:{...n,type:"LatheGeometry"}})}};var mr=require("three");var Gr=require("three");var oe=require("three"),pr=new oe.Matrix4,xl=new oe.Object3D,Js=new oe.Vector3,Jr=class extends oe.EventDispatcher{constructor(){super(),this.uuid=oe.MathUtils.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}applyMatrix4(r){let e=new oe.Matrix3().getNormalMatrix(r);for(let t=0,o=this.vertices.length;t<o;t++)this.vertices[t].applyMatrix4(r);for(let t=0,o=this.faces.length;t<o;t++){let i=this.faces[t];i.normal.applyMatrix3(e).normalize();for(let s=0,a=i.vertexNormals.length;s<a;s++)i.vertexNormals[s].applyMatrix3(e).normalize()}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this}rotateX(r){return pr.makeRotationX(r),this.applyMatrix4(pr),this}rotateY(r){return pr.makeRotationY(r),this.applyMatrix4(pr),this}rotateZ(r){return pr.makeRotationZ(r),this.applyMatrix4(pr),this}translate(r,e,t){return pr.makeTranslation(r,e,t),this.applyMatrix4(pr),this}scale(r,e,t){return pr.makeScale(r,e,t),this.applyMatrix4(pr),this}lookAt(r){return xl.lookAt(r),xl.updateMatrix(),this.applyMatrix4(xl.matrix),this}fromBufferGeometry(r){let e=this,t=r.index!==null?r.index:void 0,o=r.attributes;if(o.position===void 0)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;let i=o.position,s=o.normal,a=o.color,l=o.uv,c=o.uv2;c!==void 0&&(this.faceVertexUvs[1]=[]);for(let p=0;p<i.count;p++)e.vertices.push(new oe.Vector3().fromBufferAttribute(i,p)),a!==void 0&&e.colors.push(new oe.Color().fromBufferAttribute(a,p));function u(p,d,f,g){let x=a===void 0?[]:[e.colors[p].clone(),e.colors[d].clone(),e.colors[f].clone()],y=s===void 0?[]:[new oe.Vector3().fromBufferAttribute(s,p),new oe.Vector3().fromBufferAttribute(s,d),new oe.Vector3().fromBufferAttribute(s,f)],v=new mn(p,d,f,y,x,g);e.faces.push(v),l!==void 0&&e.faceVertexUvs[0].push([new oe.Vector2().fromBufferAttribute(l,p),new oe.Vector2().fromBufferAttribute(l,d),new oe.Vector2().fromBufferAttribute(l,f)]),c!==void 0&&e.faceVertexUvs[1].push([new oe.Vector2().fromBufferAttribute(c,p),new oe.Vector2().fromBufferAttribute(c,d),new oe.Vector2().fromBufferAttribute(c,f)])}let m=r.groups;if(m.length>0)for(let p=0;p<m.length;p++){let d=m[p],f=d.start,g=d.count;for(let x=f,y=f+g;x<y;x+=3)t!==void 0?u(t.getX(x),t.getX(x+1),t.getX(x+2),d.materialIndex):u(x,x+1,x+2,d.materialIndex)}else if(t!==void 0)for(let p=0;p<t.count;p+=3)u(t.getX(p),t.getX(p+1),t.getX(p+2));else for(let p=0;p<i.count;p+=3)u(p,p+1,p+2);return this.computeFaceNormals(),r.boundingBox!==null&&(this.boundingBox=r.boundingBox.clone()),r.boundingSphere!==null&&(this.boundingSphere=r.boundingSphere.clone()),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Js).negate(),this.translate(Js.x,Js.y,Js.z),this}normalize(){this.computeBoundingSphere();let r=this.boundingSphere.center,e=this.boundingSphere.radius,t=e===0?1:1/e,o=new oe.Matrix4;return o.set(t,0,0,-t*r.x,0,t,0,-t*r.y,0,0,t,-t*r.z,0,0,0,1),this.applyMatrix4(o),this}computeFaceNormals(){let r=new oe.Vector3,e=new oe.Vector3;for(let t=0,o=this.faces.length;t<o;t++){let i=this.faces[t],s=this.vertices[i.a],a=this.vertices[i.b],l=this.vertices[i.c];r.subVectors(l,a),e.subVectors(s,a),r.cross(e),r.normalize(),i.normal.copy(r)}}computeVertexNormals(r=!0){let e=new Array(this.vertices.length);for(let t=0,o=this.vertices.length;t<o;t++)e[t]=new oe.Vector3;if(r){let t=new oe.Vector3,o=new oe.Vector3;for(let i=0,s=this.faces.length;i<s;i++){let a=this.faces[i],l=this.vertices[a.a],c=this.vertices[a.b],u=this.vertices[a.c];t.subVectors(u,c),o.subVectors(l,c),t.cross(o),e[a.a].add(t),e[a.b].add(t),e[a.c].add(t)}}else{this.computeFaceNormals();for(let t=0,o=this.faces.length;t<o;t++){let i=this.faces[t];e[i.a].add(i.normal),e[i.b].add(i.normal),e[i.c].add(i.normal)}}for(let t=0,o=this.vertices.length;t<o;t++)e[t].normalize();for(let t=0,o=this.faces.length;t<o;t++){let i=this.faces[t],s=i.vertexNormals;s.length===3?(s[0].copy(e[i.a]),s[1].copy(e[i.b]),s[2].copy(e[i.c])):(s[0]=e[i.a].clone(),s[1]=e[i.b].clone(),s[2]=e[i.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)}computeFlatVertexNormals(){this.computeFaceNormals();for(let r=0,e=this.faces.length;r<e;r++){let t=this.faces[r],o=t.vertexNormals;o.length===3?(o[0].copy(t.normal),o[1].copy(t.normal),o[2].copy(t.normal)):(o[0]=t.normal.clone(),o[1]=t.normal.clone(),o[2]=t.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)}computeMorphNormals(){for(let e=0,t=this.faces.length;e<t;e++){let o=this.faces[e];o.__originalFaceNormal?o.__originalFaceNormal.copy(o.normal):o.__originalFaceNormal=o.normal.clone(),o.__originalVertexNormals||(o.__originalVertexNormals=[]);for(let i=0,s=o.vertexNormals.length;i<s;i++)o.__originalVertexNormals[i]?o.__originalVertexNormals[i].copy(o.vertexNormals[i]):o.__originalVertexNormals[i]=o.vertexNormals[i].clone()}let r=new Jr;r.faces=this.faces;for(let e=0,t=this.morphTargets.length;e<t;e++){if(!this.morphNormals[e]){this.morphNormals[e]={},this.morphNormals[e].faceNormals=[],this.morphNormals[e].vertexNormals=[];let i=this.morphNormals[e].faceNormals,s=this.morphNormals[e].vertexNormals;for(let a=0,l=this.faces.length;a<l;a++){let c=new oe.Vector3,u={a:new oe.Vector3,b:new oe.Vector3,c:new oe.Vector3};i.push(c),s.push(u)}}let o=this.morphNormals[e];r.vertices=this.morphTargets[e].vertices,r.computeFaceNormals(),r.computeVertexNormals();for(let i=0,s=this.faces.length;i<s;i++){let a=this.faces[i],l=o.faceNormals[i],c=o.vertexNormals[i];l.copy(a.normal),c.a.copy(a.vertexNormals[0]),c.b.copy(a.vertexNormals[1]),c.c.copy(a.vertexNormals[2])}}for(let e=0,t=this.faces.length;e<t;e++){let o=this.faces[e];o.normal=o.__originalFaceNormal,o.vertexNormals=o.__originalVertexNormals}}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new oe.Box3),this.boundingBox.setFromPoints(this.vertices)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new oe.Sphere),this.boundingSphere.setFromPoints(this.vertices)}merge(r,e,t=0){if(!(r&&r.isGeometry)){console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",r);return}let o,i=this.vertices.length,s=this.vertices,a=r.vertices,l=this.faces,c=r.faces,u=this.colors,m=r.colors;e!==void 0&&(o=new oe.Matrix3().getNormalMatrix(e));for(let p=0,d=a.length;p<d;p++){let g=a[p].clone();e!==void 0&&g.applyMatrix4(e),s.push(g)}for(let p=0,d=m.length;p<d;p++)u.push(m[p].clone());for(let p=0,d=c.length;p<d;p++){let f=c[p],g,x,y=f.vertexNormals,v=f.vertexColors,P=new mn(f.a+i,f.b+i,f.c+i);P.normal.copy(f.normal),o!==void 0&&P.normal.applyMatrix3(o).normalize();for(let S=0,b=y.length;S<b;S++)g=y[S].clone(),o!==void 0&&g.applyMatrix3(o).normalize(),P.vertexNormals.push(g);P.color.copy(f.color);for(let S=0,b=v.length;S<b;S++)x=v[S],P.vertexColors.push(x.clone());P.materialIndex=f.materialIndex+t,l.push(P)}for(let p=0,d=r.faceVertexUvs.length;p<d;p++){let f=r.faceVertexUvs[p];this.faceVertexUvs[p]===void 0&&(this.faceVertexUvs[p]=[]);for(let g=0,x=f.length;g<x;g++){let y=f[g],v=[];for(let P=0,S=y.length;P<S;P++)v.push(y[P].clone());this.faceVertexUvs[p].push(v)}}}mergeMesh(r){if(!(r&&r.isMesh)){console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",r);return}r.matrixAutoUpdate&&r.updateMatrix(),this.merge(r.geometry,r.matrix)}mergeVertices(r=4){let e={},t=[],o=[],i=Math.pow(10,r);for(let l=0,c=this.vertices.length;l<c;l++){let u=this.vertices[l],m=Math.round(u.x*i)+"_"+Math.round(u.y*i)+"_"+Math.round(u.z*i);e[m]===void 0?(e[m]=l,t.push(this.vertices[l]),o[l]=t.length-1):o[l]=o[e[m]]}let s=[];for(let l=0,c=this.faces.length;l<c;l++){let u=this.faces[l];u.a=o[u.a],u.b=o[u.b],u.c=o[u.c];let m=[u.a,u.b,u.c];for(let p=0;p<3;p++)if(m[p]===m[(p+1)%3]){s.push(l);break}}for(let l=s.length-1;l>=0;l--){let c=s[l];this.faces.splice(c,1);for(let u=0,m=this.faceVertexUvs.length;u<m;u++)this.faceVertexUvs[u].splice(c,1)}let a=this.vertices.length-t.length;return this.vertices=t,a}setFromPoints(r){this.vertices=[];for(let e=0,t=r.length;e<t;e++){let o=r[e];this.vertices.push(new oe.Vector3(o.x,o.y,o.z||0))}return this}sortFacesByMaterialIndex(){let r=this.faces,e=r.length;for(let l=0;l<e;l++)r[l]._id=l;function t(l,c){return l.materialIndex-c.materialIndex}r.sort(t);let o=this.faceVertexUvs[0],i=this.faceVertexUvs[1],s,a;o&&o.length===e&&(s=[]),i&&i.length===e&&(a=[]);for(let l=0;l<e;l++){let c=r[l]._id;s&&s.push(o[c]),a&&a.push(i[c])}s&&(this.faceVertexUvs[0]=s),a&&(this.faceVertexUvs[1]=a)}toJSON(){let r={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.parameters!==void 0){let f=this.parameters;for(let g in f)f[g]!==void 0&&(r[g]=f[g]);return r}let e=[];for(let f=0;f<this.vertices.length;f++){let g=this.vertices[f];e.push(g.x,g.y,g.z)}let t=[],o=[],i={},s=[],a={},l=[],c={};for(let f=0;f<this.faces.length;f++){let g=this.faces[f],x=!0,y=!1,v=this.faceVertexUvs[0][f]!==void 0,P=g.normal.length()>0,S=g.vertexNormals.length>0,b=g.color.r!==1||g.color.g!==1||g.color.b!==1,E=g.vertexColors.length>0,w=0;if(w=u(w,0,0),w=u(w,1,x),w=u(w,2,y),w=u(w,3,v),w=u(w,4,P),w=u(w,5,S),w=u(w,6,b),w=u(w,7,E),t.push(w),t.push(g.a,g.b,g.c),t.push(g.materialIndex),v){let h=this.faceVertexUvs[0][f];t.push(d(h[0]),d(h[1]),d(h[2]))}if(P&&t.push(m(g.normal)),S){let h=g.vertexNormals;t.push(m(h[0]),m(h[1]),m(h[2]))}if(b&&t.push(p(g.color)),E){let h=g.vertexColors;t.push(p(h[0]),p(h[1]),p(h[2]))}}function u(f,g,x){return x?f|1<<g:f&~(1<<g)}function m(f){let g=f.x.toString()+f.y.toString()+f.z.toString();return i[g]!==void 0||(i[g]=o.length/3,o.push(f.x,f.y,f.z)),i[g]}function p(f){let g=f.r.toString()+f.g.toString()+f.b.toString();return a[g]!==void 0||(a[g]=s.length,s.push(f.getHex())),a[g]}function d(f){let g=f.x.toString()+f.y.toString();return c[g]!==void 0||(c[g]=l.length/2,l.push(f.x,f.y)),c[g]}return r.data={},r.data.vertices=e,r.data.normals=o,s.length>0&&(r.data.colors=s),l.length>0&&(r.data.uvs=[l]),r.data.faces=t,r}clone(){return new Jr().copy(this)}copy(r){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=r.name;let e=r.vertices;for(let p=0,d=e.length;p<d;p++)this.vertices.push(e[p].clone());let t=r.colors;for(let p=0,d=t.length;p<d;p++)this.colors.push(t[p].clone());let o=r.faces;for(let p=0,d=o.length;p<d;p++)this.faces.push(o[p].clone());for(let p=0,d=r.faceVertexUvs.length;p<d;p++){let f=r.faceVertexUvs[p];this.faceVertexUvs[p]===void 0&&(this.faceVertexUvs[p]=[]);for(let g=0,x=f.length;g<x;g++){let y=f[g],v=[];for(let P=0,S=y.length;P<S;P++){let b=y[P];v.push(b.clone())}this.faceVertexUvs[p].push(v)}}let i=r.morphTargets;for(let p=0,d=i.length;p<d;p++){let f={};if(f.name=i[p].name,i[p].vertices!==void 0){f.vertices=[];for(let g=0,x=i[p].vertices.length;g<x;g++)f.vertices.push(i[p].vertices[g].clone())}if(i[p].normals!==void 0){f.normals=[];for(let g=0,x=i[p].normals.length;g<x;g++)f.normals.push(i[p].normals[g].clone())}this.morphTargets.push(f)}let s=r.morphNormals;for(let p=0,d=s.length;p<d;p++){let f={};if(s[p].vertexNormals!==void 0){f.vertexNormals=[];for(let g=0,x=s[p].vertexNormals.length;g<x;g++){let y=s[p].vertexNormals[g],v={};v.a=y.a.clone(),v.b=y.b.clone(),v.c=y.c.clone(),f.vertexNormals.push(v)}}if(s[p].faceNormals!==void 0){f.faceNormals=[];for(let g=0,x=s[p].faceNormals.length;g<x;g++)f.faceNormals.push(s[p].faceNormals[g].clone())}this.morphNormals.push(f)}let a=r.skinWeights;for(let p=0,d=a.length;p<d;p++)this.skinWeights.push(a[p].clone());let l=r.skinIndices;for(let p=0,d=l.length;p<d;p++)this.skinIndices.push(l[p].clone());let c=r.lineDistances;for(let p=0,d=c.length;p<d;p++)this.lineDistances.push(c[p]);let u=r.boundingBox;u!==null&&(this.boundingBox=u.clone());let m=r.boundingSphere;return m!==null&&(this.boundingSphere=m.clone()),this.elementsNeedUpdate=r.elementsNeedUpdate,this.verticesNeedUpdate=r.verticesNeedUpdate,this.uvsNeedUpdate=r.uvsNeedUpdate,this.normalsNeedUpdate=r.normalsNeedUpdate,this.colorsNeedUpdate=r.colorsNeedUpdate,this.lineDistancesNeedUpdate=r.lineDistancesNeedUpdate,this.groupsNeedUpdate=r.groupsNeedUpdate,this}toBufferGeometry(){let r=new vl().fromGeometry(this),e=new oe.BufferGeometry,t=new Float32Array(r.vertices.length*3);if(e.setAttribute("position",new oe.BufferAttribute(t,3).copyVector3sArray(r.vertices)),r.normals.length>0){let o=new Float32Array(r.normals.length*3);e.setAttribute("normal",new oe.BufferAttribute(o,3).copyVector3sArray(r.normals))}if(r.colors.length>0){let o=new Float32Array(r.colors.length*3);e.setAttribute("color",new oe.BufferAttribute(o,3).copyColorsArray(r.colors))}if(r.uvs.length>0){let o=new Float32Array(r.uvs.length*2);e.setAttribute("uv",new oe.BufferAttribute(o,2).copyVector2sArray(r.uvs))}if(r.uvs2.length>0){let o=new Float32Array(r.uvs2.length*2);e.setAttribute("uv2",new oe.BufferAttribute(o,2).copyVector2sArray(r.uvs2))}e.groups=r.groups;for(let o in r.morphTargets){let i=[],s=r.morphTargets[o];for(let a=0,l=s.length;a<l;a++){let c=s[a],u=new oe.Float32BufferAttribute(c.data.length*3,3);u.name=c.name,i.push(u.copyVector3sArray(c.data))}e.morphAttributes[o]=i}if(r.skinIndices.length>0){let o=new oe.Float32BufferAttribute(r.skinIndices.length*4,4);e.setAttribute("skinIndex",o.copyVector4sArray(r.skinIndices))}if(r.skinWeights.length>0){let o=new oe.Float32BufferAttribute(r.skinWeights.length*4,4);e.setAttribute("skinWeight",o.copyVector4sArray(r.skinWeights))}return r.boundingSphere!==null&&(e.boundingSphere=r.boundingSphere.clone()),r.boundingBox!==null&&(e.boundingBox=r.boundingBox.clone()),e}computeTangents(){console.error("THREE.Geometry: .computeTangents() has been removed.")}computeLineDistances(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}applyMatrix(r){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(r)}dispose(){this.dispatchEvent({type:"dispose"})}static createBufferGeometryFromObject(r){let e=new oe.BufferGeometry,t=r.geometry;if(r.isPoints||r.isLine){let o=new oe.Float32BufferAttribute(t.vertices.length*3,3),i=new oe.Float32BufferAttribute(t.colors.length*3,3);if(e.setAttribute("position",o.copyVector3sArray(t.vertices)),e.setAttribute("color",i.copyColorsArray(t.colors)),t.lineDistances&&t.lineDistances.length===t.vertices.length){let s=new oe.Float32BufferAttribute(t.lineDistances.length,1);e.setAttribute("lineDistance",s.copyArray(t.lineDistances))}t.boundingSphere!==null&&(e.boundingSphere=t.boundingSphere.clone()),t.boundingBox!==null&&(e.boundingBox=t.boundingBox.clone())}else r.isMesh&&(e=t.toBufferGeometry());return e}};Jr.prototype.isGeometry=!0;var vl=class{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(r){let e=[],t,o,i,s=r.faces;for(o=0;o<s.length;o++){let a=s[o];a.materialIndex!==i&&(i=a.materialIndex,t!==void 0&&(t.count=o*3-t.start,e.push(t)),t={start:o*3,materialIndex:i})}t!==void 0&&(t.count=o*3-t.start,e.push(t)),this.groups=e}fromGeometry(r){let e=r.faces,t=r.vertices,o=r.faceVertexUvs,i=o[0]&&o[0].length>0,s=o[1]&&o[1].length>0,a=r.morphTargets,l=a.length,c;if(l>0){c=[];for(let y=0;y<l;y++)c[y]={name:a[y].name,data:[]};this.morphTargets.position=c}let u=r.morphNormals,m=u.length,p;if(m>0){p=[];for(let y=0;y<m;y++)p[y]={name:u[y].name,data:[]};this.morphTargets.normal=p}let d=r.skinIndices,f=r.skinWeights,g=d.length===t.length,x=f.length===t.length;t.length>0&&e.length===0&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let y=0;y<e.length;y++){let v=e[y];this.vertices.push(t[v.a],t[v.b],t[v.c]);let P=v.vertexNormals;if(P.length===3)this.normals.push(P[0],P[1],P[2]);else{let b=v.normal;this.normals.push(b,b,b)}let S=v.vertexColors;if(S.length===3)this.colors.push(S[0],S[1],S[2]);else{let b=v.color;this.colors.push(b,b,b)}if(i===!0){let b=o[0][y];b!==void 0?this.uvs.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",y),this.uvs.push(new oe.Vector2,new oe.Vector2,new oe.Vector2))}if(s===!0){let b=o[1][y];b!==void 0?this.uvs2.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",y),this.uvs2.push(new oe.Vector2,new oe.Vector2,new oe.Vector2))}for(let b=0;b<l;b++){let E=a[b].vertices;c[b].data.push(E[v.a],E[v.b],E[v.c])}for(let b=0;b<m;b++){let E=u[b].vertexNormals[y];p[b].data.push(E.a,E.b,E.c)}g&&this.skinIndices.push(d[v.a],d[v.b],d[v.c]),x&&this.skinWeights.push(f[v.a],f[v.b],f[v.c])}return this.computeGroups(r),this.verticesNeedUpdate=r.verticesNeedUpdate,this.normalsNeedUpdate=r.normalsNeedUpdate,this.colorsNeedUpdate=r.colorsNeedUpdate,this.uvsNeedUpdate=r.uvsNeedUpdate,this.groupsNeedUpdate=r.groupsNeedUpdate,r.boundingSphere!==null&&(this.boundingSphere=r.boundingSphere.clone()),r.boundingBox!==null&&(this.boundingBox=r.boundingBox.clone()),this}},mn=class{constructor(r,e,t,o,i,s=0){this.a=r,this.b=e,this.c=t,this.normal=o&&o.isVector3?o:new oe.Vector3,this.vertexNormals=Array.isArray(o)?o:[],this.color=i&&i.isColor?i:new oe.Color,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=s}clone(){return new this.constructor().copy(this)}copy(r){this.a=r.a,this.b=r.b,this.c=r.c,this.normal.copy(r.normal),this.color.copy(r.color),this.materialIndex=r.materialIndex;for(let e=0,t=r.vertexNormals.length;e<t;e++)this.vertexNormals[e]=r.vertexNormals[e].clone();for(let e=0,t=r.vertexColors.length;e<t;e++)this.vertexColors[e]=r.vertexColors[e].clone();return this}};var Fv=["a","b","c"];function Uv(n,r){switch(r){case"c":return n.c;case"b":return n.b;case"a":default:return n.a}}function bl(n,r,e){let t=Math.min(n,r),o=Math.max(n,r),i=t+"_"+o;return e.get(i)}function Sl(n,r,e,t,o,i){let s=Math.min(n,r),a=Math.max(n,r),l=s+"_"+a,c;if(t.has(l))c=t.get(l);else{let u=e[s],m=e[a];c={a:u,b:m,newEdge:null,faces:[]},t.set(l,c)}c.faces.push(o),i[n].edges.push(c),i[r].edges.push(c)}function jv(n,r,e,t){let o,i,s;for(o=0,i=n.length;o<i;o++)e[o]={edges:[]};for(o=0,i=r.length;o<i;o++)s=r[o],Sl(s.a,s.b,n,t,s,e),Sl(s.b,s.c,n,t,s,e),Sl(s.c,s.a,n,t,s,e)}function Zs(n,r,e,t,o){n.push(new mn(r,e,t,void 0,void 0,o))}function dn(n,r){return Math.abs(r-n)/2+Math.min(n,r)}function ea(n,r,e,t){n.push([r.clone(),e.clone(),t.clone()])}var ta=class{constructor(r=1){this.subdivisions=r}modify(r){r instanceof Gr.BufferGeometry?r=new Jr().fromBufferGeometry(r):r=r.clone(),r.mergeVertices();let e=this.subdivisions;for(;e-- >0;)this._smooth(r);return r.computeFaceNormals(),r.computeVertexNormals(),r}_smooth(r){let e=new Gr.Vector3,t,o,i,s,a,l=r.vertices,c=r.faces,u=r.faceVertexUvs[0],m=u!==void 0&&u.length>0,p=[],d=new Map;jv(l,c,p,d);let f=[],g,x,y,v,P,S,b;for(let V of Array.from(d.keys())){for(x=d.get(V),y=new Gr.Vector3,P=3/8,S=1/8,b=x.faces.length,b!=2&&(P=.5,S=0,b!=1),y.addVectors(x.a,x.b).multiplyScalar(P),e.set(0,0,0),s=0;s<b;s++){for(v=x.faces[s],a=0;a<3&&(g=l[Uv(v,Fv[a])],!(g!==x.a&&g!==x.b));a++);g&&e.add(g)}e.multiplyScalar(S),y.add(e),x.newEdge=f.length,f.push(y)}let E,w,h,_,N,I,L,A=[];for(o=0,i=l.length;o<i;o++){for(I=l[o],N=p[o].edges,t=N.length,t==3?E=3/16:t>3&&(E=3/(8*t)),w=1-t*Number(E),h=E,t<=2&&(t==2?(w=3/4,h=1/8):t==1||t==0),L=I.clone().multiplyScalar(w),e.set(0,0,0),s=0;s<t;s++)_=N[s],g=_.a!==I?_.a:_.b,e.add(g);e.multiplyScalar(Number(h)),L.add(e),A.push(L)}let k=A.concat(f),q=A.length,ne,ue,se,K=[],U=[],z,B,D,M,G=new Gr.Vector2,Q=new Gr.Vector2,j=new Gr.Vector2;for(o=0,i=c.length;o<i;o++)v=c[o],ne=Number(bl(v.a,v.b,d).newEdge)+q,ue=Number(bl(v.b,v.c,d).newEdge)+q,se=Number(bl(v.c,v.a,d).newEdge)+q,Zs(K,ne,ue,se,v.materialIndex),Zs(K,v.a,ne,se,v.materialIndex),Zs(K,v.b,ue,ne,v.materialIndex),Zs(K,v.c,se,ue,v.materialIndex),m&&(z=u[o],B=z[0],D=z[1],M=z[2],G.set(dn(B.x,D.x),dn(B.y,D.y)),Q.set(dn(D.x,M.x),dn(D.y,M.y)),j.set(dn(B.x,M.x),dn(B.y,M.y)),ea(U,G,Q,j),ea(U,B,G,j),ea(U,D,Q,G),ea(U,M,j,Q));r.vertices=k,r.faces=K,m&&(r.faceVertexUvs[0]=U)}};var et=new mr.Vector3,Rm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=n.geometry??r?.geometry??new mr.BufferGeometry().copy(new mr.BoxBufferGeometry(100,100,100)),t;r===void 0?(e.computeBoundingBox(),e.boundingBox.getSize(et),t={width:et.x,height:et.y,depth:et.z,subdivisions:0}):t=r.parameters;let o={...t,...n.parameters};return{parameters:{width:Math.abs(o.width),height:Math.abs(o.height),depth:Math.abs(o.depth),subdivisions:Math.abs(o.subdivisions)},geometry:e}}static build(n){let{width:r,height:e,depth:t,subdivisions:o}=n.parameters,i=n.geometry??new mr.BufferGeometry().copy(new mr.BoxBufferGeometry(100,100,100)),s=i.userData.parameters;s===void 0?(i.computeBoundingBox(),i.boundingBox.getSize(et)):et.set(s.width,s.height,s.depth),(r!==et.x||e!==et.y||t!==et.z)&&i.scale(et.x===0?1:r/et.x,et.y===0?1:e/et.y,et.z===0?1:t/et.z);let a=i.originalGeometry;return o>0?(a===void 0||s?.subdivisions!==o)&&(a===void 0&&(a=i),i=new ta(o).modify(a).toBufferGeometry()):(a!==void 0&&(i=a),a=void 0,i.getAttribute("normal")===void 0&&i.computeVertexNormals()),a!==void 0&&Object.assign(i,{originalGeometry:a}),delete n.geometry,Object.assign(i,{userData:{...n,type:"NonParametricGeometry"}})}static loadFromUrl(n,r,e){new mr.BufferGeometryLoader(e).load(n,o=>{let i=this.normalizeInputs({geometry:o});o.boundingBox.getSize(et);let s=100/et.x;Object.assign(i.parameters,{width:100,height:et.y*s,depth:et.z*s}),r(this.build(i))})}};var zm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0,spikes:5,cornerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:3},n.parameters);return{shape:n.shape&&n.shape instanceof Le?n.shape:new Le,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(n){let{width:r,height:e,spikes:t,cornerRadius:o,depth:i,extrudeBevelSize:s,extrudeBevelSegments:a}=n.parameters,l=n.shape,c=r*.5,u=e*.5,m=0,p=0,d=2*Math.PI/t;for(let g=0;g<t;g++){let x=d*g,y=m+Math.sin(x)*c,v=p+Math.cos(x)*u;l.addPoint(l.createPoint(y,v))}l.isClosed=!0;for(let g=0,x=l.points.length;g<x;g++)l.points[g].roundness=o;l.roundness=o,l.update();let f=bt.create({shape:l,parameters:{roundness:o,depth:i,extrudeBevelSize:s,extrudeBevelSegments:a}});return Object.assign(f,{userData:{...n,type:"PolygonGeometry"}})}};var ve=require("three"),Vm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,radialSegments:4,heightSegments:1,cornerRadius:0,cornerSegments:8,openEnded:!1},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r,height:e,depth:t,radialSegments:o,heightSegments:i,openEnded:s,cornerRadius:a,cornerSegments:l}=n.parameters,c=new Tl(r*.5,e,o,i,s,a,l);return c.scale(1,1,t/r),Object.assign(c,{userData:{...n,type:"PyramidGeometry"}})}};function si(n,r,e){e.x=n.x*r.x,e.y=n.y,e.z=n.x*r.y}function wl(n,r,e,t,o,i){let s=r.clone().sub(n),a=e.clone().sub(n),l=s.angleTo(a);if(s.normalize(),a.normalize(),t===o){let c=s.add(a).normalize();i.copy(n).addScaledVector(c,t/Math.sin(l/2))}else{let c=s.angleTo(a);i.copy(n),i.addScaledVector(s,o/Math.sin(c)),i.addScaledVector(a,t/Math.sin(c))}}function kv(n,r,e){let t=n.clone().sub(r),o=e.clone().sub(r);return t.projectOnVector(o),t.add(r)}var Tl=class extends ve.BufferGeometry{constructor(r=.5,e=1,t=4,o=1,i=!1,s=0,a=4){super(),t=Math.floor(Math.max(3,t)),o=Math.floor(o),a=Math.floor(a);let l=[],c=[],u=[],m=[],p=0,d=e/2,f=Math.PI/t,g=r*Math.cos(Math.PI/t),x=2*Math.PI/t,y=(t-2)*Math.PI/t,v=Math.PI-y,P=new ve.Vector3(0,-d,0),S=new ve.Vector3(0,d,0),b=new ve.Vector2(r,-d),E=new ve.Vector2(g,-d),w=new ve.Vector2(0,S.y).sub(E),h=new ve.Vector2(0,S.y).sub(b),_=new ve.Vector2(w.y,-w.x).normalize(),N=new ve.Vector2(h.y,-h.x).normalize(),L=r*Math.cos(Math.PI/t)*Math.tan((Math.PI-w.angle())/2)-1e-8;s=Math.min(s,L);let A;{let U=new ve.Vector3(_.x,_.y,0),z=new ve.Vector3(Math.cos(x)*U.x,U.y,Math.sin(x)*U.x);A=U.angleTo(z)}let k=s/Math.tan((Math.PI-w.angle())/2),q=s/Math.tan((Math.PI-A)/2),ne=new ve.Vector3;if(!i){c.push(P.x,P.y,P.z),u.push(0,-1,0),m.push(0,0);let U=p++,z=[],B=b.clone(),D=k/Math.cos(Math.PI/t);B.x-=D;for(let M=0;M<t;M++){let G=M/t*Math.PI*2+f,Q=new ve.Vector2(Math.sin(G),Math.cos(G));si(B,Q,ne),c.push(ne.x,ne.y,ne.z),u.push(0,-1,0),m.push(0,0),z.push(p++)}for(let M=0;M<z.length;M++)l.push(z[M],U,z[(M+1)%z.length])}let ue=[];{let U=new ve.Vector3,z=new ve.Vector3,B=new ve.Vector3,D=new ve.Vector3,M=new ve.Vector3,G=new ve.Vector3;for(let Q=0;Q<t;Q++){let j=Q/t*Math.PI*2+f,V=(Q+.5)/t*Math.PI*2+f,F=(Q+1)/t*Math.PI*2+f,O=new ve.Vector2(Math.sin(j),Math.cos(j)),$=new ve.Vector2(Math.sin(V),Math.cos(V)),Z=new ve.Vector2(Math.sin(F),Math.cos(F));si(b,O,z),si(b,Z,B),si(_,$,U),wl(S,z,B,q,q,D),c.push(D.x,D.y,D.z),wl(z,S,B,q,k,M),c.push(M.x,M.y,M.z),wl(B,z,S,k,q,G),c.push(G.x,G.y,G.z),u.push(U.x,U.y,U.z),u.push(U.x,U.y,U.z),u.push(U.x,U.y,U.z),m.push(0,0),m.push(0,0),m.push(0,0);let ee=p++,H=p++,J=p++;if(l.push(ee,H,J),s>0){{let ce=z.clone().add(B).multiplyScalar(.5),ie=S.clone().sub(ce).normalize(),ze=P.clone().sub(ce).normalize().add(ie).normalize().multiplyScalar(-1),ye=G.clone().sub(M);se(ce,ye,ze,w.angle())}let X,re;{let ce=new ve.Vector3;si(N,Z,ce);let ie=G.clone().add(D).multiplyScalar(.5);ie=kv(ie,B,S);let fe=G.clone().sub(D);[X,re]=se(ie,fe,ce,A,D.y)}{let ce=X,ie=ce.clone().setY(0).normalize(),fe=new ve.Vector3(0,-1,0),ze=ie.clone().cross(fe);K(ce,ie,fe,ze)}ue.concat(re);{let ce=w.angle(),ie=Math.PI-ce,fe=S.clone();fe.y-=s/Math.sin(ce-Math.PI/2);let ze=new ve.Vector3,ye=[];for(let Ce=0;Ce<a;Ce++){let Nt=[],Vt=Math.PI/2-ie*Ce/a,Ao=Math.cos(Vt),_t=Math.sin(Vt),Mo=V;for(let Vi=0;Vi<=Ce;Vi++){let Fi=Math.cos(Mo),ke=Math.sin(Mo);U.x=Ao*ke,U.y=_t,U.z=Ao*Fi,ze.copy(fe).addScaledVector(U,s),c.push(ze.x,ze.y,ze.z),u.push(U.x,U.y,U.z),m.push(0,0),Nt.push(p++),Mo+=Math.PI*2/Ce/t}ye.push(Nt)}re.reverse(),ye.push(re);let $e=ye.length-1;for(let Ce=0;Ce<$e;Ce++){let Nt=ye[Ce],Vt=ye[Ce+1],Ao=Nt.length-1;l.push(Vt[1],Nt[0],Vt[0]);for(let _t=1;_t<=Ao;_t++)l.push(Nt[_t],Nt[_t-1],Vt[_t]),l.push(Vt[_t+1],Nt[_t],Vt[_t])}}}}}this.setIndex(l),this.setAttribute("position",new ve.Float32BufferAttribute(c,3)),this.setAttribute("normal",new ve.Float32BufferAttribute(u,3)),this.setAttribute("uv",new ve.Float32BufferAttribute(m,2));function se(U,z,B,D,M){let G=-D/2,Q=(Math.PI-D)/2,j=z.clone().normalize().cross(B);U.addScaledVector(B,-s/Math.sin(Q));let V=new ve.Vector3,F=new ve.Vector3,O=1,$=p,Z=[];for(let ee=0;ee<=a;ee++){let H=G+ee/a*D;F.set(0,0,0),F.addScaledVector(j,Math.sin(H)),F.addScaledVector(B,Math.cos(H));for(let J=0;J<=O;J++){let X=J/O-.5;if(V.copy(U),V.addScaledVector(z,X),V.addScaledVector(F,s),M!=null){let re=Math.max(0,V.y-M);V.addScaledVector(z,-re/z.y)}c.push(V.x,V.y,V.z),u.push(F.x,F.y,F.z),m.push(0,0),J===0&&Z.push(p),p++}}for(let ee=0;ee<a;ee++)for(let H=0;H<O;H++){let J=$+H+(O+1)*ee,X=J+(O+1),re=X+1,ce=J+1;l.push(J,X,ce),l.push(X,re,ce)}return[U.clone().addScaledVector(z,.5),Z]}function K(U,z,B,D){let M=Math.PI/2,G=h.angle()-M,Q=[],j=new ve.Vector3,V=new ve.Vector3;for(let O=0;O<=a;O++){let $=[],Z=O/a;for(let ee=0;ee<=O;ee++){let J=((O?ee/O:0)-.5)*v,X=Math.cos(J),re=Math.sin(J),ce=Math.atan(Math.tan(G)*X),ie=(M+ce)*Z,fe=Math.cos(ie),ze=Math.sin(ie);j.set(0,0,0),j.addScaledVector(z,ze*X),j.addScaledVector(B,fe),j.addScaledVector(D,ze*re),V.copy(U).addScaledVector(j,s),c.push(V.x,V.y,V.z),u.push(j.x,j.y,j.z),m.push(0,0),$.push(p++)}Q.push($)}let F=Q.length-1;for(let O=0;O<F;O++){let $=Q[O],Z=Q[O+1],ee=$.length-1;l.push($[0],Z[1],Z[0]);for(let H=1;H<=ee;H++)l.push($[H-1],$[H],Z[H]),l.push($[H],Z[H+1],Z[H])}}}};var Fm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0,cornerRadius:[0,0,0,0],cornerType:1,extrudeBevelSize:0,extrudeBevelSegments:1},n.parameters),t=Object.assign(r?.ui??{enabledIndieCorners:!1},n.ui);return{shape:n.shape&&n.shape instanceof Le?n.shape:new Le,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)}),ui:t}}static build(n){let r=n.shape,{width:e,height:t,cornerRadius:o,cornerType:i,depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}=n.parameters,c={x:e*.5,y:t*.5},u={x:-c.x,y:-c.y},m={x:c.x,y:c.y};function p(S,b,E){return b>e&&E>t?Math.min(S*e/b,S*t/E):b>e?S*e/b:E>t?S*t/E:S}let d=[];d[0]=o[0]===0?0:p(o[0],o[0]+o[3],o[0]+o[1]),d[1]=o[1]===0?0:p(o[1],o[1]+o[2],o[1]+o[0]),d[2]=o[2]===0?0:p(o[2],o[2]+o[1],o[2]+o[3]),d[3]=o[3]===0?0:p(o[3],o[3]+o[0],o[3]+o[2]);let f=u.x,g=m.x,x=m.y,y=u.y;r.addPoint(r.createPoint(f,x)),r.addPoint(r.createPoint(g,x)),r.addPoint(r.createPoint(g,y)),r.addPoint(r.createPoint(f,y)),r.isClosed=!0;let v=!0;for(let S=0,b=r.points.length;S<b;S++)r.points[S].roundness=d[S],S>0&&d[S]!==d[S-1]&&(v=!1);v&&(r.roundness=d[0]),r.useCubicForRoundedCorners=i!==1,r.update();let P=bt.create({shape:r,parameters:{depth:s,extrudeBevelSize:a,extrudeBevelSegments:l}});return Object.assign(P,{userData:{...n,type:"RectangleGeometry"}})}};var Um=require("three"),jm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,widthSegments:64,heightSegments:64,phiStart:0,phiLength:2*Math.PI,thetaStart:0,thetaLength:Math.PI},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r=100,height:e=r,depth:t=r,widthSegments:o=64,heightSegments:i=64,phiStart:s,phiLength:a,thetaStart:l,thetaLength:c}=n.parameters,u=new Um.SphereBufferGeometry(.5*r,o,i,s,a,l,c);return u.scale(1,e/r,t/r),Object.assign(u,{userData:{...n,type:"SphereGeometry"}})}};var km=require("three"),Hm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0,widthSegments:8,heightSegments:8},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:0})}}static build(n){let{width:r=100,height:e=r,widthSegments:t=8,heightSegments:o=8}=n.parameters,i=new km.PlaneBufferGeometry(r,e,t,o);return i.scale(1,1,1),Object.assign(i,{userData:{...n,type:"PlaneGeometry"}})}};var Zr=require("three"),Wm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,angle:90,cornerRadius:24,cornerSegments:8},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width)})}}static build(n){let{width:r,height:e,depth:t,angle:o,cornerRadius:i,cornerSegments:s}=n.parameters,a=new Nl(r,e,t,o,i,s);return Object.assign(a,{userData:{...n,type:"BackdropGeometry"}})}},Nl=class extends Zr.BufferGeometry{constructor(r=1,e=1,t=1,o=90,i=10,s=24){super(),this.type="BackdropGeometry";let a=[],l=[],c=[],u=.001;i==0&&(s=1),s=Math.max(1,Math.floor(s)),i=Math.min(i,100),o=Math.min(180-u,o),o*=Math.PI/180;let m=[],p=Math.PI/2,d=(V=0,F=0,O=0)=>new Zr.Vector3(V,F,O),f=d(),g=d(),[x,y,v]=[e/2,r/2,t/2],P=-y,S=+y,[b,E,w]=[d(P,-x,+v),d(P,-x,-v),d(P,+x,-v)],h=(V,F=!1)=>Math.sin(V-Math.PI/(1+ +F)),_=(V,F=!1)=>Math.cos(V-Math.PI/(1+ +F));w.y=Math.sin(o)*e-x;let N=Math.cos(o)*e-v,I=b.z-u;o<=p?(w.z=Math.min(N,I),w.z==I&&(w.y-=(N-I)/Math.tan(p-o))):E.z=Math.min(E.z-N-v,b.z-u),f.subVectors(b,E),g.subVectors(w,E);let L=Math.min(f.length(),g.length())*i/100,A=L*Math.tan(o/2),k=L/Math.cos(o/2),q=f.clone().normalize().add(g.normalize()).setLength(k).add(E);f.set(0,h(o,!0),_(o,!0)),m.push([w,f.clone()]);let ne=(Math.PI-o)/s;for(let V=0;V<=s;V++){let F=p+o+V*ne;f.set(0,Math.sin(F)*A,Math.cos(F)*A),f.add(q),g.set(0,h(F),_(F)),m.push([f.clone(),g.clone()])}m.push([b,d(0,1,0)]);let ue=Math.sin(ne/2)*A*2,se=m.length-1,K=m[0][0].distanceTo(m[1][0]),U=m[se-1][0].distanceTo(m[se][0]),z=K+ue*s+U;m[0].push(1);for(let V=0;V<=s;V++)m[V+1].push(1-(K+V*ue)/z);m[se].push(0);let[B,D,M]=m[0],G,Q,j;for(let V=1;V<m.length;V++)[G,Q,j]=m[V],a.push(P,B.y,B.z,P,G.y,G.z,S,B.y,B.z,S,B.y,B.z,P,G.y,G.z,S,G.y,G.z),l.push(0,D.y,D.z,0,Q.y,Q.z,0,D.y,D.z,0,D.y,D.z,0,Q.y,Q.z,0,Q.y,Q.z),c.push(0,M,0,j,1,M,1,M,0,j,1,j),[B,D,M]=[G,Q,j];this.setAttribute("position",new Zr.Float32BufferAttribute(a,3)),this.setAttribute("normal",new Zr.Float32BufferAttribute(l,3)),this.setAttribute("uv",new Zr.Float32BufferAttribute(c,2))}};var qm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0,innerRadiusPercent:38.19,spikes:5,cornerRadius:0,angle:360,extrudeBevelSize:0,extrudeBevelSegments:1},n.parameters);return{shape:n.shape&&n.shape instanceof Le?n.shape:new Le,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(n){let{width:r,height:e,innerRadiusPercent:t,spikes:o,cornerRadius:i,angle:s,depth:a,extrudeBevelSize:l,extrudeBevelSegments:c}=n.parameters,u=n.shape,m=r*.5,p=e*.5,d=0,f=0,g=s*Math.PI/360/o,x=Math.PI/2*3*-1,y=m*t/100,v=p*t/100;if(o===3&&t===50){g=2*Math.PI/o;for(let S=0;S<o;S++){let b=g*S,E=d+Math.sin(b)*m,w=f+Math.cos(b)*p;u.addPoint(u.createPoint(E,w))}}else for(let S=0;S<o;S++){let b=d+Math.cos(x)*m,E=f+Math.sin(x)*p;u.addPoint(u.createPoint(b,E)),x+=g,b=d+Math.cos(x)*y,E=f+Math.sin(x)*v,S<=o,u.addPoint(u.createPoint(b,E)),x+=g}u.isClosed=!0;for(let S=0,b=u.points.length;S<b;S++)u.points[S].roundness=i;u.roundness=i,u.update();let P=bt.create({shape:u,parameters:{roundness:i,depth:a,extrudeBevelSize:l,extrudeBevelSegments:c}});return Object.assign(P,{userData:{...n,type:"StarGeometry"}})}};var $m=require("three"),ra=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??0)})}}static build(n){let{width:r,height:e}=n.parameters,t=new $m.PlaneBufferGeometry(r,e);return Object.assign(t,{userData:{...n,type:"TextFrameGeometry"}})}};var Xm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,radialSegments:32,tubularSegments:64,arc:Math.PI*2,cornerRadius:30,cornerSegments:8},n.parameters),t=Math.abs(e.width),o=Math.abs(e.height??e.width),i=Math.abs(e.depth??e.width*.25);return{parameters:Object.assign(e,{width:t,height:o,depth:i})}}static build(n){let{width:r,height:e,depth:t,radialSegments:o,tubularSegments:i,arc:s,cornerRadius:a,cornerSegments:l}=n.parameters,c=Hv(r,e,t,r*.5,s,i,0,0,o,a,l);return c.scale(1,e/r,1),Object.assign(c,{userData:{...n,type:"TorusGeometry"}})}};function Hv(n,r,e,t,o,i,s,a,l,c,u){return[r,e]=[e,r],s=r/2,o/=2*Math.PI,o==1&&(c=0),new ni(!0,n,r,e,t,o,i,s,a,l,c,u)}var Ym=require("three"),Km=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,tubularSegments:64,radialSegments:32,p:2,q:3},n.parameters);return{parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width),depth:Math.abs(e.depth??e.width),tube:e.tube??e.width*.125})}}static build(n){let{width:r,tube:e,tubularSegments:t,radialSegments:o,p:i,q:s}=n.parameters,a=r*.5;a!==e&&(a-=e);let l=new Ym.TorusKnotBufferGeometry(a,e,t,o,i,s);return Object.assign(l,{userData:{...n,type:"TorusKnotGeometry"}})}};var Qm=class{static create(n){return this.build(this.normalizeInputs(n))}static normalizeInputs(n,r){let e=Object.assign({},r?.parameters??{width:100,depth:0,spikes:5,cornerRadius:0,extrudeBevelSize:0,extrudeBevelSegments:1,isRect:!1},n.parameters);return{shape:n.shape&&n.shape instanceof Le?n.shape:new Le,parameters:Object.assign(e,{width:Math.abs(e.width),height:Math.abs(e.height??e.width*(e.isRect?1:Math.sqrt(3)/2)),depth:Math.abs(e.depth??0)})}}static build(n){let{width:r=100,height:e,cornerRadius:t,depth:o,extrudeBevelSize:i,extrudeBevelSegments:s,isRect:a}=n.parameters,l=n.shape,c=r*.5,u=e*.5;a?(l.addPoint(l.createPoint(-c,u)),l.addPoint(l.createPoint(c,-u)),l.addPoint(l.createPoint(-c,-u))):(l.addPoint(l.createPoint(0,u)),l.addPoint(l.createPoint(c,-u)),l.addPoint(l.createPoint(-c,-u))),l.isClosed=!0;for(let p=0,d=l.points.length;p<d;p++)l.points[p].roundness=t;l.roundness=t,l.update();let m=bt.create({shape:l,parameters:{roundness:t,depth:o,extrudeBevelSize:i,extrudeBevelSegments:s}});return Object.assign(m,{userData:{...n,type:"TriangleGeometry"}})}};var We=require("three");var Wv,oa=new Promise(n=>{Wv=n});var Ad=require("three");var oo=require("three");var ha=require("three");var Il=require("three");var Ue=require("three");var Cl=require("three");function Ke(n,r){return r.color(n)}var Ll=n=>"isEntity"in n,dr=n=>"isAbstractMesh"in n,fr=n=>n!==null&&n.isBooleanMesh,Jm=n=>n.objectType==="CombinedCamera";var Rr=n=>"objectHelper"in n;function qv(n,r){let e=!1;r.position&&(n.position.fromArray(r.position),e=!0),r.rotation&&(n.rotation.fromArray(r.rotation),e=!0),r.scale&&(e=!0,n.scale.fromArray(r.scale)),r.hiddenMatrix!==void 0&&"hiddenMatrix"in n&&(e=!0,n.hiddenMatrix.fromArray(r.hiddenMatrix??Wr.identity)),e&&(n.updateMatrix(),fr(n.parent)&&dr(n)&&n.invalidateDownstreamBooleanData(!0).recomputeBoolean()),r.position&&r.rotation&&r.scale&&r.hiddenMatrix!==void 0&&n.updateWorldMatrix(!1,!0),n.objectType==="CombinedCamera"&&(r.isUpVectorFlipped!==void 0&&(n.isUpVectorFlipped=r.isUpVectorFlipped),n.updateUp())}function $v(n,r){qv(n,r),r.name!==void 0&&(n.name=r.name),r.visible!==void 0&&(n.isEntity?n.visibility=r.visible:n.visible=r.visible)}function Zm(n,r,e){$v(n,r),r.color!==void 0&&(n.color=Ke(r.color,e)),r.intensity!==void 0&&(n.intensity=r.intensity),r.shadows!==void 0&&!(n instanceof Cl.HemisphereLight)&&(n.castShadow=r.shadows),n.shadow&&!(n instanceof Cl.HemisphereLight)&&r.depth!==void 0&&(n.shadow.camera.far=r.depth,n.shadow.needsUpdate=!0),r.helper!==void 0&&Rr(n)&&(n.enableHelper=r.helper,n.gizmos.shadowmap.visible=r.helper)}function ed(n,r){n.shadow.camera.right=r/2,n.shadow.camera.left=-r/2,n.shadow.camera.top=r/2,n.shadow.camera.bottom=-r/2,n.shadow.needsUpdate=!0}var fn=new Ue.Box3,hr=new Ue.Vector3,gr=new Ue.Vector3,hn=new Ue.Matrix4,rd=[new Ue.Vector3(-1,1,1),new Ue.Vector3(-1,-1,1),new Ue.Vector3(1,-1,1),new Ue.Vector3(1,1,1),new Ue.Vector3(-1,1,-1),new Ue.Vector3(-1,-1,-1),new Ue.Vector3(1,-1,-1),new Ue.Vector3(1,1,-1)],Xv=[[0,3],[1,2],[5,6],[4,7],[0,1],[3,2],[7,6],[4,5],[0,4],[1,5],[2,6],[3,7]],Yv=[[0,2],[7,5],[4,1],[3,6],[4,3],[1,6]];function Kv(n,r,e=0,t=r.count){let o=1/0,i=1/0,s=1/0,a=-1/0,l=-1/0,c=-1/0;for(let u=e;u<t;u++){let m=r.getX(u),p=r.getY(u),d=r.getZ(u);m<o&&(o=m),p<i&&(i=p),d<s&&(s=d),m>a&&(a=m),p>l&&(l=p),d>c&&(c=d)}return n.min.set(o,i,s),n.max.set(a,l,c),n}var td=(n,r,e,t)=>{if(dr(n)){let o=n.geometry.userData.parameters,i=n.geometry.getAttribute("position");n.geometry.userData.type==="SubdivGeometry"?hr.copy(n.originalGeometry.boundingSphere.center):i!==void 0&&(Kv(fn,i,n.geometry.drawRange.start,n.geometry.drawRange.count<1/0?n.geometry.drawRange.count:i.count),fn.getCenter(hr)),n.forceComputeSize?fn.getSize(gr).multiplyScalar(.5):gr.set(o.width,o.height,o.depth??0).multiplyScalar(.5)}else if(Rr(n)&&t===!0){let o=n.geometryHelper.getAttribute("position");fn.setFromArray(o.array),fn.getCenter(hr),fn.getSize(gr).multiplyScalar(.5)}else hr.setScalar(0),gr.setScalar(0);hn.copy(r).multiply(n.matrixWorld),gr.x===0&&gr.y===0&&gr.z===0?e.push(new Ue.Vector3(hr.x,hr.y,hr.z).applyMatrix4(hn)):rd.forEach(o=>{e.push(o.clone().multiply(gr).add(hr).applyMatrix4(hn))})},ai=class extends Ue.Box3{constructor(){super(...arguments);this.matrix=new Ue.Matrix4;this.vertices=[];this.faces=[];this.edges=[];this.centerEdges=[]}copy(e){return super.copy(e),this.matrix.copy(e.matrix),this.vertices=e.vertices.map(t=>t.clone()),this.faces=e.faces.map(t=>t.clone()),this.edges=e.edges.map(t=>t.clone()),this.centerEdges=e.centerEdges.map(t=>t.clone()),this}setFromObjectSize(e,t=!1){e.updateWorldMatrix(!1,t),this.makeEmpty(),this.matrix.copy(e.matrixWorld);let o=new Ue.Matrix4().copy(e.matrixWorld).invert();return this.expandByObjectSize(e,o,t)}expandByObjectSize(e,t,o=!1){let i=[];return o===!0?e.traverseEntity(s=>{s.visible&&td(s,t,i,e.enableHelper===!0)}):td(e,t,i,e.enableHelper===!0),this.setFromPoints(i)}getCenter(e){return e=super.getCenter(e),e.applyMatrix4(this.matrix),e}getPositionToCenter(e){return e=super.getCenter(e),e.applyMatrix4(hn.copy(this.matrix).setPosition(0,0,0)),e}computeVertices(){this.getSize(gr).multiplyScalar(.5),this.getCenter(hr),hn.copy(this.matrix).setPosition(hr),this.vertices=rd.map(e=>e.clone().multiply(gr).applyMatrix4(hn))}computeEdges(){this.vertices.length>0&&this.computeVertices(),this.edges=Xv.map(([e,t])=>new Ue.Line3(this.vertices[e],this.vertices[t])),this.centerEdges=this.edges.map(e=>e.getCenter(new Ue.Vector3))}computeFaces(){this.vertices.length>0&&this.computeVertices(),this.faces=Yv.map(([e,t])=>this.vertices[e].clone().add(this.vertices[t]).multiplyScalar(.5))}};var na=require("three");var ia=n=>class extends n{hasEntityChild(){return this.children.some(e=>Ll(e))}isDescendantOf(e){e instanceof na.Object3D&&(e=e.uuid);let t=this;for(;t.parent;){if(t.parent.uuid===e)return!0;t=t.parent}return!1}attach(e,t){this.updateWorldMatrix(!0,!1);let o=new na.Matrix4().copy(this.matrixWorld).invert();return e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),o.multiply(e.parent.matrixWorld)),Ll(e)?e.hiddenMatrix.premultiply(o):e.applyMatrix4(o),e.updateWorldMatrix(!1,!1),this.add(e),t!==void 0&&(this.children.pop(),this.children.splice(t,0,e)),this}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let o=0;o<e.children.length;o++){let i=e.children[o];this.add(i.clone())}return this}};var Yt=n=>"isEntity"in n,od=n=>"isAbstractMesh"in n,kt=n=>class extends ia(n){constructor(){super(...arguments);this.objectType="";this.isEntity=!0;this.raycastLock=!1;this.scaleLock=!1;this.hiddenMatrix=new Il.Matrix4;this._singleBBox=new ai;this._recursiveBBox=new ai;this.singleBBoxNeedsUpdate=!0;this.recursiveBBoxNeedsUpdate=!0;this.forceComputeSize=!1}set visibility(t){this.visible=t;for(let o of this.children)Yt(o)&&o.traverseEntity(i=>{Rr(i)&&i.visible&&(i.objectHelper.visible=t)})}get visibility(){return this.visible}get singleBBox(){return this.singleBBoxNeedsUpdate&&(this.singleBBoxNeedsUpdate=!1,this._singleBBox.setFromObjectSize(this,!1),this._singleBBox.computeVertices(),this._singleBBox.computeEdges(),this._singleBBox.computeFaces()),this._singleBBox}get recursiveBBox(){return this.recursiveBBoxNeedsUpdate&&(this.recursiveBBoxNeedsUpdate=!1,this._recursiveBBox.setFromObjectSize(this,!0),this._recursiveBBox.computeVertices(),this._recursiveBBox.computeEdges(),this._recursiveBBox.computeFaces()),this._recursiveBBox}resetBBoxNeedsUpdate(){this.singleBBoxNeedsUpdate=!0,this.recursiveBBoxNeedsUpdate=!0,this.traverseAncestors(t=>{Yt(t)&&(t.singleBBoxNeedsUpdate=!0,t.recursiveBBoxNeedsUpdate=!0)}),this.traverseEntity(t=>{t.singleBBoxNeedsUpdate=!0,t.recursiveBBoxNeedsUpdate=!0})}traverseEntity(t){t(this);for(let o of this.children)Yt(o)&&o.traverseEntity(t)}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(this.parent===null?this.matrixWorld.multiplyMatrices(this.hiddenMatrix,this.matrix):(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.hiddenMatrix),this.matrixWorld.multiplyMatrices(this.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);for(let o of this.children)o.updateMatrixWorld(t)}updateWorldMatrix(t,o){let i=this.parent;if(t&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.multiplyMatrices(this.hiddenMatrix,this.matrix):(this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.hiddenMatrix),this.matrixWorld.multiplyMatrices(this.matrixWorld,this.matrix)),o)for(let s of this.children)s.updateWorldMatrix(!1,!0)}clone(t){return new this.constructor().copy(this,t)}copy(t,o=!0){if(super.copy(t,!1),this.raycastLock=t.raycastLock,this.scaleLock=t.scaleLock,this.hiddenMatrix.copy(t.hiddenMatrix),o===!0)for(let i of t.children)Yt(i)&&this.add(i.clone());return this}keepChildrenMatrixWorld(){let t=new Il.Matrix4,o=this.matrixWorld.clone();this.updateWorldMatrix(!1,!1),t.copy(this.matrixWorld).invert(),t.multiply(o);for(let i of this.children)Yt(i)&&i.hiddenMatrix.premultiply(t)}toObjectTransformState(t=[]){this.updateWorldMatrix(!0,!1);let o={position:this.position.toArray(),rotation:[this.rotation.x,this.rotation.y,this.rotation.z],scale:this.scale.toArray(),hiddenMatrix:this.hiddenMatrix.toArray()};return Yo(o,t)}fromObjectTransformState(t){return t.position&&this.position.fromArray(t.position),t.rotation&&this.rotation.fromArray(t.rotation),t.scale&&this.scale.fromArray(t.scale),t.hiddenMatrix&&this.hiddenMatrix.fromArray(t.hiddenMatrix),this.updateMatrix(),this}toState(t=[]){let o={name:this.name,visible:this.visible,raycastLock:this.raycastLock,...this.toObjectTransformState(t)};return Yo(o,t)}fromState(t,o){return t.name&&(this.name=t.name),t.raycastLock!==void 0&&(this.raycastLock=t.raycastLock),t.type!=="OrthographicCamera"&&t.type!=="PerspectiveCamera"&&(this.matrixAutoUpdate=!1),t.visible!==void 0&&(this.visibility=t.visible),this.fromObjectTransformState(t),this}};var Qe=require("three");var nd=require("three"),Pl=class extends nd.Object3D{},sa=class extends Pl{constructor(e){super();this.object=e;this.matrixAutoUpdate=!0}get castShadow(){return this.object.castShadow}set castShadow(e){}get receiveShadow(){return this.object.receiveShadow}set receiveShadow(e){}get isMesh(){return!0}get isLight(){return!1}get isCamera(){return!1}get geometry(){return this.object.geometry}get material(){return this.object.material}};var xo=class extends Qe.Object3D{constructor(e,t={}){super();this.object=e;let o=e.recursiveBBox.getSize(new Qe.Vector3),i=.1;this.parameters=vs.defaultData(o.toArray(),i),co(this.parameters,t),this.update(),this.setHideBase(this.parameters.hideBase)}setHideBase(e){this.parameters.hideBase=e}update(){switch(this._updateCount(),this.parameters.type){case"radial":this._updateRadial(this.parameters);break;case"linear":this._updateLinear(this.parameters);break;case"grid":this._updateGrid(this.parameters)}this.children.forEach(e=>e.updateMatrix())}_updateCount(){let e=this.parameters.type==="grid"?this.parameters.grid.count[0]*this.parameters.grid.count[1]*this.parameters.grid.count[2]:this.parameters.count;if(this.children.length!==e)if(this.children.length<e)for(let t=0,o=e-this.children.length;t<o;++t){let i=new sa(this.object);i.visible=!0,this.add(i),this.parameters.hideBase&&this.setHideBase(!0)}else for(let t=0,o=this.children.length-e;t<o;++t)this.remove(this.children[0])}_updateRadial(e){let t=e.radial,o=t.start*Qe.MathUtils.DEG2RAD,i=t.end*Qe.MathUtils.DEG2RAD,s=o-i,a=new Qe.Euler(t.rotation[0]*Qe.MathUtils.DEG2RAD,t.rotation[1]*Qe.MathUtils.DEG2RAD,t.rotation[2]*Qe.MathUtils.DEG2RAD),l;switch(t.axis){case"z":l=new Qe.Vector3(0,0,1);break;case"y":l=new Qe.Vector3(0,1,0);break;default:case"x":l=new Qe.Vector3(1,0,0);break}for(let[c,u]of this.children.entries()){u.scale.x=t.scale[0],u.scale.y=t.scale[1],u.scale.z=t.scale[2],u.position.setScalar(0);let m=s/e.count*c-o;switch(t.axis){case"x":u.rotation.set(0,m,0);break;case"y":u.rotation.set(0,0,m);break;case"z":u.rotation.set(m,0,0);break}u.translateOnAxis(l,t.radius),u.position.x+=t.position[0],u.position.y+=t.position[1],u.position.z+=t.position[2],t.alignment===!0?(u.rotation.x+=a.x,u.rotation.y+=a.y,u.rotation.z+=a.z):u.rotation.copy(a)}}_updateLinear(e){if(e.type!=="linear")throw new Error;let t=e.linear,o=new Qe.Euler(t.rotation[0]*Qe.MathUtils.DEG2RAD,t.rotation[1]*Qe.MathUtils.DEG2RAD,t.rotation[2]*Qe.MathUtils.DEG2RAD);for(let[i,s]of this.children.entries())s.scale.x=1+(t.scale[0]-1)*i,s.scale.y=1+(t.scale[1]-1)*i,s.scale.z=1+(t.scale[2]-1)*i,s.rotation.x=o.x*i,s.rotation.y=o.y*i,s.rotation.z=o.z*i,s.position.x=t.position[0]*i,s.position.y=t.position[1]*i,s.position.z=t.position[2]*i}_updateGrid(e){let t=0,o=e.grid;if(o.useCenter===!0){let i={x:o.count[0]%2===0?2:1,y:o.count[1]%2===0?2:1,z:o.count[2]%2===0?2:1},s=new Qe.Vector3(o.size[0]*(o.count[0]-i.x)*.5,o.size[1]*(o.count[1]-i.y)*.5,o.size[2]*(o.count[2]-i.z)*.5);for(let a=0;a<o.count[0];a++)for(let l=0;l<o.count[1];l++)for(let c=0;c<o.count[2];c++){let u=this.children[t++];u.scale.setScalar(1),u.rotation.set(0,0,0),u.position.x=o.size[0]*a-s.x,u.position.y=o.size[1]*l-s.y,u.position.z=o.size[2]*c-s.z}}else for(let i=0;i<o.count[0];i++)for(let s=0;s<o.count[1];s++)for(let a=0;a<o.count[2];a++){let l=this.children[t++];l.scale.setScalar(1),l.rotation.set(0,0,0),l.position.x=o.size[0]*i,l.position.y=-o.size[1]*s,l.position.z=-o.size[2]*a}}fromClonerState(e){return e.hideBase!==void 0&&this.setHideBase(e.hideBase),co(this.parameters,e),this.update(),this}};var fa=require("three");var Qt=require("three");var li=class{constructor(r){r=r??{},this.name=r.name,this.type=r.type,this.node=r.node,this.size=r.size,this.needsUpdate=r.needsUpdate}get value(){return this.node.value}set value(r){this.node.value=r}};var id=require("three"),st=class{constructor(r){this.hashProperties=void 0;this.isNode=!0;this.shortcuts={};this.uuid=id.MathUtils.generateUUID(),this.type=r,this.name=""}analyze(r,e){e=e??{},r.analyzing=!0,this.build(r.addFlow(e.slot,e.cache,e.context),"v4"),r.clearVertexNodeCode(),r.clearFragmentNodeCode(),r.removeFlow(),r.analyzing=!1}analyzeAndFlow(r,e,t){return t=t??{},this.analyze(r,t),this.flow(r,e,t)}flow(r,e,t){t=t??{},r.addFlow(t.slot,t.cache,t.context);let o={result:this.build(r,e),code:r.clearNodeCode(),extra:r.context.extra};return r.removeFlow(),o}build(r,e,t){e=e??this.getType(r,e);let o=r.getNodeData(t??this);return r.analyzing&&this.appendDepsNode(r,o,e),r.nodes.indexOf(this)===-1&&r.nodes.push(this),this.updateFrame!==void 0&&r.updaters.indexOf(this)===-1&&r.updaters.push(this),this.generate(r,e,t)}updateFrame(r){}generateReadonly(r,e,t,o,i,s){return""}generate(r,e,t,o,i){return""}parse(r,e,t,o){}appendDepsNode(r,e,t){e.deps=(e.deps||0)+1;let o=r.getTypeLength(t);(o>(e.outputMax||0)||this.getType(r,t))&&(e.outputMax=o,e.output=t)}setName(r){this.name=r}getName(){return this.name}getType(r,e){return e==="sampler2D"||e==="samplerCube"?e:this.type}getHash(){let r="{",e,t;for(e in this)t=this[e],t instanceof st&&(r+='"'+e+'":'+t.getHash()+",");if(this.hashProperties)for(let o=0;o<this.hashProperties.length;o++)e=this.hashProperties[o],t=this[e],r+='"'+e+'":"'+String(t)+'",';return r+='"id":"'+this.uuid+'"}',r}};var Al=class{constructor(){this.nodes={};this.keywords={}}add(r){this.nodes[r.name]=r}addKeyword(r,e,t){t=t!==void 0?t:!0,this.keywords[r]={callback:e,cache:t}}remove(r){delete this.nodes[r.name]}removeKeyword(r){delete this.keywords[r]}get(r){return this.nodes[r]}getKeyword(r,e){return this.keywords[r].callback(e)}getKeywordData(r){return this.keywords[r]}contains(r){return this.nodes[r]!==void 0}containsKeyword(r){return this.keywords[r]!==void 0}},tt=new Al;var Ml=require("three");var sd=require("three"),le=class extends st{constructor(e,t){super(e);this.scope="";t=t??{},this.shared=t.shared!==void 0?t.shared:!0,this.unique=t.unique!==void 0?t.unique:!1}build(e,t,o,i){if(t=t??this.getType(e),this.getShared(e,t)){let s=this.getUnique(e,t);s&&this.uuid===void 0&&(this.uuid=sd.MathUtils.generateUUID()),o=e.getUUID(o??this.getUUID(),!s);let a=e.getNodeData(o),l=a.output||this.getType(e);if(e.analyzing)return(a.deps||0)>0||this.getLabel()?(this.appendDepsNode(e,a,t),this.generate(e,t,o)):super.build(e,t,o);if(s)return a.name=a.name||super.build(e,t,o),a.name;if(!this.getLabel()&&(!this.getShared(e,l)||e.context.ignoreCache||a.deps===1))return super.build(e,t,o);o=this.getUUID(!1);let c=this.getTemp(e,o);if(c)return e.format(c,l,t);{c=super.generate(e,t,o,a.output,i);let u=this.generate(e,l,o);return e.addNodeCode(c+" = "+u+";"),e.format(c,l,t)}}return super.build(e,t,o)}getShared(e,t){return t!=="sampler2D"&&t!=="samplerCube"&&this.shared}getUnique(e,t){return this.unique}setLabel(e){return this.label=e,this}getLabel(){return this.label}getUUID(e){let t=this.uuid;return typeof this.scope=="string"&&(t=this.scope+"-"+t),t}getTemp(e,t){t=t||this.uuid;let o=e.getVars()[t];return o?o.name:void 0}generate(e,t,o,i,s){return this.getShared(e,t)||console.error("TempNode is not shared"),o=o??this.uuid,e.getTempVar(o,i??this.getType(e),s,this.getLabel()).name}};var Ae=class extends le{constructor(e,t){t=t??{},t.shared=t.shared!==void 0?t.shared:!1;super(e,t);this.readonly=!1}setReadonly(e){return this.readonly=e,this.hashProperties=this.readonly?["value"]:void 0,this}getReadonly(){return this.readonly}generate(e,t,o,i,s,a){o=e.getUUID(o??this.getUUID()),i=i??this.getType(e);let l=e.getNodeData(o);return this.getReadonly()&&this.generateReadonly!==void 0?this.generateReadonly(e,t,o,i,s,a):e.isShader("vertex")?(l.vertex||(l.vertex=e.createVertexUniform(i,this,s,a,this.getLabel())),e.format(l.vertex.name,i,t)):(l.fragment||(l.fragment=e.createFragmentUniform(i,this,s,a,this.getLabel())),e.format(l.fragment.name,i,t))}};var rt=class extends Ae{constructor(e=0,t){super("v2");this.nodeType="Vector2";this.value=e instanceof Ml.Vector2?e:new Ml.Vector2(e,t)}get x(){return this.value.x}set x(e){this.value.x=e}get y(){return this.value.y}set y(e){this.value.y=e}generateReadonly(e,t,o,i,s,a){return e.format("vec2("+this.value.x+", "+this.value.y+")",i,t)}};var Ol=require("three");var pt=class extends Ae{constructor(e=0,t,o){super("v3");this.nodeType="Vector3";this.value=e instanceof Ol.Vector3?e:new Ol.Vector3(e,t,o)}get x(){return this.value.x}set x(e){this.value.x=e}get y(){return this.value.y}set y(e){this.value.y=e}get z(){return this.value.z}set z(e){this.value.z=e}generateReadonly(e,t,o,i,s,a){return e.format("vec3("+this.value.x+", "+this.value.y+", "+this.value.z+")",i,t)}};var Ht=class extends Ae{constructor(e){super("v4");this.nodeType="Vector4";this.value=e instanceof ut?e:new ut(e.r,e.g,e.b,e.a)}generateReadonly(e,t,o,i,s,a){return e.format("vec4("+this.value.r+", "+this.value.g+", "+this.value.b+", "+this.value.a+")",i,t)}};var Qv=/^\s*([a-z_0-9]+)\s([a-z_0-9]+)\s*\((.*?)\)/i,ad=/[a-z_0-9]+/gi,Y=class extends le{constructor(e,t,o,i,s){super(s);this.src="";this.nodeType="Function";this.useKeywords=!0;this.includes=[];this.extensions={};this.keywords={};this.isMethod=s===void 0,this.isInterface=!1,this.parse(e,t,o,i)}getShared(e,t){return!this.isMethod}getType(e){return e.getTypeByFormat(this.type)}getInputByName(e){if(this.inputs){let t=this.inputs.length;for(;t--;)if(this.inputs[t].name===e)return this.inputs[t]}}getIncludeByName(e){if(this.includes){let t=this.includes.length;for(;t--;)if(this.includes[t].name===e)return this.includes[t]}}generate(e,t,o,i,s){let a,l=0,c=this.src;if(this.includes)for(let m=0;m<this.includes.length;m++)e.include(this.includes[m],this);for(let m in this.extensions)e.extensions[m]=!0;let u=[];for(;a=ad.exec(this.src);)u.push(a);for(let m=0;m<u.length;m++){let p=u[m],d=p[0],f=this.isMethod?!this.getInputByName(d):!0,g=d;if(this.keywords[d]||this.useKeywords&&f&&tt.containsKeyword(d)){let x=this.keywords[d];if(!x){let y=tt.getKeywordData(d);y.cache&&(x=e.keywords[d]),x=x||tt.getKeyword(d,e),y.cache&&(e.keywords[d]=x)}g=x.build(e)}d!==g&&c[p.index+l-1]!=="."&&(c=c.substring(0,p.index+l)+g+c.substring(p.index+d.length+l),l+=g.length-d.length),this.getIncludeByName(g)===void 0&&tt.contains(g)&&e.include(tt.get(g))}return t==="source"?c:this.isMethod?(this.isInterface||e.include(this,void 0,c),this.name):e.format("( "+c+" )",this.getType(e),t)}parse(e,t,o,i){if(this.src=e||"",this.includes=t??[],this.extensions=o??{},this.keywords=i??{},this.isMethod){let s=Qv.exec(this.src);if(this.inputs=[],s&&s.length==4){this.type=s[1],this.name=s[2];let a=s[3].match(ad);if(a){let l=0;for(;l<a.length;){let c=a[l++],u;c==="in"||c==="out"||c==="inout"?u=a[l++]:(u=c,c="");let m=a[l++];this.inputs.push({name:m,type:u,qualifier:c})}}this.isInterface=this.src.indexOf("{")===-1}else this.type="",this.name=""}}};var Jv=/^([a-z_0-9]+)\s([a-z_0-9]+)\s?\=?\s?(.*?)(\;|$)/i,_l=class extends le{constructor(e="",t){super();this.src="";this.useDefine=!1;this.nodeType="Const";this.parse(e||_l.PI,void 0,void 0,void 0,t)}getType(e){return e.getTypeByFormat(this.type)}parse(e,t,o,i,s){this.src=e||"";let a,l,c="",u=Jv.exec(e);this.useDefine=s??this.src.charAt(0)==="#",u&&u.length>1?(l=u[1],a=u[2],c=u[3]):(a=this.src,l="f"),this.name=a,this.type=l,this.value=c}build(e,t){if(t==="source"){if(this.value)return this.useDefine?"#define "+this.name+" "+this.value:"const "+this.type+" "+this.name+" = "+this.value+";";if(this.useDefine)return this.src}return e.include(this),e.format(this.name,this.getType(e),t)}generate(e,t,o,i,s){return e.format(this.name,this.getType(e),t)}},we=_l;we.PI="PI",we.PI2="PI2",we.RECIPROCAL_PI="RECIPROCAL_PI",we.RECIPROCAL_PI2="RECIPROCAL_PI2",we.LOG2="LOG2",we.EPSILON="EPSILON";var Zv=new RegExp(`^structs*([a-z_0-9]+)s*{s*((.|
|
|
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+
)*?)}`,"gim"),eb=new RegExp("s*(w*?)s*(w*?)(=|;)","gim"),gn=class extends le{constructor(e=""){super();this.inputs=[];this.src="";this.nodeType="Struct";this.parse(e)}getType(e){return e.getTypeByFormat(this.name)}getInputByName(e){let t=this.inputs.length;for(;t--;)if(this.inputs[t].name===e)return this.inputs[t]}generate(e,t,o,i,s){return t==="source"?this.src+";":e.format("( "+this.src+" )",this.getType(e),t)}parse(e=""){this.src=e,this.inputs=[];let t=Zv.exec(e);if(t){let o=t[2],i;for(;i=eb.exec(o);)this.inputs.push({type:i[1],name:i[2]});this.name=t[1]}else this.name="";this.type=this.name}};var yn=class extends le{constructor(e){super("v2",{shared:!1});this.nodeType="UV";this.index=e??0}generate(e,t){e.requires.uv[this.index]=!0;let o=this.index>0?this.index+1:"",i=e.isShader("vertex")?"uv"+o:"vUv"+o;return e.format(i,this.getType(e),t)}};tt.addKeyword("uv",function(){return new yn});tt.addKeyword("uv2",function(){return new yn(1)});var aa=require("three");var vo=class extends le{constructor(e,t){super("v4");this.nodeType="ColorSpace";this.input=e,this.method=t??vo.LINEAR_TO_LINEAR,this.hashProperties=["method"]}static getEncodingComponents(e){switch(e){case aa.LinearEncoding:return["Linear"];case aa.sRGBEncoding:return["sRGB"];default:return[]}}generate(e,t){let o=this.input.build(e,"v4"),i=this.getType(e),s=vo.Nodes[this.method],a=e.include(s);if(a===vo.LINEAR_TO_LINEAR)return e.format(o,i,t);if(s.inputs?.length===2){let l=this.factor.build(e,"f");return e.format(a+"( "+o+", "+l+" )",i,t)}else return e.format(a+"( "+o+" )",i,t)}fromEncoding(e){let t=vo.getEncodingComponents(e);this.method="LinearTo"+t[0],this.factor=t[1]}fromDecoding(e){let t=vo.getEncodingComponents(e);this.method=t[0]+"ToLinear",this.factor=t[1]}},St=vo;St.Nodes={LinearToLinear:new Y(["vec4 LinearToLinear( in vec4 value ) {"," return value;","}"].join(`
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|
3
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`)),sRGBToLinear:new Y(["vec4 sRGBToLinear( in vec4 value ) {"," return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );","}"].join(`
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4
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|
|
5
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+
`))},St.LINEAR_TO_LINEAR="LinearToLinear",St.SRGB_TO_LINEAR="sRGBToLinear",St.LINEAR_TO_SRGB="LinearTosRGB";var Ne=class extends Y{constructor(e="",t,o,i,s){super(e,s,i,o,t);this.nodeType="Expression"}};var ld=require("three"),wt=class extends Ae{constructor(e=new ld.Texture,t,o,i){super("v4",{shared:!0});this.nodeType="Texture";this.value=e,this.uv=t??new yn,this.bias=o,this.project=i!==void 0?i:!1}getTexture(e,t){return super.generate(e,t,this.value.uuid,"t")}generate(e,t){if(t==="sampler2D")return this.getTexture(e,t);let o=this.getTexture(e,t),i=this.uv.build(e,this.project?"v4":"v2"),s=this.bias?this.bias.build(e,"f"):void 0;s===void 0&&e.context.bias&&(s=e.context.bias.setTexture(this).build(e,"f"));let a,l;this.project?a="texture2DProj":a=s?"tex2DBias":"tex2D",s?l=a+"( "+o+", "+i+", "+s+" )":l=a+"( "+o+", "+i+" )";let c={include:e.isShader("vertex"),ignoreCache:!0},u=this.getType(e);return e.addContext(c),this.colorSpace=this.colorSpace??new St(new Ne("",u)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(l),l=this.colorSpace.build(e,u),e.removeContext(),e.format(l,u,t)}};var W=class extends Ae{constructor(e){super("f");this.nodeType="Float";this.value=e??0}generateReadonly(e,t,o,i,s,a){return e.format(this.value+(this.value%1?"":".0"),i,t)}};var ci=class extends le{constructor(e,t){super();this.inputs=[];this.nodeType="FunctionCall";this.value=e,this.inputs=t??[]}getFunction(){return this.value}getType(e){return this.value.getType(e)}generate(e,t,o,i,s){i=this.getType(e);let a=this.value,l=a.build(e,t)+"( ",c=[];if(a.inputs){for(let u=0;u<a.inputs.length;u++){let m=a.inputs[u],p=this.inputs[u]||this.inputs[m.name];c.push(p.build(e,e.getTypeByFormat(m.type)))}l+=c.join(", ")+" )"}return e.format(l,i,t)}};var Dl=class extends le{constructor(e,t,o=Dl.ADD){super();this.nodeType="Operator";this.type=e.type,this.a=e,this.b=t,this.op=o}getType(e){let t=this.a.getType(e),o=this.b.getType(e);return e.isTypeMatrix(t)?"v4":e.getTypeLength(o)>e.getTypeLength(t)?o:t}generate(e,t){let o=this.getType(e);this.type=o;let i=this.a.build(e,o),s=this.b.build(e,o);return e.format("( "+i+" "+this.op+" "+s+" )",o,t)}},At=Dl;At.ADD="+",At.SUB="-",At.MUL="*",At.DIV="/";var Me=class extends le{constructor(e,t=Me.ABS,o,i){super();this.nodeType="Math";this.a=e,typeof t!="string"?this.b=t:i=t,typeof o!="string"?this.c=o:i=o,this.method=i,this.hashProperties=["method"]}getNumInputs(e){switch(this.method){case Me.MIX:case Me.CLAMP:case Me.REFRACT:case Me.SMOOTHSTEP:case Me.FACEFORWARD:return 3;case Me.MIN:case Me.MAX:case Me.MOD:case Me.STEP:case Me.REFLECT:case Me.DISTANCE:case Me.DOT:case Me.CROSS:case Me.POW:return 2;default:return 1}}getInputType(e){let t=e.getTypeLength(this.a.getType(e)),o=this.b?e.getTypeLength(this.b.getType(e)):0,i=this.c?e.getTypeLength(this.c.getType(e)):0;return t>o&&t>i?this.a.getType(e):o>i?this.b.getType(e):this.c.getType(e)}getType(e){switch(this.method){case Me.LENGTH:case Me.DISTANCE:case Me.DOT:return"f";case Me.CROSS:return"v3"}return this.getInputType(e)}generate(e,t){let o,i,s,a=this.a?e.getTypeLength(this.a.getType(e)):0,l=this.b?e.getTypeLength(this.b.getType(e)):0,c=this.c?e.getTypeLength(this.c.getType(e)):0,u=this.getInputType(e),m=this.getType(e);switch(this.type=m,this.method){case Me.NEGATE:return e.format("( -"+this.a.build(e,u)+" )",u,t);case Me.INVERT:return e.format("( 1.0 - "+this.a.build(e,u)+" )",u,t);case Me.CROSS:o=this.a.build(e,"v3"),i=this.b.build(e,"v3");break;case Me.STEP:o=this.a.build(e,a===1?"f":u),i=this.b.build(e,u);break;case Me.MIN:case Me.MAX:case Me.MOD:o=this.a.build(e,u),i=this.b.build(e,l===1?"f":u);break;case Me.REFRACT:o=this.a.build(e,u),i=this.b.build(e,u),s=this.c.build(e,"f");break;case Me.MIX:o=this.a.build(e,u),i=this.b.build(e,u),s=this.c.build(e,c===1?"f":u);break;default:o=this.a.build(e,u),this.b&&(i=this.b.build(e,u)),this.c&&(s=this.c.build(e,u));break}let p=[];p.push(o),i&&p.push(i),s&&p.push(s);let d=this.getNumInputs(e);if(p.length!==d)throw Error(`Arguments not match used in "${this.method}". Require ${d}, currently ${p.length}.`);return e.format(this.method+"( "+p.join(", ")+" )",m,t)}},de=Me;de.RAD="radians",de.DEG="degrees",de.EXP="exp",de.EXP2="exp2",de.LOG="log",de.LOG2="log2",de.SQRT="sqrt",de.INV_SQRT="inversesqrt",de.FLOOR="floor",de.CEIL="ceil",de.NORMALIZE="normalize",de.FRACT="fract",de.SATURATE="saturate",de.SIN="sin",de.COS="cos",de.TAN="tan",de.ASIN="asin",de.ACOS="acos",de.ARCTAN="atan",de.ABS="abs",de.SIGN="sign",de.LENGTH="length",de.NEGATE="negate",de.INVERT="invert",de.MIN="min",de.MAX="max",de.MOD="mod",de.STEP="step",de.REFLECT="reflect",de.DISTANCE="distance",de.DOT="dot",de.CROSS="cross",de.POW="pow",de.MIX="mix",de.CLAMP="clamp",de.REFRACT="refract",de.SMOOTHSTEP="smoothstep",de.FACEFORWARD="faceforward";var xn=class extends le{constructor(e,t,o){super("v4");this.nodeType="TextureCubeUV";this.value=e,this.uv=t,this.bias=o}bilinearCubeUV(e,t,o,i){let s=new ci(xn.Nodes.bilinearCubeUV,[t,o,i]);this.colorSpaceTL=this.colorSpaceTL??new St(new Ne("","v4")),this.colorSpaceTL.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceTL.input.parse(s.build(e)+".tl"),this.colorSpaceTR=this.colorSpaceTR??new St(new Ne("","v4")),this.colorSpaceTR.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceTR.input.parse(s.build(e)+".tr"),this.colorSpaceBL=this.colorSpaceBL??new St(new Ne("","v4")),this.colorSpaceBL.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceBL.input.parse(s.build(e)+".bl"),this.colorSpaceBR=this.colorSpaceBR??new St(new Ne("","v4")),this.colorSpaceBR.fromDecoding(e.getTextureEncodingFromMap(this.value.value)),this.colorSpaceBR.input.parse(s.build(e)+".br");let a={include:e.isShader("vertex"),ignoreCache:!0};e.addContext(a),this.colorSpaceTLExp=new Ne(this.colorSpaceTL.build(e,"v4"),"v4"),this.colorSpaceTRExp=new Ne(this.colorSpaceTR.build(e,"v4"),"v4"),this.colorSpaceBLExp=new Ne(this.colorSpaceBL.build(e,"v4"),"v4"),this.colorSpaceBRExp=new Ne(this.colorSpaceBR.build(e,"v4"),"v4"),e.removeContext();let l=new Ne("mix( mix( cubeUV_TL, cubeUV_TR, cubeUV.f.x ), mix( cubeUV_BL, cubeUV_BR, cubeUV.f.x ), cubeUV.f.y )","v4");return l.keywords.cubeUV_TL=this.colorSpaceTLExp,l.keywords.cubeUV_TR=this.colorSpaceTRExp,l.keywords.cubeUV_BL=this.colorSpaceBLExp,l.keywords.cubeUV_BR=this.colorSpaceBRExp,l.keywords.cubeUV=s,l}generate(e,t){if(e.isShader("fragment")){let o=this.uv,i=this.bias||e.context.roughness,s=new ci(xn.Nodes.roughnessToMip,[i]),a=new de(s,xn.Nodes.m0,xn.Nodes.cubeUV_maxMipLevel,de.CLAMP),l=new de(a,de.FLOOR),c=new de(a,de.FRACT),u=this.bilinearCubeUV(e,this.value,o,l),m=this.bilinearCubeUV(e,this.value,o,new At(l,new W(1).setReadonly(!0),At.ADD)),p=new de(u,m,c,de.MIX);return e.format(p.build(e),"v4",t)}else return console.warn("TextureCubeUVNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.getType(e),t)}},vn=xn;vn.Nodes=function(){let e=new gn(`struct TextureCubeUVData {
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vec4 tl;
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vec4 tr;
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vec4 br;
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vec4 bl;
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vec2 f;
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}`),t=new we("float cubeUV_maxMipLevel 8.0",!0),o=new we("float cubeUV_minMipLevel 4.0",!0),i=new we("float cubeUV_maxTileSize 256.0",!0),s=new we("float cubeUV_minTileSize 16.0",!0),a=new Y(`float getFace(vec3 direction) {
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vec3 absDirection = abs(direction);
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float face = -1.0;
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#ifdef GL_EXT_shader_texture_lod
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vec4 tmp = texture2DLodEXT(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
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vec4 tmp = textureLod(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
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return face;
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}`);a.useKeywords=!1;let l=new Y(`vec2 getUV(vec3 direction, float face) {
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uv = vec2(direction.z, direction.y) / abs(direction.x); // pos x
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uv = vec2(-direction.x, -direction.z) / abs(direction.y); // pos y
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uv = vec2(-direction.x, direction.y) / abs(direction.z); // pos z
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} else if (face == 3.0) {
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uv = vec2(-direction.z, direction.y) / abs(direction.x); // neg x
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} else if (face == 4.0) {
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uv = vec2(-direction.x, direction.z) / abs(direction.y); // neg y
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} else {
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uv = vec2(direction.x, direction.y) / abs(direction.z); // neg z
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return 0.5 * (uv + 1.0);
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}`);l.useKeywords=!1;let c=new Y(`TextureCubeUVData bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {
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float face = getFace(direction);
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float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);
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mipInt = max(mipInt, cubeUV_minMipLevel);
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float faceSize = exp2(mipInt);
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float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);
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vec2 uv = getUV(direction, face) * (faceSize - 1.0);
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vec2 f = fract(uv);
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uv += 0.5 - f;
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uv.x += face * faceSize;
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if(mipInt < cubeUV_maxMipLevel){
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uv.y += 2.0 * cubeUV_maxTileSize;
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}
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uv.y += filterInt * 2.0 * cubeUV_minTileSize;
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uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);
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uv *= texelSize;
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vec4 tl = texture2D(envMap, uv);
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uv.x += texelSize;
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vec4 tr = texture2D(envMap, uv);
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uv.y += texelSize;
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vec4 br = texture2D(envMap, uv);
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uv.x -= texelSize;
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vec4 bl = texture2D(envMap, uv);
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return TextureCubeUVData( tl, tr, br, bl, f );
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}`,[e,a,l,t,o,i,s]);c.useKeywords=!1;let u=new we("float r0 1.0",!0),m=new we("float v0 0.339",!0),p=new we("float m0 -2.0",!0),d=new we("float r1 0.8",!0),f=new we("float v1 0.276",!0),g=new we("float m1 -1.0",!0),x=new we("float r4 0.4",!0),y=new we("float v4 0.046",!0),v=new we("float m4 2.0",!0),P=new we("float r5 0.305",!0),S=new we("float v5 0.016",!0),b=new we("float m5 3.0",!0),E=new we("float r6 0.21",!0),w=new we("float v6 0.0038",!0),h=new we("float m6 4.0",!0),_=[u,m,p,d,f,g,x,y,v,P,S,b,E,w,h],N=new Y(`float roughnessToMip(float roughness) {
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float mip = 0.0;
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if (roughness >= r1) {
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mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;
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} else if (roughness >= r4) {
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mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;
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} else if (roughness >= r5) {
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mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;
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} else if (roughness >= r6) {
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mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;
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} else {
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mip = -2.0 * log2(1.16 * roughness);// 1.16 = 1.79^0.25
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}
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return mip;
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}`,_);return{bilinearCubeUV:c,roughnessToMip:N,m0:p,cubeUV_maxMipLevel:t}}();var bo=class extends le{constructor(e){super("v3");this.nodeType="Normal";this.scope=e??bo.VIEW}getShared(){return this.scope===bo.WORLD}build(e,t,o,i){let s=e.context[this.scope+"Normal"];return s?s.build(e,t,o,i):super.build(e,t,o)}generate(e,t,o,i,s){let a;switch(this.scope){case bo.VIEW:e.isShader("vertex")?a="transformedNormal":a="geometryNormal";break;case bo.LOCAL:e.isShader("vertex")?a="objectNormal":(e.requires.normal=!0,a="vObjectNormal");break;case bo.WORLD:e.isShader("vertex")?a="inverseTransformDirection( transformedNormal, viewMatrix ).xyz":(e.requires.worldNormal=!0,a="vWNormal");break}return e.format(a,this.getType(e),t)}},at=bo;at.LOCAL="local",at.WORLD="world",at.VIEW="view",at.NORMAL="normal";tt.addKeyword("viewNormal",function(){return new at(at.VIEW)});tt.addKeyword("localNormal",function(){return new at(at.NORMAL)});tt.addKeyword("worldNormal",function(){return new at(at.WORLD)});var yr=class extends le{constructor(e){super("v3");this.nodeType="Position";this.scope=e??yr.LOCAL}getType(){switch(this.scope){case yr.PROJECTION:return"v4"}return this.type}getShader(){switch(this.scope){case yr.LOCAL:case yr.WORLD:return!1}return!0}generate(e,t,o,i,s){let a;switch(this.scope){case yr.LOCAL:e.isShader("vertex")?a="transformed":(e.requires.position=!0,a="vPosition");break;case yr.WORLD:if(e.isShader("vertex"))return"( modelMatrix * vec4( transformed, 1.0 ) ).xyz";e.requires.worldPosition=!0,a="vWPosition";break;case yr.VIEW:a=e.isShader("vertex")?"-mvPosition.xyz":"vViewPosition";break;case yr.PROJECTION:a=e.isShader("vertex")?"( projectionMatrix * modelViewMatrix * vec4( position, 1.0 ) )":"vec4( 0.0 )";break}return e.format(a,this.getType(),t)}},Mt=yr;Mt.LOCAL="local",Mt.WORLD="world",Mt.VIEW="view",Mt.PROJECTION="projection";tt.addKeyword("position",function(){return new Mt});tt.addKeyword("worldPosition",function(){return new Mt(Mt.WORLD)});tt.addKeyword("viewPosition",function(){return new Mt(Mt.VIEW)});var Kt=class extends le{constructor(e){super("v3");this.nodeType="Reflect";this.scope=e??Kt.CUBE}getUnique(e){return!e.context.viewNormal}getType(){switch(this.scope){case Kt.SPHERE:return"v2"}return this.type}generate(e,t){let o=this.getUnique(e);if(e.isShader("fragment")){let i;switch(this.scope){case Kt.VECTOR:{let s=new at(at.VIEW),a=e.context.roughness,l=s.build(e,"v3"),c=new Mt(Mt.VIEW).build(e,"v3"),u=a?a.build(e,"f"):void 0,m=`reflect( -normalize( ${c} ), ${l} )`;u&&(m=`normalize( mix( ${m}, ${l}, ${u} * ${u} ) )`);let p=`inverseTransformDirection( ${m}, viewMatrix )`;o?(e.addNodeCode(`vec3 reflectVec = ${p};`),i="reflectVec"):i=p;break}case Kt.CUBE:{let s=new Kt(Kt.VECTOR).build(e,"v3"),a="vec3( -"+s+".x, "+s+".yz )";o?(e.addNodeCode(`vec3 reflectCubeVec = ${a};`),i="reflectCubeVec"):i=a;break}case Kt.SPHERE:{let s=new Kt(Kt.VECTOR).build(e,"v3"),a="normalize( ( viewMatrix * vec4( "+s+", 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) ).xy * 0.5 + 0.5";o?(e.addNodeCode(`vec2 reflectSphereVec = ${a};`),i="reflectSphereVec"):i=a;break}}return e.format(i,this.getType(),t)}else return console.warn("ReflectNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.type,t)}},xr=Kt;xr.CUBE="cube",xr.SPHERE="sphere",xr.VECTOR="vector";var la=class extends le{constructor(e=new wt,t,o){super("v4");this.nodeType="TextureCube";this.value=e,this.radianceNode=new vn(this.value,t??new xr(xr.VECTOR),o),this.irradianceNode=new vn(this.value,new at(at.WORLD),new W(1).setReadonly(!0))}generate(e,t){return e.isShader("fragment")?(e.require("irradiance"),e.context.bias&&e.context.bias.setTexture(this.value),(e.slot==="irradiance"?this.irradianceNode:this.radianceNode).build(e,t)):(console.warn("TextureCubeNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.getType(e),t))}};var cd=require("three");var ca=class extends Ae{constructor(e=new cd.CubeTexture,t,o){super("v4",{shared:!0});this.nodeType="CubeTexture";this.value=e,this.uv=t??new xr,this.bias=o}getTexture(e,t){return super.generate(e,t,this.value.uuid,"tc")}generate(e,t){if(t==="samplerCube")return this.getTexture(e,t);let o=this.getTexture(e,t),i=this.uv?.build(e,"v3"),s=this.bias?this.bias.build(e,"f"):void 0;s===void 0&&e.context.bias&&(s=e.context.bias.setTexture(this).build(e,"f"));let a;s?a="texCubeBias( "+o+", "+i+", "+s+" )":a="texCube( "+o+", "+i+" )";let l={include:e.isShader("vertex"),ignoreCache:!0},c=this.getType(e);return e.addContext(l),this.colorSpace=this.colorSpace??new St(new Ne("",c)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(a),a=this.colorSpace.build(e,c),e.removeContext(),e.format(a,c,t)}};var ud=["x","y","z","w"],tb=["float","vec2","vec3","vec4"],rb={float:"f",vec2:"v2",vec3:"v3",vec4:"v4",mat4:"v4",int:"i",bool:"b","float[]":"f[]","vec4[]":"v4[]"},ob={t:"sampler2D",tc:"samplerCube",b:"bool",i:"int",f:"float",c:"vec3",v2:"vec2",v3:"vec3",v4:"vec4",m3:"mat3",m4:"mat4","f[]":"float[]","v4[]":"vec4[]"},ua=class{constructor(){this.includes={consts:{},functions:{},structs:{}};this.cache="";this.slot="";this.shader="";this.context={};this.getIncludesCode=function(){function r(e,t){return e.deps.length-t.deps.length}return function(t,o){let i=this.getIncludes(t,o);if(!i)return"";let s="";i=i.sort(r);for(let a=0;a<i.length;a++)i[a].src&&(s+=i[a].src+`
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`);return s}}();this.slots=[],this.caches=[],this.contexts=[],this.keywords={},this.nodeData={},this.fragmentVariables={},this.fragmentParsVariables={},this.vertexParsVariables={},this.requires={uv:[],color:[],lights:!1,fog:!1,transparent:!1,irradiance:!1,position:!1,worldPosition:!1,normal:!1,worldNormal:!1,vWorldViewDir:!1,modelMatrix:!1,viewMatrix:!1,projectionMatrix:!1},this.includes={consts:[],functions:[],structs:[]},this.attributes={},this.prefixCode=["#ifdef TEXTURE_LOD_EXT"," #define texCube(a, b) textureCube(a, b)"," #define texCubeBias(a, b, c) textureCubeLodEXT(a, b, c)"," #define tex2D(a, b) texture2D(a, b)"," #define tex2DBias(a, b, c) texture2DLodEXT(a, b, c)","#else"," #define texCube(a, b) textureCube(a, b)"," #define texCubeBias(a, b, c) textureCube(a, b, c)"," #define tex2D(a, b) texture2D(a, b)"," #define tex2DBias(a, b, c) texture2D(a, b, c)","#endif",`
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+
// NOTE: Include Spline's blending modes. This could be part of BlendNode
|
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#define SPE_BLENDING_NORMAL 0
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#define SPE_BLENDING_MULTIPLY 1
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#define SPE_BLENDING_SCREEN 2
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#define SPE_BLENDING_OVERLAY 3
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69
91
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if ( crop > 0.5 ) {
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if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
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lalpha = 0.0;
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}
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}
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calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
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accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
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return col;
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vec3 spe_normalBlend( vec3 a, vec3 b, float alpha ) {
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return mix( a, b, alpha );
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80
94
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}
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81
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-
`),o=new K(`vec3 uvTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
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95
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vec3 spe_multiplyBlend( vec3 a, vec3 b, float alpha ) {
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return mix( a, a * b, alpha );
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}
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85
99
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-
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vec3 spe_screenBlend( vec3 a, vec3 b, float alpha ) {
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vec3 tmp = 1.0 - ( 1.0 - a ) * ( 1.0 - b );
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return mix( a, tmp, alpha );
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}
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}
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}
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calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
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95
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accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
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96
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return col;
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97
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-
}`);return{cylindrical:e,spherical:r,uv:o}}();var Fl=class extends le{constructor(e,r,o,n,s,a,l){super("v3");this.nodeType="Fresnel";this.color=e,this.bias=r,this.scale=o,this.intensity=n,this.factor=s,this.alpha=a,this.mode=l,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,r){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.isShader("fragment")){e.addFragmentVariable(this.calpha,"float");let o=e.include(Fl.Nodes.fresnel),n=[];return n.push(this.color.build(e,"c")),n.push(this.bias.build(e,"f")),n.push(this.scale.build(e,"f")),n.push(this.intensity.build(e,"f")),n.push(this.factor.build(e,"f")),n.push(this.alpha.build(e,"f")),n.push(this.mode.build(e,"i")),n.push(this.calpha),e.format(o+"("+n.join(",")+")",this.getType(e),r)}else return console.warn("FresnelNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),r)}copy(e){return super.copy(e),this.color=e.color.clone(),this.bias=e.bias.clone(),this.scale=e.scale.clone(),this.intensity=e.intensity.clone(),this.factor=e.factor.clone(),this.alpha=e.alpha.clone(),this.mode=e.mode.clone(),this.calpha=e.calpha,this}},li=Fl;li.Nodes=function(){return{fresnel:new K(`vec3 fresnel(vec3 color, float bias, float scale, float intensity, float factor, float alpha, int mode, out float calpha) {
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float fresnel = bias + scale * pow( abs( factor + dot( normalize( vWorldViewDir ), normalize( vWNormal ) ) ), intensity );
|
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vec3 spe_overlayBlend( vec3 a, vec3 b, float alpha ) {
|
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vec3 tmp = mix( 1. - 2. * (1. - a) * (1. - b), 2. * a * b, step( a, vec3(.5) ) );
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return clamp( mix( a, tmp, alpha ), 0.0, 1.0 );
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}
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return
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vec3 r;
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r.z = fract(512.0*j);
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j *= .125;
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r.x = fract(512.0*j);
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j *= .125;
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r.y = fract(512.0*j);
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return r-0.5;
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|
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}`),e=new K(`float simplex3d(vec3 p) {
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vec3 s = floor(p + dot(p, vec3(F3)));
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vec3 x = p - s + dot(s, vec3(G3));
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vec3 e = step(vec3(0.0), x - x.yzx);
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vec3 i1 = e*(1.0 - e.zxy);
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vec3 i2 = 1.0 - e.zxy*(1.0 - e);
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121
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vec3 x1 = x - i1 + G3;
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vec3 x2 = x - i2 + 2.0*G3;
|
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vec3 x3 = x - 1.0 + 3.0*G3;
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|
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125
|
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vec4 w, d;
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126
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127
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w.x = dot(x, x);
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w.y = dot(x1, x1);
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|
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w.z = dot(x2, x2);
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|
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w.w = dot(x3, x3);
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131
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|
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w = max(0.6 - w, 0.0);
|
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133
|
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|
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134
|
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d.x = dot(random3(s), x);
|
|
135
|
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d.y = dot(random3(s + i1), x1);
|
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|
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d.z = dot(random3(s + i2), x2);
|
|
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|
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d.w = dot(random3(s + 1.0), x3);
|
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|
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|
|
139
|
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w *= w;
|
|
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|
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w *= w;
|
|
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|
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d *= w;
|
|
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|
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|
|
143
|
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return dot(d, vec4(52.0));
|
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|
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}`,[t]);e.keywords.F3=new Ne("float F3 0.3333333"),e.keywords.G3=new Ne("float G3 0.1666667");let r=new K(`float simplex3dFractal(vec3 m) {
|
|
145
|
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mat3 rot1 = mat3(-0.37, 0.36, 0.85,-0.14,-0.93, 0.34,0.92, 0.01,0.4);
|
|
146
|
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mat3 rot2 = mat3(-0.55,-0.39, 0.74, 0.33,-0.91,-0.24,0.77, 0.12,0.63);
|
|
147
|
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mat3 rot3 = mat3(-0.71, 0.52,-0.47,-0.08,-0.72,-0.68,-0.7,-0.45,0.56);
|
|
148
|
-
return 0.5333333 * simplex3d(m * rot1)
|
|
149
|
-
+ 0.2666667 * simplex3d(2.0 * m * rot2)
|
|
150
|
-
+ 0.1333333 * simplex3d(4.0 * m * rot3)
|
|
151
|
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+ 0.0666667 * simplex3d(8.0 * m);
|
|
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|
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}`,[e]),o=new K("vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}"),n=new K("vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}"),s=new K(`float simplexAshima(vec3 v) {
|
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153
|
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const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;
|
|
154
|
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const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);
|
|
155
|
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vec3 i = floor(v + dot(v, C.yyy) );
|
|
156
|
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vec3 x0 = v - i + dot(i, C.xxx) ;
|
|
157
|
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vec3 g = step(x0.yzx, x0.xyz);
|
|
158
|
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vec3 l = 1.0 - g;
|
|
159
|
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vec3 i1 = min( g.xyz, l.zxy );
|
|
160
|
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vec3 i2 = max( g.xyz, l.zxy );
|
|
161
|
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vec3 x1 = x0 - i1 + 1.0 * C.xxx;
|
|
162
|
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vec3 x2 = x0 - i2 + 2.0 * C.xxx;
|
|
163
|
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vec3 x3 = x0 - 1. + 3.0 * C.xxx;
|
|
164
|
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i = mod(i, 289.0 );
|
|
165
|
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vec4 p = permute( permute( permute(
|
|
166
|
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i.z + vec4(0.0, i1.z, i2.z, 1.0 ))
|
|
167
|
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+ i.y + vec4(0.0, i1.y, i2.y, 1.0 ))
|
|
168
|
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+ i.x + vec4(0.0, i1.x, i2.x, 1.0 ));
|
|
169
|
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float n_ = 1.0/7.0; // N=7
|
|
170
|
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vec3 ns = n_ * D.wyz - D.xzx;
|
|
171
|
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vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)
|
|
172
|
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vec4 x_ = floor(j * ns.z);
|
|
173
|
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vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)
|
|
174
|
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vec4 x = x_ *ns.x + ns.yyyy;
|
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175
|
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vec4 y = y_ *ns.x + ns.yyyy;
|
|
176
|
-
vec4 h = 1.0 - abs(x) - abs(y);
|
|
177
|
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vec4 b0 = vec4( x.xy, y.xy );
|
|
178
|
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vec4 b1 = vec4( x.zw, y.zw );
|
|
179
|
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vec4 s0 = floor(b0)*2.0 + 1.0;
|
|
180
|
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vec4 s1 = floor(b1)*2.0 + 1.0;
|
|
181
|
-
vec4 sh = -step(h, vec4(0.0));
|
|
182
|
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vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
|
|
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|
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vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
|
|
184
|
-
vec3 p0 = vec3(a0.xy,h.x);
|
|
185
|
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vec3 p1 = vec3(a0.zw,h.y);
|
|
186
|
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vec3 p2 = vec3(a1.xy,h.z);
|
|
187
|
-
vec3 p3 = vec3(a1.zw,h.w);
|
|
188
|
-
vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));
|
|
189
|
-
p0 *= norm.x;
|
|
190
|
-
p1 *= norm.y;
|
|
191
|
-
p2 *= norm.z;
|
|
192
|
-
p3 *= norm.w;
|
|
193
|
-
vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);
|
|
194
|
-
m = m * m;
|
|
195
|
-
return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
|
|
196
|
-
dot(p2,x2), dot(p3,x3) ) );
|
|
197
|
-
}`,[o,n]),a=new K("vec4 mod289(vec4 x){return x - floor(x * (1.0 / 289.0)) * 289.0;}"),l=new K("vec4 perm(vec4 x){return mod289(((x * 34.0) + 1.0) * x);}",[a]),c=new K(`float noise(vec3 p){
|
|
198
|
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vec3 a = floor(p);
|
|
199
|
-
vec3 d = p - a;
|
|
200
|
-
d = d * d * (3.0 - 2.0 * d);
|
|
201
|
-
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
|
|
202
|
-
vec4 k1 = perm(b.xyxy);
|
|
203
|
-
vec4 k2 = perm(k1.xyxy + b.zzww);
|
|
204
|
-
vec4 c = k2 + a.zzzz;
|
|
205
|
-
vec4 k3 = perm(c);
|
|
206
|
-
vec4 k4 = perm(c + 1.0);
|
|
207
|
-
vec4 o1 = fract(k3 * (1.0 / 41.0));
|
|
208
|
-
vec4 o2 = fract(k4 * (1.0 / 41.0));
|
|
209
|
-
vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
|
|
210
|
-
vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
|
|
211
|
-
return o4.y * d.y + o4.x * (1.0 - d.y);
|
|
212
|
-
}`,[l]),h=new K(`float fbm(vec3 x) {
|
|
213
|
-
float v = 0.0;
|
|
214
|
-
float a = 0.5;
|
|
215
|
-
vec3 shift = vec3(100);
|
|
216
|
-
for (int i = 0; i < NUM_OCTAVES; ++i) {
|
|
217
|
-
v += a * noise(x);
|
|
218
|
-
x = x * 2.0 + shift;
|
|
219
|
-
a *= 0.5;
|
|
220
|
-
}
|
|
221
|
-
return v;
|
|
222
|
-
}`,[c]);h.keywords.NUM_OCTAVES=new Ne(`int NUM_OCTAVES ${5}`);let p=new K("vec3 fade(vec3 t) {return t*t*t*(t*(t*6.0-15.0)+10.0);}"),u=new K(`float perlin(vec3 P){
|
|
223
|
-
vec3 Pi0 = floor(P);
|
|
224
|
-
vec3 Pi1 = Pi0 + vec3(1.0);
|
|
225
|
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Pi0 = mod(Pi0, 289.0);
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Pi1 = mod(Pi1, 289.0);
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vec3 Pf0 = fract(P);
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vec3 Pf1 = Pf0 - vec3(1.0);
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vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
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vec4 iy = vec4(Pi0.yy, Pi1.yy);
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vec4 iz0 = Pi0.zzzz;
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vec4 iz1 = Pi1.zzzz;
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vec4 ixy = permute(permute(ix) + iy);
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vec4 ixy0 = permute(ixy + iz0);
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vec4 ixy1 = permute(ixy + iz1);
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vec4 gx0 = ixy0 / 7.0;
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vec4 gy0 = fract(floor(gx0) / 7.0) - 0.5;
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gx0 = fract(gx0);
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vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);
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vec4 sz0 = step(gz0, vec4(0.0));
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gx0 -= sz0 * (step(0.0, gx0) - 0.5);
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gy0 -= sz0 * (step(0.0, gy0) - 0.5);
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vec4 gx1 = ixy1 / 7.0;
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vec4 gy1 = fract(floor(gx1) / 7.0) - 0.5;
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gx1 = fract(gx1);
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vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);
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vec4 sz1 = step(gz1, vec4(0.0));
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gx1 -= sz1 * (step(0.0, gx1) - 0.5);
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gy1 -= sz1 * (step(0.0, gy1) - 0.5);
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vec3 g000 = vec3(gx0.x,gy0.x,gz0.x);
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vec3 g100 = vec3(gx0.y,gy0.y,gz0.y);
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vec3 g010 = vec3(gx0.z,gy0.z,gz0.z);
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vec3 g110 = vec3(gx0.w,gy0.w,gz0.w);
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vec3 g001 = vec3(gx1.x,gy1.x,gz1.x);
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vec3 g101 = vec3(gx1.y,gy1.y,gz1.y);
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256
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vec3 g011 = vec3(gx1.z,gy1.z,gz1.z);
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vec3 g111 = vec3(gx1.w,gy1.w,gz1.w);
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258
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vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
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g000 *= norm0.x;
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g010 *= norm0.y;
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g100 *= norm0.z;
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g110 *= norm0.w;
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-
vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
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g001 *= norm1.x;
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g011 *= norm1.y;
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g101 *= norm1.z;
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g111 *= norm1.w;
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268
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float n000 = dot(g000, Pf0);
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269
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float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));
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270
|
-
float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));
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271
|
-
float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));
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272
|
-
float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));
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273
|
-
float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));
|
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274
|
-
float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));
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275
|
-
float n111 = dot(g111, Pf1);
|
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276
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-
vec3 fade_xyz = fade(Pf0);
|
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277
|
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vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);
|
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278
|
-
vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);
|
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279
|
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float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
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return 2.2 * n_xyz;
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281
|
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}`,[o,n,p]);return{simplex:e,simplexFractal:r,simplexAshima:s,fbm:h,perlin:u}}();var jl=class extends le{constructor(e,r,o,n,s,a,l){super("v3");this.nodeType="Rainbow";this.filmThickness=e,this.movement=r,this.wavelengths=o,this.noiseStrength=n,this.noiseScale=s,this.offset=a,this.alpha=l,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,r){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.isShader("fragment")){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let o=e.include(jl.Nodes.rainbow),n=[];return n.push(this.filmThickness.build(e,"f")),n.push(this.movement.build(e,"f")),n.push(this.wavelengths.build(e,"v3")),n.push(this.noiseStrength.build(e,"f")),n.push(this.noiseScale.build(e,"f")),n.push(this.offset.build(e,"v3")),n.push(this.alpha.build(e,"f")),n.push(this.calpha),e.format(o+"("+n.join(",")+")",this.getType(e),r)}else return console.warn("RainbowNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),r)}copy(e){return super.copy(e),this.filmThickness=e.filmThickness.clone(),this.movement=e.movement.clone(),this.wavelengths=e.wavelengths.clone(),this.noiseStrength=e.noiseStrength.clone(),this.noiseScale=e.noiseScale.clone(),this.offset=e.offset.clone(),this.alpha=e.alpha.clone(),this.calpha=e.calpha,this}},hi=jl;hi.Nodes=function(){let e=new K(`vec3 attenuation(vec3 wavelengths, float filmThickness, float movement, float noiseStrength, float noiseScale, vec3 offset) {
|
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282
|
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vec3 st = position / noiseScale;
|
|
283
|
-
vec3 q = vec3(simplex3d(st),
|
|
284
|
-
simplex3d(st + vec3(1.0)),
|
|
285
|
-
simplex3d(st + vec3(1.0)));
|
|
286
|
-
|
|
287
|
-
vec3 r = vec3(simplex3d(st + vec3(1.4, 1.3, 1.0) * q + vec3(1.7, 9.2, 1.0)),
|
|
288
|
-
simplex3d(st + vec3(2.0, 1.2, 1.0) * q + vec3(8.3, 2.8, 1.0)),
|
|
289
|
-
simplex3d(st * q));
|
|
290
|
-
|
|
291
|
-
float noise = simplex3d(st + r);
|
|
292
|
-
|
|
293
|
-
return .5 + .5 * cos((((filmThickness + (noise * noiseStrength)) / (vec3(wavelengths.r * 1.0, wavelengths.g * 0.8, wavelengths.b * 0.6) + 1.0)) * dot(normalize(vWorldViewDir + (offset * -0.001)), normalize(vWNormal))) + movement);
|
|
294
|
-
}`,[ft.simplex]);return{rainbow:new K(`vec3 rainbow(float filmThickness, float movement, vec3 wavelengths, float noiseStrength, float noiseScale, vec3 offset, float alpha, out float calpha) {
|
|
295
|
-
vec3 res = clamp(attenuation(wavelengths, filmThickness, movement, noiseStrength, noiseScale, offset), 0.0, 2.0);
|
|
296
|
-
|
|
297
|
-
float rainbowContribution = clamp(res.r + res.g + res.b, 0.0, 1.0);
|
|
298
|
-
float lalpha = alpha * rainbowContribution;
|
|
299
|
-
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
300
|
-
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
301
|
-
|
|
302
|
-
return res;
|
|
303
|
-
}`,[e])}}();var kl=class extends le{constructor(e,r,o,n,s,a,l,c,h,p){super("v3");this.nodeType="Toon";this.positioning=e,this.colors=r,this.steps=o,this.source=n,this.isWorldSpace=s,this.noiseStrength=a,this.noiseScale=l,this.shadowColor=c,this.offset=h,this.alpha=p,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,r){if(e.require("worldNormal"),e.require("worldPosition"),e.isShader("fragment")){e.define("COLORS_MAX",10),e.addFragmentVariable(this.calpha,"float");let o=e.include(kl.Nodes.toon),n=[];return n.push(this.positioning.build(e,"i")),n.push(this.colors.build(e,"v4[]")),n.push(this.steps.build(e,"f[]")),n.push(this.source.build(e,"v3")),n.push(this.isWorldSpace.build(e,"b")),n.push(this.noiseStrength.build(e,"f")),n.push(this.noiseScale.build(e,"f")),n.push(this.shadowColor.build(e,"v4")),n.push(this.offset.build(e,"v3")),n.push(this.alpha.build(e,"f")),n.push(this.calpha),e.format(o+"("+n.join(",")+")",this.getType(e),r)}else return console.warn("ToonNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),r)}copy(e){return super.copy(e),this.positioning=e.positioning.clone(),this.colors=e.colors.clone(),this.steps=e.steps.clone(),this.source=e.source.clone(),this.isWorldSpace=e.isWorldSpace.clone(),this.noiseStrength=e.noiseStrength.clone(),this.noiseScale=e.noiseScale.clone(),this.shadowColor=e.shadowColor.clone(),this.offset=e.offset.clone(),this.alpha=e.alpha.clone(),this.calpha=e.calpha,this}},pi=kl;pi.Nodes=function(){let e=new K(`float rand(float n) {
|
|
304
|
-
return fract(sin(n) * 43758.5453123);
|
|
305
|
-
}`),r=new K(`float hash1(float p) {
|
|
306
|
-
p = fract(p * 0.011);
|
|
307
|
-
p *= p + 7.5;
|
|
308
|
-
p *= p + p;
|
|
309
|
-
return fract(p);
|
|
310
|
-
}`),o=new K(`float valueNoise(vec3 x) {
|
|
311
|
-
const vec3 step = vec3(110, 241, 171);
|
|
312
|
-
|
|
313
|
-
vec3 i = floor(x);
|
|
314
|
-
vec3 f = fract(x);
|
|
315
|
-
|
|
316
|
-
// For performance, compute the base input to a 1D hash from the integer part of the argument and the
|
|
317
|
-
// incremental change to the 1D based on the 3D -> 1D wrapping
|
|
318
|
-
float n = dot(i, step);
|
|
319
|
-
|
|
320
|
-
vec3 u = f * f * (3.0 - 2.0 * f);
|
|
321
|
-
return mix(mix(mix( hash1(n + dot(step, vec3(0, 0, 0))), hash1(n + dot(step, vec3(1, 0, 0))), u.x),
|
|
322
|
-
mix( hash1(n + dot(step, vec3(0, 1, 0))), hash1(n + dot(step, vec3(1, 1, 0))), u.x), u.y),
|
|
323
|
-
mix(mix( hash1(n + dot(step, vec3(0, 0, 1))), hash1(n + dot(step, vec3(1, 0, 1))), u.x),
|
|
324
|
-
mix( hash1(n + dot(step, vec3(0, 1, 1))), hash1(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);
|
|
325
|
-
}`,[r]),n=new K(`vec3 hash3(vec3 x) {
|
|
326
|
-
x = vec3(dot(x,vec3(127.1, 311.7, 74.7)),
|
|
327
|
-
dot(x,vec3(269.5, 183.3, 246.1)),
|
|
328
|
-
dot(x,vec3(113.5, 271.9, 124.6)));
|
|
329
|
-
|
|
330
|
-
return fract(sin(x)*43758.5453123);
|
|
331
|
-
}`),s=new K(`vec3 voronoiNoise(in vec3 x)
|
|
332
|
-
{
|
|
333
|
-
vec3 p = floor(x);
|
|
334
|
-
vec3 f = fract(x);
|
|
335
|
-
|
|
336
|
-
float id = 0.0;
|
|
337
|
-
vec2 res = vec2(100.0);
|
|
338
|
-
|
|
339
|
-
for(int k=-1; k<=1; k++)
|
|
340
|
-
for(int j=-1; j<=1; j++)
|
|
341
|
-
for(int i=-1; i<=1; i++)
|
|
342
|
-
{
|
|
343
|
-
vec3 b = vec3(float(i), float(j), float(k));
|
|
344
|
-
|
|
345
|
-
// Comment out the "+ hash(p + b);" part below to get "square" cells
|
|
346
|
-
vec3 r = vec3(b) - f + hash3(p + b);
|
|
347
|
-
float d = dot(r, r);
|
|
348
|
-
|
|
349
|
-
if (d < res.x)
|
|
350
|
-
{
|
|
351
|
-
id = dot(p + b, vec3(1.0, 57.0, 113.0));
|
|
352
|
-
res = vec2(d, res.x);
|
|
353
|
-
}
|
|
354
|
-
else if (d < res.y)
|
|
355
|
-
{
|
|
356
|
-
res.y = d;
|
|
357
|
-
}
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
return vec3(sqrt(res), abs(id));
|
|
110
|
+
vec3 spe_blend( vec3 a, vec3 b, float alpha, int mode ) {
|
|
111
|
+
if ( mode == SPE_BLENDING_NORMAL ) return spe_normalBlend( a, b, alpha );
|
|
112
|
+
else if ( mode == SPE_BLENDING_MULTIPLY ) return spe_multiplyBlend( a, b, alpha );
|
|
113
|
+
else if ( mode == SPE_BLENDING_SCREEN ) return spe_screenBlend( a, b, alpha );
|
|
114
|
+
else if ( mode == SPE_BLENDING_OVERLAY ) return spe_overlayBlend( a, b, alpha );
|
|
115
|
+
return vec3( 1.0 );
|
|
361
116
|
}
|
|
362
|
-
`,
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
#if defined(USE_SHADOWMAP) && (NUM_POINT_LIGHT_SHADOWS > 0)
|
|
380
|
-
PointLightShadow pointLightShadow;
|
|
381
|
-
#endif
|
|
382
|
-
|
|
383
|
-
#pragma unroll_loop_start
|
|
384
|
-
for (int i = 0; i < NUM_POINT_LIGHTS; i++) {
|
|
385
|
-
// Light positions are in view-space for some reason?
|
|
386
|
-
lpos = (inverse(viewMatrix) * vec4(pointLights[UNROLLED_LOOP_INDEX].position, 1.0)).xyz;
|
|
387
|
-
l = normalize(lpos - worldPosition);
|
|
388
|
-
|
|
389
|
-
dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
|
|
390
|
-
|
|
391
|
-
// TODO: we want to use "intensity" but it isn't available in the shader code
|
|
392
|
-
//dproduct += dot(pointLights[UNROLLED_LOOP_INDEX].color, weights);
|
|
393
|
-
|
|
394
|
-
t = max(t, dproduct);
|
|
395
|
-
|
|
396
|
-
// Accumulate shadow contribution
|
|
397
|
-
#if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS)
|
|
398
|
-
pointLightShadow = pointLightShadows[UNROLLED_LOOP_INDEX];
|
|
399
|
-
shadow *= getPointShadow(
|
|
400
|
-
pointShadowMap[UNROLLED_LOOP_INDEX],
|
|
401
|
-
pointLightShadow.shadowMapSize,
|
|
402
|
-
pointLightShadow.shadowBias,
|
|
403
|
-
pointLightShadow.shadowRadius,
|
|
404
|
-
vPointShadowCoord[UNROLLED_LOOP_INDEX],
|
|
405
|
-
pointLightShadow.shadowCameraNear,
|
|
406
|
-
pointLightShadow.shadowCameraFar);
|
|
407
|
-
#endif
|
|
408
|
-
}
|
|
409
|
-
#pragma unroll_loop_end
|
|
410
|
-
|
|
411
|
-
#endif
|
|
412
|
-
|
|
413
|
-
#if NUM_DIR_LIGHTS > 0
|
|
414
|
-
|
|
415
|
-
#if defined(USE_SHADOWMAP) && (NUM_DIR_LIGHT_SHADOWS > 0)
|
|
416
|
-
DirectionalLightShadow directionalLightShadow;
|
|
417
|
-
#endif
|
|
418
|
-
|
|
419
|
-
#pragma unroll_loop_start
|
|
420
|
-
for (int i = 0; i < NUM_DIR_LIGHTS; i++) {
|
|
421
|
-
// Use the direction vector for directional lights instead
|
|
422
|
-
l = (inverse(viewMatrix) * vec4(directionalLights[UNROLLED_LOOP_INDEX].direction, 0.0)).xyz;
|
|
423
|
-
|
|
424
|
-
dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
|
|
425
|
-
t = max(t, dproduct);
|
|
426
|
-
|
|
427
|
-
// Accumulate shadow contribution
|
|
428
|
-
#if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS)
|
|
429
|
-
directionalLightShadow = directionalLightShadows[UNROLLED_LOOP_INDEX];
|
|
430
|
-
shadow *= getShadow(
|
|
431
|
-
UNROLLED_LOOP_INDEX,
|
|
432
|
-
directionalShadowMap[UNROLLED_LOOP_INDEX],
|
|
433
|
-
directionalLightShadow.shadowMapSize,
|
|
434
|
-
directionalLightShadow.shadowBias,
|
|
435
|
-
directionalLightShadow.shadowRadius,
|
|
436
|
-
vDirectionalShadowCoord[UNROLLED_LOOP_INDEX]);
|
|
437
|
-
#endif
|
|
438
|
-
}
|
|
439
|
-
#pragma unroll_loop_end
|
|
440
|
-
|
|
441
|
-
#endif
|
|
442
|
-
|
|
443
|
-
#if NUM_SPOT_LIGHTS > 0
|
|
444
|
-
|
|
445
|
-
#if defined(USE_SHADOWMAP) && (NUM_SPOT_LIGHT_SHADOWS > 0)
|
|
446
|
-
SpotLightShadow spotLightShadow;
|
|
447
|
-
#endif
|
|
117
|
+
`,"#include <packing>","#include <common>"].join(`
|
|
118
|
+
`),this.parsCode={vertex:["float neighbor_offset = 0.0001;",""].join(`
|
|
119
|
+
`),fragment:["float accumAlpha = 0.0;",`void accumulateAlpha(float alpha) {
|
|
120
|
+
accumAlpha += (1.0 - accumAlpha) * alpha;
|
|
121
|
+
}`,""].join(`
|
|
122
|
+
`)},this.code={vertex:"",fragment:""},this.nodeCode={vertex:"",fragment:""},this.resultCode={vertex:"",fragment:""},this.finalCode={vertex:"",fragment:""},this.inputs={uniforms:{list:[],vertex:[],fragment:[]},arrayUniforms:{list:[],vertex:[],fragment:[]},vars:{varying:[],vertex:[],fragment:[]}},this.defines={},this.uniforms={},this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.updaters=[],this.nodes=[],this.analyzing=!1}build(r,e){this.buildShader("vertex",r),this.buildShader("fragment",e);for(let t=0;t<this.requires.uv.length;t++)if(this.requires.uv[t]){let o=t>0?t+1:"";this.addVaryCode("varying vec2 vUv"+o+";"),t>0&&this.addVertexParsCode("attribute vec2 uv"+o+";"),this.addVertexFinalCode("vUv"+o+" = uv"+o+";")}return this.requires.color[0]&&(this.addVaryCode("varying vec4 vColor;"),this.addVertexParsCode("attribute vec4 color;"),this.addVertexFinalCode("vColor = color;")),this.requires.color[1]&&(this.addVaryCode("varying vec4 vColor2;"),this.addVertexParsCode("attribute vec4 color2;"),this.addVertexFinalCode("vColor2 = color2;")),this.requires.position&&(this.addVaryCode("varying vec3 vPosition;"),this.addVertexFinalCode("vPosition = transformed;")),this.requires.worldPosition,this.requires.normal&&(this.addVaryCode("varying vec3 vObjectNormal;"),this.addVertexFinalCode("vObjectNormal = normal;")),this.requires.modelMatrix&&this.addFragmentParsCode("uniform mat4 modelMatrix;"),this.requires.viewMatrix&&this.addFragmentParsCode("uniform mat4 viewMatrix;"),this.requires.projectionMatrix&&this.addFragmentParsCode("uniform mat4 projectionMatrix;"),this.requires.worldNormal&&(this.addVaryCode("varying vec3 vWNormal;"),this.addVertexFinalCode("vWNormal = inverseTransformDirection( transformedNormal, viewMatrix ).xyz;")),this.requires.vWorldViewDir&&(this.addVaryCode("varying vec3 vWorldViewDir;"),this.addVertexFinalCode("vWorldViewDir = isPerspectiveMatrix( projectionMatrix ) ? ( (modelMatrix * vec4(position, 1.0)).xyz - cameraPosition ) : vec3( -viewMatrix[0][2], -viewMatrix[1][2], -viewMatrix[2][2] );")),this}buildShader(r,e){this.resultCode[r]=e.build(this.setShader(r),"v4")}setMaterial(r,e){return this.material=r,this.renderer=e,this.requires.lights=r.lights,this.requires.fog=r.fog,this.mergeDefines(r.defines),this}addFlow(r,e,t){return this.addSlot(r).addCache(e).addContext(t)}removeFlow(){return this.removeSlot().removeCache().removeContext()}addCache(r){return this.cache=r??"",this.caches.push(this.cache),this}removeCache(){return this.caches.pop(),this.cache=this.caches[this.caches.length-1]||"",this}addContext(r){return this.context=Object.assign({},this.context,r),this.context.extra=this.context.extra||{},this.contexts.push(this.context),this}removeContext(){return this.contexts.pop(),this.context=this.contexts[this.contexts.length-1]||{},this}addSlot(r){return this.slot=r||"",this.slots.push(this.slot),this}removeSlot(){return this.slots.pop(),this.slot=this.slots[this.slots.length-1]||"",this}addFragmentVariable(r,e){this.fragmentVariables[r]===void 0&&(this.addFragmentCode(`${e} ${r};`),this.fragmentVariables[r]="")}addFragmentParsVariable(r,e){this.fragmentParsVariables[r]===void 0&&(this.addFragmentParsCode(`${e} ${r};`),this.fragmentParsVariables[r]="")}addVertexParsVariable(r,e){this.vertexParsVariables[r]===void 0&&(this.addVertexParsCode(`${e} ${r};`),this.vertexParsVariables[r]="")}addVertexCode(r){this.addCode(r,"vertex")}addFragmentCode(r){this.addCode(r,"fragment")}addCode(r,e){this.code[e??this.shader]+=r+`
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`}addVertexNodeCode(r){this.addNodeCode(r,"vertex")}addFragmentNodeCode(r){this.addNodeCode(r,"fragment")}addNodeCode(r,e){this.nodeCode[e??this.shader]+=r+`
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`}clearNodeCode(r){r=r??this.shader;let e=this.nodeCode[r];return this.nodeCode[r]="",e}clearVertexNodeCode(){return this.clearNodeCode("vertex")}clearFragmentNodeCode(){return this.clearNodeCode("fragment")}addVertexFinalCode(r){this.addFinalCode(r,"vertex")}addFragmentFinalCode(r){this.addFinalCode(r,"fragment")}addFinalCode(r,e){this.finalCode[e??this.shader]+=r+`
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`}addVertexParsCode(r){this.addParsCode(r,"vertex")}addFragmentParsCode(r){this.addParsCode(r,"fragment")}addParsCode(r,e){this.parsCode[e??this.shader]+=r+`
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`}addVaryCode(r){this.addVertexParsCode(r),this.addFragmentParsCode(r)}isCache(r){return this.caches.indexOf(r)!==-1}isSlot(r){return this.slots.indexOf(r)!==-1}define(r,e){this.defines[r]=e===void 0?1:e}require(r){this.requires[r]=!0}isDefined(r){return this.defines[r]!==void 0}getVar(r,e,t,o="varying",i="V",s=""){let a=this.getVars(o),l=a[r];if(!l){let c=a.length;l={name:t||"node"+i+c+(s?"_"+s:""),type:e},a.push(l),a[r]=l}return l}getTempVar(r,e,t,o){return this.getVar(r,e,t,this.shader,"T",o)}getAttribute(r,e){if(!this.attributes[r]){let t=this.getVar(r,e);this.addVertexParsCode("attribute "+e+" "+r+";"),this.addVertexFinalCode(t.name+" = "+r+";"),this.attributes[r]={varying:t,name:r,type:e}}return this.attributes[r]}getCode(r){return[this.prefixCode,this.parsCode[r],this.getVarListCode(this.getVars("varying"),"varying"),this.getVarListCode(this.inputs.uniforms[r],"uniform"),this.getVarListCode(this.inputs.arrayUniforms[r],"uniform"),this.getIncludesCode("consts",r),this.getIncludesCode("structs",r),this.getIncludesCode("functions",r),"void main() {",this.getVarListCode(this.getVars(r)),this.code[r],this.resultCode[r],this.finalCode[r],"}"].join(`
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`)}getVarListCode(r,e){e=e??"";let t="";for(let o=0,i=r.length;o<i;++o){let s=r[o],a=s.type,l=s.name,c=s.size,u=this.getFormatByType(a);if(u===void 0)throw new Error("Node pars "+u+" not found.");u.includes("[]")?t+=e+" "+u.substring(0,u.length-2)+" "+l+`[${c}];
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128
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+
`:t+=e+" "+u+" "+l+`;
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`}return t}getVars(r){return this.inputs.vars[r??this.shader]}getNodeData(r){let e=r instanceof st?r.uuid:r;return this.nodeData[e]=this.nodeData[e]||{}}createUniform(r,e,t,o,i,s){if(e.includes("[]")){let a=this.inputs.arrayUniforms,l=a.list.length,c=new li({type:e,size:t.size,name:o||"nodeUA"+l+(s?"_"+s:""),node:t,needsUpdate:i});return a.list.push(c),a[r].push(c),a[r][c.name]=c,this.uniforms[c.name]=c,c}else{let a=this.inputs.uniforms,l=a.list.length,c=new li({type:e,name:o||"nodeU"+l+(s?"_"+s:""),node:t,needsUpdate:i});return a.list.push(c),a[r].push(c),a[r][c.name]=c,this.uniforms[c.name]=c,c}}createVertexUniform(r,e,t,o,i){return this.createUniform("vertex",r,e,t,o,i)}createFragmentUniform(r,e,t,o,i){return this.createUniform("fragment",r,e,t,o,i)}include(r,e,t){let o;if(r=typeof r=="string"?tt.get(r):r,this.context.include===!1)return r.name;r instanceof Y?o=this.includes.functions:r instanceof we?o=this.includes.consts:r instanceof gn&&(o=this.includes.structs);let i=o[this.shader]=o[this.shader]||[];if(r){let s=i[r.name];if(s||(s=i[r.name]={node:r,deps:[]},i.push(s),s.src=r.build(this,"source")),r instanceof Y&&e&&i[e.name]&&i[e.name].deps.indexOf(r)===-1&&(i[e.name].deps.push(r),r.includes?.length)){let a=0;do this.include(r.includes[a++],e);while(a<r.includes.length)}return t&&(s.src=t),r.name}else throw new Error("Include not found.")}colorToVectorProperties(r){return r.replace("r","x").replace("g","y").replace("b","z").replace("a","w")}colorToVector(r){return r.replace(/c/g,"v3")}getIncludes(r,e){return this.includes[r][e||this.shader]}getConstructorFromLength(r){return tb[r-1]}isTypeMatrix(r){return/^m/.test(r)}getTypeLength(r){return r==="f"?1:parseInt(this.colorToVector(r).substr(1))}getTypeFromLength(r){return r===1?"f":"v"+r}findNode(...r){for(let e=0;e<arguments.length;e++){let t=r[e];if(t?.isNode)return t}}resolve(...r){for(let e=0;e<arguments.length;e++){let t=r[e];if(t!==void 0){if(t.isNode)return t;if(t.isTexture)switch(t.mapping){case Qt.CubeReflectionMapping:case Qt.CubeRefractionMapping:return new ca(t);case Qt.CubeUVReflectionMapping:return new la(new wt(t));default:return new wt(t)}else{if(t.isVector2)return new rt(t);if(t.isVector3)return new pt(t);if(t.isVector4)return new Ht(t)}}}}format(r,e,t){switch(this.colorToVector(t+" <- "+e)){case"f <- v2":return r+".x";case"f <- v3":return r+".x";case"f <- v4":return r+".x";case"f <- i":case"f <- b":return"float( "+r+" )";case"v2 <- f":return"vec2( "+r+" )";case"v2 <- v3":return r+".xy";case"v2 <- v4":return r+".xy";case"v2 <- i":case"v2 <- b":return"vec2( float( "+r+" ) )";case"v3 <- f":return"vec3( "+r+" )";case"v3 <- v2":return"vec3( "+r+", 0.0 )";case"v3 <- v4":return r+".xyz";case"v3 <- i":case"v3 <- b":return"vec2( float( "+r+" ) )";case"v4 <- f":return"vec4( "+r+" )";case"v4 <- v2":return"vec4( "+r+", 0.0, 1.0 )";case"v4 <- v3":return"vec4( "+r+", 1.0 )";case"v4 <- i":case"v4 <- b":return"vec4( float( "+r+" ) )";case"i <- f":case"i <- b":return"int( "+r+" )";case"i <- v2":return"int( "+r+".x )";case"i <- v3":return"int( "+r+".x )";case"i <- v4":return"int( "+r+".x )";case"b <- f":return"( "+r+" != 0.0 )";case"b <- v2":return"( "+r+" != vec2( 0.0 ) )";case"b <- v3":return"( "+r+" != vec3( 0.0 ) )";case"b <- v4":return"( "+r+" != vec4( 0.0 ) )";case"b <- i":return"( "+r+" != 0 )"}return r}getTypeByFormat(r){return rb[r]||r}getFormatByType(r){return ob[r]||r}getUUID(r,e){return e=e!==void 0?e:!0,e&&this.cache&&(r=this.cache+"-"+r),r}getElementByIndex(r){return ud[r]}getIndexByElement(r){return ud.indexOf(r)}isShader(r){return this.shader===r}setShader(r){return this.shader=r,this}mergeDefines(r){for(let e in r)this.defines[e]=r[e];return this.defines}mergeUniform(r){for(let e in r)this.uniforms[e]=r[e];return this.uniforms}getTextureEncodingFromMap(r){let e;return r?r.isTexture&&(e=r.encoding):e=Qt.LinearEncoding,e===Qt.LinearEncoding&&this.context.gamma&&(e=Qt.sRGBEncoding),e}};var be=require("three");var Ie=class extends Ae{constructor(e=0,t,o,i){super("c");this.nodeType="Color";this.value=e instanceof ut?e:new ut(e||0,t,o,i)}setRGBA(e){this.value.setRGBA(e.r,e.g,e.b,e.a)}generate(e,t,o,i,s,a){o=e.getUUID(o??this.getUUID()),i=i??this.getType(e);let l=e.getNodeData(o),c=this.getReadonly()&&this.generateReadonly!==void 0;if(this.alpha){let u=this.alpha.build(e,"f");e.addFragmentNodeCode(`accumAlpha += ( 1.0 - accumAlpha ) * ${u};`)}return c?this.generateReadonly(e,t,o,i,s,a):e.isShader("vertex")?(l.vertex||(l.vertex=e.createVertexUniform(i,this,s,a,this.getLabel())),e.format(l.vertex.name,i,t)):(l.fragment||(l.fragment=e.createFragmentUniform(i,this,s,a,this.getLabel())),e.format(l.fragment.name,i,t))}generateReadonly(e,t,o,i,s,a){return e.format("vec3("+this.value.r+", "+this.value.g+", "+this.value.b+")",i,t)}};var ge=class extends Ae{constructor(e){super("i");this.nodeType="Int";this.value=Math.floor(e??0)}generateReadonly(e,t,o,i,s,a){return e.format(this.value.toString(),i,t)}};var pa=require("three");var eo=class extends st{constructor(){super("basic");this.nodeType="Basic";this.color=new Ie(5855577),this.shadingAlpha=new W(1),this.shadingBlend=new ge(0)}generate(e){let t;if(e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(pa.UniformsUtils.merge([pa.UniformsLib.fog])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>"].join(`
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130
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`));let i=["#include <beginnormal_vertex>",`
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131
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+
#if !defined( USE_LAYER_DISPLACE )
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132
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#include <defaultnormal_vertex>
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133
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#endif
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448
134
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|
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449
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-
|
|
450
|
-
|
|
451
|
-
lpos = (inverse(viewMatrix) * vec4(spotLights[UNROLLED_LOOP_INDEX].position, 1.0)).xyz;
|
|
452
|
-
l = normalize(lpos - worldPosition);
|
|
453
|
-
|
|
454
|
-
dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
|
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455
|
-
t = max(t, dproduct);
|
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135
|
+
vec3 displaced_position = position;
|
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136
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+
vec3 displaced_normal = normal;
|
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456
137
|
|
|
457
|
-
|
|
458
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-
|
|
459
|
-
|
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460
|
-
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461
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-
|
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462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
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467
|
-
|
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468
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-
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469
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-
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138
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+
#if defined( USE_LAYER_DISPLACE )
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139
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+
vec3 transformed;
|
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140
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+
vec3 transformedNormal;
|
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141
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+
#endif
|
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142
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+
`,"#include <normal_vertex>",`
|
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143
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+
#if !defined( USE_LAYER_DISPLACE )
|
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144
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+
#include <begin_vertex>
|
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145
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+
#endif /* !USE_LAYER_DISPLACE */
|
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146
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+
`];o&&i.push(o.code,o.result?"displaced_position = "+o.result+";":""),i.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),i.push("#include <project_vertex>","#include <fog_vertex>","#include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>"),i.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=i.join(`
|
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147
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+
`)}else{this.color===void 0&&(this.color=new Ie(5855577)),this.color.analyze(e,{slot:"color"}),this.alpha&&this.alpha.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"});let o=this.color.flow(e,"c",{slot:"color"}),i=this.alpha?this.alpha.flow(e,"f"):void 0,s=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0;e.requires.transparent=i!==void 0,e.addParsCode(["varying vec3 vWPosition;","#include <fog_pars_fragment>","#include <dithering_pars_fragment>","varying vec3 vViewPosition;","#include <normal_pars_fragment>"].join(`
|
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148
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+
`));let a=["#include <normal_fragment_begin>",o.code];i&&a.push(i.code,"#ifdef ALPHATEST"," if ( "+i.result+" <= ALPHATEST ) discard;","#endif"),s?a.push(s.code,`vec3 outgoingLight = ${o.result};`,`vec3 finalColor = spe_blend(outgoingLight, ${s.result}, 1.0, SPE_BLENDING_NORMAL);`):a.push(`vec3 finalColor = ${o.result};`),i?a.push(`gl_FragColor = vec4( finalColor, accumAlpha * ${i.result} );`):a.push("gl_FragColor = vec4("+o.result+", 1.0 );"),a.push("#include <fog_fragment>","#include <dithering_fragment>"),t=a.join(`
|
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149
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+
`)}return t}};var ui=require("three");var ot=class extends Ae{constructor(e=1,t){super("f[]");this.nodeType="FloatArray";this.size=e,this.value=Array.isArray(t)?t:typeof t=="number"?new Array(e).fill(t):new Array(e).fill(0)}};var pi=class extends st{constructor(){super("lambert");this.nodeType="Lambert";this.color=new Ie(5855577),this.emissive=new Ie(0),this.emissiveIntensity=new W(1),this.penumbraSize=new ot(5,.5),this.shadingAlpha=new W(1),this.shadingBlend=new ge(0)}build(e){let t;if(e.define("LAMBERT"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(ui.UniformsUtils.merge([ui.UniformsLib.fog,ui.UniformsLib.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","varying vec3 vLightFront;","varying vec3 vIndirectFront;","#ifndef DOUBLE_SIDED"," #define DOUBLE_SIDED","#endif","#ifdef DOUBLE_SIDED"," varying vec3 vLightBack;"," varying vec3 vIndirectBack;","#endif","#include <bsdfs>","#include <lights_pars_begin>","#include <color_pars_vertex>","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
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150
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+
`));let i=["#include <beginnormal_vertex>",`
|
|
151
|
+
#ifndef USE_LAYER_DISPLACE
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|
152
|
+
#include <defaultnormal_vertex>
|
|
153
|
+
#endif
|
|
470
154
|
|
|
471
|
-
|
|
155
|
+
vec3 displaced_position = position;
|
|
156
|
+
vec3 displaced_normal = normal;
|
|
472
157
|
|
|
473
|
-
|
|
474
|
-
|
|
158
|
+
#ifdef USE_LAYER_DISPLACE
|
|
159
|
+
vec3 transformed;
|
|
160
|
+
vec3 transformedNormal;
|
|
161
|
+
#endif
|
|
162
|
+
`,"#include <normal_vertex>",`
|
|
163
|
+
#ifndef USE_LAYER_DISPLACE
|
|
164
|
+
#include <begin_vertex>
|
|
165
|
+
#endif
|
|
166
|
+
`];o&&i.push(o.code,o.result?"displaced_position = "+o.result+";":""),i.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),i.push(" #include <project_vertex>"," #include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;"," #include <worldpos_vertex>",`
|
|
167
|
+
vec3 diffuse = vec3( 1.0 );
|
|
168
|
+
GeometricContext geometry;
|
|
169
|
+
geometry.position = mvPosition.xyz;
|
|
170
|
+
geometry.normal = normalize( transformedNormal );
|
|
171
|
+
geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
|
|
172
|
+
GeometricContext backGeometry;
|
|
173
|
+
backGeometry.position = geometry.position;
|
|
174
|
+
backGeometry.normal = -geometry.normal;
|
|
175
|
+
backGeometry.viewDir = geometry.viewDir;
|
|
176
|
+
vLightFront = vec3( 0.0 );
|
|
177
|
+
vIndirectFront = vec3( 0.0 );
|
|
178
|
+
#ifdef DOUBLE_SIDED
|
|
179
|
+
vLightBack = vec3( 0.0 );
|
|
180
|
+
vIndirectBack = vec3( 0.0 );
|
|
181
|
+
#endif
|
|
182
|
+
IncidentLight directLight;
|
|
183
|
+
float dotNL;
|
|
184
|
+
vec3 directLightColor_Diffuse;
|
|
185
|
+
vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
|
|
186
|
+
vIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
187
|
+
#ifdef DOUBLE_SIDED
|
|
188
|
+
vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
|
|
189
|
+
vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );
|
|
190
|
+
#endif
|
|
191
|
+
#if NUM_POINT_LIGHTS > 0
|
|
192
|
+
#pragma unroll_loop_start
|
|
193
|
+
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
|
|
194
|
+
getPointLightInfo( pointLights[ i ], geometry, directLight );
|
|
195
|
+
dotNL = dot( geometry.normal, directLight.direction );
|
|
196
|
+
directLightColor_Diffuse = directLight.color;
|
|
197
|
+
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
198
|
+
#ifdef DOUBLE_SIDED
|
|
199
|
+
vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
|
|
200
|
+
#endif
|
|
201
|
+
}
|
|
202
|
+
#pragma unroll_loop_end
|
|
203
|
+
#endif
|
|
204
|
+
#if NUM_SPOT_LIGHTS > 0
|
|
205
|
+
#pragma unroll_loop_start
|
|
206
|
+
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
|
|
207
|
+
getSpotLightInfo( spotLights[ i ], geometry, directLight );
|
|
208
|
+
dotNL = dot( geometry.normal, directLight.direction );
|
|
209
|
+
directLightColor_Diffuse = directLight.color;
|
|
210
|
+
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
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#ifdef DOUBLE_SIDED
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vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
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#endif
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}
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#pragma unroll_loop_end
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#endif
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#if NUM_DIR_LIGHTS > 0
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#pragma unroll_loop_start
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for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
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getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );
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dotNL = dot( geometry.normal, directLight.direction );
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directLightColor_Diffuse = directLight.color;
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vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
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#ifdef DOUBLE_SIDED
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vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
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#endif
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}
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#pragma unroll_loop_end
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#endif
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#if NUM_HEMI_LIGHTS > 0
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#pragma unroll_loop_start
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for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
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vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
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#ifdef DOUBLE_SIDED
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vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );
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#endif
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}
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#pragma unroll_loop_end
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#endif
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`," #include <shadowmap_vertex>"," #include <fog_vertex>"),i.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=i.join(`
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`)}else{e.mergeUniform({penumbraSize:this.penumbraSize}),this.color===void 0&&(this.color=new Ie(5855577)),this.color.analyze(e,{slot:"color"}),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let o=this.color.flow(e,"c",{slot:"color"}),i=this.emissive.flow(e,"c",{slot:"emissive"}),s=this.emissiveIntensity.flow(e,"f",{slot:"emissive"}),a=this.shadingAlpha.flow(e,"f"),l=this.shadingBlend.flow(e,"i"),c=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,u=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=u!==void 0,e.addParsCode([`uniform float penumbraSize[${5}];`,"varying vec3 vViewPosition;","varying vec3 vWPosition;","varying vec3 vLightFront;","varying vec3 vIndirectFront;","#ifndef DOUBLE_SIDED"," #define DOUBLE_SIDED","#endif","#include <normal_pars_fragment>","#ifdef DOUBLE_SIDED"," varying vec3 vLightBack;"," varying vec3 vIndirectBack;","#endif","#include <bsdfs>","#include <lights_pars_begin>","#include <fog_pars_fragment>","#include <shadowmap_pars_fragment>","#include <shadowmask_pars_fragment>","#include <clipping_planes_pars_fragment>","#include <dithering_pars_fragment>"].join(`
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`));let m=["#include <normal_fragment_begin>",`
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// NOTE: gl_FrontFacing alternative using face normal estimation.
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vec3 viewdx = dFdx(vViewPosition);
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vec3 viewdy = dFdy(vViewPosition);
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vec3 faceNormal = normalize(cross(viewdx, viewdy));
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bool isFrontFacing = (dot(normal, faceNormal) >= 0.0);
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`,"#include <clipping_planes_fragment>"];m.push(o.code,"vec3 diffuseColor = "+o.result+";","ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );"),u&&m.push(u.code,"#ifdef ALPHATEST","if ( "+u.result+" <= ALPHATEST ) discard;","#endif"),m.push("#ifdef DOUBLE_SIDED"," reflectedLight.indirectDiffuse += ( isFrontFacing ) ? vIndirectFront : vIndirectBack;","#else"," reflectedLight.indirectDiffuse += vIndirectFront;","#endif","#include <lightmap_fragment>","reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );","#ifdef DOUBLE_SIDED"," reflectedLight.directDiffuse = ( isFrontFacing ) ? vLightFront : vLightBack;","#else"," reflectedLight.directDiffuse = vLightFront;","#endif","reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();"),i&&m.push(i.code,"reflectedLight.directDiffuse += "+i.result+" * "+s.result+";"),m.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;"),m.push(`
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if (outgoingLight != diffuseColor) {
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float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
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accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
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outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${l.result} );
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}
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`),c&&m.push(c.code,`outgoingLight = spe_blend(outgoingLight, ${c.result}, 1.0, SPE_BLENDING_NORMAL);`),u?m.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${u.result} );`):m.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),m.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=m.join(`
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+
`)}return t}};var mi=require("three");var ma=class extends st{constructor(){super("phong");this.nodeType="Phong";this.color=new Ie(5855577),this.specular=new Ie(1118481),this.shininess=new W(30),this.penumbraSize=new ot(5,.5),this.shadingAlpha=new W(1),this.shadingBlend=new ge(0)}build(e){let t;if(e.define("PHONG"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(mi.UniformsUtils.merge([mi.UniformsLib.fog,mi.UniformsLib.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
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256
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+
`));let i=["#include <beginnormal_vertex>",`
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+
#ifndef USE_LAYER_DISPLACE
|
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+
#include <defaultnormal_vertex>
|
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259
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+
#endif
|
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476
260
|
|
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477
|
-
} else if (positioning == 1) {
|
|
478
|
-
|
|
479
|
-
vec3 origin = mix(position, worldPosition, float(isWorldSpace));
|
|
480
|
-
vec3 direction = normalize(source - origin);
|
|
481
|
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t = dot(direction, normalize(worldNormal)) * 0.5 + 0.5;
|
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482
261
|
|
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483
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-
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|
+
vec3 displaced_position = position;
|
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+
vec3 displaced_normal = normal;
|
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484
264
|
|
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485
|
-
|
|
486
|
-
vec3
|
|
487
|
-
vec3
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488
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-
|
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489
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-
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+
#ifdef USE_LAYER_DISPLACE
|
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|
+
vec3 transformed;
|
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+
vec3 transformedNormal;
|
|
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+
#endif
|
|
269
|
+
`,"#include <normal_vertex>",`
|
|
270
|
+
#ifndef USE_LAYER_DISPLACE
|
|
271
|
+
#include <begin_vertex>
|
|
272
|
+
#endif
|
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273
|
+
`];o&&i.push(o.code,o.result?"displaced_position = "+o.result+";":""),i.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),i.push(" #include <project_vertex>"," #include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;"," #include <worldpos_vertex>"," #include <shadowmap_vertex>"," #include <fog_vertex>"),i.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=i.join(`
|
|
274
|
+
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize}),this.color===void 0&&(this.color=new Ie(5855577)),this.color.analyze(e,{slot:"color"}),this.specular.analyze(e),this.shininess.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let o=this.color.flow(e,"c",{slot:"color"}),i=this.specular.flow(e,"c"),s=this.shininess.flow(e,"f"),a=this.shadingAlpha.flow(e,"f"),l=this.shadingBlend.flow(e,"i"),c=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,u=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=u!==void 0,e.addParsCode(["varying vec3 vWPosition;","uniform vec3 emissive;",`uniform float penumbraSize[${5}];`,"#include <normal_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <lights_phong_pars_fragment>","#include <shadowmap_pars_fragment>","#include <dithering_pars_fragment>"].join(`
|
|
275
|
+
`));let m=["#include <normal_fragment_begin>",`
|
|
276
|
+
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
277
|
+
vec3 viewdx = dFdx(vViewPosition);
|
|
278
|
+
vec3 viewdy = dFdy(vViewPosition);
|
|
279
|
+
vec3 faceNormal = normalize(cross(viewdx,viewdy));
|
|
280
|
+
if (dot(normal, faceNormal) < 0.0) {
|
|
281
|
+
normal *= -1.0;
|
|
282
|
+
}
|
|
283
|
+
`," BlinnPhongMaterial material;"];m.push(o.code," vec3 diffuseColor = "+o.result+";"," ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );"," vec3 totalEmissiveRadiance = emissive;",i.code," vec3 specular = "+i.result+";",s.code," float shininess = max( 0.0001, "+s.result+" );"," float specularStrength = 1.0;"),u&&m.push(u.code,"#ifdef ALPHATEST","if ( "+u.result+" <= ALPHATEST ) discard;","#endif"),m.push("material.diffuseColor = diffuseColor;"),m.push("material.specularColor = specular;","material.specularShininess = shininess;","material.specularStrength = specularStrength;","#include <lights_fragment_begin>","#include <lights_fragment_end>"),m.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;"),m.push(`
|
|
284
|
+
if (outgoingLight != diffuseColor) {
|
|
285
|
+
float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
|
286
|
+
accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
|
|
287
|
+
outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${l.result} );
|
|
490
288
|
}
|
|
289
|
+
`),c&&m.push(c.code,`outgoingLight = spe_blend(outgoingLight, ${c.result}, 1.0, SPE_BLENDING_NORMAL);`),u?m.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${u.result} );`):m.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),m.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=m.join(`
|
|
290
|
+
`)}return t}};var bn=require("three");var di=class extends st{constructor(){super("standard");this.nodeType="Standard";this.color=new Ie(5855577),this.roughness=new W(.3),this.metalness=new W(0),this.reflectivity=new W(.5),this.penumbraSize=new ot(5,.5),this.shadingAlpha=new W(1),this.shadingBlend=new ge(0)}build(e){let t;if(e.define("STANDARD"),e.requires.lights=!0,e.extensions.derivatives=!0,e.extensions.shaderTextureLOD=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(bn.UniformsUtils.merge([bn.UniformsLib.fog,bn.UniformsLib.lights])),bn.UniformsLib.LTC_1&&(e.uniforms.ltc_1={value:void 0},e.uniforms.ltc_2={value:void 0}),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
|
291
|
+
`));let i=["#include <beginnormal_vertex>",`
|
|
292
|
+
#if !defined( USE_LAYER_DISPLACE )
|
|
293
|
+
#include <defaultnormal_vertex>
|
|
294
|
+
#endif
|
|
491
295
|
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
vec3 st = position / noiseScale;
|
|
495
|
-
|
|
496
|
-
// Voronoi "smooth" noise
|
|
497
|
-
float noise = 1.0 - voronoiNoise(st).x;
|
|
296
|
+
vec3 displaced_position = position;
|
|
297
|
+
vec3 displaced_normal = normal;
|
|
498
298
|
|
|
499
|
-
|
|
500
|
-
|
|
299
|
+
#if defined( USE_LAYER_DISPLACE )
|
|
300
|
+
vec3 transformed;
|
|
301
|
+
vec3 transformedNormal;
|
|
302
|
+
#endif
|
|
303
|
+
`,"#include <normal_vertex>",`
|
|
304
|
+
#if !defined( USE_LAYER_DISPLACE )
|
|
305
|
+
#include <begin_vertex>
|
|
306
|
+
#endif /* !USE_LAYER_DISPLACE */
|
|
307
|
+
`];o&&i.push(o.code,o.result?"displaced_position = "+o.result+";":""),i.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),i.push("#include <project_vertex>","#include <fog_vertex>","#include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>","#include <shadowmap_vertex>"),i.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=i.join(`
|
|
308
|
+
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize});let o={gamma:!0};this.color===void 0&&(this.color=new Ie(5855577)),this.color.analyze(e,{slot:"color",context:o}),this.roughness.analyze(e),this.metalness.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e),this.reflectivity&&this.reflectivity.analyze(e);let i=this.color.flow(e,"c",{slot:"color",context:o}),s=this.roughness.flow(e,"f"),a=this.metalness.flow(e,"f"),l=this.shadingAlpha.flow(e,"f"),c=this.shadingBlend.flow(e,"i"),u=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,m=this.alpha?this.alpha.flow(e,"f"):void 0,p=this.reflectivity?this.reflectivity.flow(e,"f"):void 0;e.requires.transparent=m!==void 0,e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;",`uniform float penumbraSize[${5}];`,"#include <normal_pars_fragment>","#include <dithering_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <lights_physical_pars_fragment>","#include <shadowmap_pars_fragment>"].join(`
|
|
309
|
+
`));let d=["#include <clipping_planes_fragment>"," #include <normal_fragment_begin>",`
|
|
310
|
+
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
311
|
+
vec3 viewdx = dFdx(vViewPosition);
|
|
312
|
+
vec3 viewdy = dFdy(vViewPosition);
|
|
313
|
+
vec3 faceNormal = normalize(cross(viewdx,viewdy));
|
|
314
|
+
if (dot(normal, faceNormal) < 0.0) {
|
|
315
|
+
normal *= -1.0;
|
|
316
|
+
}
|
|
317
|
+
`," PhysicalMaterial material;"," material.diffuseColor = vec3( 1.0 );"];d.push(i.code," vec3 diffuseColor = "+i.result+";"," ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",s.code," float roughnessFactor = "+s.result+";",a.code," float metalnessFactor = "+a.result+";"),m&&d.push(m.code,"#ifdef ALPHATEST"," if ( "+m.result+" <= ALPHATEST ) discard;","#endif"),d.push("vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );"),d.push("material.diffuseColor = diffuseColor * ( 1.0 - metalnessFactor );","material.roughness = max( roughnessFactor, 0.0525 );","material.roughness += geometryRoughness;","material.roughness = min( material.roughness, 1.0 );","material.roughness = clamp( roughnessFactor, 0.04, 1.0 );"),p?d.push(p.code,"material.specularColor = mix( vec3( 0.16 * pow2( "+p.result+" ) ), diffuseColor, metalnessFactor );"):d.push("material.specularColor = mix( vec3( 0.04 ), diffuseColor, metalnessFactor );"),d.push("#include <lights_fragment_begin>"),d.push("#include <lights_fragment_end>"),d.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular;"),d.push(`
|
|
318
|
+
if (outgoingLight != diffuseColor) {
|
|
319
|
+
float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
|
320
|
+
accumAlpha += ( 1.0 - accumAlpha ) * ${l.result} * lightAccu;
|
|
321
|
+
outgoingLight = spe_blend( diffuseColor, outgoingLight, ${l.result}, ${c.result} );
|
|
322
|
+
}
|
|
323
|
+
`),u&&d.push(u.code,`outgoingLight = spe_blend(outgoingLight, ${u.result}, 1.0, SPE_BLENDING_NORMAL);`),m?d.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${m.result} );`):d.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),d.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=d.join(`
|
|
324
|
+
`)}return t}};var fi=require("three");var hi=class extends st{constructor(){super("toon");this.nodeType="Toon";this.color=new Ie(5855577),this.specular=new Ie(1118481),this.shininess=new W(30),this.penumbraSize=new ot(5,.5),this.shadingAlpha=new W(1),this.shadingBlend=new ge(0)}build(e){let t;if(e.define("TOON"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(fi.UniformsUtils.merge([fi.UniformsLib.fog,fi.UniformsLib.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
|
325
|
+
`));let i=["#include <beginnormal_vertex>",`
|
|
326
|
+
#ifndef USE_LAYER_DISPLACE
|
|
327
|
+
#include <defaultnormal_vertex>
|
|
328
|
+
#endif
|
|
501
329
|
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
330
|
+
vec3 displaced_position = position;
|
|
331
|
+
vec3 displaced_normal = normal;
|
|
332
|
+
|
|
333
|
+
#ifdef USE_LAYER_DISPLACE
|
|
334
|
+
vec3 transformed;
|
|
335
|
+
vec3 transformedNormal;
|
|
336
|
+
#endif
|
|
337
|
+
`,"#include <normal_vertex>",`
|
|
338
|
+
#ifndef USE_LAYER_DISPLACE
|
|
339
|
+
#include <begin_vertex>
|
|
340
|
+
#endif
|
|
341
|
+
`];o&&i.push(o.code,o.result?"displaced_position = "+o.result+";":""),i.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),i.push(" #include <project_vertex>"," #include <fog_vertex>"," #include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;"," #include <worldpos_vertex>"," #include <shadowmap_vertex>"," #include <fog_vertex>"),i.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),t=i.join(`
|
|
342
|
+
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize}),this.color===void 0&&(this.color=new Ie(5855577)),this.color.analyze(e,{slot:"color"}),this.specular.analyze(e),this.shininess.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let o=this.color.flow(e,"c",{slot:"color"}),i=this.specular.flow(e,"c"),s=this.shininess.flow(e,"f"),a=this.shadingAlpha.flow(e,"f"),l=this.shadingBlend.flow(e,"i"),c=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,u=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=u!==void 0,e.addParsCode([`uniform float penumbraSize[${5}];`,"varying vec3 vWPosition;","#include <normal_pars_fragment>","#include <gradientmap_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <dithering_pars_fragment>",`
|
|
343
|
+
varying vec3 vViewPosition;
|
|
344
|
+
struct ToonMaterial {
|
|
345
|
+
vec3 diffuseColor;
|
|
346
|
+
vec3 specularColor;
|
|
347
|
+
float specularShininess;
|
|
348
|
+
float specularStrength;
|
|
349
|
+
};
|
|
350
|
+
void RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
|
351
|
+
vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
|
|
352
|
+
|
|
353
|
+
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
|
354
|
+
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;
|
|
355
|
+
}
|
|
356
|
+
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
|
357
|
+
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
|
358
|
+
}
|
|
359
|
+
#define RE_Direct RE_Direct_Toon
|
|
360
|
+
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
|
|
361
|
+
#define Material_LightProbeLOD( material ) (0)
|
|
362
|
+
`,"#include <shadowmap_pars_fragment>","#include <bumpmap_pars_fragment>","#include <normalmap_pars_fragment>"].join(`
|
|
363
|
+
`));let m=["#include <normal_fragment_begin>",`
|
|
364
|
+
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
365
|
+
vec3 viewdx = dFdx(vViewPosition);
|
|
366
|
+
vec3 viewdy = dFdy(vViewPosition);
|
|
367
|
+
vec3 faceNormal = normalize(cross(viewdx,viewdy));
|
|
368
|
+
if (dot(normal, faceNormal) < 0.0) {
|
|
369
|
+
normal *= -1.0;
|
|
370
|
+
}
|
|
371
|
+
`," ToonMaterial material;"];m.push(o.code," vec3 diffuseColor = "+o.result+";"," ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",i.code," vec3 specular = "+i.result+";",s.code," float shininess = max( 0.0001, "+s.result+" );"," float specularStrength = 1.0;"),u&&m.push(u.code,"#ifdef ALPHATEST","if ( "+u.result+" <= ALPHATEST ) discard;","#endif"),m.push("material.diffuseColor = diffuseColor;"),m.push("material.specularColor = specular;","material.specularShininess = shininess;","material.specularStrength = specularStrength;","#include <lights_fragment_begin>","#include <lights_fragment_end>"),m.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular;"),m.push(`
|
|
372
|
+
if (outgoingLight != diffuseColor) {
|
|
373
|
+
float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
|
374
|
+
accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
|
|
375
|
+
outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${l.result} );
|
|
376
|
+
}
|
|
377
|
+
`),c&&m.push(c.code,`outgoingLight = spe_blend(outgoingLight, ${c.result}, 1.0, SPE_BLENDING_NORMAL);`),u?m.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${u.result} );`):m.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),m.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),t=m.join(`
|
|
378
|
+
`)}return t}};var to=class extends Ae{constructor(e){super("b");this.nodeType="Bool";this.value=e??!1}generateReadonly(e,t,o,i){return e.format(this.value?"true":"false",i,t)}};var pd=require("three");var Sn=class extends Ae{constructor(e){super("m3");this.nodeType="Matrix3";this.value=e??new pd.Matrix3}generateReadonly(e,t,o,i,s,a){return e.format("mat3("+this.value.elements.join(", ")+")",i,t)}get elements(){return this.value.elements}set elements(e){this.value.fromArray(e)}};var El=require("three");var Jt=class extends Ae{constructor(e=1,t){super("v4[]");this.nodeType="Vector4Array";this.size=e,this.value=Array.isArray(t)?t:t instanceof El.Vector4?new Array(e).fill(t):new Array(e).fill(new El.Vector4(0))}};var gi=(i=>(i.SIMPLEX="simplex3d",i.SIMPLEX_FRACTAL="simplex3dFractal",i.ASHIMA="simplexAshima",i.FBM="fbm",i.PERLIN="perlin",i))(gi||{}),ht=function(){let r=new Y(`vec3 random3(vec3 c) {
|
|
379
|
+
float j = 4096.0*sin(dot(c,vec3(17.0, 59.4, 15.0)));
|
|
380
|
+
vec3 r;
|
|
381
|
+
r.z = fract(512.0*j);
|
|
382
|
+
j *= .125;
|
|
383
|
+
r.x = fract(512.0*j);
|
|
384
|
+
j *= .125;
|
|
385
|
+
r.y = fract(512.0*j);
|
|
386
|
+
return r-0.5;
|
|
387
|
+
}`),e=new Y(`float simplex3d(vec3 p) {
|
|
388
|
+
vec3 s = floor(p + dot(p, vec3(F3)));
|
|
389
|
+
vec3 x = p - s + dot(s, vec3(G3));
|
|
390
|
+
|
|
391
|
+
vec3 e = step(vec3(0.0), x - x.yzx);
|
|
392
|
+
vec3 i1 = e*(1.0 - e.zxy);
|
|
393
|
+
vec3 i2 = 1.0 - e.zxy*(1.0 - e);
|
|
394
|
+
|
|
395
|
+
vec3 x1 = x - i1 + G3;
|
|
396
|
+
vec3 x2 = x - i2 + 2.0*G3;
|
|
397
|
+
vec3 x3 = x - 1.0 + 3.0*G3;
|
|
398
|
+
|
|
399
|
+
vec4 w, d;
|
|
400
|
+
|
|
401
|
+
w.x = dot(x, x);
|
|
402
|
+
w.y = dot(x1, x1);
|
|
403
|
+
w.z = dot(x2, x2);
|
|
404
|
+
w.w = dot(x3, x3);
|
|
405
|
+
|
|
406
|
+
w = max(0.6 - w, 0.0);
|
|
407
|
+
|
|
408
|
+
d.x = dot(random3(s), x);
|
|
409
|
+
d.y = dot(random3(s + i1), x1);
|
|
410
|
+
d.z = dot(random3(s + i2), x2);
|
|
411
|
+
d.w = dot(random3(s + 1.0), x3);
|
|
412
|
+
|
|
413
|
+
w *= w;
|
|
414
|
+
w *= w;
|
|
415
|
+
d *= w;
|
|
416
|
+
|
|
417
|
+
return dot(d, vec4(52.0));
|
|
418
|
+
}`,[r]);e.keywords.F3=new we("float F3 0.3333333"),e.keywords.G3=new we("float G3 0.1666667");let t=new Y(`float simplex3dFractal(vec3 m) {
|
|
419
|
+
mat3 rot1 = mat3(-0.37, 0.36, 0.85,-0.14,-0.93, 0.34,0.92, 0.01,0.4);
|
|
420
|
+
mat3 rot2 = mat3(-0.55,-0.39, 0.74, 0.33,-0.91,-0.24,0.77, 0.12,0.63);
|
|
421
|
+
mat3 rot3 = mat3(-0.71, 0.52,-0.47,-0.08,-0.72,-0.68,-0.7,-0.45,0.56);
|
|
422
|
+
return 0.5333333 * simplex3d(m * rot1)
|
|
423
|
+
+ 0.2666667 * simplex3d(2.0 * m * rot2)
|
|
424
|
+
+ 0.1333333 * simplex3d(4.0 * m * rot3)
|
|
425
|
+
+ 0.0666667 * simplex3d(8.0 * m);
|
|
426
|
+
}`,[e]),o=new Y("vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}"),i=new Y("vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}"),s=new Y(`float simplexAshima(vec3 v) {
|
|
427
|
+
const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;
|
|
428
|
+
const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);
|
|
429
|
+
vec3 i = floor(v + dot(v, C.yyy) );
|
|
430
|
+
vec3 x0 = v - i + dot(i, C.xxx) ;
|
|
431
|
+
vec3 g = step(x0.yzx, x0.xyz);
|
|
432
|
+
vec3 l = 1.0 - g;
|
|
433
|
+
vec3 i1 = min( g.xyz, l.zxy );
|
|
434
|
+
vec3 i2 = max( g.xyz, l.zxy );
|
|
435
|
+
vec3 x1 = x0 - i1 + 1.0 * C.xxx;
|
|
436
|
+
vec3 x2 = x0 - i2 + 2.0 * C.xxx;
|
|
437
|
+
vec3 x3 = x0 - 1. + 3.0 * C.xxx;
|
|
438
|
+
i = mod(i, 289.0 );
|
|
439
|
+
vec4 p = permute( permute( permute(
|
|
440
|
+
i.z + vec4(0.0, i1.z, i2.z, 1.0 ))
|
|
441
|
+
+ i.y + vec4(0.0, i1.y, i2.y, 1.0 ))
|
|
442
|
+
+ i.x + vec4(0.0, i1.x, i2.x, 1.0 ));
|
|
443
|
+
float n_ = 1.0/7.0; // N=7
|
|
444
|
+
vec3 ns = n_ * D.wyz - D.xzx;
|
|
445
|
+
vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)
|
|
446
|
+
vec4 x_ = floor(j * ns.z);
|
|
447
|
+
vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)
|
|
448
|
+
vec4 x = x_ *ns.x + ns.yyyy;
|
|
449
|
+
vec4 y = y_ *ns.x + ns.yyyy;
|
|
450
|
+
vec4 h = 1.0 - abs(x) - abs(y);
|
|
451
|
+
vec4 b0 = vec4( x.xy, y.xy );
|
|
452
|
+
vec4 b1 = vec4( x.zw, y.zw );
|
|
453
|
+
vec4 s0 = floor(b0)*2.0 + 1.0;
|
|
454
|
+
vec4 s1 = floor(b1)*2.0 + 1.0;
|
|
455
|
+
vec4 sh = -step(h, vec4(0.0));
|
|
456
|
+
vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
|
|
457
|
+
vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
|
|
458
|
+
vec3 p0 = vec3(a0.xy,h.x);
|
|
459
|
+
vec3 p1 = vec3(a0.zw,h.y);
|
|
460
|
+
vec3 p2 = vec3(a1.xy,h.z);
|
|
461
|
+
vec3 p3 = vec3(a1.zw,h.w);
|
|
462
|
+
vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));
|
|
463
|
+
p0 *= norm.x;
|
|
464
|
+
p1 *= norm.y;
|
|
465
|
+
p2 *= norm.z;
|
|
466
|
+
p3 *= norm.w;
|
|
467
|
+
vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);
|
|
468
|
+
m = m * m;
|
|
469
|
+
return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
|
|
470
|
+
dot(p2,x2), dot(p3,x3) ) );
|
|
471
|
+
}`,[o,i]),a=new Y("vec4 mod289(vec4 x){return x - floor(x * (1.0 / 289.0)) * 289.0;}"),l=new Y("vec4 perm(vec4 x){return mod289(((x * 34.0) + 1.0) * x);}",[a]),c=new Y(`float noise(vec3 p){
|
|
472
|
+
vec3 a = floor(p);
|
|
473
|
+
vec3 d = p - a;
|
|
474
|
+
d = d * d * (3.0 - 2.0 * d);
|
|
475
|
+
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
|
|
476
|
+
vec4 k1 = perm(b.xyxy);
|
|
477
|
+
vec4 k2 = perm(k1.xyxy + b.zzww);
|
|
478
|
+
vec4 c = k2 + a.zzzz;
|
|
479
|
+
vec4 k3 = perm(c);
|
|
480
|
+
vec4 k4 = perm(c + 1.0);
|
|
481
|
+
vec4 o1 = fract(k3 * (1.0 / 41.0));
|
|
482
|
+
vec4 o2 = fract(k4 * (1.0 / 41.0));
|
|
483
|
+
vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
|
|
484
|
+
vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
|
|
485
|
+
return o4.y * d.y + o4.x * (1.0 - d.y);
|
|
486
|
+
}`,[l]),u=new Y(`float fbm(vec3 x) {
|
|
487
|
+
float v = 0.0;
|
|
488
|
+
float a = 0.5;
|
|
489
|
+
vec3 shift = vec3(100);
|
|
490
|
+
for (int i = 0; i < NUM_OCTAVES; ++i) {
|
|
491
|
+
v += a * noise(x);
|
|
492
|
+
x = x * 2.0 + shift;
|
|
493
|
+
a *= 0.5;
|
|
494
|
+
}
|
|
495
|
+
return v;
|
|
496
|
+
}`,[c]);u.keywords.NUM_OCTAVES=new we(`int NUM_OCTAVES ${5}`);let m=new Y("vec3 fade(vec3 t) {return t*t*t*(t*(t*6.0-15.0)+10.0);}"),p=new Y(`float perlin(vec3 P){
|
|
497
|
+
vec3 Pi0 = floor(P);
|
|
498
|
+
vec3 Pi1 = Pi0 + vec3(1.0);
|
|
499
|
+
Pi0 = mod(Pi0, 289.0);
|
|
500
|
+
Pi1 = mod(Pi1, 289.0);
|
|
501
|
+
vec3 Pf0 = fract(P);
|
|
502
|
+
vec3 Pf1 = Pf0 - vec3(1.0);
|
|
503
|
+
vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
|
504
|
+
vec4 iy = vec4(Pi0.yy, Pi1.yy);
|
|
505
|
+
vec4 iz0 = Pi0.zzzz;
|
|
506
|
+
vec4 iz1 = Pi1.zzzz;
|
|
507
|
+
vec4 ixy = permute(permute(ix) + iy);
|
|
508
|
+
vec4 ixy0 = permute(ixy + iz0);
|
|
509
|
+
vec4 ixy1 = permute(ixy + iz1);
|
|
510
|
+
vec4 gx0 = ixy0 / 7.0;
|
|
511
|
+
vec4 gy0 = fract(floor(gx0) / 7.0) - 0.5;
|
|
512
|
+
gx0 = fract(gx0);
|
|
513
|
+
vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0);
|
|
514
|
+
vec4 sz0 = step(gz0, vec4(0.0));
|
|
515
|
+
gx0 -= sz0 * (step(0.0, gx0) - 0.5);
|
|
516
|
+
gy0 -= sz0 * (step(0.0, gy0) - 0.5);
|
|
517
|
+
vec4 gx1 = ixy1 / 7.0;
|
|
518
|
+
vec4 gy1 = fract(floor(gx1) / 7.0) - 0.5;
|
|
519
|
+
gx1 = fract(gx1);
|
|
520
|
+
vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1);
|
|
521
|
+
vec4 sz1 = step(gz1, vec4(0.0));
|
|
522
|
+
gx1 -= sz1 * (step(0.0, gx1) - 0.5);
|
|
523
|
+
gy1 -= sz1 * (step(0.0, gy1) - 0.5);
|
|
524
|
+
vec3 g000 = vec3(gx0.x,gy0.x,gz0.x);
|
|
525
|
+
vec3 g100 = vec3(gx0.y,gy0.y,gz0.y);
|
|
526
|
+
vec3 g010 = vec3(gx0.z,gy0.z,gz0.z);
|
|
527
|
+
vec3 g110 = vec3(gx0.w,gy0.w,gz0.w);
|
|
528
|
+
vec3 g001 = vec3(gx1.x,gy1.x,gz1.x);
|
|
529
|
+
vec3 g101 = vec3(gx1.y,gy1.y,gz1.y);
|
|
530
|
+
vec3 g011 = vec3(gx1.z,gy1.z,gz1.z);
|
|
531
|
+
vec3 g111 = vec3(gx1.w,gy1.w,gz1.w);
|
|
532
|
+
vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
|
|
533
|
+
g000 *= norm0.x;
|
|
534
|
+
g010 *= norm0.y;
|
|
535
|
+
g100 *= norm0.z;
|
|
536
|
+
g110 *= norm0.w;
|
|
537
|
+
vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
|
|
538
|
+
g001 *= norm1.x;
|
|
539
|
+
g011 *= norm1.y;
|
|
540
|
+
g101 *= norm1.z;
|
|
541
|
+
g111 *= norm1.w;
|
|
542
|
+
float n000 = dot(g000, Pf0);
|
|
543
|
+
float n100 = dot(g100, vec3(Pf1.x, Pf0.yz));
|
|
544
|
+
float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z));
|
|
545
|
+
float n110 = dot(g110, vec3(Pf1.xy, Pf0.z));
|
|
546
|
+
float n001 = dot(g001, vec3(Pf0.xy, Pf1.z));
|
|
547
|
+
float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z));
|
|
548
|
+
float n011 = dot(g011, vec3(Pf0.x, Pf1.yz));
|
|
549
|
+
float n111 = dot(g111, Pf1);
|
|
550
|
+
vec3 fade_xyz = fade(Pf0);
|
|
551
|
+
vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z);
|
|
552
|
+
vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y);
|
|
553
|
+
float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
|
|
554
|
+
return 2.2 * n_xyz;
|
|
555
|
+
}`,[o,i,m]);return{simplex:e,simplexFractal:t,simplexAshima:s,fbm:u,perlin:p}}();var yi=class extends le{constructor(e,t,o,i,s,a,l,c,u,m,p,d){super("v3");this.nodeType="Noise";this.scale=e,this.size=t,this.move=o,this.fA=i,this.fB=s,this.distortion=a,this.colorA=l,this.colorB=c,this.colorC=u,this.colorD=m,this.alpha=p,this.noiseType=d,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t,o,i,s){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let a=Object.values(gi)[this.noiseType.value],l=new Y(`vec3 ${a}customNoise(float scale, vec3 size, float move, vec2 fA, vec2 fB, vec2 distortion, vec4 colorA, vec4 colorB, vec4 colorC, vec4 colorD, float alpha, out float calpha) {
|
|
556
|
+
vec3 st = position / size;
|
|
557
|
+
st /= scale;
|
|
558
|
+
vec3 q = vec3(${a}(st),
|
|
559
|
+
${a}(st + vec3(1.0)),
|
|
560
|
+
${a}(st + vec3(1.0)));
|
|
561
|
+
vec3 r = vec3(${a}(st + vec3(distortion, 1.0) * q + vec3(fA, 1.0) + move),
|
|
562
|
+
${a}(st + vec3(distortion, 1.0) * q + vec3(fB, 1.0) + move),
|
|
563
|
+
${a}(st * q));
|
|
564
|
+
float f = ${a}(st + r);
|
|
565
|
+
vec4 color;
|
|
566
|
+
color = mix(colorA, colorB, clamp((f * f) * 4.0, 0.0, 1.0));
|
|
567
|
+
color = mix(color, colorC, clamp(length(q), 0.0, 1.0));
|
|
568
|
+
color = mix(color, colorD, clamp(length(r.x), 0.0, 1.0));
|
|
510
569
|
|
|
511
|
-
|
|
512
|
-
|
|
570
|
+
float lalpha = alpha * color.a;
|
|
571
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
513
572
|
|
|
514
|
-
|
|
573
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
574
|
+
return clamp(color, 0.0, 1.0).rgb;
|
|
575
|
+
}`,[ht.simplex,ht.simplexFractal,ht.simplexAshima,ht.fbm,ht.perlin]),c=e.include(l),u=[];return u.push(this.scale.build(e,"f")),u.push(this.size.build(e,"v3")),u.push(this.move.build(e,"f")),u.push(this.fA.build(e,"v2")),u.push(this.fB.build(e,"v2")),u.push(this.distortion.build(e,"v2")),u.push(this.colorA.build(e,"v4")),u.push(this.colorB.build(e,"v4")),u.push(this.colorC.build(e,"v4")),u.push(this.colorD.build(e,"v4")),u.push(this.alpha.build(e,"f")),u.push(this.calpha),e.format(c+"("+u.join(",")+")",this.getType(e),t)}};yi.numOctaves=5;var Bl=class extends le{constructor(e,t,o,i,s,a,l){super("v3");this.nodeType="Fresnel";this.color=e,this.bias=t,this.scale=o,this.intensity=i,this.factor=s,this.alpha=a,this.mode=l,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.isShader("fragment")){e.addFragmentVariable(this.calpha,"float");let o=e.include(Bl.Nodes.fresnel),i=[];return i.push(this.color.build(e,"c")),i.push(this.bias.build(e,"f")),i.push(this.scale.build(e,"f")),i.push(this.intensity.build(e,"f")),i.push(this.factor.build(e,"f")),i.push(this.alpha.build(e,"f")),i.push(this.mode.build(e,"i")),i.push(this.calpha),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("FresnelNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},xi=Bl;xi.Nodes=function(){return{fresnel:new Y(`vec3 fresnel(vec3 color, float bias, float scale, float intensity, float factor, float alpha, int mode, out float calpha) {
|
|
576
|
+
float fresnel = bias + scale * pow( abs( factor + dot( normalize( vWorldViewDir ), normalize( vWNormal ) ) ), intensity );
|
|
515
577
|
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
|
|
521
|
-
|
|
522
|
-
|
|
578
|
+
float lalpha = clamp( fresnel, 0.0, 1.0 ) * alpha;
|
|
579
|
+
calpha = lalpha / clamp(lalpha + accumAlpha, 0.001, 1.0);
|
|
580
|
+
accumAlpha += (1.0 - accumAlpha) * lalpha;
|
|
581
|
+
return color;
|
|
582
|
+
}`)}}();var Gl=class extends le{constructor(e,t,o,i,s,a,l){super("v3");this.nodeType="Rainbow";this.filmThickness=e,this.movement=t,this.wavelengths=o,this.noiseStrength=i,this.noiseScale=s,this.offset=a,this.alpha=l,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.isShader("fragment")){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let o=e.include(Gl.Nodes.rainbow),i=[];return i.push(this.filmThickness.build(e,"f")),i.push(this.movement.build(e,"f")),i.push(this.wavelengths.build(e,"v3")),i.push(this.noiseStrength.build(e,"f")),i.push(this.noiseScale.build(e,"f")),i.push(this.offset.build(e,"v3")),i.push(this.alpha.build(e,"f")),i.push(this.calpha),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("RainbowNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},vi=Gl;vi.Nodes=function(){let e=new Y(`vec3 attenuation(vec3 wavelengths, float filmThickness, float movement, float noiseStrength, float noiseScale, vec3 offset) {
|
|
583
|
+
vec3 st = position / noiseScale;
|
|
584
|
+
vec3 q = vec3(simplex3d(st),
|
|
585
|
+
simplex3d(st + vec3(1.0)),
|
|
586
|
+
simplex3d(st + vec3(1.0)));
|
|
523
587
|
|
|
524
|
-
|
|
525
|
-
|
|
588
|
+
vec3 r = vec3(simplex3d(st + vec3(1.4, 1.3, 1.0) * q + vec3(1.7, 9.2, 1.0)),
|
|
589
|
+
simplex3d(st + vec3(2.0, 1.2, 1.0) * q + vec3(8.3, 2.8, 1.0)),
|
|
590
|
+
simplex3d(st * q));
|
|
526
591
|
|
|
527
|
-
|
|
528
|
-
color.rgb = mix(blendedShadow, color.rgb, shadow);
|
|
529
|
-
|
|
530
|
-
}
|
|
592
|
+
float noise = simplex3d(st + r);
|
|
531
593
|
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
accumAlpha += (1.0 - accumAlpha) * lalpha;
|
|
594
|
+
return .5 + .5 * cos((((filmThickness + (noise * noiseStrength)) / (vec3(wavelengths.r * 1.0, wavelengths.g * 0.8, wavelengths.b * 0.6) + 1.0)) * dot(normalize(vWorldViewDir + (offset * -0.001)), normalize(vWNormal))) + movement);
|
|
595
|
+
}`,[ht.simplex]);return{rainbow:new Y(`vec3 rainbow(float filmThickness, float movement, vec3 wavelengths, float noiseStrength, float noiseScale, vec3 offset, float alpha, out float calpha) {
|
|
596
|
+
vec3 res = clamp(attenuation(wavelengths, filmThickness, movement, noiseStrength, noiseScale, offset), 0.0, 2.0);
|
|
536
597
|
|
|
537
|
-
|
|
598
|
+
float rainbowContribution = clamp(res.r + res.g + res.b, 0.0, 1.0);
|
|
599
|
+
float lalpha = alpha * rainbowContribution;
|
|
600
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
601
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
538
602
|
|
|
539
|
-
|
|
603
|
+
return res;
|
|
604
|
+
}`,[e])}}();var Rl=class extends le{constructor(e,t,o,i,s,a,l,c,u,m,p,d,f,g,x,y){super("v3");this.nodeType="Outline";this.firstTime=!0,this.outlineColor=e,this.contourColor=t,this.outlineWidth=o,this.contourWidth=i,this.contourThreshold=s,this.outlineThreshold=a,this.contourFrequency=l,this.outlineSmoothing=c,this.contourDirection=u,this.positionalLines=m,this.compensation=p,this.resolution=d,this.normalMap=f,this.depthMap=g,this.pixelRatio=x,this.alpha=y,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("vWorldViewDir"),e.require("worldNormal"),e.extensions.derivatives=!0,this.firstTime){let o=this.outlineWidth.build(e,"f"),i=this.resolution.build(e,"v2"),s=this.compensation.build(e,"b"),a=this.pixelRatio.build(e,"f");e.addVertexParsVariable("randomColor","attribute vec3"),e.addVertexParsVariable("extrudeNormal","attribute vec3"),e.addVertexParsVariable(o,"uniform float"),e.addVertexParsVariable(i,"uniform vec2"),e.addVertexParsVariable(s,"uniform bool"),e.addVertexParsVariable(a,"uniform float"),e.addVertexParsVariable("vID","flat out float"),e.addFragmentParsVariable("vID","flat in float");let l=`g${this.uuid.toString().replace(/-/g,"")}`;e.addVertexFinalCode(`
|
|
540
605
|
vID = randomColor.r;
|
|
541
606
|
if (${s}) {
|
|
542
607
|
vec4 ${l}_clipPosition = projectionMatrix * (modelViewMatrix * vec4(position, 1.0));
|
|
543
608
|
vec3 ${l}_clipNormal = mat3(projectionMatrix) * (mat3(modelViewMatrix) * extrudeNormal);
|
|
544
|
-
vec2 ${l}_offset = normalize(${l}_clipNormal.xy) / ${
|
|
609
|
+
vec2 ${l}_offset = normalize(${l}_clipNormal.xy) / ${i} * (${o} / 2.0) * ${l}_clipPosition.w * 2.0 * ${a};
|
|
545
610
|
${l}_clipPosition.xy += ${l}_offset;
|
|
546
611
|
// TODO(MAX): To handle multiple outline layers, we only want to extrude
|
|
547
612
|
// if this offset is the biggest of all the potential offsets
|
|
548
613
|
gl_Position = ${l}_clipPosition;
|
|
549
614
|
}
|
|
550
|
-
`)}if(e.isShader("fragment")){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let o=e.include(
|
|
615
|
+
`)}if(e.isShader("fragment")){e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let o=e.include(Rl.Nodes.outline),i=[];return i.push(this.outlineColor.build(e,"c")),i.push(this.contourColor.build(e,"c")),i.push(this.outlineWidth.build(e,"f")),i.push(this.contourWidth.build(e,"f")),i.push(this.contourThreshold.build(e,"f")),i.push(this.outlineThreshold.build(e,"f")),i.push(this.contourFrequency.build(e,"f")),i.push(this.outlineSmoothing.build(e,"f")),i.push(this.contourDirection.build(e,"v3")),i.push(this.positionalLines.build(e,"b")),i.push(this.resolution.build(e,"v2")),i.push(this.normalMap.getTexture(e,"t")),i.push(this.depthMap.getTexture(e,"t")),i.push(this.pixelRatio.build(e,"f")),i.push(this.compensation.build(e,"b")),i.push(this.alpha.build(e,"f")),i.push(this.calpha),this.firstTime=!this.firstTime,e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("OutlineNode is not compatible with "+e.shader+" shader."),""}},bi=Rl;bi.Nodes=function(){let e=new Y(`
|
|
551
616
|
float sobelSample(sampler2D t, sampler2D d, vec2 uv, vec2 resolution, float outlineWidth, float pixelRatio)
|
|
552
617
|
{
|
|
553
618
|
vec2 texelSize = (vec2(1.0) / resolution) * outlineWidth * pixelRatio;
|
|
@@ -648,7 +713,7 @@ float sobelSample(sampler2D t, sampler2D d, vec2 uv, vec2 resolution, float outl
|
|
|
648
713
|
float edgeNormal = sqrt(dot(sobel_edge_h, sobel_edge_h) + dot(sobel_edge_v, sobel_edge_v));
|
|
649
714
|
return edgeNormal;
|
|
650
715
|
}
|
|
651
|
-
`);return{outline:new
|
|
716
|
+
`);return{outline:new Y(`vec3 outline(vec3 outlineColor, vec3 contourColor, float outlineWidth, float contourWidth, float outlineThreshold, float contourThreshold, float outlineSmoothing, float contourFrequency, vec3 contourDirection, bool positionalLines, vec2 resolution, sampler2D normalMap, sampler2D depthMap, float pixelRatio, bool compensation, float alpha, out float calpha) {
|
|
652
717
|
vec3 result = outlineColor;
|
|
653
718
|
float resultAlpha = 0.0;
|
|
654
719
|
|
|
@@ -687,11 +752,11 @@ float sobelSample(sampler2D t, sampler2D d, vec2 uv, vec2 resolution, float outl
|
|
|
687
752
|
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
688
753
|
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
689
754
|
return result;
|
|
690
|
-
}`,[e])}}();var
|
|
755
|
+
}`,[e])}}();var zl=class extends le{constructor(e,t,o,i,s,a,l,c){super("v3");this.nodeType="Transmission";this.thickness=e,this.ior=t,this.roughness=o,this.transmissionSamplerSize=i,this.transmissionSamplerMap=s,this.transmissionDepthMap=a,this.aspectRatio=l,this.alpha=c,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.extensions.shaderTextureLOD=!0,e.extensions.derivatives=!0,e.isShader("fragment")){e.define("NUM_SAMPLES",30),e.require("worldPosition"),e.requires.worldNormal=!0,e.requires.modelMatrix=!0,e.requires.projectionMatrix=!0,e.addFragmentVariable(this.calpha,"float");let o=e.include(zl.Nodes.transmission),i=[];return i.push(this.thickness.build(e,"f")),i.push(this.ior.build(e,"f")),i.push(this.roughness.build(e,"f")),i.push(this.transmissionSamplerSize.build(e,"v2")),i.push(this.transmissionSamplerMap.getTexture(e,"t")),i.push(this.transmissionDepthMap.getTexture(e,"t")),i.push(this.aspectRatio.build(e,"v2")),i.push("normal"),i.push(this.alpha.build(e,"f")),i.push(this.calpha),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("TransmissionNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},Si=zl;Si.Nodes=function(){let e=new Y(`
|
|
691
756
|
float gaussian(vec2 i) {
|
|
692
757
|
const float sigma = float(NUM_SAMPLES) * .25;
|
|
693
758
|
return exp( -.5* dot(i/=sigma,i) ) / ( 6.28 * sigma*sigma );
|
|
694
|
-
}`),
|
|
759
|
+
}`),t=new Y(`
|
|
695
760
|
vec4 blur(sampler2D sp, vec2 U, vec2 scale, float lod, sampler2D dm, vec2 unrefractedU, vec2 aspectRatio) {
|
|
696
761
|
// Slightly modified version of this:
|
|
697
762
|
// https://www.shadertoy.com/view/ltScRG
|
|
@@ -718,7 +783,7 @@ float sobelSample(sampler2D t, sampler2D d, vec2 uv, vec2 resolution, float outl
|
|
|
718
783
|
#endif
|
|
719
784
|
}
|
|
720
785
|
return O / O.a;
|
|
721
|
-
}`,[e]),o=new
|
|
786
|
+
}`,[e]),o=new Y(`
|
|
722
787
|
vec3 getVolumeTransmissionRay( vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix ) {
|
|
723
788
|
// Direction of refracted light.
|
|
724
789
|
vec3 refractionVector = refract( -v, n, 1.0 / ior );
|
|
@@ -729,18 +794,18 @@ float sobelSample(sampler2D t, sampler2D d, vec2 uv, vec2 resolution, float outl
|
|
|
729
794
|
modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
|
|
730
795
|
// The thickness is specified in local space.
|
|
731
796
|
return normalize( refractionVector ) * thickness * modelScale;
|
|
732
|
-
}`),
|
|
797
|
+
}`),i=new Y(`
|
|
733
798
|
float applyIorToRoughness( float roughness, float ior ) {
|
|
734
799
|
// Scale roughness with IOR so that an IOR of 1.0 results in no microfacet refraction and
|
|
735
800
|
// an IOR of 1.5 results in the default amount of microfacet refraction.
|
|
736
801
|
return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
|
|
737
|
-
} `),s=new
|
|
802
|
+
} `),s=new Y(`
|
|
738
803
|
vec4 getTransmissionSample( vec2 fragCoord, float roughness, float ior, vec2 transmissionSamplerSize, sampler2D transmissionSamplerMap, sampler2D transmissionDepthMap, vec2 unrefractedCoords, vec2 aspectRatio) {
|
|
739
804
|
float framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
|
|
740
805
|
float lod = applyIorToRoughness(roughness, ior);
|
|
741
806
|
|
|
742
807
|
return blur(transmissionSamplerMap, fragCoord, vec2(lod / (transmissionSamplerSize.x / 2.)), min(framebufferLod / 5.5, 8.5), transmissionDepthMap, unrefractedCoords, aspectRatio);
|
|
743
|
-
}`,[
|
|
808
|
+
}`,[i,t]),a=new Y(`
|
|
744
809
|
vec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness, vec2 transmissionSamplerSize, sampler2D transmissionSamplerMap, sampler2D transmissionDepthMap, vec2 aspectRatio ) {
|
|
745
810
|
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
|
|
746
811
|
vec3 refractedRayExit = position + transmissionRay;
|
|
@@ -760,7 +825,7 @@ vec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 position, mat
|
|
|
760
825
|
vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior, transmissionSamplerSize, transmissionSamplerMap, transmissionDepthMap, unrefractedCoords, aspectRatio );
|
|
761
826
|
// Get the specular component.
|
|
762
827
|
return vec4( ( 1.0 ) * transmittedLight.rgb, transmittedLight.a );
|
|
763
|
-
}`,[s,o]);return{transmission:new
|
|
828
|
+
}`,[s,o]);return{transmission:new Y(`
|
|
764
829
|
vec3 transmission(float thickness, float ior, float roughness, vec2 transmissionSamplerSize, sampler2D transmissionSamplerMap, sampler2D transmissionDepthMap, vec2 aspectRatio, vec3 normal, float alpha, out float calpha) {
|
|
765
830
|
vec3 v = vec3(0.);
|
|
766
831
|
if (isOrthographic) {
|
|
@@ -774,14 +839,103 @@ vec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 position, mat
|
|
|
774
839
|
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
775
840
|
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
776
841
|
return transmission.rgb;
|
|
777
|
-
}`,[a])}}();var
|
|
778
|
-
|
|
779
|
-
|
|
842
|
+
}`,[a])}}();var wn=class extends le{constructor(e,t,o,i,s,a,l,c,u,m,p,d){super("v3");this.nodeType="Depth";this.gradientType=e,this.smooth=t,this.near=o,this.far=i,this.isVector=s,this.isWorldSpace=a,this.origin=l,this.direction=c,this.colors=u,this.steps=m,this.num=p,this.alpha=d,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){let o=`g${this.uuid.toString().replace(/-/g,"")}`,i=new Y(`vec3 ${o}_sdepth(float near, float far, vec3 origin, vec3 direction, vec4 colors[${o}_MAX_COLORS], float steps[${o}_MAX_COLORS], float alpha, out float calpha) {
|
|
843
|
+
vec4 color = colors[0];
|
|
844
|
+
#ifdef ${o}_IS_VECTOR
|
|
845
|
+
#ifdef ${o}_LINEAR
|
|
846
|
+
#ifdef ${o}_WORLDSPACE
|
|
847
|
+
float depth = vectorLinearWorldSpaceDepth(direction, origin, near, far);
|
|
848
|
+
#else
|
|
849
|
+
float depth = vectorLinearObjectSpaceDepth(direction, origin, near, far);
|
|
850
|
+
#endif
|
|
851
|
+
#else
|
|
852
|
+
#ifdef ${o}_WORLDSPACE
|
|
853
|
+
float depth = vectorSphericalWorldSpaceDepth(origin, near, far);
|
|
854
|
+
#else
|
|
855
|
+
float depth = vectorSphericalObjectSpaceDepth(origin, near, far);
|
|
856
|
+
#endif
|
|
857
|
+
#endif
|
|
858
|
+
#else
|
|
859
|
+
float dist = length(vWPosition - cameraPosition);
|
|
860
|
+
float depth = ( dist - near ) / ( far - near );
|
|
861
|
+
#endif
|
|
862
|
+
|
|
863
|
+
|
|
864
|
+
float p;
|
|
865
|
+
#ifdef ${o}_SMOOTH
|
|
866
|
+
for ( int i = 1; i < ${o}_MAX_COLORS; i++ ) {
|
|
867
|
+
p = clamp( ( depth - steps[i-1] ) / ( steps[i] - steps[i-1] ), 0.0, 1.0 );
|
|
868
|
+
color = mix(color, colors[i], smoothstep(0.0, 1.0, p));
|
|
869
|
+
}
|
|
870
|
+
#else
|
|
871
|
+
for ( int i = 1; i < ${o}_MAX_COLORS; i++ ) {
|
|
872
|
+
p = clamp(( depth - steps[i - 1] ) / ( steps[i] - steps[i - 1] ), 0.0, 1.0);
|
|
873
|
+
color = mix(color, colors[i], p);
|
|
874
|
+
}
|
|
875
|
+
#endif
|
|
780
876
|
|
|
781
|
-
|
|
877
|
+
float lalpha = alpha * color.a;
|
|
878
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
782
879
|
|
|
783
|
-
|
|
784
|
-
|
|
880
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
881
|
+
return color.rgb;
|
|
882
|
+
}`,[wn.Nodes.vectorLinearWorldSpaceDepth,wn.Nodes.vectorLinearObjectSpaceDepth,wn.Nodes.vectorSphericalObjectSpaceDepth,wn.Nodes.vectorSphericalWorldSpaceDepth]);if(e.isShader("fragment")){e.define(`${o}_MAX_COLORS`,this.num.value+1),this.smooth.value&&e.define(`${o}_SMOOTH`),this.isVector.value>.5&&e.define(`${o}_IS_VECTOR`),this.gradientType.value===0&&e.define(`${o}_LINEAR`),this.isWorldSpace.value>.5&&e.define(`${o}_WORLDSPACE`),e.require("worldPosition"),e.addFragmentVariable(this.calpha,"float");let s=e.include(i),a=[];return a.push(this.near.build(e,"f")),a.push(this.far.build(e,"f")),a.push(this.origin.build(e,"v3")),a.push(this.direction.build(e,"v3")),a.push(this.colors.build(e,"v4[]")),a.push(this.steps.build(e,"f[]")),a.push(this.alpha.build(e,"f")),a.push(this.calpha),e.format(s+"("+a.join(",")+")",this.getType(e),t)}else return console.warn("DepthNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},wi=wn;wi.Nodes=function(){let e=new Y(`float vectorLinearWorldSpaceDepth(vec3 direction, vec3 origin, float near, float far) {
|
|
883
|
+
vec3 n = normalize(direction);
|
|
884
|
+
float dist = (n.x*(vWPosition.x - origin.x) + n.y*(vWPosition.y - origin.y) + n.z*(vWPosition.z - origin.z));
|
|
885
|
+
return ( dist - near ) / ( far - near );
|
|
886
|
+
}`),t=new Y(`float vectorLinearObjectSpaceDepth(vec3 direction, vec3 origin, float near, float far) {
|
|
887
|
+
vec3 n = normalize(direction);
|
|
888
|
+
float dist = (n.x*(position.x - origin.x) + n.y*(position.y - origin.y) + n.z*(position.z - origin.z));
|
|
889
|
+
return ( dist - near ) / ( far - near );
|
|
890
|
+
}`),o=new Y(`float vectorSphericalWorldSpaceDepth(vec3 origin, float near, float far) {
|
|
891
|
+
float dist = length(vWPosition - origin);
|
|
892
|
+
return ( dist - near ) / ( far - near );
|
|
893
|
+
}`),i=new Y(`float vectorSphericalObjectSpaceDepth(vec3 origin, float near, float far) {
|
|
894
|
+
float dist = length(position - origin);
|
|
895
|
+
return ( dist - near ) / ( far - near );
|
|
896
|
+
}`);return{vectorLinearWorldSpaceDepth:e,vectorLinearObjectSpaceDepth:t,vectorSphericalWorldSpaceDepth:o,vectorSphericalObjectSpaceDepth:i}}();var Ti=class extends le{constructor(e,t,o,i){super("v3");this.nodeType="Blend";this.a=e,this.b=t,this.alpha=o,this.mode=i}generate(e,t){if(e.isShader("fragment")){let o=[];return o.push(this.a.build(e,"c")),o.push(this.b.build(e,"c")),o.push(this.alpha.build(e,"f")),o.push(this.mode.build(e,"i")),e.format("spe_blend("+o.join(",")+")",this.getType(e),t)}else return console.warn("BlendNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}};var Vl=(e=>(e.NOISE="noise",e.MAP="map",e))(Vl||{}),Fl=class extends le{constructor(e=new ge(0),t,o,i,s,a){super("v3");this.nodeType="VertexDisplacement";this.displacementTypeIndex=e,this.intensity=t,this.movementOrTexture=o,Object.values(Vl)[this.displacementTypeIndex.value]==="map"&&(this.mat=new Sn(this.movementOrTexture.value.matrix)),this.cropOrOffset=i,this.scale=s,this.noiseFunctionIndex=a}generate(e,t){if(e.isShader("vertex")){e.define("USE_LAYER_DISPLACE");let o,i=[];switch(i.push("displaced_position"),i.push("displaced_normal"),Object.values(Vl)[this.displacementTypeIndex.value]){case"map":{o=e.include(Fl.Nodes.map),i.push(this.movementOrTexture.getTexture(e,"t")),i.push("uv"),i.push(this.cropOrOffset.build(e,"f")),this.mat&&i.push(this.mat.build(e,"mat3"));break}case"noise":{let a=Object.values(gi)[this.noiseFunctionIndex.value],l=new Y(`vec3 orthogonal(vec3 v) {
|
|
897
|
+
return normalize(abs(v.x) > abs(v.z) ? vec3(-v.y, v.x, 0.0) : vec3(0.0, -v.z, v.y));
|
|
898
|
+
}`),c=new Y(`vec3 distorted(vec3 p, vec3 n, float scale, float intensity, vec3 offset, float neighbour_offset, float movement) {
|
|
899
|
+
return p + n * ${a}((p + offset) * scale * 0.001 + neighbour_offset + (movement * 0.1)) * intensity;
|
|
900
|
+
}`,[ht.simplex,ht.simplexFractal,ht.simplexAshima,ht.fbm,ht.perlin]),u=new Y(`vec3 vertexDisplacementNoise(vec3 position, vec3 normal, float scale, vec3 offset, float movement, float intensity, out vec3 displaced_normal) {
|
|
901
|
+
vec3 displaced_position = distorted(position, normal, scale, intensity, offset, neighbor_offset, movement);
|
|
902
|
+
vec3 tangent1 = orthogonal(normal);
|
|
903
|
+
vec3 tangent2 = normalize(cross(normal, tangent1));
|
|
904
|
+
|
|
905
|
+
// TODO(Max): The distance to the neighbors was originally scaled by 0.1.
|
|
906
|
+
// This caused some small oval/circular visual artifacts in the lighting.
|
|
907
|
+
// For now, simply using neighbors further away betters the problem,
|
|
908
|
+
// but we should figure out the underlying cause when we have some time.
|
|
909
|
+
// Maybe its related to how we calculate the tangent and bitangent?
|
|
910
|
+
vec3 nearby1 = position + tangent1;
|
|
911
|
+
vec3 nearby2 = position + tangent2;
|
|
912
|
+
vec3 distorted1 = distorted(nearby1, normal, scale, intensity, offset, neighbor_offset, movement);
|
|
913
|
+
vec3 distorted2 = distorted(nearby2, normal, scale, intensity, offset, neighbor_offset, movement);
|
|
914
|
+
displaced_normal = normalize(cross(distorted1 - displaced_position, distorted2 - displaced_position));
|
|
915
|
+
return displaced_position;
|
|
916
|
+
}`,[c,l]);o=e.include(u),i.push(this.scale.build(e,"f")),i.push(this.cropOrOffset.build(e,"v3")),i.push(this.movementOrTexture.build(e,"f"));break}}return i.push(this.intensity.build(e,"f")),i.push("displaced_normal"),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("VertexDisplacementNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},Tn=Fl;Tn.Nodes=function(){let e=new Y(`vec3 orthogonal(vec3 v) {
|
|
917
|
+
return normalize(abs(v.x) > abs(v.z) ? vec3(-v.y, v.x, 0.0) : vec3(0.0, -v.z, v.y));
|
|
918
|
+
}`),t=new Y(`float displacementMapTexture(sampler2D tex, float crop, vec2 uv, mat3 mat, vec2 offset) {
|
|
919
|
+
vec2 uvs = (mat * vec3(uv * 2.0 - 1.0, 1.0) / 2.0 + 0.5).xy + offset;
|
|
920
|
+
vec4 tmp = texture2D(tex, uvs);
|
|
921
|
+
vec3 col = tmp.rgb;
|
|
922
|
+
if (crop > 0.5) {
|
|
923
|
+
if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
|
|
924
|
+
return 0.0;
|
|
925
|
+
}
|
|
926
|
+
}
|
|
927
|
+
return col.r;
|
|
928
|
+
}`);return{map:new Y(`vec3 vertexDisplacementMap(vec3 position, vec3 normal, sampler2D tex, vec2 uv, float crop, mat3 mat, float intensity, out vec3 displaced_normal) {
|
|
929
|
+
vec3 displaced_position = position + normal * displacementMapTexture(tex, crop, uv, mat, vec2(0.0)) * intensity;
|
|
930
|
+
vec3 tangent1 = normalize(orthogonal(normal));
|
|
931
|
+
vec3 tangent2 = normalize(cross(normal, tangent1));
|
|
932
|
+
vec3 nearby1 = position + tangent1 * 0.1;
|
|
933
|
+
vec3 nearby2 = position + tangent2 * 0.1;
|
|
934
|
+
vec3 distorted1 = nearby1 + normal * displacementMapTexture(tex, crop, uv, mat, vec2(neighbor_offset)) * intensity;
|
|
935
|
+
vec3 distorted2 = nearby2 + normal * displacementMapTexture(tex, crop, uv, mat, vec2(neighbor_offset)) * intensity;
|
|
936
|
+
displaced_normal = normalize(cross(distorted1 - displaced_position, distorted2 - displaced_position));
|
|
937
|
+
return displaced_position;
|
|
938
|
+
}`,[e,t])}}();var Ul=class extends le{constructor(e,t,o,i,s,a,l,c){super("v3");this.nodeType="Gradient";this.gradientType=e,this.smooth=t,this.colors=o,this.steps=i,this.offset=s,this.morph=a,this.angle=l,this.alpha=c,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.isShader("fragment")){e.define("GRAD_MAX",10),e.require("uv"),e.requires.uv=[!0],e.addFragmentVariable(this.calpha,"float");let o=e.include(Ul.Nodes.gradient),i=[];return i.push(this.gradientType.build(e,"i")),i.push(this.smooth.build(e,"b")),i.push(this.colors.build(e,"v4[]")),i.push(this.steps.build(e,"f[]")),i.push(this.offset.build(e,"v2")),i.push(this.morph.build(e,"v2")),i.push(this.angle.build(e,"f")),i.push(this.alpha.build(e,"f")),i.push(this.calpha),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("GradientNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},Ni=Ul;Ni.Nodes=function(){return{gradient:new Y(`vec3 gradient(int gradientType, bool smoothed, vec4 colors[GRAD_MAX], float steps[GRAD_MAX], vec2 offset, vec2 morph, float angle, float alpha, out float calpha) {
|
|
785
939
|
vec4 color = colors[0];
|
|
786
940
|
vec2 m = morph / vUv.xy;
|
|
787
941
|
vec2 rot = vec2( 0.5 + m.x, m.y );
|
|
@@ -823,508 +977,353 @@ vec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 position, mat
|
|
|
823
977
|
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
824
978
|
|
|
825
979
|
return color.xyz;
|
|
826
|
-
}`)}}();var
|
|
827
|
-
|
|
828
|
-
|
|
829
|
-
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
vec3 tangent1 = orthogonal(normal);
|
|
833
|
-
vec3 tangent2 = normalize(cross(normal, tangent1));
|
|
980
|
+
}`)}}();var Li=class extends le{constructor(e,t,o,i,s,a,l,c,u,m){super("v3");this.nodeType="CustomTexture";this.firstTime=!0,this.texture=e,this.textureSize=t,this.crop=o,this.projection=i,this.axis=s,this.side=a,this.size=l,this.mat=c,this.alpha=u,this.mode=m,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){e.require("position"),e.require("normal"),e.require("uv"),e.requires.uv=[!0],e.extensions.shaderTextureLOD=!0,e.extensions.derivatives=!0;let o=`g${this.uuid.toString().replace(/-/g,"")}`,i;switch(this.projection.value){case 3:i=e.include(Li.Nodes.cylindrical);break;case 2:i=e.include(Li.Nodes.spherical);break;case 1:let a=["vec3(1.0, 0.0, 0.0)","vec3(0.0, 1.0, 0.0)","vec3(0.0, 0.0, 1.0)"][this.axis.value],l=new Y(`
|
|
981
|
+
vec3 ${o}_planarTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
|
|
982
|
+
|
|
983
|
+
vec2 uvs = ( mat * vec3( (${o}_vCustomUv * 2. - 1.) / (size * .5), 1. ) / 2. + 0.5 ).xy;
|
|
984
|
+
|
|
985
|
+
vec4 tmp = texture2D( tex, uvs );
|
|
834
986
|
|
|
835
|
-
// TODO(Max): The distance to the neighbors was originally scaled by 0.1.
|
|
836
|
-
// This caused some small oval/circular visual artifacts in the lighting.
|
|
837
|
-
// For now, simply using neighbors further away betters the problem,
|
|
838
|
-
// but we should figure out the underlying cause when we have some time.
|
|
839
|
-
// Maybe its related to how we calculate the tangent and bitangent?
|
|
840
|
-
vec3 nearby1 = position + tangent1;
|
|
841
|
-
vec3 nearby2 = position + tangent2;
|
|
842
|
-
vec3 distorted1 = distorted(nearby1, normal, scale, intensity, offset, neighbor_offset, movement);
|
|
843
|
-
vec3 distorted2 = distorted(nearby2, normal, scale, intensity, offset, neighbor_offset, movement);
|
|
844
|
-
displaced_normal = normalize(cross(distorted1 - displaced_position, distorted2 - displaced_position));
|
|
845
|
-
return displaced_position;
|
|
846
|
-
}`,[c,l]);o=e.include(h),n.push(this.scale.build(e,"f")),n.push(this.cropOrOffset.build(e,"v3")),n.push(this.movementOrTexture.build(e,"f"));break}}return n.push(this.intensity.build(e,"f")),n.push("displaced_normal"),e.format(o+"("+n.join(",")+")",this.getType(e),r)}else return console.warn("VertexDisplacementNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),r)}copy(e){return super.copy(e),this.noiseFunctionIndex=e.noiseFunctionIndex?.clone(),this.scale=e.scale?.clone(),this.cropOrOffset=e.cropOrOffset.clone(),this.intensity=e.intensity.clone(),this.movementOrTexture=e.movementOrTexture.clone(),this}},mn=Kl;mn.Nodes=function(){let e=new K(`vec3 orthogonal(vec3 v) {
|
|
847
|
-
return normalize(abs(v.x) > abs(v.z) ? vec3(-v.y, v.x, 0.0) : vec3(0.0, -v.z, v.y));
|
|
848
|
-
}`),r=new K(`float displacementMapTexture(sampler2D tex, float crop, vec2 uv, mat3 mat, vec2 offset) {
|
|
849
|
-
vec2 uvs = (mat * vec3(uv * 2.0 - 1.0, 1.0) / 2.0 + 0.5).xy + offset;
|
|
850
|
-
vec4 tmp = texture2D(tex, uvs);
|
|
851
987
|
vec3 col = tmp.rgb;
|
|
852
|
-
|
|
988
|
+
float lalpha = alpha * tmp.a;
|
|
989
|
+
${this.side.value===2?"":`lalpha *= step(0.0, ${this.side.value===1?"-1.0 * ":""}dot(vObjectNormal, mat * ${a}));`}
|
|
990
|
+
|
|
991
|
+
if ( crop > 0.5 ) {
|
|
853
992
|
if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
|
|
854
|
-
|
|
993
|
+
lalpha = 0.0;
|
|
855
994
|
}
|
|
856
995
|
}
|
|
857
|
-
|
|
858
|
-
|
|
859
|
-
|
|
860
|
-
|
|
861
|
-
|
|
862
|
-
|
|
863
|
-
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
874
|
-
|
|
875
|
-
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
881
|
-
|
|
996
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
997
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
998
|
+
return col;
|
|
999
|
+
}`);i=e.include(l);break;default:i=e.include(Li.Nodes.uv);break}if(this.projection.value===1&&this.firstTime){e.addVertexParsCode(`varying vec2 ${o}_vCustomUv;`),e.addFragmentParsCode(`varying vec2 ${o}_vCustomUv;`);let a=["zy","xz","xy"][this.axis.value];e.addVertexFinalCode(`${o}_vCustomUv = (1. + (transformed.${a})) / 2.;`)}e.addFragmentVariable(this.calpha,"float");let s=[];return s.push(this.texture.generate(e,"t")),s.push(this.textureSize.build(e,"v2")),s.push(this.crop.build(e,"f")),s.push(this.mat.build(e,"mat3")),s.push(this.size.build(e,"v2")),s.push(this.alpha.build(e,"f")),s.push(this.mode.build(e,"i")),s.push(this.calpha),this.firstTime=!this.firstTime,e.format(i+"("+s.join(",")+")",this.getType(e),t)}},Ci=Li;Ci.Nodes=function(){let e=new Y(`
|
|
1000
|
+
vec3 cylindricalTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
|
|
1001
|
+
vec3 posN = normalize(position);
|
|
1002
|
+
float u = 0.5 + atan(posN.z, posN.x) / (2.*3.1415);
|
|
1003
|
+
float scaledHeight = position.y / (size.y * 0.5);
|
|
1004
|
+
float v = (scaledHeight / 2.) + .5;
|
|
1005
|
+
|
|
1006
|
+
vec2 calculatedUv = vec2(u,v);
|
|
1007
|
+
vec2 uvs = ( mat * vec3( calculatedUv * 2. - 1., 1. ) / 2. + 0.5 ).xy;
|
|
1008
|
+
|
|
1009
|
+
vec2 df = fwidth(uvs);
|
|
1010
|
+
if(df.x > 0.5) df.x = 0.;
|
|
1011
|
+
|
|
1012
|
+
#ifdef GL_EXT_shader_texture_lod
|
|
1013
|
+
vec4 tmp = texture2DLodEXT(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
|
|
1014
|
+
#else
|
|
1015
|
+
vec4 tmp = textureLod(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
|
|
1016
|
+
#endif
|
|
1017
|
+
|
|
1018
|
+
vec3 col = tmp.rgb;
|
|
1019
|
+
float lalpha = alpha * tmp.a;
|
|
1020
|
+
if ( crop > 0.5 ) {
|
|
1021
|
+
if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
|
|
1022
|
+
lalpha = 0.0;
|
|
1023
|
+
}
|
|
1024
|
+
}
|
|
1025
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
1026
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
1027
|
+
return col;
|
|
1028
|
+
}
|
|
1029
|
+
`),t=new Y(`
|
|
1030
|
+
vec3 sphericalTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
|
|
1031
|
+
vec3 posN = normalize(vPosition);
|
|
1032
|
+
float u = 0.5 + atan(posN.z, posN.x) / (2.*3.1415);
|
|
1033
|
+
float v = 0.5 + asin(posN.y) / 3.1415;
|
|
1034
|
+
|
|
1035
|
+
vec2 calculatedUv = vec2(u,v);
|
|
1036
|
+
vec2 uvs = ( mat * vec3( calculatedUv * 2. - 1., 1. ) / 2. + 0.5 ).xy;
|
|
1037
|
+
|
|
1038
|
+
vec2 df = fwidth(uvs);
|
|
1039
|
+
if(df.x > 0.5) df.x = 0.;
|
|
1040
|
+
#ifdef GL_EXT_shader_texture_lod
|
|
1041
|
+
vec4 tmp = texture2DLodEXT(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
|
|
1042
|
+
#else
|
|
1043
|
+
vec4 tmp = textureLod(tex, uvs, log2(max(df.x, df.y)*min(textureSize.x, textureSize.y)));
|
|
1044
|
+
#endif
|
|
1045
|
+
|
|
1046
|
+
vec3 col = tmp.rgb;
|
|
1047
|
+
float lalpha = alpha * tmp.a;
|
|
1048
|
+
if ( crop > 0.5 ) {
|
|
1049
|
+
if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
|
|
1050
|
+
lalpha = 0.0;
|
|
1051
|
+
}
|
|
1052
|
+
}
|
|
1053
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
1054
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
1055
|
+
return col;
|
|
1056
|
+
}
|
|
1057
|
+
`),o=new Y(`vec3 uvTexture(sampler2D tex, vec2 textureSize, float crop, mat3 mat, vec2 size, float alpha, int mode, out float calpha) {
|
|
1058
|
+
|
|
1059
|
+
vec2 uvs = ( mat * vec3( vUv * 2. - 1., 1. ) / 2. + 0.5 ).xy;
|
|
1060
|
+
vec4 tmp = texture2D( tex, uvs );
|
|
1061
|
+
|
|
1062
|
+
vec3 col = tmp.rgb;
|
|
1063
|
+
|
|
1064
|
+
float lalpha = alpha * tmp.a;
|
|
1065
|
+
if ( crop > 0.5 ) {
|
|
1066
|
+
if ( uvs.x < 0.0 || uvs.x > 1.0 || uvs.y < 0.0 || uvs.y > 1.0 ) {
|
|
1067
|
+
lalpha = 0.0;
|
|
1068
|
+
}
|
|
1069
|
+
}
|
|
1070
|
+
calpha = lalpha / clamp( lalpha + accumAlpha, 0.00001, 1.0 );
|
|
1071
|
+
accumAlpha += ( 1.0 - accumAlpha ) * lalpha;
|
|
1072
|
+
return col;
|
|
1073
|
+
}`);return{cylindrical:e,spherical:t,uv:o}}();var jl=class extends le{constructor(e,t){super("v3");this.nodeType="CustomNormal";this.cnormal=e,this.alpha=t}generate(e,t){if(e.isShader("fragment")){let o=e.include(jl.Nodes.customNormal),i=[];return i.push(this.cnormal.build(e,"v3")),i.push("normal"),i.push(this.alpha.build(e,"f")),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("CustomNormalNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},Ii=jl;Ii.Nodes=function(){return{customNormal:new Y(`vec3 customNormal(vec3 cnormal, vec3 norm, float alpha) {
|
|
1074
|
+
vec3 normal = packNormalToRGB( norm ).rgb;
|
|
1075
|
+
normal *= step( vec3(0.5), cnormal );
|
|
1076
|
+
|
|
1077
|
+
accumAlpha += ( 1.0 - accumAlpha ) * alpha;
|
|
1078
|
+
|
|
1079
|
+
return normal;
|
|
1080
|
+
}`)}}();var Ee=require("three");function md(n,r){switch(n.type){case"fresnel":return ib(n,r);case"gradient":return sb(n);case"depth":return ab(n);case"normal":return lb(n);case"noise":return cb(n,r);case"rainbow":return ub(n);case"toon":return pb(n,r);case"outline":return mb(n,r);case"transmission":return db(n,r);case"displace":return fb(n);case"color":return nb(n,r)}}function dd(n){return{type:n.type}}function br(n){let{alpha:r,mode:e}=n;return{...dd(n),alpha:r,mode:e}}function nb(n,r){return{...br(n),color:Ke(n.color,r)}}function ib(n,r){let{bias:e,scale:t,intensity:o,factor:i,color:s}=n;return{...br(n),color:Ke(s,r),bias:e,scale:t,intensity:o,factor:i}}function sb(n){let{gradientType:r,smooth:e,colors:t,steps:o,angle:i,offset:s,morph:a}=n;return{...br(n),gradientType:r,smooth:e,colors:t.map(l=>new Ee.Vector4(l[0],l[1],l[2],l[3])),num:t.length,steps:o,offset:new Ee.Vector2(...s),morph:new Ee.Vector2(...a),angle:i}}function ab(n){let{gradientType:r,near:e,far:t,isVector:o,isWorldSpace:i,origin:s,direction:a,colors:l,steps:c,smooth:u,num:m}=n;return{...br(n),gradientType:r,near:e,far:t,isVector:o,isWorldSpace:i,origin:new Ee.Vector3(...s),direction:a?new Ee.Vector3(...a):new Ee.Vector3(1,0,0),num:m,colors:l.map(p=>new Ee.Vector4(p[0],p[1],p[2],p[3])),steps:c,smooth:u}}function lb(n){let{cnormal:r}=n;return{...br(n),cnormal:new Ee.Vector3(r[0],r[1],r[2])}}function cb(n,r){return{...br(n),scale:n.scale,move:n.move,fA:new Ee.Vector2(...n.fA),fB:new Ee.Vector2(...n.fB),size:new Ee.Vector3(...n.size),distortion:new Ee.Vector2(...n.distortion),colorA:Ke(n.colorA,r),colorB:Ke(n.colorB,r),colorC:Ke(n.colorC,r),colorD:Ke(n.colorD,r),noiseType:n.noiseType}}function ub(n){return{...br(n),filmThickness:n.filmThickness,movement:n.movement,wavelengths:new Ee.Vector3(...n.wavelengths),noiseStrength:n.noiseStrength,noiseScale:n.noiseScale,offset:new Ee.Vector3(...n.offset)}}function pb(n,r){return{...br(n),positioning:n.positioning,colors:n.colors.map(e=>new Ee.Vector4(e[0],e[1],e[2],e[3])),num:n.colors.length,steps:n.steps,source:new Ee.Vector3(...n.source),isWorldSpace:n.isWorldSpace,noiseStrength:n.noiseStrength,noiseScale:n.noiseScale,shadowColor:Ke(n.shadowColor,r),offset:new Ee.Vector3(...n.offset)}}function mb(n,r){return{...br(n),outlineColor:Ke(n.outlineColor,r),contourColor:Ke(n.contourColor,r),outlineWidth:n.outlineWidth,contourWidth:n.contourWidth,outlineThreshold:n.outlineThreshold,contourThreshold:n.contourThreshold,outlineSmoothing:n.outlineSmoothing,contourFrequency:n.contourFrequency,contourDirection:n.contourDirection,positionalLines:n.positionalLines,compensation:n.compensation,resolution:r.resolutionNode,normalMap:r.normalMap,depthMap:r.normalRenderTarget.depthTexture,pixelRatio:r.pixelRatioNode}}function db(n,r){return{...br(n),thickness:n.thickness,ior:n.ior,roughness:n.roughness,transmissionSamplerMap:r.transmissionSamplerMap,transmissionDepthMap:r.transmissionDepthMap}}function fb(n){let r={...dd(n),intensity:n.intensity};if(n.displacementType==="noise")return{...r,offset:new Ee.Vector3(...n.offset),scale:n.scale,movement:n.movement,noiseType:n.noiseType};{let e=new Ee.Texture,t=new Ee.Matrix3().setUvTransform(0,0,1,1,0,0,0);return{...r,texture:e,mat:t,crop:n.crop}}}var ro=class extends ut{};var gd=require("three");var kl=new Map,Pi={url:"head",time:0,data:null,next:null,prev:null},Nn={url:"tail",time:1/0,data:null,next:null,prev:null};Pi.next=Nn;Nn.prev=Pi;var fd=0;function hd(n){if(typeof n=="string")return n;let r=Date.now(),e=kl.get(n);return e===void 0?(e={url:URL.createObjectURL(new Blob([n])),data:n,time:r,next:null,prev:null},kl.set(n,e)):(e.time=r,e.prev.next=e.next,e.next.prev=e.prev),e.prev=Nn.prev,e.next=Nn,Nn.prev.next=e,Nn.prev=e,r-fd>1e3*10&&(fd=r+1e3,setTimeout(()=>{let t=Date.now(),o=Pi.next;for(;o.time<t-1e3*10;)URL.revokeObjectURL(o.url),kl.delete(o.data),o=o.next,o.prev=Pi,Pi.next=o},900)),e.url}var Cn=class{constructor(r,e){this.data=r;this.onImageLoad=e;this.loaded=!1;this.updateSrc(r.data)}updateSrc(r){this.dispose(),this.loaded=!1,this.img=new Image,this.img.src=hd(r),this.img.onload=()=>{this.loaded=!0;let e=[1e3,1001,1002];for(let t of e){let o=this[t];o&&(o.image=this.img,o.needsUpdate=!0)}this.onImageLoad&&this.onImageLoad()}}getTexture(r){let e=this[r];if(e)return e;{let t=new gd.Texture(this.img,void 0,r,r);return this.loaded&&(t.needsUpdate=!0),this[r]=t,t}}dispose(){this[1e3]?.dispose(),this[1e3]=void 0,this[1001]?.dispose(),this[1001]=void 0,this[1002]?.dispose(),this[1002]=void 0}};1e3,1001,1002;var So=class extends Cn{};function hb(n,r){switch(n.type){case"noise":return r==="noiseType";case"texture":return r==="projection"||r==="axis"||r==="side";case"displace":return r==="noiseType";case"depth":return r==="num"||r==="smooth"||r==="isWorldSpace"||r==="gradientType"||r==="isVector";default:return!1}}function Hl(n,r,e,t){let o=e.uniforms[`f${e.id}_texture`];if(!o)return!1;let i=!1,s=n;if("image"in s){let a=s.image,l=r.image(a),c=o;c instanceof So||c.image.dispose(),c.image=l}if("wrapping"in s){let a=o;a.wrap=s.wrapping}if("repeat"in s||"offset"in s){let a="mat";e.uniforms[`f${e.id}_${a}`].value.setUvTransform(t.offset[0],t.offset[1],t.repeat[0],t.repeat[1],0,0,0)}return i}function yd(n,r,e,t){let o=!1;for(let[i,s]of Object.entries(n)){if(!i||s===void 0||Wl(i,e,t))continue;e.visible=t.visible;let a=e.uniforms[`f${e.id}_${i}`];if(!!a)switch(a.constructor){case Ie:if(typeof s=="string"){let l=r.getColor(s);l&&(a.value=l);break}else{let l=s;a.value instanceof ro?a.value=new ut(l.r,l.g,l.b,l.a):a.setRGBA(l);break}case Ht:if(typeof s=="string"){let l=r.getColor(s);l&&(a.value=l);break}else{let l=s;a.value instanceof ro?a.value=new ut(l.r,l.g,l.b,l.a):a.value.setRGBA(l.r,l.g,l.b,l.a);break}case rt:{let l=s;a.value.setX(l[0]),a.value.setY(l[1]);break}case pt:{let l=s;a.value.setX(l[0]),a.value.setY(l[1]),a.value.setZ(l[2]);break}case wt:{let l=s;Hl(l,r,e,l);break}case Jt:{s.forEach((l,c)=>{a.value[c].setX(l[0]),a.value[c].setY(l[1]),a.value[c].setZ(l[2]),a.value[c].setW(l[3])});break}default:{o=o||hb(e,i),a.value=s;break}}}return o}var ql=class extends le{constructor(e,t,o){super("v3");this.nodeType="Matcap";this.texture=e,this.alpha=t,this.mode=o,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.isShader("fragment")){e.addFragmentVariable(this.calpha,"float");let o=e.include(ql.Nodes.matcap);e.require("normal"),e.requires.normal=!0;let i=[];return i.push(this.texture.generate(e,"t")),i.push("normal"),i.push(this.alpha.build(e,"f")),i.push(this.mode.build(e,"i")),i.push(this.calpha),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("MatcapNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},Ai=ql;Ai.Nodes=function(){return{matcap:new Y(`vec3 matcap(sampler2D matcapTex, vec3 normal, float alpha, int mode, out float calpha) {
|
|
1081
|
+
vec3 viewDir = normalize( vViewPosition );
|
|
1082
|
+
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
|
|
1083
|
+
vec3 y = cross( viewDir, x );
|
|
1084
|
+
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5; // 0.495 to remove artifacts caused by undersized matcap disks
|
|
1085
|
+
vec4 matcapColor = texture2D( matcapTex, uv );
|
|
1086
|
+
|
|
1087
|
+
calpha = alpha / clamp( alpha + accumAlpha, 0.00001, 1.0 );
|
|
1088
|
+
accumAlpha += ( 1.0 - accumAlpha ) * alpha;
|
|
1089
|
+
|
|
1090
|
+
return matcapColor.rgb;
|
|
1091
|
+
}
|
|
1092
|
+
`)}}();var Mi=class extends Ae{constructor(e,t){super("t");this.image=e;this.wrap=t}get value(){return this.image.getTexture(this.wrap)}};var xd=require("three");var da=class extends Ae{constructor(e){super("v3");this.image=e;this._value=new xd.Vector3}get value(){return this._value.x=this.image.img.width,this._value.y=this.image.img.height,this._value}};var $l=class extends le{constructor(e,t,o,i,s,a,l,c,u,m){super("v3");this.nodeType="Toon";this.positioning=e,this.colors=t,this.steps=o,this.source=i,this.isWorldSpace=s,this.noiseStrength=a,this.noiseScale=l,this.shadowColor=c,this.offset=u,this.alpha=m,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,t){if(e.require("worldNormal"),e.require("worldPosition"),e.isShader("fragment")){e.define("COLORS_MAX",10),e.addFragmentVariable(this.calpha,"float");let o=e.include($l.Nodes.toon),i=[];return i.push(this.positioning.build(e,"i")),i.push(this.colors.build(e,"v4[]")),i.push(this.steps.build(e,"f[]")),i.push(this.source.build(e,"v3")),i.push(this.isWorldSpace.build(e,"b")),i.push(this.noiseStrength.build(e,"f")),i.push(this.noiseScale.build(e,"f")),i.push(this.shadowColor.build(e,"v4")),i.push(this.offset.build(e,"v3")),i.push(this.alpha.build(e,"f")),i.push(this.calpha),e.format(o+"("+i.join(",")+")",this.getType(e),t)}else return console.warn("ToonNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),t)}},Oi=$l;Oi.Nodes=function(){let e=new Y(`float rand(float n) {
|
|
1093
|
+
return fract(sin(n) * 43758.5453123);
|
|
1094
|
+
}`),t=new Y(`float hash1(float p) {
|
|
1095
|
+
p = fract(p * 0.011);
|
|
1096
|
+
p *= p + 7.5;
|
|
1097
|
+
p *= p + p;
|
|
1098
|
+
return fract(p);
|
|
1099
|
+
}`),o=new Y(`float valueNoise(vec3 x) {
|
|
1100
|
+
const vec3 step = vec3(110, 241, 171);
|
|
1101
|
+
|
|
1102
|
+
vec3 i = floor(x);
|
|
1103
|
+
vec3 f = fract(x);
|
|
1104
|
+
|
|
1105
|
+
// For performance, compute the base input to a 1D hash from the integer part of the argument and the
|
|
1106
|
+
// incremental change to the 1D based on the 3D -> 1D wrapping
|
|
1107
|
+
float n = dot(i, step);
|
|
1108
|
+
|
|
1109
|
+
vec3 u = f * f * (3.0 - 2.0 * f);
|
|
1110
|
+
return mix(mix(mix( hash1(n + dot(step, vec3(0, 0, 0))), hash1(n + dot(step, vec3(1, 0, 0))), u.x),
|
|
1111
|
+
mix( hash1(n + dot(step, vec3(0, 1, 0))), hash1(n + dot(step, vec3(1, 1, 0))), u.x), u.y),
|
|
1112
|
+
mix(mix( hash1(n + dot(step, vec3(0, 0, 1))), hash1(n + dot(step, vec3(1, 0, 1))), u.x),
|
|
1113
|
+
mix( hash1(n + dot(step, vec3(0, 1, 1))), hash1(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);
|
|
1114
|
+
}`,[t]),i=new Y(`vec3 hash3(vec3 x) {
|
|
1115
|
+
x = vec3(dot(x,vec3(127.1, 311.7, 74.7)),
|
|
1116
|
+
dot(x,vec3(269.5, 183.3, 246.1)),
|
|
1117
|
+
dot(x,vec3(113.5, 271.9, 124.6)));
|
|
1118
|
+
|
|
1119
|
+
return fract(sin(x)*43758.5453123);
|
|
1120
|
+
}`),s=new Y(`vec3 voronoiNoise(in vec3 x)
|
|
1121
|
+
{
|
|
1122
|
+
vec3 p = floor(x);
|
|
1123
|
+
vec3 f = fract(x);
|
|
1124
|
+
|
|
1125
|
+
float id = 0.0;
|
|
1126
|
+
vec2 res = vec2(100.0);
|
|
1127
|
+
|
|
1128
|
+
for(int k=-1; k<=1; k++)
|
|
1129
|
+
for(int j=-1; j<=1; j++)
|
|
1130
|
+
for(int i=-1; i<=1; i++)
|
|
1131
|
+
{
|
|
1132
|
+
vec3 b = vec3(float(i), float(j), float(k));
|
|
1133
|
+
|
|
1134
|
+
// Comment out the "+ hash(p + b);" part below to get "square" cells
|
|
1135
|
+
vec3 r = vec3(b) - f + hash3(p + b);
|
|
1136
|
+
float d = dot(r, r);
|
|
1137
|
+
|
|
1138
|
+
if (d < res.x)
|
|
1139
|
+
{
|
|
1140
|
+
id = dot(p + b, vec3(1.0, 57.0, 113.0));
|
|
1141
|
+
res = vec2(d, res.x);
|
|
1142
|
+
}
|
|
1143
|
+
else if (d < res.y)
|
|
1144
|
+
{
|
|
1145
|
+
res.y = d;
|
|
1146
|
+
}
|
|
1147
|
+
}
|
|
1148
|
+
|
|
1149
|
+
return vec3(sqrt(res), abs(id));
|
|
1150
|
+
}
|
|
1151
|
+
`,[i]);return{toon:new Y(`vec3 toon(int positioning, vec4 colors[COLORS_MAX], float steps[COLORS_MAX], vec3 source, bool isWorldSpace, float noiseStrength, float noiseScale, vec4 shadowColor, vec3 offset, float alpha, out float calpha) {
|
|
1152
|
+
float t = 0.0;
|
|
1153
|
+
float shadow = 1.0;
|
|
1154
|
+
|
|
1155
|
+
if (positioning == 0) {
|
|
882
1156
|
|
|
883
|
-
|
|
884
|
-
|
|
1157
|
+
// Can't do this mode if lighting is "none"
|
|
1158
|
+
#if (defined(PHONG) || defined(LAMBERT) || defined(STANDARD))
|
|
885
1159
|
|
|
886
|
-
|
|
887
|
-
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
#ifdef ${o}_LINEAR
|
|
892
|
-
#ifdef ${o}_WORLDSPACE
|
|
893
|
-
float depth = vectorLinearWorldSpaceDepth(direction, origin, near, far);
|
|
894
|
-
#else
|
|
895
|
-
float depth = vectorLinearObjectSpaceDepth(direction, origin, near, far);
|
|
896
|
-
#endif
|
|
897
|
-
#else
|
|
898
|
-
#ifdef ${o}_WORLDSPACE
|
|
899
|
-
float depth = vectorSphericalWorldSpaceDepth(origin, near, far);
|
|
900
|
-
#else
|
|
901
|
-
float depth = vectorSphericalObjectSpaceDepth(origin, near, far);
|
|
902
|
-
#endif
|
|
903
|
-
#endif
|
|
904
|
-
#else
|
|
905
|
-
float dist = length(vWPosition - cameraPosition);
|
|
906
|
-
float depth = ( dist - near ) / ( far - near );
|
|
907
|
-
#endif
|
|
1160
|
+
// Algorithm from Chapter 10 of Graphics Shaders
|
|
1161
|
+
const vec3 weights = vec3(0.2125, 0.7154, 0.0721);
|
|
1162
|
+
vec3 lpos;
|
|
1163
|
+
vec3 l;
|
|
1164
|
+
float dproduct;
|
|
908
1165
|
|
|
1166
|
+
#if (NUM_POINT_LIGHTS > 0)
|
|
909
1167
|
|
|
910
|
-
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
p = clamp( ( depth - steps[i-1] ) / ( steps[i] - steps[i-1] ), 0.0, 1.0 );
|
|
914
|
-
color = mix(color, colors[i], smoothstep(0.0, 1.0, p));
|
|
915
|
-
}
|
|
916
|
-
#else
|
|
917
|
-
for ( int i = 1; i < ${o}_MAX_COLORS; i++ ) {
|
|
918
|
-
p = clamp(( depth - steps[i - 1] ) / ( steps[i] - steps[i - 1] ), 0.0, 1.0);
|
|
919
|
-
color = mix(color, colors[i], p);
|
|
920
|
-
}
|
|
921
|
-
#endif
|
|
1168
|
+
#if defined(USE_SHADOWMAP) && (NUM_POINT_LIGHT_SHADOWS > 0)
|
|
1169
|
+
PointLightShadow pointLightShadow;
|
|
1170
|
+
#endif
|
|
922
1171
|
|
|
923
|
-
|
|
924
|
-
|
|
1172
|
+
#pragma unroll_loop_start
|
|
1173
|
+
for (int i = 0; i < NUM_POINT_LIGHTS; i++) {
|
|
1174
|
+
// Light positions are in view-space for some reason?
|
|
1175
|
+
lpos = (inverse(viewMatrix) * vec4(pointLights[UNROLLED_LOOP_INDEX].position, 1.0)).xyz;
|
|
1176
|
+
l = normalize(lpos - worldPosition);
|
|
1177
|
+
|
|
1178
|
+
dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
|
|
1179
|
+
|
|
1180
|
+
// TODO: we want to use "intensity" but it isn't available in the shader code
|
|
1181
|
+
//dproduct += dot(pointLights[UNROLLED_LOOP_INDEX].color, weights);
|
|
925
1182
|
|
|
926
|
-
|
|
927
|
-
return color.rgb;
|
|
928
|
-
}`,[fn.Nodes.vectorLinearWorldSpaceDepth,fn.Nodes.vectorLinearObjectSpaceDepth,fn.Nodes.vectorSphericalObjectSpaceDepth,fn.Nodes.vectorSphericalWorldSpaceDepth]);if(e.isShader("fragment")){e.define(`${o}_MAX_COLORS`,this.num.value+1),this.smooth.value&&e.define(`${o}_SMOOTH`),this.isVector.value>.5&&e.define(`${o}_IS_VECTOR`),this.gradientType.value===0&&e.define(`${o}_LINEAR`),this.isWorldSpace.value>.5&&e.define(`${o}_WORLDSPACE`),e.require("worldPosition"),e.addFragmentVariable(this.calpha,"float");let s=e.include(n),a=[];return a.push(this.near.build(e,"f")),a.push(this.far.build(e,"f")),a.push(this.origin.build(e,"v3")),a.push(this.direction.build(e,"v3")),a.push(this.colors.build(e,"v4[]")),a.push(this.steps.build(e,"f[]")),a.push(this.alpha.build(e,"f")),a.push(this.calpha),e.format(s+"("+a.join(",")+")",this.getType(e),r)}else return console.warn("DepthNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),r)}copy(e){return super.copy(e),this.gradientType=e.gradientType.clone(),this.smooth=e.smooth.clone(),this.near=e.near.clone(),this.far=e.far.clone(),this.isVector=e.isVector.clone(),this.isWorldSpace=e.isWorldSpace.clone(),this.origin=e.origin.clone(),this.direction=e.direction.clone(),this.colors=e.colors.clone(),this.steps=e.steps.clone(),this.alpha=e.alpha.clone(),this.calpha=e.calpha,this}},xi=fn;xi.Nodes=function(){let e=new K(`float vectorLinearWorldSpaceDepth(vec3 direction, vec3 origin, float near, float far) {
|
|
929
|
-
vec3 n = normalize(direction);
|
|
930
|
-
float dist = (n.x*(vWPosition.x - origin.x) + n.y*(vWPosition.y - origin.y) + n.z*(vWPosition.z - origin.z));
|
|
931
|
-
return ( dist - near ) / ( far - near );
|
|
932
|
-
}`),r=new K(`float vectorLinearObjectSpaceDepth(vec3 direction, vec3 origin, float near, float far) {
|
|
933
|
-
vec3 n = normalize(direction);
|
|
934
|
-
float dist = (n.x*(position.x - origin.x) + n.y*(position.y - origin.y) + n.z*(position.z - origin.z));
|
|
935
|
-
return ( dist - near ) / ( far - near );
|
|
936
|
-
}`),o=new K(`float vectorSphericalWorldSpaceDepth(vec3 origin, float near, float far) {
|
|
937
|
-
float dist = length(vWPosition - origin);
|
|
938
|
-
return ( dist - near ) / ( far - near );
|
|
939
|
-
}`),n=new K(`float vectorSphericalObjectSpaceDepth(vec3 origin, float near, float far) {
|
|
940
|
-
float dist = length(position - origin);
|
|
941
|
-
return ( dist - near ) / ( far - near );
|
|
942
|
-
}`);return{vectorLinearWorldSpaceDepth:e,vectorLinearObjectSpaceDepth:r,vectorSphericalWorldSpaceDepth:o,vectorSphericalObjectSpaceDepth:n}}();var Jl=class extends le{constructor(e,r,o){super("v3");this.nodeType="Matcap";this.texture=e,this.alpha=r,this.mode=o,this.calpha=`g${this.uuid.toString().replace(/-/g,"")}_calpha`}generate(e,r){if(e.isShader("fragment")){e.addFragmentVariable(this.calpha,"float");let o=e.include(Jl.Nodes.matcap);e.require("normal"),e.requires.normal=!0;let n=[];return n.push(this.texture.getTexture(e,"t")),n.push("normal"),n.push(this.alpha.build(e,"f")),n.push(this.mode.build(e,"i")),n.push(this.calpha),e.format(o+"("+n.join(",")+")",this.getType(e),r)}else return console.warn("MatcapNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.getType(e),r)}copy(e){return super.copy(e),this.texture=e.texture.clone(),this.alpha=e.alpha.clone(),this.mode=e.mode.clone(),this.calpha=e.calpha,this}},vi=Jl;vi.Nodes=function(){return{matcap:new K(`vec3 matcap(sampler2D matcapTex, vec3 normal, float alpha, int mode, out float calpha) {
|
|
943
|
-
vec3 viewDir = normalize( vViewPosition );
|
|
944
|
-
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
|
|
945
|
-
vec3 y = cross( viewDir, x );
|
|
946
|
-
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5; // 0.495 to remove artifacts caused by undersized matcap disks
|
|
947
|
-
vec4 matcapColor = texture2D( matcapTex, uv );
|
|
1183
|
+
t = max(t, dproduct);
|
|
948
1184
|
|
|
949
|
-
|
|
950
|
-
|
|
951
|
-
|
|
952
|
-
|
|
953
|
-
|
|
954
|
-
`)}}();var gn=class{constructor(t){this.id=2,this.layerCount=2,this.uuid=ve.MathUtils.generateUUID(),this.needsUpdate=!1,this._material=t,this._layerNodes=[];let e=this._createLayer({id:0,type:"color"});this._material.color=e.color,this._material.alpha===void 0&&(this._material.alpha=new X(1));let r=new X(1),o=new ye(0);"shadingAlpha"in this._material&&"shadingBlend"in this._material&&(this._material.shadingAlpha=r,this._material.shadingBlend=o),this._layerNodes.push({id:0,type:"color",color:e.color,alpha:e.alpha,mode:e.mode}),this._layerNodes.push({id:1,type:"light",alpha:r,mode:o}),this.head=e.layer,this.head.next=new ze(1,void 0,{type:"light",alpha:r,mode:o}),this.attachLightNodes(this.getLightLayer())}get material(){return this._material}set material(t){this._material=t;let e,r,o=this.head;for(;o!==void 0;){if(o.type==="light"){e=o.uniforms[`f${o.id}_alpha`],r=o.uniforms[`f${o.id}_mode`];break}o=o.next}"shadingAlpha"in this._material&&"shadingBlend"in this._material&&(this._material.shadingAlpha=e,this._material.shadingBlend=r),this.attachLightNodes(t.userData.layers?.getLightLayer()),this.blendColors(),this.blendAfterColors(),this.blendPositions()}getLayersOfType(t){let e=[],r=this.head;for(;r;)r.type===t&&e.push(r),r=r.next;return e}addLayer(t){if(t.id=t.id??++this.id,this.layerCount++,t.type==="light"){let o=this.createLightLayer(t);return this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors(),this.blendPositions(),o}let e=this._createLayer(t),r=e.layer;if(this.head===void 0)this.head=r;else{let o=this.head;for(;o.next!=null;)o=o.next;o.next=r}return e.color&&this._layerNodes.push({id:r.id,type:"color",color:e.color,alpha:e.alpha,mode:e.mode}),e.position&&this._layerNodes.push({id:r.id,type:"position",position:e.position}),this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors(),this.blendPositions(),r}addLayerBeforeAt(t,e){let r=this.head;t.id=t.id??++this.id,this.layerCount++;let o=this._createLayer(t),n=o.layer;n.next=e;let s=0;if(r===e)this.head=n,o.color&&this._layerNodes.splice(0,0,{id:n.id,type:"color",color:o.color,alpha:o.alpha,mode:o.mode}),o.position&&this._layerNodes.splice(0,0,{id:n.id,type:"position",position:o.position});else{for(s=1;r?.next!==e;)r=r?.next,s++;r.next=n,o.color&&this._layerNodes.splice(s,0,{id:n.id,type:"color",color:o.color,alpha:o.alpha,mode:o.mode}),o.position&&this._layerNodes.splice(s,0,{id:n.id,type:"position",position:o.position})}return this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors(),this.blendPositions(),n}addLayerAt(t,e){e.id=e.id??++this.id,this.layerCount++;let r=this._createLayer(e),o=r.layer;if(r.color&&this._layerNodes.splice(t,0,{id:o.id,type:"color",color:r.color,alpha:r.alpha,mode:r.mode}),r.position&&this._layerNodes.splice(t,0,{id:o.id,type:"position",position:r.position}),t==0)o.next=this.head,this.head=o;else{let n=this.head,s=this.head.next;for(let a=0;a<t-1;a++)n=s,s=s.next;o.next=s,n.next=o}return this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors(),this.blendPositions(),o}removeLayer(t){let e=this.head,r,o=0;if(e?.id==t)this.head=e.next;else for(o=1,r=e,e=e?.next;e!=null;){if(e.id==t){r.next=e.next;break}o++,r=e,e=e.next}return this.cleanupChangedLayer(e),this.blendColors(),this.blendAfterColors(),this.blendPositions(),this.uuid=ve.MathUtils.generateUUID(),this.layerCount--,o}changeLayer(t,e){let r,o=this.head,n;if(o?.id==t){let s=this._createLayer({id:t,uuid:o.uuid,...e});n=s.layer,n.next=o.next,this.head=n,s.color&&(this._layerNodes[0]={id:n.id,type:"color",color:s.color,alpha:s.alpha,mode:s.mode}),s.position&&(this._layerNodes[0]={id:n.id,type:"position",position:s.position}),n.uniforms[`f${t}_mode`].value=o.uniforms[`f${t}_mode`].value,n.uniforms[`f${t}_alpha`].value=o.uniforms[`f${t}_alpha`].value}else{r=o,o=o.next;let s=1;for(;o!=null;){if(o.id==t){let a=this._createLayer({id:t,uuid:o.uuid,...e});n=a.layer,r.next=n,n.next=o.next,a.color&&(this._layerNodes[s]={id:t,type:"color",color:a.color,alpha:a.alpha,mode:a.mode}),a.position&&(this._layerNodes[s]={id:t,type:"position",position:a.position}),n.uniforms[`f${t}_mode`].value=o.uniforms[`f${t}_mode`].value,n.uniforms[`f${t}_alpha`].value=o.uniforms[`f${t}_alpha`].value;break}r=o,o=o.next,s++}}return this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors(),this.blendPositions(),n}getLayer(t){let e=this.head;for(;e!=null&&e.id!=t;)e=e.next;return e}getLayerByUuid(t){let e=this.head;for(;e!==void 0;){if(e.uuid===t)return e;e=e.next}}getLayers(){let t=[],e=this.head;for(;e!=null;)t.push(e),e=e.next;return t}getLayerPosition(t){let e=this.head,r=0;for(;e!==void 0&&e.id!=t;)r++,e=e.next;return r}getDefines(){}getBeforeProgram(){}getLightingProgram(){}getAfterProgram(){}getVarPrograms(){}getUniforms(){}moveLayer(t,e){let r,o=this.head,n;if(t==0)r=this.head,this.head=r.next;else{for(let a=0;a<t;a++)n=o,o=o.next;n.next=o.next,r=o}if(o=this.head,n=void 0,e==0)r.next=this.head,this.head=r;else{for(let a=0;a<e-1;a++)o=o.next;r.next=o?.next,o.next=r}let s=this._layerNodes.splice(t,1)[0];this._layerNodes.splice(e,0,s),this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors()}updateLayerUniform(){this.uuid=ve.MathUtils.generateUUID(),this.blendColors(),this.blendAfterColors()}copy(t){this.needsUpdate=!1,this.layerCount=t.layerCount,this._layerNodes=[],this.layerCount=0,this.head=void 0,this.rebuildLayerNodes(this.head,t.head);let e=t.head,r=this.head;for(;e.next!=null;)this.rebuildLayerNodes(r,e.next),r=r.next,e=e.next;return this.id=t.id,this.uuid=t.uuid,this.blendColors(),this.blendAfterColors(),this.blendPositions(),this}createLightLayer(t){let e=new X(t.alpha),r=new ye(t.mode);this._material.shadingAlpha=e,this._material.shadingBlend=r,this._layerNodes.push({id:t.id,type:"light",alpha:e,mode:r});let o=new ze(t.id,void 0,{type:"light",alpha:e,mode:r});if(this.head===void 0)this.head=o;else{let n=this.head;for(;n.next!=null;)n=n.next;n.next=o}return this.attachLightNodes(this.getLightLayer()),o}rebuildLayerNodes(t,e,r=!1){if(e.type==="light"){let o=r?e.uniforms[`f${e.id}_alpha`]:new X(e.uniforms[`f${e.id}_alpha`].value),n=r?e.uniforms[`f${e.id}_mode`]:new ye(e.uniforms[`f${e.id}_mode`].value);this._material.shadingAlpha=o,this._material.shadingBlend=n,this._layerNodes.push({id:e.id,type:"light",alpha:o,mode:n}),this.head===void 0?this.head=new ze(e.id,e.uuid,{type:"light",alpha:o,mode:n}):t&&(t.next=new ze(e.id,e.uuid,{type:"light",alpha:o,mode:n})),this.attachLightNodes(e)}else{let o={type:e.type,id:e.id};for(let n in e.uniforms){let s=e.getName(n);if(!s)continue;let a=`f${e.id}_${s}`;if(Array.isArray(e.uniforms[a].value))o[s]=e.uniforms[a].value.map(l=>l.clone&&!r?l.clone():l);else{let l=e.uniforms[a].value;if(s==="transmissionDepthMap"){o[s]=l;continue}l!=null&&(o[s]=l.clone&&!r&&!l.isRenderTargetTexture?l.clone():l)}}this.addLayer(o)}}attachLightNodes(t){let e={},r=this.getLightLayer();switch(this._material.userData.category){case"Lambert":e.emissive=new Pe(t?.getValue("emissive")?.clone()??0);break;case"Phong":e.shininess=new X(t?.getValue("shininess")??30),e.specular=new Pe(t?.getValue("specular")?.clone()??1118481);break;case"Toon":e.shininess=new X(t?.getValue("shininess")??30),e.specular=new Pe(t?.getValue("specular")?.clone()??1118481);break;case"Physical":e.roughness=new X(t?.getValue("roughness")??.3),e.metalness=new X(t?.getValue("metalness")??0),e.reflectivity=new X(t?.getValue("reflectivity")??.5);break;default:break}Object.keys(e).forEach(o=>{this._material[o]=e[o],r.uniforms[`f${r.id}_${o}`]=e[o]})}clone(t){return new gn(t).copy(this)}getLightLayer(){let t=this.head;for(;t!==void 0&&t.type!=="light";)t=t.next??t;return t}dispose(){let t=this.head;for(this._layerNodes=[],this.layerCount=0;t!==void 0;)t.hasOwnProperty("dispose")===!0&&t.dispose(),t=t.next;this.head=void 0}_createLayer(t){let e=t.type;switch(e){case"color":{let r=new Pe(t.color??5855577),o=new X(t.alpha??1),n=new Me("alpha / clamp(alpha + accumAlpha, 0.00001, 1.0 )","f");n.keywords.alpha=o;let s=new ye(t.mode??0);return r.alpha=o,{layer:new ze(t.id,t.uuid,{type:e,color:r,alpha:o,calpha:n,mode:s}),color:r,alpha:n,mode:s}}case"texture":{let r=t.texture??new Xt,o=r.matrix;t.mat&&o.copy(t.mat),r.needsUpdate=!0;let n=new X(t.crop??0),s=new ye(t.projection??0),a=new ye(t.axis??0),l=new ye(t.side??0),c=new lt(t.size?new ve.Vector2(t.size[0],t.size[1]):new ve.Vector2(100,100)),h=new X(t.alpha??1),p=new ye(t.mode??0),u=new ct(r),d=new mt(t.textureSize??new ve.Vector3(r.image?r.image.width:0,r.image?r.image.height:0)),m=new si(u,d,n,s,a,l,c,h,p),g=new Me(m.calpha,"f");return{layer:new ze(t.id,t.uuid,{type:e,texture:u,textureSize:d,crop:n,projection:s,axis:a,side:l,size:c,mat:m.mat,alpha:h,calpha:g,mode:p}),color:m,alpha:g,mode:p}}case"matcap":{let r=t.texture??new Xt;r.needsUpdate=!0;let o=new X(t.alpha??1),n=new ct(r),s=new ye(t.mode??0),a=new vi(n,o,s),l=new Me(a.calpha,"f");return{layer:new ze(t.id,t.uuid,{type:e,texture:n,alpha:o,calpha:l,mode:s}),color:a,alpha:l,mode:s}}case"fresnel":{let r=new Pe(t.color??16777215),o=new X(t.bias??.1),n=new X(t.scale??1),s=new X(t.intensity??2),a=new X(t.factor??1),l=new X(t.alpha??1),c=new ye(t.mode??0),h=new li(r,o,n,s,a,l,c),p=new Me(h.calpha,"f");return{layer:new ze(t.id,t.uuid,{type:e,color:r,bias:o,scale:n,intensity:s,factor:a,alpha:l,calpha:p,mode:c}),color:h,alpha:p,mode:c}}case"rainbow":{let r=new X(t.filmThickness??30),o=new X(t.movement??0),n=new mt(t.wavelengths??new ve.Vector3(0,0,0)),s=new X(t.noiseStrength??0),a=new X(t.noiseScale??1),l=new mt(t.offset??new ve.Vector3(0,0,0)),c=new X(t.alpha??1),h=new hi(r,o,n,s,a,l,c),p=new Me(h.calpha,"f"),u=new ye(t.mode??0);return{layer:new ze(t.id,t.uuid,{type:e,filmThickness:r,movement:o,wavelengths:n,noiseStrength:s,noiseScale:a,offset:l,alpha:c,calpha:p,mode:u}),color:h,alpha:p,mode:u}}case"toon":{let r=new ye(t.positioning??0),o;t.colors?o=new Er(t.colors.length,t.colors):(o=new Er(10,new ve.Vector4(0,0,0,1)),o.value[1]=new ve.Vector4(1,1,1,1));let n;t.steps?n=new tt(t.steps.length,t.steps):(n=new tt(10,1),n.value[0]=0);let s=new mt(t.source??new ve.Vector3(0,0,0)),a=new Qr(t.isWorldSpace??!0),l=new X(t.noiseStrength??0),c=new X(t.noiseScale??1),h=new vr(t.shadowColor),p=new mt(t.offset??new ve.Vector3(0,0,0)),u=new X(t.alpha??1),d=new pi(r,o,n,s,a,l,c,h,p,u),m=new Me(d.calpha,"f"),g=new ye(t.mode??0);return{layer:new ze(t.id,t.uuid,{type:e,positioning:r,colors:o,steps:n,source:s,isWorldSpace:a,noiseStrength:l,noiseScale:c,shadowColor:h,offset:p,alpha:u,calpha:m,mode:g}),color:d,alpha:m,mode:g}}case"outline":{let r=new Pe(t.outlineColor??16777215),o=new Pe(t.contourColor??16777215),n=new X(t.outlineWidth??.1),s=new X(t.contourWidth??.1),a=new X(t.outlineThreshold??.1),l=new X(t.contourThreshold??.1),c=new X(t.outlineSmoothing??.1),h=new X(t.contourFrequency??.1),p=new mt(t.contourDirections??new ve.Vector3(0,1,0)),u=new Qr(t.positionalLines??!1),d=new Qr(t.compensation??!0),m=t.normalMap??new Xt,g=new ct(m),x=t.depthMap??new Xt,y=new ct(x),v=t.pixelRatio??new X(window.devicePixelRatio),P=t.resolution??new lt(new ve.Vector2(1,1)),S=new X(t.alpha??1),b=new ui(r,o,n,s,a,l,c,h,p,u,d,P,g,y,v,S),B=new Me(b.calpha,"f"),w=new ye(t.mode??0);return{layer:new ze(t.id,t.uuid,{type:e,outlineColor:r,contourColor:o,outlineWidth:n,contourWidth:s,outlineThreshold:a,contourThreshold:l,outlineSmoothing:c,contourFrequency:h,contourDirection:p,positionalLines:u,compensation:d,resolution:P,normalMap:g,depthMap:y,pixelRatio:v,alpha:S,calpha:B,mode:w}),color:b,alpha:B,mode:w}}case"transmission":{let r=new X(t.thickness??10),o=new X(t.ior??1.5),n=new X(t.roughness??.5),s=new lt(t.transmissionSamplerSize??new ve.Vector2(2048,2048)),a=t.transmissionSamplerMap??new Xt,l=t.transmissionDepthMap??new Xt,c=new ct(a),h=new ct(l),p=window.innerWidth,u=window.innerHeight,d=p>=u?new lt(u/p,1):new lt(1,p/u),m=new X(t.alpha??1),g=new di(r,o,n,s,c,h,d,m),x=new Me(g.calpha,"f"),y=new ye(t.mode??0);return{layer:new ze(t.id,t.uuid,{type:e,thickness:r,ior:o,roughness:n,transmissionSamplerSize:s,transmissionSamplerMap:c,transmissionDepthMap:h,aspectRatio:d,alpha:m,calpha:x,mode:y}),color:g,alpha:x,mode:y}}case"depth":{let r=new ye(t.gradientType??0),o=new Qr(t.smooth??!1),n=new X(t.near??50),s=new X(t.far??200),a=new X(t.isVector??1),l=new X(t.isWorldSpace??0),c=new mt(t.origin??new ve.Vector3),h=new mt(t.direction??new ve.Vector3),p=new ye(t.num??0),u;t.colors?u=new Er(p.value+1,t.colors):(u=new Er(p.value+1,new ve.Vector4(0,0,0,1)),u.value[1]=new ve.Vector4(1,1,1,1));let d;t.steps?d=new tt(p.value+1,t.steps):(d=new tt(p.value+1,1),d.value[0]=0);let m=new X(t.alpha??1),g=new ye(t.mode??0),x=new xi(r,o,n,s,a,l,c,h,u,d,p,m),y=new Me(x.calpha,"f");return{layer:new ze(t.id,t.uuid,{type:e,gradientType:r,smooth:o,near:n,far:s,isVector:a,isWorldSpace:l,origin:c,direction:h,colors:u,steps:d,num:p,alpha:m,calpha:y,mode:g}),color:x,alpha:y,mode:g}}case"noise":{let r=new X(t.scale??1),o=new mt(t.size??new ve.Vector3(100,100,100)),n=new X(t.move??1),s=new lt(t.fA??new ve.Vector2(1.7,9.2)),a=new lt(t.fB??new ve.Vector2(8.3,2.8)),l=new lt(t.distortion??new ve.Vector2(1,1)),c=new vr(t.colorA),h=new vr(t.colorB),p=new vr(t.colorC),u=new vr(t.colorD),d=new X(t.alpha??1),m=new ye(t.mode??0),g=new ye(t.noiseType??0),x=new gi(r,o,n,s,a,l,c,h,p,u,d,g),y=new Me(x.calpha,"f");return{layer:new ze(t.id,t.uuid,{type:e,scale:r,size:o,move:n,fA:s,fB:a,distortion:l,colorA:c,colorB:h,colorC:p,colorD:u,alpha:d,calpha:y,mode:m,noiseType:g}),color:x,alpha:y,mode:m}}case"normal":{let r=new mt(t.cnormal??new ve.Vector3(1,1,1)),o=new X(t.alpha??1),n=new ye(t.mode??0),s=new mi(r,o),a=new Me("alpha / clamp(alpha + accumAlpha, 0.00001, 1.0 )","f");return a.keywords.alpha=o,{layer:new ze(t.id,t.uuid,{type:e,cnormal:r,alpha:o,calpha:a,mode:n}),color:s,alpha:a,mode:n}}case"gradient":{let r=new ye(t.gradientType??0),o=new Qr(t.smooth??!1),n;t.colors?n=new Er(t.colors.length,t.colors):(n=new Er(10,new ve.Vector4(0,0,0,1)),n.value[1]=new ve.Vector4(1,1,1,1));let s;t.steps?s=new tt(t.steps.length,t.steps):(s=new tt(10,1),s.value[0]=0);let a=new lt(t.offset??new ve.Vector2(0,0)),l=new lt(t.morph??new ve.Vector2(0,0)),c=new X(t.angle??0),h=new X(t.alpha??1),p=new ye(t.mode??0),u=new fi(r,o,n,s,a,l,c,h),d=new Me(u.calpha,"f");return{layer:new ze(t.id,t.uuid,{type:e,gradientType:r,smooth:o,colors:n,steps:s,offset:a,morph:l,angle:c,alpha:h,calpha:d,mode:p}),color:u,alpha:d,mode:p}}case"displace":{let r=new ye(t.displacementType??0);if(r.value===0){let o=new mt(t.offset??new ve.Vector3(0,0,0)),n=new X(t.scale??10),s=new X(t.intensity??8),a=new X(t.movement??1),l=new X(t.alpha??1),c=new ye(t.mode??0),h=new ye(t.noiseType??0),p=new mn(r,s,a,o,n,h);return{layer:new ze(t.id,t.uuid,{displacementType:r,type:e,offset:o,scale:n,intensity:s,movement:a,alpha:l,mode:c,noiseType:h}),position:p}}else if(r.value===1){let o=t.texture??new Xt,n=o.matrix;t.mat&&n.copy(t.mat),o.needsUpdate=!0;let s=new X(t.intensity??8),a=new ct(o),l=new X(t.crop??0),c=new X(t.alpha??1),h=new ye(t.mode??0),p=new mn(r,s,a,l);return{layer:new ze(t.id,t.uuid,{displacementType:r,type:e,intensity:s,texture:a,crop:l,mat:p.mat,alpha:c,mode:h}),position:p}}return{}}}return{}}blendColors(){let t=this._layerNodes.findIndex(r=>r.type==="color"),e=this._layerNodes.findIndex(r=>r.type==="light");if(t!==-1&&t<e){let r=this._layerNodes[t].color;for(let o=t+1;o<e;++o){let n=this._layerNodes[o];n.type==="color"&&(r=new yi(r,n.color,n.alpha,n.mode))}this._material.color=r}else this._material.color=void 0}blendAfterColors(){let t=new Me("outgoingLight","f"),e=this._layerNodes.findIndex(r=>r.type==="light");if(this._layerNodes.length>e+1){for(let r=e+1;r<this._layerNodes.length;++r){let o=this._layerNodes[r];o.type==="color"&&(t=new yi(t,o.color,o.alpha,o.mode))}"afterColor"in this._material&&(this._material.afterColor=t)}else"afterColor"in this._material&&(this._material.afterColor=void 0)}blendPositions(){let t=this._layerNodes.filter(e=>e.type==="position");if(t.length>0){let e=t[0].position;for(let r=1;r<t.length;++r)t[r]&&(e=new Mt(e,t[r].position,Mt.ADD),e=new Mt(e,new X(.5).setReadonly(!0),Mt.MUL));this._material.position=e}else this._material.position=void 0}cleanupChangedLayer(t){switch(this._layerNodes=this._layerNodes.filter(e=>e.id!==t.id),t.type){case"displace":{this.blendPositions();break}default:{this.blendColors(),this.blendAfterColors();break}}}};var ia=require("three");var tr=require("three");var bi=class{constructor(t){t=t??{},this.name=t.name,this.type=t.type,this.node=t.node,this.size=t.size,this.needsUpdate=t.needsUpdate}get value(){return this.node.value}set value(t){this.node.value=t}};var hb=new RegExp(`^structs*([a-z_0-9]+)s*{s*((.|
|
|
955
|
-
|
|
956
|
-
|
|
957
|
-
|
|
958
|
-
|
|
959
|
-
|
|
960
|
-
|
|
961
|
-
|
|
962
|
-
|
|
963
|
-
float face = -1.0;
|
|
964
|
-
if (absDirection.x > absDirection.z) {
|
|
965
|
-
if (absDirection.x > absDirection.y)
|
|
966
|
-
face = direction.x > 0.0 ? 0.0 : 3.0;
|
|
967
|
-
else
|
|
968
|
-
face = direction.y > 0.0 ? 1.0 : 4.0;
|
|
969
|
-
} else {
|
|
970
|
-
if (absDirection.z > absDirection.y)
|
|
971
|
-
face = direction.z > 0.0 ? 2.0 : 5.0;
|
|
972
|
-
else
|
|
973
|
-
face = direction.y > 0.0 ? 1.0 : 4.0;
|
|
974
|
-
}
|
|
975
|
-
return face;
|
|
976
|
-
}`);a.useKeywords=!1;let l=new K(`vec2 getUV(vec3 direction, float face) {
|
|
977
|
-
vec2 uv;
|
|
978
|
-
if (face == 0.0) {
|
|
979
|
-
uv = vec2(direction.z, direction.y) / abs(direction.x); // pos x
|
|
980
|
-
} else if (face == 1.0) {
|
|
981
|
-
uv = vec2(-direction.x, -direction.z) / abs(direction.y); // pos y
|
|
982
|
-
} else if (face == 2.0) {
|
|
983
|
-
uv = vec2(-direction.x, direction.y) / abs(direction.z); // pos z
|
|
984
|
-
} else if (face == 3.0) {
|
|
985
|
-
uv = vec2(-direction.z, direction.y) / abs(direction.x); // neg x
|
|
986
|
-
} else if (face == 4.0) {
|
|
987
|
-
uv = vec2(-direction.x, direction.z) / abs(direction.y); // neg y
|
|
988
|
-
} else {
|
|
989
|
-
uv = vec2(direction.x, direction.y) / abs(direction.z); // neg z
|
|
990
|
-
}
|
|
991
|
-
return 0.5 * (uv + 1.0);
|
|
992
|
-
}`);l.useKeywords=!1;let c=new K(`TextureCubeUVData bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {
|
|
993
|
-
float face = getFace(direction);
|
|
994
|
-
float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);
|
|
995
|
-
mipInt = max(mipInt, cubeUV_minMipLevel);
|
|
996
|
-
float faceSize = exp2(mipInt);
|
|
997
|
-
float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);
|
|
998
|
-
vec2 uv = getUV(direction, face) * (faceSize - 1.0);
|
|
999
|
-
vec2 f = fract(uv);
|
|
1000
|
-
uv += 0.5 - f;
|
|
1001
|
-
if (face > 2.0) {
|
|
1002
|
-
uv.y += faceSize;
|
|
1003
|
-
face -= 3.0;
|
|
1004
|
-
}
|
|
1005
|
-
uv.x += face * faceSize;
|
|
1006
|
-
if(mipInt < cubeUV_maxMipLevel){
|
|
1007
|
-
uv.y += 2.0 * cubeUV_maxTileSize;
|
|
1008
|
-
}
|
|
1009
|
-
uv.y += filterInt * 2.0 * cubeUV_minTileSize;
|
|
1010
|
-
uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);
|
|
1011
|
-
uv *= texelSize;
|
|
1012
|
-
vec4 tl = texture2D(envMap, uv);
|
|
1013
|
-
uv.x += texelSize;
|
|
1014
|
-
vec4 tr = texture2D(envMap, uv);
|
|
1015
|
-
uv.y += texelSize;
|
|
1016
|
-
vec4 br = texture2D(envMap, uv);
|
|
1017
|
-
uv.x -= texelSize;
|
|
1018
|
-
vec4 bl = texture2D(envMap, uv);
|
|
1019
|
-
return TextureCubeUVData( tl, tr, br, bl, f );
|
|
1020
|
-
}`,[e,a,l,r,o,n,s]);c.useKeywords=!1;let h=new Ne("float r0 1.0",!0),p=new Ne("float v0 0.339",!0),u=new Ne("float m0 -2.0",!0),d=new Ne("float r1 0.8",!0),m=new Ne("float v1 0.276",!0),g=new Ne("float m1 -1.0",!0),x=new Ne("float r4 0.4",!0),y=new Ne("float v4 0.046",!0),v=new Ne("float m4 2.0",!0),P=new Ne("float r5 0.305",!0),S=new Ne("float v5 0.016",!0),b=new Ne("float m5 3.0",!0),B=new Ne("float r6 0.21",!0),w=new Ne("float v6 0.0038",!0),f=new Ne("float m6 4.0",!0),D=[h,p,u,d,m,g,x,y,v,P,S,b,B,w,f],C=new K(`float roughnessToMip(float roughness) {
|
|
1021
|
-
float mip = 0.0;
|
|
1022
|
-
if (roughness >= r1) {
|
|
1023
|
-
mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;
|
|
1024
|
-
} else if (roughness >= r4) {
|
|
1025
|
-
mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;
|
|
1026
|
-
} else if (roughness >= r5) {
|
|
1027
|
-
mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;
|
|
1028
|
-
} else if (roughness >= r6) {
|
|
1029
|
-
mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;
|
|
1030
|
-
} else {
|
|
1031
|
-
mip = -2.0 * log2(1.16 * roughness);// 1.16 = 1.79^0.25
|
|
1032
|
-
}
|
|
1033
|
-
return mip;
|
|
1034
|
-
}`,D);return{bilinearCubeUV:c,roughnessToMip:C,m0:u,cubeUV_maxMipLevel:r}}();var vo=class extends le{constructor(e){super("v3");this.nodeType="Normal";this.scope=e??vo.VIEW}getShared(){return this.scope===vo.WORLD}build(e,r,o,n){let s=e.context[this.scope+"Normal"];return s?s.build(e,r,o,n):super.build(e,r,o)}generate(e,r,o,n,s){let a;switch(this.scope){case vo.VIEW:e.isShader("vertex")?a="transformedNormal":a="geometryNormal";break;case vo.LOCAL:e.isShader("vertex")?a="objectNormal":(e.requires.normal=!0,a="vObjectNormal");break;case vo.WORLD:e.isShader("vertex")?a="inverseTransformDirection( transformedNormal, viewMatrix ).xyz":(e.requires.worldNormal=!0,a="vWNormal");break}return e.format(a,this.getType(e),r)}copy(e){return super.copy(e),this.scope=e.scope,this}},nt=vo;nt.LOCAL="local",nt.WORLD="world",nt.VIEW="view",nt.NORMAL="normal";rt.addKeyword("viewNormal",function(){return new nt(nt.VIEW)});rt.addKeyword("localNormal",function(){return new nt(nt.NORMAL)});rt.addKeyword("worldNormal",function(){return new nt(nt.WORLD)});var br=class extends le{constructor(e){super("v3");this.nodeType="Position";this.scope=e??br.LOCAL}getType(){switch(this.scope){case br.PROJECTION:return"v4"}return this.type}getShader(){switch(this.scope){case br.LOCAL:case br.WORLD:return!1}return!0}generate(e,r,o,n,s){let a;switch(this.scope){case br.LOCAL:e.isShader("vertex")?a="transformed":(e.requires.position=!0,a="vPosition");break;case br.WORLD:if(e.isShader("vertex"))return"( modelMatrix * vec4( transformed, 1.0 ) ).xyz";e.requires.worldPosition=!0,a="vWPosition";break;case br.VIEW:a=e.isShader("vertex")?"-mvPosition.xyz":"vViewPosition";break;case br.PROJECTION:a=e.isShader("vertex")?"( projectionMatrix * modelViewMatrix * vec4( position, 1.0 ) )":"vec4( 0.0 )";break}return e.format(a,this.getType(),r)}copy(e){return super.copy(e),this.scope=e.scope,this}},ht=br;ht.LOCAL="local",ht.WORLD="world",ht.VIEW="view",ht.PROJECTION="projection";rt.addKeyword("position",function(){return new ht});rt.addKeyword("worldPosition",function(){return new ht(ht.WORLD)});rt.addKeyword("viewPosition",function(){return new ht(ht.VIEW)});var er=class extends le{constructor(e){super("v3");this.nodeType="Reflect";this.scope=e??er.CUBE}getUnique(e){return!e.context.viewNormal}getType(){switch(this.scope){case er.SPHERE:return"v2"}return this.type}generate(e,r){let o=this.getUnique(e);if(e.isShader("fragment")){let n;switch(this.scope){case er.VECTOR:{let s=new nt(nt.VIEW),a=e.context.roughness,l=s.build(e,"v3"),c=new ht(ht.VIEW).build(e,"v3"),h=a?a.build(e,"f"):void 0,p=`reflect( -normalize( ${c} ), ${l} )`;h&&(p=`normalize( mix( ${p}, ${l}, ${h} * ${h} ) )`);let u=`inverseTransformDirection( ${p}, viewMatrix )`;o?(e.addNodeCode(`vec3 reflectVec = ${u};`),n="reflectVec"):n=u;break}case er.CUBE:{let s=new er(er.VECTOR).build(e,"v3"),a="vec3( -"+s+".x, "+s+".yz )";o?(e.addNodeCode(`vec3 reflectCubeVec = ${a};`),n="reflectCubeVec"):n=a;break}case er.SPHERE:{let s=new er(er.VECTOR).build(e,"v3"),a="normalize( ( viewMatrix * vec4( "+s+", 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) ).xy * 0.5 + 0.5";o?(e.addNodeCode(`vec2 reflectSphereVec = ${a};`),n="reflectSphereVec"):n=a;break}}return e.format(n,this.getType(),r)}else return console.warn("ReflectNode is not compatible with "+e.shader+" shader."),e.format("vec3( 0.0 )",this.type,r)}copy(e){return super.copy(e),this.scope=e.scope,this}},Sr=er;Sr.CUBE="cube",Sr.SPHERE="sphere",Sr.VECTOR="vector";var ra=class extends le{constructor(e=new ct,r,o){super("v4");this.nodeType="TextureCube";this.value=e,this.radianceNode=new vn(this.value,r??new Sr(Sr.VECTOR),o),this.irradianceNode=new vn(this.value,new nt(nt.WORLD),new X(1).setReadonly(!0))}generate(e,r){return e.isShader("fragment")?(e.require("irradiance"),e.context.bias&&e.context.bias.setTexture(this.value),(e.slot==="irradiance"?this.irradianceNode:this.radianceNode).build(e,r)):(console.warn("TextureCubeNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.getType(e),r))}copy(e){return super.copy(e),this.value.copy(e.value),this.radianceNode.copy(e.radianceNode),this.irradianceNode.copy(e.irradianceNode),this}};var vd=require("three");var oa=class extends _e{constructor(e=new vd.CubeTexture,r,o){super("v4",{shared:!0});this.nodeType="CubeTexture";this.value=e,this.uv=r??new Sr,this.bias=o}getTexture(e,r){return super.generate(e,r,this.value.uuid,"tc")}generate(e,r){if(r==="samplerCube")return this.getTexture(e,r);let o=this.getTexture(e,r),n=this.uv?.build(e,"v3"),s=this.bias?this.bias.build(e,"f"):void 0;s===void 0&&e.context.bias&&(s=e.context.bias.setTexture(this).build(e,"f"));let a;s?a="texCubeBias( "+o+", "+n+", "+s+" )":a="texCube( "+o+", "+n+" )";let l={include:e.isShader("vertex"),ignoreCache:!0},c=this.getType(e);return e.addContext(l),this.colorSpace=this.colorSpace??new St(new Me("",c)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(a),a=this.colorSpace.build(e,c),e.removeContext(),e.format(a,c,r)}copy(e){return super.copy(e),this.value.copy(e.value),e.uv?this.uv?this.uv.copy(e.uv):this.uv=e.uv.clone():this.uv=void 0,e.bias?this.bias?this.bias.copy(e.bias):this.bias=e.bias.clone():this.bias=void 0,this}};var bd=["x","y","z","w"],ub=["float","vec2","vec3","vec4"],db={float:"f",vec2:"v2",vec3:"v3",vec4:"v4",mat4:"v4",int:"i",bool:"b","float[]":"f[]","vec4[]":"v4[]"},mb={t:"sampler2D",tc:"samplerCube",b:"bool",i:"int",f:"float",c:"vec3",v2:"vec2",v3:"vec3",v4:"vec4",m3:"mat3",m4:"mat4","f[]":"float[]","v4[]":"vec4[]"},na=class{constructor(){this.includes={consts:{},functions:{},structs:{}};this.cache="";this.slot="";this.shader="";this.context={};this.getIncludesCode=function(){function t(e,r){return e.deps.length-r.deps.length}return function(r,o){let n=this.getIncludes(r,o);if(!n)return"";let s="";n=n.sort(t);for(let a=0;a<n.length;a++)n[a].src&&(s+=n[a].src+`
|
|
1035
|
-
`);return s}}();this.slots=[],this.caches=[],this.contexts=[],this.keywords={},this.nodeData={},this.fragmentVariables={},this.fragmentParsVariables={},this.vertexParsVariables={},this.requires={uv:[],color:[],lights:!1,fog:!1,transparent:!1,irradiance:!1,position:!1,worldPosition:!1,normal:!1,worldNormal:!1,vWorldViewDir:!1,modelMatrix:!1,viewMatrix:!1,projectionMatrix:!1},this.includes={consts:[],functions:[],structs:[]},this.attributes={},this.prefixCode=["#ifdef TEXTURE_LOD_EXT"," #define texCube(a, b) textureCube(a, b)"," #define texCubeBias(a, b, c) textureCubeLodEXT(a, b, c)"," #define tex2D(a, b) texture2D(a, b)"," #define tex2DBias(a, b, c) texture2DLodEXT(a, b, c)","#else"," #define texCube(a, b) textureCube(a, b)"," #define texCubeBias(a, b, c) textureCube(a, b, c)"," #define tex2D(a, b) texture2D(a, b)"," #define tex2DBias(a, b, c) texture2D(a, b, c)","#endif",`
|
|
1036
|
-
// NOTE: Include Spline's blending modes. This could be part of BlendNode
|
|
1037
|
-
#define SPE_BLENDING_NORMAL 0
|
|
1038
|
-
#define SPE_BLENDING_MULTIPLY 1
|
|
1039
|
-
#define SPE_BLENDING_SCREEN 2
|
|
1040
|
-
#define SPE_BLENDING_OVERLAY 3
|
|
1185
|
+
// Accumulate shadow contribution
|
|
1186
|
+
#if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS)
|
|
1187
|
+
pointLightShadow = pointLightShadows[UNROLLED_LOOP_INDEX];
|
|
1188
|
+
shadow *= getPointShadow(
|
|
1189
|
+
pointShadowMap[UNROLLED_LOOP_INDEX],
|
|
1190
|
+
pointLightShadow.shadowMapSize,
|
|
1191
|
+
pointLightShadow.shadowBias,
|
|
1192
|
+
pointLightShadow.shadowRadius,
|
|
1193
|
+
vPointShadowCoord[UNROLLED_LOOP_INDEX],
|
|
1194
|
+
pointLightShadow.shadowCameraNear,
|
|
1195
|
+
pointLightShadow.shadowCameraFar);
|
|
1196
|
+
#endif
|
|
1197
|
+
}
|
|
1198
|
+
#pragma unroll_loop_end
|
|
1041
1199
|
|
|
1042
|
-
|
|
1043
|
-
return mix( a, b, alpha );
|
|
1044
|
-
}
|
|
1200
|
+
#endif
|
|
1045
1201
|
|
|
1046
|
-
|
|
1047
|
-
|
|
1048
|
-
|
|
1202
|
+
#if NUM_DIR_LIGHTS > 0
|
|
1203
|
+
|
|
1204
|
+
#if defined(USE_SHADOWMAP) && (NUM_DIR_LIGHT_SHADOWS > 0)
|
|
1205
|
+
DirectionalLightShadow directionalLightShadow;
|
|
1206
|
+
#endif
|
|
1049
1207
|
|
|
1050
|
-
|
|
1051
|
-
|
|
1052
|
-
|
|
1053
|
-
|
|
1208
|
+
#pragma unroll_loop_start
|
|
1209
|
+
for (int i = 0; i < NUM_DIR_LIGHTS; i++) {
|
|
1210
|
+
// Use the direction vector for directional lights instead
|
|
1211
|
+
l = (inverse(viewMatrix) * vec4(directionalLights[UNROLLED_LOOP_INDEX].direction, 0.0)).xyz;
|
|
1212
|
+
|
|
1213
|
+
dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
|
|
1214
|
+
t = max(t, dproduct);
|
|
1054
1215
|
|
|
1055
|
-
|
|
1056
|
-
|
|
1057
|
-
|
|
1058
|
-
|
|
1216
|
+
// Accumulate shadow contribution
|
|
1217
|
+
#if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS)
|
|
1218
|
+
directionalLightShadow = directionalLightShadows[UNROLLED_LOOP_INDEX];
|
|
1219
|
+
shadow *= getShadow(
|
|
1220
|
+
UNROLLED_LOOP_INDEX,
|
|
1221
|
+
directionalShadowMap[UNROLLED_LOOP_INDEX],
|
|
1222
|
+
directionalLightShadow.shadowMapSize,
|
|
1223
|
+
directionalLightShadow.shadowBias,
|
|
1224
|
+
directionalLightShadow.shadowRadius,
|
|
1225
|
+
vDirectionalShadowCoord[UNROLLED_LOOP_INDEX]);
|
|
1226
|
+
#endif
|
|
1227
|
+
}
|
|
1228
|
+
#pragma unroll_loop_end
|
|
1059
1229
|
|
|
1060
|
-
|
|
1061
|
-
|
|
1062
|
-
|
|
1063
|
-
|
|
1064
|
-
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
|
|
1068
|
-
|
|
1069
|
-
|
|
1070
|
-
|
|
1071
|
-
|
|
1072
|
-
|
|
1073
|
-
|
|
1074
|
-
|
|
1075
|
-
|
|
1076
|
-
|
|
1077
|
-
|
|
1078
|
-
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
|
|
1083
|
-
|
|
1084
|
-
|
|
1230
|
+
#endif
|
|
1231
|
+
|
|
1232
|
+
#if NUM_SPOT_LIGHTS > 0
|
|
1233
|
+
|
|
1234
|
+
#if defined(USE_SHADOWMAP) && (NUM_SPOT_LIGHT_SHADOWS > 0)
|
|
1235
|
+
SpotLightShadow spotLightShadow;
|
|
1236
|
+
#endif
|
|
1237
|
+
|
|
1238
|
+
#pragma unroll_loop_start
|
|
1239
|
+
for (int i = 0; i < NUM_SPOT_LIGHTS; i++) {
|
|
1240
|
+
lpos = (inverse(viewMatrix) * vec4(spotLights[UNROLLED_LOOP_INDEX].position, 1.0)).xyz;
|
|
1241
|
+
l = normalize(lpos - worldPosition);
|
|
1242
|
+
|
|
1243
|
+
dproduct = dot(l, normalize(worldNormal)) * 0.5 + 0.5;
|
|
1244
|
+
t = max(t, dproduct);
|
|
1245
|
+
|
|
1246
|
+
// Accumulate shadow contribution
|
|
1247
|
+
#if defined(USE_SHADOWMAP) && (UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS)
|
|
1248
|
+
spotLightShadow = spotLightShadows[UNROLLED_LOOP_INDEX];
|
|
1249
|
+
shadow *= getShadow(
|
|
1250
|
+
UNROLLED_LOOP_INDEX,
|
|
1251
|
+
spotShadowMap[UNROLLED_LOOP_INDEX],
|
|
1252
|
+
spotLightShadow.shadowMapSize,
|
|
1253
|
+
spotLightShadow.shadowBias,
|
|
1254
|
+
spotLightShadow.shadowRadius,
|
|
1255
|
+
vSpotShadowCoord[UNROLLED_LOOP_INDEX]);
|
|
1256
|
+
#endif
|
|
1257
|
+
}
|
|
1258
|
+
#pragma unroll_loop_end
|
|
1085
1259
|
|
|
1086
|
-
|
|
1087
|
-
vec3 displaced_normal = normal;
|
|
1260
|
+
#endif
|
|
1088
1261
|
|
|
1089
|
-
|
|
1090
|
-
|
|
1091
|
-
|
|
1092
|
-
#endif
|
|
1093
|
-
`,"#include <normal_vertex>",`
|
|
1094
|
-
#if !defined( USE_LAYER_DISPLACE )
|
|
1095
|
-
#include <begin_vertex>
|
|
1096
|
-
#endif /* !USE_LAYER_DISPLACE */
|
|
1097
|
-
`];o&&n.push(o.code,o.result?"displaced_position = "+o.result+";":""),n.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),n.push("#include <project_vertex>","#include <fog_vertex>","#include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>"),n.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),r=n.join(`
|
|
1098
|
-
`)}else{this.color===void 0&&(this.color=new Pe(5855577)),this.color.analyze(e,{slot:"color"}),this.alpha&&this.alpha.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"});let o=this.color.flow(e,"c",{slot:"color"}),n=this.alpha?this.alpha.flow(e,"f"):void 0,s=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0;e.requires.transparent=n!==void 0,e.addParsCode(["varying vec3 vWPosition;","#include <fog_pars_fragment>","#include <dithering_pars_fragment>","varying vec3 vViewPosition;","#include <normal_pars_fragment>"].join(`
|
|
1099
|
-
`));let a=["#include <normal_fragment_begin>",o.code];n&&a.push(n.code,"#ifdef ALPHATEST"," if ( "+n.result+" <= ALPHATEST ) discard;","#endif"),s?a.push(s.code,`vec3 outgoingLight = ${o.result};`,`vec3 finalColor = spe_blend(outgoingLight, ${s.result}, 1.0, SPE_BLENDING_NORMAL);`):a.push(`vec3 finalColor = ${o.result};`),n?a.push(`gl_FragColor = vec4( finalColor, accumAlpha * ${n.result} );`):a.push("gl_FragColor = vec4("+o.result+", 1.0 );"),a.push("#include <fog_fragment>","#include <dithering_fragment>"),r=a.join(`
|
|
1100
|
-
`)}return r}copy(e){return super.copy(e),e.color&&(this.color=e.color.clone()),e.position&&(this.position=e.position.clone()),e.alpha&&(this.alpha=e.alpha.clone()),e.afterColor&&(this.afterColor=e.afterColor.clone()),e.shadingAlpha&&(this.shadingAlpha=e.shadingAlpha.clone()),e.shadingBlend&&(this.shadingBlend=e.shadingBlend.clone()),this}};var la=class extends Rt{constructor(e=new sa,r){super(e,e,r);this.type="BasicNodeMaterial",this.fragment=e}get color(){return this.fragment.color}set color(e){this.fragment.color=e}get afterColor(){return this.fragment.afterColor}set afterColor(e){this.fragment.afterColor=e}get alpha(){return this.fragment.alpha}set alpha(e){this.fragment.alpha=e}get shadingAlpha(){return this.fragment.shadingAlpha}set shadingAlpha(e){this.fragment.shadingAlpha=e}get shadingBlend(){return this.fragment.shadingBlend}set shadingBlend(e){this.fragment.shadingBlend=e}get position(){return this.fragment.position}set position(e){this.fragment.position=e}};var rr=class extends la{constructor(t,e,r){super(e,t),this.userData.type="BasicMaterial",this.userData.category="Basic",this.userData.layers=r??this._getLayerStack(t?.map)}get layersList(){return this.userData.layers}set layersList(t){this.userData.layers=t}static fromMaterial(t){let e=new rr(t.map?{map:t.map}:{}),r=e.fragment;return r.color.value.copy(t.color),r.alpha.value=t.opacity,e}};var Ni=require("three");var ca=class extends he{constructor(){super("phong");this.nodeType="Phong";this.color=new Pe(5855577),this.specular=new Pe(1118481),this.shininess=new X(30),this.penumbraSize=new tt(5,.5),this.shadingAlpha=new X(1),this.shadingBlend=new ye(0)}build(e){let r;if(e.define("PHONG"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(Ni.UniformsUtils.merge([Ni.UniformsLib.fog,Ni.UniformsLib.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
|
1101
|
-
`));let n=["#include <beginnormal_vertex>",`
|
|
1102
|
-
#ifndef USE_LAYER_DISPLACE
|
|
1103
|
-
#include <defaultnormal_vertex>
|
|
1104
|
-
#endif
|
|
1262
|
+
t = clamp(t, 0.0, 1.0);
|
|
1263
|
+
|
|
1264
|
+
#endif
|
|
1105
1265
|
|
|
1266
|
+
} else if (positioning == 1) {
|
|
1267
|
+
|
|
1268
|
+
vec3 origin = mix(position, worldPosition, float(isWorldSpace));
|
|
1269
|
+
vec3 direction = normalize(source - origin);
|
|
1270
|
+
t = dot(direction, normalize(worldNormal)) * 0.5 + 0.5;
|
|
1106
1271
|
|
|
1107
|
-
|
|
1108
|
-
vec3 displaced_normal = normal;
|
|
1272
|
+
} else {
|
|
1109
1273
|
|
|
1110
|
-
|
|
1111
|
-
vec3
|
|
1112
|
-
vec3
|
|
1113
|
-
|
|
1114
|
-
|
|
1115
|
-
#ifndef USE_LAYER_DISPLACE
|
|
1116
|
-
#include <begin_vertex>
|
|
1117
|
-
#endif
|
|
1118
|
-
`];o&&n.push(o.code,o.result?"displaced_position = "+o.result+";":""),n.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),n.push(" #include <project_vertex>"," #include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;"," #include <worldpos_vertex>"," #include <shadowmap_vertex>"," #include <fog_vertex>"),n.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),r=n.join(`
|
|
1119
|
-
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize}),this.color===void 0&&(this.color=new Pe(5855577)),this.color.analyze(e,{slot:"color"}),this.specular.analyze(e),this.shininess.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let o=this.color.flow(e,"c",{slot:"color"}),n=this.specular.flow(e,"c"),s=this.shininess.flow(e,"f"),a=this.shadingAlpha.flow(e,"f"),l=this.shadingBlend.flow(e,"i"),c=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,h=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=h!==void 0,e.addParsCode(["varying vec3 vWPosition;","uniform vec3 emissive;",`uniform float penumbraSize[${5}];`,"#include <normal_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <lights_phong_pars_fragment>","#include <shadowmap_pars_fragment>","#include <dithering_pars_fragment>"].join(`
|
|
1120
|
-
`));let p=["#include <normal_fragment_begin>",`
|
|
1121
|
-
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
1122
|
-
vec3 viewdx = dFdx(vViewPosition);
|
|
1123
|
-
vec3 viewdy = dFdy(vViewPosition);
|
|
1124
|
-
vec3 faceNormal = normalize(cross(viewdx,viewdy));
|
|
1125
|
-
if (dot(normal, faceNormal) < 0.0) {
|
|
1126
|
-
normal *= -1.0;
|
|
1127
|
-
}
|
|
1128
|
-
`," BlinnPhongMaterial material;"];p.push(o.code," vec3 diffuseColor = "+o.result+";"," ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );"," vec3 totalEmissiveRadiance = emissive;",n.code," vec3 specular = "+n.result+";",s.code," float shininess = max( 0.0001, "+s.result+" );"," float specularStrength = 1.0;"),h&&p.push(h.code,"#ifdef ALPHATEST","if ( "+h.result+" <= ALPHATEST ) discard;","#endif"),p.push("material.diffuseColor = diffuseColor;"),p.push("material.specularColor = specular;","material.specularShininess = shininess;","material.specularStrength = specularStrength;","#include <lights_fragment_begin>","#include <lights_fragment_end>"),p.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;"),p.push(`
|
|
1129
|
-
if (outgoingLight != diffuseColor) {
|
|
1130
|
-
float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
|
1131
|
-
accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
|
|
1132
|
-
outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${l.result} );
|
|
1274
|
+
vec3 origin = worldPosition;
|
|
1275
|
+
vec3 source = cameraPosition - offset;
|
|
1276
|
+
vec3 direction = normalize(source - origin);
|
|
1277
|
+
t = dot(direction, normalize(worldNormal)) * 0.5 + 0.5;
|
|
1278
|
+
|
|
1133
1279
|
}
|
|
1134
|
-
`),c&&p.push(c.code,`outgoingLight = spe_blend(outgoingLight, ${c.result}, 1.0, SPE_BLENDING_NORMAL);`),h?p.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${h.result} );`):p.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),p.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),r=p.join(`
|
|
1135
|
-
`)}return r}copy(e){return super.copy(e),e.color&&(this.color=e.color.clone()),this.specular=e.specular.clone(),this.shininess=e.shininess.clone(),e.position&&(this.position=e.position.clone()),e.afterColor&&(this.afterColor=e.afterColor.clone()),e.alpha&&(this.alpha=e.alpha.clone()),e.shadingAlpha&&(this.shadingAlpha=e.shadingAlpha.clone()),e.shadingBlend&&(this.shadingBlend=e.shadingBlend.clone()),this}};var ha=class extends Rt{constructor(e=new ca,r){super(e,e,r);this.type="PhongNodeMaterial",this.fragment=e}get color(){return this.fragment.color}set color(e){this.fragment.color=e}get afterColor(){return this.fragment.afterColor}set afterColor(e){this.fragment.afterColor=e}get alpha(){return this.fragment.alpha}set alpha(e){this.fragment.alpha=e}get shadingAlpha(){return this.fragment.shadingAlpha}set shadingAlpha(e){this.fragment.shadingAlpha=e}get shadingBlend(){return this.fragment.shadingBlend}set shadingBlend(e){this.fragment.shadingBlend=e}get position(){return this.fragment.position}set position(e){this.fragment.position=e}get specular(){return this.fragment.specular}set specular(e){this.fragment.specular=e}get shininess(){return this.fragment.shininess}set shininess(e){this.fragment.shininess=e}};var bn=class extends ha{constructor(t,e,r){super(e,t),this.userData.type="PhongMaterial",this.userData.category="Phong",this.userData.layers=r??this._getLayerStack(t?.map)}get layersList(){return this.userData.layers}set layersList(t){this.userData.layers=t}static fromMaterial(t){let e=new bn(t.map?{map:t.map}:{}),r=e.fragment;return r.color.value.copy(t.color),r.alpha.value=t.opacity,e}};var Ci=require("three");var pa=class extends he{constructor(){super("lambert");this.nodeType="Lambert";this.color=new Pe(5855577),this.emissive=new Pe(0),this.emissiveIntensity=new X(1),this.penumbraSize=new tt(5,.5),this.shadingAlpha=new X(1),this.shadingBlend=new ye(0)}build(e){let r;if(e.define("LAMBERT"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(Ci.UniformsUtils.merge([Ci.UniformsLib.fog,Ci.UniformsLib.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","varying vec3 vLightFront;","varying vec3 vIndirectFront;","#ifndef DOUBLE_SIDED"," #define DOUBLE_SIDED","#endif","#ifdef DOUBLE_SIDED"," varying vec3 vLightBack;"," varying vec3 vIndirectBack;","#endif","#include <bsdfs>","#include <lights_pars_begin>","#include <color_pars_vertex>","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
|
1136
|
-
`));let n=["#include <beginnormal_vertex>",`
|
|
1137
|
-
#ifndef USE_LAYER_DISPLACE
|
|
1138
|
-
#include <defaultnormal_vertex>
|
|
1139
|
-
#endif
|
|
1140
1280
|
|
|
1141
|
-
|
|
1142
|
-
|
|
1281
|
+
if (noiseStrength > 0.0) {
|
|
1282
|
+
// Distort with noise
|
|
1283
|
+
vec3 st = position / noiseScale;
|
|
1284
|
+
|
|
1285
|
+
// Voronoi "smooth" noise
|
|
1286
|
+
float noise = 1.0 - voronoiNoise(st).x;
|
|
1143
1287
|
|
|
1144
|
-
|
|
1145
|
-
|
|
1146
|
-
vec3 transformedNormal;
|
|
1147
|
-
#endif
|
|
1148
|
-
`,"#include <normal_vertex>",`
|
|
1149
|
-
#ifndef USE_LAYER_DISPLACE
|
|
1150
|
-
#include <begin_vertex>
|
|
1151
|
-
#endif
|
|
1152
|
-
`];o&&n.push(o.code,o.result?"displaced_position = "+o.result+";":""),n.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),n.push(" #include <project_vertex>"," #include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;"," #include <worldpos_vertex>",`
|
|
1153
|
-
vec3 diffuse = vec3( 1.0 );
|
|
1154
|
-
GeometricContext geometry;
|
|
1155
|
-
geometry.position = mvPosition.xyz;
|
|
1156
|
-
geometry.normal = normalize( transformedNormal );
|
|
1157
|
-
geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
|
|
1158
|
-
GeometricContext backGeometry;
|
|
1159
|
-
backGeometry.position = geometry.position;
|
|
1160
|
-
backGeometry.normal = -geometry.normal;
|
|
1161
|
-
backGeometry.viewDir = geometry.viewDir;
|
|
1162
|
-
vLightFront = vec3( 0.0 );
|
|
1163
|
-
vIndirectFront = vec3( 0.0 );
|
|
1164
|
-
#ifdef DOUBLE_SIDED
|
|
1165
|
-
vLightBack = vec3( 0.0 );
|
|
1166
|
-
vIndirectBack = vec3( 0.0 );
|
|
1167
|
-
#endif
|
|
1168
|
-
IncidentLight directLight;
|
|
1169
|
-
float dotNL;
|
|
1170
|
-
vec3 directLightColor_Diffuse;
|
|
1171
|
-
vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
|
|
1172
|
-
vIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
1173
|
-
#ifdef DOUBLE_SIDED
|
|
1174
|
-
vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
|
|
1175
|
-
vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );
|
|
1176
|
-
#endif
|
|
1177
|
-
#if NUM_POINT_LIGHTS > 0
|
|
1178
|
-
#pragma unroll_loop_start
|
|
1179
|
-
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
|
|
1180
|
-
getPointLightInfo( pointLights[ i ], geometry, directLight );
|
|
1181
|
-
dotNL = dot( geometry.normal, directLight.direction );
|
|
1182
|
-
directLightColor_Diffuse = directLight.color;
|
|
1183
|
-
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
1184
|
-
#ifdef DOUBLE_SIDED
|
|
1185
|
-
vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
|
|
1186
|
-
#endif
|
|
1187
|
-
}
|
|
1188
|
-
#pragma unroll_loop_end
|
|
1189
|
-
#endif
|
|
1190
|
-
#if NUM_SPOT_LIGHTS > 0
|
|
1191
|
-
#pragma unroll_loop_start
|
|
1192
|
-
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
|
|
1193
|
-
getSpotLightInfo( spotLights[ i ], geometry, directLight );
|
|
1194
|
-
dotNL = dot( geometry.normal, directLight.direction );
|
|
1195
|
-
directLightColor_Diffuse = directLight.color;
|
|
1196
|
-
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
1197
|
-
#ifdef DOUBLE_SIDED
|
|
1198
|
-
vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
|
|
1199
|
-
#endif
|
|
1200
|
-
}
|
|
1201
|
-
#pragma unroll_loop_end
|
|
1202
|
-
#endif
|
|
1203
|
-
#if NUM_DIR_LIGHTS > 0
|
|
1204
|
-
#pragma unroll_loop_start
|
|
1205
|
-
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
|
|
1206
|
-
getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );
|
|
1207
|
-
dotNL = dot( geometry.normal, directLight.direction );
|
|
1208
|
-
directLightColor_Diffuse = directLight.color;
|
|
1209
|
-
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
1210
|
-
#ifdef DOUBLE_SIDED
|
|
1211
|
-
vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
|
|
1212
|
-
#endif
|
|
1213
|
-
}
|
|
1214
|
-
#pragma unroll_loop_end
|
|
1215
|
-
#endif
|
|
1216
|
-
#if NUM_HEMI_LIGHTS > 0
|
|
1217
|
-
#pragma unroll_loop_start
|
|
1218
|
-
for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
|
|
1219
|
-
vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
|
|
1220
|
-
#ifdef DOUBLE_SIDED
|
|
1221
|
-
vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );
|
|
1222
|
-
#endif
|
|
1223
|
-
}
|
|
1224
|
-
#pragma unroll_loop_end
|
|
1225
|
-
#endif
|
|
1226
|
-
`," #include <shadowmap_vertex>"," #include <fog_vertex>"),n.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),r=n.join(`
|
|
1227
|
-
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize}),this.color===void 0&&(this.color=new Pe(5855577)),this.color.analyze(e,{slot:"color"}),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let o=this.color.flow(e,"c",{slot:"color"}),n=this.emissive.flow(e,"c",{slot:"emissive"}),s=this.emissiveIntensity.flow(e,"f",{slot:"emissive"}),a=this.shadingAlpha.flow(e,"f"),l=this.shadingBlend.flow(e,"i"),c=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,h=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=h!==void 0,e.addParsCode([`uniform float penumbraSize[${5}];`,"varying vec3 vViewPosition;","varying vec3 vWPosition;","varying vec3 vLightFront;","varying vec3 vIndirectFront;","#ifndef DOUBLE_SIDED"," #define DOUBLE_SIDED","#endif","#include <normal_pars_fragment>","#ifdef DOUBLE_SIDED"," varying vec3 vLightBack;"," varying vec3 vIndirectBack;","#endif","#include <bsdfs>","#include <lights_pars_begin>","#include <fog_pars_fragment>","#include <shadowmap_pars_fragment>","#include <shadowmask_pars_fragment>","#include <clipping_planes_pars_fragment>","#include <dithering_pars_fragment>"].join(`
|
|
1228
|
-
`));let p=["#include <normal_fragment_begin>",`
|
|
1229
|
-
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
1230
|
-
vec3 viewdx = dFdx(vViewPosition);
|
|
1231
|
-
vec3 viewdy = dFdy(vViewPosition);
|
|
1232
|
-
vec3 faceNormal = normalize(cross(viewdx, viewdy));
|
|
1233
|
-
bool isFrontFacing = (dot(normal, faceNormal) >= 0.0);
|
|
1234
|
-
`,"#include <clipping_planes_fragment>"];p.push(o.code,"vec3 diffuseColor = "+o.result+";","ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );"),h&&p.push(h.code,"#ifdef ALPHATEST","if ( "+h.result+" <= ALPHATEST ) discard;","#endif"),p.push("#ifdef DOUBLE_SIDED"," reflectedLight.indirectDiffuse += ( isFrontFacing ) ? vIndirectFront : vIndirectBack;","#else"," reflectedLight.indirectDiffuse += vIndirectFront;","#endif","#include <lightmap_fragment>","reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );","#ifdef DOUBLE_SIDED"," reflectedLight.directDiffuse = ( isFrontFacing ) ? vLightFront : vLightBack;","#else"," reflectedLight.directDiffuse = vLightFront;","#endif","reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();"),n&&p.push(n.code,"reflectedLight.directDiffuse += "+n.result+" * "+s.result+";"),p.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;"),p.push(`
|
|
1235
|
-
if (outgoingLight != diffuseColor) {
|
|
1236
|
-
float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
|
1237
|
-
accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
|
|
1238
|
-
outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${l.result} );
|
|
1239
|
-
}
|
|
1240
|
-
`),c&&p.push(c.code,`outgoingLight = spe_blend(outgoingLight, ${c.result}, 1.0, SPE_BLENDING_NORMAL);`),h?p.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${h.result} );`):p.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),p.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),r=p.join(`
|
|
1241
|
-
`)}return r}copy(e){return super.copy(e),this.emissiveIntensity=e.emissiveIntensity.clone(),e.color&&(this.color=e.color.clone()),e.position&&(this.position=e.position.clone()),e.afterColor&&(this.afterColor=e.afterColor.clone()),e.alpha&&(this.alpha=e.alpha.clone()),e.shadingAlpha&&(this.shadingAlpha=e.shadingAlpha.clone()),e.shadingBlend&&(this.shadingBlend=e.shadingBlend.clone()),e.emissive&&(this.emissive=e.emissive.clone()),this}};var ua=class extends Rt{constructor(e=new pa,r){super(e,e,r);this.type="LambertNodeMaterial",this.fragment=e}get color(){return this.fragment.color}set color(e){this.fragment.color=e}get afterColor(){return this.fragment.afterColor}set afterColor(e){this.fragment.afterColor=e}get alpha(){return this.fragment.alpha}set alpha(e){this.fragment.alpha=e}get shadingAlpha(){return this.fragment.shadingAlpha}set shadingAlpha(e){this.fragment.shadingAlpha=e}get shadingBlend(){return this.fragment.shadingBlend}set shadingBlend(e){this.fragment.shadingBlend=e}get position(){return this.fragment.position}set position(e){this.fragment.position=e}get emissive(){return this.fragment.emissive}set emissive(e){this.fragment.emissive=e}get emissiveIntensity(){return this.fragment.emissiveIntensity}set emissiveIntensity(e){this.fragment.emissiveIntensity=e}};var da=class extends ua{constructor(t,e,r){super(e,t),this.userData.type="LambertMaterial",this.userData.category="Lambert",this.userData.layers=r??this._getLayerStack(t?.map)}get layersList(){return this.userData.layers}set layersList(t){this.userData.layers=t}};var Ti=require("three");var ma=class extends he{constructor(){super("toon");this.nodeType="Toon";this.color=new Pe(5855577),this.specular=new Pe(1118481),this.shininess=new X(30),this.penumbraSize=new tt(5,.5),this.shadingAlpha=new X(1),this.shadingBlend=new ye(0)}build(e){let r;if(e.define("TOON"),e.requires.lights=!0,e.extensions.derivatives=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(Ti.UniformsUtils.merge([Ti.UniformsLib.fog,Ti.UniformsLib.lights])),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
|
1242
|
-
`));let n=["#include <beginnormal_vertex>",`
|
|
1243
|
-
#ifndef USE_LAYER_DISPLACE
|
|
1244
|
-
#include <defaultnormal_vertex>
|
|
1245
|
-
#endif
|
|
1288
|
+
// Voronoi cellular noise
|
|
1289
|
+
//float noise = 1.0 - rand(voronoiNoise(st).z);
|
|
1246
1290
|
|
|
1247
|
-
|
|
1248
|
-
|
|
1291
|
+
// Position warp noise
|
|
1292
|
+
// vec3 offset = vec3(
|
|
1293
|
+
// simplex3d(st),
|
|
1294
|
+
// simplex3d(st + vec3(111.1, 143.89, 217.19)),
|
|
1295
|
+
// simplex3d(st + vec3(171.1, 247.89, 117.23))
|
|
1296
|
+
// );
|
|
1297
|
+
// st += offset;
|
|
1298
|
+
// float noise = valueNoise(st);
|
|
1249
1299
|
|
|
1250
|
-
|
|
1251
|
-
vec3 transformed;
|
|
1252
|
-
vec3 transformedNormal;
|
|
1253
|
-
#endif
|
|
1254
|
-
`,"#include <normal_vertex>",`
|
|
1255
|
-
#ifndef USE_LAYER_DISPLACE
|
|
1256
|
-
#include <begin_vertex>
|
|
1257
|
-
#endif
|
|
1258
|
-
`];o&&n.push(o.code,o.result?"displaced_position = "+o.result+";":""),n.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),n.push(" #include <project_vertex>"," #include <fog_vertex>"," #include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;"," #include <worldpos_vertex>"," #include <shadowmap_vertex>"," #include <fog_vertex>"),n.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),r=n.join(`
|
|
1259
|
-
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize}),this.color===void 0&&(this.color=new Pe(5855577)),this.color.analyze(e,{slot:"color"}),this.specular.analyze(e),this.shininess.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e);let o=this.color.flow(e,"c",{slot:"color"}),n=this.specular.flow(e,"c"),s=this.shininess.flow(e,"f"),a=this.shadingAlpha.flow(e,"f"),l=this.shadingBlend.flow(e,"i"),c=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,h=this.alpha?this.alpha.flow(e,"f"):void 0;e.requires.transparent=h!==void 0,e.addParsCode([`uniform float penumbraSize[${5}];`,"varying vec3 vWPosition;","#include <normal_pars_fragment>","#include <gradientmap_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <dithering_pars_fragment>",`
|
|
1260
|
-
varying vec3 vViewPosition;
|
|
1261
|
-
struct ToonMaterial {
|
|
1262
|
-
vec3 diffuseColor;
|
|
1263
|
-
vec3 specularColor;
|
|
1264
|
-
float specularShininess;
|
|
1265
|
-
float specularStrength;
|
|
1266
|
-
};
|
|
1267
|
-
void RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
|
1268
|
-
vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
|
|
1269
|
-
|
|
1270
|
-
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
|
1271
|
-
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;
|
|
1272
|
-
}
|
|
1273
|
-
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
|
|
1274
|
-
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
|
|
1275
|
-
}
|
|
1276
|
-
#define RE_Direct RE_Direct_Toon
|
|
1277
|
-
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
|
|
1278
|
-
#define Material_LightProbeLOD( material ) (0)
|
|
1279
|
-
`,"#include <shadowmap_pars_fragment>","#include <bumpmap_pars_fragment>","#include <normalmap_pars_fragment>"].join(`
|
|
1280
|
-
`));let p=["#include <normal_fragment_begin>",`
|
|
1281
|
-
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
1282
|
-
vec3 viewdx = dFdx(vViewPosition);
|
|
1283
|
-
vec3 viewdy = dFdy(vViewPosition);
|
|
1284
|
-
vec3 faceNormal = normalize(cross(viewdx,viewdy));
|
|
1285
|
-
if (dot(normal, faceNormal) < 0.0) {
|
|
1286
|
-
normal *= -1.0;
|
|
1287
|
-
}
|
|
1288
|
-
`," ToonMaterial material;"];p.push(o.code," vec3 diffuseColor = "+o.result+";"," ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",n.code," vec3 specular = "+n.result+";",s.code," float shininess = max( 0.0001, "+s.result+" );"," float specularStrength = 1.0;"),h&&p.push(h.code,"#ifdef ALPHATEST","if ( "+h.result+" <= ALPHATEST ) discard;","#endif"),p.push("material.diffuseColor = diffuseColor;"),p.push("material.specularColor = specular;","material.specularShininess = shininess;","material.specularStrength = specularStrength;","#include <lights_fragment_begin>","#include <lights_fragment_end>"),p.push("vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular;"),p.push(`
|
|
1289
|
-
if (outgoingLight != diffuseColor) {
|
|
1290
|
-
float lightAccu = clamp( length( reflectedLight.directSpecular + reflectedLight.indirectSpecular ), 0.0, 1.0 );
|
|
1291
|
-
accumAlpha += ( 1.0 - accumAlpha ) * ${a.result} * lightAccu;
|
|
1292
|
-
outgoingLight = spe_blend( diffuseColor, outgoingLight, ${a.result}, ${l.result} );
|
|
1300
|
+
t += noise * noiseStrength;
|
|
1293
1301
|
}
|
|
1294
|
-
`),c&&p.push(c.code,`outgoingLight = spe_blend(outgoingLight, ${c.result}, 1.0, SPE_BLENDING_NORMAL);`),h?p.push(`gl_FragColor = vec4( outgoingLight, accumAlpha * ${h.result} );`):p.push("gl_FragColor = vec4( outgoingLight, 1.0 );"),p.push("#include <encodings_fragment>","#include <fog_fragment>","#include <dithering_fragment>"),r=p.join(`
|
|
1295
|
-
`)}return r}copy(e){return super.copy(e),e.color&&(this.color=e.color.clone()),this.specular=e.specular.clone(),this.shininess=e.shininess.clone(),e.position&&(this.position=e.position.clone()),e.afterColor&&(this.afterColor=e.afterColor.clone()),e.alpha&&(this.alpha=e.alpha.clone()),e.shadingAlpha&&(this.shadingAlpha=e.shadingAlpha.clone()),e.shadingBlend&&(this.shadingBlend=e.shadingBlend.clone()),this}};var fa=class extends Rt{constructor(e=new ma,r){super(e,e,r);this.type="ToonNodeMaterial",this.fragment=e}get color(){return this.fragment.color}set color(e){this.fragment.color=e}get afterColor(){return this.fragment.afterColor}set afterColor(e){this.fragment.afterColor=e}get alpha(){return this.fragment.alpha}set alpha(e){this.fragment.alpha=e}get shadingAlpha(){return this.fragment.shadingAlpha}set shadingAlpha(e){this.fragment.shadingAlpha=e}get shadingBlend(){return this.fragment.shadingBlend}set shadingBlend(e){this.fragment.shadingBlend=e}get position(){return this.fragment.position}set position(e){this.fragment.position=e}get specular(){return this.fragment.specular}set specular(e){this.fragment.specular=e}get shininess(){return this.fragment.shininess}set shininess(e){this.fragment.shininess=e}};var ga=class extends fa{constructor(t,e,r){super(e,t),this.userData.type="ToonMaterial",this.userData.category="Toon",this.userData.layers=r??this._getLayerStack(t?.map)}get layersList(){return this.userData.layers}set layersList(t){this.userData.layers=t}};var Sn=require("three");var ya=class extends he{constructor(){super("standard");this.nodeType="Standard";this.color=new Pe(5855577),this.roughness=new X(.3),this.metalness=new X(0),this.reflectivity=new X(.5),this.penumbraSize=new tt(5,.5),this.shadingAlpha=new X(1),this.shadingBlend=new ye(0)}build(e){let r;if(e.define("STANDARD"),e.requires.lights=!0,e.extensions.derivatives=!0,e.extensions.shaderTextureLOD=!0,e.isShader("vertex")){let o=this.position?this.position.analyzeAndFlow(e,"v3",{cache:"position"}):void 0;e.mergeUniform(Sn.UniformsUtils.merge([Sn.UniformsLib.fog,Sn.UniformsLib.lights])),Sn.UniformsLib.LTC_1&&(e.uniforms.ltc_1={value:void 0},e.uniforms.ltc_2={value:void 0}),e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;","#include <fog_pars_vertex>","#include <normal_pars_vertex>","#include <shadowmap_pars_vertex>","#include <clipping_planes_pars_vertex>"].join(`
|
|
1296
|
-
`));let n=["#include <beginnormal_vertex>",`
|
|
1297
|
-
#if !defined( USE_LAYER_DISPLACE )
|
|
1298
|
-
#include <defaultnormal_vertex>
|
|
1299
|
-
#endif
|
|
1300
1302
|
|
|
1301
|
-
|
|
1302
|
-
vec3 displaced_normal = normal;
|
|
1303
|
+
t = clamp(t, 0.0, 1.0);
|
|
1303
1304
|
|
|
1304
|
-
|
|
1305
|
-
|
|
1306
|
-
|
|
1307
|
-
|
|
1308
|
-
|
|
1309
|
-
|
|
1310
|
-
#include <begin_vertex>
|
|
1311
|
-
#endif /* !USE_LAYER_DISPLACE */
|
|
1312
|
-
`];o&&n.push(o.code,o.result?"displaced_position = "+o.result+";":""),n.push("transformed = displaced_position;","transformedNormal = normalMatrix * displaced_normal;","#ifndef FLAT_SHADED"," vNormal = transformedNormal;","#endif"),n.push("#include <project_vertex>","#include <fog_vertex>","#include <clipping_planes_vertex>"," vViewPosition = - mvPosition.xyz;","#include <worldpos_vertex>","#include <shadowmap_vertex>"),n.push("vWPosition = ( modelMatrix * vec4( transformed, 1.0 ) ).xyz;"),r=n.join(`
|
|
1313
|
-
`)}else{e.mergeUniform({penumbraSize:this.penumbraSize});let o={gamma:!0};this.color===void 0&&(this.color=new Pe(5855577)),this.color.analyze(e,{slot:"color",context:o}),this.roughness.analyze(e),this.metalness.analyze(e),this.shadingAlpha.analyze(e),this.shadingBlend.analyze(e),this.afterColor&&this.afterColor.analyze(e,{slot:"afterColor"}),this.alpha&&this.alpha.analyze(e),this.reflectivity&&this.reflectivity.analyze(e);let n=this.color.flow(e,"c",{slot:"color",context:o}),s=this.roughness.flow(e,"f"),a=this.metalness.flow(e,"f"),l=this.shadingAlpha.flow(e,"f"),c=this.shadingBlend.flow(e,"i"),h=this.afterColor?this.afterColor.flow(e,"c",{slot:"afterColor"}):void 0,p=this.alpha?this.alpha.flow(e,"f"):void 0,u=this.reflectivity?this.reflectivity.flow(e,"f"):void 0;e.requires.transparent=p!==void 0,e.addParsCode(["varying vec3 vViewPosition;","varying vec3 vWPosition;",`uniform float penumbraSize[${5}];`,"#include <normal_pars_fragment>","#include <dithering_pars_fragment>","#include <fog_pars_fragment>","#include <bsdfs>","#include <lights_pars_begin>","#include <lights_physical_pars_fragment>","#include <shadowmap_pars_fragment>"].join(`
|
|
1314
|
-
`));let d=["#include <clipping_planes_fragment>"," #include <normal_fragment_begin>",`
|
|
1315
|
-
// NOTE: gl_FrontFacing alternative using face normal estimation.
|
|
1316
|
-
vec3 viewdx = dFdx(vViewPosition);
|
|
1317
|
-
vec3 viewdy = dFdy(vViewPosition);
|
|
1318
|
-
vec3 faceNormal = normalize(cross(viewdx,viewdy));
|
|
1319
|
-
if (dot(normal, faceNormal) < 0.0) {
|
|
1320
|
-
normal *= -1.0;
|
|
1305
|
+
// Compute ramp color
|
|
1306
|
+
float p;
|
|
1307
|
+
vec4 color = colors[0];
|
|
1308
|
+
for (int i = 1; i < COLORS_MAX; i++) {
|
|
1309
|
+
p = clamp((t - steps[i-1]) / (steps[i] - steps[i-1]), 0.0, 1.0);
|
|
1310
|
+
color = mix(color, colors[i], smoothstep(0.0, 1.0, p));
|
|
1321
1311
|
}
|
|
1322
|
-
|
|
1323
|
-
|
|
1324
|
-
|
|
1325
|
-
|
|
1326
|
-
|
|
1312
|
+
|
|
1313
|
+
// Incorporate custom shadow color
|
|
1314
|
+
if (positioning == 0) {
|
|
1315
|
+
|
|
1316
|
+
vec3 blendedShadow = mix(color.rgb, shadowColor.rgb, shadowColor.a);
|
|
1317
|
+
color.rgb = mix(blendedShadow, color.rgb, shadow);
|
|
1318
|
+
|
|
1327
1319
|
}
|
|
1328
|
-
|
|
1329
|
-
`)}return r}copy(e){return super.copy(e),e.color&&(this.color=e.color.clone()),this.roughness=e.roughness.clone(),this.metalness=e.metalness.clone(),e.position&&(this.position=e.position.clone()),e.afterColor&&(this.afterColor=e.afterColor.clone()),e.alpha&&(this.alpha=e.alpha.clone()),e.reflectivity&&(this.reflectivity=e.reflectivity.clone()),e.shadingAlpha&&(this.shadingAlpha=e.shadingAlpha.clone()),e.shadingBlend&&(this.shadingBlend=e.shadingBlend.clone()),this}};var xa=class extends Rt{constructor(e=new ya,r){super(e,e,r);this.type="StandardNodeMaterial",this.fragment=e}get color(){return this.fragment.color}set color(e){this.fragment.color=e}get afterColor(){return this.fragment.afterColor}set afterColor(e){this.fragment.afterColor=e}get alpha(){return this.fragment.alpha}set alpha(e){this.fragment.alpha=e}get shadingAlpha(){return this.fragment.shadingAlpha}set shadingAlpha(e){this.fragment.shadingAlpha=e}get shadingBlend(){return this.fragment.shadingBlend}set shadingBlend(e){this.fragment.shadingBlend=e}get position(){return this.fragment.position}set position(e){this.fragment.position=e}get roughness(){return this.fragment.roughness}set roughness(e){this.fragment.roughness=e}get metalness(){return this.fragment.metalness}set metalness(e){this.fragment.metalness=e}get reflectivity(){return this.fragment.reflectivity}set reflectivity(e){this.fragment.reflectivity=e}};var va=class extends xa{constructor(t,e,r){super(e,t),this.userData.type="PhysicalMaterial",this.userData.category="Physical",this.userData.layers=r??this._getLayerStack(t?.map)}get layersList(){return this.userData.layers}set layersList(t){this.userData.layers=t}};var ba=require("three");var Oe=require("three");function Sd(i,t){switch(i.data.type){case"light":return zt(i);case"fresnel":return gb(i,t);case"gradient":return yb(i);case"depth":return xb(i);case"normal":return vb(i);case"noise":return bb(i,t);case"texture":return Sb(i,t);case"rainbow":return wb(i);case"toon":return Nb(i,t);case"outline":return Cb(i,t);case"transmission":return Tb(i,t);case"matcap":return Lb(i,t);case"displace":return Ib(i);case"color":default:return fb(i,t)}}function wd(i){return{type:i.data.type}}function zt(i){let{alpha:t,mode:e}=i.data;return{...wd(i),alpha:t,mode:e}}function fb(i,t){return{...zt(i),color:Re(i.data.color,t)}}function gb(i,t){let{bias:e,scale:r,intensity:o,factor:n,color:s}=i.data;return{...zt(i),color:Re(s,t),bias:e,scale:r,intensity:o,factor:n}}function yb(i){let{gradientType:t,smooth:e,colors:r,steps:o,angle:n,offset:s,morph:a}=i.data;return{...zt(i),gradientType:t,smooth:e,colors:r.map(l=>new Oe.Vector4(l[0],l[1],l[2],l[3])),num:r.length,steps:o,offset:new Oe.Vector2(...s),morph:new Oe.Vector2(...a),angle:n}}function xb(i){let{gradientType:t,near:e,far:r,isVector:o,isWorldSpace:n,origin:s,direction:a,colors:l,steps:c,smooth:h,num:p}=i.data;return{...zt(i),gradientType:t,near:e,far:r,isVector:o,isWorldSpace:n,origin:new Oe.Vector3(...s),direction:a?new Oe.Vector3(...a):new Oe.Vector3(1,0,0),num:p,colors:l.map(u=>new Oe.Vector4(u[0],u[1],u[2],u[3])),steps:c,smooth:h}}function vb(i){let{cnormal:t}=i.data;return{...zt(i),cnormal:new Oe.Vector3(t[0],t[1],t[2])}}function bb(i,t){let{data:e}=i;return{...zt(i),scale:e.scale,move:e.move,fA:new Oe.Vector2(...e.fA),fB:new Oe.Vector2(...e.fB),size:new Oe.Vector3(...e.size),distortion:new Oe.Vector2(...e.distortion),colorA:Re(e.colorA,t),colorB:Re(e.colorB,t),colorC:Re(e.colorC,t),colorD:Re(e.colorD,t),noiseType:e.noiseType}}function Sb(i,t){let{projection:e,axis:r,side:o,crop:n,size:s}=i.data,{image:a,wrapping:l,repeat:c,offset:h}=i.data.texture,p=new Oe.Texture,u;if(typeof a=="string")u=t?.getImage(a);else{let d=new Image;d.src=wn(a.data),d.onload=()=>{t?.onImageLoad&&t?.onImageLoad()},u=d}return p.image=u,p.repeat.set(c[0],c[1]),p.offset.set(h[0],h[1]),p.wrapS=p.wrapT=l,{...zt(i),texture:p,mat:new Oe.Matrix3().setUvTransform(h[0],h[1],c[0],c[1],0,0,0),crop:n,projection:e,axis:["x","y","z"].indexOf(r),side:[2,0,1].indexOf(o),size:s}}function wb(i){let{data:t}=i;return{...zt(i),filmThickness:t.filmThickness,movement:t.movement,wavelengths:new Oe.Vector3(...t.wavelengths),noiseStrength:t.noiseStrength,noiseScale:t.noiseScale,offset:new Oe.Vector3(...t.offset)}}function Nb(i,t){let{data:e}=i;return{...zt(i),positioning:e.positioning,colors:e.colors.map(r=>new Oe.Vector4(r[0],r[1],r[2],r[3])),num:e.colors.length,steps:e.steps,source:new Oe.Vector3(...e.source),isWorldSpace:e.isWorldSpace,noiseStrength:e.noiseStrength,noiseScale:e.noiseScale,shadowColor:Re(e.shadowColor,t),offset:new Oe.Vector3(...e.offset)}}function Cb(i,t){let{data:e}=i;return{...zt(i),outlineColor:Re(e.outlineColor,t),contourColor:Re(e.contourColor,t),outlineWidth:e.outlineWidth,contourWidth:e.contourWidth,outlineThreshold:e.outlineThreshold,contourThreshold:e.contourThreshold,outlineSmoothing:e.outlineSmoothing,contourFrequency:e.contourFrequency,contourDirection:e.contourDirection,positionalLines:e.positionalLines,compensation:e.compensation,resolution:t.resolutionNode,normalMap:t.normalMap,depthMap:t.normalRenderTarget.depthTexture,pixelRatio:t.pixelRatioNode}}function Tb(i,t){let{data:e}=i;return{...zt(i),thickness:e.thickness,ior:e.ior,roughness:e.roughness,transmissionSamplerMap:t.transmissionSamplerMap,transmissionDepthMap:t.transmissionDepthMap}}function Lb(i,t){let e=new Oe.Texture,{image:r}=i.data.texture,o;if(typeof r=="string")o=t?.getImage(r);else{let s=new Image;s.src=wn(r.data),s.onload=()=>{t?.onImageLoad&&t?.onImageLoad()},o=s}e.image=o;let n=16777215;return{...zt(i),color:n,texture:e}}function Ib(i){let{data:t}=i,e={...wd(i),intensity:t.intensity};if(t.displacementType==="noise")return{...e,offset:new Oe.Vector3(...t.offset),scale:t.scale,movement:t.movement,noiseType:t.noiseType};{let r=new Oe.Texture,o=new Oe.Matrix3().setUvTransform(0,0,1,1,0,0,0);return{...e,texture:r,mat:o,crop:t.crop}}}function Nd(i,t,e){if(e.type==="displace"&&(i==="intensity"||i==="visible")){let r=t.uniforms[`f${t.id}_intensity`];return r?(r.value=e.intensity*(e.visible?1:0),r):void 0}if(e.type!=="displace"&&(i==="alpha"||i==="visible")){let r=t.uniforms[`f${t.id}_alpha`];if(!r)return;if(r.value=e.alpha*(e.visible?1:0),e.type==="outline"&&i=="visible"){let o=t.uniforms[`f${t.id}_compensation`];o&&(o.value=e.compensation&&e.visible)}return r}}var Li=require("three"),Nn;(t=>{function i(e){return new Li.Color(e.x,e.y,e.z).getHex()}t.getHex=i})(Nn||(Nn={}));var Cd;(t=>{function i(e){return new Li.Vector4(e.r,e.g,e.b,e.a)}t.getThreeVector4=i})(Cd||(Cd={}));var Td;(e=>{function i(r,o){r.setRGB(o.r,o.g,o.b)}e.setThreeColor=i;function t(r){return new Li.Color(r.r,r.g,r.b).getHex()}e.getHex=t})(Td||(Td={}));function Ii(i,t){return typeof i=="string"?t.getMaterialOrDeletedPlaceholder(i):Ql(i,t)}function Ld(i,t){return i.map(e=>Ii(e,t))}function Ql(i,t){let e=i.layers??uo.defaultTwoLayerData("phong").layers,r=Pb(e),o;switch(r.category){case"basic":o=new rr;break;case"lambert":{o=new da;break}case"toon":{o=new ga;break}case"physical":o=new va;break;case"phong":default:{o=new bn;break}}o.name=i.name??"Untitled Material";let n=o.userData.layers;Mb(n);for(let s=e.length-1;s>=0;s--)Ab(n,e[s],t);switch(r.category){case"basic":break;case"lambert":{let l=o,h=Re(r.emissive,t);h instanceof ba.Color?l.emissive.value=h:l.emissive.value.setHex(Nn.getHex(h));break}case"toon":{let l=o,c=r;l.shininess.value=c.shininess;let h=Re(c.specular,t);h instanceof ba.Color?l.specular.value=h:l.specular.value.setHex(Nn.getHex(h));break}case"physical":let s=o,a=r;s.metalness.value=a.metalness,s.roughness.value=a.roughness,s.reflectivity.value=a.reflectivity;break;case"phong":default:{let l=o,c=r;l.shininess.value=c.shininess;let h=Re(c.specular,t);h instanceof ba.Color?l.specular.value=h:l.specular.value.setHex(Nn.getHex(h));break}}return o.penumbraSizeNode=t.penumbraSizeNode,n.blendColors(),n.blendAfterColors(),n.blendPositions(),o}function Pb(i){for(let t of i)if(t.data.type==="light")return t.data;return{type:"light",category:"basic",visible:!0,alpha:1,mode:0}}function Mb(i){for(let t of i.getLayers())i.removeLayer(t.id)}function Ab(i,t,e){let r=Sd(t,e);r.type==="transmission"&&(r.transmissionSamplerMap=e?.transmissionSamplerMap,r.transmissionDepthMap=e?.transmissionDepthMap),r.type==="outline"&&(r.normalMap=e?.normalMap,r.depthMap=e?.normalRenderTarget.depthTexture);let o=i.addLayer(r);o.uuid=t.id;for(let n in t.data)Nd(n,o,t.data)}function _b(i,t){t.uniforms[`f${t.id}_transmissionSamplerMap`].value=i.texture,t.uniforms[`f${t.id}_transmissionDepthMap`].value=i.depthTexture}function Bb(i,t){t.uniforms[`f${t.id}_normalMap`].value=i.texture,t.uniforms[`f${t.id}_depthMap`].value=i.depthTexture}function Eb(i){if(i.geometry.attributes.extrudeNormals)return;let t=new Map,e=i.geometry.attributes.position.array,r=i.geometry.attributes.normal.array,o=new Float32Array(e.length);for(let n=0;n<e.length;n+=3){let s=`${e[n]}_${e[n+1]}_${e[n+2]}`,a=new gt.Vector3(r[n],r[n+1],r[n+2]);t.has(s)?t.get(s)?.normals.push(a):t.set(s,{normals:[a],result:new gt.Vector3})}t.forEach((n,s)=>{for(let a of n.normals)n.result.add(a);n.result.divideScalar(n.normals.length)});for(let n=0;n<e.length;n+=3){let s=`${e[n]}_${e[n+1]}_${e[n+2]}`,a=t.get(s)?.result;a&&(o[n]=a.x,o[n+1]=a.y,o[n+2]=a.z)}i.geometry.setAttribute("extrudeNormal",new gt.Float32BufferAttribute(o,3))}function Gb(i){if(i.geometry.attributes.extrudeNormals)return;let t=i.geometry.attributes.position.array,e=new Float32Array(t.length),r=new gt.Vector3;for(let o=0;o<t.length;o+=3)r.set(t[o],t[o+1],t[o+2]).normalize(),e[o]=r.x,e[o+1]=r.y,e[o+2]=r.z;i.geometry.setAttribute("extrudeNormal",new gt.Float32BufferAttribute(e,3))}function Pi(i){i.objectType==="Mesh2D"?Gb(i):Eb(i)}function Zl(i){let t=i.geometry.attributes.position.array,e=new Float32Array(t.length),r=parseInt(i.uuid.replace(/\D/g,"")),o=[gt.MathUtils.seededRandom(r),gt.MathUtils.seededRandom(r+1e4),gt.MathUtils.seededRandom(r+2e4)];for(let n=0;n<t.length;n++)e[n]=o[n%3];i.geometry.setAttribute("randomColor",new gt.BufferAttribute(e,3))}function Id(i,t,e){if(!e.userData.layers)return!1;let r=!1,o=e.userData.layers.getLayersOfType("transmission"),n=e.userData.layers.getLayersOfType("outline");return n.length>0&&(t.layers.set(8),o.length===0&&t.layers.enable(3),t.cloner?.refreshClonerMasks(),r=!0,i!==void 0&&n.forEach(s=>Bb(i,s)),Zl(t),Pi(t)),o.length===0&&n.length===0&&(t.layers.set(0),t.cloner?.refreshClonerMasks()),r}function Pd(i,t,e){if(!e.userData.layers)return!1;let r=!1,o=e.userData.layers.getLayersOfType("transmission"),n=e.userData.layers.getLayersOfType("outline");return o.length>0&&(t.layers.set(3),n.length>0&&t.layers.enable(8),t.cloner?.refreshClonerMasks(),r=!0,i!==void 0&&o.forEach(s=>_b(i,s))),o.length===0&&n.length===0&&(t.layers.set(0),t.cloner?.refreshClonerMasks()),r}function Md(i,t){let e=!1;return t.traverseEntity(r=>{if(r instanceof gt.Mesh)if(Array.isArray(r.material))for(let o=0;o<r.material.length;o++)Id(i,r,r.material[o])&&(e=!0);else Id(i,r,r.material)&&(e=!0)}),e}function Ad(i,t){let e=!1;return t.traverseEntity(r=>{if(r instanceof gt.Mesh)if(Array.isArray(r.material))for(let o=0;o<r.material.length;o++)Pd(i,r,r.material[o])&&(e=!0);else Pd(i,r,r.material)&&(e=!0)}),e}function Od(i,t){"material"in i&&Rb(i.material,t),"geometry"in i&&i.geometry.dispose()}function Rb(i,t){xc(i).forEach(e=>{t.isSharedMaterial(e)||e.dispose()})}var it=class extends $t(Sa.Mesh){constructor(e,r){super(e,r);this.isAbstractMesh=!0;this.isBooleanMesh=!1;this.booleanMeshSetAddress=-1;this.booleanWasTransformed=!1;this.booleanMatrixInvOld=new Sa.Matrix4;this.booleanExclude=null;Array.isArray(r)&&e.groups.length===0&&e.addGroup(0,e.getAttribute("position").count,0)}get cloner(){return this._cloner}set cloner(e){this._cloner&&this.remove(this._cloner),e&&this.add(e),this._cloner=e}updateGeometry(e){let r=this.geometry,o=ec[r.userData.type],n=this.objectType==="NonParametric"?Object.assign({},r.userData,{geometry:r}):r.userData,s=o.build(o.normalizeInputs(e,n)),a=r.uuid;if(this.geometry.dispose(),this.geometry=s,this.geometry.uuid=a,this.geometry.computeBoundingSphere(),Pi(this),r.getAttribute("randomColor")&&Zl(this),this.cloner)for(let c of this.cloner.children)c.geometry=this.geometry}shallowClone(e){return new this.constructor(this.geometry,this.material).shallowCopy(this,e)}clone(e){let r=this.objectType==="NonParametric"?Object.assign({},this.geometry.userData,{geometry:this.geometry.clone()}):this.geometry.userData,o=Mi(r),n=this.material;return new this.constructor(o,n).copy(this,e)}copy(e,r=!0){return super.copy(e,r),e.cloner&&(this.cloner=new yo(e,e.cloner.parameters),this.add(this.cloner)),this}setFromClonerState(e){e===null?(this.cloner?.onRemoved(),this.cloner=void 0):(this.cloner===void 0&&(this.cloner=new yo(this)),this.cloner.fromClonerState(e))}fromState(e,r){return super.fromState(e),e.type==="Mesh"&&(this.setFromClonerState(e.cloner),this.castShadow=e.castShadow??!0,this.receiveShadow=e.receiveShadow??!0,this.booleanExclude=e.booleanExclude??null),this}freeBooleanPointer(){this.booleanMeshSetAddress!==-1&&(or.freeMeshSet(this.booleanMeshSetAddress),this.booleanMeshSetAddress=-1)}invalidateDownstreamBooleanData(e=!1){return e?this.booleanWasTransformed=!0:this.freeBooleanPointer(),gr(this.parent)?this.parent.invalidateDownstreamBooleanData():this}invalidateUpstreamBooleanData(){this.freeBooleanPointer();for(let e of this.children)fr(e)&&(e.freeBooleanPointer(),gr(e)&&e.invalidateUpstreamBooleanData())}};var zb=new to.Vector3(0,0,1),Dd=new to.Vector3,_d=new to.Vector3,Bd=new to.Matrix3,eo=class extends it{constructor(e=at.create({}),r){super(e,r);this.recursiveSelection=!1;this.objectType="VectorObject";this.eventDispatcher=new to.EventDispatcher;this._onShapeUpdate=()=>{this.updateGeometry({}),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox()};this.castShadow=!0,this.receiveShadow=!0,this.forceComputeSize=!0,this.shape=e.userData.shape,this.shape.eventDispatcher?.addEventListener("update",this._onShapeUpdate)}fromState(e){return super.fromState(e),this.shape.update(),this}setHelperVisibility(){}updateGeometry(e){if(super.updateGeometry(e),"userData"in this.geometry){let r=this.geometry.userData.parameters;this.eventDispatcher.dispatchEvent({type:"geometryUpdate",parameters:r})}}setShape(e){this.shape&&this.shape.eventDispatcher?.removeEventListener("update",this._onShapeUpdate),this.shape=e,this.shape.eventDispatcher?.addEventListener("update",this._onShapeUpdate)}updateWorldMatrix(e,r){super.updateWorldMatrix(e,r),Bd.getNormalMatrix(this.matrixWorld),Dd.copy(zb).applyMatrix3(Bd).normalize(),_d.setFromMatrixPosition(this.matrixWorld),this.shape.plane.setFromNormalAndCoplanarPoint(Dd,_d)}clone(e){let r=this.shape.clone(),o=this.material,n=this.geometry.userData,s=at.create(Object.assign({},n,{shape:r})),a=new eo(s,o).copy(this,e);return a.shape=r,r.update(),a}raycast(e,r){it.prototype.raycast.call(this,e,r)}};function wa(i,t){return Vb(i)}function Vb(i){let t={parameters:i,type:i.type};if(i.type==="VectorGeometry"){let r=Ce.createFromState(i.shape,i.width,i.height);t.shape=r}else i.type==="NonParametricGeometry"&&(i.data.groups&&i.data.groups.forEach(r=>r.materialIndex=Math.max(r.materialIndex??0,0)),t.geometry=new Ed.BufferGeometryLoader().parse(i));let e;try{e=Mi(t)}catch(r){console.error(r)}if(!e){let r=Ce.createFromState(Jo.defaultData(),100,100);t.shape=r,e=Mi(t)}return e}var de;Qs.then(i=>{de=i});var Gd=new Float32Array([10,10,0,-10,10,0,-10,-10,0,10,-10,0]),Rd=new Uint32Array([0,1,2,3]),zd=new Uint8Array([4]),Kt=class{static build(i,t,e,r,o){let n,s,a,l=i?.phongAngle??t?.phongAngle??35;if(r===!1&&(l=-1),i.positionWASM!==void 0){e&&e!==0&&(de.free_bvh(e),de.free_subdivision_surface(e));try{n=Kt.allocate(i,o)}catch(c){console.error(c,i),n=Kt.allocate({positionWASM:Gd,indexWASM:Rd,verticesPerFaceWASM:zd},o)}de.set_destination_refinement_level(n,0),s=Kt.buildLevel(n,!0,l)}else n=e,i.phongAngle!==void 0&&(s=Kt.buildLevel(n,!0,l));return i.subdivisions!==void 0&&(de.set_destination_refinement_level(n,i.subdivisions),i.subdivisions>0?a=Kt.buildLevel(n,!1,l):a=null),{subdivPointer:n,originalGeometry:s,subdividedGeometry:a}}static primitiveToQuads(i,t){i.widthSegments>16&&(i.widthSegments=16),i.heightSegments>16&&(i.heightSegments=16),i.depthSegments>16&&(i.depthSegments=16),i.radialSegments>16&&(i.radialSegments=16),i.type==="DodecahedronGeometry"&&(i.detail=0);let e=i.shape!==void 0?t.geometry:wa(i),r,o,n,s;return{positions:r,triIndices:s}=nc(e.getAttribute("position"),e.getIndex()),{indices:o,verticesPerFace:n}=ic(r,s,e),{positions:r,indices:o,verticesPerFace:n}}static allocate(i,t){let e,r,o,n=[],s=[];i.positionWASM&&i.positionWASM.length>0?(e=i.positionWASM,r=i.indexWASM,o=i.verticesPerFaceWASM):(e=Gd,r=Rd,o=zd);let a=e.length,l=r.length,c=o.length,h=e.length+n.length+s.length,p=r.length+o.length,u=h*Float32Array.BYTES_PER_ELEMENT+p*Uint32Array.BYTES_PER_ELEMENT,d=h*Float32Array.BYTES_PER_ELEMENT,m=p*Uint32Array.BYTES_PER_ELEMENT,g=de._malloc(u),x=new Float32Array(de.HEAPF32.buffer,g,h),y=new Uint32Array(de.HEAPU32.buffer,g+d,p);x.set(e,0),x.set(n,e.length),x.set(s,e.length+n.length),y.set(r,0),y.set(o,r.length);let v;i?.scaleBaked?.some(S=>S!==1)&&(v=new $e.Matrix4().makeScale(...i.scaleBaked)),t&&(v?v.premultiply(t):v=t);let P=v?de.alloc_subdivision_surface2(g,a,g+d,l,g+d+r.length*Uint32Array.BYTES_PER_ELEMENT,c,v.elements):de.alloc_subdivision_surface(g,a,g+d,l,g+d+r.length*Uint32Array.BYTES_PER_ELEMENT,c);return de._free(g),P}static buildLevel(i,t,e,r,o){let n=o?de.get_mesh_data2(i,t?de.Level.CONTROL:de.Level.REFINED,e,o.elements):de.get_mesh_data(i,t?de.Level.CONTROL:de.Level.REFINED,e),s=8,a=de.HEAPU32.subarray(n>>2,(n>>2)+s),l=a.subarray(4,4+4),c=0,h=de.HEAPU32[a[c]>>2],p=de.HEAPF32.subarray(h>>2,(h>>2)+l[c]);c++;let u=de.HEAPU32[a[c]>>2],d=de.HEAPF32.subarray(u>>2,(u>>2)+l[c]);c++;let m=de.HEAPU32[a[c]>>2],g=de.HEAPU32.subarray(m>>2,(m>>2)+l[c]);c++;let x=de.HEAPU32[a[c]>>2],y=de.HEAPU32.subarray(x>>2,(x>>2)+l[c]);if(c++,r===void 0){let v=new $e.BufferGeometry;if(v.setIndex(new $e.Uint32BufferAttribute(y,1)),v.setAttribute("position",new $e.Float32BufferAttribute(p,3)),v.setAttribute("normal",new $e.Float32BufferAttribute(d,3)),t){v.setAttribute("faceMap",new $e.Uint32BufferAttribute(g,1));let P=new Float32Array(d.length/3*4).fill(0);v.setAttribute("color",new $e.BufferAttribute(P,4))}return de.free_mesh_data(n),v.userData.type="SubdivGeometry",v}r.getAttribute("position").copyArray(p),r.getAttribute("normal").copyArray(d),r.attributes.position.needsUpdate=!0,r.attributes.normal.needsUpdate=!0,de.free_mesh_data(n)}static buildControlCageWireframe(i,t,e){let r=de.get_wireframe_data_for_base_level(i),o=4,n=de.HEAPU32.subarray(r>>2,(r>>2)+o),s=n.subarray(2,2+2),a=0,l=de.HEAPU32[n[a]>>2],c=de.HEAPF32.subarray(l>>2,(l>>2)+s[a]);a++;let h=de.HEAPU32[n[a]>>2],p=de.HEAPU32.subarray(h>>2,(h>>2)+s[a]);if(t===void 0){let u=new $e.BufferGeometry;u.setAttribute("position",new $e.Float32BufferAttribute(c,3));let d=new Float32Array(c.length);for(let m=0,g=c.length;m<g;)d[m++]=e.r,d[m++]=e.g,d[m++]=e.b;return u.setAttribute("color",new $e.BufferAttribute(d,3)),u.setIndex(new $e.Uint32BufferAttribute(p,1)),de.free_wireframe_data_for_base_level(r),u}t.getAttribute("position").copyArray(c),t.attributes.position.needsUpdate=!0,de.free_wireframe_data_for_base_level(r)}static updateCollabMesh(i,t,e){t||de.set_destination_refinement_level(i,1);let r=e?de.get_topological_data2(i,t?de.Level.CONTROL:de.Level.REFINED,e.elements):de.get_topological_data(i,t?de.Level.CONTROL:de.Level.REFINED),o=6,n=de.HEAPU32.subarray(r>>2,(r>>2)+o),s=n.subarray(3,3+3),a=0,l=de.HEAPU32[n[a]>>2],c=new Float32Array(de.HEAPF32.subarray(l>>2,(l>>2)+s[a]));a++;let h=de.HEAPU32[n[a]>>2],p=new Uint32Array(de.HEAPU32.subarray(h>>2,(h>>2)+s[a]));a++;let u=de.HEAPU32[n[a]>>2],d=new Uint8Array(de.HEAPU32.subarray(u>>2,(u>>2)+s[a]));return de.free_topological_data(r),{positions:c,indices:p,verticesPerFace:d}}};var Vd=["getX","getY","getZ"];function nc(i,t){let e={},r=t?t.count:i.count,o=0,n=[],s=[],a=1e4;for(let c=0;c<r;c++){let h=t?t.getX(c):c,p="";for(let u=0;u<3;u++)p+=`${~~(i[Vd[u]](h)*a)},`;if(p in e)n.push(e[p]);else{for(let u=0;u<3;u++)s.push(i[Vd[u]](h));e[p]=o,n.push(o),o++}}let l=[];for(let c=0;c<n.length;c+=3)n[c]===n[c+1]||n[c]===n[c+2]||n[c+1]===n[c+2]||l.push(n[c],n[c+1],n[c+2]);return{positions:s,triIndices:l}}var Na=new $e.Vector3,tc=new $e.Vector3,rc=new $e.Vector3,oc=new $e.Vector3;function ic(i,t,e){let r=[],o=[];if(e.userData.shape!==void 0&&e.userData.parameters.depth===0&&e.userData.shape.shapeHoles.length===0){let n=e.userData.shape.extractShapePointsToFlatArray([]),s=0;for(let l=0;l<n.length;l+=2)s+=(n[l]-n[(l===0?n.length:l)-2])*(n[l+1]+n[(l===0?n.length:l)-1]);i.length=0;let a=0;if(s<0)for(let l=0;l<n.length;l+=2)i.push(n[l],n[l+1],0),r.push(a++);else for(let l=n.length-2;l>=0;l-=2)i.push(n[l],n[l+1],0),r.push(a++);return o.push(a),{indices:r,verticesPerFace:o}}for(let n=0,s=e.capStartIndex??t.length;n<s;)if(t[n+1]===t[n+3]&&t[n+2]===t[n+5]||t[n+0]===t[n+3]&&t[n+2]===t[n+4]){Na.set(i[t[n]*3],i[t[n]*3+1],i[t[n]*3+2]),tc.set(i[t[n+1]*3],i[t[n+1]*3+1],i[t[n+1]*3+2]),rc.set(i[t[n+4]*3],i[t[n+4]*3+1],i[t[n+4]*3+2]),oc.set(i[t[n+5]*3],i[t[n+5]*3+1],i[t[n+5]*3+2]),tc.sub(Na).normalize(),rc.sub(Na).normalize(),oc.sub(Na).normalize();let a=tc.cross(rc).dot(oc);Math.abs(a)>.005?(r.push(t[n],t[n+1],t[n+2]),o.push(3),n+=3):(r.push(t[n],t[n+1],t[n+4],t[n+5]),o.push(4),n+=6)}else r.push(t[n],t[n+1],t[n+2]),o.push(3),n+=3;if(e.capStartIndex!==void 0){let n=[],s=[],a=0;for(let l=0,c=0;l<i.length;l+=3,c++)i[l+2]===0&&(n.push(c),a++),i[l+2]===e.userData.parameters.depth&&s.push(c);if(e.userData.parameters.extrudeBevelSize===0){let l=s[0];s[0]=s[1],s[1]=l}n.reverse(),r.push(...n,...s),o.push(a,a)}return{indices:r,verticesPerFace:o}}var or={};gc(or,{calcBoolean:()=>kb,calcBooleanTopological:()=>jb,freeMeshSet:()=>qb,getMeshSet:()=>Hb,transformMeshSet:()=>Wb});var Fb,Fd=new Promise(i=>{Fb=i});var Ai=require("three");var be,Cn;Fd.then(i=>be=i);function Ub(i,t){let e,{positions:r,triIndices:o}=nc(i.getAttribute("position"),i.getIndex()),n;if(t){let{indices:s,verticesPerFace:a}=ic(r,o,i);n=a.length,e=[];for(let l=0,c=0;l<n;l++){e.push(a[l]);for(let h=0;h<a[l];h++)e.push(s[c++])}}else{let s=o.length;e=Array(s+s/3),n=0;for(let a=0,l=0;l<e.length;)e[l++]=3,n++,e[l++]=o[a++],e[l++]=o[a++],e[l++]=o[a++]}return{positions:r,faceIndices:e,nFaces:n}}function Ud(i){let t=i.length,e=t*Uint32Array.BYTES_PER_ELEMENT,r=t*Float32Array.BYTES_PER_ELEMENT,o=Number.isInteger(i[0])?e:r,n=be._malloc(o);return(Number.isInteger(i[0])?new Uint32Array(be.HEAPU32.buffer,n,t):new Float32Array(be.HEAPF32.buffer,n,t)).set(i,0),n}function jd(i){switch(i){case 0:return be.OP.UNION;case 1:return be.OP.INTERSECTION;case 2:return be.OP.A_MINUS_B;case 3:return be.OP.B_MINUS_A;case 4:return be.OP.SYMMETRIC_DIFFERENCE;case 5:return be.OP.ALL;default:throw new Error("Unknown boolean operation "+i)}}function jb(i,t){Cn===void 0&&(Cn=be.init_csg());let e=Ud(i),r=be.csg_calc_topological(Cn,e,i.length,jd(t));be._free(e);let o=6,n=be.HEAPU32.subarray(r>>2,(r>>2)+o),s=n.subarray(3,3+3),a=0,l=be.HEAPU32[n[a]>>2],c=new Float32Array(be.HEAPF32.subarray(l>>2,(l>>2)+s[a]));a++;let h=be.HEAPU32[n[a]>>2],p=new Uint32Array(be.HEAPU32.subarray(h>>2,(h>>2)+s[a]));a++;let u=be.HEAPU32[n[a]>>2],d=new Uint8Array(be.HEAPU32.subarray(u>>2,(u>>2)+s[a]));return be.free_mesh_data(r),{positions:c,indices:p,verticesPerFace:d}}function kb(i,t,e,r){Cn===void 0&&(Cn=be.init_csg());let o=Ud(i),n=be.csg_calc(Cn,o,i.length,r,jd(t));be._free(o);let s=5,a=be.HEAPU32.subarray(n>>2,(n>>2)+s),l=a.subarray(2,2+3),c=0,h=be.HEAPU32[a[c]>>2],p=be.HEAPF32.subarray(h>>2,(h>>2)+l[c]);c++;let u=be.HEAPU32[a[c]>>2],d=be.HEAPF32.subarray(u>>2,(u>>2)+l[c]);c++;let m=l[c];e.setAttribute("position",new Ai.Float32BufferAttribute(p,3)),e.setAttribute("normal",new Ai.Float32BufferAttribute(d,3));let g=be.HEAPF32.subarray((n>>2)+5,(n>>2)+5+6);return e.boundingSphere===null&&(e.boundingSphere=new Ai.Sphere),e.boundingSphere.center.set(g[0],g[1],g[2]),e.boundingSphere.radius=(g[3]**2+g[4]**2+g[5]**2)**.5,e.userData.parameters={width:g[3]*2,height:g[4]*2,depth:g[5]*2},be.free_mesh_data(n),m}function Hb(i,t){if(be===void 0)return-1;let e,r,o;if(t&&i.userData.positions!==void 0){let g=i.userData;o=g.verticesPerFace.length,e=g.positions,r=Array(g.verticesPerFace.reduce((x,y)=>x+y,0)+o);for(let x=0,y=0,v=0;x<g.verticesPerFace.length;x++){r[v++]=g.verticesPerFace[x];for(let P=0;P<g.verticesPerFace[x];P++)r[v++]=g.indices[y++]}}else({positions:e,faceIndices:r,nFaces:o}=Ub(i,t));let n=e.length,s=r.length,a=e.length,l=r.length,c=a*Float32Array.BYTES_PER_ELEMENT+l*Uint32Array.BYTES_PER_ELEMENT,h=a*Float32Array.BYTES_PER_ELEMENT,p=l*Uint32Array.BYTES_PER_ELEMENT,u=be._malloc(c),d=new Float32Array(be.HEAPF32.buffer,u,a),m=new Uint32Array(be.HEAPU32.buffer,u+h,l);return d.set(e,0),m.set(r,0),be.get_csg_mesh(u,n,u+h,s,o)}function Wb(i,t){be.transform_csg_mesh(i,t.elements)}function qb(i){be.free_csg_mesh(i)}var ec={ConeGeometry:hu,CubeGeometry:pu,CylinderGeometry:lu,DodecahedronGeometry:du,EllipseGeometry:Eu,HelixGeometry:Vu,IcosahedronGeometry:Uu,LatheGeometry:ju,NonParametricGeometry:ku,PolygonGeometry:Hu,PyramidGeometry:Wu,RectangleGeometry:qu,SphereGeometry:Xu,PlaneGeometry:Yu,BackdropGeometry:Ju,StarGeometry:Qu,TextFrameGeometry:Js,TorusGeometry:ed,TorusKnotGeometry:rd,TriangleGeometry:od,VectorGeometry:at},Mi=i=>ec[i.type].create(i);var Oi=require("three");var kd=new Oi.Matrix4;var Ca=class extends it{constructor(e=new Oi.BufferGeometry,r){super(e,r);this.booleanOp=2;this.phongAngle=35;this.meshSetAddresses=[];this.needsTransformForDownstream=!1;this.isBooleanMesh=!0,this.castShadow=!0,this.receiveShadow=!0,this.geometry.userData.parameters={width:0,height:0,depth:0},this.onAfterRender=this.recomputeBoolean.bind(this)}reInit(){this.isBooleanMesh=!0,this.meshSetAddresses=[],this.needsTransformForDownstream=!1,this.geometry.userData.parameters={width:0,height:0,depth:0},this.onAfterRender=this.recomputeBoolean.bind(this)}recomputeBoolean(e){if(this.booleanMeshSetAddress!==-1)return;for(let o=0;o<this.children.length;o++){let n=this.children[o];gr(n)&&n.recomputeBoolean(e===!0)}this.meshSetAddresses=[];for(let o=0;o<this.children.length;o++){let n=this.children[o];if(hd(n)&&n.booleanExclude===!1&&n.geometry.attributes.position?.count>0&&n.geometry.drawRange.count>0){if(n.booleanMeshSetAddress===-1){if(n.booleanMeshSetAddress=or.getMeshSet(n.geometry,e===!0),n.booleanMeshSetAddress===-1)return;or.transformMeshSet(n.booleanMeshSetAddress,n.matrix),n.booleanMatrixInvOld.copy(n.matrix).invert(),n.booleanWasTransformed=!1}else gr(n)&&n.needsTransformForDownstream===!0?(or.transformMeshSet(n.booleanMeshSetAddress,n.matrix),n.needsTransformForDownstream=!1):n.booleanWasTransformed===!0&&(kd.multiplyMatrices(n.matrix,n.booleanMatrixInvOld),or.transformMeshSet(n.booleanMeshSetAddress,kd),n.booleanMatrixInvOld.copy(n.matrix).invert(),n.booleanWasTransformed=!1);this.meshSetAddresses.push(n.booleanMeshSetAddress)}}if(this.meshSetAddresses.length===0){this.geometry.setDrawRange(0,0);return}if(e===!0)return or.calcBooleanTopological(this.meshSetAddresses,this.booleanOp);let r=this.geometry;r.dispose(),this.geometry=new Oi.BufferGeometry,this.geometry.userData=r.userData,this.geometry.boundingSphere=r.boundingSphere;try{this.booleanMeshSetAddress=or.calcBoolean(this.meshSetAddresses,this.booleanOp,this.geometry,this.phongAngle)}catch(o){this.booleanMeshSetAddress=0,console.error(o)}this.booleanMatrixInvOld.copy(this.matrix).invert(),this.needsTransformForDownstream=!0}updateGeometry(e){let r=e.parameters;r.operation!==void 0&&(this.booleanOp=r.operation),r.phongAngle!==void 0&&(this.phongAngle=r.phongAngle),this.invalidateDownstreamBooleanData().recomputeBoolean()}};var Fe=require("three");var Hd=require("three"),wr=i=>{var t;return t=class extends i{constructor(){super(...arguments);this.isObjectHelper=!0}},t.geometryHelper=new Hd.BoxBufferGeometry(30,30,30),t};var pt=require("three");var yt=require("three"),Ta=new yt.Ray,sc=new yt.Sphere,Wd=new yt.Matrix4,Nr=(i,t,e,r,o=!1)=>{let n=t,s=i.matrixWorld;if(n.boundingSphere===null&&n.computeBoundingSphere(),sc.copy(n.boundingSphere),sc.applyMatrix4(s),e.ray.intersectsSphere(sc)===!1||(Wd.copy(s).invert(),Ta.copy(e.ray).applyMatrix4(Wd),n.boundingBox!==null&&Ta.intersectsBox(n.boundingBox)===!1))return;let a,l,c,h,p=n.index,u=n.attributes.position,d=n.drawRange,m,g;if(o===!1){let y=Math.max(0,d.start),v=Math.min(p.count,d.start+d.count);for(m=y,g=v;m<g;m+=3)if(l=p.getX(m),c=p.getX(m+1),h=p.getX(m+2),a=x(i,e,Ta,u,l,c,h),a){a.faceIndex=Math.floor(m/3),r.push(a);return}}else{let v=n.attributes.position,P=new yt.Vector3,S=new yt.Vector3,b=new yt.Vector3,B=new yt.Vector3,w=2,D=1/((i.scale.x+i.scale.y+i.scale.z)/3),C=D*D,I=Math.max(0,d.start),L=Math.min(v.count,d.start+d.count);for(let M=I,k=L-1;M<k;M+=w){if(P.fromBufferAttribute(v,M),S.fromBufferAttribute(v,M+1),Ta.distanceSqToSegment(P,S,B,b)>C)continue;B.applyMatrix4(i.matrixWorld);let ne=e.ray.origin.distanceTo(B);ne<e.near||ne>e.far||r.push({distance:ne,point:b.clone().applyMatrix4(i.matrixWorld),object:i})}}function x(y,v,P,S,b,B,w){let f=new yt.Vector3,D=new yt.Vector3,C=new yt.Vector3,I=new yt.Vector3,L=new yt.Vector3;if(f.fromBufferAttribute(S,b),D.fromBufferAttribute(S,B),C.fromBufferAttribute(S,w),P.intersectTriangle(f,D,C,!1,I)===null)return null;L.copy(I),L.applyMatrix4(y.matrixWorld);let k=v.ray.origin.distanceTo(L);return k<v.near||k>v.far?null:{faceIndex:1,distance:k,point:L.clone(),object:y}}};var La=new pt.Vector3,Yt=new pt.Camera,ac=class extends pt.LineSegments{constructor(e){let r=new pt.BufferGeometry,o=new pt.LineBasicMaterial({color:16777215,vertexColors:!0,toneMapped:!1}),n=[],s=[],a={},l=new pt.Color(15711266),c=new pt.Color(15711266),h=new pt.Color(2857471);p("n1","n2",l),p("n2","n4",l),p("n4","n3",l),p("n3","n1",l),p("f1","f2",l),p("f2","f4",l),p("f4","f3",l),p("f3","f1",l),p("n1","f1",l),p("n2","f2",l),p("n3","f3",l),p("n4","f4",l),p("p","n1",c),p("p","n2",c),p("p","n3",c),p("p","n4",c),p("u1","u2",h),p("u2","u3",h),p("u3","u1",h);function p(d,m,g){u(d,g),u(m,g)}function u(d,m){n.push(0,0,0),s.push(m.r,m.g,m.b),a[d]===void 0&&(a[d]=[]),a[d].push(n.length/3-1)}r.setAttribute("position",new pt.Float32BufferAttribute(n,3)),r.setAttribute("color",new pt.Float32BufferAttribute(s,3));super(r,o);this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}update(){let e=this.geometry,r=this.pointMap,o=!0;Yt.projectionMatrixInverse.elements=[.5112609807824982,-0,-0,-0,-0,.41421356237309503,-0,-0,-0,-0,-0,-.099999,-0,-0,-1.0000000000000002,.100001];let n=1,s=1,a=o?.8:1e-4;nr("n1",r,e,Yt,-n,-s,a),nr("n2",r,e,Yt,n,-s,a),nr("n3",r,e,Yt,-n,s,a),nr("n4",r,e,Yt,n,s,a);let l=a;nr("f1",r,e,Yt,-n,-s,l),nr("f2",r,e,Yt,n,-s,l),nr("f3",r,e,Yt,-n,s,l),nr("f4",r,e,Yt,n,s,l);let c=l,h=.5;nr("u1",r,e,Yt,n*.7*h,s*1.1,c),nr("u2",r,e,Yt,-n*.7*h,s*1.1,c),nr("u3",r,e,Yt,0,s*(1.1+.9*h),c),e.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}};function nr(i,t,e,r,o,n,s){La.set(o,n,s).unproject(r);let a=t[i];if(a!==void 0){let l=e.getAttribute("position");for(let c=0,h=a.length;c<h;c++)l.setXYZ(a[c],La.x,La.y,La.z)}}var Ia=class extends wr(ac){constructor(e){super(e);this.object=e;this.object=e,this.name=`CombinedCameraHelper: ${e.uuid}`}updateMatrixWorld(e){super.updateMatrixWorld(e),this.updateTarget()}updateTarget(){let e=this.object.getTarget();this.updateWorldMatrix(!0,!1),this.worldToLocal(e)}raycast(e,r){Nr(this.object,this.geometry,e,r,!0)}};var qd=require("three");var Tn=class extends wr(qd.DirectionalLightHelper){constructor(e,r=15,o=10066329){super(e,r,o);this.object=e;this.added=!1;this.name=`DirectionalLightHelper: ${e.uuid}`}raycast(e,r){Nr(this.object,Tn.geometryHelper,e,r)}};var $d=require("three");var Ln=class extends wr($d.AxesHelper){constructor(e,r=15){super(r);this.object=e;this.object.updateMatrixWorld(),this.name=`EmptyObjectHelper: ${e.uuid}`,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}raycast(e,r){Nr(this.object,Ln.geometryHelper,e,r)}update(){}};var Xd=require("three");var In=class extends wr(Xd.PointLightHelper){constructor(e,r=15,o=6710886){super(e,r,o);this.object=e;this.name=`PointLightHelper: ${e.uuid}`}raycast(e,r){Nr(this.object,In.geometryHelper,e,r)}};var Ma=require("three");var Pa=class extends wr(Ma.SpotLightHelper){constructor(e,r=6710886){super(e,r);this.object=e;this.name=`SpotLightHelper: ${e.uuid}`}raycast(e,r){Nr(this.object,Pa.geometryHelper,e,r)}update(){if(this.object!==void 0){let e=Pa._vector,r=this.object.distance?this.object.distance:1e3,o=r*Math.tan(this.object.angle);this.cone.scale.set(o,o,r),e.setFromMatrixPosition(this.object.target.matrixWorld),this.cone.lookAt(e);let n=this.color!==void 0?this.color:this.light.color;if(this.cone.material instanceof Array)for(let s=0,a=this.cone.material.length;s<a;s++)this.cone.material[s].color.set(n);else this.cone.material.color.set(n)}}},Di=Pa;Di._vector=new Ma.Vector3;var Cr=(i,t)=>class extends i{constructor(){super(...arguments);this.objectHelper=new t(this);this.enableHelper=!1}set visibility(o){this.visible=o,this.setHelperVisibility(o),this.setHelperChildrenVisibility(o)}get visibility(){return this.visible}get geometryHelper(){return t.geometryHelper}setHelperVisibility(o){this.objectHelper.visible=o}setHelperChildrenVisibility(o){for(let n of this.children)qt(n)&&n.traverseEntity(s=>{Br(s)&&s.visible&&(s.objectHelper.visible=o)})}raycast(o,n){this.objectHelper.raycast(o,n)}fromLightState(o,n){if(this.objectType==="LightDirectional"||this.objectType==="LightPoint"||this.objectType==="LightSpot"){let s=this;o.color!==void 0&&(s.color=Re(o.color,n)),o.intensity!==void 0&&(s.intensity=o.intensity),o.depth!==void 0&&(s.shadow.camera.far=o.depth,s.shadow.needsUpdate=!0),o.shadows!==void 0&&(this.castShadow=o.shadows),o.helper!==void 0&&(this.enableHelper=o.helper,s.gizmos.shadowmap.visible=o.helper)}return this}};var Pn=new Fe.Vector3,lc=new Fe.Vector3,Gr=class extends Cr($t(Fe.Camera),Ia){constructor(e=window.innerWidth,r=window.innerHeight,o=45,n,s=1e5){super();this.objectType="CombinedCamera";this._cameraType="OrthographicCamera";this.targetOffset=lo.DefaultTargetOffset;this.isUpVectorFlipped=!1;this.angleOffsetFromUp=0;this.width=e,this.height=r,this.orthoCamera=new Fe.OrthographicCamera(e*-.5,e*.5,r*.5,r*-.5,n??-5e4,s),this.perspCamera=new Fe.PerspectiveCamera(o,e/r,n??50,s),this.left=this.orthoCamera.left,this.right=this.orthoCamera.right,this.top=this.orthoCamera.top,this.bottom=this.orthoCamera.bottom,this.far=this.orthoCamera.far,this.view=this.orthoCamera.view,this.aspect=this.perspCamera.aspect,this.fov=this.perspCamera.fov,this.focus=this.perspCamera.focus,this.filmGauge=this.perspCamera.filmGauge,this.filmOffset=this.perspCamera.filmOffset,this.toOrthographic(!0)}static createFromState(e,r){let o=new Gr().fromState(r);return o.enableHelper=!0,o.objectHelper.update(),o.uuid=e,o}get isPerspectiveCamera(){return this.cameraType==="PerspectiveCamera"}get isOrthographicCamera(){return!this.isPerspectiveCamera}get cameraType(){return this._cameraType}setNear(e,r){e==="PerspectiveCamera"?this.perspCamera.near=r:this.orthoCamera.near=r}setZoom(e,r){r>=0&&(e==="PerspectiveCamera"?this.perspCamera.zoom=r:this.orthoCamera.zoom=r)}set cameraType(e){e==="PerspectiveCamera"?this.toPerspective():e==="OrthographicCamera"&&this.toOrthographic()}get near(){return this._cameraType==="PerspectiveCamera"?this.perspCamera.near:this.orthoCamera.near}set near(e){this._cameraType==="PerspectiveCamera"?this.perspCamera.near=e:this.orthoCamera.near=e}get zoom(){return this._cameraType==="PerspectiveCamera"?this.perspCamera.zoom:this.orthoCamera.zoom}set zoom(e){e>=0&&(this._cameraType==="PerspectiveCamera"?this.perspCamera.zoom=e:this.orthoCamera.zoom=e)}lookAt(e){super.lookAt(e),this.getWorldPosition(Pn),this.targetOffset=Pn.distanceTo(e)}getTarget(e=new Fe.Vector3){return this.getWorldDirection(lc),this.getWorldPosition(Pn),lc.multiplyScalar(this.targetOffset),e.copy(Pn).add(lc),e}getDistanceToTarget(){let e=this.getTarget();return this.getWorldPosition(Pn),Pn.distanceTo(e)}updateUp(){let e=this.getWorldQuaternion(new Fe.Quaternion),r=new Fe.Vector3(0,0,1).applyQuaternion(e),o=new Fe.Vector3().copy(Fe.Object3D.DefaultUp);this.isUpVectorFlipped&&o.negate(),o.applyQuaternion(e);let n=new Fe.Vector3().copy(Fe.Object3D.DefaultUp).projectOnPlane(r),s=new Fe.Vector3().crossVectors(n,o).dot(r)>=0?1:-1;this.angleOffsetFromUp=n.angleTo(o)*s}getViewFrontToObject(e){let r=e.getWorldPosition(new Fe.Vector3),n=e.getWorldDirection(new Fe.Vector3).multiplyScalar(this.targetOffset);return{position:r.clone().add(n),target:r}}getViewToObject(e){let r=e.getWorldPosition(new Fe.Vector3),n=this.getWorldDirection(new Fe.Vector3).multiplyScalar(this.targetOffset);return{position:r.clone().sub(n),target:r}}setViewplaneSize(e,r){this.left=-e*.5,this.right=e*.5,this.top=r*.5,this.bottom=-r*.5,this.aspect=e/r,this.updateProjectionMatrix()}toOrthographic(e){this.orthoCamera.left=this.left,this.orthoCamera.right=this.right,this.orthoCamera.top=this.top,this.orthoCamera.bottom=this.bottom,this.orthoCamera.view=this.view,this.orthoCamera.far=this.far,this.orthoCamera.updateProjectionMatrix(),this.projectionMatrix=this.orthoCamera.projectionMatrix,this.projectionMatrixInverse=this.orthoCamera.projectionMatrixInverse,this._cameraType="OrthographicCamera",(this.enableHelper===!0||e===!0)&&this.objectHelper.update()}toPerspective(e){this.perspCamera.aspect=this.aspect,this.perspCamera.fov=this.fov,this.perspCamera.view=this.view,this.perspCamera.far=this.far,this.perspCamera.updateProjectionMatrix(),this.projectionMatrix=this.perspCamera.projectionMatrix,this.projectionMatrixInverse=this.perspCamera.projectionMatrixInverse,this._cameraType="PerspectiveCamera",(this.enableHelper===!0||e===!0)&&this.objectHelper.update()}setFocalLength(e){this.perspCamera.setFocalLength(e),this.toPerspective()}getFocalLength(){return this.perspCamera.getFocalLength()}getEffectiveFOV(){return this.perspCamera.getEffectiveFOV()}getFilmWidth(){return this.perspCamera.getFilmWidth()}getFilmHeight(){return this.perspCamera.getFilmHeight()}setViewOffset(e,r,o,n,s,a){this._cameraType==="PerspectiveCamera"?this.perspCamera.setViewOffset(e,r,o,n,s,a):this.orthoCamera.setViewOffset(e,r,o,n,s,a)}clearViewOffset(){this._cameraType==="PerspectiveCamera"?(this.perspCamera.clearViewOffset(),this.toPerspective()):(this.orthoCamera.clearViewOffset(),this.toOrthographic())}updateProjectionMatrix(e){this._cameraType==="PerspectiveCamera"?this.toPerspective(e):this._cameraType==="OrthographicCamera"&&this.toOrthographic(e)}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,r){super.updateWorldMatrix(e,r),this.matrixWorldInverse.copy(this.matrixWorld).invert()}copy(e,r){return super.copy(e,r),this.orthoCamera.copy(e.orthoCamera),this.perspCamera.copy(e.perspCamera),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.far=e.far,this.view=e.view===null?null:Object.assign({},e.view),this._cameraType=e._cameraType,this.aspect=e.aspect,this.fov=e.fov,this.focus=e.focus,this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this.targetOffset=e.targetOffset,this.updateProjectionMatrix(),this}toCameraState(e=[]){let r={type:this.cameraType,far:this.far,orthographic:{near:this.orthoCamera.near,zoom:this.orthoCamera.zoom},perspective:{near:this.perspCamera.near,fov:this.perspCamera.fov,zoom:this.perspCamera.zoom},up:this.up.toArray(),targetOffset:this.targetOffset,isUpVectorFlipped:this.isUpVectorFlipped};return ko(r,e)}fromCameraState(e){let{orthographic:r,perspective:o}=e;return e.type!==void 0&&(this.cameraType=e.type),e.far!==void 0&&(this.far=e.far),r!==void 0&&(r.near!==void 0&&(this.orthoCamera.near=r.near),r.zoom!==void 0&&(this.orthoCamera.zoom=r.zoom)),o!==void 0&&(o.near!==void 0&&(this.perspCamera.near=o.near),o.fov!==void 0&&(this.perspCamera.fov=o.fov),o.zoom!==void 0&&(this.perspCamera.zoom=o.zoom)),e.up!==void 0&&this.up.fromArray(e.up),e.targetOffset!==void 0&&(this.targetOffset=e.targetOffset),e.isUpVectorFlipped!==void 0&&(this.isUpVectorFlipped=e.isUpVectorFlipped),this.updateProjectionMatrix(),this}toState(e){return{...super.toState(e),...this.toCameraState(e),type:this.cameraType}}fromState(e){return super.fromState(e),this.fromCameraState(e),this}};var Kd=require("three");var Rr=class extends Cr($t(Kd.Group),Ln){constructor(){super(...arguments);this.objectType="EmptyObject"}static createFromState(e,r){let o=new Rr().fromState(r);return o.uuid=e,o.enableHelper=!0,o.objectHelper.update(),o}};var bo=require("three");var Mn=class extends Cr($t(bo.DirectionalLight),Tn){constructor(...e){super(...e);this.objectType="LightDirectional";this._gizmos={};this.castShadow=!0,this.shadow.mapSize.width=2048,this.shadow.mapSize.height=2048,this.shadow.normalBias=1;let o=this.shadow.camera;o.top=1250,o.bottom=-1250,o.right=1250,o.left=-1250,o.near=-1e4,o.far=2500;let n=new bo.CameraHelper(this.shadow.camera);n.visible=!1,this._gizmos.shadowmap=n,this.update()}static createFromState(e,r,o){let n=new Mn().fromState(r,o);return n.uuid=e,n}get gizmos(){return this._gizmos}showGizmos(){for(let e in this._gizmos){let r=this._gizmos[e];r instanceof bo.CameraHelper&&(r.visible=!0)}}hideGizmos(){for(let e in this._gizmos){let r=this._gizmos[e];r instanceof bo.CameraHelper&&(r.visible=!1)}}update(){this.shadow.camera.updateProjectionMatrix();for(let e in this._gizmos){let r=this._gizmos[e];r instanceof bo.CameraHelper&&r.update()}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.enableHelper===!0&&this.objectHelper.visible===!0&&this.objectHelper.update()}fromDirectionalLightState(e,r){let o=e.depth!==void 0&&e.depth!==this.shadow.camera.far||e.size!==void 0&&e.size/2!==this.shadow.camera.right;return super.fromLightState(e,r),e.size!==void 0&&ad(this,e.size),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),o&&this.update(),this}fromState(e,r){return super.fromState(e),this.fromDirectionalLightState(e,r),this}};var xt=require("three");var An=class extends Cr($t(xt.PointLight),In){constructor(...e){super(...e);this.objectType="LightPoint";this._gizmos={};this.castShadow=!0,this.shadow.mapSize.width=1024,this.shadow.mapSize.height=1024,this.shadow.normalBias=1;let o=this.shadow.camera;o.fov=90,o.aspect=1,o.near=100,o.far=2500;let n=new xt.Vector3(-o.far+this.position.x,-o.far+this.position.y,-o.far+this.position.z),s=new xt.Vector3(o.far+this.position.x,o.far+this.position.y,o.far+this.position.z),a=new xt.Box3(n,s),l=new xt.Box3Helper(a,new xt.Color(16755200));l.visible=!1,this._gizmos.shadowmap=l,this.update()}static createFromState(e,r,o){let n=new An().fromState(r,o);return n.uuid=e,n}get gizmos(){return this._gizmos}showGizmos(){for(let e in this._gizmos){let r=this._gizmos[e];r instanceof xt.Box3Helper&&(r.visible=!0)}}hideGizmos(){for(let e in this._gizmos){let r=this._gizmos[e];r instanceof xt.Box3Helper&&(r.visible=!1)}}update(){if(this.shadow&&(this.shadow.camera.updateProjectionMatrix(),this._gizmos))for(let e in this._gizmos){let r=this._gizmos[e];if(r instanceof xt.Box3Helper){let o=this.shadow.camera,n=new xt.Vector3(-o.far+this.position.x,-o.far+this.position.y,-o.far+this.position.z),s=new xt.Vector3(o.far+this.position.x,o.far+this.position.y,o.far+this.position.z);r.box.set(n,s),r.updateMatrixWorld(!0)}}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.enableHelper===!0&&this.objectHelper.visible===!0&&this.objectHelper.update()}fromPointLightState(e,r){return super.fromLightState(e,r),e.distance!==void 0&&(this.distance=e.distance),e.decay!==void 0&&(this.decay=e.decay),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),this}fromState(e,r){return super.fromState(e),this.fromPointLightState(e,r),this}};var At=require("three");var Yd=new At.Vector3,Jd=new At.Vector3,Qd=new At.Quaternion,On=class extends Cr($t(At.SpotLight),Di){constructor(...e){super(...e);this.objectType="LightSpot";this._gizmos={};this.castShadow=!0,this.shadow.mapSize.width=1024,this.shadow.mapSize.height=1024,this.shadow.normalBias=1;let o=this.shadow.camera;o.fov=At.MathUtils.RAD2DEG*2*this.angle,o.aspect=1,o.near=100,o.far=2500;let n=new At.CameraHelper(this.shadow.camera);n.visible=!1,this._gizmos.shadowmap=n,this.update()}static createFromState(e,r,o){let n=new On().fromState(r,o);return n.uuid=e,n}get gizmos(){return this._gizmos}showGizmos(){for(let e in this._gizmos){let r=this._gizmos[e];r instanceof At.CameraHelper&&(r.visible=!0)}}hideGizmos(){for(let e in this._gizmos){let r=this._gizmos[e];r instanceof At.CameraHelper&&(r.visible=!1)}}update(){this.shadow.camera.updateProjectionMatrix();for(let e in this._gizmos){let r=this._gizmos[e];r instanceof At.CameraHelper&&r.update()}}updateMatrixWorld(e){super.updateMatrixWorld(e),Jd.setFromMatrixPosition(this.matrixWorld),Qd.setFromRotationMatrix(this.matrixWorld),Yd.copy(this.up).applyQuaternion(Qd).negate().multiplyScalar(this.distance),this.target.position.copy(Jd).add(Yd),this.target.updateMatrixWorld(),this.enableHelper===!0&&this.objectHelper.visible===!0&&this.objectHelper.update()}fromSpotLightState(e,r){return super.fromLightState(e,r),e.distance!==void 0&&(this.distance=e.distance),e.decay!==void 0&&(this.decay=e.decay),e.angle!==void 0&&(this.angle=e.angle),e.penumbra!==void 0&&(this.penumbra=e.penumbra),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),this}fromState(e,r){return super.fromState(e),this.fromSpotLightState(e,r),this}};var Zd=i=>i.tagName==="VIDEO",Dn=class{static resize(t,e,r){let o=t/e,n;if(!r.image)return;let s=r.image;Zd(s)?n=s.videoWidth/s.videoHeight:n=s.width/s.height,o>n&&(r.imageType=="WEBCAM"?r.repeat.set(-1,1*n/o):r.repeat.set(1,1*n/o)),o<n&&(r.imageType=="WEBCAM"?r.repeat.set(1*o/n*-1,1):r.repeat.set(1*o/n,1)),o==n&&(r.imageType=="WEBCAM"?r.repeat.set(-1,1):r.repeat.set(1,1))}static resizeTextureLayer(t,e,r){let o=t/e,n=r.image!==void 0?r.image.width/r.image.height:1,s;o>n?s={x:1,y:n/o}:o<n?s={x:o/n,y:1}:s={x:1,y:1},r.repeat.set(s.x,s.y),r.updateMatrix()}static resizeTextureLayers(t,e,r){let o=r.userData.layers,n=o.getLayers();for(let s=0;s<n.length;s++){let a=n[s];ud(a)&&(Dn.resizeTextureLayer(t,e,a.uniforms[`f${a.id}_texture`].value),o.updateLayerUniform())}}static resizeComplex(t,e,r,o){let n=t/e,s,a=r.image;Zd(a)?s=a.videoWidth/a.videoHeight:s=a.width/a.height,o.geometry.type.includes("Shape")?(n>s&&(r.imageType=="WEBCAM"?r.repeat.set(1/t*-1,1/e*s/n):r.repeat.set(1/t,1/e*s/n)),n<s&&(r.imageType=="WEBCAM"?r.repeat.set(1/t*n/s*-1,1/e):r.repeat.set(1/t*n/s,1/e)),n==s&&(r.imageType=="WEBCAM"?r.repeat.set(1/t*-1,1/e):r.repeat.set(1/t,1/e))):(n>s&&(r.imageType=="WEBCAM"?r.repeat.set(-1,1*s/n):r.repeat.set(1,1*s/n)),n<s&&(r.imageType=="WEBCAM"?r.repeat.set(1*n/s*-1,1):r.repeat.set(1*n/s,1)),n==s&&(r.imageType=="WEBCAM"?r.repeat.set(-1,1):r.repeat.set(1,1)))}};var Aa=class extends it{constructor(e,r){super(e,r);this.objectType="Mesh2D";this.castShadow=!0,this.receiveShadow=!0}updateGeometry(e){super.updateGeometry(e),this.material.userData.layers&&Dn.resizeTextureLayers(this.geometry.userData.parameters.width,this.geometry.userData.parameters.height,this.material)}};var _n=class extends it{constructor(e,r){super(e,r);this.objectType="Mesh3D";this.castShadow=!0,this.receiveShadow=!0}};var Bn=class extends _n{constructor(e,r){super(e,r);this.objectType="NonParametric"}};var Jt=require("three"),em=require("three/examples/jsm/loaders/FontLoader.js"),Xe=class extends Jt.Mesh{constructor({char:e,originalChar:r,fontFamily:o,letterSpacing:n,fontSize:s,LOD:a=16},l=new Jt.MeshBasicMaterial({color:0,opacity:1,visible:!0,transparent:!0,side:Jt.DoubleSide})){let c=Xe.loadChar(e,o,a);super(c.geometry,l);this.char=e,this.originalChar=r??e,this.fontFamily=o,this.letterSpacing=n,this.fontSize=s,this.LOD=a,this.resolution=c.resolution,this.glyphsHa=c.glyphsHa,this.localPosition=new Jt.Vector2,this.charSize=0,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}static get FONTS_PATH(){return Xe._fontPath}static set FONTS_PATH(e){Xe._fontPath=e}updatePosition(e,r){this.localPosition.copy(e);let o=new Jt.Vector3(this.localPosition.x,-this.localPosition.y,0);this.position.copy(o).add(r)}updateFontSize(e){let r=e/this.resolution;this.fontSize=e,this.scale.set(this.fontSize,this.fontSize,1),this.charSize=this.glyphsHa*r*this.letterSpacing}updateFontFamily(e){if(this.fontFamily===e)return;this.fontFamily=e;let r=Xe.loadChar(this.char,e,this.LOD);this.geometry=r.geometry,this.resolution=r.resolution,this.glyphsHa=r.glyphsHa,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}updateChar(e){if(this.char===e)return;this.char=e;let r=Xe.loadChar(e,this.fontFamily,this.LOD);this.geometry=r.geometry,this.resolution=r.resolution,this.glyphsHa=r.glyphsHa,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}updateLetterSpacing(e){this.letterSpacing!==e&&(this.letterSpacing=e,this.updateFontSize(this.fontSize))}updateLOD(e){if(this.LOD===e)return;this.LOD=e;let r=Xe.loadChar(this.char,this.fontFamily,this.LOD);this.geometry=r.geometry,this.resolution=r.resolution,this.glyphsHa=r.glyphsHa,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}clone(){let e={char:this.char,originalChar:this.originalChar,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,LOD:this.LOD};return new Xe(e).copy(this)}static loadFont(e){return new Promise(function(r,o){Xe.fontCache[e]?r(Xe.fontCache[e]):new em.FontLoader().load(Xe.FONTS_PATH+e+".json",s=>{Xe.fontCache[e]=s,r(s)},void 0,o)})}static loadChar(e,r,o){if(Xe.charCache[e]){if(Xe.charCache[e][o]&&Xe.charCache[e][o].fontFamily===r)return Xe.charCache[e][o]}else Xe.charCache[e]={};let n=Xe.fontCache[r],s=n.generateShapes(e,1);return Xe.charCache[e][o]={geometry:new Jt.ShapeBufferGeometry(s,o),fontFamily:r,resolution:n.data.resolution,glyphsHa:n.data.glyphs[e].ha},Xe.charCache[e][o]}},Vt=Xe;Vt.charCache={},Vt.fontCache={},Vt._fontPath="/_assets/_fonts/";var Tr=require("three");var cc=require("three"),Oa=new cc.Vector2,So=class{constructor(t,e,r){this.message=[];this.endLine=!0;this.yLinePos=t,this.lineHeight=e,this.maxCharSize=r,this.nextChar3DPos=new cc.Vector2(0,this.yLinePos+this.maxCharSize*this.lineHeight),this.align=1}addChar3D(t,e,r=this.message.length){this.message.splice(r,0,t),t.fontSize>this.maxCharSize?(this.maxCharSize=t.fontSize,this.nextChar3DPos.y=this.yLinePos+this.maxCharSize*this.lineHeight,this.fullUpdate(e)):(t.updatePosition(this.nextChar3DPos,e),this.nextChar3DPos.x+=t.charSize)}deleteChar3D(t=this.message.length-1){let e=this.message[t];if(e)return this.message.splice(t,1),this.nextChar3DPos.x-=e.charSize,e}isEndLine(t){this.endLine=t}fullUpdate(t,e=0){this.nextChar3DPos.x=0;for(let r=e,o=this.message.length;r<o;r+=1)this.message[r].updatePosition(this.nextChar3DPos,t),this.nextChar3DPos.x+=this.message[r].charSize}checkOverFlow(t){let e,r=this.message.length-1;if(r<=0)return!1;for(;r>=0;){if(this.message[r].char!==" "){e=this.message[r];break}r-=1}return!!(r>=0&&e&&e.localPosition.x+e.charSize>t)}containSpaceOverFlow(t=this.message.length-1){for(let e=t;e>=0;e-=1)if(this.message[e].char===" ")return!0;return!1}containSpace(t=this.message.length-1){if(this.endLine)return!0;for(let e=t;e>=0;e-=1)if(this.message[e].char===" ")return!0;return!1}popWord(t=this.message.length-1){let e=[],r=!0,o;for(o=t;o>=0;o-=1)if(this.message[o].char===" "){r=!1,e.length===0&&(o-=1,e.splice(0,0,this.message[o]));break}else e.splice(0,0,this.message[o]);return r?e=[]:this.message.splice(o+1,e.length),e}getWord(t=0,e=1){let r=[],o=t;for(o=t;;o+=e){if(!this.message[o]||this.message[o].char===" "){r.length===0&&this.message[o]&&(r.push(this.message[o]),this.message.splice(o,1));break}e>0?(r.push(this.message[o]),this.message.splice(o,1),o-=e):(r.splice(0,0,this.message[o]),this.message.splice(o,1))}return r}getWordAtIndex(t){let e=[];for(let r=t;r<this.message.length&&this.message[r].char!==" ";r++)e.push(this.message[r]);for(let r=t-1;r>=0&&this.message[r].char!==" ";r--)e.splice(0,0,this.message[r]);return e}wordSize(t=0,e=-1){let r=0,o=t;for(;o>=0&&o<this.message.length;){if(this.message[o].char===" "){r===0&&(r=this.message[o].charSize);break}r+=this.message[o].charSize,o+=e}return(o<0||o>=this.message.length)&&!this.endLine?this.message[t]?this.message[t].charSize:999999999:r===0?999999999:r}spaceLeft(t){return t-this.nextChar3DPos.x}popChar(t=this.message.length-1){return this.nextChar3DPos.x-=this.message[t].charSize,this.message.splice(t,1)}isEmpty(){return!this.message.length}updateNextCharPosY(){this.nextChar3DPos.y=this.yLinePos+this.maxCharSize*this.lineHeight}updateYLinePos(t){this.yLinePos=t,this.updateNextCharPosY()}updatelineHeight(t){this.lineHeight=t,this.updateNextCharPosY()}updateFontSize(t,e=0,r=this.message.length-1){for(let o=e;o<=r;o+=1)this.message[o].updateFontSize(t);this.maxCharSize=t,this.nextChar3DPos.y=this.yLinePos+this.maxCharSize*this.lineHeight}countSpaces(){let t=0;for(let e=0;e<this.message.length;e++)this.message[e].char===" "&&(t+=1);return t}alignText(t,e,r,o,n){switch(r){case 1:this.leftAlign(t,n);break;case 3:this.centerAlign(this.spaceLeft(e),t,n);break;case 2:this.rightAlign(this.spaceLeft(e),t,n);break;case 4:this.justifyAlign(this.spaceLeft(e),t,n);break}}offsetCharacters(t,e,r){Oa.set(e,r);let o=this.message.length;for(let n=0;n<o;n++)this.message[n].updatePosition(this.message[n].localPosition.add(Oa),t)}leftAlign(t,e){this.align=1,this.offsetCharacters(t,0,e)}centerAlign(t,e,r){this.align=3,this.offsetCharacters(e,t/2,r)}rightAlign(t,e,r){this.align=2,this.offsetCharacters(e,t,r)}justifyAlign(t,e,r){if(this.align=4,this.endLine){this.offsetCharacters(e,0,r);return}let o=this.countSpaces();if(o===0){this.offsetCharacters(e,0,r);return}let n=t/o,s=0;for(let a=0;a<this.message.length;a++)this.message[a].char===" "&&(s+=n),Oa.set(s,r),this.message[a].updatePosition(this.message[a].localPosition.add(Oa),e)}clone(){let t=new So(this.yLinePos,this.lineHeight,this.maxCharSize);t.nextChar3DPos=this.nextChar3DPos.clone(),t.align=this.align,t.endLine=this.endLine;for(let e=0;e<this.message.length;e++)t.message.push(this.message[e].clone());return t}};var hc=class extends it{constructor(e){super(e,new rr({transparent:!0,opacity:1,visible:!1,side:Tr.DoubleSide}));this.objectType="TextFrame";this.charContainer=new Tr.Object3D,this.add(this.charContainer),this.material.visible=!1,this._geometryUserData=e.userData,this.userData.textFrame={hexColor:null,opacity:1,visible:!0,text:"",fontSize:16,lineHeight:1.5,letterSpacing:1,fontFamily:"roboto_regular",textTransform:1,horizontalAlignment:1,verticalAlignment:1,LOD:16,maxLineSize:this._geometryUserData.parameters.width,textOrigin:new Tr.Vector3(this._geometryUserData.parameters.width*-.5,this._geometryUserData.parameters.height*.5,0),textLines:[]},this.createTextLine()}static createFromState(e,r,o){let n=Js.create({parameters:{width:r.width,height:r.height}}),s=new hc(n).fromState(r,o);return s.uuid=e,s}async updateText(e){this.clearText();let r=this.userData.textFrame,o=r.fontFamily;await Vt.loadFont(o),r.text=e;let n=r.textOrigin,s=new Tr.MeshBasicMaterial({visible:r.visible,transparent:!0,side:Tr.DoubleSide}),a=e.split(`
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|
1330
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-
`),l=0;this.userData.textFrame.textLines=a.map((c,h)=>{let p=new So(l,r.lineHeight,r.fontSize);return p.message=c.split("").map(u=>{let d={char:u,fontFamily:o,letterSpacing:r.letterSpacing,fontSize:r.fontSize,LOD:16},m=s.clone();m.color=r.hexColor,m.opacity=r.opacity;let g=new Vt(d,m);return p.addChar3D(g,n),this.charContainer.add(g),g}),l+=p.maxCharSize*p.lineHeight,p}),this.textFullUpdate(),this.checkOverFlow()}clearText(){let e=this.userData.textFrame.textLines;for(;this.charContainer.children.length;){let r=this.charContainer.children[0];this.charContainer.remove(r)}for(;e.length;)e.pop()}raycast(e,r){let o=[];if(super.raycast(e,o),o.length>0){r.push(o[0]);return}let n=[];for(let s=0,a=this.charContainer.children.length;s<a;++s)if(this.charContainer.children[s]instanceof Vt&&(e.intersectObject(this.charContainer.children[s],!1,n),n.length>0)){n[0].object=this,r.push(n[0]);return}}updateGeometry(e){let r=this.userData,o=this.geometry.userData,n=o.parameters.width,s=o.parameters.height,a=e.parameters?.width??n,l=e.parameters?.height??s,c=r.textFrame;super.updateGeometry(e),c.maxLineSize=a,c.textOrigin.set(-.5*a,.5*l,0),l!==s?(this.checkOverFlow(),this.checkCapacity()):a!==n&&(n<a?this.checkCapacity():n>a&&this.checkOverFlow())}checkOverFlow(e=0){let r=this.userData,o=r.textFrame.textOrigin,n=r.textFrame.textLines;for(let s=e;s<n.length;s++){n[s].updateYLinePos(this.getNewLinePosition(s)),n[s].fullUpdate(o);let a=[];for(;n[s].checkOverFlow(r.textFrame.maxLineSize);)n[s].containSpaceOverFlow()?a.unshift(n[s].getWord(n[s].message.length-1,-1)):a.unshift(n[s].popChar());if(a.length>0){n[s+1]===void 0?(n[s].isEndLine(!1),this.createTextLine()):n[s].endLine&&(this.createTextLine(s+1),n[s].isEndLine(!1),n[s+1].isEndLine(!0));let l=0;for(let c=0;c<a.length;c+=1)for(let h=0;h<a[c].length;h+=1)n[s+1].addChar3D(a[c][h],o,l),l+=1;n[s+1].fullUpdate(o)}n[s].fullUpdate(o)}this.textFullUpdate(e)}checkCapacity(e=0){let r=this.userData,o=r.textFrame.textOrigin,n=r.textFrame.maxLineSize,s=r.textFrame.textLines;for(let a=e;a<s.length;a+=1)if(s[a].updateYLinePos(this.getNewLinePosition(a)),s[a].fullUpdate(o),!!s[a-1])for(;!s[a-1].endLine;){let l,c=s[a-1].spaceLeft(n);if(s[a].wordSize(0,1)<=c){s[a].containSpace()?l=s[a].getWord(0,1):l=s[a].popChar(0);for(let h=0;h<l.length;h+=1)l[h]&&s[a-1].addChar3D(l[h],o)}else{s[a].isEmpty()?(s[a].endLine&&s[a-1].isEndLine(!0),s.splice(a,1),a-=1):(s[a].updateYLinePos(this.getNewLinePosition(a)),s[a].fullUpdate(o));break}}this.textFullUpdate(e)}createTextLine(e=this.userData.textFrame.textLines.length){let o=this.userData.textFrame;o.textLines.splice(e,0,new So(this.getNewLinePosition(e),o.lineHeight,o.fontSize))}textFullUpdate(e=0){let o=this.userData.textFrame,n=o.textLines,s=this.getVerticalAlignmentOffSet();for(let a=e;a<n.length;a++)n[a].updateYLinePos(this.getNewLinePosition(a)),n[a].fullUpdate(o.textOrigin),n[a].alignText(o.textOrigin,o.maxLineSize,o.horizontalAlignment,o.verticalAlignment,s)}getVerticalAlignmentOffSet(){switch(this.userData.textFrame.verticalAlignment){case 1:return 0;case 2:return this.getRemainingVerticalSpace()/2;case 3:return this.getRemainingVerticalSpace();default:return 0}}getRemainingVerticalSpace(){let r=this.userData.textFrame.textLines;return this.geometry.userData.parameters.height-this.getNewLinePosition(r.length)}getNewLinePosition(e){let o=this.userData.textFrame.textLines,n=0;for(let s=0;s<e;s+=1)n+=o[s].maxCharSize*o[s].lineHeight;return n}updateColor(e){let r=this.userData;r.textFrame.hexColor=e;let o=r.textFrame.textLines;for(let n=0;n<o.length;n++){let s=o[n].message;for(let a=0;a<s.length;a++){let l=s[a].material;l.color?.isColor&&(l.color=e)}}}updateOpacity(e){let r=this.userData;r.textFrame.opacity=e;let o=r.textFrame.textLines;for(let n=0;n<o.length;n++){let s=o[n].message;for(let a=0;a<s.length;a++){let l=s[a].material;l.opacity=e}}}updateVisible(e){let r=this.userData;r.textFrame.visible=e;let o=r.textFrame.textLines;for(let n=0;n<o.length;n++){let s=o[n].message;for(let a=0;a<s.length;a++){let l=s[a].material;l.visible=e}}}async updateFontFamily(e){await Vt.loadFont(e);let o=this.userData.textFrame,n=o.textLines;o.fontFamily=e;for(let s=0;s<n.length;s++){let a=n[s].message;for(let l=0;l<a.length;l++)a[l].updateFontFamily(e)}this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateFontSize(e){let o=this.userData.textFrame,n=o.textLines,s=o.fontSize;o.fontSize=e;for(let a=0;a<n.length;a++)n[a].updateFontSize(e);this.textFullUpdate(),e>s?this.checkOverFlow():e<s&&this.checkCapacity()}async updateTextTransform(e){let o=this.userData.textFrame;await Vt.loadFont(o.fontFamily);let n=o.textLines;switch(o.textTransform=e,e){case 2:for(let s=0;s<n.length;s++){let a=n[s].message;for(let l=0;l<a.length;l++)n[s].message[l].updateChar(a[l].char.toUpperCase())}break;case 3:for(let s=0;s<n.length;s++){let a=n[s].message;for(let l=0;l<a.length;l++)n[s].message[l].updateChar(a[l].char.toLowerCase())}break;default:for(let s=0;s<n.length;s++){let a=n[s].message;for(let l=0;l<a.length;l++)n[s].message[l].updateChar(a[l].originalChar)}}this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateLetterSpacing(e){let r=this.userData,o=r.textFrame.textLines;r.textFrame.letterSpacing=e;for(let n=0;n<o.length;n++){let s=o[n].message;for(let a=0;a<s.length;a++)s[a].updateLetterSpacing(e)}this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateLOD(e){let r=this.userData;r.textFrame.LOD=e;let o=r.textFrame.textLines;for(let n=0;n<o.length;n++);this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateLineHeight(e){let r=this.userData,o=r.textFrame.textLines;r.textFrame.lineHeight=e;for(let n=0;n<o.length;n++)o[n].updatelineHeight(e);this.textFullUpdate()}updateVerticalAlignment(e){let r=this.userData;r.textFrame.verticalAlignment=e,this.textFullUpdate()}updateHorizontalAlignment(e){let r=this.userData;r.textFrame.horizontalAlignment=e,this.textFullUpdate()}fromTextFrameData(e,r){if(e.color!==void 0){let o=Re(e.color,r);this.updateColor(o),this.updateOpacity(o.a)}e.alpha!==void 0&&this.updateOpacity(e.alpha),e.font!==void 0&&this.updateFontFamily(e.font),e.horizontalAlign!==void 0&&this.updateHorizontalAlignment(e.horizontalAlign),e.verticalAlign!==void 0&&this.updateVerticalAlignment(e.verticalAlign),e.textTransform!==void 0&&this.updateTextTransform(e.textTransform),e.fontSize!==void 0&&this.updateFontSize(e.fontSize),e.lineHeight!==void 0&&this.updateLineHeight(e.lineHeight),e.letterSpacing!==void 0&&this.updateLetterSpacing(e.letterSpacing),e.text!==void 0&&e.text!==""&&this.updateText(e.text),(e.width!==void 0||e.height!==void 0)&&this.updateGeometry({parameters:{width:e.width,height:e.height}})}fromState(e,r){return super.fromState(e),this.fromTextFrameData(e,r),this}convertToVector(){let{fontFamily:e,hexColor:r}=this.userData.textFrame,o=new Rr;o.name="Text Shape";let n=Vt.fontCache[e];for(let s of this.charContainer.children)s instanceof Vt&&n.generateShapes(s.char,1).forEach(a=>{let l=new Ce().fromShape(a);l.applyScale(s.scale.x,s.scale.y);let c=at.create({shape:l}),h=new rr({side:Tr.DoubleSide});h.color=r;let p=new eo(c,h);p.name=s.char,p.position.copy(s.position),p.rotation.copy(s.rotation),o.attach(p)});return o}},wo=hc;wo.VerticalAlign=hl,wo.HorizontalAlign=cl,wo.TextTransform=pl;var tm=require("three/examples/jsm/loaders/DRACOLoader.js");var ro;function Xb(){return ro||(ro=new tm.DRACOLoader,ro.setDecoderPath("https://www.gstatic.com/draco/versioned/decoders/1.5.2/").preload()),ro.decoderPending}async function Kb(i){if(ro){let t={attributeIDs:ro.defaultAttributeIDs,attributeTypes:ro.defaultAttributeTypes,useUniqueIDs:!1},e;try{e=await ro.decodeGeometry(new Int8Array(i).buffer,t)}catch(r){console.error(r)}if(e)return{index:e.index?{array:e.index.array}:void 0,attributes:Object.entries(e.attributes).map(([r,o])=>({name:r,itemSize:o.itemSize,array:o.array}))}}return null}async function rm(i,t){let[e,r]=qa(Bs.deserialize(new Uint8Array(i))),o=[];e.scene.objects.traverse((n,s)=>{s.type==="Mesh"&&s.geometry.type==="NonParametricGeometry"&&s.geometry.data.draco!==void 0&&o.push(s)}),o.length&&await Xb();for(let n of o){let s=await Kb(Xa(n.geometry.data.draco));if(s){s.index&&(n.geometry.data.index={array:s.index.array,itemSize:1,normalized:!1,type:"Uint32Array"});let a={};s.attributes.forEach(({name:l,array:c,itemSize:h})=>{a[l]={array:c,itemSize:h,type:"Float32Array",normalized:!1}}),n.geometry.data.attributes=a,n.geometry.data.draco=void 0}}return t&&t(e),r.result().data}var pc=new Map,_i={url:"head",time:0,data:null,next:null,prev:null},En={url:"tail",time:1/0,data:null,next:null,prev:null};_i.next=En;En.prev=_i;var om=0;function wn(i){if(typeof i=="string")return i;let t=Date.now(),e=pc.get(i);return e===void 0?(e={url:URL.createObjectURL(new Blob([i])),data:i,time:t,next:null,prev:null},pc.set(i,e)):(e.time=t,e.prev.next=e.next,e.next.prev=e.prev),e.prev=En.prev,e.next=En,En.prev.next=e,En.prev=e,t-om>1e3*10&&(om=t+1e3,setTimeout(()=>{let r=Date.now(),o=_i.next;for(;o.time<r-1e3*10;)URL.revokeObjectURL(o.url),pc.delete(o.data),o=o.next,o.prev=_i,_i.next=o},900)),e.url}var st=require("three");var nm=new rr,Da=class extends Pt{},_a=class{constructor(t){this.materials={};this.images={};this.colors={};this.transmissionRenderTarget=new st.WebGLRenderTarget(2048,2048,{generateMipmaps:!0,minFilter:st.LinearMipmapLinearFilter,magFilter:st.LinearFilter,wrapS:st.ClampToEdgeWrapping,wrapT:st.ClampToEdgeWrapping}),this.transmissionRenderTarget.depthTexture=new st.DepthTexture(2048,2048),this.normalRenderTarget=new st.WebGLRenderTarget(1024,1024,{generateMipmaps:!1,minFilter:st.NearestFilter,magFilter:st.NearestFilter,type:st.FloatType}),this.normalRenderTarget.depthTexture=new st.DepthTexture(1024,1024),this.penumbraSizeNode=new tt(5,t.penumbraSize),this.resolutionNode=new lt(1,1),this.pixelRatioNode=new X(window.devicePixelRatio),this.reset(t)}reset(t){for(let[e,r]of Object.entries(t.images))this.addImage(e,r.data);for(let[e,r]of Object.entries(t.colors))this.addColor(e,r);for(let[e,r]of Object.entries(t.materials))this.addMaterial(e,Ql(r,this))}get transmissionSamplerMap(){return this.transmissionRenderTarget.texture}get transmissionDepthMap(){return this.transmissionRenderTarget.depthTexture}get normalMap(){return this.normalRenderTarget.texture}addMaterial(t,e){e.uuid=t,this.materials[t]=e}deleteMaterial(t){this.materials[t]&&(this.materials[t].dispose(),delete this.materials[t])}isSharedMaterial(t){return t.uuid in this.materials||t===nm}getMaterial(t){let e=this.materials[t];return e}getMaterialOrDeletedPlaceholder(t){return this.materials[t]??nm}getMaterials(){return this.materials}addImage(t,e){if(this.images[t])return this.images[t].onload=()=>{this.onImageLoad&&this.onImageLoad()},this.images[t].src=wn(e),!0;{let r=new Image;return r.src=wn(e),r.onload=()=>{this.onImageLoad&&this.onImageLoad()},this.images[t]=r,!1}}deleteImage(t){this.images[t]&&delete this.images[t]}getDefaultImage(){return this.images.image_0}getImage(t){return this.images[t]}getImages(){return this.images}addColor(t,e){return this.colors[t]?("a"in e?this.colors[t].setRGBA(e.r,e.g,e.b,e.a):this.colors[t].setRGBA(e.r,e.g,e.b,1),!0):("a"in e?this.colors[t]=new Da(e.r,e.g,e.b,e.a):this.colors[t]=new Da(e.r,e.g,e.b,1),!1)}updateColor(t,e){if(this.colors[t]){let r=this.colors[t];return this.colors[t].r=e.r??r.r,this.colors[t].g=e.g??r.g,this.colors[t].b=e.b??r.b,this.colors[t].a=e.a??r.a,!0}return!1}deleteColor(t){this.colors[t]&&delete this.colors[t]}getColor(t){return this.colors[t]}dispose(){Object.keys(this.materials).forEach(e=>this.deleteMaterial(e)),this.transmissionRenderTarget.depthTexture.dispose(),this.transmissionRenderTarget.dispose(),this.onImageLoad=void 0}};var Ft=require("three");var wt=require("three");var lm=Gm(sm());var uc;Qs.then(i=>{uc=i});var cm=new wt.Matrix4,Yb=new wt.Matrix4,Jb=new wt.Matrix4,ir=new wt.Box3,oo=new wt.Vector3,Qb=new wt.Matrix4,Zb=new wt.Matrix4,Gn=class extends it{constructor(e,r,o,n){super(o??r,n);this.subdivPointer=e;this.originalGeometry=r;this.subdividedGeometry=o;this.objectType="SubdivObject";this.hiddenMatrixOld=new wt.Matrix4;this.smoothShading=!0;this.phongAngle=35;this.matrixWorldRigid=new wt.Matrix4;this.castShadow=!0,this.receiveShadow=!0,this.forceComputeSize=!1}static createFromState(e,r,o){let{subdivPointer:n,originalGeometry:s,subdividedGeometry:a}=Kt.build(r.geometry,void 0,void 0,!r.flatShading),l=Ii(r.material,o),c=new Gn(n,s,a||void 0,l);return r.geometry.phongAngle!==void 0&&(c.phongAngle=r.geometry.phongAngle),c.calcBoundingBox(),c.freeSubdivPointer(),c.uuid=e,c.fromState(r),c}shallowClone(e){return new Bn(this.geometry,this.material).shallowCopy(this,e)}buildFromStore(e,r){let{originalGeometry:o,subdividedGeometry:n,subdivPointer:s}=Kt.build(e,r,this.subdivPointer,this.smoothShading,this.shearScale);if(e.phongAngle!==void 0&&(this.phongAngle=e.phongAngle),this.subdivPointer=s,o!==void 0&&(this.originalGeometry?.dispose(),this.originalGeometry=o),n!==void 0&&(this.subdividedGeometry?.dispose(),this.subdividedGeometry=n??void 0),this.geometry=this.subdividedGeometry??this.originalGeometry,Pi(this),this.cloner)for(let a of this.cloner.children)a.geometry=this.geometry;e.width&&(this.geometry.userData.parameters={width:e.width,height:e.height,depth:e.depth})}updateMesh(e=!1){Kt.buildLevel(this.subdivPointer,!0,this.smoothShading?this.phongAngle:-1,this.originalGeometry,e?this.shearScaleInv:void 0),this.subdividedGeometry&&Kt.buildLevel(this.subdivPointer,!1,this.smoothShading?this.phongAngle:-1,this.subdividedGeometry,e?this.shearScaleInv:void 0)}updateTopology(){this.originalGeometry.dispose(),this.originalGeometry=Kt.buildLevel(this.subdivPointer,!0,this.smoothShading?this.phongAngle:-1),this.subdividedGeometry&&(this.subdividedGeometry.dispose(),this.subdividedGeometry=Kt.buildLevel(this.subdivPointer,!1,this.smoothShading?this.phongAngle:-1)),this.geometry=this.subdividedGeometry??this.originalGeometry}raycast(e,r){this.geometry=this.originalGeometry,it.prototype.raycast.call(this,e,r),this.geometry=this.subdividedGeometry??this.originalGeometry}updateMatrixWorldSVD(){let e=this.matrixWorld.elements,r=[[e[0],e[4],e[8]],[e[1],e[5],e[9]],[e[2],e[6],e[10]]],{u:o,v:n,q:s}=(0,lm.SVD)(r),a=cm.set(o[0][0],o[0][1],o[0][2],0,o[1][0],o[1][1],o[1][2],0,o[2][0],o[2][1],o[2][2],0,0,0,0,1),l=Yb.set(n[0][0],n[0][1],n[0][2],0,n[1][0],n[1][1],n[1][2],0,n[2][0],n[2][1],n[2][2],0,0,0,0,1),c=Jb.copy(l).transpose();this.shearScale=Qb.makeScale(s[0],s[1],s[2]).multiply(c).premultiply(l),this.shearScaleInv=Zb.copy(this.shearScale).invert(),this.matrixWorldRigid.multiplyMatrices(a,c),s.every(h=>Math.abs(s[0]-h)<.01)&&(this.shearScale=void 0,this.shearScaleInv=void 0)}activateSVDCompensation(){this.shearScale!==void 0&&(this.matrixAutoUpdate=!1,this.matrix.copy(this.matrixWorldRigid).copyPosition(this.matrixWorld),this.hiddenMatrixOld.copy(this.hiddenMatrix),this.hiddenMatrix.copy(this.parent.matrixWorld).invert())}deactivateSVDCompensation(){this.shearScale!==void 0&&(this.shearScale=void 0,this.shearScaleInv=void 0,this.matrixAutoUpdate=!0,this.hiddenMatrix.copy(this.hiddenMatrixOld))}calcBoundingBox(){let e=this.originalGeometry;e.boundingSphere===null&&(e.boundingSphere=new wt.Sphere);let r=e.attributes.position,o=e.boundingSphere.center;ir.setFromBufferAttribute(r),ir.getCenter(o),e.boundingSphere.radius=o.distanceTo(ir.max),isNaN(e.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this),ir.getSize(oo);let n={width:oo.x,height:oo.y,depth:oo.z};return this.geometry.userData.parameters=n,n}updateBoundingBox(e){let r=this.originalGeometry;ir.min.set(e[0],e[2],e[4]),ir.max.set(e[1],e[3],e[5]),this.shearScaleInv&&(ir.min.applyMatrix4(this.shearScaleInv),ir.max.applyMatrix4(this.shearScaleInv)),r.boundingSphere===null&&(r.boundingSphere=new wt.Sphere);let o=r.boundingSphere.center;ir.getCenter(o),r.boundingSphere.radius=o.distanceTo(ir.max),isNaN(r.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this),ir.getSize(oo);let n={width:oo.x,height:oo.y,depth:oo.z};return this.geometry.userData.parameters=n,n}freeSubdivPointer(){this.subdivPointer&&(uc.free_bvh(this.subdivPointer),uc.free_subdivision_surface(this.subdivPointer),this.subdivPointer=0)}updateGeometry(e){this.geometry.userData.scale||(this.geometry.userData.scale=Array(3)),this.geometry.userData.scale[0]=this.geometry.userData.parameters.width===0?1:e.parameters.width/this.geometry.userData.parameters.width,this.geometry.userData.scale[1]=this.geometry.userData.parameters.height===0?1:e.parameters.height/this.geometry.userData.parameters.height,this.geometry.userData.scale[2]=this.geometry.userData.parameters.depth===0?1:e.parameters.depth/this.geometry.userData.parameters.depth,am(this.originalGeometry.attributes,...this.geometry.userData.scale),this.originalGeometry.attributes.position.needsUpdate=!0,this.originalGeometry.attributes.normal.needsUpdate=!0,this.subdividedGeometry&&(am(this.subdividedGeometry.attributes,...this.subdividedGeometry.userData.scale),this.subdividedGeometry.attributes.position.needsUpdate=!0,this.subdividedGeometry.attributes.normal.needsUpdate=!0),this.geometry.userData.parameters={...e.parameters}}};function am(i,t,e,r){let o=i.position.array,n=i.normal.array,s=cm.makeScale(t,e,r).invert().elements,a,l,c;for(var h=0,p=o.length;h<p;h+=3)o[h]*=t,o[h+1]*=e,o[h+2]*=r,a=n[h],l=n[h+1],c=n[h+2],n[h]=s[0]*a+s[4]*l+s[8]*c,n[h+1]=s[1]*a+s[5]*l+s[9]*c,n[h+2]=s[2]*a+s[6]*l+s[10]*c}var no=require("three");function hm(i,t){t.flatShading!==void 0&&(i.flatShading=t.flatShading,i.needsUpdate=!0),t.wireframe!==void 0&&(i.wireframe=t.wireframe),t.side!==void 0&&(t.side===0?i.side=no.FrontSide:t.side===1?i.side=no.BackSide:i.side=no.DoubleSide)}function eS(i,t){if(Array.isArray(i.material))for(let e of i.material)hm(e,t);else{let e=i.material;hm(e,t)}i.objectType==="SubdivObject"&&t.flatShading!==void 0&&(i.material.flatShading=!1,i.smoothShading=!t.flatShading,i.updateMesh())}function pm(i,t,e){let r;if(t.geometry.type==="SubdivGeometry")r=Gn.createFromState(i,t,e);else{let o=t.geometry.type==="BooleanGeometry"?new no.BufferGeometry:wa(t.geometry,e),n="materials"in t?Ld(t.materials,e):Ii(t.material,e);Vs.is2DParametricMesh(o.userData.type)?r=new Aa(o,n):o?.userData.type==="VectorGeometry"?r=new eo(o,n):t.geometry.type==="NonParametricGeometry"?r=new Bn(o,n):t.geometry.type==="BooleanGeometry"?(r=new Ca(void 0,n),r.booleanOp=t.geometry.operation,t.geometry.phongAngle!==void 0&&(r.phongAngle=t.geometry.phongAngle)):r=new _n(o,n),r.uuid=i,r.fromState(t,e)}return eS(r,t),r}function um(i,t,e){return t.type==="Mesh"?pm(i,t,e):t.type==="TextFrame"?wo.createFromState(i,t,e):t.type==="Empty"?Rr.createFromState(i,t):t.type==="PointLight"?An.createFromState(i,t,e):t.type==="SpotLight"?On.createFromState(i,t,e):t.type==="DirectionalLight"?Mn.createFromState(i,t,e):Ho.is(t.type)?Gr.createFromState(i,t):(console.error(t),new Rr)}var dm=new Ft.Vector3,dc=class extends ea(Ft.Scene){constructor(e,r){super();this.objectType="Scene";this.alpha=1;this.backupFog=new Ft.Fog(16777215,.1,2e3);this.fogUseBGColor=!1;this.wireframeState=!1;this.needsTransmissionDirty=!0;this.needsNormalDirty=!0;this._needsTransmission=!1;this._needsNormal=!1;this._color=new Ft.Color(1,0,0);this.bgColor=new Ft.Color(1,1,1);this.entityByUuid={};this.ambientLight=new Ft.HemisphereLight(13882323,8553090,.75),this.ambientLight.name="Default Ambient Light",this.personalCamera=this.createPersonalCamera(),this.activeCamera=this.personalCamera,this.sharedAssetManager=r,this.init(e,r)}needsTransmission(e){return this.needsTransmissionDirty&&(this._needsTransmission=Ad(e,this),e!==void 0&&(this.needsTransmissionDirty=!1)),this._needsTransmission}needsNormal(e){return this.needsNormalDirty&&(this._needsNormal=Md(e,this),e!==void 0&&(this.needsNormalDirty=!1)),this._needsNormal}find(e){if(e===""||e===void 0)return;let r=this.entityByUuid[e];return r===void 0?this.getObjectByProperty("uuid",e):r}get color(){return this._color}set color(e){this.fogUseBGColor===!0&&this.backupFog.color.copy(e),this._color.copy(e)}get enableFog(){return this.fog!==null}set enableFog(e){this.fog=e===!0?this.backupFog:null}init(e,r){if(this.createChildrenObjects(e.objects,this,r),this.personalCamera.removeFromParent(),this.add(this.personalCamera),this.ambientLight.removeFromParent(),this.add(this.ambientLight),this.setBackgroundColor(Re(e.backgroundColor,r)),this.updateFog(e.fog,r),this.updateAmbientLight(e.environment.ambientLight,r),this.activeCamera=this.personalCamera,e.publish.playCamera!==null){let o=this.find(e.publish.playCamera);o instanceof Gr&&this.switchActiveCamera(o)}this.traverse(o=>{gr(o)&&o.recomputeBoolean()})}clearScene(e){this.traverseEntity(r=>{Od(r,e)});for(let r of this.children)qt(r)&&r.removeFromParent()}resetAfterClear(e,r){this.init(e,r)}createPersonalCamera(){let e=Gr.createFromState(dc.PERSONAL_CAMERA_ID,{...Us.defaultData,name:"Personal Camera"});return e.enableHelper=!1,e.objectHelper.visible=!1,delete e.isEntity,this.registerObjectCreatedInLegacy(e),e}raycast(e){let r=[],o=n=>{for(let s of n.children){let a=El(s),l=Bl(s);(qt(s)&&!s.raycastLock&&s.visible||a||l)&&((a||fr(s)||!a&&!l&&Br(s)&&s.objectHelper.parent)&&e.intersectObject(s,!1,r),a||o(s))}};o(this);for(let n=0,s=r.length;n<s;n++)El(r[n].object)&&(r[n].object=r[n].object.parent.object);return r}traverseEntity(e){for(let r of this.children)qt(r)&&r.traverseEntity(e)}updateFog(e,r){this.enableFog=e.enabled,this.fogUseBGColor=e.useBackgroundColor,e.useBackgroundColor?this.backupFog.color.set(this.bgColor):this.backupFog.color=Re(e.color,r),this.backupFog.near=e.near,this.backupFog.far=e.far}dispose(){this.clearScene(this.sharedAssetManager),this.sharedAssetManager.dispose()}updateAmbientLight(e,r){sd(this.ambientLight,e,r),e.groundColor!==void 0&&(this.ambientLight.groundColor=Re(e.groundColor,r)),e.enabled!==void 0&&(this.ambientLight.visible=e.enabled)}switchActiveCamera(e){this.activeCamera!==this.personalCamera&&(this.activeCamera.enableHelper=!0),this.activeCamera=e,e.enableHelper=!1}setBackgroundColor(e){this.bgColor=e,this.alpha=e.a}createChildrenObjects(e,r,o){for(let n of e)this.createChildObject(n.id,n.data,n.children,r,o)}registerObjectCreatedInLegacy(e){this.entityByUuid[e.uuid]=e}unregisterObject(e){delete this.entityByUuid[e.uuid];for(let r of e.children)this.unregisterObject(r)}createChildObject(e,r,o,n,s){let a=um(e,r,s);return a&&(this.entityByUuid[e]=a,n.add(a),gr(n)&&fr(a)&&(a.prevBooleanObjectParent=n),this.createChildrenObjects(o,a,s)),a}getCenter(e){let r=[];for(let n=0,s=e.length;n<s;++n){let{id:a,recursive:l}=e[n],c=this.find(a),h=l?c.recursiveBBox:c.singleBBox;r.push(...h.vertices)}let o=new Ft.Box3;return o.setFromPoints(r),o.getCenter(dm),dm}copyMatrixWorld(e,r){if(e===null){r.identity();return}let o=this.find(e);o?r.copy(o.matrixWorld):r.identity()}copyParentMatrixWorld(e,r){if(e===null){r.identity();return}let o=this.find(e)?.parent;o?r.copy(o.matrixWorld):r.identity()}traverseMaterial(e){this.traverseEntity(r=>{if(r instanceof it)if(Array.isArray(r.material))for(let o=0;o<r.material.length;o++)e(r.material[o]);else e(r.material)})}updateCanvasSize(e,r){this.activeCamera.setViewplaneSize(e,r);let o,n;e>=r?(o=r/e,n=1):(o=1,n=e/r),this.traverseMaterial(s=>{s.layersList.getLayersOfType("transmission").forEach(l=>{l.uniforms[`f${l.id}_aspectRatio`].value.x=o,l.uniforms[`f${l.id}_aspectRatio`].value.y=n})})}},Bi=dc;Bi.PERSONAL_CAMERA_ID="f23858d0-4a3b-4bd8-8173-66ed0af7f6fb-personalCamera";var tS=require("three"),rS=require("three/examples/jsm/utils/BufferGeometryUtils.js");function mm(i){let t;if(!!i.index)for(let e=0;e<i.index.array.length;e+=3)t=i.index.array[e],i.index.array[e]=i.index.array[e+2],i.index.array[e+2]=t}var Ei=require("three");function fm(i){let t=new Set;return i.traverse(e=>{if(fr(e))if(Je(e.material))e.material.forEach(r=>{let o=r;t.has(o)||t.add(o)});else{let r=e.material;t.has(r)||t.add(r)}}),t.forEach(e=>{if(e instanceof Array)return;let r=e.onBeforeCompile.bind(e);oS(e)?(Object.assign(e,{isMeshStandardMaterial:!0,isMeshPhysicalMaterial:!0,transmission:1,attenuationColor:new Ei.Color,specularColor:new Ei.Color}),e.onBeforeCompile=(o,n)=>{r&&r(o,n),o.uniforms=Object.assign(Ei.ShaderLib.physical.uniforms,o.uniforms),e.userData.layers.getLayersOfType("transmission").forEach(s=>{o.uniforms.transmissionSamplerMap.value&&(s.uniforms["f"+s.id+"_transmissionSamplerMap"].value=o.uniforms.transmissionSamplerMap.value,s.uniforms["f"+s.id+"_transmissionSamplerSize"].value=o.uniforms.transmissionSamplerSize.value)})}):nS(e)||(e.onBeforeCompile=(o,n)=>{r&&r(o,n),e.transparent=!1})}),i}function oS(i){return i.userData.layers.getLayersOfType("transmission").length>0}function nS(i){let t=i.userData.layers.head,e=0;for(;t!==void 0;){if(t.type!=="light"&&t.type!=="fresnel"){let r=t.uniforms["f"+t.id+"_alpha"];r&&(e+=(1-e)*r.value)}t=t.next}return e<1}function gm(i){return i.traverse(t=>{if(t.type==="Camera"){let e=t;e.type=e.cameraType}}),i}function ym(i){let t=[],e=(r,o=0)=>{let n=o>0?r+o:r;return t.includes(n)?e(r,o+1):n};return i.traverse(r=>{if(t.includes(r.name)){let o=r.name,n=e(r.name);if(r.name=n,r.isMesh){let s=r;s.material instanceof Array?s.material.forEach(a=>{a.name=a.name.replace(o,n)}):s.material.isAsset||(s.material.name=s.material.name.replace(o,n))}}t.push(r.name)}),i}var xm=require("three/examples/jsm/utils/BufferGeometryUtils.js");function vm(i){let t=[];return i.traverse(e=>{e instanceof yo&&t.push(e)}),t.forEach(e=>{let r=e.object,o=e.children,n=o.map(a=>{a.updateMatrix();let l=a.geometry.clone().applyMatrix4(a.matrix);return a.matrix.determinant()<0&&mm(l),l}),s=(0,xm.mergeBufferGeometries)(e.parameters.hideBase?n:[r.geometry,...n]);r.geometry=s,r.material=o[0].material,r.remove(e)}),i}function bm(i){return i.traverse(t=>{t.matrixAutoUpdate=!0}),i}function Sm(i){Object.values(i.shared.materials).forEach(t=>{mc(t)}),i.scene.objects.traverse((t,e)=>{"material"in e?mc(e.material):"materials"in e&&e.materials.forEach(r=>{mc(r)})})}function mc(i){if(typeof i=="string")return;let t=[];i.layers.forEach((e,r)=>{e.type==="outline"&&t.push(r)}),t.reverse().forEach(e=>{i.layers.delete(e)}),t.length&&console.warn("The Spline Loader currently does not support the outline layer.")}var wm="The SplineLoader only accepts .splinecode files that are generated from Spline export panel.",Ea=class extends Ga.Loader{load(t,e,r,o=console.error){let n=new Ga.FileLoader(this.manager);n.setPath(this.path),n.setResponseType("arraybuffer"),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),t.endsWith(".spline")?console.warn(wm+" The .spline files are only meant to be used by the Editor."):t.endsWith(".splinecode")||console.warn(wm),n.load(t,async s=>{try{if(typeof s=="string")throw new Error("The .spline file is not binary!");let a=await this.parse(s);e(a)}catch(a){o(a)}},r,o)}async parse(t){let e=await rm(t,Sm),r=new _a(e.shared);Object.values(r.getMaterials()).forEach(s=>Object.assign(s,{isAsset:!0}));let o=new Bi(e.scene,r);o.remove(o.personalCamera),e.scene.environment.ambientLight.enabled||o.remove(o.ambientLight);let n=e.scene.publish.playCamera;if(n){let s=o.find(n);s&&id(s)&&Object.assign(s,{makeDefault:!0})}return o=vm(o),o=fm(o),o=gm(o),o=ym(o),o=bm(o),o}};
|
|
1320
|
+
|
|
1321
|
+
// Accumulate alpha as usual
|
|
1322
|
+
float lalpha = alpha * color.a;
|
|
1323
|
+
calpha = lalpha / clamp(lalpha + accumAlpha, 0.00001, 1.0);
|
|
1324
|
+
accumAlpha += (1.0 - accumAlpha) * lalpha;
|
|
1325
|
+
|
|
1326
|
+
return color.xyz;
|
|
1327
|
+
|
|
1328
|
+
}`,[ht.simplex,e,o,s])}}();var Sr=class{constructor(r,e,t,o){this.type=r;this.id=e;this.uuid=t;this.uniforms={};for(let i in o)this.uniforms[`f${this.id}_${i}`]=o[i]}static create(r,e,t,o){if(t.type==="light")return wr.createLigherLayer(r,e,t,o);if(t.type==="texture"){let i=o.image(t.texture.image),s=new Mi(i,t.texture.wrapping),a=new da(i),l=new be.Matrix3().setUvTransform(t.texture.offset[0],t.texture.offset[1],t.texture.repeat[0],t.texture.repeat[1],0,0,0),c=new Sn(l),u=new W(t.crop?1:0),m=new ge(t.projection??0),p=new ge(["x","y","z"].indexOf(t.axis)??0),d=new ge(t.side??0),f=new rt(t.size?new be.Vector2(t.size[0],t.size[1]):new be.Vector2(100,100)),g=new W(t.alpha??1),x=new ge(t.mode??0),y=new Ci(s,a,u,m,p,d,f,c,g,x),v=new Ne(y.calpha,"f");return new nt("texture",r,e,{texture:s,textureSize:a,crop:u,projection:m,axis:p,side:d,size:f,mat:c,alpha:g,mode:x},y,x,v)}else if(t.type==="matcap"){let i=o.image(t.texture.image),s=new Mi(i,t.texture.wrapping),a=new W(t.alpha??1),l=new ge(t.mode??0),c=new Ai(s,a,l),u=new Ne(c.calpha,"f");return new nt("matcap",r,e,{texture:s,alpha:a,mode:l},c,l,u)}else{let i=yb(r,e,t,o);for(let s in t)Wl(s,i,t);return i}}updateByOp(r,e,t){let o=r;if(o.path[0]===void 0){if(o.type===0)return"type"in o.props||"category"in o.props?!0:yd(o.props,t,this,e)}else if(o.path[0]==="texture")return"texture"in e?Hl(o.props,t,this,e.texture):!0;return!1}dispose(){}hasValueByKey(r){return this.uniforms[r]!==void 0}hasValue(r){return this.hasValueByKey(`f${this.id}_${r}`)}setValue(r,e){let t=`f${this.id}_${r}`;this.hasValueByKey(t)&&e!==void 0&&(this.uniforms[t].value=e)}getValue(r){let e=`f${this.id}_${r}`;if(this.hasValueByKey(e))return this.uniforms[e].value}getName(r){let t=/f\d+_(.*)/.exec(r);if(t&&t.length>1)return t[1];console.log(`Layer.getName: error ${r}`)}getNames(){let r=[];for(let e in this.uniforms){let t=this.getName(e);t&&r.push(t)}return r}},nt=class extends Sr{constructor(e,t,o,i,s,a,l){super(e,t,o,i);this.color=s;this.mode=a;this.alpha=l}},Ln=class extends Sr{constructor(e,t,o,i,s){super(e,t,o,i);this.position=s}},wr=class extends Sr{constructor(e,t,o,i){super("light",e,t,{alpha:i.shadingAlpha,mode:i.shadingBlend});this.data=o;this.node=i}static createLigherLayer(e,t,o,i){let s,a=new W(o.alpha),l=new ge(o.mode);return o.category==="lambert"?(s=new pi,s.emissive=new Ie(i.color(o.emissive)??0)):o.category==="phong"?(s=new ma,s.shininess=new W(o.shininess??30),s.specular=new Ie(i.color(o.specular)??1118481)):o.category==="toon"?(s=new hi,s.shininess=new W(o.shininess??30),s.specular=new Ie(i.color(o.specular)??1118481)):o.category==="physical"?(s=new di,s.roughness=new W(o.roughness??.3),s.metalness=new W(o.metalness??0),s.reflectivity=new W(o.reflectivity??.5)):s=new eo,s.alpha=new W(1),s.shadingAlpha=a,s.shadingBlend=l,new wr(e,t,o,s)}};function vd(n){let r=n instanceof Sr?n.type:n;return r==="texture"||r==="displace_map"||r==="matcap"}function gb(n,r,e,t){switch(n){case"color":{let o=new Ie(t.color??5855577),i=new W(t.alpha??1),s=new Ne("alpha / clamp(alpha + accumAlpha, 0.00001, 1.0 )","f");s.keywords.alpha=i;let a=new ge(t.mode??0);return o.alpha=i,new nt(n,r,e,{color:o,alpha:i,mode:a},o,a,s)}case"fresnel":{let o=new Ie(t.color??16777215),i=new W(t.bias??.1),s=new W(t.scale??1),a=new W(t.intensity??2),l=new W(t.factor??1),c=new W(t.alpha??1),u=new ge(t.mode??0),m=new xi(o,i,s,a,l,c,u),p=new Ne(m.calpha,"f");return new nt(n,r,e,{color:o,bias:i,scale:s,intensity:a,factor:l,alpha:c,mode:u},m,u,p)}case"rainbow":{let o=new W(t.filmThickness??30),i=new W(t.movement??0),s=new pt(t.wavelengths??new be.Vector3(0,0,0)),a=new W(t.noiseStrength??0),l=new W(t.noiseScale??1),c=new pt(t.offset??new be.Vector3(0,0,0)),u=new W(t.alpha??1),m=new vi(o,i,s,a,l,c,u),p=new Ne(m.calpha,"f"),d=new ge(t.mode??0);return new nt(n,r,e,{filmThickness:o,movement:i,wavelengths:s,noiseStrength:a,noiseScale:l,offset:c,alpha:u,mode:d},m,d,p)}case"transmission":{let o=new W(t.thickness??10),i=new W(t.ior??1.5),s=new W(t.roughness??.5),a=new rt(t.transmissionSamplerSize??new be.Vector2(2048,2048)),l=t.transmissionSamplerMap??new be.Texture,c=t.transmissionDepthMap??new be.Texture,u=new wt(l),m=new wt(c),p=window.innerWidth,d=window.innerHeight,f=p>=d?new rt(d/p,1):new rt(1,p/d),g=new W(t.alpha??1),x=new Si(o,i,s,a,u,m,f,g),y=new Ne(x.calpha,"f"),v=new ge(t.mode??0);return new nt(n,r,e,{thickness:o,ior:i,roughness:s,transmissionSamplerSize:a,transmissionSamplerMap:u,transmissionDepthMap:m,aspectRatio:f,alpha:g,mode:v},x,v,y)}case"toon":{let o=new ge(t.positioning??0),i;t.colors?i=new Jt(t.colors.length,t.colors):(i=new Jt(10,new be.Vector4(0,0,0,1)),i.value[1]=new be.Vector4(1,1,1,1));let s;t.steps?s=new ot(t.steps.length,t.steps):(s=new ot(10,1),s.value[0]=0);let a=new pt(t.source??new be.Vector3(0,0,0)),l=new to(t.isWorldSpace??!0),c=new W(t.noiseStrength??0),u=new W(t.noiseScale??1),m=new Ht(t.shadowColor),p=new pt(t.offset??new be.Vector3(0,0,0)),d=new W(t.alpha??1),f=new Oi(o,i,s,a,l,c,u,m,p,d),g=new Ne(f.calpha,"f"),x=new ge(t.mode??0);return new nt(n,r,e,{positioning:o,colors:i,steps:s,source:a,isWorldSpace:l,noiseStrength:c,noiseScale:u,shadowColor:m,offset:p,alpha:d,mode:x},f,x,g)}case"outline":{let o=new Ie(t.outlineColor??16777215),i=new Ie(t.contourColor??16777215),s=new W(t.outlineWidth??.1),a=new W(t.contourWidth??.1),l=new W(t.outlineThreshold??.1),c=new W(t.contourThreshold??.1),u=new W(t.outlineSmoothing??.1),m=new W(t.contourFrequency??.1),p=new pt(t.contourDirections??new be.Vector3(0,1,0)),d=new to(t.positionalLines??!1),f=new to(t.compensation??!0),g=t.normalMap??new be.Texture,x=new wt(g),y=t.depthMap??new be.Texture,v=new wt(y),P=t.pixelRatio??new W(window.devicePixelRatio),S=t.resolution??new rt(new be.Vector2(1,1)),b=new W(t.alpha??1),E=new bi(o,i,s,a,l,c,u,m,p,d,f,S,x,v,P,b),w=new Ne(E.calpha,"f"),h=new ge(t.mode??0);return new nt(n,r,e,{outlineColor:o,contourColor:i,outlineWidth:s,contourWidth:a,outlineThreshold:l,contourThreshold:c,outlineSmoothing:u,contourFrequency:m,contourDirection:p,positionalLines:d,compensation:f,resolution:S,normalMap:x,depthMap:v,pixelRatio:P,alpha:b,mode:h},E,h,w)}case"depth":{let o=new ge(t.gradientType??0),i=new to(t.smooth??!1),s=new W(t.near??50),a=new W(t.far??200),l=new W(t.isVector??1),c=new W(t.isWorldSpace??0),u=new pt(t.origin??new be.Vector3),m=new pt(t.direction??new be.Vector3),p=new ge(t.num??0),d;t.colors?d=new Jt(p.value+1,t.colors):(d=new Jt(p.value+1,new be.Vector4(0,0,0,1)),d.value[1]=new be.Vector4(1,1,1,1));let f;t.steps?f=new ot(p.value+1,t.steps):(f=new ot(p.value+1,1),f.value[0]=0);let g=new W(t.alpha??1),x=new ge(t.mode??0),y=new wi(o,i,s,a,l,c,u,m,d,f,p,g),v=new Ne(y.calpha,"f");return new nt(n,r,e,{gradientType:o,smooth:i,near:s,far:a,isVector:l,isWorldSpace:c,origin:u,direction:m,colors:d,steps:f,num:p,alpha:g,mode:x},y,x,v)}case"noise":{let o=new W(t.scale??1),i=new pt(t.size??new be.Vector3(100,100,100)),s=new W(t.move??1),a=new rt(t.fA??new be.Vector2(1.7,9.2)),l=new rt(t.fB??new be.Vector2(8.3,2.8)),c=new rt(t.distortion??new be.Vector2(1,1)),u=new Ht(t.colorA),m=new Ht(t.colorB),p=new Ht(t.colorC),d=new Ht(t.colorD),f=new W(t.alpha??1),g=new ge(t.mode??0),x=new ge(t.noiseType??0),y=new yi(o,i,s,a,l,c,u,m,p,d,f,x),v=new Ne(y.calpha,"f");return new nt(n,r,e,{scale:o,size:i,move:s,fA:a,fB:l,distortion:c,colorA:u,colorB:m,colorC:p,colorD:d,alpha:f,mode:g,noiseType:x},y,g,v)}case"normal":{let o=new pt(t.cnormal??new be.Vector3(1,1,1)),i=new W(t.alpha??1),s=new ge(t.mode??0),a=new Ii(o,i),l=new Ne("alpha / clamp(alpha + accumAlpha, 0.00001, 1.0 )","f");return l.keywords.alpha=i,new nt(n,r,e,{cnormal:o,alpha:i,mode:s},a,s,l)}case"gradient":{let o=new ge(t.gradientType??0),i=new to(t.smooth??!1),s;t.colors?s=new Jt(t.colors.length,t.colors):(s=new Jt(10,new be.Vector4(0,0,0,1)),s.value[1]=new be.Vector4(1,1,1,1));let a;t.steps?a=new ot(t.steps.length,t.steps):(a=new ot(10,1),a.value[0]=0);let l=new rt(t.offset??new be.Vector2(0,0)),c=new rt(t.morph??new be.Vector2(0,0)),u=new W(t.angle??0),m=new W(t.alpha??1),p=new ge(t.mode??0),d=new Ni(o,i,s,a,l,c,u,m),f=new Ne(d.calpha,"f");return new nt(n,r,e,{gradientType:o,smooth:i,colors:s,steps:a,offset:l,morph:c,angle:u,alpha:m,mode:p},d,p,f)}case"displace":{let o=new ge(t.displacementType??0);if(o.value===0){let i=new pt(t.offset??new be.Vector3(0,0,0)),s=new W(t.scale??10),a=new W(t.intensity??8),l=new W(t.movement??1),c=new W(t.alpha??1),u=new ge(t.mode??0),m=new ge(t.noiseType??0),p=new Tn(o,a,l,i,s,m);return new Ln(n,r,e,{displacementType:o,offset:i,scale:s,intensity:a,movement:l,alpha:c,mode:u,noiseType:m},p)}else{let i=t.texture??new be.Texture,s=i.matrix;t.mat&&s.copy(t.mat);let a=new W(t.intensity??8),l=new wt(i),c=new W(t.crop??0),u=new W(t.alpha??1),m=new ge(t.mode??0),p=new Tn(o,a,l,c);return new Ln(n,r,e,{displacementType:o,intensity:a,texture:l,crop:c,mat:p.mat,alpha:u,mode:m},p)}}default:{let o=new Ie(1,0,0,1),i=new W(1),s=new Ne("alpha / clamp(alpha + accumAlpha, 0.00001, 1.0 )","f");s.keywords.alpha=i;let a=new ge(0);return o.alpha=i,new nt(n,r,e,{color:o,alpha:i,mode:a},o,a,s)}}}function yb(n,r,e,t){let o=md(e,t);return gb(e.type,n,r,o)}function Wl(n,r,e){if(e.type==="displace"&&(n==="intensity"||n==="visible")){let t=r.uniforms[`f${r.id}_intensity`];return t?(t.value=e.intensity*(e.visible?1:0),t):void 0}if(e.type!=="displace"&&(n==="alpha"||n==="visible")){let t=r.uniforms[`f${r.id}_alpha`];if(!t)return;if(t.value=e.alpha*(e.visible?1:0),e.type==="outline"&&n=="visible"){let o=r.uniforms[`f${r.id}_compensation`];o&&(o.value=e.compensation&&e.visible)}return t}}var Zt=class extends fa.ShaderMaterial{constructor(e,t){super(void 0);this.data=e;this.layerIdGen=0;this.type="NodeMaterial";this.uniformsBackup={};this.fog=!0,this.updaters=[],this.dithering=!0,this.vertexColors=!0,this.onBeforeCompile=this._onBeforeCompile;let o=e.layers??_r.defaultTwoLayerData("phong").layers;this.layers=o.map(i=>Sr.create(this.layerIdGen++,i.id,i.data,t)),this.layers.reverse(),this.name=e.name??"Untitled Material",this.onUpdate(t)}get fragment(){return this.lightLayer.node}get category(){return this.lightLayer.data.category}getLayersOfType(e){return this.layers.filter(t=>t.type===e)}getLayerByUuid(e){return this.layers.find(t=>t.uuid===e)}onUpdate(e){this.lightLayer=this.layers.find(t=>t instanceof wr),this.lightLayer===void 0&&(this.lightLayer=new wr(0,"",Xr.defaultData("light","basic"),new eo)),this.lightLayer.node instanceof eo||(this.lightLayer.node.penumbraSize=e.penumbraSizeNode),this.dispose(),this.needsUpdate=!0,this.blendColors(),this.blendAfterColors(),this.blendPositions()}updateByOp(e,t,o){if(this.data=t,e.path[0]==="layers"){let i=e.path[1];if(i===void 0){if(this.layers.reverse(),e.type===4){let s=Sr.create(this.layerIdGen++,e.id,e.data,o);this.layers.splice(e.localIndex,0,s)}else if(e.type===5)this.layers.splice(e.localIndex,1)[0].dispose();else if(e.type===6){let s=this.layers.findIndex(l=>l.uuid===e.id),a=this.layers[s];this.layers.splice(s,1),this.layers.splice(e.localIndex,0,a)}this.layers.reverse(),this.onUpdate(o)}else{let s=this.layers.find(a=>a.uuid===i);if(s){let a=t.layers.data(i);if(s.updateByOp({...e,path:e.path.slice(2)},a,o)){let c=Sr.create(this.layerIdGen++,i,a,o);this.layers.splice(this.layers.findIndex(u=>u.uuid===i),1,c),this.onUpdate(o)}}}}}blendColors(){let e=this.layers.findIndex(o=>o instanceof nt),t=this.layers.findIndex(o=>o instanceof wr);if(e!==-1&&e<t){let o=this.layers[e].color;for(let i=e+1;i<t;++i){let s=this.layers[i];s instanceof nt&&(o=new Ti(o,s.color,s.alpha,s.mode))}this.fragment.color=o}else this.fragment.color=void 0}blendAfterColors(){let e=new Ne("outgoingLight","f"),t=this.layers.findIndex(o=>o instanceof wr);if(this.layers.length>t+1){for(let o=t+1;o<this.layers.length;++o){let i=this.layers[o];i instanceof nt&&(e=new Ti(e,i.color,i.alpha,i.mode))}this.fragment.afterColor=e}else this.fragment.afterColor=void 0}blendPositions(){let e=this.layers.filter(t=>t instanceof Ln);if(e.length>0){let t=e[0].position;for(let o=1;o<e.length;++o)e[o]&&(t=new At(t,e[o].position,At.ADD),t=new At(t,new W(.5).setReadonly(!0),At.MUL));this.fragment.position=t}else this.fragment.position=void 0}getDefines(){return this.defines}getUniforms(){return this.uniforms}getVertexShader(){return this.vertexShader}getFragmentShader(){return this.fragmentShader}_onBeforeCompile(e,t){this.build({renderer:t}),e.defines=this.defines,e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.extensionDerivatives=this.extensions.derivatives===!0,e.extensionFragDepth=this.extensions.fragDepth===!0,e.extensionDrawBuffers=this.extensions.drawBuffers===!0,e.extensionShaderTextureLOD=this.extensions.shaderTextureLOD===!0}clampUniformsForPreview(e,t){let o=(i,s,a)=>Math.min(Math.max(i,s),a);for(let i of this.layers)if(i.type=="displace"){this.uniformsBackup[`f${i.id}_intensity`]=i.uniforms[`f${i.id}_intensity`].value;let s=o(i.uniforms[`f${i.id}_intensity`].value,e,t);i.uniforms[`f${i.id}_intensity`].value=s}}restoreClampedUniforms(){for(let e of this.layers)e.type=="displace"&&(e.uniforms[`f${e.id}_intensity`].value=this.uniformsBackup[`f${e.id}_intensity`])}customProgramCacheKey(){return this.getHash()}updateFrame(e){for(let t=0;t<this.updaters.length;++t)e.updateNode(this.updaters[t])}build(e){e=e??{};let t=e.builder??new ua;return t.setMaterial(this,e.renderer),t.build(this.fragment,this.fragment),this.vertexShader=t.getCode("vertex"),this.fragmentShader=t.getCode("fragment"),this.defines=t.defines,this.uniforms=t.uniforms,this.extensions=t.extensions,this.updaters=t.updaters,this.fog=t.requires.fog,this.lights=t.requires.lights,this.transparent=t.requires.transparent||this.blending>fa.NormalBlending,this}dispose(){this.layers.forEach(e=>e.dispose()),super.dispose()}getHash(){let e="{";return e+='"fragment":'+this.fragment.getHash(),e+="}",e}};Object.defineProperties(Zt.prototype,{properties:{get:function(){return this.fragment.properties}},needsUpdate:{set:function(n){n===!0&&this.version++,this.needsCompile=n},get:function(){return this.needsCompile}}});var wo=class extends Zt{};var je=require("three");function bb(n,r){r.uniforms[`f${r.id}_transmissionSamplerMap`].value=n.texture,r.uniforms[`f${r.id}_transmissionDepthMap`].value=n.depthTexture}function Sb(n,r){r.uniforms[`f${r.id}_normalMap`].value=n.texture,r.uniforms[`f${r.id}_depthMap`].value=n.depthTexture}function wb(n){if(n.geometry.attributes.extrudeNormals||!n.geometry.attributes.position)return;let r=new Map,e=n.geometry.attributes.position.array,t=n.geometry.attributes.normal.array,o=new Float32Array(e.length);for(let i=0;i<e.length;i+=3){let s=`${e[i]}_${e[i+1]}_${e[i+2]}`,a=new je.Vector3(t[i],t[i+1],t[i+2]);r.has(s)?r.get(s)?.normals.push(a):r.set(s,{normals:[a],result:new je.Vector3})}r.forEach((i,s)=>{for(let a of i.normals)i.result.add(a);i.result.divideScalar(i.normals.length)});for(let i=0;i<e.length;i+=3){let s=`${e[i]}_${e[i+1]}_${e[i+2]}`,a=r.get(s)?.result;a&&(o[i]=a.x,o[i+1]=a.y,o[i+2]=a.z)}n.geometry.setAttribute("extrudeNormal",new je.Float32BufferAttribute(o,3))}function Tb(n){if(n.geometry.attributes.extrudeNormals||!n.geometry.attributes.position)return;let r=n.geometry.attributes.position.array,e=new Float32Array(r.length),t=new je.Vector3;for(let o=0;o<r.length;o+=3)t.set(r[o],r[o+1],r[o+2]).normalize(),e[o]=t.x,e[o+1]=t.y,e[o+2]=t.z;n.geometry.setAttribute("extrudeNormal",new je.Float32BufferAttribute(e,3))}function To(n){if(Array.isArray(n.material)){for(let r of n.material)if(r.getLayersOfType("outline").length===0)return}else if(n.material.getLayersOfType("outline").length===0)return;n.objectType==="Mesh2D"?Tb(n):wb(n)}function No(n){if(!n.geometry.attributes.position)return;let r=n.geometry.attributes.position.array,e=new Float32Array(r.length),t=parseInt(n.uuid.replace(/\D/g,"")),o=[je.MathUtils.seededRandom(t),je.MathUtils.seededRandom(t+1e4),je.MathUtils.seededRandom(t+2e4)];for(let i=0;i<r.length;i++)e[i]=o[i%3];n.geometry.setAttribute("randomColor",new je.BufferAttribute(e,3))}function bd(n,r,e){let t=!1,o=e.getLayersOfType("transmission"),i=e.getLayersOfType("outline");return i.length>0&&(r.layers.set(8),o.length===0&&r.layers.enable(3),t=!0,n!==void 0&&i.forEach(s=>Sb(n,s)),No(r),To(r)),o.length===0&&i.length===0&&r.layers.set(0),t}function Sd(n,r,e){if(!e.layers)return!1;let t=!1,o=e.getLayersOfType("transmission"),i=e.getLayersOfType("outline");return o.length>0&&(r.layers.set(3),i.length>0&&r.layers.enable(8),t=!0,n!==void 0&&o.forEach(s=>bb(n,s))),o.length===0&&i.length===0&&r.layers.set(0),t}function wd(n,r){let e=!1;return r.traverseEntity(t=>{if(t instanceof je.Mesh)if(Array.isArray(t.material))for(let o=0;o<t.material.length;o++)bd(n,t,t.material[o])&&(e=!0);else bd(n,t,t.material)&&(e=!0)}),e}function Td(n,r){let e=!1;return r.traverseEntity(t=>{if(t instanceof je.Mesh)if(Array.isArray(t.material))for(let o=0;o<t.material.length;o++)Sd(n,t,t.material[o])&&(e=!0);else Sd(n,t,t.material)&&(e=!0)}),e}function Nd(n){"material"in n&&Nb(n.material),"geometry"in n&&n.geometry.dispose()}function Nb(n){pc(n).forEach(r=>{r instanceof wo||r.dispose()})}var Cb=new je.Raycaster,Lb=new je.Matrix4,Ib=new je.Ray;function Cd(n,r,e){let t=n.cloner;if(t)for(let o of t.children){let i=Lb.copy(o.matrixWorld).invert(),s=Ib.copy(r.ray).applyMatrix4(i),a=n.matrixWorld;s.applyMatrix4(a);let l=Cb;l.set(s.origin,s.direction),l.near=r.near,l.far=r.far,l.intersectObject(n,!1).length>0&&e.push({object:n})}}var lt=class extends kt(ha.Mesh){constructor(e,t){super(e,t);this.isAbstractMesh=!0;this.isBooleanMesh=!1;this.booleanMeshSetAddress=-1;this.booleanWasTransformed=!1;this.booleanMatrixInvOld=new ha.Matrix4;this.booleanExclude=null;Array.isArray(t)&&e.groups.length===0&&e.addGroup(0,e.getAttribute("position").count,0)}get isGroup(){return this._cloner?.parameters.hideBase===!0}get cloner(){return this._cloner}set cloner(e){this._cloner&&this.remove(this._cloner),e&&this.add(e),this._cloner=e}updateGeometry(e){let t=this.geometry,o=Xl[t.userData.type],i=this.objectType==="NonParametric"?Object.assign({},t.userData,{geometry:t}):t.userData,s=o.build(o.normalizeInputs(e,i)),a=t.uuid;this.geometry.dispose(),this.geometry=s,this.geometry.uuid=a,this.geometry.computeBoundingSphere(),To(this),t.getAttribute("randomColor")&&No(this)}clone(e){let t=this.objectType==="NonParametric"?Object.assign({},this.geometry.userData,{geometry:this.geometry.clone()}):this.geometry.userData,o=_i(t),i=this.material;return new this.constructor(o,i).copy(this,e)}copy(e,t=!0){return super.copy(e,t),e.cloner&&(this.cloner=new xo(e,e.cloner.parameters),this.add(this.cloner)),this}setFromClonerState(e){e===null?this.cloner=void 0:(this.cloner===void 0&&(this.cloner=new xo(this)),this.cloner.fromClonerState(e))}fromState(e,t){return super.fromState(e),e.type==="Mesh"&&(this.setFromClonerState(e.cloner),this.castShadow=e.castShadow??!0,this.receiveShadow=e.receiveShadow??!0,this.booleanExclude=e.booleanExclude??null),this}freeBooleanPointer(){this.booleanMeshSetAddress!==-1&&(er.freeMeshSet(this.booleanMeshSetAddress),this.booleanMeshSetAddress=-1)}invalidateDownstreamBooleanData(e=!1){return e?this.booleanWasTransformed=!0:this.freeBooleanPointer(),fr(this.parent)?this.parent.invalidateDownstreamBooleanData():this}invalidateUpstreamBooleanData(){this.freeBooleanPointer();for(let e of this.children)dr(e)&&(e.freeBooleanPointer(),fr(e)&&e.invalidateUpstreamBooleanData())}};var Pb=new oo.Vector3(0,0,1),Ld=new oo.Vector3,Id=new oo.Vector3,Pd=new oo.Matrix3,In=class extends lt{constructor(e=bt.create({}),t){super(e,t);this.recursiveSelection=!1;this.objectType="VectorObject";this.eventDispatcher=new oo.EventDispatcher;this._onShapeUpdate=()=>{this.updateGeometry({}),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox()};this.castShadow=!0,this.receiveShadow=!0,this.forceComputeSize=!0,this.shape=e.userData.shape,this.shape.eventDispatcher?.addEventListener("update",this._onShapeUpdate)}fromState(e){return super.fromState(e),this.shape.update(),this}setHelperVisibility(){}updateGeometry(e){if(super.updateGeometry(e),"userData"in this.geometry){let t=this.geometry.userData.parameters;this.eventDispatcher.dispatchEvent({type:"geometryUpdate",parameters:t})}}setShape(e){this.shape&&this.shape.eventDispatcher?.removeEventListener("update",this._onShapeUpdate),this.shape=e,this.shape.eventDispatcher?.addEventListener("update",this._onShapeUpdate)}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),Pd.getNormalMatrix(this.matrixWorld),Ld.copy(Pb).applyMatrix3(Pd).normalize(),Id.setFromMatrixPosition(this.matrixWorld),this.shape.plane.setFromNormalAndCoplanarPoint(Ld,Id)}clone(e){let t=this.shape.clone(),o=this.material,i=this.geometry.userData,s=bt.create(Object.assign({},i,{shape:t})),a=new In(s,o).copy(this,e);return a.shape=t,t.update(),a}raycast(e,t){lt.prototype.raycast.call(this,e,t)}};function ga(n,r){return Ab(n)}function Ab(n){let r={parameters:n,type:n.type};if(n.type==="VectorGeometry"){let t=Le.createFromState(n.shape,n.width,n.height);r.shape=t}else n.type==="NonParametricGeometry"&&(n.data.groups&&n.data.groups.forEach(t=>t.materialIndex=Math.max(t.materialIndex??0,0)),r.geometry=new Ad.BufferGeometryLoader().parse(n));let e;try{e=_i(r)}catch(t){console.error(t)}if(!e){let t=Le.createFromState(rn.defaultData(),100,100);r.shape=t,e=_i(r)}return e}var me;oa.then(n=>{me=n});var Md=new Float32Array([10,10,0,-10,10,0,-10,-10,0,10,-10,0]),Od=new Uint32Array([0,1,2,3]),_d=new Uint8Array([4]),Wt=class{static build(n,r,e,t,o){let i,s,a,l=n?.phongAngle??r?.phongAngle??35;if(t===!1&&(l=-1),n.positionWASM!==void 0){e&&e!==0&&(me.free_bvh(e),me.free_subdivision_surface(e));try{i=Wt.allocate(n,o)}catch(c){console.error(c,n),i=Wt.allocate({positionWASM:Md,indexWASM:Od,verticesPerFaceWASM:_d},o)}me.set_destination_refinement_level(i,0),s=Wt.buildLevel(i,!0,l)}else i=e,n.phongAngle!==void 0&&(s=Wt.buildLevel(i,!0,l));return n.subdivisions!==void 0&&(me.set_destination_refinement_level(i,n.subdivisions),n.subdivisions>0?a=Wt.buildLevel(i,!1,l):a=null),{subdivPointer:i,originalGeometry:s,subdividedGeometry:a}}static primitiveToQuads(n,r){n.widthSegments>16&&(n.widthSegments=16),n.heightSegments>16&&(n.heightSegments=16),n.depthSegments>16&&(n.depthSegments=16),n.radialSegments>16&&(n.radialSegments=16),n.type==="DodecahedronGeometry"&&(n.detail=0);let e=n.shape!==void 0?r.geometry:ga(n),t,o,i,s;return{positions:t,triIndices:s}=Jl(e.getAttribute("position"),e.getIndex()),{indices:o,verticesPerFace:i}=Zl(t,s,e),{positions:t,indices:o,verticesPerFace:i}}static allocate(n,r){let e,t,o,i=[],s=[];n.positionWASM&&n.positionWASM.length>0?(e=n.positionWASM,t=n.indexWASM,o=n.verticesPerFaceWASM):(e=Md,t=Od,o=_d);let a=e.length,l=t.length,c=o.length,u=e.length+i.length+s.length,m=t.length+o.length,p=u*Float32Array.BYTES_PER_ELEMENT+m*Uint32Array.BYTES_PER_ELEMENT,d=u*Float32Array.BYTES_PER_ELEMENT,f=m*Uint32Array.BYTES_PER_ELEMENT,g=me._malloc(p),x=new Float32Array(me.HEAPF32.buffer,g,u),y=new Uint32Array(me.HEAPU32.buffer,g+d,m);x.set(e,0),x.set(i,e.length),x.set(s,e.length+i.length),y.set(t,0),y.set(o,t.length);let v;n?.scaleBaked?.some(S=>S!==1)&&(v=new We.Matrix4().makeScale(...n.scaleBaked)),r&&(v?v.premultiply(r):v=r);let P=v?me.alloc_subdivision_surface2(g,a,g+d,l,g+d+t.length*Uint32Array.BYTES_PER_ELEMENT,c,v.elements):me.alloc_subdivision_surface(g,a,g+d,l,g+d+t.length*Uint32Array.BYTES_PER_ELEMENT,c);return me._free(g),P}static buildLevel(n,r,e,t,o){let i=o?me.get_mesh_data2(n,r?me.Level.CONTROL:me.Level.REFINED,e,o.elements):me.get_mesh_data(n,r?me.Level.CONTROL:me.Level.REFINED,e),s=8,a=me.HEAPU32.subarray(i>>2,(i>>2)+s),l=a.subarray(4,4+4),c=0,u=me.HEAPU32[a[c]>>2],m=me.HEAPF32.subarray(u>>2,(u>>2)+l[c]);c++;let p=me.HEAPU32[a[c]>>2],d=me.HEAPF32.subarray(p>>2,(p>>2)+l[c]);c++;let f=me.HEAPU32[a[c]>>2],g=me.HEAPU32.subarray(f>>2,(f>>2)+l[c]);c++;let x=me.HEAPU32[a[c]>>2],y=me.HEAPU32.subarray(x>>2,(x>>2)+l[c]);if(c++,t===void 0){let v=new We.BufferGeometry;if(v.setIndex(new We.Uint32BufferAttribute(y,1)),v.setAttribute("position",new We.Float32BufferAttribute(m,3)),v.setAttribute("normal",new We.Float32BufferAttribute(d,3)),r){v.setAttribute("faceMap",new We.Uint32BufferAttribute(g,1));let P=new Float32Array(d.length/3*4).fill(0);v.setAttribute("color",new We.BufferAttribute(P,4))}return me.free_mesh_data(i),v.userData.type="SubdivGeometry",v}t.getAttribute("position").copyArray(m),t.getAttribute("normal").copyArray(d),t.attributes.position.needsUpdate=!0,t.attributes.normal.needsUpdate=!0,me.free_mesh_data(i)}static buildControlCageWireframe(n,r,e){let t=me.get_wireframe_data_for_base_level(n),o=4,i=me.HEAPU32.subarray(t>>2,(t>>2)+o),s=i.subarray(2,2+2),a=0,l=me.HEAPU32[i[a]>>2],c=me.HEAPF32.subarray(l>>2,(l>>2)+s[a]);a++;let u=me.HEAPU32[i[a]>>2],m=me.HEAPU32.subarray(u>>2,(u>>2)+s[a]);if(r===void 0){let p=new We.BufferGeometry;p.setAttribute("position",new We.Float32BufferAttribute(c,3));let d=new Float32Array(c.length);for(let f=0,g=c.length;f<g;)d[f++]=e.r,d[f++]=e.g,d[f++]=e.b;return p.setAttribute("color",new We.BufferAttribute(d,3)),p.setIndex(new We.Uint32BufferAttribute(m,1)),me.free_wireframe_data_for_base_level(t),p}r.getAttribute("position").copyArray(c),r.attributes.position.needsUpdate=!0,me.free_wireframe_data_for_base_level(t)}static updateCollabMesh(n,r,e){r||me.set_destination_refinement_level(n,1);let t=e?me.get_topological_data2(n,r?me.Level.CONTROL:me.Level.REFINED,e.elements):me.get_topological_data(n,r?me.Level.CONTROL:me.Level.REFINED),o=6,i=me.HEAPU32.subarray(t>>2,(t>>2)+o),s=i.subarray(3,3+3),a=0,l=me.HEAPU32[i[a]>>2],c=new Float32Array(me.HEAPF32.subarray(l>>2,(l>>2)+s[a]));a++;let u=me.HEAPU32[i[a]>>2],m=new Uint32Array(me.HEAPU32.subarray(u>>2,(u>>2)+s[a]));a++;let p=me.HEAPU32[i[a]>>2],d=new Uint8Array(me.HEAPU32.subarray(p>>2,(p>>2)+s[a]));return me.free_topological_data(t),{positions:c,indices:m,verticesPerFace:d}}};var Dd=["getX","getY","getZ"];function Jl(n,r){let e={},t=r?r.count:n.count,o=0,i=[],s=[],a=1e4;for(let c=0;c<t;c++){let u=r?r.getX(c):c,m="";for(let p=0;p<3;p++)m+=`${~~(n[Dd[p]](u)*a)},`;if(m in e)i.push(e[m]);else{for(let p=0;p<3;p++)s.push(n[Dd[p]](u));e[m]=o,i.push(o),o++}}let l=[];for(let c=0;c<i.length;c+=3)i[c]===i[c+1]||i[c]===i[c+2]||i[c+1]===i[c+2]||l.push(i[c],i[c+1],i[c+2]);return{positions:s,triIndices:l}}var ya=new We.Vector3,Yl=new We.Vector3,Kl=new We.Vector3,Ql=new We.Vector3;function Zl(n,r,e){let t=[],o=[];if(e.userData.shape!==void 0&&e.userData.parameters.depth===0&&e.userData.shape.shapeHoles.length===0){let i=e.userData.shape.extractShapePointsToFlatArray([]),s=0;for(let l=0;l<i.length;l+=2)s+=(i[l]-i[(l===0?i.length:l)-2])*(i[l+1]+i[(l===0?i.length:l)-1]);n.length=0;let a=0;if(s<0)for(let l=0;l<i.length;l+=2)n.push(i[l],i[l+1],0),t.push(a++);else for(let l=i.length-2;l>=0;l-=2)n.push(i[l],i[l+1],0),t.push(a++);return o.push(a),{indices:t,verticesPerFace:o}}for(let i=0,s=e.capStartIndex??r.length;i<s;)if(r[i+1]===r[i+3]&&r[i+2]===r[i+5]||r[i+0]===r[i+3]&&r[i+2]===r[i+4]){ya.set(n[r[i]*3],n[r[i]*3+1],n[r[i]*3+2]),Yl.set(n[r[i+1]*3],n[r[i+1]*3+1],n[r[i+1]*3+2]),Kl.set(n[r[i+4]*3],n[r[i+4]*3+1],n[r[i+4]*3+2]),Ql.set(n[r[i+5]*3],n[r[i+5]*3+1],n[r[i+5]*3+2]),Yl.sub(ya).normalize(),Kl.sub(ya).normalize(),Ql.sub(ya).normalize();let a=Yl.cross(Kl).dot(Ql);Math.abs(a)>.005?(t.push(r[i],r[i+1],r[i+2]),o.push(3),i+=3):(t.push(r[i],r[i+1],r[i+4],r[i+5]),o.push(4),i+=6)}else t.push(r[i],r[i+1],r[i+2]),o.push(3),i+=3;if(e.capStartIndex!==void 0){let i=[],s=[],a=0;for(let l=0,c=0;l<n.length;l+=3,c++)n[l+2]===0&&(i.push(c),a++),n[l+2]===e.userData.parameters.depth&&s.push(c);if(e.userData.parameters.extrudeBevelSize===0){let l=s[0];s[0]=s[1],s[1]=l}i.reverse(),t.push(...i,...s),o.push(a,a)}return{indices:t,verticesPerFace:o}}var er={};cc(er,{calcBoolean:()=>Db,calcBooleanTopological:()=>_b,freeMeshSet:()=>Gb,getMeshSet:()=>Eb,transformMeshSet:()=>Bb});var Mb,Ed=new Promise(n=>{Mb=n});var Di=require("three");var xe,Pn;Ed.then(n=>xe=n);function Ob(n,r){let e,{positions:t,triIndices:o}=Jl(n.getAttribute("position"),n.getIndex()),i;if(r){let{indices:s,verticesPerFace:a}=Zl(t,o,n);i=a.length,e=[];for(let l=0,c=0;l<i;l++){e.push(a[l]);for(let u=0;u<a[l];u++)e.push(s[c++])}}else{let s=o.length;e=Array(s+s/3),i=0;for(let a=0,l=0;l<e.length;)e[l++]=3,i++,e[l++]=o[a++],e[l++]=o[a++],e[l++]=o[a++]}return{positions:t,faceIndices:e,nFaces:i}}function Bd(n){let r=n.length,e=r*Uint32Array.BYTES_PER_ELEMENT,t=r*Float32Array.BYTES_PER_ELEMENT,o=Number.isInteger(n[0])?e:t,i=xe._malloc(o);return(Number.isInteger(n[0])?new Uint32Array(xe.HEAPU32.buffer,i,r):new Float32Array(xe.HEAPF32.buffer,i,r)).set(n,0),i}function Gd(n){switch(n){case 0:return xe.OP.UNION;case 1:return xe.OP.INTERSECTION;case 2:return xe.OP.A_MINUS_B;case 3:return xe.OP.B_MINUS_A;case 4:return xe.OP.SYMMETRIC_DIFFERENCE;case 5:return xe.OP.ALL;default:throw new Error("Unknown boolean operation "+n)}}function _b(n,r){Pn===void 0&&(Pn=xe.init_csg());let e=Bd(n),t=xe.csg_calc_topological(Pn,e,n.length,Gd(r));xe._free(e);let o=6,i=xe.HEAPU32.subarray(t>>2,(t>>2)+o),s=i.subarray(3,3+3),a=0,l=xe.HEAPU32[i[a]>>2],c=new Float32Array(xe.HEAPF32.subarray(l>>2,(l>>2)+s[a]));a++;let u=xe.HEAPU32[i[a]>>2],m=new Uint32Array(xe.HEAPU32.subarray(u>>2,(u>>2)+s[a]));a++;let p=xe.HEAPU32[i[a]>>2],d=new Uint8Array(xe.HEAPU32.subarray(p>>2,(p>>2)+s[a]));return xe.free_mesh_data(t),{positions:c,indices:m,verticesPerFace:d}}function Db(n,r,e,t){Pn===void 0&&(Pn=xe.init_csg());let o=Bd(n),i=xe.csg_calc(Pn,o,n.length,t,Gd(r));xe._free(o);let s=5,a=xe.HEAPU32.subarray(i>>2,(i>>2)+s),l=a.subarray(2,2+3),c=0,u=xe.HEAPU32[a[c]>>2],m=xe.HEAPF32.subarray(u>>2,(u>>2)+l[c]);c++;let p=xe.HEAPU32[a[c]>>2],d=xe.HEAPF32.subarray(p>>2,(p>>2)+l[c]);c++;let f=l[c];e.setAttribute("position",new Di.Float32BufferAttribute(m,3)),e.setAttribute("normal",new Di.Float32BufferAttribute(d,3));let g=xe.HEAPF32.subarray((i>>2)+5,(i>>2)+5+6);return e.boundingSphere===null&&(e.boundingSphere=new Di.Sphere),e.boundingSphere.center.set(g[0],g[1],g[2]),e.boundingSphere.radius=(g[3]**2+g[4]**2+g[5]**2)**.5,e.userData.parameters={width:g[3]*2,height:g[4]*2,depth:g[5]*2},xe.free_mesh_data(i),f}function Eb(n,r){if(xe===void 0)return-1;let e,t,o;if(r&&n.userData.positions!==void 0){let g=n.userData;o=g.verticesPerFace.length,e=g.positions,t=Array(g.verticesPerFace.reduce((x,y)=>x+y,0)+o);for(let x=0,y=0,v=0;x<g.verticesPerFace.length;x++){t[v++]=g.verticesPerFace[x];for(let P=0;P<g.verticesPerFace[x];P++)t[v++]=g.indices[y++]}}else({positions:e,faceIndices:t,nFaces:o}=Ob(n,r));let i=e.length,s=t.length,a=e.length,l=t.length,c=a*Float32Array.BYTES_PER_ELEMENT+l*Uint32Array.BYTES_PER_ELEMENT,u=a*Float32Array.BYTES_PER_ELEMENT,m=l*Uint32Array.BYTES_PER_ELEMENT,p=xe._malloc(c),d=new Float32Array(xe.HEAPF32.buffer,p,a),f=new Uint32Array(xe.HEAPU32.buffer,p+u,l);return d.set(e,0),f.set(t,0),xe.get_csg_mesh(p,i,p+u,s,o)}function Bb(n,r){xe.transform_csg_mesh(n,r.elements)}function Gb(n){xe.free_csg_mesh(n)}var Xl={ConeGeometry:nm,CubeGeometry:im,CylinderGeometry:rm,DodecahedronGeometry:am,EllipseGeometry:Am,HelixGeometry:Dm,IcosahedronGeometry:Bm,LatheGeometry:Gm,NonParametricGeometry:Rm,PolygonGeometry:zm,PyramidGeometry:Vm,RectangleGeometry:Fm,SphereGeometry:jm,PlaneGeometry:Hm,BackdropGeometry:Wm,StarGeometry:qm,TextFrameGeometry:ra,TorusGeometry:Xm,TorusKnotGeometry:Km,TriangleGeometry:Qm,VectorGeometry:bt},_i=n=>Xl[n.type].create(n);var Ei=require("three");var Rd=new Ei.Matrix4;var xa=class extends lt{constructor(e=new Ei.BufferGeometry,t){super(e,t);this.booleanOp=2;this.phongAngle=35;this.meshSetAddresses=[];this.needsTransformForDownstream=!1;this.isBooleanMesh=!0,this.castShadow=!0,this.receiveShadow=!0,this.geometry.userData.parameters={width:0,height:0,depth:0},this.onAfterRender=this.recomputeBoolean.bind(this)}reInit(){this.isBooleanMesh=!0,this.meshSetAddresses=[],this.needsTransformForDownstream=!1,this.geometry.userData.parameters={width:0,height:0,depth:0},this.onAfterRender=this.recomputeBoolean.bind(this)}recomputeBoolean(e){if(this.booleanMeshSetAddress!==-1)return;for(let o=0;o<this.children.length;o++){let i=this.children[o];fr(i)&&i.recomputeBoolean(e===!0)}this.meshSetAddresses=[];for(let o=0;o<this.children.length;o++){let i=this.children[o];if(od(i)&&i.booleanExclude===!1&&i.geometry.attributes.position?.count>0&&i.geometry.drawRange.count>0){if(i.booleanMeshSetAddress===-1){if(i.booleanMeshSetAddress=er.getMeshSet(i.geometry,e===!0),i.booleanMeshSetAddress===-1)return;er.transformMeshSet(i.booleanMeshSetAddress,i.matrix),i.booleanMatrixInvOld.copy(i.matrix).invert(),i.booleanWasTransformed=!1}else fr(i)&&i.needsTransformForDownstream===!0?(er.transformMeshSet(i.booleanMeshSetAddress,i.matrix),i.needsTransformForDownstream=!1):i.booleanWasTransformed===!0&&(Rd.multiplyMatrices(i.matrix,i.booleanMatrixInvOld),er.transformMeshSet(i.booleanMeshSetAddress,Rd),i.booleanMatrixInvOld.copy(i.matrix).invert(),i.booleanWasTransformed=!1);this.meshSetAddresses.push(i.booleanMeshSetAddress)}}if(this.meshSetAddresses.length===0){this.geometry.setDrawRange(0,0);return}if(e===!0)return er.calcBooleanTopological(this.meshSetAddresses,this.booleanOp);let t=this.geometry;t.dispose(),this.geometry=new Ei.BufferGeometry,this.geometry.userData=t.userData,this.geometry.boundingSphere=t.boundingSphere;try{this.booleanMeshSetAddress=er.calcBoolean(this.meshSetAddresses,this.booleanOp,this.geometry,this.phongAngle)}catch(o){this.booleanMeshSetAddress=0,console.error(o)}this.booleanMatrixInvOld.copy(this.matrix).invert(),this.needsTransformForDownstream=!0,To(this),No(this)}updateGeometry(e){let t=e.parameters;t.operation!==void 0&&(this.booleanOp=t.operation),t.phongAngle!==void 0&&(this.phongAngle=t.phongAngle),this.invalidateDownstreamBooleanData().recomputeBoolean()}};var Re=require("three");var zd=require("three"),Tr=n=>{var r;return r=class extends n{constructor(){super(...arguments);this.isObjectHelper=!0}},r.geometryHelper=new zd.BoxBufferGeometry(30,30,30),r};var mt=require("three");var gt=require("three"),va=new gt.Ray,ec=new gt.Sphere,Vd=new gt.Matrix4,Nr=(n,r,e,t,o=!1)=>{let i=r,s=n.matrixWorld;if(i.boundingSphere===null&&i.computeBoundingSphere(),ec.copy(i.boundingSphere),ec.applyMatrix4(s),e.ray.intersectsSphere(ec)===!1||(Vd.copy(s).invert(),va.copy(e.ray).applyMatrix4(Vd),i.boundingBox!==null&&va.intersectsBox(i.boundingBox)===!1))return;let a,l,c,u,m=i.index,p=i.attributes.position,d=i.drawRange,f,g;if(o===!1){let y=Math.max(0,d.start),v=Math.min(m.count,d.start+d.count);for(f=y,g=v;f<g;f+=3)if(l=m.getX(f),c=m.getX(f+1),u=m.getX(f+2),a=x(n,e,va,p,l,c,u),a){a.faceIndex=Math.floor(f/3),t.push(a);return}}else{let v=i.attributes.position,P=new gt.Vector3,S=new gt.Vector3,b=new gt.Vector3,E=new gt.Vector3,w=2,_=1/((n.scale.x+n.scale.y+n.scale.z)/3),N=_*_,I=Math.max(0,d.start),L=Math.min(v.count,d.start+d.count);for(let A=I,k=L-1;A<k;A+=w){if(P.fromBufferAttribute(v,A),S.fromBufferAttribute(v,A+1),va.distanceSqToSegment(P,S,E,b)>N)continue;E.applyMatrix4(n.matrixWorld);let ne=e.ray.origin.distanceTo(E);ne<e.near||ne>e.far||t.push({distance:ne,point:b.clone().applyMatrix4(n.matrixWorld),object:n})}}function x(y,v,P,S,b,E,w){let h=new gt.Vector3,_=new gt.Vector3,N=new gt.Vector3,I=new gt.Vector3,L=new gt.Vector3;if(h.fromBufferAttribute(S,b),_.fromBufferAttribute(S,E),N.fromBufferAttribute(S,w),P.intersectTriangle(h,_,N,!1,I)===null)return null;L.copy(I),L.applyMatrix4(y.matrixWorld);let k=v.ray.origin.distanceTo(L);return k<v.near||k>v.far?null:{faceIndex:1,distance:k,point:L.clone(),object:y}}};var ba=new mt.Vector3,qt=new mt.Camera,tc=class extends mt.LineSegments{constructor(e){let t=new mt.BufferGeometry,o=new mt.LineBasicMaterial({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],s=[],a={},l=new mt.Color(15711266),c=new mt.Color(15711266),u=new mt.Color(2857471);m("n1","n2",l),m("n2","n4",l),m("n4","n3",l),m("n3","n1",l),m("f1","f2",l),m("f2","f4",l),m("f4","f3",l),m("f3","f1",l),m("n1","f1",l),m("n2","f2",l),m("n3","f3",l),m("n4","f4",l),m("p","n1",c),m("p","n2",c),m("p","n3",c),m("p","n4",c),m("u1","u2",u),m("u2","u3",u),m("u3","u1",u);function m(d,f,g){p(d,g),p(f,g)}function p(d,f){i.push(0,0,0),s.push(f.r,f.g,f.b),a[d]===void 0&&(a[d]=[]),a[d].push(i.length/3-1)}t.setAttribute("position",new mt.Float32BufferAttribute(i,3)),t.setAttribute("color",new mt.Float32BufferAttribute(s,3));super(t,o);this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}update(){let e=this.geometry,t=this.pointMap,o=!0;qt.projectionMatrixInverse.elements=[.5112609807824982,-0,-0,-0,-0,.41421356237309503,-0,-0,-0,-0,-0,-.099999,-0,-0,-1.0000000000000002,.100001];let i=1,s=1,a=o?.8:1e-4;tr("n1",t,e,qt,-i,-s,a),tr("n2",t,e,qt,i,-s,a),tr("n3",t,e,qt,-i,s,a),tr("n4",t,e,qt,i,s,a);let l=a;tr("f1",t,e,qt,-i,-s,l),tr("f2",t,e,qt,i,-s,l),tr("f3",t,e,qt,-i,s,l),tr("f4",t,e,qt,i,s,l);let c=l,u=.5;tr("u1",t,e,qt,i*.7*u,s*1.1,c),tr("u2",t,e,qt,-i*.7*u,s*1.1,c),tr("u3",t,e,qt,0,s*(1.1+.9*u),c),e.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}};function tr(n,r,e,t,o,i,s){ba.set(o,i,s).unproject(t);let a=r[n];if(a!==void 0){let l=e.getAttribute("position");for(let c=0,u=a.length;c<u;c++)l.setXYZ(a[c],ba.x,ba.y,ba.z)}}var Sa=class extends Tr(tc){constructor(e){super(e);this.object=e;this.object=e,this.name=`CombinedCameraHelper: ${e.uuid}`}updateMatrixWorld(e){super.updateMatrixWorld(e),this.updateTarget()}updateTarget(){let e=this.object.getTarget();this.updateWorldMatrix(!0,!1),this.worldToLocal(e)}raycast(e,t){Nr(this.object,this.geometry,e,t,!0)}};var Fd=require("three");var An=class extends Tr(Fd.DirectionalLightHelper){constructor(e,t=15,o=10066329){super(e,t,o);this.object=e;this.added=!1;this.name=`DirectionalLightHelper: ${e.uuid}`}raycast(e,t){Nr(this.object,An.geometryHelper,e,t)}};var Ud=require("three");var Mn=class extends Tr(Ud.AxesHelper){constructor(e,t=15){super(t);this.object=e;this.object.updateMatrixWorld(),this.name=`EmptyObjectHelper: ${e.uuid}`,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}raycast(e,t){Nr(this.object,Mn.geometryHelper,e,t)}update(){}};var jd=require("three");var On=class extends Tr(jd.PointLightHelper){constructor(e,t=15,o=6710886){super(e,t,o);this.object=e;this.name=`PointLightHelper: ${e.uuid}`}raycast(e,t){Nr(this.object,On.geometryHelper,e,t)}};var Ta=require("three");var wa=class extends Tr(Ta.SpotLightHelper){constructor(e,t=6710886){super(e,t);this.object=e;this.name=`SpotLightHelper: ${e.uuid}`}raycast(e,t){Nr(this.object,wa.geometryHelper,e,t)}update(){if(this.object!==void 0){let e=wa._vector,t=this.object.distance?this.object.distance:1e3,o=t*Math.tan(this.object.angle);this.cone.scale.set(o,o,t),e.setFromMatrixPosition(this.object.target.matrixWorld),this.cone.lookAt(e);let i=this.color!==void 0?this.color:this.light.color;if(this.cone.material instanceof Array)for(let s=0,a=this.cone.material.length;s<a;s++)this.cone.material[s].color.set(i);else this.cone.material.color.set(i)}}},Bi=wa;Bi._vector=new Ta.Vector3;var Cr=(n,r)=>class extends n{constructor(){super(...arguments);this.objectHelper=new r(this);this.enableHelper=!1}set visibility(o){this.visible=o,this.setHelperVisibility(o),this.setHelperChildrenVisibility(o)}get visibility(){return this.visible}get geometryHelper(){return r.geometryHelper}setHelperVisibility(o){this.objectHelper.visible=o}setHelperChildrenVisibility(o){for(let i of this.children)Yt(i)&&i.traverseEntity(s=>{Rr(s)&&s.visible&&(s.objectHelper.visible=o)})}raycast(o,i){this.objectHelper.raycast(o,i)}fromLightState(o,i){if(this.objectType==="LightDirectional"||this.objectType==="LightPoint"||this.objectType==="LightSpot"){let s=this;o.color!==void 0&&(s.color=Ke(o.color,i)),o.intensity!==void 0&&(s.intensity=o.intensity),o.depth!==void 0&&(s.shadow.camera.far=o.depth,s.shadow.needsUpdate=!0),o.shadows!==void 0&&(this.castShadow=o.shadows),o.helper!==void 0&&(this.enableHelper=o.helper,s.gizmos.shadowmap.visible=o.helper)}return this}};var _n=new Re.Vector3,rc=new Re.Vector3,zr=class extends Cr(kt(Re.Camera),Sa){constructor(e=window.innerWidth,t=window.innerHeight,o=45,i,s=1e5){super();this.objectType="CombinedCamera";this._cameraType="OrthographicCamera";this.targetOffset=uo.DefaultTargetOffset;this.isUpVectorFlipped=!1;this.angleOffsetFromUp=0;this.width=e,this.height=t,this.orthoCamera=new Re.OrthographicCamera(e*-.5,e*.5,t*.5,t*-.5,i??-5e4,s),this.perspCamera=new Re.PerspectiveCamera(o,e/t,i??50,s),this.left=this.orthoCamera.left,this.right=this.orthoCamera.right,this.top=this.orthoCamera.top,this.bottom=this.orthoCamera.bottom,this.far=this.orthoCamera.far,this.view=this.orthoCamera.view,this.aspect=this.perspCamera.aspect,this.fov=this.perspCamera.fov,this.focus=this.perspCamera.focus,this.filmGauge=this.perspCamera.filmGauge,this.filmOffset=this.perspCamera.filmOffset,this.toOrthographic(!0)}static createFromState(e,t){let o=new zr().fromState(t);return o.enableHelper=!0,o.objectHelper.update(),o.uuid=e,o}get isPerspectiveCamera(){return this.cameraType==="PerspectiveCamera"}get isOrthographicCamera(){return!this.isPerspectiveCamera}get cameraType(){return this._cameraType}setNear(e,t){e==="PerspectiveCamera"?this.perspCamera.near=t:this.orthoCamera.near=t}setZoom(e,t){t>=0&&(e==="PerspectiveCamera"?this.perspCamera.zoom=t:this.orthoCamera.zoom=t)}set cameraType(e){e==="PerspectiveCamera"?this.toPerspective():e==="OrthographicCamera"&&this.toOrthographic()}get near(){return this._cameraType==="PerspectiveCamera"?this.perspCamera.near:this.orthoCamera.near}set near(e){this._cameraType==="PerspectiveCamera"?this.perspCamera.near=e:this.orthoCamera.near=e}get zoom(){return this._cameraType==="PerspectiveCamera"?this.perspCamera.zoom:this.orthoCamera.zoom}set zoom(e){e>=0&&(this._cameraType==="PerspectiveCamera"?this.perspCamera.zoom=e:this.orthoCamera.zoom=e)}lookAt(e){super.lookAt(e),this.getWorldPosition(_n),this.targetOffset=_n.distanceTo(e)}getTarget(e=new Re.Vector3){return this.getWorldDirection(rc),this.getWorldPosition(_n),rc.multiplyScalar(this.targetOffset),e.copy(_n).add(rc),e}getDistanceToTarget(){let e=this.getTarget();return this.getWorldPosition(_n),_n.distanceTo(e)}updateUp(){let e=this.getWorldQuaternion(new Re.Quaternion),t=new Re.Vector3(0,0,1).applyQuaternion(e),o=new Re.Vector3().copy(Re.Object3D.DefaultUp);this.isUpVectorFlipped&&o.negate(),o.applyQuaternion(e);let i=new Re.Vector3().copy(Re.Object3D.DefaultUp).projectOnPlane(t),s=new Re.Vector3().crossVectors(i,o).dot(t)>=0?1:-1;this.angleOffsetFromUp=i.angleTo(o)*s}getViewFrontToObject(e){let t=e.getWorldPosition(new Re.Vector3),i=e.getWorldDirection(new Re.Vector3).multiplyScalar(this.targetOffset);return{position:t.clone().add(i),target:t}}getViewToObject(e){let t=e.getWorldPosition(new Re.Vector3),i=this.getWorldDirection(new Re.Vector3).multiplyScalar(this.targetOffset);return{position:t.clone().sub(i),target:t}}setViewplaneSize(e,t){this.left=-e*.5,this.right=e*.5,this.top=t*.5,this.bottom=-t*.5,this.aspect=e/t,this.updateProjectionMatrix()}toOrthographic(e){this.orthoCamera.left=this.left,this.orthoCamera.right=this.right,this.orthoCamera.top=this.top,this.orthoCamera.bottom=this.bottom,this.orthoCamera.view=this.view,this.orthoCamera.far=this.far,this.orthoCamera.updateProjectionMatrix(),this.projectionMatrix=this.orthoCamera.projectionMatrix,this.projectionMatrixInverse=this.orthoCamera.projectionMatrixInverse,this._cameraType="OrthographicCamera",(this.enableHelper===!0||e===!0)&&this.objectHelper.update()}toPerspective(e){this.perspCamera.aspect=this.aspect,this.perspCamera.fov=this.fov,this.perspCamera.view=this.view,this.perspCamera.far=this.far,this.perspCamera.updateProjectionMatrix(),this.projectionMatrix=this.perspCamera.projectionMatrix,this.projectionMatrixInverse=this.perspCamera.projectionMatrixInverse,this._cameraType="PerspectiveCamera",(this.enableHelper===!0||e===!0)&&this.objectHelper.update()}setFocalLength(e){this.perspCamera.setFocalLength(e),this.toPerspective()}getFocalLength(){return this.perspCamera.getFocalLength()}getEffectiveFOV(){return this.perspCamera.getEffectiveFOV()}getFilmWidth(){return this.perspCamera.getFilmWidth()}getFilmHeight(){return this.perspCamera.getFilmHeight()}setViewOffset(e,t,o,i,s,a){this._cameraType==="PerspectiveCamera"?this.perspCamera.setViewOffset(e,t,o,i,s,a):this.orthoCamera.setViewOffset(e,t,o,i,s,a)}clearViewOffset(){this._cameraType==="PerspectiveCamera"?(this.perspCamera.clearViewOffset(),this.toPerspective()):(this.orthoCamera.clearViewOffset(),this.toOrthographic())}updateProjectionMatrix(e){this._cameraType==="PerspectiveCamera"?this.toPerspective(e):this._cameraType==="OrthographicCamera"&&this.toOrthographic(e)}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}copy(e,t){return super.copy(e,t),this.orthoCamera.copy(e.orthoCamera),this.perspCamera.copy(e.perspCamera),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.far=e.far,this.view=e.view===null?null:Object.assign({},e.view),this._cameraType=e._cameraType,this.aspect=e.aspect,this.fov=e.fov,this.focus=e.focus,this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this.targetOffset=e.targetOffset,this.updateProjectionMatrix(),this}toCameraState(e=[]){let t={type:this.cameraType,far:this.far,orthographic:{near:this.orthoCamera.near,zoom:this.orthoCamera.zoom},perspective:{near:this.perspCamera.near,fov:this.perspCamera.fov,zoom:this.perspCamera.zoom},up:this.up.toArray(),targetOffset:this.targetOffset,isUpVectorFlipped:this.isUpVectorFlipped};return Yo(t,e)}fromCameraState(e){let{orthographic:t,perspective:o}=e;return e.type!==void 0&&(this.cameraType=e.type),e.far!==void 0&&(this.far=e.far),t!==void 0&&(t.near!==void 0&&(this.orthoCamera.near=t.near),t.zoom!==void 0&&(this.orthoCamera.zoom=t.zoom)),o!==void 0&&(o.near!==void 0&&(this.perspCamera.near=o.near),o.fov!==void 0&&(this.perspCamera.fov=o.fov),o.zoom!==void 0&&(this.perspCamera.zoom=o.zoom)),e.up!==void 0&&this.up.fromArray(e.up),e.targetOffset!==void 0&&(this.targetOffset=e.targetOffset),e.isUpVectorFlipped!==void 0&&(this.isUpVectorFlipped=e.isUpVectorFlipped),this.updateProjectionMatrix(),this}toState(e){return{...super.toState(e),...this.toCameraState(e),type:this.cameraType}}fromState(e){return super.fromState(e),this.fromCameraState(e),this}};var kd=require("three");var Co=class extends Cr(kt(kd.Group),Mn){constructor(){super(...arguments);this.objectType="EmptyObject"}static createFromState(e,t){let o=new Co().fromState(t);return o.uuid=e,o.enableHelper=!0,o.objectHelper.update(),o}};var Lo=require("three");var Dn=class extends Cr(kt(Lo.DirectionalLight),An){constructor(...e){super(...e);this.objectType="LightDirectional";this._gizmos={};this.castShadow=!0,this.shadow.mapSize.width=2048,this.shadow.mapSize.height=2048,this.shadow.normalBias=1;let o=this.shadow.camera;o.top=1250,o.bottom=-1250,o.right=1250,o.left=-1250,o.near=-1e4,o.far=2500;let i=new Lo.CameraHelper(this.shadow.camera);i.visible=!1,this._gizmos.shadowmap=i,this.update()}static createFromState(e,t,o){let i=new Dn().fromState(t,o);return i.uuid=e,i}get gizmos(){return this._gizmos}showGizmos(){for(let e in this._gizmos){let t=this._gizmos[e];t instanceof Lo.CameraHelper&&(t.visible=!0)}}hideGizmos(){for(let e in this._gizmos){let t=this._gizmos[e];t instanceof Lo.CameraHelper&&(t.visible=!1)}}update(){this.shadow.camera.updateProjectionMatrix();for(let e in this._gizmos){let t=this._gizmos[e];t instanceof Lo.CameraHelper&&t.update()}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.enableHelper===!0&&this.objectHelper.visible===!0&&this.objectHelper.update()}fromDirectionalLightState(e,t){let o=e.depth!==void 0&&e.depth!==this.shadow.camera.far||e.size!==void 0&&e.size/2!==this.shadow.camera.right;return super.fromLightState(e,t),e.size!==void 0&&ed(this,e.size),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),o&&this.update(),this}fromState(e,t){return super.fromState(e),this.fromDirectionalLightState(e,t),this}};var yt=require("three");var En=class extends Cr(kt(yt.PointLight),On){constructor(...e){super(...e);this.objectType="LightPoint";this._gizmos={};this.castShadow=!0,this.shadow.mapSize.width=1024,this.shadow.mapSize.height=1024,this.shadow.normalBias=1;let o=this.shadow.camera;o.fov=90,o.aspect=1,o.near=100,o.far=2500;let i=new yt.Vector3(-o.far+this.position.x,-o.far+this.position.y,-o.far+this.position.z),s=new yt.Vector3(o.far+this.position.x,o.far+this.position.y,o.far+this.position.z),a=new yt.Box3(i,s),l=new yt.Box3Helper(a,new yt.Color(16755200));l.visible=!1,this._gizmos.shadowmap=l,this.update()}static createFromState(e,t,o){let i=new En().fromState(t,o);return i.uuid=e,i}get gizmos(){return this._gizmos}showGizmos(){for(let e in this._gizmos){let t=this._gizmos[e];t instanceof yt.Box3Helper&&(t.visible=!0)}}hideGizmos(){for(let e in this._gizmos){let t=this._gizmos[e];t instanceof yt.Box3Helper&&(t.visible=!1)}}update(){if(this.shadow&&(this.shadow.camera.updateProjectionMatrix(),this._gizmos))for(let e in this._gizmos){let t=this._gizmos[e];if(t instanceof yt.Box3Helper){let o=this.shadow.camera,i=new yt.Vector3(-o.far+this.position.x,-o.far+this.position.y,-o.far+this.position.z),s=new yt.Vector3(o.far+this.position.x,o.far+this.position.y,o.far+this.position.z);t.box.set(i,s),t.updateMatrixWorld(!0)}}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.enableHelper===!0&&this.objectHelper.visible===!0&&this.objectHelper.update()}fromPointLightState(e,t){return super.fromLightState(e,t),e.distance!==void 0&&(this.distance=e.distance),e.decay!==void 0&&(this.decay=e.decay),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),this}fromState(e,t){return super.fromState(e),this.fromPointLightState(e,t),this}};var Ot=require("three");var Hd=new Ot.Vector3,Wd=new Ot.Vector3,qd=new Ot.Quaternion,Bn=class extends Cr(kt(Ot.SpotLight),Bi){constructor(...e){super(...e);this.objectType="LightSpot";this._gizmos={};this.castShadow=!0,this.shadow.mapSize.width=1024,this.shadow.mapSize.height=1024,this.shadow.normalBias=1;let o=this.shadow.camera;o.fov=Ot.MathUtils.RAD2DEG*2*this.angle,o.aspect=1,o.near=100,o.far=2500;let i=new Ot.CameraHelper(this.shadow.camera);i.visible=!1,this._gizmos.shadowmap=i,this.update()}static createFromState(e,t,o){let i=new Bn().fromState(t,o);return i.uuid=e,i}get gizmos(){return this._gizmos}showGizmos(){for(let e in this._gizmos){let t=this._gizmos[e];t instanceof Ot.CameraHelper&&(t.visible=!0)}}hideGizmos(){for(let e in this._gizmos){let t=this._gizmos[e];t instanceof Ot.CameraHelper&&(t.visible=!1)}}update(){this.shadow.camera.updateProjectionMatrix();for(let e in this._gizmos){let t=this._gizmos[e];t instanceof Ot.CameraHelper&&t.update()}}updateMatrixWorld(e){super.updateMatrixWorld(e),Wd.setFromMatrixPosition(this.matrixWorld),qd.setFromRotationMatrix(this.matrixWorld),Hd.copy(this.up).applyQuaternion(qd).negate().multiplyScalar(this.distance),this.target.position.copy(Wd).add(Hd),this.target.updateMatrixWorld(),this.enableHelper===!0&&this.objectHelper.visible===!0&&this.objectHelper.update()}fromSpotLightState(e,t){return super.fromLightState(e,t),e.distance!==void 0&&(this.distance=e.distance),e.decay!==void 0&&(this.decay=e.decay),e.angle!==void 0&&(this.angle=e.angle),e.penumbra!==void 0&&(this.penumbra=e.penumbra),e.shadowRadius!==void 0&&(this.shadow.radius=e.shadowRadius),e.shadowResolution!==void 0&&(this.shadow.mapSize.set(e.shadowResolution,e.shadowResolution),this.shadow.map&&(this.shadow.map.dispose(),this.shadow.map=null)),this}fromState(e,t){return super.fromState(e),this.fromSpotLightState(e,t),this}};var $d=n=>n.tagName==="VIDEO",Gn=class{static resize(r,e,t){let o=r/e,i;if(!t.image)return;let s=t.image;$d(s)?i=s.videoWidth/s.videoHeight:i=s.width/s.height,o>i&&(t.imageType=="WEBCAM"?t.repeat.set(-1,1*i/o):t.repeat.set(1,1*i/o)),o<i&&(t.imageType=="WEBCAM"?t.repeat.set(1*o/i*-1,1):t.repeat.set(1*o/i,1)),o==i&&(t.imageType=="WEBCAM"?t.repeat.set(-1,1):t.repeat.set(1,1))}static resizeTextureLayer(r,e,t){let o=r/e,i=t.image!==void 0?t.image.width/t.image.height:1,s;o>i?s={x:1,y:i/o}:o<i?s={x:o/i,y:1}:s={x:1,y:1},t.repeat.set(s.x,s.y),t.updateMatrix()}static resizeTextureLayers(r,e,t){let o=t.layers;for(let i=0;i<o.length;i++){let s=o[i];vd(s)&&Gn.resizeTextureLayer(r,e,s.uniforms[`f${s.id}_texture`].value)}}static resizeComplex(r,e,t,o){let i=r/e,s,a=t.image;$d(a)?s=a.videoWidth/a.videoHeight:s=a.width/a.height,o.geometry.type.includes("Shape")?(i>s&&(t.imageType=="WEBCAM"?t.repeat.set(1/r*-1,1/e*s/i):t.repeat.set(1/r,1/e*s/i)),i<s&&(t.imageType=="WEBCAM"?t.repeat.set(1/r*i/s*-1,1/e):t.repeat.set(1/r*i/s,1/e)),i==s&&(t.imageType=="WEBCAM"?t.repeat.set(1/r*-1,1/e):t.repeat.set(1/r,1/e))):(i>s&&(t.imageType=="WEBCAM"?t.repeat.set(-1,1*s/i):t.repeat.set(1,1*s/i)),i<s&&(t.imageType=="WEBCAM"?t.repeat.set(1*i/s*-1,1):t.repeat.set(1*i/s,1)),i==s&&(t.imageType=="WEBCAM"?t.repeat.set(-1,1):t.repeat.set(1,1)))}};var Na=class extends lt{constructor(e,t){super(e,t);this.objectType="Mesh2D";this.castShadow=!0,this.receiveShadow=!0}updateGeometry(e){super.updateGeometry(e),this.material.layers&&Gn.resizeTextureLayers(this.geometry.userData.parameters.width,this.geometry.userData.parameters.height,this.material)}};var Rn=class extends lt{constructor(e,t){super(e,t);this.objectType="Mesh3D";this.castShadow=!0,this.receiveShadow=!0}};var Ca=class extends Rn{constructor(e,t){super(e,t);this.objectType="NonParametric"}};var $t=require("three"),Xd=require("three/examples/jsm/loaders/FontLoader.js"),qe=class extends $t.Mesh{constructor({char:e,originalChar:t,fontFamily:o,letterSpacing:i,fontSize:s,LOD:a=16},l=new $t.MeshBasicMaterial({color:0,opacity:1,visible:!0,transparent:!0,side:$t.DoubleSide})){let c=qe.loadChar(e,o,a);super(c.geometry,l);this.char=e,this.originalChar=t??e,this.fontFamily=o,this.letterSpacing=i,this.fontSize=s,this.LOD=a,this.resolution=c.resolution,this.glyphsHa=c.glyphsHa,this.localPosition=new $t.Vector2,this.charSize=0,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}static get FONTS_PATH(){return qe._fontPath}static set FONTS_PATH(e){qe._fontPath=e}updatePosition(e,t){this.localPosition.copy(e);let o=new $t.Vector3(this.localPosition.x,-this.localPosition.y,0);this.position.copy(o).add(t)}updateFontSize(e){let t=e/this.resolution;this.fontSize=e,this.scale.set(this.fontSize,this.fontSize,1),this.charSize=this.glyphsHa*t*this.letterSpacing}updateFontFamily(e){if(this.fontFamily===e)return;this.fontFamily=e;let t=qe.loadChar(this.char,e,this.LOD);this.geometry=t.geometry,this.resolution=t.resolution,this.glyphsHa=t.glyphsHa,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}updateChar(e){if(this.char===e)return;this.char=e;let t=qe.loadChar(e,this.fontFamily,this.LOD);this.geometry=t.geometry,this.resolution=t.resolution,this.glyphsHa=t.glyphsHa,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}updateLetterSpacing(e){this.letterSpacing!==e&&(this.letterSpacing=e,this.updateFontSize(this.fontSize))}updateLOD(e){if(this.LOD===e)return;this.LOD=e;let t=qe.loadChar(this.char,this.fontFamily,this.LOD);this.geometry=t.geometry,this.resolution=t.resolution,this.glyphsHa=t.glyphsHa,this.geometry.userData={type:"CharacterGeometry",parameters:{char:this.char,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,lod:this.LOD,resolution:this.resolution,charSize:this.charSize,localPosition:this.localPosition}},this.updateFontSize(this.fontSize)}clone(){let e={char:this.char,originalChar:this.originalChar,fontFamily:this.fontFamily,letterSpacing:this.letterSpacing,fontSize:this.fontSize,LOD:this.LOD};return new qe(e).copy(this)}static loadFont(e){return new Promise(function(t,o){qe.fontCache[e]?t(qe.fontCache[e]):new Xd.FontLoader().load(qe.FONTS_PATH+e+".json",s=>{qe.fontCache[e]=s,t(s)},void 0,o)})}static loadChar(e,t,o){if(qe.charCache[e]){if(qe.charCache[e][o]&&qe.charCache[e][o].fontFamily===t)return qe.charCache[e][o]}else qe.charCache[e]={};let i=qe.fontCache[t],s=i.generateShapes(e,1);return qe.charCache[e][o]={geometry:new $t.ShapeBufferGeometry(s,o),fontFamily:t,resolution:i.data.resolution,glyphsHa:i.data.glyphs[e].ha},qe.charCache[e][o]}},rr=qe;rr.charCache={},rr.fontCache={},rr._fontPath="/_assets/_fonts/";var Lr=require("three");var oc=require("three"),La=new oc.Vector2,Io=class{constructor(r,e,t){this.message=[];this.endLine=!0;this.yLinePos=r,this.lineHeight=e,this.maxCharSize=t,this.nextChar3DPos=new oc.Vector2(0,this.yLinePos+this.maxCharSize*this.lineHeight),this.align=1}addChar3D(r,e,t=this.message.length){this.message.splice(t,0,r),r.fontSize>this.maxCharSize?(this.maxCharSize=r.fontSize,this.nextChar3DPos.y=this.yLinePos+this.maxCharSize*this.lineHeight,this.fullUpdate(e)):(r.updatePosition(this.nextChar3DPos,e),this.nextChar3DPos.x+=r.charSize)}deleteChar3D(r=this.message.length-1){let e=this.message[r];if(e)return this.message.splice(r,1),this.nextChar3DPos.x-=e.charSize,e}isEndLine(r){this.endLine=r}fullUpdate(r,e=0){this.nextChar3DPos.x=0;for(let t=e,o=this.message.length;t<o;t+=1)this.message[t].updatePosition(this.nextChar3DPos,r),this.nextChar3DPos.x+=this.message[t].charSize}checkOverFlow(r){let e,t=this.message.length-1;if(t<=0)return!1;for(;t>=0;){if(this.message[t].char!==" "){e=this.message[t];break}t-=1}return!!(t>=0&&e&&e.localPosition.x+e.charSize>r)}containSpaceOverFlow(r=this.message.length-1){for(let e=r;e>=0;e-=1)if(this.message[e].char===" ")return!0;return!1}containSpace(r=this.message.length-1){if(this.endLine)return!0;for(let e=r;e>=0;e-=1)if(this.message[e].char===" ")return!0;return!1}popWord(r=this.message.length-1){let e=[],t=!0,o;for(o=r;o>=0;o-=1)if(this.message[o].char===" "){t=!1,e.length===0&&(o-=1,e.splice(0,0,this.message[o]));break}else e.splice(0,0,this.message[o]);return t?e=[]:this.message.splice(o+1,e.length),e}getWord(r=0,e=1){let t=[],o=r;for(o=r;;o+=e){if(!this.message[o]||this.message[o].char===" "){t.length===0&&this.message[o]&&(t.push(this.message[o]),this.message.splice(o,1));break}e>0?(t.push(this.message[o]),this.message.splice(o,1),o-=e):(t.splice(0,0,this.message[o]),this.message.splice(o,1))}return t}getWordAtIndex(r){let e=[];for(let t=r;t<this.message.length&&this.message[t].char!==" ";t++)e.push(this.message[t]);for(let t=r-1;t>=0&&this.message[t].char!==" ";t--)e.splice(0,0,this.message[t]);return e}wordSize(r=0,e=-1){let t=0,o=r;for(;o>=0&&o<this.message.length;){if(this.message[o].char===" "){t===0&&(t=this.message[o].charSize);break}t+=this.message[o].charSize,o+=e}return(o<0||o>=this.message.length)&&!this.endLine?this.message[r]?this.message[r].charSize:999999999:t===0?999999999:t}spaceLeft(r){return r-this.nextChar3DPos.x}popChar(r=this.message.length-1){return this.nextChar3DPos.x-=this.message[r].charSize,this.message.splice(r,1)}isEmpty(){return!this.message.length}updateNextCharPosY(){this.nextChar3DPos.y=this.yLinePos+this.maxCharSize*this.lineHeight}updateYLinePos(r){this.yLinePos=r,this.updateNextCharPosY()}updatelineHeight(r){this.lineHeight=r,this.updateNextCharPosY()}updateFontSize(r,e=0,t=this.message.length-1){for(let o=e;o<=t;o+=1)this.message[o].updateFontSize(r);this.maxCharSize=r,this.nextChar3DPos.y=this.yLinePos+this.maxCharSize*this.lineHeight}countSpaces(){let r=0;for(let e=0;e<this.message.length;e++)this.message[e].char===" "&&(r+=1);return r}alignText(r,e,t,o,i){switch(t){case 1:this.leftAlign(r,i);break;case 3:this.centerAlign(this.spaceLeft(e),r,i);break;case 2:this.rightAlign(this.spaceLeft(e),r,i);break;case 4:this.justifyAlign(this.spaceLeft(e),r,i);break}}offsetCharacters(r,e,t){La.set(e,t);let o=this.message.length;for(let i=0;i<o;i++)this.message[i].updatePosition(this.message[i].localPosition.add(La),r)}leftAlign(r,e){this.align=1,this.offsetCharacters(r,0,e)}centerAlign(r,e,t){this.align=3,this.offsetCharacters(e,r/2,t)}rightAlign(r,e,t){this.align=2,this.offsetCharacters(e,r,t)}justifyAlign(r,e,t){if(this.align=4,this.endLine){this.offsetCharacters(e,0,t);return}let o=this.countSpaces();if(o===0){this.offsetCharacters(e,0,t);return}let i=r/o,s=0;for(let a=0;a<this.message.length;a++)this.message[a].char===" "&&(s+=i),La.set(s,t),this.message[a].updatePosition(this.message[a].localPosition.add(La),e)}clone(){let r=new Io(this.yLinePos,this.lineHeight,this.maxCharSize);r.nextChar3DPos=this.nextChar3DPos.clone(),r.align=this.align,r.endLine=this.endLine;for(let e=0;e<this.message.length;e++)r.message.push(this.message[e].clone());return r}};var nc=class extends lt{constructor(e){super(e,new Lr.MeshBasicMaterial({transparent:!0,opacity:1,visible:!1,side:Lr.DoubleSide}));this.objectType="TextFrame";this.charContainer=new Lr.Object3D,this.add(this.charContainer),this.material.visible=!1,this._geometryUserData=e.userData,this.userData.textFrame={hexColor:null,opacity:1,visible:!0,text:"",fontSize:16,lineHeight:1.5,letterSpacing:1,fontFamily:"roboto_regular",textTransform:1,horizontalAlignment:1,verticalAlignment:1,LOD:16,maxLineSize:this._geometryUserData.parameters.width,textOrigin:new Lr.Vector3(this._geometryUserData.parameters.width*-.5,this._geometryUserData.parameters.height*.5,0),textLines:[]},this.createTextLine()}static createFromState(e,t,o){let i=ra.create({parameters:{width:t.width,height:t.height}}),s=new nc(i).fromState(t,o);return s.uuid=e,s}async updateText(e){this.clearText();let t=this.userData.textFrame,o=t.fontFamily;await rr.loadFont(o),t.text=e;let i=t.textOrigin,s=new Lr.MeshBasicMaterial({visible:t.visible,transparent:!0,side:Lr.DoubleSide}),a=e.split(`
|
|
1329
|
+
`),l=0;this.userData.textFrame.textLines=a.map((c,u)=>{let m=new Io(l,t.lineHeight,t.fontSize);return m.message=c.split("").map(p=>{let d={char:p,fontFamily:o,letterSpacing:t.letterSpacing,fontSize:t.fontSize,LOD:16},f=s.clone();f.color=t.hexColor,f.opacity=t.opacity;let g=new rr(d,f);return m.addChar3D(g,i),this.charContainer.add(g),g}),l+=m.maxCharSize*m.lineHeight,m}),this.textFullUpdate(),this.checkOverFlow()}clearText(){let e=this.userData.textFrame.textLines;for(;this.charContainer.children.length;){let t=this.charContainer.children[0];this.charContainer.remove(t)}for(;e.length;)e.pop()}raycast(e,t){let o=[];if(super.raycast(e,o),o.length>0){t.push(o[0]);return}let i=[];for(let s=0,a=this.charContainer.children.length;s<a;++s)if(this.charContainer.children[s]instanceof rr&&(e.intersectObject(this.charContainer.children[s],!1,i),i.length>0)){i[0].object=this,t.push(i[0]);return}}updateGeometry(e){let t=this.userData,o=this.geometry.userData,i=o.parameters.width,s=o.parameters.height,a=e.parameters?.width??i,l=e.parameters?.height??s,c=t.textFrame;super.updateGeometry(e),c.maxLineSize=a,c.textOrigin.set(-.5*a,.5*l,0),l!==s?(this.checkOverFlow(),this.checkCapacity()):a!==i&&(i<a?this.checkCapacity():i>a&&this.checkOverFlow())}checkOverFlow(e=0){let t=this.userData,o=t.textFrame.textOrigin,i=t.textFrame.textLines;for(let s=e;s<i.length;s++){i[s].updateYLinePos(this.getNewLinePosition(s)),i[s].fullUpdate(o);let a=[];for(;i[s].checkOverFlow(t.textFrame.maxLineSize);)i[s].containSpaceOverFlow()?a.unshift(i[s].getWord(i[s].message.length-1,-1)):a.unshift(i[s].popChar());if(a.length>0){i[s+1]===void 0?(i[s].isEndLine(!1),this.createTextLine()):i[s].endLine&&(this.createTextLine(s+1),i[s].isEndLine(!1),i[s+1].isEndLine(!0));let l=0;for(let c=0;c<a.length;c+=1)for(let u=0;u<a[c].length;u+=1)i[s+1].addChar3D(a[c][u],o,l),l+=1;i[s+1].fullUpdate(o)}i[s].fullUpdate(o)}this.textFullUpdate(e)}checkCapacity(e=0){let t=this.userData,o=t.textFrame.textOrigin,i=t.textFrame.maxLineSize,s=t.textFrame.textLines;for(let a=e;a<s.length;a+=1)if(s[a].updateYLinePos(this.getNewLinePosition(a)),s[a].fullUpdate(o),!!s[a-1])for(;!s[a-1].endLine;){let l,c=s[a-1].spaceLeft(i);if(s[a].wordSize(0,1)<=c){s[a].containSpace()?l=s[a].getWord(0,1):l=s[a].popChar(0);for(let u=0;u<l.length;u+=1)l[u]&&s[a-1].addChar3D(l[u],o)}else{s[a].isEmpty()?(s[a].endLine&&s[a-1].isEndLine(!0),s.splice(a,1),a-=1):(s[a].updateYLinePos(this.getNewLinePosition(a)),s[a].fullUpdate(o));break}}this.textFullUpdate(e)}createTextLine(e=this.userData.textFrame.textLines.length){let o=this.userData.textFrame;o.textLines.splice(e,0,new Io(this.getNewLinePosition(e),o.lineHeight,o.fontSize))}textFullUpdate(e=0){let o=this.userData.textFrame,i=o.textLines,s=this.getVerticalAlignmentOffSet();for(let a=e;a<i.length;a++)i[a].updateYLinePos(this.getNewLinePosition(a)),i[a].fullUpdate(o.textOrigin),i[a].alignText(o.textOrigin,o.maxLineSize,o.horizontalAlignment,o.verticalAlignment,s)}getVerticalAlignmentOffSet(){switch(this.userData.textFrame.verticalAlignment){case 1:return 0;case 2:return this.getRemainingVerticalSpace()/2;case 3:return this.getRemainingVerticalSpace();default:return 0}}getRemainingVerticalSpace(){let t=this.userData.textFrame.textLines;return this.geometry.userData.parameters.height-this.getNewLinePosition(t.length)}getNewLinePosition(e){let o=this.userData.textFrame.textLines,i=0;for(let s=0;s<e;s+=1)i+=o[s].maxCharSize*o[s].lineHeight;return i}updateColor(e){let t=this.userData;t.textFrame.hexColor=e;let o=t.textFrame.textLines;for(let i=0;i<o.length;i++){let s=o[i].message;for(let a=0;a<s.length;a++){let l=s[a].material;l.color?.isColor&&(l.color=e)}}}updateOpacity(e){let t=this.userData;t.textFrame.opacity=e;let o=t.textFrame.textLines;for(let i=0;i<o.length;i++){let s=o[i].message;for(let a=0;a<s.length;a++){let l=s[a].material;l.opacity=e}}}updateVisible(e){let t=this.userData;t.textFrame.visible=e;let o=t.textFrame.textLines;for(let i=0;i<o.length;i++){let s=o[i].message;for(let a=0;a<s.length;a++){let l=s[a].material;l.visible=e}}}async updateFontFamily(e){await rr.loadFont(e);let o=this.userData.textFrame,i=o.textLines;o.fontFamily=e;for(let s=0;s<i.length;s++){let a=i[s].message;for(let l=0;l<a.length;l++)a[l].updateFontFamily(e)}this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateFontSize(e){let o=this.userData.textFrame,i=o.textLines,s=o.fontSize;o.fontSize=e;for(let a=0;a<i.length;a++)i[a].updateFontSize(e);this.textFullUpdate(),e>s?this.checkOverFlow():e<s&&this.checkCapacity()}async updateTextTransform(e){let o=this.userData.textFrame;await rr.loadFont(o.fontFamily);let i=o.textLines;switch(o.textTransform=e,e){case 2:for(let s=0;s<i.length;s++){let a=i[s].message;for(let l=0;l<a.length;l++)i[s].message[l].updateChar(a[l].char.toUpperCase())}break;case 3:for(let s=0;s<i.length;s++){let a=i[s].message;for(let l=0;l<a.length;l++)i[s].message[l].updateChar(a[l].char.toLowerCase())}break;default:for(let s=0;s<i.length;s++){let a=i[s].message;for(let l=0;l<a.length;l++)i[s].message[l].updateChar(a[l].originalChar)}}this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateLetterSpacing(e){let t=this.userData,o=t.textFrame.textLines;t.textFrame.letterSpacing=e;for(let i=0;i<o.length;i++){let s=o[i].message;for(let a=0;a<s.length;a++)s[a].updateLetterSpacing(e)}this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateLOD(e){let t=this.userData;t.textFrame.LOD=e;let o=t.textFrame.textLines;for(let i=0;i<o.length;i++);this.textFullUpdate(),this.checkOverFlow(),this.checkCapacity()}updateLineHeight(e){let t=this.userData,o=t.textFrame.textLines;t.textFrame.lineHeight=e;for(let i=0;i<o.length;i++)o[i].updatelineHeight(e);this.textFullUpdate()}updateVerticalAlignment(e){let t=this.userData;t.textFrame.verticalAlignment=e,this.textFullUpdate()}updateHorizontalAlignment(e){let t=this.userData;t.textFrame.horizontalAlignment=e,this.textFullUpdate()}fromTextFrameData(e,t){if(e.color!==void 0){let o=Ke(e.color,t);this.updateColor(o),this.updateOpacity(o.a)}e.alpha!==void 0&&this.updateOpacity(e.alpha),e.font!==void 0&&this.updateFontFamily(e.font),e.horizontalAlign!==void 0&&this.updateHorizontalAlignment(e.horizontalAlign),e.verticalAlign!==void 0&&this.updateVerticalAlignment(e.verticalAlign),e.textTransform!==void 0&&this.updateTextTransform(e.textTransform),e.fontSize!==void 0&&this.updateFontSize(e.fontSize),e.lineHeight!==void 0&&this.updateLineHeight(e.lineHeight),e.letterSpacing!==void 0&&this.updateLetterSpacing(e.letterSpacing),e.text!==void 0&&e.text!==""&&this.updateText(e.text),(e.width!==void 0||e.height!==void 0)&&this.updateGeometry({parameters:{width:e.width,height:e.height}})}fromState(e,t){return super.fromState(e),this.fromTextFrameData(e,t),this}},Po=nc;Po.VerticalAlign=nl,Po.HorizontalAlign=ol,Po.TextTransform=il;var ct=require("three");var Gi=class{constructor(r){this.deletedMaterial=new wo(_r.defaultTwoLayerData("basic"),this);this.deletedImage=new So(qs.emptyImage);this.materials={};this.images={};this.colors={};this.onImageLoad=()=>{this._onImageLoad&&this._onImageLoad()};this.transmissionRenderTarget=new ct.WebGLRenderTarget(2048,2048,{generateMipmaps:!0,minFilter:ct.LinearMipmapLinearFilter,magFilter:ct.LinearFilter,wrapS:ct.ClampToEdgeWrapping,wrapT:ct.ClampToEdgeWrapping}),this.transmissionRenderTarget.depthTexture=new ct.DepthTexture(2048,2048),this.normalRenderTarget=new ct.WebGLRenderTarget(1024,1024,{generateMipmaps:!1,minFilter:ct.NearestFilter,magFilter:ct.NearestFilter,type:ct.FloatType}),this.normalRenderTarget.depthTexture=new ct.DepthTexture(1024,1024),this.penumbraSizeNode=new ot(5,r.penumbraSize),this.resolutionNode=new rt(1,1),this.pixelRatioNode=new W(window.devicePixelRatio),this.reset(r)}setOnImageLoad(r){this._onImageLoad=r}reset(r){for(let[e,t]of Object.entries(r.images))this.addImage(e,t);for(let[e,t]of Object.entries(r.colors))this.addColor(e,t);for(let[e,t]of Object.entries(r.materials))this.addMaterial(e,new wo(t,this))}get transmissionSamplerMap(){return this.transmissionRenderTarget.texture}get transmissionDepthMap(){return this.transmissionRenderTarget.depthTexture}get normalMap(){return this.normalRenderTarget.texture}addMaterial(r,e){e.uuid=r,this.materials[r]=e}deleteMaterial(r){this.materials[r]&&(this.materials[r].dispose(),delete this.materials[r])}getMaterial(r){let e=this.materials[r];return e}getMaterialOrDeletedPlaceholder(r){return this.materials[r]??this.deletedMaterial}material(r){return typeof r=="string"?this.getMaterialOrDeletedPlaceholder(r):new Zt(r,this)}getMaterials(){return this.materials}addImage(r,e){return this.images[r]?(this.images[r].updateSrc(e.data),!0):(this.images[r]=new So(e,this.onImageLoad),!1)}deleteImage(r){this.images[r]&&delete this.images[r]}getDefaultImage(){return this.images.image_0}getImage(r){return this.images[r]??this.deletedImage}image(r){return typeof r=="string"?this.getImage(r):new Cn(r,this.onImageLoad)}getImages(){return this.images}addColor(r,e){return this.colors[r]?("a"in e?this.colors[r].setRGBA(e.r,e.g,e.b,e.a):this.colors[r].setRGBA(e.r,e.g,e.b,1),!0):("a"in e?this.colors[r]=new ro(e.r,e.g,e.b,e.a):this.colors[r]=new ro(e.r,e.g,e.b,1),!1)}updateColor(r,e){if(this.colors[r]){let t=this.colors[r];return this.colors[r].r=e.r??t.r,this.colors[r].g=e.g??t.g,this.colors[r].b=e.b??t.b,this.colors[r].a=e.a??t.a,!0}return!1}deleteColor(r){this.colors[r]&&delete this.colors[r]}getColor(r){return this.colors[r]}color(r){let e;if(typeof r=="string"){let t=this.getColor(r);t?e=t:(console.warn("Tried to create color layer params with a color key that does not exist in the assets manager"),e=new ut(0,0,0,0))}else return"a"in r?new ut(r.r,r.g,r.b,r.a):new ut(r.r,r.g,r.b,1);return e}dispose(){Object.keys(this.materials).forEach(e=>this.deleteMaterial(e)),this.transmissionRenderTarget.depthTexture.dispose(),this.transmissionRenderTarget.dispose(),this._onImageLoad=void 0}},TV=new Gi(Ws.emptyData());var Yd=require("three/examples/jsm/loaders/DRACOLoader.js");var no;function zb(){return no||(no=new Yd.DRACOLoader,no.setDecoderPath("https://www.gstatic.com/draco/versioned/decoders/1.5.2/").preload()),no.decoderPending}async function Vb(n){if(no){let r={attributeIDs:no.defaultAttributeIDs,attributeTypes:no.defaultAttributeTypes,useUniqueIDs:!1},e;try{e=await no.decodeGeometry(new Int8Array(n).buffer,r)}catch(t){console.error(t)}if(e)return{index:e.index?{array:e.index.array}:void 0,attributes:Object.entries(e.attributes).map(([t,o])=>({name:t,itemSize:o.itemSize,array:o.array}))}}return null}async function Kd(n,r){let[e,t]=Fa(Rs.deserialize(new Uint8Array(n))),o=[];e.scene.objects.traverse((i,s)=>{s.type==="Mesh"&&s.geometry.type==="NonParametricGeometry"&&s.geometry.data.draco!==void 0&&o.push(s)}),o.length&&await zb();for(let i of o){let s=await Vb(ja(i.geometry.data.draco));if(s){s.index&&(i.geometry.data.index={array:s.index.array,itemSize:1,normalized:!1,type:"Uint32Array"});let a={};s.attributes.forEach(({name:l,array:c,itemSize:u})=>{a[l]={array:c,itemSize:u,type:"Float32Array",normalized:!1}}),i.geometry.data.attributes=a,i.geometry.data.draco=void 0}}return r&&r(e),t.result().data}var zt=require("three");var Tt=require("three");var ef=Af(Jd());var ic;oa.then(n=>{ic=n});var tf=new Tt.Matrix4,Fb=new Tt.Matrix4,Ub=new Tt.Matrix4,or=new Tt.Box3,io=new Tt.Vector3,jb=new Tt.Matrix4,kb=new Tt.Matrix4,zn=class extends lt{constructor(e,t,o,i){super(o??t,i);this.subdivPointer=e;this.originalGeometry=t;this.subdividedGeometry=o;this.objectType="SubdivObject";this.hiddenMatrixOld=new Tt.Matrix4;this.smoothShading=!0;this.phongAngle=35;this.matrixWorldRigid=new Tt.Matrix4;this.castShadow=!0,this.receiveShadow=!0,this.forceComputeSize=!1}static createFromState(e,t,o){let{subdivPointer:i,originalGeometry:s,subdividedGeometry:a}=Wt.build(t.geometry,void 0,void 0,!t.flatShading),l=o.material(t.material),c=new zn(i,s,a||void 0,l);return t.geometry.phongAngle!==void 0&&(c.phongAngle=t.geometry.phongAngle),c.calcBoundingBox(),c.freeSubdivPointer(),c.uuid=e,c.fromState(t),c}buildFromStore(e,t){let{originalGeometry:o,subdividedGeometry:i,subdivPointer:s}=Wt.build(e,t,this.subdivPointer,this.smoothShading,this.shearScale);e.phongAngle!==void 0&&(this.phongAngle=e.phongAngle),this.subdivPointer=s,o!==void 0&&(this.originalGeometry?.dispose(),this.originalGeometry=o),i!==void 0&&(this.subdividedGeometry?.dispose(),this.subdividedGeometry=i??void 0),this.geometry=this.subdividedGeometry??this.originalGeometry,To(this),No(this),e.width&&(this.geometry.userData.parameters={width:e.width,height:e.height,depth:e.depth})}updateMesh(e=!1){Wt.buildLevel(this.subdivPointer,!0,this.smoothShading?this.phongAngle:-1,this.originalGeometry,e?this.shearScaleInv:void 0),this.subdividedGeometry&&Wt.buildLevel(this.subdivPointer,!1,this.smoothShading?this.phongAngle:-1,this.subdividedGeometry,e?this.shearScaleInv:void 0)}updateTopology(){this.originalGeometry.dispose(),this.originalGeometry=Wt.buildLevel(this.subdivPointer,!0,this.smoothShading?this.phongAngle:-1),this.subdividedGeometry&&(this.subdividedGeometry.dispose(),this.subdividedGeometry=Wt.buildLevel(this.subdivPointer,!1,this.smoothShading?this.phongAngle:-1)),this.geometry=this.subdividedGeometry??this.originalGeometry}raycast(e,t){this.geometry=this.originalGeometry,lt.prototype.raycast.call(this,e,t),this.geometry=this.subdividedGeometry??this.originalGeometry}updateMatrixWorldSVD(){let e=this.matrixWorld.elements,t=[[e[0],e[4],e[8]],[e[1],e[5],e[9]],[e[2],e[6],e[10]]],{u:o,v:i,q:s}=(0,ef.SVD)(t),a=tf.set(o[0][0],o[0][1],o[0][2],0,o[1][0],o[1][1],o[1][2],0,o[2][0],o[2][1],o[2][2],0,0,0,0,1),l=Fb.set(i[0][0],i[0][1],i[0][2],0,i[1][0],i[1][1],i[1][2],0,i[2][0],i[2][1],i[2][2],0,0,0,0,1),c=Ub.copy(l).transpose();this.shearScale=jb.makeScale(s[0],s[1],s[2]).multiply(c).premultiply(l),this.shearScaleInv=kb.copy(this.shearScale).invert(),this.matrixWorldRigid.multiplyMatrices(a,c),s.every(u=>Math.abs(s[0]-u)<.01)&&(this.shearScale=void 0,this.shearScaleInv=void 0)}activateSVDCompensation(){this.shearScale!==void 0&&(this.matrixAutoUpdate=!1,this.matrix.copy(this.matrixWorldRigid).copyPosition(this.matrixWorld),this.hiddenMatrixOld.copy(this.hiddenMatrix),this.hiddenMatrix.copy(this.parent.matrixWorld).invert())}deactivateSVDCompensation(){this.shearScale!==void 0&&(this.shearScale=void 0,this.shearScaleInv=void 0,this.matrixAutoUpdate=!0,this.hiddenMatrix.copy(this.hiddenMatrixOld))}calcBoundingBox(){let e=this.originalGeometry;e.boundingSphere===null&&(e.boundingSphere=new Tt.Sphere);let t=e.attributes.position,o=e.boundingSphere.center;or.setFromBufferAttribute(t),or.getCenter(o),e.boundingSphere.radius=o.distanceTo(or.max),isNaN(e.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this),or.getSize(io);let i={width:io.x,height:io.y,depth:io.z};return this.geometry.userData.parameters=i,i}updateBoundingBox(e){let t=this.originalGeometry;or.min.set(e[0],e[2],e[4]),or.max.set(e[1],e[3],e[5]),this.shearScaleInv&&(or.min.applyMatrix4(this.shearScaleInv),or.max.applyMatrix4(this.shearScaleInv)),t.boundingSphere===null&&(t.boundingSphere=new Tt.Sphere);let o=t.boundingSphere.center;or.getCenter(o),t.boundingSphere.radius=o.distanceTo(or.max),isNaN(t.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this),or.getSize(io);let i={width:io.x,height:io.y,depth:io.z};return this.geometry.userData.parameters=i,i}freeSubdivPointer(){this.subdivPointer&&(ic.free_bvh(this.subdivPointer),ic.free_subdivision_surface(this.subdivPointer),this.subdivPointer=0)}updateGeometry(e){this.geometry.userData.scale||(this.geometry.userData.scale=Array(3)),this.geometry.userData.scale[0]=this.geometry.userData.parameters.width===0?1:e.parameters.width/this.geometry.userData.parameters.width,this.geometry.userData.scale[1]=this.geometry.userData.parameters.height===0?1:e.parameters.height/this.geometry.userData.parameters.height,this.geometry.userData.scale[2]=this.geometry.userData.parameters.depth===0?1:e.parameters.depth/this.geometry.userData.parameters.depth,Zd(this.originalGeometry.attributes,...this.geometry.userData.scale),this.originalGeometry.attributes.position.needsUpdate=!0,this.originalGeometry.attributes.normal.needsUpdate=!0,this.subdividedGeometry&&(Zd(this.subdividedGeometry.attributes,...this.subdividedGeometry.userData.scale),this.subdividedGeometry.attributes.position.needsUpdate=!0,this.subdividedGeometry.attributes.normal.needsUpdate=!0),this.geometry.userData.parameters={...e.parameters}}};function Zd(n,r,e,t){let o=n.position.array,i=n.normal.array,s=tf.makeScale(r,e,t).invert().elements,a,l,c;for(var u=0,m=o.length;u<m;u+=3)o[u]*=r,o[u+1]*=e,o[u+2]*=t,a=i[u],l=i[u+1],c=i[u+2],i[u]=s[0]*a+s[4]*l+s[8]*c,i[u+1]=s[1]*a+s[5]*l+s[9]*c,i[u+2]=s[2]*a+s[6]*l+s[10]*c}var so=require("three");function rf(n,r){r.flatShading!==void 0&&(n.flatShading=r.flatShading,n.needsUpdate=!0),r.wireframe!==void 0&&(n.wireframe=r.wireframe),r.side!==void 0&&(r.side===0?n.side=so.FrontSide:r.side===1?n.side=so.BackSide:n.side=so.DoubleSide)}function Hb(n,r){if(Array.isArray(n.material))for(let e of n.material)rf(e,r);else{let e=n.material;rf(e,r)}n.objectType==="SubdivObject"&&r.flatShading!==void 0&&(n.material.flatShading=!1,n.smoothShading=!r.flatShading,n.updateMesh())}function of(n,r,e){let t;if(r.geometry.type==="SubdivGeometry")t=zn.createFromState(n,r,e);else{let o=r.geometry.type==="BooleanGeometry"?new so.BufferGeometry:ga(r.geometry,e),i="materials"in r?r.materials.map(s=>e.material(s)):e.material(r.material);js.is2DParametricMesh(o.userData.type)?t=new Na(o,i):o?.userData.type==="VectorGeometry"?t=new In(o,i):r.geometry.type==="NonParametricGeometry"?t=new Ca(o,i):r.geometry.type==="BooleanGeometry"?(t=new xa(void 0,i),t.booleanOp=r.geometry.operation,r.geometry.phongAngle!==void 0&&(t.phongAngle=r.geometry.phongAngle)):t=new Rn(o,i),t.uuid=n,t.fromState(r,e)}return Hb(t,r),t}function nf(n,r,e){return r.type==="Mesh"?of(n,r,e):r.type==="TextFrame"?Po.createFromState(n,r,e):r.type==="Empty"?Co.createFromState(n,r):r.type==="PointLight"?En.createFromState(n,r,e):r.type==="SpotLight"?Bn.createFromState(n,r,e):r.type==="DirectionalLight"?Dn.createFromState(n,r,e):Ko.is(r.type)?zr.createFromState(n,r):(console.error(r),new Co)}var sf=new zt.Vector3,sc=class extends ia(zt.Scene){constructor(e,t){super();this.objectType="Scene";this.alpha=1;this.backupFog=new zt.Fog(16777215,.1,2e3);this.fogUseBGColor=!1;this.wireframeState=!1;this.needsTransmissionDirty=!0;this.needsNormalDirty=!0;this._needsTransmission=!1;this._needsNormal=!1;this._color=new zt.Color(1,0,0);this.bgColor=new zt.Color(1,1,1);this.entityByUuid={};this.ambientLight=new zt.HemisphereLight(13882323,8553090,.75),this.ambientLight.name="Default Ambient Light",this.personalCamera=this.createPersonalCamera(),this.activeCamera=this.personalCamera,this.init(e,t)}needsTransmission(e){return this.needsTransmissionDirty&&(this._needsTransmission=Td(e,this),e!==void 0&&(this.needsTransmissionDirty=!1)),this._needsTransmission}needsNormal(e){return this.needsNormalDirty&&(this._needsNormal=wd(e,this),e!==void 0&&(this.needsNormalDirty=!1)),this._needsNormal}find(e){if(e===""||e===void 0)return;let t=this.entityByUuid[e];return t===void 0?this.getObjectByProperty("uuid",e):t}get color(){return this._color}set color(e){this.fogUseBGColor===!0&&this.backupFog.color.copy(e),this._color.copy(e)}get enableFog(){return this.fog!==null}set enableFog(e){this.fog=e===!0?this.backupFog:null}init(e,t){if(this.createChildrenObjects(e.objects,this,t),this.personalCamera.removeFromParent(),this.add(this.personalCamera),this.ambientLight.removeFromParent(),this.add(this.ambientLight),this.setBackgroundColor(Ke(e.backgroundColor,t)),this.updateFog(e.fog,t),this.updateAmbientLight(e.environment.ambientLight,t),this.activeCamera=this.personalCamera,e.publish.playCamera!==null){let o=this.find(e.publish.playCamera);o instanceof zr&&this.switchActiveCamera(o)}this.traverse(o=>{fr(o)&&o.recomputeBoolean()})}clearScene(){this.traverseEntity(e=>{Nd(e)});for(let e of this.children)Yt(e)&&e.removeFromParent()}resetAfterClear(e,t){this.init(e,t)}createPersonalCamera(){let e=zr.createFromState(sc.PERSONAL_CAMERA_ID,{...Hs.defaultData,name:"Personal Camera"});return e.enableHelper=!1,e.objectHelper.visible=!1,delete e.isEntity,this.registerObjectCreatedInLegacy(e),e}raycast(e){let t=[],o=i=>{for(let s of i.children)Yt(s)&&!s.raycastLock&&s.visible&&((dr(s)||Rr(s)&&s.enableHelper&&s.objectHelper.parent)&&(e.intersectObject(s,!1,t),Cd(s,e,t)),o(s))};return o(this),t}traverseEntity(e){for(let t of this.children)Yt(t)&&t.traverseEntity(e)}updateFog(e,t){this.enableFog=e.enabled,this.fogUseBGColor=e.useBackgroundColor,e.useBackgroundColor?this.backupFog.color.set(this.bgColor):this.backupFog.color=Ke(e.color,t),this.backupFog.near=e.near,this.backupFog.far=e.far}dispose(){this.clearScene()}updateAmbientLight(e,t){Zm(this.ambientLight,e,t),e.groundColor!==void 0&&(this.ambientLight.groundColor=Ke(e.groundColor,t)),e.enabled!==void 0&&(this.ambientLight.visible=e.enabled)}switchActiveCamera(e){this.activeCamera!==this.personalCamera&&(this.activeCamera.enableHelper=!0),this.activeCamera=e,e.enableHelper=!1}setBackgroundColor(e){this.bgColor=e,this.alpha=e.a}createChildrenObjects(e,t,o){for(let i of e)this.createChildObject(i.id,i.data,i.children,t,o)}registerObjectCreatedInLegacy(e){this.entityByUuid[e.uuid]=e}unregisterObject(e){delete this.entityByUuid[e.uuid];for(let t of e.children)this.unregisterObject(t)}createChildObject(e,t,o,i,s){let a=nf(e,t,s);return a&&(this.entityByUuid[e]=a,i.add(a),fr(i)&&dr(a)&&(a.prevBooleanObjectParent=i),this.createChildrenObjects(o,a,s)),a}getCenter(e){let t=[];for(let i=0,s=e.length;i<s;++i){let{id:a,recursive:l}=e[i],c=this.find(a),u=l?c.recursiveBBox:c.singleBBox;t.push(...u.vertices)}let o=new zt.Box3;return o.setFromPoints(t),o.getCenter(sf),sf}copyMatrixWorld(e,t){if(e===null){t.identity();return}let o=this.find(e);o?t.copy(o.matrixWorld):t.identity()}copyParentMatrixWorld(e,t){if(e===null){t.identity();return}let o=this.find(e)?.parent;o?t.copy(o.matrixWorld):t.identity()}traverseMaterial(e){this.traverseEntity(t=>{if(t instanceof lt)if(Array.isArray(t.material))for(let o=0;o<t.material.length;o++)t.material[o]instanceof Zt&&e(t.material[o]);else t.material instanceof Zt&&e(t.material)})}updateCanvasSize(e,t){this.activeCamera.setViewplaneSize(e,t);let o,i;e>=t?(o=t/e,i=1):(o=1,i=e/t),this.traverseMaterial(s=>{s.getLayersOfType("transmission").forEach(l=>{l.uniforms[`f${l.id}_aspectRatio`].value.x=o,l.uniforms[`f${l.id}_aspectRatio`].value.y=i})})}},Ri=sc;Ri.PERSONAL_CAMERA_ID="f23858d0-4a3b-4bd8-8173-66ed0af7f6fb-personalCamera";var Wb=require("three"),qb=require("three/examples/jsm/utils/BufferGeometryUtils.js");function af(n){let r;if(!!n.index)for(let e=0;e<n.index.array.length;e+=3)r=n.index.array[e],n.index.array[e]=n.index.array[e+2],n.index.array[e+2]=r}var zi=require("three");function lf(n){let r=new Set;return n.traverse(e=>{if(dr(e))if(Ye(e.material))e.material.forEach(t=>{let o=t;r.has(o)||r.add(o)});else{let t=e.material;r.has(t)||r.add(t)}}),r.forEach(e=>{if(e instanceof Array)return;let t=e.onBeforeCompile.bind(e);$b(e)?(Object.assign(e,{isMeshStandardMaterial:!0,isMeshPhysicalMaterial:!0,transmission:1,attenuationColor:new zi.Color,specularColor:new zi.Color}),e.onBeforeCompile=(o,i)=>{t&&t(o,i),o.uniforms=Object.assign(zi.ShaderLib.physical.uniforms,o.uniforms),e.getLayersOfType("transmission").forEach(s=>{o.uniforms.transmissionSamplerMap.value&&(s.uniforms["f"+s.id+"_transmissionSamplerMap"].value=o.uniforms.transmissionSamplerMap.value,s.uniforms["f"+s.id+"_transmissionSamplerSize"].value=o.uniforms.transmissionSamplerSize.value)})}):Xb(e)||(e.onBeforeCompile=(o,i)=>{t&&t(o,i),e.transparent=!1})}),n}function $b(n){return n.getLayersOfType("transmission").length>0}function Xb(n){let r=0;return n.layers.forEach(e=>{if(e.type!=="light"&&e.type!=="fresnel"){let t=e.uniforms["f"+e.id+"_alpha"];t&&(r+=(1-r)*t.value)}}),r<1}function cf(n){return n.traverse(r=>{if(r.type==="Camera"){let e=r;e.type=e.cameraType}}),n}function uf(n){let r=[],e=(t,o=0)=>{let i=o>0?t+o:t;return r.includes(i)?e(t,o+1):i};return n.traverse(t=>{if(r.includes(t.name)){let o=t.name,i=e(t.name);if(t.name=i,t.isMesh){let s=t;s.material instanceof Array?s.material.forEach(a=>{a.name=a.name.replace(o,i)}):s.material.isAsset||(s.material.name=s.material.name.replace(o,i))}}r.push(t.name)}),n}var pf=require("three/examples/jsm/utils/BufferGeometryUtils.js");function mf(n){let r=[];return n.traverse(e=>{e instanceof xo&&r.push(e)}),r.forEach(e=>{let t=e.object,o=e.children,i=o.map(a=>{a.updateMatrix();let l=a.geometry.clone().applyMatrix4(a.matrix);return a.matrix.determinant()<0&&af(l),l}),s=(0,pf.mergeBufferGeometries)(e.parameters.hideBase?i:[t.geometry,...i]);t.geometry=s,t.material=o[0].material,t.remove(e)}),n}function df(n){return n.traverse(r=>{r.matrixAutoUpdate=!0}),n}function ff(n){Object.values(n.shared.materials).forEach(r=>{ac(r)}),n.scene.objects.traverse((r,e)=>{"material"in e?ac(e.material):"materials"in e&&e.materials.forEach(t=>{ac(t)})})}function ac(n){if(typeof n=="string")return;let r=[];n.layers.forEach((e,t)=>{e.type==="outline"&&r.push(t)}),r.reverse().forEach(e=>{n.layers.delete(e)}),r.length&&console.warn("The Spline Loader currently does not support the outline layer.")}var hf="The SplineLoader only accepts .splinecode files that are generated from Spline export panel.",Pa=class extends Aa.Loader{load(r,e,t,o=console.error){let i=new Aa.FileLoader(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),r.endsWith(".spline")?console.warn(hf+" The .spline files are only meant to be used by the Editor."):r.endsWith(".splinecode")||console.warn(hf),i.load(r,async s=>{try{if(typeof s=="string")throw new Error("The .spline file is not binary!");let a=await this.parse(s);e(a)}catch(a){o(a)}},t,o)}async parse(r){let e=await Kd(r,ff),t=new Gi(e.shared);Object.values(t.getMaterials()).forEach(s=>Object.assign(s,{isAsset:!0}));let o=new Ri(e.scene,t);o.remove(o.personalCamera),e.scene.environment.ambientLight.enabled||o.remove(o.ambientLight);let i=e.scene.publish.playCamera;if(i){let s=o.find(i);s&&Jm(s)&&Object.assign(s,{makeDefault:!0})}return o=mf(o),o=lf(o),o=cf(o),o=uf(o),o=df(o),o}};
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