@splinetool/loader 0.9.32 → 0.9.35

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package/README.md CHANGED
@@ -41,5 +41,8 @@ loader.load(
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  ## Limitations
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  This loader allows most Spline objects and materials to be rendered directly into three.js without a Spline runtime. Still it's possible you'll notice some differences between the loaded scene and what it looked like in the Spline editor because we fallback missing Spline capabilities to "the next best thing" in order for it to work.
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+ Think of this Loader as a way to get scenegraph, geometries and materials.
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  - The **Glass layer** is only partially supported when used outside of the Spline Runtime. In THREE.js, transmission does not handle transparent objects. We advise against combining Glass layers and alpha objects in the same scene.
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+ - All Events and Interactions won't be included in the loaded objects, if you use this package it implies you will use code to handle interactions and animations on your own.
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+ - Spline Postprocessing also won't be included.