@splinetool/loader 0.9.19
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- package/README.md +39 -0
- package/build/SplineLoader.d.ts +7 -0
- package/build/SplineLoader.js +961 -0
- package/package.json +46 -0
package/README.md
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# Spline Loader
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> Three.js loader for `.spline` files.
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It returns a three.js compatible rapresentation of the file scene.
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You should use this package if you want to access your Spline objects and materials from code and manipulate them yourself.
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If you want to display your Spline scene with interactions and states matching Spline play mode, we recommend you use [spline-runtime](https://www.npmjs.com/package/@splinetool/runtime) instead.
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## Installation
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```
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npm install @splinetool/loader
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```
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## Usage
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```js
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import SplineLoader from '@splinetool/loader';
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// Instantiate a loader
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const loader = new SplineLoader();
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// Load a .spline file
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loader.load(
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// path to the .spline file, either from the Spline servers or local
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'https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline',
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// called when the resource is loaded
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(splineScene) => {
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scene.add(splineScene);
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},
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null,
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// called when loading has errors
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(error) => {
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console.log('An error happened');
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}
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);
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```
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declare module "SplineLoader" {
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import { Loader, Scene } from 'three';
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export default class SplineLoader extends Loader {
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load(url: string, onLoad: (scene: Scene) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
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parse(buffer: ArrayBuffer): Scene;
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}
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}
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