@spinabot/brigade 1.6.0 → 1.7.0

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Files changed (194) hide show
  1. package/dist/agents/agent-loop.d.ts.map +1 -1
  2. package/dist/agents/agent-loop.js +51 -1
  3. package/dist/agents/agent-loop.js.map +1 -1
  4. package/dist/agents/channels/bundled-channel-metas.d.ts +2 -0
  5. package/dist/agents/channels/bundled-channel-metas.d.ts.map +1 -1
  6. package/dist/agents/channels/bundled-channel-metas.js +11 -0
  7. package/dist/agents/channels/bundled-channel-metas.js.map +1 -1
  8. package/dist/agents/channels/discord/account-config.d.ts +177 -0
  9. package/dist/agents/channels/discord/account-config.d.ts.map +1 -0
  10. package/dist/agents/channels/discord/account-config.js +349 -0
  11. package/dist/agents/channels/discord/account-config.js.map +1 -0
  12. package/dist/agents/channels/discord/adapter.d.ts +79 -0
  13. package/dist/agents/channels/discord/adapter.d.ts.map +1 -0
  14. package/dist/agents/channels/discord/adapter.js +693 -0
  15. package/dist/agents/channels/discord/adapter.js.map +1 -0
  16. package/dist/agents/channels/discord/approval-authorize.d.ts +43 -0
  17. package/dist/agents/channels/discord/approval-authorize.d.ts.map +1 -0
  18. package/dist/agents/channels/discord/approval-authorize.js +71 -0
  19. package/dist/agents/channels/discord/approval-authorize.js.map +1 -0
  20. package/dist/agents/channels/discord/approval-native.d.ts +68 -0
  21. package/dist/agents/channels/discord/approval-native.d.ts.map +1 -0
  22. package/dist/agents/channels/discord/approval-native.js +81 -0
  23. package/dist/agents/channels/discord/approval-native.js.map +1 -0
  24. package/dist/agents/channels/discord/command-menu.d.ts +49 -0
  25. package/dist/agents/channels/discord/command-menu.d.ts.map +1 -0
  26. package/dist/agents/channels/discord/command-menu.js +73 -0
  27. package/dist/agents/channels/discord/command-menu.js.map +1 -0
  28. package/dist/agents/channels/discord/component-blocks.d.ts +108 -0
  29. package/dist/agents/channels/discord/component-blocks.d.ts.map +1 -0
  30. package/dist/agents/channels/discord/component-blocks.js +113 -0
  31. package/dist/agents/channels/discord/component-blocks.js.map +1 -0
  32. package/dist/agents/channels/discord/components.d.ts +175 -0
  33. package/dist/agents/channels/discord/components.d.ts.map +1 -0
  34. package/dist/agents/channels/discord/components.js +220 -0
  35. package/dist/agents/channels/discord/components.js.map +1 -0
  36. package/dist/agents/channels/discord/connection.d.ts +570 -0
  37. package/dist/agents/channels/discord/connection.d.ts.map +1 -0
  38. package/dist/agents/channels/discord/connection.js +1600 -0
  39. package/dist/agents/channels/discord/connection.js.map +1 -0
  40. package/dist/agents/channels/discord/directory-cache.d.ts +47 -0
  41. package/dist/agents/channels/discord/directory-cache.d.ts.map +1 -0
  42. package/dist/agents/channels/discord/directory-cache.js +131 -0
  43. package/dist/agents/channels/discord/directory-cache.js.map +1 -0
  44. package/dist/agents/channels/discord/directory-live.d.ts +61 -0
  45. package/dist/agents/channels/discord/directory-live.d.ts.map +1 -0
  46. package/dist/agents/channels/discord/directory-live.js +140 -0
  47. package/dist/agents/channels/discord/directory-live.js.map +1 -0
  48. package/dist/agents/channels/discord/draft-stream.d.ts +92 -0
  49. package/dist/agents/channels/discord/draft-stream.d.ts.map +1 -0
  50. package/dist/agents/channels/discord/draft-stream.js +213 -0
  51. package/dist/agents/channels/discord/draft-stream.js.map +1 -0
  52. package/dist/agents/channels/discord/format.d.ts +70 -0
  53. package/dist/agents/channels/discord/format.d.ts.map +1 -0
  54. package/dist/agents/channels/discord/format.js +303 -0
  55. package/dist/agents/channels/discord/format.js.map +1 -0
  56. package/dist/agents/channels/discord/guilds.d.ts +25 -0
  57. package/dist/agents/channels/discord/guilds.d.ts.map +1 -0
  58. package/dist/agents/channels/discord/guilds.js +46 -0
  59. package/dist/agents/channels/discord/guilds.js.map +1 -0
  60. package/dist/agents/channels/discord/inbound-extras.d.ts +377 -0
  61. package/dist/agents/channels/discord/inbound-extras.d.ts.map +1 -0
  62. package/dist/agents/channels/discord/inbound-extras.js +589 -0
  63. package/dist/agents/channels/discord/inbound-extras.js.map +1 -0
  64. package/dist/agents/channels/discord/index.d.ts +21 -0
  65. package/dist/agents/channels/discord/index.d.ts.map +1 -0
  66. package/dist/agents/channels/discord/index.js +21 -0
  67. package/dist/agents/channels/discord/index.js.map +1 -0
  68. package/dist/agents/channels/discord/media.d.ts +85 -0
  69. package/dist/agents/channels/discord/media.d.ts.map +1 -0
  70. package/dist/agents/channels/discord/media.js +242 -0
  71. package/dist/agents/channels/discord/media.js.map +1 -0
  72. package/dist/agents/channels/discord/modal-registry.d.ts +89 -0
  73. package/dist/agents/channels/discord/modal-registry.d.ts.map +1 -0
  74. package/dist/agents/channels/discord/modal-registry.js +104 -0
  75. package/dist/agents/channels/discord/modal-registry.js.map +1 -0
  76. package/dist/agents/channels/discord/modals.d.ts +100 -0
  77. package/dist/agents/channels/discord/modals.d.ts.map +1 -0
  78. package/dist/agents/channels/discord/modals.js +124 -0
  79. package/dist/agents/channels/discord/modals.js.map +1 -0
  80. package/dist/agents/channels/discord/module.d.ts +15 -0
  81. package/dist/agents/channels/discord/module.d.ts.map +1 -0
  82. package/dist/agents/channels/discord/module.js +22 -0
  83. package/dist/agents/channels/discord/module.js.map +1 -0
  84. package/dist/agents/channels/discord/permission-audit.d.ts +43 -0
  85. package/dist/agents/channels/discord/permission-audit.d.ts.map +1 -0
  86. package/dist/agents/channels/discord/permission-audit.js +192 -0
  87. package/dist/agents/channels/discord/permission-audit.js.map +1 -0
  88. package/dist/agents/channels/discord/plugin.d.ts +89 -0
  89. package/dist/agents/channels/discord/plugin.d.ts.map +1 -0
  90. package/dist/agents/channels/discord/plugin.js +372 -0
  91. package/dist/agents/channels/discord/plugin.js.map +1 -0
  92. package/dist/agents/channels/discord/probe.d.ts +115 -0
  93. package/dist/agents/channels/discord/probe.d.ts.map +1 -0
  94. package/dist/agents/channels/discord/probe.js +193 -0
  95. package/dist/agents/channels/discord/probe.js.map +1 -0
  96. package/dist/agents/channels/discord/reasoning-lane.d.ts +42 -0
  97. package/dist/agents/channels/discord/reasoning-lane.d.ts.map +1 -0
  98. package/dist/agents/channels/discord/reasoning-lane.js +68 -0
  99. package/dist/agents/channels/discord/reasoning-lane.js.map +1 -0
  100. package/dist/agents/channels/discord/rest-actions.d.ts +346 -0
  101. package/dist/agents/channels/discord/rest-actions.d.ts.map +1 -0
  102. package/dist/agents/channels/discord/rest-actions.js +559 -0
  103. package/dist/agents/channels/discord/rest-actions.js.map +1 -0
  104. package/dist/agents/channels/discord/rest-components.d.ts +122 -0
  105. package/dist/agents/channels/discord/rest-components.d.ts.map +1 -0
  106. package/dist/agents/channels/discord/rest-components.js +243 -0
  107. package/dist/agents/channels/discord/rest-components.js.map +1 -0
  108. package/dist/agents/channels/discord/security-audit.d.ts +29 -0
  109. package/dist/agents/channels/discord/security-audit.d.ts.map +1 -0
  110. package/dist/agents/channels/discord/security-audit.js +94 -0
  111. package/dist/agents/channels/discord/security-audit.js.map +1 -0
  112. package/dist/agents/channels/discord/security-doctor.d.ts +43 -0
  113. package/dist/agents/channels/discord/security-doctor.d.ts.map +1 -0
  114. package/dist/agents/channels/discord/security-doctor.js +83 -0
  115. package/dist/agents/channels/discord/security-doctor.js.map +1 -0
  116. package/dist/agents/channels/discord/status-issues.d.ts +37 -0
  117. package/dist/agents/channels/discord/status-issues.d.ts.map +1 -0
  118. package/dist/agents/channels/discord/status-issues.js +66 -0
  119. package/dist/agents/channels/discord/status-issues.js.map +1 -0
  120. package/dist/agents/channels/discord/subagent-thread-binding-store.d.ts +57 -0
  121. package/dist/agents/channels/discord/subagent-thread-binding-store.d.ts.map +1 -0
  122. package/dist/agents/channels/discord/subagent-thread-binding-store.js +98 -0
  123. package/dist/agents/channels/discord/subagent-thread-binding-store.js.map +1 -0
  124. package/dist/agents/channels/discord/subagent-thread-binding.d.ts +95 -0
  125. package/dist/agents/channels/discord/subagent-thread-binding.d.ts.map +1 -0
  126. package/dist/agents/channels/discord/subagent-thread-binding.js +208 -0
  127. package/dist/agents/channels/discord/subagent-thread-binding.js.map +1 -0
  128. package/dist/agents/channels/discord/system-events.d.ts +31 -0
  129. package/dist/agents/channels/discord/system-events.d.ts.map +1 -0
  130. package/dist/agents/channels/discord/system-events.js +74 -0
  131. package/dist/agents/channels/discord/system-events.js.map +1 -0
  132. package/dist/agents/channels/general-callback.d.ts +12 -0
  133. package/dist/agents/channels/general-callback.d.ts.map +1 -1
  134. package/dist/agents/channels/general-callback.js +18 -0
  135. package/dist/agents/channels/general-callback.js.map +1 -1
  136. package/dist/agents/channels/inbound-pipeline.d.ts.map +1 -1
  137. package/dist/agents/channels/inbound-pipeline.js +70 -10
  138. package/dist/agents/channels/inbound-pipeline.js.map +1 -1
  139. package/dist/agents/channels/sdk.d.ts +2 -0
  140. package/dist/agents/channels/sdk.d.ts.map +1 -1
  141. package/dist/agents/channels/sdk.js +2 -0
  142. package/dist/agents/channels/sdk.js.map +1 -1
  143. package/dist/agents/extensions/modules/index.d.ts.map +1 -1
  144. package/dist/agents/extensions/modules/index.js +5 -0
  145. package/dist/agents/extensions/modules/index.js.map +1 -1
  146. package/dist/agents/extensions/types.d.ts +7 -0
  147. package/dist/agents/extensions/types.d.ts.map +1 -1
  148. package/dist/agents/extensions/types.js.map +1 -1
  149. package/dist/agents/subagent-announce-delivery.d.ts +10 -0
  150. package/dist/agents/subagent-announce-delivery.d.ts.map +1 -1
  151. package/dist/agents/subagent-announce-delivery.js +1 -0
  152. package/dist/agents/subagent-announce-delivery.js.map +1 -1
  153. package/dist/agents/subagent-completion-bridge.d.ts.map +1 -1
  154. package/dist/agents/subagent-completion-bridge.js +81 -0
  155. package/dist/agents/subagent-completion-bridge.js.map +1 -1
  156. package/dist/agents/subagent-spawn.d.ts.map +1 -1
  157. package/dist/agents/subagent-spawn.js +57 -4
  158. package/dist/agents/subagent-spawn.js.map +1 -1
  159. package/dist/agents/tools/cron-tool.d.ts.map +1 -1
  160. package/dist/agents/tools/cron-tool.js +4 -1
  161. package/dist/agents/tools/cron-tool.js.map +1 -1
  162. package/dist/agents/tools/discord-action-tool.d.ts +224 -0
  163. package/dist/agents/tools/discord-action-tool.d.ts.map +1 -0
  164. package/dist/agents/tools/discord-action-tool.js +848 -0
  165. package/dist/agents/tools/discord-action-tool.js.map +1 -0
  166. package/dist/agents/tools/registry.d.ts.map +1 -1
  167. package/dist/agents/tools/registry.js +21 -0
  168. package/dist/agents/tools/registry.js.map +1 -1
  169. package/dist/agents/tools/sessions/index.d.ts +8 -0
  170. package/dist/agents/tools/sessions/index.d.ts.map +1 -1
  171. package/dist/agents/tools/sessions/index.js +15 -3
  172. package/dist/agents/tools/sessions/index.js.map +1 -1
  173. package/dist/buildstamp.json +1 -1
  174. package/dist/cli/commands/channels.d.ts +2 -0
  175. package/dist/cli/commands/channels.d.ts.map +1 -1
  176. package/dist/cli/commands/channels.js +58 -1
  177. package/dist/cli/commands/channels.js.map +1 -1
  178. package/dist/core/auth-bridge.d.ts +1 -0
  179. package/dist/core/auth-bridge.d.ts.map +1 -1
  180. package/dist/core/auth-bridge.js +46 -1
  181. package/dist/core/auth-bridge.js.map +1 -1
  182. package/dist/core/server.d.ts.map +1 -1
  183. package/dist/core/server.js +18 -2
  184. package/dist/core/server.js.map +1 -1
  185. package/dist/cron/isolated-agent/run-executor.d.ts +11 -0
  186. package/dist/cron/isolated-agent/run-executor.d.ts.map +1 -1
  187. package/dist/cron/isolated-agent/run-executor.js +20 -4
  188. package/dist/cron/isolated-agent/run-executor.js.map +1 -1
  189. package/dist/cron/types.d.ts +8 -0
  190. package/dist/cron/types.d.ts.map +1 -1
  191. package/dist/system-prompt/assembler.d.ts.map +1 -1
  192. package/dist/system-prompt/assembler.js +4 -2
  193. package/dist/system-prompt/assembler.js.map +1 -1
  194. package/package.json +2 -1
@@ -0,0 +1,693 @@
1
+ /**
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+ * Discord channel adapter.
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+ *
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+ * Implements the Brigade `ChannelAdapter` contract on top of the discord.js
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+ * Gateway + REST connection. Like Slack, Discord is TOKEN-based: the operator
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+ * pastes a bot token from the Discord Developer Portal, so this adapter declares
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+ * a `setup` wizard (one credential) and has NO QR/link flow. Enablement is
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+ * explicit — `channels.discord.enabled: true` plus a resolvable bot token.
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+ *
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+ * Modeled directly on `slack/adapter.ts`: same health-flag mirroring, same
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+ * deferred-media passthrough on inbound, same chunk-then-send outbound shape
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+ * (chunk markdown ≤2000, convert each chunk to Discord markup, send). Discord
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+ * markup never "fails to parse" the way Telegram HTML can, so the outbound path
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+ * is simple — an empty rendered chunk falls back to the raw chunk.
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+ *
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+ * Capabilities: edit (message.edit), unsend (message.delete), reactions
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+ * (message.react), reply (reply reference + threads), threads, media
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+ * (AttachmentBuilder), buttons (ActionRow + Button), and NATIVE slash commands
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+ * (registered via REST application commands on connect). Unlike Slack, Discord's
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+ * command menu IS pushed programmatically — `nativeCommands: true`.
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+ */
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+ import { loadConfig } from "../../../core/config.js";
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+ // Channel SDK barrel — the single import surface for the channel-authoring
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+ // contract + shared helpers. Contract types + `chunkText` + `buildBundledCommands`
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+ // come from one place instead of scattered paths.
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+ import { buildBundledCommands, chunkText, } from "../sdk.js";
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+ import { readAllowFrom } from "../access-control/store.js";
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+ import { discordChannelEnabled, discordLiveStreamEnabled, discordReactionNotifications, discordStreamThrottleMs, discordSurfaceReasoning, listDiscordAccountIds, resolveDiscordAutoThread, resolveDiscordBotToken, resolveDiscordPresence, resolveDiscordProxyUrl, DISCORD_CHANNEL_ID, DISCORD_DEFAULT_ACCOUNT_ID, } from "./account-config.js";
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+ import { resolveDiscordApprover } from "./approval-authorize.js";
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+ import { buildDiscordApprovalMessage } from "./approval-native.js";
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+ import { buildDiscordButtonRows } from "./components.js";
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+ import { buildDiscordCommandManifest } from "./command-menu.js";
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+ import { connectDiscord, sanitizeThreadName, } from "./connection.js";
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+ import { resolveDiscordHandle } from "./directory-cache.js";
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+ import { createDraftStream } from "./draft-stream.js";
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+ import { discordTextIsEmpty, markdownToDiscord, rewriteKnownMentions } from "./format.js";
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+ import { splitDiscordReasoning } from "./reasoning-lane.js";
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+ /** Discord's per-message text limit (chars) for chunked sends. */
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+ const DISCORD_TEXT_LIMIT = 2_000;
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+ /**
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+ * Map a resolved presence config into the discord.js `PresenceData` payload the
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+ * connection applies on (re)connect (Phase 5). A `custom` activity (type 4)
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+ * carries its text in the `state` field (Discord renders custom status from the
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+ * state); every other type uses `name`. A `streaming` activity (type 1) adds the
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+ * `url`. Returns `null` when no presence is configured.
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+ */
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+ export function mapDiscordPresencePayload(presence) {
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+ if (!presence)
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+ return null;
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+ const payload = { status: presence.status };
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+ if (presence.activityTypeCode !== undefined) {
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+ const isCustom = presence.activityTypeCode === 4;
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+ const text = presence.activityText ?? "";
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+ const activity = {
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+ // A custom activity needs a non-empty `name` per Discord; the visible text
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+ // rides in `state`. Other types put the text in `name`.
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+ name: isCustom ? "Custom Status" : text,
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+ type: presence.activityTypeCode,
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+ };
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+ if (isCustom && text)
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+ activity.state = text;
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+ if (presence.activityTypeCode === 1 && presence.activityUrl)
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+ activity.url = presence.activityUrl;
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+ payload.activities = [activity];
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+ }
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+ return payload;
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+ }
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+ export function createDiscordAdapter(opts = {}) {
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+ const accountId = opts.accountId?.trim() || DISCORD_DEFAULT_ACCOUNT_ID;
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+ const connectImpl = opts.connectImpl ?? connectDiscord;
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+ // Resolver bound to THIS adapter's account, handed to `rewriteKnownMentions`
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+ // so a plain `@handle` the agent typed becomes a `<@id>` ping when (and only
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+ // when) the inbound directory cache has seen that handle for this account.
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+ const resolveMention = (handle) => resolveDiscordHandle(accountId, handle);
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+ // Render an outbound chunk: rewrite known `@handle` mentions to `<@id>` FIRST
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+ // (so the converter sees a real mention token), then markdown→Discord, with the
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+ // raw chunk as the empty-render fallback (a syntax-only chunk must still send).
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+ const renderOutbound = (chunk) => {
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+ const withMentions = rewriteKnownMentions(chunk, resolveMention);
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+ const rendered = markdownToDiscord(withMentions);
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+ return discordTextIsEmpty(rendered) ? withMentions : rendered;
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+ };
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+ let connection = null;
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+ // The ChannelStartContext doesn't carry the config, but the manager ALWAYS
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+ // calls `isConfigured(cfg, env)` immediately before `start(ctx)` — so we
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+ // capture the config + env it passed there and read the token from them in
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+ // start(). This avoids a second config load and keeps the adapter pure.
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+ let lastConfig = null;
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+ let lastEnv = process.env;
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+ // Health flags mirrored from the connection lifecycle so health() never has to
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+ // round-trip Discord on the hot path (cron timer / send pre-flight).
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+ // - `connected` flips true on a successful login + ready.
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+ // - `tokenInvalid` is STICKY: an auth error means the token is dead and the
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+ // only recovery is `brigade channels add --channel discord` with a new token.
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+ let connected = false;
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+ let tokenInvalid = false;
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+ /**
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+ * Cheap SYNCHRONOUS gate: should this inbound trigger autoThread creation? True
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+ * only when the feature is on, the message isn't already in a thread, and it's
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+ * a guild text message carrying text + the ids needed to anchor a thread. Keeps
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+ * the non-autoThread inbound path fully synchronous.
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+ */
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+ const shouldAutoThread = (msg) => {
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+ if (msg.threadId)
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+ return false; // already in a thread
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+ const cfg = lastConfig;
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+ if (!cfg || !connection)
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+ return false;
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+ if (!resolveDiscordAutoThread(cfg).enabled)
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+ return false;
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+ // Guild text message only (a DM has no guildId; a reaction/callback carries no text).
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+ return Boolean((msg.guildId ?? "").trim() &&
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+ (msg.conversationId ?? "").trim() &&
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+ (msg.messageId ?? "").trim() &&
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+ (msg.text ?? "").trim());
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+ };
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+ /**
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+ * Phase 5 autoThread: create a thread off an inbound guild text message and
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+ * return the new thread id (caller guards with {@link shouldAutoThread}).
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+ * Returns the message's existing `threadId` (undefined) on any failure so the
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+ * reply stays un-threaded.
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+ *
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+ * Thread naming: `"first-message"` uses the inbound's first line; `"generated"`
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+ * would use an LLM-titled name, but Brigade has no simple-completion helper —
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+ * so `"generated"` FALLS BACK to the first-message name here (no completion
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+ * runtime is built).
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+ */
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+ const maybeAutoThread = async (msg) => {
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+ const existing = msg.threadId;
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+ const cfg = lastConfig;
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+ if (!cfg || !connection)
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+ return existing;
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+ const auto = resolveDiscordAutoThread(cfg);
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+ const channelId = (msg.conversationId ?? "").trim();
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+ const messageId = (msg.messageId ?? "").trim();
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+ const text = (msg.text ?? "").trim();
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+ // Name source: first-message (or generated → fallback to first-message until
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+ // a completion runtime exists).
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+ const name = sanitizeThreadName(text, messageId);
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+ try {
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+ const created = await connection.createThreadFromMessage(channelId, messageId, {
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+ name,
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+ autoArchiveMinutes: auto.autoArchiveMinutes,
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+ });
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+ return created ?? existing;
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+ }
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+ catch {
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+ return existing;
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+ }
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+ };
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+ const adapter = {
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+ id: DISCORD_CHANNEL_ID,
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+ label: "Discord",
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+ isConfigured(cfg, env) {
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+ // Capture for start() — the manager calls this right before start(ctx).
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+ lastConfig = cfg;
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+ lastEnv = env ?? process.env;
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+ if (!discordChannelEnabled(cfg))
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+ return false;
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+ // Need a resolvable bot token (config `${VAR}` ref, sealed token, or
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+ // DISCORD_BOT_TOKEN env).
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+ if (!resolveDiscordBotToken(cfg, accountId, env ?? process.env))
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+ return false;
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+ // Multi-account follow-up: when the operator declares >1 account, the
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+ // plugin path owns lifecycle and the legacy single adapter steps aside.
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+ const isLegacyAdapter = accountId === DISCORD_DEFAULT_ACCOUNT_ID;
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+ if (isLegacyAdapter && listDiscordAccountIds(cfg).length > 1)
168
+ return false;
169
+ return true;
170
+ },
171
+ async start(ctx) {
172
+ // Resolve the token from the config the manager handed isConfigured().
173
+ // Fall back to a fresh load defensively (e.g. a direct start() in a test
174
+ // that skipped isConfigured).
175
+ const cfg = lastConfig ?? (await loadStartConfig());
176
+ const botToken = resolveDiscordBotToken(cfg, accountId, lastEnv);
177
+ if (!botToken) {
178
+ ctx.log("Discord not started — no bot token resolved (set channels.discord.botToken or DISCORD_BOT_TOKEN).");
179
+ return;
180
+ }
181
+ // Optional proxy — routes the REST + Gateway websocket through it on
182
+ // networks where discord.com is blocked. Empty → direct (unchanged).
183
+ const proxyUrl = resolveDiscordProxyUrl(cfg, accountId, lastEnv);
184
+ // The native slash-command manifest, derived from Brigade's central
185
+ // channel commands; registered right after the connection is live (below).
186
+ const commandManifest = buildDiscordCommandManifest(buildBundledCommands(adapter));
187
+ // Resolve the optional bot presence to apply on (re)connect (Phase 5).
188
+ const presencePayload = mapDiscordPresencePayload(resolveDiscordPresence(cfg, accountId));
189
+ const conn = await connectImpl({
190
+ botToken,
191
+ ...(proxyUrl ? { proxyUrl } : {}),
192
+ ...(presencePayload ? { presence: presencePayload } : {}),
193
+ accountId,
194
+ log: ctx.log,
195
+ onConnected: () => {
196
+ connected = true;
197
+ tokenInvalid = false;
198
+ ctx.log("Discord ready");
199
+ ctx.onConnected?.();
200
+ },
201
+ onTokenInvalid: () => {
202
+ connected = false;
203
+ tokenInvalid = true;
204
+ ctx.log("Discord token was rejected. Run `brigade channels add --channel discord` with a fresh bot token.");
205
+ ctx.onLoggedOut?.();
206
+ },
207
+ onMessage: (msg) => {
208
+ // Build the inbound with a resolved thread id. The dispatch is
209
+ // SYNCHRONOUS when no thread needs creating (the common path, unchanged
210
+ // behavior); only autoThread creation defers to a microtask.
211
+ const dispatch = (threadId) => {
212
+ void ctx.onInbound({
213
+ channel: DISCORD_CHANNEL_ID,
214
+ accountId,
215
+ conversationId: msg.conversationId,
216
+ messageId: msg.messageId,
217
+ messageTimestampMs: msg.messageTimestampMs,
218
+ from: msg.from,
219
+ fromName: msg.fromName,
220
+ text: msg.text,
221
+ chatType: msg.chatType,
222
+ isGroup: msg.chatType === "group",
223
+ threadId,
224
+ // Discord routes on guildId + member role ids (NOT teamId — that
225
+ // is Slack's workspace tier; setting it would risk colliding with
226
+ // a Slack team binding).
227
+ guildId: msg.guildId,
228
+ memberRoleIds: msg.memberRoleIds,
229
+ mentions: msg.mentions,
230
+ replyTo: msg.replyTo,
231
+ // Edit provenance rides through so the central pipeline / agent see
232
+ // "this was an edit".
233
+ ...(msg.edited ? { edited: true } : {}),
234
+ // Deferred media thunk rides through untouched — the pipeline
235
+ // resolves it only after the access gate admits the sender.
236
+ resolveMedia: msg.resolveMedia,
237
+ raw: msg.raw,
238
+ });
239
+ };
240
+ // Phase 5 autoThread: when enabled (and this is a fresh guild text
241
+ // message), spawn a thread off the message and route the reply into it.
242
+ // `shouldAutoThread` is a cheap synchronous gate so the non-autoThread
243
+ // path stays fully synchronous.
244
+ if (shouldAutoThread(msg)) {
245
+ void maybeAutoThread(msg).then(dispatch).catch(() => dispatch(msg.threadId));
246
+ }
247
+ else {
248
+ dispatch(msg.threadId);
249
+ }
250
+ },
251
+ // Inbound reaction → synthesise a short note and route it through the
252
+ // SAME inbound pipeline as a normal message so the access gate + routing
253
+ // apply uniformly. The note carries the added emoji(s) + the target id.
254
+ //
255
+ // GATED by `channels.discord.reactionNotifications` (default "own") so a
256
+ // stranger's reaction in an admitted channel no longer spams the agent:
257
+ // off → drop all; own → only reactions on the bot's own messages;
258
+ // all → route every reaction; allowlist → only allow-listed reactors.
259
+ onReaction: (msg) => {
260
+ if (!msg.reaction)
261
+ return;
262
+ if (!shouldNotifyReaction(msg, lastConfig, connection?.selfId() ?? undefined, accountId))
263
+ return;
264
+ const note = buildReactionNote(msg.reaction.emojis, msg.reaction.targetMessageId, msg.fromName);
265
+ void ctx.onInbound({
266
+ channel: DISCORD_CHANNEL_ID,
267
+ accountId,
268
+ conversationId: msg.conversationId,
269
+ from: msg.from,
270
+ ...(msg.fromName !== undefined ? { fromName: msg.fromName } : {}),
271
+ text: note,
272
+ chatType: msg.chatType,
273
+ isGroup: msg.chatType === "group",
274
+ ...(msg.threadId !== undefined ? { threadId: msg.threadId } : {}),
275
+ ...(msg.guildId !== undefined ? { guildId: msg.guildId } : {}),
276
+ ...(msg.memberRoleIds !== undefined ? { memberRoleIds: msg.memberRoleIds } : {}),
277
+ reaction: msg.reaction,
278
+ raw: msg.raw,
279
+ });
280
+ },
281
+ // Button press → emit an InboundMessage carrying `callbackQuery` so the
282
+ // central pipeline's approval-callback path resolves it. The connection
283
+ // has already acked the press.
284
+ onCallbackQuery: (msg) => {
285
+ if (!msg.callbackQuery)
286
+ return;
287
+ void ctx.onInbound({
288
+ channel: DISCORD_CHANNEL_ID,
289
+ accountId,
290
+ conversationId: msg.conversationId,
291
+ from: msg.from,
292
+ ...(msg.fromName !== undefined ? { fromName: msg.fromName } : {}),
293
+ text: "",
294
+ chatType: msg.chatType,
295
+ isGroup: msg.chatType === "group",
296
+ ...(msg.threadId !== undefined ? { threadId: msg.threadId } : {}),
297
+ ...(msg.guildId !== undefined ? { guildId: msg.guildId } : {}),
298
+ ...(msg.memberRoleIds !== undefined ? { memberRoleIds: msg.memberRoleIds } : {}),
299
+ callbackQuery: msg.callbackQuery,
300
+ raw: msg.raw,
301
+ });
302
+ },
303
+ });
304
+ connection = conn;
305
+ // Register the native slash commands now that the connection exists.
306
+ // `connectDiscord` resolves once the first connect (or terminal failure)
307
+ // settles, so a successful boot is already live here. Best-effort: a
308
+ // registration failure is logged inside `registerCommands` and never
309
+ // blocks startup. When the token was rejected we skip (nothing to push).
310
+ if (connected && !tokenInvalid) {
311
+ void conn.registerCommands(commandManifest).catch(() => { });
312
+ }
313
+ },
314
+ async stop() {
315
+ await connection?.close();
316
+ connection = null;
317
+ connected = false;
318
+ },
319
+ /**
320
+ * Synchronous read of the cached connection state:
321
+ * - `{ ok: true }` once the Gateway is live.
322
+ * - `{ ok: false, kind: "logged-out" }` after an auth error (sticky; re-token).
323
+ * - `{ ok: false, kind: "starting" }` between start() and first connect.
324
+ * - `{ ok: false, kind: "disconnected" }` for a transient drop mid-reconnect.
325
+ */
326
+ health() {
327
+ if (tokenInvalid || connection?.isTokenInvalid()) {
328
+ return {
329
+ ok: false,
330
+ kind: "logged-out",
331
+ reason: "Discord token was rejected — Brigade can't send until a new token is set.",
332
+ remediation: "Run `brigade channels add --channel discord` and paste a fresh bot token.",
333
+ };
334
+ }
335
+ if (!connection) {
336
+ return { ok: false, kind: "starting", reason: "Discord adapter is not started yet." };
337
+ }
338
+ if (!connected || !connection.isConnected()) {
339
+ return {
340
+ ok: false,
341
+ kind: "disconnected",
342
+ reason: "Discord is reconnecting — sends will fail until the Gateway resumes.",
343
+ };
344
+ }
345
+ return { ok: true };
346
+ },
347
+ async sendText(conversationId, text, opts) {
348
+ if (!connection)
349
+ throw new Error("Discord channel is not started");
350
+ if (tokenInvalid || connection.isTokenInvalid()) {
351
+ throw new Error("Discord token is invalid — run `brigade channels add --channel discord` with a new token, then retry.");
352
+ }
353
+ const threadId = opts?.threadId;
354
+ // Native reply target — applied to the FIRST chunk only (threading every
355
+ // chunk of a long reply is redundant once the first lands). Omitted →
356
+ // unthreaded send (unchanged).
357
+ const replyToMessageId = opts?.replyToId;
358
+ const sendExtras = {};
359
+ if (threadId)
360
+ sendExtras.threadId = threadId;
361
+ // Chunk on the RAW markdown so fences/paragraphs aren't shredded, then
362
+ // convert each chunk to Discord markup and send. A chunk whose rendered
363
+ // markup is empty (syntax-only) is re-sent as the raw chunk.
364
+ const chunks = chunkText(text, { limit: DISCORD_TEXT_LIMIT });
365
+ // A silent send rides through on every chunk (SuppressNotifications).
366
+ const silentOpt = opts?.silent ? { silent: true } : {};
367
+ let first = true;
368
+ for (const chunk of chunks) {
369
+ const replyOpt = first && replyToMessageId ? { replyToMessageId } : {};
370
+ const body = renderOutbound(chunk);
371
+ if (body.trim().length === 0)
372
+ continue;
373
+ await connection.sendText(conversationId, body, { ...sendExtras, ...silentOpt, ...replyOpt });
374
+ first = false;
375
+ }
376
+ },
377
+ /**
378
+ * Open a LIVE reply stream — the gateway feeds the accumulating answer text
379
+ * via `update()`, this edits one Discord message in place (throttled
380
+ * ~1×/sec), and `finalize()` settles it on turn end. Returns `null` when
381
+ * streaming is disabled in config (`channels.discord.liveStream` is not true)
382
+ * OR the connection isn't live, so the pipeline falls back to the single
383
+ * final `sendText` — byte-unchanged from before streaming existed.
384
+ *
385
+ * Each draft chunk is rendered through the SAME markdown→Discord converter
386
+ * the final path uses. When the running answer exceeds the limit the stream
387
+ * finalizes the current message at a boundary and rolls overflow into a new
388
+ * message.
389
+ */
390
+ beginReplyStream(conversationId, sendOpts) {
391
+ if (!connection)
392
+ return null;
393
+ if (tokenInvalid || connection.isTokenInvalid())
394
+ return null;
395
+ const cfg = lastConfig;
396
+ if (!cfg || !discordLiveStreamEnabled(cfg))
397
+ return null;
398
+ const conn = connection;
399
+ const threadId = sendOpts?.threadId;
400
+ const stream = createDraftStream({
401
+ transport: {
402
+ async postMessage(text, o) {
403
+ const sent = await conn.sendText(conversationId, text, {
404
+ ...(o.threadId !== undefined ? { threadId: o.threadId } : {}),
405
+ });
406
+ return { id: sent.messageId };
407
+ },
408
+ async editMessage(id, text) {
409
+ await conn.editMessageText(conversationId, id, text);
410
+ },
411
+ },
412
+ ...(threadId !== undefined ? { threadId } : {}),
413
+ throttleMs: discordStreamThrottleMs(cfg),
414
+ maxChars: DISCORD_TEXT_LIMIT,
415
+ // Render each draft chunk to Discord markup (incl. known-mention rewrite);
416
+ // fall back to the plain chunk when it renders empty (syntax-only).
417
+ renderText: (chunk) => {
418
+ return { text: renderOutbound(chunk) };
419
+ },
420
+ });
421
+ return {
422
+ update: (text) => stream.update(text),
423
+ async finalize(finalText) {
424
+ await stream.finalize(finalText);
425
+ const ids = stream.messageIds();
426
+ const last = ids[ids.length - 1];
427
+ return last !== undefined ? { messageId: last } : undefined;
428
+ },
429
+ stop: () => stream.stop(),
430
+ };
431
+ },
432
+ /**
433
+ * OPTIONAL reasoning lane (default OFF). When `channels.discord.
434
+ * surfaceReasoning` is true, split the raw reply's `<think>` trace out and
435
+ * send it as a separate `🧠 Reasoning:` message BEFORE the answer. When the
436
+ * config gate is off (the default) OR the reply carried no reasoning, this
437
+ * sends NOTHING — the answer message the pipeline sends afterward is
438
+ * byte-identical either way.
439
+ */
440
+ async deliverReasoning(conversationId, rawReply, sendOpts) {
441
+ if (!connection)
442
+ return;
443
+ if (tokenInvalid || connection.isTokenInvalid())
444
+ return;
445
+ const cfg = lastConfig;
446
+ if (!cfg || !discordSurfaceReasoning(cfg))
447
+ return;
448
+ const { reasoningText } = splitDiscordReasoning(rawReply ?? "");
449
+ if (!reasoningText)
450
+ return;
451
+ // Reuse the adapter's own chunk+render send path so a long reasoning trace
452
+ // is chunked at 2000 and formatted consistently with replies.
453
+ await adapter.sendText(conversationId, reasoningText, sendOpts);
454
+ },
455
+ // Discord ids are user snowflakes; the pairing challenge card uses the
456
+ // "account" label. The bot is a SEPARATE account from the operator (its own
457
+ // app), so ownership is bootstrapped from the first CLI `pairing approve` —
458
+ // see `botIsSeparateFromOperator`.
459
+ pairing: { idLabel: "account", botIsSeparateFromOperator: true },
460
+ // Token-based setup wizard — `brigade channels add --channel discord` prompts
461
+ // for the bot token and writes `channels.discord.botToken`. The OAuth invite
462
+ // URL + the privileged "Message Content" gateway intent toggle CAN'T be
463
+ // granted programmatically, so the two setup steps the operator must do by
464
+ // hand are baked into the bot-token prompt copy:
465
+ // 1. Enable the MESSAGE CONTENT intent (Bot → Privileged Gateway Intents),
466
+ // or Brigade can't read message text.
467
+ // 2. Invite the bot with the `bot` + `applications.commands` scopes (OAuth2
468
+ // → URL Generator) + Send Messages / Read Message History / Add Reactions.
469
+ setup: {
470
+ credentialKeys: [
471
+ {
472
+ key: "botToken",
473
+ prompt: "Discord bot token (Developer Portal → Bot → Reset Token). Also: enable the MESSAGE CONTENT intent (Bot → Privileged Gateway Intents) and invite the bot with the bot + applications.commands scopes.",
474
+ secret: true,
475
+ envVar: "DISCORD_BOT_TOKEN",
476
+ docsUrl: "https://discord.com/developers/docs/topics/oauth2#bots",
477
+ },
478
+ ],
479
+ validateInput(key, value) {
480
+ const v = value.trim();
481
+ // Allow a `${VAR}` ref through (resolved at runtime).
482
+ if (/^\$\{[A-Z_][A-Z0-9_]*\}$/.test(v))
483
+ return null;
484
+ if (key === "botToken") {
485
+ // Discord bot tokens are `<id>.<ts>.<secret>` (optionally `Bot `-prefixed).
486
+ if (/^(Bot\s+)?[A-Za-z0-9_-]{20,}\.[A-Za-z0-9_-]{4,}\.[A-Za-z0-9_-]{20,}$/.test(v))
487
+ return null;
488
+ return "That doesn't look like a Discord bot token — expected the `…. …. …` token from the Developer Portal.";
489
+ }
490
+ return null;
491
+ },
492
+ },
493
+ async sendMedia(conversationId, media) {
494
+ if (!connection)
495
+ throw new Error("Discord channel is not started");
496
+ await connection.sendMedia(conversationId, media);
497
+ },
498
+ async react(conversationId, messageId, emoji) {
499
+ if (!connection)
500
+ return; // cosmetic — refuse silently when not started
501
+ await connection.react(conversationId, messageId, emoji);
502
+ },
503
+ async setComposing(conversationId, state) {
504
+ if (!connection)
505
+ return;
506
+ await connection.setComposing(conversationId, state);
507
+ },
508
+ // Static capability flags. The central `message_action` tool PRE-CHECKS the
509
+ // relevant flag here before calling `handleAction`, so an unsupported action
510
+ // fails cleanly without touching the adapter.
511
+ capabilities: DISCORD_CAPABILITIES,
512
+ // Native component-button approvals. When a channel-routed turn raises an
513
+ // approval, the central router calls `sendApprovalPrompt` to render the
514
+ // question as buttons (payloads from the central codec); the press comes back
515
+ // as `InboundMessage.callbackQuery` and is resolved centrally. A pathological
516
+ // approval id that can't be encoded falls back to the text prompt.
517
+ approvalCapability: {
518
+ async sendApprovalPrompt(params) {
519
+ if (!connection)
520
+ throw new Error("Discord channel is not started");
521
+ const message = buildDiscordApprovalMessage({
522
+ approvalId: params.approvalId,
523
+ command: params.command,
524
+ approvalKind: params.approvalKind,
525
+ ...(params.toolName !== undefined ? { toolName: params.toolName } : {}),
526
+ });
527
+ if (!message) {
528
+ // Couldn't build byte-safe buttons — let the router fall back to text.
529
+ throw new Error("discord approval prompt: approval id too long for buttons");
530
+ }
531
+ await connection.sendInteractive(params.conversationId, message.text, message.rows, {
532
+ ...(params.threadId !== undefined ? { threadId: params.threadId } : {}),
533
+ });
534
+ },
535
+ authorizeApprover(p) {
536
+ return resolveDiscordApprover({
537
+ cfg: p.cfg,
538
+ ...(p.senderId !== undefined ? { senderId: p.senderId } : {}),
539
+ ...(p.accountId !== undefined ? { accountId: p.accountId } : {}),
540
+ });
541
+ },
542
+ },
543
+ // Edit / delete / react / reply a message + attach buttons. The manager
544
+ // pre-checks the capability flag (above) before calling, so an action only
545
+ // reaches here when Discord advertised support for it.
546
+ async handleAction(p) {
547
+ if (!connection)
548
+ return { ok: false, error: "Discord channel is not started" };
549
+ if (tokenInvalid || connection.isTokenInvalid()) {
550
+ return { ok: false, error: "Discord token is invalid — re-token before acting on messages." };
551
+ }
552
+ const a = p.action;
553
+ try {
554
+ switch (a.kind) {
555
+ case "edit": {
556
+ const body = renderOutbound(a.text);
557
+ await connection.editMessageText(p.conversationId, a.messageId, body);
558
+ return { ok: true, messageId: a.messageId };
559
+ }
560
+ case "delete":
561
+ await connection.deleteMessage(p.conversationId, a.messageId);
562
+ return { ok: true, messageId: a.messageId };
563
+ case "pin":
564
+ await connection.pinMessage(p.conversationId, a.messageId);
565
+ return { ok: true, messageId: a.messageId };
566
+ case "unpin":
567
+ await connection.unpinMessage(p.conversationId, a.messageId);
568
+ return { ok: true, messageId: a.messageId };
569
+ case "react":
570
+ // An EMPTY emoji means "clear" (parity with WhatsApp/Telegram/Slack):
571
+ // remove the bot's OWN reactions on this message; a non-empty emoji
572
+ // adds as before.
573
+ if (a.emoji.trim() === "") {
574
+ await connection.removeOwnReactions(p.conversationId, a.messageId);
575
+ }
576
+ else {
577
+ await connection.react(p.conversationId, a.messageId, a.emoji);
578
+ }
579
+ return { ok: true, messageId: a.messageId };
580
+ case "reply": {
581
+ // A reply is a send with a native reply reference; surface the new id.
582
+ const sent = await connection.sendText(p.conversationId, a.text, {
583
+ ...(a.threadId !== undefined ? { threadId: a.threadId } : {}),
584
+ });
585
+ return { ok: true, messageId: sent.messageId };
586
+ }
587
+ case "buttons": {
588
+ // Send a NEW message with a general button keyboard. The button ids
589
+ // are prefixed/sanitized by the builder; a press arrives as
590
+ // `callbackQuery` and routes through the pipeline as a turn (the
591
+ // central approval path declines a general payload).
592
+ const rows = buildDiscordButtonRows(a.buttons.map((row) => row.map((b) => ({ text: b.text, data: b.data }))));
593
+ if (!rows) {
594
+ return { ok: false, error: "no usable buttons (each needs a label + a data token ≤ 100 chars)" };
595
+ }
596
+ const body = renderOutbound(a.text);
597
+ const sent = await connection.sendInteractive(p.conversationId, body, rows, {
598
+ ...(a.threadId !== undefined ? { threadId: a.threadId } : {}),
599
+ });
600
+ return { ok: true, messageId: sent.messageId };
601
+ }
602
+ default:
603
+ return { ok: false, error: `unsupported action kind` };
604
+ }
605
+ }
606
+ catch (err) {
607
+ return { ok: false, error: err instanceof Error ? err.message : String(err) };
608
+ }
609
+ },
610
+ selfId() {
611
+ return connection?.selfId() ?? undefined;
612
+ },
613
+ connectedAt() {
614
+ return connection?.connectedAt() ?? null;
615
+ },
616
+ lastEventAt() {
617
+ return connection?.lastEventAt() ?? null;
618
+ },
619
+ };
620
+ return adapter;
621
+ }
622
+ /**
623
+ * Decide whether an inbound reaction-add should wake the agent, per the
624
+ * `channels.discord.reactionNotifications` mode (default `"own"`):
625
+ * - `"off"` → never;
626
+ * - `"own"` → only when the reacted message was authored by the bot
627
+ * (`reaction.targetAuthorId === selfId`);
628
+ * - `"all"` → always (legacy behavior);
629
+ * - `"allowlist"` → only when the reactor (`msg.from`) is on the channel
630
+ * allow-list — the central store list ∪ config `allowFrom`.
631
+ * A null config defensively falls back to `"own"`. Reaction-REMOVE is unaffected
632
+ * (handled in the connection's dedupe-release path).
633
+ */
634
+ export function shouldNotifyReaction(msg, cfg, selfId, accountId) {
635
+ const mode = cfg ? discordReactionNotifications(cfg) : "own";
636
+ switch (mode) {
637
+ case "off":
638
+ return false;
639
+ case "all":
640
+ return true;
641
+ case "allowlist": {
642
+ const reactor = msg.from?.trim();
643
+ if (!reactor)
644
+ return false;
645
+ const acct = accountId?.trim() || undefined;
646
+ const storeAllow = readAllowFrom(DISCORD_CHANNEL_ID, acct);
647
+ const configAllow = readDiscordAllowFrom(cfg);
648
+ const allow = new Set([...storeAllow, ...configAllow].map((id) => id.trim()).filter(Boolean));
649
+ return allow.has(reactor);
650
+ }
651
+ case "own":
652
+ default: {
653
+ const targetAuthor = msg.reaction?.targetAuthorId?.trim();
654
+ return Boolean(selfId && targetAuthor && targetAuthor === selfId.trim());
655
+ }
656
+ }
657
+ }
658
+ /** Read `channels.discord.allowFrom` (config-declared allow-list ids) defensively. */
659
+ function readDiscordAllowFrom(cfg) {
660
+ const slot = cfg?.channels?.[DISCORD_CHANNEL_ID];
661
+ const list = slot?.allowFrom;
662
+ return Array.isArray(list) ? list.map((x) => String(x)) : [];
663
+ }
664
+ /**
665
+ * Synthesise the agent-facing note for an inbound reaction. The reaction itself
666
+ * carries no text, so the note ("<who> reacted :emoji: to message <id>") is what
667
+ * the central pipeline routes through dispatchTurn so the agent has context.
668
+ */
669
+ export function buildReactionNote(emojis, targetMessageId, fromName) {
670
+ const who = fromName?.trim() || "Someone";
671
+ // A custom emoji surfaces as `name:id` — show just the name for the note.
672
+ const emoji = emojis.map((e) => `:${e.includes(":") ? e.split(":")[0] : e}:`).join(" ");
673
+ return `${who} reacted ${emoji} to message ${targetMessageId}.`;
674
+ }
675
+ /** Static Discord capability flags (shared by the legacy adapter + plugin meta). */
676
+ export const DISCORD_CAPABILITIES = {
677
+ chatTypes: ["direct", "group", "thread"],
678
+ reactions: true,
679
+ edit: true,
680
+ unsend: true,
681
+ reply: true,
682
+ threads: true,
683
+ media: true,
684
+ nativeCommands: true,
685
+ };
686
+ /**
687
+ * Defensive config fallback for a direct `start()` that skipped `isConfigured`
688
+ * (the manager always calls isConfigured first, so this is the rare path).
689
+ */
690
+ async function loadStartConfig() {
691
+ return loadConfig();
692
+ }
693
+ //# sourceMappingURL=adapter.js.map