@spiffcommerce/preview 5.8.8-alpha.0 → 5.8.8-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.esm.js CHANGED
@@ -2,17 +2,17 @@ import { ArcRotateCamera as fe } from "@babylonjs/core/Cameras/arcRotateCamera";
2
2
  import { Engine as be } from "@babylonjs/core/Engines/engine";
3
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  import { NullEngine as Ce } from "@babylonjs/core/Engines/nullEngine";
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  import { HighlightLayer as Ae } from "@babylonjs/core/Layers/highlightLayer";
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- import { SceneLoader as k } from "@babylonjs/core/Loading/sceneLoader";
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+ import { SceneLoader as q } from "@babylonjs/core/Loading/sceneLoader";
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  import { CubeTexture as ne } from "@babylonjs/core/Materials/Textures/cubeTexture";
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  import { Color4 as v, Color3 as A } from "@babylonjs/core/Maths/math.color";
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  import { Vector3 as g, Quaternion as x, Vector2 as se, Matrix as re } from "@babylonjs/core/Maths/math.vector";
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- import { DracoCompression as ye } from "@babylonjs/core/Meshes/Compression/dracoCompression";
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- import { Observable as y } from "@babylonjs/core/Misc/observable";
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+ import { DracoCompression as Me } from "@babylonjs/core/Meshes/Compression/dracoCompression";
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+ import { Observable as M } from "@babylonjs/core/Misc/observable";
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  import { Tools as xe } from "@babylonjs/core/Misc/tools";
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- import { Scene as Me } from "@babylonjs/core/scene";
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+ import { Scene as ye } from "@babylonjs/core/scene";
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  import { GLTF2 as Pe } from "@babylonjs/loaders/glTF";
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  import { GLTFLoaderAnimationStartMode as Re } from "@babylonjs/loaders/glTF/glTFFileLoader";
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- import { PBRMaterial as N } from "@babylonjs/core/Materials/PBR/pbrMaterial";
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+ import { PBRMaterial as k } from "@babylonjs/core/Materials/PBR/pbrMaterial";
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  import { MirrorTexture as Ee } from "@babylonjs/core/Materials/Textures/mirrorTexture";
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  import { Color3 as Te, Vector3 as ae, Plane as Oe } from "@babylonjs/core/Maths/math";
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  import { ReflectionProbe as Le } from "@babylonjs/core/Probes/reflectionProbe";
@@ -24,8 +24,8 @@ import { TransformNode as Se } from "@babylonjs/core/Meshes/transformNode";
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  import { DynamicTexture as Be } from "@babylonjs/core/Materials/Textures/dynamicTexture";
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  import { Texture as De } from "@babylonjs/core/Materials/Textures/texture";
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  import { Animation as C } from "@babylonjs/core/Animations/animation";
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- import { QuadraticEase as ke, EasingFunction as Ne } from "@babylonjs/core/Animations/easing";
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- import { AssetsManager as qe } from "@babylonjs/core/Misc/assetsManager";
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+ import { QuadraticEase as qe, EasingFunction as ke } from "@babylonjs/core/Animations/easing";
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+ import { AssetsManager as Ne } from "@babylonjs/core/Misc/assetsManager";
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  import { ColorCurves as le } from "@babylonjs/core/Materials/colorCurves";
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  import { ImageProcessingConfiguration as E } from "@babylonjs/core/Materials/imageProcessingConfiguration";
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  import { DefaultRenderingPipeline as ze } from "@babylonjs/core/PostProcesses/RenderPipeline";
@@ -40,32 +40,32 @@ import "@babylonjs/core/Animations/animatable";
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  import "@babylonjs/core/Misc/screenshotTools";
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  import "@babylonjs/core/Rendering/boundingBoxRenderer";
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  import "@babylonjs/loaders/glTF/2.0/Extensions";
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- var B = /* @__PURE__ */ ((r) => (r[r.Orbit = 0] = "Orbit", r[r.Pan = 1] = "Pan", r))(B || {}), D = /* @__PURE__ */ ((r) => (r.None = "None", r.RemoveWhenSelected = "RemoveWhenSelected", r.ApplyWhenSelected = "ApplyWhenSelected", r))(D || {});
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+ var B = /* @__PURE__ */ ((s) => (s[s.Orbit = 0] = "Orbit", s[s.Pan = 1] = "Pan", s))(B || {}), D = /* @__PURE__ */ ((s) => (s.None = "None", s.RemoveWhenSelected = "RemoveWhenSelected", s.ApplyWhenSelected = "ApplyWhenSelected", s))(D || {});
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  function Ve() {
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- const r = navigator.vendor.toLowerCase().includes("apple"), e = navigator.maxTouchPoints > 0, t = !navigator.userAgent.toLowerCase().includes("crios");
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- return r && e && t;
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+ const s = navigator.vendor.toLowerCase().includes("apple"), e = navigator.maxTouchPoints > 0, t = !navigator.userAgent.toLowerCase().includes("crios");
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+ return s && e && t;
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  }
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  const he = /* @__PURE__ */ new Map();
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- async function q(r, e, t) {
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- const i = await he.get(r);
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+ async function N(s, e, t) {
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+ const i = await he.get(s);
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  if (i && i.scene.uid === e.uid)
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  return i;
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- const s = k.LoadAssetContainerAsync(
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- r,
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+ const r = q.LoadAssetContainerAsync(
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+ s,
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  void 0,
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  e,
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  t
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  );
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- return !Ve() && he.set(r, s), s;
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+ return !Ve() && he.set(s, r), r;
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  }
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- k.OnPluginActivatedObservable.add((r) => {
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- r.name === "gltf" && (r.animationStartMode = Re.NONE);
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+ q.OnPluginActivatedObservable.add((s) => {
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+ s.name === "gltf" && (s.animationStartMode = Re.NONE);
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  });
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  class ce {
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  constructor(e) {
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  this.getSceneClearColor = () => {
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- var i, s, n, o;
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- const t = (i = this.customOptions) != null && i.transparentBackground || (s = this.customOptions) != null && s.backgroundImage ? 0 : 1;
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+ var i, r, n, o;
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+ const t = (i = this.customOptions) != null && i.transparentBackground || (r = this.customOptions) != null && r.backgroundImage ? 0 : 1;
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  if (this.customOptions && ((n = this.customOptions) != null && n.transparentBackground) || (o = this.customOptions) != null && o.backgroundImage)
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  return new v(0, 0, 0, t).toLinearSpace();
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  if (this.customOptions && this.customOptions.backgroundColor) {
@@ -81,11 +81,11 @@ class ce {
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  }
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  return new v(0.98, 0.98, 0.98, t).toLinearSpace();
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  }, this.highlightColorFromConfig = () => this.customOptions && this.customOptions.highlightColor ? this.hexToColor4(this.customOptions.highlightColor) : new v(0.98, 0.98, 0.98, 1).toLinearSpace(), this.hexToColor4 = (t, i = 1) => {
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- const s = A.FromHexString(t);
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+ const r = A.FromHexString(t);
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  return new v(
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- s.r,
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- s.g,
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- s.b,
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+ r.r,
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+ r.g,
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+ r.b,
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  i
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  ).toLinearSpace();
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  }, this.customOptions = e;
@@ -101,13 +101,13 @@ class ce {
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  * Configuration related to the scene
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  */
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  get scene() {
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- var e, t, i, s, n;
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+ var e, t, i, r, n;
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  return {
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  clearColor: this.getSceneClearColor(),
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  transparentBackground: ((e = this.customOptions) == null ? void 0 : e.transparentBackground) || ((t = this.customOptions) == null ? void 0 : t.backgroundImage),
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  environment: {
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  file: ((i = this.customOptions) == null ? void 0 : i.environmentFile) ?? "assets/model-viewer/default.env",
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- intensity: ((s = this.customOptions) == null ? void 0 : s.environmentIntensity) ?? 1,
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+ intensity: ((r = this.customOptions) == null ? void 0 : r.environmentIntensity) ?? 1,
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  rotationY: (((n = this.customOptions) == null ? void 0 : n.environmentRotationY) ?? 0) * (Math.PI / 180)
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  // Convert to radians
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  }
@@ -117,7 +117,7 @@ class ce {
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  * Configuration related to the camera used to view and interact with the scene.
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  */
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  get camera() {
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- var e, t, i, s, n, o, a, h, l, c, u, m, f;
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+ var e, t, i, r, n, o, a, l, h, c, u, m, f;
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  return {
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  autoOrientation: ((e = this.customOptions) == null ? void 0 : e.disableAutomaticOrientation) ?? !0,
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  autoRotation: {
@@ -126,12 +126,12 @@ class ce {
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  },
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  limits: {
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  min: {
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- alpha: (s = this.customOptions) != null && s.lowerAlphaLimitDeg ? ((n = this.customOptions) == null ? void 0 : n.lowerAlphaLimitDeg) * Math.PI / 180 : void 0,
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+ alpha: (r = this.customOptions) != null && r.lowerAlphaLimitDeg ? ((n = this.customOptions) == null ? void 0 : n.lowerAlphaLimitDeg) * Math.PI / 180 : void 0,
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  beta: (o = this.customOptions) != null && o.lowerBetaLimitDeg ? ((a = this.customOptions) == null ? void 0 : a.lowerBetaLimitDeg) * Math.PI / 180 : void 0,
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- radius: (h = this.customOptions) == null ? void 0 : h.minZoomOverride
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+ radius: (l = this.customOptions) == null ? void 0 : l.minZoomOverride
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  },
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  max: {
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- alpha: (l = this.customOptions) != null && l.upperAlphaLimitDeg ? ((c = this.customOptions) == null ? void 0 : c.upperAlphaLimitDeg) * Math.PI / 180 : void 0,
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+ alpha: (h = this.customOptions) != null && h.upperAlphaLimitDeg ? ((c = this.customOptions) == null ? void 0 : c.upperAlphaLimitDeg) * Math.PI / 180 : void 0,
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  beta: (u = this.customOptions) != null && u.upperBetaLimitDeg ? ((m = this.customOptions) == null ? void 0 : m.upperBetaLimitDeg) * Math.PI / 180 : void 0,
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  radius: (f = this.customOptions) == null ? void 0 : f.maxZoomOverride
137
137
  }
@@ -150,10 +150,10 @@ class ce {
150
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  };
151
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  }
152
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  get lighting() {
153
- var e, t, i, s;
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+ var e, t, i, r;
154
154
  return {
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  exposure: ((t = (e = this.customOptions) == null ? void 0 : e.lighting) == null ? void 0 : t.exposure) ?? 0.9,
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- contrast: ((s = (i = this.customOptions) == null ? void 0 : i.lighting) == null ? void 0 : s.contrast) ?? 1.6
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+ contrast: ((r = (i = this.customOptions) == null ? void 0 : i.lighting) == null ? void 0 : r.contrast) ?? 1.6
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  };
158
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  }
159
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  get emissiveGlowIntensity() {
@@ -202,7 +202,7 @@ class P {
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  }
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  }
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  }
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- const _e = 128, d = {
205
+ const Ge = 128, d = {
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  antiAliasing: {
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  samples: 4,
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  fxaaEnabled: !1
@@ -259,7 +259,7 @@ const _e = 128, d = {
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  weight: 1
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  }
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  };
262
- class Ge {
262
+ class _e {
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  constructor(e) {
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  this.name = "glbPostProcessor", this.enabled = !0, this.loader = e;
265
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  }
@@ -274,11 +274,11 @@ class Ge {
274
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  return this.loader.loadNodeAsync(
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  e,
276
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  t,
277
- function(s) {
277
+ function(r) {
278
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  t.extras && Object.keys(t.extras).forEach((n) => {
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  const o = t.extras[n];
280
- s.metadata[n] = o;
281
- }), i(s);
280
+ r.metadata[n] = o;
281
+ }), i(r);
282
282
  }
283
283
  );
284
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  }
@@ -303,7 +303,7 @@ class Ge {
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  * @param babylonMaterial An instance of a material representation in babylon.
304
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  */
305
305
  enableMaterialExtrasIfRequired(e, t) {
306
- if (!(!e.extras || !(t instanceof N))) {
306
+ if (!(!e.extras || !(t instanceof k))) {
307
307
  if (e.extras.sheen) {
308
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  const i = t;
309
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  i.sheen.isEnabled = !0, i.sheen.intensity = e.extras.sheen;
@@ -348,39 +348,39 @@ class Ge {
348
348
  const a = n.material;
349
349
  if (!a)
350
350
  return;
351
- const h = new Ee(
351
+ const l = new Ee(
352
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  "mirror",
353
353
  P.getMirrorTextureResolution(),
354
354
  e,
355
355
  !0
356
356
  );
357
- h.renderList = t(e);
358
- const l = n.getVerticesData("normal");
359
- if (!l)
357
+ l.renderList = t(e);
358
+ const h = n.getVerticesData("normal");
359
+ if (!h)
360
360
  throw new Error(
361
361
  "Mirror attribute specified on: " + n.name + "But no normals exist to generate a mirror from!"
362
362
  );
363
363
  n.computeWorldMatrix(!0);
364
364
  const c = n.getWorldMatrix(), u = ae.TransformNormal(
365
- new ae(l[0], l[1], l[2]),
365
+ new ae(h[0], h[1], h[2]),
366
366
  c
367
367
  ).normalize(), m = Oe.FromPositionAndNormal(
368
368
  n.position,
369
369
  u.scale(-1)
370
370
  );
371
- h.mirrorPlane = m, h.level = o, a.reflectionTexture = h;
371
+ l.mirrorPlane = m, l.level = o, a.reflectionTexture = l;
372
372
  }
373
- function s(n) {
373
+ function r(n) {
374
374
  const o = n.material, a = new Le(
375
375
  "probe-" + o.name,
376
- _e,
376
+ Ge,
377
377
  e
378
378
  );
379
379
  a.cubeTexture.name = "reflection-probe-cube-texture", a.attachToMesh(n), a.renderList && a.renderList.push(...t(e)), o.reflectionTexture = a.cubeTexture;
380
380
  }
381
381
  e.meshes.forEach((n) => {
382
382
  const o = n.metadata;
383
- o && (o.mirrorTexture && i(n, o.mirrorTexture), o.reflectionProbe && s(n));
383
+ o && (o.mirrorTexture && i(n, o.mirrorTexture), o.reflectionProbe && r(n));
384
384
  });
385
385
  }
386
386
  }
@@ -406,12 +406,12 @@ class He {
406
406
  }
407
407
  }
408
408
  }
409
- function Ue(r, e, t, i, s = "") {
409
+ function Ue(s, e, t, i, r = "") {
410
410
  t.forEach((n) => {
411
- const o = n.getID(), a = n.getName(), h = n.getPanelSize && n.getPanelSize(), l = P.getDynamicTextureResolution(
412
- (h == null ? void 0 : h.width) === 1 || (h == null ? void 0 : h.height) === 1
411
+ const o = n.getID(), a = n.getName(), l = n.getPanelSize && n.getPanelSize(), h = P.getDynamicTextureResolution(
412
+ (l == null ? void 0 : l.width) === 1 || (l == null ? void 0 : l.height) === 1
413
413
  );
414
- r.filter((u) => u.name === s + a).forEach((u) => {
414
+ s.filter((u) => u.name === r + a).forEach((u) => {
415
415
  const m = i.get(o), f = !1;
416
416
  if (m)
417
417
  de(u, m), m.update(f);
@@ -419,8 +419,8 @@ function Ue(r, e, t, i, s = "") {
419
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  const p = Ke(
420
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  a,
421
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  e,
422
- l.width,
423
- l.height
422
+ h.width,
423
+ h.height
424
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  );
425
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  i.set(o, p), n.setStaticContext(
426
426
  p.getContext()
@@ -431,67 +431,67 @@ function Ue(r, e, t, i, s = "") {
431
431
  });
432
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  });
433
433
  }
434
- function Ke(r, e, t, i) {
435
- const s = new Be(
436
- r,
434
+ function Ke(s, e, t, i) {
435
+ const r = new Be(
436
+ s,
437
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  { width: t, height: i },
438
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  e,
439
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  P.shouldMipMap(),
440
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  De.TRILINEAR_SAMPLINGMODE,
441
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  be.TEXTUREFORMAT_RGBA
442
- ), n = s.getContext();
443
- return n && (n.fillStyle = "#f5f5f5", n.fillRect(0, 0, t, i), s.update()), s;
442
+ ), n = r.getContext();
443
+ return n && (n.fillStyle = "#f5f5f5", n.fillRect(0, 0, t, i), r.update()), r;
444
444
  }
445
- function de(r, e) {
446
- if (r instanceof N) {
447
- const t = r, i = t.albedoTexture;
445
+ function de(s, e) {
446
+ if (s instanceof k) {
447
+ const t = s, i = t.albedoTexture;
448
448
  i ? (e.wrapU = i.wrapU, e.wrapV = i.wrapV) : (e.wrapU = 1, e.wrapV = 1), t.albedoTexture = e;
449
449
  } else {
450
- const t = r, i = t.diffuseTexture;
450
+ const t = s, i = t.diffuseTexture;
451
451
  i && (e.wrapU = i.wrapU, e.wrapV = i.wrapV), t.diffuseTexture = e;
452
452
  }
453
453
  }
454
454
  function We() {
455
- const r = () => Math.floor((1 + Math.random()) * 65536).toString(16).substring(1);
456
- return r() + r() + "-" + r() + "-" + r() + "-" + r() + "-" + r() + r() + r();
455
+ const s = () => Math.floor((1 + Math.random()) * 65536).toString(16).substring(1);
456
+ return s() + s() + "-" + s() + "-" + s() + "-" + s() + "-" + s() + s() + s();
457
457
  }
458
- const M = 60, ue = 1;
459
- function me(r) {
460
- return r.targetedAnimations.map((t) => t.animation.framePerSecond).reduce((t, i) => t + i, 0) / r.targetedAnimations.length || 0;
458
+ const y = 60, ue = 1;
459
+ function me(s) {
460
+ return s.targetedAnimations.map((t) => t.animation.framePerSecond).reduce((t, i) => t + i, 0) / s.targetedAnimations.length || 0;
461
461
  }
462
- function ve(r, e, t, i, s, n) {
463
- const o = s ? r.filter((c) => c.name === s) : r;
462
+ function ve(s, e, t, i, r, n) {
463
+ const o = r ? s.filter((c) => c.name === r) : s;
464
464
  if (o.length === 0) {
465
- console.warn(`No animations found for name: ${s}`);
465
+ console.warn(`No animations found for name: ${r}`);
466
466
  return;
467
467
  }
468
468
  let a = 0;
469
- const h = () => {
469
+ const l = () => {
470
470
  a++, a === o.length && n && n();
471
- }, l = (c, u, m, f, p) => {
471
+ }, h = (c, u, m, f, p) => {
472
472
  c.stop(), c.start(u, m, f, p), n && (u == !1 || u === void 0 && !c.loopAnimation ? c.onAnimationGroupEndObservable.addOnce(() => {
473
- h();
473
+ l();
474
474
  }) : c.onAnimationLoopObservable.addOnce(() => {
475
- h();
475
+ l();
476
476
  }));
477
477
  };
478
478
  if (i !== void 0 && t !== void 0 && i === t) {
479
479
  o.forEach((c) => {
480
480
  const u = me(c), m = i * u;
481
- l(c, !1, ue, m, m);
481
+ h(c, !1, ue, m, m);
482
482
  });
483
483
  return;
484
484
  }
485
485
  o.forEach((c) => {
486
486
  const u = me(c), m = i !== void 0 ? i * u : void 0, f = t !== void 0 ? t * u : void 0;
487
- l(c, e, ue, m, f);
487
+ h(c, e, ue, m, f);
488
488
  });
489
489
  }
490
- function Ye(r, e, t) {
490
+ function Ye(s, e, t) {
491
491
  return new Promise((i) => {
492
- r.stopAnimation(e), e.animations = [], Math.abs(e.alpha) > 2 * Math.PI && (e.alpha = Qe(e.alpha, 0, 2 * Math.PI));
493
- const s = [], n = t.target, o = 0, a = n ? 1 : 0;
494
- if (t.target && Object.keys(t.target).length > 0 && s.push(
492
+ s.stopAnimation(e), e.animations = [], Math.abs(e.alpha) > 2 * Math.PI && (e.alpha = Qe(e.alpha, 0, 2 * Math.PI));
493
+ const r = [], n = t.target, o = 0, a = n ? 1 : 0;
494
+ if (t.target && Object.keys(t.target).length > 0 && r.push(
495
495
  T(
496
496
  "cameraTargetLerp",
497
497
  "target",
@@ -504,7 +504,7 @@ function Ye(r, e, t) {
504
504
  C.ANIMATIONTYPE_VECTOR3,
505
505
  o
506
506
  )
507
- ), s.push(
507
+ ), r.push(
508
508
  T(
509
509
  "cameraAlphaLerp",
510
510
  "alpha",
@@ -513,7 +513,7 @@ function Ye(r, e, t) {
513
513
  C.ANIMATIONTYPE_FLOAT,
514
514
  a
515
515
  )
516
- ), s.push(
516
+ ), r.push(
517
517
  T(
518
518
  "cameraBetaLerp",
519
519
  "beta",
@@ -524,7 +524,7 @@ function Ye(r, e, t) {
524
524
  )
525
525
  ), t.radius !== void 0) {
526
526
  const c = Math.max(0.01, t.radius);
527
- s.push(
527
+ r.push(
528
528
  T(
529
529
  "cameraRadiusLerp",
530
530
  "radius",
@@ -535,43 +535,43 @@ function Ye(r, e, t) {
535
535
  )
536
536
  );
537
537
  }
538
- e.animations.push(...s);
539
- const l = e.useAutoRotationBehavior;
540
- e.disableAutoRotationBehavior(), r.beginAnimation(
538
+ e.animations.push(...r);
539
+ const h = e.useAutoRotationBehavior;
540
+ e.disableAutoRotationBehavior(), s.beginAnimation(
541
541
  e,
542
542
  0,
543
- n ? M * 2 : M,
543
+ n ? y * 2 : y,
544
544
  !1,
545
545
  1,
546
546
  () => {
547
- e.animations = [], l && e.enableAutoRotationBehavior(), i();
547
+ e.animations = [], h && e.enableAutoRotationBehavior(), i();
548
548
  }
549
549
  );
550
550
  });
551
551
  }
552
- function ge(r) {
553
- return r * Math.PI / 180;
552
+ function ge(s) {
553
+ return s * Math.PI / 180;
554
554
  }
555
- function T(r, e, t, i, s, n = 0, o = C.ANIMATIONLOOPMODE_CONSTANT) {
556
- const a = new ke();
557
- a.setEasingMode(Ne.EASINGMODE_EASEINOUT);
558
- const h = new C(
559
- r,
560
- e,
561
- M,
555
+ function T(s, e, t, i, r, n = 0, o = C.ANIMATIONLOOPMODE_CONSTANT) {
556
+ const a = new qe();
557
+ a.setEasingMode(ke.EASINGMODE_EASEINOUT);
558
+ const l = new C(
562
559
  s,
560
+ e,
561
+ y,
562
+ r,
563
563
  o
564
- ), l = [];
565
- return n > 0 && l.push({ frame: 0, value: t }), l.push({ frame: M * n, value: t }), l.push({
566
- frame: M * (n + 1),
564
+ ), h = [];
565
+ return n > 0 && h.push({ frame: 0, value: t }), h.push({ frame: y * n, value: t }), h.push({
566
+ frame: y * (n + 1),
567
567
  value: i
568
- }), h.setKeys(l), h.setEasingFunction(a), h;
568
+ }), l.setKeys(h), l.setEasingFunction(a), l;
569
569
  }
570
- function Qe(r, e, t) {
571
- return r < e ? r = t - (e - r) % (t - e) : r = e + (r - e) % (t - e);
570
+ function Qe(s, e, t) {
571
+ return s < e ? s = t - (e - s) % (t - e) : s = e + (s - e) % (t - e);
572
572
  }
573
- function Ze(r, e, t) {
574
- r.forEach((i) => {
573
+ function Ze(s, e, t) {
574
+ s.forEach((i) => {
575
575
  t && i.name !== t || i.goToFrame(e);
576
576
  });
577
577
  }
@@ -585,7 +585,7 @@ const $e = {
585
585
  refractionTexture: "refractionMap",
586
586
  reflectionTexture: "reflectionMap"
587
587
  };
588
- function je(r, e, t, i) {
588
+ function je(s, e, t, i) {
589
589
  [
590
590
  "albedoTexture",
591
591
  "bumpTexture",
@@ -598,46 +598,46 @@ function je(r, e, t, i) {
598
598
  ].forEach((n) => {
599
599
  Xe(
600
600
  n,
601
- r,
601
+ s,
602
602
  e,
603
603
  t,
604
604
  i
605
605
  );
606
- }), tt(r, e);
606
+ }), tt(s, e);
607
607
  }
608
- function Xe(r, e, t, i, s) {
609
- const n = $e[r];
608
+ function Xe(s, e, t, i, r) {
609
+ const n = $e[s];
610
610
  if (!n)
611
611
  throw new Error("Unexpected texture name encountered.");
612
612
  const o = e[n], a = o == null ? void 0 : o.fileLink;
613
- a ? r === "reflectionTexture" ? a.endsWith(".env") || a.endsWith(".dds") ? i.addCubeTextureTask(
614
- r,
613
+ a ? s === "reflectionTexture" ? a.endsWith(".env") || a.endsWith(".dds") ? i.addCubeTextureTask(
614
+ s,
615
615
  a,
616
616
  void 0,
617
617
  !1,
618
618
  void 0,
619
619
  !0
620
620
  ) : a.endsWith(".hdr") ? i.addHDRCubeTextureTask(
621
- r,
621
+ s,
622
622
  a,
623
623
  128,
624
624
  !1,
625
625
  !0,
626
626
  !1
627
- ) : i.addTextureTask(r, a, !1, !1) : i.addTextureTask(r, a, !1, !1) : s && t[r] && (t[r] && t[r].dispose(), t[r] = null, Je(r, t));
627
+ ) : i.addTextureTask(s, a, !1, !1) : i.addTextureTask(s, a, !1, !1) : r && t[s] && (t[s] && t[s].dispose(), t[s] = null, Je(s, t));
628
628
  }
629
- function Je(r, e) {
630
- r === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !0), r === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !1, e.useMetallnessFromMetallicTextureBlue = !1), r === "refractionTexture" && (e.subSurface.isRefractionEnabled = !1, e.subSurface.refractionIntensity = 1), r === "reflectionTexture" && (e.environmentIntensity = 1), r === "emissiveTexture" && (e.emissiveIntensity = 0, e.emissiveColor = new A(0, 0, 0), e.reflectionTexture);
629
+ function Je(s, e) {
630
+ s === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !0), s === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !1, e.useMetallnessFromMetallicTextureBlue = !1), s === "refractionTexture" && (e.subSurface.isRefractionEnabled = !1, e.subSurface.refractionIntensity = 1), s === "reflectionTexture" && (e.environmentIntensity = 1), s === "emissiveTexture" && (e.emissiveIntensity = 0, e.emissiveColor = new A(0, 0, 0), e.reflectionTexture);
631
631
  }
632
- function et(r, e, t, i) {
632
+ function et(s, e, t, i) {
633
633
  if (!e) {
634
634
  console.error("Failed to apply texture to material: material is null.");
635
635
  return;
636
636
  }
637
- r === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !1), r === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !0, e.useMetallnessFromMetallicTextureBlue = !0), r === "refractionTexture" && (e.subSurface.isRefractionEnabled = !0, e.subSurface.refractionIntensity = t.refractionIntensity || 1), r === "reflectionTexture" && (e.environmentIntensity = t.reflectionIntensity || 1, i.isCube && (i.rotationY = t.reflectionRotation ? t.reflectionRotation * Math.PI / 180 : 0)), e[r] = i, r === "emissiveTexture" && (e.emissiveColor = new A(1, 1, 1), e.emissiveIntensity = 1);
637
+ s === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !1), s === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !0, e.useMetallnessFromMetallicTextureBlue = !0), s === "refractionTexture" && (e.subSurface.isRefractionEnabled = !0, e.subSurface.refractionIntensity = t.refractionIntensity || 1), s === "reflectionTexture" && (e.environmentIntensity = t.reflectionIntensity || 1, i.isCube && (i.rotationY = t.reflectionRotation ? t.reflectionRotation * Math.PI / 180 : 0)), e[s] = i, s === "emissiveTexture" && (e.emissiveColor = new A(1, 1, 1), e.emissiveIntensity = 1);
638
638
  }
639
- function tt(r, e) {
640
- r.clearCoat && (r.clearCoat === D.RemoveWhenSelected ? (e.clearCoat.isEnabled = !1, e.clearCoat.indexOfRefraction = 1.5) : r.clearCoat === D.ApplyWhenSelected && (e.clearCoat.isEnabled = !0, e.clearCoat.indexOfRefraction = r.clearCoatIOR || e.clearCoat.indexOfRefraction));
639
+ function tt(s, e) {
640
+ s.clearCoat && (s.clearCoat === D.RemoveWhenSelected ? (e.clearCoat.isEnabled = !1, e.clearCoat.indexOfRefraction = 1.5) : s.clearCoat === D.ApplyWhenSelected && (e.clearCoat.isEnabled = !0, e.clearCoat.indexOfRefraction = s.clearCoatIOR || e.clearCoat.indexOfRefraction));
641
641
  }
642
642
  class it {
643
643
  constructor(e, t, i) {
@@ -652,31 +652,31 @@ class it {
652
652
  * instead remove material textures when they aren't defined. this is useful for material editor applications
653
653
  * where we want to undo changes are remove effects from display.
654
654
  */
655
- async applyMaterial(e, t, i, s) {
655
+ async applyMaterial(e, t, i, r) {
656
656
  return new Promise((n) => {
657
657
  const o = this.materialVariantMap.get(e);
658
658
  this.materialVariantMap.set(e, {
659
659
  ...o,
660
660
  ...t
661
661
  });
662
- const a = this.renameClonedAsset(e), h = this.scene.materials.filter(
662
+ const a = this.renameClonedAsset(e), l = this.scene.materials.filter(
663
663
  (c) => c.name === a
664
664
  );
665
- if (h.length === 0) {
665
+ if (l.length === 0) {
666
666
  n();
667
667
  return;
668
668
  }
669
- const l = new qe(this.scene);
670
- l.useDefaultLoadingScreen = !1, h.forEach(
669
+ const h = new Ne(this.scene);
670
+ h.useDefaultLoadingScreen = !1, l.forEach(
671
671
  (c) => je(
672
672
  t,
673
673
  c,
674
- l,
675
- s
674
+ h,
675
+ r
676
676
  )
677
- ), l.onProgress = (c, u, m) => {
677
+ ), h.onProgress = (c, u, m) => {
678
678
  i && i(c / u * 100, 100, m.name);
679
- }, l.onFinish = (c) => {
679
+ }, h.onFinish = (c) => {
680
680
  c.forEach((u) => {
681
681
  const m = u;
682
682
  i && i(100, 100, u.name), this.scene.materials.filter(
@@ -690,7 +690,7 @@ class it {
690
690
  );
691
691
  });
692
692
  }), n();
693
- }, l.loadAsync();
693
+ }, h.loadAsync();
694
694
  });
695
695
  }
696
696
  /**
@@ -703,13 +703,13 @@ class it {
703
703
  * @param getCurrentFrame A function that returns the current frame of the animation.
704
704
  * @param getAnimationIsPlaying A function that returns whether the animation is currently playing.
705
705
  */
706
- async applyModel(e, t, i, s, n, o, a) {
706
+ async applyModel(e, t, i, r, n, o, a) {
707
707
  var m, f, p;
708
708
  if (i && t && !this.keysThatRemovedBaseModel.includes(e) && this.keysThatRemovedBaseModel.push(e), !i)
709
709
  return this.keysThatRemovedBaseModel.includes(e) && this.keysThatRemovedBaseModel.length === 1 && await this.setBaseModelEnabled(!0), (m = this.loadedContainerForKey.get(e)) == null || m.dispose(), this.loadedContainerForKey.delete(e), (f = this.loadedMaterialsForKey.get(e)) == null || f.forEach((b) => b.dispose()), this.loadedMaterialsForKey.delete(e), this.keysThatRemovedBaseModel = this.keysThatRemovedBaseModel.filter(
710
710
  (b) => b !== e
711
711
  ), Promise.resolve(void 0);
712
- const l = (await q(i, this.scene, s)).instantiateModelsToScene(
712
+ const h = (await N(i, this.scene, r)).instantiateModelsToScene(
713
713
  this.renameClonedAsset,
714
714
  !0
715
715
  );
@@ -718,7 +718,7 @@ class it {
718
718
  if (c) {
719
719
  const b = o && o(), w = c.name ? this.renameClonedAsset(c.name) : void 0;
720
720
  if (ve(
721
- l.animationGroups,
721
+ h.animationGroups,
722
722
  c.loop,
723
723
  c.to,
724
724
  c.from,
@@ -726,17 +726,17 @@ class it {
726
726
  ), b != null) {
727
727
  const R = a && a() || !0;
728
728
  Ze(
729
- l.animationGroups,
729
+ h.animationGroups,
730
730
  b + (R ? 2 : 0),
731
731
  w
732
732
  );
733
733
  }
734
734
  }
735
- t && await this.setBaseModelEnabled(!1), this.loadedContainerForKey.set(e, l), this.loadedMaterialsForKey.set(e, we(l));
735
+ t && await this.setBaseModelEnabled(!1), this.loadedContainerForKey.set(e, h), this.loadedMaterialsForKey.set(e, we(h));
736
736
  const u = [];
737
737
  return this.materialVariantMap.forEach(async (b, w) => {
738
738
  u.push(this.applyMaterial(w, b));
739
- }), await Promise.all(u), l;
739
+ }), await Promise.all(u), h;
740
740
  }
741
741
  dispose() {
742
742
  this.loadedContainerForKey.forEach((e) => e == null ? void 0 : e.dispose()), this.loadedContainerForKey.clear(), this.loadedMaterialsForKey.forEach(
@@ -758,19 +758,19 @@ class it {
758
758
  }), e;
759
759
  }
760
760
  }
761
- function we(r) {
761
+ function we(s) {
762
762
  const e = [];
763
- return r.rootNodes.forEach((t) => {
763
+ return s.rootNodes.forEach((t) => {
764
764
  t.getChildMeshes().forEach((i) => {
765
- i.material && !e.includes(i.material) && e.push(i.material), i.subMeshes && i.subMeshes.forEach((s) => {
766
- const n = s.getMaterial(!1);
765
+ i.material && !e.includes(i.material) && e.push(i.material), i.subMeshes && i.subMeshes.forEach((r) => {
766
+ const n = r.getMaterial(!1);
767
767
  n && !e.includes(n) && e.push(n);
768
768
  });
769
769
  });
770
770
  }), e;
771
771
  }
772
- function pe(r, e = "") {
773
- return r.map((t) => ({
772
+ function pe(s, e = "") {
773
+ return s.map((t) => ({
774
774
  name: t.name.substring(e.length),
775
775
  loop: t.loopAnimation,
776
776
  to: t.to,
@@ -779,15 +779,15 @@ function pe(r, e = "") {
779
779
  }
780
780
  class nt {
781
781
  constructor(e) {
782
- this.metadata = /* @__PURE__ */ new Map(), this.materialSelectedObservable = new y(), this.materialDeselectedObservable = new y(), this.materialVariantObservable = new y(), this.modelVariantObservable = new y(), this.materialReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.modelReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.dynamicTextures = /* @__PURE__ */ new Map(), this.queuedMaterialChanges = /* @__PURE__ */ new Map(), this.materialChangesInProgress = [], this.queuedModelChanges = /* @__PURE__ */ new Map(), this.modelChangesInProgress = [], this.isExecutingAnimation = !1, this.animations = [], this.initialized = !1, this.materials = [];
782
+ this.metadata = /* @__PURE__ */ new Map(), this.materialSelectedObservable = new M(), this.materialDeselectedObservable = new M(), this.materialVariantObservable = new M(), this.modelVariantObservable = new M(), this.materialReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.dynamicTextures = /* @__PURE__ */ new Map(), this.queuedMaterialChanges = /* @__PURE__ */ new Map(), this.materialChangesInProgress = [], this.queuedModelChanges = /* @__PURE__ */ new Map(), this.modelChangesInProgress = [], this.isExecutingAnimation = !1, this.animations = [], this.initialized = !1, this.materials = [];
783
783
  const {
784
784
  enablePicking: t,
785
785
  modelDetails: i,
786
- previewService: s,
786
+ previewService: r,
787
787
  progressHandler: n,
788
788
  scene: o
789
789
  } = e;
790
- this.enablePicking = t, this.contextService = i.contextService, this.id = We(), this.previewService = s, this.scene = o, this.variantManager = new it(
790
+ this.enablePicking = t, this.contextService = i.contextService, this.id = We(), this.previewService = r, this.scene = o, this.variantManager = new it(
791
791
  o,
792
792
  this.renameClonedAsset.bind(this),
793
793
  this.setBaseModelEnabled.bind(this)
@@ -797,7 +797,7 @@ class nt {
797
797
  throw new Error(
798
798
  "Model container constructed with no URL. This is currently unsupported."
799
799
  );
800
- return this.assetContainer = await q(
800
+ return this.assetContainer = await N(
801
801
  i.model,
802
802
  o,
803
803
  n
@@ -806,7 +806,7 @@ class nt {
806
806
  this.importPromise = a();
807
807
  }
808
808
  //#region Interface implementation
809
- async applyMaterialVariant(e, t, i, s) {
809
+ async applyMaterialVariant(e, t, i, r) {
810
810
  if (!this.initialized) {
811
811
  if (this.materialReadyToLoadCallbacks.has(e)) {
812
812
  const o = this.materialReadyToLoadCallbacks.get(e);
@@ -817,7 +817,7 @@ class nt {
817
817
  e,
818
818
  t,
819
819
  i,
820
- s
820
+ r
821
821
  )
822
822
  );
823
823
  } else {
@@ -833,7 +833,7 @@ class nt {
833
833
  e,
834
834
  t,
835
835
  i,
836
- s
836
+ r
837
837
  )
838
838
  );
839
839
  }
@@ -843,14 +843,14 @@ class nt {
843
843
  await this.variantManager.applyMaterial(
844
844
  e,
845
845
  i,
846
- (o, a, h) => {
846
+ (o, a, l) => {
847
847
  this.materialVariantObservable.notifyObservers({
848
848
  remainingCount: o,
849
849
  totalCount: a,
850
- taskName: h
850
+ taskName: l
851
851
  });
852
852
  },
853
- s
853
+ r
854
854
  );
855
855
  };
856
856
  if (this.materialChangesInProgress.includes(e)) {
@@ -881,7 +881,7 @@ class nt {
881
881
  ), this.configureGlowLayer(), this.scene.cleanCachedTextureBuffer();
882
882
  }
883
883
  async applyModelVariant(e, t, i) {
884
- const s = () => this.variantManager.applyModel(
884
+ const r = () => this.variantManager.applyModel(
885
885
  e,
886
886
  i,
887
887
  t == null ? void 0 : t.model,
@@ -894,29 +894,29 @@ class nt {
894
894
  this.getLastRequestedAnimation.bind(this),
895
895
  this.getCurrentAnimationFrame.bind(this),
896
896
  this.getAnimationIsPlaying.bind(this)
897
- );
898
- if (!this.initialized) {
899
- this.modelReadyToLoadCallbacks.set(e, s);
900
- return;
901
- }
902
- if (this.modelChangesInProgress.includes(e)) {
903
- this.queuedModelChanges.set(e, s);
904
- return;
905
- }
906
- const o = await (async () => {
897
+ ), n = async () => {
907
898
  this.modelChangesInProgress.push(e);
908
- let a = await s();
899
+ let a = await r();
909
900
  if (this.queuedModelChanges.has(e)) {
910
- const h = this.queuedModelChanges.get(e);
911
- if (!h)
901
+ const l = this.queuedModelChanges.get(e);
902
+ if (!l)
912
903
  throw new Error("Queued change resolved undefined");
913
- a = await h(), this.queuedModelChanges.delete(e);
904
+ a = await l(), this.queuedModelChanges.delete(e);
914
905
  }
915
906
  return this.modelChangesInProgress.splice(
916
907
  this.modelChangesInProgress.indexOf(e),
917
908
  1
918
909
  ), a;
919
- })();
910
+ };
911
+ if (!this.initialized || this.modelChangesInProgress.includes(e)) {
912
+ const a = async () => {
913
+ const l = await r();
914
+ return l ? this.configureModelInstance(l) : this.configureGlowLayer(), l;
915
+ };
916
+ this.queuedModelChanges.set(e, a);
917
+ return;
918
+ }
919
+ const o = await n();
920
920
  this.contextService || (this.contextService = t == null ? void 0 : t.contextService), o ? this.configureModelInstance(o) : this.configureGlowLayer();
921
921
  }
922
922
  dispose() {
@@ -929,7 +929,7 @@ class nt {
929
929
  let t = () => {
930
930
  };
931
931
  const i = async () => {
932
- this.isExecutingAnimation = !0, await new Promise((s) => {
932
+ this.isExecutingAnimation = !0, await new Promise((r) => {
933
933
  var o;
934
934
  const n = [
935
935
  ...((o = this.modelInstance) == null ? void 0 : o.animationGroups) || [],
@@ -941,12 +941,12 @@ class nt {
941
941
  e.to,
942
942
  e.from,
943
943
  e.name ? this.renameClonedAsset(e.name) : void 0,
944
- s
944
+ r
945
945
  );
946
946
  }), this.isExecutingAnimation = !1, this.queuedAnimationFunction && this.queuedAnimationFunction(), this.queuedAnimationFunction = void 0, t();
947
947
  };
948
- return this.isExecutingAnimation ? (this.queuedAnimationFunction = i, new Promise((s) => {
949
- t = s;
948
+ return this.isExecutingAnimation ? (this.queuedAnimationFunction = i, new Promise((r) => {
949
+ t = r;
950
950
  })) : i();
951
951
  }
952
952
  getAnimations(e) {
@@ -956,7 +956,7 @@ class nt {
956
956
  this.variantManager.getAnimationGroups(),
957
957
  this.renameClonedAsset("")
958
958
  ) : []
959
- ].map((t, i) => ({ ...t, name: t.name || `UNNAMED_ANIMATION_${i}` })).filter((t, i, s) => s.indexOf(s.find((n) => n.name === t.name)) == i);
959
+ ].map((t, i) => ({ ...t, name: t.name || `UNNAMED_ANIMATION_${i}` })).filter((t, i, r) => r.indexOf(r.find((n) => n.name === t.name)) == i);
960
960
  }
961
961
  getId() {
962
962
  return this.id;
@@ -1024,8 +1024,8 @@ class nt {
1024
1024
  e.rootNodes.forEach((t) => {
1025
1025
  t.getChildMeshes(!1).forEach((i) => {
1026
1026
  i.name === "targetcube_t" || i.name === "backgroundShell" || (i.actionManager || (i.actionManager = new O(this.scene)), i.actionManager.registerAction(
1027
- new oe(O.OnPointerOverTrigger, (s) => {
1028
- s.meshUnderPointer && i.material && this.materialSelectedObservable.notifyObservers({
1027
+ new oe(O.OnPointerOverTrigger, (r) => {
1028
+ r.meshUnderPointer && i.material && this.materialSelectedObservable.notifyObservers({
1029
1029
  id: i.material.id,
1030
1030
  name: this.stripIdFromName(i.material.name)
1031
1031
  });
@@ -1057,10 +1057,10 @@ class nt {
1057
1057
  return this.materialReadyToLoadCallbacks.size;
1058
1058
  }
1059
1059
  getQueuedModelVariantCount() {
1060
- return this.modelReadyToLoadCallbacks.size;
1060
+ return this.queuedModelChanges.size;
1061
1061
  }
1062
1062
  configureGlowLayer() {
1063
- const e = (i) => i instanceof N && i.emissiveTexture !== null;
1063
+ const e = (i) => i instanceof k && i.emissiveTexture !== null;
1064
1064
  this.materials.some(e) || this.variantManager.getAllMaterials().some(e) ? this.previewService.getGlowLayerManager().includeMeshes(this.getAllMeshes()) : this.previewService.getGlowLayerManager().removeMeshes(this.getAllMeshes());
1065
1065
  }
1066
1066
  configureModelInstance(e) {
@@ -1069,14 +1069,14 @@ class nt {
1069
1069
  throw new Error(
1070
1070
  "Transform disposed! This should never happen unless there is a race condition present!"
1071
1071
  );
1072
- const t = this.transformRoot.position, i = this.transformRoot.rotationQuaternion, s = this.transformRoot.scaling;
1072
+ const t = this.transformRoot.position, i = this.transformRoot.rotationQuaternion, r = this.transformRoot.scaling;
1073
1073
  this.transformRoot.position = g.Zero(), this.transformRoot.rotationQuaternion = x.Identity(), this.transformRoot.scaling = g.One();
1074
1074
  for (const o of e.rootNodes) {
1075
1075
  o.parent = this.transformRoot;
1076
1076
  for (const a of o.getChildMeshes(!1))
1077
1077
  a.alwaysSelectAsActiveMesh = !0;
1078
1078
  }
1079
- this.transformRoot.position = t, this.transformRoot.rotationQuaternion = i, this.transformRoot.scaling = s, this.canvasPanels = ((n = this.contextService) == null ? void 0 : n.getAll()) || /* @__PURE__ */ new Map(), Ue(
1079
+ this.transformRoot.position = t, this.transformRoot.rotationQuaternion = i, this.transformRoot.scaling = r, this.canvasPanels = ((n = this.contextService) == null ? void 0 : n.getAll()) || /* @__PURE__ */ new Map(), Ue(
1080
1080
  this.materials.concat(this.variantManager.getAllMaterials()),
1081
1081
  this.scene,
1082
1082
  this.canvasPanels,
@@ -1120,13 +1120,8 @@ class nt {
1120
1120
  var e;
1121
1121
  (e = this.canvasPanels) == null || e.forEach(
1122
1122
  (t, i) => {
1123
- const s = this.dynamicTextures.get(i);
1124
- t.getName().toLowerCase() === "crown" && console.log(
1125
- t.getName(),
1126
- s,
1127
- t.getStaticContextDirty(),
1128
- s == null ? void 0 : s.isReady()
1129
- ), s && t.getStaticContextDirty() && s.isReady() && (s.update(!1), t.setStaticContextDirty(!1));
1123
+ const r = this.dynamicTextures.get(i);
1124
+ r && t.getStaticContextDirty() && r.isReady() && (r.update(!1), t.setStaticContextDirty(!1));
1130
1125
  }
1131
1126
  );
1132
1127
  }
@@ -1178,25 +1173,25 @@ class nt {
1178
1173
  (e) => Array.from(e.values()).map((t) => t())
1179
1174
  )
1180
1175
  ), this.materialReadyToLoadCallbacks.clear(), await Promise.all(
1181
- Array.from(this.modelReadyToLoadCallbacks.values()).map(
1176
+ Array.from(this.queuedModelChanges.values()).map(
1182
1177
  (e) => e()
1183
1178
  )
1184
- ), this.modelReadyToLoadCallbacks.clear(), this.scene.onAfterRenderObservable.addOnce(() => {
1179
+ ), this.queuedModelChanges.clear(), this.scene.onAfterRenderObservable.addOnce(() => {
1185
1180
  this.queuedModelAnimation && (this.executeAnimation(this.queuedModelAnimation), this.queuedModelAnimation = void 0);
1186
1181
  });
1187
1182
  }
1188
1183
  //#endregion
1189
1184
  }
1190
1185
  class z extends fe {
1191
- constructor(e, t, i, s, n, o, a, h) {
1186
+ constructor(e, t, i, r, n, o, a, l) {
1192
1187
  super(
1193
1188
  e,
1194
1189
  t,
1195
1190
  i,
1196
- s,
1191
+ r,
1197
1192
  n,
1198
1193
  o,
1199
- h
1194
+ l
1200
1195
  ), this.lastFocus = new g(0, 0, 0), this._isRunningFramingBehavior = !1, this.panDenominator = 1, this.panEnabled = !0, this.minZ = 0.01, this.updateRadiusBounds(this.radius), this.enableFramingBehavior(), this.wheelDeltaPercentage = 0.01, this.pinchDeltaPercentage = 5e-3, this.useNaturalPinchZoom = !0, a.camera.autoOrientation && (this.alpha += Math.PI), a && (a.camera.limits.min.beta && (this.lowerBetaLimit = a.camera.limits.min.beta), a.camera.limits.max.beta && (this.upperBetaLimit = a.camera.limits.max.beta), a.camera.limits.min.alpha && (this.lowerAlphaLimit = a.camera.limits.min.alpha), a.camera.limits.max.alpha && (this.upperAlphaLimit = a.camera.limits.max.alpha), a.camera.limits.min.radius && (this.lowerRadiusLimit = a.camera.limits.min.radius), a.camera.limits.max.radius && (this.upperRadiusLimit = a.camera.limits.max.radius), a.camera.autoRotation.enabled && this.enableAutoRotationBehavior(
1201
1196
  a.camera.autoRotation.idleTimeMs
1202
1197
  ));
@@ -1250,14 +1245,14 @@ class z extends fe {
1250
1245
  this._isRunningFramingBehavior = !0, this.framingBehaviourCallback = e;
1251
1246
  const i = this.getFramingBehavior();
1252
1247
  i.framingTime = t || 800;
1253
- const s = () => {
1248
+ const r = () => {
1254
1249
  this.isRunningFramingBehavior = !1;
1255
1250
  }, n = I(this._scene), o = n.max.subtract(n.min), a = n.min.add(o.scale(0.5));
1256
1251
  this.updateRadiusBounds(o.length() * 1.5), this.wheelPrecision = 100 / this.radius, this.panningInertia = 0, this.panningOriginTarget.copyFrom(a), this.panDenominator = o.length(), this.lastFocus.copyFrom(a), i.zoomOnBoundingInfo(
1257
1252
  n.min,
1258
1253
  n.max,
1259
1254
  void 0,
1260
- s
1255
+ r
1261
1256
  ), i.framingTime = 0;
1262
1257
  }
1263
1258
  /**
@@ -1288,8 +1283,8 @@ class z extends fe {
1288
1283
  * @param disablePan If true the camera will not allow panning.
1289
1284
  */
1290
1285
  static create(e, t, i) {
1291
- var h;
1292
- const s = I(e), n = s.max.subtract(s.min), o = s.min.add(n.scale(0.5)), a = new z(
1286
+ var l;
1287
+ const r = I(e), n = r.max.subtract(r.min), o = r.min.add(n.scale(0.5)), a = new z(
1293
1288
  "ProductCamera",
1294
1289
  -(Math.PI / 2),
1295
1290
  Math.PI / 2,
@@ -1299,20 +1294,20 @@ class z extends fe {
1299
1294
  t
1300
1295
  );
1301
1296
  return a.setPanEnabled(
1302
- ((h = t.options) == null ? void 0 : h.noPan) !== void 0 ? !t.options.noPan : !0
1297
+ ((l = t.options) == null ? void 0 : l.noPan) !== void 0 ? !t.options.noPan : !0
1303
1298
  ), a.panningInertia = 0, a.panningOriginTarget.copyFrom(o), a.panDenominator = n.length(), a.onAfterCheckInputsObservable.addOnce(() => {
1304
1299
  a.setPanEnabled(a.panEnabled);
1305
1300
  }), i && (e.activeCamera = a), a;
1306
1301
  }
1307
1302
  }
1308
- function I(r) {
1309
- if (r.meshes.length === 0)
1303
+ function I(s) {
1304
+ if (s.meshes.length === 0)
1310
1305
  return {
1311
1306
  min: new g(-1, -1, -1),
1312
1307
  max: new g(1, 1, 1)
1313
1308
  };
1314
- const e = r.meshes.filter((t) => t.name.toLowerCase().endsWith("_t") || t.name.toLowerCase().includes("_t_"));
1315
- return r.getWorldExtends((t) => t.isVisible && t.isEnabled() && (e.length === 0 || e.includes(t)));
1309
+ const e = s.meshes.filter((t) => t.name.toLowerCase().endsWith("_t") || t.name.toLowerCase().includes("_t_"));
1310
+ return s.getWorldExtends((t) => t.isVisible && t.isEnabled() && (e.length === 0 || e.includes(t)));
1316
1311
  }
1317
1312
  class st {
1318
1313
  constructor(e, t = !1, i = void 0) {
@@ -1332,9 +1327,9 @@ class st {
1332
1327
  return this.currentConfiguration;
1333
1328
  }
1334
1329
  setConfiguration(e) {
1335
- var t, i, s, n, o, a, h, l, c, u, m, f, p, b, w, R, V, _, G, H, U, K, W, Y, Q, Z, $, j, X, J, ee, te, ie;
1330
+ var t, i, r, n, o, a, l, h, c, u, m, f, p, b, w, R, V, G, _, H, U, K, W, Y, Q, Z, $, j, X, J, ee, te, ie;
1336
1331
  if (this.renderingPipeline.isSupported) {
1337
- if (this.renderingPipeline.samples = ((t = e.antiAliasing) == null ? void 0 : t.samples) ?? d.antiAliasing.samples, this.renderingPipeline.fxaaEnabled = ((i = e.antiAliasing) == null ? void 0 : i.fxaaEnabled) ?? d.antiAliasing.fxaaEnabled, this.renderingPipeline.bloomEnabled = ((s = e.bloom) == null ? void 0 : s.enabled) ?? d.bloom.enabled, this.renderingPipeline.bloomKernel = ((n = e.bloom) == null ? void 0 : n.kernel) ?? d.bloom.kernel, this.renderingPipeline.bloomScale = ((o = e.bloom) == null ? void 0 : o.scale) ?? d.bloom.scale, this.renderingPipeline.bloomThreshold = ((a = e.bloom) == null ? void 0 : a.threshold) ?? d.bloom.threshold, this.renderingPipeline.bloomWeight = ((h = e.bloom) == null ? void 0 : h.weight) ?? d.bloom.weight, this.renderingPipeline.chromaticAberrationEnabled = ((l = e.chromaticAberration) == null ? void 0 : l.enabled) ?? d.chromaticAberration.enabled, this.renderingPipeline.chromaticAberration.aberrationAmount = ((c = e.chromaticAberration) == null ? void 0 : c.aberrationAmount) ?? d.chromaticAberration.aberrationAmount, this.renderingPipeline.chromaticAberration.radialIntensity = ((u = e.chromaticAberration) == null ? void 0 : u.radialIntensity) ?? d.chromaticAberration.radialIntensity, this.renderingPipeline.chromaticAberration.direction = (m = e.chromaticAberration) != null && m.direction ? new se(
1332
+ if (this.renderingPipeline.samples = ((t = e.antiAliasing) == null ? void 0 : t.samples) ?? d.antiAliasing.samples, this.renderingPipeline.fxaaEnabled = ((i = e.antiAliasing) == null ? void 0 : i.fxaaEnabled) ?? d.antiAliasing.fxaaEnabled, this.renderingPipeline.bloomEnabled = ((r = e.bloom) == null ? void 0 : r.enabled) ?? d.bloom.enabled, this.renderingPipeline.bloomKernel = ((n = e.bloom) == null ? void 0 : n.kernel) ?? d.bloom.kernel, this.renderingPipeline.bloomScale = ((o = e.bloom) == null ? void 0 : o.scale) ?? d.bloom.scale, this.renderingPipeline.bloomThreshold = ((a = e.bloom) == null ? void 0 : a.threshold) ?? d.bloom.threshold, this.renderingPipeline.bloomWeight = ((l = e.bloom) == null ? void 0 : l.weight) ?? d.bloom.weight, this.renderingPipeline.chromaticAberrationEnabled = ((h = e.chromaticAberration) == null ? void 0 : h.enabled) ?? d.chromaticAberration.enabled, this.renderingPipeline.chromaticAberration.aberrationAmount = ((c = e.chromaticAberration) == null ? void 0 : c.aberrationAmount) ?? d.chromaticAberration.aberrationAmount, this.renderingPipeline.chromaticAberration.radialIntensity = ((u = e.chromaticAberration) == null ? void 0 : u.radialIntensity) ?? d.chromaticAberration.radialIntensity, this.renderingPipeline.chromaticAberration.direction = (m = e.chromaticAberration) != null && m.direction ? new se(
1338
1333
  e.chromaticAberration.direction.x,
1339
1334
  e.chromaticAberration.direction.y
1340
1335
  ) : new se(
@@ -1352,7 +1347,7 @@ class st {
1352
1347
  this.renderingPipeline.depthOfFieldBlurLevel = L.High;
1353
1348
  break;
1354
1349
  }
1355
- if (this.renderingPipeline.depthOfField.focalLength = ((b = e.depthOfField) == null ? void 0 : b.focalLength) ?? d.depthOfField.focalLength, this.renderingPipeline.depthOfField.fStop = ((w = e.depthOfField) == null ? void 0 : w.fStop) ?? d.depthOfField.fStop, this.renderingPipeline.depthOfField.focusDistance = ((R = e.depthOfField) == null ? void 0 : R.focusDistance) ?? d.depthOfField.focusDistance, this.renderingPipeline.depthOfField.lensSize = ((V = e.depthOfField) == null ? void 0 : V.lensSize) ?? d.depthOfField.lensSize, this.renderingPipeline.grainEnabled = ((_ = e.grain) == null ? void 0 : _.enabled) ?? d.grain.enabled, this.renderingPipeline.grain.animated = ((G = e.grain) == null ? void 0 : G.animated) ?? d.grain.animated, this.renderingPipeline.grain.intensity = ((H = e.grain) == null ? void 0 : H.intensity) ?? d.grain.intensity, this.renderingPipeline.imageProcessing.contrast = ((U = e.misc) == null ? void 0 : U.contrast) ?? d.misc.contrast, this.renderingPipeline.imageProcessing.exposure = ((K = e.misc) == null ? void 0 : K.exposure) ?? d.misc.exposure, this.renderingPipeline.imageProcessing.toneMappingEnabled = ((W = e.misc) == null ? void 0 : W.toneMappingEnabled) ?? d.misc.toneMappingEnabled, this.renderingPipeline.imageProcessing.toneMappingEnabled)
1350
+ if (this.renderingPipeline.depthOfField.focalLength = ((b = e.depthOfField) == null ? void 0 : b.focalLength) ?? d.depthOfField.focalLength, this.renderingPipeline.depthOfField.fStop = ((w = e.depthOfField) == null ? void 0 : w.fStop) ?? d.depthOfField.fStop, this.renderingPipeline.depthOfField.focusDistance = ((R = e.depthOfField) == null ? void 0 : R.focusDistance) ?? d.depthOfField.focusDistance, this.renderingPipeline.depthOfField.lensSize = ((V = e.depthOfField) == null ? void 0 : V.lensSize) ?? d.depthOfField.lensSize, this.renderingPipeline.grainEnabled = ((G = e.grain) == null ? void 0 : G.enabled) ?? d.grain.enabled, this.renderingPipeline.grain.animated = ((_ = e.grain) == null ? void 0 : _.animated) ?? d.grain.animated, this.renderingPipeline.grain.intensity = ((H = e.grain) == null ? void 0 : H.intensity) ?? d.grain.intensity, this.renderingPipeline.imageProcessing.contrast = ((U = e.misc) == null ? void 0 : U.contrast) ?? d.misc.contrast, this.renderingPipeline.imageProcessing.exposure = ((K = e.misc) == null ? void 0 : K.exposure) ?? d.misc.exposure, this.renderingPipeline.imageProcessing.toneMappingEnabled = ((W = e.misc) == null ? void 0 : W.toneMappingEnabled) ?? d.misc.toneMappingEnabled, this.renderingPipeline.imageProcessing.toneMappingEnabled)
1356
1351
  switch (e.misc.toneMappingType ?? d.misc.toneMappingType) {
1357
1352
  case "Standard":
1358
1353
  this.renderingPipeline.imageProcessing.toneMappingType = E.TONEMAPPING_STANDARD;
@@ -1388,39 +1383,39 @@ class st {
1388
1383
  return t.globalDensity = e.globalDensity ?? t.globalDensity, t.globalExposure = e.globalExposure ?? t.globalExposure, t.globalHue = e.globalHue ?? t.globalHue, t.globalSaturation = e.globalSaturation ?? t.globalSaturation, t.highlightsDensity = e.highlightsDensity ?? t.highlightsDensity, t.highlightsExposure = e.highlightsExposure ?? t.highlightsExposure, t.highlightsHue = e.highlightsHue ?? t.highlightsHue, t.highlightsSaturation = e.highlightsSaturation ?? t.highlightsSaturation, t.midtonesDensity = e.midtonesDensity ?? t.midtonesDensity, t.midtonesExposure = e.midtonesExposure ?? t.midtonesExposure, t.midtonesHue = e.midtonesHue ?? t.midtonesHue, t.midtonesSaturation = e.midtonesSaturation ?? t.midtonesSaturation, t.shadowsDensity = e.shadowsDensity ?? t.shadowsDensity, t.shadowsExposure = e.shadowsExposure ?? t.shadowsExposure, t.shadowsHue = e.shadowsHue ?? t.shadowsHue, t.shadowsSaturation = e.shadowsSaturation ?? t.shadowsSaturation, t;
1389
1384
  }
1390
1385
  }
1391
- Pe.GLTFLoader.RegisterExtension("glbPostProcessor", function(r) {
1392
- return new Ge(r);
1386
+ Pe.GLTFLoader.RegisterExtension("glbPostProcessor", function(s) {
1387
+ return new _e(s);
1393
1388
  });
1394
- k.OnPluginActivatedObservable.add((r) => {
1395
- if (r.name === "gltf") {
1396
- const e = r;
1389
+ q.OnPluginActivatedObservable.add((s) => {
1390
+ if (s.name === "gltf") {
1391
+ const e = s;
1397
1392
  e.transparencyAsCoverage = !0;
1398
1393
  }
1399
1394
  });
1400
- function F(r) {
1401
- return new g(r.x, r.y, r.z);
1395
+ function F(s) {
1396
+ return new g(s.x, s.y, s.z);
1402
1397
  }
1403
- function S(r) {
1404
- return { x: r.x, y: r.y, z: r.z };
1398
+ function S(s) {
1399
+ return { x: s.x, y: s.y, z: s.z };
1405
1400
  }
1406
1401
  class Yt {
1407
1402
  constructor(e) {
1408
- var h;
1409
- this.focusLostNotified = !1, this.focusLostObservable = new y(), this.modelLoadEventCallbacks = [], this.modelContainers = /* @__PURE__ */ new Map(), this.plugins = [], this.initComplete = !1, this.isAnimatingCamera = !1, this.renderLoop = () => {
1403
+ var l;
1404
+ this.focusLostNotified = !1, this.focusLostObservable = new M(), this.modelLoadEventCallbacks = [], this.modelContainers = /* @__PURE__ */ new Map(), this.plugins = [], this.initComplete = !1, this.isAnimatingCamera = !1, this.renderLoop = () => {
1410
1405
  if (!this.engine.views)
1411
1406
  return;
1412
1407
  this.modelContainers.forEach((u) => {
1413
1408
  u.updateDynamicTextures();
1414
1409
  }), this.scene.autoClear = !0, this.scene.autoClearDepthAndStencil = !0;
1415
- const l = this.engine.getRenderingCanvas();
1416
- if (l)
1417
- if (l.getContext("webgl2") ?? l.getContext("webgl")) {
1418
- const u = this.configuration.scene.clearColor, m = l.getContext("webgl2") ?? l.getContext("webgl");
1410
+ const h = this.engine.getRenderingCanvas();
1411
+ if (h)
1412
+ if (h.getContext("webgl2") ?? h.getContext("webgl")) {
1413
+ const u = this.configuration.scene.clearColor, m = h.getContext("webgl2") ?? h.getContext("webgl");
1419
1414
  m.clearDepth(1), m.depthFunc(m.LEQUAL), m.clearStencil(0), m.clearColor(u.r, u.g, u.b, u.a), m.clear(
1420
1415
  m.COLOR_BUFFER_BIT | m.DEPTH_BUFFER_BIT | m.STENCIL_BUFFER_BIT
1421
1416
  );
1422
1417
  } else
1423
- l.getContext("2d") ? l.getContext("2d").clearRect(0, 0, l.width, l.height) : console.error(
1418
+ h.getContext("2d") ? h.getContext("2d").clearRect(0, 0, h.width, h.height) : console.error(
1424
1419
  "SpiffCommerce: Failed to get any context on the rendering canvas."
1425
1420
  );
1426
1421
  this.scene.render(), this.camera.isRunningFramingBehavior && this.camera.getFramingBehavior().isUserIsMoving && (this.camera.isRunningFramingBehavior = !1);
@@ -1430,12 +1425,12 @@ class Yt {
1430
1425
  const i = (() => {
1431
1426
  if (!(e != null && e.noRender))
1432
1427
  return this.configuration.createCanvas();
1433
- })(), s = "1.5.6";
1434
- ye.Configuration = {
1428
+ })(), r = "1.5.6";
1429
+ Me.Configuration = {
1435
1430
  decoder: {
1436
- wasmUrl: `https://www.gstatic.com/draco/versioned/decoders/${s}/draco_wasm_wrapper_gltf.js`,
1437
- wasmBinaryUrl: `https://www.gstatic.com/draco/versioned/decoders/${s}/draco_decoder_gltf.wasm`,
1438
- fallbackUrl: `https://www.gstatic.com/draco/versioned/decoders/${s}/draco_decoder_gltf.js`
1431
+ wasmUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_wasm_wrapper_gltf.js`,
1432
+ wasmBinaryUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_decoder_gltf.wasm`,
1433
+ fallbackUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_decoder_gltf.js`
1439
1434
  }
1440
1435
  }, i && (i.getContext("webgl2") || i.getContext("webgl"));
1441
1436
  const n = console.log;
@@ -1450,7 +1445,7 @@ class Yt {
1450
1445
  stencil: this.configuration.highlights.enabled,
1451
1446
  forceSRGBBufferSupportState: !0
1452
1447
  }) : new Ce();
1453
- o.enableOfflineSupport = !1, o.doNotHandleContextLost = !0, console.log = n, o.hideLoadingUI(), window.addEventListener("resize", this.fireResizeEvent.bind(this)), this.engine = o, this.scene = new Me(o), this.camera = z.create(this.scene, this.configuration), this.scene.activeCamera = this.camera, this.renderingPipeline = new st(
1448
+ o.enableOfflineSupport = !1, o.doNotHandleContextLost = !0, console.log = n, o.hideLoadingUI(), window.addEventListener("resize", this.fireResizeEvent.bind(this)), this.engine = o, this.scene = new ye(o), this.camera = z.create(this.scene, this.configuration), this.scene.activeCamera = this.camera, this.renderingPipeline = new st(
1454
1449
  this.scene,
1455
1450
  !1,
1456
1451
  this.camera
@@ -1459,14 +1454,14 @@ class Yt {
1459
1454
  this.configuration.scene.environment.file,
1460
1455
  this.scene
1461
1456
  );
1462
- a.name = "initial-environment-cube", a.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = a, this.scene.environmentIntensity = this.configuration.scene.environment.intensity, (h = this.configuration.options) != null && h.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1457
+ a.name = "initial-environment-cube", a.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = a, this.scene.environmentIntensity = this.configuration.scene.environment.intensity, (l = this.configuration.options) != null && l.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1463
1458
  this.configuration.options.renderingPipelineConfiguration
1464
1459
  ) : (this.scene.imageProcessingConfiguration.exposure = this.configuration.lighting.exposure, this.scene.imageProcessingConfiguration.contrast = this.configuration.lighting.contrast), this.glowLayerManager = new He(
1465
1460
  this.scene,
1466
1461
  this.configuration.emissiveGlowIntensity
1467
- ), this.initPromise = new Promise((l) => {
1462
+ ), this.initPromise = new Promise((h) => {
1468
1463
  this.scene.onReadyObservable.addOnce(() => {
1469
- this.initComplete = !0, l();
1464
+ this.initComplete = !0, h();
1470
1465
  });
1471
1466
  }), this.engine.runRenderLoop(this.renderLoop);
1472
1467
  }
@@ -1511,7 +1506,7 @@ class Yt {
1511
1506
  this.plugins.forEach((e) => e.dispose(!0)), this.renderingPipeline.dispose(), this.engine && this.engine.dispose(), window.removeEventListener("resize", this.fireResizeEvent);
1512
1507
  }
1513
1508
  executeCameraAnimation(e) {
1514
- if (!this.camera || this.scene.activeCamera !== this.camera || this.getAllModels().length === 0 || !this.getAllModels().some((s) => s.getIsInitialized()))
1509
+ if (!this.camera || this.scene.activeCamera !== this.camera || this.getAllModels().length === 0 || !this.getAllModels().some((r) => r.getIsInitialized()))
1515
1510
  return this.queuedCameraAnimation = e, Promise.resolve();
1516
1511
  let t = () => {
1517
1512
  };
@@ -1522,8 +1517,8 @@ class Yt {
1522
1517
  e
1523
1518
  ), this.isAnimatingCamera = !1, this.queuedAnimationFunction && this.queuedAnimationFunction(), this.queuedAnimationFunction = void 0, t();
1524
1519
  };
1525
- return this.isAnimatingCamera ? (this.queuedAnimationFunction = i, new Promise((s) => {
1526
- t = s;
1520
+ return this.isAnimatingCamera ? (this.queuedAnimationFunction = i, new Promise((r) => {
1521
+ t = r;
1527
1522
  })) : i();
1528
1523
  }
1529
1524
  getCameraPose() {
@@ -1560,13 +1555,13 @@ class Yt {
1560
1555
  const t = async () => {
1561
1556
  this.isAnimatingCamera = !0, await new Promise((i) => {
1562
1557
  this.focusLostNotified = !1;
1563
- const s = () => {
1558
+ const r = () => {
1564
1559
  const n = this.configuration;
1565
1560
  this.camera.rerunFramingBehavior(() => {
1566
1561
  n.camera.limits.min.radius && (this.camera.lowerRadiusLimit = n.camera.limits.min.radius), n.camera.limits.max.radius && (this.camera.upperRadiusLimit = n.camera.limits.max.radius), i();
1567
1562
  });
1568
1563
  };
1569
- this.scene.onAfterRenderObservable.addOnce(s);
1564
+ this.scene.onAfterRenderObservable.addOnce(r);
1570
1565
  }), this.isAnimatingCamera = !1, this.queuedAnimationFunction && this.queuedAnimationFunction(), this.queuedAnimationFunction = void 0, e();
1571
1566
  };
1572
1567
  return this.isAnimatingCamera ? (this.queuedAnimationFunction = t, new Promise((i) => {
@@ -1597,8 +1592,8 @@ class Yt {
1597
1592
  this.scene
1598
1593
  );
1599
1594
  try {
1600
- const s = t.latDeg * Math.PI / 180, n = t.lonDeg * Math.PI / 180;
1601
- i.target = t.target ? new g(t.target.x, t.target.y, t.target.z) : g.Zero(), i.alpha = n, i.beta = s, i.radius = t.radius || this.camera.radius, i.minZ = 0.01, this.scene.render();
1595
+ const r = t.latDeg * Math.PI / 180, n = t.lonDeg * Math.PI / 180;
1596
+ i.target = t.target ? new g(t.target.x, t.target.y, t.target.z) : g.Zero(), i.alpha = n, i.beta = r, i.radius = t.radius || this.camera.radius, i.minZ = 0.01, this.scene.render();
1602
1597
  const o = await xe.CreateScreenshotUsingRenderTargetAsync(
1603
1598
  this.engine,
1604
1599
  i,
@@ -1616,18 +1611,18 @@ class Yt {
1616
1611
  const e = this.configuration;
1617
1612
  if (!e)
1618
1613
  return !0;
1619
- const t = e.camera.limits.min.alpha, i = e.camera.limits.max.alpha, s = e.camera.limits.min.beta, n = e.camera.limits.max.beta;
1620
- if (t === void 0 || i === void 0 || s === void 0 || n === void 0)
1614
+ const t = e.camera.limits.min.alpha, i = e.camera.limits.max.alpha, r = e.camera.limits.min.beta, n = e.camera.limits.max.beta;
1615
+ if (t === void 0 || i === void 0 || r === void 0 || n === void 0)
1621
1616
  return !0;
1622
- const o = [t, i], a = [s, n], h = o.every((c) => c === t), l = a.every((c) => c === s);
1623
- return !h && !l;
1617
+ const o = [t, i], a = [r, n], l = o.every((c) => c === t), h = a.every((c) => c === r);
1618
+ return !l && !h;
1624
1619
  }
1625
1620
  fireResizeEvent() {
1626
1621
  this.getNumViewports() > 0 && this.engine.resize();
1627
1622
  }
1628
1623
  setHighlights(e, t) {
1629
- var s;
1630
- e.length === 0 && ((s = this.highlightLayer) == null || s.dispose(), this.highlightLayer = void 0), this.highlightLayer || (this.highlightLayer = new Ae("highlights", this.scene, {
1624
+ var r;
1625
+ e.length === 0 && ((r = this.highlightLayer) == null || r.dispose(), this.highlightLayer = void 0), this.highlightLayer || (this.highlightLayer = new Ae("highlights", this.scene, {
1631
1626
  isStroke: !0,
1632
1627
  blurVerticalSize: 0.85,
1633
1628
  blurHorizontalSize: 0.85
@@ -1639,8 +1634,8 @@ class Yt {
1639
1634
  );
1640
1635
  o && o.getBindedMeshes().forEach(
1641
1636
  (a) => {
1642
- var h;
1643
- return (h = this.highlightLayer) == null ? void 0 : h.addMesh(
1637
+ var l;
1638
+ return (l = this.highlightLayer) == null ? void 0 : l.addMesh(
1644
1639
  a,
1645
1640
  i || A.FromHexString("#fcba03")
1646
1641
  );
@@ -1652,12 +1647,12 @@ class Yt {
1652
1647
  this.renderingPipeline && this.renderingPipeline.setConfiguration(e);
1653
1648
  }
1654
1649
  loadModel(e, t) {
1655
- const { refocusCamera: i = !0, progressHandler: s } = t ?? {}, n = new nt({
1650
+ const { refocusCamera: i = !0, progressHandler: r } = t ?? {}, n = new nt({
1656
1651
  enablePicking: this.configuration.highlights.enabled,
1657
1652
  modelDetails: e,
1658
1653
  scene: this.scene,
1659
1654
  previewService: this,
1660
- progressHandler: s
1655
+ progressHandler: r
1661
1656
  });
1662
1657
  return n.getInitializationPromise().then(() => {
1663
1658
  if (this.modelContainers.size <= 1 && i) {
@@ -1678,7 +1673,7 @@ class Yt {
1678
1673
  }), n;
1679
1674
  }
1680
1675
  async preloadModel(e) {
1681
- await q(e, this.scene);
1676
+ await N(e, this.scene);
1682
1677
  }
1683
1678
  getAllModels() {
1684
1679
  return Array.from(this.modelContainers.values());
@@ -1695,7 +1690,7 @@ class Yt {
1695
1690
  }
1696
1691
  unregisterPlugin(e) {
1697
1692
  const t = this.plugins.indexOf(e);
1698
- t > -1 && this.plugins.splice(t, 1).forEach((s) => s.dispose(!1));
1693
+ t > -1 && this.plugins.splice(t, 1).forEach((r) => r.dispose(!1));
1699
1694
  }
1700
1695
  getGlowLayerManager() {
1701
1696
  return this.glowLayerManager;
@@ -1713,28 +1708,28 @@ class Yt {
1713
1708
  * Flips a transform around the origin.
1714
1709
  */
1715
1710
  flipTransform(e, t, i) {
1716
- const s = re.Compose(
1711
+ const r = re.Compose(
1717
1712
  F(i || { x: 1, y: 1, z: 1 }),
1718
1713
  x.FromEulerVector(
1719
1714
  F(t || { x: 0, y: 0, z: 0 })
1720
1715
  ),
1721
1716
  F(e || { x: 0, y: 0, z: 0 })
1722
- ), n = re.RotationAxis(g.Up(), Math.PI), o = s.multiply(n), a = g.Zero(), h = x.Identity(), l = g.Zero();
1723
- return o.decompose(l, h, a), h.multiplyInPlace(x.FromEulerAngles(0, Math.PI, 0)), {
1717
+ ), n = re.RotationAxis(g.Up(), Math.PI), o = r.multiply(n), a = g.Zero(), l = x.Identity(), h = g.Zero();
1718
+ return o.decompose(h, l, a), l.multiplyInPlace(x.FromEulerAngles(0, Math.PI, 0)), {
1724
1719
  position: S(a),
1725
- rotation: S(h.toEulerAngles()),
1726
- scale: S(l)
1720
+ rotation: S(l.toEulerAngles()),
1721
+ scale: S(h)
1727
1722
  };
1728
1723
  }
1729
1724
  updatePreviewOptions(e) {
1730
- var s, n;
1725
+ var r, n;
1731
1726
  const t = new ce(e);
1732
1727
  this.configuration.highlights.enabled !== t.highlights.enabled && this.engine.setStencilBuffer(t.highlights.enabled), this.scene.clearColor = t.scene.clearColor;
1733
1728
  let i = this.scene.environmentTexture;
1734
1729
  this.configuration.scene.environment.file !== t.scene.environment.file && (i = ne.CreateFromPrefilteredData(
1735
1730
  t.scene.environment.file,
1736
1731
  this.scene
1737
- ), i.name = "updated-environment-cube", i.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = i), i.rotationY = t.scene.environment.rotationY, this.scene.environmentIntensity = t.scene.environment.intensity, (s = t.options) != null && s.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1732
+ ), i.name = "updated-environment-cube", i.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = i), i.rotationY = t.scene.environment.rotationY, this.scene.environmentIntensity = t.scene.environment.intensity, (r = t.options) != null && r.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1738
1733
  t.options.renderingPipelineConfiguration
1739
1734
  ) : (this.scene.imageProcessingConfiguration.exposure = t.lighting.exposure, this.scene.imageProcessingConfiguration.contrast = t.lighting.contrast), this.glowLayerManager.setIntensity(t.emissiveGlowIntensity), this.camera.updateConfiguration(t), this.camera.setPanEnabled(
1740
1735
  ((n = t.options) == null ? void 0 : n.noPan) !== void 0 ? !t.options.noPan : !0
@@ -1757,7 +1752,7 @@ class Yt {
1757
1752
  export {
1758
1753
  D as MaterialEffectMode,
1759
1754
  B as ProductCameraRig,
1760
- _e as REFLECTION_PROBE_RESOLUTION,
1755
+ Ge as REFLECTION_PROBE_RESOLUTION,
1761
1756
  P as RenderingConfiguration,
1762
1757
  Yt as SpiffCommerce3DPreviewService,
1763
1758
  d as renderingPipelineDefaults