@spiffcommerce/preview 5.4.0 → 5.5.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.esm.js CHANGED
@@ -8,8 +8,8 @@ import { Color4 as b, Color3 as w } from "@babylonjs/core/Maths/math.color";
8
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  import { Vector3 as p, Quaternion as y, Vector2 as se, Matrix as re } from "@babylonjs/core/Maths/math.vector";
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  import { DracoCompression as Me } from "@babylonjs/core/Meshes/Compression/dracoCompression";
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  import { Observable as C } from "@babylonjs/core/Misc/observable";
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- import { Tools as xe } from "@babylonjs/core/Misc/tools";
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- import { Scene as Pe } from "@babylonjs/core/scene";
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+ import { Tools as Pe } from "@babylonjs/core/Misc/tools";
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+ import { Scene as xe } from "@babylonjs/core/scene";
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  import { GLTF2 as Ae } from "@babylonjs/loaders/glTF";
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  import { GLTFLoaderAnimationStartMode as Re } from "@babylonjs/loaders/glTF/glTFFileLoader";
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  import { PBRMaterial as B } from "@babylonjs/core/Materials/PBR/pbrMaterial";
@@ -27,7 +27,7 @@ import { Animation as v } from "@babylonjs/core/Animations/animation";
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  import { QuadraticEase as ke, EasingFunction as ze } from "@babylonjs/core/Animations/easing";
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  import { AssetsManager as Ve } from "@babylonjs/core/Misc/assetsManager";
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  import { ColorCurves as le } from "@babylonjs/core/Materials/colorCurves";
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- import { ImageProcessingConfiguration as P } from "@babylonjs/core/Materials/imageProcessingConfiguration";
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+ import { ImageProcessingConfiguration as x } from "@babylonjs/core/Materials/imageProcessingConfiguration";
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  import { DefaultRenderingPipeline as qe } from "@babylonjs/core/PostProcesses/RenderPipeline";
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  import { DepthOfFieldEffectBlurLevel as T } from "@babylonjs/core/PostProcesses/depthOfFieldEffect";
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  import "@babylonjs/core/Rendering/depthRendererSceneComponent";
@@ -47,13 +47,13 @@ async function D(n, e, t) {
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  if (i)
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  return i;
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  {
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- const s = S.LoadAssetContainerAsync(
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+ const r = S.LoadAssetContainerAsync(
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  n,
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  void 0,
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  e,
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  t
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  );
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- return he.set(n, s), s;
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+ return he.set(n, r), r;
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  }
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  }
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  S.OnPluginActivatedObservable.add((n) => {
@@ -62,9 +62,9 @@ S.OnPluginActivatedObservable.add((n) => {
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  class ce {
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  constructor(e) {
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  this.getSceneClearColor = () => {
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- var i, s, r, o;
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- const t = (i = this.customOptions) != null && i.transparentBackground || (s = this.customOptions) != null && s.backgroundImage ? 0 : 1;
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- if (this.customOptions && ((r = this.customOptions) != null && r.transparentBackground) || (o = this.customOptions) != null && o.backgroundImage)
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+ var i, r, s, o;
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+ const t = (i = this.customOptions) != null && i.transparentBackground || (r = this.customOptions) != null && r.backgroundImage ? 0 : 1;
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+ if (this.customOptions && ((s = this.customOptions) != null && s.transparentBackground) || (o = this.customOptions) != null && o.backgroundImage)
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  return new b(0, 0, 0, t).toLinearSpace();
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  if (this.customOptions && this.customOptions.backgroundColor) {
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  const a = w.FromHexString(
@@ -79,11 +79,11 @@ class ce {
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  }
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  return new b(0.98, 0.98, 0.98, t).toLinearSpace();
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  }, this.highlightColorFromConfig = () => this.customOptions && this.customOptions.highlightColor ? this.hexToColor4(this.customOptions.highlightColor) : new b(0.98, 0.98, 0.98, 1).toLinearSpace(), this.hexToColor4 = (t, i = 1) => {
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- const s = w.FromHexString(t);
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+ const r = w.FromHexString(t);
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  return new b(
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- s.r,
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- s.g,
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- s.b,
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+ r.r,
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+ r.g,
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+ r.b,
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  i
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  ).toLinearSpace();
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  }, this.customOptions = e;
@@ -99,14 +99,14 @@ class ce {
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  * Configuration related to the scene
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  */
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  get scene() {
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- var e, t, i, s, r;
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+ var e, t, i, r, s;
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  return {
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  clearColor: this.getSceneClearColor(),
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  transparentBackground: ((e = this.customOptions) == null ? void 0 : e.transparentBackground) || ((t = this.customOptions) == null ? void 0 : t.backgroundImage),
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  environment: {
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  file: ((i = this.customOptions) == null ? void 0 : i.environmentFile) ?? "assets/model-viewer/default.env",
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- intensity: ((s = this.customOptions) == null ? void 0 : s.environmentIntensity) ?? 1,
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- rotationY: (((r = this.customOptions) == null ? void 0 : r.environmentRotationY) ?? 0) * (Math.PI / 180)
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+ intensity: ((r = this.customOptions) == null ? void 0 : r.environmentIntensity) ?? 1,
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+ rotationY: (((s = this.customOptions) == null ? void 0 : s.environmentRotationY) ?? 0) * (Math.PI / 180)
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  // Convert to radians
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  }
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  };
@@ -115,7 +115,7 @@ class ce {
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  * Configuration related to the camera used to view and interact with the scene.
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  */
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  get camera() {
118
- var e, t, i, s, r, o, a, h, c, l, u, m, g;
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+ var e, t, i, r, s, o, a, l, c, h, u, m, g;
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  return {
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  autoOrientation: ((e = this.customOptions) == null ? void 0 : e.disableAutomaticOrientation) ?? !0,
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  autoRotation: {
@@ -124,12 +124,12 @@ class ce {
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  },
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  limits: {
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  min: {
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- alpha: (s = this.customOptions) != null && s.lowerAlphaLimitDeg ? ((r = this.customOptions) == null ? void 0 : r.lowerAlphaLimitDeg) * Math.PI / 180 : void 0,
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+ alpha: (r = this.customOptions) != null && r.lowerAlphaLimitDeg ? ((s = this.customOptions) == null ? void 0 : s.lowerAlphaLimitDeg) * Math.PI / 180 : void 0,
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  beta: (o = this.customOptions) != null && o.lowerBetaLimitDeg ? ((a = this.customOptions) == null ? void 0 : a.lowerBetaLimitDeg) * Math.PI / 180 : void 0,
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- radius: (h = this.customOptions) == null ? void 0 : h.minZoomOverride
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+ radius: (l = this.customOptions) == null ? void 0 : l.minZoomOverride
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  },
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  max: {
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- alpha: (c = this.customOptions) != null && c.upperAlphaLimitDeg ? ((l = this.customOptions) == null ? void 0 : l.upperAlphaLimitDeg) * Math.PI / 180 : void 0,
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+ alpha: (c = this.customOptions) != null && c.upperAlphaLimitDeg ? ((h = this.customOptions) == null ? void 0 : h.upperAlphaLimitDeg) * Math.PI / 180 : void 0,
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  beta: (u = this.customOptions) != null && u.upperBetaLimitDeg ? ((m = this.customOptions) == null ? void 0 : m.upperBetaLimitDeg) * Math.PI / 180 : void 0,
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  radius: (g = this.customOptions) == null ? void 0 : g.maxZoomOverride
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  }
@@ -148,10 +148,10 @@ class ce {
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  };
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  }
150
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  get lighting() {
151
- var e, t, i, s;
151
+ var e, t, i, r;
152
152
  return {
153
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  exposure: ((t = (e = this.customOptions) == null ? void 0 : e.lighting) == null ? void 0 : t.exposure) ?? 0.9,
154
- contrast: ((s = (i = this.customOptions) == null ? void 0 : i.lighting) == null ? void 0 : s.contrast) ?? 1.6
154
+ contrast: ((r = (i = this.customOptions) == null ? void 0 : i.lighting) == null ? void 0 : r.contrast) ?? 1.6
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  };
156
156
  }
157
157
  get emissiveGlowIntensity() {
@@ -159,12 +159,12 @@ class ce {
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  return ((e = this.customOptions) == null ? void 0 : e.emissiveGlowIntensity) ?? 0.5;
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  }
161
161
  }
162
- class x {
162
+ class P {
163
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  /**
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  * Returns the resolution expected for generated textures.
165
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  */
166
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  static getDynamicTextureResolution() {
167
- return this.getIsMobile() || !x.offscreenRenderingSupported() ? {
167
+ return this.getIsMobile() || !P.offscreenRenderingSupported() ? {
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  width: 1024,
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  height: 1024
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  } : {
@@ -272,11 +272,11 @@ class Ge {
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  return this.loader.loadNodeAsync(
273
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  e,
274
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  t,
275
- function(s) {
276
- t.extras && Object.keys(t.extras).forEach((r) => {
277
- const o = t.extras[r];
278
- s.metadata[r] = o;
279
- }), i(s);
275
+ function(r) {
276
+ t.extras && Object.keys(t.extras).forEach((s) => {
277
+ const o = t.extras[s];
278
+ r.metadata[s] = o;
279
+ }), i(r);
280
280
  }
281
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  );
282
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  }
@@ -334,51 +334,51 @@ class Ge {
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  * @param scene The scene to parse.
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  */
336
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  applyReflections(e) {
337
- function t(r) {
337
+ function t(s) {
338
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  const o = [];
339
- return r.transformNodes.forEach((a) => {
339
+ return s.transformNodes.forEach((a) => {
340
340
  a.metadata && a.metadata.reflective && o.push(...a.getChildMeshes());
341
- }), r.meshes.forEach((a) => {
341
+ }), s.meshes.forEach((a) => {
342
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  a.metadata && a.metadata.reflective && !o.includes(a) && o.push(a);
343
343
  }), o;
344
344
  }
345
- function i(r, o = 1) {
346
- const a = r.material;
345
+ function i(s, o = 1) {
346
+ const a = s.material;
347
347
  if (!a)
348
348
  return;
349
- const h = new Te(
349
+ const l = new Te(
350
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  "mirror",
351
- x.getMirrorTextureResolution(),
351
+ P.getMirrorTextureResolution(),
352
352
  e,
353
353
  !0
354
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  );
355
- h.renderList = t(e);
356
- const c = r.getVerticesData("normal");
355
+ l.renderList = t(e);
356
+ const c = s.getVerticesData("normal");
357
357
  if (!c)
358
358
  throw new Error(
359
- "Mirror attribute specified on: " + r.name + "But no normals exist to generate a mirror from!"
359
+ "Mirror attribute specified on: " + s.name + "But no normals exist to generate a mirror from!"
360
360
  );
361
- r.computeWorldMatrix(!0);
362
- const l = r.getWorldMatrix(), u = ae.TransformNormal(
361
+ s.computeWorldMatrix(!0);
362
+ const h = s.getWorldMatrix(), u = ae.TransformNormal(
363
363
  new ae(c[0], c[1], c[2]),
364
- l
364
+ h
365
365
  ).normalize(), m = Oe.FromPositionAndNormal(
366
- r.position,
366
+ s.position,
367
367
  u.scale(-1)
368
368
  );
369
- h.mirrorPlane = m, h.level = o, a.reflectionTexture = h;
369
+ l.mirrorPlane = m, l.level = o, a.reflectionTexture = l;
370
370
  }
371
- function s(r) {
372
- const o = r.material, a = new Le(
371
+ function r(s) {
372
+ const o = s.material, a = new Le(
373
373
  "probe-" + o.name,
374
374
  Ne,
375
375
  e
376
376
  );
377
- a.attachToMesh(r), a.renderList && a.renderList.push(...t(e)), o.reflectionTexture = a.cubeTexture;
377
+ a.attachToMesh(s), a.renderList && a.renderList.push(...t(e)), o.reflectionTexture = a.cubeTexture;
378
378
  }
379
- e.meshes.forEach((r) => {
380
- const o = r.metadata;
381
- o && (o.mirrorTexture && i(r, o.mirrorTexture), o.reflectionProbe && s(r));
379
+ e.meshes.forEach((s) => {
380
+ const o = s.metadata;
381
+ o && (o.mirrorTexture && i(s, o.mirrorTexture), o.reflectionProbe && r(s));
382
382
  });
383
383
  }
384
384
  }
@@ -404,23 +404,23 @@ class _e {
404
404
  }
405
405
  }
406
406
  }
407
- function He(n, e, t, i, s = "") {
408
- t.forEach((r) => {
409
- const o = r.getID(), a = r.getName(), h = x.getDynamicTextureResolution();
410
- n.filter((l) => l.name === s + a).forEach((l) => {
407
+ function He(n, e, t, i, r = "") {
408
+ t.forEach((s) => {
409
+ const o = s.getID(), a = s.getName(), l = P.getDynamicTextureResolution();
410
+ n.filter((h) => h.name === r + a).forEach((h) => {
411
411
  const u = i.get(o), m = !1;
412
412
  if (u)
413
- de(l, u), u.update(m);
413
+ de(h, u), u.update(m);
414
414
  else {
415
415
  const g = Ke(
416
416
  a,
417
417
  e,
418
- h.width,
419
- h.height
418
+ l.width,
419
+ l.height
420
420
  );
421
- i.set(o, g), r.setStaticContext(
421
+ i.set(o, g), s.setStaticContext(
422
422
  g.getContext()
423
- ), de(l, g), g.onLoadObservable.addOnce(() => {
423
+ ), de(h, g), g.onLoadObservable.addOnce(() => {
424
424
  g.update(m);
425
425
  });
426
426
  }
@@ -428,15 +428,15 @@ function He(n, e, t, i, s = "") {
428
428
  });
429
429
  }
430
430
  function Ke(n, e, t, i) {
431
- const s = new Be(
431
+ const r = new Be(
432
432
  n,
433
433
  { width: t, height: i },
434
434
  e,
435
- x.shouldMipMap(),
435
+ P.shouldMipMap(),
436
436
  De.TRILINEAR_SAMPLINGMODE,
437
437
  be.TEXTUREFORMAT_RGBA
438
- ), r = s.getContext();
439
- return r && (r.fillStyle = "#f5f5f5", r.fillRect(0, 0, t, i), s.update()), s;
438
+ ), s = r.getContext();
439
+ return s && (s.fillStyle = "#f5f5f5", s.fillRect(0, 0, t, i), r.update()), r;
440
440
  }
441
441
  function de(n, e) {
442
442
  if (n instanceof B) {
@@ -455,39 +455,39 @@ const M = 60, ue = 1;
455
455
  function me(n) {
456
456
  return n.targetedAnimations.map((t) => t.animation.framePerSecond).reduce((t, i) => t + i, 0) / n.targetedAnimations.length || 0;
457
457
  }
458
- function ve(n, e, t, i, s, r) {
459
- const o = s ? n.filter((l) => l.name === s) : n;
458
+ function ve(n, e, t, i, r, s) {
459
+ const o = r ? n.filter((h) => h.name === r) : n;
460
460
  if (o.length === 0) {
461
- console.warn(`No animations found for name: ${s}`);
461
+ console.warn(`No animations found for name: ${r}`);
462
462
  return;
463
463
  }
464
464
  let a = 0;
465
- const h = () => {
466
- a++, a === o.length && r && r();
467
- }, c = (l, u, m, g, f) => {
468
- l.stop(), l.start(u, m, g, f), r && (u == !1 || u === void 0 && !l.loopAnimation ? l.onAnimationGroupEndObservable.addOnce(() => {
469
- h();
470
- }) : l.onAnimationLoopObservable.addOnce(() => {
471
- h();
465
+ const l = () => {
466
+ a++, a === o.length && s && s();
467
+ }, c = (h, u, m, g, f) => {
468
+ h.stop(), h.start(u, m, g, f), s && (u == !1 || u === void 0 && !h.loopAnimation ? h.onAnimationGroupEndObservable.addOnce(() => {
469
+ l();
470
+ }) : h.onAnimationLoopObservable.addOnce(() => {
471
+ l();
472
472
  }));
473
473
  };
474
474
  if (i !== void 0 && t !== void 0 && i === t) {
475
- o.forEach((l) => {
476
- const u = me(l), m = i * u;
477
- c(l, !1, ue, m, m);
475
+ o.forEach((h) => {
476
+ const u = me(h), m = i * u;
477
+ c(h, !1, ue, m, m);
478
478
  });
479
479
  return;
480
480
  }
481
- o.forEach((l) => {
482
- const u = me(l), m = i !== void 0 ? i * u : void 0, g = t !== void 0 ? t * u : void 0;
483
- c(l, e, ue, m, g);
481
+ o.forEach((h) => {
482
+ const u = me(h), m = i !== void 0 ? i * u : void 0, g = t !== void 0 ? t * u : void 0;
483
+ c(h, e, ue, m, g);
484
484
  });
485
485
  }
486
486
  function We(n, e, t) {
487
487
  return new Promise((i) => {
488
488
  n.stopAnimation(e), e.animations = [], Math.abs(e.alpha) > 2 * Math.PI && (e.alpha = Ye(e.alpha, 0, 2 * Math.PI));
489
- const s = [], r = t.target, o = 0, a = r ? 1 : 0;
490
- if (t.target && Object.keys(t.target).length > 0 && s.push(
489
+ const r = [], s = t.target, o = 0, a = s ? 1 : 0;
490
+ if (t.target && Object.keys(t.target).length > 0 && r.push(
491
491
  A(
492
492
  "cameraTargetLerp",
493
493
  "target",
@@ -500,7 +500,7 @@ function We(n, e, t) {
500
500
  v.ANIMATIONTYPE_VECTOR3,
501
501
  o
502
502
  )
503
- ), s.push(
503
+ ), r.push(
504
504
  A(
505
505
  "cameraAlphaLerp",
506
506
  "alpha",
@@ -509,7 +509,7 @@ function We(n, e, t) {
509
509
  v.ANIMATIONTYPE_FLOAT,
510
510
  a
511
511
  )
512
- ), s.push(
512
+ ), r.push(
513
513
  A(
514
514
  "cameraBetaLerp",
515
515
  "beta",
@@ -519,24 +519,24 @@ function We(n, e, t) {
519
519
  a
520
520
  )
521
521
  ), t.radius !== void 0) {
522
- const l = Math.max(0.01, t.radius);
523
- s.push(
522
+ const h = Math.max(0.01, t.radius);
523
+ r.push(
524
524
  A(
525
525
  "cameraRadiusLerp",
526
526
  "radius",
527
527
  e.radius,
528
- l,
528
+ h,
529
529
  v.ANIMATIONTYPE_FLOAT,
530
530
  a
531
531
  )
532
532
  );
533
533
  }
534
- e.animations.push(...s);
534
+ e.animations.push(...r);
535
535
  const c = e.useAutoRotationBehavior;
536
536
  e.disableAutoRotationBehavior(), n.beginAnimation(
537
537
  e,
538
538
  0,
539
- r ? M * 2 : M,
539
+ s ? M * 2 : M,
540
540
  !1,
541
541
  1,
542
542
  () => {
@@ -548,20 +548,20 @@ function We(n, e, t) {
548
548
  function ge(n) {
549
549
  return n * Math.PI / 180;
550
550
  }
551
- function A(n, e, t, i, s, r = 0, o = v.ANIMATIONLOOPMODE_CONSTANT) {
551
+ function A(n, e, t, i, r, s = 0, o = v.ANIMATIONLOOPMODE_CONSTANT) {
552
552
  const a = new ke();
553
553
  a.setEasingMode(ze.EASINGMODE_EASEINOUT);
554
- const h = new v(
554
+ const l = new v(
555
555
  n,
556
556
  e,
557
557
  M,
558
- s,
558
+ r,
559
559
  o
560
560
  ), c = [];
561
- return r > 0 && c.push({ frame: 0, value: t }), c.push({ frame: M * r, value: t }), c.push({
562
- frame: M * (r + 1),
561
+ return s > 0 && c.push({ frame: 0, value: t }), c.push({ frame: M * s, value: t }), c.push({
562
+ frame: M * (s + 1),
563
563
  value: i
564
- }), h.setKeys(c), h.setEasingFunction(a), h;
564
+ }), l.setKeys(c), l.setEasingFunction(a), l;
565
565
  }
566
566
  function Ye(n, e, t) {
567
567
  return n < e ? n = t - (e - n) % (t - e) : n = e + (n - e) % (t - e);
@@ -591,9 +591,9 @@ function $e(n, e, t, i) {
591
591
  "metallicTexture",
592
592
  "refractionTexture",
593
593
  "reflectionTexture"
594
- ].forEach((r) => {
594
+ ].forEach((s) => {
595
595
  je(
596
- r,
596
+ s,
597
597
  n,
598
598
  e,
599
599
  t,
@@ -601,11 +601,11 @@ function $e(n, e, t, i) {
601
601
  );
602
602
  }), et(n, e);
603
603
  }
604
- function je(n, e, t, i, s) {
605
- const r = Ze[n];
606
- if (!r)
604
+ function je(n, e, t, i, r) {
605
+ const s = Ze[n];
606
+ if (!s)
607
607
  throw new Error("Unexpected texture name encountered.");
608
- const o = e[r], a = o == null ? void 0 : o.fileLink;
608
+ const o = e[s], a = o == null ? void 0 : o.fileLink;
609
609
  a ? n === "reflectionTexture" ? a.endsWith(".env") || a.endsWith(".dds") ? i.addCubeTextureTask(
610
610
  n,
611
611
  a,
@@ -620,7 +620,7 @@ function je(n, e, t, i, s) {
620
620
  !1,
621
621
  !0,
622
622
  !1
623
- ) : i.addTextureTask(n, a, !1, !1) : i.addTextureTask(n, a, !1, !1) : s && t[n] && (t[n] && t[n].dispose(), t[n] = null, Xe(n, t));
623
+ ) : i.addTextureTask(n, a, !1, !1) : i.addTextureTask(n, a, !1, !1) : r && t[n] && (t[n] && t[n].dispose(), t[n] = null, Xe(n, t));
624
624
  }
625
625
  function Xe(n, e) {
626
626
  n === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !0), n === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !1, e.useMetallnessFromMetallicTextureBlue = !1), n === "refractionTexture" && (e.subSurface.isRefractionEnabled = !1, e.subSurface.refractionIntensity = 1), n === "reflectionTexture" && (e.environmentIntensity = 1), n === "emissiveTexture" && (e.emissiveIntensity = 0, e.emissiveColor = new w(0, 0, 0), e.reflectionTexture);
@@ -648,32 +648,32 @@ class tt {
648
648
  * instead remove material textures when they aren't defined. this is useful for material editor applications
649
649
  * where we want to undo changes are remove effects from display.
650
650
  */
651
- async applyMaterial(e, t, i, s) {
652
- return new Promise((r) => {
651
+ async applyMaterial(e, t, i, r) {
652
+ return new Promise((s) => {
653
653
  const o = this.materialVariantMap.get(e);
654
654
  this.materialVariantMap.set(e, {
655
655
  ...o,
656
656
  ...t
657
657
  });
658
- const a = this.renameClonedAsset(e), h = this.scene.materials.filter(
659
- (l) => l.name === a
658
+ const a = this.renameClonedAsset(e), l = this.scene.materials.filter(
659
+ (h) => h.name === a
660
660
  );
661
- if (h.length === 0) {
662
- r();
661
+ if (l.length === 0) {
662
+ s();
663
663
  return;
664
664
  }
665
665
  const c = new Ve(this.scene);
666
- c.useDefaultLoadingScreen = !1, h.forEach(
667
- (l) => $e(
666
+ c.useDefaultLoadingScreen = !1, l.forEach(
667
+ (h) => $e(
668
668
  t,
669
- l,
669
+ h,
670
670
  c,
671
- s
671
+ r
672
672
  )
673
- ), c.onProgress = (l, u, m) => {
674
- i && i(l / u * 100, 100, m.name);
675
- }, c.onFinish = (l) => {
676
- l.forEach((u) => {
673
+ ), c.onProgress = (h, u, m) => {
674
+ i && i(h / u * 100, 100, m.name);
675
+ }, c.onFinish = (h) => {
676
+ h.forEach((u) => {
677
677
  const m = u;
678
678
  i && i(100, 100, u.name), this.scene.materials.filter(
679
679
  (f) => f.name === a
@@ -685,7 +685,7 @@ class tt {
685
685
  m.texture
686
686
  )
687
687
  );
688
- }), r();
688
+ }), s();
689
689
  }, c.loadAsync();
690
690
  });
691
691
  }
@@ -699,23 +699,23 @@ class tt {
699
699
  * @param getCurrentFrame A function that returns the current frame of the animation.
700
700
  * @param getAnimationIsPlaying A function that returns whether the animation is currently playing.
701
701
  */
702
- async applyModel(e, t, i, s, r, o, a) {
702
+ async applyModel(e, t, i, r, s, o, a) {
703
703
  var u;
704
704
  if (i && t && !this.keysThatRemovedBaseModel.includes(e) && this.keysThatRemovedBaseModel.push(e), !i)
705
705
  return this.keysThatRemovedBaseModel.includes(e) && this.keysThatRemovedBaseModel.length === 1 && await this.setBaseModelEnabled(!0), (u = this.loadedContainerForKey.get(e)) == null || u.dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e), this.keysThatRemovedBaseModel = this.keysThatRemovedBaseModel.filter(
706
706
  (m) => m !== e
707
707
  ), Promise.resolve(void 0);
708
- const c = (await D(i, this.scene, s)).instantiateModelsToScene(
708
+ const c = (await D(i, this.scene, r)).instantiateModelsToScene(
709
709
  this.renameClonedAsset,
710
710
  !0
711
711
  );
712
- if (this.loadedContainerForKey.has(e) && (this.loadedContainerForKey.get(e).dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e)), r) {
713
- const m = o && o(), g = r.name ? this.renameClonedAsset(r.name) : void 0;
712
+ if (this.loadedContainerForKey.has(e) && (this.loadedContainerForKey.get(e).dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e)), s) {
713
+ const m = o && o(), g = s.name ? this.renameClonedAsset(s.name) : void 0;
714
714
  if (ve(
715
715
  c.animationGroups,
716
- r.loop,
717
- r.to,
718
- r.from,
716
+ s.loop,
717
+ s.to,
718
+ s.from,
719
719
  g
720
720
  ), m != null) {
721
721
  const f = a && a() || !0;
@@ -727,10 +727,10 @@ class tt {
727
727
  }
728
728
  }
729
729
  t && await this.setBaseModelEnabled(!1), this.loadedContainerForKey.set(e, c), this.loadedMaterialsForKey.set(e, we(c));
730
- const l = [];
730
+ const h = [];
731
731
  return this.materialVariantMap.forEach(async (m, g) => {
732
- l.push(this.applyMaterial(g, m));
733
- }), await Promise.all(l), c;
732
+ h.push(this.applyMaterial(g, m));
733
+ }), await Promise.all(h), c;
734
734
  }
735
735
  dispose() {
736
736
  this.loadedContainerForKey.forEach((e) => e == null ? void 0 : e.dispose()), this.loadedContainerForKey.clear(), this.loadedMaterialsForKey.forEach(
@@ -756,9 +756,9 @@ function we(n) {
756
756
  const e = [];
757
757
  return n.rootNodes.forEach((t) => {
758
758
  t.getChildMeshes().forEach((i) => {
759
- i.material && !e.includes(i.material) && e.push(i.material), i.subMeshes && i.subMeshes.forEach((s) => {
760
- const r = s.getMaterial(!1);
761
- r && !e.includes(r) && e.push(r);
759
+ i.material && !e.includes(i.material) && e.push(i.material), i.subMeshes && i.subMeshes.forEach((r) => {
760
+ const s = r.getMaterial(!1);
761
+ s && !e.includes(s) && e.push(s);
762
762
  });
763
763
  });
764
764
  }), e;
@@ -777,11 +777,11 @@ class it {
777
777
  const {
778
778
  enablePicking: t,
779
779
  modelDetails: i,
780
- previewService: s,
781
- progressHandler: r,
780
+ previewService: r,
781
+ progressHandler: s,
782
782
  scene: o
783
783
  } = e;
784
- this.enablePicking = t, this.contextService = i.contextService, this.id = Ue(), this.previewService = s, this.scene = o, this.variantManager = new tt(
784
+ this.enablePicking = t, this.contextService = i.contextService, this.id = Ue(), this.previewService = r, this.scene = o, this.variantManager = new tt(
785
785
  o,
786
786
  this.renameClonedAsset.bind(this),
787
787
  this.setBaseModelEnabled.bind(this)
@@ -794,13 +794,13 @@ class it {
794
794
  return this.assetContainer = await D(
795
795
  i.model,
796
796
  o,
797
- r
797
+ s
798
798
  ), await this.instantiate(), this;
799
799
  };
800
800
  this.importPromise = a();
801
801
  }
802
802
  //#region Interface implementation
803
- async applyMaterialVariant(e, t, i, s) {
803
+ async applyMaterialVariant(e, t, i, r) {
804
804
  if (!this.initialized) {
805
805
  if (this.materialReadyToLoadCallbacks.has(e)) {
806
806
  const o = this.materialReadyToLoadCallbacks.get(e);
@@ -811,7 +811,7 @@ class it {
811
811
  e,
812
812
  t,
813
813
  i,
814
- s
814
+ r
815
815
  )
816
816
  );
817
817
  } else {
@@ -827,41 +827,41 @@ class it {
827
827
  e,
828
828
  t,
829
829
  i,
830
- s
830
+ r
831
831
  )
832
832
  );
833
833
  }
834
834
  return;
835
835
  }
836
- const r = async () => {
836
+ const s = async () => {
837
837
  await this.variantManager.applyMaterial(
838
838
  e,
839
839
  i,
840
- (o, a, h) => {
840
+ (o, a, l) => {
841
841
  this.materialVariantObservable.notifyObservers({
842
842
  remainingCount: o,
843
843
  totalCount: a,
844
- taskName: h
844
+ taskName: l
845
845
  });
846
846
  },
847
- s
847
+ r
848
848
  );
849
849
  };
850
850
  if (this.materialChangesInProgress.includes(e)) {
851
851
  if (this.queuedMaterialChanges.has(e)) {
852
852
  const o = this.queuedMaterialChanges.get(e);
853
- o == null || o.set(t, r);
853
+ o == null || o.set(t, s);
854
854
  } else {
855
855
  this.queuedMaterialChanges.set(
856
856
  e,
857
857
  /* @__PURE__ */ new Map()
858
858
  );
859
859
  const o = this.queuedMaterialChanges.get(e);
860
- o == null || o.set(t, r);
860
+ o == null || o.set(t, s);
861
861
  }
862
862
  return;
863
863
  }
864
- if (this.materialChangesInProgress.push(e), await r(), this.queuedMaterialChanges.has(e)) {
864
+ if (this.materialChangesInProgress.push(e), await s(), this.queuedMaterialChanges.has(e)) {
865
865
  const o = this.queuedMaterialChanges.get(e);
866
866
  if (!o)
867
867
  throw new Error("Target material is undefined");
@@ -887,7 +887,7 @@ class it {
887
887
  );
888
888
  return;
889
889
  }
890
- const s = () => this.variantManager.applyModel(
890
+ const r = () => this.variantManager.applyModel(
891
891
  e,
892
892
  i,
893
893
  t == null ? void 0 : t.model,
@@ -902,17 +902,17 @@ class it {
902
902
  this.getAnimationIsPlaying.bind(this)
903
903
  );
904
904
  if (this.modelChangesInProgress.includes(e)) {
905
- this.queuedModelChanges.set(e, s);
905
+ this.queuedModelChanges.set(e, r);
906
906
  return;
907
907
  }
908
908
  const o = await (async () => {
909
909
  this.modelChangesInProgress.push(e);
910
- let a = await s();
910
+ let a = await r();
911
911
  if (this.queuedModelChanges.has(e)) {
912
- const h = this.queuedModelChanges.get(e);
913
- if (!h)
912
+ const l = this.queuedModelChanges.get(e);
913
+ if (!l)
914
914
  throw new Error("Queued change resolved undefined");
915
- a = await h(), this.queuedModelChanges.delete(e);
915
+ a = await l(), this.queuedModelChanges.delete(e);
916
916
  }
917
917
  return this.modelChangesInProgress.splice(
918
918
  this.modelChangesInProgress.indexOf(e),
@@ -931,24 +931,24 @@ class it {
931
931
  let t = () => {
932
932
  };
933
933
  const i = async () => {
934
- this.lastPlayedAnimation = e, this.isExecutingAnimation = !0, await new Promise((s) => {
934
+ this.lastPlayedAnimation = e, this.isExecutingAnimation = !0, await new Promise((r) => {
935
935
  var o;
936
- const r = [
936
+ const s = [
937
937
  ...((o = this.modelInstance) == null ? void 0 : o.animationGroups) || [],
938
938
  ...this.variantManager.getAnimationGroups()
939
939
  ];
940
940
  ve(
941
- r,
941
+ s,
942
942
  e.loop,
943
943
  e.to,
944
944
  e.from,
945
945
  e.name ? this.renameClonedAsset(e.name) : void 0,
946
- s
946
+ r
947
947
  );
948
948
  }), this.isExecutingAnimation = !1, this.queuedAnimationFunction && this.queuedAnimationFunction(), this.queuedAnimationFunction = void 0, t();
949
949
  };
950
- return this.isExecutingAnimation ? (this.queuedAnimationFunction = i, new Promise((s) => {
951
- t = s;
950
+ return this.isExecutingAnimation ? (this.queuedAnimationFunction = i, new Promise((r) => {
951
+ t = r;
952
952
  })) : i();
953
953
  }
954
954
  getAnimations(e) {
@@ -1026,8 +1026,8 @@ class it {
1026
1026
  e.rootNodes.forEach((t) => {
1027
1027
  t.getChildMeshes(!1).forEach((i) => {
1028
1028
  i.name === "targetcube_t" || i.name === "backgroundShell" || (i.actionManager || (i.actionManager = new R(this.scene)), i.actionManager.registerAction(
1029
- new oe(R.OnPointerOverTrigger, (s) => {
1030
- s.meshUnderPointer && i.material && this.materialSelectedObservable.notifyObservers({
1029
+ new oe(R.OnPointerOverTrigger, (r) => {
1030
+ r.meshUnderPointer && i.material && this.materialSelectedObservable.notifyObservers({
1031
1031
  id: i.material.id,
1032
1032
  name: this.stripIdFromName(i.material.name)
1033
1033
  });
@@ -1066,16 +1066,16 @@ class it {
1066
1066
  this.materials.some(e) || this.variantManager.getAllMaterials().some(e) ? this.previewService.getGlowLayerManager().includeMeshes(this.getAllMeshes()) : this.previewService.getGlowLayerManager().removeMeshes(this.getAllMeshes());
1067
1067
  }
1068
1068
  configureModelInstance(e) {
1069
- var r;
1069
+ var s;
1070
1070
  if (!this.transformRoot)
1071
1071
  throw new Error(
1072
1072
  "Transform disposed! This should never happen unless there is a race condition present!"
1073
1073
  );
1074
- const t = this.transformRoot.position, i = this.transformRoot.rotationQuaternion, s = this.transformRoot.scaling;
1074
+ const t = this.transformRoot.position, i = this.transformRoot.rotationQuaternion, r = this.transformRoot.scaling;
1075
1075
  this.transformRoot.position = p.Zero(), this.transformRoot.rotationQuaternion = y.Identity(), this.transformRoot.scaling = p.One();
1076
1076
  for (const o of e.rootNodes)
1077
1077
  o.parent = this.transformRoot;
1078
- this.transformRoot.position = t, this.transformRoot.rotationQuaternion = i, this.transformRoot.scaling = s, this.canvasPanels = ((r = this.contextService) == null ? void 0 : r.getAll()) || /* @__PURE__ */ new Map(), He(
1078
+ this.transformRoot.position = t, this.transformRoot.rotationQuaternion = i, this.transformRoot.scaling = r, this.canvasPanels = ((s = this.contextService) == null ? void 0 : s.getAll()) || /* @__PURE__ */ new Map(), He(
1079
1079
  this.materials.concat(this.variantManager.getAllMaterials()),
1080
1080
  this.scene,
1081
1081
  this.canvasPanels,
@@ -1119,8 +1119,8 @@ class it {
1119
1119
  var e;
1120
1120
  (e = this.canvasPanels) == null || e.forEach(
1121
1121
  (t, i) => {
1122
- const s = this.dynamicTextures.get(i);
1123
- s && t.getStaticContextDirty() && s.isReady() && (s.update(!1), t.setStaticContextDirty(!1));
1122
+ const r = this.dynamicTextures.get(i);
1123
+ r && t.getStaticContextDirty() && r.isReady() && (r.update(!1), t.setStaticContextDirty(!1));
1124
1124
  }
1125
1125
  );
1126
1126
  }
@@ -1179,15 +1179,15 @@ class it {
1179
1179
  //#endregion
1180
1180
  }
1181
1181
  class k extends fe {
1182
- constructor(e, t, i, s, r, o, a, h) {
1182
+ constructor(e, t, i, r, s, o, a, l) {
1183
1183
  super(
1184
1184
  e,
1185
1185
  t,
1186
1186
  i,
1187
- s,
1188
1187
  r,
1188
+ s,
1189
1189
  o,
1190
- h
1190
+ l
1191
1191
  ), this.lastFocus = new p(0, 0, 0), this._isRunningFramingBehavior = !1, this.panDenominator = 1, this.minZ = 0.01, this.updateRadiusBounds(this.radius), this.enableFramingBehavior(), this.wheelDeltaPercentage = 0.01, this.pinchDeltaPercentage = 5e-3, this.useNaturalPinchZoom = !0, a.camera.autoOrientation && (this.alpha += Math.PI), a && (a.camera.limits.min.beta && (this.lowerBetaLimit = a.camera.limits.min.beta), a.camera.limits.max.beta && (this.upperBetaLimit = a.camera.limits.max.beta), a.camera.limits.min.alpha && (this.lowerAlphaLimit = a.camera.limits.min.alpha), a.camera.limits.max.alpha && (this.upperAlphaLimit = a.camera.limits.max.alpha), a.camera.limits.min.radius && (this.lowerRadiusLimit = a.camera.limits.min.radius), a.camera.limits.max.radius && (this.upperRadiusLimit = a.camera.limits.max.radius), a.camera.autoRotation.enabled && this.enableAutoRotationBehavior(
1192
1192
  a.camera.autoRotation.idleTimeMs
1193
1193
  ));
@@ -1198,6 +1198,9 @@ class k extends fe {
1198
1198
  set isRunningFramingBehavior(e) {
1199
1199
  this._isRunningFramingBehavior = e, !e && this.framingBehaviourCallback && (this.framingBehaviourCallback(), this.framingBehaviourCallback = void 0);
1200
1200
  }
1201
+ setPanEnabled(e) {
1202
+ this.panningSensibility = e ? 1e3 / this.panDenominator : 0;
1203
+ }
1201
1204
  /**
1202
1205
  * Returns the framing behavior of this camera.
1203
1206
  */
@@ -1233,14 +1236,14 @@ class k extends fe {
1233
1236
  this._isRunningFramingBehavior = !0, this.framingBehaviourCallback = e;
1234
1237
  const i = this.getFramingBehavior();
1235
1238
  i.framingTime = t || 800;
1236
- const s = () => {
1239
+ const r = () => {
1237
1240
  this.isRunningFramingBehavior = !1;
1238
- }, r = E(this._scene), o = r.max.subtract(r.min), a = r.min.add(o.scale(0.5));
1241
+ }, s = E(this._scene), o = s.max.subtract(s.min), a = s.min.add(o.scale(0.5));
1239
1242
  this.updateRadiusBounds(o.length() * 1.5), this.wheelPrecision = 100 / this.radius, this.panningInertia = 0, this.panningOriginTarget.copyFrom(a), this.panDenominator = o.length(), this.lastFocus.copyFrom(a), i.zoomOnBoundingInfo(
1240
- r.min,
1241
- r.max,
1243
+ s.min,
1244
+ s.max,
1242
1245
  void 0,
1243
- s
1246
+ r
1244
1247
  ), i.framingTime = 0;
1245
1248
  }
1246
1249
  /**
@@ -1268,19 +1271,23 @@ class k extends fe {
1268
1271
  * @param scene The scene to attach the camera to.
1269
1272
  * @param configuration A configuration object to define the cameras limitations.
1270
1273
  * @param assignActive If true the camera will be assigned as the active camera on the scene.
1274
+ * @param disablePan If true the camera will not allow panning.
1271
1275
  */
1272
1276
  static create(e, t, i) {
1273
- const s = E(e), r = s.max.subtract(s.min), o = s.min.add(r.scale(0.5)), a = new k(
1277
+ const r = E(e), s = r.max.subtract(r.min), o = r.min.add(s.scale(0.5)), a = new k(
1274
1278
  "ProductCamera",
1275
1279
  -(Math.PI / 2),
1276
1280
  Math.PI / 2,
1277
- r.length() * 1.5,
1281
+ s.length() * 1.5,
1278
1282
  o,
1279
1283
  e,
1280
1284
  t
1281
1285
  );
1282
- return a.panningInertia = 0, a.panningOriginTarget.copyFrom(o), a.panDenominator = r.length(), a.onAfterCheckInputsObservable.add(() => {
1283
- a.panningSensibility = 1e3 / a.panDenominator;
1286
+ return a.panningInertia = 0, a.panningOriginTarget.copyFrom(o), a.panDenominator = s.length(), a.onAfterCheckInputsObservable.add(() => {
1287
+ var l;
1288
+ a.setPanEnabled(
1289
+ ((l = t.options) == null ? void 0 : l.noPan) !== void 0 ? !t.options.noPan : !0
1290
+ );
1284
1291
  }), i && (e.activeCamera = a), a;
1285
1292
  }
1286
1293
  }
@@ -1311,9 +1318,9 @@ class nt {
1311
1318
  return this.currentConfiguration;
1312
1319
  }
1313
1320
  setConfiguration(e) {
1314
- var t, i, s, r, o, a, h, c, l, u, m, g, f, z, V, q, N, G, _, H, K, U, W, Y, Q, Z, $, j, X, J, ee, te, ie;
1321
+ var t, i, r, s, o, a, l, c, h, u, m, g, f, z, V, q, N, G, _, H, K, U, W, Y, Q, Z, $, j, X, J, ee, te, ie;
1315
1322
  if (this.renderingPipeline.isSupported) {
1316
- if (this.renderingPipeline.samples = ((t = e.antiAliasing) == null ? void 0 : t.samples) ?? d.antiAliasing.samples, this.renderingPipeline.fxaaEnabled = ((i = e.antiAliasing) == null ? void 0 : i.fxaaEnabled) ?? d.antiAliasing.fxaaEnabled, this.renderingPipeline.bloomEnabled = ((s = e.bloom) == null ? void 0 : s.enabled) ?? d.bloom.enabled, this.renderingPipeline.bloomKernel = ((r = e.bloom) == null ? void 0 : r.kernel) ?? d.bloom.kernel, this.renderingPipeline.bloomScale = ((o = e.bloom) == null ? void 0 : o.scale) ?? d.bloom.scale, this.renderingPipeline.bloomThreshold = ((a = e.bloom) == null ? void 0 : a.threshold) ?? d.bloom.threshold, this.renderingPipeline.bloomWeight = ((h = e.bloom) == null ? void 0 : h.weight) ?? d.bloom.weight, this.renderingPipeline.chromaticAberrationEnabled = ((c = e.chromaticAberration) == null ? void 0 : c.enabled) ?? d.chromaticAberration.enabled, this.renderingPipeline.chromaticAberration.aberrationAmount = ((l = e.chromaticAberration) == null ? void 0 : l.aberrationAmount) ?? d.chromaticAberration.aberrationAmount, this.renderingPipeline.chromaticAberration.radialIntensity = ((u = e.chromaticAberration) == null ? void 0 : u.radialIntensity) ?? d.chromaticAberration.radialIntensity, this.renderingPipeline.chromaticAberration.direction = (m = e.chromaticAberration) != null && m.direction ? new se(
1323
+ if (this.renderingPipeline.samples = ((t = e.antiAliasing) == null ? void 0 : t.samples) ?? d.antiAliasing.samples, this.renderingPipeline.fxaaEnabled = ((i = e.antiAliasing) == null ? void 0 : i.fxaaEnabled) ?? d.antiAliasing.fxaaEnabled, this.renderingPipeline.bloomEnabled = ((r = e.bloom) == null ? void 0 : r.enabled) ?? d.bloom.enabled, this.renderingPipeline.bloomKernel = ((s = e.bloom) == null ? void 0 : s.kernel) ?? d.bloom.kernel, this.renderingPipeline.bloomScale = ((o = e.bloom) == null ? void 0 : o.scale) ?? d.bloom.scale, this.renderingPipeline.bloomThreshold = ((a = e.bloom) == null ? void 0 : a.threshold) ?? d.bloom.threshold, this.renderingPipeline.bloomWeight = ((l = e.bloom) == null ? void 0 : l.weight) ?? d.bloom.weight, this.renderingPipeline.chromaticAberrationEnabled = ((c = e.chromaticAberration) == null ? void 0 : c.enabled) ?? d.chromaticAberration.enabled, this.renderingPipeline.chromaticAberration.aberrationAmount = ((h = e.chromaticAberration) == null ? void 0 : h.aberrationAmount) ?? d.chromaticAberration.aberrationAmount, this.renderingPipeline.chromaticAberration.radialIntensity = ((u = e.chromaticAberration) == null ? void 0 : u.radialIntensity) ?? d.chromaticAberration.radialIntensity, this.renderingPipeline.chromaticAberration.direction = (m = e.chromaticAberration) != null && m.direction ? new se(
1317
1324
  e.chromaticAberration.direction.x,
1318
1325
  e.chromaticAberration.direction.y
1319
1326
  ) : new se(
@@ -1334,19 +1341,19 @@ class nt {
1334
1341
  if (this.renderingPipeline.depthOfField.focalLength = ((z = e.depthOfField) == null ? void 0 : z.focalLength) ?? d.depthOfField.focalLength, this.renderingPipeline.depthOfField.fStop = ((V = e.depthOfField) == null ? void 0 : V.fStop) ?? d.depthOfField.fStop, this.renderingPipeline.depthOfField.focusDistance = ((q = e.depthOfField) == null ? void 0 : q.focusDistance) ?? d.depthOfField.focusDistance, this.renderingPipeline.depthOfField.lensSize = ((N = e.depthOfField) == null ? void 0 : N.lensSize) ?? d.depthOfField.lensSize, this.renderingPipeline.grainEnabled = ((G = e.grain) == null ? void 0 : G.enabled) ?? d.grain.enabled, this.renderingPipeline.grain.animated = ((_ = e.grain) == null ? void 0 : _.animated) ?? d.grain.animated, this.renderingPipeline.grain.intensity = ((H = e.grain) == null ? void 0 : H.intensity) ?? d.grain.intensity, this.renderingPipeline.imageProcessing.contrast = ((K = e.misc) == null ? void 0 : K.contrast) ?? d.misc.contrast, this.renderingPipeline.imageProcessing.exposure = ((U = e.misc) == null ? void 0 : U.exposure) ?? d.misc.exposure, this.renderingPipeline.imageProcessing.toneMappingEnabled = ((W = e.misc) == null ? void 0 : W.toneMappingEnabled) ?? d.misc.toneMappingEnabled, this.renderingPipeline.imageProcessing.toneMappingEnabled)
1335
1342
  switch (e.misc.toneMappingType ?? d.misc.toneMappingType) {
1336
1343
  case "Standard":
1337
- this.renderingPipeline.imageProcessing.toneMappingType = P.TONEMAPPING_STANDARD;
1344
+ this.renderingPipeline.imageProcessing.toneMappingType = x.TONEMAPPING_STANDARD;
1338
1345
  break;
1339
1346
  case "ACES":
1340
- this.renderingPipeline.imageProcessing.toneMappingType = P.TONEMAPPING_ACES;
1347
+ this.renderingPipeline.imageProcessing.toneMappingType = x.TONEMAPPING_ACES;
1341
1348
  break;
1342
1349
  }
1343
1350
  if (this.renderingPipeline.sharpenEnabled = ((Y = e.sharpen) == null ? void 0 : Y.enabled) ?? d.sharpen.enabled, this.renderingPipeline.sharpen.colorAmount = ((Q = e.sharpen) == null ? void 0 : Q.colorAmount) ?? d.sharpen.colorAmount, this.renderingPipeline.sharpen.edgeAmount = ((Z = e.sharpen) == null ? void 0 : Z.edgeAmount) ?? d.sharpen.edgeAmount, this.renderingPipeline.imageProcessing.vignetteEnabled = (($ = e.vignette) == null ? void 0 : $.enabled) ?? d.vignette.enabled, (j = e.vignette) != null && j.center ? (this.renderingPipeline.imageProcessing.vignetteCenterX = e.vignette.center.x, this.renderingPipeline.imageProcessing.vignetteCenterY = e.vignette.center.y) : (this.renderingPipeline.imageProcessing.vignetteCenterX = d.vignette.center.x, this.renderingPipeline.imageProcessing.vignetteCenterY = d.vignette.center.y), e.vignette)
1344
1351
  switch (((X = e.vignette) == null ? void 0 : X.blendMode) ?? d.vignette.blendMode) {
1345
1352
  case "Multiply":
1346
- this.renderingPipeline.imageProcessing.vignetteBlendMode = P.VIGNETTEMODE_MULTIPLY;
1353
+ this.renderingPipeline.imageProcessing.vignetteBlendMode = x.VIGNETTEMODE_MULTIPLY;
1347
1354
  break;
1348
1355
  case "Opaque":
1349
- this.renderingPipeline.imageProcessing.vignetteBlendMode = P.VIGNETTEMODE_OPAQUE;
1356
+ this.renderingPipeline.imageProcessing.vignetteBlendMode = x.VIGNETTEMODE_OPAQUE;
1350
1357
  break;
1351
1358
  }
1352
1359
  (J = e.vignette) != null && J.colorRgba ? this.renderingPipeline.imageProcessing.vignetteColor = new b(
@@ -1384,12 +1391,12 @@ function L(n) {
1384
1391
  }
1385
1392
  class Wt {
1386
1393
  constructor(e) {
1387
- var h;
1394
+ var l;
1388
1395
  this.focusLostNotified = !1, this.focusLostObservable = new C(), this.modelLoadEventCallbacks = [], this.modelContainers = /* @__PURE__ */ new Map(), this.plugins = [], this.initComplete = !1, this.isAnimatingCamera = !1, this.renderLoop = () => {
1389
1396
  if (!this.engine.views)
1390
1397
  return;
1391
- this.modelContainers.forEach((l) => {
1392
- l.updateDynamicTextures();
1398
+ this.modelContainers.forEach((h) => {
1399
+ h.updateDynamicTextures();
1393
1400
  }), this.scene.render(), this.camera.isRunningFramingBehavior && this.camera.getFramingBehavior().isUserIsMoving && (this.camera.isRunningFramingBehavior = !1);
1394
1401
  const c = Math.max((this.camera.lowerRadiusLimit ?? 1) * 0.01, 1e-3);
1395
1402
  !this.camera.isRunningFramingBehavior && !this.camera.target.equalsWithEpsilon(this.camera.lastFocus, c) && !this.focusLostNotified && (this.focusLostObservable.notifyObservers(void 0), this.focusLostNotified = !0), this.screenshotPrepareResolve && (this.screenshotPrepareResolve(), this.screenshotPrepareResolve = void 0);
@@ -1397,15 +1404,15 @@ class Wt {
1397
1404
  const i = (() => {
1398
1405
  if (!(e != null && e.noRender))
1399
1406
  return this.configuration.createCanvas();
1400
- })(), s = "1.5.6";
1407
+ })(), r = "1.5.6";
1401
1408
  Me.Configuration = {
1402
1409
  decoder: {
1403
- wasmUrl: `https://www.gstatic.com/draco/versioned/decoders/${s}/draco_wasm_wrapper_gltf.js`,
1404
- wasmBinaryUrl: `https://www.gstatic.com/draco/versioned/decoders/${s}/draco_decoder_gltf.wasm`,
1405
- fallbackUrl: `https://www.gstatic.com/draco/versioned/decoders/${s}/draco_decoder_gltf.js`
1410
+ wasmUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_wasm_wrapper_gltf.js`,
1411
+ wasmBinaryUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_decoder_gltf.wasm`,
1412
+ fallbackUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_decoder_gltf.js`
1406
1413
  }
1407
1414
  }, i && (i.getContext("webgl2") || i.getContext("webgl"));
1408
- const r = console.log;
1415
+ const s = console.log;
1409
1416
  console.log = () => {
1410
1417
  };
1411
1418
  const o = i ? new be(i, !0, {
@@ -1417,7 +1424,7 @@ class Wt {
1417
1424
  stencil: this.configuration.highlights.enabled,
1418
1425
  forceSRGBBufferSupportState: !0
1419
1426
  }) : new Ce();
1420
- console.log = r, o.hideLoadingUI(), window.addEventListener("resize", this.fireResizeEvent.bind(this)), this.engine = o, this.scene = new Pe(o), this.scene.autoClear = !0, this.scene.autoClearDepthAndStencil = !0, this.camera = k.create(this.scene, this.configuration), this.scene.activeCamera = this.camera, this.renderingPipeline = new nt(
1427
+ console.log = s, o.hideLoadingUI(), window.addEventListener("resize", this.fireResizeEvent.bind(this)), this.engine = o, this.scene = new xe(o), this.scene.autoClear = !0, this.scene.autoClearDepthAndStencil = !0, this.camera = k.create(this.scene, this.configuration), this.scene.activeCamera = this.camera, this.renderingPipeline = new nt(
1421
1428
  this.scene,
1422
1429
  !1,
1423
1430
  this.camera
@@ -1426,7 +1433,7 @@ class Wt {
1426
1433
  this.configuration.scene.environment.file,
1427
1434
  this.scene
1428
1435
  );
1429
- a.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = a, this.scene.environmentIntensity = this.configuration.scene.environment.intensity, (h = this.configuration.options) != null && h.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1436
+ a.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = a, this.scene.environmentIntensity = this.configuration.scene.environment.intensity, (l = this.configuration.options) != null && l.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1430
1437
  this.configuration.options.renderingPipelineConfiguration
1431
1438
  ) : (this.scene.imageProcessingConfiguration.exposure = this.configuration.lighting.exposure, this.scene.imageProcessingConfiguration.contrast = this.configuration.lighting.contrast), this.glowLayerManager = new _e(
1432
1439
  this.scene,
@@ -1478,7 +1485,7 @@ class Wt {
1478
1485
  this.plugins.forEach((e) => e.dispose(!0)), this.renderingPipeline.dispose(), this.engine && this.engine.dispose(), window.removeEventListener("resize", this.fireResizeEvent);
1479
1486
  }
1480
1487
  executeCameraAnimation(e) {
1481
- if (!this.camera || this.scene.activeCamera !== this.camera || this.getAllModels().length === 0 || !this.getAllModels().some((s) => s.getIsInitialized()))
1488
+ if (!this.camera || this.scene.activeCamera !== this.camera || this.getAllModels().length === 0 || !this.getAllModels().some((r) => r.getIsInitialized()))
1482
1489
  return this.queuedCameraAnimation = e, Promise.resolve();
1483
1490
  let t = () => {
1484
1491
  };
@@ -1489,8 +1496,8 @@ class Wt {
1489
1496
  e
1490
1497
  ), this.isAnimatingCamera = !1, this.queuedAnimationFunction && this.queuedAnimationFunction(), this.queuedAnimationFunction = void 0, t();
1491
1498
  };
1492
- return this.isAnimatingCamera ? (this.queuedAnimationFunction = i, new Promise((s) => {
1493
- t = s;
1499
+ return this.isAnimatingCamera ? (this.queuedAnimationFunction = i, new Promise((r) => {
1500
+ t = r;
1494
1501
  })) : i();
1495
1502
  }
1496
1503
  getCameraPose() {
@@ -1527,13 +1534,13 @@ class Wt {
1527
1534
  const t = async () => {
1528
1535
  this.isAnimatingCamera = !0, await new Promise((i) => {
1529
1536
  this.focusLostNotified = !1;
1530
- const s = () => {
1531
- const r = this.configuration;
1537
+ const r = () => {
1538
+ const s = this.configuration;
1532
1539
  this.camera.rerunFramingBehavior(() => {
1533
- r.camera.limits.min.radius && (this.camera.lowerRadiusLimit = r.camera.limits.min.radius), r.camera.limits.max.radius && (this.camera.upperRadiusLimit = r.camera.limits.max.radius), i();
1540
+ s.camera.limits.min.radius && (this.camera.lowerRadiusLimit = s.camera.limits.min.radius), s.camera.limits.max.radius && (this.camera.upperRadiusLimit = s.camera.limits.max.radius), i();
1534
1541
  });
1535
1542
  };
1536
- this.scene.onAfterRenderObservable.addOnce(s);
1543
+ this.scene.onAfterRenderObservable.addOnce(r);
1537
1544
  }), this.isAnimatingCamera = !1, this.queuedAnimationFunction && this.queuedAnimationFunction(), this.queuedAnimationFunction = void 0, e();
1538
1545
  };
1539
1546
  return this.isAnimatingCamera ? (this.queuedAnimationFunction = t, new Promise((i) => {
@@ -1560,9 +1567,9 @@ class Wt {
1560
1567
  this.scene
1561
1568
  );
1562
1569
  try {
1563
- const s = t.latDeg * Math.PI / 180, r = t.lonDeg * Math.PI / 180;
1564
- i.target = t.target ? new p(t.target.x, t.target.y, t.target.z) : p.Zero(), i.alpha = r, i.beta = s, i.radius = t.radius || this.camera.radius, i.minZ = 0.01, this.scene.render();
1565
- const o = await xe.CreateScreenshotUsingRenderTargetAsync(
1570
+ const r = t.latDeg * Math.PI / 180, s = t.lonDeg * Math.PI / 180;
1571
+ i.target = t.target ? new p(t.target.x, t.target.y, t.target.z) : p.Zero(), i.alpha = s, i.beta = r, i.radius = t.radius || this.camera.radius, i.minZ = 0.01, this.scene.render();
1572
+ const o = await Pe.CreateScreenshotUsingRenderTargetAsync(
1566
1573
  this.engine,
1567
1574
  i,
1568
1575
  e,
@@ -1579,31 +1586,31 @@ class Wt {
1579
1586
  const e = this.configuration;
1580
1587
  if (!e)
1581
1588
  return !0;
1582
- const t = e.camera.limits.min.alpha, i = e.camera.limits.max.alpha, s = e.camera.limits.min.beta, r = e.camera.limits.max.beta;
1583
- if (t === void 0 || i === void 0 || s === void 0 || r === void 0)
1589
+ const t = e.camera.limits.min.alpha, i = e.camera.limits.max.alpha, r = e.camera.limits.min.beta, s = e.camera.limits.max.beta;
1590
+ if (t === void 0 || i === void 0 || r === void 0 || s === void 0)
1584
1591
  return !0;
1585
- const o = [t, i], a = [s, r], h = o.every((l) => l === t), c = a.every((l) => l === s);
1586
- return !h && !c;
1592
+ const o = [t, i], a = [r, s], l = o.every((h) => h === t), c = a.every((h) => h === r);
1593
+ return !l && !c;
1587
1594
  }
1588
1595
  fireResizeEvent() {
1589
1596
  this.getNumViewports() > 0 && this.engine.resize();
1590
1597
  }
1591
1598
  setHighlights(e, t) {
1592
- var s;
1593
- e.length === 0 && ((s = this.highlightLayer) == null || s.dispose(), this.highlightLayer = void 0), this.highlightLayer || (this.highlightLayer = new ye("highlights", this.scene, {
1599
+ var r;
1600
+ e.length === 0 && ((r = this.highlightLayer) == null || r.dispose(), this.highlightLayer = void 0), this.highlightLayer || (this.highlightLayer = new ye("highlights", this.scene, {
1594
1601
  isStroke: !0,
1595
1602
  blurVerticalSize: 0.85,
1596
1603
  blurHorizontalSize: 0.85
1597
1604
  }), this.highlightLayer.innerGlow = !0, this.highlightLayer.outerGlow = !1), this.highlightLayer.removeAllMeshes();
1598
1605
  const i = t ? new w(t[0], t[1], t[2]).toLinearSpace() : void 0;
1599
- e.forEach((r) => {
1606
+ e.forEach((s) => {
1600
1607
  const o = this.scene.materials.find(
1601
- (a) => a.name === r.name && a.id === r.id
1608
+ (a) => a.name === s.name && a.id === s.id
1602
1609
  );
1603
1610
  o && o.getBindedMeshes().forEach(
1604
1611
  (a) => {
1605
- var h;
1606
- return (h = this.highlightLayer) == null ? void 0 : h.addMesh(
1612
+ var l;
1613
+ return (l = this.highlightLayer) == null ? void 0 : l.addMesh(
1607
1614
  a,
1608
1615
  i || w.FromHexString("#fcba03")
1609
1616
  );
@@ -1628,8 +1635,8 @@ class Wt {
1628
1635
  this.queuedCameraAnimation && (this.executeCameraAnimation(this.queuedCameraAnimation), this.queuedCameraAnimation = void 0);
1629
1636
  });
1630
1637
  }, 1);
1631
- }), this.configuration.highlights.enabled && (i.registerMaterialSelectedCallback((s) => {
1632
- this.setHighlights([s]);
1638
+ }), this.configuration.highlights.enabled && (i.registerMaterialSelectedCallback((r) => {
1639
+ this.setHighlights([r]);
1633
1640
  }), i.registerMaterialDeselectedCallback(() => {
1634
1641
  this.setHighlights([]);
1635
1642
  })), this.modelContainers.set(i.getId(), i), this.triggerModelLoadEvent({
@@ -1655,7 +1662,7 @@ class Wt {
1655
1662
  }
1656
1663
  unregisterPlugin(e) {
1657
1664
  const t = this.plugins.indexOf(e);
1658
- t > -1 && this.plugins.splice(t, 1).forEach((s) => s.dispose(!1));
1665
+ t > -1 && this.plugins.splice(t, 1).forEach((r) => r.dispose(!1));
1659
1666
  }
1660
1667
  getGlowLayerManager() {
1661
1668
  return this.glowLayerManager;
@@ -1673,30 +1680,32 @@ class Wt {
1673
1680
  * Flips a transform around the origin.
1674
1681
  */
1675
1682
  flipTransform(e, t, i) {
1676
- const s = re.Compose(
1683
+ const r = re.Compose(
1677
1684
  O(i || { x: 1, y: 1, z: 1 }),
1678
1685
  y.FromEulerVector(
1679
1686
  O(t || { x: 0, y: 0, z: 0 })
1680
1687
  ),
1681
1688
  O(e || { x: 0, y: 0, z: 0 })
1682
- ), r = re.RotationAxis(p.Up(), Math.PI), o = s.multiply(r), a = p.Zero(), h = y.Identity(), c = p.Zero();
1683
- return o.decompose(c, h, a), h.multiplyInPlace(y.FromEulerAngles(0, Math.PI, 0)), {
1689
+ ), s = re.RotationAxis(p.Up(), Math.PI), o = r.multiply(s), a = p.Zero(), l = y.Identity(), c = p.Zero();
1690
+ return o.decompose(c, l, a), l.multiplyInPlace(y.FromEulerAngles(0, Math.PI, 0)), {
1684
1691
  position: L(a),
1685
- rotation: L(h.toEulerAngles()),
1692
+ rotation: L(l.toEulerAngles()),
1686
1693
  scale: L(c)
1687
1694
  };
1688
1695
  }
1689
1696
  updatePreviewOptions(e) {
1690
- var s;
1697
+ var r, s;
1691
1698
  const t = new ce(e);
1692
1699
  this.configuration.highlights.enabled !== t.highlights.enabled && this.engine.setStencilBuffer(t.highlights.enabled), this.scene.clearColor = t.scene.clearColor;
1693
1700
  let i = this.scene.environmentTexture;
1694
1701
  this.configuration.scene.environment.file !== t.scene.environment.file && (i = ne.CreateFromPrefilteredData(
1695
1702
  t.scene.environment.file,
1696
1703
  this.scene
1697
- ), i.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = i), i.rotationY = t.scene.environment.rotationY, this.scene.environmentIntensity = t.scene.environment.intensity, (s = t.options) != null && s.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1704
+ ), i.rotationY = this.configuration.scene.environment.rotationY, this.scene.environmentTexture = i), i.rotationY = t.scene.environment.rotationY, this.scene.environmentIntensity = t.scene.environment.intensity, (r = t.options) != null && r.renderingPipelineConfiguration ? this.renderingPipeline.setConfiguration(
1698
1705
  t.options.renderingPipelineConfiguration
1699
- ) : (this.scene.imageProcessingConfiguration.exposure = t.lighting.exposure, this.scene.imageProcessingConfiguration.contrast = t.lighting.contrast), this.glowLayerManager.setIntensity(t.emissiveGlowIntensity), this.configuration = t;
1706
+ ) : (this.scene.imageProcessingConfiguration.exposure = t.lighting.exposure, this.scene.imageProcessingConfiguration.contrast = t.lighting.contrast), this.glowLayerManager.setIntensity(t.emissiveGlowIntensity), this.camera.setPanEnabled(
1707
+ ((s = t.options) == null ? void 0 : s.noPan) !== void 0 ? !t.options.noPan : !0
1708
+ ), this.configuration = t;
1700
1709
  }
1701
1710
  /**
1702
1711
  * Given a valid canvas element, will remove any existing input controls
@@ -1716,7 +1725,7 @@ export {
1716
1725
  F as MaterialEffectMode,
1717
1726
  I as ProductCameraRig,
1718
1727
  Ne as REFLECTION_PROBE_RESOLUTION,
1719
- x as RenderingConfiguration,
1728
+ P as RenderingConfiguration,
1720
1729
  Wt as SpiffCommerce3DPreviewService,
1721
1730
  d as renderingPipelineDefaults
1722
1731
  };