@spiffcommerce/preview 3.6.2-rc.8 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.esm.js +1576 -38
- package/dist/index.umd.js +1 -0
- package/package.json +4 -6
- package/dist/_tslib.esm.js +0 -33
- package/dist/animation.esm.js +0 -1364
- package/dist/assetCache.esm.js +0 -6
- package/dist/assetCache.esm2.js +0 -825
- package/dist/blurPostProcess.esm.js +0 -327
- package/dist/bumpVertex.esm.js +0 -497
- package/dist/compatibilityOptions.esm.js +0 -68
- package/dist/configuration.esm.js +0 -121
- package/dist/core.esm.js +0 -8135
- package/dist/dynamicTexture.esm.js +0 -105
- package/dist/dynamicTexture.esm2.js +0 -238
- package/dist/easing.esm.js +0 -130
- package/dist/effectFallbacks.esm.js +0 -378
- package/dist/engine.esm.js +0 -25504
- package/dist/glbLoaderExtensions.esm.js +0 -690
- package/dist/glowLayer.esm.js +0 -1621
- package/dist/glowLayerManager.esm.js +0 -50
- package/dist/guid.esm.js +0 -21
- package/dist/hdrFilteringFunctions.esm.js +0 -816
- package/dist/helperFunctions.esm.js +0 -5145
- package/dist/material.esm.js +0 -115
- package/dist/material.esm2.js +0 -5245
- package/dist/math.axis.esm.js +0 -35
- package/dist/math.color.esm.js +0 -1661
- package/dist/math.path.esm.js +0 -15
- package/dist/math.size.esm.js +0 -137
- package/dist/mesh.esm.js +0 -11170
- package/dist/modelContainer.esm.js +0 -1895
- package/dist/node.esm.js +0 -795
- package/dist/pbrBRDFFunctions.esm.js +0 -124
- package/dist/pbrMaterial.esm.js +8 -8739
- package/dist/productAnimations.esm.js +0 -182
- package/dist/productCamera.esm.js +0 -14
- package/dist/productCamera.esm2.js +0 -3870
- package/dist/renderConstants.esm.js +0 -116
- package/dist/renderingPipeline.esm.js +0 -18
- package/dist/renderingPipeline.esm2.js +1 -3594
- package/dist/sceneLoaderFlags.esm.js +0 -51
- package/dist/types.esm.js +0 -30
- package/dist/variants.esm.js +0 -16
- package/dist/variants.esm2.js +0 -3097
- package/dist/webRequest.esm.js +0 -7777
package/dist/index.esm.js
CHANGED
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@@ -1,38 +1,1576 @@
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import
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import { ArcRotateCamera as he } from "@babylonjs/core/Cameras/arcRotateCamera";
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import { Engine as de } from "@babylonjs/core/Engines/engine";
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import { NullEngine as pe } from "@babylonjs/core/Engines/nullEngine";
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import { HighlightLayer as fe } from "@babylonjs/core/Layers/highlightLayer";
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import { SceneLoader as ce } from "@babylonjs/core/Loading/sceneLoader";
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import { CubeTexture as be } from "@babylonjs/core/Materials/Textures/cubeTexture";
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import { Color4 as f, Color3 as w } from "@babylonjs/core/Maths/math.color";
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import { Vector3 as g, Vector2 as J } from "@babylonjs/core/Maths/math.vector";
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import { DracoCompression as ve } from "@babylonjs/core/Meshes/Compression/dracoCompression";
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import { Observable as b } from "@babylonjs/core/Misc/observable";
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import { Tools as we } from "@babylonjs/core/Misc/tools";
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import { Scene as Ce } from "@babylonjs/core/scene";
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import { GLTF2 as Pe } from "@babylonjs/loaders/glTF";
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import { PBRMaterial as T } from "@babylonjs/core/Materials/PBR/pbrMaterial";
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import { MirrorTexture as Me } from "@babylonjs/core/Materials/Textures/mirrorTexture";
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import { Color3 as ye, Vector3 as ee, Plane as xe } from "@babylonjs/core/Maths/math";
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import { ReflectionProbe as Le } from "@babylonjs/core/Probes/reflectionProbe";
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import { GlowLayer as Ae } from "@babylonjs/core/Layers/glowLayer";
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import { ActionManager as L } from "@babylonjs/core/Actions/actionManager";
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import { ExecuteCodeAction as te } from "@babylonjs/core/Actions/directActions";
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import { Mesh as Re } from "@babylonjs/core/Meshes/mesh";
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import { TransformNode as Ee } from "@babylonjs/core/Meshes/transformNode";
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import { DynamicTexture as Oe } from "@babylonjs/core/Materials/Textures/dynamicTexture";
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import { Texture as Te } from "@babylonjs/core/Materials/Textures/texture";
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import { Animation as v } from "@babylonjs/core/Animations/animation";
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import { QuadraticEase as Ie, EasingFunction as Se } from "@babylonjs/core/Animations/easing";
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import { AssetsManager as Fe } from "@babylonjs/core/Misc/assetsManager";
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import { ColorCurves as ie } from "@babylonjs/core/Materials/colorCurves";
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import { ImageProcessingConfiguration as M } from "@babylonjs/core/Materials/imageProcessingConfiguration";
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import { DefaultRenderingPipeline as Be } from "@babylonjs/core/PostProcesses/RenderPipeline";
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import { DepthOfFieldEffectBlurLevel as A } from "@babylonjs/core/PostProcesses/depthOfFieldEffect";
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import "@babylonjs/core/Rendering/depthRendererSceneComponent";
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import "@babylonjs/core/Engines/Extensions/engine.views";
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import "@babylonjs/core/Meshes/instancedMesh";
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import "@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader";
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import "@babylonjs/core/Materials/Textures/Loaders/envTextureLoader";
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import "@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader";
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import "@babylonjs/core/Animations/animatable";
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import "@babylonjs/core/Misc/screenshotTools";
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import "@babylonjs/core/Rendering/boundingBoxRenderer";
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import "@babylonjs/loaders/glTF/2.0/Extensions";
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var E = /* @__PURE__ */ ((a) => (a[a.Orbit = 0] = "Orbit", a[a.Pan = 1] = "Pan", a))(E || {}), O = /* @__PURE__ */ ((a) => (a.None = "None", a.RemoveWhenSelected = "RemoveWhenSelected", a.ApplyWhenSelected = "ApplyWhenSelected", a))(O || {});
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class De {
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constructor(e) {
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this.getSceneClearColor = () => {
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var i, r, n, s;
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const t = (i = this.customOptions) != null && i.transparentBackground || (r = this.customOptions) != null && r.backgroundImage ? 0 : 1;
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if (this.customOptions && ((n = this.customOptions) != null && n.transparentBackground) || (s = this.customOptions) != null && s.backgroundImage)
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return new f(0, 0, 0, t).toLinearSpace();
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if (this.customOptions && this.customOptions.backgroundColor) {
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const o = w.FromHexString(
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this.customOptions.backgroundColor
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);
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return new f(
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o.r,
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o.g,
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t
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).toLinearSpace();
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}
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return new f(0.98, 0.98, 0.98, t).toLinearSpace();
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}, this.highlightColorFromConfig = () => this.customOptions && this.customOptions.highlightColor ? this.hexToColor4(this.customOptions.highlightColor) : new f(0.98, 0.98, 0.98, 1).toLinearSpace(), this.hexToColor4 = (t, i = 1) => {
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const r = w.FromHexString(t);
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return new f(
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r.r,
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r.g,
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r.b,
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i
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).toLinearSpace();
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}, this.customOptions = e;
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}
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createCanvas() {
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var e;
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return (e = this.customOptions) != null && e.createCanvas ? this.customOptions.createCanvas() : document.createElement("canvas");
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}
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get options() {
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return this.customOptions;
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}
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/**
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* Configuration related to the scene
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*/
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get scene() {
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var e, t, i;
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return {
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clearColor: this.getSceneClearColor(),
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transparentBackground: ((e = this.customOptions) == null ? void 0 : e.transparentBackground) || ((t = this.customOptions) == null ? void 0 : t.backgroundImage),
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environmentFile: ((i = this.customOptions) == null ? void 0 : i.environmentFile) ?? "assets/model-viewer/default.env"
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};
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}
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/**
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* Configuration related to the camera used to view and interact with the scene.
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*/
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get camera() {
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var e, t, i, r, n, s, o, l, d, c, u, m, p;
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return {
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autoOrientation: ((e = this.customOptions) == null ? void 0 : e.disableAutomaticOrientation) ?? !0,
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autoRotation: {
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enabled: ((t = this.customOptions) == null ? void 0 : t.autoRotation) ?? !1,
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idleTimeMs: ((i = this.customOptions) == null ? void 0 : i.idleTimeBeforeRotation) ?? 5e3
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},
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limits: {
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min: {
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alpha: (r = this.customOptions) != null && r.lowerAlphaLimitDeg ? ((n = this.customOptions) == null ? void 0 : n.lowerAlphaLimitDeg) * Math.PI / 180 : void 0,
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beta: (s = this.customOptions) != null && s.lowerBetaLimitDeg ? ((o = this.customOptions) == null ? void 0 : o.lowerBetaLimitDeg) * Math.PI / 180 : void 0,
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radius: (l = this.customOptions) == null ? void 0 : l.minZoomOverride
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},
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max: {
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alpha: (d = this.customOptions) != null && d.upperAlphaLimitDeg ? ((c = this.customOptions) == null ? void 0 : c.upperAlphaLimitDeg) * Math.PI / 180 : void 0,
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beta: (u = this.customOptions) != null && u.upperBetaLimitDeg ? ((m = this.customOptions) == null ? void 0 : m.upperBetaLimitDeg) * Math.PI / 180 : void 0,
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radius: (p = this.customOptions) == null ? void 0 : p.maxZoomOverride
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}
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}
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};
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}
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/**
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* Configuration related to the highlighting system. Highlights are used to add
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* a visual cue to the user that something is moused over in the preview.
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*/
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get highlights() {
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var e;
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return {
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enabled: ((e = this.customOptions) == null ? void 0 : e.highlightOnMaterialHover) ?? !1,
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color: this.highlightColorFromConfig()
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};
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}
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get lighting() {
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var e, t, i, r;
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return {
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exposure: ((t = (e = this.customOptions) == null ? void 0 : e.lighting) == null ? void 0 : t.exposure) ?? 0.9,
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contrast: ((r = (i = this.customOptions) == null ? void 0 : i.lighting) == null ? void 0 : r.contrast) ?? 1.6
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};
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}
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get emissiveGlowIntensity() {
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var e;
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return ((e = this.customOptions) == null ? void 0 : e.emissiveGlowIntensity) ?? 0.5;
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}
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}
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class P {
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/**
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* Returns the resolution expected for generated textures.
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*/
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static getDynamicTextureResolution() {
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return this.getIsMobile() || !P.offscreenRenderingSupported() ? {
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width: 1024,
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height: 1024
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} : {
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width: 2048,
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height: 2048
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};
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}
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/**
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* Returns true when textures should generate mip maps
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*/
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static shouldMipMap() {
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return !0;
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}
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/**
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* Returns true when multithreaded rendering is supported.
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*/
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static offscreenRenderingSupported() {
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return navigator.userAgent.includes("SamsungBrowser") ? !1 : !!window.Worker && !!window.OffscreenCanvas;
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}
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/**
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* Returns the resolution expected for mirror textures.
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*/
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static getMirrorTextureResolution() {
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return this.getIsMobile() ? 512 : 1024;
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}
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static getIsMobile() {
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try {
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return typeof window > "u" || !window.navigator ? !1 : /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(
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window.navigator.userAgent
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) || window.innerWidth <= 480;
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} catch {
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return !1;
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}
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}
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}
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const ze = 128, h = {
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antiAliasing: {
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samples: 4,
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fxaaEnabled: !1
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},
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bloom: {
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enabled: !1,
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kernel: 64,
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scale: 0.5,
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threshold: 0.9,
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weight: 0.15
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},
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chromaticAberration: {
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enabled: !1,
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aberrationAmount: 30,
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direction: { x: 0, y: 0 },
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radialIntensity: 0
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},
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colorCurves: {
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enabled: !1
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// Color curves values implicitly set to undefined
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},
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depthOfField: {
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enabled: !1,
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blurLevel: "Low",
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focalLength: 50,
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focusDistance: 2e3,
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fStop: 1.4,
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lensSize: 50
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},
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grain: {
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enabled: !1,
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animated: !1,
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intensity: 30
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},
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misc: {
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contrast: 1,
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exposure: 1,
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toneMappingEnabled: !1,
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toneMappingType: "Standard"
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},
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sharpen: {
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enabled: !1,
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colorAmount: 1,
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edgeAmount: 0.3
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},
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vignette: {
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enabled: !1,
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blendMode: "Multiply",
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cameraFov: 0.5,
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center: { x: 0, y: 0 },
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colorHex: "#000000ff",
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colorRgba: { r: 0, g: 0, b: 0, a: 1 },
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232
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+
stretch: 0,
|
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233
|
+
weight: 1
|
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234
|
+
}
|
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235
|
+
};
|
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236
|
+
class ke {
|
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237
|
+
constructor(e) {
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238
|
+
this.name = "glbPostProcessor", this.enabled = !0, this.loader = e;
|
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239
|
+
}
|
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240
|
+
onReady() {
|
|
241
|
+
this.applyReflections(this.loader.babylonScene);
|
|
242
|
+
}
|
|
243
|
+
/**
|
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244
|
+
* Any custom properties set in blender on transform nodes will appear here. We can
|
|
245
|
+
* write the properties into the object metadata for retrieval at runtime.
|
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246
|
+
*/
|
|
247
|
+
loadNodeAsync(e, t, i) {
|
|
248
|
+
return this.loader.loadNodeAsync(
|
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249
|
+
e,
|
|
250
|
+
t,
|
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251
|
+
function(r) {
|
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252
|
+
t.extras && Object.keys(t.extras).forEach((n) => {
|
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253
|
+
const s = t.extras[n];
|
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254
|
+
r.metadata[n] = s;
|
|
255
|
+
}), i(r);
|
|
256
|
+
}
|
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|
+
);
|
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258
|
+
}
|
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259
|
+
/**
|
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260
|
+
* Material properties can be set at load time as we don't depend
|
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261
|
+
* on the entire scene graph being loaded (for reflection render lists).
|
|
262
|
+
* The need for these properties may go over time as the relevant exporters/importers are updated.
|
|
263
|
+
*/
|
|
264
|
+
async loadMaterialPropertiesAsync(e, t, i) {
|
|
265
|
+
await this.loader.loadMaterialPropertiesAsync(
|
|
266
|
+
e,
|
|
267
|
+
t,
|
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268
|
+
i
|
|
269
|
+
), this.enableMaterialExtrasIfRequired(t, i), i.needDepthPrePass = !0;
|
|
270
|
+
}
|
|
271
|
+
dispose() {
|
|
272
|
+
}
|
|
273
|
+
/**
|
|
274
|
+
* With a given material descriptor and babylon material instance, looks for any
|
|
275
|
+
* metadata defined on the descriptor and applies to the babylon material.
|
|
276
|
+
* @param material A material descriptor
|
|
277
|
+
* @param babylonMaterial An instance of a material representation in babylon.
|
|
278
|
+
*/
|
|
279
|
+
enableMaterialExtrasIfRequired(e, t) {
|
|
280
|
+
if (!(!e.extras || !(t instanceof T))) {
|
|
281
|
+
if (e.extras.sheen) {
|
|
282
|
+
const i = t;
|
|
283
|
+
i.sheen.isEnabled = !0, i.sheen.intensity = e.extras.sheen;
|
|
284
|
+
}
|
|
285
|
+
if (e.extras.translucency) {
|
|
286
|
+
const i = t;
|
|
287
|
+
i.subSurface.isTranslucencyEnabled = !0, i.subSurface.translucencyIntensity = e.extras.translucency, e.extras.translucencyR && e.extras.translucencyG && e.extras.translucencyB && (i.subSurface.tintColor = new ye(
|
|
288
|
+
e.extras.translucencyR,
|
|
289
|
+
e.extras.translucencyG,
|
|
290
|
+
e.extras.translucencyB
|
|
291
|
+
));
|
|
292
|
+
}
|
|
293
|
+
if (e.extras.refractionIOR) {
|
|
294
|
+
const i = t;
|
|
295
|
+
i.subSurface.isRefractionEnabled = !0, i.subSurface.volumeIndexOfRefraction = e.extras.refractionIOR;
|
|
296
|
+
}
|
|
297
|
+
if (e.extras.useDepthPrePass) {
|
|
298
|
+
const i = t;
|
|
299
|
+
i.needDepthPrePass = !0, i.forceIrradianceInFragment = !0;
|
|
300
|
+
}
|
|
301
|
+
if (e.extras.useParallax) {
|
|
302
|
+
const i = t;
|
|
303
|
+
i.useParallax = !0, i.useParallaxOcclusion = !0, i.parallaxScaleBias = e.extras.useParallax;
|
|
304
|
+
}
|
|
305
|
+
}
|
|
306
|
+
}
|
|
307
|
+
/**
|
|
308
|
+
* Called with a loaded scene. Will finish initialization
|
|
309
|
+
* of any reflective properties within the scene.
|
|
310
|
+
* @param scene The scene to parse.
|
|
311
|
+
*/
|
|
312
|
+
applyReflections(e) {
|
|
313
|
+
function t(n) {
|
|
314
|
+
const s = [];
|
|
315
|
+
return n.transformNodes.forEach((o) => {
|
|
316
|
+
o.metadata && o.metadata.reflective && s.push(...o.getChildMeshes());
|
|
317
|
+
}), n.meshes.forEach((o) => {
|
|
318
|
+
o.metadata && o.metadata.reflective && !s.includes(o) && s.push(o);
|
|
319
|
+
}), s;
|
|
320
|
+
}
|
|
321
|
+
function i(n, s = 1) {
|
|
322
|
+
const o = n.material;
|
|
323
|
+
if (!o)
|
|
324
|
+
return;
|
|
325
|
+
const l = new Me(
|
|
326
|
+
"mirror",
|
|
327
|
+
P.getMirrorTextureResolution(),
|
|
328
|
+
e,
|
|
329
|
+
!0
|
|
330
|
+
);
|
|
331
|
+
l.renderList = t(e);
|
|
332
|
+
const d = n.getVerticesData("normal");
|
|
333
|
+
if (!d)
|
|
334
|
+
throw new Error(
|
|
335
|
+
"Mirror attribute specified on: " + n.name + "But no normals exist to generate a mirror from!"
|
|
336
|
+
);
|
|
337
|
+
n.computeWorldMatrix(!0);
|
|
338
|
+
const c = n.getWorldMatrix(), u = ee.TransformNormal(
|
|
339
|
+
new ee(d[0], d[1], d[2]),
|
|
340
|
+
c
|
|
341
|
+
).normalize(), m = xe.FromPositionAndNormal(
|
|
342
|
+
n.position,
|
|
343
|
+
u.scale(-1)
|
|
344
|
+
);
|
|
345
|
+
l.mirrorPlane = m, l.level = s, o.reflectionTexture = l;
|
|
346
|
+
}
|
|
347
|
+
function r(n) {
|
|
348
|
+
const s = n.material, o = new Le(
|
|
349
|
+
"probe-" + s.name,
|
|
350
|
+
ze,
|
|
351
|
+
e
|
|
352
|
+
);
|
|
353
|
+
o.attachToMesh(n), o.renderList && o.renderList.push(...t(e)), s.reflectionTexture = o.cubeTexture;
|
|
354
|
+
}
|
|
355
|
+
e.meshes.forEach((n) => {
|
|
356
|
+
const s = n.metadata;
|
|
357
|
+
s && (s.mirrorTexture && i(n, s.mirrorTexture), s.reflectionProbe && r(n));
|
|
358
|
+
});
|
|
359
|
+
}
|
|
360
|
+
}
|
|
361
|
+
class Ne {
|
|
362
|
+
constructor(e, t) {
|
|
363
|
+
this.scene = e, this.intensity = t, this.meshCount = 0;
|
|
364
|
+
}
|
|
365
|
+
includeMeshes(e) {
|
|
366
|
+
this.glowLayer || (this.glowLayer = new Ae("glow", this.scene), this.glowLayer.intensity = this.intensity), e.forEach((t) => {
|
|
367
|
+
this.glowLayer.hasMesh(t) || (this.glowLayer.addIncludedOnlyMesh(t), this.meshCount++);
|
|
368
|
+
});
|
|
369
|
+
}
|
|
370
|
+
removeMeshes(e) {
|
|
371
|
+
this.glowLayer && (e.forEach((t) => {
|
|
372
|
+
this.glowLayer.hasMesh(t) && (this.glowLayer.removeIncludedOnlyMesh(t), this.meshCount--);
|
|
373
|
+
}), this.meshCount === 0 && (this.glowLayer.dispose(), this.glowLayer = void 0));
|
|
374
|
+
}
|
|
375
|
+
}
|
|
376
|
+
const se = /* @__PURE__ */ new Map();
|
|
377
|
+
async function ue(a, e, t) {
|
|
378
|
+
return new Promise((i, r) => {
|
|
379
|
+
const n = se.get(a);
|
|
380
|
+
if (n && n.scene.uid === e.uid)
|
|
381
|
+
return i(n);
|
|
382
|
+
ce.LoadAssetContainerAsync(
|
|
383
|
+
a,
|
|
384
|
+
void 0,
|
|
385
|
+
e,
|
|
386
|
+
t
|
|
387
|
+
).then((s) => {
|
|
388
|
+
se.set(a, s), i(s);
|
|
389
|
+
}).catch(r);
|
|
390
|
+
});
|
|
391
|
+
}
|
|
392
|
+
function Ve(a, e, t, i, r = "") {
|
|
393
|
+
t.forEach((n) => {
|
|
394
|
+
const s = n.getID(), o = n.getName(), l = P.getDynamicTextureResolution();
|
|
395
|
+
a.filter((c) => c.name === r + o).forEach((c) => {
|
|
396
|
+
const u = i.get(s), m = !1;
|
|
397
|
+
if (u)
|
|
398
|
+
ne(c, u), u.update(m);
|
|
399
|
+
else {
|
|
400
|
+
const p = Ge(
|
|
401
|
+
o,
|
|
402
|
+
e,
|
|
403
|
+
l.width,
|
|
404
|
+
l.height
|
|
405
|
+
);
|
|
406
|
+
i.set(s, p), n.setStaticContext(
|
|
407
|
+
p.getContext()
|
|
408
|
+
), ne(c, p), p.onLoadObservable.addOnce(() => {
|
|
409
|
+
p.update(m);
|
|
410
|
+
});
|
|
411
|
+
}
|
|
412
|
+
});
|
|
413
|
+
});
|
|
414
|
+
}
|
|
415
|
+
function Ge(a, e, t, i) {
|
|
416
|
+
const r = new Oe(
|
|
417
|
+
a,
|
|
418
|
+
{ width: t, height: i },
|
|
419
|
+
e,
|
|
420
|
+
P.shouldMipMap(),
|
|
421
|
+
Te.TRILINEAR_SAMPLINGMODE,
|
|
422
|
+
de.TEXTUREFORMAT_RGBA
|
|
423
|
+
), n = r.getContext();
|
|
424
|
+
return n && (n.fillStyle = "#f5f5f5", n.fillRect(0, 0, t, i), r.update()), r;
|
|
425
|
+
}
|
|
426
|
+
function ne(a, e) {
|
|
427
|
+
if (a instanceof T) {
|
|
428
|
+
const t = a, i = t.albedoTexture;
|
|
429
|
+
i ? (e.wrapU = i.wrapU, e.wrapV = i.wrapV) : (e.wrapU = 1, e.wrapV = 1), t.albedoTexture = e;
|
|
430
|
+
} else {
|
|
431
|
+
const t = a, i = t.diffuseTexture;
|
|
432
|
+
i && (e.wrapU = i.wrapU, e.wrapV = i.wrapV), t.diffuseTexture = e;
|
|
433
|
+
}
|
|
434
|
+
}
|
|
435
|
+
function He() {
|
|
436
|
+
const a = () => Math.floor((1 + Math.random()) * 65536).toString(16).substring(1);
|
|
437
|
+
return a() + a() + "-" + a() + "-" + a() + "-" + a() + "-" + a() + a() + a();
|
|
438
|
+
}
|
|
439
|
+
const C = 60, re = 1;
|
|
440
|
+
function ae(a) {
|
|
441
|
+
return a.targetedAnimations.map((t) => t.animation.framePerSecond).reduce((t, i) => t + i, 0) / a.targetedAnimations.length || 0;
|
|
442
|
+
}
|
|
443
|
+
function _e(a, e, t, i, r) {
|
|
444
|
+
const n = r ? a.filter((s) => s.name === r) : a;
|
|
445
|
+
if (n.length === 0) {
|
|
446
|
+
console.warn(`No animations found for name: ${r}`);
|
|
447
|
+
return;
|
|
448
|
+
}
|
|
449
|
+
if (i !== void 0 && t !== void 0 && i === t) {
|
|
450
|
+
n.forEach((s) => {
|
|
451
|
+
s.stop();
|
|
452
|
+
const o = ae(s), l = i * o;
|
|
453
|
+
s.start(e, re, l, l);
|
|
454
|
+
});
|
|
455
|
+
return;
|
|
456
|
+
}
|
|
457
|
+
n.forEach((s) => {
|
|
458
|
+
s.stop();
|
|
459
|
+
const o = ae(s), l = i !== void 0 ? i * o : void 0, d = t !== void 0 ? t * o : void 0;
|
|
460
|
+
s.start(e, re, l, d);
|
|
461
|
+
});
|
|
462
|
+
}
|
|
463
|
+
function ge(a) {
|
|
464
|
+
a.forEach((e) => {
|
|
465
|
+
e.stop();
|
|
466
|
+
});
|
|
467
|
+
}
|
|
468
|
+
function qe(a) {
|
|
469
|
+
const e = a.animationGroups;
|
|
470
|
+
ge(e);
|
|
471
|
+
}
|
|
472
|
+
function Ke(a, e, t) {
|
|
473
|
+
a.stopAnimation(e), e.animations = [], Math.abs(e.alpha) > 2 * Math.PI && (e.alpha = Ue(e.alpha, 0, 2 * Math.PI));
|
|
474
|
+
const i = [], r = t.target, n = 0, s = r ? 1 : 0;
|
|
475
|
+
if (t.target && Object.keys(t.target).length > 0 && i.push(
|
|
476
|
+
y(
|
|
477
|
+
"cameraTargetLerp",
|
|
478
|
+
"target",
|
|
479
|
+
new g().copyFrom(e.target),
|
|
480
|
+
new g(
|
|
481
|
+
t.target.x,
|
|
482
|
+
t.target.y,
|
|
483
|
+
t.target.z
|
|
484
|
+
),
|
|
485
|
+
v.ANIMATIONTYPE_VECTOR3,
|
|
486
|
+
n
|
|
487
|
+
)
|
|
488
|
+
), i.push(
|
|
489
|
+
y(
|
|
490
|
+
"cameraAlphaLerp",
|
|
491
|
+
"alpha",
|
|
492
|
+
e.alpha,
|
|
493
|
+
oe(t.lonDeg),
|
|
494
|
+
v.ANIMATIONTYPE_FLOAT,
|
|
495
|
+
s
|
|
496
|
+
)
|
|
497
|
+
), i.push(
|
|
498
|
+
y(
|
|
499
|
+
"cameraBetaLerp",
|
|
500
|
+
"beta",
|
|
501
|
+
e.beta,
|
|
502
|
+
oe(t.latDeg),
|
|
503
|
+
v.ANIMATIONTYPE_FLOAT,
|
|
504
|
+
s
|
|
505
|
+
)
|
|
506
|
+
), t.radius !== void 0) {
|
|
507
|
+
const d = Math.max(0.01, t.radius);
|
|
508
|
+
i.push(
|
|
509
|
+
y(
|
|
510
|
+
"cameraRadiusLerp",
|
|
511
|
+
"radius",
|
|
512
|
+
e.radius,
|
|
513
|
+
d,
|
|
514
|
+
v.ANIMATIONTYPE_FLOAT,
|
|
515
|
+
s
|
|
516
|
+
)
|
|
517
|
+
);
|
|
518
|
+
}
|
|
519
|
+
e.animations.push(...i);
|
|
520
|
+
const l = e.useAutoRotationBehavior;
|
|
521
|
+
e.disableAutoRotationBehavior(), a.beginAnimation(
|
|
522
|
+
e,
|
|
523
|
+
0,
|
|
524
|
+
r ? C * 2 : C,
|
|
525
|
+
!1,
|
|
526
|
+
1,
|
|
527
|
+
() => {
|
|
528
|
+
e.animations = [], l && e.enableAutoRotationBehavior();
|
|
529
|
+
}
|
|
530
|
+
);
|
|
531
|
+
}
|
|
532
|
+
function oe(a) {
|
|
533
|
+
return a * Math.PI / 180;
|
|
534
|
+
}
|
|
535
|
+
function y(a, e, t, i, r, n = 0, s = v.ANIMATIONLOOPMODE_CONSTANT) {
|
|
536
|
+
const o = new Ie();
|
|
537
|
+
o.setEasingMode(Se.EASINGMODE_EASEINOUT);
|
|
538
|
+
const l = new v(
|
|
539
|
+
a,
|
|
540
|
+
e,
|
|
541
|
+
C,
|
|
542
|
+
r,
|
|
543
|
+
s
|
|
544
|
+
), d = [];
|
|
545
|
+
return n > 0 && d.push({ frame: 0, value: t }), d.push({ frame: C * n, value: t }), d.push({
|
|
546
|
+
frame: C * (n + 1),
|
|
547
|
+
value: i
|
|
548
|
+
}), l.setKeys(d), l.setEasingFunction(o), l;
|
|
549
|
+
}
|
|
550
|
+
function Ue(a, e, t) {
|
|
551
|
+
return a < e ? a = t - (e - a) % (t - e) : a = e + (a - e) % (t - e);
|
|
552
|
+
}
|
|
553
|
+
const We = {
|
|
554
|
+
albedoTexture: "albedoMap",
|
|
555
|
+
bumpTexture: "normalMap",
|
|
556
|
+
ambientTexture: "ambientMap",
|
|
557
|
+
emissiveTexture: "emissionMap",
|
|
558
|
+
opacityTexture: "alphaMap",
|
|
559
|
+
metallicTexture: "metallicMap",
|
|
560
|
+
refractionTexture: "refractionMap"
|
|
561
|
+
};
|
|
562
|
+
function Ze(a, e, t, i) {
|
|
563
|
+
[
|
|
564
|
+
"albedoTexture",
|
|
565
|
+
"bumpTexture",
|
|
566
|
+
"ambientTexture",
|
|
567
|
+
"emissiveTexture",
|
|
568
|
+
"opacityTexture",
|
|
569
|
+
"metallicTexture",
|
|
570
|
+
"refractionTexture"
|
|
571
|
+
].forEach((n) => {
|
|
572
|
+
$e(
|
|
573
|
+
n,
|
|
574
|
+
a,
|
|
575
|
+
e,
|
|
576
|
+
t,
|
|
577
|
+
i
|
|
578
|
+
);
|
|
579
|
+
}), je(a, e);
|
|
580
|
+
}
|
|
581
|
+
function $e(a, e, t, i, r) {
|
|
582
|
+
const n = We[a];
|
|
583
|
+
if (!n)
|
|
584
|
+
throw new Error("Unexpected texture name encountered.");
|
|
585
|
+
const s = e[n], o = s == null ? void 0 : s.fileLink;
|
|
586
|
+
o ? i.addTextureTask(a, o, !1, !1) : r && t[a] && (t[a] && t[a].dispose(), t[a] = null, Ye(a, t));
|
|
587
|
+
}
|
|
588
|
+
function Ye(a, e) {
|
|
589
|
+
a === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !0), a === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !1, e.useMetallnessFromMetallicTextureBlue = !1), a === "refractionTexture" && (e.subSurface.isRefractionEnabled = !1, e.subSurface.refractionIntensity = 1), a === "emissiveTexture" && (e.emissiveIntensity = 0, e.emissiveColor = new w(0, 0, 0));
|
|
590
|
+
}
|
|
591
|
+
function Qe(a, e, t, i) {
|
|
592
|
+
a === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !1), a === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !0, e.useMetallnessFromMetallicTextureBlue = !0), a === "refractionTexture" && (e.subSurface.isRefractionEnabled = !0, e.subSurface.refractionIntensity = t.refractionIntensity || 1), e[a] = i, a === "emissiveTexture" && (e.emissiveColor = new w(1, 1, 1), e.emissiveIntensity = 1);
|
|
593
|
+
}
|
|
594
|
+
function je(a, e) {
|
|
595
|
+
a.clearCoat && (a.clearCoat === O.RemoveWhenSelected ? (e.clearCoat.isEnabled = !1, e.clearCoat.indexOfRefraction = 1.5) : a.clearCoat === O.ApplyWhenSelected && (e.clearCoat.isEnabled = !0, e.clearCoat.indexOfRefraction = a.clearCoatIOR || e.clearCoat.indexOfRefraction));
|
|
596
|
+
}
|
|
597
|
+
class Xe {
|
|
598
|
+
constructor(e, t, i) {
|
|
599
|
+
this.materialVariantMap = /* @__PURE__ */ new Map(), this.keysThatRemovedBaseModel = [], this.loadedContainerForKey = /* @__PURE__ */ new Map(), this.loadedMaterialsForKey = /* @__PURE__ */ new Map(), this.scene = e, this.renameClonedAsset = t, this.setBaseModelEnabled = i;
|
|
600
|
+
}
|
|
601
|
+
/**
|
|
602
|
+
* Apply a material variant to a given scene.
|
|
603
|
+
* @param targetMaterial The name of the material in the scene we should be targeting.
|
|
604
|
+
* @param material The material variant to apply.
|
|
605
|
+
* @param onProgress A progress callback function for loading bars and event timing.
|
|
606
|
+
* @param removeWhenUndefined material application is an additive process, setting this bool to true will
|
|
607
|
+
* instead remove material textures when they aren't defined. this is useful for material editor applications
|
|
608
|
+
* where we want to undo changes are remove effects from display.
|
|
609
|
+
*/
|
|
610
|
+
async applyMaterial(e, t, i, r) {
|
|
611
|
+
return new Promise((n) => {
|
|
612
|
+
const s = this.materialVariantMap.get(e);
|
|
613
|
+
this.materialVariantMap.set(e, {
|
|
614
|
+
...s,
|
|
615
|
+
...t
|
|
616
|
+
});
|
|
617
|
+
const o = this.renameClonedAsset(e), l = this.scene.materials.filter(
|
|
618
|
+
(c) => c.name === o
|
|
619
|
+
);
|
|
620
|
+
if (l.length === 0) {
|
|
621
|
+
n();
|
|
622
|
+
return;
|
|
623
|
+
}
|
|
624
|
+
const d = new Fe(this.scene);
|
|
625
|
+
d.useDefaultLoadingScreen = !1, l.forEach(
|
|
626
|
+
(c) => Ze(
|
|
627
|
+
t,
|
|
628
|
+
c,
|
|
629
|
+
d,
|
|
630
|
+
r
|
|
631
|
+
)
|
|
632
|
+
), d.onProgress = (c, u, m) => {
|
|
633
|
+
i && i(c / u * 100, 100, m.name);
|
|
634
|
+
}, d.onFinish = (c) => {
|
|
635
|
+
c.forEach((u) => {
|
|
636
|
+
const m = u;
|
|
637
|
+
i && i(100, 100, u.name), l.forEach(
|
|
638
|
+
(p) => Qe(
|
|
639
|
+
u.name,
|
|
640
|
+
p,
|
|
641
|
+
t,
|
|
642
|
+
m.texture
|
|
643
|
+
)
|
|
644
|
+
);
|
|
645
|
+
}), n();
|
|
646
|
+
}, d.loadAsync();
|
|
647
|
+
});
|
|
648
|
+
}
|
|
649
|
+
/**
|
|
650
|
+
* Applies a model variant.
|
|
651
|
+
* @param key The key to uniquely identify this model variant application.
|
|
652
|
+
* @param replaceProductModel When true, we should replace the base product model.
|
|
653
|
+
* @param model The details for the new model, when undefined we should remove the variant associated to the given key.
|
|
654
|
+
* @param onProgress A load progress callback that can be used for loading bars and event timing.
|
|
655
|
+
*/
|
|
656
|
+
async applyModel(e, t, i, r) {
|
|
657
|
+
var l, d;
|
|
658
|
+
if (i && t && !this.keysThatRemovedBaseModel.includes(e) && this.keysThatRemovedBaseModel.push(e), !i)
|
|
659
|
+
return this.keysThatRemovedBaseModel.includes(e) && this.setBaseModelEnabled(!0), (l = this.loadedContainerForKey.get(e)) == null || l.dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e), Promise.resolve(void 0);
|
|
660
|
+
this.loadedContainerForKey.has(e) && ((d = this.loadedContainerForKey.get(e)) == null || d.dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e)), t && this.setBaseModelEnabled(!1);
|
|
661
|
+
const s = (await ue(i, this.scene, r)).instantiateModelsToScene(
|
|
662
|
+
this.renameClonedAsset,
|
|
663
|
+
!0
|
|
664
|
+
);
|
|
665
|
+
this.loadedContainerForKey.set(e, s), this.loadedMaterialsForKey.set(e, me(s));
|
|
666
|
+
const o = [];
|
|
667
|
+
return this.materialVariantMap.forEach(async (c, u) => {
|
|
668
|
+
o.push(this.applyMaterial(u, c));
|
|
669
|
+
}), await Promise.all(o), s;
|
|
670
|
+
}
|
|
671
|
+
dispose() {
|
|
672
|
+
this.loadedContainerForKey.forEach((e) => e == null ? void 0 : e.dispose()), this.loadedContainerForKey.clear(), this.loadedMaterialsForKey.forEach(
|
|
673
|
+
(e) => e.forEach((t) => t == null ? void 0 : t.dispose())
|
|
674
|
+
), this.loadedMaterialsForKey.clear(), this.materialVariantMap.clear(), this.keysThatRemovedBaseModel = [];
|
|
675
|
+
}
|
|
676
|
+
getAllMaterials() {
|
|
677
|
+
const e = [];
|
|
678
|
+
return this.loadedMaterialsForKey.forEach((t) => {
|
|
679
|
+
t.forEach((i) => {
|
|
680
|
+
e.includes(i) || e.push(i);
|
|
681
|
+
});
|
|
682
|
+
}), e;
|
|
683
|
+
}
|
|
684
|
+
getAnimationGroups() {
|
|
685
|
+
const e = [];
|
|
686
|
+
return this.loadedContainerForKey.forEach((t) => {
|
|
687
|
+
e.push(...t.animationGroups);
|
|
688
|
+
}), e;
|
|
689
|
+
}
|
|
690
|
+
}
|
|
691
|
+
function me(a) {
|
|
692
|
+
const e = [];
|
|
693
|
+
return a.rootNodes.forEach((t) => {
|
|
694
|
+
t.getChildMeshes().forEach((i) => {
|
|
695
|
+
i.material && !e.includes(i.material) && e.push(i.material), i.subMeshes && i.subMeshes.forEach((r) => {
|
|
696
|
+
const n = r.getMaterial(!1);
|
|
697
|
+
n && !e.includes(n) && e.push(n);
|
|
698
|
+
});
|
|
699
|
+
});
|
|
700
|
+
}), e;
|
|
701
|
+
}
|
|
702
|
+
function le(a, e = "") {
|
|
703
|
+
return a.map((t) => ({
|
|
704
|
+
name: t.name.substring(e.length),
|
|
705
|
+
loop: t.loopAnimation,
|
|
706
|
+
to: t.to,
|
|
707
|
+
from: t.from
|
|
708
|
+
}));
|
|
709
|
+
}
|
|
710
|
+
class Je {
|
|
711
|
+
constructor(e) {
|
|
712
|
+
this.metadata = /* @__PURE__ */ new Map(), this.materialSelectedObservable = new b(), this.materialDeselectedObservable = new b(), this.materialVariantObservable = new b(), this.modelVariantObservable = new b(), this.materialReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.modelReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.dynamicTextures = /* @__PURE__ */ new Map(), this.queuedMaterialChanges = /* @__PURE__ */ new Map(), this.materialChangesInProgress = [], this.queuedModelChanges = /* @__PURE__ */ new Map(), this.modelChangesInProgress = [], this.animations = [], this.initialized = !1, this.materials = [];
|
|
713
|
+
const {
|
|
714
|
+
enablePicking: t,
|
|
715
|
+
modelDetails: i,
|
|
716
|
+
previewService: r,
|
|
717
|
+
progressHandler: n,
|
|
718
|
+
scene: s
|
|
719
|
+
} = e;
|
|
720
|
+
this.enablePicking = t, this.contextService = i.contextService, this.id = He(), this.previewService = r, this.scene = s, this.variantManager = new Xe(
|
|
721
|
+
s,
|
|
722
|
+
this.renameClonedAsset.bind(this),
|
|
723
|
+
this.setEnabled.bind(this)
|
|
724
|
+
), this.previewService.registerInitializedListener(
|
|
725
|
+
async () => await this.processQueuedEvents()
|
|
726
|
+
), this.transformRoot = new Ee("root", this.scene);
|
|
727
|
+
const o = async () => (this.assetContainer = await ue(
|
|
728
|
+
i.model,
|
|
729
|
+
s,
|
|
730
|
+
n
|
|
731
|
+
), this.initialized = !0, this.instantiate(), this);
|
|
732
|
+
this.importPromise = o();
|
|
733
|
+
}
|
|
734
|
+
//#region Interface implementation
|
|
735
|
+
async applyMaterialVariant(e, t, i, r) {
|
|
736
|
+
if (this.previewService.getSceneInitializationProgress() !== 100 || !this.initialized) {
|
|
737
|
+
if (this.materialReadyToLoadCallbacks.has(e)) {
|
|
738
|
+
const s = this.materialReadyToLoadCallbacks.get(e);
|
|
739
|
+
s == null || s.set(
|
|
740
|
+
t,
|
|
741
|
+
this.applyMaterialVariant.bind(
|
|
742
|
+
this,
|
|
743
|
+
e,
|
|
744
|
+
t,
|
|
745
|
+
i,
|
|
746
|
+
r
|
|
747
|
+
)
|
|
748
|
+
);
|
|
749
|
+
} else {
|
|
750
|
+
this.materialReadyToLoadCallbacks.set(
|
|
751
|
+
e,
|
|
752
|
+
/* @__PURE__ */ new Map()
|
|
753
|
+
);
|
|
754
|
+
const s = this.materialReadyToLoadCallbacks.get(e);
|
|
755
|
+
s == null || s.set(
|
|
756
|
+
t,
|
|
757
|
+
this.applyMaterialVariant.bind(
|
|
758
|
+
this,
|
|
759
|
+
e,
|
|
760
|
+
t,
|
|
761
|
+
i,
|
|
762
|
+
r
|
|
763
|
+
)
|
|
764
|
+
);
|
|
765
|
+
}
|
|
766
|
+
return;
|
|
767
|
+
}
|
|
768
|
+
const n = async () => {
|
|
769
|
+
await this.variantManager.applyMaterial(
|
|
770
|
+
e,
|
|
771
|
+
i,
|
|
772
|
+
(s, o, l) => {
|
|
773
|
+
this.materialVariantObservable.notifyObservers({
|
|
774
|
+
remainingCount: s,
|
|
775
|
+
totalCount: o,
|
|
776
|
+
taskName: l
|
|
777
|
+
});
|
|
778
|
+
},
|
|
779
|
+
r
|
|
780
|
+
);
|
|
781
|
+
};
|
|
782
|
+
if (this.materialChangesInProgress.includes(e)) {
|
|
783
|
+
if (this.queuedMaterialChanges.has(e)) {
|
|
784
|
+
const s = this.queuedMaterialChanges.get(e);
|
|
785
|
+
s == null || s.set(t, n);
|
|
786
|
+
} else {
|
|
787
|
+
this.queuedMaterialChanges.set(
|
|
788
|
+
e,
|
|
789
|
+
/* @__PURE__ */ new Map()
|
|
790
|
+
);
|
|
791
|
+
const s = this.queuedMaterialChanges.get(e);
|
|
792
|
+
s == null || s.set(t, n);
|
|
793
|
+
}
|
|
794
|
+
return;
|
|
795
|
+
}
|
|
796
|
+
this.materialChangesInProgress.push(e), await n(), this.queuedMaterialChanges.has(e) && (this.queuedMaterialChanges.get(e).forEach(async (o) => {
|
|
797
|
+
await o();
|
|
798
|
+
}), this.queuedMaterialChanges.delete(e)), this.materialChangesInProgress.splice(
|
|
799
|
+
this.materialChangesInProgress.indexOf(e),
|
|
800
|
+
1
|
|
801
|
+
), this.configureGlowLayer();
|
|
802
|
+
}
|
|
803
|
+
async applyModelVariant(e, t, i) {
|
|
804
|
+
if (!this.previewService.getIsInitialized() || !this.initialized) {
|
|
805
|
+
this.modelReadyToLoadCallbacks.set(
|
|
806
|
+
e,
|
|
807
|
+
this.applyModelVariant.bind(
|
|
808
|
+
this,
|
|
809
|
+
e,
|
|
810
|
+
t,
|
|
811
|
+
i
|
|
812
|
+
)
|
|
813
|
+
);
|
|
814
|
+
return;
|
|
815
|
+
}
|
|
816
|
+
const r = () => this.variantManager.applyModel(
|
|
817
|
+
e,
|
|
818
|
+
i,
|
|
819
|
+
t == null ? void 0 : t.model,
|
|
820
|
+
(o) => {
|
|
821
|
+
this.modelVariantObservable.notifyObservers({
|
|
822
|
+
...o,
|
|
823
|
+
key: e
|
|
824
|
+
});
|
|
825
|
+
}
|
|
826
|
+
);
|
|
827
|
+
if (this.modelChangesInProgress.includes(e)) {
|
|
828
|
+
this.queuedModelChanges.set(e, r);
|
|
829
|
+
return;
|
|
830
|
+
}
|
|
831
|
+
const s = await (async () => {
|
|
832
|
+
this.modelChangesInProgress.push(e);
|
|
833
|
+
let o = await r();
|
|
834
|
+
return this.queuedModelChanges.has(e) && (o = await this.queuedModelChanges.get(e)(), this.queuedModelChanges.delete(e)), this.modelChangesInProgress.splice(
|
|
835
|
+
this.modelChangesInProgress.indexOf(e),
|
|
836
|
+
1
|
|
837
|
+
), o;
|
|
838
|
+
})();
|
|
839
|
+
this.modelInstance && ge(this.modelInstance.animationGroups), this.contextService || (this.contextService = t == null ? void 0 : t.contextService), s ? this.configureModelInstance(s) : this.configureGlowLayer();
|
|
840
|
+
}
|
|
841
|
+
dispose() {
|
|
842
|
+
var e;
|
|
843
|
+
this.destroyInstance(), this.variantManager.dispose(), this.dynamicTextures.forEach((t) => t == null ? void 0 : t.dispose()), this.dynamicTextures.clear(), this.materials.forEach((t) => t && (t == null ? void 0 : t.dispose())), this.materials = [], (e = this.transformRoot) == null || e.dispose(), this.transformRoot = void 0, this.previewService.modelUnloaded(this);
|
|
844
|
+
}
|
|
845
|
+
executeAnimation(e) {
|
|
846
|
+
if (!this.previewService.getIsInitialized()) {
|
|
847
|
+
this.queuedModelAnimation = e;
|
|
848
|
+
return;
|
|
849
|
+
}
|
|
850
|
+
this.modelInstance && _e(
|
|
851
|
+
[
|
|
852
|
+
...this.modelInstance.animationGroups,
|
|
853
|
+
...this.variantManager.getAnimationGroups()
|
|
854
|
+
],
|
|
855
|
+
e.loop,
|
|
856
|
+
e.to,
|
|
857
|
+
e.from,
|
|
858
|
+
e.name ? this.renameClonedAsset(e.name) : void 0
|
|
859
|
+
);
|
|
860
|
+
}
|
|
861
|
+
getAnimations(e) {
|
|
862
|
+
return [
|
|
863
|
+
...this.animations,
|
|
864
|
+
...e ? le(
|
|
865
|
+
this.variantManager.getAnimationGroups(),
|
|
866
|
+
this.renameClonedAsset("")
|
|
867
|
+
) : []
|
|
868
|
+
];
|
|
869
|
+
}
|
|
870
|
+
getId() {
|
|
871
|
+
return this.id;
|
|
872
|
+
}
|
|
873
|
+
listMaterials() {
|
|
874
|
+
var t;
|
|
875
|
+
const e = (t = this.scene) == null ? void 0 : t.materials.filter(
|
|
876
|
+
(i) => i.name.startsWith(this.id)
|
|
877
|
+
);
|
|
878
|
+
return e ? e.map((i) => ({
|
|
879
|
+
id: i.id,
|
|
880
|
+
name: this.stripIdFromName(i.name)
|
|
881
|
+
})) : [];
|
|
882
|
+
}
|
|
883
|
+
registerMaterialSelectedCallback(e) {
|
|
884
|
+
this.materialSelectedObservable.add(e);
|
|
885
|
+
}
|
|
886
|
+
unregisterMaterialSelectedCallback(e) {
|
|
887
|
+
this.materialSelectedObservable.removeCallback(e);
|
|
888
|
+
}
|
|
889
|
+
registerMaterialDeselectedCallback(e) {
|
|
890
|
+
this.materialDeselectedObservable.add(e);
|
|
891
|
+
}
|
|
892
|
+
unregisterMaterialDeselectedCallback(e) {
|
|
893
|
+
this.materialDeselectedObservable.removeCallback(e);
|
|
894
|
+
}
|
|
895
|
+
get position() {
|
|
896
|
+
return this.transformRoot.position;
|
|
897
|
+
}
|
|
898
|
+
set position(e) {
|
|
899
|
+
this.transformRoot.position = new g(e.x, e.y, e.z);
|
|
900
|
+
}
|
|
901
|
+
get rotation() {
|
|
902
|
+
return this.transformRoot.rotation;
|
|
903
|
+
}
|
|
904
|
+
set rotation(e) {
|
|
905
|
+
this.transformRoot.rotation = new g(e.x, e.y, e.z);
|
|
906
|
+
}
|
|
907
|
+
get scale() {
|
|
908
|
+
return this.transformRoot.scaling;
|
|
909
|
+
}
|
|
910
|
+
set scale(e) {
|
|
911
|
+
this.transformRoot.scaling = new g(e.x, e.y, e.z);
|
|
912
|
+
}
|
|
913
|
+
//#endregion
|
|
914
|
+
//#region Custom implementation functions
|
|
915
|
+
attachPickingHandler(e) {
|
|
916
|
+
e.rootNodes.forEach((t) => {
|
|
917
|
+
t.getChildMeshes(!1).forEach((i) => {
|
|
918
|
+
i.name === "targetcube_t" || i.name === "backgroundShell" || (i.actionManager || (i.actionManager = new L(this.scene)), i.actionManager.registerAction(
|
|
919
|
+
new te(L.OnPointerOverTrigger, (r) => {
|
|
920
|
+
r.meshUnderPointer && i.material && this.materialSelectedObservable.notifyObservers({
|
|
921
|
+
id: i.material.id,
|
|
922
|
+
name: this.stripIdFromName(i.material.name)
|
|
923
|
+
});
|
|
924
|
+
})
|
|
925
|
+
), i.actionManager.registerAction(
|
|
926
|
+
new te(L.OnPointerOutTrigger, () => {
|
|
927
|
+
i.material && this.materialDeselectedObservable.notifyObservers({
|
|
928
|
+
id: i.material.id,
|
|
929
|
+
name: this.stripIdFromName(i.material.name)
|
|
930
|
+
});
|
|
931
|
+
})
|
|
932
|
+
));
|
|
933
|
+
});
|
|
934
|
+
});
|
|
935
|
+
}
|
|
936
|
+
/**
|
|
937
|
+
* Returns a promise which resolves when the model has been initialized.
|
|
938
|
+
*/
|
|
939
|
+
getInitializationPromise() {
|
|
940
|
+
return this.importPromise;
|
|
941
|
+
}
|
|
942
|
+
/**
|
|
943
|
+
* Returns true if the model has been initialized.
|
|
944
|
+
*/
|
|
945
|
+
getIsInitialized() {
|
|
946
|
+
return this.initialized;
|
|
947
|
+
}
|
|
948
|
+
getQueuedMaterialVariantCount() {
|
|
949
|
+
return this.materialReadyToLoadCallbacks.size;
|
|
950
|
+
}
|
|
951
|
+
getQueuedModelVariantCount() {
|
|
952
|
+
return this.modelReadyToLoadCallbacks.size;
|
|
953
|
+
}
|
|
954
|
+
configureGlowLayer() {
|
|
955
|
+
const e = (i) => i instanceof T && i.emissiveTexture !== null;
|
|
956
|
+
this.materials.some(e) || this.variantManager.getAllMaterials().some(e) ? this.previewService.getGlowLayerManager().includeMeshes(this.getAllMeshes()) : this.previewService.getGlowLayerManager().removeMeshes(this.getAllMeshes());
|
|
957
|
+
}
|
|
958
|
+
configureModelInstance(e) {
|
|
959
|
+
var n;
|
|
960
|
+
const t = this.transformRoot.position, i = this.transformRoot.rotation, r = this.transformRoot.scaling;
|
|
961
|
+
this.transformRoot.position = g.Zero(), this.transformRoot.rotation = g.Zero(), this.transformRoot.scaling = g.One(), e.rootNodes.forEach((s) => {
|
|
962
|
+
s.parent = this.transformRoot;
|
|
963
|
+
}), this.transformRoot.position = t, this.transformRoot.rotation = i, this.transformRoot.scaling = r, this.canvasPanels = ((n = this.contextService) == null ? void 0 : n.getAll()) || /* @__PURE__ */ new Map(), Ve(
|
|
964
|
+
this.materials.concat(this.variantManager.getAllMaterials()),
|
|
965
|
+
this.scene,
|
|
966
|
+
this.canvasPanels,
|
|
967
|
+
this.dynamicTextures,
|
|
968
|
+
`${this.id}_`
|
|
969
|
+
), this.enablePicking && this.attachPickingHandler(e), this.configureGlowLayer();
|
|
970
|
+
}
|
|
971
|
+
/**
|
|
972
|
+
* Destroys the model instance.
|
|
973
|
+
*/
|
|
974
|
+
destroyInstance() {
|
|
975
|
+
var e;
|
|
976
|
+
(e = this.modelInstance) == null || e.dispose(), this.modelInstance = void 0;
|
|
977
|
+
}
|
|
978
|
+
getAllMeshes() {
|
|
979
|
+
var e;
|
|
980
|
+
return (e = this.modelInstance) == null ? void 0 : e.rootNodes.map(
|
|
981
|
+
(t) => t.getChildMeshes(!1).filter((i) => i instanceof Re)
|
|
982
|
+
).flat();
|
|
983
|
+
}
|
|
984
|
+
instantiate() {
|
|
985
|
+
this.modelInstance = this.assetContainer.instantiateModelsToScene(
|
|
986
|
+
this.renameClonedAsset.bind(this),
|
|
987
|
+
!0
|
|
988
|
+
), this.materials = me(this.modelInstance), this.configureModelInstance(this.modelInstance), this.animations = le(
|
|
989
|
+
this.modelInstance.animationGroups,
|
|
990
|
+
this.renameClonedAsset("")
|
|
991
|
+
), this.processQueuedEvents();
|
|
992
|
+
}
|
|
993
|
+
renameClonedAsset(e) {
|
|
994
|
+
return `${this.id}_${e}`;
|
|
995
|
+
}
|
|
996
|
+
setEnabled(e) {
|
|
997
|
+
e && !this.modelInstance ? this.instantiate() : !e && this.modelInstance && this.destroyInstance();
|
|
998
|
+
}
|
|
999
|
+
updateDynamicTextures() {
|
|
1000
|
+
var e;
|
|
1001
|
+
(e = this.canvasPanels) == null || e.forEach(
|
|
1002
|
+
(t, i) => {
|
|
1003
|
+
const r = this.dynamicTextures.get(i);
|
|
1004
|
+
r && t.getStaticContextDirty() && r.isReady() && (r.update(!1), t.setStaticContextDirty(!1));
|
|
1005
|
+
}
|
|
1006
|
+
);
|
|
1007
|
+
}
|
|
1008
|
+
//#region Listeners
|
|
1009
|
+
registerMaterialVariantListener(e) {
|
|
1010
|
+
this.materialVariantObservable.add(e);
|
|
1011
|
+
}
|
|
1012
|
+
unregisterMaterialVariantListener(e) {
|
|
1013
|
+
this.materialVariantObservable.removeCallback(e);
|
|
1014
|
+
}
|
|
1015
|
+
registerModelVariantListener(e) {
|
|
1016
|
+
this.modelVariantObservable.add(e);
|
|
1017
|
+
}
|
|
1018
|
+
unregisterModelVariantListener(e) {
|
|
1019
|
+
this.modelVariantObservable.removeCallback(e);
|
|
1020
|
+
}
|
|
1021
|
+
//#endregion
|
|
1022
|
+
stripIdFromName(e) {
|
|
1023
|
+
return e.substring(this.id.length + 1);
|
|
1024
|
+
}
|
|
1025
|
+
async processQueuedEvents() {
|
|
1026
|
+
this.previewService.getIsInitialized() && (await Promise.all(
|
|
1027
|
+
Array.from(this.materialReadyToLoadCallbacks.values()).map(
|
|
1028
|
+
(e) => Array.from(e.values()).map((t) => t())
|
|
1029
|
+
)
|
|
1030
|
+
), this.materialReadyToLoadCallbacks.clear(), await Promise.all(
|
|
1031
|
+
Array.from(this.modelReadyToLoadCallbacks.values()).map(
|
|
1032
|
+
(e) => e()
|
|
1033
|
+
)
|
|
1034
|
+
), this.modelReadyToLoadCallbacks.clear(), this.queuedModelAnimation && (this.executeAnimation(this.queuedModelAnimation), this.queuedModelAnimation = void 0));
|
|
1035
|
+
}
|
|
1036
|
+
//#endregion
|
|
1037
|
+
}
|
|
1038
|
+
class I extends he {
|
|
1039
|
+
constructor(e, t, i, r, n, s, o, l) {
|
|
1040
|
+
super(
|
|
1041
|
+
e,
|
|
1042
|
+
t,
|
|
1043
|
+
i,
|
|
1044
|
+
r,
|
|
1045
|
+
n,
|
|
1046
|
+
s,
|
|
1047
|
+
l
|
|
1048
|
+
), this.lastFocus = new g(0, 0, 0), this.panDenominator = 1, this.minZ = 0.01, this.setRadius(this.radius), this.enableFramingBehavior(), this.wheelDeltaPercentage = 0.01, this.pinchDeltaPercentage = 5e-3, this.useNaturalPinchZoom = !0, o.camera.autoOrientation && (this.alpha += Math.PI), o && (o.camera.limits.min.beta && (this.lowerBetaLimit = o.camera.limits.min.beta), o.camera.limits.max.beta && (this.upperBetaLimit = o.camera.limits.max.beta), o.camera.limits.min.alpha && (this.lowerAlphaLimit = o.camera.limits.min.alpha), o.camera.limits.max.alpha && (this.upperAlphaLimit = o.camera.limits.max.alpha), o.camera.limits.min.radius && (this.lowerRadiusLimit = o.camera.limits.min.radius), o.camera.limits.max.radius && (this.upperRadiusLimit = o.camera.limits.max.radius), o.camera.autoRotation.enabled && this.enableAutoRotationBehavior(
|
|
1049
|
+
o.camera.autoRotation.idleTimeMs
|
|
1050
|
+
));
|
|
1051
|
+
}
|
|
1052
|
+
/**
|
|
1053
|
+
* Returns the framing behavior of this camera.
|
|
1054
|
+
*/
|
|
1055
|
+
getFramingBehavior() {
|
|
1056
|
+
return this.getBehaviorByName("Framing");
|
|
1057
|
+
}
|
|
1058
|
+
/**
|
|
1059
|
+
* Returns the auto rotation behavior of this camera, this may
|
|
1060
|
+
* not always be available.
|
|
1061
|
+
*/
|
|
1062
|
+
getAutoRotationBehavior() {
|
|
1063
|
+
const e = this.getBehaviorByName("AutoRotation");
|
|
1064
|
+
if (e)
|
|
1065
|
+
return e;
|
|
1066
|
+
}
|
|
1067
|
+
/**
|
|
1068
|
+
* Activates framing on this camera causing the camera to focus on
|
|
1069
|
+
* the scene and bound itself in a sensible fashion to the scene content.
|
|
1070
|
+
*/
|
|
1071
|
+
enableFramingBehavior() {
|
|
1072
|
+
this.useFramingBehavior = !0;
|
|
1073
|
+
const e = this.getFramingBehavior();
|
|
1074
|
+
e.attach(this), e.framingTime = 0, e.elevationReturnTime = -1, e.zoomStopsAnimation = !1, this.lowerRadiusLimit = null;
|
|
1075
|
+
const t = R(this._scene);
|
|
1076
|
+
return e.zoomOnBoundingInfo(t.min, t.max), this.wheelPrecision = 100 / this.radius, this.lowerRadiusLimit === null && (this.lowerRadiusLimit = 0.1), this.lastFocus.copyFrom(this.target), e;
|
|
1077
|
+
}
|
|
1078
|
+
/**
|
|
1079
|
+
* Animates the camera back to the initial target when it has drifted to another position.
|
|
1080
|
+
* @param onAnimationComplete A callback when the camera has finished animating.
|
|
1081
|
+
* @param time The time in milliseconds the animation should take.
|
|
1082
|
+
*/
|
|
1083
|
+
rerunFramingBehavior(e, t) {
|
|
1084
|
+
const i = this.getFramingBehavior();
|
|
1085
|
+
i.framingTime = t || 800;
|
|
1086
|
+
const r = () => {
|
|
1087
|
+
e && e();
|
|
1088
|
+
}, n = R(this._scene), s = n.max.subtract(n.min), o = n.min.add(s.scale(0.5));
|
|
1089
|
+
this.setRadius(s.length() * 1.5), this.wheelPrecision = 100 / this.radius, this.panningInertia = 0, this.panningOriginTarget.copyFrom(o), this.panDenominator = s.length(), i.zoomOnBoundingInfo(
|
|
1090
|
+
n.min,
|
|
1091
|
+
n.max,
|
|
1092
|
+
void 0,
|
|
1093
|
+
r
|
|
1094
|
+
), i.framingTime = 0;
|
|
1095
|
+
}
|
|
1096
|
+
/**
|
|
1097
|
+
* Activates the auto rotation behavior causing the camera to rotate slowly around
|
|
1098
|
+
* it's target.
|
|
1099
|
+
* @param idleTime The number of milliseconds before the camera starts rotating after the user last interacted.
|
|
1100
|
+
*/
|
|
1101
|
+
enableAutoRotationBehavior(e = 5e3) {
|
|
1102
|
+
this.useAutoRotationBehavior = !0;
|
|
1103
|
+
const t = this.getAutoRotationBehavior();
|
|
1104
|
+
t && (t.idleRotationWaitTime = e);
|
|
1105
|
+
}
|
|
1106
|
+
/**
|
|
1107
|
+
* Stops the auto rotation functionality immediately.
|
|
1108
|
+
*/
|
|
1109
|
+
disableAutoRotationBehavior() {
|
|
1110
|
+
this.useAutoRotationBehavior = !1;
|
|
1111
|
+
}
|
|
1112
|
+
setRadius(e) {
|
|
1113
|
+
this.radius = e, this.maxZ = this.radius * 1e3, this.lowerRadiusLimit = this.radius * 0.01, this.upperRadiusLimit = 1.5 * this.radius, this.wheelPrecision = 100 / this.radius, this.pinchPrecision = 300 / this.radius;
|
|
1114
|
+
}
|
|
1115
|
+
/**
|
|
1116
|
+
* A static function used to instantiate a single product camera instance on a scene. This camera will assume
|
|
1117
|
+
* the active camera role on the scene and any existing active camera will be disposed.
|
|
1118
|
+
* @param scene The scene to attach the camera to.
|
|
1119
|
+
* @param configuration A configuration object to define the cameras limitations.
|
|
1120
|
+
* @param assignActive If true the camera will be assigned as the active camera on the scene.
|
|
1121
|
+
*/
|
|
1122
|
+
static create(e, t, i) {
|
|
1123
|
+
const r = R(e), n = r.max.subtract(r.min), s = r.min.add(n.scale(0.5)), o = new I(
|
|
1124
|
+
"ProductCamera",
|
|
1125
|
+
-(Math.PI / 2),
|
|
1126
|
+
Math.PI / 2,
|
|
1127
|
+
n.length() * 1.5,
|
|
1128
|
+
s,
|
|
1129
|
+
e,
|
|
1130
|
+
t
|
|
1131
|
+
);
|
|
1132
|
+
return o.panningInertia = 0, o.panningOriginTarget.copyFrom(s), o.panDenominator = n.length(), o.onAfterCheckInputsObservable.add(() => {
|
|
1133
|
+
o.panningSensibility = 1e3 / o.panDenominator;
|
|
1134
|
+
}), i && (e.activeCamera = o), o;
|
|
1135
|
+
}
|
|
1136
|
+
}
|
|
1137
|
+
function R(a) {
|
|
1138
|
+
if (a.meshes.length === 0)
|
|
1139
|
+
return {
|
|
1140
|
+
min: new g(-1, -1, -1),
|
|
1141
|
+
max: new g(1, 1, 1)
|
|
1142
|
+
};
|
|
1143
|
+
const e = a.meshes.filter((t) => t.name.toLowerCase().endsWith("_t") || t.name.toLowerCase().includes("_t_"));
|
|
1144
|
+
return a.getWorldExtends((t) => t.isVisible && t.isEnabled() && (e.length === 0 || e.includes(t)));
|
|
1145
|
+
}
|
|
1146
|
+
class et {
|
|
1147
|
+
constructor(e, t = !1, i = void 0) {
|
|
1148
|
+
this.renderingPipeline = new Be(
|
|
1149
|
+
"default",
|
|
1150
|
+
t,
|
|
1151
|
+
e,
|
|
1152
|
+
i ? [i] : void 0,
|
|
1153
|
+
!1
|
|
1154
|
+
// Disable automatic build
|
|
1155
|
+
), this.renderingPipeline.isSupported && (this.renderingPipeline.prepare(), this.setConfiguration(h));
|
|
1156
|
+
}
|
|
1157
|
+
dispose() {
|
|
1158
|
+
this.renderingPipeline.dispose();
|
|
1159
|
+
}
|
|
1160
|
+
getConfiguration() {
|
|
1161
|
+
return this.currentConfiguration;
|
|
1162
|
+
}
|
|
1163
|
+
setConfiguration(e) {
|
|
1164
|
+
var t, i, r, n, s, o, l, d, c, u, m, p, S, F, B, D, z, k, N, V, G, H, _, q, K, U, W, Z, $, Y, Q, j, X;
|
|
1165
|
+
if (this.renderingPipeline.isSupported) {
|
|
1166
|
+
if (this.renderingPipeline.samples = ((t = e.antiAliasing) == null ? void 0 : t.samples) ?? h.antiAliasing.samples, this.renderingPipeline.fxaaEnabled = ((i = e.antiAliasing) == null ? void 0 : i.fxaaEnabled) ?? h.antiAliasing.fxaaEnabled, this.renderingPipeline.bloomEnabled = ((r = e.bloom) == null ? void 0 : r.enabled) ?? h.bloom.enabled, this.renderingPipeline.bloomKernel = ((n = e.bloom) == null ? void 0 : n.kernel) ?? h.bloom.kernel, this.renderingPipeline.bloomScale = ((s = e.bloom) == null ? void 0 : s.scale) ?? h.bloom.scale, this.renderingPipeline.bloomThreshold = ((o = e.bloom) == null ? void 0 : o.threshold) ?? h.bloom.threshold, this.renderingPipeline.bloomWeight = ((l = e.bloom) == null ? void 0 : l.weight) ?? h.bloom.weight, this.renderingPipeline.chromaticAberrationEnabled = ((d = e.chromaticAberration) == null ? void 0 : d.enabled) ?? h.chromaticAberration.enabled, this.renderingPipeline.chromaticAberration.aberrationAmount = ((c = e.chromaticAberration) == null ? void 0 : c.aberrationAmount) ?? h.chromaticAberration.aberrationAmount, this.renderingPipeline.chromaticAberration.radialIntensity = ((u = e.chromaticAberration) == null ? void 0 : u.radialIntensity) ?? h.chromaticAberration.radialIntensity, this.renderingPipeline.chromaticAberration.direction = (m = e.chromaticAberration) != null && m.direction ? new J(
|
|
1167
|
+
e.chromaticAberration.direction.x,
|
|
1168
|
+
e.chromaticAberration.direction.y
|
|
1169
|
+
) : new J(
|
|
1170
|
+
h.chromaticAberration.direction.x,
|
|
1171
|
+
h.chromaticAberration.direction.y
|
|
1172
|
+
), this.renderingPipeline.imageProcessing.colorCurvesEnabled = ((p = e.colorCurves) == null ? void 0 : p.enabled) ?? h.colorCurves.enabled, this.renderingPipeline.imageProcessing.colorCurves = e.colorCurves ? this.updateColorCurve(e.colorCurves) : new ie(), this.renderingPipeline.depthOfFieldEnabled = ((S = e.depthOfField) == null ? void 0 : S.enabled) ?? h.depthOfField.enabled, e.depthOfField)
|
|
1173
|
+
switch (e.depthOfField.blurLevel ?? h.depthOfField.blurLevel) {
|
|
1174
|
+
case "Low":
|
|
1175
|
+
this.renderingPipeline.depthOfFieldBlurLevel = A.Low;
|
|
1176
|
+
break;
|
|
1177
|
+
case "Medium":
|
|
1178
|
+
this.renderingPipeline.depthOfFieldBlurLevel = A.Medium;
|
|
1179
|
+
break;
|
|
1180
|
+
case "High":
|
|
1181
|
+
this.renderingPipeline.depthOfFieldBlurLevel = A.High;
|
|
1182
|
+
break;
|
|
1183
|
+
}
|
|
1184
|
+
if (this.renderingPipeline.depthOfField.focalLength = ((F = e.depthOfField) == null ? void 0 : F.focalLength) ?? h.depthOfField.focalLength, this.renderingPipeline.depthOfField.fStop = ((B = e.depthOfField) == null ? void 0 : B.fStop) ?? h.depthOfField.fStop, this.renderingPipeline.depthOfField.focusDistance = ((D = e.depthOfField) == null ? void 0 : D.focusDistance) ?? h.depthOfField.focusDistance, this.renderingPipeline.depthOfField.lensSize = ((z = e.depthOfField) == null ? void 0 : z.lensSize) ?? h.depthOfField.lensSize, this.renderingPipeline.grainEnabled = ((k = e.grain) == null ? void 0 : k.enabled) ?? h.grain.enabled, this.renderingPipeline.grain.animated = ((N = e.grain) == null ? void 0 : N.animated) ?? h.grain.animated, this.renderingPipeline.grain.intensity = ((V = e.grain) == null ? void 0 : V.intensity) ?? h.grain.intensity, this.renderingPipeline.imageProcessing.contrast = ((G = e.misc) == null ? void 0 : G.contrast) ?? h.misc.contrast, this.renderingPipeline.imageProcessing.exposure = ((H = e.misc) == null ? void 0 : H.exposure) ?? h.misc.exposure, this.renderingPipeline.imageProcessing.toneMappingEnabled = ((_ = e.misc) == null ? void 0 : _.toneMappingEnabled) ?? h.misc.toneMappingEnabled, this.renderingPipeline.imageProcessing.toneMappingEnabled)
|
|
1185
|
+
switch (e.misc.toneMappingType ?? h.misc.toneMappingType) {
|
|
1186
|
+
case "Standard":
|
|
1187
|
+
this.renderingPipeline.imageProcessing.toneMappingType = M.TONEMAPPING_STANDARD;
|
|
1188
|
+
break;
|
|
1189
|
+
case "ACES":
|
|
1190
|
+
this.renderingPipeline.imageProcessing.toneMappingType = M.TONEMAPPING_ACES;
|
|
1191
|
+
break;
|
|
1192
|
+
}
|
|
1193
|
+
if (this.renderingPipeline.sharpenEnabled = ((q = e.sharpen) == null ? void 0 : q.enabled) ?? h.sharpen.enabled, this.renderingPipeline.sharpen.colorAmount = ((K = e.sharpen) == null ? void 0 : K.colorAmount) ?? h.sharpen.colorAmount, this.renderingPipeline.sharpen.edgeAmount = ((U = e.sharpen) == null ? void 0 : U.edgeAmount) ?? h.sharpen.edgeAmount, this.renderingPipeline.imageProcessing.vignetteEnabled = ((W = e.vignette) == null ? void 0 : W.enabled) ?? h.vignette.enabled, (Z = e.vignette) != null && Z.center ? (this.renderingPipeline.imageProcessing.vignetteCenterX = e.vignette.center.x, this.renderingPipeline.imageProcessing.vignetteCenterY = e.vignette.center.y) : (this.renderingPipeline.imageProcessing.vignetteCenterX = h.vignette.center.x, this.renderingPipeline.imageProcessing.vignetteCenterY = h.vignette.center.y), e.vignette)
|
|
1194
|
+
switch ((($ = e.vignette) == null ? void 0 : $.blendMode) ?? h.vignette.blendMode) {
|
|
1195
|
+
case "Multiply":
|
|
1196
|
+
this.renderingPipeline.imageProcessing.vignetteBlendMode = M.VIGNETTEMODE_MULTIPLY;
|
|
1197
|
+
break;
|
|
1198
|
+
case "Opaque":
|
|
1199
|
+
this.renderingPipeline.imageProcessing.vignetteBlendMode = M.VIGNETTEMODE_OPAQUE;
|
|
1200
|
+
break;
|
|
1201
|
+
}
|
|
1202
|
+
(Y = e.vignette) != null && Y.colorRgba ? this.renderingPipeline.imageProcessing.vignetteColor = new f(
|
|
1203
|
+
e.vignette.colorRgba.r,
|
|
1204
|
+
e.vignette.colorRgba.g,
|
|
1205
|
+
e.vignette.colorRgba.b,
|
|
1206
|
+
e.vignette.colorRgba.a
|
|
1207
|
+
) : (Q = e.vignette) != null && Q.colorHex ? this.renderingPipeline.imageProcessing.vignetteColor = f.FromHexString(e.vignette.colorHex) : this.renderingPipeline.imageProcessing.vignetteColor = new f(
|
|
1208
|
+
h.vignette.colorRgba.r,
|
|
1209
|
+
h.vignette.colorRgba.g,
|
|
1210
|
+
h.vignette.colorRgba.b,
|
|
1211
|
+
h.vignette.colorRgba.a
|
|
1212
|
+
), this.renderingPipeline.imageProcessing.vignetteStretch = ((j = e.vignette) == null ? void 0 : j.stretch) ?? h.vignette.stretch, this.renderingPipeline.imageProcessing.vignetteWeight = ((X = e.vignette) == null ? void 0 : X.weight) ?? h.vignette.weight, this.renderingPipeline.prepare(), this.currentConfiguration = e;
|
|
1213
|
+
}
|
|
1214
|
+
}
|
|
1215
|
+
updateColorCurve(e) {
|
|
1216
|
+
const t = new ie();
|
|
1217
|
+
return t.globalDensity = e.globalDensity ?? t.globalDensity, t.globalExposure = e.globalExposure ?? t.globalExposure, t.globalHue = e.globalHue ?? t.globalHue, t.globalSaturation = e.globalSaturation ?? t.globalSaturation, t.highlightsDensity = e.highlightsDensity ?? t.highlightsDensity, t.highlightsExposure = e.highlightsExposure ?? t.highlightsExposure, t.highlightsHue = e.highlightsHue ?? t.highlightsHue, t.highlightsSaturation = e.highlightsSaturation ?? t.highlightsSaturation, t.midtonesDensity = e.midtonesDensity ?? t.midtonesDensity, t.midtonesExposure = e.midtonesExposure ?? t.midtonesExposure, t.midtonesHue = e.midtonesHue ?? t.midtonesHue, t.midtonesSaturation = e.midtonesSaturation ?? t.midtonesSaturation, t.shadowsDensity = e.shadowsDensity ?? t.shadowsDensity, t.shadowsExposure = e.shadowsExposure ?? t.shadowsExposure, t.shadowsHue = e.shadowsHue ?? t.shadowsHue, t.shadowsSaturation = e.shadowsSaturation ?? t.shadowsSaturation, t;
|
|
1218
|
+
}
|
|
1219
|
+
}
|
|
1220
|
+
Pe.GLTFLoader.RegisterExtension("glbPostProcessor", function(a) {
|
|
1221
|
+
return new ke(a);
|
|
1222
|
+
});
|
|
1223
|
+
ce.OnPluginActivatedObservable.add((a) => {
|
|
1224
|
+
if (a.name === "gltf") {
|
|
1225
|
+
const e = a;
|
|
1226
|
+
e.transparencyAsCoverage = !0;
|
|
1227
|
+
}
|
|
1228
|
+
});
|
|
1229
|
+
const x = "initialScene";
|
|
1230
|
+
class _t {
|
|
1231
|
+
constructor(e) {
|
|
1232
|
+
this.loadProgress = /* @__PURE__ */ new Map([
|
|
1233
|
+
[x, 0]
|
|
1234
|
+
]), this.focusLostNotified = !1, this.loadObservable = new b(), this.focusLostObservable = new b(), this.initializedCallbacks = [], this.isInitialized = !1, this.modelLoadEventCallbacks = [], this.modelContainers = /* @__PURE__ */ new Map(), this.plugins = [], this.configuration = new De(e);
|
|
1235
|
+
const i = (() => {
|
|
1236
|
+
if (!(e != null && e.noRender))
|
|
1237
|
+
return this.configuration.createCanvas();
|
|
1238
|
+
})(), r = "1.5.6";
|
|
1239
|
+
ve.Configuration = {
|
|
1240
|
+
decoder: {
|
|
1241
|
+
wasmUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_wasm_wrapper_gltf.js`,
|
|
1242
|
+
wasmBinaryUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_decoder_gltf.wasm`,
|
|
1243
|
+
fallbackUrl: `https://www.gstatic.com/draco/versioned/decoders/${r}/draco_decoder_gltf.js`
|
|
1244
|
+
}
|
|
1245
|
+
}, i && (i.getContext("webgl2") || i.getContext("webgl"));
|
|
1246
|
+
const n = console.log;
|
|
1247
|
+
console.log = () => {
|
|
1248
|
+
};
|
|
1249
|
+
const s = i ? new de(i, !0, {
|
|
1250
|
+
adaptToDeviceRatio: !0,
|
|
1251
|
+
limitDeviceRatio: 2,
|
|
1252
|
+
premultipliedAlpha: !1,
|
|
1253
|
+
preserveDrawingBuffer: !!(e != null && e.backgroundImage),
|
|
1254
|
+
audioEngine: !1,
|
|
1255
|
+
stencil: this.configuration.highlights.enabled,
|
|
1256
|
+
forceSRGBBufferSupportState: !0
|
|
1257
|
+
}) : new pe();
|
|
1258
|
+
console.log = n, s.hideLoadingUI(), window.addEventListener("resize", this.fireResizeEvent.bind(this)), this.engine = s, this.scene = new Ce(s), this.camera = I.create(this.scene, this.configuration), this.renderingPipeline = new et(
|
|
1259
|
+
this.scene,
|
|
1260
|
+
!1,
|
|
1261
|
+
this.camera
|
|
1262
|
+
), this.scene.imageProcessingConfiguration.exposure = this.configuration.lighting.exposure, this.scene.imageProcessingConfiguration.contrast = this.configuration.lighting.contrast, this.glowLayerManager = new Ne(
|
|
1263
|
+
this.scene,
|
|
1264
|
+
this.configuration.emissiveGlowIntensity
|
|
1265
|
+
);
|
|
1266
|
+
}
|
|
1267
|
+
getEngineContext() {
|
|
1268
|
+
return {
|
|
1269
|
+
engine: this.engine,
|
|
1270
|
+
scene: this.scene,
|
|
1271
|
+
camera: this.camera
|
|
1272
|
+
};
|
|
1273
|
+
}
|
|
1274
|
+
registerFocusLostListener(e) {
|
|
1275
|
+
this.focusLostObservable.add(e);
|
|
1276
|
+
}
|
|
1277
|
+
unregisterFocusLostListener(e) {
|
|
1278
|
+
this.focusLostObservable.removeCallback(e);
|
|
1279
|
+
}
|
|
1280
|
+
registerLoadProgressListener(e) {
|
|
1281
|
+
this.loadObservable.add(e), e(this.getLoadListenerEvent());
|
|
1282
|
+
}
|
|
1283
|
+
unregisterLoadProgressListener(e) {
|
|
1284
|
+
this.loadObservable.removeCallback(e);
|
|
1285
|
+
}
|
|
1286
|
+
registerInitializedListener(e) {
|
|
1287
|
+
this.isInitialized || !this.isInitialized && this.initializedCallbacks.push(e);
|
|
1288
|
+
}
|
|
1289
|
+
unregisterInitializedListener(e) {
|
|
1290
|
+
if (this.isInitialized)
|
|
1291
|
+
return;
|
|
1292
|
+
const t = this.initializedCallbacks.indexOf(e);
|
|
1293
|
+
t > -1 && this.initializedCallbacks.splice(t, 1);
|
|
1294
|
+
}
|
|
1295
|
+
getIsInitialized() {
|
|
1296
|
+
return this.isInitialized;
|
|
1297
|
+
}
|
|
1298
|
+
registerModelLoadEventListener(e) {
|
|
1299
|
+
this.modelLoadEventCallbacks.push(e);
|
|
1300
|
+
}
|
|
1301
|
+
unregisterModelLoadEventListener(e) {
|
|
1302
|
+
const t = this.modelLoadEventCallbacks.indexOf(e);
|
|
1303
|
+
t > -1 && this.modelLoadEventCallbacks.splice(t, 1);
|
|
1304
|
+
}
|
|
1305
|
+
registerView(e) {
|
|
1306
|
+
const t = e.height, i = e.width;
|
|
1307
|
+
this.engine.registerView(e), e.setAttribute("height", t.toString()), e.setAttribute("width", i.toString()), this.orbitEnabled() || this.setCameraState(E.Pan), this.reattachControls(e);
|
|
1308
|
+
}
|
|
1309
|
+
getNumViewports() {
|
|
1310
|
+
var e;
|
|
1311
|
+
return ((e = this.engine.views) == null ? void 0 : e.length) || 0;
|
|
1312
|
+
}
|
|
1313
|
+
unregisterView(e) {
|
|
1314
|
+
this.engine.unRegisterView(e);
|
|
1315
|
+
}
|
|
1316
|
+
shutdown() {
|
|
1317
|
+
this.plugins.forEach((e) => e.dispose(!0)), this.renderingPipeline.dispose(), this.engine && this.engine.dispose(), window.removeEventListener("resize", this.fireResizeEvent);
|
|
1318
|
+
}
|
|
1319
|
+
getSceneInitializationProgress() {
|
|
1320
|
+
return this.loadProgress.get(x);
|
|
1321
|
+
}
|
|
1322
|
+
async initialize(e) {
|
|
1323
|
+
var i, r;
|
|
1324
|
+
this.scene.clearColor = this.configuration.scene.clearColor, this.scene.environmentTexture = be.CreateFromPrefilteredData(
|
|
1325
|
+
this.configuration.scene.environmentFile,
|
|
1326
|
+
this.scene
|
|
1327
|
+
);
|
|
1328
|
+
let t;
|
|
1329
|
+
return e && (t = await this.loadModel(
|
|
1330
|
+
e,
|
|
1331
|
+
(s) => {
|
|
1332
|
+
this.loadProgress.set(
|
|
1333
|
+
x,
|
|
1334
|
+
s.loaded * 100 / s.total
|
|
1335
|
+
), this.notifyLoadHandlers();
|
|
1336
|
+
}
|
|
1337
|
+
).getInitializationPromise()), this.loadProgress.set(x, 100), this.notifyLoadHandlers(), this.scene.activeCamera = this.camera, this.camera.rerunFramingBehavior(void 0, 1), qe(this.scene), ((i = this.engine.views) == null ? void 0 : i.length) >= 1 && this.reattachControls(
|
|
1338
|
+
this.engine.views[this.engine.views.length - 1].target
|
|
1339
|
+
), this.queuedCameraAnimation && (this.executeCameraAnimation(this.queuedCameraAnimation), this.queuedCameraAnimation = void 0), this.isInitialized = !0, await Promise.all(this.initializedCallbacks.map((n) => n())), this.initializedCallbacks = [], (r = this.configuration.options) != null && r.renderingPipelineConfiguration && this.renderingPipeline.setConfiguration(
|
|
1340
|
+
this.configuration.options.renderingPipelineConfiguration
|
|
1341
|
+
), this.engine.runRenderLoop(() => {
|
|
1342
|
+
this.engine.views && (this.modelContainers.forEach((n) => {
|
|
1343
|
+
n.updateDynamicTextures();
|
|
1344
|
+
}), this.configuration.scene.transparentBackground && this.engine.views.forEach((n) => {
|
|
1345
|
+
const s = this.engine.getRenderingCanvas();
|
|
1346
|
+
n.target.getContext("2d").clearRect(
|
|
1347
|
+
0,
|
|
1348
|
+
0,
|
|
1349
|
+
s.width,
|
|
1350
|
+
s.height
|
|
1351
|
+
);
|
|
1352
|
+
}), this.scene.render(), !this.camera.target.equalsWithEpsilon(this.camera.lastFocus, 0.1) && !this.focusLostNotified && (this.focusLostObservable.notifyObservers(void 0), this.focusLostNotified = !0), this.screenshotPrepareResolve && (this.screenshotPrepareResolve(), this.screenshotPrepareResolve = void 0));
|
|
1353
|
+
}), t;
|
|
1354
|
+
}
|
|
1355
|
+
executeCameraAnimation(e) {
|
|
1356
|
+
if (this.getSceneInitializationProgress() !== 100 || !this.camera || this.scene.activeCamera !== this.camera) {
|
|
1357
|
+
this.queuedCameraAnimation = e;
|
|
1358
|
+
return;
|
|
1359
|
+
}
|
|
1360
|
+
Ke(
|
|
1361
|
+
this.scene,
|
|
1362
|
+
this.scene.activeCamera,
|
|
1363
|
+
e
|
|
1364
|
+
);
|
|
1365
|
+
}
|
|
1366
|
+
getCameraPose() {
|
|
1367
|
+
if (this.scene && this.camera)
|
|
1368
|
+
return {
|
|
1369
|
+
lonDeg: Math.round(this.camera.alpha * 180 / Math.PI),
|
|
1370
|
+
latDeg: Math.round(this.camera.beta * 180 / Math.PI),
|
|
1371
|
+
radius: Math.round((this.camera.radius + Number.EPSILON) * 1e4) / 1e4,
|
|
1372
|
+
target: {
|
|
1373
|
+
x: this.camera.target.x,
|
|
1374
|
+
y: this.camera.target.y,
|
|
1375
|
+
z: this.camera.target.z
|
|
1376
|
+
}
|
|
1377
|
+
};
|
|
1378
|
+
}
|
|
1379
|
+
setCameraPose(e) {
|
|
1380
|
+
this.scene && this.camera && (this.camera.target = new g(
|
|
1381
|
+
e.target.x,
|
|
1382
|
+
e.target.y,
|
|
1383
|
+
e.target.z
|
|
1384
|
+
), this.camera.radius = e.radius, this.camera.alpha = e.latDeg, this.camera.beta = e.lonDeg);
|
|
1385
|
+
}
|
|
1386
|
+
setCameraState(e) {
|
|
1387
|
+
var t, i;
|
|
1388
|
+
if (!((t = this.engine) != null && t.views) || !((i = this.engine) != null && i.views[0]))
|
|
1389
|
+
throw new Error(
|
|
1390
|
+
"No views attached, camera state requires a view to attach controls onto."
|
|
1391
|
+
);
|
|
1392
|
+
e === E.Orbit ? this.reattachControls(this.engine.views[0].target, 2) : this.reattachControls(this.engine.views[0].target, 0);
|
|
1393
|
+
}
|
|
1394
|
+
animateToLastCameraFocus() {
|
|
1395
|
+
return new Promise((e) => {
|
|
1396
|
+
const t = this.configuration;
|
|
1397
|
+
this.camera.rerunFramingBehavior(() => {
|
|
1398
|
+
this.focusLostNotified = !1, t.camera.limits.min.radius && (this.camera.lowerRadiusLimit = t.camera.limits.min.radius), t.camera.limits.max.radius && (this.camera.upperRadiusLimit = t.camera.limits.max.radius), e();
|
|
1399
|
+
});
|
|
1400
|
+
});
|
|
1401
|
+
}
|
|
1402
|
+
setAutoRotation(e) {
|
|
1403
|
+
!this.configuration.camera.autoRotation.enabled || !this.camera || (e ? this.camera.enableAutoRotationBehavior(
|
|
1404
|
+
this.configuration.camera.autoRotation.idleTimeMs
|
|
1405
|
+
) : this.camera.disableAutoRotationBehavior());
|
|
1406
|
+
}
|
|
1407
|
+
getCurrentConfiguration() {
|
|
1408
|
+
return this.configuration.options;
|
|
1409
|
+
}
|
|
1410
|
+
async renderSceneScreenshot(e, t) {
|
|
1411
|
+
if (!this.camera)
|
|
1412
|
+
throw new Error("Missing product camera, cannot render screenshot!");
|
|
1413
|
+
const i = new he(
|
|
1414
|
+
"screenshotCamera",
|
|
1415
|
+
0,
|
|
1416
|
+
0,
|
|
1417
|
+
0,
|
|
1418
|
+
g.Zero(),
|
|
1419
|
+
this.scene
|
|
1420
|
+
);
|
|
1421
|
+
try {
|
|
1422
|
+
const r = t.latDeg * Math.PI / 180, n = t.lonDeg * Math.PI / 180;
|
|
1423
|
+
i.target = t.target ? new g(t.target.x, t.target.y, t.target.z) : g.Zero(), i.alpha = n, i.beta = r, i.radius = t.radius || this.camera.radius, i.minZ = 0.01, this.scene.render();
|
|
1424
|
+
const s = await we.CreateScreenshotUsingRenderTargetAsync(
|
|
1425
|
+
this.engine,
|
|
1426
|
+
i,
|
|
1427
|
+
e,
|
|
1428
|
+
"image/png",
|
|
1429
|
+
2,
|
|
1430
|
+
!0
|
|
1431
|
+
);
|
|
1432
|
+
return i.dispose(), s;
|
|
1433
|
+
} catch {
|
|
1434
|
+
throw i.isDisposed() || i.dispose(), new Error("Failed to render screenshot");
|
|
1435
|
+
}
|
|
1436
|
+
}
|
|
1437
|
+
orbitEnabled() {
|
|
1438
|
+
const e = this.configuration;
|
|
1439
|
+
if (!e)
|
|
1440
|
+
return !0;
|
|
1441
|
+
const t = e.camera.limits.min.alpha, i = e.camera.limits.max.alpha, r = e.camera.limits.min.beta, n = e.camera.limits.max.beta;
|
|
1442
|
+
if (t === void 0 || i === void 0 || r === void 0 || n === void 0)
|
|
1443
|
+
return !0;
|
|
1444
|
+
const s = [t, i], o = [r, n], l = s.every((c) => c === t), d = o.every((c) => c === r);
|
|
1445
|
+
return !l && !d;
|
|
1446
|
+
}
|
|
1447
|
+
fireResizeEvent() {
|
|
1448
|
+
this.getNumViewports() > 0 && this.engine.resize();
|
|
1449
|
+
}
|
|
1450
|
+
setHighlights(e, t) {
|
|
1451
|
+
var r;
|
|
1452
|
+
e.length === 0 && ((r = this.highlightLayer) == null || r.dispose(), this.highlightLayer = void 0), this.highlightLayer || (this.highlightLayer = new fe("highlights", this.scene, {
|
|
1453
|
+
isStroke: !0,
|
|
1454
|
+
blurVerticalSize: 0.85,
|
|
1455
|
+
blurHorizontalSize: 0.85
|
|
1456
|
+
}), this.highlightLayer.innerGlow = !0, this.highlightLayer.outerGlow = !1), this.highlightLayer.removeAllMeshes();
|
|
1457
|
+
const i = t ? new w(t[0], t[1], t[2]).toLinearSpace() : void 0;
|
|
1458
|
+
e.forEach((n) => {
|
|
1459
|
+
const s = this.scene.materials.find(
|
|
1460
|
+
(o) => o.name === n.name && o.id === n.id
|
|
1461
|
+
);
|
|
1462
|
+
s && s.getBindedMeshes().forEach(
|
|
1463
|
+
(o) => {
|
|
1464
|
+
var l;
|
|
1465
|
+
return (l = this.highlightLayer) == null ? void 0 : l.addMesh(
|
|
1466
|
+
o,
|
|
1467
|
+
i || w.FromHexString("#fcba03")
|
|
1468
|
+
);
|
|
1469
|
+
}
|
|
1470
|
+
);
|
|
1471
|
+
});
|
|
1472
|
+
}
|
|
1473
|
+
setRenderingPipelineConfiguration(e) {
|
|
1474
|
+
this.renderingPipeline && this.renderingPipeline.setConfiguration(e);
|
|
1475
|
+
}
|
|
1476
|
+
loadModel(e, t) {
|
|
1477
|
+
const i = new Je({
|
|
1478
|
+
enablePicking: this.configuration.highlights.enabled,
|
|
1479
|
+
modelDetails: e,
|
|
1480
|
+
scene: this.scene,
|
|
1481
|
+
previewService: this,
|
|
1482
|
+
progressHandler: t
|
|
1483
|
+
});
|
|
1484
|
+
return i.registerMaterialVariantListener(
|
|
1485
|
+
(r) => this.handleMaterialProgressCallback(
|
|
1486
|
+
r.remainingCount,
|
|
1487
|
+
r.totalCount,
|
|
1488
|
+
r.taskName
|
|
1489
|
+
)
|
|
1490
|
+
), i.registerModelVariantListener(
|
|
1491
|
+
(r) => this.handleModelProgressCallback(r, r.key)
|
|
1492
|
+
), this.configuration.highlights.enabled && (i.registerMaterialSelectedCallback((r) => {
|
|
1493
|
+
this.setHighlights([r]);
|
|
1494
|
+
}), i.registerMaterialDeselectedCallback(() => {
|
|
1495
|
+
this.setHighlights([]);
|
|
1496
|
+
})), this.modelContainers.set(i.getId(), i), this.triggerModelLoadEvent({
|
|
1497
|
+
eventType: "load",
|
|
1498
|
+
modelContainer: i
|
|
1499
|
+
}), i;
|
|
1500
|
+
}
|
|
1501
|
+
getAllModels() {
|
|
1502
|
+
return Array.from(this.modelContainers.values());
|
|
1503
|
+
}
|
|
1504
|
+
getModelById(e) {
|
|
1505
|
+
return this.modelContainers.get(e);
|
|
1506
|
+
}
|
|
1507
|
+
registerPlugin(e) {
|
|
1508
|
+
this.plugins.push(e), e.initialize(this, {
|
|
1509
|
+
camera: this.camera,
|
|
1510
|
+
engine: this.engine,
|
|
1511
|
+
scene: this.scene
|
|
1512
|
+
});
|
|
1513
|
+
}
|
|
1514
|
+
unregisterPlugin(e) {
|
|
1515
|
+
const t = this.plugins.indexOf(e);
|
|
1516
|
+
t > -1 && this.plugins.splice(t, 1).forEach((r) => r.dispose(!1));
|
|
1517
|
+
}
|
|
1518
|
+
getGlowLayerManager() {
|
|
1519
|
+
return this.glowLayerManager;
|
|
1520
|
+
}
|
|
1521
|
+
modelUnloaded(e) {
|
|
1522
|
+
this.modelContainers.delete(e.getId()), this.triggerModelLoadEvent({
|
|
1523
|
+
eventType: "unload",
|
|
1524
|
+
modelContainer: e
|
|
1525
|
+
});
|
|
1526
|
+
}
|
|
1527
|
+
triggerModelLoadEvent(e) {
|
|
1528
|
+
this.modelLoadEventCallbacks.forEach((t) => t(e));
|
|
1529
|
+
}
|
|
1530
|
+
handleMaterialProgressCallback(e, t, i) {
|
|
1531
|
+
this.loadProgress.set(`key_${i}`, e / t * 100), this.notifyLoadHandlers();
|
|
1532
|
+
}
|
|
1533
|
+
handleModelProgressCallback(e, t) {
|
|
1534
|
+
this.loadProgress.set(t, e.loaded * 100 / e.total), this.notifyLoadHandlers();
|
|
1535
|
+
}
|
|
1536
|
+
/**
|
|
1537
|
+
* Given a valid canvas element, will remove any existing input controls
|
|
1538
|
+
* and re-attach them to the given canvas. The pan mouse button can be set
|
|
1539
|
+
* to either 0 (left mouse) or 2 (right mouse).
|
|
1540
|
+
*/
|
|
1541
|
+
reattachControls(e, t = 2) {
|
|
1542
|
+
if (this.scene.detachControl(), this.engine.inputElement = e, this.camera) {
|
|
1543
|
+
this.camera.attachControl(!0, !1, t);
|
|
1544
|
+
const i = this.camera.inputs.attached.pointers;
|
|
1545
|
+
i.multiTouchPanning = !1;
|
|
1546
|
+
}
|
|
1547
|
+
this.scene.attachControl(!0, !0, !0);
|
|
1548
|
+
}
|
|
1549
|
+
/**
|
|
1550
|
+
* Computes a load listener event based on current state of scene.
|
|
1551
|
+
*/
|
|
1552
|
+
getLoadListenerEvent() {
|
|
1553
|
+
const e = Array.from(this.loadProgress.values()).filter(
|
|
1554
|
+
(r) => r < 100
|
|
1555
|
+
), i = e.reduce((r, n) => r + n, 0) / e.length || 0;
|
|
1556
|
+
return {
|
|
1557
|
+
loadValue: e.length === 0 ? 100 : i,
|
|
1558
|
+
sceneInitialized: this.getSceneInitializationProgress() === 100
|
|
1559
|
+
};
|
|
1560
|
+
}
|
|
1561
|
+
/**
|
|
1562
|
+
* Computes the average loading time across all loading events and notifies
|
|
1563
|
+
* listeners of the current load progress.
|
|
1564
|
+
*/
|
|
1565
|
+
notifyLoadHandlers() {
|
|
1566
|
+
this.loadObservable.notifyObservers(this.getLoadListenerEvent());
|
|
1567
|
+
}
|
|
1568
|
+
}
|
|
1569
|
+
export {
|
|
1570
|
+
O as MaterialEffectMode,
|
|
1571
|
+
E as ProductCameraRig,
|
|
1572
|
+
ze as REFLECTION_PROBE_RESOLUTION,
|
|
1573
|
+
P as RenderingConfiguration,
|
|
1574
|
+
_t as SpiffCommerce3DPreviewService,
|
|
1575
|
+
h as renderingPipelineDefaults
|
|
1576
|
+
};
|