@spiffcommerce/preview 3.6.2-rc.4 → 3.6.2-rc.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.esm.js +79094 -9
- package/dist/index.umd.js +54 -54
- package/package.json +3 -3
- package/dist/lib/assetCache.esm.js +0 -21
- package/dist/lib/configuration.esm.js +0 -98
- package/dist/lib/core.esm.js +0 -417
- package/dist/lib/dynamicTexture.esm.js +0 -51
- package/dist/lib/glbLoaderExtensions.esm.js +0 -137
- package/dist/lib/glowLayerManager.esm.js +0 -19
- package/dist/lib/guid.esm.js +0 -7
- package/dist/lib/material.esm.js +0 -50
- package/dist/lib/modelContainer.esm.js +0 -351
- package/dist/lib/productAnimations.esm.js +0 -123
- package/dist/lib/productCamera.esm.js +0 -113
- package/dist/lib/renderConstants.esm.js +0 -103
- package/dist/lib/renderingPipeline.esm.js +0 -99
- package/dist/lib/types.esm.js +0 -5
- package/dist/lib/variants.esm.js +0 -112
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import { PBRMaterial as d } from "../node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js";
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import { MirrorTexture as p } from "../node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js";
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import "../node_modules/@babylonjs/core/Maths/math.axis.esm.js";
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import { Color3 as m } from "../node_modules/@babylonjs/core/Maths/math.color.esm.js";
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import { Plane as P } from "../node_modules/@babylonjs/core/Maths/math.plane.esm.js";
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import "../node_modules/@babylonjs/core/Maths/math.path.esm.js";
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import { Vector3 as u } from "../node_modules/@babylonjs/core/Maths/math.vector.esm.js";
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import { ReflectionProbe as R } from "../node_modules/@babylonjs/core/Probes/reflectionProbe.esm.js";
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import { RenderingConfiguration as h, REFLECTION_PROBE_RESOLUTION as E } from "./renderConstants.esm.js";
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class B {
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constructor(e) {
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this.name = "glbPostProcessor", this.enabled = !0, this.loader = e;
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}
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onReady() {
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this.applyReflections(this.loader.babylonScene);
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}
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/**
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* Any custom properties set in blender on transform nodes will appear here. We can
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* write the properties into the object metadata for retrieval at runtime.
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*/
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loadNodeAsync(e, s, r) {
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return this.loader.loadNodeAsync(
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e,
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s,
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function(a) {
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s.extras && Object.keys(s.extras).forEach((t) => {
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const o = s.extras[t];
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a.metadata[t] = o;
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}), r(a);
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}
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);
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}
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/**
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* Material properties can be set at load time as we don't depend
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* on the entire scene graph being loaded (for reflection render lists).
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* The need for these properties may go over time as the relevant exporters/importers are updated.
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*/
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async loadMaterialPropertiesAsync(e, s, r) {
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await this.loader.loadMaterialPropertiesAsync(
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e,
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s,
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r
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), this.enableMaterialExtrasIfRequired(s, r), r.needDepthPrePass = !0;
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}
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dispose() {
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}
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/**
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* With a given material descriptor and babylon material instance, looks for any
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* metadata defined on the descriptor and applies to the babylon material.
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* @param material A material descriptor
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* @param babylonMaterial An instance of a material representation in babylon.
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*/
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enableMaterialExtrasIfRequired(e, s) {
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if (!(!e.extras || !(s instanceof d))) {
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if (e.extras.sheen) {
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const r = s;
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r.sheen.isEnabled = !0, r.sheen.intensity = e.extras.sheen;
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}
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if (e.extras.translucency) {
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const r = s;
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r.subSurface.isTranslucencyEnabled = !0, r.subSurface.translucencyIntensity = e.extras.translucency, e.extras.translucencyR && e.extras.translucencyG && e.extras.translucencyB && (r.subSurface.tintColor = new m(
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e.extras.translucencyR,
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e.extras.translucencyG,
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e.extras.translucencyB
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));
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}
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if (e.extras.refractionIOR) {
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const r = s;
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r.subSurface.isRefractionEnabled = !0, r.subSurface.volumeIndexOfRefraction = e.extras.refractionIOR;
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}
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if (e.extras.useDepthPrePass) {
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const r = s;
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r.needDepthPrePass = !0, r.forceIrradianceInFragment = !0;
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}
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if (e.extras.useParallax) {
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const r = s;
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r.useParallax = !0, r.useParallaxOcclusion = !0, r.parallaxScaleBias = e.extras.useParallax;
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}
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}
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}
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/**
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* Called with a loaded scene. Will finish initialization
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* of any reflective properties within the scene.
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* @param scene The scene to parse.
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*/
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applyReflections(e) {
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function s(t) {
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const o = [];
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return t.transformNodes.forEach((n) => {
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n.metadata && n.metadata.reflective && o.push(...n.getChildMeshes());
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}), t.meshes.forEach((n) => {
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n.metadata && n.metadata.reflective && !o.includes(n) && o.push(n);
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}), o;
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}
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function r(t, o = 1) {
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const n = t.material;
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if (!n)
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return;
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const i = new p(
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"mirror",
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h.getMirrorTextureResolution(),
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e,
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!0
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);
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i.renderList = s(e);
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const c = t.getVerticesData("normal");
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if (!c)
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throw new Error(
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"Mirror attribute specified on: " + t.name + "But no normals exist to generate a mirror from!"
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);
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t.computeWorldMatrix(!0);
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const f = t.getWorldMatrix(), l = u.TransformNormal(
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new u(c[0], c[1], c[2]),
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f
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).normalize(), x = P.FromPositionAndNormal(
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t.position,
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l.scale(-1)
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);
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i.mirrorPlane = x, i.level = o, n.reflectionTexture = i;
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}
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function a(t) {
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const o = t.material, n = new R(
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"probe-" + o.name,
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E,
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e
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);
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n.attachToMesh(t), n.renderList && n.renderList.push(...s(e)), o.reflectionTexture = n.cubeTexture;
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}
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e.meshes.forEach((t) => {
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const o = t.metadata;
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o && (o.mirrorTexture && r(t, o.mirrorTexture), o.reflectionProbe && a(t));
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});
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}
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}
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export {
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B as GLBLoaderExtension
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};
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import { GlowLayer as t } from "../node_modules/@babylonjs/core/Layers/glowLayer.esm.js";
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class o {
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constructor(s, e) {
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this.scene = s, this.intensity = e, this.meshCount = 0;
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}
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includeMeshes(s) {
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this.glowLayer || (this.glowLayer = new t("glow", this.scene), this.glowLayer.intensity = this.intensity), s.forEach((e) => {
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this.glowLayer.hasMesh(e) || (this.glowLayer.addIncludedOnlyMesh(e), this.meshCount++);
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});
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}
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removeMeshes(s) {
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this.glowLayer && (s.forEach((e) => {
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this.glowLayer.hasMesh(e) && (this.glowLayer.removeIncludedOnlyMesh(e), this.meshCount--);
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}), this.meshCount === 0 && (this.glowLayer.dispose(), this.glowLayer = void 0));
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}
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}
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export {
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o as default
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};
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package/dist/lib/guid.esm.js
DELETED
package/dist/lib/material.esm.js
DELETED
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import { Color3 as f } from "../node_modules/@babylonjs/core/Maths/math.color.esm.js";
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import { MaterialEffectMode as r } from "./types.esm.js";
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const p = {
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albedoTexture: "albedoMap",
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bumpTexture: "normalMap",
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ambientTexture: "ambientMap",
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emissiveTexture: "emissionMap",
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opacityTexture: "alphaMap",
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metallicTexture: "metallicMap",
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refractionTexture: "refractionMap"
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};
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function m(o, e, s, i) {
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[
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"albedoTexture",
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"bumpTexture",
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"ambientTexture",
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"emissiveTexture",
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"opacityTexture",
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"metallicTexture",
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"refractionTexture"
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].forEach((l) => {
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T(
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l,
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o,
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e,
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s,
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i
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);
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}), d(o, e);
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}
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function T(o, e, s, i, u) {
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const l = p[o];
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if (!l)
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throw new Error("Unexpected texture name encountered.");
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const n = e[l], c = n == null ? void 0 : n.fileLink;
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c ? i.addTextureTask(o, c, !1, !1) : u && s[o] && (s[o] && s[o].dispose(), s[o] = null, x(o, s));
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}
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function x(o, e) {
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o === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !0), o === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !1, e.useMetallnessFromMetallicTextureBlue = !1), o === "refractionTexture" && (e.subSurface.isRefractionEnabled = !1, e.subSurface.refractionIntensity = 1), o === "emissiveTexture" && (e.emissiveIntensity = 0, e.emissiveColor = new f(0, 0, 0));
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}
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function b(o, e, s, i) {
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o === "opacityTexture" && (e.useAlphaFromAlbedoTexture = !1), o === "metallicTexture" && (e.useRoughnessFromMetallicTextureAlpha = !1, e.useRoughnessFromMetallicTextureGreen = !0, e.useMetallnessFromMetallicTextureBlue = !0), o === "refractionTexture" && (e.subSurface.isRefractionEnabled = !0, e.subSurface.refractionIntensity = s.refractionIntensity || 1), e[o] = i, o === "emissiveTexture" && (e.emissiveColor = new f(1, 1, 1), e.emissiveIntensity = 1);
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}
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function d(o, e) {
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o.clearCoat && (o.clearCoat === r.RemoveWhenSelected ? (e.clearCoat.isEnabled = !1, e.clearCoat.indexOfRefraction = 1.5) : o.clearCoat === r.ApplyWhenSelected && (e.clearCoat.isEnabled = !0, e.clearCoat.indexOfRefraction = o.clearCoatIOR || e.clearCoat.indexOfRefraction));
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}
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export {
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b as applyDownloadedTexture,
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m as calculateMaterialProperties
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};
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import { ActionManager as h } from "../node_modules/@babylonjs/core/Actions/actionManager.esm.js";
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import { ExecuteCodeAction as m } from "../node_modules/@babylonjs/core/Actions/directActions.esm.js";
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import { PBRMaterial as g } from "../node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js";
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import { Vector3 as o } from "../node_modules/@babylonjs/core/Maths/math.vector.esm.js";
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import { Mesh as p } from "../node_modules/@babylonjs/core/Meshes/mesh.esm.js";
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import { TransformNode as f } from "../node_modules/@babylonjs/core/Meshes/transformNode.esm.js";
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import { Observable as l } from "../node_modules/@babylonjs/core/Misc/observable.esm.js";
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import { getAssetContainer as b } from "./assetCache.esm.js";
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import { attachDynamicTextures as v } from "./dynamicTexture.esm.js";
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import { generateGuid as C } from "./guid.esm.js";
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import { resetAnimationGroups as M, executeAnimationGroups as I } from "./productAnimations.esm.js";
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import w, { getAllMaterialsForInstance as y } from "./variants.esm.js";
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function u(d, e = "") {
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return d.map((t) => ({
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name: t.name.substring(e.length),
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loop: t.loopAnimation,
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to: t.to,
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from: t.from
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}));
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}
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class E {
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constructor(e) {
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this.metadata = /* @__PURE__ */ new Map(), this.materialSelectedObservable = new l(), this.materialDeselectedObservable = new l(), this.materialVariantObservable = new l(), this.modelVariantObservable = new l(), this.materialReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.modelReadyToLoadCallbacks = /* @__PURE__ */ new Map(), this.dynamicTextures = /* @__PURE__ */ new Map(), this.queuedMaterialChanges = /* @__PURE__ */ new Map(), this.materialChangesInProgress = [], this.queuedModelChanges = /* @__PURE__ */ new Map(), this.modelChangesInProgress = [], this.animations = [], this.initialized = !1, this.materials = [];
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const {
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enablePicking: t,
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modelDetails: i,
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previewService: a,
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progressHandler: r,
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scene: s
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} = e;
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this.enablePicking = t, this.contextService = i.contextService, this.id = C(), this.previewService = a, this.scene = s, this.variantManager = new w(
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s,
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this.renameClonedAsset.bind(this),
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this.setEnabled.bind(this)
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), this.previewService.registerInitializedListener(
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async () => await this.processQueuedEvents()
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), this.transformRoot = new f("root", this.scene);
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const n = async () => (this.assetContainer = await b(
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i.model,
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s,
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r
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), this.initialized = !0, this.instantiate(), this);
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this.importPromise = n();
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}
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//#region Interface implementation
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async applyMaterialVariant(e, t, i, a) {
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if (this.previewService.getSceneInitializationProgress() !== 100 || !this.initialized) {
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if (this.materialReadyToLoadCallbacks.has(e)) {
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const s = this.materialReadyToLoadCallbacks.get(e);
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s == null || s.set(
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t,
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this.applyMaterialVariant.bind(
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this,
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e,
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t,
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i,
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57
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a
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58
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)
|
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59
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);
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} else {
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|
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this.materialReadyToLoadCallbacks.set(
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e,
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63
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/* @__PURE__ */ new Map()
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64
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);
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const s = this.materialReadyToLoadCallbacks.get(e);
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66
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s == null || s.set(
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t,
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68
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this.applyMaterialVariant.bind(
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69
|
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this,
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70
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e,
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71
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t,
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i,
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73
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a
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)
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);
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}
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|
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return;
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78
|
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}
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79
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const r = async () => {
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80
|
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await this.variantManager.applyMaterial(
|
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81
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e,
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82
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i,
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83
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(s, n, c) => {
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|
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this.materialVariantObservable.notifyObservers({
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85
|
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remainingCount: s,
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86
|
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totalCount: n,
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87
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taskName: c
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88
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});
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89
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},
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a
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91
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);
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};
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93
|
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if (this.materialChangesInProgress.includes(e)) {
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94
|
-
if (this.queuedMaterialChanges.has(e)) {
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95
|
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const s = this.queuedMaterialChanges.get(e);
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96
|
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s == null || s.set(t, r);
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} else {
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this.queuedMaterialChanges.set(
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e,
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/* @__PURE__ */ new Map()
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);
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const s = this.queuedMaterialChanges.get(e);
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s == null || s.set(t, r);
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}
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return;
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}
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this.materialChangesInProgress.push(e), await r(), this.queuedMaterialChanges.has(e) && (this.queuedMaterialChanges.get(e).forEach(async (n) => {
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await n();
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}), this.queuedMaterialChanges.delete(e)), this.materialChangesInProgress.splice(
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this.materialChangesInProgress.indexOf(e),
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1
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), this.configureGlowLayer();
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}
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async applyModelVariant(e, t, i) {
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if (!this.previewService.getIsInitialized() || !this.initialized) {
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this,
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e,
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t,
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i
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return;
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}
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const a = () => this.variantManager.applyModel(
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i,
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t == null ? void 0 : t.model,
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this.modelVariantObservable.notifyObservers({
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key: e
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|
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});
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}
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|
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);
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|
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if (this.modelChangesInProgress.includes(e)) {
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|
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this.queuedModelChanges.set(e, a);
|
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|
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return;
|
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|
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}
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|
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const s = await (async () => {
|
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|
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this.modelChangesInProgress.push(e);
|
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|
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let n = await a();
|
|
145
|
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return this.queuedModelChanges.has(e) && (n = await this.queuedModelChanges.get(e)(), this.queuedModelChanges.delete(e)), this.modelChangesInProgress.splice(
|
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|
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this.modelChangesInProgress.indexOf(e),
|
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|
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1
|
|
148
|
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), n;
|
|
149
|
-
})();
|
|
150
|
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this.modelInstance && M(this.modelInstance.animationGroups), this.contextService || (this.contextService = t == null ? void 0 : t.contextService), s ? this.configureModelInstance(s) : this.configureGlowLayer();
|
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|
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}
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|
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dispose() {
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|
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var e;
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|
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this.destroyInstance(), this.variantManager.dispose(), this.dynamicTextures.forEach((t) => t == null ? void 0 : t.dispose()), this.dynamicTextures.clear(), this.materials.forEach((t) => t && (t == null ? void 0 : t.dispose())), this.materials = [], (e = this.transformRoot) == null || e.dispose(), this.transformRoot = void 0, this.previewService.modelUnloaded(this);
|
|
155
|
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}
|
|
156
|
-
executeAnimation(e) {
|
|
157
|
-
if (!this.previewService.getIsInitialized()) {
|
|
158
|
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this.queuedModelAnimation = e;
|
|
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|
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return;
|
|
160
|
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}
|
|
161
|
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this.modelInstance && I(
|
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|
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[
|
|
163
|
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...this.modelInstance.animationGroups,
|
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|
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...this.variantManager.getAnimationGroups()
|
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165
|
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],
|
|
166
|
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e.loop,
|
|
167
|
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e.to,
|
|
168
|
-
e.from,
|
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|
-
e.name ? this.renameClonedAsset(e.name) : void 0
|
|
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|
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);
|
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|
-
}
|
|
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|
-
getAnimations(e) {
|
|
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|
-
return [
|
|
174
|
-
...this.animations,
|
|
175
|
-
...e ? u(
|
|
176
|
-
this.variantManager.getAnimationGroups(),
|
|
177
|
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this.renameClonedAsset("")
|
|
178
|
-
) : []
|
|
179
|
-
];
|
|
180
|
-
}
|
|
181
|
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getId() {
|
|
182
|
-
return this.id;
|
|
183
|
-
}
|
|
184
|
-
listMaterials() {
|
|
185
|
-
var t;
|
|
186
|
-
const e = (t = this.scene) == null ? void 0 : t.materials.filter(
|
|
187
|
-
(i) => i.name.startsWith(this.id)
|
|
188
|
-
);
|
|
189
|
-
return e ? e.map((i) => ({
|
|
190
|
-
id: i.id,
|
|
191
|
-
name: this.stripIdFromName(i.name)
|
|
192
|
-
})) : [];
|
|
193
|
-
}
|
|
194
|
-
registerMaterialSelectedCallback(e) {
|
|
195
|
-
this.materialSelectedObservable.add(e);
|
|
196
|
-
}
|
|
197
|
-
unregisterMaterialSelectedCallback(e) {
|
|
198
|
-
this.materialSelectedObservable.removeCallback(e);
|
|
199
|
-
}
|
|
200
|
-
registerMaterialDeselectedCallback(e) {
|
|
201
|
-
this.materialDeselectedObservable.add(e);
|
|
202
|
-
}
|
|
203
|
-
unregisterMaterialDeselectedCallback(e) {
|
|
204
|
-
this.materialDeselectedObservable.removeCallback(e);
|
|
205
|
-
}
|
|
206
|
-
get position() {
|
|
207
|
-
return this.transformRoot.position;
|
|
208
|
-
}
|
|
209
|
-
set position(e) {
|
|
210
|
-
this.transformRoot.position = new o(e.x, e.y, e.z);
|
|
211
|
-
}
|
|
212
|
-
get rotation() {
|
|
213
|
-
return this.transformRoot.rotation;
|
|
214
|
-
}
|
|
215
|
-
set rotation(e) {
|
|
216
|
-
this.transformRoot.rotation = new o(e.x, e.y, e.z);
|
|
217
|
-
}
|
|
218
|
-
get scale() {
|
|
219
|
-
return this.transformRoot.scaling;
|
|
220
|
-
}
|
|
221
|
-
set scale(e) {
|
|
222
|
-
this.transformRoot.scaling = new o(e.x, e.y, e.z);
|
|
223
|
-
}
|
|
224
|
-
//#endregion
|
|
225
|
-
//#region Custom implementation functions
|
|
226
|
-
attachPickingHandler(e) {
|
|
227
|
-
e.rootNodes.forEach((t) => {
|
|
228
|
-
t.getChildMeshes(!1).forEach((i) => {
|
|
229
|
-
i.name === "targetcube_t" || i.name === "backgroundShell" || (i.actionManager || (i.actionManager = new h(this.scene)), i.actionManager.registerAction(
|
|
230
|
-
new m(h.OnPointerOverTrigger, (a) => {
|
|
231
|
-
a.meshUnderPointer && i.material && this.materialSelectedObservable.notifyObservers({
|
|
232
|
-
id: i.material.id,
|
|
233
|
-
name: this.stripIdFromName(i.material.name)
|
|
234
|
-
});
|
|
235
|
-
})
|
|
236
|
-
), i.actionManager.registerAction(
|
|
237
|
-
new m(h.OnPointerOutTrigger, () => {
|
|
238
|
-
i.material && this.materialDeselectedObservable.notifyObservers({
|
|
239
|
-
id: i.material.id,
|
|
240
|
-
name: this.stripIdFromName(i.material.name)
|
|
241
|
-
});
|
|
242
|
-
})
|
|
243
|
-
));
|
|
244
|
-
});
|
|
245
|
-
});
|
|
246
|
-
}
|
|
247
|
-
/**
|
|
248
|
-
* Returns a promise which resolves when the model has been initialized.
|
|
249
|
-
*/
|
|
250
|
-
getInitializationPromise() {
|
|
251
|
-
return this.importPromise;
|
|
252
|
-
}
|
|
253
|
-
/**
|
|
254
|
-
* Returns true if the model has been initialized.
|
|
255
|
-
*/
|
|
256
|
-
getIsInitialized() {
|
|
257
|
-
return this.initialized;
|
|
258
|
-
}
|
|
259
|
-
getQueuedMaterialVariantCount() {
|
|
260
|
-
return this.materialReadyToLoadCallbacks.size;
|
|
261
|
-
}
|
|
262
|
-
getQueuedModelVariantCount() {
|
|
263
|
-
return this.modelReadyToLoadCallbacks.size;
|
|
264
|
-
}
|
|
265
|
-
configureGlowLayer() {
|
|
266
|
-
const e = (i) => i instanceof g && i.emissiveTexture !== null;
|
|
267
|
-
this.materials.some(e) || this.variantManager.getAllMaterials().some(e) ? this.previewService.getGlowLayerManager().includeMeshes(this.getAllMeshes()) : this.previewService.getGlowLayerManager().removeMeshes(this.getAllMeshes());
|
|
268
|
-
}
|
|
269
|
-
configureModelInstance(e) {
|
|
270
|
-
var r;
|
|
271
|
-
const t = this.transformRoot.position, i = this.transformRoot.rotation, a = this.transformRoot.scaling;
|
|
272
|
-
this.transformRoot.position = o.Zero(), this.transformRoot.rotation = o.Zero(), this.transformRoot.scaling = o.One(), e.rootNodes.forEach((s) => {
|
|
273
|
-
s.parent = this.transformRoot;
|
|
274
|
-
}), this.transformRoot.position = t, this.transformRoot.rotation = i, this.transformRoot.scaling = a, this.canvasPanels = ((r = this.contextService) == null ? void 0 : r.getAll()) || /* @__PURE__ */ new Map(), v(
|
|
275
|
-
this.materials.concat(this.variantManager.getAllMaterials()),
|
|
276
|
-
this.scene,
|
|
277
|
-
this.canvasPanels,
|
|
278
|
-
this.dynamicTextures,
|
|
279
|
-
`${this.id}_`
|
|
280
|
-
), this.enablePicking && this.attachPickingHandler(e), this.configureGlowLayer();
|
|
281
|
-
}
|
|
282
|
-
/**
|
|
283
|
-
* Destroys the model instance.
|
|
284
|
-
*/
|
|
285
|
-
destroyInstance() {
|
|
286
|
-
var e;
|
|
287
|
-
(e = this.modelInstance) == null || e.dispose(), this.modelInstance = void 0;
|
|
288
|
-
}
|
|
289
|
-
getAllMeshes() {
|
|
290
|
-
var e;
|
|
291
|
-
return (e = this.modelInstance) == null ? void 0 : e.rootNodes.map(
|
|
292
|
-
(t) => t.getChildMeshes(!1).filter((i) => i instanceof p)
|
|
293
|
-
).flat();
|
|
294
|
-
}
|
|
295
|
-
instantiate() {
|
|
296
|
-
this.modelInstance = this.assetContainer.instantiateModelsToScene(
|
|
297
|
-
this.renameClonedAsset.bind(this),
|
|
298
|
-
!0
|
|
299
|
-
), this.materials = y(this.modelInstance), this.configureModelInstance(this.modelInstance), this.animations = u(
|
|
300
|
-
this.modelInstance.animationGroups,
|
|
301
|
-
this.renameClonedAsset("")
|
|
302
|
-
), this.processQueuedEvents();
|
|
303
|
-
}
|
|
304
|
-
renameClonedAsset(e) {
|
|
305
|
-
return `${this.id}_${e}`;
|
|
306
|
-
}
|
|
307
|
-
setEnabled(e) {
|
|
308
|
-
e && !this.modelInstance ? this.instantiate() : !e && this.modelInstance && this.destroyInstance();
|
|
309
|
-
}
|
|
310
|
-
updateDynamicTextures() {
|
|
311
|
-
var e;
|
|
312
|
-
(e = this.canvasPanels) == null || e.forEach(
|
|
313
|
-
(t, i) => {
|
|
314
|
-
const a = this.dynamicTextures.get(i);
|
|
315
|
-
a && t.getStaticContextDirty() && a.isReady() && (a.update(!1), t.setStaticContextDirty(!1));
|
|
316
|
-
}
|
|
317
|
-
);
|
|
318
|
-
}
|
|
319
|
-
//#region Listeners
|
|
320
|
-
registerMaterialVariantListener(e) {
|
|
321
|
-
this.materialVariantObservable.add(e);
|
|
322
|
-
}
|
|
323
|
-
unregisterMaterialVariantListener(e) {
|
|
324
|
-
this.materialVariantObservable.removeCallback(e);
|
|
325
|
-
}
|
|
326
|
-
registerModelVariantListener(e) {
|
|
327
|
-
this.modelVariantObservable.add(e);
|
|
328
|
-
}
|
|
329
|
-
unregisterModelVariantListener(e) {
|
|
330
|
-
this.modelVariantObservable.removeCallback(e);
|
|
331
|
-
}
|
|
332
|
-
//#endregion
|
|
333
|
-
stripIdFromName(e) {
|
|
334
|
-
return e.substring(this.id.length + 1);
|
|
335
|
-
}
|
|
336
|
-
async processQueuedEvents() {
|
|
337
|
-
this.previewService.getIsInitialized() && (await Promise.all(
|
|
338
|
-
Array.from(this.materialReadyToLoadCallbacks.values()).map(
|
|
339
|
-
(e) => Array.from(e.values()).map((t) => t())
|
|
340
|
-
)
|
|
341
|
-
), this.materialReadyToLoadCallbacks.clear(), await Promise.all(
|
|
342
|
-
Array.from(this.modelReadyToLoadCallbacks.values()).map(
|
|
343
|
-
(e) => e()
|
|
344
|
-
)
|
|
345
|
-
), this.modelReadyToLoadCallbacks.clear(), this.queuedModelAnimation && (this.executeAnimation(this.queuedModelAnimation), this.queuedModelAnimation = void 0));
|
|
346
|
-
}
|
|
347
|
-
//#endregion
|
|
348
|
-
}
|
|
349
|
-
export {
|
|
350
|
-
E as ModelContainerImpl
|
|
351
|
-
};
|
|
@@ -1,123 +0,0 @@
|
|
|
1
|
-
import { Animation as p } from "../node_modules/@babylonjs/core/Animations/animation.esm.js";
|
|
2
|
-
import { EasingFunction as T, QuadraticEase as I } from "../node_modules/@babylonjs/core/Animations/easing.esm.js";
|
|
3
|
-
import { Vector3 as c } from "../node_modules/@babylonjs/core/Maths/math.vector.esm.js";
|
|
4
|
-
const A = 60, f = 1;
|
|
5
|
-
function d(n) {
|
|
6
|
-
return n.targetedAnimations.map((e) => e.animation.framePerSecond).reduce((e, o) => e + o, 0) / n.targetedAnimations.length || 0;
|
|
7
|
-
}
|
|
8
|
-
function F(n, t, e, o, r) {
|
|
9
|
-
const i = r ? n.filter((s) => s.name === r) : n;
|
|
10
|
-
if (i.length === 0) {
|
|
11
|
-
console.warn(`No animations found for name: ${r}`);
|
|
12
|
-
return;
|
|
13
|
-
}
|
|
14
|
-
if (o !== void 0 && e !== void 0 && o === e) {
|
|
15
|
-
i.forEach((s) => {
|
|
16
|
-
s.stop();
|
|
17
|
-
const u = d(s), a = o * u;
|
|
18
|
-
s.start(t, f, a, a);
|
|
19
|
-
});
|
|
20
|
-
return;
|
|
21
|
-
}
|
|
22
|
-
i.forEach((s) => {
|
|
23
|
-
s.stop();
|
|
24
|
-
const u = d(s), a = o !== void 0 ? o * u : void 0, g = e !== void 0 ? e * u : void 0;
|
|
25
|
-
s.start(t, f, a, g);
|
|
26
|
-
});
|
|
27
|
-
}
|
|
28
|
-
function O(n) {
|
|
29
|
-
n.forEach((t) => {
|
|
30
|
-
t.stop();
|
|
31
|
-
});
|
|
32
|
-
}
|
|
33
|
-
function v(n) {
|
|
34
|
-
const t = n.animationGroups;
|
|
35
|
-
O(t);
|
|
36
|
-
}
|
|
37
|
-
function P(n, t, e) {
|
|
38
|
-
n.stopAnimation(t), t.animations = [], Math.abs(t.alpha) > 2 * Math.PI && (t.alpha = M(t.alpha, 0, 2 * Math.PI));
|
|
39
|
-
const o = [], r = e.target, i = 0, s = r ? 1 : 0;
|
|
40
|
-
if (e.target && Object.keys(e.target).length > 0 && o.push(
|
|
41
|
-
h(
|
|
42
|
-
"cameraTargetLerp",
|
|
43
|
-
"target",
|
|
44
|
-
new c().copyFrom(t.target),
|
|
45
|
-
new c(
|
|
46
|
-
e.target.x,
|
|
47
|
-
e.target.y,
|
|
48
|
-
e.target.z
|
|
49
|
-
),
|
|
50
|
-
p.ANIMATIONTYPE_VECTOR3,
|
|
51
|
-
i
|
|
52
|
-
)
|
|
53
|
-
), o.push(
|
|
54
|
-
h(
|
|
55
|
-
"cameraAlphaLerp",
|
|
56
|
-
"alpha",
|
|
57
|
-
t.alpha,
|
|
58
|
-
E(e.lonDeg),
|
|
59
|
-
p.ANIMATIONTYPE_FLOAT,
|
|
60
|
-
s
|
|
61
|
-
)
|
|
62
|
-
), o.push(
|
|
63
|
-
h(
|
|
64
|
-
"cameraBetaLerp",
|
|
65
|
-
"beta",
|
|
66
|
-
t.beta,
|
|
67
|
-
E(e.latDeg),
|
|
68
|
-
p.ANIMATIONTYPE_FLOAT,
|
|
69
|
-
s
|
|
70
|
-
)
|
|
71
|
-
), e.radius !== void 0) {
|
|
72
|
-
const g = Math.max(0.01, e.radius);
|
|
73
|
-
o.push(
|
|
74
|
-
h(
|
|
75
|
-
"cameraRadiusLerp",
|
|
76
|
-
"radius",
|
|
77
|
-
t.radius,
|
|
78
|
-
g,
|
|
79
|
-
p.ANIMATIONTYPE_FLOAT,
|
|
80
|
-
s
|
|
81
|
-
)
|
|
82
|
-
);
|
|
83
|
-
}
|
|
84
|
-
t.animations.push(...o);
|
|
85
|
-
const a = t.useAutoRotationBehavior;
|
|
86
|
-
t.disableAutoRotationBehavior(), n.beginAnimation(
|
|
87
|
-
t,
|
|
88
|
-
0,
|
|
89
|
-
r ? A * 2 : A,
|
|
90
|
-
!1,
|
|
91
|
-
1,
|
|
92
|
-
() => {
|
|
93
|
-
t.animations = [], a && t.enableAutoRotationBehavior();
|
|
94
|
-
}
|
|
95
|
-
);
|
|
96
|
-
}
|
|
97
|
-
function E(n) {
|
|
98
|
-
return n * Math.PI / 180;
|
|
99
|
-
}
|
|
100
|
-
function h(n, t, e, o, r, i = 0, s = p.ANIMATIONLOOPMODE_CONSTANT) {
|
|
101
|
-
const u = new I();
|
|
102
|
-
u.setEasingMode(T.EASINGMODE_EASEINOUT);
|
|
103
|
-
const a = new p(
|
|
104
|
-
n,
|
|
105
|
-
t,
|
|
106
|
-
A,
|
|
107
|
-
r,
|
|
108
|
-
s
|
|
109
|
-
), g = [];
|
|
110
|
-
return i > 0 && g.push({ frame: 0, value: e }), g.push({ frame: A * i, value: e }), g.push({
|
|
111
|
-
frame: A * (i + 1),
|
|
112
|
-
value: o
|
|
113
|
-
}), a.setKeys(g), a.setEasingFunction(u), a;
|
|
114
|
-
}
|
|
115
|
-
function M(n, t, e) {
|
|
116
|
-
return n < t ? n = e - (t - n) % (e - t) : n = t + (n - t) % (e - t);
|
|
117
|
-
}
|
|
118
|
-
export {
|
|
119
|
-
P as animateCameraInScene,
|
|
120
|
-
F as executeAnimationGroups,
|
|
121
|
-
O as resetAnimationGroups,
|
|
122
|
-
v as resetSceneModelAnimations
|
|
123
|
-
};
|