@spiffcommerce/core 0.2.1 → 0.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +9 -9
- package/dist/module.js +9 -9
- package/dist/types.d.ts +60 -3
- package/package.json +1 -1
package/dist/types.d.ts
CHANGED
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@@ -1,15 +1,15 @@
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1
1
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import { StepAspect, Workflow, AnyStepData, Step, Asset, AssetType, IServerModel, MaterialResource, VariantResource, CameraAnimation, ModelAnimation, OptionResource, StepType, TextStepData } from "papyrus/build/main/generation/Workflow";
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2
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-
import { PatternImageData, ScaleAxis, UnitOfMeasurement } from "papyrus/build/main/types";
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2
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import { PatternImageData, Point, ScaleAxis, UnitOfMeasurement } from "papyrus/build/main/types";
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3
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import { FrameOffsets, ILayout, SerializableStep, StepStorage, Region, LayoutsState as _LayoutsState1, LayoutElement, LayoutsState, TextboxElement, ImageElement } from "papyrus/build/main/LayoutsState/types";
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import { ApolloClient } from "@apollo/client";
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5
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import { ModuleProduct } from "papyrus/build/main/module/ModuleProduct";
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import { CanvasCommand, CreateElementCommand, FontAlignmentCommand, FontColorCommand, TextChangeCommand } from "papyrus/build/main/command";
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import { CommandState, CommandContext as _CommandContext1, LayoutData as _LayoutData1, CommandContext, LayoutData } from "papyrus/build/main/CommandContext";
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8
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-
import { Dispatch, FunctionComponent,
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8
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import { ReactNode, Dispatch, FunctionComponent, RefObject, PointerEvent, KeyboardEvent, MouseEvent } from "react";
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import { ThreeDPreviewService as _ThreeDPreviewService1, SpiffCommerce3DPreviewService } from "spiff-preview";
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import { LayoutElementFactory } from "papyrus/build/main/Elements/factory";
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export const gatherVaryingStepAspects: (workflow: Workflow) => StepAspect[];
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-
interface WorkflowScene {
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export interface WorkflowScene {
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name: string;
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title: string;
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renderableSteps: Step<AnyStepData>[];
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@@ -898,6 +898,16 @@ export const useLayouts: () => {
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export type CommandDispatcher = (command: CanvasCommand) => void;
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export type LayoutGetter = (layoutId: string) => _LayoutData1;
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export type LayoutsGetter = () => _LayoutData1[];
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901
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/**
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* Details about a guideline that can be drawn on the canvas.
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*/
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interface SnapPoint {
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type: "x" | "y" | "rotation";
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value: number;
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svgNode?: ReactNode;
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anchorPoint: number;
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guidelineCoordinates?: Point[];
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}
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enum ElementEventType {
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Translate = "Translate",
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Rotate = "Rotate",
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@@ -1021,6 +1031,53 @@ export const useEditorState: () => {
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uiDispatcher: Dispatch<UICommand>;
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state: AdvancedEditorState;
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};
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/**
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* The minimum zoom that can be applied to a canvas.
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*/
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export const minZoom = 0.5;
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1038
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export const useEditorInteraction: (editorRef: RefObject<SVGRectElement>, interactionRef: RefObject<HTMLDivElement>, zoomableElementRef: RefObject<HTMLDivElement>, defaultAdjustmentZoom: number | undefined, mode: "adjustment" | "advanced", canvasDispatcher: CommandDispatcher, guidelinePrimaryColor?: string) => {
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guidelines: SnapPoint[];
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scale: number;
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zoomableElementRef: RefObject<HTMLDivElement>;
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setElementEvent: (newEvent: ElementEvent | undefined) => void;
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handleZoom: (_event: any, value: any) => void;
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handleKeyDown: (event: KeyboardEvent, adjustmentBoundary?: Region) => void;
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handleKeyUp: (event: KeyboardEvent) => void;
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handlePointerPressedBackground: () => void;
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handlePointerReleased: () => void;
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handlePointerMove: (e: PointerEvent, adjustmentBoundary?: Region) => void;
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handleScroll: () => void;
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handleSequenceStart: () => void;
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};
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export const EditorCore: FunctionComponent<{
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color?: string;
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editorRef: RefObject<SVGRectElement>;
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zoomableElementRef: RefObject<HTMLDivElement>;
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interactionElementRef: RefObject<HTMLDivElement>;
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guidelines: SnapPoint[];
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isMakingAdjustments?: boolean;
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viewmask?: {
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x: number;
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y: number;
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height: number;
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width: number;
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};
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visibleLayoutId: string;
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xTranslation: number;
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yTranslation: number;
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targetedElements?: string[];
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borderRadius?: number;
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handleContextMenu?: (e: any) => void;
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handleKeyDown: (event: KeyboardEvent, adjustmentBoundary?: Region) => void;
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handleKeyUp: (event: KeyboardEvent) => void;
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handlePointerMove: (e: PointerEvent, adjustmentBoundary?: Region) => void;
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handlePointerPressedBackground: () => void;
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handlePointerReleased: () => void;
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handleScroll: () => void;
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onSequenceStart: () => void;
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setElementEvent: (e: ElementEvent | undefined) => void;
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onElementSelected: (elementId: string | undefined, event: PointerEvent) => void;
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}>;
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/**
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* The advanced editor encapsulates the logic required to allow users to manipulate a design
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* with more granular control such as toolbars, direct element manipulation, and more.
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