@spawnco/sdk-types 0.0.55 → 0.0.56

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -35,7 +35,7 @@ type GameSpecMutation = {
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  key: string;
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  value: unknown;
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  } | {
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- kind: 'setState';
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+ kind: 'replaceState';
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  id: string;
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  state: Record<string, unknown>;
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  } | {
@@ -51,6 +51,22 @@ interface GameSpecMutationResult {
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  mutationCount: number;
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  updated: boolean;
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  }
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+ interface RoomRegistrationOptions {
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+ maxPlayers?: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+ interface RoomHeartbeatOptions {
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+ playerCount: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+ interface RoomPlayerJoinOptions {
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+ userId: string;
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+ }
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+ interface RoomRegistrationResult {
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+ success: boolean;
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+ roomId: string;
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+ appId: string;
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+ }
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  interface ClipThumbnailDescriptor {
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  assetUrl: string;
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  contentType: string;
@@ -246,6 +262,16 @@ interface SpawnServerSDK__V1<TConfig = any> {
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  success: boolean;
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  }>;
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  };
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+ roomRegistry: {
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+ /** Register this room with the central registry. Call once on room startup. */
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+ register(options?: RoomRegistrationOptions): Promise<RoomRegistrationResult>;
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+ /** Send heartbeat with current metrics. Call every 30s. */
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+ heartbeat(options: RoomHeartbeatOptions): Promise<void>;
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+ /** Track a player joining this room. Call when a player connects. */
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+ playerJoin(options: RoomPlayerJoinOptions): Promise<void>;
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+ /** Deregister this room. Call on graceful shutdown. */
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+ deregister(): Promise<void>;
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+ };
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  sparks: {
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  verifyPurchase({ purchaseId, price }: {
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  purchaseId: string;
@@ -545,4 +571,4 @@ interface JobFnEnv {
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  type SpawnClientSDK__V0<TConfig = any> = Omit<SpawnClientSDK__V1<TConfig>, 'economy'>;
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  type SpawnServerSDK__V0<TConfig = any> = Omit<SpawnServerSDK__V1<TConfig>, 'economy' | 'room' | 'llm'>;
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- export type { ClipDescriptor, ClipFormat, ClipKind, ClipListOptions, ClipLookupOptions, ClipStatus, ClipThumbnailDescriptor, GameSpecMutation, GameSpecMutationResult, InventoryItem, Item, JobDewEnv, JobFnEnv, LeaderboardEntry, LlmApi, LlmChatOptions, LlmChatResponse, LlmModel, Room, RoomInfo, RoomVisibility, SoundSettings, SpawnClientSDK__V0, SpawnClientSDK__V1, SpawnServerSDK__V0, SpawnServerSDK__V1, TokenPayload, UploadClipOptions, User };
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+ export type { ClipDescriptor, ClipFormat, ClipKind, ClipListOptions, ClipLookupOptions, ClipStatus, ClipThumbnailDescriptor, GameSpecMutation, GameSpecMutationResult, InventoryItem, Item, JobDewEnv, JobFnEnv, LeaderboardEntry, LlmApi, LlmChatOptions, LlmChatResponse, LlmModel, Room, RoomHeartbeatOptions, RoomInfo, RoomPlayerJoinOptions, RoomRegistrationOptions, RoomRegistrationResult, RoomVisibility, SoundSettings, SpawnClientSDK__V0, SpawnClientSDK__V1, SpawnServerSDK__V0, SpawnServerSDK__V1, TokenPayload, UploadClipOptions, User };
package/dist/index.d.ts CHANGED
@@ -35,7 +35,7 @@ type GameSpecMutation = {
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  key: string;
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  value: unknown;
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  } | {
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- kind: 'setState';
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+ kind: 'replaceState';
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  id: string;
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  state: Record<string, unknown>;
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  } | {
@@ -51,6 +51,22 @@ interface GameSpecMutationResult {
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  mutationCount: number;
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  updated: boolean;
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  }
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+ interface RoomRegistrationOptions {
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+ maxPlayers?: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+ interface RoomHeartbeatOptions {
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+ playerCount: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+ interface RoomPlayerJoinOptions {
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+ userId: string;
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+ }
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+ interface RoomRegistrationResult {
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+ success: boolean;
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+ roomId: string;
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+ appId: string;
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+ }
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  interface ClipThumbnailDescriptor {
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  assetUrl: string;
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  contentType: string;
@@ -246,6 +262,16 @@ interface SpawnServerSDK__V1<TConfig = any> {
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  success: boolean;
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  }>;
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  };
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+ roomRegistry: {
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+ /** Register this room with the central registry. Call once on room startup. */
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+ register(options?: RoomRegistrationOptions): Promise<RoomRegistrationResult>;
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+ /** Send heartbeat with current metrics. Call every 30s. */
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+ heartbeat(options: RoomHeartbeatOptions): Promise<void>;
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+ /** Track a player joining this room. Call when a player connects. */
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+ playerJoin(options: RoomPlayerJoinOptions): Promise<void>;
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+ /** Deregister this room. Call on graceful shutdown. */
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+ deregister(): Promise<void>;
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+ };
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  sparks: {
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  verifyPurchase({ purchaseId, price }: {
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  purchaseId: string;
@@ -545,4 +571,4 @@ interface JobFnEnv {
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  type SpawnClientSDK__V0<TConfig = any> = Omit<SpawnClientSDK__V1<TConfig>, 'economy'>;
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  type SpawnServerSDK__V0<TConfig = any> = Omit<SpawnServerSDK__V1<TConfig>, 'economy' | 'room' | 'llm'>;
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- export type { ClipDescriptor, ClipFormat, ClipKind, ClipListOptions, ClipLookupOptions, ClipStatus, ClipThumbnailDescriptor, GameSpecMutation, GameSpecMutationResult, InventoryItem, Item, JobDewEnv, JobFnEnv, LeaderboardEntry, LlmApi, LlmChatOptions, LlmChatResponse, LlmModel, Room, RoomInfo, RoomVisibility, SoundSettings, SpawnClientSDK__V0, SpawnClientSDK__V1, SpawnServerSDK__V0, SpawnServerSDK__V1, TokenPayload, UploadClipOptions, User };
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+ export type { ClipDescriptor, ClipFormat, ClipKind, ClipListOptions, ClipLookupOptions, ClipStatus, ClipThumbnailDescriptor, GameSpecMutation, GameSpecMutationResult, InventoryItem, Item, JobDewEnv, JobFnEnv, LeaderboardEntry, LlmApi, LlmChatOptions, LlmChatResponse, LlmModel, Room, RoomHeartbeatOptions, RoomInfo, RoomPlayerJoinOptions, RoomRegistrationOptions, RoomRegistrationResult, RoomVisibility, SoundSettings, SpawnClientSDK__V0, SpawnClientSDK__V1, SpawnServerSDK__V0, SpawnServerSDK__V1, TokenPayload, UploadClipOptions, User };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@spawnco/sdk-types",
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- "version": "0.0.55",
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+ "version": "0.0.56",
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  "description": "TypeScript type definitions for Spawn SDK",
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  "main": "./dist/index.js",
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  "module": "./dist/index.mjs",
package/src/v1.ts CHANGED
@@ -31,7 +31,7 @@ export type GameSpecMutation =
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  | { kind: 'spawn'; id: string; spec: Record<string, unknown> }
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  | { kind: 'destroy'; id: string }
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  | { kind: 'setProperty'; id: string; key: string; value: unknown }
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- | { kind: 'setState'; id: string; state: Record<string, unknown> }
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+ | { kind: 'replaceState'; id: string; state: Record<string, unknown> }
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  | { kind: 'patchState'; id: string; patch: Record<string, unknown> };
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  export interface GameSpecMutationResult {
@@ -43,6 +43,26 @@ export interface GameSpecMutationResult {
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  updated: boolean;
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  }
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+ export interface RoomRegistrationOptions {
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+ maxPlayers?: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+
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+ export interface RoomHeartbeatOptions {
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+ playerCount: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+
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+ export interface RoomPlayerJoinOptions {
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+ userId: string;
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+ }
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+
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+ export interface RoomRegistrationResult {
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+ success: boolean;
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+ roomId: string;
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+ appId: string;
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+ }
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+
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  export interface ClipThumbnailDescriptor {
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  assetUrl: string;
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  contentType: string;
@@ -251,6 +271,20 @@ export interface SpawnServerSDK__V1<TConfig = any> {
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  notifyDm(options: { message: string; source?: string; entityId?: string }): Promise<{ success: boolean }>;
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  };
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+ roomRegistry: {
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+ /** Register this room with the central registry. Call once on room startup. */
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+ register(options?: RoomRegistrationOptions): Promise<RoomRegistrationResult>;
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+
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+ /** Send heartbeat with current metrics. Call every 30s. */
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+ heartbeat(options: RoomHeartbeatOptions): Promise<void>;
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+
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+ /** Track a player joining this room. Call when a player connects. */
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+ playerJoin(options: RoomPlayerJoinOptions): Promise<void>;
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+
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+ /** Deregister this room. Call on graceful shutdown. */
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+ deregister(): Promise<void>;
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+ };
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+
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  sparks: {
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  verifyPurchase({ purchaseId, price }: { purchaseId: string; price: number }): Promise<boolean>;
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  };