@spatulox/discord-module 0.3.0 → 0.3.1

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package/CHANGELOG.md CHANGED
@@ -1,6 +1,9 @@
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  # Changelog
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  Date format : dd/mm/yyy
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+ ### 13/04/2026 - 0.3.1
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+ - Update README.md : Add explanation for InteractionManager when passing class method when registering interactions
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+
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  ### 13/04/2026 - 0.3.0
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  - InteractionManager : adds support for prefix and suffix identifier matching
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package/README.md CHANGED
@@ -64,6 +64,14 @@ client.once(Events.ClientReady, () => {
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  // Register commands
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  interactionManager.registerSlash("ping", PongModule.pong_interaction)
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+
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+ // If you want to link a Method of a class
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+ // This will crash because you only pass the method of the class, not the full class instance, so "randomBoolean" is undefined
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+ interactionManager.registerButton("btn_randombool_accessor", new BtnModuleTest().testAccessor) // This test is here to try to acces a var in an instance of a class wich is undefined
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+ // With a method of a class (which require a this.method() of this.var, you need to do it this way :
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+ const classInstance = new BtnModuleTest() // Create the instance
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+ interactionManager.registerButton("btn_randombool_accessor", (interaction: ButtonInteraction) => { return classInstance.testAccessor(interaction) }) // Pass an unknow func which call the class method with the instance
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+ interactionManager.registerButton("btn_randombool_accessor", () => { return classInstance.testAccessorWithoutInteraction() })
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  });
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  ```
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@spatulox/discord-module",
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- "version": "0.3.0",
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+ "version": "0.3.1",
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  "description": "Automatic Module Manager for Discordjs",
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  "main": "dist/index.js",
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  "scripts": {