@spatialwalk/avatarkit 1.0.0-beta.6 → 1.0.0-beta.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -5,6 +5,21 @@ All notable changes to this project will be documented in this file.
5
5
  The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
6
6
  and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
7
7
 
8
+ ## [1.0.0-beta.7] - 2025-11-14
9
+
10
+ ### 🔄 Refactoring
11
+ - Refactored rendering state management using state machine pattern
12
+ - Replaced multiple boolean flags (`isRealtimePlaying`, `isTransitioning`, `endToIdleAfterTransition`) with a single `RenderingState` enum
13
+ - Unified state transitions through `setState()` method
14
+ - Simplified state checks and reduced code complexity
15
+ - Improved maintainability and clarity of state transitions
16
+
17
+ ### 🐛 Bug Fixes
18
+ - Fixed interrupt not generating transition animation when interrupting during playback
19
+ - Fixed transition animation being regenerated and reset when `sendKeyframes()` is called after `play()` in external data mode
20
+
21
+ ---
22
+
8
23
  ## [1.0.0-beta.6] - 2025-11-14
9
24
 
10
25
  ### 🐛 Bug Fixes
@@ -1,7 +1,7 @@
1
1
  var g = Object.defineProperty;
2
2
  var f = (h, t, e) => t in h ? g(h, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : h[t] = e;
3
3
  var i = (h, t, e) => f(h, typeof t != "symbol" ? t + "" : t, e);
4
- import { A as C, e as m, a as c, l as r } from "./index-CX8f1bzw.js";
4
+ import { A as C, e as m, a as c, l as r } from "./index-CpSvWi6A.js";
5
5
  class A {
6
6
  constructor(t) {
7
7
  // AudioContext is managed internally
@@ -316,4 +316,4 @@ class A {
316
316
  export {
317
317
  A as StreamingAudioPlayer
318
318
  };
319
- //# sourceMappingURL=StreamingAudioPlayer-BKTD97fl.js.map
319
+ //# sourceMappingURL=StreamingAudioPlayer-D7s8q5h0.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"StreamingAudioPlayer-BKTD97fl.js","sources":["../audio/StreamingAudioPlayer.ts"],"sourcesContent":["/**\n * Streaming Audio Player\n * Implements real-time audio playback using Web Audio API\n * Supports dynamic PCM chunk addition without Workers\n */\n\nimport { APP_CONFIG } from '../config/app-config'\nimport { AvatarKit } from '../core/AvatarKit'\nimport { errorToMessage } from '../utils/error-utils'\nimport { logger } from '../utils/logger'\n\nexport interface StreamingAudioPlayerOptions {\n sampleRate?: number // PCM sample rate (default: APP_CONFIG.audio.sampleRate, backend requires 16kHz)\n channelCount?: number // Number of channels (default: 1)\n debug?: boolean\n}\n\nexport class StreamingAudioPlayer {\n // AudioContext is managed internally\n private audioContext: AudioContext | null = null\n private sampleRate: number\n private channelCount: number\n private debug: boolean\n\n // Session-level state\n private sessionId: string\n private sessionStartTime = 0 // AudioContext time when session started\n private pausedTimeOffset = 0 // Accumulated paused time\n private pausedAt = 0 // Time when paused\n private scheduledTime = 0 // Next chunk schedule time in AudioContext time\n\n // Playback state\n private isPlaying = false\n private isPaused = false\n private autoStartEnabled = true // Control whether to auto-start when buffer is ready\n\n // Audio buffer queue\n private audioChunks: Array<{ data: Uint8Array, isLast: boolean }> = []\n private scheduledChunks = 0 // Number of chunks already scheduled\n private activeSources: AudioBufferSourceNode[] = []\n\n // Event callbacks\n private onEndedCallback?: () => void\n\n constructor(options?: StreamingAudioPlayerOptions) {\n this.sessionId = `session_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`\n this.sampleRate = options?.sampleRate ?? APP_CONFIG.audio.sampleRate\n this.channelCount = options?.channelCount ?? 1\n this.debug = options?.debug ?? false\n }\n\n /**\n * Initialize audio context (create and ensure it's ready)\n */\n async initialize(): Promise<void> {\n if (this.audioContext) {\n return\n }\n\n try {\n // Create AudioContext\n this.audioContext = new AudioContext({\n sampleRate: this.sampleRate,\n })\n\n // Resume context (required for some browsers)\n if (this.audioContext.state === 'suspended') {\n await this.audioContext.resume()\n }\n\n this.log('AudioContext initialized', {\n sessionId: this.sessionId,\n sampleRate: this.audioContext.sampleRate,\n state: this.audioContext.state,\n })\n }\n catch (error) {\n const message = errorToMessage(error)\n AvatarKit.logEvent('activeAudioSessionFailed', 'warning', {\n sessionId: this.sessionId,\n reason: message,\n })\n logger.error('Failed to initialize AudioContext:', message)\n throw error instanceof Error ? error : new Error(message)\n }\n }\n\n /**\n * Add audio chunk (16-bit PCM)\n */\n addChunk(pcmData: Uint8Array, isLast: boolean = false): void {\n if (!this.audioContext) {\n logger.error('AudioContext not initialized')\n return\n }\n\n // Store chunk with metadata\n this.audioChunks.push({ data: pcmData, isLast })\n\n // Track buffer underrun warning\n if (this.isPlaying && this.audioChunks.length === this.scheduledChunks) {\n // Buffer underrun detected - chunks consumed faster than added\n }\n\n this.log(`Added chunk ${this.audioChunks.length}`, {\n size: pcmData.length,\n totalChunks: this.audioChunks.length,\n isLast,\n isPlaying: this.isPlaying,\n scheduledChunks: this.scheduledChunks,\n })\n\n // Auto-start if we have any audio chunks and auto-start is enabled\n if (!this.isPlaying && this.autoStartEnabled && this.audioChunks.length > 0) {\n this.log('[StreamingAudioPlayer] Auto-starting playback from addChunk')\n this.startPlayback()\n }\n // Schedule next chunk if already playing\n else if (this.isPlaying) {\n this.log('[StreamingAudioPlayer] Already playing, scheduling next chunk')\n this.scheduleNextChunk()\n } else {\n this.log('[StreamingAudioPlayer] Not playing and no chunks, waiting for more chunks')\n }\n }\n\n /**\n * Start new session (stop current and start fresh)\n */\n async startNewSession(audioChunks: Array<{ data: Uint8Array, isLast: boolean }>): Promise<void> {\n // Stop current session if playing\n this.stop()\n\n // Generate new session ID to prevent data mixing\n this.sessionId = `session_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`\n\n // Reset session state\n this.audioChunks = []\n this.scheduledChunks = 0\n this.pausedTimeOffset = 0\n this.pausedAt = 0\n // Don't set sessionStartTime or scheduledTime here - let startPlayback() set them\n this.log('Starting new session', {\n chunks: audioChunks.length,\n })\n\n // Add audio chunks with their metadata\n for (const chunk of audioChunks) {\n this.addChunk(chunk.data, chunk.isLast)\n }\n }\n\n /**\n * Start playback\n */\n private startPlayback(): void {\n if (!this.audioContext) {\n this.log('[StreamingAudioPlayer] Cannot start playback: AudioContext not initialized')\n return\n }\n if (this.isPlaying) {\n this.log('[StreamingAudioPlayer] Cannot start playback: Already playing')\n return\n }\n\n this.isPlaying = true\n this.sessionStartTime = this.audioContext.currentTime\n this.scheduledTime = this.sessionStartTime\n\n this.log('[StreamingAudioPlayer] Starting playback', {\n sessionStartTime: this.sessionStartTime,\n bufferedChunks: this.audioChunks.length,\n scheduledChunks: this.scheduledChunks,\n activeSources: this.activeSources.length,\n })\n\n // Schedule all available chunks\n this.scheduleAllChunks()\n }\n\n /**\n * Schedule all pending chunks\n */\n private scheduleAllChunks(): void {\n while (this.scheduledChunks < this.audioChunks.length) {\n this.scheduleNextChunk()\n }\n }\n\n /**\n * Schedule next audio chunk\n */\n private scheduleNextChunk(): void {\n if (!this.audioContext) {\n this.log('[StreamingAudioPlayer] Cannot schedule chunk: AudioContext not initialized')\n return\n }\n if (!this.isPlaying) {\n this.log('[StreamingAudioPlayer] Cannot schedule chunk: Not playing')\n return\n }\n\n const chunkIndex = this.scheduledChunks\n if (chunkIndex >= this.audioChunks.length) {\n this.log(`[StreamingAudioPlayer] No more chunks to schedule (chunkIndex: ${chunkIndex}, totalChunks: ${this.audioChunks.length})`)\n return\n }\n\n const chunk = this.audioChunks[chunkIndex]\n\n // 当音频块为空且不是最后一个块时,跳过调度\n if (chunk.data.length === 0 && !chunk.isLast) {\n this.scheduledChunks++\n return\n }\n\n const pcmData = chunk.data\n const isLast = chunk.isLast\n const audioBuffer = this.pcmToAudioBuffer(pcmData)\n\n if (!audioBuffer) {\n const errorMessage = 'Failed to create AudioBuffer from PCM data'\n logger.error(errorMessage)\n AvatarKit.logEvent('character_player', 'error', {\n sessionId: this.sessionId,\n event: 'audio_buffer_creation_failed',\n })\n return\n }\n\n try {\n // Create and configure source node\n const source = this.audioContext.createBufferSource()\n source.buffer = audioBuffer\n source.connect(this.audioContext.destination)\n\n // Schedule playback\n source.start(this.scheduledTime)\n\n // Track active source for hard-cancel\n this.activeSources.push(source)\n source.onended = () => {\n // Remove from active list when it ends\n const idx = this.activeSources.indexOf(source)\n if (idx >= 0)\n this.activeSources.splice(idx, 1)\n\n // Check if this was the last chunk and all sources have ended\n if (isLast && this.activeSources.length === 0) {\n this.log('Last audio chunk ended, marking playback as ended')\n this.markEnded()\n }\n }\n\n // Update scheduled time for next chunk\n this.scheduledTime += audioBuffer.duration\n\n this.scheduledChunks++\n\n this.log(`[StreamingAudioPlayer] Scheduled chunk ${chunkIndex + 1}/${this.audioChunks.length}`, {\n startTime: this.scheduledTime - audioBuffer.duration,\n duration: audioBuffer.duration,\n nextScheduleTime: this.scheduledTime,\n isLast,\n activeSources: this.activeSources.length,\n })\n }\n catch (err) {\n logger.errorWithError('Failed to schedule audio chunk:', err)\n AvatarKit.logEvent('character_player', 'error', {\n sessionId: this.sessionId,\n event: 'schedule_chunk_failed',\n reason: err instanceof Error ? err.message : String(err),\n })\n }\n }\n\n /**\n * Convert PCM data to AudioBuffer\n * Input: 16-bit PCM (int16), Output: AudioBuffer (float32 [-1, 1])\n */\n private pcmToAudioBuffer(pcmData: Uint8Array): AudioBuffer | null {\n if (!this.audioContext) {\n return null\n }\n\n // Handle empty PCM data (e.g., when isLast is true)\n if (pcmData.length === 0) {\n // For empty chunks (typically the last chunk), create minimal silence\n // Use a very short duration to avoid playback stuttering\n const silenceDuration = 0.01 // 1ms - minimal silence to maintain timing\n const numSamples = Math.floor(this.sampleRate * silenceDuration)\n\n const audioBuffer = this.audioContext.createBuffer(\n this.channelCount,\n numSamples,\n this.sampleRate,\n )\n\n // Fill with silence (all zeros)\n for (let channel = 0; channel < this.channelCount; channel++) {\n const channelData = audioBuffer.getChannelData(channel)\n channelData.fill(0) // Fill with silence\n }\n\n return audioBuffer\n }\n\n // Create aligned copy to avoid byte offset issues\n // Int16Array requires byteOffset to be a multiple of 2\n const alignedData = new Uint8Array(pcmData)\n const int16Array = new Int16Array(alignedData.buffer, 0, alignedData.length / 2)\n\n // Calculate number of samples\n const numSamples = int16Array.length / this.channelCount\n\n // Create AudioBuffer\n const audioBuffer = this.audioContext.createBuffer(\n this.channelCount,\n numSamples,\n this.sampleRate,\n )\n\n // Convert int16 to float32 [-1, 1]\n for (let channel = 0; channel < this.channelCount; channel++) {\n const channelData = audioBuffer.getChannelData(channel)\n\n for (let i = 0; i < numSamples; i++) {\n const sampleIndex = i * this.channelCount + channel\n // Normalize int16 (-32768 to 32767) to float32 (-1 to 1)\n channelData[i] = int16Array[sampleIndex] / 32768.0\n }\n }\n\n return audioBuffer\n }\n\n /**\n * Get current playback time (seconds)\n */\n getCurrentTime(): number {\n if (!this.audioContext || !this.isPlaying) {\n return 0\n }\n\n if (this.isPaused) {\n return this.pausedAt\n }\n\n // Calculate elapsed time using session start time and paused offset\n const currentAudioTime = this.audioContext.currentTime\n const elapsed = currentAudioTime - this.sessionStartTime - this.pausedTimeOffset\n\n return Math.max(0, elapsed)\n }\n\n /**\n * Pause playback\n */\n pause(): void {\n if (!this.isPlaying || this.isPaused) {\n return\n }\n\n this.isPaused = true\n this.pausedAt = this.getCurrentTime()\n\n // Don't suspend AudioContext to maintain time continuity\n // Just mark as paused and stop scheduling new chunks\n this.log('Playback paused', {\n pausedAt: this.pausedAt,\n })\n }\n\n /**\n * Resume playback\n */\n async resume(): Promise<void> {\n if (!this.isPaused || !this.audioContext) {\n return\n }\n\n // Calculate paused duration and add to offset\n const pauseDuration = this.audioContext.currentTime - (this.sessionStartTime + this.pausedAt)\n this.pausedTimeOffset += pauseDuration\n\n this.isPaused = false\n\n this.log('Playback resumed', {\n pauseDuration,\n totalPausedOffset: this.pausedTimeOffset,\n })\n }\n\n /**\n * Stop playback\n */\n stop(): void {\n if (!this.audioContext) {\n return\n }\n\n this.isPlaying = false\n this.isPaused = false\n this.sessionStartTime = 0 // Reset session start time\n this.scheduledTime = 0 // Reset scheduled time for next session\n\n // Hard stop all scheduled sources immediately\n for (const source of this.activeSources) {\n source.onended = null\n try {\n source.stop(0)\n }\n catch {}\n try {\n source.disconnect()\n }\n catch {}\n }\n this.activeSources = []\n\n // 清理音频块和调度状态,确保下次播放时状态干净\n this.audioChunks = []\n this.scheduledChunks = 0\n\n this.log('[StreamingAudioPlayer] Playback stopped, state reset')\n\n // Note: Individual source nodes will stop automatically\n // We just reset our state\n }\n\n /**\n * Enable or disable auto-start (for delayed start scenarios)\n */\n setAutoStart(enabled: boolean): void {\n this.autoStartEnabled = enabled\n this.log(`Auto-start ${enabled ? 'enabled' : 'disabled'}`)\n }\n\n /**\n * Start playback manually (for delayed start scenarios)\n * This allows starting playback after transition animation completes\n */\n play(): void {\n if (this.isPlaying) {\n return\n }\n // Enable auto-start when manually starting playback\n this.autoStartEnabled = true\n this.startPlayback()\n }\n\n /**\n * Mark playback as ended\n */\n markEnded(): void {\n this.log('Playback ended')\n this.isPlaying = false\n this.onEndedCallback?.()\n }\n\n /**\n * Set ended callback\n */\n onEnded(callback: () => void): void {\n this.onEndedCallback = callback\n }\n\n /**\n * Check if playing\n */\n isPlayingNow(): boolean {\n return this.isPlaying && !this.isPaused\n }\n\n /**\n * Get total duration of buffered audio\n */\n getBufferedDuration(): number {\n if (!this.audioContext) {\n return 0\n }\n\n let totalSamples = 0\n for (const chunk of this.audioChunks) {\n totalSamples += chunk.data.length / 2 / this.channelCount // 16-bit = 2 bytes per sample\n }\n\n return totalSamples / this.sampleRate\n }\n\n /**\n * Get remaining duration (buffered - played) in seconds\n */\n getRemainingDuration(): number {\n const total = this.getBufferedDuration()\n const played = this.getCurrentTime()\n return Math.max(0, total - played)\n }\n\n\n /**\n * Dispose and cleanup\n */\n dispose(): void {\n this.stop()\n\n // Close AudioContext\n if (this.audioContext) {\n this.audioContext.close()\n this.audioContext = null\n }\n\n // Clear session state\n this.audioChunks = []\n this.scheduledChunks = 0\n this.sessionStartTime = 0\n this.pausedTimeOffset = 0\n this.pausedAt = 0\n this.scheduledTime = 0\n this.onEndedCallback = undefined\n\n this.log('StreamingAudioPlayer disposed')\n }\n\n /**\n * Flush buffered audio\n * - hard: stops all playing sources and clears all chunks\n * - soft (default): clears UNSCHEDULED chunks only\n */\n flush(options?: { hard?: boolean }): void {\n const hard = options?.hard === true\n if (hard) {\n this.stop()\n this.audioChunks = []\n this.scheduledChunks = 0\n this.sessionStartTime = 0\n this.pausedAt = 0\n this.scheduledTime = 0\n this.log('Flushed (hard)')\n return\n }\n\n // Soft flush: drop unscheduled region\n if (this.scheduledChunks < this.audioChunks.length) {\n this.audioChunks.splice(this.scheduledChunks)\n }\n this.log('Flushed (soft)', { remainingScheduled: this.scheduledChunks })\n }\n\n /**\n * Debug logging\n */\n private log(message: string, data?: unknown): void {\n if (this.debug) {\n logger.log(`[StreamingAudioPlayer] ${message}`, data || '')\n }\n }\n}\n"],"names":["StreamingAudioPlayer","options","__publicField","APP_CONFIG","error","message","errorToMessage","AvatarKit","logger","pcmData","isLast","audioChunks","chunk","chunkIndex","audioBuffer","source","idx","err","numSamples","channel","alignedData","int16Array","channelData","i","sampleIndex","elapsed","pauseDuration","enabled","_a","callback","totalSamples","total","played","data"],"mappings":";;;;AAiBO,MAAMA,EAAqB;AAAA,EA2BhC,YAAYC,GAAuC;AAzB3C;AAAA,IAAAC,EAAA,sBAAoC;AACpC,IAAAA,EAAA;AACA,IAAAA,EAAA;AACA,IAAAA,EAAA;AAGA;AAAA,IAAAA,EAAA;AACA,IAAAA,EAAA,0BAAmB;AACnB;AAAA,IAAAA,EAAA,0BAAmB;AACnB;AAAA,IAAAA,EAAA,kBAAW;AACX;AAAA,IAAAA,EAAA,uBAAgB;AAGhB;AAAA;AAAA,IAAAA,EAAA,mBAAY;AACZ,IAAAA,EAAA,kBAAW;AACX,IAAAA,EAAA,0BAAmB;AAGnB;AAAA;AAAA,IAAAA,EAAA,qBAA4D,CAAA;AAC5D,IAAAA,EAAA,yBAAkB;AAClB;AAAA,IAAAA,EAAA,uBAAyC,CAAA;AAGzC;AAAA,IAAAA,EAAA;AAGN,SAAK,YAAY,WAAW,KAAK,IAAA,CAAK,IAAI,KAAK,OAAA,EAAS,SAAS,EAAE,EAAE,OAAO,GAAG,CAAC,CAAC,IACjF,KAAK,cAAaD,KAAA,gBAAAA,EAAS,eAAcE,EAAW,MAAM,YAC1D,KAAK,gBAAeF,KAAA,gBAAAA,EAAS,iBAAgB,GAC7C,KAAK,SAAQA,KAAA,gBAAAA,EAAS,UAAS;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,aAA4B;AAChC,QAAI,MAAK;AAIT,UAAI;AAEF,aAAK,eAAe,IAAI,aAAa;AAAA,UACnC,YAAY,KAAK;AAAA,QAAA,CAClB,GAGG,KAAK,aAAa,UAAU,eAC9B,MAAM,KAAK,aAAa,OAAA,GAG1B,KAAK,IAAI,4BAA4B;AAAA,UACnC,WAAW,KAAK;AAAA,UAChB,YAAY,KAAK,aAAa;AAAA,UAC9B,OAAO,KAAK,aAAa;AAAA,QAAA,CAC1B;AAAA,MACH,SACOG,GAAO;AACZ,cAAMC,IAAUC,EAAeF,CAAK;AACpC,cAAAG,EAAU,SAAS,4BAA4B,WAAW;AAAA,UACxD,WAAW,KAAK;AAAA,UAChB,QAAQF;AAAA,QAAA,CACT,GACDG,EAAO,MAAM,sCAAsCH,CAAO,GACpDD,aAAiB,QAAQA,IAAQ,IAAI,MAAMC,CAAO;AAAA,MAC1D;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,SAASI,GAAqBC,IAAkB,IAAa;AAC3D,QAAI,CAAC,KAAK,cAAc;AACtB,MAAAF,EAAO,MAAM,8BAA8B;AAC3C;AAAA,IACF;AAGA,SAAK,YAAY,KAAK,EAAE,MAAMC,GAAS,QAAAC,GAAQ,GAO/C,KAAK,IAAI,eAAe,KAAK,YAAY,MAAM,IAAI;AAAA,MACjD,MAAMD,EAAQ;AAAA,MACd,aAAa,KAAK,YAAY;AAAA,MAC9B,QAAAC;AAAA,MACA,WAAW,KAAK;AAAA,MAChB,iBAAiB,KAAK;AAAA,IAAA,CACvB,GAGG,CAAC,KAAK,aAAa,KAAK,oBAAoB,KAAK,YAAY,SAAS,KACxE,KAAK,IAAI,6DAA6D,GACtE,KAAK,cAAA,KAGE,KAAK,aACZ,KAAK,IAAI,+DAA+D,GACxE,KAAK,kBAAA,KAEL,KAAK,IAAI,2EAA2E;AAAA,EAExF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,gBAAgBC,GAA0E;AAE9F,SAAK,KAAA,GAGL,KAAK,YAAY,WAAW,KAAK,IAAA,CAAK,IAAI,KAAK,OAAA,EAAS,SAAS,EAAE,EAAE,OAAO,GAAG,CAAC,CAAC,IAGjF,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GACvB,KAAK,mBAAmB,GACxB,KAAK,WAAW,GAEhB,KAAK,IAAI,wBAAwB;AAAA,MAC/B,QAAQA,EAAY;AAAA,IAAA,CACrB;AAGD,eAAWC,KAASD;AAClB,WAAK,SAASC,EAAM,MAAMA,EAAM,MAAM;AAAA,EAE1C;AAAA;AAAA;AAAA;AAAA,EAKQ,gBAAsB;AAC5B,QAAI,CAAC,KAAK,cAAc;AACtB,WAAK,IAAI,4EAA4E;AACrF;AAAA,IACF;AACA,QAAI,KAAK,WAAW;AAClB,WAAK,IAAI,+DAA+D;AACxE;AAAA,IACF;AAEA,SAAK,YAAY,IACjB,KAAK,mBAAmB,KAAK,aAAa,aAC1C,KAAK,gBAAgB,KAAK,kBAE1B,KAAK,IAAI,4CAA4C;AAAA,MACnD,kBAAkB,KAAK;AAAA,MACvB,gBAAgB,KAAK,YAAY;AAAA,MACjC,iBAAiB,KAAK;AAAA,MACtB,eAAe,KAAK,cAAc;AAAA,IAAA,CACnC,GAGD,KAAK,kBAAA;AAAA,EACP;AAAA;AAAA;AAAA;AAAA,EAKQ,oBAA0B;AAChC,WAAO,KAAK,kBAAkB,KAAK,YAAY;AAC7C,WAAK,kBAAA;AAAA,EAET;AAAA;AAAA;AAAA;AAAA,EAKQ,oBAA0B;AAChC,QAAI,CAAC,KAAK,cAAc;AACtB,WAAK,IAAI,4EAA4E;AACrF;AAAA,IACF;AACA,QAAI,CAAC,KAAK,WAAW;AACnB,WAAK,IAAI,2DAA2D;AACpE;AAAA,IACF;AAEA,UAAMC,IAAa,KAAK;AACxB,QAAIA,KAAc,KAAK,YAAY,QAAQ;AACzC,WAAK,IAAI,kEAAkEA,CAAU,kBAAkB,KAAK,YAAY,MAAM,GAAG;AACjI;AAAA,IACF;AAEA,UAAMD,IAAQ,KAAK,YAAYC,CAAU;AAGzC,QAAID,EAAM,KAAK,WAAW,KAAK,CAACA,EAAM,QAAQ;AAC5C,WAAK;AACL;AAAA,IACF;AAEA,UAAMH,IAAUG,EAAM,MAChBF,IAASE,EAAM,QACfE,IAAc,KAAK,iBAAiBL,CAAO;AAEjD,QAAI,CAACK,GAAa;AAEhB,MAAAN,EAAO,MADc,4CACI,GACzBD,EAAU,SAAS,oBAAoB,SAAS;AAAA,QAC9C,WAAW,KAAK;AAAA,QAChB,OAAO;AAAA,MAAA,CACR;AACD;AAAA,IACF;AAEA,QAAI;AAEF,YAAMQ,IAAS,KAAK,aAAa,mBAAA;AACjC,MAAAA,EAAO,SAASD,GAChBC,EAAO,QAAQ,KAAK,aAAa,WAAW,GAG5CA,EAAO,MAAM,KAAK,aAAa,GAG/B,KAAK,cAAc,KAAKA,CAAM,GAC9BA,EAAO,UAAU,MAAM;AAErB,cAAMC,IAAM,KAAK,cAAc,QAAQD,CAAM;AAC7C,QAAIC,KAAO,KACT,KAAK,cAAc,OAAOA,GAAK,CAAC,GAG9BN,KAAU,KAAK,cAAc,WAAW,MAC1C,KAAK,IAAI,mDAAmD,GAC5D,KAAK,UAAA;AAAA,MAET,GAGA,KAAK,iBAAiBI,EAAY,UAElC,KAAK,mBAEL,KAAK,IAAI,0CAA0CD,IAAa,CAAC,IAAI,KAAK,YAAY,MAAM,IAAI;AAAA,QAC9F,WAAW,KAAK,gBAAgBC,EAAY;AAAA,QAC5C,UAAUA,EAAY;AAAA,QACtB,kBAAkB,KAAK;AAAA,QACvB,QAAAJ;AAAA,QACA,eAAe,KAAK,cAAc;AAAA,MAAA,CACnC;AAAA,IACH,SACOO,GAAK;AACV,MAAAT,EAAO,eAAe,mCAAmCS,CAAG,GAC5DV,EAAU,SAAS,oBAAoB,SAAS;AAAA,QAC9C,WAAW,KAAK;AAAA,QAChB,OAAO;AAAA,QACP,QAAQU,aAAe,QAAQA,EAAI,UAAU,OAAOA,CAAG;AAAA,MAAA,CACxD;AAAA,IACH;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,iBAAiBR,GAAyC;AAChE,QAAI,CAAC,KAAK;AACR,aAAO;AAIT,QAAIA,EAAQ,WAAW,GAAG;AAIxB,YAAMS,IAAa,KAAK,MAAM,KAAK,aAAa,IAAe,GAEzDJ,IAAc,KAAK,aAAa;AAAA,QACpC,KAAK;AAAA,QACLI;AAAAA,QACA,KAAK;AAAA,MAAA;AAIP,eAASC,IAAU,GAAGA,IAAU,KAAK,cAAcA;AAEjD,QADoBL,EAAY,eAAeK,CAAO,EAC1C,KAAK,CAAC;AAGpB,aAAOL;AAAAA,IACT;AAIA,UAAMM,IAAc,IAAI,WAAWX,CAAO,GACpCY,IAAa,IAAI,WAAWD,EAAY,QAAQ,GAAGA,EAAY,SAAS,CAAC,GAGzEF,IAAaG,EAAW,SAAS,KAAK,cAGtCP,IAAc,KAAK,aAAa;AAAA,MACpC,KAAK;AAAA,MACLI;AAAA,MACA,KAAK;AAAA,IAAA;AAIP,aAASC,IAAU,GAAGA,IAAU,KAAK,cAAcA,KAAW;AAC5D,YAAMG,IAAcR,EAAY,eAAeK,CAAO;AAEtD,eAASI,IAAI,GAAGA,IAAIL,GAAYK,KAAK;AACnC,cAAMC,IAAcD,IAAI,KAAK,eAAeJ;AAE5C,QAAAG,EAAYC,CAAC,IAAIF,EAAWG,CAAW,IAAI;AAAA,MAC7C;AAAA,IACF;AAEA,WAAOV;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,iBAAyB;AACvB,QAAI,CAAC,KAAK,gBAAgB,CAAC,KAAK;AAC9B,aAAO;AAGT,QAAI,KAAK;AACP,aAAO,KAAK;AAKd,UAAMW,IADmB,KAAK,aAAa,cACR,KAAK,mBAAmB,KAAK;AAEhE,WAAO,KAAK,IAAI,GAAGA,CAAO;AAAA,EAC5B;AAAA;AAAA;AAAA;AAAA,EAKA,QAAc;AACZ,IAAI,CAAC,KAAK,aAAa,KAAK,aAI5B,KAAK,WAAW,IAChB,KAAK,WAAW,KAAK,eAAA,GAIrB,KAAK,IAAI,mBAAmB;AAAA,MAC1B,UAAU,KAAK;AAAA,IAAA,CAChB;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,SAAwB;AAC5B,QAAI,CAAC,KAAK,YAAY,CAAC,KAAK;AAC1B;AAIF,UAAMC,IAAgB,KAAK,aAAa,eAAe,KAAK,mBAAmB,KAAK;AACpF,SAAK,oBAAoBA,GAEzB,KAAK,WAAW,IAEhB,KAAK,IAAI,oBAAoB;AAAA,MAC3B,eAAAA;AAAA,MACA,mBAAmB,KAAK;AAAA,IAAA,CACzB;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,OAAa;AACX,QAAK,KAAK,cAIV;AAAA,WAAK,YAAY,IACjB,KAAK,WAAW,IAChB,KAAK,mBAAmB,GACxB,KAAK,gBAAgB;AAGrB,iBAAWX,KAAU,KAAK,eAAe;AACvC,QAAAA,EAAO,UAAU;AACjB,YAAI;AACF,UAAAA,EAAO,KAAK,CAAC;AAAA,QACf,QACM;AAAA,QAAC;AACP,YAAI;AACF,UAAAA,EAAO,WAAA;AAAA,QACT,QACM;AAAA,QAAC;AAAA,MACT;AACA,WAAK,gBAAgB,CAAA,GAGrB,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GAEvB,KAAK,IAAI,sDAAsD;AAAA;AAAA,EAIjE;AAAA;AAAA;AAAA;AAAA,EAKA,aAAaY,GAAwB;AACnC,SAAK,mBAAmBA,GACxB,KAAK,IAAI,cAAcA,IAAU,YAAY,UAAU,EAAE;AAAA,EAC3D;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,OAAa;AACX,IAAI,KAAK,cAIT,KAAK,mBAAmB,IACxB,KAAK,cAAA;AAAA,EACP;AAAA;AAAA;AAAA;AAAA,EAKA,YAAkB;;AAChB,SAAK,IAAI,gBAAgB,GACzB,KAAK,YAAY,KACjBC,IAAA,KAAK,oBAAL,QAAAA,EAAA;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,QAAQC,GAA4B;AAClC,SAAK,kBAAkBA;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA,EAKA,eAAwB;AACtB,WAAO,KAAK,aAAa,CAAC,KAAK;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAKA,sBAA8B;AAC5B,QAAI,CAAC,KAAK;AACR,aAAO;AAGT,QAAIC,IAAe;AACnB,eAAWlB,KAAS,KAAK;AACvB,MAAAkB,KAAgBlB,EAAM,KAAK,SAAS,IAAI,KAAK;AAG/C,WAAOkB,IAAe,KAAK;AAAA,EAC7B;AAAA;AAAA;AAAA;AAAA,EAKA,uBAA+B;AAC7B,UAAMC,IAAQ,KAAK,oBAAA,GACbC,IAAS,KAAK,eAAA;AACpB,WAAO,KAAK,IAAI,GAAGD,IAAQC,CAAM;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA,EAMA,UAAgB;AACd,SAAK,KAAA,GAGD,KAAK,iBACP,KAAK,aAAa,MAAA,GAClB,KAAK,eAAe,OAItB,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GACvB,KAAK,mBAAmB,GACxB,KAAK,mBAAmB,GACxB,KAAK,WAAW,GAChB,KAAK,gBAAgB,GACrB,KAAK,kBAAkB,QAEvB,KAAK,IAAI,+BAA+B;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,MAAM/B,GAAoC;AAExC,SADaA,KAAA,gBAAAA,EAAS,UAAS,IACrB;AACR,WAAK,KAAA,GACL,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GACvB,KAAK,mBAAmB,GACxB,KAAK,WAAW,GAChB,KAAK,gBAAgB,GACrB,KAAK,IAAI,gBAAgB;AACzB;AAAA,IACF;AAGA,IAAI,KAAK,kBAAkB,KAAK,YAAY,UAC1C,KAAK,YAAY,OAAO,KAAK,eAAe,GAE9C,KAAK,IAAI,kBAAkB,EAAE,oBAAoB,KAAK,iBAAiB;AAAA,EACzE;AAAA;AAAA;AAAA;AAAA,EAKQ,IAAII,GAAiB4B,GAAsB;AACjD,IAAI,KAAK,SACPzB,EAAO,IAAI,0BAA0BH,CAAO,IAAI4B,KAAQ,EAAE;AAAA,EAE9D;AACF;"}
1
+ {"version":3,"file":"StreamingAudioPlayer-D7s8q5h0.js","sources":["../audio/StreamingAudioPlayer.ts"],"sourcesContent":["/**\n * Streaming Audio Player\n * Implements real-time audio playback using Web Audio API\n * Supports dynamic PCM chunk addition without Workers\n */\n\nimport { APP_CONFIG } from '../config/app-config'\nimport { AvatarKit } from '../core/AvatarKit'\nimport { errorToMessage } from '../utils/error-utils'\nimport { logger } from '../utils/logger'\n\nexport interface StreamingAudioPlayerOptions {\n sampleRate?: number // PCM sample rate (default: APP_CONFIG.audio.sampleRate, backend requires 16kHz)\n channelCount?: number // Number of channels (default: 1)\n debug?: boolean\n}\n\nexport class StreamingAudioPlayer {\n // AudioContext is managed internally\n private audioContext: AudioContext | null = null\n private sampleRate: number\n private channelCount: number\n private debug: boolean\n\n // Session-level state\n private sessionId: string\n private sessionStartTime = 0 // AudioContext time when session started\n private pausedTimeOffset = 0 // Accumulated paused time\n private pausedAt = 0 // Time when paused\n private scheduledTime = 0 // Next chunk schedule time in AudioContext time\n\n // Playback state\n private isPlaying = false\n private isPaused = false\n private autoStartEnabled = true // Control whether to auto-start when buffer is ready\n\n // Audio buffer queue\n private audioChunks: Array<{ data: Uint8Array, isLast: boolean }> = []\n private scheduledChunks = 0 // Number of chunks already scheduled\n private activeSources: AudioBufferSourceNode[] = []\n\n // Event callbacks\n private onEndedCallback?: () => void\n\n constructor(options?: StreamingAudioPlayerOptions) {\n this.sessionId = `session_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`\n this.sampleRate = options?.sampleRate ?? APP_CONFIG.audio.sampleRate\n this.channelCount = options?.channelCount ?? 1\n this.debug = options?.debug ?? false\n }\n\n /**\n * Initialize audio context (create and ensure it's ready)\n */\n async initialize(): Promise<void> {\n if (this.audioContext) {\n return\n }\n\n try {\n // Create AudioContext\n this.audioContext = new AudioContext({\n sampleRate: this.sampleRate,\n })\n\n // Resume context (required for some browsers)\n if (this.audioContext.state === 'suspended') {\n await this.audioContext.resume()\n }\n\n this.log('AudioContext initialized', {\n sessionId: this.sessionId,\n sampleRate: this.audioContext.sampleRate,\n state: this.audioContext.state,\n })\n }\n catch (error) {\n const message = errorToMessage(error)\n AvatarKit.logEvent('activeAudioSessionFailed', 'warning', {\n sessionId: this.sessionId,\n reason: message,\n })\n logger.error('Failed to initialize AudioContext:', message)\n throw error instanceof Error ? error : new Error(message)\n }\n }\n\n /**\n * Add audio chunk (16-bit PCM)\n */\n addChunk(pcmData: Uint8Array, isLast: boolean = false): void {\n if (!this.audioContext) {\n logger.error('AudioContext not initialized')\n return\n }\n\n // Store chunk with metadata\n this.audioChunks.push({ data: pcmData, isLast })\n\n // Track buffer underrun warning\n if (this.isPlaying && this.audioChunks.length === this.scheduledChunks) {\n // Buffer underrun detected - chunks consumed faster than added\n }\n\n this.log(`Added chunk ${this.audioChunks.length}`, {\n size: pcmData.length,\n totalChunks: this.audioChunks.length,\n isLast,\n isPlaying: this.isPlaying,\n scheduledChunks: this.scheduledChunks,\n })\n\n // Auto-start if we have any audio chunks and auto-start is enabled\n if (!this.isPlaying && this.autoStartEnabled && this.audioChunks.length > 0) {\n this.log('[StreamingAudioPlayer] Auto-starting playback from addChunk')\n this.startPlayback()\n }\n // Schedule next chunk if already playing\n else if (this.isPlaying) {\n this.log('[StreamingAudioPlayer] Already playing, scheduling next chunk')\n this.scheduleNextChunk()\n } else {\n this.log('[StreamingAudioPlayer] Not playing and no chunks, waiting for more chunks')\n }\n }\n\n /**\n * Start new session (stop current and start fresh)\n */\n async startNewSession(audioChunks: Array<{ data: Uint8Array, isLast: boolean }>): Promise<void> {\n // Stop current session if playing\n this.stop()\n\n // Generate new session ID to prevent data mixing\n this.sessionId = `session_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`\n\n // Reset session state\n this.audioChunks = []\n this.scheduledChunks = 0\n this.pausedTimeOffset = 0\n this.pausedAt = 0\n // Don't set sessionStartTime or scheduledTime here - let startPlayback() set them\n this.log('Starting new session', {\n chunks: audioChunks.length,\n })\n\n // Add audio chunks with their metadata\n for (const chunk of audioChunks) {\n this.addChunk(chunk.data, chunk.isLast)\n }\n }\n\n /**\n * Start playback\n */\n private startPlayback(): void {\n if (!this.audioContext) {\n this.log('[StreamingAudioPlayer] Cannot start playback: AudioContext not initialized')\n return\n }\n if (this.isPlaying) {\n this.log('[StreamingAudioPlayer] Cannot start playback: Already playing')\n return\n }\n\n this.isPlaying = true\n this.sessionStartTime = this.audioContext.currentTime\n this.scheduledTime = this.sessionStartTime\n\n this.log('[StreamingAudioPlayer] Starting playback', {\n sessionStartTime: this.sessionStartTime,\n bufferedChunks: this.audioChunks.length,\n scheduledChunks: this.scheduledChunks,\n activeSources: this.activeSources.length,\n })\n\n // Schedule all available chunks\n this.scheduleAllChunks()\n }\n\n /**\n * Schedule all pending chunks\n */\n private scheduleAllChunks(): void {\n while (this.scheduledChunks < this.audioChunks.length) {\n this.scheduleNextChunk()\n }\n }\n\n /**\n * Schedule next audio chunk\n */\n private scheduleNextChunk(): void {\n if (!this.audioContext) {\n this.log('[StreamingAudioPlayer] Cannot schedule chunk: AudioContext not initialized')\n return\n }\n if (!this.isPlaying) {\n this.log('[StreamingAudioPlayer] Cannot schedule chunk: Not playing')\n return\n }\n\n const chunkIndex = this.scheduledChunks\n if (chunkIndex >= this.audioChunks.length) {\n this.log(`[StreamingAudioPlayer] No more chunks to schedule (chunkIndex: ${chunkIndex}, totalChunks: ${this.audioChunks.length})`)\n return\n }\n\n const chunk = this.audioChunks[chunkIndex]\n\n // 当音频块为空且不是最后一个块时,跳过调度\n if (chunk.data.length === 0 && !chunk.isLast) {\n this.scheduledChunks++\n return\n }\n\n const pcmData = chunk.data\n const isLast = chunk.isLast\n const audioBuffer = this.pcmToAudioBuffer(pcmData)\n\n if (!audioBuffer) {\n const errorMessage = 'Failed to create AudioBuffer from PCM data'\n logger.error(errorMessage)\n AvatarKit.logEvent('character_player', 'error', {\n sessionId: this.sessionId,\n event: 'audio_buffer_creation_failed',\n })\n return\n }\n\n try {\n // Create and configure source node\n const source = this.audioContext.createBufferSource()\n source.buffer = audioBuffer\n source.connect(this.audioContext.destination)\n\n // Schedule playback\n source.start(this.scheduledTime)\n\n // Track active source for hard-cancel\n this.activeSources.push(source)\n source.onended = () => {\n // Remove from active list when it ends\n const idx = this.activeSources.indexOf(source)\n if (idx >= 0)\n this.activeSources.splice(idx, 1)\n\n // Check if this was the last chunk and all sources have ended\n if (isLast && this.activeSources.length === 0) {\n this.log('Last audio chunk ended, marking playback as ended')\n this.markEnded()\n }\n }\n\n // Update scheduled time for next chunk\n this.scheduledTime += audioBuffer.duration\n\n this.scheduledChunks++\n\n this.log(`[StreamingAudioPlayer] Scheduled chunk ${chunkIndex + 1}/${this.audioChunks.length}`, {\n startTime: this.scheduledTime - audioBuffer.duration,\n duration: audioBuffer.duration,\n nextScheduleTime: this.scheduledTime,\n isLast,\n activeSources: this.activeSources.length,\n })\n }\n catch (err) {\n logger.errorWithError('Failed to schedule audio chunk:', err)\n AvatarKit.logEvent('character_player', 'error', {\n sessionId: this.sessionId,\n event: 'schedule_chunk_failed',\n reason: err instanceof Error ? err.message : String(err),\n })\n }\n }\n\n /**\n * Convert PCM data to AudioBuffer\n * Input: 16-bit PCM (int16), Output: AudioBuffer (float32 [-1, 1])\n */\n private pcmToAudioBuffer(pcmData: Uint8Array): AudioBuffer | null {\n if (!this.audioContext) {\n return null\n }\n\n // Handle empty PCM data (e.g., when isLast is true)\n if (pcmData.length === 0) {\n // For empty chunks (typically the last chunk), create minimal silence\n // Use a very short duration to avoid playback stuttering\n const silenceDuration = 0.01 // 1ms - minimal silence to maintain timing\n const numSamples = Math.floor(this.sampleRate * silenceDuration)\n\n const audioBuffer = this.audioContext.createBuffer(\n this.channelCount,\n numSamples,\n this.sampleRate,\n )\n\n // Fill with silence (all zeros)\n for (let channel = 0; channel < this.channelCount; channel++) {\n const channelData = audioBuffer.getChannelData(channel)\n channelData.fill(0) // Fill with silence\n }\n\n return audioBuffer\n }\n\n // Create aligned copy to avoid byte offset issues\n // Int16Array requires byteOffset to be a multiple of 2\n const alignedData = new Uint8Array(pcmData)\n const int16Array = new Int16Array(alignedData.buffer, 0, alignedData.length / 2)\n\n // Calculate number of samples\n const numSamples = int16Array.length / this.channelCount\n\n // Create AudioBuffer\n const audioBuffer = this.audioContext.createBuffer(\n this.channelCount,\n numSamples,\n this.sampleRate,\n )\n\n // Convert int16 to float32 [-1, 1]\n for (let channel = 0; channel < this.channelCount; channel++) {\n const channelData = audioBuffer.getChannelData(channel)\n\n for (let i = 0; i < numSamples; i++) {\n const sampleIndex = i * this.channelCount + channel\n // Normalize int16 (-32768 to 32767) to float32 (-1 to 1)\n channelData[i] = int16Array[sampleIndex] / 32768.0\n }\n }\n\n return audioBuffer\n }\n\n /**\n * Get current playback time (seconds)\n */\n getCurrentTime(): number {\n if (!this.audioContext || !this.isPlaying) {\n return 0\n }\n\n if (this.isPaused) {\n return this.pausedAt\n }\n\n // Calculate elapsed time using session start time and paused offset\n const currentAudioTime = this.audioContext.currentTime\n const elapsed = currentAudioTime - this.sessionStartTime - this.pausedTimeOffset\n\n return Math.max(0, elapsed)\n }\n\n /**\n * Pause playback\n */\n pause(): void {\n if (!this.isPlaying || this.isPaused) {\n return\n }\n\n this.isPaused = true\n this.pausedAt = this.getCurrentTime()\n\n // Don't suspend AudioContext to maintain time continuity\n // Just mark as paused and stop scheduling new chunks\n this.log('Playback paused', {\n pausedAt: this.pausedAt,\n })\n }\n\n /**\n * Resume playback\n */\n async resume(): Promise<void> {\n if (!this.isPaused || !this.audioContext) {\n return\n }\n\n // Calculate paused duration and add to offset\n const pauseDuration = this.audioContext.currentTime - (this.sessionStartTime + this.pausedAt)\n this.pausedTimeOffset += pauseDuration\n\n this.isPaused = false\n\n this.log('Playback resumed', {\n pauseDuration,\n totalPausedOffset: this.pausedTimeOffset,\n })\n }\n\n /**\n * Stop playback\n */\n stop(): void {\n if (!this.audioContext) {\n return\n }\n\n this.isPlaying = false\n this.isPaused = false\n this.sessionStartTime = 0 // Reset session start time\n this.scheduledTime = 0 // Reset scheduled time for next session\n\n // Hard stop all scheduled sources immediately\n for (const source of this.activeSources) {\n source.onended = null\n try {\n source.stop(0)\n }\n catch {}\n try {\n source.disconnect()\n }\n catch {}\n }\n this.activeSources = []\n\n // 清理音频块和调度状态,确保下次播放时状态干净\n this.audioChunks = []\n this.scheduledChunks = 0\n\n this.log('[StreamingAudioPlayer] Playback stopped, state reset')\n\n // Note: Individual source nodes will stop automatically\n // We just reset our state\n }\n\n /**\n * Enable or disable auto-start (for delayed start scenarios)\n */\n setAutoStart(enabled: boolean): void {\n this.autoStartEnabled = enabled\n this.log(`Auto-start ${enabled ? 'enabled' : 'disabled'}`)\n }\n\n /**\n * Start playback manually (for delayed start scenarios)\n * This allows starting playback after transition animation completes\n */\n play(): void {\n if (this.isPlaying) {\n return\n }\n // Enable auto-start when manually starting playback\n this.autoStartEnabled = true\n this.startPlayback()\n }\n\n /**\n * Mark playback as ended\n */\n markEnded(): void {\n this.log('Playback ended')\n this.isPlaying = false\n this.onEndedCallback?.()\n }\n\n /**\n * Set ended callback\n */\n onEnded(callback: () => void): void {\n this.onEndedCallback = callback\n }\n\n /**\n * Check if playing\n */\n isPlayingNow(): boolean {\n return this.isPlaying && !this.isPaused\n }\n\n /**\n * Get total duration of buffered audio\n */\n getBufferedDuration(): number {\n if (!this.audioContext) {\n return 0\n }\n\n let totalSamples = 0\n for (const chunk of this.audioChunks) {\n totalSamples += chunk.data.length / 2 / this.channelCount // 16-bit = 2 bytes per sample\n }\n\n return totalSamples / this.sampleRate\n }\n\n /**\n * Get remaining duration (buffered - played) in seconds\n */\n getRemainingDuration(): number {\n const total = this.getBufferedDuration()\n const played = this.getCurrentTime()\n return Math.max(0, total - played)\n }\n\n\n /**\n * Dispose and cleanup\n */\n dispose(): void {\n this.stop()\n\n // Close AudioContext\n if (this.audioContext) {\n this.audioContext.close()\n this.audioContext = null\n }\n\n // Clear session state\n this.audioChunks = []\n this.scheduledChunks = 0\n this.sessionStartTime = 0\n this.pausedTimeOffset = 0\n this.pausedAt = 0\n this.scheduledTime = 0\n this.onEndedCallback = undefined\n\n this.log('StreamingAudioPlayer disposed')\n }\n\n /**\n * Flush buffered audio\n * - hard: stops all playing sources and clears all chunks\n * - soft (default): clears UNSCHEDULED chunks only\n */\n flush(options?: { hard?: boolean }): void {\n const hard = options?.hard === true\n if (hard) {\n this.stop()\n this.audioChunks = []\n this.scheduledChunks = 0\n this.sessionStartTime = 0\n this.pausedAt = 0\n this.scheduledTime = 0\n this.log('Flushed (hard)')\n return\n }\n\n // Soft flush: drop unscheduled region\n if (this.scheduledChunks < this.audioChunks.length) {\n this.audioChunks.splice(this.scheduledChunks)\n }\n this.log('Flushed (soft)', { remainingScheduled: this.scheduledChunks })\n }\n\n /**\n * Debug logging\n */\n private log(message: string, data?: unknown): void {\n if (this.debug) {\n logger.log(`[StreamingAudioPlayer] ${message}`, data || '')\n }\n }\n}\n"],"names":["StreamingAudioPlayer","options","__publicField","APP_CONFIG","error","message","errorToMessage","AvatarKit","logger","pcmData","isLast","audioChunks","chunk","chunkIndex","audioBuffer","source","idx","err","numSamples","channel","alignedData","int16Array","channelData","i","sampleIndex","elapsed","pauseDuration","enabled","_a","callback","totalSamples","total","played","data"],"mappings":";;;;AAiBO,MAAMA,EAAqB;AAAA,EA2BhC,YAAYC,GAAuC;AAzB3C;AAAA,IAAAC,EAAA,sBAAoC;AACpC,IAAAA,EAAA;AACA,IAAAA,EAAA;AACA,IAAAA,EAAA;AAGA;AAAA,IAAAA,EAAA;AACA,IAAAA,EAAA,0BAAmB;AACnB;AAAA,IAAAA,EAAA,0BAAmB;AACnB;AAAA,IAAAA,EAAA,kBAAW;AACX;AAAA,IAAAA,EAAA,uBAAgB;AAGhB;AAAA;AAAA,IAAAA,EAAA,mBAAY;AACZ,IAAAA,EAAA,kBAAW;AACX,IAAAA,EAAA,0BAAmB;AAGnB;AAAA;AAAA,IAAAA,EAAA,qBAA4D,CAAA;AAC5D,IAAAA,EAAA,yBAAkB;AAClB;AAAA,IAAAA,EAAA,uBAAyC,CAAA;AAGzC;AAAA,IAAAA,EAAA;AAGN,SAAK,YAAY,WAAW,KAAK,IAAA,CAAK,IAAI,KAAK,OAAA,EAAS,SAAS,EAAE,EAAE,OAAO,GAAG,CAAC,CAAC,IACjF,KAAK,cAAaD,KAAA,gBAAAA,EAAS,eAAcE,EAAW,MAAM,YAC1D,KAAK,gBAAeF,KAAA,gBAAAA,EAAS,iBAAgB,GAC7C,KAAK,SAAQA,KAAA,gBAAAA,EAAS,UAAS;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,aAA4B;AAChC,QAAI,MAAK;AAIT,UAAI;AAEF,aAAK,eAAe,IAAI,aAAa;AAAA,UACnC,YAAY,KAAK;AAAA,QAAA,CAClB,GAGG,KAAK,aAAa,UAAU,eAC9B,MAAM,KAAK,aAAa,OAAA,GAG1B,KAAK,IAAI,4BAA4B;AAAA,UACnC,WAAW,KAAK;AAAA,UAChB,YAAY,KAAK,aAAa;AAAA,UAC9B,OAAO,KAAK,aAAa;AAAA,QAAA,CAC1B;AAAA,MACH,SACOG,GAAO;AACZ,cAAMC,IAAUC,EAAeF,CAAK;AACpC,cAAAG,EAAU,SAAS,4BAA4B,WAAW;AAAA,UACxD,WAAW,KAAK;AAAA,UAChB,QAAQF;AAAA,QAAA,CACT,GACDG,EAAO,MAAM,sCAAsCH,CAAO,GACpDD,aAAiB,QAAQA,IAAQ,IAAI,MAAMC,CAAO;AAAA,MAC1D;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,SAASI,GAAqBC,IAAkB,IAAa;AAC3D,QAAI,CAAC,KAAK,cAAc;AACtB,MAAAF,EAAO,MAAM,8BAA8B;AAC3C;AAAA,IACF;AAGA,SAAK,YAAY,KAAK,EAAE,MAAMC,GAAS,QAAAC,GAAQ,GAO/C,KAAK,IAAI,eAAe,KAAK,YAAY,MAAM,IAAI;AAAA,MACjD,MAAMD,EAAQ;AAAA,MACd,aAAa,KAAK,YAAY;AAAA,MAC9B,QAAAC;AAAA,MACA,WAAW,KAAK;AAAA,MAChB,iBAAiB,KAAK;AAAA,IAAA,CACvB,GAGG,CAAC,KAAK,aAAa,KAAK,oBAAoB,KAAK,YAAY,SAAS,KACxE,KAAK,IAAI,6DAA6D,GACtE,KAAK,cAAA,KAGE,KAAK,aACZ,KAAK,IAAI,+DAA+D,GACxE,KAAK,kBAAA,KAEL,KAAK,IAAI,2EAA2E;AAAA,EAExF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,gBAAgBC,GAA0E;AAE9F,SAAK,KAAA,GAGL,KAAK,YAAY,WAAW,KAAK,IAAA,CAAK,IAAI,KAAK,OAAA,EAAS,SAAS,EAAE,EAAE,OAAO,GAAG,CAAC,CAAC,IAGjF,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GACvB,KAAK,mBAAmB,GACxB,KAAK,WAAW,GAEhB,KAAK,IAAI,wBAAwB;AAAA,MAC/B,QAAQA,EAAY;AAAA,IAAA,CACrB;AAGD,eAAWC,KAASD;AAClB,WAAK,SAASC,EAAM,MAAMA,EAAM,MAAM;AAAA,EAE1C;AAAA;AAAA;AAAA;AAAA,EAKQ,gBAAsB;AAC5B,QAAI,CAAC,KAAK,cAAc;AACtB,WAAK,IAAI,4EAA4E;AACrF;AAAA,IACF;AACA,QAAI,KAAK,WAAW;AAClB,WAAK,IAAI,+DAA+D;AACxE;AAAA,IACF;AAEA,SAAK,YAAY,IACjB,KAAK,mBAAmB,KAAK,aAAa,aAC1C,KAAK,gBAAgB,KAAK,kBAE1B,KAAK,IAAI,4CAA4C;AAAA,MACnD,kBAAkB,KAAK;AAAA,MACvB,gBAAgB,KAAK,YAAY;AAAA,MACjC,iBAAiB,KAAK;AAAA,MACtB,eAAe,KAAK,cAAc;AAAA,IAAA,CACnC,GAGD,KAAK,kBAAA;AAAA,EACP;AAAA;AAAA;AAAA;AAAA,EAKQ,oBAA0B;AAChC,WAAO,KAAK,kBAAkB,KAAK,YAAY;AAC7C,WAAK,kBAAA;AAAA,EAET;AAAA;AAAA;AAAA;AAAA,EAKQ,oBAA0B;AAChC,QAAI,CAAC,KAAK,cAAc;AACtB,WAAK,IAAI,4EAA4E;AACrF;AAAA,IACF;AACA,QAAI,CAAC,KAAK,WAAW;AACnB,WAAK,IAAI,2DAA2D;AACpE;AAAA,IACF;AAEA,UAAMC,IAAa,KAAK;AACxB,QAAIA,KAAc,KAAK,YAAY,QAAQ;AACzC,WAAK,IAAI,kEAAkEA,CAAU,kBAAkB,KAAK,YAAY,MAAM,GAAG;AACjI;AAAA,IACF;AAEA,UAAMD,IAAQ,KAAK,YAAYC,CAAU;AAGzC,QAAID,EAAM,KAAK,WAAW,KAAK,CAACA,EAAM,QAAQ;AAC5C,WAAK;AACL;AAAA,IACF;AAEA,UAAMH,IAAUG,EAAM,MAChBF,IAASE,EAAM,QACfE,IAAc,KAAK,iBAAiBL,CAAO;AAEjD,QAAI,CAACK,GAAa;AAEhB,MAAAN,EAAO,MADc,4CACI,GACzBD,EAAU,SAAS,oBAAoB,SAAS;AAAA,QAC9C,WAAW,KAAK;AAAA,QAChB,OAAO;AAAA,MAAA,CACR;AACD;AAAA,IACF;AAEA,QAAI;AAEF,YAAMQ,IAAS,KAAK,aAAa,mBAAA;AACjC,MAAAA,EAAO,SAASD,GAChBC,EAAO,QAAQ,KAAK,aAAa,WAAW,GAG5CA,EAAO,MAAM,KAAK,aAAa,GAG/B,KAAK,cAAc,KAAKA,CAAM,GAC9BA,EAAO,UAAU,MAAM;AAErB,cAAMC,IAAM,KAAK,cAAc,QAAQD,CAAM;AAC7C,QAAIC,KAAO,KACT,KAAK,cAAc,OAAOA,GAAK,CAAC,GAG9BN,KAAU,KAAK,cAAc,WAAW,MAC1C,KAAK,IAAI,mDAAmD,GAC5D,KAAK,UAAA;AAAA,MAET,GAGA,KAAK,iBAAiBI,EAAY,UAElC,KAAK,mBAEL,KAAK,IAAI,0CAA0CD,IAAa,CAAC,IAAI,KAAK,YAAY,MAAM,IAAI;AAAA,QAC9F,WAAW,KAAK,gBAAgBC,EAAY;AAAA,QAC5C,UAAUA,EAAY;AAAA,QACtB,kBAAkB,KAAK;AAAA,QACvB,QAAAJ;AAAA,QACA,eAAe,KAAK,cAAc;AAAA,MAAA,CACnC;AAAA,IACH,SACOO,GAAK;AACV,MAAAT,EAAO,eAAe,mCAAmCS,CAAG,GAC5DV,EAAU,SAAS,oBAAoB,SAAS;AAAA,QAC9C,WAAW,KAAK;AAAA,QAChB,OAAO;AAAA,QACP,QAAQU,aAAe,QAAQA,EAAI,UAAU,OAAOA,CAAG;AAAA,MAAA,CACxD;AAAA,IACH;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,iBAAiBR,GAAyC;AAChE,QAAI,CAAC,KAAK;AACR,aAAO;AAIT,QAAIA,EAAQ,WAAW,GAAG;AAIxB,YAAMS,IAAa,KAAK,MAAM,KAAK,aAAa,IAAe,GAEzDJ,IAAc,KAAK,aAAa;AAAA,QACpC,KAAK;AAAA,QACLI;AAAAA,QACA,KAAK;AAAA,MAAA;AAIP,eAASC,IAAU,GAAGA,IAAU,KAAK,cAAcA;AAEjD,QADoBL,EAAY,eAAeK,CAAO,EAC1C,KAAK,CAAC;AAGpB,aAAOL;AAAAA,IACT;AAIA,UAAMM,IAAc,IAAI,WAAWX,CAAO,GACpCY,IAAa,IAAI,WAAWD,EAAY,QAAQ,GAAGA,EAAY,SAAS,CAAC,GAGzEF,IAAaG,EAAW,SAAS,KAAK,cAGtCP,IAAc,KAAK,aAAa;AAAA,MACpC,KAAK;AAAA,MACLI;AAAA,MACA,KAAK;AAAA,IAAA;AAIP,aAASC,IAAU,GAAGA,IAAU,KAAK,cAAcA,KAAW;AAC5D,YAAMG,IAAcR,EAAY,eAAeK,CAAO;AAEtD,eAASI,IAAI,GAAGA,IAAIL,GAAYK,KAAK;AACnC,cAAMC,IAAcD,IAAI,KAAK,eAAeJ;AAE5C,QAAAG,EAAYC,CAAC,IAAIF,EAAWG,CAAW,IAAI;AAAA,MAC7C;AAAA,IACF;AAEA,WAAOV;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,iBAAyB;AACvB,QAAI,CAAC,KAAK,gBAAgB,CAAC,KAAK;AAC9B,aAAO;AAGT,QAAI,KAAK;AACP,aAAO,KAAK;AAKd,UAAMW,IADmB,KAAK,aAAa,cACR,KAAK,mBAAmB,KAAK;AAEhE,WAAO,KAAK,IAAI,GAAGA,CAAO;AAAA,EAC5B;AAAA;AAAA;AAAA;AAAA,EAKA,QAAc;AACZ,IAAI,CAAC,KAAK,aAAa,KAAK,aAI5B,KAAK,WAAW,IAChB,KAAK,WAAW,KAAK,eAAA,GAIrB,KAAK,IAAI,mBAAmB;AAAA,MAC1B,UAAU,KAAK;AAAA,IAAA,CAChB;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,SAAwB;AAC5B,QAAI,CAAC,KAAK,YAAY,CAAC,KAAK;AAC1B;AAIF,UAAMC,IAAgB,KAAK,aAAa,eAAe,KAAK,mBAAmB,KAAK;AACpF,SAAK,oBAAoBA,GAEzB,KAAK,WAAW,IAEhB,KAAK,IAAI,oBAAoB;AAAA,MAC3B,eAAAA;AAAA,MACA,mBAAmB,KAAK;AAAA,IAAA,CACzB;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,OAAa;AACX,QAAK,KAAK,cAIV;AAAA,WAAK,YAAY,IACjB,KAAK,WAAW,IAChB,KAAK,mBAAmB,GACxB,KAAK,gBAAgB;AAGrB,iBAAWX,KAAU,KAAK,eAAe;AACvC,QAAAA,EAAO,UAAU;AACjB,YAAI;AACF,UAAAA,EAAO,KAAK,CAAC;AAAA,QACf,QACM;AAAA,QAAC;AACP,YAAI;AACF,UAAAA,EAAO,WAAA;AAAA,QACT,QACM;AAAA,QAAC;AAAA,MACT;AACA,WAAK,gBAAgB,CAAA,GAGrB,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GAEvB,KAAK,IAAI,sDAAsD;AAAA;AAAA,EAIjE;AAAA;AAAA;AAAA;AAAA,EAKA,aAAaY,GAAwB;AACnC,SAAK,mBAAmBA,GACxB,KAAK,IAAI,cAAcA,IAAU,YAAY,UAAU,EAAE;AAAA,EAC3D;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,OAAa;AACX,IAAI,KAAK,cAIT,KAAK,mBAAmB,IACxB,KAAK,cAAA;AAAA,EACP;AAAA;AAAA;AAAA;AAAA,EAKA,YAAkB;;AAChB,SAAK,IAAI,gBAAgB,GACzB,KAAK,YAAY,KACjBC,IAAA,KAAK,oBAAL,QAAAA,EAAA;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,QAAQC,GAA4B;AAClC,SAAK,kBAAkBA;AAAA,EACzB;AAAA;AAAA;AAAA;AAAA,EAKA,eAAwB;AACtB,WAAO,KAAK,aAAa,CAAC,KAAK;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAKA,sBAA8B;AAC5B,QAAI,CAAC,KAAK;AACR,aAAO;AAGT,QAAIC,IAAe;AACnB,eAAWlB,KAAS,KAAK;AACvB,MAAAkB,KAAgBlB,EAAM,KAAK,SAAS,IAAI,KAAK;AAG/C,WAAOkB,IAAe,KAAK;AAAA,EAC7B;AAAA;AAAA;AAAA;AAAA,EAKA,uBAA+B;AAC7B,UAAMC,IAAQ,KAAK,oBAAA,GACbC,IAAS,KAAK,eAAA;AACpB,WAAO,KAAK,IAAI,GAAGD,IAAQC,CAAM;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA,EAMA,UAAgB;AACd,SAAK,KAAA,GAGD,KAAK,iBACP,KAAK,aAAa,MAAA,GAClB,KAAK,eAAe,OAItB,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GACvB,KAAK,mBAAmB,GACxB,KAAK,mBAAmB,GACxB,KAAK,WAAW,GAChB,KAAK,gBAAgB,GACrB,KAAK,kBAAkB,QAEvB,KAAK,IAAI,+BAA+B;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,MAAM/B,GAAoC;AAExC,SADaA,KAAA,gBAAAA,EAAS,UAAS,IACrB;AACR,WAAK,KAAA,GACL,KAAK,cAAc,CAAA,GACnB,KAAK,kBAAkB,GACvB,KAAK,mBAAmB,GACxB,KAAK,WAAW,GAChB,KAAK,gBAAgB,GACrB,KAAK,IAAI,gBAAgB;AACzB;AAAA,IACF;AAGA,IAAI,KAAK,kBAAkB,KAAK,YAAY,UAC1C,KAAK,YAAY,OAAO,KAAK,eAAe,GAE9C,KAAK,IAAI,kBAAkB,EAAE,oBAAoB,KAAK,iBAAiB;AAAA,EACzE;AAAA;AAAA;AAAA;AAAA,EAKQ,IAAII,GAAiB4B,GAAsB;AACjD,IAAI,KAAK,SACPzB,EAAO,IAAI,0BAA0BH,CAAO,IAAI4B,KAAQ,EAAE;AAAA,EAE9D;AACF;"}
@@ -1 +1 @@
1
- {"version":3,"file":"AvatarController.d.ts","sourceRoot":"","sources":["../../core/AvatarController.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,6CAA6C,CAAA;AACxE,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAItC,OAAO,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAA;AAC1D,OAAO,EAAE,WAAW,EAAE,eAAe,EAAiB,kBAAkB,EAAE,MAAM,UAAU,CAAA;AAK1F,qBAAa,gBAAgB;IAE3B,OAAO,CAAC,YAAY,CAAC,CAAc;IACnC,SAAgB,YAAY,EAAE,kBAAkB,CAAA;IAChD,SAAS,CAAC,MAAM,EAAE,MAAM,CAAA;IAGxB,SAAS,CAAC,eAAe,EAAE,eAAe,GAAG,IAAI,CAAO;IACxD,SAAS,CAAC,gBAAgB,EAAE,KAAK,EAAE,CAAK;IACxC,SAAS,CAAC,kBAAkB,EAAE,KAAK,CAAC;QAAE,IAAI,EAAE,UAAU,CAAC;QAAC,MAAM,EAAE,OAAO,CAAA;KAAE,CAAC,CAAK;IAC/E,SAAS,CAAC,SAAS,UAAQ;IAG3B,SAAS,CAAC,WAAW,UAAQ;IAC7B,SAAS,CAAC,YAAY,EAAE,WAAW,CAAmB;IAG/C,iBAAiB,EAAE,CAAC,CAAC,KAAK,EAAE,eAAe,KAAK,IAAI,CAAC,GAAG,IAAI,CAAO;IACnE,aAAa,EAAE,CAAC,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI,CAAC,GAAG,IAAI,CAAO;IAC3D,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC,GAAG,IAAI,CAAO;IACtD,OAAO,CAAC,cAAc,CAA+C;IAGrE,OAAO,CAAC,cAAc,CAAC,CAAuD;IAC9E,OAAO,CAAC,0BAA0B,CAAC,CAAY;IAG/C,OAAO,CAAC,cAAc,CAAsB;IAC5C,OAAO,CAAC,sBAAsB,CAAa;gBAE/B,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE;QAAE,YAAY,CAAC,EAAE,kBAAkB,CAAA;KAAE;IAY3E;;OAEG;IACH,WAAW,IAAI,MAAM;IAIrB;;OAEG;IACH,YAAY,IAAI,OAAO;IAIvB;;OAEG;IACH,YAAY,CAAC,SAAS,EAAE,OAAO,GAAG,IAAI;IAItC;;OAEG;IACH,IAAI,SAAS,IAAI,OAAO,CAEvB;IAED;;OAEG;IACH,IAAI,KAAK,IAAI,WAAW,CAEvB;IAED;;;OAGG;IACI,kBAAkB,IAAI,eAAe,GAAG,IAAI;IAMnD;;OAEG;IACG,KAAK,IAAI,OAAO,CAAC,IAAI,CAAC;IA8B5B;;;OAGG;IACH,IAAI,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,GAAE,OAAe,GAAG,IAAI;IAmBxD;;OAEG;IACH,KAAK,IAAI,IAAI;IAQb;;;OAGG;IACG,IAAI,CACR,kBAAkB,CAAC,EAAE,KAAK,CAAC;QAAE,IAAI,EAAE,UAAU,CAAC;QAAC,MAAM,EAAE,OAAO,CAAA;KAAE,CAAC,EACjE,gBAAgB,CAAC,EAAE,KAAK,EAAE,GACzB,OAAO,CAAC,IAAI,CAAC;IAwChB;;;OAGG;IACH,cAAc,CAAC,IAAI,EAAE,UAAU,EAAE,MAAM,GAAE,OAAe,GAAG,IAAI;IAa/D;;;OAGG;IACH,aAAa,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,IAAI;IAWvC;;OAEG;IACH,SAAS,IAAI,IAAI;IAajB;;OAEG;IACH,KAAK,IAAI,IAAI;IAcb;;OAEG;IACH,sBAAsB,IAAI,OAAO,CAAC,IAAI,CAAC;IAIvC;;OAEG;IACH,iBAAiB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,KAAK,IAAI,GAAG,IAAI;IAIxF;;OAEG;IACH,6BAA6B,CAAC,QAAQ,EAAE,MAAM,IAAI,GAAG,IAAI;IAIzD;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAQ5B;;;OAGG;IACI,2BAA2B,CAAC,SAAS,EAAE;QAC5C,iBAAiB,CAAC,EAAE,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,IAAI,CAAA;QAChD,gBAAgB,CAAC,EAAE,MAAM,IAAI,CAAA;QAC7B,eAAe,CAAC,EAAE,MAAM,IAAI,CAAA;QAC5B,WAAW,CAAC,EAAE,MAAM,IAAI,CAAA;KACzB,GAAG,IAAI;IAiBR;;OAEG;YACW,8BAA8B;IA8D5C;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAuEzB;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAOxB;;OAEG;IACH,SAAS,CAAC,YAAY,IAAI,IAAI;IAY9B;;OAEG;IACH,SAAS,CAAC,cAAc,IAAI,IAAI;IAOhC;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAY7B;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAO7B;;OAEG;IACH,SAAS,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,GAAG,GAAG,IAAI;CAMhD"}
1
+ {"version":3,"file":"AvatarController.d.ts","sourceRoot":"","sources":["../../core/AvatarController.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,6CAA6C,CAAA;AACxE,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAItC,OAAO,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAA;AAC1D,OAAO,EAAE,WAAW,EAAE,eAAe,EAAiB,kBAAkB,EAAE,MAAM,UAAU,CAAA;AAK1F,qBAAa,gBAAgB;IAE3B,OAAO,CAAC,YAAY,CAAC,CAAc;IACnC,SAAgB,YAAY,EAAE,kBAAkB,CAAA;IAChD,SAAS,CAAC,MAAM,EAAE,MAAM,CAAA;IAGxB,SAAS,CAAC,eAAe,EAAE,eAAe,GAAG,IAAI,CAAO;IACxD,SAAS,CAAC,gBAAgB,EAAE,KAAK,EAAE,CAAK;IACxC,SAAS,CAAC,kBAAkB,EAAE,KAAK,CAAC;QAAE,IAAI,EAAE,UAAU,CAAC;QAAC,MAAM,EAAE,OAAO,CAAA;KAAE,CAAC,CAAK;IAC/E,SAAS,CAAC,SAAS,UAAQ;IAG3B,SAAS,CAAC,WAAW,UAAQ;IAC7B,SAAS,CAAC,YAAY,EAAE,WAAW,CAAmB;IAG/C,iBAAiB,EAAE,CAAC,CAAC,KAAK,EAAE,eAAe,KAAK,IAAI,CAAC,GAAG,IAAI,CAAO;IACnE,aAAa,EAAE,CAAC,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI,CAAC,GAAG,IAAI,CAAO;IAC3D,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC,GAAG,IAAI,CAAO;IACtD,OAAO,CAAC,cAAc,CAA+C;IAGrE,OAAO,CAAC,cAAc,CAAC,CAAuD;IAC9E,OAAO,CAAC,0BAA0B,CAAC,CAAY;IAG/C,OAAO,CAAC,cAAc,CAAsB;IAC5C,OAAO,CAAC,sBAAsB,CAAa;gBAE/B,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE;QAAE,YAAY,CAAC,EAAE,kBAAkB,CAAA;KAAE;IAY3E;;OAEG;IACH,WAAW,IAAI,MAAM;IAIrB;;OAEG;IACH,YAAY,IAAI,OAAO;IAIvB;;OAEG;IACH,YAAY,CAAC,SAAS,EAAE,OAAO,GAAG,IAAI;IAItC;;OAEG;IACH,IAAI,SAAS,IAAI,OAAO,CAEvB;IAED;;OAEG;IACH,IAAI,KAAK,IAAI,WAAW,CAEvB;IAED;;;OAGG;IACI,kBAAkB,IAAI,eAAe,GAAG,IAAI;IAMnD;;OAEG;IACG,KAAK,IAAI,OAAO,CAAC,IAAI,CAAC;IA8B5B;;;OAGG;IACH,IAAI,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,GAAE,OAAe,GAAG,IAAI;IAmBxD;;OAEG;IACH,KAAK,IAAI,IAAI;IAmBb;;;OAGG;IACG,IAAI,CACR,kBAAkB,CAAC,EAAE,KAAK,CAAC;QAAE,IAAI,EAAE,UAAU,CAAC;QAAC,MAAM,EAAE,OAAO,CAAA;KAAE,CAAC,EACjE,gBAAgB,CAAC,EAAE,KAAK,EAAE,GACzB,OAAO,CAAC,IAAI,CAAC;IAwChB;;;OAGG;IACH,cAAc,CAAC,IAAI,EAAE,UAAU,EAAE,MAAM,GAAE,OAAe,GAAG,IAAI;IAa/D;;;OAGG;IACH,aAAa,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,IAAI;IAWvC;;OAEG;IACH,SAAS,IAAI,IAAI;IAcjB;;OAEG;IACH,KAAK,IAAI,IAAI;IAcb;;OAEG;IACH,sBAAsB,IAAI,OAAO,CAAC,IAAI,CAAC;IAIvC;;OAEG;IACH,iBAAiB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,KAAK,IAAI,GAAG,IAAI;IAIxF;;OAEG;IACH,6BAA6B,CAAC,QAAQ,EAAE,MAAM,IAAI,GAAG,IAAI;IAIzD;;OAEG;IACH,oBAAoB,IAAI,IAAI;IAO5B;;;OAGG;IACI,2BAA2B,CAAC,SAAS,EAAE;QAC5C,iBAAiB,CAAC,EAAE,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,IAAI,CAAA;QAChD,gBAAgB,CAAC,EAAE,MAAM,IAAI,CAAA;QAC7B,eAAe,CAAC,EAAE,MAAM,IAAI,CAAA;QAC5B,WAAW,CAAC,EAAE,MAAM,IAAI,CAAA;KACzB,GAAG,IAAI;IAiBR;;OAEG;YACW,8BAA8B;IA+D5C;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAuEzB;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAOxB;;OAEG;IACH,SAAS,CAAC,YAAY,IAAI,IAAI;IAY9B;;OAEG;IACH,SAAS,CAAC,cAAc,IAAI,IAAI;IAOhC;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAY7B;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAO7B;;OAEG;IACH,SAAS,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,GAAG,GAAG,IAAI;CAMhD"}
@@ -9,20 +9,17 @@ export declare class AvatarView {
9
9
  private renderSystem;
10
10
  private isInitialized;
11
11
  private cameraConfig;
12
- private isRealtimePlaying;
12
+ private renderingState;
13
13
  private currentKeyframes;
14
14
  private lastRenderedFrameIndex;
15
15
  private lastRealtimeProtoFrame;
16
- private idleResumeIndexPending;
17
16
  private idleAnimationLoopId;
18
17
  private realtimeAnimationLoopId;
19
18
  private resizeObserver;
20
19
  private onWindowResize;
21
20
  private transitionKeyframes;
22
- private isTransitioning;
23
21
  private transitionStartTime;
24
22
  private readonly transitionDurationMs;
25
- private endToIdleAfterTransition;
26
23
  private cachedIdleFirstFrame;
27
24
  private idleCurrentFrameIndex;
28
25
  /**
@@ -110,8 +107,26 @@ export declare class AvatarView {
110
107
  * 过渡完成回调(通知播放层启动音频)
111
108
  */
112
109
  private onTransitionComplete;
110
+ /**
111
+ * 状态转换方法
112
+ * 统一管理状态转换,确保状态一致性
113
+ */
114
+ private setState;
115
+ /**
116
+ * 检查是否在实时播放状态(Speaking 或过渡到 Speaking)
117
+ */
118
+ private get isRealtimePlaying();
119
+ /**
120
+ * 检查是否在过渡中
121
+ */
122
+ private get isTransitioning();
123
+ /**
124
+ * 检查过渡结束后是否回到 Idle
125
+ */
126
+ private get endToIdleAfterTransition();
113
127
  /**
114
128
  * 处理打断
129
+ * 打断时应该生成过渡动画,而不是直接跳回 Idle
115
130
  */
116
131
  private handleInterrupt;
117
132
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"AvatarView.d.ts","sourceRoot":"","sources":["../../core/AvatarView.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAGH,OAAO,KAAK,EAAE,YAAY,EAAE,sBAAsB,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAA;AACvF,OAAO,EAAE,kBAAkB,EAAE,MAAM,UAAU,CAAA;AAI7C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAQtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAA;AAErD,qBAAa,UAAU;IACrB,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAkB;IACnD,SAAgB,YAAY,EAAE,kBAAkB,CAAA;IAChD,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAQ;IAG/B,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,YAAY,CAA4B;IAChD,OAAO,CAAC,aAAa,CAAiB;IACtC,OAAO,CAAC,YAAY,CAA4B;IAGhD,OAAO,CAAC,iBAAiB,CAAiB;IAC1C,OAAO,CAAC,gBAAgB,CAAc;IACtC,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,sBAAsB,CAAqB;IACnD,OAAO,CAAC,sBAAsB,CAAsB;IAGpD,OAAO,CAAC,mBAAmB,CAAsB;IACjD,OAAO,CAAC,uBAAuB,CAAsB;IACrD,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,cAAc,CAA4B;IAGlD,OAAO,CAAC,mBAAmB,CAAc;IACzC,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAc;IACnD,OAAO,CAAC,wBAAwB,CAAiB;IACjD,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,qBAAqB,CAAY;IAEzC;;OAEG;IACH,OAAO,CAAC,cAAc;IA8BtB;;OAEG;IACH,OAAO,CAAC,YAAY;IAepB;;OAEG;IACH,OAAO,CAAC,gCAAgC;IAoBxC;;OAEG;YACW,uBAAuB;IAgBrC;;;OAGG;gBAED,MAAM,EAAE,MAAM,EACd,OAAO,CAAC,EAAE,iBAAiB;IAgC7B;;OAEG;IACH,IAAI,UAAU,IAAI,gBAAgB,CAEjC;IAED;;OAEG;IACH,OAAO,CAAC,YAAY;IAqEpB;;OAEG;IACH,SAAS,IAAI,iBAAiB;IAI9B;;OAEG;YACW,cAAc;IAmD5B;;OAEG;YACW,sBAAsB;IAwBpC;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAK9B;;OAEG;IACH,OAAO,CAAC,mBAAmB;IAgB3B;;OAEG;IACH,OAAO,CAAC,8BAA8B;IA2EtC;;OAEG;YACW,gBAAgB;IAsC9B;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAsE9B;;OAEG;IACH,OAAO,CAAC,0BAA0B;IA8ElC;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAS7B;;OAEG;IACH,OAAO,CAAC,yBAAyB;IASjC;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAK7B;;OAEG;IACH,OAAO,CAAC,mBAAmB;IAgB3B;;OAEG;IACH,OAAO,CAAC,oBAAoB;IAM5B;;OAEG;IACH,OAAO,CAAC,eAAe;IASvB;;OAEG;IACH,OAAO,CAAC,6BAA6B;IAqBrC;;OAEG;YACW,wBAAwB;IA4CtC;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAY9B;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAuC7B;;;OAGG;IACH,OAAO,IAAI,IAAI;IAsDf;;OAEG;IACH,eAAe,IAAI,YAAY,GAAG,IAAI;IAItC;;OAEG;IACH,kBAAkB,CAAC,YAAY,EAAE,YAAY,GAAG,IAAI;IAapD;;OAEG;IACH,OAAO,CAAC,YAAY;IAMpB;;;OAGG;IACH,mBAAmB,IAAI,sBAAsB,GAAG,IAAI;CAarD"}
1
+ {"version":3,"file":"AvatarView.d.ts","sourceRoot":"","sources":["../../core/AvatarView.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAGH,OAAO,KAAK,EAAE,YAAY,EAAE,sBAAsB,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAA;AACvF,OAAO,EAAE,kBAAkB,EAAE,MAAM,UAAU,CAAA;AAI7C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAQtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAA;AAYrD,qBAAa,UAAU;IACrB,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAkB;IACnD,SAAgB,YAAY,EAAE,kBAAkB,CAAA;IAChD,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAQ;IAG/B,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,YAAY,CAA4B;IAChD,OAAO,CAAC,aAAa,CAAiB;IACtC,OAAO,CAAC,YAAY,CAA4B;IAGhD,OAAO,CAAC,cAAc,CAAsC;IAG5D,OAAO,CAAC,gBAAgB,CAAc;IACtC,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,sBAAsB,CAAqB;IAGnD,OAAO,CAAC,mBAAmB,CAAsB;IACjD,OAAO,CAAC,uBAAuB,CAAsB;IACrD,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,cAAc,CAA4B;IAGlD,OAAO,CAAC,mBAAmB,CAAc;IACzC,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAc;IACnD,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,qBAAqB,CAAY;IAEzC;;OAEG;IACH,OAAO,CAAC,cAAc;IA8BtB;;OAEG;IACH,OAAO,CAAC,YAAY;IAepB;;OAEG;IACH,OAAO,CAAC,gCAAgC;IAoBxC;;OAEG;YACW,uBAAuB;IAgBrC;;;OAGG;gBAED,MAAM,EAAE,MAAM,EACd,OAAO,CAAC,EAAE,iBAAiB;IAgC7B;;OAEG;IACH,IAAI,UAAU,IAAI,gBAAgB,CAEjC;IAED;;OAEG;IACH,OAAO,CAAC,YAAY;IAqEpB;;OAEG;IACH,SAAS,IAAI,iBAAiB;IAI9B;;OAEG;YACW,cAAc;IAmD5B;;OAEG;YACW,sBAAsB;IAwBpC;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAK9B;;OAEG;IACH,OAAO,CAAC,mBAAmB;IAgB3B;;OAEG;IACH,OAAO,CAAC,8BAA8B;IA2EtC;;OAEG;YACW,gBAAgB;IAsC9B;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAsE9B;;OAEG;IACH,OAAO,CAAC,0BAA0B;IAsFlC;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAS7B;;OAEG;IACH,OAAO,CAAC,yBAAyB;IASjC;;OAEG;IACH,OAAO,CAAC,qBAAqB;IAK7B;;OAEG;IACH,OAAO,CAAC,mBAAmB;IAiB3B;;OAEG;IACH,OAAO,CAAC,oBAAoB;IAM5B;;;OAGG;IACH,OAAO,CAAC,QAAQ;IAwBhB;;OAEG;IACH,OAAO,KAAK,iBAAiB,GAG5B;IAED;;OAEG;IACH,OAAO,KAAK,eAAe,GAG1B;IAED;;OAEG;IACH,OAAO,KAAK,wBAAwB,GAEnC;IAED;;;OAGG;IACH,OAAO,CAAC,eAAe;IAoBvB;;OAEG;IACH,OAAO,CAAC,6BAA6B;IAqBrC;;OAEG;YACW,wBAAwB;IA4DtC;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAY9B;;OAEG;IACH,OAAO,CAAC,qBAAqB;IA8D7B;;;OAGG;IACH,OAAO,IAAI,IAAI;IAyDf;;OAEG;IACH,eAAe,IAAI,YAAY,GAAG,IAAI;IAItC;;OAEG;IACH,kBAAkB,CAAC,YAAY,EAAE,YAAY,GAAG,IAAI;IAapD;;OAEG;IACH,OAAO,CAAC,YAAY;IAMpB;;;OAGG;IACH,mBAAmB,IAAI,sBAAsB,GAAG,IAAI;CAarD"}
@@ -1 +1 @@
1
- {"version":3,"file":"NetworkLayer.d.ts","sourceRoot":"","sources":["../../core/NetworkLayer.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAGH,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAA;AAsB1D,qBAAa,YAAY;IACvB,OAAO,CAAC,QAAQ,CAA0B;IAC1C,OAAO,CAAC,cAAc,CAAkB;IACxC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAkC;IACtE,OAAO,CAAC,YAAY,CAA0C;gBAElD,cAAc,EAAE,gBAAgB;IAgB5C;;OAEG;IACG,OAAO,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAIjD;;OAEG;IACH,aAAa,CAAC,SAAS,EAAE,WAAW,EAAE,MAAM,EAAE,OAAO,GAAG,IAAI;IAyE5D;;OAEG;IACH,UAAU,IAAI,IAAI;IAMlB;;OAEG;IACH,eAAe,IAAI,MAAM,GAAG,IAAI;IAIhC;;OAEG;IACH,UAAU,IAAI,IAAI;IAKlB;;OAEG;IACH,OAAO,CAAC,uBAAuB;IA2C/B;;OAEG;IACH,OAAO,CAAC,aAAa;IAwBrB;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAiD9B;;OAEG;IACH,OAAO,CAAC,kBAAkB;IA4C1B;;OAEG;IACH,OAAO,CAAC,kBAAkB;IAY1B;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAIzB;;OAEG;IACH,OAAO,CAAC,kBAAkB;CAc3B"}
1
+ {"version":3,"file":"NetworkLayer.d.ts","sourceRoot":"","sources":["../../core/NetworkLayer.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAGH,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAA;AAsB1D,qBAAa,YAAY;IACvB,OAAO,CAAC,QAAQ,CAA0B;IAC1C,OAAO,CAAC,cAAc,CAAkB;IACxC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAkC;IACtE,OAAO,CAAC,YAAY,CAA0C;gBAElD,cAAc,EAAE,gBAAgB;IAgB5C;;OAEG;IACG,OAAO,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAIjD;;OAEG;IACH,aAAa,CAAC,SAAS,EAAE,WAAW,EAAE,MAAM,EAAE,OAAO,GAAG,IAAI;IAyE5D;;OAEG;IACH,UAAU,IAAI,IAAI;IAMlB;;OAEG;IACH,eAAe,IAAI,MAAM,GAAG,IAAI;IAIhC;;OAEG;IACH,UAAU,IAAI,IAAI;IAMlB;;OAEG;IACH,OAAO,CAAC,uBAAuB;IA2C/B;;OAEG;IACH,OAAO,CAAC,aAAa;IAwBrB;;OAEG;IACH,OAAO,CAAC,sBAAsB;IAiD9B;;OAEG;IACH,OAAO,CAAC,kBAAkB;IA4C1B;;OAEG;IACH,OAAO,CAAC,kBAAkB;IAY1B;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAIzB;;OAEG;IACH,OAAO,CAAC,kBAAkB;CAc3B"}