@sparkleideas/cuda-wasm 1.1.2

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package/README.md ADDED
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+ # CUDA-Rust-WASM ๐Ÿš€
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+
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+ [![Crates.io](https://img.shields.io/crates/v/cuda-rust-wasm.svg)](https://crates.io/crates/cuda-rust-wasm)
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+ [![npm version](https://badge.fury.io/js/cuda-wasm.svg)](https://badge.fury.io/js/cuda-wasm)
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+ [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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+ [![WebAssembly](https://img.shields.io/badge/WebAssembly-654FF0?logo=webassembly&logoColor=white)](https://webassembly.org/)
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+ [![Rust](https://img.shields.io/badge/Rust-000000?logo=rust&logoColor=white)](https://www.rust-lang.org/)
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+ [![GitHub Tests](https://github.com/vibecast/cuda-rust-wasm/workflows/CI/badge.svg)](https://github.com/vibecast/cuda-rust-wasm/actions)
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+ [![Coverage](https://codecov.io/gh/vibecast/cuda-rust-wasm/branch/main/graph/badge.svg)](https://codecov.io/gh/vibecast/cuda-rust-wasm)
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+ [![Documentation](https://docs.rs/cuda-rust-wasm/badge.svg)](https://docs.rs/cuda-rust-wasm)
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+
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+ > **๐Ÿ“ฆ Package Names:**
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+ > - **Rust Crate**: `cuda-rust-wasm` on [crates.io](https://crates.io/crates/cuda-rust-wasm)
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+ > - **NPM Package**: `cuda-wasm` on [npm](https://www.npmjs.com/package/cuda-wasm)
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+
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+ A **revolutionary** high-performance transpiler that converts CUDA code to WebAssembly and WebGPU, enabling GPU-accelerated computing in web browsers and Node.js environments with near-native performance.
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+
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+ > **โœจ NEW:** Now with ruv-FANN neural network integration, advanced profiling, and automatic optimization!
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+
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+ ## ๐Ÿ”’ Legal Notice & Independent Implementation
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+
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+ ### Trademark Disclaimer
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+ **CUDA** is a trademark of NVIDIA Corporation. This project is **not affiliated with, endorsed by, or sponsored by NVIDIA Corporation**. We acknowledge NVIDIA's ownership of the CUDA trademark and related intellectual property.
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+
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+ ### Independent Implementation
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+ CUDA-Rust-WASM is an **independent, clean-room implementation** that:
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+ - **Does NOT** use any NVIDIA proprietary code, libraries, or runtime
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+ - **Does NOT** link against or include NVIDIA CUDA libraries
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+ - **Does NOT** require NVIDIA drivers or CUDA toolkit installation
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+ - **Is** a source-to-source transpiler using publicly available specifications
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+ - **Provides** compatibility through language syntax translation, not binary compatibility
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+
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+ ### Technical Approach
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+ This project implements CUDA language compatibility through:
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+ - **Syntax Translation**: Converting CUDA C++ syntax to equivalent Rust/WebGPU code
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+ - **Pattern Recognition**: Identifying common CUDA programming patterns and translating them
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+ - **Independent Runtime**: Providing our own execution environment for WebGPU/WebAssembly
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+ - **No Binary Compatibility**: We do not execute CUDA binaries or PTX code
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+
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+ ### CUDA Specifications Referenced
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+ This implementation is based on **publicly available CUDA documentation** and specifications:
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+ - [CUDA C++ Programming Guide](https://docs.nvidia.com/cuda/cuda-c-programming-guide/) (v12.3)
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+ - [CUDA Runtime API Reference](https://docs.nvidia.com/cuda/cuda-runtime-api/) (v12.3)
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+ - [CUDA C++ Best Practices Guide](https://docs.nvidia.com/cuda/cuda-c-best-practices-guide/) (v12.3)
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+ - [PTX Instruction Set Architecture](https://docs.nvidia.com/cuda/parallel-thread-execution/) (v8.3)
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+ - [CUDA Memory Management Documentation](https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#memory-management)
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+
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+ ### Relationship to CUDA Ecosystem
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+ - **Language Compatibility**: We aim to support CUDA C++ language constructs
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+ - **API Compatibility**: We provide similar APIs but implemented independently
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+ - **Ecosystem Integration**: We do not integrate with NVIDIA's CUDA ecosystem
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+ - **Performance Target**: We target similar performance characteristics where possible
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+
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+ ### License & Distribution
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+ This project is distributed under dual MIT/Apache-2.0 licenses. Users may choose either license. This software is provided "as-is" without warranties. See [LICENSE-MIT](LICENSE-MIT) and [LICENSE-APACHE](LICENSE-APACHE) for complete terms.
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+
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+ ## ๐ŸŽฏ Why CUDA-Rust-WASM?
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+
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+ **Problem**: CUDA code is locked to NVIDIA GPUs and desktop environments. Web applications and cross-platform solutions can't leverage existing CUDA investments.
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+
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+ **Solution**: CUDA-Rust-WASM breaks down these barriers by transpiling CUDA to run anywhere - browsers, mobile devices, servers, and edge computing environments.
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+
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+ ### ๐Ÿš€ Key Features
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+
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+ #### Core Transpilation
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+ - **๐Ÿ”„ CUDA to WebAssembly**: Transpile CUDA kernels to run on any device
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+ - **โšก WebGPU Support**: Native browser GPU acceleration with near-native performance
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+ - **๐Ÿฆ€ Rust Safety**: Memory-safe GPU programming with zero-cost abstractions
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+ - **๐Ÿ“ฆ Universal Deployment**: Works in browsers, Node.js, Deno, and native environments
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+
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+ #### Advanced Features
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+ - **๐Ÿง  Neural Network Integration**: Built-in ruv-FANN support for ML workloads
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+ - **๐Ÿ“Š Advanced Profiling**: Real-time performance analysis and bottleneck detection
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+ - **๐ŸŽฏ Auto-Optimization**: Intelligent kernel optimization based on target platform
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+ - **๐Ÿ”ง CLI & API**: Both command-line and programmatic interfaces
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+ - **๐Ÿ“ฑ Mobile Ready**: Optimized for mobile GPUs and constrained environments
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+ - **๐ŸŽจ Visualization**: Built-in kernel visualization and performance dashboards
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+
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+ #### Performance & Reliability
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+ - **โšก Near-Native Speed**: 85-95% of native CUDA performance
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+ - **๐Ÿ”’ Memory Safety**: Rust's ownership model prevents GPU memory errors
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+ - **๐Ÿงช Comprehensive Testing**: 95%+ test coverage with property-based testing
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+ - **๐Ÿ“ˆ Continuous Optimization**: ML-driven performance improvements
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+ - **๐Ÿ›ก๏ธ Error Recovery**: Robust error handling with helpful diagnostics
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+
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+ ## ๐Ÿ“ฆ Installation
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+
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+ ### For JavaScript/CLI Users (NPM)
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+
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+ The CLI and JavaScript API are available as the `cuda-wasm` npm package:
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+
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+ #### NPX (Recommended - No Installation Required)
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+ ```bash
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+ # For files in current directory
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+ npx cuda-wasm transpile kernel.cu -o kernel.wasm
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+
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+ # For files in other directories (use absolute or relative paths)
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+ npx cuda-wasm transpile ../path/to/kernel.cu -o ./kernel.wasm
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+
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+ # With optimization
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+ npx cuda-wasm transpile kernel.cu -o kernel.wasm --optimize
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+ ```
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+
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+ #### NPM Global Installation
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+ ```bash
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+ npm install -g cuda-wasm
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+
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+ # Then use directly
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+ cuda-wasm transpile kernel.cu -o kernel.wasm
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+ ```
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+
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+ #### As a Project Dependency
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+ ```bash
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+ npm install cuda-wasm
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+ ```
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+
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+ ### For Rust Developers (Crates.io)
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+
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+ Add to your `Cargo.toml`:
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+ ```toml
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+ [dependencies]
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+ cuda-rust-wasm = "0.1.5"
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+ ```
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+
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+ ## ๐ŸŽฏ Quick Start
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+
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+ ### 1. Command Line Usage
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+
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+ **Transpile a CUDA kernel:**
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+ ```bash
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+ npx cuda-wasm transpile vector_add.cu -o vector_add.wasm --optimize
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+ ```
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+
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+ **Analyze kernel performance:**
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+ ```bash
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+ npx cuda-wasm analyze matrix_multiply.cu
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+ ```
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+
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+ **Run benchmarks:**
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+ ```bash
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+ npx cuda-wasm benchmark kernel.cu --iterations 1000
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+ ```
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+
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+ **Initialize a new project:**
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+ ```bash
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+ npx cuda-wasm init --name my-gpu-project
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+ cd my-gpu-project
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+ npm install
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+ npm run build
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+ ```
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+
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+ ### 2. Node.js API Usage
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+
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+ #### Basic Usage
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+ ```javascript
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+ const { transpileCuda, analyzeKernel, createWebGPUKernel } = require('cuda-wasm');
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+
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+ // Example CUDA kernel
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+ const cudaCode = `
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+ __global__ void vectorAdd(float* a, float* b, float* c, int n) {
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+ int tid = blockIdx.x * blockDim.x + threadIdx.x;
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+ if (tid < n) {
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+ c[tid] = a[tid] + b[tid];
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+ }
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+ }
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+ `;
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+
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+ // Transpile to WebAssembly
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+ async function example() {
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+ const result = await transpileCuda(cudaCode, {
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+ target: 'wasm',
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+ optimize: true,
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+ profile: true,
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+ generateSourceMaps: true
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+ });
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+
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+ console.log('Transpiled code:', result.code);
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+ console.log('WASM binary size:', result.wasmBinary.length);
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+ console.log('Optimization applied:', result.optimizations);
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+ console.log('Performance estimate:', result.profile.estimatedPerformance);
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+ }
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+
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+ example();
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+ ```
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+
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+ #### Advanced Usage with Neural Networks
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+ ```javascript
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+ const { CudaRust, NeuralAccelerator } = require('cuda-wasm');
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+ const { RuvFANN } = require('ruv-fann');
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+
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+ // Create neural network-accelerated transpiler
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+ const transpiler = new CudaRust({
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+ neuralOptimization: true,
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+ fannIntegration: true,
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+ adaptiveTuning: true
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+ });
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+
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+ // Neural network training kernel
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+ const neuralKernel = `
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+ __global__ void backpropagation(
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+ float* weights, float* gradients, float* deltas,
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+ int layer_size, int batch_size, float learning_rate
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+ ) {
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+ int tid = blockIdx.x * blockDim.x + threadIdx.x;
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+ if (tid < layer_size) {
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+ float gradient_sum = 0.0f;
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+ for (int b = 0; b < batch_size; b++) {
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+ gradient_sum += gradients[b * layer_size + tid];
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+ }
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+ weights[tid] -= learning_rate * (gradient_sum / batch_size);
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+ }
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+ }
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+ `;
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+
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+ // Transpile with neural optimization
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+ const result = await transpiler.transpileWithNeuralOptimization(neuralKernel, {
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+ target: 'webgpu',
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+ neuralNetwork: await RuvFANN.loadModel('optimization_model.fann'),
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+ performanceTarget: 'latency', // or 'throughput'
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+ hardwareProfile: await transpiler.detectHardware()
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+ });
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+
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+ console.log('Neural-optimized kernel:', result.optimizedCode);
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+ console.log('Expected speedup:', result.speedupEstimate);
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+
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+ // Real-time performance monitoring
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+ result.monitor.on('performance', (metrics) => {
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+ console.log('Real-time metrics:', {
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+ throughput: metrics.throughput,
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+ latency: metrics.latency,
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+ utilization: metrics.gpuUtilization
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+ });
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+ });
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+ ```
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+ ```
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+
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+ ### 3. Browser Usage (WebGPU)
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+
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+ ```html
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <script src="https://unpkg.com/cuda-wasm/dist/browser.js"></script>
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+ </head>
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+ <body>
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+ <script>
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+ async function runGPUKernel() {
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+ const cudaCode = `
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+ __global__ void matrixMultiply(float* A, float* B, float* C, int N) {
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+ int row = blockIdx.y * blockDim.y + threadIdx.y;
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+ int col = blockIdx.x * blockDim.x + threadIdx.x;
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+
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+ if (row < N && col < N) {
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+ float sum = 0.0f;
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+ for (int k = 0; k < N; k++) {
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+ sum += A[row * N + k] * B[k * N + col];
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+ }
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+ C[row * N + col] = sum;
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+ }
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+ }
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+ `;
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+
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+ // Create WebGPU kernel
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+ const kernel = await CudaRustWasm.createWebGPUKernel(cudaCode);
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+
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+ // Prepare data
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+ const N = 1024;
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+ const size = N * N * 4; // float32
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+
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+ // Create GPU buffers
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+ const bufferA = kernel.createBuffer(size);
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+ const bufferB = kernel.createBuffer(size);
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+ const bufferC = kernel.createBuffer(size);
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+
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+ // Set buffers
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+ kernel.setBuffer(0, bufferA);
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+ kernel.setBuffer(1, bufferB);
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+ kernel.setBuffer(2, bufferC);
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+
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+ // Launch kernel
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+ await kernel.dispatch(N/16, N/16);
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+
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+ // Read results
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+ const results = await kernel.readBuffer(2);
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+ console.log('Matrix multiplication complete!');
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+ }
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+
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+ runGPUKernel();
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+ </script>
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+ </body>
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+ </html>
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+ ```
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+
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+ ## ๐Ÿ“š Comprehensive Examples
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+
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+ ### 1. Vector Addition (Beginner)
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+ ```javascript
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+ const vectorAddKernel = `
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+ __global__ void vectorAdd(float* a, float* b, float* c, int n) {
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+ int tid = blockIdx.x * blockDim.x + threadIdx.x;
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+ if (tid < n) {
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+ c[tid] = a[tid] + b[tid];
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+ }
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+ }
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+ `;
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+
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+ // Simple transpilation
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+ const result = await transpileCuda(vectorAddKernel, {
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+ target: 'wasm',
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+ optimize: true
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+ });
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+
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+ // Usage in browser
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+ const wasmModule = await WebAssembly.instantiate(result.wasmBinary);
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+ const vectorAdd = wasmModule.instance.exports.vectorAdd;
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+
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+ // Prepare data
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+ const n = 1024;
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+ const a = new Float32Array(n).map(() => Math.random());
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+ const b = new Float32Array(n).map(() => Math.random());
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+ const c = new Float32Array(n);
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+
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+ // Execute
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+ vectorAdd(a, b, c, n);
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+ console.log('Vector addition complete:', c);
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+ ```
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+
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+ ### 2. Matrix Multiplication (Intermediate)
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+ ```javascript
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+ // Optimized tiled matrix multiplication
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+ const matrixMultiplyKernel = `
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+ __global__ void matmul(float* A, float* B, float* C, int N) {
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+ __shared__ float sA[16][16];
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+ __shared__ float sB[16][16];
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+
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+ int bx = blockIdx.x, by = blockIdx.y;
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+ int tx = threadIdx.x, ty = threadIdx.y;
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+
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+ int row = by * 16 + ty;
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+ int col = bx * 16 + tx;
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+
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+ float sum = 0.0f;
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+
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+ for (int tile = 0; tile < N/16; tile++) {
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+ sA[ty][tx] = A[row * N + tile * 16 + tx];
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+ sB[ty][tx] = B[(tile * 16 + ty) * N + col];
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+ __syncthreads();
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+
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+ for (int k = 0; k < 16; k++) {
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+ sum += sA[ty][k] * sB[k][tx];
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+ }
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+ __syncthreads();
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+ }
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+
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+ C[row * N + col] = sum;
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+ }
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+ `;
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+
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+ // Analyze for optimization opportunities
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+ const analysis = await analyzeKernel(matrixMultiplyKernel);
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+ console.log('Memory pattern:', analysis.memoryPattern);
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+ console.log('Thread utilization:', analysis.threadUtilization);
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+ console.log('Optimization suggestions:', analysis.suggestions);
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+
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+ // Transpile with analysis-driven optimization
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+ const optimizedResult = await transpileCuda(matrixMultiplyKernel, {
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+ target: 'webgpu',
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+ optimize: true,
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+ applyAnalysis: analysis,
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+ hardwareProfile: await detectHardware()
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+ });
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+
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+ // WebGPU execution
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+ const gpu = navigator.gpu;
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+ const adapter = await gpu.requestAdapter();
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+ const device = await adapter.requestDevice();
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+ const kernel = await createWebGPUKernel(device, optimizedResult.code);
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+
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+ // Matrix setup
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+ const N = 1024;
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+ const matrixSize = N * N * 4; // float32
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+
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+ // Create GPU buffers
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+ const bufferA = device.createBuffer({
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+ size: matrixSize,
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+ usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST
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+ });
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+ const bufferB = device.createBuffer({
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+ size: matrixSize,
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+ usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST
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+ });
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+ const bufferC = device.createBuffer({
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+ size: matrixSize,
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+ usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC
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+ });
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+
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+ // Execute with profiling
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+ const profiler = kernel.createProfiler();
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+ profiler.start();
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+
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+ await kernel.dispatch(N/16, N/16);
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+
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+ const profile = profiler.stop();
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+ console.log('Execution time:', profile.kernelTime, 'ms');
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+ console.log('Throughput:', profile.throughput, 'GFLOPS');
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+ ```
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+ ```
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+
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+ ### 3. Neural Network Training (Advanced)
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+ ```javascript
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+ // Backpropagation kernel with ruv-FANN integration
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+ const backpropKernel = `
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+ __global__ void backpropagation(
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+ float* weights, float* gradients, float* activations,
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+ float* errors, int layer_size, int batch_size,
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+ float learning_rate, float momentum
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+ ) {
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+ extern __shared__ float shared_grads[];
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+
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+ int tid = threadIdx.x;
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+ int bid = blockIdx.x;
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+ int neuron_id = bid * blockDim.x + tid;
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+
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+ if (neuron_id < layer_size) {
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+ // Accumulate gradients across batch
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+ float gradient_sum = 0.0f;
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+ for (int b = 0; b < batch_size; b++) {
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+ gradient_sum += gradients[b * layer_size + neuron_id];
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+ }
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+
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+ // Store in shared memory for reduction
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+ shared_grads[tid] = gradient_sum / batch_size;
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+ __syncthreads();
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+
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+ // Update weights with momentum
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+ float weight_delta = learning_rate * shared_grads[tid];
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+ weights[neuron_id] += weight_delta;
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+
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+ // Update momentum term
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+ gradients[neuron_id] = momentum * gradients[neuron_id] + weight_delta;
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+ }
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+ }
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+ `;
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+
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+ // Neural network setup with ruv-FANN
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+ const { RuvFANN, CudaRustWasm } = require('cuda-wasm');
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+
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+ class NeuralAcceleratedNetwork {
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+ constructor(topology) {
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+ this.fann = new RuvFANN(topology);
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+ this.transpiler = new CudaRustWasm({
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+ neuralOptimization: true,
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+ ruvFannIntegration: true
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+ });
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+ }
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+
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+ async accelerateTraining() {
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+ // Transpile training kernels
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+ const backpropResult = await this.transpiler.transpile(backpropKernel, {
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+ target: 'webgpu',
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+ optimize: true,
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+ neuralProfile: this.fann.getProfile()
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+ });
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+
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+ // Create GPU-accelerated training pipeline
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+ this.gpuBackprop = await createWebGPUKernel(backpropResult.code);
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+
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+ // Setup memory buffers
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+ await this.setupGPUBuffers();
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+
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+ return this;
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+ }
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+
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+ async trainBatch(inputs, targets) {
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+ // Copy data to GPU
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+ await this.gpuBackprop.writeBuffer(0, new Float32Array(inputs));
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+ await this.gpuBackprop.writeBuffer(1, new Float32Array(targets));
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+
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+ // Execute training kernel
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+ const start = performance.now();
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+ await this.gpuBackprop.dispatch(
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+ Math.ceil(this.fann.getLayerSize() / 256), 1
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+ );
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+ const trainingTime = performance.now() - start;
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+
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+ // Read updated weights
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+ const updatedWeights = await this.gpuBackprop.readBuffer(0);
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+
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+ // Update FANN network
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+ this.fann.setWeights(Array.from(updatedWeights));
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+
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+ return { trainingTime, weights: updatedWeights };
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+ }
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+ }
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+
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+ // Usage
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+ const network = new NeuralAcceleratedNetwork([784, 128, 64, 10]);
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+ await network.accelerateTraining();
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+
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+ // Training loop with GPU acceleration
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+ for (let epoch = 0; epoch < 1000; epoch++) {
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+ const result = await network.trainBatch(trainingData, labels);
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+ console.log(`Epoch ${epoch}: Training time: ${result.trainingTime}ms`);
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+ }
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+ ```
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+ ```
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+
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+ ### 4. Real-Time Image Processing
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+ ```javascript
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+ // Convolution kernel for image processing
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+ const convolutionKernel = `
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+ __global__ void convolution2D(
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+ float* input, float* output, float* kernel,
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+ int width, int height, int kernel_size
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+ ) {
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+ int x = blockIdx.x * blockDim.x + threadIdx.x;
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+ int y = blockIdx.y * blockDim.y + threadIdx.y;
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+
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+ if (x < width && y < height) {
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+ float sum = 0.0f;
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+ int k_half = kernel_size / 2;
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+
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+ for (int ky = -k_half; ky <= k_half; ky++) {
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+ for (int kx = -k_half; kx <= k_half; kx++) {
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+ int ix = x + kx;
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+ int iy = y + ky;
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+
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+ if (ix >= 0 && ix < width && iy >= 0 && iy < height) {
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+ int input_idx = iy * width + ix;
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+ int kernel_idx = (ky + k_half) * kernel_size + (kx + k_half);
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+ sum += input[input_idx] * kernel[kernel_idx];
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+ }
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+ }
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+ }
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+
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+ output[y * width + x] = sum;
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+ }
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+ }
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+ `;
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+
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+ // Real-time video processing
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+ class VideoProcessor {
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+ async initialize() {
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+ // Setup WebGPU context
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+ this.adapter = await navigator.gpu.requestAdapter();
546
+ this.device = await this.adapter.requestDevice();
547
+
548
+ // Transpile and create kernel
549
+ const result = await transpileCuda(convolutionKernel, {
550
+ target: 'webgpu',
551
+ optimize: true,
552
+ realTimeOptimization: true
553
+ });
554
+
555
+ this.convKernel = await createWebGPUKernel(this.device, result.code);
556
+
557
+ // Setup video capture
558
+ this.stream = await navigator.mediaDevices.getUserMedia({ video: true });
559
+ this.video = document.createElement('video');
560
+ this.video.srcObject = this.stream;
561
+
562
+ // Canvas for output
563
+ this.canvas = document.createElement('canvas');
564
+ this.ctx = this.canvas.getContext('2d');
565
+ }
566
+
567
+ async processFrame() {
568
+ // Capture frame
569
+ this.ctx.drawImage(this.video, 0, 0);
570
+ const imageData = this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height);
571
+
572
+ // Convert to float array
573
+ const floatData = new Float32Array(imageData.data.length);
574
+ for (let i = 0; i < imageData.data.length; i++) {
575
+ floatData[i] = imageData.data[i] / 255.0;
576
+ }
577
+
578
+ // Edge detection kernel
579
+ const edgeKernel = new Float32Array([
580
+ -1, -1, -1,
581
+ -1, 8, -1,
582
+ -1, -1, -1
583
+ ]);
584
+
585
+ // Process on GPU
586
+ await this.convKernel.writeBuffer(0, floatData);
587
+ await this.convKernel.writeBuffer(2, edgeKernel);
588
+
589
+ await this.convKernel.dispatch(
590
+ Math.ceil(this.canvas.width / 16),
591
+ Math.ceil(this.canvas.height / 16)
592
+ );
593
+
594
+ // Read results
595
+ const processed = await this.convKernel.readBuffer(1);
596
+
597
+ // Convert back to image data
598
+ const resultData = new Uint8ClampedArray(processed.length);
599
+ for (let i = 0; i < processed.length; i++) {
600
+ resultData[i] = Math.min(255, Math.max(0, processed[i] * 255));
601
+ }
602
+
603
+ // Display result
604
+ const resultImageData = new ImageData(resultData, this.canvas.width, this.canvas.height);
605
+ this.ctx.putImageData(resultImageData, 0, 0);
606
+
607
+ // Continue processing
608
+ requestAnimationFrame(() => this.processFrame());
609
+ }
610
+ }
611
+
612
+ // Usage
613
+ const processor = new VideoProcessor();
614
+ await processor.initialize();
615
+ processor.processFrame(); // Start real-time processing
616
+ ```
617
+
618
+ ## ๐Ÿ› ๏ธ API Reference
619
+
620
+ ### Core Functions
621
+
622
+ #### `transpileCuda(code, options)`
623
+ Transpiles CUDA code to WebAssembly or WebGPU with advanced optimization.
624
+
625
+ **Parameters:**
626
+ - `code` (string): CUDA source code
627
+ - `options` (object):
628
+ - `target` (string): 'wasm' | 'webgpu' | 'auto' (default: 'auto')
629
+ - `optimize` (boolean): Enable optimizations (default: true)
630
+ - `profile` (boolean): Generate profiling data (default: false)
631
+ - `neuralOptimization` (boolean): Use ML-based optimization (default: false)
632
+ - `generateSourceMaps` (boolean): Generate source maps (default: false)
633
+ - `hardwareProfile` (object): Target hardware characteristics
634
+ - `performanceTarget` (string): 'latency' | 'throughput' | 'balanced'
635
+
636
+ **Returns:** Promise<TranspileResult>
637
+
638
+ #### `analyzeKernel(code, options)`
639
+ Analyzes CUDA kernel for optimization opportunities and performance characteristics.
640
+
641
+ **Parameters:**
642
+ - `code` (string): CUDA kernel source code
643
+ - `options` (object):
644
+ - `deepAnalysis` (boolean): Enable comprehensive analysis (default: false)
645
+ - `hardwareProfile` (object): Target hardware for analysis
646
+ - `includeVisualization` (boolean): Generate visual analysis (default: false)
647
+ - `performanceModeling` (boolean): Create performance models (default: true)
648
+
649
+ **Returns:** Promise<KernelAnalysis>
650
+
651
+ **Example:**
652
+ ```javascript
653
+ const analysis = await analyzeKernel(kernelCode, {
654
+ deepAnalysis: true,
655
+ hardwareProfile: await detectHardware(),
656
+ includeVisualization: true
657
+ });
658
+
659
+ console.log('Performance bottlenecks:', analysis.bottlenecks);
660
+ console.log('Optimization suggestions:', analysis.suggestions);
661
+ console.log('Expected speedup:', analysis.optimizationPotential);
662
+
663
+ // Apply suggested optimizations
664
+ const optimized = await transpileCuda(kernelCode, {
665
+ applyAnalysis: analysis,
666
+ target: 'webgpu'
667
+ });
668
+ ```
669
+
670
+ #### `createWebGPUKernel(device, code, options)`
671
+ Creates a WebGPU kernel from CUDA code with advanced features.
672
+
673
+ **Parameters:**
674
+ - `device` (GPUDevice): WebGPU device instance
675
+ - `code` (string): CUDA kernel source code or transpiled WGSL
676
+ - `options` (object):
677
+ - `enableProfiling` (boolean): Enable kernel profiling (default: false)
678
+ - `optimizationLevel` (number): 0-3 optimization level (default: 2)
679
+ - `workgroupSize` (array): Override workgroup dimensions
680
+ - `bindingLayout` (object): Custom binding layout
681
+ - `constants` (object): Specialization constants
682
+
683
+ **Returns:** Promise<WebGPUKernel>
684
+
685
+ **Example:**
686
+ ```javascript
687
+ const kernel = await createWebGPUKernel(device, kernelCode, {
688
+ enableProfiling: true,
689
+ optimizationLevel: 3,
690
+ workgroupSize: [16, 16, 1],
691
+ constants: {
692
+ TILE_SIZE: 16,
693
+ UNROLL_FACTOR: 4
694
+ }
695
+ });
696
+
697
+ // Setup buffers and execute
698
+ kernel.setBuffer(0, inputBuffer);
699
+ kernel.setBuffer(1, outputBuffer);
700
+ kernelsetArgs({ N: 1024, alpha: 1.5 });
701
+
702
+ const profile = await kernel.dispatchWithProfiling(64, 64);
703
+ console.log('Execution time:', profile.executionTime);
704
+ console.log('Memory bandwidth:', profile.memoryBandwidth);
705
+ ```
706
+
707
+ #### `benchmark(code, options)`
708
+ Comprehensive kernel performance benchmarking.
709
+
710
+ **Parameters:**
711
+ - `code` (string): CUDA kernel source code
712
+ - `options` (object):
713
+ - `iterations` (number): Number of iterations (default: 100)
714
+ - `warmupIterations` (number): Warmup runs (default: 10)
715
+ - `includeMemoryTransfer` (boolean): Include transfer times (default: true)
716
+ - `varyInputSizes` (boolean): Benchmark across input sizes (default: false)
717
+ - `compareToNative` (boolean): Compare with native CUDA (default: false)
718
+ - `generateReport` (boolean): Generate detailed report (default: true)
719
+
720
+ **Returns:** Promise<BenchmarkResult>
721
+
722
+ **Example:**
723
+ ```javascript
724
+ const benchmark = await benchmark(matrixMultiplyKernel, {
725
+ iterations: 1000,
726
+ warmupIterations: 50,
727
+ varyInputSizes: true,
728
+ compareToNative: true,
729
+ generateReport: true
730
+ });
731
+
732
+ console.log('Average execution time:', benchmark.avgExecutionTime);
733
+ console.log('Peak throughput:', benchmark.peakThroughput);
734
+ console.log('Efficiency vs native:', benchmark.nativeComparison.efficiency);
735
+ console.log('Performance scaling:', benchmark.scalingCharacteristics);
736
+
737
+ // Generate performance report
738
+ const report = benchmark.generateHTMLReport();
739
+ document.body.innerHTML = report;
740
+ ```
741
+
742
+ ### Classes and Advanced APIs
743
+
744
+ #### `CudaRust` Class
745
+
746
+ ```typescript
747
+ class CudaRust {
748
+ constructor(options?: CudaRustOptions);
749
+
750
+ // Core transpilation
751
+ transpile(code: string, options?: TranspileOptions): Promise<TranspileResult>;
752
+ parse(code: string): Promise<CudaAST>;
753
+ optimize(ast: CudaAST, target: Target): Promise<OptimizedAST>;
754
+
755
+ // Neural optimization
756
+ enableNeuralOptimization(modelPath?: string): Promise<void>;
757
+ trainOptimizer(examples: TrainingExample[]): Promise<void>;
758
+
759
+ // Hardware detection
760
+ detectHardware(): Promise<HardwareProfile>;
761
+
762
+ // Profiling and analysis
763
+ createProfiler(): Profiler;
764
+ analyze(code: string): Promise<KernelAnalysis>;
765
+ }
766
+ ```
767
+
768
+ #### `WebGPUKernel` Class
769
+
770
+ ```typescript
771
+ class WebGPUKernel {
772
+ // Buffer management
773
+ createBuffer(size: number, usage: GPUBufferUsage): GPUBuffer;
774
+ setBuffer(index: number, buffer: GPUBuffer): void;
775
+ writeBuffer(index: number, data: ArrayBuffer): Promise<void>;
776
+ readBuffer(index: number): Promise<ArrayBuffer>;
777
+
778
+ // Execution
779
+ dispatch(x: number, y?: number, z?: number): Promise<void>;
780
+ dispatchWithProfiling(x: number, y?: number, z?: number): Promise<ProfileResult>;
781
+
782
+ // Profiling
783
+ createProfiler(): KernelProfiler;
784
+ getPerformanceMetrics(): PerformanceMetrics;
785
+
786
+ // Advanced features
787
+ setArgs(args: Record<string, any>): void;
788
+ enableDebugMode(): void;
789
+ generateVisualization(): KernelVisualization;
790
+ }
791
+ ```
792
+
793
+ #### `NeuralOptimizer` Class
794
+
795
+ ```typescript
796
+ class NeuralOptimizer {
797
+ constructor(fannModel?: RuvFANN);
798
+
799
+ // Optimization
800
+ optimizeKernel(ast: CudaAST, target: Target): Promise<OptimizedAST>;
801
+ suggestOptimizations(analysis: KernelAnalysis): OptimizationSuggestion[];
802
+
803
+ // Learning
804
+ learnFromExecution(kernel: Kernel, performance: PerformanceData): void;
805
+ trainFromDataset(dataset: OptimizationDataset): Promise<void>;
806
+
807
+ // Model management
808
+ saveModel(path: string): Promise<void>;
809
+ loadModel(path: string): Promise<void>;
810
+ }
811
+ ```
812
+
813
+ ## ๐Ÿ—๏ธ Architecture
814
+
815
+ ```
816
+ cuda-rust-wasm/
817
+ โ”œโ”€โ”€ ๐Ÿ” parser/ # Advanced CUDA/PTX parsing
818
+ โ”‚ โ”œโ”€โ”€ cuda_parser.rs # CUDA C++ parser
819
+ โ”‚ โ”œโ”€โ”€ ptx_parser.rs # PTX assembly parser
820
+ โ”‚ โ”œโ”€โ”€ ast.rs # Abstract syntax tree
821
+ โ”‚ โ”œโ”€โ”€ lexer.rs # Token lexer
822
+ โ”‚ โ””โ”€โ”€ kernel_extractor.rs # Kernel extraction
823
+ โ”œโ”€โ”€ ๐Ÿ”„ transpiler/ # Intelligent code generation
824
+ โ”‚ โ”œโ”€โ”€ kernel_translator.rs # CUDA to target translation
825
+ โ”‚ โ”œโ”€โ”€ code_generator.rs # Code generation engine
826
+ โ”‚ โ”œโ”€โ”€ wgsl.rs # WebGPU Shading Language output
827
+ โ”‚ โ”œโ”€โ”€ type_converter.rs # Type system mapping
828
+ โ”‚ โ”œโ”€โ”€ memory_mapper.rs # Memory layout optimization
829
+ โ”‚ โ””โ”€โ”€ builtin_functions.rs # CUDA builtin translations
830
+ โ”œโ”€โ”€ โšก runtime/ # High-performance execution
831
+ โ”‚ โ”œโ”€โ”€ kernel.rs # Kernel execution engine
832
+ โ”‚ โ”œโ”€โ”€ device.rs # Device management
833
+ โ”‚ โ”œโ”€โ”€ memory.rs # Memory operations
834
+ โ”‚ โ”œโ”€โ”€ stream.rs # Asynchronous streams
835
+ โ”‚ โ”œโ”€โ”€ event.rs # Synchronization events
836
+ โ”‚ โ”œโ”€โ”€ grid.rs # Grid/block management
837
+ โ”‚ โ”œโ”€โ”€ cooperative_groups.rs # Cross-block sync, warp shuffles
838
+ โ”‚ โ”œโ”€โ”€ dynamic_parallelism.rs # Child kernel launches
839
+ โ”‚ โ”œโ”€โ”€ cuda_graph.rs # Graph-based kernel capture/replay
840
+ โ”‚ โ”œโ”€โ”€ multi_gpu.rs # Multi-device management
841
+ โ”‚ โ”œโ”€โ”€ half.rs # IEEE 754 fp16 type
842
+ โ”‚ โ””โ”€โ”€ benchmark.rs # Performance benchmarking suite
843
+ โ”œโ”€โ”€ ๐Ÿ’พ memory/ # Advanced memory management
844
+ โ”‚ โ”œโ”€โ”€ device_memory.rs # GPU memory allocation
845
+ โ”‚ โ”œโ”€โ”€ host_memory.rs # CPU memory management
846
+ โ”‚ โ”œโ”€โ”€ unified_memory.rs # Unified + managed memory (backend-wired)
847
+ โ”‚ โ”œโ”€โ”€ texture_memory.rs # Texture sampling with filtering
848
+ โ”‚ โ””โ”€โ”€ memory_pool.rs # Memory pooling
849
+ โ”œโ”€โ”€ ๐Ÿง  kernel/ # Kernel abstractions
850
+ โ”‚ โ”œโ”€โ”€ thread.rs # Thread management
851
+ โ”‚ โ”œโ”€โ”€ warp.rs # Warp-level operations
852
+ โ”‚ โ”œโ”€โ”€ grid.rs # Grid configuration
853
+ โ”‚ โ””โ”€โ”€ shared_memory.rs # Shared memory handling
854
+ โ”œโ”€โ”€ ๐Ÿ”ง backend/ # Multi-platform backends
855
+ โ”‚ โ”œโ”€โ”€ webgpu.rs # WebGPU backend
856
+ โ”‚ โ”œโ”€โ”€ wasm_runtime.rs # WebAssembly runtime
857
+ โ”‚ โ”œโ”€โ”€ native_gpu.rs # Native GPU support
858
+ โ”‚ โ””โ”€โ”€ backend_trait.rs # Backend abstraction
859
+ โ”œโ”€โ”€ ๐Ÿ“Š profiling/ # Performance analysis
860
+ โ”‚ โ”œโ”€โ”€ kernel_profiler.rs # Kernel performance tracking
861
+ โ”‚ โ”œโ”€โ”€ memory_profiler.rs # Memory usage analysis
862
+ โ”‚ โ””โ”€โ”€ runtime_profiler.rs # Runtime profiling
863
+ โ”œโ”€โ”€ ๐Ÿ”— bindings/ # Language bindings
864
+ โ”‚ โ”œโ”€โ”€ node/ # Node.js integration
865
+ โ”‚ โ”‚ โ”œโ”€โ”€ binding.gyp # Native bindings
866
+ โ”‚ โ”‚ โ””โ”€โ”€ src/ # C++ bridge
867
+ โ”‚ โ””โ”€โ”€ browser/ # Browser integration
868
+ โ”‚ โ”œโ”€โ”€ wasm/ # WebAssembly bindings
869
+ โ”‚ โ””โ”€โ”€ webgpu/ # WebGPU integration
870
+ โ”œโ”€โ”€ ๐Ÿงช examples/ # Comprehensive examples
871
+ โ”‚ โ”œโ”€โ”€ basic/ # Beginner examples
872
+ โ”‚ โ”œโ”€โ”€ advanced/ # Complex use cases
873
+ โ”‚ โ”œโ”€โ”€ neural_networks/ # ML examples
874
+ โ”‚ โ””โ”€โ”€ real_time/ # Real-time applications
875
+ โ”œโ”€โ”€ ๐Ÿ“– docs/ # Documentation
876
+ โ”‚ โ”œโ”€โ”€ api/ # API documentation
877
+ โ”‚ โ”œโ”€โ”€ tutorials/ # Step-by-step guides
878
+ โ”‚ โ”œโ”€โ”€ migration/ # Migration guides
879
+ โ”‚ โ””โ”€โ”€ performance/ # Performance guides
880
+ โ”œโ”€โ”€ ๐Ÿงช tests/ # Comprehensive testing
881
+ โ”‚ โ”œโ”€โ”€ unit/ # Unit tests
882
+ โ”‚ โ”œโ”€โ”€ integration/ # Integration tests
883
+ โ”‚ โ”œโ”€โ”€ property/ # Property-based tests
884
+ โ”‚ โ””โ”€โ”€ benchmarks/ # Performance benchmarks
885
+ โ””โ”€โ”€ ๐Ÿ“ฆ cli/ # Command-line interface
886
+ โ”œโ”€โ”€ index.js # Main CLI entry
887
+ โ””โ”€โ”€ commands/ # CLI commands
888
+ ```
889
+
890
+ ### ๐Ÿ›๏ธ Key Architectural Principles
891
+
892
+ 1. **๐Ÿ”’ Memory Safety**: Rust's ownership model prevents GPU memory leaks and data races
893
+ 2. **โšก Zero-Cost Abstractions**: High-level APIs with no runtime overhead
894
+ 3. **๐ŸŽฏ Target Agnostic**: Single codebase supports WebGPU, WebAssembly, and native GPUs
895
+ 4. **๐Ÿง  Neural Optimization**: ML-driven performance optimization using ruv-FANN
896
+ 5. **๐Ÿ“Š Comprehensive Profiling**: Real-time performance monitoring and analysis
897
+ 6. **๐Ÿ”„ Incremental Compilation**: Fast rebuild times during development
898
+
899
+ ## ๐Ÿ”ง Building from Source
900
+
901
+ ### Prerequisites
902
+
903
+ #### System Requirements
904
+ - **Operating System**: Linux (Ubuntu 20.04+), macOS (10.15+), Windows (10/11)
905
+ - **RAM**: 8GB minimum, 16GB recommended
906
+ - **Storage**: 5GB free space
907
+ - **GPU**: Any GPU with WebGPU support (optional but recommended)
908
+
909
+ #### Software Dependencies
910
+ - **Rust**: 1.75+ (with wasm32 target)
911
+ - **Node.js**: 18+ (LTS recommended)
912
+ - **Python**: 3.8+ (for node-gyp)
913
+ - **Git**: Latest version
914
+
915
+ #### Development Tools
916
+ ```bash
917
+ # Install Rust with wasm32 target
918
+ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
919
+ rustup target add wasm32-unknown-unknown
920
+ rustup component add clippy rustfmt
921
+
922
+ # Install wasm-pack
923
+ curl https://rustwasm.github.io/wasm-pack/installer/init.sh -sSf | sh
924
+
925
+ # Install node-gyp globally
926
+ npm install -g node-gyp
927
+
928
+ # Install LLVM (for better optimization)
929
+ # Ubuntu/Debian:
930
+ sudo apt-get install llvm-dev libclang-dev clang
931
+ # macOS:
932
+ brew install llvm
933
+ # Windows: Download from LLVM website
934
+ ```
935
+
936
+ ### ๐Ÿš€ Quick Build
937
+ ```bash
938
+ # Clone the repository
939
+ git clone https://github.com/vibecast/cuda-rust-wasm.git
940
+ cd cuda-rust-wasm
941
+
942
+ # One-command build (recommended)
943
+ npm run build:all
944
+
945
+ # Or step-by-step:
946
+ npm install # Install dependencies
947
+ npm run build:rust # Build Rust library
948
+ npm run build:wasm # Build WebAssembly
949
+ npm run build:node # Build Node.js bindings
950
+ npm run build:docs # Generate documentation
951
+
952
+ # Run comprehensive tests
953
+ npm run test:all # All tests
954
+ npm run test:unit # Unit tests only
955
+ npm run test:integration # Integration tests
956
+ npm run test:benchmarks # Performance benchmarks
957
+ ```
958
+
959
+ ### ๐Ÿงช Development Build
960
+ ```bash
961
+ # Development build with hot reload
962
+ npm run dev
963
+
964
+ # Run in watch mode
965
+ npm run watch
966
+
967
+ # Debug build with symbols
968
+ npm run build:debug
969
+
970
+ # Profile build for performance analysis
971
+ npm run build:profile
972
+ ```
973
+
974
+ ### ๐Ÿ—๏ธ Advanced Build Options
975
+
976
+ #### Feature Flags
977
+ ```bash
978
+ # Build with specific features
979
+ cargo build --features "neural-optimization,cuda-backend"
980
+
981
+ # Build for production with all optimizations
982
+ cargo build --release --features "native-gpu,vulkan,neural-optimization"
983
+
984
+ # WebAssembly-only build (smaller binary)
985
+ cargo build --target wasm32-unknown-unknown --features "webgpu-only"
986
+ ```
987
+
988
+ #### Target-Specific Builds
989
+ ```bash
990
+ # Browser-optimized build
991
+ npm run build:browser
992
+
993
+ # Node.js-optimized build
994
+ npm run build:node-native
995
+
996
+ # Mobile-optimized build
997
+ npm run build:mobile
998
+
999
+ # Server-optimized build
1000
+ npm run build:server
1001
+ ```
1002
+
1003
+ ### ๐Ÿงน Build Scripts
1004
+
1005
+ ```bash
1006
+ # Clean build artifacts
1007
+ npm run clean
1008
+ npm run clean:all # Include node_modules
1009
+
1010
+ # Lint and format
1011
+ npm run lint # Check code style
1012
+ npm run format # Auto-format code
1013
+ npm run clippy # Rust linting
1014
+
1015
+ # Security checks
1016
+ npm run audit # Check dependencies
1017
+ npm run cargo-audit # Rust security audit
1018
+ ```
1019
+
1020
+ ### ๐Ÿ“ฆ Build Outputs
1021
+
1022
+ After successful build, you'll find:
1023
+
1024
+ ```
1025
+ dist/
1026
+ โ”œโ”€โ”€ index.js # Main Node.js entry
1027
+ โ”œโ”€โ”€ index.d.ts # TypeScript definitions
1028
+ โ”œโ”€โ”€ cuda_rust_wasm.wasm # WebAssembly binary
1029
+ โ”œโ”€โ”€ browser.js # Browser bundle
1030
+ โ”œโ”€โ”€ node.node # Native Node.js addon
1031
+ โ””โ”€โ”€ docs/ # Generated documentation
1032
+ ```
1033
+
1034
+ ### โšก Build Performance Tips
1035
+
1036
+ 1. **Parallel Builds**: Use `cargo build -j $(nproc)` for parallel compilation
1037
+ 2. **Incremental Builds**: Keep `target/` directory for faster rebuilds
1038
+ 3. **ccache**: Install ccache to speed up C++ compilation
1039
+ 4. **RAM Disk**: Build on RAM disk for maximum speed
1040
+
1041
+ ```bash
1042
+ # Enable incremental compilation
1043
+ export CARGO_INCREMENTAL=1
1044
+
1045
+ # Use all CPU cores
1046
+ export CARGO_BUILD_JOBS=$(nproc)
1047
+
1048
+ # Optimize for build speed during development
1049
+ export CARGO_PROFILE_DEV_CODEGEN_UNITS=256
1050
+ ```
1051
+
1052
+ ### ๐Ÿ› Troubleshooting Build Issues
1053
+
1054
+ #### Common Issues
1055
+
1056
+ **WebAssembly build fails:**
1057
+ ```bash
1058
+ # Ensure wasm32 target is installed
1059
+ rustup target add wasm32-unknown-unknown
1060
+
1061
+ # Update wasm-pack
1062
+ cargo install wasm-pack --force
1063
+ ```
1064
+
1065
+ **Node.js binding compilation fails:**
1066
+ ```bash
1067
+ # Install build tools (Windows)
1068
+ npm install --global windows-build-tools
1069
+
1070
+ # Install Python dev headers (Linux)
1071
+ sudo apt-get install python3-dev
1072
+
1073
+ # Set Python path explicitly
1074
+ npm config set python $(which python3)
1075
+ ```
1076
+
1077
+ **Rust compilation errors:**
1078
+ ```bash
1079
+ # Update Rust toolchain
1080
+ rustup update
1081
+
1082
+ # Clear cache and rebuild
1083
+ cargo clean
1084
+ cargo build
1085
+ ```
1086
+
1087
+ **Out of memory during build:**
1088
+ ```bash
1089
+ # Reduce parallel jobs
1090
+ export CARGO_BUILD_JOBS=1
1091
+
1092
+ # Use less optimization
1093
+ export CARGO_PROFILE_RELEASE_OPT_LEVEL=1
1094
+ ```
1095
+
1096
+ #### Getting Help
1097
+
1098
+ - ๐Ÿ“– [Build Documentation](docs/building.md)
1099
+ - ๐Ÿ’ฌ [Discord Support](https://discord.gg/vibecast)
1100
+ - ๐Ÿ› [GitHub Issues](https://github.com/vibecast/cuda-rust-wasm/issues)
1101
+ - ๐Ÿ“ง [Email Support](mailto:support@vibecast.io)
1102
+
1103
+ ## ๐Ÿ“Š Performance Benchmarks
1104
+
1105
+ CUDA-Rust-WASM achieves exceptional performance across diverse workloads:
1106
+
1107
+ ### Core Operations Performance
1108
+ | Operation | CUDA Native | CUDA-Rust-WASM | Overhead | Notes |
1109
+ |-----------|-------------|----------------|----------|-------|
1110
+ | Vector Add | 0.23ms | 0.26ms | 13% | Bandwidth limited |
1111
+ | Matrix Multiply (1024ยฒ) | 1.82ms | 2.10ms | 15% | Optimized with tiling |
1112
+ | Reduction (1M elements) | 0.45ms | 0.52ms | 16% | Warp-level optimizations |
1113
+ | Convolution (2D) | 3.21ms | 3.76ms | 17% | Shared memory usage |
1114
+ | FFT (Complex) | 2.15ms | 2.48ms | 15% | Butterfly optimization |
1115
+ | Neural Network Training | 8.45ms | 9.12ms | 8% | **ruv-FANN optimized** |
1116
+
1117
+ ### Platform-Specific Performance
1118
+ | Platform | Performance vs Native | Memory Bandwidth | Compute Utilization |
1119
+ |----------|----------------------|------------------|--------------------|
1120
+ | **Chrome WebGPU** | 85-92% | 78% | 88% |
1121
+ | **Firefox WebGPU** | 82-89% | 75% | 85% |
1122
+ | **Safari WebGPU** | 80-87% | 72% | 83% |
1123
+ | **Node.js WASM** | 75-85% | 68% | 80% |
1124
+ | **Deno WASM** | 76-86% | 69% | 81% |
1125
+
1126
+ ### Neural Network Acceleration (with ruv-FANN)
1127
+ | Network Type | Traditional | CUDA-Rust-WASM | Speedup |
1128
+ |--------------|-------------|-----------------|----------|
1129
+ | CNN (ResNet-50) | 45.2ms | 12.8ms | **3.5x** |
1130
+ | RNN (LSTM) | 23.1ms | 8.7ms | **2.7x** |
1131
+ | Transformer | 67.4ms | 19.2ms | **3.5x** |
1132
+ | GAN Training | 156ms | 42ms | **3.7x** |
1133
+
1134
+ ### Memory Management Performance
1135
+ | Operation | Time (WebGPU) | Time (Native) | Efficiency |
1136
+ |-----------|---------------|---------------|------------|
1137
+ | Buffer Allocation | 0.12ms | 0.08ms | 85% |
1138
+ | Hostโ†’Device Transfer | 2.3ms/GB | 1.8ms/GB | 78% |
1139
+ | Deviceโ†’Host Transfer | 2.1ms/GB | 1.6ms/GB | 76% |
1140
+ | Unified Memory Access | 0.05ms | 0.03ms | 60% |
1141
+
1142
+ *Benchmarked on: NVIDIA RTX 4080, Chrome 120, 32GB RAM, Ubuntu 22.04*
1143
+
1144
+ ### Optimization Impact
1145
+ | Optimization | Performance Gain | Memory Reduction | Compilation Time |
1146
+ |--------------|------------------|------------------|------------------|
1147
+ | **Neural Auto-Tuning** | +15-25% | +10-15% | +2-3s |
1148
+ | **Memory Coalescing** | +20-30% | +5-10% | +0.5s |
1149
+ | **Kernel Fusion** | +25-40% | +15-20% | +1-2s |
1150
+ | **Shared Memory Opt** | +30-50% | -5-10% | +1s |
1151
+ | **Warp Scheduling** | +10-20% | 0% | +0.5s |
1152
+
1153
+ ### Real-World Application Performance
1154
+ | Application | Processing Time | Throughput | vs Native |
1155
+ |-------------|----------------|------------|----------|
1156
+ | **Real-time Video (1080p)** | 16.7ms/frame | 60 FPS | 92% |
1157
+ | **Image Classification** | 8.3ms | 120 images/s | 89% |
1158
+ | **Ray Tracing** | 23.1ms/frame | 43 FPS | 85% |
1159
+ | **Physics Simulation** | 2.1ms/step | 476 steps/s | 88% |
1160
+ | **Cryptographic Hash** | 0.45ms | 2.2 GH/s | 91% |
1161
+
1162
+ ## ๐Ÿค Contributing
1163
+
1164
+ We welcome contributions from developers of all skill levels! CUDA-Rust-WASM is a community-driven project that thrives on collaboration.
1165
+
1166
+ ### ๐ŸŒŸ Ways to Contribute
1167
+
1168
+ - **๐Ÿ› Bug Reports**: Found an issue? Report it!
1169
+ - **โœจ Feature Requests**: Have an idea? Share it!
1170
+ - **๐Ÿ’ป Code Contributions**: Fix bugs, add features, improve performance
1171
+ - **๐Ÿ“– Documentation**: Help make our docs better
1172
+ - **๐Ÿงช Testing**: Add tests, improve coverage
1173
+ - **๐ŸŽจ Examples**: Create tutorials and examples
1174
+ - **๐Ÿš€ Performance**: Optimize kernels and algorithms
1175
+
1176
+ ### ๐Ÿ“‹ Contribution Guidelines
1177
+
1178
+ 1. **Fork** the repository
1179
+ 2. **Create** a feature branch (`git checkout -b feature/amazing-feature`)
1180
+ 3. **Write** tests for your changes
1181
+ 4. **Ensure** all tests pass (`npm run test:all`)
1182
+ 5. **Run** linting and formatting (`npm run lint && npm run format`)
1183
+ 6. **Commit** your changes (`git commit -m 'Add amazing feature'`)
1184
+ 7. **Push** to your branch (`git push origin feature/amazing-feature`)
1185
+ 8. **Create** a Pull Request
1186
+
1187
+ ### ๐Ÿงช Development Workflow
1188
+
1189
+ #### Initial Setup
1190
+ ```bash
1191
+ # Fork and clone the repository
1192
+ git clone https://github.com/YOUR_USERNAME/cuda-rust-wasm.git
1193
+ cd cuda-rust-wasm
1194
+
1195
+ # Add upstream remote
1196
+ git remote add upstream https://github.com/vibecast/cuda-rust-wasm.git
1197
+
1198
+ # Install dependencies
1199
+ npm install
1200
+
1201
+ # Install pre-commit hooks
1202
+ npm run install-hooks
1203
+ ```
1204
+
1205
+ #### Development Commands
1206
+ ```bash
1207
+ # Development mode with hot reload
1208
+ npm run dev
1209
+
1210
+ # Run specific test suites
1211
+ npm run test:unit # Unit tests
1212
+ npm run test:integration # Integration tests
1213
+ npm run test:property # Property-based tests
1214
+ npm run test:benchmarks # Performance tests
1215
+
1216
+ # Code quality
1217
+ npm run lint # Lint JavaScript/TypeScript
1218
+ npm run clippy # Lint Rust code
1219
+ npm run format # Auto-format all code
1220
+ npm run check-types # TypeScript type checking
1221
+
1222
+ # Documentation
1223
+ npm run docs:api # Generate API docs
1224
+ npm run docs:serve # Serve docs locally
1225
+ npm run docs:build # Build documentation
1226
+
1227
+ # Performance analysis
1228
+ npm run profile # Profile build
1229
+ npm run benchmark:all # Run all benchmarks
1230
+ npm run benchmark:compare # Compare with baseline
1231
+ ```
1232
+
1233
+ ### ๐Ÿ—๏ธ Project Structure for Contributors
1234
+
1235
+ ```
1236
+ src/
1237
+ โ”œโ”€โ”€ parser/ # CUDA parsing logic
1238
+ โ”‚ โ”œโ”€โ”€ tests/ # Parser tests
1239
+ โ”‚ โ””โ”€โ”€ benchmarks/ # Parser benchmarks
1240
+ โ”œโ”€โ”€ transpiler/ # Code generation
1241
+ โ”‚ โ”œโ”€โ”€ tests/ # Transpiler tests
1242
+ โ”‚ โ””โ”€โ”€ optimizations/ # Optimization passes
1243
+ โ”œโ”€โ”€ runtime/ # Execution engine
1244
+ โ”œโ”€โ”€ backend/ # Platform backends
1245
+ โ””โ”€โ”€ bindings/ # Language bindings
1246
+
1247
+ tests/
1248
+ โ”œโ”€โ”€ unit/ # Unit tests
1249
+ โ”œโ”€โ”€ integration/ # Integration tests
1250
+ โ”œโ”€โ”€ property/ # Property-based tests
1251
+ โ””โ”€โ”€ fixtures/ # Test data
1252
+
1253
+ docs/
1254
+ โ”œโ”€โ”€ api/ # API documentation
1255
+ โ”œโ”€โ”€ tutorials/ # How-to guides
1256
+ โ”œโ”€โ”€ contributing/ # Contributor guides
1257
+ โ””โ”€โ”€ architecture/ # Technical architecture
1258
+
1259
+ benches/ # Performance benchmarks
1260
+ examples/ # Usage examples
1261
+ scripts/ # Build and utility scripts
1262
+ ```
1263
+
1264
+ ### ๐Ÿงช Testing Standards
1265
+
1266
+ #### Test Coverage Requirements
1267
+ - **Unit Tests**: 90%+ coverage
1268
+ - **Integration Tests**: All major workflows
1269
+ - **Property Tests**: Critical algorithms
1270
+ - **Benchmark Tests**: Performance regression detection
1271
+
1272
+ #### Writing Good Tests
1273
+ ```rust
1274
+ // Example unit test
1275
+ #[cfg(test)]
1276
+ mod tests {
1277
+ use super::*;
1278
+ use proptest::prelude::*;
1279
+
1280
+ #[test]
1281
+ fn test_vector_add_basic() {
1282
+ let a = vec![1.0, 2.0, 3.0];
1283
+ let b = vec![4.0, 5.0, 6.0];
1284
+ let result = vector_add(&a, &b).unwrap();
1285
+ assert_eq!(result, vec![5.0, 7.0, 9.0]);
1286
+ }
1287
+
1288
+ proptest! {
1289
+ #[test]
1290
+ fn test_vector_add_commutative(a in prop::collection::vec(any::<f32>(), 0..1000),
1291
+ b in prop::collection::vec(any::<f32>(), 0..1000)) {
1292
+ prop_assume!(a.len() == b.len());
1293
+ let result1 = vector_add(&a, &b).unwrap();
1294
+ let result2 = vector_add(&b, &a).unwrap();
1295
+ prop_assert_eq!(result1, result2);
1296
+ }
1297
+ }
1298
+ }
1299
+ ```
1300
+
1301
+ ### ๐Ÿ“ Code Style Guidelines
1302
+
1303
+ #### Rust Code
1304
+ - Follow [Rust API Guidelines](https://rust-lang.github.io/api-guidelines/)
1305
+ - Use `cargo fmt` for formatting
1306
+ - Use `cargo clippy` for linting
1307
+ - Document public APIs with `///` comments
1308
+ - Write integration tests for public interfaces
1309
+
1310
+ #### JavaScript/TypeScript
1311
+ - Use ESLint with our configuration
1312
+ - Prefer TypeScript for new code
1313
+ - Use meaningful variable names
1314
+ - Add JSDoc comments for functions
1315
+
1316
+ #### Git Commit Messages
1317
+ ```
1318
+ type(scope): short description
1319
+
1320
+ Longer description if needed
1321
+
1322
+ Closes #123
1323
+ ```
1324
+
1325
+ **Types:** feat, fix, docs, style, refactor, test, chore
1326
+ **Scopes:** parser, transpiler, runtime, backend, docs, etc.
1327
+
1328
+ ### ๐Ÿš€ Performance Contribution Guidelines
1329
+
1330
+ #### Benchmark Requirements
1331
+ - All performance changes must include benchmarks
1332
+ - No performance regressions without justification
1333
+ - Document optimization techniques
1334
+ - Include before/after measurements
1335
+
1336
+ #### Optimization Tips
1337
+ 1. **Profile First**: Use profiling to identify bottlenecks
1338
+ 2. **Measure Impact**: Quantify performance improvements
1339
+ 3. **Test Thoroughly**: Ensure correctness is maintained
1340
+ 4. **Document Changes**: Explain optimization techniques
1341
+
1342
+ ### ๐Ÿ† Recognition
1343
+
1344
+ Contributors are recognized in:
1345
+ - ๐Ÿ“œ CONTRIBUTORS.md file
1346
+ - ๐ŸŽ‰ Release notes for significant contributions
1347
+ - ๐Ÿ’ฌ Discord contributor role
1348
+ - ๐Ÿ… GitHub contributor badges
1349
+
1350
+ ### ๐Ÿ“ž Getting Help
1351
+
1352
+ - ๐Ÿ’ฌ **Discord**: [Join our community](https://discord.gg/vibecast)
1353
+ - ๐Ÿ“ง **Email**: contributors@vibecast.io
1354
+ - ๐Ÿ› **Issues**: Use GitHub issues for bugs and features
1355
+ - ๐Ÿ“– **Documentation**: Check our comprehensive docs
1356
+
1357
+ ### ๐ŸŽฏ Current Focus Areas
1358
+
1359
+ We're particularly looking for help with:
1360
+ - ๐Ÿง  **Neural optimization algorithms**
1361
+ - ๐Ÿ“ฑ **Mobile GPU support**
1362
+ - ๐Ÿš€ **Performance optimizations**
1363
+ - ๐Ÿ“– **Documentation improvements**
1364
+ - ๐Ÿงช **Test coverage expansion**
1365
+ - ๐ŸŒ **Browser compatibility**
1366
+
1367
+ See our [Good First Issues](https://github.com/vibecast/cuda-rust-wasm/labels/good%20first%20issue) for beginner-friendly contributions!
1368
+
1369
+ ## ๐Ÿ“„ Documentation
1370
+
1371
+ Comprehensive documentation is available:
1372
+
1373
+ - ๐Ÿ“– **[API Reference](docs/API.md)** - Complete API documentation
1374
+ - ๐ŸŽ“ **[Tutorials](docs/tutorials/)** - Step-by-step guides
1375
+ - ๐Ÿ”ง **[Migration Guide](docs/MIGRATION_GUIDE.md)** - Porting from CUDA
1376
+ - ๐Ÿš€ **[Performance Guide](docs/performance.md)** - Optimization techniques
1377
+ - ๐Ÿ—๏ธ **[Architecture](docs/architecture.md)** - Technical deep-dive
1378
+ - โ“ **[FAQ](docs/FAQ.md)** - Frequently asked questions
1379
+
1380
+ ## ๐Ÿ›ฃ๏ธ Roadmap
1381
+
1382
+ ### Current Version (v0.1.0)
1383
+ - โœ… Core CUDA to WebGPU/WASM transpilation
1384
+ - โœ… Basic optimization passes
1385
+ - โœ… Node.js and browser support
1386
+ - โœ… ruv-FANN neural network integration
1387
+ - โœ… Vulkan backend wiring (dlsym loading)
1388
+ - โœ… Texture memory with bilinear filtering
1389
+ - โœ… Cooperative groups with warp shuffles
1390
+ - โœ… Dynamic parallelism (child kernel launches)
1391
+ - โœ… CUDA Graphs (capture and replay)
1392
+ - โœ… Multi-GPU context and peer access
1393
+ - โœ… IEEE 754 fp16 Half type with full arithmetic
1394
+ - โœ… Unified memory wired to backends
1395
+ - โœ… Built-in benchmark suite
1396
+ - โœ… **638 tests passing, 0 failures, 0 warnings**
1397
+
1398
+ ### Upcoming (v0.2.0)
1399
+ - ๐Ÿ”„ Advanced kernel fusion
1400
+ - ๐Ÿ“ฑ Mobile GPU optimization
1401
+ - ๐ŸŽฏ Real-time performance tuning
1402
+ - ๐Ÿง  Enhanced neural optimizations
1403
+
1404
+ ### Future (v1.0.0)
1405
+ - ๐ŸŒ Multi-GPU distributed computing (GPU hardware P2P)
1406
+ - ๐Ÿ” Advanced debugging tools
1407
+ - ๐Ÿ“Š Visual performance profiler
1408
+ - ๐Ÿค– Automatic kernel generation
1409
+
1410
+ ## ๐Ÿ“ˆ Project Stats
1411
+
1412
+ ![GitHub stars](https://img.shields.io/github/stars/vibecast/cuda-rust-wasm?style=social)
1413
+ ![GitHub forks](https://img.shields.io/github/forks/vibecast/cuda-rust-wasm?style=social)
1414
+ ![GitHub issues](https://img.shields.io/github/issues/vibecast/cuda-rust-wasm)
1415
+ ![GitHub pull requests](https://img.shields.io/github/issues-pr/vibecast/cuda-rust-wasm)
1416
+ ![Code coverage](https://img.shields.io/codecov/c/github/vibecast/cuda-rust-wasm)
1417
+ ![npm downloads](https://img.shields.io/npm/dm/cuda-wasm)
1418
+
1419
+ ## ๐Ÿ“ License
1420
+
1421
+ This project is dual-licensed under MIT and Apache-2.0 licenses:
1422
+
1423
+ - **MIT License**: Simple and permissive
1424
+ - **Apache-2.0 License**: Includes patent protection
1425
+
1426
+ You may choose either license for your use case. See [LICENSE-MIT](LICENSE-MIT) and [LICENSE-APACHE](LICENSE-APACHE) for full details.
1427
+
1428
+ ## ๐Ÿ™ Acknowledgments
1429
+
1430
+ ### Core Technologies
1431
+ - **NVIDIA** for CUDA specifications and documentation
1432
+ - **Khronos Group** for WebGPU and OpenCL standards
1433
+ - **W3C** for WebAssembly specifications
1434
+ - **Rust Foundation** for the Rust programming language
1435
+
1436
+ ### Community
1437
+ - **WebAssembly Community** for tools and ecosystem
1438
+ - **WebGPU Community** for implementation guidance
1439
+ - **Rust GPU Working Group** for GPU computing in Rust
1440
+ - **ruv-FANN Contributors** for neural network integration
1441
+
1442
+ ---
1443
+
1444
+ *Made with โค๏ธ by rUv*