@sparkjsdev/spark 0.1.9 → 0.1.10

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package/README.md CHANGED
@@ -32,7 +32,7 @@
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  - Portable: Works across almost all devices, targeting 98%+ WebGL2 support
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  - Renders fast even on low-powered mobile devices
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  - Render multiple splat objects together with correct sorting
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- - Most major splat file formats supported including .PLY (also compressed), .SPZ, .SPLAT, .KSPLAT
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+ - Most major splat file formats supported including: [.PLY](https://github.com/graphdeco-inria/gaussian-splatting) (also [compressed](https://blog.playcanvas.com/compressing-gaussian-splats/#compressed-ply-format)), [.SPZ](https://github.com/nianticlabs/spz), [.SPLAT](https://github.com/antimatter15/splat), [.KSPLAT](https://github.com/mkkellogg/GaussianSplats3D), [.SOG](https://developer.playcanvas.com/user-manual/gaussian-splatting/formats/sog/)
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  - Render multiple viewpoints simultaneously
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  - Fully dynamic: each splat can be transformed and edited for animation
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  - Real-time splat color editing, displacement, and skeletal animation
@@ -53,7 +53,7 @@ Copy the following code into an `index.html` file.
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  {
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  "imports": {
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  "three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.178.0/three.module.js",
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- "@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.9/spark.module.js"
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+ "@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.1.10/spark.module.js"
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  }
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  }
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  </script>