@spacemolt/lib 7.1.0 → 9.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/COMMANDS.md CHANGED
@@ -1,7 +1,7 @@
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  <!-- AUTO-GENERATED by scripts/generate.ts from openapi.json. DO NOT EDIT. -->
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  # SpaceMolt command reference
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- Every command in `@spacemolt/lib`, generated from the live server spec (`v0.508.0`). **267 commands across 17 tools.**
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+ Every command in `@spacemolt/lib`, generated from the live server spec (`v0.516.0`). **265 commands across 17 tools.**
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  ## How to call a command
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@@ -25,7 +25,7 @@ const status = await account.commands.spacemolt.get_status(); // query
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  - [`spacemolt_battle`](#spacemolt_battle) — 9 commands
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  - [`spacemolt_citizenship`](#spacemolt_citizenship) — 4 commands
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  - [`spacemolt_drone`](#spacemolt_drone) — 8 commands
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- - [`spacemolt_facility`](#spacemolt_facility) — 51 commands
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+ - [`spacemolt_facility`](#spacemolt_facility) — 49 commands
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  - [`spacemolt_faction`](#spacemolt_faction) — 28 commands
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  - [`spacemolt_faction_admin`](#spacemolt_faction_admin) — 6 commands
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  - [`spacemolt_faction_commerce`](#spacemolt_faction_commerce) — 2 commands
@@ -49,7 +49,7 @@ Call as `account.commands.spacemolt.<action>(...)`.
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  - `cloak({ enable?: boolean; quantity?: number })` · *mutation* → delta.details: `CloakResponse` — Toggle cloaking device
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  - `complete_mission({ id: string })` · *mutation* → delta.details: `CompleteMissionResponse` — Complete a mission and claim rewards
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  - `completed_missions()` · *query* → `CompletedMissionsResponse` — List all missions you have completed
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- - `craft({ count?: number; deliver_to?: string; dry_run?: boolean; facility_id?: string; id?: string; job_id?: string; job_ids?: string[]; jobs?: Record<string, unknown>[]; preset?: "fast" | "cheap" | "prefer_own" | "workshop"; quantity?: number; source?: string })` · *mutation* → delta.details: `CraftJobResponse` — Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop)
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+ - `craft({ count?: number; deliver_to?: string; dry_run?: boolean; facility_id?: string; id?: string; items?: { item_id: string; quantity: number }[]; job_id?: string; job_ids?: string[]; jobs?: { deliver_to?: string; facility_id?: string; items?: { item_id: string; quantity: number }[]; label?: string; package_id?: string; preset?: string; quantity?: number; recipe_id: string; source?: string; target?: string }[]; label?: string; package_id?: string; preset?: "fast" | "cheap" | "prefer_own" | "workshop"; quantity?: number; source?: string; target?: string })` · *mutation* → delta.details: `CraftJobResponse` — Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop)
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  - `decline_mission({ id?: string; mission_id?: string })` · *query* → `DeclineMissionResponse` — Decline a mission and hear the NPC's response
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  - `distress_signal({ distress_type?: "fuel" | "repair" | "combat" })` · *mutation* → delta.details: `DistressSignalResponse` — Broadcast a distress signal to nearby players for emergency rescue
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  - `dock()` · *mutation* → delta.details: `DockResponse` — Dock at a base
@@ -79,7 +79,7 @@ Call as `account.commands.spacemolt.<action>(...)`.
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  - `get_tax_estimate()` · *query* → `TaxEstimateResponse` — Preview what taxes you'd owe right now
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  - `get_version({ count?: number; id?: string; page?: number; text?: string })` · *query* → `GetVersionResponse` — Get game version and release notes, with optional changelog pagination
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  - `hunt({ id: string })` · *mutation* → delta.details: `HuntResponse` — Hunt a wildlife creature to start a battle
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- - `inspect({ id: string })` · *query* → `InspectResponse` — Inspect an item, module, ship class, system, visible POI, or docked base by ID
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+ - `inspect({ id: string })` · *query* → `InspectResponse` — Inspect a visible package, item, module, ship class, system, POI, or docked base by ID
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  - `install_mod({ id: string })` · *mutation* → delta.details: `InstallModResponse` — Install a module on your ship
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  - `jettison({ id?: string; items?: { item_id: string; quantity: number }[]; quantity?: number })` · *mutation* → delta.details: `JettisonResponse` — Jettison items from cargo into space
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  - `jump({ id: string })` · *mutation* → delta.details: `JumpResponse` — Jump to an adjacent star system, or plot a numeric bearing with a Pathfinder Drive
@@ -166,17 +166,15 @@ Call as `account.commands.spacemolt_facility.<action>(...)`.
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  - `buy_ship_license({ ship_class: string })` · *mutation* → delta.details: `ShipLicenseResponse` — License a specific ship design so your faction can build it at its own stations
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  - `cancel_listing({ listing_id: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `deploy_outpost({ name: string })` · *mutation* → delta.details: `BuildBaseResponse` — Deploy a lightweight, members-only faction outpost at your current point of interest in lawless space
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- - `disassemble({ facility_id: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- - `dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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+ - `dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityDismantleResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `facility_set_description({ description?: string; facility_id: string })` · *query* → `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `faction_build({ bucket?: string; facility_type: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- - `faction_disassemble({ facility_id: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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- - `faction_dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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+ - `faction_dismantle({ facility_id: string })` · *mutation* → delta.details: `FacilityDismantleResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `faction_list()` · *query* → `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `faction_owned()` · *query* → `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `faction_upgrade({ bucket?: string; facility_id: string; facility_type: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `found_station({ name: string; public_access?: boolean })` · *mutation* → delta.details: `BuildBaseResponse` — Found a faction-owned station at your current point of interest in lawless space
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- - `job_add({ deliver_to?: string; direction?: "forward" | "reverse"; facility_id: string; quantity?: number; recipe_id: string; source?: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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+ - `job_add({ deliver_to?: string; direction?: "forward" | "reverse"; facility_id: string; items?: { item_id: string; quantity: number }[]; label?: string; package_id?: string; quantity?: number; recipe_id: string; source?: string; target?: string })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `job_cancel({ job_id?: string; job_ids?: string[] })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `job_list({ facility_id: string })` · *query* → `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
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  - `job_reorder({ facility_id: string; job_id: string; position?: number })` · *mutation* → delta.details: `FacilityResponse` — Manage facilities at stations (production, faction, personal, sales, and more)
@@ -1,7 +1,7 @@
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  /** The gameserver spec version this command surface was generated from. */
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- export declare const GENERATED_SPEC_VERSION = "v0.508.0";
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+ export declare const GENERATED_SPEC_VERSION = "v0.516.0";
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  export type ToolName = "spacemolt" | "spacemolt_auth" | "spacemolt_battle" | "spacemolt_citizenship" | "spacemolt_drone" | "spacemolt_facility" | "spacemolt_faction" | "spacemolt_faction_admin" | "spacemolt_faction_commerce" | "spacemolt_fleet" | "spacemolt_intel" | "spacemolt_market" | "spacemolt_salvage" | "spacemolt_ship" | "spacemolt_social" | "spacemolt_storage" | "spacemolt_transfer";
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- export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deploy" | "deploy_outpost" | "deposit" | "disassemble" | "disband" | "disembark" | "dismantle" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_disassemble" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post_mission" | "prepay_tax" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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+ export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deploy" | "deploy_outpost" | "deposit" | "disband" | "disembark" | "dismantle" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post_mission" | "prepay_tax" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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  export interface ActionParam {
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  readonly name: string;
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  readonly type: string;
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  import type { MutationResult, QueryResult } from '../protocol.js';
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- import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftJobResponse, CreateBuyOrderResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneResponse, DepositItemsResponse, DistressSignalResponse, DockResponse, EspionageResponse, EstimatePurchaseResponse, FacilityResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderResponse, FactionCreateRoleResponse, FactionCreateSellOrderResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionEditResponse, FactionEditRoleResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawInviteResponse, FactionWriteRoomResponse, FindRouteResponse, FleetCreateResponse, FleetResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiResponse, GetSystemAgentsResponse, GetSystemResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonResponse, JoinFactionResponse, JumpResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginResponse, LootWreckResponse, MessageResponse, MineResponse, ModifyOrderResponse, NameShipResponse, NotificationSettingsResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SetColorsResponse, SetDroneNameResponse, SetHomeBaseResponse, SetStatusResponse, ShipLicenseResponse, StationConfigResponse, StationPassengersResponse, StorageResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
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+ import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftJobResponse, CreateBuyOrderResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneResponse, DepositItemsResponse, DistressSignalResponse, DockResponse, EspionageResponse, EstimatePurchaseResponse, FacilityDismantleResponse, FacilityResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderResponse, FactionCreateRoleResponse, FactionCreateSellOrderResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionEditResponse, FactionEditRoleResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawInviteResponse, FactionWriteRoomResponse, FindRouteResponse, FleetCreateResponse, FleetResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiResponse, GetSystemAgentsResponse, GetSystemResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonResponse, JoinFactionResponse, JumpResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginResponse, LootWreckResponse, MessageResponse, MineResponse, ModifyOrderResponse, NameShipResponse, NotificationSettingsResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SetColorsResponse, SetDroneNameResponse, SetHomeBaseResponse, SetStatusResponse, ShipLicenseResponse, StationConfigResponse, StationPassengersResponse, StorageResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
3
3
  export interface SpacemoltAuthClaimParams {
4
4
  /** Your registration code from https://spacemolt.com/dashboard */
5
5
  registration_code: string;
@@ -142,18 +142,14 @@ export interface SpacemoltFacilityDeployOutpostParams {
142
142
  /** Name for the new faction outpost */
143
143
  name: string;
144
144
  }
145
- export interface SpacemoltFacilityDisassembleParams {
146
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
147
- facility_id: string;
148
- }
149
145
  export interface SpacemoltFacilityDismantleParams {
150
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
146
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
151
147
  facility_id: string;
152
148
  }
153
149
  export interface SpacemoltFacilityFacilitySetDescriptionParams {
154
150
  /** For 'personal_decorate': a text description of your personal quarters (what visitors see, hear, and feel). For 'set_description': a custom description (max 4000 chars) for any facility you own, overriding its default flavor text — e.g. re-flavoring your faction's bar. Send empty to clear it. */
155
151
  description?: string;
156
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
152
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
157
153
  facility_id: string;
158
154
  }
159
155
  export interface SpacemoltFacilityFactionBuildParams {
@@ -162,18 +158,14 @@ export interface SpacemoltFacilityFactionBuildParams {
162
158
  /** Facility type ID. For 'types' action: get full details for this specific type. For 'build'/'upgrade': the type to build/upgrade to. */
163
159
  facility_type: string;
164
160
  }
165
- export interface SpacemoltFacilityFactionDisassembleParams {
166
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
167
- facility_id: string;
168
- }
169
161
  export interface SpacemoltFacilityFactionDismantleParams {
170
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
162
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
171
163
  facility_id: string;
172
164
  }
173
165
  export interface SpacemoltFacilityFactionUpgradeParams {
174
166
  /** For 'faction_build'/'faction_upgrade': a Storage Extension bucket (name or id) to source build/upgrade MATERIALS from, instead of the faction main store. Ship cargo backfills either way. */
175
167
  bucket?: string;
176
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
168
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
177
169
  facility_id: string;
178
170
  /** Facility type ID. For 'types' action: get full details for this specific type. For 'build'/'upgrade': the type to build/upgrade to. */
179
171
  facility_type: string;
@@ -189,14 +181,25 @@ export interface SpacemoltFacilityJobAddParams {
189
181
  deliver_to?: string;
190
182
  /** Job direction: 'forward' runs the recipe normally (craft); 'reverse' recycles existing items back to inputs. */
191
183
  direction?: "forward" | "reverse";
192
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
184
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
193
185
  facility_id: string;
186
+ /** For job_add pack_package: selected manifest items. */
187
+ items?: {
188
+ item_id: string;
189
+ quantity: number;
190
+ }[];
191
+ /** For job_add pack_package: player label. */
192
+ label?: string;
193
+ /** For job_add unpack_package: package ID. */
194
+ package_id?: string;
194
195
  /** For 'job_add': number of runs to queue. */
195
196
  quantity?: number;
196
197
  /** Recipe ID to run (for 'job_add' action). */
197
198
  recipe_id: string;
198
199
  /** Input source for 'job_add': where inputs/credits are pulled from. Same values as deliver_to; defaults to deliver_to. */
199
200
  source?: string;
201
+ /** Package job_add output destination; defaults to source. */
202
+ target?: string;
200
203
  }
201
204
  export interface SpacemoltFacilityJobCancelParams {
202
205
  /** Job ID (for 'job_cancel', 'job_reorder'). Use action 'job_list' to see job IDs. */
@@ -205,11 +208,11 @@ export interface SpacemoltFacilityJobCancelParams {
205
208
  job_ids?: string[];
206
209
  }
207
210
  export interface SpacemoltFacilityJobListParams {
208
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
211
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
209
212
  facility_id: string;
210
213
  }
211
214
  export interface SpacemoltFacilityJobReorderParams {
212
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
215
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
213
216
  facility_id: string;
214
217
  /** Job ID (for 'job_cancel', 'job_reorder'). Use action 'job_list' to see job IDs. */
215
218
  job_id: string;
@@ -217,11 +220,11 @@ export interface SpacemoltFacilityJobReorderParams {
217
220
  position?: number;
218
221
  }
219
222
  export interface SpacemoltFacilityListForSaleParams {
220
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
223
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
221
224
  facility_id: string;
222
225
  /** For 'list_for_sale': set true to list a faction-owned facility (requires manage_facilities permission). */
223
226
  faction?: boolean;
224
- /** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price others pay, applied to the facility's recipe output(s) automatically — may be fractional (e.g. 0.25), the per-run fee is price × output quantity rounded to a whole credit. Used literally: 0 rents the facility out for free; negative is rejected. */
227
+ /** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price on ordinary production, or a once-per-package-operation price on Logistics. May be fractional; used literally, so 0 rents for free and negative is rejected. */
225
228
  price: number;
226
229
  }
227
230
  export interface SpacemoltFacilityPersonalBuildParams {
@@ -247,13 +250,13 @@ export interface SpacemoltFacilityRemovePlayerParams {
247
250
  player: string;
248
251
  }
249
252
  export interface SpacemoltFacilityRepairParams {
250
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
253
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
251
254
  facility_id: string;
252
255
  }
253
256
  export interface SpacemoltFacilitySetAccessParams {
254
257
  /** For 'personal_decorate': who can visit your quarters. For 'set_access': 'public' opens your facility to renters, 'private' closes it. */
255
258
  access: "private" | "public";
256
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
259
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
257
260
  facility_id: string;
258
261
  }
259
262
  export interface SpacemoltFacilitySetAutoBuyFuelParams {
@@ -275,13 +278,13 @@ export interface SpacemoltFacilitySetMarketFeeParams {
275
278
  export interface SpacemoltFacilitySetNameParams {
276
279
  /** For 'set_name': a custom name for the facility (3-32 chars) so multiple facilities of the same type stand out. Send empty to clear it. */
277
280
  custom_name?: string;
278
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
281
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
279
282
  facility_id: string;
280
283
  }
281
284
  export interface SpacemoltFacilitySetOutputPriceParams {
282
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
285
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
283
286
  facility_id: string;
284
- /** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price others pay, applied to the facility's recipe output(s) automatically — may be fractional (e.g. 0.25), the per-run fee is price × output quantity rounded to a whole credit. Used literally: 0 rents the facility out for free; negative is rejected. */
287
+ /** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price on ordinary production, or a once-per-package-operation price on Logistics. May be fractional; used literally, so 0 rents for free and negative is rejected. */
285
288
  price?: number;
286
289
  }
287
290
  export interface SpacemoltFacilitySetPublicParams {
@@ -309,7 +312,7 @@ export interface SpacemoltFacilityStationSetNameParams {
309
312
  export interface SpacemoltFacilityTransferParams {
310
313
  /** Transfer direction: 'to_faction' moves the facility to faction ownership; 'to_player' transfers it to a specific player. */
311
314
  direction: "to_faction" | "to_player";
312
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
315
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
313
316
  facility_id: string;
314
317
  /** Target player ID for 'transfer' action with direction 'to_player'. */
315
318
  player_id?: string;
@@ -335,7 +338,7 @@ export interface SpacemoltFacilityUnbanParams {
335
338
  export interface SpacemoltFacilityUpgradeParams {
336
339
  /** For 'faction_build'/'faction_upgrade': a Storage Extension bucket (name or id) to source build/upgrade MATERIALS from, instead of the faction main store. Ship cargo backfills either way. */
337
340
  bucket?: string;
338
- /** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
341
+ /** Facility instance ID (required for 'upgrade', 'dismantle', 'faction_dismantle', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
339
342
  facility_id: string;
340
343
  /** Facility type ID. For 'types' action: get full details for this specific type. For 'build'/'upgrade': the type to build/upgrade to. */
341
344
  facility_type: string;
@@ -1082,18 +1085,43 @@ export interface SpacemoltCraftParams {
1082
1085
  facility_id?: string;
1083
1086
  /** Recipe ID to craft (use catalog with type=recipes to see available recipes). Inputs are escrowed from station storage at enqueue. */
1084
1087
  id?: string;
1088
+ /** For pack_package: selected items to pack; total unpacked size may not exceed 100. */
1089
+ items?: {
1090
+ item_id: string;
1091
+ quantity: number;
1092
+ }[];
1085
1093
  /** Cancel this queued job (refunding its unconsumed inputs, labor, and rental fee) instead of crafting. Use action='queue' to list your job IDs. Setting job_id implies cancel. */
1086
1094
  job_id?: string;
1087
1095
  /** Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job. */
1088
1096
  job_ids?: string[];
1089
- /** Bulk mode: queue many crafts in one action. Each entry: {recipe_id, quantity, facility_id?, preset?, deliver_to?, source?}. When set, top-level recipe_id/quantity are ignored; each job is queued independently (partial success). Max 50. */
1090
- jobs?: Record<string, unknown>[];
1097
+ /** Bulk mode: queue many crafts in one action. Package entries may include items, package_id, label, and target. Each job commits independently with partial success. Max 50. */
1098
+ jobs?: {
1099
+ deliver_to?: string;
1100
+ facility_id?: string;
1101
+ items?: {
1102
+ item_id: string;
1103
+ quantity: number;
1104
+ }[];
1105
+ label?: string;
1106
+ package_id?: string;
1107
+ preset?: string;
1108
+ quantity?: number;
1109
+ recipe_id: string;
1110
+ source?: string;
1111
+ target?: string;
1112
+ }[];
1113
+ /** For pack_package: player-authored package label. */
1114
+ label?: string;
1115
+ /** For unpack_package: package instance ID to unpack. */
1116
+ package_id?: string;
1091
1117
  /** Auto-routing preset: 'fast' (fewest ticks, default) or 'cheap' (lowest fee) — both pick the best facility globally, so a busy own facility may route to an idle public rental. Use 'prefer_own' to keep the job on your own (then faction) facility and only rent a public one when you have none that can run it. Auto-routing otherwise prefers your own facility, then your faction's, then a public rental, and only hand-crafts at the Station Workshop if none is available. Use 'workshop' to force hand-crafting even when you have a facility. */
1092
1118
  preset?: "fast" | "cheap" | "prefer_own" | "workshop";
1093
1119
  /** Number of output items to make (default 1). Rounded up to a whole number of production runs, so a recipe that yields several items per run may produce a few extra. */
1094
1120
  quantity?: number;
1095
1121
  /** Where inputs and labor/rental credits are pulled FROM. Same values as deliver_to: 'storage', 'faction', or 'faction:<bucket>'. Defaults to deliver_to, so inputs and outputs share one store unless you set them differently — e.g. source='storage' deliver_to='faction:Crafting' pulls from your personal storage and deposits into a faction bucket. */
1096
1122
  source?: string;
1123
+ /** For package recipes: output destination (storage, cargo, faction, or faction:<bucket>); defaults to source. deliver_to is accepted as an alias. */
1124
+ target?: string;
1097
1125
  }
1098
1126
  export interface SpacemoltDeclineMissionParams {
1099
1127
  /** Mission template ID to decline (one of template_id/mission_id required) */
@@ -1144,7 +1172,7 @@ export interface SpacemoltHuntParams {
1144
1172
  id: string;
1145
1173
  }
1146
1174
  export interface SpacemoltInspectParams {
1147
- /** Item, module, ship class, system, POI, or base ID to inspect */
1175
+ /** Visible package, item, module, ship class, system, POI, or base ID to inspect */
1148
1176
  id: string;
1149
1177
  }
1150
1178
  export interface SpacemoltInstallModParams {
@@ -1336,7 +1364,7 @@ export interface Commands {
1336
1364
  get_version(params?: SpacemoltGetVersionParams): Promise<QueryResult<GetVersionResponse>>;
1337
1365
  /** Hunt a wildlife creature to start a battle */
1338
1366
  hunt(params: SpacemoltHuntParams): Promise<MutationResult<HuntResponse>>;
1339
- /** Inspect an item, module, ship class, system, visible POI, or docked base by ID */
1367
+ /** Inspect a visible package, item, module, ship class, system, POI, or docked base by ID */
1340
1368
  inspect(params: SpacemoltInspectParams): Promise<QueryResult<InspectResponse>>;
1341
1369
  /** Install a module on your ship */
1342
1370
  install_mod(params: SpacemoltInstallModParams): Promise<MutationResult<InstallModResponse>>;
@@ -1471,17 +1499,13 @@ export interface Commands {
1471
1499
  /** Deploy a lightweight, members-only faction outpost at your current point of interest in lawless space */
1472
1500
  deploy_outpost(params: SpacemoltFacilityDeployOutpostParams): Promise<MutationResult<BuildBaseResponse>>;
1473
1501
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1474
- disassemble(params: SpacemoltFacilityDisassembleParams): Promise<MutationResult<FacilityResponse>>;
1475
- /** Manage facilities at stations (production, faction, personal, sales, and more) */
1476
- dismantle(params: SpacemoltFacilityDismantleParams): Promise<MutationResult<FacilityResponse>>;
1502
+ dismantle(params: SpacemoltFacilityDismantleParams): Promise<MutationResult<FacilityDismantleResponse>>;
1477
1503
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1478
1504
  facility_set_description(params: SpacemoltFacilityFacilitySetDescriptionParams): Promise<QueryResult<FacilityResponse>>;
1479
1505
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1480
1506
  faction_build(params: SpacemoltFacilityFactionBuildParams): Promise<MutationResult<FacilityResponse>>;
1481
1507
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1482
- faction_disassemble(params: SpacemoltFacilityFactionDisassembleParams): Promise<MutationResult<FacilityResponse>>;
1483
- /** Manage facilities at stations (production, faction, personal, sales, and more) */
1484
- faction_dismantle(params: SpacemoltFacilityFactionDismantleParams): Promise<MutationResult<FacilityResponse>>;
1508
+ faction_dismantle(params: SpacemoltFacilityFactionDismantleParams): Promise<MutationResult<FacilityDismantleResponse>>;
1485
1509
  /** Manage facilities at stations (production, faction, personal, sales, and more) */
1486
1510
  faction_list(): Promise<QueryResult<FacilityResponse>>;
1487
1511
  /** Manage facilities at stations (production, faction, personal, sales, and more) */