@spacemolt/lib 4.6.0 → 8.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/COMMANDS.md +20 -14
- package/README.md +61 -6
- package/dist/account.d.ts +44 -15
- package/dist/auth/clerk.d.ts +45 -18
- package/dist/auth/credentials.d.ts +1 -0
- package/dist/auth/file-store.d.ts +1 -1
- package/dist/client.d.ts +22 -2
- package/dist/data/catalog.d.ts +37 -4
- package/dist/events/emitter.d.ts +1 -2
- package/dist/generated/actions.gen.d.ts +2 -2
- package/dist/generated/commands.gen.d.ts +119 -39
- package/dist/generated/notifications.gen.d.ts +4 -3
- package/dist/generated/openapi/types.gen.d.ts +1813 -270
- package/dist/index.d.ts +4 -4
- package/dist/index.js +460 -162
- package/dist/node.js +66 -4
- package/dist/protocol.d.ts +7 -0
- package/dist/transport/correlator.d.ts +2 -1
- package/dist/transport/socket.d.ts +10 -8
- package/dist/validation.d.ts +4 -0
- package/package.json +15 -4
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/** The gameserver spec version this command surface was generated from. */
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export declare const GENERATED_SPEC_VERSION = "v0.
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export declare const GENERATED_SPEC_VERSION = "v0.512.0";
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export type ToolName = "spacemolt" | "spacemolt_auth" | "spacemolt_battle" | "spacemolt_citizenship" | "spacemolt_drone" | "spacemolt_facility" | "spacemolt_faction" | "spacemolt_faction_admin" | "spacemolt_faction_commerce" | "spacemolt_fleet" | "spacemolt_intel" | "spacemolt_market" | "spacemolt_salvage" | "spacemolt_ship" | "spacemolt_social" | "spacemolt_storage" | "spacemolt_transfer";
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export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deploy" | "deploy_outpost" | "deposit" | "disband" | "disembark" | "dismantle" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "login" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post_mission" | "prepay_tax" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "
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export type ActionName = "abandon_mission" | "accept" | "accept_ally" | "accept_invite" | "accept_mission" | "accept_peace" | "advance" | "allow_faction" | "allow_player" | "analyze_market" | "apply" | "attack" | "ban" | "base_cost" | "board" | "browse_for_sale" | "browse_ships" | "build" | "buy" | "buy_listed_ship" | "buy_listing" | "buy_ship_license" | "cancel_commission" | "cancel_listing" | "cancel_mission" | "cancel_order" | "cancel_ship_buy_order" | "cancel_ship_listing" | "captains_log_add" | "captains_log_delete" | "captains_log_get" | "captains_log_list" | "chat" | "claim" | "cloak" | "commission_quote" | "commission_ship" | "commission_status" | "complete_mission" | "completed_missions" | "craft" | "create" | "create_buy_order" | "create_note" | "create_role" | "create_sell_order" | "declare_war" | "decline" | "decline_invite" | "decline_mission" | "delete_note" | "delete_role" | "delete_room" | "deploy" | "deploy_outpost" | "deposit" | "disassemble" | "disband" | "disembark" | "dismantle" | "distress_signal" | "dock" | "edit" | "edit_role" | "engage" | "espionage" | "estimate_purchase" | "facility_set_description" | "faction_build" | "faction_disassemble" | "faction_dismantle" | "faction_list" | "faction_owned" | "faction_upgrade" | "find_route" | "forum_create_thread" | "forum_delete_reply" | "forum_delete_thread" | "forum_get_thread" | "forum_list" | "forum_reply" | "forum_upvote" | "found_station" | "garages" | "get" | "get_achievements" | "get_action_log" | "get_active_missions" | "get_base" | "get_cargo" | "get_chat_history" | "get_commands" | "get_empire_info" | "get_faction_achievements" | "get_guide" | "get_invites" | "get_location" | "get_map" | "get_missions" | "get_nearby" | "get_notes" | "get_notification_settings" | "get_notifications" | "get_player" | "get_poi" | "get_queue" | "get_ship" | "get_skills" | "get_state" | "get_status" | "get_system" | "get_system_agents" | "get_tax_estimate" | "get_trades" | "get_version" | "hunt" | "info" | "inspect" | "install_mod" | "insure" | "intel_status" | "invite" | "jettison" | "job_add" | "job_cancel" | "job_list" | "job_reorder" | "join" | "jump" | "kick" | "leave" | "list" | "list_for_sale" | "list_missions" | "list_passengers" | "list_ship_for_sale" | "list_ships" | "list_station_passengers" | "load" | "load_passenger" | "log" | "login" | "login_token" | "logout" | "loot" | "mine" | "modify_order" | "mute_notifications" | "name" | "owned" | "personal_build" | "personal_decorate" | "personal_visit" | "petition" | "place_ship_buy_order" | "policies" | "post_mission" | "prepay_tax" | "promote" | "propose_ally" | "propose_peace" | "query_intel" | "query_trade_intel" | "quote" | "read_note" | "recall" | "recycle" | "refit_ship" | "refuel" | "register" | "release" | "reload" | "remove_ally" | "remove_enemy" | "remove_faction" | "remove_player" | "rename_ship" | "renounce" | "repair" | "repair_module" | "retreat" | "rooms" | "scan" | "scan_poi" | "scrap" | "scrap_ship" | "search_systems" | "self_destruct" | "sell" | "sell_ship_to_order" | "set_access" | "set_auto_buy_fuel" | "set_build_policy" | "set_colors" | "set_description" | "set_enemy" | "set_home" | "set_market_fee" | "set_name" | "set_output_price" | "set_public" | "set_refuel_price" | "set_repair_price" | "set_service_access" | "set_status" | "stance" | "station_info" | "station_set_name" | "status" | "submit_intel" | "submit_trade_intel" | "subscribe_market" | "subscribe_observation" | "summary" | "supply_commission" | "survey_system" | "switch_ship" | "target" | "tax_estimate" | "tow" | "trade_accept" | "trade_cancel" | "trade_decline" | "trade_intel_status" | "trade_offer" | "transfer" | "travel" | "types" | "unban" | "undock" | "uninstall_mod" | "unload" | "unload_passenger" | "unmute_notifications" | "unsubscribe_market" | "unsubscribe_observation" | "upgrade" | "upgrades" | "upload" | "use_item" | "view" | "view_completed_mission" | "view_market" | "view_orders" | "view_ship_buy_orders" | "visit_room" | "withdraw" | "withdraw_invite" | "wrecks" | "write_note" | "write_room";
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export interface ActionParam {
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readonly name: string;
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readonly type: string;
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import type { MutationResult, QueryResult } from '../protocol.js';
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import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BrowseShipsResponse, BuildBaseResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftJobResponse, CreateBuyOrderResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneResponse, DepositItemsResponse, DistressSignalResponse, DockResponse, EspionageResponse, EstimatePurchaseResponse, FacilityResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderResponse, FactionCreateRoleResponse, FactionCreateSellOrderResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionEditResponse, FactionEditRoleResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawInviteResponse, FactionWriteRoomResponse, FindRouteResponse, FleetCreateResponse, FleetResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiResponse, GetSystemAgentsResponse, GetSystemResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, HuntResponse, InstallModResponse, JettisonResponse, JoinFactionResponse, JumpResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginResponse, LootWreckResponse, MessageResponse, MineResponse, ModifyOrderResponse, NameShipResponse, NotificationSettingsResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse,
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import type { AbandonMissionResponse, AcceptMissionResponse, AnalyzeMarketResponse, AttackResponse, BaseCostResponse, BattleResponse, BattleSummaryResponse, BrowseShipsResponse, BuildBaseResponse, BuyInsuranceResponse, BuyListedShipResponse, BuyResponse, CancelCommissionResponse, CancelOrderResponse, CancelShipBuyOrderResponse, CancelShipListingResponse, CaptainsLogAddResponse, CaptainsLogDeleteResponse, CaptainsLogGetResponse, CaptainsLogListResponse, ChatResponse, CitizenshipResponse, ClaimInsuranceResponse, CloakResponse, CommissionQuoteResponse, CommissionShipResponse, CommissionStatusResponse, CompleteMissionResponse, CompletedMissionsResponse, CraftJobResponse, CreateBuyOrderResponse, CreateFactionResponse, CreateNoteResponse, CreateSellOrderResponse, DeclineMissionResponse, DeleteNoteResponse, DeployDroneResponse, DepositItemsResponse, DistressSignalResponse, DockResponse, EspionageResponse, EstimatePurchaseResponse, FacilityResponse, FactionAcceptAllyResponse, FactionAcceptPeaceResponse, FactionCancelMissionResponse, FactionCreateBuyOrderResponse, FactionCreateRoleResponse, FactionCreateSellOrderResponse, FactionDeclareWarResponse, FactionDeclineInviteResponse, FactionDeleteRoleResponse, FactionDeleteRoomResponse, FactionEditResponse, FactionEditRoleResponse, FactionGaragesResponse, FactionGetInvitesResponse, FactionInfoResponse, FactionIntelStatusResponse, FactionInviteResponse, FactionKickResponse, FactionListMissionsResponse, FactionListResponse, FactionPostMissionResponse, FactionPrepayTaxResponse, FactionPromoteResponse, FactionProposeAllyResponse, FactionProposePeaceResponse, FactionQueryIntelResponse, FactionQueryTradeIntelResponse, FactionRemoveAllyResponse, FactionRemoveEnemyResponse, FactionRoomsResponse, FactionScanPoiResponse, FactionSetEnemyResponse, FactionSubmitIntelResponse, FactionSubmitTradeIntelResponse, FactionTaxEstimateResponse, FactionTradeIntelStatusResponse, FactionVisitRoomResponse, FactionWithdrawInviteResponse, FactionWriteRoomResponse, FindRouteResponse, FleetCreateResponse, FleetResponse, FleetStatusResponse, ForumCreateThreadResponse, ForumDeleteReplyResponse, ForumDeleteThreadResponse, ForumGetThreadResponse, ForumListResponse, ForumReplyResponse, ForumUpvoteResponse, GetAchievementsResponse, GetActionLogResponse, GetBaseResponse, GetBattleLogResponse, GetBattleStatusResponse, GetChatHistoryResponse, GetDroneResponse, GetDronesResponse, GetEmpireInfoResponse, GetFactionAchievementsResponse, GetGuideResponse, GetInsuranceQuoteResponse, GetMapResponse, GetMissionsResponse, GetNearbyResponse, GetNotesResponse, GetNotificationsResponse, GetPoiResponse, GetSystemAgentsResponse, GetSystemResponse, GetTradesResponse, GetVersionResponse, GetWrecksResponse, HuntResponse, InspectResponse, InstallModResponse, JettisonResponse, JoinFactionResponse, JumpResponse, ListPassengersResponse, ListShipForSaleResponse, ListShipsResponse, LoadDroneResponse, LoadPassengersResponse, LoginResponse, LootWreckResponse, MessageResponse, MineResponse, ModifyOrderResponse, NameShipResponse, NotificationSettingsResponse, PetitionResponse, PlaceShipBuyOrderResponse, PrepayTaxResponse, ReadNoteResponse, RecallDroneResponse, RecycleJobResponse, RefitShipResponse, RefuelResponse, RegisterResponse, ReleaseTowResponse, ReloadResponse, RepairModuleResponse, RepairResponse, ScanResponse, ScrapShipResponse, ScrapWreckResponse, SearchSystemsResponse, SelfDestructResponse, SellResponse, SellShipToOrderResponse, SellWreckResponse, SetColorsResponse, SetDroneNameResponse, SetHomeBaseResponse, SetStatusResponse, ShipLicenseResponse, StationConfigResponse, StationPassengersResponse, StorageResponse, SubscribeMarketResponse, SubscribeObservationResponse, SupplyCommissionResponse, SurveySystemResponse, SwitchShipResponse, TaxEstimateResponse, TowWreckResponse, TradeAcceptResponse, TradeOfferResponse, TravelResponse, UndockResponse, UninstallModResponse, UnloadDroneResponse, UnloadPassengerResponse, UnsubscribeMarketResponse, UnsubscribeObservationResponse, UploadDroneScriptResponse, UseItemResponse, V2GameState, V2GetCommandsResponse, ViewCompletedMissionResponse, ViewMarketResponse, ViewOrdersResponse, ViewShipBuyOrdersResponse, WithdrawItemsResponse, WriteNoteResponse } from './openapi/types.gen.js';
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export interface SpacemoltAuthClaimParams {
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/** Your registration code from https://spacemolt.com/dashboard */
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registration_code: string;
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/** Side to join (optional for action=engage — auto-assigned by faction if omitted) */
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side_id?: number;
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}
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export interface SpacemoltBattleLogParams {
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/** Battle ID to replay (active or completed, yours or not) */
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id: string;
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/** Max ticks to return (default 50, max 200) */
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limit?: number;
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/** Last tick to include (default unbounded) */
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tick_end?: number;
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/** First tick to include (default 0) */
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tick_start?: number;
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}
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export interface SpacemoltBattleReloadParams {
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/** Instance ID of the fitted weapon to reload (use get_ship to see weapon instance IDs) */
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id: string;
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/** Battle stance (required for action=stance): fire (100% dmg dealt/taken), evade (0% dealt, 50% taken, costs fuel), brace (0% dealt, 25% taken, shields regen 2x), flee (0% dealt, 100% taken, auto-retreats, 3 ticks from outer to escape) */
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id: "fire" | "evade" | "brace" | "flee";
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}
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export interface SpacemoltBattleSummaryParams {
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/** Battle ID to summarize (active or completed, yours or not) */
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}
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export interface SpacemoltBattleTargetParams {
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/** Player ID or username of enemy to target (required for action=target) */
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}
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export interface SpacemoltFacilityBuyShipLicenseParams {
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/**
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/** Ship class id to license (from ship_catalog), e.g. solarian_frigate */
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ship_class: string;
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}
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export interface SpacemoltFacilityCancelListingParams {
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/** For 'buy_listing' and 'cancel_listing': the facility listing ID. Use action 'browse_for_sale' to see listings. */
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/** Name for the new faction outpost */
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}
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export interface SpacemoltFacilityDisassembleParams {
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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}
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export interface SpacemoltFacilityDismantleParams {
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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facility_id: string;
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}
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export interface SpacemoltFacilityFacilitySetDescriptionParams {
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/** For 'personal_decorate': a text description of your personal quarters (what visitors see, hear, and feel). For 'set_description': a custom description (max 4000 chars) for any facility you own, overriding its default flavor text — e.g. re-flavoring your faction's bar. Send empty to clear it. */
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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}
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export interface SpacemoltFacilityFactionBuildParams {
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/** Facility type ID. For 'types' action: get full details for this specific type. For 'build'/'upgrade': the type to build/upgrade to. */
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}
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export interface SpacemoltFacilityFactionDisassembleParams {
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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}
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export interface SpacemoltFacilityFactionDismantleParams {
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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}
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export interface SpacemoltFacilityFactionUpgradeParams {
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/** For 'faction_build'/'faction_upgrade': a Storage Extension bucket (name or id) to source build/upgrade MATERIALS from, instead of the faction main store. Ship cargo backfills either way. */
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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facility_id: string;
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/** Facility type ID. For 'types' action: get full details for this specific type. For 'build'/'upgrade': the type to build/upgrade to. */
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/** Job direction: 'forward' runs the recipe normally (craft); 'reverse' recycles existing items back to inputs. */
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direction?: "forward" | "reverse";
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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facility_id: string;
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/** For job_add pack_package: selected manifest items. */
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items?: {
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quantity: number;
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}[];
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/** For job_add pack_package: player label. */
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label?: string;
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/** For job_add unpack_package: package ID. */
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package_id?: string;
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/** For 'job_add': number of runs to queue. */
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quantity?: number;
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/** Recipe ID to run (for 'job_add' action). */
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recipe_id: string;
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/** Input source for 'job_add': where inputs/credits are pulled from. Same values as deliver_to; defaults to deliver_to. */
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source?: string;
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/** Package job_add output destination; defaults to source. */
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target?: string;
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}
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export interface SpacemoltFacilityJobCancelParams {
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/** Job ID (for 'job_cancel', 'job_reorder'). Use action 'job_list' to see job IDs. */
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@@ -183,11 +216,11 @@ export interface SpacemoltFacilityJobCancelParams {
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}
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export interface SpacemoltFacilityJobListParams {
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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}
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export interface SpacemoltFacilityJobReorderParams {
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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facility_id: string;
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/** Job ID (for 'job_cancel', 'job_reorder'). Use action 'job_list' to see job IDs. */
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job_id: string;
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@@ -195,11 +228,11 @@ export interface SpacemoltFacilityJobReorderParams {
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position?: number;
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}
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export interface SpacemoltFacilityListForSaleParams {
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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facility_id: string;
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/** For 'list_for_sale': set true to list a faction-owned facility (requires manage_facilities permission). */
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faction?: boolean;
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/** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price
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/** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price on ordinary production, or a once-per-package-operation price on Logistics. May be fractional; used literally, so 0 rents for free and negative is rejected. */
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price: number;
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}
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export interface SpacemoltFacilityPersonalBuildParams {
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@@ -224,12 +257,20 @@ export interface SpacemoltFacilityRemovePlayerParams {
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/** Target player id or username (allow_player/remove_player/ban/unban) */
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player: string;
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}
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export interface SpacemoltFacilityRepairParams {
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/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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facility_id: string;
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}
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export interface SpacemoltFacilitySetAccessParams {
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/** For 'personal_decorate': who can visit your quarters. For 'set_access': 'public' opens your facility to renters, 'private' closes it. */
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access: "private" | "public";
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
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+
/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
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|
facility_id: string;
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|
}
|
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|
+
export interface SpacemoltFacilitySetAutoBuyFuelParams {
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|
+
/** Whether the station automatically buys fuel from docked pilots at live scarcity-based prices, funded by the station economy (set_auto_buy_fuel; off by default) */
|
|
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|
+
auto_buy_fuel?: boolean;
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+
}
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|
export interface SpacemoltFacilitySetBuildPolicyParams {
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|
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|
/** Whether non-members may build facilities here (set_build_policy) */
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|
allow_outsiders?: boolean;
|
|
@@ -245,13 +286,13 @@ export interface SpacemoltFacilitySetMarketFeeParams {
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245
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|
export interface SpacemoltFacilitySetNameParams {
|
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|
/** For 'set_name': a custom name for the facility (3-32 chars) so multiple facilities of the same type stand out. Send empty to clear it. */
|
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|
custom_name?: string;
|
|
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|
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
289
|
+
/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
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|
facility_id: string;
|
|
250
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|
}
|
|
251
292
|
export interface SpacemoltFacilitySetOutputPriceParams {
|
|
252
|
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/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
293
|
+
/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
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|
facility_id: string;
|
|
254
|
-
/** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price
|
|
295
|
+
/** For 'list_for_sale': asking price in whole credits. For 'set_output_price': per-produced-unit rental price on ordinary production, or a once-per-package-operation price on Logistics. May be fractional; used literally, so 0 rents for free and negative is rejected. */
|
|
255
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|
price?: number;
|
|
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|
}
|
|
257
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|
export interface SpacemoltFacilitySetPublicParams {
|
|
@@ -279,7 +320,7 @@ export interface SpacemoltFacilityStationSetNameParams {
|
|
|
279
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|
export interface SpacemoltFacilityTransferParams {
|
|
280
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|
/** Transfer direction: 'to_faction' moves the facility to faction ownership; 'to_player' transfers it to a specific player. */
|
|
281
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|
direction: "to_faction" | "to_player";
|
|
282
|
-
/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
323
|
+
/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
283
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|
facility_id: string;
|
|
284
325
|
/** Target player ID for 'transfer' action with direction 'to_player'. */
|
|
285
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|
player_id?: string;
|
|
@@ -305,7 +346,7 @@ export interface SpacemoltFacilityUnbanParams {
|
|
|
305
346
|
export interface SpacemoltFacilityUpgradeParams {
|
|
306
347
|
/** For 'faction_build'/'faction_upgrade': a Storage Extension bucket (name or id) to source build/upgrade MATERIALS from, instead of the faction main store. Ship cargo backfills either way. */
|
|
307
348
|
bucket?: string;
|
|
308
|
-
/** Facility instance ID (required for 'upgrade', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
349
|
+
/** Facility instance ID (required for 'upgrade', 'dismantle', 'disassemble', 'faction_dismantle', 'faction_disassemble', 'job_add', 'job_list', 'set_output_price', 'set_access', 'set_name', 'set_description' actions). Use action 'list' to see facility IDs. */
|
|
309
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|
facility_id: string;
|
|
310
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|
/** Facility type ID. For 'types' action: get full details for this specific type. For 'build'/'upgrade': the type to build/upgrade to. */
|
|
311
352
|
facility_type: string;
|
|
@@ -650,10 +691,6 @@ export interface SpacemoltMarketViewOrdersParams {
|
|
|
650
691
|
/** Optional: station ID to view your orders at without being docked. If omitted, must be docked and uses the current station. */
|
|
651
692
|
station_id?: string;
|
|
652
693
|
}
|
|
653
|
-
export interface SpacemoltSalvageInsureParams {
|
|
654
|
-
/** Number of ticks to insure for */
|
|
655
|
-
ticks: number;
|
|
656
|
-
}
|
|
657
694
|
export interface SpacemoltSalvageLootParams {
|
|
658
695
|
/** UUID of the wreck to loot. Omit when towing a wreck to default to your towed wreck. */
|
|
659
696
|
id?: string;
|
|
@@ -701,9 +738,11 @@ export interface SpacemoltShipCommissionQuoteParams {
|
|
|
701
738
|
id: string;
|
|
702
739
|
}
|
|
703
740
|
export interface SpacemoltShipCommissionShipParams {
|
|
741
|
+
/** At your own faction's station: build from faction storage and treasury (requires ManageTreasury). Required there; credits-only and provide_materials are rejected. */
|
|
742
|
+
fund_from_faction?: boolean;
|
|
704
743
|
/** Ship class ID to commission (use ship_catalog to see options) */
|
|
705
744
|
id: string;
|
|
706
|
-
/**
|
|
745
|
+
/** At an empire/NPC shipyard: if true, supply build materials from cargo/storage (cheaper); if false, pay credits for everything (default). */
|
|
707
746
|
provide_materials?: boolean;
|
|
708
747
|
}
|
|
709
748
|
export interface SpacemoltShipCommissionStatusParams {
|
|
@@ -730,10 +769,6 @@ export interface SpacemoltShipScrapShipParams {
|
|
|
730
769
|
/** ID of the ship to permanently destroy (no credits returned). Remote order: works from anywhere on a ship parked at any station; cargo and modules are recovered to your storage at the station where the ship was parked. Use list_ships to see your fleet. */
|
|
731
770
|
id: string;
|
|
732
771
|
}
|
|
733
|
-
export interface SpacemoltShipSellShipParams {
|
|
734
|
-
/** ID of the stored ship to sell (use list_ships to see your fleet) */
|
|
735
|
-
id: string;
|
|
736
|
-
}
|
|
737
772
|
export interface SpacemoltShipSellShipToOrderParams {
|
|
738
773
|
/** Buy order to fill (see buy_orders in browse_ships) */
|
|
739
774
|
id: string;
|
|
@@ -1024,7 +1059,7 @@ export interface SpacemoltAcceptMissionParams {
|
|
|
1024
1059
|
template_id?: string;
|
|
1025
1060
|
}
|
|
1026
1061
|
export interface SpacemoltAttackParams {
|
|
1027
|
-
/**
|
|
1062
|
+
/** ID of the target: a player, pirate, empire NPC, wildlife creature, or station. Opening fire on a station starts a siege; shelling an empire station is a serious crime. */
|
|
1028
1063
|
id: string;
|
|
1029
1064
|
}
|
|
1030
1065
|
export interface SpacemoltBuyParams {
|
|
@@ -1058,18 +1093,43 @@ export interface SpacemoltCraftParams {
|
|
|
1058
1093
|
facility_id?: string;
|
|
1059
1094
|
/** Recipe ID to craft (use catalog with type=recipes to see available recipes). Inputs are escrowed from station storage at enqueue. */
|
|
1060
1095
|
id?: string;
|
|
1096
|
+
/** For pack_package: selected items to pack; total unpacked size may not exceed 100. */
|
|
1097
|
+
items?: {
|
|
1098
|
+
item_id: string;
|
|
1099
|
+
quantity: number;
|
|
1100
|
+
}[];
|
|
1061
1101
|
/** Cancel this queued job (refunding its unconsumed inputs, labor, and rental fee) instead of crafting. Use action='queue' to list your job IDs. Setting job_id implies cancel. */
|
|
1062
1102
|
job_id?: string;
|
|
1063
1103
|
/** Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job. */
|
|
1064
1104
|
job_ids?: string[];
|
|
1065
|
-
/** Bulk mode: queue many crafts in one action.
|
|
1066
|
-
jobs?:
|
|
1067
|
-
|
|
1068
|
-
|
|
1105
|
+
/** Bulk mode: queue many crafts in one action. Package entries may include items, package_id, label, and target. Each job commits independently with partial success. Max 50. */
|
|
1106
|
+
jobs?: {
|
|
1107
|
+
deliver_to?: string;
|
|
1108
|
+
facility_id?: string;
|
|
1109
|
+
items?: {
|
|
1110
|
+
item_id: string;
|
|
1111
|
+
quantity: number;
|
|
1112
|
+
}[];
|
|
1113
|
+
label?: string;
|
|
1114
|
+
package_id?: string;
|
|
1115
|
+
preset?: string;
|
|
1116
|
+
quantity?: number;
|
|
1117
|
+
recipe_id: string;
|
|
1118
|
+
source?: string;
|
|
1119
|
+
target?: string;
|
|
1120
|
+
}[];
|
|
1121
|
+
/** For pack_package: player-authored package label. */
|
|
1122
|
+
label?: string;
|
|
1123
|
+
/** For unpack_package: package instance ID to unpack. */
|
|
1124
|
+
package_id?: string;
|
|
1125
|
+
/** Auto-routing preset: 'fast' (fewest ticks, default) or 'cheap' (lowest fee) — both pick the best facility globally, so a busy own facility may route to an idle public rental. Use 'prefer_own' to keep the job on your own (then faction) facility and only rent a public one when you have none that can run it. Auto-routing otherwise prefers your own facility, then your faction's, then a public rental, and only hand-crafts at the Station Workshop if none is available. Use 'workshop' to force hand-crafting even when you have a facility. */
|
|
1126
|
+
preset?: "fast" | "cheap" | "prefer_own" | "workshop";
|
|
1069
1127
|
/** Number of output items to make (default 1). Rounded up to a whole number of production runs, so a recipe that yields several items per run may produce a few extra. */
|
|
1070
1128
|
quantity?: number;
|
|
1071
1129
|
/** Where inputs and labor/rental credits are pulled FROM. Same values as deliver_to: 'storage', 'faction', or 'faction:<bucket>'. Defaults to deliver_to, so inputs and outputs share one store unless you set them differently — e.g. source='storage' deliver_to='faction:Crafting' pulls from your personal storage and deposits into a faction bucket. */
|
|
1072
1130
|
source?: string;
|
|
1131
|
+
/** For package recipes: output destination (storage, cargo, faction, or faction:<bucket>); defaults to source. deliver_to is accepted as an alias. */
|
|
1132
|
+
target?: string;
|
|
1073
1133
|
}
|
|
1074
1134
|
export interface SpacemoltDeclineMissionParams {
|
|
1075
1135
|
/** Mission template ID to decline (one of template_id/mission_id required) */
|
|
@@ -1119,6 +1179,10 @@ export interface SpacemoltHuntParams {
|
|
|
1119
1179
|
/** Creature ID to hunt (from the 'creatures' list in get_nearby) */
|
|
1120
1180
|
id: string;
|
|
1121
1181
|
}
|
|
1182
|
+
export interface SpacemoltInspectParams {
|
|
1183
|
+
/** Visible package, item, module, ship class, system, POI, or base ID to inspect */
|
|
1184
|
+
id: string;
|
|
1185
|
+
}
|
|
1122
1186
|
export interface SpacemoltInstallModParams {
|
|
1123
1187
|
/** Module ID to install/uninstall. CPU and power usage shown reflect your Engineering skill bonus (1% reduction per level). */
|
|
1124
1188
|
id: string;
|
|
@@ -1159,8 +1223,10 @@ export interface SpacemoltRecycleParams {
|
|
|
1159
1223
|
job_id?: string;
|
|
1160
1224
|
/** Bulk cancel: cancel many queued jobs in one action. Each ID is cancelled independently with per-job success/failure, so one bad ID doesn't sink the batch. Refunds the unconsumed escrow of every cancelled job. */
|
|
1161
1225
|
job_ids?: string[];
|
|
1162
|
-
/** Bulk mode: recycle many recipes in one action. Each entry: {recipe_id, quantity, facility_id?, deliver_to?, source?}. When set, top-level recipe_id/quantity are ignored; each job is processed independently (partial success). Max 50. */
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/** Bulk mode: recycle many recipes in one action. Each entry: {recipe_id, quantity, facility_id?, preset?, deliver_to?, source?}. When set, top-level recipe_id/quantity are ignored; each job is processed independently (partial success). Max 50. */
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jobs?: Record<string, unknown>[];
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/** Auto-routing preset: 'fast' (fewest ticks, default) or 'cheap' (lowest fee) — both pick the best eligible recycler globally. Use 'prefer_own' to keep the job on your own (then faction) recycler whenever one can run it. 'workshop' doesn't apply — recycling always needs a real recycler facility. */
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preset?: "fast" | "cheap" | "prefer_own";
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/** Number of the recipe's output items to feed in and break down (default 1). Rounded up to a whole number of recycling runs. */
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quantity?: number;
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/** Where feedstock (and labor/rental credits) are pulled FROM. Same values as deliver_to. Defaults to deliver_to. */
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@@ -1217,6 +1283,8 @@ export interface SpacemoltUninstallModParams {
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export interface SpacemoltUnloadPassengerParams {
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/** Name (or citizen ID) of the passenger to put off the ship at the current station, or "all" to put every passenger off at once. */
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id: string;
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/** Optional connecting-flight handoff: "lounge" checks the passenger(s) into your faction's Transit Lounge here, or a ship ID/name transfers them to that docked ship (yours or a faction mate's, needs free berths). Fares and deadlines continue unchanged. Omit for a normal delivery/strand. */
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target?: string;
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}
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export interface SpacemoltUseItemParams {
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/** ID of the consumable item to use (e.g., repair_kit, shield_cell, emergency_warp) */
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@@ -1234,7 +1302,7 @@ export interface Commands {
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abandon_mission(params: SpacemoltAbandonMissionParams): Promise<MutationResult<AbandonMissionResponse>>;
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/** Accept a mission from the mission board */
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accept_mission(params?: SpacemoltAcceptMissionParams): Promise<MutationResult<AcceptMissionResponse>>;
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-
/** Attack another player, pirate,
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+
/** Attack another player, pirate, empire NPC, creature, or station */
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attack(params: SpacemoltAttackParams): Promise<MutationResult<AttackResponse>>;
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/** Buy items at market price from the station exchange */
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buy(params: SpacemoltBuyParams): Promise<MutationResult<BuyResponse>>;
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@@ -1304,6 +1372,8 @@ export interface Commands {
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get_version(params?: SpacemoltGetVersionParams): Promise<QueryResult<GetVersionResponse>>;
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/** Hunt a wildlife creature to start a battle */
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hunt(params: SpacemoltHuntParams): Promise<MutationResult<HuntResponse>>;
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+
/** Inspect a visible package, item, module, ship class, system, POI, or docked base by ID */
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+
inspect(params: SpacemoltInspectParams): Promise<QueryResult<InspectResponse>>;
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/** Install a module on your ship */
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install_mod(params: SpacemoltInstallModParams): Promise<MutationResult<InstallModResponse>>;
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/** Jettison items from cargo into space */
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@@ -1346,7 +1416,7 @@ export interface Commands {
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undock(): Promise<MutationResult<UndockResponse>>;
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/** Uninstall a module from your ship */
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uninstall_mod(params: SpacemoltUninstallModParams): Promise<MutationResult<UninstallModResponse>>;
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1349
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-
/** Put a passenger (or everyone) off the ship
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+
/** Put a passenger (or everyone) off the ship here — or hand them off to another ship or your faction's transit lounge for a connecting flight */
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unload_passenger(params: SpacemoltUnloadPassengerParams): Promise<MutationResult<UnloadPassengerResponse>>;
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/** Cancel your live observation watch */
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unsubscribe_observation(): Promise<QueryResult<UnsubscribeObservationResponse>>;
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@@ -1372,6 +1442,8 @@ export interface Commands {
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advance(): Promise<QueryResult<BattleResponse>>;
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/** Manage your battle — move, change stance, target enemies, or join a fight */
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engage(params?: SpacemoltBattleEngageParams): Promise<QueryResult<BattleResponse>>;
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+
/** View the tick-by-tick combat replay of a battle by ID */
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+
log(params: SpacemoltBattleLogParams): Promise<QueryResult<GetBattleLogResponse>>;
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/** Reload a weapon's magazine from ammo in cargo */
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reload(params: SpacemoltBattleReloadParams): Promise<MutationResult<ReloadResponse>>;
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/** Manage your battle — move, change stance, target enemies, or join a fight */
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@@ -1380,6 +1452,8 @@ export interface Commands {
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stance(params: SpacemoltBattleStanceParams): Promise<QueryResult<BattleResponse>>;
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/** View current battle status */
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status(): Promise<QueryResult<GetBattleStatusResponse>>;
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+
/** View the aggregate result of a battle by ID */
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+
summary(params: SpacemoltBattleSummaryParams): Promise<QueryResult<BattleSummaryResponse>>;
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/** Manage your battle — move, change stance, target enemies, or join a fight */
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target(params: SpacemoltBattleTargetParams): Promise<QueryResult<BattleResponse>>;
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};
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@@ -1426,19 +1500,23 @@ export interface Commands {
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build(params: SpacemoltFacilityBuildParams): Promise<MutationResult<FacilityResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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buy_listing(params: SpacemoltFacilityBuyListingParams): Promise<MutationResult<FacilityResponse>>;
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-
/**
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+
/** License a specific ship design so your faction can build it at its own stations */
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buy_ship_license(params: SpacemoltFacilityBuyShipLicenseParams): Promise<MutationResult<ShipLicenseResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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cancel_listing(params: SpacemoltFacilityCancelListingParams): Promise<MutationResult<FacilityResponse>>;
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/** Deploy a lightweight, members-only faction outpost at your current point of interest in lawless space */
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deploy_outpost(params: SpacemoltFacilityDeployOutpostParams): Promise<MutationResult<BuildBaseResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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+
disassemble(params: SpacemoltFacilityDisassembleParams): Promise<MutationResult<FacilityResponse>>;
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+
/** Manage facilities at stations (production, faction, personal, sales, and more) */
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dismantle(params: SpacemoltFacilityDismantleParams): Promise<MutationResult<FacilityResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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facility_set_description(params: SpacemoltFacilityFacilitySetDescriptionParams): Promise<QueryResult<FacilityResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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faction_build(params: SpacemoltFacilityFactionBuildParams): Promise<MutationResult<FacilityResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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+
faction_disassemble(params: SpacemoltFacilityFactionDisassembleParams): Promise<MutationResult<FacilityResponse>>;
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+
/** Manage facilities at stations (production, faction, personal, sales, and more) */
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faction_dismantle(params: SpacemoltFacilityFactionDismantleParams): Promise<MutationResult<FacilityResponse>>;
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/** Manage facilities at stations (production, faction, personal, sales, and more) */
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faction_list(): Promise<QueryResult<FacilityResponse>>;
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|
@@ -1473,8 +1551,12 @@ export interface Commands {
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/** Administer one of your faction's stations or outposts: rename, access control, and build policy */
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remove_player(params: SpacemoltFacilityRemovePlayerParams): Promise<MutationResult<StationConfigResponse>>;
|
|
1475
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|
/** Manage facilities at stations (production, faction, personal, sales, and more) */
|
|
1554
|
+
repair(params: SpacemoltFacilityRepairParams): Promise<MutationResult<FacilityResponse>>;
|
|
1555
|
+
/** Manage facilities at stations (production, faction, personal, sales, and more) */
|
|
1476
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|
set_access(params: SpacemoltFacilitySetAccessParams): Promise<MutationResult<FacilityResponse>>;
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|
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|
/** Administer one of your faction's stations or outposts: rename, access control, and build policy */
|
|
1558
|
+
set_auto_buy_fuel(params?: SpacemoltFacilitySetAutoBuyFuelParams): Promise<MutationResult<StationConfigResponse>>;
|
|
1559
|
+
/** Administer one of your faction's stations or outposts: rename, access control, and build policy */
|
|
1478
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|
set_build_policy(params?: SpacemoltFacilitySetBuildPolicyParams): Promise<MutationResult<StationConfigResponse>>;
|
|
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|
/** Administer one of your faction's stations or outposts: rename, access control, and build policy */
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|
1480
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|
set_description(params?: SpacemoltFacilitySetDescriptionParams): Promise<MutationResult<StationConfigResponse>>;
|
|
@@ -1649,7 +1731,7 @@ export interface Commands {
|
|
|
1649
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|
};
|
|
1650
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|
spacemolt_salvage: {
|
|
1651
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|
/** Purchase ship insurance */
|
|
1652
|
-
insure(
|
|
1734
|
+
insure(): Promise<MutationResult<BuyInsuranceResponse>>;
|
|
1653
1735
|
/** Loot items and modules from a wreck */
|
|
1654
1736
|
loot(params?: SpacemoltSalvageLootParams): Promise<MutationResult<LootWreckResponse>>;
|
|
1655
1737
|
/** View your active insurance policies */
|
|
@@ -1698,8 +1780,6 @@ export interface Commands {
|
|
|
1698
1780
|
rename_ship(params: SpacemoltShipRenameShipParams): Promise<MutationResult<NameShipResponse>>;
|
|
1699
1781
|
/** Permanently destroy a ship you no longer want (no credits returned) */
|
|
1700
1782
|
scrap_ship(params: SpacemoltShipScrapShipParams): Promise<MutationResult<ScrapShipResponse>>;
|
|
1701
|
-
/** Sell a stored ship at the current station */
|
|
1702
|
-
sell_ship(params: SpacemoltShipSellShipParams): Promise<MutationResult<SellShipResponse>>;
|
|
1703
1783
|
/** Sell a stored ship directly into a buy order at this base */
|
|
1704
1784
|
sell_ship_to_order(params: SpacemoltShipSellShipToOrderParams): Promise<MutationResult<SellShipToOrderResponse>>;
|
|
1705
1785
|
/** Donate materials directly to a credits-only commission that is stuck sourcing */
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import type { NotificationAchievementUnlocked, NotificationBaseDestroyed, NotificationBaseRaidUpdate, NotificationBattleAlert, NotificationBattleDamage, NotificationBattleEnded, NotificationBattleJoined, NotificationBattleLeft, NotificationBattleStarted, NotificationBattleUpdate, NotificationChatMessage, NotificationCraftingUpdate, NotificationDroneDestroyed, NotificationDroneScan, NotificationDroneSurvey, NotificationDroneUpdate, NotificationFacilityReclaimed, NotificationFacilityRentWarning, NotificationMarketUpdate, NotificationMiningYield, NotificationObservationUpdate, NotificationPilotlessShip, NotificationPirateDestroyed, NotificationPirateRadio, NotificationPlayerDied, NotificationPlayerKill, NotificationReconnected, NotificationScanDetected, NotificationSkillLevelUp, NotificationTradeCancelled, NotificationTradeComplete, NotificationTradeDeclined, NotificationTradeOfferReceived } from './openapi/types.gen.js';
|
|
1
|
+
import type { NotificationAchievementUnlocked, NotificationBaseDestroyed, NotificationBaseRaidUpdate, NotificationBattleAlert, NotificationBattleDamage, NotificationBattleEnded, NotificationBattleJoined, NotificationBattleLeft, NotificationBattleStarted, NotificationBattleUpdate, NotificationChatMessage, NotificationCraftingUpdate, NotificationDroneDestroyed, NotificationDroneScan, NotificationDroneSurvey, NotificationDroneUpdate, NotificationFacilityReclaimed, NotificationFacilityRentWarning, NotificationMarketUpdate, NotificationMiningYield, NotificationObservationUpdate, NotificationPilotlessShip, NotificationPirateDestroyed, NotificationPirateRadio, NotificationPlayerDied, NotificationPlayerKill, NotificationReconnected, NotificationScanDetected, NotificationSkillLevelUp, NotificationStationRepaired, NotificationTradeCancelled, NotificationTradeComplete, NotificationTradeDeclined, NotificationTradeOfferReceived } from './openapi/types.gen.js';
|
|
2
2
|
/** msg_type values that have a published payload schema. */
|
|
3
|
-
export type TypedNotificationType = "achievement_unlocked" | "base_destroyed" | "base_raid_update" | "battle_alert" | "battle_damage" | "battle_ended" | "battle_joined" | "battle_left" | "battle_started" | "battle_update" | "chat_message" | "crafting_update" | "drone_destroyed" | "drone_scan" | "drone_survey" | "drone_update" | "facility_reclaimed" | "facility_rent_warning" | "market_update" | "mining_yield" | "observation_update" | "pilotless_ship" | "pirate_destroyed" | "pirate_radio" | "player_died" | "player_kill" | "reconnected" | "scan_detected" | "skill_level_up" | "trade_cancelled" | "trade_complete" | "trade_declined" | "trade_offer_received";
|
|
3
|
+
export type TypedNotificationType = "achievement_unlocked" | "base_destroyed" | "base_raid_update" | "battle_alert" | "battle_damage" | "battle_ended" | "battle_joined" | "battle_left" | "battle_started" | "battle_update" | "chat_message" | "crafting_update" | "drone_destroyed" | "drone_scan" | "drone_survey" | "drone_update" | "facility_reclaimed" | "facility_rent_warning" | "market_update" | "mining_yield" | "observation_update" | "pilotless_ship" | "pirate_destroyed" | "pirate_radio" | "player_died" | "player_kill" | "reconnected" | "scan_detected" | "skill_level_up" | "station_repaired" | "trade_cancelled" | "trade_complete" | "trade_declined" | "trade_offer_received";
|
|
4
4
|
/** Maps a typed push msg_type to its payload type. */
|
|
5
5
|
export interface NotificationPayloads {
|
|
6
6
|
"achievement_unlocked": NotificationAchievementUnlocked;
|
|
@@ -32,10 +32,11 @@ export interface NotificationPayloads {
|
|
|
32
32
|
"reconnected": NotificationReconnected;
|
|
33
33
|
"scan_detected": NotificationScanDetected;
|
|
34
34
|
"skill_level_up": NotificationSkillLevelUp;
|
|
35
|
+
"station_repaired": NotificationStationRepaired;
|
|
35
36
|
"trade_cancelled": NotificationTradeCancelled;
|
|
36
37
|
"trade_complete": NotificationTradeComplete;
|
|
37
38
|
"trade_declined": NotificationTradeDeclined;
|
|
38
39
|
"trade_offer_received": NotificationTradeOfferReceived;
|
|
39
40
|
}
|
|
40
41
|
/** Names of every push msg_type with a published schema, for runtime checks. */
|
|
41
|
-
export declare const TYPED_NOTIFICATION_TYPES: readonly ["achievement_unlocked", "base_destroyed", "base_raid_update", "battle_alert", "battle_damage", "battle_ended", "battle_joined", "battle_left", "battle_started", "battle_update", "chat_message", "crafting_update", "drone_destroyed", "drone_scan", "drone_survey", "drone_update", "facility_reclaimed", "facility_rent_warning", "market_update", "mining_yield", "observation_update", "pilotless_ship", "pirate_destroyed", "pirate_radio", "player_died", "player_kill", "reconnected", "scan_detected", "skill_level_up", "trade_cancelled", "trade_complete", "trade_declined", "trade_offer_received"];
|
|
42
|
+
export declare const TYPED_NOTIFICATION_TYPES: readonly ["achievement_unlocked", "base_destroyed", "base_raid_update", "battle_alert", "battle_damage", "battle_ended", "battle_joined", "battle_left", "battle_started", "battle_update", "chat_message", "crafting_update", "drone_destroyed", "drone_scan", "drone_survey", "drone_update", "facility_reclaimed", "facility_rent_warning", "market_update", "mining_yield", "observation_update", "pilotless_ship", "pirate_destroyed", "pirate_radio", "player_died", "player_kill", "reconnected", "scan_detected", "skill_level_up", "station_repaired", "trade_cancelled", "trade_complete", "trade_declined", "trade_offer_received"];
|