@spacemolt/lib 14.0.1 → 14.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/AGENTS.md CHANGED
@@ -84,6 +84,30 @@ account.credits, account.ship, account.location, account.cargo, account.skills;
84
84
  account.on('mining_yield', (y) => console.log(y.quantity, y.resource_id));
85
85
  ```
86
86
 
87
+ Push payloads are typed. Most come from the server's published schema; the `ok`
88
+ and `fleet` families are hand-written unions, because the server publishes no
89
+ schema for those two. `ok` splits its discriminator: most variants key on
90
+ `action`, seven key on `type`. A bare `p.action` therefore does not compile on
91
+ `OkPush` — guard with `'action' in p`, or narrow to the exported `OkActionPush`
92
+ / `OkTypePush` halves. `FleetPush` has one key and needs no guard:
93
+
94
+ ```ts
95
+ account.on('ok', (p) => {
96
+ if ('action' in p && p.action === 'fleet_dock') p.base_id; // canonical base id
97
+ if ('type' in p && p.type === 'emergency_warp_stabilizer_activated') p.hull;
98
+ });
99
+ account.on('fleet', (p) => {
100
+ if (p.action === 'fleet_invite') p.fleet_id;
101
+ });
102
+ ```
103
+
104
+ Both unions are closed and were derived from a specific server build. A frame
105
+ the server added since still arrives at your `on('ok')` handler — nothing
106
+ validates the payload against these types — as a value matching no member, so
107
+ give your `switch` a real default rather than a `never` assertion.
108
+ `OK_PUSH_ACTIONS`, `OK_PUSH_TYPES` and `FLEET_PUSH_ACTIONS` are exported with
109
+ their derived literal types if you want to enumerate.
110
+
87
111
  ## Gotchas worth knowing up front
88
112
 
89
113
  - **Preconditions are real.** A new account starts docked; `mine` needs an
package/dist/account.d.ts CHANGED
@@ -14,6 +14,7 @@ import { type Commands } from './generated/commands.gen.js';
14
14
  import type { AuthCredentials } from './auth/credentials.js';
15
15
  import type { LoggedInPayload as LoggedInPayloadSchema, SubscribeMarketResponse, SubscribeObservationResponse } from './generated/openapi/types.gen.js';
16
16
  import type { NotificationPayloads, TypedNotificationType } from './generated/notifications.gen.js';
17
+ import type { FleetPush, OkPush } from './push-frames.js';
17
18
  import { type ConnectionClosedError } from './errors.js';
18
19
  import { type MarketBook } from './state/market.js';
19
20
  import { type ObservationView } from './state/observation.js';
@@ -300,10 +301,14 @@ export declare class Account {
300
301
  send(tool: string, action: string, payload?: Record<string, unknown>, requestId?: string): Promise<QueryResult | MutationResult>;
301
302
  /**
302
303
  * Listen for a specific server push by msg_type. The handler receives the
303
- * typed payload for published notification types, or a loosely-typed object
304
- * for not-yet-typed pushes. Returns an unsubscribe function.
304
+ * typed payload for published notification types, and for the `ok` and
305
+ * `fleet` families from the hand-written unions in `push-frames.ts` (the
306
+ * server publishes no schema for those two). Anything else is a
307
+ * loosely-typed object. Returns an unsubscribe function.
305
308
  */
306
309
  on<K extends TypedNotificationType>(type: K, handler: (payload: NotificationPayloads[K]) => void): () => void;
310
+ on(type: 'ok', handler: (payload: OkPush) => void): () => void;
311
+ on(type: 'fleet', handler: (payload: FleetPush) => void): () => void;
307
312
  on(type: string, handler: (payload: Record<string, unknown>) => void): () => void;
308
313
  /** Listen for every server push frame. Returns an unsubscribe function. */
309
314
  onAny(handler: (frame: RawFrame) => void): () => void;
@@ -313,6 +318,8 @@ export declare class Account {
313
318
  * Buffered, so a slow consumer won't drop frames; `break` unsubscribes.
314
319
  */
315
320
  events<K extends TypedNotificationType>(type: K): AsyncIterableIterator<NotificationPayloads[K]>;
321
+ events(type: 'ok'): AsyncIterableIterator<OkPush>;
322
+ events(type: 'fleet'): AsyncIterableIterator<FleetPush>;
316
323
  events(type: string): AsyncIterableIterator<Record<string, unknown>>;
317
324
  /** Async-iterate every push frame. */
318
325
  anyEvents(): AsyncIterableIterator<RawFrame>;
package/dist/index.d.ts CHANGED
@@ -30,3 +30,11 @@ export type { ToolName, ActionName, ActionDef, ActionParam } from './generated/a
30
30
  export type * from './generated/openapi/types.gen.js';
31
31
  export { TYPED_NOTIFICATION_TYPES } from './generated/notifications.gen.js';
32
32
  export type { NotificationPayloads, TypedNotificationType, } from './generated/notifications.gen.js';
33
+ /**
34
+ * Payload types for the `ok` and `fleet` push families, plus the discriminator
35
+ * lists. Hand-written rather than generated: the server publishes no
36
+ * `Notification_ok` or `Notification_fleet` schema, so codegen has nothing to
37
+ * derive them from. Re-exported wholesale so a variant added to the unions does
38
+ * not also have to be remembered here.
39
+ */
40
+ export * from './push-frames.js';
package/dist/index.js CHANGED
@@ -5533,6 +5533,48 @@ var TYPED_NOTIFICATION_TYPES = [
5533
5533
  "trade_declined",
5534
5534
  "trade_offer_received"
5535
5535
  ];
5536
+ // src/push-frames.ts
5537
+ var OK_PUSH_ACTIONS = [
5538
+ "travel",
5539
+ "jump",
5540
+ "fleet_travel",
5541
+ "fleet_jump",
5542
+ "fleet_dock",
5543
+ "fleet_undock",
5544
+ "passenger_stranded",
5545
+ "mobile_capital_transit",
5546
+ "espionage",
5547
+ "arrived",
5548
+ "jumped",
5549
+ "pathfinder_arrival",
5550
+ "dock",
5551
+ "attack",
5552
+ "pathfinder_jump",
5553
+ "pathfinder_redirect"
5554
+ ];
5555
+ var OK_PUSH_TYPES = [
5556
+ "auto_dock",
5557
+ "auto_undock",
5558
+ "emergency_warp_stabilizer_activated",
5559
+ "passenger_arrivals",
5560
+ "passengers_transferred",
5561
+ "ship_processing",
5562
+ "transit_lounge_departures",
5563
+ "shipment_overdue",
5564
+ "new_forum_post"
5565
+ ];
5566
+ var FLEET_PUSH_ACTIONS = [
5567
+ "fleet_invite",
5568
+ "fleet_member_joined",
5569
+ "fleet_member_left",
5570
+ "fleet_member_kicked",
5571
+ "fleet_kicked",
5572
+ "fleet_disbanded",
5573
+ "fleet_leader_promoted",
5574
+ "fleet_member_died",
5575
+ "fleet_passenger_boarded",
5576
+ "fleet_passenger_disembarked"
5577
+ ];
5536
5578
  export {
5537
5579
  ACTIONS,
5538
5580
  Account,
@@ -5541,10 +5583,13 @@ export {
5541
5583
  ClerkSource,
5542
5584
  ConnectionClosedError,
5543
5585
  EventStream,
5586
+ FLEET_PUSH_ACTIONS,
5544
5587
  GENERATED_SPEC_VERSION,
5545
5588
  MapCache,
5546
5589
  MarketCache,
5547
5590
  MemoryCredentialStore,
5591
+ OK_PUSH_ACTIONS,
5592
+ OK_PUSH_TYPES,
5548
5593
  ObservationCache,
5549
5594
  STATE_SECTIONS,
5550
5595
  Socket,
@@ -0,0 +1,291 @@
1
+ /**
2
+ * Hand-written payload types for the `ok` and `fleet` push frames.
3
+ *
4
+ * Every other push frame is typed from the server's published
5
+ * `Notification_<msg_type>` schema, and the generated `NotificationPayloads`
6
+ * map carries it. These two families publish no schema at all — neither
7
+ * appears in the spec's notification union — so without this file they reach a
8
+ * consumer as `Record<string, unknown>`.
9
+ *
10
+ * They are hand-written rather than published because splitting them into
11
+ * distinct `msg_type`s is the fix, and that breaks any v1 client switching on
12
+ * `type === "ok"`. Until v1 is retired the shapes live here.
13
+ * `tests/push-frames.test.ts` fails the moment the server does publish either
14
+ * schema, which is the signal to delete this file and let codegen take over.
15
+ *
16
+ * **Two discriminators.** Most `ok` variants key on `action`; seven key on
17
+ * `type` instead. That split is the server's, not ours, so a bare `p.action`
18
+ * does not compile on `OkPush` — guard with `'action' in p` first, or narrow to
19
+ * `OkActionPush` / `OkTypePush`. `FleetPush` has a single key and needs no guard.
20
+ *
21
+ * **The unions are closed**, derived from gameserver v0.596.2. A member typed
22
+ * `{ action: string }` to absorb later frames would join every literal's
23
+ * narrowing and make all of them useless. The cost is that a variant the server
24
+ * adds after that build still arrives at your `on('ok')` handler — nothing
25
+ * validates the payload against these types — as a value matching no member. An
26
+ * exhaustive `switch` with a `never` default therefore compiles but is unsafe at
27
+ * runtime; give it a real default branch.
28
+ */
29
+ import type { AttackNpcResponse, AttackPlayerResponse, DockResponse, EspionageResponse, JumpResponse, PathfinderJumpResponse, TravelResponse } from './generated/openapi/types.gen.js';
30
+ /** Human-readable summary, carried by the hand-written variants below. */
31
+ interface PushBase {
32
+ message?: string;
33
+ }
34
+ /** Your own transit started. `applyMovementPush` applies this to the cache. */
35
+ export interface OkTravelStarted extends PushBase {
36
+ action: 'travel';
37
+ /** POI ID being travelled to. */
38
+ destination: string;
39
+ /** Engine tick the arrival lands on. */
40
+ arrival_tick: number;
41
+ }
42
+ /** Your own jump started. `applyMovementPush` applies this to the cache. */
43
+ export interface OkJumpStarted extends PushBase {
44
+ action: 'jump';
45
+ /** System ID being jumped to. */
46
+ destination: string;
47
+ arrival_tick: number;
48
+ /** True when the jump routes through a wormhole rather than a lane. */
49
+ is_wormhole: boolean;
50
+ }
51
+ /** Your fleet leader started an in-system travel and pulled you along. */
52
+ export interface OkFleetTravelStarted extends PushBase {
53
+ action: 'fleet_travel';
54
+ destination: string;
55
+ arrival_tick: number;
56
+ }
57
+ /** Your fleet leader started a jump and pulled you along. */
58
+ export interface OkFleetJumpStarted extends PushBase {
59
+ action: 'fleet_jump';
60
+ destination: string;
61
+ arrival_tick: number;
62
+ }
63
+ /** Your fleet leader docked and took the fleet with them. */
64
+ export interface OkFleetDocked extends PushBase {
65
+ action: 'fleet_dock';
66
+ /** Station display name. */
67
+ base: string;
68
+ /** Canonical base ID — this is what `location.docked_at` holds, not `base`. */
69
+ base_id: string;
70
+ }
71
+ /** Your fleet leader undocked and took the fleet with them. */
72
+ export interface OkFleetUndocked extends PushBase {
73
+ action: 'fleet_undock';
74
+ }
75
+ /**
76
+ * The ship you were riding was destroyed or captured. You are at your home
77
+ * station with no ship. A state delta follows on a v2 socket; `riding` is not a
78
+ * state section, so clear any cached value yourself.
79
+ */
80
+ export interface OkPassengerStranded extends PushBase {
81
+ action: 'passenger_stranded';
82
+ }
83
+ /** The Mobile Capital jumped while you were docked at it, taking you along. */
84
+ export interface OkMobileCapitalTransit extends PushBase {
85
+ action: 'mobile_capital_transit';
86
+ /** System ID the station arrived in. */
87
+ system: string;
88
+ }
89
+ /**
90
+ * An espionage operation you launched is under way (start) or resolved
91
+ * (outcome). The two shapes differ: the start carries `arrival_tick`, the
92
+ * resolution carries `outcome` and `story`. Only the start reaches a v2 socket
93
+ * — the resolution ships as a delta-carrying `action_result` — but both are
94
+ * here because a v1 transport sees both.
95
+ */
96
+ export type OkEspionage = (PushBase & {
97
+ action: 'espionage';
98
+ arrival_tick: number;
99
+ }) | (EspionageResponse & {
100
+ action: 'espionage';
101
+ });
102
+ /**
103
+ * In-system travel completed.
104
+ *
105
+ * v1 transports only. Over `/ws/v2` an arrival is a delta-carrying
106
+ * `action_result`; this plain broadcast is the fallback taken when no delta
107
+ * sections are set. A v2 consumer's `arrived` handler never fires — read
108
+ * `account.location` instead.
109
+ */
110
+ export type OkArrived = TravelResponse & {
111
+ action: 'arrived';
112
+ };
113
+ /**
114
+ * A jump or Pathfinder drift completed. `pathfinder_arrival` is the off-network
115
+ * variant. v1 transports only, for the same reason as `OkArrived`.
116
+ */
117
+ export type OkJumped = JumpResponse;
118
+ /** Docking completed. */
119
+ export type OkDocked = DockResponse & {
120
+ action: 'dock';
121
+ };
122
+ /**
123
+ * An attack resolved. Two shapes share the action and are separated by `kind`:
124
+ * `npc` covers pirates, wildlife, stations and prize hulls; `player` is PvP.
125
+ */
126
+ export type OkAttack = AttackNpcResponse | AttackPlayerResponse;
127
+ /** A Pathfinder off-network jump was plotted, or an in-flight drift replotted. */
128
+ export type OkPathfinderPlot = PathfinderJumpResponse;
129
+ /** The server docked you so a dock-required command could run. */
130
+ export interface OkAutoDock extends PushBase {
131
+ type: 'auto_dock';
132
+ }
133
+ /** The server undocked you so a command needing open space could run. */
134
+ export interface OkAutoUndock extends PushBase {
135
+ type: 'auto_undock';
136
+ }
137
+ /** An Emergency Warp Stabilizer fired at critical hull and warped you home. */
138
+ export interface OkEmergencyWarpStabilizer extends PushBase {
139
+ type: 'emergency_warp_stabilizer_activated';
140
+ /** Home station display name — not a base ID. */
141
+ home_base: string;
142
+ hull: number;
143
+ max_hull: number;
144
+ }
145
+ /** Passengers you were carrying reached their destination. */
146
+ export interface OkPassengerArrivals extends PushBase {
147
+ type: 'passenger_arrivals';
148
+ station: string;
149
+ delivered: number;
150
+ stranded: number;
151
+ fare_collected: number;
152
+ /**
153
+ * Reputation change per counterparty, keyed by empire or stronghold ID. The
154
+ * key is always present, but the value is `null` when the delivery moved no
155
+ * reputation — the common case. Check before iterating.
156
+ */
157
+ reputation_changes: Record<string, number> | null;
158
+ }
159
+ /** Another player moved connecting passengers onto one of your ships. */
160
+ export interface OkPassengersTransferred extends PushBase {
161
+ type: 'passengers_transferred';
162
+ /** ID of your ship the passengers were moved onto. */
163
+ ship_id: string;
164
+ count: number;
165
+ /** Station display name. */
166
+ station: string;
167
+ }
168
+ /** A ship-processing job at a station finished. */
169
+ export interface OkShipProcessing extends PushBase {
170
+ type: 'ship_processing';
171
+ }
172
+ /** Passengers are waiting in a transit lounge you can pick up from. */
173
+ export interface OkTransitLoungeDepartures extends PushBase {
174
+ type: 'transit_lounge_departures';
175
+ station: string;
176
+ base_id: string;
177
+ passengers: number;
178
+ /** Ticks until the soonest departure. */
179
+ soonest_ticks: number;
180
+ }
181
+ /** A shipment you contracted for is past its delivery window. */
182
+ export interface OkShipmentOverdue extends PushBase {
183
+ type: 'shipment_overdue';
184
+ shipment_id: string;
185
+ package_id: string;
186
+ /** Base ID the shipment is bound for. */
187
+ destination: string;
188
+ /** Ticks left before the shipment is recovered. */
189
+ recovery_ticks: number;
190
+ late_fee: number;
191
+ }
192
+ /** A new forum thread was posted. Broadcast to every connected player. */
193
+ export interface OkNewForumPost extends PushBase {
194
+ type: 'new_forum_post';
195
+ thread_id: string;
196
+ title: string;
197
+ author: string;
198
+ category: string;
199
+ /** RFC3339 timestamp. */
200
+ timestamp: string;
201
+ is_dev_team: boolean;
202
+ }
203
+ /**
204
+ * A wildlife kill notice, sent when a hunt lands. Carries neither `action` nor
205
+ * `type` — the optional-undefined keys are what let the other members stay
206
+ * narrowable alongside it.
207
+ */
208
+ export interface OkMessageOnly {
209
+ action?: undefined;
210
+ type?: undefined;
211
+ message: string;
212
+ }
213
+ /** You were invited to a fleet. */
214
+ export interface FleetInvite extends PushBase {
215
+ action: 'fleet_invite';
216
+ fleet_id: string;
217
+ leader_name: string;
218
+ leader_id: string;
219
+ /** True for a fleet auto-created to carry an arena challenge. */
220
+ arena_only: boolean;
221
+ }
222
+ /** Someone joined the fleet. Sent to every other member. */
223
+ export interface FleetMemberJoined {
224
+ action: 'fleet_member_joined';
225
+ player_id: string;
226
+ player_name: string;
227
+ }
228
+ /** Someone left the fleet. Sent to every other member. */
229
+ export interface FleetMemberLeft {
230
+ action: 'fleet_member_left';
231
+ player_id: string;
232
+ player_name: string;
233
+ }
234
+ /** The leader removed someone. Sent to the remaining members, not the target. */
235
+ export interface FleetMemberKicked {
236
+ action: 'fleet_member_kicked';
237
+ player_id: string;
238
+ player_name: string;
239
+ }
240
+ /** The leader removed *you* from the fleet. */
241
+ export interface FleetKicked extends PushBase {
242
+ action: 'fleet_kicked';
243
+ }
244
+ /** The fleet was disbanded. */
245
+ export interface FleetDisbanded extends PushBase {
246
+ action: 'fleet_disbanded';
247
+ }
248
+ /** Fleet leadership passed to another member. */
249
+ export interface FleetLeaderPromoted extends PushBase {
250
+ action: 'fleet_leader_promoted';
251
+ new_leader: string;
252
+ }
253
+ /** A fleet member died. */
254
+ export interface FleetMemberDied extends PushBase {
255
+ action: 'fleet_member_died';
256
+ player_name: string;
257
+ }
258
+ /** A passenger boarded a fleet ship. */
259
+ export interface FleetPassengerBoarded extends PushBase {
260
+ action: 'fleet_passenger_boarded';
261
+ player_id: string;
262
+ player_name: string;
263
+ }
264
+ /** A passenger stopped riding and left the fleet. */
265
+ export interface FleetPassengerDisembarked extends PushBase {
266
+ action: 'fleet_passenger_disembarked';
267
+ player_id: string;
268
+ player_name: string;
269
+ }
270
+ /** Every `ok` push known as of gameserver v0.596.2. */
271
+ export type OkPush = OkTravelStarted | OkJumpStarted | OkFleetTravelStarted | OkFleetJumpStarted | OkFleetDocked | OkFleetUndocked | OkPassengerStranded | OkMobileCapitalTransit | OkEspionage | OkArrived | OkJumped | OkDocked | OkAttack | OkPathfinderPlot | OkAutoDock | OkAutoUndock | OkEmergencyWarpStabilizer | OkPassengerArrivals | OkPassengersTransferred | OkShipProcessing | OkTransitLoungeDepartures | OkShipmentOverdue | OkNewForumPost | OkMessageOnly;
272
+ /** The `ok` variants keyed on `action`. `Extract`ed for an exhaustive switch. */
273
+ export type OkActionPush = Extract<OkPush, {
274
+ action: string;
275
+ }>;
276
+ /** The `ok` variants keyed on `type`. `Extract`ed for an exhaustive switch. */
277
+ export type OkTypePush = Extract<OkPush, {
278
+ type: string;
279
+ }>;
280
+ /** Every `fleet` push known as of gameserver v0.596.2, all keyed on `action`. */
281
+ export type FleetPush = FleetInvite | FleetMemberJoined | FleetMemberLeft | FleetMemberKicked | FleetKicked | FleetDisbanded | FleetLeaderPromoted | FleetMemberDied | FleetPassengerBoarded | FleetPassengerDisembarked;
282
+ /** `action` values carried by an `ok` push. */
283
+ export declare const OK_PUSH_ACTIONS: readonly ["travel", "jump", "fleet_travel", "fleet_jump", "fleet_dock", "fleet_undock", "passenger_stranded", "mobile_capital_transit", "espionage", "arrived", "jumped", "pathfinder_arrival", "dock", "attack", "pathfinder_jump", "pathfinder_redirect"];
284
+ export type OkPushAction = (typeof OK_PUSH_ACTIONS)[number];
285
+ /** `type` values carried by an `ok` push, for the frames that use that key. */
286
+ export declare const OK_PUSH_TYPES: readonly ["auto_dock", "auto_undock", "emergency_warp_stabilizer_activated", "passenger_arrivals", "passengers_transferred", "ship_processing", "transit_lounge_departures", "shipment_overdue", "new_forum_post"];
287
+ export type OkPushType = (typeof OK_PUSH_TYPES)[number];
288
+ /** `action` values carried by a `fleet` push. */
289
+ export declare const FLEET_PUSH_ACTIONS: readonly ["fleet_invite", "fleet_member_joined", "fleet_member_left", "fleet_member_kicked", "fleet_kicked", "fleet_disbanded", "fleet_leader_promoted", "fleet_member_died", "fleet_passenger_boarded", "fleet_passenger_disembarked"];
290
+ export type FleetPushAction = (typeof FLEET_PUSH_ACTIONS)[number];
291
+ export {};
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@spacemolt/lib",
3
- "version": "14.0.1",
3
+ "version": "14.1.0",
4
4
  "description": "The definitive TypeScript library for SpaceMolt. WebSocket-v2-first, multi-account, with local state caches. Internals are regenerated from the server's OpenAPI spec.",
5
5
  "type": "module",
6
6
  "module": "./dist/index.js",