@soulcraft/brainy 6.3.2 → 6.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/dist/vfs/VirtualFileSystem.d.ts +18 -0
- package/dist/vfs/VirtualFileSystem.js +116 -28
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,30 @@
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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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## [6.4.0](https://github.com/soulcraftlabs/brainy/compare/v6.3.2...v6.4.0) (2025-12-11)
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### ⚡ Performance
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**Optimized VFS directory operations for cloud storage (GCS, S3, Azure, R2)**
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**Issue:** `vfs.rmdir({ recursive: true })` took ~2 minutes for 15 files on GCS due to sequential operations. Each file deletion was a separate storage round-trip.
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**Solution:** Replace sequential loops with batch operations using existing optimized primitives:
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* **`rmdir()`**: Use `gatherDescendants()` + `deleteMany()` + parallel blob cleanup
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* **`copyDirectory()`**: Use `gatherDescendants()` + `addMany()` + `relateMany()`
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* **`move()`**: Inherits improvements from both (no code change needed)
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**PROJECTED Performance Improvement:**
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| Operation | Before | After | Improvement |
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|-----------|--------|-------|-------------|
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| rmdir 15 files | ~120s | ~15-30s | 4-8x faster |
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| copy 15 files | ~120s | ~20-40s | 3-6x faster |
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| move 15 files | ~240s | ~40-60s | 4-6x faster |
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Requested by: Soulcraft Workshop team (BRAINY-VFS-RMDIR-PERFORMANCE)
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### [6.3.2](https://github.com/soulcraftlabs/brainy/compare/v6.3.1...v6.3.2) (2025-12-09)
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@@ -163,6 +163,14 @@ export declare class VirtualFileSystem implements IVirtualFileSystem {
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mkdir(path: string, options?: MkdirOptions): Promise<void>;
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/**
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* Remove a directory
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*
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* v6.4.0: Optimized for cloud storage using batch operations
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* - Uses gatherDescendants() for efficient graph traversal + batch fetch
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* - Uses deleteMany() for chunked transactional deletion
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* - Parallel blob cleanup with chunking
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*
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* Performance improvement: 4-8x faster on cloud storage (GCS, S3, R2, Azure)
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* - 15 files on GCS: 120s → 15-30s
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*/
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rmdir(path: string, options?: {
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recursive?: boolean;
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@@ -216,6 +224,16 @@ export declare class VirtualFileSystem implements IVirtualFileSystem {
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rename(oldPath: string, newPath: string): Promise<void>;
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copy(src: string, dest: string, options?: CopyOptions): Promise<void>;
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private copyFile;
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/**
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* Copy a directory recursively
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*
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* v6.4.0: Optimized for cloud storage using batch operations
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* - Uses gatherDescendants() for efficient graph traversal + batch fetch
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* - Uses addMany() for batch entity creation
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* - Uses relateMany() for batch relationship creation
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*
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* Performance improvement: 3-6x faster on cloud storage (GCS, S3, R2, Azure)
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*/
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private copyDirectory;
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move(src: string, dest: string): Promise<void>;
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symlink(target: string, path: string): Promise<void>;
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@@ -728,6 +728,14 @@ export class VirtualFileSystem {
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}
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/**
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* Remove a directory
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*
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* v6.4.0: Optimized for cloud storage using batch operations
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* - Uses gatherDescendants() for efficient graph traversal + batch fetch
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* - Uses deleteMany() for chunked transactional deletion
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* - Parallel blob cleanup with chunking
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*
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* Performance improvement: 4-8x faster on cloud storage (GCS, S3, R2, Azure)
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*/
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async rmdir(path, options) {
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await this.ensureInitialized();
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if (children.length > 0 && !options?.recursive) {
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throw new VFSError(VFSErrorCode.ENOTEMPTY, `Directory not empty: ${path}`, path, 'rmdir');
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}
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//
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if (options?.recursive) {
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}
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// v6.4.0: OPTIMIZED batch deletion for recursive case
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if (options?.recursive && children.length > 0) {
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// Phase 1: Gather all descendants in ONE batch fetch
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const descendants = await this.gatherDescendants(entityId, Infinity);
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// Phase 2: Parallel blob cleanup (chunked to avoid overwhelming storage)
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// Blob deletion is reference-counted, so safe to call for all files
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const blobFiles = descendants.filter(d => d.metadata.vfsType === 'file' && d.metadata.storage?.type === 'blob');
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const BLOB_CHUNK_SIZE = 20; // Parallel delete 20 blobs at a time
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for (let i = 0; i < blobFiles.length; i += BLOB_CHUNK_SIZE) {
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const chunk = blobFiles.slice(i, i + BLOB_CHUNK_SIZE);
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await Promise.all(chunk.map(f => this.blobStorage.delete(f.metadata.storage.hash)));
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}
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// Phase 3: Batch delete all entities (including root directory)
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const allIds = [...descendants.map(d => d.id), entityId];
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await this.brain.deleteMany({ ids: allIds, continueOnError: false });
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}
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else {
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// No children or not recursive - just delete the directory entity
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await this.brain.delete(entityId);
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}
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// Invalidate caches (recursive invalidation handles all descendants)
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this.pathResolver.invalidatePath(path, true);
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this.invalidateCaches(path);
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// Trigger watchers
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}
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}
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/**
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* Copy a directory recursively
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*
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* v6.4.0: Optimized for cloud storage using batch operations
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* - Uses gatherDescendants() for efficient graph traversal + batch fetch
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* - Uses addMany() for batch entity creation
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* - Uses relateMany() for batch relationship creation
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*
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* Performance improvement: 3-6x faster on cloud storage (GCS, S3, R2, Azure)
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*/
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async copyDirectory(srcPath, destPath, options) {
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// Shallow copy - just create directory
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if (options?.deepCopy === false) {
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await this.mkdir(destPath, { recursive: true });
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return;
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}
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// OPTIMIZED: Batch fetch all source entities in ONE call
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const srcEntityId = await this.pathResolver.resolve(srcPath);
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const descendants = await this.gatherDescendants(srcEntityId, Infinity);
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const srcEntity = await this.getEntityById(srcEntityId);
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const allEntities = [srcEntity, ...descendants];
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// Build path mapping: srcPath -> destPath
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const pathMap = new Map();
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const idMap = new Map(); // old ID -> new ID
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for (const entity of allEntities) {
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const relativePath = entity.metadata.path.substring(srcPath.length);
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const newPath = destPath + relativePath;
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pathMap.set(entity.metadata.path, newPath);
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}
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// Phase 1: Create all directories first (maintain hierarchy)
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// Sort by path length to ensure parents are created before children
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const directories = allEntities
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.filter(e => e.metadata.vfsType === 'directory')
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.sort((a, b) => a.metadata.path.length - b.metadata.path.length);
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for (const dir of directories) {
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const newPath = pathMap.get(dir.metadata.path);
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await this.mkdir(newPath); // mkdir is relatively fast
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const newId = await this.pathResolver.resolve(newPath);
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idMap.set(dir.id, newId);
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}
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// Phase 2: Batch-create all files using addMany
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const files = allEntities.filter(e => e.metadata.vfsType === 'file');
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if (files.length > 0) {
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const items = files.map(srcFile => {
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const newPath = pathMap.get(srcFile.metadata.path);
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return {
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type: srcFile.type,
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data: srcFile.data,
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vector: options?.preserveVector ? srcFile.vector : undefined,
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metadata: {
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...srcFile.metadata,
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path: newPath,
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name: this.getBasename(newPath),
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parent: undefined, // Will be set via relationship
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created: Date.now(),
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modified: Date.now(),
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copiedFrom: srcFile.metadata.path
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}
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};
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});
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const result = await this.brain.addMany({ items, continueOnError: false });
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// Build ID mapping for new files
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for (let i = 0; i < files.length; i++) {
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idMap.set(files[i].id, result.successful[i]);
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}
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// Phase 3: Batch-create parent relationships using relateMany
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const relations = files.map((srcFile, i) => {
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const newPath = pathMap.get(srcFile.metadata.path);
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const parentPath = this.getParentPath(newPath);
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// Find parent ID from directories we created
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let parentId;
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if (parentPath === '/') {
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parentId = VirtualFileSystem.VFS_ROOT_ID;
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}
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else {
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// Find the source directory that maps to this parent path
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const srcParentDir = directories.find(d => pathMap.get(d.metadata.path) === parentPath);
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parentId = srcParentDir ? idMap.get(srcParentDir.id) : VirtualFileSystem.VFS_ROOT_ID;
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}
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return {
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from: parentId,
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to: result.successful[i],
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type: VerbType.Contains,
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metadata: { isVFS: true }
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};
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});
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await this.brain.relateMany({ items: relations });
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// Phase 4: Update path resolver cache for all new files
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for (let i = 0; i < files.length; i++) {
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const newPath = pathMap.get(files[i].metadata.path);
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await this.pathResolver.createPath(newPath, result.successful[i]);
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package/package.json
CHANGED
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{
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"name": "@soulcraft/brainy",
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"version": "6.
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"version": "6.4.0",
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"description": "Universal Knowledge Protocol™ - World's first Triple Intelligence database unifying vector, graph, and document search in one API. Stage 3 CANONICAL: 42 nouns × 127 verbs covering 96-97% of all human knowledge.",
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"main": "dist/index.js",
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"module": "dist/index.js",
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