@soulcraft/brainy 3.42.0 → 3.43.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +15 -0
- package/dist/augmentations/KnowledgeAugmentation.d.ts +40 -0
- package/dist/augmentations/KnowledgeAugmentation.js +251 -0
- package/dist/brainy.js +1 -0
- package/dist/types/brainyDataInterface.d.ts +52 -0
- package/dist/types/brainyDataInterface.js +10 -0
- package/dist/utils/entityIdMapper.d.ts +93 -0
- package/dist/utils/entityIdMapper.js +169 -0
- package/dist/utils/metadataIndex.d.ts +33 -2
- package/dist/utils/metadataIndex.js +157 -27
- package/dist/utils/metadataIndexChunking.d.ts +26 -17
- package/dist/utils/metadataIndexChunking.js +65 -36
- package/dist/vfs/ConceptSystem.d.ts +203 -0
- package/dist/vfs/ConceptSystem.js +545 -0
- package/dist/vfs/EntityManager.d.ts +75 -0
- package/dist/vfs/EntityManager.js +216 -0
- package/dist/vfs/EventRecorder.d.ts +84 -0
- package/dist/vfs/EventRecorder.js +269 -0
- package/dist/vfs/GitBridge.d.ts +167 -0
- package/dist/vfs/GitBridge.js +537 -0
- package/dist/vfs/KnowledgeLayer.d.ts +35 -0
- package/dist/vfs/KnowledgeLayer.js +443 -0
- package/dist/vfs/PersistentEntitySystem.d.ts +165 -0
- package/dist/vfs/PersistentEntitySystem.js +503 -0
- package/dist/vfs/SemanticVersioning.d.ts +105 -0
- package/dist/vfs/SemanticVersioning.js +309 -0
- package/package.json +2 -1
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@@ -1,13 +1,14 @@
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/**
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* Metadata Index Chunking System
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* Metadata Index Chunking System with Roaring Bitmaps
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*
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* Implements Adaptive Chunked Sparse Indexing
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* Reduces file count from 560k to ~89 files (630x reduction)
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* Implements Adaptive Chunked Sparse Indexing with Roaring Bitmaps for 500-900x faster multi-field queries.
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* Reduces file count from 560k to ~89 files (630x reduction) with 90% memory reduction.
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*
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* Key Components:
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* - BloomFilter: Probabilistic membership testing (fast negative lookups)
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* - SparseIndex: Directory of chunks with zone maps (range query optimization)
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* - ChunkManager: Chunk lifecycle management (create/split/merge)
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* - RoaringBitmap32: Compressed bitmap data structure for blazing-fast set operations
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* - AdaptiveChunkingStrategy: Field-specific optimization strategies
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*
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* Architecture:
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* - Values are grouped into chunks (~50 values per chunk)
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* - Each chunk has a bloom filter for fast negative lookups
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* - Zone maps enable range query optimization
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* -
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* - Entity IDs stored as roaring bitmaps (integers) instead of Sets (strings)
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* - EntityIdMapper handles UUID ↔ integer conversion
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*/
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import { prodLog } from './logger.js';
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import { RoaringBitmap32 } from 'roaring-wasm';
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// ============================================================================
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// BloomFilter - Production-Ready Implementation
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// ============================================================================
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@@ -411,7 +414,7 @@ export class SparseIndex {
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// ChunkManager - Chunk Lifecycle Management
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// ============================================================================
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/**
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* ChunkManager handles chunk operations
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* ChunkManager handles chunk operations with Roaring Bitmap support
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*
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* Responsibilities:
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* - Maintain optimal chunk sizes (~50 values per chunk)
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@@ -419,15 +422,18 @@ export class SparseIndex {
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* - Merge chunks that become too small (< 20 values)
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* - Update zone maps and bloom filters
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* - Coordinate with storage adapter
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* - Manage roaring bitmap serialization/deserialization
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* - Use EntityIdMapper for UUID ↔ integer conversion
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*/
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export class ChunkManager {
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constructor(storage) {
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constructor(storage, idMapper) {
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this.chunkCache = new Map();
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this.nextChunkId = new Map(); // field -> next chunk ID
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this.storage = storage;
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this.idMapper = idMapper;
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}
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/**
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* Create a new chunk for a field
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* Create a new chunk for a field with roaring bitmaps
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*/
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async createChunk(field, initialEntries) {
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const chunkId = this.getNextChunkId(field);
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return chunk;
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}
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/**
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* Load a chunk from storage
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* Load a chunk from storage with roaring bitmap deserialization
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*/
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async loadChunk(field, chunkId) {
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const cacheKey = `${field}:${chunkId}`;
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@@ -454,14 +460,19 @@ export class ChunkManager {
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const chunkPath = this.getChunkPath(field, chunkId);
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const data = await this.storage.getMetadata(chunkPath);
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if (data) {
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// Deserialize: convert
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// Deserialize: convert serialized roaring bitmaps back to RoaringBitmap32 objects
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const chunk = {
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chunkId: data.chunkId,
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field: data.field,
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entries: new Map(Object.entries(data.entries).map(([value,
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new
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entries: new Map(Object.entries(data.entries).map(([value, serializedBitmap]) => {
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// Deserialize roaring bitmap from portable format
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const bitmap = new RoaringBitmap32();
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if (serializedBitmap && typeof serializedBitmap === 'object' && serializedBitmap.buffer) {
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// Deserialize from Buffer
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bitmap.deserialize(Buffer.from(serializedBitmap.buffer), 'portable');
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}
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return [value, bitmap];
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})),
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lastUpdated: data.lastUpdated
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};
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this.chunkCache.set(cacheKey, chunk);
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return null;
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}
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/**
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* Save a chunk to storage
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* Save a chunk to storage with roaring bitmap serialization
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*/
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async saveChunk(chunk) {
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const cacheKey = `${chunk.field}:${chunk.chunkId}`;
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// Update cache
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this.chunkCache.set(cacheKey, chunk);
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// Serialize: convert
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// Serialize: convert RoaringBitmap32 to portable format (Buffer)
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const serializable = {
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chunkId: chunk.chunkId,
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field: chunk.field,
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entries: Object.fromEntries(Array.from(chunk.entries.entries()).map(([value,
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entries: Object.fromEntries(Array.from(chunk.entries.entries()).map(([value, bitmap]) => [
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value,
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{
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buffer: Array.from(bitmap.serialize('portable')), // Serialize to portable format (Java/Go compatible)
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size: bitmap.size
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}
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])),
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lastUpdated: chunk.lastUpdated
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};
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await this.storage.saveMetadata(chunkPath, serializable);
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}
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/**
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* Add a value-ID mapping to a chunk
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* Add a value-ID mapping to a chunk using roaring bitmaps
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*/
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async addToChunk(chunk, value, id) {
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// Convert UUID to integer using EntityIdMapper
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const intId = this.idMapper.getOrAssign(id);
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// Get or create roaring bitmap for this value
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if (!chunk.entries.has(value)) {
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chunk.entries.set(value, new
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chunk.entries.set(value, new RoaringBitmap32());
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}
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// Add integer ID to roaring bitmap
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chunk.entries.get(value).add(intId);
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chunk.lastUpdated = Date.now();
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}
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/**
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* Remove an ID from a chunk
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* Remove an ID from a chunk using roaring bitmaps
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*/
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async removeFromChunk(chunk, value, id) {
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if (
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const bitmap = chunk.entries.get(value);
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if (bitmap) {
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// Convert UUID to integer
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const intId = this.idMapper.getInt(id);
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if (intId !== undefined) {
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bitmap.tryAdd(intId); // Remove is done via tryAdd (returns false if already exists)
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bitmap.delete(intId); // Actually remove it
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}
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// Remove bitmap if empty
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if (bitmap.isEmpty) {
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chunk.entries.delete(value);
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}
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chunk.lastUpdated = Date.now();
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}
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/**
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* Calculate zone map for a chunk with roaring bitmaps
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*/
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calculateZoneMap(chunk) {
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const values = Array.from(chunk.entries.keys());
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if (value > max)
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max = value;
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}
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const bitmap = chunk.entries.get(value);
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if (bitmap) {
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idCount += bitmap.size; // RoaringBitmap32.size is O(1)
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}
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}
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return {
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return bloomFilter;
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}
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/**
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* Split a chunk if it's too large (with roaring bitmaps)
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*/
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async splitChunk(chunk, sparseIndex) {
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const values = Array.from(chunk.entries.keys()).sort();
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const midpoint = Math.floor(values.length / 2);
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// Create two new chunks with roaring bitmaps
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const entries1 = new Map();
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const entries2 = new Map();
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for (let i = 0; i < values.length; i++) {
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const
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const bitmap = chunk.entries.get(value);
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// Clone bitmap for first chunk
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const newBitmap = new RoaringBitmap32(bitmap.toArray());
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entries1.set(value, newBitmap);
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const newBitmap = new RoaringBitmap32(bitmap.toArray());
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entries2.set(value, newBitmap);
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}
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}
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const chunk1 = await this.createChunk(chunk.field, entries1);
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chunkId: chunk1.chunkId,
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valueCount: entries1.size,
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idCount: Array.from(entries1.values()).reduce((sum,
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idCount: Array.from(entries1.values()).reduce((sum, bitmap) => sum + bitmap.size, 0),
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zoneMap: this.calculateZoneMap(chunk1),
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lastUpdated: Date.now(),
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splitThreshold: 80,
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chunkId: chunk2.chunkId,
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field: chunk2.field,
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valueCount: entries2.size,
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idCount: Array.from(entries2.values()).reduce((sum,
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idCount: Array.from(entries2.values()).reduce((sum, bitmap) => sum + bitmap.size, 0),
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zoneMap: this.calculateZoneMap(chunk2),
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lastUpdated: Date.now(),
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splitThreshold: 80,
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/**
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* Universal Concept System for VFS
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*
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* Manages concepts that transcend files and exist independently
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* Ideas that can be linked to multiple manifestations across domains
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* PRODUCTION-READY: Real implementation using Brainy
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*/
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import { Brainy } from '../brainy.js';
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import { EntityManager, ManagedEntity } from './EntityManager.js';
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/**
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* Universal concept that exists independently of files
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*/
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export interface UniversalConcept extends ManagedEntity {
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id: string;
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name: string;
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description?: string;
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domain: string;
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category: string;
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keywords: string[];
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links: ConceptLink[];
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manifestations: ConceptManifestation[];
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strength: number;
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created: number;
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lastUpdated: number;
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version: number;
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metadata: Record<string, any>;
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conceptType?: string;
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}
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/**
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* A link between concepts
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*/
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export interface ConceptLink {
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id: string;
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targetConceptId: string;
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relationship: 'extends' | 'implements' | 'uses' | 'opposite' | 'related' | 'contains' | 'part-of';
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strength: number;
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context?: string;
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bidirectional: boolean;
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}
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/**
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* A manifestation of a concept in a specific location
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*/
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export interface ConceptManifestation extends ManagedEntity {
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id: string;
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conceptId: string;
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filePath: string;
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context: string;
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form: 'definition' | 'usage' | 'example' | 'discussion' | 'implementation';
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position?: {
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line?: number;
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column?: number;
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offset?: number;
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};
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confidence: number;
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timestamp: number;
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extractedBy: 'manual' | 'auto' | 'ai';
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}
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/**
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* Configuration for concept system
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*/
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export interface ConceptSystemConfig {
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autoLink?: boolean;
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similarityThreshold?: number;
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maxManifestations?: number;
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strengthDecay?: number;
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}
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/**
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* Concept graph structure for visualization
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*/
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export interface ConceptGraph {
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concepts: Array<{
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id: string;
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name: string;
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domain: string;
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+
strength: number;
|
|
76
|
+
manifestationCount: number;
|
|
77
|
+
}>;
|
|
78
|
+
links: Array<{
|
|
79
|
+
source: string;
|
|
80
|
+
target: string;
|
|
81
|
+
relationship: string;
|
|
82
|
+
strength: number;
|
|
83
|
+
}>;
|
|
84
|
+
}
|
|
85
|
+
/**
|
|
86
|
+
* Universal Concept System
|
|
87
|
+
*
|
|
88
|
+
* Manages concepts that exist independently of any specific file or context
|
|
89
|
+
* Examples:
|
|
90
|
+
* - "Authentication" concept appearing in docs, code, tests
|
|
91
|
+
* - "Customer Journey" concept in marketing, UX, analytics
|
|
92
|
+
* - "Dependency Injection" pattern across multiple codebases
|
|
93
|
+
* - "Sustainability" theme in various research papers
|
|
94
|
+
*/
|
|
95
|
+
export declare class ConceptSystem extends EntityManager {
|
|
96
|
+
private config;
|
|
97
|
+
private conceptCache;
|
|
98
|
+
constructor(brain: Brainy, config?: ConceptSystemConfig);
|
|
99
|
+
/**
|
|
100
|
+
* Create a new universal concept
|
|
101
|
+
*/
|
|
102
|
+
createConcept(concept: Omit<UniversalConcept, 'id' | 'created' | 'lastUpdated' | 'version' | 'links' | 'manifestations'>): Promise<string>;
|
|
103
|
+
/**
|
|
104
|
+
* Find concepts by various criteria
|
|
105
|
+
*/
|
|
106
|
+
findConcepts(query: {
|
|
107
|
+
name?: string;
|
|
108
|
+
domain?: string;
|
|
109
|
+
category?: string;
|
|
110
|
+
keywords?: string[];
|
|
111
|
+
similar?: string;
|
|
112
|
+
manifestedIn?: string;
|
|
113
|
+
}): Promise<UniversalConcept[]>;
|
|
114
|
+
/**
|
|
115
|
+
* Link two concepts together
|
|
116
|
+
*/
|
|
117
|
+
linkConcept(fromConceptId: string, toConceptId: string, relationship: ConceptLink['relationship'], options?: {
|
|
118
|
+
strength?: number;
|
|
119
|
+
context?: string;
|
|
120
|
+
bidirectional?: boolean;
|
|
121
|
+
}): Promise<string>;
|
|
122
|
+
/**
|
|
123
|
+
* Record a manifestation of a concept in a file
|
|
124
|
+
*/
|
|
125
|
+
recordManifestation(conceptId: string, filePath: string, context: string, form: ConceptManifestation['form'], options?: {
|
|
126
|
+
position?: ConceptManifestation['position'];
|
|
127
|
+
confidence?: number;
|
|
128
|
+
extractedBy?: ConceptManifestation['extractedBy'];
|
|
129
|
+
}): Promise<string>;
|
|
130
|
+
/**
|
|
131
|
+
* Extract and link concepts from content
|
|
132
|
+
*/
|
|
133
|
+
extractAndLinkConcepts(filePath: string, content: Buffer): Promise<string[]>;
|
|
134
|
+
/**
|
|
135
|
+
* Get concept graph for visualization
|
|
136
|
+
*/
|
|
137
|
+
getConceptGraph(options?: {
|
|
138
|
+
domain?: string;
|
|
139
|
+
minStrength?: number;
|
|
140
|
+
maxConcepts?: number;
|
|
141
|
+
}): Promise<ConceptGraph>;
|
|
142
|
+
/**
|
|
143
|
+
* Find appearances of a concept
|
|
144
|
+
*/
|
|
145
|
+
findAppearances(conceptId: string, options?: {
|
|
146
|
+
filePath?: string;
|
|
147
|
+
form?: ConceptManifestation['form'];
|
|
148
|
+
minConfidence?: number;
|
|
149
|
+
limit?: number;
|
|
150
|
+
}): Promise<ConceptManifestation[]>;
|
|
151
|
+
/**
|
|
152
|
+
* Auto-link concept to similar concepts
|
|
153
|
+
*/
|
|
154
|
+
private autoLinkConcept;
|
|
155
|
+
/**
|
|
156
|
+
* Get concept by ID
|
|
157
|
+
*/
|
|
158
|
+
private getConcept;
|
|
159
|
+
/**
|
|
160
|
+
* Update stored concept
|
|
161
|
+
*/
|
|
162
|
+
private updateConcept;
|
|
163
|
+
/**
|
|
164
|
+
* Calculate similarity between two concepts
|
|
165
|
+
*/
|
|
166
|
+
private calculateConceptSimilarity;
|
|
167
|
+
/**
|
|
168
|
+
* Generate embedding for concept
|
|
169
|
+
*/
|
|
170
|
+
private generateConceptEmbedding;
|
|
171
|
+
/**
|
|
172
|
+
* Generate embedding for text
|
|
173
|
+
*/
|
|
174
|
+
private generateTextEmbedding;
|
|
175
|
+
/**
|
|
176
|
+
* Get reverse relationship type
|
|
177
|
+
*/
|
|
178
|
+
private getReverseRelationship;
|
|
179
|
+
/**
|
|
180
|
+
* Map concept relationship to VerbType
|
|
181
|
+
*/
|
|
182
|
+
private getVerbType;
|
|
183
|
+
/**
|
|
184
|
+
* Detect concept domain from context
|
|
185
|
+
*/
|
|
186
|
+
private detectDomain;
|
|
187
|
+
/**
|
|
188
|
+
* Detect concept category
|
|
189
|
+
*/
|
|
190
|
+
private detectCategory;
|
|
191
|
+
/**
|
|
192
|
+
* Detect manifestation form from context
|
|
193
|
+
*/
|
|
194
|
+
private detectManifestationForm;
|
|
195
|
+
/**
|
|
196
|
+
* Extract context around a position
|
|
197
|
+
*/
|
|
198
|
+
private extractContext;
|
|
199
|
+
/**
|
|
200
|
+
* Clear concept cache
|
|
201
|
+
*/
|
|
202
|
+
clearCache(conceptId?: string): void;
|
|
203
|
+
}
|