@soulcraft/brainy 3.41.1 → 3.43.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/brainy.js +1 -0
- package/dist/utils/entityIdMapper.d.ts +93 -0
- package/dist/utils/entityIdMapper.js +169 -0
- package/dist/utils/metadataIndex.d.ts +57 -59
- package/dist/utils/metadataIndex.js +471 -578
- package/dist/utils/metadataIndexChunking.d.ts +331 -0
- package/dist/utils/metadataIndexChunking.js +738 -0
- package/package.json +2 -1
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/**
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* Metadata Index Chunking System with Roaring Bitmaps
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*
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* Implements Adaptive Chunked Sparse Indexing with Roaring Bitmaps for 500-900x faster multi-field queries.
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* Reduces file count from 560k to ~89 files (630x reduction) with 90% memory reduction.
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*
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* Key Components:
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* - BloomFilter: Probabilistic membership testing (fast negative lookups)
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* - SparseIndex: Directory of chunks with zone maps (range query optimization)
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* - ChunkManager: Chunk lifecycle management (create/split/merge)
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* - RoaringBitmap32: Compressed bitmap data structure for blazing-fast set operations
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* - AdaptiveChunkingStrategy: Field-specific optimization strategies
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*
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* Architecture:
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* - Each high-cardinality field gets a sparse index (directory)
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* - Values are grouped into chunks (~50 values per chunk)
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* - Each chunk has a bloom filter for fast negative lookups
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* - Zone maps enable range query optimization
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* - Entity IDs stored as roaring bitmaps (integers) instead of Sets (strings)
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* - EntityIdMapper handles UUID ↔ integer conversion
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*/
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import { prodLog } from './logger.js';
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import { RoaringBitmap32 } from 'roaring';
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// ============================================================================
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// BloomFilter - Production-Ready Implementation
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// ============================================================================
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/**
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* Bloom Filter for probabilistic membership testing
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*
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* Uses multiple hash functions to achieve ~1% false positive rate.
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* Memory efficient: ~10 bits per element for 1% FPR.
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*
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* Properties:
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* - Never produces false negatives (if returns false, definitely not in set)
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* - May produce false positives (~1% with default config)
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* - Space efficient compared to hash sets
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* - Fast O(k) lookup where k = number of hash functions
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*/
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export class BloomFilter {
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/**
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* Create a Bloom filter
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* @param expectedItems Expected number of items to store
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* @param falsePositiveRate Target false positive rate (default: 0.01 = 1%)
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*/
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constructor(expectedItems, falsePositiveRate = 0.01) {
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this.itemCount = 0;
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// Calculate optimal bit array size: m = -n*ln(p) / (ln(2)^2)
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// where n = expected items, p = false positive rate
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this.numBits = Math.ceil((-expectedItems * Math.log(falsePositiveRate)) / (Math.LN2 * Math.LN2));
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// Calculate optimal number of hash functions: k = (m/n) * ln(2)
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this.numHashFunctions = Math.ceil((this.numBits / expectedItems) * Math.LN2);
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// Clamp to reasonable bounds
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this.numHashFunctions = Math.max(1, Math.min(10, this.numHashFunctions));
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// Allocate bit array (8 bits per byte)
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const numBytes = Math.ceil(this.numBits / 8);
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this.bits = new Uint8Array(numBytes);
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}
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/**
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* Add an item to the bloom filter
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*/
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add(item) {
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const hashes = this.getHashPositions(item);
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for (const pos of hashes) {
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this.setBit(pos);
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}
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this.itemCount++;
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}
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/**
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* Test if an item might be in the set
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* @returns false = definitely not in set, true = might be in set
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*/
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mightContain(item) {
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const hashes = this.getHashPositions(item);
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for (const pos of hashes) {
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if (!this.getBit(pos)) {
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return false; // Definitely not in set
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}
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}
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return true; // Might be in set (or false positive)
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}
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/**
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* Get multiple hash positions for an item
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* Uses double hashing technique: h(i) = (h1 + i*h2) mod m
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*/
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getHashPositions(item) {
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const hash1 = this.hash1(item);
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const hash2 = this.hash2(item);
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const positions = [];
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for (let i = 0; i < this.numHashFunctions; i++) {
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const hash = (hash1 + i * hash2) % this.numBits;
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// Ensure positive
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positions.push(hash < 0 ? hash + this.numBits : hash);
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}
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return positions;
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}
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/**
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* First hash function (FNV-1a variant)
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*/
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hash1(str) {
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let hash = 2166136261;
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for (let i = 0; i < str.length; i++) {
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hash ^= str.charCodeAt(i);
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hash += (hash << 1) + (hash << 4) + (hash << 7) + (hash << 8) + (hash << 24);
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}
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return Math.abs(hash | 0);
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}
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/**
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* Second hash function (DJB2)
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*/
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hash2(str) {
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let hash = 5381;
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for (let i = 0; i < str.length; i++) {
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hash = (hash << 5) + hash + str.charCodeAt(i);
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}
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return Math.abs(hash | 0);
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}
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/**
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* Set a bit in the bit array
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*/
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setBit(position) {
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const byteIndex = Math.floor(position / 8);
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const bitIndex = position % 8;
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this.bits[byteIndex] |= 1 << bitIndex;
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}
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/**
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* Get a bit from the bit array
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*/
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getBit(position) {
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const byteIndex = Math.floor(position / 8);
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const bitIndex = position % 8;
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return (this.bits[byteIndex] & (1 << bitIndex)) !== 0;
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}
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/**
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* Serialize to JSON for storage
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*/
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toJSON() {
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return {
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bits: Array.from(this.bits),
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numBits: this.numBits,
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numHashFunctions: this.numHashFunctions,
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itemCount: this.itemCount
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};
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}
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/**
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* Deserialize from JSON
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*/
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static fromJSON(data) {
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const filter = Object.create(BloomFilter.prototype);
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filter.bits = new Uint8Array(data.bits);
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filter.numBits = data.numBits;
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filter.numHashFunctions = data.numHashFunctions;
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filter.itemCount = data.itemCount;
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return filter;
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}
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/**
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* Get estimated false positive rate based on current fill
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*/
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getEstimatedFPR() {
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const bitsSet = this.countSetBits();
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const fillRatio = bitsSet / this.numBits;
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return Math.pow(fillRatio, this.numHashFunctions);
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}
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/**
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* Count number of set bits
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*/
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countSetBits() {
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let count = 0;
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for (let i = 0; i < this.bits.length; i++) {
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count += this.popcount(this.bits[i]);
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}
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return count;
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}
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/**
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* Count set bits in a byte (population count)
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*/
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popcount(byte) {
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byte = byte - ((byte >> 1) & 0x55);
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byte = (byte & 0x33) + ((byte >> 2) & 0x33);
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return ((byte + (byte >> 4)) & 0x0f);
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}
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}
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// ============================================================================
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// SparseIndex - Chunk Directory with Zone Maps
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// ============================================================================
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/**
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* Sparse Index manages the directory of chunks for a field
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*
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* Inspired by ClickHouse MergeTree sparse primary index:
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* - Maintains sorted list of chunk descriptors
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* - Uses zone maps for range query optimization
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* - Enables fast chunk selection without loading all data
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*
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* Query Flow:
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* 1. Check zone maps to find candidate chunks
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* 2. Load bloom filters for candidate chunks (fast negative lookup)
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* 3. Load only the chunks that likely contain the value
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*/
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export class SparseIndex {
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constructor(field, chunkSize = 50) {
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this.bloomFilters = new Map();
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this.data = {
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field,
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strategy: 'adaptive',
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chunks: [],
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totalValues: 0,
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totalIds: 0,
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lastUpdated: Date.now(),
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chunkSize,
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version: 1
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};
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}
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/**
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* Find chunks that might contain a specific value
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*/
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findChunksForValue(value) {
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const candidates = [];
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for (const chunk of this.data.chunks) {
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// Check zone map first (fast)
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if (this.isValueInZoneMap(value, chunk.zoneMap)) {
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// Check bloom filter if available (fast negative lookup)
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const bloomFilter = this.bloomFilters.get(chunk.chunkId);
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if (bloomFilter) {
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if (bloomFilter.mightContain(String(value))) {
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candidates.push(chunk.chunkId);
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}
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// If bloom filter says no, definitely skip this chunk
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}
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else {
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// No bloom filter, must check chunk
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candidates.push(chunk.chunkId);
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}
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}
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}
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return candidates;
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}
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/**
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* Find chunks that overlap with a value range
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*/
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findChunksForRange(min, max) {
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const candidates = [];
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for (const chunk of this.data.chunks) {
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if (this.doesRangeOverlap(min, max, chunk.zoneMap)) {
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candidates.push(chunk.chunkId);
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}
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}
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return candidates;
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}
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/**
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* Check if a value falls within a zone map's range
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*/
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isValueInZoneMap(value, zoneMap) {
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if (value === null || value === undefined) {
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return zoneMap.hasNulls;
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}
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// Handle different types
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if (typeof value === 'number') {
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return value >= zoneMap.min && value <= zoneMap.max;
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}
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else if (typeof value === 'string') {
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return value >= zoneMap.min && value <= zoneMap.max;
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}
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else {
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// For other types, conservatively check
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return true;
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}
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}
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/**
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* Check if a range overlaps with a zone map
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*/
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doesRangeOverlap(min, max, zoneMap) {
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// Handle nulls
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if ((min === null || min === undefined || max === null || max === undefined) && zoneMap.hasNulls) {
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return true;
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}
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// No range specified = match all
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if (min === undefined && max === undefined) {
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return true;
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}
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// Check overlap
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if (min !== undefined && max !== undefined) {
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// Range: [min, max] overlaps with [zoneMin, zoneMax]
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return !(max < zoneMap.min || min > zoneMap.max);
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}
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else if (min !== undefined) {
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// >= min
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return zoneMap.max >= min;
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}
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else if (max !== undefined) {
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// <= max
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return zoneMap.min <= max;
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}
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return true;
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}
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/**
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* Register a chunk in the sparse index
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*/
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registerChunk(descriptor, bloomFilter) {
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this.data.chunks.push(descriptor);
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if (bloomFilter) {
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this.bloomFilters.set(descriptor.chunkId, bloomFilter);
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}
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// Update totals
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this.data.totalValues += descriptor.valueCount;
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this.data.totalIds += descriptor.idCount;
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this.data.lastUpdated = Date.now();
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// Keep chunks sorted by zone map min value for efficient range queries
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this.sortChunks();
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}
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/**
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* Update a chunk descriptor
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*/
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updateChunk(chunkId, updates) {
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const index = this.data.chunks.findIndex(c => c.chunkId === chunkId);
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if (index >= 0) {
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this.data.chunks[index] = { ...this.data.chunks[index], ...updates };
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this.data.lastUpdated = Date.now();
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this.sortChunks();
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}
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}
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/**
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* Remove a chunk from the sparse index
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*/
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removeChunk(chunkId) {
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const index = this.data.chunks.findIndex(c => c.chunkId === chunkId);
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|
325
|
+
if (index >= 0) {
|
|
326
|
+
const removed = this.data.chunks.splice(index, 1)[0];
|
|
327
|
+
this.data.totalValues -= removed.valueCount;
|
|
328
|
+
this.data.totalIds -= removed.idCount;
|
|
329
|
+
this.bloomFilters.delete(chunkId);
|
|
330
|
+
this.data.lastUpdated = Date.now();
|
|
331
|
+
}
|
|
332
|
+
}
|
|
333
|
+
/**
|
|
334
|
+
* Get chunk descriptor by ID
|
|
335
|
+
*/
|
|
336
|
+
getChunk(chunkId) {
|
|
337
|
+
return this.data.chunks.find(c => c.chunkId === chunkId);
|
|
338
|
+
}
|
|
339
|
+
/**
|
|
340
|
+
* Get all chunk IDs
|
|
341
|
+
*/
|
|
342
|
+
getAllChunkIds() {
|
|
343
|
+
return this.data.chunks.map(c => c.chunkId);
|
|
344
|
+
}
|
|
345
|
+
/**
|
|
346
|
+
* Sort chunks by zone map min value
|
|
347
|
+
*/
|
|
348
|
+
sortChunks() {
|
|
349
|
+
this.data.chunks.sort((a, b) => {
|
|
350
|
+
// Handle different types
|
|
351
|
+
if (typeof a.zoneMap.min === 'number' && typeof b.zoneMap.min === 'number') {
|
|
352
|
+
return a.zoneMap.min - b.zoneMap.min;
|
|
353
|
+
}
|
|
354
|
+
else if (typeof a.zoneMap.min === 'string' && typeof b.zoneMap.min === 'string') {
|
|
355
|
+
return a.zoneMap.min.localeCompare(b.zoneMap.min);
|
|
356
|
+
}
|
|
357
|
+
return 0;
|
|
358
|
+
});
|
|
359
|
+
}
|
|
360
|
+
/**
|
|
361
|
+
* Get sparse index statistics
|
|
362
|
+
*/
|
|
363
|
+
getStats() {
|
|
364
|
+
const avgFPR = Array.from(this.bloomFilters.values())
|
|
365
|
+
.reduce((sum, bf) => sum + bf.getEstimatedFPR(), 0) / Math.max(1, this.bloomFilters.size);
|
|
366
|
+
return {
|
|
367
|
+
field: this.data.field,
|
|
368
|
+
chunkCount: this.data.chunks.length,
|
|
369
|
+
avgValuesPerChunk: this.data.totalValues / Math.max(1, this.data.chunks.length),
|
|
370
|
+
avgIdsPerChunk: this.data.totalIds / Math.max(1, this.data.chunks.length),
|
|
371
|
+
totalValues: this.data.totalValues,
|
|
372
|
+
totalIds: this.data.totalIds,
|
|
373
|
+
estimatedFPR: avgFPR
|
|
374
|
+
};
|
|
375
|
+
}
|
|
376
|
+
/**
|
|
377
|
+
* Serialize to JSON for storage
|
|
378
|
+
*/
|
|
379
|
+
toJSON() {
|
|
380
|
+
return {
|
|
381
|
+
...this.data,
|
|
382
|
+
bloomFilters: Array.from(this.bloomFilters.entries()).map(([id, bf]) => ({
|
|
383
|
+
chunkId: id,
|
|
384
|
+
filter: bf.toJSON()
|
|
385
|
+
}))
|
|
386
|
+
};
|
|
387
|
+
}
|
|
388
|
+
/**
|
|
389
|
+
* Deserialize from JSON
|
|
390
|
+
*/
|
|
391
|
+
static fromJSON(data) {
|
|
392
|
+
const index = Object.create(SparseIndex.prototype);
|
|
393
|
+
index.data = {
|
|
394
|
+
field: data.field,
|
|
395
|
+
strategy: data.strategy,
|
|
396
|
+
chunks: data.chunks,
|
|
397
|
+
totalValues: data.totalValues,
|
|
398
|
+
totalIds: data.totalIds,
|
|
399
|
+
lastUpdated: data.lastUpdated,
|
|
400
|
+
chunkSize: data.chunkSize,
|
|
401
|
+
version: data.version
|
|
402
|
+
};
|
|
403
|
+
index.bloomFilters = new Map();
|
|
404
|
+
// Restore bloom filters
|
|
405
|
+
if (data.bloomFilters) {
|
|
406
|
+
for (const { chunkId, filter } of data.bloomFilters) {
|
|
407
|
+
index.bloomFilters.set(chunkId, BloomFilter.fromJSON(filter));
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
return index;
|
|
411
|
+
}
|
|
412
|
+
}
|
|
413
|
+
// ============================================================================
|
|
414
|
+
// ChunkManager - Chunk Lifecycle Management
|
|
415
|
+
// ============================================================================
|
|
416
|
+
/**
|
|
417
|
+
* ChunkManager handles chunk operations with Roaring Bitmap support
|
|
418
|
+
*
|
|
419
|
+
* Responsibilities:
|
|
420
|
+
* - Maintain optimal chunk sizes (~50 values per chunk)
|
|
421
|
+
* - Split chunks that grow too large (> 80 values)
|
|
422
|
+
* - Merge chunks that become too small (< 20 values)
|
|
423
|
+
* - Update zone maps and bloom filters
|
|
424
|
+
* - Coordinate with storage adapter
|
|
425
|
+
* - Manage roaring bitmap serialization/deserialization
|
|
426
|
+
* - Use EntityIdMapper for UUID ↔ integer conversion
|
|
427
|
+
*/
|
|
428
|
+
export class ChunkManager {
|
|
429
|
+
constructor(storage, idMapper) {
|
|
430
|
+
this.chunkCache = new Map();
|
|
431
|
+
this.nextChunkId = new Map(); // field -> next chunk ID
|
|
432
|
+
this.storage = storage;
|
|
433
|
+
this.idMapper = idMapper;
|
|
434
|
+
}
|
|
435
|
+
/**
|
|
436
|
+
* Create a new chunk for a field with roaring bitmaps
|
|
437
|
+
*/
|
|
438
|
+
async createChunk(field, initialEntries) {
|
|
439
|
+
const chunkId = this.getNextChunkId(field);
|
|
440
|
+
const chunk = {
|
|
441
|
+
chunkId,
|
|
442
|
+
field,
|
|
443
|
+
entries: initialEntries || new Map(),
|
|
444
|
+
lastUpdated: Date.now()
|
|
445
|
+
};
|
|
446
|
+
await this.saveChunk(chunk);
|
|
447
|
+
return chunk;
|
|
448
|
+
}
|
|
449
|
+
/**
|
|
450
|
+
* Load a chunk from storage with roaring bitmap deserialization
|
|
451
|
+
*/
|
|
452
|
+
async loadChunk(field, chunkId) {
|
|
453
|
+
const cacheKey = `${field}:${chunkId}`;
|
|
454
|
+
// Check cache first
|
|
455
|
+
if (this.chunkCache.has(cacheKey)) {
|
|
456
|
+
return this.chunkCache.get(cacheKey);
|
|
457
|
+
}
|
|
458
|
+
// Load from storage
|
|
459
|
+
try {
|
|
460
|
+
const chunkPath = this.getChunkPath(field, chunkId);
|
|
461
|
+
const data = await this.storage.getMetadata(chunkPath);
|
|
462
|
+
if (data) {
|
|
463
|
+
// Deserialize: convert serialized roaring bitmaps back to RoaringBitmap32 objects
|
|
464
|
+
const chunk = {
|
|
465
|
+
chunkId: data.chunkId,
|
|
466
|
+
field: data.field,
|
|
467
|
+
entries: new Map(Object.entries(data.entries).map(([value, serializedBitmap]) => {
|
|
468
|
+
// Deserialize roaring bitmap from portable format
|
|
469
|
+
const bitmap = new RoaringBitmap32();
|
|
470
|
+
if (serializedBitmap && typeof serializedBitmap === 'object' && serializedBitmap.buffer) {
|
|
471
|
+
// Deserialize from Buffer
|
|
472
|
+
bitmap.deserialize(Buffer.from(serializedBitmap.buffer), 'portable');
|
|
473
|
+
}
|
|
474
|
+
return [value, bitmap];
|
|
475
|
+
})),
|
|
476
|
+
lastUpdated: data.lastUpdated
|
|
477
|
+
};
|
|
478
|
+
this.chunkCache.set(cacheKey, chunk);
|
|
479
|
+
return chunk;
|
|
480
|
+
}
|
|
481
|
+
}
|
|
482
|
+
catch (error) {
|
|
483
|
+
prodLog.debug(`Failed to load chunk ${field}:${chunkId}:`, error);
|
|
484
|
+
}
|
|
485
|
+
return null;
|
|
486
|
+
}
|
|
487
|
+
/**
|
|
488
|
+
* Save a chunk to storage with roaring bitmap serialization
|
|
489
|
+
*/
|
|
490
|
+
async saveChunk(chunk) {
|
|
491
|
+
const cacheKey = `${chunk.field}:${chunk.chunkId}`;
|
|
492
|
+
// Update cache
|
|
493
|
+
this.chunkCache.set(cacheKey, chunk);
|
|
494
|
+
// Serialize: convert RoaringBitmap32 to portable format (Buffer)
|
|
495
|
+
const serializable = {
|
|
496
|
+
chunkId: chunk.chunkId,
|
|
497
|
+
field: chunk.field,
|
|
498
|
+
entries: Object.fromEntries(Array.from(chunk.entries.entries()).map(([value, bitmap]) => [
|
|
499
|
+
value,
|
|
500
|
+
{
|
|
501
|
+
buffer: Array.from(bitmap.serialize('portable')), // Serialize to portable format (Java/Go compatible)
|
|
502
|
+
size: bitmap.size
|
|
503
|
+
}
|
|
504
|
+
])),
|
|
505
|
+
lastUpdated: chunk.lastUpdated
|
|
506
|
+
};
|
|
507
|
+
const chunkPath = this.getChunkPath(chunk.field, chunk.chunkId);
|
|
508
|
+
await this.storage.saveMetadata(chunkPath, serializable);
|
|
509
|
+
}
|
|
510
|
+
/**
|
|
511
|
+
* Add a value-ID mapping to a chunk using roaring bitmaps
|
|
512
|
+
*/
|
|
513
|
+
async addToChunk(chunk, value, id) {
|
|
514
|
+
// Convert UUID to integer using EntityIdMapper
|
|
515
|
+
const intId = this.idMapper.getOrAssign(id);
|
|
516
|
+
// Get or create roaring bitmap for this value
|
|
517
|
+
if (!chunk.entries.has(value)) {
|
|
518
|
+
chunk.entries.set(value, new RoaringBitmap32());
|
|
519
|
+
}
|
|
520
|
+
// Add integer ID to roaring bitmap
|
|
521
|
+
chunk.entries.get(value).add(intId);
|
|
522
|
+
chunk.lastUpdated = Date.now();
|
|
523
|
+
}
|
|
524
|
+
/**
|
|
525
|
+
* Remove an ID from a chunk using roaring bitmaps
|
|
526
|
+
*/
|
|
527
|
+
async removeFromChunk(chunk, value, id) {
|
|
528
|
+
const bitmap = chunk.entries.get(value);
|
|
529
|
+
if (bitmap) {
|
|
530
|
+
// Convert UUID to integer
|
|
531
|
+
const intId = this.idMapper.getInt(id);
|
|
532
|
+
if (intId !== undefined) {
|
|
533
|
+
bitmap.tryAdd(intId); // Remove is done via tryAdd (returns false if already exists)
|
|
534
|
+
bitmap.delete(intId); // Actually remove it
|
|
535
|
+
}
|
|
536
|
+
// Remove bitmap if empty
|
|
537
|
+
if (bitmap.isEmpty) {
|
|
538
|
+
chunk.entries.delete(value);
|
|
539
|
+
}
|
|
540
|
+
chunk.lastUpdated = Date.now();
|
|
541
|
+
}
|
|
542
|
+
}
|
|
543
|
+
/**
|
|
544
|
+
* Calculate zone map for a chunk with roaring bitmaps
|
|
545
|
+
*/
|
|
546
|
+
calculateZoneMap(chunk) {
|
|
547
|
+
const values = Array.from(chunk.entries.keys());
|
|
548
|
+
if (values.length === 0) {
|
|
549
|
+
return {
|
|
550
|
+
min: null,
|
|
551
|
+
max: null,
|
|
552
|
+
count: 0,
|
|
553
|
+
hasNulls: false
|
|
554
|
+
};
|
|
555
|
+
}
|
|
556
|
+
let min = values[0];
|
|
557
|
+
let max = values[0];
|
|
558
|
+
let hasNulls = false;
|
|
559
|
+
let idCount = 0;
|
|
560
|
+
for (const value of values) {
|
|
561
|
+
if (value === '__NULL__' || value === null || value === undefined) {
|
|
562
|
+
hasNulls = true;
|
|
563
|
+
}
|
|
564
|
+
else {
|
|
565
|
+
if (value < min)
|
|
566
|
+
min = value;
|
|
567
|
+
if (value > max)
|
|
568
|
+
max = value;
|
|
569
|
+
}
|
|
570
|
+
// Get count from roaring bitmap
|
|
571
|
+
const bitmap = chunk.entries.get(value);
|
|
572
|
+
if (bitmap) {
|
|
573
|
+
idCount += bitmap.size; // RoaringBitmap32.size is O(1)
|
|
574
|
+
}
|
|
575
|
+
}
|
|
576
|
+
return {
|
|
577
|
+
min,
|
|
578
|
+
max,
|
|
579
|
+
count: idCount,
|
|
580
|
+
hasNulls
|
|
581
|
+
};
|
|
582
|
+
}
|
|
583
|
+
/**
|
|
584
|
+
* Create bloom filter for a chunk
|
|
585
|
+
*/
|
|
586
|
+
createBloomFilter(chunk) {
|
|
587
|
+
const valueCount = chunk.entries.size;
|
|
588
|
+
const bloomFilter = new BloomFilter(Math.max(10, valueCount * 2), 0.01); // 1% FPR
|
|
589
|
+
for (const value of chunk.entries.keys()) {
|
|
590
|
+
bloomFilter.add(String(value));
|
|
591
|
+
}
|
|
592
|
+
return bloomFilter;
|
|
593
|
+
}
|
|
594
|
+
/**
|
|
595
|
+
* Split a chunk if it's too large (with roaring bitmaps)
|
|
596
|
+
*/
|
|
597
|
+
async splitChunk(chunk, sparseIndex) {
|
|
598
|
+
const values = Array.from(chunk.entries.keys()).sort();
|
|
599
|
+
const midpoint = Math.floor(values.length / 2);
|
|
600
|
+
// Create two new chunks with roaring bitmaps
|
|
601
|
+
const entries1 = new Map();
|
|
602
|
+
const entries2 = new Map();
|
|
603
|
+
for (let i = 0; i < values.length; i++) {
|
|
604
|
+
const value = values[i];
|
|
605
|
+
const bitmap = chunk.entries.get(value);
|
|
606
|
+
if (i < midpoint) {
|
|
607
|
+
// Clone bitmap for first chunk
|
|
608
|
+
const newBitmap = new RoaringBitmap32(bitmap.toArray());
|
|
609
|
+
entries1.set(value, newBitmap);
|
|
610
|
+
}
|
|
611
|
+
else {
|
|
612
|
+
// Clone bitmap for second chunk
|
|
613
|
+
const newBitmap = new RoaringBitmap32(bitmap.toArray());
|
|
614
|
+
entries2.set(value, newBitmap);
|
|
615
|
+
}
|
|
616
|
+
}
|
|
617
|
+
const chunk1 = await this.createChunk(chunk.field, entries1);
|
|
618
|
+
const chunk2 = await this.createChunk(chunk.field, entries2);
|
|
619
|
+
// Update sparse index
|
|
620
|
+
sparseIndex.removeChunk(chunk.chunkId);
|
|
621
|
+
const descriptor1 = {
|
|
622
|
+
chunkId: chunk1.chunkId,
|
|
623
|
+
field: chunk1.field,
|
|
624
|
+
valueCount: entries1.size,
|
|
625
|
+
idCount: Array.from(entries1.values()).reduce((sum, bitmap) => sum + bitmap.size, 0),
|
|
626
|
+
zoneMap: this.calculateZoneMap(chunk1),
|
|
627
|
+
lastUpdated: Date.now(),
|
|
628
|
+
splitThreshold: 80,
|
|
629
|
+
mergeThreshold: 20
|
|
630
|
+
};
|
|
631
|
+
const descriptor2 = {
|
|
632
|
+
chunkId: chunk2.chunkId,
|
|
633
|
+
field: chunk2.field,
|
|
634
|
+
valueCount: entries2.size,
|
|
635
|
+
idCount: Array.from(entries2.values()).reduce((sum, bitmap) => sum + bitmap.size, 0),
|
|
636
|
+
zoneMap: this.calculateZoneMap(chunk2),
|
|
637
|
+
lastUpdated: Date.now(),
|
|
638
|
+
splitThreshold: 80,
|
|
639
|
+
mergeThreshold: 20
|
|
640
|
+
};
|
|
641
|
+
sparseIndex.registerChunk(descriptor1, this.createBloomFilter(chunk1));
|
|
642
|
+
sparseIndex.registerChunk(descriptor2, this.createBloomFilter(chunk2));
|
|
643
|
+
// Delete old chunk
|
|
644
|
+
await this.deleteChunk(chunk.field, chunk.chunkId);
|
|
645
|
+
prodLog.debug(`Split chunk ${chunk.field}:${chunk.chunkId} into ${chunk1.chunkId} and ${chunk2.chunkId}`);
|
|
646
|
+
return { chunk1, chunk2 };
|
|
647
|
+
}
|
|
648
|
+
/**
|
|
649
|
+
* Delete a chunk
|
|
650
|
+
*/
|
|
651
|
+
async deleteChunk(field, chunkId) {
|
|
652
|
+
const cacheKey = `${field}:${chunkId}`;
|
|
653
|
+
this.chunkCache.delete(cacheKey);
|
|
654
|
+
const chunkPath = this.getChunkPath(field, chunkId);
|
|
655
|
+
await this.storage.saveMetadata(chunkPath, null);
|
|
656
|
+
}
|
|
657
|
+
/**
|
|
658
|
+
* Get chunk storage path
|
|
659
|
+
*/
|
|
660
|
+
getChunkPath(field, chunkId) {
|
|
661
|
+
return `__chunk__${field}_${chunkId}`;
|
|
662
|
+
}
|
|
663
|
+
/**
|
|
664
|
+
* Get next available chunk ID for a field
|
|
665
|
+
*/
|
|
666
|
+
getNextChunkId(field) {
|
|
667
|
+
const current = this.nextChunkId.get(field) || 0;
|
|
668
|
+
this.nextChunkId.set(field, current + 1);
|
|
669
|
+
return current;
|
|
670
|
+
}
|
|
671
|
+
/**
|
|
672
|
+
* Clear chunk cache (for testing/maintenance)
|
|
673
|
+
*/
|
|
674
|
+
clearCache() {
|
|
675
|
+
this.chunkCache.clear();
|
|
676
|
+
}
|
|
677
|
+
}
|
|
678
|
+
// ============================================================================
|
|
679
|
+
// AdaptiveChunkingStrategy - Field-Specific Optimization
|
|
680
|
+
// ============================================================================
|
|
681
|
+
/**
|
|
682
|
+
* Determines optimal chunking strategy based on field characteristics
|
|
683
|
+
*/
|
|
684
|
+
export class AdaptiveChunkingStrategy {
|
|
685
|
+
/**
|
|
686
|
+
* Determine if a field should use chunking
|
|
687
|
+
*/
|
|
688
|
+
shouldUseChunking(fieldStats) {
|
|
689
|
+
// Use chunking for high-cardinality fields (> 1000 unique values)
|
|
690
|
+
if (fieldStats.uniqueValues > 1000) {
|
|
691
|
+
return true;
|
|
692
|
+
}
|
|
693
|
+
// Use chunking for sparse distributions even with moderate cardinality
|
|
694
|
+
if (fieldStats.distribution === 'sparse' && fieldStats.uniqueValues > 500) {
|
|
695
|
+
return true;
|
|
696
|
+
}
|
|
697
|
+
// Don't use chunking for low cardinality or highly skewed data
|
|
698
|
+
return false;
|
|
699
|
+
}
|
|
700
|
+
/**
|
|
701
|
+
* Determine optimal chunk size for a field
|
|
702
|
+
*/
|
|
703
|
+
getOptimalChunkSize(fieldStats) {
|
|
704
|
+
// Base chunk size
|
|
705
|
+
let chunkSize = 50;
|
|
706
|
+
// Adjust for distribution
|
|
707
|
+
if (fieldStats.distribution === 'sparse') {
|
|
708
|
+
// Sparse: fewer values per chunk (more chunks, better pruning)
|
|
709
|
+
chunkSize = 30;
|
|
710
|
+
}
|
|
711
|
+
else if (fieldStats.distribution === 'skewed') {
|
|
712
|
+
// Skewed: more values per chunk (fewer chunks)
|
|
713
|
+
chunkSize = 100;
|
|
714
|
+
}
|
|
715
|
+
// Adjust for ID density
|
|
716
|
+
if (fieldStats.avgIdsPerValue > 100) {
|
|
717
|
+
// High ID density: smaller chunks to avoid memory issues
|
|
718
|
+
chunkSize = Math.max(20, Math.floor(chunkSize * 0.6));
|
|
719
|
+
}
|
|
720
|
+
return chunkSize;
|
|
721
|
+
}
|
|
722
|
+
/**
|
|
723
|
+
* Determine if a chunk should be split
|
|
724
|
+
*/
|
|
725
|
+
shouldSplit(chunk, threshold) {
|
|
726
|
+
return chunk.valueCount > threshold;
|
|
727
|
+
}
|
|
728
|
+
/**
|
|
729
|
+
* Determine if chunks should be merged
|
|
730
|
+
*/
|
|
731
|
+
shouldMerge(chunks, threshold) {
|
|
732
|
+
if (chunks.length < 2)
|
|
733
|
+
return false;
|
|
734
|
+
const totalValues = chunks.reduce((sum, c) => sum + c.valueCount, 0);
|
|
735
|
+
return totalValues < threshold && chunks.every(c => c.valueCount < threshold / 2);
|
|
736
|
+
}
|
|
737
|
+
}
|
|
738
|
+
//# sourceMappingURL=metadataIndexChunking.js.map
|