@soonspacejs/plugin-gs3d-loader 2.14.0 → 2.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@soonspacejs/plugin-gs3d-loader",
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- "version": "2.14.0",
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+ "version": "2.14.2",
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  "description": "GS3D plugin for SoonSpace.js",
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  "main": "dist/index.esm.js",
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  "module": "dist/index.esm.js",
@@ -12,8 +12,8 @@
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  ],
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  "author": "xunwei",
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  "license": "UNLICENSED",
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- "gitHead": "4c85e8b7b8ad24ccb9b42f3a1826bca377c42a6d",
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+ "gitHead": "00bbf1c9241f4466abe494c009c99a316ccfc24a",
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  "peerDependencies": {
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- "soonspacejs": "2.14.0"
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+ "soonspacejs": "2.14.2"
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  }
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  }
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@@ -1,82 +0,0 @@
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- <!DOCTYPE html>
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- <html lang="en">
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- <head>
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- <meta charset="UTF-8" />
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- <meta name="viewport" content="width=device-width, initial-scale=1.0" />
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- <title>Document</title>
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- <style>
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- * {
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- margin: 0;
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- }
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- </style>
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- </head>
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- <body>
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- <div id="view" style="width: 100vw; height: 100vh"></div>
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- <script type="importmap">
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- {
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- "imports": {
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- "soonspacejs": "../../../soonspacejs/dist/index.esm.js",
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- "three/": "/node_modules/three/",
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- "three": "/node_modules/three/build/three.module.js",
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- "three-mesh-bvh": "/node_modules/three-mesh-bvh/build/index.module.js",
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- "postprocessing": "/node_modules/postprocessing/build/index.js"
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- }
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- }
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- </script>
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- <script type="module">
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- import SoonSpace from '../../../soonspacejs/dist/index.esm.js';
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- import GS3DLoaderPlugin from '../dist/index.esm.js';
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- import * as THREE from 'three';
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-
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- const ssp = (window.ssp = new SoonSpace({
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- el: '#view',
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- options: {
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- showInfo: true,
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- showGrid: true,
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- },
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- events: {
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- selectPosition(position) {
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- // console.log(position);
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- },
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- modelClick(p) {
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- console.log(p);
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- },
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- },
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- }));
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-
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- const gs3dLoaderPlugin = ssp.registerPlugin(GS3DLoaderPlugin, 'GS3DLoader');
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-
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- async function loadGS3D() {
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-
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- // debugger
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- const dogViewer = await gs3dLoaderPlugin.load('./gs/dog.splat');
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- const sceneViewer = await gs3dLoaderPlugin.load('./gs/scene.ply');
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-
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- const dogObject = dogViewer.getSplatScene(0);
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- const sceneObject = sceneViewer.getSplatScene(0);
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-
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- ssp.addObject(dogViewer);
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- // ssp.addObject(sceneViewer);
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-
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- const _quat = new THREE.Quaternion();
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-
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- dogObject.position.setY(0.2); // 机器狗底盘高度
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- _quat
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- .setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI)
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- .multiply(new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), -Math.PI / 5));
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- dogObject.quaternion.copy(_quat); // 旋转校正
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- dogObject.scale.setScalar(0.5); // 机器狗缩放
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-
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- // const dog = await ssp.loadModel({
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- // id: 'dog',
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- // url: '../assets/glb/dog.glb',
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- // });
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- // console.log('scene', ssp)
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- console.log('sceneObject', sceneObject);
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- console.log('dogObject', dogObject);
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- }
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-
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- loadGS3D();
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- </script>
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- </body>
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- </html>
package/src/index.ts DELETED
@@ -1,84 +0,0 @@
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- import * as GaussianSplats3D from '@mkkellogg/gaussian-splats-3d'
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- import { ScenesOption, DropInViewer, SceneOption, LoaderStatus, } from './types'
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- import { Quaternion, Vector3, } from 'three'
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- import SoonSpace from 'soonspacejs'
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-
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- const _quat = new Quaternion().setFromAxisAngle( new Vector3( 0, 0, 1 ), Math.PI )
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-
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- class GS3DLoaderPlugin {
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-
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- ssp?: SoonSpace
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-
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- constructor ( ssp?: SoonSpace ) {
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-
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- this.ssp = ssp
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-
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- }
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-
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- async load (
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- path: string,
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- option: SceneOption = {},
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- viewer?: DropInViewer
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- ) {
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-
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- if ( !viewer ) viewer = this.createViewer()
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-
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- await viewer.addSplatScene( path, {
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- showLoadingUI: false,
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- ...option,
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- } )
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-
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- const scene = viewer.getSplatScene( 0 )
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-
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- if ( scene ) scene.quaternion.copy( _quat )
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-
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- return viewer
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-
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- }
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-
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- async loads (
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- options: ScenesOption[],
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- viewer?: DropInViewer,
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- showLoadingUI = false,
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- onProgress?: ( totalPercent: number, percentLabel: string, loaderStatus: LoaderStatus ) => void
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- ) {
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-
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- if ( !viewer ) viewer = this.createViewer()
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-
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- await viewer.addSplatScenes( options, showLoadingUI, onProgress )
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-
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- const count = viewer.getSceneCount()
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-
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- for ( let i = 0; i < count; i++ ) {
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-
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- const scene = ( viewer as DropInViewer ).getSplatScene( i )
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-
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- if ( scene ) scene.quaternion.copy( _quat )
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-
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- }
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-
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- return viewer
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-
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- }
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-
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- createViewer ( option?: Record<string, any> ) {
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-
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- const dropInViewer = new GaussianSplats3D.DropInViewer(
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- {
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- // ignoreDevicePixelRatio: false,
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- sharedMemoryForWorkers: false,
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- gpuAcceleratedSort: false,
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- halfPrecisionCovariancesOnGPU: true,
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- // integerBasedSort: true,
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- dynamicScene: true,
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- ...option,
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- }
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- ) as DropInViewer
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-
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- return dropInViewer
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-
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- }
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-
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- }
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-
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- export default GS3DLoaderPlugin
package/src/types.ts DELETED
@@ -1,55 +0,0 @@
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- import { Group, Matrix4, Object3D, } from 'three'
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-
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- export enum SceneFormat {
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- 'Splat' = 0,
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- 'KSplat' = 1,
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- 'Ply' = 2,
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- 'Spz' = 3
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- }
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-
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- export enum LoaderStatus {
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- 'Downloading' = 0,
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- 'Processing' = 1,
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- 'Done' = 2
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- }
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-
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- export interface SceneOption {
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- splatAlphaRemovalThreshold?: number; // 0-255
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- position?: Array<number>;
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- rotation?: Array<number>;
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- scale?: Array<number>;
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- showLoadingUI?: boolean;
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- headers?: Headers;
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- onProgress?: ( percentComplete: number, percentCompleteLabel: string, loaderStatus: LoaderStatus ) => void;
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- }
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-
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- export interface ScenesOption {
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- path: string;
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- splatAlphaRemovalThreshold?: number; // 0-255
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- position?: Array<number>;
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- rotation?: Array<number>;
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- scale?: Array<number>;
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- headers?: Headers;
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- format?: SceneFormat;
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- }
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-
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- export interface DropInViewer extends Group {
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- viewer: any;
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- updateSplatMesh: () => void;
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- addSplatScene: ( path: string, options?: SceneOption ) => Promise<void>;
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- addSplatScenes: ( sceneOptions: ScenesOption[], showLoadingUI: boolean, onProgress?: ( percentComplete: number, percentCompleteLabel: string, loaderStatus: LoaderStatus ) => void ) => Promise<void>;
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- getSplatScene: ( sceneIndex: number ) => SplatScene;
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- removeSplatScene: ( index: number ) => Promise<void>;
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- removeSplatScenes: ( indexes: number[] ) => Promise<void>;
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- getSceneCount: () => number;
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- dispose: () => Promise<any>;
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- }
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-
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- export interface SplatScene extends Object3D {
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- splatBuffer: Matrix4;
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- transform: Matrix4;
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- opacity: number;
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-
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- copyTransformData: ( otherScene: SplatScene ) => void;
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- updateTransform: ( dynamicMode: boolean ) => void;
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- }