@soonspacejs/plugin-atmosphere 2.15.18 → 2.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.esm.js +11 -10
- package/package.json +2 -2
package/dist/index.esm.js
CHANGED
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@@ -11487,6 +11487,7 @@ class Md {
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const { viewport: { scene: t, camera: r, renderer: n } } = e;
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this.date.setHours(10, 0, 0, 0), this.texturesGenerator = new Uu(n), this.arrayBufferLoader = new ua(), this.skyMaterial = new Fr(), this.skyMesh = new na(new aa(2, 2), this.skyMaterial), this.skyMesh.frustumCulled = !1, this.skyLight = new ku(), this.sunLight = new tl(), this.sunLight.shadow.autoUpdate = !1, this.sunLight.shadow.bias = -5e-4, this.sunLight.shadow.normalBias = 0.5, this.sunLight.shadow.camera.near = 0.01, this.sunLight.shadow.mapSize.width = n.capabilities.maxTextureSize, this.sunLight.shadow.mapSize.height = n.capabilities.maxTextureSize, this.aerialPerspectiveEffect = new Z(r), this.aerialPerspective = { effect: this.aerialPerspectiveEffect, enabled: !1 }, this.lensFlareEffect = new gd(), this.lensFlare = { effect: this.lensFlareEffect, enabled: !1 }, this.ditheringEffect = new ad(), this.dithering = { effect: this.ditheringEffect, enabled: !1 }, this.lightingMaskPass = new Au(t, r), this.lightingMaskPass.selectionLayer = Mi, this.cubeRenderTarget = new Po(512, { type: K }), this.cubeCamera = new Lo(0.1, 1e3, this.cubeRenderTarget), this.cloudsEffect = new co(r), this.cloudsEffect.coverage = this.cloudCoverage, this.cloudsEffect.qualityPreset = this.cloudQuality, this.cloudsEffect.localWeatherVelocity.set(1e-3, 0), this.cloudsEffect.events.addEventListener("change", this.onCloudsChange), this.clouds = { effect: this.cloudsEffect, enabled: !1 };
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}
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+
ssp;
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cacheKey = "";
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date = /* @__PURE__ */ new Date();
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longitude = 120;
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@@ -11552,16 +11553,16 @@ class Md {
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start() {
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if (this._started) return;
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this._started = !0;
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-
const { scene: e, camera: t, effectManager: r, signals: n } = this.ssp.viewport;
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const { scene: e, camera: t, effectManager: r, signals: n, autoInstancingManager: a } = this.ssp.viewport;
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(async () => {
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const
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Object.assign(this.skyMaterial,
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const c = await this.texturesGenerator.update();
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Object.assign(this.skyMaterial, c), this.sunLight.transmittanceTexture = c.transmittanceTexture, this.skyLight.irradianceTexture = c.irradianceTexture, Object.assign(this.aerialPerspectiveEffect, c), Object.assign(this.cloudsEffect, c), this.neesUpdate = !0, this.ssp.render();
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})(), e.add(this.skyMesh), e.add(this.skyLight), e.add(this.sunLight), e.add(this.sunLight.target), this.aerialPerspective.enabled = !0, this.aerialPerspectiveEffect.mainCamera = t, this.lensFlare.enabled = !0, this.dithering.enabled = !0, this.cloudsEffect.qualityPreset = this.cloudQuality, this.cloudsEffect.coverage = this.cloudCoverage, this.clouds.enabled = !0;
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const
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-
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const o = r.effectsMap.get("smaaEffect"), s = r.passesMap.get("normalPass");
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o && (o.enabled = !1), s ? (s.enabled = !0, this.aerialPerspectiveEffect.normalBuffer = s.texture, this.aerialPerspectiveEffect.sunLight = !0, this.aerialPerspectiveEffect.skyLight = !0, this.aerialPerspectiveEffect.lightingMask = {
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map: this.lightingMaskPass.texture,
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channel: "r"
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}) : (this.aerialPerspectiveEffect.normalBuffer = null, this.aerialPerspectiveEffect.sunLight = !1, this.aerialPerspectiveEffect.skyLight = !1, this.aerialPerspectiveEffect.lightingMask = null), this.ssp.setToneMapping({ type: "AGX", exposure: 10 }), e.environment = this.cubeRenderTarget.texture, r.effectsMap.set("cloudsEffect", this.clouds), r.effectsMap.set("aerialPerspectiveEffect", this.aerialPerspective), r.effectsMap.set("lensFlareEffect", this.lensFlare), r.effectsMap.set("ditheringEffect", this.dithering), r.effectsNeedsUpdate = !0, r.effectComposer.addPass(this.lightingMaskPass, -1), n.beforeRender.add(this.update);
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}) : (this.aerialPerspectiveEffect.normalBuffer = null, this.aerialPerspectiveEffect.sunLight = !1, this.aerialPerspectiveEffect.skyLight = !1, this.aerialPerspectiveEffect.lightingMask = null), this.ssp.setToneMapping({ type: "AGX", exposure: 10 }), e.environment = this.cubeRenderTarget.texture, r.effectsMap.set("cloudsEffect", this.clouds), r.effectsMap.set("aerialPerspectiveEffect", this.aerialPerspective), r.effectsMap.set("lensFlareEffect", this.lensFlare), r.effectsMap.set("ditheringEffect", this.dithering), r.effectsNeedsUpdate = !0, r.effectComposer.addPass(this.lightingMaskPass, -1), n.beforeRender.add(this.update), a.markBeforeRenderListenerSafe(this.update);
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}
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updateModelLightingMask() {
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this._started && this.ssp.viewport.scener.intersectsList.meshOfModelList.forEach((e) => {
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@@ -11603,13 +11604,13 @@ class Md {
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stop() {
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if (!this._started) return;
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this._started = !1;
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const { scene: e, effectManager: t, signals: r } = this.ssp.viewport;
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const { scene: e, effectManager: t, signals: r, autoInstancingManager: n } = this.ssp.viewport;
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e.remove(this.skyMesh), e.remove(this.skyLight), e.remove(this.sunLight), e.remove(this.sunLight.target), this.aerialPerspective.enabled = !1, this.lensFlare.enabled = !1, this.dithering.enabled = !1, this.clouds.enabled = !1;
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const
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-
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const a = t.effectsMap.get("smaaEffect"), o = t.passesMap.get("normalPass");
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a && (a.enabled = !0), o && (o.enabled = !1), this.ssp.setToneMapping({ type: "ACESFilmic", exposure: 0.8 }), this.ssp.setEnvironment(), t.effectsMap.delete("cloudsEffect"), t.effectsMap.delete("aerialPerspectiveEffect"), t.effectsMap.delete("lensFlareEffect"), t.effectsMap.delete("ditheringEffect"), t.effectsNeedsUpdate = !0, t.effectComposer.removePass(this.lightingMaskPass), r.beforeRender.remove(this.update), n.unmarkBeforeRenderListenerSafe(this.update), this.ssp.render();
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}
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dispose() {
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this.stop(), this.aerialPerspectiveEffect.dispose(), this.lensFlareEffect.dispose(), this.ditheringEffect.dispose(), this.cloudsEffect.dispose(), this.lightingMaskPass.dispose(), this.texturesGenerator.dispose(), this.skyMesh.geometry.dispose(), this.skyMesh.material.dispose(), this.skyLight.dispose(), this.sunLight.dispose(), this.cubeRenderTarget.dispose();
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this.stop(), this.ssp.viewport.autoInstancingManager.unmarkBeforeRenderListenerSafe(this.update), this.aerialPerspectiveEffect.dispose(), this.lensFlareEffect.dispose(), this.ditheringEffect.dispose(), this.cloudsEffect.dispose(), this.lightingMaskPass.dispose(), this.texturesGenerator.dispose(), this.skyMesh.geometry.dispose(), this.skyMesh.material.dispose(), this.skyLight.dispose(), this.sunLight.dispose(), this.cubeRenderTarget.dispose();
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}
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}
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export {
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"name": "@soonspacejs/plugin-atmosphere",
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"pluginName": "AtmospherePlugin",
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"version": "2.
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"version": "2.16.0",
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"description": "Atmosphere plugin for SoonSpace.js",
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"main": "dist/index.esm.js",
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"module": "dist/index.esm.js",
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@@ -15,7 +15,7 @@
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"license": "UNLICENSED",
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"gitHead": "4a87dd85050651088e11c3da777c49fab3db7e5d",
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"peerDependencies": {
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"soonspacejs": "2.
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"soonspacejs": "2.16.0"
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},
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"devDependencies": {
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"@takram/three-atmosphere": "0.18.0",
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