@songsid/agend 2.3.1 → 2.3.2-beta.2

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Files changed (160) hide show
  1. package/dist/authority/authority-state.d.ts +4 -0
  2. package/dist/authority/authority-state.js +16 -10
  3. package/dist/authority/authority-state.js.map +1 -1
  4. package/dist/authority/session-authorizations.d.ts +7 -1
  5. package/dist/authority/session-authorizations.js +6 -4
  6. package/dist/authority/session-authorizations.js.map +1 -1
  7. package/dist/authority/web-authority.d.ts +19 -6
  8. package/dist/authority/web-authority.js +22 -8
  9. package/dist/authority/web-authority.js.map +1 -1
  10. package/dist/channel/adapters/discord.d.ts +2 -0
  11. package/dist/channel/adapters/discord.js +33 -3
  12. package/dist/channel/adapters/discord.js.map +1 -1
  13. package/dist/channel/mcp-tools.js +5 -5
  14. package/dist/channel/mcp-tools.js.map +1 -1
  15. package/dist/channel/types.d.ts +11 -0
  16. package/dist/config-validator.js +40 -3
  17. package/dist/config-validator.js.map +1 -1
  18. package/dist/daemon.d.ts +34 -3
  19. package/dist/daemon.js +227 -46
  20. package/dist/daemon.js.map +1 -1
  21. package/dist/delivery-outbox.d.ts +12 -1
  22. package/dist/delivery-outbox.js +67 -15
  23. package/dist/delivery-outbox.js.map +1 -1
  24. package/dist/doctor.d.ts +3 -0
  25. package/dist/doctor.js +9 -0
  26. package/dist/doctor.js.map +1 -1
  27. package/dist/event-log.d.ts +5 -0
  28. package/dist/event-log.js +13 -0
  29. package/dist/event-log.js.map +1 -1
  30. package/dist/fleet-manager.d.ts +140 -0
  31. package/dist/fleet-manager.js +414 -29
  32. package/dist/fleet-manager.js.map +1 -1
  33. package/dist/fleet-process-handlers.d.ts +1 -0
  34. package/dist/fleet-process-handlers.js +9 -1
  35. package/dist/fleet-process-handlers.js.map +1 -1
  36. package/dist/general-knowledge/skills/web-appearance/SKILL.canvas-worker-off.md +4 -4
  37. package/dist/general-knowledge/skills/web-appearance/SKILL.md +7 -7
  38. package/dist/general-knowledge/skills/web-dashboard/SKILL.canvas-worker-off.md +113 -55
  39. package/dist/general-knowledge/skills/web-dashboard/SKILL.md +114 -56
  40. package/dist/guest-seen-people.d.ts +38 -0
  41. package/dist/guest-seen-people.js +78 -0
  42. package/dist/guest-seen-people.js.map +1 -0
  43. package/dist/instance-config-impact.js +4 -1
  44. package/dist/instance-config-impact.js.map +1 -1
  45. package/dist/instance-lifecycle.d.ts +1 -0
  46. package/dist/instance-lifecycle.js +16 -1
  47. package/dist/instance-lifecycle.js.map +1 -1
  48. package/dist/locale.js +38 -10
  49. package/dist/locale.js.map +1 -1
  50. package/dist/mac-auto-restore.d.ts +117 -0
  51. package/dist/mac-auto-restore.js +294 -0
  52. package/dist/mac-auto-restore.js.map +1 -0
  53. package/dist/outbound-schemas.d.ts +2 -0
  54. package/dist/outbound-schemas.js +2 -0
  55. package/dist/outbound-schemas.js.map +1 -1
  56. package/dist/public-web-gateway.js +9 -1
  57. package/dist/public-web-gateway.js.map +1 -1
  58. package/dist/settings-api.d.ts +26 -0
  59. package/dist/settings-api.js +107 -1
  60. package/dist/settings-api.js.map +1 -1
  61. package/dist/settings-change.js +37 -3
  62. package/dist/settings-change.js.map +1 -1
  63. package/dist/settings-effect.js +5 -2
  64. package/dist/settings-effect.js.map +1 -1
  65. package/dist/start-attempt.d.ts +9 -5
  66. package/dist/start-attempt.js +27 -8
  67. package/dist/start-attempt.js.map +1 -1
  68. package/dist/start-failure-chat.d.ts +4 -0
  69. package/dist/start-failure-chat.js +23 -6
  70. package/dist/start-failure-chat.js.map +1 -1
  71. package/dist/start-failure-notice.d.ts +4 -0
  72. package/dist/start-failure-notice.js +8 -0
  73. package/dist/start-failure-notice.js.map +1 -1
  74. package/dist/start-failure.d.ts +25 -0
  75. package/dist/start-failure.js +75 -2
  76. package/dist/start-failure.js.map +1 -1
  77. package/dist/turn-reply-guard.d.ts +25 -0
  78. package/dist/turn-reply-guard.js +111 -12
  79. package/dist/turn-reply-guard.js.map +1 -1
  80. package/dist/types.d.ts +18 -1
  81. package/dist/ui/backend-signin.js +5 -2
  82. package/dist/ui/chat-ambient.js +1 -1
  83. package/dist/ui/chat-effects.js +4 -4
  84. package/dist/ui/chat-render.js +5 -2
  85. package/dist/ui/chat-strings.js +2 -2
  86. package/dist/ui/chat-thread.js +2 -2
  87. package/dist/ui/first-run.js +2 -2
  88. package/dist/ui/fleet-canvas-view.js +114 -0
  89. package/dist/ui/fleet-canvas.js +15 -77
  90. package/dist/ui/fleet-office-editor.js +80 -5
  91. package/dist/ui/fleet-office-layout.js +197 -0
  92. package/dist/ui/fleet-office-model.js +6 -3
  93. package/dist/ui/fleet-office-overview.js +167 -0
  94. package/dist/ui/fleet-office-pack.d.ts +39 -0
  95. package/dist/ui/fleet-office-pack.js +240 -29
  96. package/dist/ui/fleet-office-skin.js +140 -29
  97. package/dist/ui/fleet-office-store.js +84 -5
  98. package/dist/ui/fleet-office-view.js +154 -0
  99. package/dist/ui/fleet-office-zones.js +95 -33
  100. package/dist/ui/fleet-office.js +779 -140
  101. package/dist/ui/fleet-usage.js +7 -6
  102. package/dist/ui/panel-chat.js +1 -1
  103. package/dist/ui/panel-details.js +2 -2
  104. package/dist/ui/panel-fleet.js +11 -77
  105. package/dist/ui/panel-log.js +2 -2
  106. package/dist/ui/panel-settings.js +578 -163
  107. package/dist/ui/search-dialog.js +26 -7
  108. package/dist/ui/settings-appearance.js +82 -29
  109. package/dist/ui/settings-apply.js +42 -7
  110. package/dist/ui/settings-dialogs.js +68 -22
  111. package/dist/ui/settings-draft.js +51 -0
  112. package/dist/ui/settings-guests.js +244 -78
  113. package/dist/ui/settings-learn.js +2 -2
  114. package/dist/ui/settings-model.js +2 -0
  115. package/dist/ui/settings-registry.js +142 -0
  116. package/dist/ui/settings-strings.js +102 -44
  117. package/dist/ui/settings-web-authority.js +34 -23
  118. package/dist/ui/shared/app-i18n.js +14 -0
  119. package/dist/ui/shared/app-nav.js +10 -5
  120. package/dist/ui/shared/app-prefs.js +80 -2
  121. package/dist/ui/shared/app-route.js +39 -5
  122. package/dist/ui/shared/app-shell.js +59 -4
  123. package/dist/ui/shared/app-stream.js +2 -1
  124. package/dist/ui/shared/app.css +254 -17
  125. package/dist/ui/shared/app.js +3 -0
  126. package/dist/ui/shared/effect-stock-trust.js +1 -1
  127. package/dist/ui/shared/identity-color.js +4 -4
  128. package/dist/ui/shared/signin.js +2 -2
  129. package/dist/ui/shared/ui-dialog.js +6 -1
  130. package/dist/ui/shared/ui-icons.js +2 -0
  131. package/dist/ui/shared/web-authorize.js +13 -12
  132. package/dist/web-api.d.ts +8 -2
  133. package/dist/web-api.js +160 -5
  134. package/dist/web-api.js.map +1 -1
  135. package/dist/web-auth.js +7 -1
  136. package/dist/web-auth.js.map +1 -1
  137. package/dist/web-experimental.d.ts +1 -1
  138. package/dist/web-experimental.js +1 -1
  139. package/dist/web-experimental.js.map +1 -1
  140. package/dist/web-mod-agent.js +2 -2
  141. package/dist/web-mod-agent.js.map +1 -1
  142. package/dist/web-office-skins.d.ts +108 -0
  143. package/dist/web-office-skins.js +298 -0
  144. package/dist/web-office-skins.js.map +1 -0
  145. package/dist/web-office-store.d.ts +8 -2
  146. package/dist/web-office-store.js +37 -7
  147. package/dist/web-office-store.js.map +1 -1
  148. package/dist/web-settings-patch.d.ts +6 -0
  149. package/dist/web-settings-patch.js +61 -4
  150. package/dist/web-settings-patch.js.map +1 -1
  151. package/dist/web-shell-routes.d.ts +4 -2
  152. package/dist/web-shell-routes.js +17 -7
  153. package/dist/web-shell-routes.js.map +1 -1
  154. package/dist/working-recovery.d.ts +104 -0
  155. package/dist/working-recovery.js +263 -0
  156. package/dist/working-recovery.js.map +1 -0
  157. package/dist/working-state-journal.d.ts +3 -1
  158. package/dist/working-state-journal.js +15 -2
  159. package/dist/working-state-journal.js.map +1 -1
  160. package/package.json +1 -1
@@ -5,8 +5,14 @@
5
5
  // - Two layouts, by skin. Desks (the built-in "pixel" skin, the default): each team is a room, each member a desk with a
6
6
  // name tag; General and the instances in no team share the lobby; a grid that wraps at the stage's width
7
7
  // (fleet-office-model.js autoLayout). Zones (a skin whose pack maps states to areas — the built-in "studio"): a
8
- // 1280×720 scene scaled to fit; each instance takes a seat in the area for its state and walks there along the
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- // pack's waypoints when its state changes (fleet-office-zones.js).
8
+ // 1280×720 scene; each instance takes a seat in the area for its state and walks there along the pack's waypoints
9
+ // when its state changes (fleet-office-zones.js).
10
+ // - #2540: the canvas fills the Fleet panel (no frame: the whole width of the Fleet area, down to the window's foot);
11
+ // the scene is panned and zoomed as the org chart's canvas is (fleet-canvas-view.js: drag, wheel, pinch, + / − / Fit
12
+ // and the `+ - 0` keys, an overview), Fit filling the panel (contain; Fill: cover), + and − in pixel levels, the zoom
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+ // shown as a percentage, around it a matte (fleet-office-view.js). The view (zoom and centre) and the fit mode are
14
+ // kept per device per office and style. Everything on the scene — hit-testing, tooltips, Edit layout's handles —
15
+ // goes through the same view transform.
10
16
  // - Speech bubbles: now and then a short line for its state (typed out; at once with reduced motion) — the page's own
11
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  // lines or the skin's, never anything an agent said. Furniture can react: an item with `activeWhen` animates while
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18
  // anyone shown is in that state.
@@ -20,24 +26,55 @@
20
26
  // - Who is shown: an office switcher (the whole fleet, or an office from the host), and for the whole fleet a team (or
21
27
  // the lobby) and pinned people — kept per browser (fleet-office-store.js).
22
28
  // - One requestAnimationFrame loop, drawing only when a frame changes; it stops while the tab is hidden and when the view
23
- // goes. Reduced motion: still poses, nothing in the air. Colours are the dashboard's tokens (dark and light).
24
- // - Drawing is the skin's (fleet-office-skin.js); a skin pack (fleet-office-pack.js) can replace any part later.
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+ // goes. Reduced motion: still poses, nothing in the air (zoom and pan are never animated). Colours are the dashboard's
30
+ // tokens (dark and light).
31
+ // - Drawing is the skin's (fleet-office-skin.js); a skin pack an admin uploaded (fleet-office-pack.js, #2513) replaces
32
+ // any part — an office names it as its style; one this page cannot load is drawn as Desks, and says so.
33
+ // - Crowds (#2513): an area with more people than seats packs the rest into a tighter grid, then counts who is left
34
+ // ("+N", in its corner, never over its name); there idle and asleep people say nothing, at most a few speak (calls
35
+ // first, then work), no bubble covers a name tag, and the tags show on hover or focus only. "Hide paused and stopped"
36
+ // (per browser) leaves the sleepers out.
37
+ // - Edit layout (an admin, a stored office on a zones skin): fleet-office-layout.js, saved as the office's overrides.
38
+ // An editing session (#2513 review) is bound to the office it opened on, that office's style (the pack's id and sha)
39
+ // and the list and rev read then: a re-read of the offices meanwhile (the stream) changes the view, never the session,
40
+ // so Save sends that rev and a change made meanwhile is a 409 (the session then takes the list read again, and Save
41
+ // again is the person's decision). While it is open the office picker and Edit offices wait; if the office goes or its
42
+ // style changes underneath it, the editor says so and only Cancel is left.
43
+ // - Fullscreen (#2540): a button by the zoom controls, or `f`; Esc leaves. The Fullscreen API on the view's container
44
+ // (webkit's prefix too); where a page cannot take an element fullscreen (an iPhone) or the browser refuses, "immersive":
45
+ // the container covers the window (CSS). Either way only the stage shows, with its floating controls (zoom, Fit, the
46
+ // overview, a compact office switcher, Exit); the stage's resize handling re-fits it. Nothing about it is kept.
47
+ // - All offices (#2554; offered with two or more stored offices): every stored office as a tile on one canvas, each
48
+ // drawn as its own view would be — its style (a pack loaded once and shared), its members, seats, poses, bubbles,
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+ // walking and in-office traffic — scaled into its tile (fleet-office-overview.js: the tiles, the lobby tile of whoever
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+ // is in no office, hit-testing, culling, the flights between tiles). The same canvas, controls and loop; tiles off
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+ // screen are not drawn. A tile's label (a button, a readable size whatever the zoom) or a double-click on it opens
52
+ // that office; a person opens their chat. A tile too small to read (under TAG_MIN_K) shows name tags on hover only;
53
+ // bubbles are drawn after every tile (never cut at a tile's edge). Fit keeps the tiles clear of the controls
54
+ // (FIT_PAD). Edit offices and Edit layout wait for a single office.
25
55
  import { html, useEffect, useLayoutEffect, useMemo, useRef, useState } from "/assets/app-html.js";
26
56
  import { appStore } from "/assets/app-store.js";
27
57
  import { t, lang, register } from "/assets/app-i18n.js";
28
58
  import { identityOf } from "/assets/identity-color.js";
59
+ import { Icon } from "/assets/ui-icons.js";
29
60
  import { nodeText } from "./fleet-org.js";
30
61
  import { hits, needle } from "./fleet-canvas-layout.js";
31
62
  import { AUTO_ID, LOBBY, autoLayout, backingScale, coatOf, createFlights, customLayout, deskAt, desksOf, filterOk, lampOf, layoutOk, lightOf, membersOf,
32
63
  officePose, officeRooms, signOf, workOn } from "./fleet-office-model.js";
33
- import { CHAR_DEPTH, DEFAULT_PAL, bubbleBox, modeOf, skinFor } from "./fleet-office-skin.js";
34
- import { CALLING, activeFurniture, bubbleAt, createWalkers, linesFor, personAt, placeBubbles, zonesLayout } from "./fleet-office-zones.js";
64
+ import { BUILT_IN_SKINS, CHAR_DEPTH, DEFAULT_PAL, bubbleBox, loadPackSkin, modeOf, skinFor, tagBox } from "./fleet-office-skin.js";
65
+ import { CALLING, activeFurniture, bubbleAt, bubbleRank, createWalkers, linesFor, personAt, placeBubbles, thinBubbles, zonesLayout } from "./fleet-office-zones.js";
35
66
  import { createOfficeStore } from "./fleet-office-store.js";
36
- import { OfficeEditor } from "./fleet-office-editor.js";
67
+ import { OfficeEditor, officeForSave } from "./fleet-office-editor.js";
68
+ import { LayoutEditor, handlesOf } from "./fleet-office-layout.js";
69
+ import { applyOverrides } from "./fleet-office-pack.js";
70
+ import { ALL_ID, LOBBY_TILE, OV, createCrossFlights, cropToRooms, fromTile, inTile, labelAt, lobbyNodes, overviewOk, tileAt, tileBox, tileLayout, visibleTiles } from "./fleet-office-overview.js";
71
+ import { centreOn, gestureState, gestures, miniPoint, toScreen, toWorld, wheelFactor, zoomKey, zoomTo } from "./fleet-canvas-view.js";
72
+ import { OK_MAX, OK_MIN, clampPan, desksK, edgeMatte, edgeStrips, fitScene, layerScale, miniBox, miniFrame, openingView, pinchOffice, savedOf, stepK, viewFromSaved,
73
+ zoomLabel, zoomOffice } from "./fleet-office-view.js";
37
74
 
38
75
  register("orgo", {
39
76
  en: {
40
- label: "Office: each team is a room and each instance a desk; General and the instances in no team are in the lobby.",
77
+ label: "Office: each team is a room and each instance a desk; General and the instances in no team are in the lobby. Drag to pan; the wheel, a pinch, + and − zoom, 0 fits, F is fullscreen.",
41
78
  office: "Office", allOffice: "Whole fleet", show: "Show", allTeams: "All teams", lobby: "Lobby (General, no team)", lobbyRoom: "Lobby",
42
79
  people: "People", peopleN: "People ({0})", findPerson: "Find a person", everyone: "Show everyone", nobody: "No one here matches this filter.",
43
80
  unseated: "{0} without a seat", skinUnknown: "Its style “{0}” is not available here: drawn as Desks.", closed: "Closed", desks: "Desks", tapAgain: "Tap again to open the chat",
@@ -46,9 +83,14 @@ register("orgo", {
46
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  b_working: "On it.|Typing…|Almost there|In the zone|One more test", b_idle: "Tea time|Ready when you are|Stretching|Anything for me?",
47
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  b_paused: "Zzz…|Back later", b_stopped: "Off duty|Zzz…", b_needs: "Need you!|A question for you|Over here!",
48
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  b_crashed: "Ouch, crashed|Help!", b_stuck: "Hmm, stuck?|Still thinking…",
86
+ hideAsleep: "Hide paused and stopped", layoutIgnored: "Its saved layout does not fit this style: drawn as the style's own.",
87
+ fit: "Fit the office", overview: "Overview: click to move there", fullscreen: "Fullscreen", exitFullscreen: "Exit fullscreen",
88
+ fill: "Fill", fillTitle: "Fill the panel (the scene's overflow is cropped; drag to see it)", zoomLevel: "Zoom {0}",
89
+ allOffices: "All offices", labelAll: "All offices: each office is a tile, drawn in its own style. Drag to pan; the wheel, a pinch, + and − zoom, 0 fits, F is fullscreen. Double-click a tile to open that office.",
90
+ tileLabel: "{0} ({1})", openOffice: "Open the office {0}", lobbyTile: "Lobby tile (in no office)", lobbyEveryone: "Everyone is in an office", overviewNoEdit: "Pick one office to edit offices or a layout",
49
91
  },
50
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  "zh-TW": {
51
- label: "辦公室:每個 team 是一間房間,每個 instance 一張桌子;General 和未加入 team 的 instance 在大廳。",
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+ label: "辦公室:每個 team 是一間房間,每個 instance 一張桌子;General 和未加入 team 的 instance 在大廳。拖曳平移;滾輪、雙指、+ 和 − 縮放,0 顯示整個場景,F 切換全螢幕。",
52
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  office: "辦公室", allOffice: "整個 fleet", show: "顯示", allTeams: "所有 team", lobby: "大廳(General、未加入 team)", lobbyRoom: "大廳",
53
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  people: "成員", peopleN: "成員({0})", findPerson: "尋找成員", everyone: "顯示全部", nobody: "沒有符合這個篩選的成員。",
54
96
  unseated: "{0} 位沒有座位", skinUnknown: "這裡沒有它的風格「{0}」:以辦公桌顯示。", closed: "休息中", desks: "桌子", tapAgain: "再點一下開啟聊天",
@@ -57,6 +99,11 @@ register("orgo", {
57
99
  b_working: "處理中|打字中…|快好了|專心中|再測一次", b_idle: "喝茶中|隨時可以開工|伸個懶腰|有事找我嗎?",
58
100
  b_paused: "Zzz…|晚點回來", b_stopped: "下班了|Zzz…", b_needs: "需要你!|有個問題|在這裡!",
59
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  b_crashed: "糟糕,當掉了|救命!", b_stuck: "嗯,卡住了?|還在想…",
102
+ hideAsleep: "隱藏暫停與停止的成員", layoutIgnored: "它儲存的配置不適用這個風格:以風格本身的配置顯示。",
103
+ fit: "顯示整個辦公室", overview: "總覽:點一下移到那裡", fullscreen: "全螢幕", exitFullscreen: "結束全螢幕",
104
+ fill: "填滿", fillTitle: "填滿整個面板(超出的部分會被裁切,拖曳即可看到)", zoomLevel: "縮放 {0}",
105
+ allOffices: "所有辦公室", labelAll: "所有辦公室:每間辦公室是一格,以它自己的風格顯示。拖曳平移;滾輪、雙指、+ 和 − 縮放,0 顯示全部,F 切換全螢幕。雙擊一格即可開啟那間辦公室。",
106
+ tileLabel: "{0}({1})", openOffice: "開啟辦公室「{0}」", lobbyTile: "大廳格(不在任何辦公室)", lobbyEveryone: "每個成員都已在某間辦公室", overviewNoEdit: "請先選一間辦公室,再編輯辦公室或配置",
60
107
  },
61
108
  });
62
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  const to = (k, ...v) => t(`orgo.${k}`, ...v);
@@ -67,10 +114,40 @@ const CAPTION_OF_STATE = { starting: "capStarting", queued: "capQueued" };
67
114
  export const caption = (pose, state) => to(CAPTION_OF_STATE[state] || CAPTION[pose] || "capIdle");
68
115
 
69
116
  const reducedMotion = () => typeof matchMedia === "function" && matchMedia("(prefers-reduced-motion: reduce)").matches;
117
+ /** The device's ratio (CSS px → device px), kept sane. */
118
+ const deviceRatio = () => Math.max(0.5, Math.min(4, Number(globalThis.devicePixelRatio) || 1));
119
+ /** The stage's size before it is measured (a test's page has none). */
120
+ const SIZE0 = { w: 960, h: 600 };
121
+ /** #2554: All offices' Fit keeps this many CSS px clear round the tiles (the zoom controls' column and a margin). */
122
+ const FIT_PAD = 60;
123
+ /** #2554: in All offices a tile's name tags show (always) from this many CSS px a unit up; below it on hover only. */
124
+ export const TAG_MIN_K = 0.75;
125
+ const PAN_KEYS = { ArrowLeft: [-1, 0], ArrowRight: [1, 0], ArrowUp: [0, -1], ArrowDown: [0, 1] };
126
+ /** Typing: no single-key shortcut (the `f` of fullscreen) there. */
127
+ const typing = (el) => !!el && (el.tagName === "INPUT" || el.tagName === "SELECT" || el.tagName === "TEXTAREA" || el.isContentEditable === true);
128
+ /** The element the page has fullscreen (standard, else webkit's), or null. */
129
+ const fullscreenEl = () => { const d = globalThis.document; return (d && (d.fullscreenElement || d.webkitFullscreenElement)) || null; };
130
+ /** A pack's background, sampled once for its matte (fleet-office-view.js edgeMatte): picture → #rrggbb or null. */
131
+ const MATTES = new WeakMap();
132
+ function sampledMatte(img) {
133
+ if (!img || typeof img !== "object") return null;
134
+ if (MATTES.has(img)) return MATTES.get(img);
135
+ let m = null;
136
+ try {
137
+ const c = document.createElement("canvas");
138
+ c.width = 64; c.height = 36;
139
+ const g = c.getContext && c.getContext("2d");
140
+ if (g) { g.imageSmoothingEnabled = false; g.drawImage(img, 0, 0, 64, 36); const st = edgeStrips(c); m = st ? edgeMatte(st) : null; }
141
+ } catch { m = null; }
142
+ MATTES.set(img, m);
143
+ return m;
144
+ }
70
145
  const now = () => (typeof performance !== "undefined" && typeof performance.now === "function" ? performance.now() : Date.now());
71
146
  /** How often the picture can change when nothing is in the air (the poses loop at 4 fps; a bubble types faster). */
72
147
  const FPS = 12;
73
- const STYLES = ["pixel", "studio"];
148
+ const STYLES = BUILT_IN_SKINS;
149
+ /** Paused and stopped: left out when "Hide paused and stopped" is on. */
150
+ const ASLEEP = new Set(["paused", "stopped"]);
74
151
  const BUBBLE_STATES = ["working", "idle", "paused", "stopped", "needs", "crashed", "stuck"];
75
152
  /** The page's own bubble lines, by state, in its language (short, never message content). */
76
153
  export const bubbleDefaults = () => Object.fromEntries(BUBBLE_STATES.map((s) => [s, to(`b_${s}`).split("|")]));
@@ -95,6 +172,149 @@ function teamOptions(view) {
95
172
  ...view.teams.map((tm, i) => ({ value: `t${i}`, team: tm.name, label: tm.name }))];
96
173
  }
97
174
 
175
+ // ── A scene: one office's layout, looks and skin, drawn by itself (the single view) or as a tile (All offices, #2554) ──
176
+
177
+ /** What each desk shows: the pose, the light, the coat; dimmed when the Find box matches someone else. */
178
+ function looksOf(L, work, q, mode, zones) {
179
+ return new Map(L.rooms.flatMap((r) => r.desks).map((d) => {
180
+ const n = d.node;
181
+ if (!n) return [d.key, { name: "", label: "", state: "missing", pose: "away", light: null, lamp: false, sign: null, coat: "", work: 0, dim: !!q, match: false, free: zones }];
182
+ const match = !!q && hits(n, q);
183
+ return [d.key, { name: n.name, label: nodeText(n).primary, state: n.state, pose: officePose(n.state), light: lightOf(n.state), lamp: lampOf(n.state),
184
+ sign: zones ? null : signOf(n.state), coat: coatOf(n.i, n.i ? identityOf(n.i) : null, mode), work: work.get(n.name) || 0, dim: !!q && !match, match, free: zones }];
185
+ }));
186
+ }
187
+ /** A stored office's own layout on a zones style (its overrides); `ignored`: they do not fit this style. */
188
+ function withOverrides(baseSkin, zones, office) {
189
+ const ov = zones && office ? office.overrides : null;
190
+ if (!ov || ov.pack !== baseSkin.id) return { skin: baseSkin, ignored: false };
191
+ const a = applyOverrides(baseSkin.pack, ov);
192
+ return a.ok ? { skin: { ...baseSkin, pack: a.pack }, ignored: false } : { skin: baseSkin, ignored: true };
193
+ }
194
+ /** A stored office's scene (or the lobby tile's): seats in its style's areas, its own seats, or one room wrapping at `deskW`. */
195
+ function officeScene(office, nodes, skin, zones, deskW, prevSeats) {
196
+ if (zones) return zonesLayout(skin.pack, nodes, prevSeats);
197
+ const lay = office.layout || layoutOk(skin.layout);
198
+ return lay ? customLayout({ ...office, layout: lay }, nodes) : autoLayout([{ key: office.id, name: office.name, lobby: !!office.lobby, nodes }], { width: deskW });
199
+ }
200
+ /** What drawPart needs of a scene; its layers are painted on first draw (and again at another resolution). */
201
+ function partOf(L, looks, skin, zones, walkers, flights) {
202
+ const all = L.rooms.flatMap((r) => r.desks);
203
+ const shown = new Set([...looks.values()].map((l) => l.state));
204
+ return { L, looks, skin, zones, walkers, flights, all, desks: all.filter((d) => d.node), layers: null,
205
+ active: zones ? activeFurniture(skin.pack, shown) : new Set(), lines: bubbleDefaults(), lang: lang() };
206
+ }
207
+ /** The back and front layers: pictures of the scene at `ls` layer px per logical unit (`tagsOff`: no name tags but the Find box's matches). */
208
+ function paintLayers(p, env, ls, tagsOff = false) {
209
+ const { L, skin, zones, looks, all } = p;
210
+ const lw = Math.max(1, Math.ceil(L.width * ls)), lh = Math.max(1, Math.ceil(L.height * ls));
211
+ const layer = (fn) => {
212
+ const c = document.createElement("canvas");
213
+ c.width = lw; c.height = lh;
214
+ const g = c.getContext && c.getContext("2d");
215
+ if (!g) return null;
216
+ g.setTransform(ls, 0, 0, ls, 0, 0);
217
+ g.imageSmoothingEnabled = false;
218
+ fn(g);
219
+ return c;
220
+ };
221
+ const back = layer((g) => {
222
+ g.fillStyle = env.pal.bg; g.fillRect(0, 0, L.width, L.height);
223
+ if (zones) {
224
+ skin.drawBackground(g, L, env);
225
+ return;
226
+ }
227
+ skin.drawFloor(g, L, env);
228
+ for (const r of L.rooms) skin.drawRoom(g, r, env);
229
+ for (const d of all) skin.drawDeskBack(g, d, looks.get(d.key), env);
230
+ });
231
+ const front = zones ? null : layer((g) => {
232
+ for (const d of all) { const lk = looks.get(d.key); skin.drawDeskFront(g, d, tagsOff && lk && !lk.match ? { ...lk, notag: true } : lk, env); }
233
+ });
234
+ return { ls, tagsOff, back, front };
235
+ }
236
+ /**
237
+ * One frame of a scene at `ms` (0: still), a logical unit `a` bitmap px, its origin at (ox, oy); `hot`: the desk key
238
+ * hovered (its name tag shows even in a crowd); `tagsOff` (#2554: a tile too small to read them): the name tags show
239
+ * only for the one hovered and the Find box's matches. Whether anything in it is moving (in the air, or someone walking).
240
+ */
241
+ function drawPart(ctx, p, a, ox, oy, ms, still, hot, env, tagsOff = false, defer = null) {
242
+ const sk = p.skin;
243
+ const ls = layerScale(a, p.L.width, p.L.height);
244
+ if (!p.layers || p.layers.ls !== ls || p.layers.tagsOff !== tagsOff) p.layers = paintLayers(p, env, ls, tagsOff);
245
+ const T = () => ctx.setTransform(a, 0, 0, a, ox, oy);
246
+ const blit = (c) => { if (!c) return; ctx.setTransform(a / ls, 0, 0, a / ls, ox, oy); ctx.drawImage(c, 0, 0); T(); };
247
+ blit(p.layers.back);
248
+ T();
249
+ const speakers = [], tags = [];
250
+ const up = still ? [] : p.flights.frame(ms, p.L);
251
+ let walking = false;
252
+ if (p.zones) {
253
+ // Furniture under the people; the people (nearest last) with the furniture whose depth is "y" among them, by base
254
+ // y (a tie: the item first, the person in front); furniture over them; things in the air; the pack's foreground
255
+ // (door frames, pillars, table fronts); then what must stay readable: crowd counts and name tags (bubbles below).
256
+ const t = ms > 0 ? ms : now();
257
+ const people = p.desks.map((d) => {
258
+ const at = p.walkers.at(d.node.name, t) || { ...d.seat, walking: false };
259
+ if (at.walking) walking = true;
260
+ return { d, at, look: p.looks.get(d.key) };
261
+ }).sort((x, y) => x.at.y - y.at.y);
262
+ const furniture = sk.pack.furniture;
263
+ const band = [...furniture.filter((f) => f.depth === "y").map((f) => ({ y: f.y, k: 0, f })), ...people.map((q) => ({ y: q.at.y, k: 1, p: q }))]
264
+ .sort((x, y) => x.y - y.y || x.k - y.k);
265
+ for (const f of furniture) if (f.depth !== "y" && f.depth < CHAR_DEPTH) sk.drawFurniture(ctx, f, p.active.has(f.id), ms, env);
266
+ for (const { f, p: q } of band) {
267
+ if (f) { sk.drawFurniture(ctx, f, p.active.has(f.id), ms, env); continue; }
268
+ const box = { ...q.d, x: q.at.x - 44, y: q.at.y - 53, w: 88, h: 53, seat: { x: q.at.x, y: q.at.y } };
269
+ sk.drawCharacter(ctx, box, q.at.walking ? { ...q.look, pose: "walk", heading: q.at.heading } : q.look, ms, env);
270
+ if (!q.at.walking) speakers.push({ look: q.look, x: q.at.x + 10, y: q.at.y - 50, area: q.d.area });
271
+ }
272
+ for (const f of furniture) if (f.depth !== "y" && f.depth >= CHAR_DEPTH) sk.drawFurniture(ctx, f, p.active.has(f.id), ms, env);
273
+ for (const it of up) sk.drawProp(ctx, it, ms, env);
274
+ if (sk.drawForeground) sk.drawForeground(ctx, p.L, env);
275
+ // Who found no spot in an area: a count in its corner (never over its name).
276
+ for (const [ar, n] of p.L.crowd || []) if (p.L.areas[ar] && sk.drawCrowd) sk.drawCrowd(ctx, p.L.areas[ar], n, env);
277
+ // In an area over capacity the name tags show on hover or focus only (#2513: a crowd's tags covered each other).
278
+ const over = p.L.over || new Set();
279
+ for (const q of people) {
280
+ if ((tagsOff || over.has(q.d.area)) && q.d.key !== hot && !q.look.match) continue;
281
+ sk.drawTag(ctx, q.at.x, q.at.y, q.look, env);
282
+ tags.push(tagBox(ctx, q.at.x, q.at.y, q.look.label));
283
+ }
284
+ } else {
285
+ for (const d of p.desks) { const look = p.looks.get(d.key); sk.drawCharacter(ctx, d, look, ms, env); speakers.push({ look, x: d.x + 58, y: d.y + 12 }); }
286
+ blit(p.layers.front);
287
+ // Tags left out of the layer: the hovered desk's front again, with its tag.
288
+ const hd = tagsOff && hot ? p.desks.find((d) => d.key === hot) : null;
289
+ if (hd) sk.drawDeskFront(ctx, hd, p.looks.get(hd.key), env);
290
+ for (const it of up) sk.drawProp(ctx, it, ms, env);
291
+ }
292
+ // Speech bubbles: a short line for the state, now and then (typed out; whole at once when still), placed so no two
293
+ // overlap (placeBubbles; #2431).
294
+ const bubbles = [];
295
+ for (const sp of speakers) {
296
+ if (sp.look.dim || sp.look.pose === "away") continue;
297
+ const b = bubbleAt(sp.look.name, sp.look.state, ms, linesFor(sp.look.state, p.lang, sk.pack, p.lines));
298
+ if (b) bubbles.push({ key: sp.look.name, area: sp.area, state: sp.look.state, calling: CALLING.has(sp.look.state), rank: bubbleRank(sp.look.state), shown: b.shown,
299
+ box: bubbleBox(ctx, sp.x, sp.y, b.text), tail: { x: sp.x, y: sp.y }, sp, b });
300
+ }
301
+ // A crowded area speaks less (thinBubbles: calls, then work, a few at most); no bubble covers a name tag. `defer`
302
+ // (All offices): drawn after every tile, unclipped, so a bubble at a tile's edge is whole.
303
+ const placed = placeBubbles(thinBubbles(bubbles, p.zones ? p.L.over : null), 22, tags);
304
+ const say = () => { T(); for (const { sp, b, dy } of placed) sk.drawBubble(ctx, sp.x, sp.y, [...b.text].slice(0, b.shown).join(""), env, -dy); };
305
+ if (defer) defer.push(say); else say();
306
+ return walking || up.length > 0 || p.flights.size() > 0;
307
+ }
308
+ /**
309
+ * The person at (x, y) in a scene's units, as it draws them: on zones where they walk, in the box the skin draws them
310
+ * in (an uploaded character's strip, anchor and size: #2513 review), nearest first; on desks, the desk.
311
+ */
312
+ function hitPart(p, x, y, t) {
313
+ if (!p.zones) return deskAt(p.L, x, y);
314
+ return personAt(p.all, x, y, (d) => p.walkers.at(d.node.name, t),
315
+ (d, at) => (p.skin.charBox && p.looks.get(d.key) ? p.skin.charBox(p.looks.get(d.key), at) : null));
316
+ }
317
+
98
318
  function People({ nodes, pinned, onChange }) {
99
319
  const [open, setOpen] = useState(false);
100
320
  const [find, setFind] = useState("");
@@ -135,15 +355,32 @@ export function Office({ view, traffic, q = "", lease, onOpen }) {
135
355
  const [choice, setChoice] = useState(() => store.choice());
136
356
  const [filter, setFilter] = useState(() => store.filter());
137
357
  const [style, setStyle] = useState(() => store.skin());
138
- const [width, setWidth] = useState(960);
139
- const [stageH, setStageH] = useState(0); // the stage's height (0: not known — fit the width only)
358
+ const [hideAsleep, setHideAsleep] = useState(() => store.hideAsleep());
359
+ const [lobbyOn, setLobbyOn] = useState(() => store.lobbyTile()); // #2554: All offices' lobby tile
360
+ const [packs, setPacks] = useState([]); // the skin packs the host keeps: [{ id, name, sha }]
361
+ const [packSkins, setPackSkins] = useState(() => new Map()); // id@sha → a loaded skin, or null (not a pack)
362
+ // Edit layout's session while it is open: { id, officeId, skin, pack (the style's identity), base (the pack as kept),
363
+ // start, draft, rev, list (the offices and rev read when it opened — what Save sends) }; null when closed.
364
+ const [layout, setLayout] = useState(null);
365
+ const layoutRef = useRef(null), layoutSeq = useRef(0);
366
+ layoutRef.current = layout;
367
+ const [width, setWidth] = useState(SIZE0.w); // the stage's size (CSS px; the canvas fills it)
368
+ const [stageH, setStageH] = useState(0); // (0: not known yet)
369
+ const [dpr, setDpr] = useState(deviceRatio);
140
370
  const [themeRev, setThemeRev] = useState(0);
141
371
  const [pal, setPal] = useState(DEFAULT_PAL); // the tokens in force (read once the stage is there)
142
372
  const [tip, setTip] = useState(null); // the desk key the tooltip is for
143
373
  const stageRef = useRef(null), canvasRef = useRef(null), tipRef = useRef(null), lastType = useRef("mouse");
374
+ // Fullscreen: null, "native" (the Fullscreen API) or "immersive" (the CSS cover); per visit, never kept.
375
+ const ooRef = useRef(null), [fs, setFs] = useState(null), fsRef = useRef(null), fsAsked = useRef(false), fsTarget = useRef(null);
376
+ fsRef.current = fs;
144
377
  const flights = useMemo(() => createFlights(), []);
145
378
  const walkers = useMemo(() => createWalkers(), []);
146
379
  const seatsRef = useRef(new Map()); // the zones layout's last seats: kept where they can be
380
+ // #2554: All offices' tiles keep their own: seats (by tile and style), walkers and flights (by tile); and the items
381
+ // flying between tiles.
382
+ const tileSeats = useRef(new Map()), tileWalkers = useRef(new Map()), tileFlights = useRef(new Map());
383
+ const cross = useMemo(() => createCrossFlights(), []);
147
384
  const still = useMemo(reducedMotion, []);
148
385
 
149
386
  // The host's offices: on opening, and again whenever the stream says they changed. Answers can arrive out of order
@@ -169,6 +406,15 @@ export function Office({ view, traffic, q = "", lease, onOpen }) {
169
406
  const off = sub ? lease.hold(sub("offices", () => { void read(); })) : null;
170
407
  return () => { if (off) off(); };
171
408
  }, [lease, store]);
409
+ // The skin packs: on opening, and again whenever the stream says one was uploaded or deleted.
410
+ useEffect(() => {
411
+ if (!lease) return undefined;
412
+ const read = async () => { const d = await store.skins(); if (lease.current() && d) setPacks(d.packs); };
413
+ void read();
414
+ const sub = appStore.get().streamOn;
415
+ const off = sub ? lease.hold(sub("office_skins", () => { void read(); })) : null;
416
+ return () => { if (off) off(); };
417
+ }, [lease, store]);
172
418
  // Whether this page may edit the offices: an admin session (the host asks again on every save), never a guest page or
173
419
  // the public link (whose sessions the host refuses outright).
174
420
  useEffect(() => {
@@ -186,6 +432,7 @@ export function Office({ view, traffic, q = "", lease, onOpen }) {
186
432
  const w = el && el.clientWidth, h = el && el.clientHeight;
187
433
  if (w > 0) setWidth((cur) => (Math.abs(cur - w) >= 1 ? Math.floor(w) : cur));
188
434
  if (h > 0) setStageH((cur) => (Math.abs(cur - h) >= 1 ? Math.floor(h) : cur));
435
+ setDpr(deviceRatio()); // the browser's zoom changes it
189
436
  };
190
437
  measure();
191
438
  const ro = typeof ResizeObserver === "function" ? new ResizeObserver(measure) : null;
@@ -204,126 +451,376 @@ export function Office({ view, traffic, q = "", lease, onOpen }) {
204
451
  setPal((cur) => (JSON.stringify(cur) === JSON.stringify(next) ? cur : next));
205
452
  }, [themeRev]);
206
453
  const mode = modeOf(pal);
454
+ const size = { w: width, h: stageH > 0 ? stageH : SIZE0.h };
455
+ // The canvas bitmap's px per CSS px: the device's, unless the bitmap would be too big to paint (backingScale). Zoom
456
+ // snaps to whole numbers of these (fleet-office-view.js), so a pixel-level view maps a logical unit onto whole pixels.
457
+ const ratio = backingScale(size.w, size.h, dpr);
207
458
 
208
- const custom = choice !== AUTO_ID ? stored.find((o) => o.id === choice) || null : null;
209
- const skin = skinFor(custom ? custom.skin : STYLES.includes(style) ? style : "pixel");
210
- const zones = !!(skin.pack && skin.pack.stateZones);
211
- const L = useMemo(() => {
212
- const nodes = custom ? membersOf(custom, view) : [...new Map(officeRooms(view, filter).flatMap((r) => r.nodes).map((n) => [n.name, n])).values()];
459
+ // #2554: All offices — chosen, and at least two offices stored (else the whole fleet, as an office gone is).
460
+ const overview = choice === ALL_ID && overviewOk(stored);
461
+ const custom = choice !== AUTO_ID && !overview ? stored.find((o) => o.id === choice) || null : null;
462
+ // The style: a built-in one, or an uploaded pack once it is loaded (until then, and when it is not one, Desks).
463
+ const wanted = custom ? custom.skin : style;
464
+ const packOf = (id) => (STYLES.includes(id) ? null : packs.find((pk) => pk.id === id) || null);
465
+ const packInfo = packOf(wanted);
466
+ const packKey = packInfo ? `${packInfo.id}@${packInfo.sha}` : null;
467
+ // The packs to load: this office's style; in All offices every tile's (each loaded once, shared by the tiles using it).
468
+ const needed = [...new Map((overview ? [...stored.map((o) => o.skin), ...(lobbyOn ? [style] : [])] : [wanted]).map(packOf).filter(Boolean)
469
+ .map((pk) => [`${pk.id}@${pk.sha}`, pk])).entries()];
470
+ const neededKey = needed.map(([k]) => k).join(",");
471
+ useEffect(() => {
472
+ const want = needed.filter(([k]) => !packSkins.has(k));
473
+ if (!want.length) return undefined;
474
+ let live = true;
475
+ const get = lease ? (path, o) => lease.fetch(path, o) : undefined;
476
+ for (const [k, pk] of want) loadPackSkin(pk.id, pk.sha, get ? { fetch: get } : {}).then((sk) => { if (live) setPackSkins((m) => new Map(m).set(k, sk)); });
477
+ return () => { live = false; };
478
+ }, [neededKey]);
479
+ const loading = !!packInfo && !packSkins.has(packKey);
480
+ const baseSkin = packInfo ? packSkins.get(packKey) || skinFor("pixel") : skinFor(STYLES.includes(wanted) ? wanted : custom ? wanted : "pixel");
481
+ const zones = !!(baseSkin.pack && baseSkin.pack.stateZones);
482
+ /** The style's identity: a pack's id and sha (a pack replaced is another), or the built-in skin's id. */
483
+ const styleKey = packKey || baseSkin.id;
484
+ // An open session no longer on its office and style (the office went, or its style changed meanwhile): only Cancel.
485
+ const layoutStale = !!layout && (!custom || custom.id !== layout.officeId || custom.skin !== layout.skin || styleKey !== layout.pack || !zones || loading);
486
+ // A stored office's own layout on a zones style (its overrides; while Edit layout is open, the draft).
487
+ const placed = useMemo(() => {
488
+ if (zones && layout && !layoutStale) return { skin: { ...baseSkin, pack: layout.draft }, ignored: false };
489
+ return withOverrides(baseSkin, zones, custom);
490
+ }, [baseSkin, zones, custom, layout, layoutStale]);
491
+ const skin = placed.skin;
492
+ const keep = (n) => !(hideAsleep && ASLEEP.has(n.state));
493
+ const single = useMemo(() => {
494
+ if (overview) return { rooms: [], width: 1, height: 1 }; // All offices: the tiles below
495
+ const all = custom ? membersOf(custom, view) : [...new Map(officeRooms(view, filter).flatMap((r) => r.nodes).map((n) => [n.name, n])).values()];
496
+ const nodes = all.filter(keep);
213
497
  if (zones) { const z = zonesLayout(skin.pack, nodes, seatsRef.current); seatsRef.current = z.seats; return z; }
214
- if (!custom) return autoLayout(officeRooms(view, filter), { width });
215
- const lay = custom.layout || layoutOk(skin.layout);
216
- return lay ? customLayout({ ...custom, layout: lay }, nodes) : autoLayout([{ key: custom.id, name: custom.name, lobby: false, nodes }], { width });
217
- }, [view, filter, custom, width, skin]);
218
- /** Layout units → CSS px: the zones scene fits the stage (16:9, whole); the desks are drawn at their size. */
219
- const k = zones ? Math.max(0.2, Math.min(1.25, (width - 2) / L.width, stageH > 0 ? (stageH - 2) / L.height : Infinity)) : 1;
220
- const looks = useMemo(() => {
221
- const work = workOn(traffic);
222
- return new Map(L.rooms.flatMap((r) => r.desks).map((d) => {
223
- const n = d.node;
224
- if (!n) return [d.key, { name: "", label: "", state: "missing", pose: "away", light: null, lamp: false, sign: null, coat: "", work: 0, dim: !!q, match: false, free: zones }];
225
- const match = !!q && hits(n, q);
226
- return [d.key, { name: n.name, label: nodeText(n).primary, state: n.state, pose: officePose(n.state), light: lightOf(n.state), lamp: lampOf(n.state),
227
- sign: zones ? null : signOf(n.state), coat: coatOf(n.i, n.i ? identityOf(n.i) : null, mode), work: work.get(n.name) || 0, dim: !!q && !match, match, free: zones }];
228
- }));
229
- }, [L, traffic, q, mode, themeRev]);
498
+ // The desks wrap at the stage's width at the scale they open on (desksK: a pixel level near one CSS px a unit).
499
+ const deskW = Math.max(240, Math.floor(width / desksK(ratio)));
500
+ if (!custom) return autoLayout(officeRooms(view, filter).map((r) => (hideAsleep ? { ...r, nodes: r.nodes.filter(keep) } : r)), { width: deskW });
501
+ return officeScene(custom, nodes, skin, false, deskW);
502
+ }, [overview, view, filter, custom, width, ratio, skin, hideAsleep]);
503
+ // ── #2554: All offices' tiles — each stored office (then the lobby: whoever is in no office) laid out as its own view
504
+ // lays it out, in its own style (desks wrap at a cell's width), with its own seats, walkers and flights ──
505
+ const lobbyAll = useMemo(() => (overview ? lobbyNodes(stored, view) : []), [overview, stored, view]);
506
+ const lobbyList = lobbyOn ? lobbyAll : [];
507
+ const tiles = useMemo(() => {
508
+ if (!overview) return [];
509
+ const mine = (m, k, make) => { if (!m.current.has(k)) m.current.set(k, make()); return m.current.get(k); };
510
+ const specs = stored.map((o) => ({ key: o.id, office: o, name: o.name, lobby: false, wanted: o.skin, nodes: membersOf(o, view) }));
511
+ if (lobbyList.length) specs.push({ key: LOBBY_TILE, office: { id: LOBBY_TILE, name: null, lobby: true, layout: null }, name: to("lobbyRoom"), lobby: true, wanted: style, nodes: lobbyList });
512
+ return specs.map((sp) => {
513
+ const info = packOf(sp.wanted), pk = info ? `${info.id}@${info.sha}` : null;
514
+ const base = info ? packSkins.get(pk) || skinFor("pixel") : skinFor(sp.wanted);
515
+ const z = !!(base.pack && base.pack.stateZones);
516
+ const sk = withOverrides(base, z, sp.lobby ? null : sp.office).skin;
517
+ const seatKey = `${sp.key}@${pk || base.id}`;
518
+ // A desks office is as large as its rooms (cropped: no margins, no corridors outside them).
519
+ const TL0 = officeScene(sp.office, sp.nodes.filter(keep), sk, z, OV.CELL_W, tileSeats.current.get(seatKey)), TL = z ? TL0 : cropToRooms(TL0);
520
+ if (z) tileSeats.current.set(seatKey, TL0.seats);
521
+ return { key: sp.key, name: sp.name, lobby: sp.lobby, count: sp.nodes.length, skin: sk, zones: z, L: TL, prefix: `${sp.key}\u0001`,
522
+ walkers: mine(tileWalkers, sp.key, createWalkers), flights: mine(tileFlights, sp.key, createFlights) };
523
+ });
524
+ }, [overview, stored, view, packs, packSkins, hideAsleep, lobbyOn, lobbyAll, style]);
525
+ const arranged = useMemo(() => tileLayout(tiles.map((tl) => ({ key: tl.key, w: tl.L.width, h: tl.L.height })), size), [tiles, size.w, size.h]);
526
+ const tileLooks = useMemo(() => { const work = workOn(traffic); return tiles.map((tl) => looksOf(tl.L, work, q, mode, tl.zones)); }, [tiles, traffic, q, mode, themeRev]);
527
+ // The scene the view pans and zooms: the office's, or the overview of every tile.
528
+ const L = useMemo(() => (overview ? { mode: "overview", rooms: [], width: arranged.width, height: arranged.height } : single), [overview, single, arranged]);
529
+ const looks = useMemo(() => looksOf(L, workOn(traffic), q, mode, zones), [L, traffic, q, mode, themeRev]);
230
530
  useEffect(() => { flights.sync(traffic || [], now(), still); }, [traffic]);
231
531
  // Zones: everyone's seat is where they walk to.
232
532
  useEffect(() => {
233
- if (!zones) return;
533
+ if (!zones || overview) return;
234
534
  walkers.sync(new Map(desksOf(L).map((d) => [d.node.name, d.seat])), now(), L, still);
235
535
  loop.current?.wake();
236
536
  }, [L]);
537
+ // …and in each tile on a zones style; the traffic within a tile is its own, between tiles the overview's.
538
+ useEffect(() => {
539
+ for (const tl of tiles) if (tl.zones) tl.walkers.sync(new Map(desksOf(tl.L).map((d) => [d.node.name, d.seat])), now(), tl.L, still);
540
+ loop.current?.wake();
541
+ }, [tiles]);
542
+ useEffect(() => {
543
+ if (!overview) return;
544
+ for (const tl of tiles) tl.flights.sync(traffic || [], now(), still);
545
+ cross.sync(traffic || [], now(), still);
546
+ loop.current?.wake();
547
+ }, [traffic, tiles]);
548
+
549
+ // ── The view (#2540): { k, x, y } as the org chart canvas's (fleet-canvas-view.js) — logical units → the stage's CSS
550
+ // px. Set without a render (a ref): the canvas redraws, the overview, the tooltip and Edit layout's overlay follow ──
551
+ const vp = useRef(null), raw = useRef(1); // raw: the wheel's and a pinch's zoom (before the range)
552
+ // touched: a person moved the view (it is kept); fitted: the view is a fit (a resize fits it again, to the new size).
553
+ const touched = useRef(false), fitted = useRef(false), drag = useRef(gestureState());
554
+ const miniViewRef = useRef(null), miniRef = useRef(null), overlayEl = useRef(null), tipDeskRef = useRef(null), pctRef = useRef(null);
555
+ const labelEls = useRef(new Map()); // #2554: the tiles' labels (tile key → element)
556
+ // What a view is kept for: the office and its style (All offices: its own key).
557
+ const officeKey = overview ? `${ALL_ID}@tiles` : `${custom ? custom.id : AUTO_ID}@${baseSkin.id}`;
558
+ const keyRef = useRef(officeKey), saveTimer = useRef(0);
559
+ // The fit mode (Fit: contain; Fill: cover), kept per office and style like the view.
560
+ const [fitRev, setFitRev] = useState(0);
561
+ const fitMode = useMemo(() => store.fitMode(officeKey), [store, officeKey, fitRev]);
562
+ const view0 = () => vp.current || { k: 1, x: 0, y: 0 };
563
+ const flushSave = () => {
564
+ if (saveTimer.current) { clearTimeout(saveTimer.current); saveTimer.current = 0; }
565
+ if (touched.current && vp.current) store.saveView(keyRef.current, savedOf(vp.current, sizeRef.current, fitted.current));
566
+ };
567
+ const sizeRef = useRef(size);
568
+ sizeRef.current = size;
569
+ /** Edit layout's overlay over the scene (placed through the CSSOM, never a style attribute: #1300). */
570
+ const placeOverlay = (el) => {
571
+ overlayEl.current = el || null;
572
+ if (!el || !el.style) return;
573
+ const v = view0();
574
+ el.style.setProperty("left", `${v.x}px`); el.style.setProperty("top", `${v.y}px`);
575
+ el.style.setProperty("width", `${L.width * v.k}px`); el.style.setProperty("height", `${L.height * v.k}px`);
576
+ };
577
+ /** The tooltip: what the canvas's card says, above the desk (below it at the top edge), wherever the view puts it. */
578
+ const placeTip = () => {
579
+ const el = tipRef.current, d = tipDeskRef.current;
580
+ if (!el || !d || !el.style) return;
581
+ const v = view0(), p = toScreen(v, d.x, d.y), x = Math.max(4, Math.min(p.x, size.w - 244)), above = p.y > 90;
582
+ el.style.setProperty("transform", above ? `translate(${x}px, ${p.y + 6}px) translateY(-100%)` : `translate(${x}px, ${p.y + d.h * v.k}px)`);
583
+ };
584
+ /**
585
+ * Put the view on everything that shows it beside the canvas: the overview's frame (the part of the scene in view;
586
+ * the whole view on its data-k/x/y), the zoom's percentage, the overlay, the tooltip.
587
+ */
588
+ const mark = () => {
589
+ const v = view0(), m = miniViewRef.current;
590
+ if (m) {
591
+ const f = miniFrame(v, size, L.width, L.height);
592
+ for (const [a, val] of [["x", f.x], ["y", f.y], ["width", f.width], ["height", f.height], ["data-k", v.k], ["data-x", v.x], ["data-y", v.y]]) m.setAttribute(a, String(val));
593
+ }
594
+ const mb = miniRef.current;
595
+ if (mb && mb.style) { // the overview: inside the stage, scaled to it
596
+ const b = miniBox(size, L.width, L.height);
597
+ for (const [a, val] of [["left", b.x], ["top", b.y], ["width", b.w], ["height", b.h]]) mb.style.setProperty(a, `${val}px`);
598
+ }
599
+ const pc = pctRef.current;
600
+ if (pc) { const lb = zoomLabel(v.k); if (pc.textContent !== lb) pc.textContent = lb; pc.setAttribute("aria-label", to("zoomLevel", lb)); }
601
+ if (overlayEl.current) placeOverlay(overlayEl.current);
602
+ // All offices: each tile's label just above it, as wide as the room up to the next label in its row (or the stage's
603
+ // edge); hidden while its tile is off screen (nothing past the stage's edge for a focus to scroll it to: the
604
+ // controls stay where they are).
605
+ const shownTiles = overview ? new Set(visibleTiles(arranged, v, size).map((tt) => tt.key)) : null;
606
+ for (const [i, tt] of (overview ? arranged.tiles : []).entries()) {
607
+ const el = labelEls.current.get(tt.key);
608
+ if (!el || !el.style) continue;
609
+ const lp = toScreen(v, tt.x, tt.y), next = arranged.tiles[i + 1];
610
+ const room = next && next.label.y === tt.label.y ? (next.x - tt.x) * v.k - 6 : size.w - lp.x - 8;
611
+ el.style.setProperty("left", `${lp.x}px`); el.style.setProperty("top", `${lp.y}px`);
612
+ el.style.setProperty("max-width", `${Math.max(40, room)}px`);
613
+ el.style.setProperty("visibility", shownTiles.has(tt.key) ? "visible" : "hidden");
614
+ }
615
+ const st = stageRef.current;
616
+ if (st && (st.scrollLeft || st.scrollTop)) { st.scrollLeft = 0; st.scrollTop = 0; }
617
+ placeTip();
618
+ };
619
+ /** …and redraw. */
620
+ const apply = () => {
621
+ mark();
622
+ if (scene.current) { scene.current.dirty = true; if (still) { if (!globalThis.document?.hidden) draw(0); } else loop.current?.wake(); }
623
+ };
624
+ /**
625
+ * A new view (kept on the scene: clampPan); `user`: a person moved it (it is kept, a moment later); `fit`: it is a
626
+ * fit (a resize fits it again).
627
+ */
628
+ const setView = (v, user = true, fit = false) => {
629
+ vp.current = clampPan(v, L.width, L.height, size);
630
+ fitted.current = fit;
631
+ apply();
632
+ if (!user) return;
633
+ touched.current = true;
634
+ if (saveTimer.current) clearTimeout(saveTimer.current);
635
+ saveTimer.current = setTimeout(flushSave, 400);
636
+ };
637
+ /**
638
+ * The scene fitted (`mode`: contain or cover). All offices' contain keeps FIT_PAD px clear all round, so no tile sits
639
+ * under the zoom controls at the side.
640
+ */
641
+ const fitL = (mode) => fitScene(L.width, L.height, size, mode, overview && mode !== "cover" ? FIT_PAD : 0);
642
+ /** The view an office opens on: its kept one (a kept fit: fitted to this size), else its opening; and whether a fit. */
643
+ const openView = () => {
644
+ const kept = store.view(officeKey);
645
+ if (kept && kept.fit) return { v: fitL(fitMode), fit: true };
646
+ if (kept) return { v: viewFromSaved(kept, size), fit: false };
647
+ const fitted0 = zones || overview; // All offices opens whole, as a zones scene
648
+ return { v: overview ? fitL(fitMode) : openingView(L.width, L.height, size, ratio, fitted0, fitMode), fit: fitted0 };
649
+ };
650
+ // An office (or style) opened: its kept view, else its opening (zones fitted; desks from the top left). A resize fits
651
+ // a fitted view again (and opens an untouched one again); a view a person moved keeps the same point in the middle.
652
+ // Either way it is then kept on the scene (clampPan): a kept view from a bigger panel cannot leave it off-screen.
653
+ const opened = useRef(null), sized = useRef(null);
654
+ useLayoutEffect(() => {
655
+ const was = sized.current;
656
+ sized.current = { w: size.w, h: size.h, ratio };
657
+ const reopen = () => { const o = openView(); vp.current = o.v; fitted.current = o.fit; };
658
+ if (opened.current !== officeKey) {
659
+ if (opened.current !== null) flushSave();
660
+ opened.current = officeKey; keyRef.current = officeKey; touched.current = false;
661
+ reopen();
662
+ } else if (was && (was.w !== size.w || was.h !== size.h || was.ratio !== ratio)) {
663
+ if (fitted.current) vp.current = fitL(fitMode);
664
+ else if (!touched.current) reopen();
665
+ else { const v = vp.current, cx = (was.w / 2 - v.x) / v.k, cy = (was.h / 2 - v.y) / v.k; vp.current = { k: v.k, x: size.w / 2 - cx * v.k, y: size.h / 2 - cy * v.k }; }
666
+ } else if (fitted.current) vp.current = fitL(fitMode); // the scene's size changed
667
+ vp.current = clampPan(view0(), L.width, L.height, size);
668
+ raw.current = vp.current.k;
669
+ }, [officeKey, size.w, size.h, ratio, L.width, L.height]);
670
+ useEffect(() => () => flushSave(), []);
671
+ /** Fit (the button, `0`): the office's mode — `mode` when it was just switched. */
672
+ const fit = (mode = fitMode) => { const v = fitL(mode); raw.current = v.k; setView(v, true, true); };
673
+ /** Fill on or off: kept for this office, and fitted at once. */
674
+ const toggleFill = () => {
675
+ const next = fitMode === "cover" ? "contain" : "cover";
676
+ store.saveFitMode(officeKey, next); setFitRev((n) => n + 1);
677
+ fit(next);
678
+ };
679
+ /** + / −: the next pixel level about the stage's middle. */
680
+ const zoomStep = (dir) => { const v = view0(), k = stepK(v.k, dir, ratio); raw.current = k; setView(zoomTo(v, k, size.w / 2, size.h / 2)); };
681
+ /** Bring a box (logical units) into view, unchanged when it already is. */
682
+ const show = (b) => {
683
+ const v = view0(), p = toScreen(v, b.x, b.y);
684
+ if (p.x >= 8 && p.y >= 8 && p.x + b.w * v.k <= size.w - 8 && p.y + b.h * v.k <= size.h - 8) return;
685
+ setView(centreOn(v, size, b.x + b.w / 2, b.y + b.h / 2));
686
+ };
237
687
 
238
- // ── Drawing: the back and front layers are pictures, remade when the office changes; each frame draws the people
239
- // and the items in the air between them ──
688
+ // ── Fullscreen: the API on the container where the page may (its promise, or webkit's events, say how it went), else
689
+ // immersive; leaving undoes whichever it was ──
690
+ const enterFs = () => {
691
+ const el = ooRef.current, d = globalThis.document;
692
+ if (!el || fsRef.current) return;
693
+ const req = el.requestFullscreen || el.webkitRequestFullscreen;
694
+ const enabled = d ? (d.fullscreenEnabled ?? d.webkitFullscreenEnabled) : false;
695
+ if (typeof req !== "function" || enabled === false) { setFs("immersive"); return; }
696
+ fsAsked.current = true; fsTarget.current = el;
697
+ let r;
698
+ try { r = req.call(el); } catch { fsAsked.current = false; setFs("immersive"); return; }
699
+ if (r && typeof r.then === "function") {
700
+ r.then(() => { if (ooRef.current === el && fullscreenEl() === el) setFs("native"); },
701
+ () => { if (fsAsked.current && ooRef.current === el) { fsAsked.current = false; setFs("immersive"); } });
702
+ }
703
+ };
704
+ const exitFs = () => {
705
+ fsAsked.current = false;
706
+ const el = ooRef.current, d = globalThis.document;
707
+ if (el && d && fullscreenEl() === el) {
708
+ const ex = d.exitFullscreen || d.webkitExitFullscreen;
709
+ try { const r = typeof ex === "function" ? ex.call(d) : null; if (r && typeof r.catch === "function") r.catch(() => {}); } catch { /* already out */ }
710
+ }
711
+ setFs(null);
712
+ };
713
+ const toggleFs = () => { if (fsRef.current) exitFs(); else enterFs(); };
714
+ const editingRef = useRef(false);
715
+ editingRef.current = editing;
716
+ // The browser's own way out (its Esc, its UI) and its refusals; `f` and Esc; leaving the page leaves fullscreen.
717
+ useEffect(() => {
718
+ const d = globalThis.document;
719
+ if (!d || typeof d.addEventListener !== "function") return undefined;
720
+ const change = () => {
721
+ const on = !!ooRef.current && fullscreenEl() === ooRef.current;
722
+ if (on) fsAsked.current = false;
723
+ setFs((cur) => (on ? "native" : cur === "native" ? null : cur));
724
+ };
725
+ const refused = () => { if (!fsAsked.current) return; fsAsked.current = false; setFs("immersive"); };
726
+ const key = (e) => {
727
+ if (e.defaultPrevented || e.altKey || e.ctrlKey || e.metaKey) return;
728
+ if (e.key === "Escape") { if (fsRef.current === "immersive") { e.preventDefault(); exitFs(); } return; }
729
+ if (e.key !== "f" && e.key !== "F") return;
730
+ const el = ooRef.current, tg = e.target;
731
+ // Only here: from inside the view, or with nothing focused (never while typing, nor over Edit offices' dialog).
732
+ if (!el || typing(tg) || editingRef.current || !(tg === d.body || tg === d.documentElement || tg === d || (tg && el.contains(tg)))) return;
733
+ e.preventDefault();
734
+ toggleFs();
735
+ };
736
+ const evs = [["fullscreenchange", change], ["webkitfullscreenchange", change], ["fullscreenerror", refused], ["webkitfullscreenerror", refused], ["keydown", key]];
737
+ for (const [n, fn] of evs) d.addEventListener(n, fn);
738
+ return () => {
739
+ for (const [n, fn] of evs) d.removeEventListener(n, fn);
740
+ fsAsked.current = false;
741
+ const el = fullscreenEl(), ex = d.exitFullscreen || d.webkitExitFullscreen;
742
+ if (el && (el === ooRef.current || el === fsTarget.current) && typeof ex === "function") {
743
+ try { const r = ex.call(d); if (r && typeof r.catch === "function") r.catch(() => {}); } catch { /* already out */ }
744
+ }
745
+ };
746
+ }, []);
747
+ // Immersive: the dashboard's band the view sits in is lifted over the header, the tabs and the nav (app.css).
748
+ useEffect(() => {
749
+ const root = fs === "immersive" ? globalThis.document?.documentElement : null;
750
+ if (!root || !root.classList) return undefined;
751
+ root.classList.add("oo-immersive");
752
+ return () => root.classList.remove("oo-immersive");
753
+ }, [fs]);
754
+ /** A desk opens its chat: out of fullscreen first (the chat is beside the view, or instead of it). */
755
+ const open = (name) => { if (fsRef.current) exitFs(); onOpen(name); };
756
+
757
+ // ── Drawing: the back and front layers are pictures of the scene at the view's resolution (remade when the office
758
+ // or the zoom changes, never on a pan); each frame draws the matte, the layers, the people and the items in the air ──
240
759
  const scene = useRef(null);
241
760
  const loop = useRef(null);
761
+ // The matte around the scene: the pack's own, else its background's edge (sampled once), else the skin's (tokens);
762
+ // All offices: the dashboard's background (each tile is its own scene).
763
+ const matte = overview ? pal.bg : (skin.pack && skin.pack.matte) || sampledMatte(skin.backdrop) || (skin.matte ? skin.matte({ pal, mode }) : pal.bg);
764
+ // …and behind the canvas too (the stage), so no page grey shows while it is (re)sized.
765
+ useLayoutEffect(() => { const el = stageRef.current; if (el && el.style) el.style.setProperty("background-color", matte); }, [matte]);
242
766
  useLayoutEffect(() => {
243
767
  const cv = canvasRef.current;
244
768
  const ctx = cv && typeof cv.getContext === "function" ? cv.getContext("2d") : null;
245
769
  if (!ctx) { scene.current = null; return; }
246
- const W = Math.ceil(L.width * k), H = Math.max(1, Math.ceil(L.height * k));
247
- // The device's ratio, unless the bitmap would be too big to paint (backingScale): then fewer px per CSS px.
248
- const dpr = backingScale(W, H, Math.max(1, Math.min(3, globalThis.devicePixelRatio || 1)));
249
- const BW = Math.max(1, Math.floor(W * dpr)), BH = Math.max(1, Math.floor(H * dpr));
770
+ // The canvas is the stage: its bitmap at `ratio` px per CSS px (never larger than a browser paints).
771
+ const BW = Math.max(1, Math.floor(size.w * ratio)), BH = Math.max(1, Math.floor(size.h * ratio));
250
772
  if (cv.width !== BW || cv.height !== BH) { cv.width = BW; cv.height = BH; }
251
- cv.style.setProperty("width", `${W}px`);
252
- cv.style.setProperty("height", `${H}px`);
773
+ cv.style.setProperty("width", `${BW / ratio}px`);
774
+ cv.style.setProperty("height", `${BH / ratio}px`);
253
775
  const env = { pal, mode, labels: { lobby: to("lobbyRoom"), closed: to("closed"), areas: { desks: to("area_desks"), lounge: to("area_lounge"), alert: to("area_alert"), nap: to("area_nap") } } };
254
- const scale = dpr * k;
255
- const layer = (paint) => {
256
- const c = document.createElement("canvas");
257
- c.width = BW; c.height = BH;
258
- const g = c.getContext && c.getContext("2d");
259
- if (!g) return null;
260
- g.setTransform(scale, 0, 0, scale, 0, 0);
261
- g.imageSmoothingEnabled = false;
262
- paint(g);
263
- return c;
264
- };
265
- const all = L.rooms.flatMap((r) => r.desks);
266
- const back = layer((g) => {
267
- g.fillStyle = env.pal.bg; g.fillRect(0, 0, L.width, L.height);
268
- if (zones) { skin.drawBackground(g, L, env); return; }
269
- skin.drawFloor(g, L, env);
270
- for (const r of L.rooms) skin.drawRoom(g, r, env);
271
- for (const d of all) skin.drawDeskBack(g, d, looks.get(d.key), env);
272
- });
273
- const front = zones ? null : layer((g) => { for (const d of all) skin.drawDeskFront(g, d, looks.get(d.key), env); });
274
- const shown = new Set([...looks.values()].map((l) => l.state));
275
- scene.current = { ctx, scale, BW, BH, back, front, env, desks: all.filter((d) => d.node), looks, L, skin, zones, dirty: true,
276
- active: zones ? activeFurniture(skin.pack, shown) : new Set(), lines: bubbleDefaults(), lang: lang() };
776
+ const base = { ctx, ratio, BW, BH, matte, env, dirty: true };
777
+ if (overview) {
778
+ // Each tile a scene of its own, where the overview puts it (arranged.tiles, in the same order).
779
+ const parts = tiles.map((tl, i) => ({ ...partOf(tl.L, tileLooks[i], tl.skin, tl.zones, tl.walkers, tl.flights), key: tl.key, prefix: tl.prefix, tile: arranged.tiles[i] }));
780
+ scene.current = { ...base, overview: true, parts, lay: arranged };
781
+ } else {
782
+ scene.current = { ...base, overview: false, part: partOf(L, looks, skin, zones, walkers, flights) };
783
+ }
277
784
  if (still) draw(0); else loop.current?.wake();
278
- }, [L, looks, skin, pal, k]);
785
+ }, [L, looks, skin, pal, size.w, size.h, ratio, matte, overview, tiles, tileLooks, arranged]);
279
786
 
280
787
  /** One frame at `ms` (0: still); whether anything is moving (in the air, or someone walking). */
281
788
  function draw(ms) {
282
789
  const s = scene.current;
283
790
  if (!s) return false;
284
- const { ctx, scale, BW, BH, env, skin: sk } = s;
791
+ const { ctx, BW, BH, env } = s;
792
+ // The view in bitmap px: a logical unit is `a` px (a whole number at a pixel level), the origin on a whole px.
793
+ const v = view0(), a = v.k * s.ratio, ox = Math.round(v.x * s.ratio), oy = Math.round(v.y * s.ratio);
285
794
  ctx.setTransform(1, 0, 0, 1, 0, 0);
286
795
  ctx.clearRect(0, 0, BW, BH);
287
- if (s.back) ctx.drawImage(s.back, 0, 0);
288
- ctx.setTransform(scale, 0, 0, scale, 0, 0);
796
+ ctx.fillStyle = s.matte; ctx.fillRect(0, 0, BW, BH);
289
797
  ctx.imageSmoothingEnabled = false;
290
- const speakers = [];
291
- let walking = false;
292
- if (s.zones) {
293
- // Furniture under the people, the people (nearest last), furniture over them, then their name tags.
294
- const t = ms > 0 ? ms : now();
295
- const people = s.desks.map((d) => {
296
- const at = walkers.at(d.node.name, t) || { ...d.seat, walking: false };
297
- if (at.walking) walking = true;
298
- return { d, at, look: s.looks.get(d.key) };
299
- }).sort((a, b) => a.at.y - b.at.y);
300
- const furniture = s.skin.pack.furniture;
301
- for (const f of furniture) if (f.depth < CHAR_DEPTH) sk.drawFurniture(ctx, f, s.active.has(f.id), ms, env);
302
- for (const p of people) {
303
- const box = { ...p.d, x: p.at.x - 44, y: p.at.y - 53, w: 88, h: 53, seat: { x: p.at.x, y: p.at.y } };
304
- sk.drawCharacter(ctx, box, p.at.walking ? { ...p.look, pose: "walk" } : p.look, ms, env);
305
- if (!p.at.walking) speakers.push({ look: p.look, x: p.at.x + 10, y: p.at.y - 50 });
306
- }
307
- for (const f of furniture) if (f.depth >= CHAR_DEPTH) sk.drawFurniture(ctx, f, s.active.has(f.id), ms, env);
308
- for (const p of people) sk.drawTag(ctx, p.at.x, p.at.y, p.look, env);
309
- } else {
310
- for (const d of s.desks) { const look = s.looks.get(d.key); sk.drawCharacter(ctx, d, look, ms, env); speakers.push({ look, x: d.x + 58, y: d.y + 12 }); }
798
+ if (!s.overview) return drawPart(ctx, s.part, a, ox, oy, ms, still, tipNow.current, env);
799
+ // All offices: each tile on screen drawn as its own view, scaled into it and clipped to it; one off screen is not
800
+ // drawn (its flights still land). Then a frame round each tile, and the items flying between tiles.
801
+ const hot = tipNow.current, on = new Set(visibleTiles(s.lay, v, sizeRef.current).map((tt) => tt.key)), said = [];
802
+ let moving = false;
803
+ for (const p of s.parts) {
804
+ const tt = p.tile;
805
+ if (!on.has(tt.key)) { if (!still) p.flights.frame(ms, p.L); continue; }
806
+ const tx = Math.round((v.x + tt.x * v.k) * s.ratio), ty = Math.round((v.y + tt.y * v.k) * s.ratio), tw = tt.w * v.k * s.ratio, th = tt.h * v.k * s.ratio;
807
+ ctx.save();
311
808
  ctx.setTransform(1, 0, 0, 1, 0, 0);
312
- if (s.front) ctx.drawImage(s.front, 0, 0);
313
- ctx.setTransform(scale, 0, 0, scale, 0, 0);
809
+ ctx.beginPath(); ctx.rect(tx, ty, tw, th); ctx.clip();
810
+ if (drawPart(ctx, p, a * tt.s, tx, ty, ms, still, hot && hot.startsWith(p.prefix) ? hot.slice(p.prefix.length) : null, env, v.k * tt.s < TAG_MIN_K, said)) moving = true;
811
+ ctx.restore();
812
+ ctx.setTransform(1, 0, 0, 1, 0, 0);
813
+ ctx.strokeStyle = env.pal.border; ctx.lineWidth = 1;
814
+ ctx.strokeRect(tx - 0.5, ty - 0.5, tw + 1, th + 1);
314
815
  }
315
- const up = still ? [] : flights.frame(ms, s.L);
316
- for (const it of up) sk.drawProp(ctx, it, ms, env);
317
- // Speech bubbles: a short line for the state, now and then (typed out; whole at once when still), placed so no two
318
- // overlap (placeBubbles; #2431).
319
- const bubbles = [];
320
- for (const sp of speakers) {
321
- if (sp.look.dim || sp.look.pose === "away") continue;
322
- const b = bubbleAt(sp.look.name, sp.look.state, ms, linesFor(sp.look.state, s.lang, sk.pack, s.lines));
323
- if (b) bubbles.push({ key: sp.look.name, calling: CALLING.has(sp.look.state), shown: b.shown, box: bubbleBox(ctx, sp.x, sp.y, b.text), tail: { x: sp.x, y: sp.y }, sp, b });
816
+ for (const say of said) say();
817
+ const up = still ? [] : cross.frame(ms, s.parts);
818
+ if (up.length) {
819
+ ctx.setTransform(a, 0, 0, a, ox, oy);
820
+ const prop = skinFor("pixel").drawProp;
821
+ for (const it of up) prop(ctx, it, ms, env);
324
822
  }
325
- for (const { sp, b, dy } of placeBubbles(bubbles)) sk.drawBubble(ctx, sp.x, sp.y, [...b.text].slice(0, b.shown).join(""), env, -dy);
326
- return walking || up.length > 0 || flights.size() > 0;
823
+ return moving || up.length > 0 || cross.size() > 0;
327
824
  }
328
825
  // The loop: drawing only when the frame (FPS) changed or something is in the air; stopped while the tab is hidden,
329
826
  // gone with the view. Office review: while something walks or flies, one requestAnimationFrame per display frame (the
@@ -359,76 +856,218 @@ export function Office({ view, traffic, q = "", lease, onOpen }) {
359
856
  }, []);
360
857
  useEffect(() => { loop.current?.wake(); }, [traffic]);
361
858
 
362
- // ── The tooltip: what the canvas's card says, above the desk (below it at the top edge) ──
363
- const tipDesk = tip ? desksOf(L).find((d) => d.key === tip) || null : null;
364
- useLayoutEffect(() => {
365
- const el = tipRef.current;
366
- if (!el || !tipDesk || !el.style) return;
367
- const dx = tipDesk.x * k, dy = tipDesk.y * k, x = Math.max(4, Math.min(dx, L.width * k - 244)), above = dy > 90;
368
- el.style.setProperty("transform", above ? `translate(${x}px, ${dy + 6}px) translateY(-100%)` : `translate(${x}px, ${dy + tipDesk.h * k}px)`);
369
- });
370
- const deskOf = (e) => {
859
+ // The person hovered or focused: their name tag shows even in a crowd.
860
+ const tipNow = useRef(null);
861
+ tipNow.current = tip;
862
+ useEffect(() => { if (!scene.current) return; scene.current.dirty = true; if (still) draw(0); else loop.current?.wake(); }, [tip]);
863
+
864
+ // Everyone drawn: { key, node, box (the desk, in the view's units), dot (where the overview marks them), office (All
865
+ // offices: the tile's name) }. In All offices a key is the tile's prefix and the desk's key: one person in two
866
+ // offices is two people here.
867
+ const people = overview
868
+ ? tiles.flatMap((tl, i) => { const tt = arranged.tiles[i];
869
+ return tt ? desksOf(tl.L).map((d) => ({ key: tl.prefix + d.key, node: d.node, box: tileBox(tt, d), office: tl.name,
870
+ dot: fromTile(tt, tl.zones ? d.seat : { x: d.x + d.w / 2, y: d.y + d.h / 2 }) })) : []; })
871
+ : desksOf(L).map((d) => ({ key: d.key, node: d.node, box: d, office: null, dot: zones ? d.seat : { x: d.x + d.w / 2, y: d.y + d.h / 2 } }));
872
+ // Preact owns the markup, not the view: put it back on the overview, the overlay and the tooltip after every render.
873
+ const tipDesk = tip ? people.find((d) => d.key === tip) || null : null;
874
+ tipDeskRef.current = tipDesk ? tipDesk.box : null;
875
+ useLayoutEffect(mark);
876
+ // ── Pointing (#2540: through the view): hover (or a first tap) shows a desk's card, a click (or a second tap) opens
877
+ // its chat; a drag on the scene pans it (never on Edit layout's handles: they move), the wheel and a pinch zoom ──
878
+ /** The view's point under a pointer event (logical units), or null. */
879
+ const pointOf = (e) => {
371
880
  const r = canvasRef.current ? canvasRef.current.getBoundingClientRect() : null;
372
- if (!r) return null;
373
- const x = (e.clientX - r.left) / k, y = (e.clientY - r.top) / k;
374
- // The zones scene draws people where they walk: they are hit there, not at the seat they are heading for.
375
- return zones ? personAt(L.rooms.flatMap((rm) => rm.desks), x, y, (d) => walkers.at(d.node.name, now())) : deskAt(L, x, y);
881
+ return r ? toWorld(view0(), e.clientX - r.left, e.clientY - r.top) : null;
882
+ };
883
+ /** The person under a pointer event as drawn ({ key, node }), or null; All offices: in the tile there, in its own units. */
884
+ const deskOf = (e) => {
885
+ const w = pointOf(e), s = scene.current;
886
+ if (!w) return null;
887
+ // The zones scene draws people where they walk: they are hit there, not at the seat they are heading for (hitPart).
888
+ if (!s || !s.overview) {
889
+ if (overview) return null;
890
+ return hitPart(s && s.part ? s.part : { L, zones, walkers, skin, looks, all: L.rooms.flatMap((rm) => rm.desks) }, w.x, w.y, now());
891
+ }
892
+ const tt = tileAt(s.lay, w.x, w.y), p = tt ? s.parts.find((x) => x.tile.key === tt.key) : null;
893
+ if (!p) return null;
894
+ const at = inTile(tt, w.x, w.y), d = hitPart(p, at.x, at.y, now());
895
+ return d ? { key: p.prefix + d.key, node: d.node } : null;
896
+ };
897
+ const g = gestures(drag.current, { el: () => stageRef.current, pan: (dx, dy) => { const v = view0(); setView({ ...v, x: v.x + dx, y: v.y + dy }); },
898
+ pinch: (from, to) => { raw.current = Math.min(OK_MAX, Math.max(OK_MIN, raw.current * (to.dist / from.dist))); setView(pinchOffice(view0(), from, to, raw.current)); } });
899
+ /** Where a drag pans: the canvas, and Edit layout's overlay off its handles (the controls, the bar and the list: never). */
900
+ const onScene = (el) => !!el && (el === canvasRef.current || (typeof el.closest === "function" && !!el.closest(".ol-svg") && !el.closest(".ol-handle")));
901
+ const onDown = (e) => {
902
+ lastType.current = e.pointerType || "mouse";
903
+ if (!onScene(e.target)) return;
904
+ g.down(e);
905
+ if (drag.current.pts.size === 2) raw.current = view0().k; // a pinch starts from the zoom shown
906
+ };
907
+ const onWheel = (e) => {
908
+ if (!onScene(e.target) && !(typeof e.target?.closest === "function" && e.target.closest(".ol-handle, .oo-tile-label"))) return;
909
+ e.preventDefault();
910
+ const r = stageRef.current.getBoundingClientRect(), v = view0();
911
+ raw.current = Math.min(OK_MAX, Math.max(OK_MIN, raw.current * wheelFactor(e)));
912
+ if (raw.current !== v.k) setView(zoomOffice(v, raw.current, e.clientX - r.left, e.clientY - r.top));
376
913
  };
377
- const onMove = (e) => { if (e.pointerType === "touch") return; const d = deskOf(e); const k = d ? d.key : null; if (k !== tip) setTip(k); };
914
+ const onKeyDown = (e) => {
915
+ if (e.defaultPrevented) return; // Edit layout's handles move with the arrows
916
+ const tag = e.target && e.target.tagName;
917
+ if (tag === "INPUT" || tag === "SELECT" || tag === "TEXTAREA") return;
918
+ const z = zoomKey(e);
919
+ if (z) { e.preventDefault(); if (z === "fit") fit(); else zoomStep(z === "in" ? 1 : -1); return; }
920
+ const dir = PAN_KEYS[e.key];
921
+ if (dir && e.target === canvasRef.current && !e.altKey && !e.ctrlKey && !e.metaKey) { e.preventDefault(); const v = view0(); setView({ ...v, x: v.x - dir[0] * 80, y: v.y - dir[1] * 80 }); }
922
+ };
923
+ // The keyboard's way through: a desk in the list, or a handle of Edit layout, is brought into view when focused.
924
+ const onFocusIn = (e) => {
925
+ const el = e.target;
926
+ if (!el || typeof el.getAttribute !== "function") return;
927
+ const hk = el.getAttribute("data-handle");
928
+ if (hk && layout) { const hd = handlesOf(layout.draft).find((x) => x.key === hk); if (hd) show({ x: hd.x - 12, y: hd.y - 12, w: 24, h: 24 }); return; }
929
+ const key = el.classList && el.classList.contains("oo-desk") ? el.getAttribute("data-key") : null;
930
+ const d = key ? people.find((x) => x.key === key) : null;
931
+ if (d) show(d.box);
932
+ };
933
+ const onMove = (e) => { if (e.pointerType === "touch" || g.busy()) return; const d = deskOf(e); const key = d ? d.key : null; if (key !== tip) setTip(key); };
378
934
  const onClick = (e) => {
379
935
  const d = deskOf(e);
380
936
  if (!d || !d.node.i) { setTip(null); return; }
381
937
  if (lastType.current === "touch" && tip !== d.key) { setTip(d.key); return; } // a first tap shows; a second opens
382
- onOpen(d.node.name);
938
+ open(d.node.name);
939
+ };
940
+ // All offices: a double-click on a tile (off its people) opens that office; the lobby is no office.
941
+ const onDblClick = (e) => {
942
+ const s = scene.current, w = pointOf(e);
943
+ if (!overview || !s || !s.overview || !w || deskOf(e)) return;
944
+ const tt = tileAt(s.lay, w.x, w.y) || labelAt(s.lay, w.x, w.y), tl = tt ? tiles.find((x) => x.key === tt.key) : null;
945
+ if (tl && !tl.lobby) pick(tl.key);
946
+ };
947
+ const onMini = (e) => {
948
+ const w = miniPoint(miniRef.current ? miniRef.current.getBoundingClientRect() : null, { x: 0, y: 0, w: L.width, h: L.height }, e.clientX, e.clientY);
949
+ if (w) setView(centreOn(view0(), size, w.x, w.y));
383
950
  };
384
951
 
385
- const auto = !custom;
952
+ const auto = !custom && !overview;
953
+ // Edit layout: an admin, a stored office, a zones style (built in, or a pack loaded here); not while the offices'
954
+ // editor is open, nor a second session (nor in All offices: custom is null there).
955
+ const canLayout = canEdit && storedRev !== null && !!custom && zones && !loading && baseSkin.id === custom.skin && !editing && !layout;
956
+ const openLayout = () => {
957
+ setLayout({ id: ++layoutSeq.current, officeId: custom.id, skin: custom.skin, pack: styleKey, base: baseSkin.pack, start: skin.pack, draft: skin.pack, rev: storedRev, list: stored });
958
+ setTip(null);
959
+ };
960
+ const closeLayout = () => setLayout(null);
961
+ const onDraft = (draft) => setLayout((cur) => (cur ? { ...cur, draft } : cur));
962
+ // Save: the session's list, this office's overrides replaced (none: back to the style's own), with the session's rev.
963
+ // A change made meanwhile (409) reads the list again: the session takes it (the view too), the draft is kept, and
964
+ // Save again — the person's call, told so — puts it on that list.
965
+ const saveLayout = async (ov) => {
966
+ const s = layoutRef.current;
967
+ const mine = s && s.list.find((o) => o.id === s.officeId);
968
+ if (!s || !mine || mine.skin !== s.skin) return { ok: false, message: t("orgl.stale") };
969
+ const list = s.list.map((o) => (o.id === s.officeId ? (({ overrides: _gone, ...rest }) => (ov ? { ...rest, overrides: ov } : rest))(o) : o)).map(officeForSave);
970
+ const sent = ask();
971
+ const r = await store.saveOffices(list, s.rev);
972
+ if (r.ok) { adopt({ rev: r.rev, offices: r.offices }, sent); return { ok: true }; }
973
+ if (r.status === 409) {
974
+ const at = ask(); const cur = adopt(await store.offices(), at);
975
+ if (cur) setLayout((c) => (c && c.id === s.id ? { ...c, list: cur.offices, rev: cur.rev } : c));
976
+ return { ok: false, message: t("orgl.changed") };
977
+ }
978
+ return { ok: false, message: r.status === 429 ? t("orgl.rateLimited") : t("orgl.failed", r.error || r.status) };
979
+ };
980
+ const styleName = (id) => (STYLES.includes(id) ? to(`style_${id}`) : (packs.find((pk) => pk.id === id) || { name: id }).name);
386
981
  const f = filterOk(filter);
387
982
  const opts = teamOptions(view);
388
983
  const teamValue = (opts.find((o) => o.team === f.team) || opts[0]).value;
389
984
  const setF = (next) => { const v = filterOk(next); store.saveFilter(v); setFilter(v); };
390
- const pick = (id) => { store.saveChoice(id); setChoice(id); setTip(null); };
985
+ // While Edit layout is open the office stays (its picker is disabled; this is the guard behind it).
986
+ const pick = (id) => { if (layoutRef.current) return; store.saveChoice(id); setChoice(id); setTip(null); };
391
987
  const everyone = useMemo(() => { const m = new Map(); for (const n of [...view.top, ...view.teams.flatMap((tm) => tm.nodes), ...view.rest.nodes]) if (!m.has(n.name)) m.set(n.name, n); return [...m.values()]; }, [view]);
392
- const desks = desksOf(L);
393
988
  const tipText = tipDesk ? nodeText(tipDesk.node) : null;
394
- return html`<div class="oo">
989
+ // The overview: the scene's rooms (or areas; All offices: the tiles) and a dot for each person (a call in its colour),
990
+ // the view's frame on it.
991
+ const miniRects = overview ? arranged.tiles.map((tt) => ({ key: tt.key, x: tt.x, y: tt.y, w: tt.w, h: tt.h }))
992
+ : zones ? Object.values(L.areas || {}).map((a) => ({ key: a.name, ...a.rect })) : L.rooms.map((r) => ({ key: r.key, x: r.x, y: r.y, w: r.w, h: r.h }));
993
+ const dotR = Math.max(L.width, L.height) / 90;
994
+ // The switcher: the whole fleet, All offices (two or more stored), each stored office.
995
+ const officeSelect = (cls) => html`<select class=${`tb-select ${cls}`} value=${layout ? layout.officeId : overview ? ALL_ID : custom ? custom.id : AUTO_ID} disabled=${!!layout}
996
+ aria-label=${to("office")} onChange=${(e) => pick(e.target.value)}>
997
+ <option value=${AUTO_ID}>${to("allOffice")}</option>
998
+ ${overviewOk(stored) ? html`<option value=${ALL_ID}>${to("allOffices")}</option>` : null}
999
+ ${stored.map((o) => html`<option key=${o.id} value=${o.id}>${o.name}</option>`)}
1000
+ </select>`;
1001
+ return html`<div class=${`oo${fs ? ` fs ${fs}` : ""}`} ref=${ooRef}>
395
1002
  <div class="oo-bar">
396
- <label class="oo-pick"><span class="oo-pick-label">${to("office")}</span>
397
- <select class="tb-select" value=${custom ? custom.id : AUTO_ID} onChange=${(e) => pick(e.target.value)}>
398
- <option value=${AUTO_ID}>${to("allOffice")}</option>
399
- ${stored.map((o) => html`<option key=${o.id} value=${o.id}>${o.name}</option>`)}
400
- </select></label>
1003
+ <label class="oo-pick"><span class="oo-pick-label">${to("office")}</span>${officeSelect("oo-office")}</label>
401
1004
  ${auto ? html`<label class="oo-pick"><span class="oo-pick-label">${to("styleLabel")}</span>
402
- <select class="tb-select" value=${skin.id} onChange=${(e) => { store.saveSkin(e.target.value); setStyle(e.target.value); setTip(null); }}>
1005
+ <select class="tb-select" value=${STYLES.includes(style) || packs.some((pk) => pk.id === style) ? style : skin.id} onChange=${(e) => { store.saveSkin(e.target.value); setStyle(e.target.value); setTip(null); }}>
403
1006
  ${STYLES.map((id) => html`<option key=${id} value=${id}>${to(`style_${id}`)}</option>`)}
1007
+ ${packs.map((pk) => html`<option key=${`pack:${pk.id}`} value=${pk.id}>${pk.name}</option>`)}
404
1008
  </select></label>` : null}
405
1009
  ${auto ? html`<label class="oo-pick"><span class="oo-pick-label">${to("show")}</span>
406
1010
  <select class="tb-select" value=${teamValue} onChange=${(e) => { const o = opts.find((x) => x.value === e.target.value); setF({ ...f, team: o ? o.team : "" }); }}>
407
1011
  ${opts.map((o) => html`<option key=${o.value} value=${o.value}>${o.label}</option>`)}
408
1012
  </select></label>
409
1013
  <${People} nodes=${everyone} pinned=${f.pinned} onChange=${(pinned) => setF({ ...f, pinned })} />` : null}
410
- ${custom && skin.id !== custom.skin ? html`<span class="muted oo-note">${to("skinUnknown", custom.skin)}</span>` : null}
1014
+ <label class="check oo-hide-asleep"><input type="checkbox" checked=${hideAsleep} onChange=${() => { const v = !hideAsleep; store.saveHideAsleep(v); setHideAsleep(v); setTip(null); }} /><span>${to("hideAsleep")}</span></label>
1015
+ ${overview ? html`<label class="check oo-lobby-tile" title=${lobbyAll.length ? undefined : to("lobbyEveryone")}><input type="checkbox" checked=${lobbyOn && lobbyAll.length > 0}
1016
+ disabled=${!lobbyAll.length} onChange=${() => { const v = !lobbyOn; store.saveLobbyTile(v); setLobbyOn(v); setTip(null); }} /><span>${to("lobbyTile")}</span></label>
1017
+ ${lobbyAll.length ? null : html`<span class="muted oo-note oo-lobby-none">${to("lobbyEveryone")}</span>`}` : null}
1018
+ ${custom && baseSkin.id !== custom.skin && !loading ? html`<span class="muted oo-note">${to("skinUnknown", styleName(custom.skin))}</span>` : null}
1019
+ ${placed.ignored ? html`<span class="muted oo-note">${to("layoutIgnored")}</span>` : null}
411
1020
  ${L.unseated ? html`<span class="muted oo-note">${to("unseated", L.unseated)}</span>` : null}
412
- ${canEdit && storedRev !== null ? html`<button type="button" class="btn btn-sm oo-edit" onClick=${() => setEditing(true)}>${t("orge.edit")}</button>` : null}
1021
+ ${canEdit && storedRev !== null ? html`<button type="button" class="btn btn-sm oo-edit" onClick=${() => { if (!overview) setEditing(true); }} disabled=${!!layout || overview}
1022
+ title=${overview ? to("overviewNoEdit") : undefined}>${t("orge.edit")}</button>` : null}
1023
+ ${canLayout ? html`<button type="button" class="btn btn-sm oo-layout" onClick=${openLayout}>${t("orgl.edit")}</button>` : null}
413
1024
  </div>
414
- ${editing ? html`<${OfficeEditor} offices=${stored} rev=${storedRev} view=${view} store=${store}
1025
+ ${editing && !overview ? html`<${OfficeEditor} offices=${stored} rev=${storedRev} view=${view} store=${store} packs=${packs}
415
1026
  ask=${ask} current=${() => shown.current} onSaved=${adopt} onClose=${() => setEditing(false)} />` : null}
416
- ${desks.length || L.rooms.length ? null : html`<p class="note oo-empty">${to("nobody")} ${auto && (f.team || f.pinned.length) ? html`<button type="button" class="btn btn-sm" onClick=${() => setF({ team: "", pinned: [] })}>${to("everyone")}</button>` : null}</p>`}
417
- <div class="oo-stage" ref=${stageRef}>
418
- <canvas ref=${canvasRef} class=${`oo-canvas${tipDesk && tipDesk.node.i ? " hot" : ""}`} role="img" aria-label=${to("label")}
419
- onPointerMove=${onMove} onPointerLeave=${() => setTip(null)} onPointerDown=${(e) => { lastType.current = e.pointerType || "mouse"; }} onClick=${onClick}></canvas>
1027
+ ${overview || people.length || L.rooms.length ? null : html`<p class="note oo-empty">${to("nobody")} ${auto && (f.team || f.pinned.length) ? html`<button type="button" class="btn btn-sm" onClick=${() => setF({ team: "", pinned: [] })}>${to("everyone")}</button>` : null}</p>`}
1028
+ <div class=${`oo-stage${layout ? " editing" : ""}`} ref=${stageRef} onPointerDown=${onDown} onPointerMove=${g.move} onPointerUp=${g.up} onPointerCancel=${g.up}
1029
+ onWheel=${onWheel} onKeyDown=${onKeyDown} onFocusIn=${onFocusIn} onClickCapture=${g.clickCapture}>
1030
+ <canvas ref=${canvasRef} class=${`oo-canvas${tipDesk && tipDesk.node.i ? " hot" : ""}`} role="application" tabindex="0" aria-label=${to(overview ? "labelAll" : "label")}
1031
+ onPointerMove=${onMove} onPointerLeave=${() => setTip(null)} onClick=${onClick} ondblclick=${onDblClick}></canvas>
1032
+ ${overview ? tiles.map((tl) => {
1033
+ const text = to("tileLabel", tl.name, tl.count), at = (el) => { if (el) labelEls.current.set(tl.key, el); else labelEls.current.delete(tl.key); };
1034
+ return tl.lobby ? html`<span key=${tl.key} ref=${at} class="oo-tile-label lobby">${text}</span>`
1035
+ : html`<button key=${tl.key} ref=${at} type="button" class="oo-tile-label" data-office=${tl.key} title=${to("openOffice", tl.name)} aria-label=${to("openOffice", tl.name)}
1036
+ onClick=${() => pick(tl.key)}>${text}</button>`;
1037
+ }) : null}
1038
+ ${layout ? html`<${LayoutEditor} key=${layout.id} base=${layout.base} start=${layout.start} place=${placeOverlay}
1039
+ stale=${layoutStale ? t("orgl.stale") : ""} onChange=${onDraft} onSave=${saveLayout} onClose=${closeLayout} />` : null}
420
1040
  ${tipText ? html`<div ref=${tipRef} class="oo-tip" role="tooltip">
421
1041
  <strong>${tipText.primary}</strong>${tipText.secondary ? html` <span class="muted mono">${tipText.secondary}</span>` : null}
422
1042
  <div>${tipText.sub}</div><div class="muted">${caption(officePose(tipDesk.node.state), tipDesk.node.state)}</div>
1043
+ ${tipDesk.office ? html`<div class="muted oo-tip-office">${tipDesk.office}</div>` : null}
423
1044
  ${tipDesk.node.i && lastType.current === "touch" ? html`<div class="muted">${to("tapAgain")}</div>` : null}
424
1045
  </div>` : null}
425
- <ul class="oo-desks" aria-label=${to("desks")}>${desks.map((d) => {
426
- const nt = nodeText(d.node), cap = caption(officePose(d.node.state), d.node.state);
1046
+ <ul class="oo-desks" aria-label=${to("desks")}>${people.map((d) => {
1047
+ const nt = nodeText(d.node), cap = caption(officePose(d.node.state), d.node.state), where = d.office ? ` · ${d.office}` : "";
427
1048
  return html`<li key=${d.key}>${d.node.i
428
- ? html`<button type="button" class="oo-desk" data-name=${d.node.name} aria-label=${`${nt.full} · ${cap}. ${t("orgc.openChat")}`}
429
- onFocus=${() => setTip(d.key)} onBlur=${() => setTip(null)} onClick=${() => onOpen(d.node.name)}>${nt.primary}</button>`
430
- : html`<span class="oo-desk" data-name=${d.node.name}>${nt.full}</span>`}</li>`;
1049
+ ? html`<button type="button" class="oo-desk" data-name=${d.node.name} data-key=${d.key} aria-label=${`${nt.full}${where} · ${cap}. ${t("orgc.openChat")}`}
1050
+ onFocus=${() => setTip(d.key)} onBlur=${() => setTip(null)} onClick=${() => open(d.node.name)}>${nt.primary}</button>`
1051
+ : html`<span class="oo-desk" data-name=${d.node.name} data-key=${d.key}>${nt.full}</span>`}</li>`;
431
1052
  })}</ul>
1053
+ <div class="oc-zoom oo-zoom" role="group" aria-label=${t("orgc.view")}>
1054
+ <output ref=${pctRef} class="oo-zoom-pct"></output>
1055
+ <button type="button" class="icon-btn oo-zoom-in" aria-label=${t("orgc.zoomIn")} title=${t("orgc.zoomIn")} onClick=${() => zoomStep(1)}><${Icon} name="plus" size=${16} /></button>
1056
+ <button type="button" class="icon-btn oo-zoom-out" aria-label=${t("orgc.zoomOut")} title=${t("orgc.zoomOut")} onClick=${() => zoomStep(-1)}><${Icon} name="minus" size=${16} /></button>
1057
+ <button type="button" class="icon-btn oo-fit" aria-label=${to("fit")} title=${to("fit")} onClick=${() => fit()}><${Icon} name="fitwidth" size=${16} /></button>
1058
+ <button type="button" class=${`icon-btn oo-fill${fitMode === "cover" ? " on" : ""}`} aria-pressed=${fitMode === "cover" ? "true" : "false"} aria-label=${to("fillTitle")}
1059
+ title=${to("fillTitle")} onClick=${toggleFill}>${to("fill")}</button>
1060
+ <button type="button" class="icon-btn oo-fs" aria-label=${to(fs ? "exitFullscreen" : "fullscreen")} title=${to(fs ? "exitFullscreen" : "fullscreen")} onClick=${toggleFs}><${Icon} name=${fs ? "fullscreenexit" : "fullscreen"} size=${16} /></button>
1061
+ </div>
1062
+ ${fs ? html`<div class="oo-fs-bar">${officeSelect("oo-fs-office")}</div>` : null}
1063
+ <svg ref=${miniRef} class="oc-mini oo-mini" viewBox=${`0 0 ${Math.max(1, L.width)} ${Math.max(1, L.height)}`} aria-hidden="true" onClick=${onMini}>
1064
+ <title>${to("overview")}</title>
1065
+ <rect class="oo-mini-matte" x=${-L.width} y=${-L.height} width=${L.width * 3} height=${L.height * 3} fill=${matte} />
1066
+ <rect class="oo-mini-scene" x="0" y="0" width=${L.width} height=${L.height} />
1067
+ ${miniRects.map((r) => html`<rect key=${r.key} class="oo-mini-room" x=${r.x} y=${r.y} width=${r.w} height=${r.h} />`)}
1068
+ ${people.map((d) => html`<circle key=${d.key} class=${`oo-mini-dot st-${d.node.state}${q && hits(d.node, q) ? " match" : ""}`} cx=${d.dot.x} cy=${d.dot.y} r=${dotR} />`)}
1069
+ <rect ref=${miniViewRef} class="oc-mini-view oo-mini-view" />
1070
+ </svg>
432
1071
  </div>
433
1072
  </div>`;
434
1073
  }