@solidrt/flux-types 0.0.74 → 0.0.75
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- package/gui/font.d.ts +7 -0
- package/gui/rendertree.d.ts +6 -0
- package/package.json +1 -1
package/gui/font.d.ts
CHANGED
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@@ -62,6 +62,13 @@ declare module "flux:font" {
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62
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* stems to whole pixels as well, which a grid of cells drawn at whole
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* pixels (a terminal) wants; false (default) keeps the outline as the
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64
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* font draws it. An msdf atlas is never hinted.
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65
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+
*
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66
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* "full" rounds every stem on its own, so it suits outline fonts, not
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67
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* pixel fonts: a font whose glyphs are pixel rectangles, drawn where a
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* font pixel is a fraction of a device pixel (1.6 px, say), gets each
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69
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* row rounded to one pixel at the wider pitch and reads as dashes with
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* blank rows between. Draw a pixel font unhinted at a whole-pixel
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* scale instead.
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*/
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hint?: boolean | "light" | "full"
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/** Debug label of the atlas texture. */
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package/gui/rendertree.d.ts
CHANGED
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@@ -258,6 +258,12 @@ declare module "flux:rendertree" {
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* size: a 1x screen read from a distance) or `false` (the outline as
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* the font draws it). null restores the default: light below 2x,
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* off above.
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*
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* "full" rounds every stem on its own, so it suits outline fonts, not
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263
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* pixel fonts: a font whose glyphs are pixel rectangles, drawn where a
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* font pixel is a fraction of a device pixel, gets each row rounded to
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* one pixel at the wider pitch and reads as dashes with blank rows
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* between. Draw a pixel font unhinted at a whole-pixel scale instead.
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*/
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hint?: boolean | "light" | "full" | null
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}
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