@solidrt/core 0.0.53 → 0.0.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/AGENTS.md +10 -3
  2. package/package.json +2 -2
package/AGENTS.md CHANGED
@@ -111,7 +111,12 @@ tsconfig.json - the two load-bearing lines are jsx + jsxImportSource:
111
111
  ```
112
112
 
113
113
  Peer deps @solidjs/signals and @solidjs/universal must match (currently
114
- 2.0.0-rc.3); bun resolves them from peerDependencies.
114
+ 2.0.0-rc.3); bun resolves them from peerDependencies. On a version bump,
115
+ `bun install` only warns ("incorrect peer dependency") and keeps the old
116
+ ones, and `bun update solid-js @solidjs/signals @solidjs/universal` does
117
+ not read the pin either: it adds all three to package.json at registry
118
+ latest (solid-js 1.x, off Solid 2.0 entirely). The recipe that works is
119
+ `rm -rf bun.lock node_modules/solid-js node_modules/@solidjs && bun install`.
115
120
 
116
121
  ## Element model (the parts that are easy to get wrong)
117
122
 
@@ -282,8 +287,10 @@ Peer deps @solidjs/signals and @solidjs/universal must match (currently
282
287
  - Animation is target-shaped first: declare `transition` on the element and
283
288
  write targets, and the runtime animates natively with no per-frame JS.
284
289
  Reach for per-frame work only for genuinely procedural motion:
285
- `onFrame((tick, frame) => {})` is the native hook (runtime-paced, returns a
286
- cleanup, auto-cleaned inside a reactive scope); `requestAnimationFrame`
290
+ `onFrame((tick, frame, rate) => {})` is the native hook (runtime-paced,
291
+ returns a cleanup, auto-cleaned inside a reactive scope); `rate` is the
292
+ display's nominal refresh rate in Hz, which a fixed-timestep loop needs
293
+ (see @solidrt/cli agents/debugging.md on stepping); `requestAnimationFrame`
287
294
  exists as a web-standard one-shot but is not the preferred driver. A JS
288
295
  tween loop or an animation library pushing interpolated values through
289
296
  signals is the single most expensive mistake available here - read
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@solidrt/core",
3
- "version": "0.0.53",
3
+ "version": "0.0.54",
4
4
  "license": "MIT",
5
5
  "funding": "https://github.com/sponsors/wellawaretech",
6
6
  "author": "Antoine van Wel",
@@ -29,7 +29,7 @@
29
29
  "AGENTS.md"
30
30
  ],
31
31
  "devDependencies": {
32
- "@solidrt/flux-types": "0.0.53"
32
+ "@solidrt/flux-types": "0.0.54"
33
33
  },
34
34
  "peerDependencies": {
35
35
  "@solidjs/signals": "2.0.0-rc.3",