@solidrt/cli 0.0.52 → 0.0.53

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package/README.md CHANGED
@@ -20,7 +20,7 @@ android` (and `server`, `client`, `pack` for the rest).
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  | [`srt server [file]`](src/server/docs.md) | dev server only |
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  | [`srt client`](src/client/docs.md) | client only, attached to the project's dev server |
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  | [`srt android`](src/android/docs.md) | install and launch the client on a connected Android device |
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- | [`srt demo [n]`](src/demo/docs.md) | list the demos the installed packages ship, or run one |
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+ | [`srt demo [n]`](src/demo/docs.md) | list the demos the CLI ships, or run one |
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  | [`srt console`](src/console/docs.md) | start the dev console: the dev servers on this machine and their clients |
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  | [`srt check [file]`](src/check/docs.md) | build and typecheck, writing nothing |
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  | [`srt bundle [file]`](src/bundle/docs.md) | transpile to JS or bytecode (dist/bundle/) |
@@ -165,7 +165,11 @@ when exactly one client is connected.
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  `/stats?active=true|false` switches the on-screen stats overlay instead
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  (the `set_stats_overlay` tool): one client with `&client=<id>`, every
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  client (and the setting new clients join with) without; `/clients`
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- reports each client's `stats`.
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+ reports each client's `stats`. `frames` counts the frames actually
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+ rebuilt in the window, `fps` the refresh rate presented at: when motion
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+ looks wrong and `fps` looks fine, `frames` is the number to read - a
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+ picture that only changes 26 times a second shows 26 there, and the
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+ stutter is the app's update cadence, not the engine's.
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  - `/debug` - the app's registered debug commands; POST
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  `/debug?name=<cmd>` with a JSON body as its args to call one.
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  - POST `/input` with `{ "events": [...] }` - synthetic input through the