@solidjs/signals 2.0.0-rc.15 → 2.0.0-rc.16

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Files changed (89) hide show
  1. package/dist/dev-shared.js +785 -367
  2. package/dist/dev.attribution.js +75 -52
  3. package/dist/dev.js +1120 -567
  4. package/dist/observe/affects-marks.js +86 -0
  5. package/dist/observe/affects.js +22 -73
  6. package/dist/observe/boundaries.js +191 -189
  7. package/dist/observe/core/async.js +175 -131
  8. package/dist/observe/core/attribution-queries.js +1 -1
  9. package/dist/observe/core/attribution.js +176 -159
  10. package/dist/observe/core/constants.js +17 -3
  11. package/dist/observe/core/context.js +3 -3
  12. package/dist/observe/core/core.js +503 -363
  13. package/dist/observe/core/dev.js +66 -38
  14. package/dist/observe/core/effect.js +48 -48
  15. package/dist/observe/core/error.js +5 -3
  16. package/dist/observe/core/external.js +5 -6
  17. package/dist/observe/core/graph.js +57 -43
  18. package/dist/observe/core/heap.js +33 -33
  19. package/dist/observe/core/identities.js +62 -0
  20. package/dist/observe/core/lanes.js +226 -259
  21. package/dist/observe/core/owner.js +62 -50
  22. package/dist/observe/core/scheduler.js +319 -171
  23. package/dist/observe/core/truth.js +45 -0
  24. package/dist/observe/core/verdict.js +88 -50
  25. package/dist/observe/deferred.js +184 -0
  26. package/dist/observe/index.js +7 -1
  27. package/dist/observe/map.js +345 -260
  28. package/dist/observe/reveal.js +76 -76
  29. package/dist/observe/signals.js +41 -30
  30. package/dist/observe/store/affects.js +6 -6
  31. package/dist/observe/store/edges.js +39 -0
  32. package/dist/observe/store/optimistic.js +41 -36
  33. package/dist/observe/store/projection.js +68 -55
  34. package/dist/observe/store/store.js +157 -104
  35. package/dist/prod/affects-marks.js +86 -0
  36. package/dist/prod/affects.js +23 -72
  37. package/dist/prod/boundaries.js +155 -153
  38. package/dist/prod/core/async.js +171 -127
  39. package/dist/prod/core/constants.js +17 -3
  40. package/dist/prod/core/context.js +3 -3
  41. package/dist/prod/core/core.js +478 -342
  42. package/dist/prod/core/effect.js +68 -68
  43. package/dist/prod/core/error.js +5 -3
  44. package/dist/prod/core/external.js +5 -6
  45. package/dist/prod/core/graph.js +57 -43
  46. package/dist/prod/core/heap.js +38 -38
  47. package/dist/prod/core/identities.js +62 -0
  48. package/dist/prod/core/lanes.js +217 -250
  49. package/dist/prod/core/owner.js +62 -51
  50. package/dist/prod/core/scheduler.js +310 -162
  51. package/dist/prod/core/truth.js +45 -0
  52. package/dist/prod/core/verdict.js +87 -49
  53. package/dist/prod/deferred.js +182 -0
  54. package/dist/prod/index.js +7 -1
  55. package/dist/prod/map.js +360 -275
  56. package/dist/prod/reveal.js +76 -76
  57. package/dist/prod/signals.js +41 -30
  58. package/dist/prod/store/affects.js +6 -6
  59. package/dist/prod/store/edges.js +39 -0
  60. package/dist/prod/store/optimistic.js +37 -33
  61. package/dist/prod/store/projection.js +25 -19
  62. package/dist/prod/store/store.js +142 -96
  63. package/dist/types/affects-marks.d.ts +14 -0
  64. package/dist/types/boundaries.d.ts +1 -1
  65. package/dist/types/core/async.d.ts +10 -0
  66. package/dist/types/core/constants.d.ts +13 -1
  67. package/dist/types/core/core.d.ts +44 -2
  68. package/dist/types/core/dev.d.ts +43 -13
  69. package/dist/types/core/graph.d.ts +11 -0
  70. package/dist/types/core/identities.d.ts +17 -0
  71. package/dist/types/core/index.d.ts +2 -1
  72. package/dist/types/core/lanes.d.ts +2 -14
  73. package/dist/types/core/owner.d.ts +5 -3
  74. package/dist/types/core/scheduler.d.ts +47 -28
  75. package/dist/types/core/truth.d.ts +16 -0
  76. package/dist/types/core/types.d.ts +21 -0
  77. package/dist/types/core/verdict.d.ts +32 -0
  78. package/dist/types/deferred.d.ts +28 -0
  79. package/dist/types/index.d.ts +6 -0
  80. package/dist/types/map.d.ts +2 -2
  81. package/dist/types/signals.d.ts +28 -7
  82. package/dist/types/store/edges.d.ts +9 -0
  83. package/dist/types/store/index.d.ts +10 -3
  84. package/dist/types/store/optimistic.d.ts +3 -2
  85. package/dist/types/store/projection.d.ts +4 -3
  86. package/dist/types/store/store.d.ts +1 -1
  87. package/dist/types/store/target.d.ts +16 -8
  88. package/dist/types/store/types.d.ts +14 -0
  89. package/package.json +1 -1
@@ -1,4 +1,4 @@
1
- import { STATUS_PENDING, STATUS_ERROR, CONFIG_REDERIVE, REACTIVE_DISPOSED, STATUS_UNINITIALIZED, CONFIG_HELD, EFFECT_RENDER, REACTIVE_ZOMBIE, CONFIG_VERDICT, REACTIVE_LANE_READ, CONFIG_OVERRIDE, EFFECT_USER, EFFECT_TRACKED } from "./core/constants.js";
1
+ import { STATUS_PENDING, STATUS_ERROR, CONFIG_REDERIVE, STATUS_UNINITIALIZED, CONFIG_HELD, EFFECT_RENDER, CONFIG_VERDICT, REACTIVE_DISPOSED, REACTIVE_LANE_READ, CONFIG_OVERRIDE, EFFECT_USER, EFFECT_TRACKED, REACTIVE_ZOMBIE, CAUGHT_REARMED } from "./core/constants.js";
2
2
 
3
3
  import { signal, runWithOwner, computed, read, setSignal, recompute } from "./core/core.js";
4
4
 
@@ -14,7 +14,7 @@ import { enqueueSub } from "./core/heap.js";
14
14
 
15
15
  import { createOwner, getOwner, cleanup, dispose } from "./core/owner.js";
16
16
 
17
- import { globalQueue, haltReactivity, passLane, joinFuture, GlobalQueue, flushTransaction, schedule, setPassLane, passTx, resolveTx, txOf } from "./core/scheduler.js";
17
+ import { globalQueue, haltReactivity, passLane, joinFuture, GlobalQueue, flushTransaction, heldUnder, setPassLane, passTx, resolveTx, schedule, txOf, unhold, laneStageHook, installBoundaryHooks } from "./core/scheduler.js";
18
18
 
19
19
  import { attrHooks } from "./core/attribution-hooks.js";
20
20
 
@@ -44,7 +44,7 @@ import { accessor } from "./signals.js";
44
44
  * the root holds the frame as for any reader. The tree's own status takes
45
45
  * the same route from the output's pass (`read(tree)` throws it).
46
46
  *
47
- * The hold (`blocked`, scheduler.ts) asks `hidden`: a reader behind a
47
+ * The hold (`blocked`, scheduler.ts) asks `hiddenBy`: a reader behind a
48
48
  * fallback — any boundary on its chain whose last pass chose the fallback —
49
49
  * is not on screen and holds nothing. An error boundary flipping to its
50
50
  * fallback is the same as a loading one resetting: every reader under it
@@ -77,34 +77,38 @@ function setRevealHooks(e) {
77
77
 
78
78
  /** Boundaries with readers to sweep (or an arm to resolve) at the seam. */ const collecting = new Set;
79
79
 
80
- const boundaryOf = e => e.D[BOUNDARY];
80
+ const boundaryOf = e => e.A[BOUNDARY];
81
81
 
82
82
  /** Catches what reaches it: an error boundary always; a loading one until it
83
- * has shown content, or while re-armed. */ const isCollecting = e => e.u === STATUS_ERROR || !e.h || e.U;
83
+ * has shown content, or while re-armed. */ const isCollecting = e => e.i === STATUS_ERROR || !e.D || e.h;
84
+
85
+ /** A reader `b` waits on: recorded for its `on`, and `b` visited at the seam. */ function record(e, r) {
86
+ e.U.add(r);
87
+ collecting.add(e);
88
+ }
84
89
 
85
90
  /** The reader goes to the fallback: recorded, and the output re-derives
86
91
  * (a no-op while the output's own pass is running — its post-check
87
- * decides). */ function caught(e, n, r) {
88
- if (e.u === STATUS_ERROR) {
92
+ * decides). */ function caught(e, r, n) {
93
+ if (e.i === STATUS_ERROR) {
89
94
  // An error boundary waits on what THREW (`StatusError.source`), not on
90
95
  // the reader that saw it: the reader recovers the moment a refetch
91
96
  // starts (its boundary catches the pending), while the error is settled
92
97
  // only when its source is neither errored nor in flight. `reset` re-runs
93
98
  // the same node.
94
- r ??= n.m?.F;
95
- n = r?.source ?? n;
96
- const t = unwrapStatusError(r);
99
+ n ??= r.T?.F;
100
+ r = n?.source ?? r;
101
+ const t = unwrapStatusError(n);
97
102
  setSignal(e.F, t);
98
- reportClientError(t, e.L, n);
103
+ reportClientError(t, e.H, r);
99
104
  }
100
- e.v.add(n);
101
- collecting.add(e);
102
- if (e.U) flip(e);
105
+ record(e, r);
106
+ if (e.h) flip(e);
103
107
  // Already showing the fallback: one more reader to wait on changes
104
108
  // nothing on screen. The fallback is instantiated once per show — a later
105
109
  // error reaches it through the `error` accessor, which is why it is one.
106
- if (!e.H) redraw(e);
107
- if (e.V !== null) revealHooks.P(e.V);
110
+ if (!e.L) redraw(e);
111
+ if (e.v !== null) revealHooks.P(e.v);
108
112
  }
109
113
 
110
114
  /** A re-armed boundary found something pending: fresh again, and the swap
@@ -112,22 +116,24 @@ const boundaryOf = e => e.D[BOUNDARY];
112
116
  * the lane's work from its next pass's head — not a re-pass of the
113
117
  * transaction holding its pending content, which would entangle that
114
118
  * transaction with the arming frame's (#3540 `on: () => latest(dep)`). */ function flip(e) {
115
- e.h = false;
116
- e.B = e.j;
117
- if (e.B !== null && e.Z !== null) GlobalQueue.W(e.Z, e.B, true, false);
119
+ e.D = false;
120
+ e.V = e.B;
121
+ const r = e.j;
122
+ if (!e.V && r.l & CONFIG_HELD && txOf(r) !== flushTransaction) unhold(r);
123
+ if (e.V !== null && e.j !== null) laneStageHook(e.j, e.V, true, false);
118
124
  }
119
125
 
120
126
  function redraw(e) {
121
- if (e.Z !== null && !(e.Z.R & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE))) {
122
- enqueueSub(e.Z);
127
+ if (e.j !== null && !(e.j.R & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE))) {
128
+ enqueueSub(e.j);
123
129
  schedule();
124
130
  }
125
131
  }
126
132
 
127
- /** GlobalQueue._catch: status from a frame reader, nearest boundary first.
133
+ /** `catchHook` (scheduler.ts): status from a frame reader, nearest boundary first.
128
134
  * A loading boundary on the way records a pending reader whether or not it
129
- * catches it (its `on` may collect it later). */ function catchStatus(e, n, r) {
130
- if (n === 0) {
135
+ * catches it (its `on` may collect it later). */ function catchStatus(e, r, n) {
136
+ if (r === 0) {
131
137
  // A status cleared. Judged by the node's status now, against each
132
138
  // boundary's own rule (`unsettled`) — the error path clears pending
133
139
  // first and the node is still errored then. The last reader a fallback
@@ -135,34 +141,35 @@ function redraw(e) {
135
141
  // held reader's landing has joined its transaction, so the content
136
142
  // lands with its run, not a round after). Others still waiting: nothing
137
143
  // on screen changes, the fallback stays as it is.
138
- if (collecting.size !== 0) for (let n = boundaryOf(e); n !== undefined; n = n._parent ?? undefined) if (!(e.S & unsettled(n)) && n.v.delete(e) && n.v.size === 0) {
139
- if (n.H) redraw(n);
140
- if (n.V !== null) revealHooks.P(n.V);
144
+ if (collecting.size !== 0) for (let r = boundaryOf(e); r; r = r._parent) if (!(e.m & unsettled(r)) && r.U.delete(e) && r.U.size === 0) {
145
+ if (r.L) redraw(r);
146
+ if (r.v !== null) revealHooks.P(r.v);
141
147
  }
142
148
  return false;
143
149
  }
144
- for (let t = boundaryOf(e); t !== undefined; t = t._parent ?? undefined) {
145
- if (!(t.u & n)) continue;
150
+ for (let t = boundaryOf(e); t; t = t._parent) {
151
+ if (!(t.i & r)) continue;
146
152
  if (isCollecting(t)) {
147
- caught(t, e, r);
148
- return true;
153
+ caught(t, e, n);
154
+ return t.h ? CAUGHT_REARMED : true;
149
155
  }
150
- t.v.add(e);
151
- collecting.add(t);
156
+ record(t, e);
152
157
  }
153
158
  return false;
154
159
  }
155
160
 
156
- /** The nearest boundary on `r`'s chain showing its fallback, if any. */ function hiddenBy(e) {
157
- for (let n = boundaryOf(e); n !== undefined; n = n._parent ?? undefined) if (n.H) return n;
158
- return undefined;
161
+ /** The nearest loading boundary that would catch `node` was re-armed this
162
+ * flush. */ function armedOver(e) {
163
+ for (let r = boundaryOf(e); r; r = r._parent) if (r.i & STATUS_PENDING && isCollecting(r)) return r.h;
159
164
  }
160
165
 
161
- /** GlobalQueue._hidden: behind a fallback. */ function hidden(e) {
162
- return hiddenBy(e) !== undefined;
166
+ /** The nearest boundary on `r`'s chain showing its fallback, if any
167
+ * (`hiddenHook`: `r` is behind a fallback). */ function hiddenBy(e) {
168
+ for (let r = boundaryOf(e); r; r = r._parent) if (r.L) return r;
169
+ return undefined;
163
170
  }
164
171
 
165
- /** GlobalQueue._heldRun: a queued run behind a fallback waits for the reveal
172
+ /** `heldRunHook` (scheduler.ts): a queued run behind a fallback waits for the reveal
166
173
  * (maintainer, 2026-10-02: the queue is held, the synchronous first render
167
174
  * goes through). A user effect's, which would read a DOM that is not
168
175
  * attached ("many depend on reading the DOM, something that can't happen
@@ -173,21 +180,21 @@ function redraw(e) {
173
180
  * synchronous on creation and never comes here. The run's `_modified` stays
174
181
  * set; the reveal re-queues it by type (`release`), and a boundary above
175
182
  * still showing its fallback holds it again then. */ function heldRun(e) {
176
- const n = hiddenBy(e);
177
- if (n === undefined) return false;
178
- (n.K ??= new Set).add(e);
183
+ const r = hiddenBy(e);
184
+ if (r === undefined) return false;
185
+ (r.Z ??= new Set).add(e);
179
186
  return true;
180
187
  }
181
188
 
182
189
  /** The reveal: the runs held behind the fallback are this flush's, each in
183
190
  * its own phase — render updates with the frame that attaches the content,
184
191
  * user effects after it. */ function release(e) {
185
- if (e.K === null) return;
186
- for (const n of e.K) {
187
- const e = n.u;
188
- globalQueue.enqueue(e === EFFECT_TRACKED ? EFFECT_USER : e, e === EFFECT_TRACKED ? n.M : n.Y ??= GlobalQueue.q.bind(null, n));
192
+ if (e.Z === null) return;
193
+ for (const r of e.Z) {
194
+ const e = r.i;
195
+ globalQueue.enqueue(e === EFFECT_TRACKED ? EFFECT_USER : e, e === EFFECT_TRACKED ? r.M : r.W ??= GlobalQueue.K.bind(null, r));
189
196
  }
190
- e.K = null;
197
+ e.Z = null;
191
198
  }
192
199
 
193
200
  /** Drop the readers that settled or died. Settled: a loading reader no
@@ -195,13 +202,13 @@ function redraw(e) {
195
202
  * that landed but is held (its value staged in a transaction) is not: the
196
203
  * content reveals at the commit, with its run. The tree is: the output reads
197
204
  * it and enters the transaction itself (its committed value shows until the
198
- * landing). */ const unsettled = e => e.u === STATUS_ERROR ? STATUS_ERROR | STATUS_PENDING : STATUS_PENDING;
205
+ * landing). */ const unsettled = e => e.i === STATUS_ERROR ? STATUS_ERROR | STATUS_PENDING : STATUS_PENDING;
199
206
 
200
- function prune(e, n) {
201
- const r = unsettled(e);
202
- for (const t of e.v) {
203
- if (t.R & REACTIVE_DISPOSED) e.v.delete(t); else if (!(t.S & r)) {
204
- if (t !== e.J && (t.i & (CONFIG_HELD | CONFIG_OVERRIDE)) === CONFIG_HELD) {
207
+ function prune(e, r) {
208
+ const n = unsettled(e);
209
+ for (const t of e.U) {
210
+ if (t.R & REACTIVE_DISPOSED) e.U.delete(t); else if (!(t.m & n)) {
211
+ if ((t !== e.Y || e.h) && (t.l & (CONFIG_HELD | CONFIG_OVERRIDE)) === CONFIG_HELD) {
205
212
  // Landed, held: the content is that transaction's — the output's
206
213
  // pass enters it and the reveal lands with the reader's run. The
207
214
  // seam, past its park decision, waits for the commit instead. (A
@@ -209,61 +216,58 @@ function prune(e, n) {
209
216
  // has not shown content catches it instead: the fallback stays until
210
217
  // the reader is committed (#3540: what a fresh boundary catches holds
211
218
  // nothing outside it).
212
- if (!n || !e.h) continue;
219
+ if (!r || !e.D) continue;
213
220
  joinFuture(txOf(t));
214
221
  }
215
- e.v.delete(t);
222
+ e.U.delete(t);
216
223
  }
217
224
  }
218
- return e.v.size;
225
+ return e.U.size;
219
226
  }
220
227
 
221
228
  /** Reveal order: a slot is ready when its content can show — it has shown
222
229
  * content, or nothing under it is unready (the tree neither pending nor
223
230
  * born held, no reader waited on). */ function ready(e) {
224
- return e.h || !(e.J.S & STATUS_PENDING) && !(e.J.i & CONFIG_HELD && (e.Z === null || e.Z.S & STATUS_UNINITIALIZED)) && prune(e, false) === 0;
231
+ return e.D || !(e.Y.m & STATUS_PENDING) && !(e.Y.l & CONFIG_HELD && (e.j === null || e.j.m & STATUS_UNINITIALIZED)) && prune(e, false) === 0;
225
232
  }
226
233
 
227
- /** GlobalQueue._boundarySeam, end of the seam: readers that settled, died,
234
+ /** `boundarySeamHook` (scheduler.ts), end of the seam: readers that settled, died,
228
235
  * or landed and committed are dropped; a fallback with none left reveals
229
236
  * next round. An arm resolves: nothing collected, nothing happened. */ function boundarySeam() {
230
237
  for (const e of collecting) {
231
- const n = e.Z.R;
232
- if (n & REACTIVE_DISPOSED) {
238
+ const r = e.j.R;
239
+ if (r & REACTIVE_DISPOSED) {
233
240
  collecting.delete(e);
234
241
  continue;
235
242
  }
236
243
  // A parked frame's boundary (zombie) keeps its state for its revival.
237
- if (n & REACTIVE_ZOMBIE) continue;
244
+ if (r & REACTIVE_ZOMBIE) continue;
238
245
  prune(e, false);
239
- e.U = false;
240
- if (e.v.size === 0) {
246
+ const n = e.j;
247
+ if (e.h && !e.D && n.l & CONFIG_HELD && [ ...e.U ].every(e => !(e.m & STATUS_PENDING) && e.l & CONFIG_HELD && txOf(e) === txOf(n))) {
248
+ e.U.clear();
249
+ e.D = true;
250
+ }
251
+ e.h = false;
252
+ if (e.U.size === 0) {
241
253
  collecting.delete(e);
242
- if (e.H) redraw(e);
243
- if (e.V !== null) revealHooks.P(e.V);
254
+ if (e.L) redraw(e);
255
+ if (e.v !== null) revealHooks.P(e.v);
244
256
  }
245
257
  }
246
258
  }
247
259
 
248
- /** The `on` pass is a verdict's: it probed itself (CONFIG_VERDICT), or it
249
- * read a memo that did (#3528's `createMemo(() => isPending(m2))`) — its
250
- * swap is display-ahead either way. */ function verdictDerived(e) {
251
- if (e.i & CONFIG_VERDICT) return true;
252
- for (let n = e.G; n !== null; n = n._) if (n.I.i & CONFIG_VERDICT) return true;
253
- return false;
254
- }
255
-
256
260
  /** `on` changed after the mount: fresh again if anything under it is
257
261
  * pending now; collecting for the rest of the flush either way. */ function arm(e) {
258
- if (!e.h) {
262
+ if (!e.D) {
259
263
  // Already re-armed and on its fallback, as the frame's work — and the
260
264
  // `on` pass arms again as lane work: its verdict was provisional (a
261
265
  // memo of `isPending(m2)` is a watcher until the flush parks, then the
262
266
  // holder's verdict lane's — verdict.ts), and the swap it asked for is
263
267
  // display-ahead after all (#3528). Re-home the swap: the output re-runs
264
268
  // as the lane's, shown now beside the held frame.
265
- if (e.H && e.B === null && e.j === null && passLane !== null) {
266
- e.j = passLane;
269
+ if (e.L && e.V === null && e.B === null && passLane !== null) {
270
+ e.B = passLane;
267
271
  // The swap the frame's pass staged (held with the frame) is void: the
268
272
  // lane's pass stages it anew (`flip` lists the output in the lane,
269
273
  // which voids its staging), as a watcher's provisional value is
@@ -273,20 +277,28 @@ function prune(e, n) {
273
277
  }
274
278
  return;
275
279
  }
276
- e.U = true;
277
- // A verdict read in `on` (`isPending`) whose frame has no transaction
278
- // yet: the swap is still display-ahead — the frame gets one now (it lands
280
+ e.h = true;
281
+ // A verdict read in `on` (`isPending`, or a memo of one — #3528's
282
+ // `createMemo(() => isPending(m2))`: the mark carries, core.ts `read`)
283
+ // whose frame has no transaction yet: the swap is still display-ahead — the frame gets one now (it lands
279
284
  // at this very seam if nothing holds it), and the swap is its verdict
280
285
  // lane's work, shown ahead of the frame's own runs (#3528).
281
- let n = passLane;
282
- if (n === null && globalQueue.X && verdictDerived(getOwner())) {
286
+ let r = passLane;
287
+ if (r === null && globalQueue.q && getOwner().l & CONFIG_VERDICT) {
283
288
  joinFuture(null);
284
- n = GlobalQueue.$(flushTransaction);
289
+ r = GlobalQueue.J(flushTransaction);
285
290
  }
286
- e.j = n;
291
+ e.B = r;
287
292
  collecting.add(e);
288
- for (const n of e.v) {
289
- if (n.S & STATUS_PENDING && !(n.R & REACTIVE_DISPOSED)) {
293
+ const n = e.U.size;
294
+ heldUnder(e.H, flushTransaction, r => record(e, r));
295
+ for (const r of e.U) {
296
+ if (e.U.size !== n || r.m & STATUS_PENDING && !(r.R & REACTIVE_DISPOSED)) {
297
+ // What it collects was forwarded through it to the boundaries above
298
+ // too (`catchStatus` records a reader in every boundary on the way).
299
+ // It is this boundary's alone now (B5, the nearest catcher): an outer
300
+ // re-armed by the same tick does not wait for it (D-14, U-4).
301
+ for (let r = e._parent; r !== null; r = r._parent) for (const n of e.U) r.U.delete(n);
290
302
  flip(e);
291
303
  redraw(e);
292
304
  return;
@@ -297,36 +309,36 @@ function prune(e, n) {
297
309
  /** The error boundary's `reset`: re-run what threw (a comparator throw
298
310
  * names a signal — nothing to re-run). */ function reset(e) {
299
311
  // A snapshot: a source failing again is caught — and re-added — mid-walk.
300
- for (const n of [ ...e.v ]) if (n.ee !== undefined && !(n.R & REACTIVE_DISPOSED)) recompute(n);
312
+ for (const r of [ ...e.U ]) if (r.X !== undefined && !(r.R & REACTIVE_DISPOSED)) recompute(r);
301
313
  schedule();
302
314
  }
303
315
 
304
- function createBoundary(e, n, r, t) {
305
- const l = createOwner();
306
- const o = {
307
- u: e,
308
- _parent: boundaryOf(l) ?? null,
309
- L: l,
310
- J: null,
311
- Z: null,
312
- v: new Set,
313
- h: false,
314
- U: false,
316
+ function createBoundary(e, r, n, t) {
317
+ const o = createOwner();
318
+ const l = {
319
+ i: e,
320
+ _parent: boundaryOf(o) ?? null,
321
+ H: o,
322
+ Y: null,
315
323
  j: null,
324
+ U: new Set,
325
+ D: false,
326
+ h: false,
316
327
  B: null,
317
- H: false,
318
- K: null,
319
328
  V: null,
320
- ne: false,
321
- re: false,
329
+ L: false,
330
+ Z: null,
331
+ v: null,
332
+ $: false,
333
+ ee: false,
322
334
  F: e === STATUS_ERROR ? signal(undefined, ERROR_SIGNAL) : null,
323
- te: r,
324
- le: null
335
+ re: n,
336
+ ne: null
325
337
  };
326
- const u = e === STATUS_PENDING ? l.D[REVEAL] : null;
338
+ const u = e === STATUS_PENDING ? o.A[REVEAL] : null;
327
339
  if (getOwner()) cleanup(() => {
328
- collecting.delete(o);
329
- if (u) revealHooks.oe(u, o);
340
+ collecting.delete(l);
341
+ if (u) revealHooks.te(u, l);
330
342
  });
331
343
  // The `on` dependencies live OUTSIDE the boundary, as the condition of a
332
344
  // `<Show>` wrapping it would: created before the owner's context names it.
@@ -335,7 +347,7 @@ function createBoundary(e, n, r, t) {
335
347
  // does not suspend the parent — and re-arms.
336
348
  if (t) {
337
349
  let e = false;
338
- runWithOwner(l, () => computed(() => {
350
+ runWithOwner(o, () => computed(() => {
339
351
  try {
340
352
  t();
341
353
  } catch (e) {
@@ -347,46 +359,46 @@ function createBoundary(e, n, r, t) {
347
359
  return;
348
360
  }
349
361
  }
350
- if (e) arm(o); else e = true;
351
- })).i |= CONFIG_REDERIVE;
362
+ if (e) arm(l); else e = true;
363
+ })).l |= CONFIG_REDERIVE;
352
364
  }
353
365
  const a = {
354
- ...l.D,
355
- [BOUNDARY]: o
366
+ ...o.A,
367
+ [BOUNDARY]: l
356
368
  };
357
369
  if (revealHooks !== null) a[REVEAL] = null;
358
- l.D = a;
359
- const i = runWithOwner(l, () => {
360
- const e = true ? computed(n, {
370
+ o.A = a;
371
+ const i = runWithOwner(o, () => {
372
+ const e = true ? computed(r, {
361
373
  name: "children"
362
- }) : computed(n);
374
+ }) : computed(r);
363
375
  return true ? computed(() => flatten(read(e)), {
364
376
  name: "boundary"
365
377
  }) : computed(() => flatten(read(e)));
366
378
  });
367
- o.J = i;
379
+ l.Y = i;
368
380
  // A slot of the reveal order in its context (reveal.ts): gated until the
369
381
  // controller releases it — before the output's first pass.
370
- if (u) revealHooks.ue(u, o);
371
- const f = computed(() => {
382
+ if (u) revealHooks.oe(u, l);
383
+ const s = computed(() => {
372
384
  // Reveal order (reveal.ts): a gated slot shows its fallback — or, in a
373
385
  // collapsed tail, nothing — whatever its content's state; the
374
386
  // controller is told the pass ran (its readiness may have changed) and
375
387
  // releases it in turn.
376
- if (o.ne) {
388
+ if (l.$) {
377
389
  // Linked without being read: the tree settling (or changing)
378
390
  // re-derives this pass, which is how the controller hears of it.
379
391
  // It may release this very slot (the frontier whose content just
380
392
  // settled): the pass goes on to show it — the redraw it asks for is
381
393
  // refused mid-pass and not needed.
382
394
  link(i, getOwner());
383
- if (o.V !== null) revealHooks.P(o.V);
384
- if (o.ne) {
385
- if (o.re) {
386
- o.H = true;
395
+ if (l.v !== null) revealHooks.P(l.v);
396
+ if (l.$) {
397
+ if (l.ee) {
398
+ l.L = true;
387
399
  return undefined;
388
400
  }
389
- return fallback(o);
401
+ return fallback(l);
390
402
  }
391
403
  }
392
404
  // A tree carrying a status is not read: an errored memo's reactive
@@ -396,24 +408,23 @@ function createBoundary(e, n, r, t) {
396
408
  // display-ahead `on` causes is the lane's, and must still be the
397
409
  // fallback. Linked, so its recovery re-derives this pass; read again
398
410
  // once clean.
399
- const n = i.S & (STATUS_PENDING | STATUS_ERROR);
400
- if (n !== 0) {
411
+ const r = i.m & (STATUS_PENDING | STATUS_ERROR);
412
+ if (r !== 0) {
401
413
  link(i, getOwner());
402
- if (n & e) {
403
- if (isCollecting(o)) {
404
- caught(o, i, undefined);
405
- return fallback(o);
414
+ if (r & e) {
415
+ if (isCollecting(l)) {
416
+ caught(l, i, undefined);
417
+ return fallback(l);
406
418
  }
407
419
  // Forwarded: a loading boundary showing content keeps it and
408
420
  // holds the frame like any reader (recorded for its `on`).
409
- o.v.add(i);
410
- collecting.add(o);
421
+ record(l, i);
411
422
  }
412
423
  // A pending passes an error boundary by (A6); an error, a loading
413
424
  // one; a loading boundary showing content forwards its pending.
414
- throw i.m.F;
425
+ throw i.T.F;
415
426
  }
416
- if (isCollecting(o)) {
427
+ if (isCollecting(l)) {
417
428
  // A29's boundary exemption (#3540): a boundary MOUNTED over a held
418
429
  // value (its first pass; a first pass under it that read a hold was
419
430
  // collected, `joinPass` — the tree's own, or a render effect's that
@@ -426,89 +437,88 @@ function createBoundary(e, n, r, t) {
426
437
  // which reveals the content — a fallback staged earlier is replaced
427
438
  // ahead of the commit and never shown.
428
439
  const e = getOwner();
429
- if (o.v.size !== 0 && e.S & STATUS_UNINITIALIZED && !(e.i & CONFIG_HELD)) return fallback(o);
440
+ if (l.U.size !== 0 && e.m & STATUS_UNINITIALIZED && !(e.l & CONFIG_HELD)) return fallback(l);
430
441
  // Readers under it still unready: the fallback, the tree untouched.
431
442
  // The seam re-derives this pass when they settle.
432
- if (prune(o, true) !== 0) return fallback(o);
443
+ if (prune(l, true) !== 0) return fallback(l);
433
444
  }
434
- let r;
445
+ let n;
435
446
  try {
436
- r = read(i);
437
- } catch (n) {
438
- if (n instanceof NotReadyError ? e === STATUS_PENDING : e === STATUS_ERROR) {
439
- if (isCollecting(o)) {
440
- caught(o, i, n);
441
- return fallback(o);
447
+ n = read(i);
448
+ } catch (r) {
449
+ if (r instanceof NotReadyError ? e === STATUS_PENDING : e === STATUS_ERROR) {
450
+ if (isCollecting(l)) {
451
+ caught(l, i, r);
452
+ return fallback(l);
442
453
  }
443
454
  // Forwarded: a loading boundary showing content keeps it and
444
455
  // holds the frame like any reader (recorded for its `on`).
445
- o.v.add(i);
446
- collecting.add(o);
456
+ record(l, i);
447
457
  }
448
458
  // A pending passes an error boundary by (A6).
449
- throw n;
459
+ throw r;
450
460
  }
451
461
  // Readers under it still unready (caught before, or while the read
452
462
  // ran the content at a mount): the fallback.
453
- if (isCollecting(o) && o.v.size !== 0) return fallback(o);
454
- o.h = true;
463
+ if (isCollecting(l) && l.U.size !== 0) return fallback(l);
464
+ l.D = true;
455
465
  // Observe: the fallback stops showing (a hide before its commit means
456
466
  // it never displayed — the engine knows the swap it was staged with).
457
- if (o.H && o.u & STATUS_PENDING && attrHooks !== null) attrHooks.boundaryFallback(o, o.J, false);
458
- o.H = false;
467
+ if (l.L && l.i & STATUS_PENDING && attrHooks !== null) attrHooks.boundaryFallback(l, l.Y, false);
468
+ l.L = false;
459
469
  // The fallback dies when the content that replaces it is on screen —
460
470
  // with this flush's commits when the pass is the frame's, at the
461
471
  // landing when the frame parks (the run is held with it, as the old
462
472
  // children of a held pass are) — not now: a held swap keeps the
463
473
  // fallback on screen, live, until it commits. A pass back to the
464
474
  // fallback before then finds it still built and keeps it.
465
- const t = o.le;
475
+ const t = l.ne;
466
476
  if (t !== null) globalQueue.enqueue(EFFECT_RENDER, () => {
467
- if (!o.H && o.le === t) {
477
+ if (!l.L && l.ne === t) {
468
478
  dispose(t);
469
- o.le = null;
479
+ l.ne = null;
470
480
  }
471
481
  });
472
- release(o);
482
+ release(l);
473
483
  // Shown: the slot leaves its reveal order (a later re-arm gates nobody
474
484
  // else; the frontier moves on).
475
- if (o.V !== null) {
476
- const e = o.V;
477
- o.V = null;
485
+ if (l.v !== null) {
486
+ const e = l.v;
487
+ l.v = null;
478
488
  revealHooks.P(e);
479
489
  }
480
- return r;
490
+ return n;
481
491
  },
482
492
  // Boundary structure, not a user source: its value is fallback-or-content
483
493
  // and legitimately swaps mid-hydration (resume), so it must never be
484
494
  // frozen by snapshot capture.
485
495
  {
486
496
  name: "value",
487
- ae: true
497
+ le: true
488
498
  });
489
- f.i |= CONFIG_REDERIVE;
490
- o.Z = f;
491
- return accessor(f);
499
+ s.l |= CONFIG_REDERIVE;
500
+ l.j = s;
501
+ return accessor(s);
492
502
  }
493
503
 
494
504
  function fallback(e) {
495
505
  // The swap a display-ahead re-arm asked for: this pass is the lane's — a
496
506
  // lane read by construction (REACTIVE_LANE_READ: `recompute`'s tail keeps
497
507
  // the pass in the lane).
498
- if (e.B !== null) {
499
- setPassLane(e.B);
500
- e.Z.R |= REACTIVE_LANE_READ;
501
- e.B = null;
508
+ if (e.V !== null) {
509
+ setPassLane(e.V);
510
+ e.j.R |= REACTIVE_LANE_READ;
511
+ e.V = null;
502
512
  }
503
513
  // Observe: a loading boundary starts showing its fallback — the swap lands
504
514
  // with the frame's transaction, or this drain commits it (lane work, or no
505
515
  // transaction). A mount's synchronous first show has no drain of its own:
506
516
  // one is scheduled so the engine's display instant (`flushEnd`) comes.
507
- if (!e.H && e.u & STATUS_PENDING && attrHooks !== null) {
508
- attrHooks.boundaryFallback(e, e.J, true, passLane !== null ? null : flushTransaction !== null ? resolveTx(flushTransaction) : passTx);
509
- if (!globalQueue.X) schedule();
517
+ if (!e.L && e.i & STATUS_PENDING && attrHooks !== null) {
518
+ attrHooks.boundaryFallback(e, e.Y, true, passLane !== null ? null : flushTransaction !== null ? resolveTx(flushTransaction) : passTx);
519
+ if (!globalQueue.q) schedule();
510
520
  }
511
- e.H = true;
521
+ e.L = true;
512
522
  // Built in its own scope, like `Show`'s function child, once per show
513
523
  // (D-39: the fallback is the display until a new answer replaces the
514
524
  // error): a re-derive of the output while it shows — a second reader
@@ -520,18 +530,18 @@ function fallback(e) {
520
530
  // outside the boundary, as the output is: its errors and runs are the
521
531
  // enclosing boundary's — with the output's id, so what it builds gets the
522
532
  // ids a build under the output would; disposed once content is on screen.
523
- if (e.le === null) {
524
- const n = getOwner();
525
- e.le = runWithOwner(n._parent, () => computed(() => e.te(e), {
526
- id: n.id
533
+ if (e.ne === null) {
534
+ const r = getOwner();
535
+ e.ne = runWithOwner(r._parent, () => computed(() => e.re(e), {
536
+ id: r.id
527
537
  }));
528
538
  }
529
- return read(e.le);
539
+ return read(e.ne);
530
540
  }
531
541
 
532
542
  const ERROR_SIGNAL = {
533
543
  ownedWrite: true,
534
- ae: true
544
+ le: true
535
545
  };
536
546
 
537
547
  /**
@@ -575,8 +585,8 @@ const ERROR_SIGNAL = {
575
585
  * ) as unknown as JSX.Element;
576
586
  * }
577
587
  * ```
578
- */ function createLoadingBoundary(e, n, r) {
579
- return createBoundary(STATUS_PENDING, e, () => n(), r?.on);
588
+ */ function createLoadingBoundary(e, r, n) {
589
+ return createBoundary(STATUS_PENDING, e, () => r(), n?.on);
580
590
  }
581
591
 
582
592
  /**
@@ -601,20 +611,12 @@ const ERROR_SIGNAL = {
601
611
  * ) as unknown as JSX.Element;
602
612
  * }
603
613
  * ```
604
- */ function createErrorBoundary(e, n) {
605
- return createBoundary(STATUS_ERROR, e, e => n(accessor(e.F), () => reset(e)));
614
+ */ function createErrorBoundary(e, r) {
615
+ return createBoundary(STATUS_ERROR, e, e => r(accessor(e.F), () => reset(e)));
606
616
  }
607
617
 
608
618
  // Installed at module evaluation — present exactly when something imports a
609
619
  // boundary. An app without one pays the three null checks and nothing else.
610
- GlobalQueue.ie = catchStatus;
611
-
612
- GlobalQueue.fe = e => e.S & STATUS_UNINITIALIZED && catchStatus(e, STATUS_PENDING);
613
-
614
- GlobalQueue.se = hidden;
615
-
616
- GlobalQueue.ce = boundarySeam;
617
-
618
- GlobalQueue.Ee = heldRun;
620
+ installBoundaryHooks(catchStatus, (e, r) => !r && (e.m & STATUS_UNINITIALIZED ? catchStatus(e, STATUS_PENDING) : armedOver(e)), hiddenBy, boundarySeam, heldRun);
619
621
 
620
622
  export { REVEAL, createErrorBoundary, createLoadingBoundary, prune, ready, redraw, revealHooks, setRevealHooks };