@solidjs/signals 2.0.0-rc.0 → 2.0.0-rc.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (149) hide show
  1. package/README.md +1 -1
  2. package/dist/dev-shared.js +7138 -0
  3. package/dist/dev.attribution.js +3307 -0
  4. package/dist/dev.js +8076 -6692
  5. package/dist/observe/affects.js +129 -0
  6. package/dist/observe/attribution.js +7 -0
  7. package/dist/observe/boundaries.js +793 -0
  8. package/dist/observe/core/action.js +177 -0
  9. package/dist/observe/core/async.js +849 -0
  10. package/dist/observe/core/attribution-costs.js +66 -0
  11. package/dist/observe/core/attribution-feedback.js +280 -0
  12. package/dist/observe/core/attribution-hooks.js +83 -0
  13. package/dist/observe/core/attribution-queries.js +43 -0
  14. package/dist/observe/core/attribution.js +2904 -0
  15. package/dist/observe/core/constants.js +283 -0
  16. package/dist/{types-cjs/core/context.d.cts → observe/core/context.js} +37 -12
  17. package/dist/observe/core/core.js +1999 -0
  18. package/dist/observe/core/dev.js +343 -0
  19. package/dist/observe/core/effect.js +200 -0
  20. package/dist/observe/core/error-hooks.js +71 -0
  21. package/dist/observe/core/error.js +80 -0
  22. package/dist/observe/core/external.js +98 -0
  23. package/dist/observe/core/graph.js +155 -0
  24. package/dist/observe/core/heap.js +147 -0
  25. package/dist/observe/core/invariants.js +45 -0
  26. package/dist/observe/core/lanes.js +205 -0
  27. package/dist/observe/core/optimistic.js +627 -0
  28. package/dist/observe/core/owner.js +353 -0
  29. package/dist/observe/core/scheduler.js +1547 -0
  30. package/dist/observe/core/verdict.js +674 -0
  31. package/dist/observe/index.js +59 -0
  32. package/dist/observe/map.js +484 -0
  33. package/dist/observe/signals.js +731 -0
  34. package/dist/observe/store/index.js +44 -0
  35. package/dist/observe/store/next/optimistic.js +717 -0
  36. package/dist/observe/store/next/projection.js +266 -0
  37. package/dist/observe/store/next/reconcile.js +375 -0
  38. package/dist/observe/store/next/store.js +2480 -0
  39. package/dist/observe/store/next/target.js +51 -0
  40. package/dist/observe/store/store.js +331 -0
  41. package/dist/observe/store/storePath.js +103 -0
  42. package/dist/observe/store/utils.js +1070 -0
  43. package/dist/prod/affects.js +10 -9
  44. package/dist/prod/attribution.js +45 -0
  45. package/dist/prod/boundaries.js +388 -178
  46. package/dist/prod/core/action.js +65 -37
  47. package/dist/prod/core/async.js +477 -208
  48. package/dist/prod/core/attribution-hooks.js +3 -0
  49. package/dist/prod/core/constants.js +186 -1
  50. package/dist/prod/core/context.js +10 -16
  51. package/dist/prod/core/core.js +1556 -415
  52. package/dist/prod/core/dev.js +18 -1
  53. package/dist/prod/core/effect.js +119 -79
  54. package/dist/prod/core/error-hooks.js +71 -0
  55. package/dist/prod/core/error.js +13 -1
  56. package/dist/prod/core/external.js +4 -4
  57. package/dist/prod/core/graph.js +105 -54
  58. package/dist/prod/core/heap.js +72 -65
  59. package/dist/prod/core/invariants.js +3 -2
  60. package/dist/prod/core/lanes.js +117 -52
  61. package/dist/prod/core/optimistic.js +474 -103
  62. package/dist/prod/core/owner.js +131 -84
  63. package/dist/prod/core/scheduler.js +1013 -248
  64. package/dist/prod/core/verdict.js +418 -113
  65. package/dist/prod/index.js +25 -13
  66. package/dist/prod/map.js +314 -151
  67. package/dist/prod/signals.js +382 -32
  68. package/dist/prod/store/index.js +38 -0
  69. package/dist/prod/store/next/optimistic.js +710 -0
  70. package/dist/prod/store/next/projection.js +257 -0
  71. package/dist/prod/store/next/reconcile.js +373 -0
  72. package/dist/prod/store/next/store.js +2356 -0
  73. package/dist/prod/store/next/target.js +51 -0
  74. package/dist/prod/store/store.js +129 -881
  75. package/dist/prod/store/utils.js +982 -242
  76. package/dist/types/attribution.d.ts +19 -0
  77. package/dist/types/attribution.prod.d.ts +22 -0
  78. package/dist/types/boundaries.d.ts +78 -5
  79. package/dist/types/core/action.d.ts +12 -5
  80. package/dist/types/core/async.d.ts +3 -1
  81. package/dist/types/core/attribution-costs.d.ts +35 -0
  82. package/dist/types/core/attribution-feedback.d.ts +133 -0
  83. package/dist/types/core/attribution-hooks.d.ts +304 -0
  84. package/dist/types/core/attribution-queries.d.ts +24 -0
  85. package/dist/types/core/attribution.d.ts +892 -0
  86. package/dist/types/core/constants.d.ts +179 -0
  87. package/dist/types/core/core.d.ts +305 -23
  88. package/dist/types/core/dev.d.ts +421 -8
  89. package/dist/types/core/effect.d.ts +8 -1
  90. package/dist/types/core/error-hooks.d.ts +71 -0
  91. package/dist/types/core/error.d.ts +9 -0
  92. package/dist/types/core/graph.d.ts +23 -0
  93. package/dist/types/core/heap.d.ts +5 -3
  94. package/dist/types/core/index.d.ts +6 -3
  95. package/dist/types/core/invariants.d.ts +5 -1
  96. package/dist/types/core/lanes.d.ts +51 -19
  97. package/dist/types/core/owner.d.ts +15 -3
  98. package/dist/types/core/scheduler.d.ts +252 -3
  99. package/dist/types/core/types.d.ts +124 -41
  100. package/dist/types/index.d.ts +18 -5
  101. package/dist/types/map.d.ts +2 -0
  102. package/dist/types/signals.d.ts +164 -13
  103. package/dist/types/store/index.d.ts +16 -5
  104. package/dist/types/store/next/optimistic.d.ts +25 -0
  105. package/dist/types/store/next/projection.d.ts +27 -0
  106. package/dist/types/store/next/reconcile.d.ts +10 -0
  107. package/dist/types/store/next/store.d.ts +143 -0
  108. package/dist/types/store/next/target.d.ts +196 -0
  109. package/dist/types/store/store.d.ts +46 -112
  110. package/dist/types/store/utils.d.ts +188 -40
  111. package/package.json +32 -26
  112. package/dist/node.cjs +0 -7938
  113. package/dist/prod/store/optimistic.js +0 -217
  114. package/dist/prod/store/projection.js +0 -231
  115. package/dist/prod/store/reconcile.js +0 -707
  116. package/dist/types/store/optimistic.d.ts +0 -45
  117. package/dist/types/store/projection.d.ts +0 -70
  118. package/dist/types/store/reconcile.d.ts +0 -46
  119. package/dist/types-cjs/affects.d.cts +0 -47
  120. package/dist/types-cjs/boundaries.d.cts +0 -175
  121. package/dist/types-cjs/core/action.d.cts +0 -64
  122. package/dist/types-cjs/core/async.d.cts +0 -21
  123. package/dist/types-cjs/core/constants.d.cts +0 -71
  124. package/dist/types-cjs/core/core.d.cts +0 -148
  125. package/dist/types-cjs/core/dev.d.cts +0 -64
  126. package/dist/types-cjs/core/effect.d.cts +0 -30
  127. package/dist/types-cjs/core/error.d.cts +0 -47
  128. package/dist/types-cjs/core/external.d.cts +0 -15
  129. package/dist/types-cjs/core/graph.d.cts +0 -5
  130. package/dist/types-cjs/core/heap.d.cts +0 -22
  131. package/dist/types-cjs/core/index.d.cts +0 -13
  132. package/dist/types-cjs/core/invariants.d.cts +0 -59
  133. package/dist/types-cjs/core/lanes.d.cts +0 -56
  134. package/dist/types-cjs/core/optimistic.d.cts +0 -6
  135. package/dist/types-cjs/core/owner.d.cts +0 -124
  136. package/dist/types-cjs/core/scheduler.d.cts +0 -170
  137. package/dist/types-cjs/core/types.d.cts +0 -148
  138. package/dist/types-cjs/core/verdict.d.cts +0 -2
  139. package/dist/types-cjs/index.d.cts +0 -10
  140. package/dist/types-cjs/map.d.cts +0 -69
  141. package/dist/types-cjs/package.json +0 -3
  142. package/dist/types-cjs/signals.d.cts +0 -605
  143. package/dist/types-cjs/store/index.d.cts +0 -9
  144. package/dist/types-cjs/store/optimistic.d.cts +0 -45
  145. package/dist/types-cjs/store/projection.d.cts +0 -70
  146. package/dist/types-cjs/store/reconcile.d.cts +0 -46
  147. package/dist/types-cjs/store/store.d.cts +0 -213
  148. package/dist/types-cjs/store/storePath.d.cts +0 -58
  149. package/dist/types-cjs/store/utils.d.cts +0 -114
@@ -0,0 +1,793 @@
1
+ import { runWithOwner, signal, spectate, computed, read, untrack, setSignal, notifyOnLane, recompute, currentOptimisticLane, ext } from "./core/core.js";
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+
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+ import { NotReadyError, unwrapStatusError } from "./core/error.js";
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+
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+ import { createOwner, cleanup } from "./core/owner.js";
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+
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+ import { Queue, transitions, reporterBlocksSource, wakeParked, activeTransition, schedule, queueRearm, haltReactivity } from "./core/scheduler.js";
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+
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+ import { getContext, setContext, createContext } from "./core/context.js";
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+
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+ import { STATUS_PENDING, STATUS_ERROR, REACTIVE_DISPOSED, REACTIVE_ZOMBIE, STATUS_UNINITIALIZED, NOT_PENDING, CONFIG_AUTO_DISPOSE } from "./core/constants.js";
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+
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+ import { attrHooks } from "./core/attribution-hooks.js";
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+
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+ import "./core/invariants.js";
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+
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+ import "./core/dev.js";
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+
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+ import { enqueueSub } from "./core/heap.js";
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+
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+ import "./core/verdict.js";
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+
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+ import "./core/effect.js";
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+
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+ import { reportClientError } from "./core/error-hooks.js";
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+
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+ import { accessor } from "./signals.js";
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+
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+ function boundaryComputed(e, t) {
30
+ const r = computed(e, {
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+ name: "boundary",
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+ lazy: true
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+ });
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+ ext(r).h = (e, t) => {
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+ // Use passed values if provided, otherwise read from node
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+ const n = e !== undefined ? e : r.S;
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+ const i = t !== undefined ? t : r.o?._;
38
+ // Notify both status dimensions like a render effect does; the queue chain
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+ // consumes this boundary's own type and forwards the remainder upward until
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+ // a boundary that handles it is found.
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+ r.S &= ~r.R;
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+ const s = r.T.notify(r, STATUS_PENDING | STATUS_ERROR, n, i);
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+ // The queue is the only propagation channel: a foreign status must not stay
44
+ // reader-visible on the tree, or reads re-throw it across the boundary and
45
+ // link unrelated ambient contexts (the #2809 nested-boundary loop). Deps are
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+ // untouched, so the tree still recomputes when the foreign source settles.
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+ const o = n & ~r.R & (STATUS_PENDING | STATUS_ERROR);
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+ if (o) {
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+ r.S &= ~o;
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+ if (r.o?._ === i && !(r.S & (STATUS_PENDING | STATUS_ERROR))) if (r.o !== null) r.o._ = undefined;
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+ }
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+ // An ERROR the chain could not deliver to any boundary is uncaught. The
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+ // scrub above already removed it from reader-visible state, so without
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+ // escalation here it would vanish entirely (#2884) — halt-and-throw,
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+ // exactly like an unhandled effect error.
56
+ if (!s && n & STATUS_ERROR) {
57
+ haltReactivity(unwrapStatusError(i));
58
+ throw i;
59
+ }
60
+ };
61
+ r.R = t;
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+ r.C &= ~CONFIG_AUTO_DISPOSE;
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+ recompute(r, true);
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+ return r;
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+ }
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+
67
+ /**
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+ * A boundary's `on` dependencies (#3540): `onFn` runs tracked, as a
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+ * computation whose value is discarded — what it READS is the point. Every
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+ * run after the first is a notification (a source it read was written, went
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+ * pending, or landed; an optimistic write notifies like any other) and
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+ * queues the boundary for re-arming once this pass's heap has run
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+ * (scheduler.ts `pendingRearms`: the re-arm needs what the notifying write
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+ * put in flight, which this pass — at the height of its reads — runs ahead
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+ * of). The value is never compared: a thunk that returns a fresh object per
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+ * run but reads nothing reactive never re-arms, and one that returns the
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+ * same constant re-arms whenever a read source changes. A zero-argument
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+ * function is an accessor, tracked like any other.
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+ *
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+ * The pass's posture is the notification's. A plain pass derives from the
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+ * frame the write belongs to, and the re-arm follows that frame. A pass
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+ * under a lane read display-ahead state — `latest()` (its shadow is an
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+ * optimistic computed), an optimistic write — and the re-arm shows the
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+ * fallback through that lane (`_rearmLane`): now, beside whatever frame a
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+ * transaction still holds.
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+ *
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+ * Created under `owner` while the owner's queue is still the parent's, so
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+ * the node belongs to the parent boundary, not to this one — as the
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+ * condition of a `<Show>` wrapping the boundary would. Two status rules set
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+ * it apart from a plain memo:
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+ * - Pending is not the parent's: a source of `on` that is not ready is a
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+ * notification for this boundary (it re-arms: the fallback shows here, not
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+ * in an outer boundary). Propagation marks the node without a pass, so the
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+ * channel scrubs the mark and re-derives it; the pass reads the source
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+ * (linking to its landing) and catches. The node never registers as a
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+ * reporter: `on` reading a pending source holds no frame.
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+ * - An error IS the parent's, as a wrapping `<Show>` condition's would be:
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+ * forwarded up the queue chain like a render effect's; uncaught, it halts
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+ * (#2884).
100
+ */ function onNode(e, t, r) {
101
+ let n = false;
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+ const i = runWithOwner(e, () => computed(() => {
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+ try {
104
+ r();
105
+ } catch (e) {
106
+ if (!(e instanceof NotReadyError)) throw e;
107
+ }
108
+ if (n) {
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+ if (currentOptimisticLane !== null) t.N = currentOptimisticLane;
110
+ queueRearm(t);
111
+ } else n = true;
112
+ }, {
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+ lazy: true
114
+ }));
115
+ ext(i).h = (e, t) => {
116
+ const r = e !== undefined ? e : i.S;
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+ if (r & STATUS_PENDING) {
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+ i.S &= ~STATUS_PENDING;
119
+ if (i.o?._ instanceof NotReadyError) i.o._ = undefined;
120
+ enqueueSub(i);
121
+ schedule();
122
+ }
123
+ if (r & STATUS_ERROR) {
124
+ const e = t !== undefined ? t : i.o?._;
125
+ i.S &= ~STATUS_ERROR;
126
+ if (i.o?._ === e && i.o !== null) i.o._ = undefined;
127
+ if (!i.T.notify(i, STATUS_ERROR, r, e)) {
128
+ haltReactivity(unwrapStatusError(e));
129
+ throw e;
130
+ }
131
+ }
132
+ };
133
+ i.C &= ~CONFIG_AUTO_DISPOSE;
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+ recompute(i, true);
135
+ return i;
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+ }
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+
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+ function createBoundChildren(e, t, r, n) {
139
+ const i = e.T;
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+ i.addChild(e.T = r);
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+ cleanup(() => i.removeChild(e.T));
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+ // Named for the observe tier's owner paths: user content under a boundary
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+ // is owned by `children`, and the boundary's own two nodes read as
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+ // structure rather than as anonymous `computed`s between `<Loading>` and
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+ // the content (`<App> › <Loading> › children › <Feed>`).
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+ return runWithOwner(e, () => {
147
+ // The call, not the argument, is gated: `computed(fn, void 0)` would keep
148
+ // a trailing argument in the prod artifact.
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+ const e = true ? computed(t, {
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+ name: "children"
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+ }) : computed(t);
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+ return boundaryComputed(() => flatten(read(e)), n);
153
+ });
154
+ }
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+
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+ const RevealControllerContext = /* @__PURE__ */ createContext(null);
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+
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+ let _revealUsed = false;
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+
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+ const FALSE_ACCESSOR = () => false;
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+
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+ const SEQUENTIAL_ACCESSOR = () => "sequential";
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+
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+ function isRevealController(e) {
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+ return e instanceof RevealController;
166
+ }
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+
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+ function isSlotReady(e) {
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+ return isRevealController(e) ? e.O() : e.I.size === 0 && !e.U;
170
+ }
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+
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+ function isSlotMinimallyReady(e) {
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+ return isRevealController(e) ? e.v() : isSlotReady(e);
174
+ }
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+
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+ function setSlotState(e, t, r, n) {
177
+ setSignal(e.D, r);
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+ setSignal(e.P, n);
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+ if (isRevealController(e)) {
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+ if (!r && e.L === t) e.L = undefined;
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+ return e.B(r, n);
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+ }
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+ if (!r && e.W === t && e.H) e.W = undefined;
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+ }
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+
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+ class RevealController {
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+ q;
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+ V;
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+ F=[];
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+ L;
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+ D=signal(false, {
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+ ownedWrite: true,
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+ Z: true
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+ });
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+ P=signal(false, {
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+ ownedWrite: true,
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+ Z: true
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+ });
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+ J=true;
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+ K=true;
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+ X=false;
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+ constructor(e, t) {
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+ this.q = e;
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+ this.V = t;
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+ }
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+ Y(e) {
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+ for (let t = 0; t < this.F.length; t++) {
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+ const r = this.F[t];
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+ if ((isRevealController(r) ? r.L : r.W) !== this) continue;
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+ if (e(r) === false) return false;
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+ }
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+ return true;
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+ }
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+ O() {
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+ return this.Y(isSlotReady);
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+ }
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+ /**
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+ * "Minimally ready" = this group has something visible to show under its own policy.
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+ * Used by an enclosing `together` group to decide when it can release.
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+ * - `together`: every direct slot is minimally ready.
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+ * - `sequential`: the first owned slot is minimally ready (frontier can advance).
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+ * - `natural`: any owned slot is minimally ready.
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+ */ v() {
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+ const e = untrack(this.q);
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+ if (e === "together") return this.Y(isSlotMinimallyReady);
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+ if (e === "natural") {
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+ let e = false;
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+ let t = false;
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+ this.Y(r => {
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+ e = true;
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+ if (isSlotMinimallyReady(r)) {
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+ t = true;
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+ return false;
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+ }
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+ });
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+ return !e || t;
237
+ }
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+ // sequential: only the first owned slot matters.
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+ let t = true;
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+ this.Y(e => {
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+ t = isSlotMinimallyReady(e);
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+ return false;
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+ });
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+ return t;
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+ }
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+ $(e) {
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+ if (this.F.includes(e)) return;
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+ this.F.push(e);
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+ const t = untrack(this.q);
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+ setSignal(e.D, true), setSignal(e.P, t === "sequential" ? !!untrack(this.V) : false);
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+ untrack(() => this.B());
252
+ }
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+ ee(e) {
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+ const t = this.F.indexOf(e);
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+ if (t >= 0) this.F.splice(t, 1);
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+ untrack(() => this.B());
257
+ }
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+ B(e, t) {
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+ if (this.X) return;
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+ this.X = true;
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+ const r = this.J;
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+ const n = this.K;
263
+ try {
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+ const r = e ?? read(this.D), n = untrack(this.q), i = n === "sequential" && !!untrack(this.V), s = t ?? i;
265
+ if (r) {
266
+ // Held by an outer group. Propagate the hold (and whatever collapsed policy
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+ // the outer asked for) down the whole subtree. Inner order is ignored while
268
+ // held; it resumes once the outer releases us.
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+ this.Y(e => setSlotState(e, this, true, s));
270
+ } else if (n === "natural") {
271
+ // Each child reveals based on its own readiness. A nested controller slot
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+ // is released to run its own order locally — we bypass setSlotState for it
273
+ // so the parent backpointer survives for upward readiness notifications.
274
+ this.Y(e => {
275
+ if (isRevealController(e)) {
276
+ setSignal(e.P, false);
277
+ setSignal(e.D, false);
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+ e.B(false, false);
279
+ } else {
280
+ setSlotState(e, this, !isSlotReady(e), false);
281
+ }
282
+ });
283
+ } else if (n === "together") {
284
+ // Release when every direct slot is minimally ready (has something to show
285
+ // under its own order). A fully-ready inner together is minimally ready;
286
+ // sequential's first slot being ready is minimally ready; natural having any
287
+ // ready child is minimally ready. This lets `together` guarantee a single
288
+ // cohesive reveal without waiting for every grandchild.
289
+ const e = this.Y(isSlotMinimallyReady);
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+ this.Y(t => setSlotState(t, this, !e, false));
291
+ } else {
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+ let e = false;
293
+ this.Y(t => {
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+ if (e) return setSlotState(t, this, true, i);
295
+ if (isSlotReady(t)) return setSlotState(t, this, false, false);
296
+ e = true;
297
+ // Frontier slot. For a leaf, holding `_disabled=true` is what keeps its
298
+ // fallback visible. For a composite, we instead release it so it runs
299
+ // its own order locally — its leaves will each show their own fallback
300
+ // until their data lands. Outer still waits on full readiness before
301
+ // advancing past this slot, and we bypass setSlotState so the parent
302
+ // backpointer survives for upward readiness notifications.
303
+ if (isRevealController(t)) {
304
+ setSignal(t.P, false);
305
+ setSignal(t.D, false);
306
+ t.B(false, false);
307
+ } else {
308
+ setSlotState(t, this, true, false);
309
+ }
310
+ });
311
+ }
312
+ } finally {
313
+ this.J = this.O();
314
+ this.K = this.v();
315
+ this.X = false;
316
+ }
317
+ if (this.L && (r !== this.J || n !== this.K)) this.L.B();
318
+ }
319
+ }
320
+
321
+ class CollectionQueue extends Queue {
322
+ te;
323
+ I=new Set;
324
+ re;
325
+ /** The output pass — fallback or content (createCollectionBoundary). */
326
+ ne;
327
+ U=true;
328
+ D=signal(false, {
329
+ ownedWrite: true,
330
+ Z: true
331
+ });
332
+ _;
333
+ P=signal(false, {
334
+ ownedWrite: true,
335
+ Z: true
336
+ });
337
+ W;
338
+ H=false;
339
+ /** The boundary's owner — where a `caught` report locates itself, set before the children are built (a creation-time throw arrives before `_tree`). */
340
+ ie;
341
+ /** The lane the `on` pass that queued this re-arm ran under (onNode), if
342
+ * any: the fallback swap is display-ahead — shown through the lane. */
343
+ N=null;
344
+ constructor(e) {
345
+ super();
346
+ this.te = e;
347
+ }
348
+ run(e) {
349
+ if (!e || read(this.D) && (!_revealUsed || read(this.P))) return;
350
+ return super.run(e);
351
+ }
352
+ /** An `on` dependency notified (onNode → scheduler `pendingRearms`);
353
+ * drained after the heap, before the verdict, under the notifying write's
354
+ * transaction (#3540). A boundary showing content is fresh again: it
355
+ * releases its hold now and, if anything under it is still pending, swaps
356
+ * to its fallback. The swap is staged, so it lands with the write's frame
357
+ * — at once when nothing else holds it, with the rest of the new page
358
+ * when something outside the boundary does; if the pending lands first,
359
+ * `_checkSources` clears it and no fallback is shown. An `on` that read a
360
+ * lane (`latest()`, an optimistic write) asked for the change now:
361
+ * `_rearmLane` shows the swap through the lane, beside the held frame.
362
+ * Children stay alive behind the fallback. */ se() {
363
+ const e = this.N;
364
+ this.N = null;
365
+ if (this.re === undefined || this.re.oe & REACTIVE_DISPOSED) return;
366
+ if (!this.H) return;
367
+ // Readers forwarded while this boundary showed content are what it
368
+ // would wait on now. They never re-notify (status propagation dedupes on
369
+ // the reader's `_pendingSources`), so the re-arm collects it from their
370
+ // registrations — the one place a forwarded reader is recorded (INV-3)
371
+ // — or a sibling reader's flight that lands first reveals them stale
372
+ // (A33, #3459). Before the verdict, a registration may have stopped
373
+ // counting without being pruned yet (its flight landed this pass):
374
+ // `reporterBlocksSource` is the verdict's own test.
375
+ const t = new Set;
376
+ for (const e of transitions) for (const [r, n] of e.ae) {
377
+ for (const e of n) if (this.le(e) && reporterBlocksSource(e, r)) {
378
+ t.add(r);
379
+ e.o?.ue?.forEach(e => t.add(e));
380
+ }
381
+ }
382
+ if (!t.size) return;
383
+ this.H = false;
384
+ this.I = t;
385
+ this.U = true;
386
+ this.fe(e);
387
+ // Those readers are behind the fallback now: they stop blocking
388
+ // (`reporterBlocksSource`), and the transactions they were holding must
389
+ // be re-judged for it (A33, #3375) — the active one by the verdict that
390
+ // follows this drain, parked ones by the wake. A live action keeps its
391
+ // transaction parked regardless (transitionComplete): its batch commits
392
+ // when it settles, intact.
393
+ wakeParked();
394
+ }
395
+ /** Show the fallback: the swap the output pass selects on. Staged, it is
396
+ * the frame's and lands with its commit. Re-armed from a lane pass
397
+ * (`lane`), it is the current frame's — committed outright, as the lane's
398
+ * view already is on screen — and shown through the lane: the output pass
399
+ * publishes a derived override and its readers run from the lane's queue,
400
+ * at the park, ahead of the transaction (a lane pass reads staged plain
401
+ * writes committed, so a staged swap would be invisible to it). */ fe(e) {
402
+ if (e === null) setSignal(this.D, true); else {
403
+ this.D.ce = true;
404
+ notifyOnLane(this.D, e);
405
+ }
406
+ // Observe: the staged swap is displayed when the transaction carrying
407
+ // this pass commits; the lane's readers run in this drain.
408
+ if (attrHooks !== null) attrHooks.boundaryFallback(this, this.re, true, e === null ? activeTransition : null);
409
+ }
410
+ /** Retry the collected failures of an error boundary: recompute each
411
+ * source that threw, so the boundary can recover. */ he() {
412
+ for (const e of this.I) {
413
+ // Non-computed sources (patch-channel registrations under plain
414
+ // owners) are not recomputable — their reset is the record's next
415
+ // transition re-applying the patch (re-audit 2, P1-4).
416
+ if (e.Se !== undefined) recompute(e);
417
+ }
418
+ schedule();
419
+ }
420
+ notify(e, t, r, n) {
421
+ if (!(t & this.te)) return super.notify(e, t, r, n);
422
+ // Routing is dimension-independent: each boundary consumes only its own
423
+ // status dimension from the mask (`type &= ~collectionType` below) and
424
+ // forwards the remainder up the queue chain. An error inside a `Loading`
425
+ // needs no special rule — the ERROR dimension survives consumption here and
426
+ // reaches the `Errored` that catches it natively, and `flags & collectionType`
427
+ // keeps this boundary from collecting a node that isn't actually pending.
428
+ // Symmetrically, a pending inside an `Errored` forwards on the PENDING
429
+ // dimension, while a status already caught by an inner boundary arrives with
430
+ // its dimension consumed from the mask and is correctly not re-routed
431
+ // (the Loading > Errored > content composition escape, #2856).
432
+ if (this.te & STATUS_PENDING && this.H) return super.notify(e, t, r, n);
433
+ if (r & this.te) {
434
+ this.U = true;
435
+ const t = n?.source || e.o?._?.source;
436
+ if (t) {
437
+ const r = this.I.size === 0;
438
+ this.I.add(t);
439
+ // A collecting boundary waits on everything the effect is pending on,
440
+ // not only the source this notification carries. Status propagation
441
+ // dedupes on the effect's `_pendingSources`: a source it already
442
+ // carries (a flight that started before an `on` reset cleared the
443
+ // set) is never re-reported, and that source's later re-flight
444
+ // stays invisible — the boundary revealed when its one collected
445
+ // source settled while the effect was still pending (#3375).
446
+ if (this.te & STATUS_PENDING) e.o?.ue?.forEach(e => this.I.add(e));
447
+ if (r) {
448
+ setSignal(this.D, true);
449
+ if (attrHooks !== null && this.te & STATUS_PENDING) attrHooks.boundaryFallback(this, this.re, true, activeTransition);
450
+ }
451
+ if (this.te & STATUS_ERROR) {
452
+ const e = unwrapStatusError(t.o?._);
453
+ setSignal(this._, e);
454
+ // The client error hook: this boundary renders its fallback for
455
+ // it — the one road a rendered failure took that no global handler
456
+ // ever saw. `source` is the computation that threw (the status
457
+ // wrapper's, made at the first landing and kept downstream), so the
458
+ // hook hears where it broke as well as where it was met. Once per
459
+ // error object; a `reset()` re-collecting the same failure says
460
+ // nothing new.
461
+ reportClientError(e, this.ie, t);
462
+ }
463
+ }
464
+ }
465
+ t &= ~this.te;
466
+ return t ? super.notify(e, t, r, n) : true;
467
+ }
468
+ /** Is `reporter` live and routed to this boundary — under it, with no
469
+ * collecting pending-type boundary in between (`reporterBlocksSource`'s test)? */ le(e) {
470
+ if (e.oe & (REACTIVE_ZOMBIE | REACTIVE_DISPOSED)) return false;
471
+ for (let t = e.T; t; t = t._parent) {
472
+ if (t === this) return true;
473
+ if (t.te & STATUS_PENDING && !t.H) return false;
474
+ }
475
+ return false;
476
+ }
477
+ /** Has a collected source stopped counting for this boundary? A source
478
+ * with a live affects() mark holds display state for the mark's lifetime
479
+ * (the visual channel): the marked node carries no status of its own, so
480
+ * the count is the liveness test. The release sweep (finalizePureQueue
481
+ * after mark release) re-runs this check. A source born held under this
482
+ * boundary (recompute, #3540) carries no status either: it is collected
483
+ * while it has a staged value and no committed one, and released by the
484
+ * commit that initializes it. */ de(e) {
485
+ return !!(e.oe & REACTIVE_DISPOSED || !e.o?.t && !(e.S & this.te) && !(this.te & STATUS_ERROR && e.S & STATUS_PENDING) && !(this.te & STATUS_PENDING && e.S & STATUS_UNINITIALIZED && e._e !== NOT_PENDING));
486
+ }
487
+ /** The pre-verdict sweep (scheduler run(), #3540): a collecting boundary
488
+ * whose OUTPUT is pending — its fallback read something not ready — is
489
+ * judged here, under the transaction. That output is what an initialized
490
+ * parent holds the frame on, and it derives from `_disabled`, not the
491
+ * tree: the tree settling never re-runs it, only a sweep does, and the
492
+ * commit sweep runs after the verdict the output's own read keeps parking
493
+ * — the content waited for the fallback's flight. Judged ready here, the
494
+ * boundary stages `_disabled` false with the frame and the output re-runs
495
+ * in this heap: it reads the tree and drops the fallback's read (recompute
496
+ * settles a pass's outgoing pending sources), so the verdict sees the
497
+ * release. A boundary showing a ready fallback parks nothing and keeps the
498
+ * commit sweep's reveal. */ Re() {
499
+ if (this.H || !(this.ne.S & STATUS_PENDING)) return;
500
+ this.Te();
501
+ }
502
+ Te() {
503
+ for (const e of this.I) if (this.de(e)) this.I.delete(e);
504
+ if (!this.I.size) {
505
+ if (this.te & STATUS_PENDING && this.U && !this.H && this.re) {
506
+ this.U = !!(this.re.S & this.te);
507
+ } else {
508
+ this.U = false;
509
+ }
510
+ if (!this.U) {
511
+ setSignal(this.D, false);
512
+ if (attrHooks !== null && this.te & STATUS_PENDING) attrHooks.boundaryFallback(this, this.re, false);
513
+ }
514
+ }
515
+ if (_revealUsed) this.W?.B();
516
+ }
517
+ }
518
+
519
+ function createCollectionBoundary(e, t, r, n) {
520
+ const i = createOwner();
521
+ if (_revealUsed) setContext(RevealControllerContext, null, i);
522
+ const s = new CollectionQueue(e);
523
+ s.ie = i;
524
+ if (e === STATUS_ERROR) s._ = signal(undefined, {
525
+ ownedWrite: true,
526
+ Z: true
527
+ });
528
+ // The `on` dependencies live OUTSIDE the boundary, as the condition of a
529
+ // `<Show>` wrapping it would: created before the owner's queue becomes
530
+ // this boundary's (onNode).
531
+ n && onNode(i, s, n);
532
+ const o = s.re = createBoundChildren(i, t, s, e);
533
+ // Prime source tracking so reveal registration sees pending sources. A
534
+ // bookkeeping read (`spectate`): the mounting pass derives nothing from
535
+ // the tree — it must not be linked to it, nor enter the transaction a
536
+ // tree born held (A29 under a boundary, #3540) was staged into.
537
+ spectate(() => {
538
+ let t = false;
539
+ try {
540
+ read(o);
541
+ } catch (e) {
542
+ if (e instanceof NotReadyError) t = true; else throw e;
543
+ }
544
+ s.U = t || !!(o.S & e) || o.o?._ instanceof NotReadyError;
545
+ });
546
+ const a = _revealUsed && e === STATUS_PENDING ? getContext(RevealControllerContext) : null;
547
+ if (a) {
548
+ s.W = a;
549
+ a.$(s);
550
+ cleanup(() => a.ee(s));
551
+ }
552
+ return accessor(s.ne = computed(() => {
553
+ // `_disabled` selects fallback or content: set by a collecting
554
+ // notification or a re-arm (`_rearm`), cleared by the sweep when the
555
+ // collected sources settle — each re-runs this pass.
556
+ if (!read(s.D)) {
557
+ const e = read(o);
558
+ if (!untrack(() => read(s.D))) return s.H = true, e;
559
+ }
560
+ // Collapsed reveal slots suppress their own output entirely; the
561
+ // renderer treats the hole as empty, so the cast never leaks to users
562
+ // outside a `createRevealOrder` scope.
563
+ if (_revealUsed && read(s.P)) return undefined;
564
+ return r(s);
565
+ },
566
+ // Boundary structure, not a user source: its value is fallback-or-content and
567
+ // legitimately swaps mid-hydration (reveal/resume), so it must never be frozen
568
+ // by snapshot capture. The tree no longer carries foreign status flags, so
569
+ // capture can't rely on PENDING to skip this node the way it used to.
570
+ {
571
+ name: "value",
572
+ Z: true
573
+ }));
574
+ }
575
+
576
+ /**
577
+ * Lower-level primitive that backs the `<Loading>` flow control. Catches
578
+ * pending async reads inside `fn` and renders `fallback` until they settle.
579
+ *
580
+ * App code should use `<Loading fallback={...}>` instead — reach for this only
581
+ * when authoring custom boundary components.
582
+ *
583
+ * @param fn the tracked subtree
584
+ * @param fallback the fallback shown while async reads in `fn` are unresolved
585
+ * @param options `on` — a dependency list: a tracked function whose reads
586
+ * re-arm the boundary. Its return value is irrelevant (never compared);
587
+ * what matters is what it reads. Without `on`, a boundary that has shown
588
+ * content keeps it through a refetch (the pending holds with the
589
+ * transaction). With `on`, a write to anything it reads makes the boundary
590
+ * fresh again: it stops waiting on its current content, and if something
591
+ * under it is pending it shows `fallback` until the new content is ready;
592
+ * if nothing is pending, the notification is a no-op. The fallback lands
593
+ * with the same frame as the change that caused it — now, when nothing
594
+ * else holds that frame; together with the rest of the new page during a
595
+ * held navigation, not before it. If the same data is also read outside
596
+ * the boundary, the frame waits on it and the fallback can never be seen
597
+ * (DEV warns `LOADING_ON_OUTSIDE_HOLD`); the fix is structural — move the
598
+ * outside read under the boundary so one hold owns the data. A frame held
599
+ * past the content's landing by something else (the write's action, other
600
+ * pending data) also shows no fallback; that is a race the fallback may
601
+ * lose, a legitimate outcome, and not reported. A display-ahead read in
602
+ * `on` (`latest()`) shows the fallback now, beside the held frame; that
603
+ * is a capability, not the recommended shape. Optimistic writes and a
604
+ * source going pending notify like any other. The children are not
605
+ * re-created — they stay alive behind the fallback.
606
+ *
607
+ * @example
608
+ * ```tsx
609
+ * // Custom boundary component built on top of the primitive.
610
+ * function MyLoading(props: { fallback: JSX.Element; children: JSX.Element }) {
611
+ * return createLoadingBoundary(
612
+ * () => props.children,
613
+ * () => props.fallback
614
+ * ) as unknown as JSX.Element;
615
+ * }
616
+ * ```
617
+ */ function createLoadingBoundary(e, t, r) {
618
+ return createCollectionBoundary(STATUS_PENDING, e, () => t(), r?.on);
619
+ }
620
+
621
+ /**
622
+ * Lower-level primitive that backs the `<Errored>` flow control. Catches
623
+ * thrown errors inside `fn` and invokes `fallback(error, reset)` instead.
624
+ * `error` is an accessor for the latest captured error; `reset()` recomputes
625
+ * the failing sources so the boundary can attempt to recover.
626
+ *
627
+ * App code should use `<Errored fallback={...}>` instead — reach for this only
628
+ * when authoring custom boundary components.
629
+ *
630
+ * @example
631
+ * ```tsx
632
+ * // Custom boundary that wraps the primitive and adds telemetry.
633
+ * function TracedErrored(props: { fallback: (e: () => unknown) => JSX.Element; children: JSX.Element }) {
634
+ * return createErrorBoundary(
635
+ * () => props.children,
636
+ * (err, reset) => {
637
+ * reportError(err());
638
+ * return props.fallback(err);
639
+ * }
640
+ * ) as unknown as JSX.Element;
641
+ * }
642
+ * ```
643
+ */ function createErrorBoundary(e, t) {
644
+ return createCollectionBoundary(STATUS_ERROR, e, e => t(accessor(e._), () => e.he()));
645
+ }
646
+
647
+ /**
648
+ * Coordinate the reveal timing of sibling loading boundaries.
649
+ *
650
+ * Accepts reactive accessors:
651
+ * - `order`: `"sequential"` (default) | `"together"` | `"natural"`.
652
+ * - `"sequential"` — classic frontier reveal: siblings reveal in registration order
653
+ * as each resolves; later siblings stay hidden until earlier ones complete.
654
+ * - `"together"` — every direct slot stays on its fallback until the whole group
655
+ * is "minimally ready" (each direct slot has produced its own first visible
656
+ * content under its own order), then the whole group releases at once.
657
+ * - `"natural"` — children reveal independently (as each resolves). At the top
658
+ * level this is a no-op compared to not using `createRevealOrder`; the mode
659
+ * exists for nesting, where the group registers as a single composite slot to
660
+ * any enclosing `createRevealOrder`.
661
+ * - `collapsed`: only meaningful when `order === "sequential"`. When set, tail siblings
662
+ * past the frontier suppress their own fallback output. Ignored under `"together"`
663
+ * and `"natural"` — those orders have no frontier.
664
+ *
665
+ * Nested `createRevealOrder` groups compose: the inner controller registers as a
666
+ * single slot in the outer controller and is held on its fallbacks until the outer
667
+ * releases that slot. Once released, the inner controller runs its own order locally
668
+ * over anything still pending. There is no opt-out from an outer hold.
669
+ *
670
+ * "Minimally ready" is what an order considers its first visible content:
671
+ * - `sequential` — frontier-0 is minimally ready (leaf: on resolve; nested: via its
672
+ * own minimal signal).
673
+ * - `together` — every direct slot is minimally ready.
674
+ * - `natural` — any direct slot has visible content (leaves on resolve; nested
675
+ * composites via their own minimal signal).
676
+ *
677
+ * @example
678
+ * ```ts
679
+ * // Primitive form of `<Reveal>` — coordinate sibling loading boundaries
680
+ * // programmatically. App code uses the JSX `<Reveal>` component instead.
681
+ * // Both options are accessors so they can react to state changes.
682
+ * createRevealOrder(
683
+ * () => renderSiblings(),
684
+ * { order: () => mode(), collapsed: () => true }
685
+ * );
686
+ * ```
687
+ */ function createRevealOrder(e, t) {
688
+ _revealUsed = true;
689
+ const r = createOwner();
690
+ const n = getContext(RevealControllerContext);
691
+ const i = t?.order || SEQUENTIAL_ACCESSOR, s = t?.collapsed || FALSE_ACCESSOR;
692
+ const o = new RevealController(i, s);
693
+ setContext(RevealControllerContext, o, r);
694
+ return runWithOwner(r, () => {
695
+ const t = e();
696
+ const r = computed(() => {
697
+ i();
698
+ s();
699
+ o.B();
700
+ });
701
+ // Post-construction rather than an options argument, so the prod call
702
+ // keeps its shape; the observe node literal already carries the slot.
703
+ if (true) r._name = "reveal order";
704
+ if (n) {
705
+ o.L = n;
706
+ n.$(o);
707
+ cleanup(() => n.ee(o));
708
+ }
709
+ return t;
710
+ });
711
+ }
712
+
713
+ /**
714
+ * Resolves a children value to its renderable form: unwraps zero-arg functions
715
+ * (accessors), recursively flattens arrays, and optionally skips
716
+ * non-rendering values (`null`, `undefined`, `true`, `false`, `""`).
717
+ *
718
+ * Used internally by flow components and by the renderer to walk a children
719
+ * tree. App code rarely needs this directly — see `children()` in `solid-js`
720
+ * for the user-facing helper that memoizes the result.
721
+ *
722
+ * @param children value or array of values to flatten
723
+ * @param options
724
+ * - `skipNonRendered` — drop values that won't render
725
+ * - `doNotUnwrap` — leave function children as-is (caller will resolve)
726
+ *
727
+ * @example
728
+ * ```ts
729
+ * // Custom renderer walking a children tree manually. Most authors should
730
+ * // use `children()` from solid-js, which memoizes the resolved value.
731
+ * function renderChildren(value: unknown): unknown {
732
+ * return flatten(value, { skipNonRendered: true });
733
+ * }
734
+ * ```
735
+ */ function flatten(e, t) {
736
+ if (typeof e === "function" && !e.length) {
737
+ if (t?.doNotUnwrap) return e;
738
+ do {
739
+ e = e();
740
+ } while (typeof e === "function" && !e.length);
741
+ }
742
+ if (t?.skipNonRendered && (e == null || e === true || e === false || e === "")) return;
743
+ if (Array.isArray(e)) {
744
+ let r = [];
745
+ if (flattenArray(e, r, t)) {
746
+ return () => {
747
+ let e = [];
748
+ flattenArray(r, e, {
749
+ ...t,
750
+ doNotUnwrap: false
751
+ });
752
+ return e;
753
+ };
754
+ }
755
+ return r;
756
+ }
757
+ return e;
758
+ }
759
+
760
+ function flattenArray(e, t = [], r) {
761
+ let n = null;
762
+ let i = false;
763
+ for (let s = 0; s < e.length; s++) {
764
+ try {
765
+ let n = e[s];
766
+ if (typeof n === "function" && !n.length) {
767
+ if (r?.doNotUnwrap) {
768
+ t.push(n);
769
+ i = true;
770
+ continue;
771
+ }
772
+ do {
773
+ n = n();
774
+ } while (typeof n === "function" && !n.length);
775
+ }
776
+ if (Array.isArray(n)) {
777
+ // OR, don't overwrite: an accessor already pushed under doNotUnwrap
778
+ // still needs the resolving wrapper even when a later sibling
779
+ // fragment contains no functions (#3133).
780
+ i = flattenArray(n, t, r) || i;
781
+ } else if (r?.skipNonRendered && (n == null || n === true || n === false || n === "")) {
782
+ // skip
783
+ } else t.push(n);
784
+ } catch (e) {
785
+ if (!(e instanceof NotReadyError)) throw e;
786
+ n = e;
787
+ }
788
+ }
789
+ if (n) throw n;
790
+ return i;
791
+ }
792
+
793
+ export { CollectionQueue, RevealController, createErrorBoundary, createLoadingBoundary, createRevealOrder, flatten };