@solidjs/signals 2.0.0-beta.8 → 2.0.0-rc.0

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Files changed (95) hide show
  1. package/README.md +13 -9
  2. package/dist/dev.js +6078 -1440
  3. package/dist/node.cjs +7684 -3248
  4. package/dist/prod/affects.js +126 -0
  5. package/dist/prod/boundaries.js +572 -0
  6. package/dist/prod/core/action.js +139 -0
  7. package/dist/prod/core/async.js +553 -0
  8. package/dist/prod/core/constants.js +92 -0
  9. package/dist/prod/core/context.js +67 -0
  10. package/dist/prod/core/core.js +817 -0
  11. package/dist/prod/core/dev.js +3 -0
  12. package/dist/prod/core/effect.js +145 -0
  13. package/dist/prod/core/error.js +68 -0
  14. package/dist/prod/core/external.js +98 -0
  15. package/dist/prod/core/graph.js +104 -0
  16. package/dist/prod/core/heap.js +140 -0
  17. package/dist/prod/core/invariants.js +42 -0
  18. package/dist/prod/core/lanes.js +140 -0
  19. package/dist/prod/core/optimistic.js +245 -0
  20. package/dist/prod/core/owner.js +302 -0
  21. package/dist/prod/core/scheduler.js +749 -0
  22. package/dist/prod/core/verdict.js +369 -0
  23. package/dist/prod/index.js +45 -0
  24. package/dist/prod/map.js +317 -0
  25. package/dist/prod/signals.js +375 -0
  26. package/dist/prod/store/optimistic.js +217 -0
  27. package/dist/prod/store/projection.js +231 -0
  28. package/dist/prod/store/reconcile.js +707 -0
  29. package/dist/prod/store/store.js +1081 -0
  30. package/dist/prod/store/storePath.js +103 -0
  31. package/dist/prod/store/utils.js +328 -0
  32. package/dist/types/affects.d.ts +47 -0
  33. package/dist/types/boundaries.d.ts +93 -11
  34. package/dist/types/core/action.d.ts +63 -0
  35. package/dist/types/core/async.d.ts +16 -1
  36. package/dist/types/core/constants.d.ts +46 -0
  37. package/dist/types/core/context.d.ts +10 -2
  38. package/dist/types/core/core.d.ts +111 -17
  39. package/dist/types/core/dev.d.ts +17 -2
  40. package/dist/types/core/effect.d.ts +1 -2
  41. package/dist/types/core/error.d.ts +33 -0
  42. package/dist/types/core/external.d.ts +0 -11
  43. package/dist/types/core/graph.d.ts +2 -1
  44. package/dist/types/core/heap.d.ts +8 -0
  45. package/dist/types/core/index.d.ts +3 -2
  46. package/dist/types/core/invariants.d.ts +59 -0
  47. package/dist/types/core/lanes.d.ts +2 -0
  48. package/dist/types/core/optimistic.d.ts +6 -0
  49. package/dist/types/core/owner.d.ts +101 -3
  50. package/dist/types/core/scheduler.d.ts +97 -9
  51. package/dist/types/core/types.d.ts +68 -6
  52. package/dist/types/core/verdict.d.ts +2 -0
  53. package/dist/types/index.d.ts +4 -3
  54. package/dist/types/map.d.ts +50 -5
  55. package/dist/types/signals.d.ts +424 -19
  56. package/dist/types/store/index.d.ts +1 -1
  57. package/dist/types/store/optimistic.d.ts +39 -13
  58. package/dist/types/store/projection.d.ts +48 -18
  59. package/dist/types/store/reconcile.d.ts +46 -1
  60. package/dist/types/store/store.d.ts +164 -19
  61. package/dist/types/store/storePath.d.ts +28 -0
  62. package/dist/types/store/utils.d.ts +78 -7
  63. package/dist/types-cjs/affects.d.cts +47 -0
  64. package/dist/types-cjs/boundaries.d.cts +93 -11
  65. package/dist/types-cjs/core/action.d.cts +63 -0
  66. package/dist/types-cjs/core/async.d.cts +16 -1
  67. package/dist/types-cjs/core/constants.d.cts +46 -0
  68. package/dist/types-cjs/core/context.d.cts +10 -2
  69. package/dist/types-cjs/core/core.d.cts +111 -17
  70. package/dist/types-cjs/core/dev.d.cts +17 -2
  71. package/dist/types-cjs/core/effect.d.cts +1 -2
  72. package/dist/types-cjs/core/error.d.cts +33 -0
  73. package/dist/types-cjs/core/external.d.cts +0 -11
  74. package/dist/types-cjs/core/graph.d.cts +2 -1
  75. package/dist/types-cjs/core/heap.d.cts +8 -0
  76. package/dist/types-cjs/core/index.d.cts +3 -2
  77. package/dist/types-cjs/core/invariants.d.cts +59 -0
  78. package/dist/types-cjs/core/lanes.d.cts +2 -0
  79. package/dist/types-cjs/core/optimistic.d.cts +6 -0
  80. package/dist/types-cjs/core/owner.d.cts +101 -3
  81. package/dist/types-cjs/core/scheduler.d.cts +97 -9
  82. package/dist/types-cjs/core/types.d.cts +68 -6
  83. package/dist/types-cjs/core/verdict.d.cts +2 -0
  84. package/dist/types-cjs/index.d.cts +4 -3
  85. package/dist/types-cjs/map.d.cts +50 -5
  86. package/dist/types-cjs/signals.d.cts +424 -19
  87. package/dist/types-cjs/store/index.d.cts +1 -1
  88. package/dist/types-cjs/store/optimistic.d.cts +39 -13
  89. package/dist/types-cjs/store/projection.d.cts +48 -18
  90. package/dist/types-cjs/store/reconcile.d.cts +46 -1
  91. package/dist/types-cjs/store/store.d.cts +164 -19
  92. package/dist/types-cjs/store/storePath.d.cts +28 -0
  93. package/dist/types-cjs/store/utils.d.cts +78 -7
  94. package/package.json +14 -11
  95. package/dist/prod.js +0 -3577
@@ -0,0 +1,140 @@
1
+ import { NOT_PENDING } from "./constants.js";
2
+
3
+ import { currentTransition, activeTransition } from "./scheduler.js";
4
+
5
+ // Map from optimistic signal to its lane (reused for multiple writes to same signal)
6
+ const signalLanes = new WeakMap;
7
+
8
+ // All active lanes (for cleanup on transition completion)
9
+ const activeLanes = new Set;
10
+
11
+ /**
12
+ * Get an existing lane for a signal or create a new one.
13
+ * Reuses lane for multiple writes to the same signal.
14
+ */ function getOrCreateLane(n) {
15
+ let e = signalLanes.get(n);
16
+ if (e) {
17
+ return findLane(e);
18
+ }
19
+ // Detect parent lane: _parentSource chains from pendingSignal → pendingValueComputed → original.
20
+ // The child lane should not merge with the parent lane.
21
+ const i = n.nn;
22
+ const r = i?.Ke ? findLane(i.Ke) : null;
23
+ e = {
24
+ en: n,
25
+ Ae: new Set,
26
+ rn: [ [], [] ],
27
+ tn: null,
28
+ Ne: activeTransition,
29
+ an: r
30
+ };
31
+ signalLanes.set(n, e);
32
+ activeLanes.add(e);
33
+ // A companion may have written before the owner's first optimistic write
34
+ // (affects() as an action's first statement pokes the verdict companion of a
35
+ // still lane-less node, #2887), leaving its lane parentless. Adopt it now:
36
+ // parent-child is a property of the nodes, not of write order — otherwise
37
+ // the owner's write merges the companion's subscribers into this lane and
38
+ // their effects wait on its async instead of flushing immediately.
39
+ adoptCompanionLane(n.ge, e);
40
+ adoptCompanionLane(n.pe, e);
41
+ return e;
42
+ }
43
+
44
+ function adoptCompanionLane(n, e) {
45
+ if (!n) return;
46
+ const i = signalLanes.get(n);
47
+ if (!i) return;
48
+ const r = findLane(i);
49
+ // Only the companion's own unmerged root is safely re-parentable: a root
50
+ // that absorbed other lanes carries work that is not a child of this owner.
51
+ if (r !== e && r.en === n && !r.an) r.an = e;
52
+ }
53
+
54
+ /**
55
+ * Union-find: find the root lane.
56
+ */ function findLane(n) {
57
+ while (n.tn) n = n.tn;
58
+ return n;
59
+ }
60
+
61
+ /**
62
+ * Merge two lanes when their dependency graphs overlap.
63
+ */ function mergeLanes(n, e) {
64
+ n = findLane(n);
65
+ e = findLane(e);
66
+ if (n === e) return n;
67
+ e.tn = n;
68
+ // Move (not copy) the merged lane's work: after the merge all routing goes
69
+ // through findLane() to the root, so anything left behind here is dead —
70
+ // and anything *added* here later is a routing bug (INV-5).
71
+ for (const i of e.Ae) n.Ae.add(i);
72
+ e.Ae.clear();
73
+ n.rn[0].push(...e.rn[0]);
74
+ n.rn[1].push(...e.rn[1]);
75
+ e.rn[0].length = 0;
76
+ e.rn[1].length = 0;
77
+ return n;
78
+ }
79
+
80
+ /**
81
+ * Resolve a node's lane: follow union-find chain, verify active, clear if stale.
82
+ */ function resolveLane(n) {
83
+ const e = n.Ke;
84
+ if (!e) return undefined;
85
+ const i = findLane(e);
86
+ if (activeLanes.has(i)) return i;
87
+ n.Ke = undefined;
88
+ return undefined;
89
+ }
90
+
91
+ function resolveTransition(n) {
92
+ // An active override answers with its owner, not its lane: lanes are
93
+ // scheduling affinity and a shared subscriber merges them across
94
+ // transactions (#2912) — the merged root's _transition would hand this
95
+ // node's override to whichever action wrote last through the shared
96
+ // reader. Chase merge chains; a dead owner settled through another path.
97
+ if (hasActiveOverride(n) && n.sn) {
98
+ const e = n.sn = currentTransition(n.sn);
99
+ if (e.fn !== true) return e;
100
+ n.sn = null;
101
+ }
102
+ return resolveLane(n)?.Ne ?? n.Ne;
103
+ }
104
+
105
+ /**
106
+ * Check if a node has an active optimistic override.
107
+ */ function hasActiveOverride(n) {
108
+ return !!(n._e !== undefined && n._e !== NOT_PENDING);
109
+ }
110
+
111
+ /**
112
+ * Assign or merge a lane onto a node. At convergence points (node already has
113
+ * a different active lane), merge unless the node has an active override.
114
+ */ function assignOrMergeLane(n, e) {
115
+ const i = findLane(e);
116
+ const r = n.Ke;
117
+ if (r) {
118
+ // If the subscriber's lane was merged into another lane, it's stale —
119
+ // replace it with the new source lane instead of following the merge chain
120
+ // (which would incorrectly merge the new lane into the old group)
121
+ if (r.tn) {
122
+ n.Ke = e;
123
+ return;
124
+ }
125
+ const t = findLane(r);
126
+ if (activeLanes.has(t)) {
127
+ if (t !== i && !hasActiveOverride(n)) {
128
+ // Parent-child lanes stay independent so isPending resolves without
129
+ // waiting for the parent's async. The child keeps ownership.
130
+ if (i.an && findLane(i.an) === t) {
131
+ n.Ke = e;
132
+ } else if (t.an && findLane(t.an) === i) ; else mergeLanes(i, t);
133
+ }
134
+ return;
135
+ }
136
+ }
137
+ n.Ke = e;
138
+ }
139
+
140
+ export { activeLanes, assignOrMergeLane, findLane, getOrCreateLane, hasActiveOverride, mergeLanes, resolveLane, resolveTransition, signalLanes };
@@ -0,0 +1,245 @@
1
+ import { NOT_PENDING, unwrapOverride, STATUS_UNINITIALIZED, OVERRIDE_UNDEFINED, STATUS_PENDING, REACTIVE_MANUAL_WRITE, REACTIVE_OPTIMISTIC_DIRTY, EFFECT_RENDER, EFFECT_USER } from "./constants.js";
2
+
3
+ import { latestReadActive, currentOptimisticLane, stale } from "./core.js";
4
+
5
+ import { NotReadyError } from "./error.js";
6
+
7
+ import "./invariants.js";
8
+
9
+ import { resolveTransition, getOrCreateLane, hasActiveOverride, activeLanes, signalLanes, findLane, resolveLane, assignOrMergeLane } from "./lanes.js";
10
+
11
+ import { GlobalQueue, activeTransition, globalQueue, clock, insertSubs, schedule } from "./scheduler.js";
12
+
13
+ /**
14
+ * The optimistic write engine, moved out of core.ts/scheduler.ts. Everything
15
+ * here serves only optimistic overrides — createOptimistic,
16
+ * createOptimisticStore (and its store-node writes), and the verdict layer's
17
+ * companions (which are optimistic nodes). Modules that can create optimistic
18
+ * state call `installOptimisticEngine()` before creating it; apps that never
19
+ * import one of those APIs never retain any of this.
20
+ *
21
+ * Core call sites fire the hooks behind guards on state only this module can
22
+ * create (`_overrideValue !== undefined`, `currentOptimisticLane !== null`,
23
+ * `_optimisticNodes.length`, `activeLanes.size`), so `!` invocations are safe
24
+ * once the gate holds — the same late-binding contract as verdict.ts.
25
+ */
26
+ /** The optimistic half of setSignal, fired when `_overrideValue !== undefined`. */ function optimisticWrite(e, n) {
27
+ const t = e._e !== NOT_PENDING;
28
+ const i = t ? unwrapOverride(e._e) : e.Ue;
29
+ if (typeof n === "function") n = n(i);
30
+ const u = !!(e.S & STATUS_UNINITIALIZED) || !e.be || !e.be(i, n);
31
+ if (!u) {
32
+ // Same-value write with an active override still entangles the current
33
+ // action's transition — the hold must outlast all overlapping actions.
34
+ if (t) {
35
+ const n = resolveTransition(e);
36
+ if (n && activeTransition !== n) globalQueue.initTransition(n);
37
+ }
38
+ return n;
39
+ }
40
+ if (t) globalQueue.initTransition(resolveTransition(e));
41
+ // No revert target is stashed: while the override is active every reader
42
+ // sees it (A17), so authoritative arrivals commit silently into _value and
43
+ // reverting is just dropping the override — _value is already correct.
44
+ else globalQueue.m.Me.push(e);
45
+ // Stamp ownership on the node (post-merge, so entangled writers share the
46
+ // joint root). resolveTransition prefers this over the lane's _transition,
47
+ // which a shared subscriber can merge across transactions (#2912).
48
+ e.sn = activeTransition;
49
+ const r = getOrCreateLane(e);
50
+ e.Ke = r;
51
+ // Literal undefined must not land raw: the slot doubles as the optimistic
52
+ // brand, and erasing it makes the write invisible and routes follow-up
53
+ // writes off the optimistic path into permanent commits (#2898).
54
+ e._e = n === undefined ? OVERRIDE_UNDEFINED : n;
55
+ // syncCompanions only pokes _pendingSignal/_latestValueComputed — with
56
+ // neither companion present the call is a guaranteed no-op.
57
+ (e.ge !== undefined || e.pe !== undefined) && GlobalQueue.Pe !== null && GlobalQueue.Pe(e, n);
58
+ e.de = clock;
59
+ insertSubs(e, true);
60
+ schedule();
61
+ return n;
62
+ }
63
+
64
+ /**
65
+ * transitionComplete's override blockage: a settling transition stays open
66
+ * while one of its optimistic nodes holds an active override that is still
67
+ * pending on real (non-affects-sentinel) async.
68
+ */ function transitionBlocked(e) {
69
+ for (let n = 0; n < e.Me.length; n++) {
70
+ const t = e.Me[n];
71
+ if (hasActiveOverride(t) && "S" in t && t.S & STATUS_PENDING && t._ instanceof NotReadyError) {
72
+ return true;
73
+ }
74
+ }
75
+ return false;
76
+ }
77
+
78
+ function resolveOptimisticNodes(e) {
79
+ // Settlement writes below (snapCompanionsToState → updatePendingSignal-style
80
+ // notifications) may push fresh optimistic nodes; only this batch settles
81
+ // now, so iterate a fixed window and splice it out at the end.
82
+ const n = e.length;
83
+ for (let t = 0; t < n; t++) {
84
+ const n = e[t];
85
+ n.Ke = undefined;
86
+ // Revert is a pure drop: there is no revert target to commit —
87
+ // override-covered authoritative values hold in _pendingValue and
88
+ // elevate on their OWN transition's schedule (A18 as re-ruled 2026-07-07).
89
+ if (!(n.S & STATUS_PENDING)) n.S &= ~STATUS_UNINITIALIZED;
90
+ const i = n._e;
91
+ n._e = NOT_PENDING;
92
+ if (i !== NOT_PENDING && n.Ue !== unwrapOverride(i)) insertSubs(n, true);
93
+ n.Ne = null;
94
+ n.sn = null;
95
+ }
96
+ // Settlement checkpoint (#2838): companions caught in this batch (or owned
97
+ // by a node in it) re-derive from committed state, so verdicts survive the
98
+ // transition that produced them (A19 — pending is a property of the data).
99
+ for (let t = 0; t < n; t++) {
100
+ const n = e[t];
101
+ if (n.ge || n.pe) GlobalQueue.un(n);
102
+ const i = n.nn;
103
+ if (i && (i.ge === n || i.pe === n)) GlobalQueue.un(i);
104
+ }
105
+ e.splice(0, n);
106
+ }
107
+
108
+ function runQueue(e, n) {
109
+ for (let t = 0; t < e.length; t++) e[t](n);
110
+ }
111
+
112
+ /**
113
+ * Run effects from all lanes that are ready (no pending async).
114
+ */ function runLaneEffects(e) {
115
+ for (const n of activeLanes) {
116
+ if (n.tn || n.Ae.size > 0) continue;
117
+ const t = n.rn[e - 1];
118
+ if (t.length) {
119
+ n.rn[e - 1] = [];
120
+ runQueue(t, e);
121
+ }
122
+ }
123
+ }
124
+
125
+ function cleanupCompletedLanes(e) {
126
+ for (const n of activeLanes) {
127
+ const t = e ? n.Ne === e : !n.Ne;
128
+ if (!t) continue;
129
+ if (!n.tn) {
130
+ if (n.rn[0].length) runQueue(n.rn[0], EFFECT_RENDER);
131
+ if (n.rn[1].length) runQueue(n.rn[1], EFFECT_USER);
132
+ }
133
+ if (n.en.Ke === n) n.en.Ke = undefined;
134
+ n.Ae.clear();
135
+ n.rn[0].length = 0;
136
+ n.rn[1].length = 0;
137
+ activeLanes.delete(n);
138
+ signalLanes.delete(n.en);
139
+ }
140
+ }
141
+
142
+ /** read()'s per-lane suspension test (pending-throw path, lane context). */ function laneSuspends(e) {
143
+ // Per-lane suspension: only throw if in same lane as pending async
144
+ // AND the node doesn't have an active override (overrides are the visible value,
145
+ // downstream in the lane should read the override, not throw)
146
+ const n = e.Ke;
147
+ if (!n) return false;
148
+ return findLane(n) === findLane(currentOptimisticLane) && !hasActiveOverride(e);
149
+ }
150
+
151
+ /**
152
+ * read()'s entanglement gate: a reader recomputing under an optimistic lane
153
+ * that reads a pending mid-transition write sees the committed value; the sub
154
+ * is recorded for replay at commit.
155
+ */ function gatedRead(e, n, t) {
156
+ if (latestReadActive || e.De === NOT_PENDING || e.ce || n !== e && !(n.se & REACTIVE_MANUAL_WRITE)) {
157
+ return false;
158
+ }
159
+ activeTransition.ln.add(t);
160
+ return true;
161
+ }
162
+
163
+ /**
164
+ * read()'s value selection under a lane: return the committed `_value` for
165
+ * optimistic/lane-assigned signals, stale-mode reads, and pending owners.
166
+ */ function laneReadsCommitted(e, n, t) {
167
+ if (e._e !== undefined || !!e.Ke || !!(n.S & STATUS_PENDING)) return true;
168
+ if (n === e && stale && t.nn !== e) {
169
+ // The committed view can hide a same-tick ambient write (a lane member —
170
+ // even just an isPending companion flip — puts the reader "under a lane"
171
+ // against unrelated plain writes). With no transaction the write commits
172
+ // at THIS flush's end with no re-delivery, so record the reader for
173
+ // replay at commit — the same contract gatedRead provides when a
174
+ // transaction is active (#2963). If a transaction forms mid-flush,
175
+ // initTransition carries the recording over to it.
176
+ if (e.De !== NOT_PENDING && activeTransition === null) globalQueue.m.ln.add(t);
177
+ return true;
178
+ }
179
+ return false;
180
+ }
181
+
182
+ /**
183
+ * recompute()'s lane posture: resolve the node's own lane (own=true), or adopt
184
+ * a dependency's optimistic lane (own=false — parent-deeper-than-owned-child
185
+ * can run before its OPT-dirty child propagates).
186
+ */ function recomputeLane(e, n) {
187
+ if (n) return resolveLane(e) ?? null;
188
+ for (let n = e.tt; n; n = n.nt) {
189
+ const t = n.it;
190
+ if (t.se & REACTIVE_OPTIMISTIC_DIRTY) {
191
+ const n = resolveLane(t);
192
+ if (n) {
193
+ e.se |= REACTIVE_OPTIMISTIC_DIRTY;
194
+ assignOrMergeLane(e, n);
195
+ return n;
196
+ }
197
+ }
198
+ }
199
+ return null;
200
+ }
201
+
202
+ /** recompute()'s catch path: track pending async in the current lane. */ function laneAsyncPending(e) {
203
+ const n = findLane(currentOptimisticLane);
204
+ if (n.en !== e) {
205
+ n.Ae.add(e);
206
+ e.Ke = n;
207
+ GlobalQueue.Se !== null && GlobalQueue.Se(n.en);
208
+ }
209
+ }
210
+
211
+ /** recompute()'s success path: the node's async settled, clear it from its lane. */ function laneAsyncSettled(e) {
212
+ const n = resolveLane(e);
213
+ if (n) {
214
+ n.Ae.delete(e);
215
+ GlobalQueue.Se !== null && GlobalQueue.Se(n.en);
216
+ }
217
+ }
218
+
219
+ function trackOptimisticStore(e) {
220
+ // After initTransition, globalQueue._batch IS activeTransition (same reference)
221
+ globalQueue.m.cn.add(e);
222
+ schedule();
223
+ }
224
+
225
+ /**
226
+ * Installs the engine's hooks. Idempotent; called by every module that can
227
+ * create optimistic state (verdict.ts at module top level, createOptimistic
228
+ * and createOptimisticStore at first call) BEFORE any optimistic node exists.
229
+ */ function installOptimisticEngine() {
230
+ if (GlobalQueue.Gt !== null) return;
231
+ GlobalQueue.Gt = optimisticWrite;
232
+ GlobalQueue.En = resolveOptimisticNodes;
233
+ GlobalQueue.Tn = transitionBlocked;
234
+ GlobalQueue.dn = cleanupCompletedLanes;
235
+ GlobalQueue.In = runLaneEffects;
236
+ GlobalQueue.Rt = gatedRead;
237
+ GlobalQueue.Ot = laneSuspends;
238
+ GlobalQueue.Pt = laneReadsCommitted;
239
+ GlobalQueue.je = recomputeLane;
240
+ GlobalQueue.$e = laneAsyncPending;
241
+ GlobalQueue.ze = laneAsyncSettled;
242
+ GlobalQueue.Nn = trackOptimisticStore;
243
+ }
244
+
245
+ export { installOptimisticEngine };
@@ -0,0 +1,302 @@
1
+ import { REACTIVE_DISPOSED, REACTIVE_IN_HEAP, REACTIVE_IN_HEAP_HEIGHT, REACTIVE_ZOMBIE, CONFIG_TRANSPARENT, defaultContext } from "./constants.js";
2
+
3
+ import { context, runWithOwner, pendingCheckActive, latestReadActive, tracking } from "./core.js";
4
+
5
+ import { unlinkSubs } from "./graph.js";
6
+
7
+ import { deleteFromHeap, queueFor, insertIntoHeap, insertIntoHeapHeight } from "./heap.js";
8
+
9
+ import { GlobalQueue, zombieQueue, dirtyQueue, globalQueue } from "./scheduler.js";
10
+
11
+ const PENDING_OWNER = {};
12
+
13
+ // Dummy owner to trigger store's read() path
14
+ function markDisposal(e) {
15
+ let n = e.Fe;
16
+ while (n) {
17
+ const e = n.se;
18
+ n.se = e | REACTIVE_ZOMBIE;
19
+ // migrate height-adjust entries too, not just recompute entries: every
20
+ // `deleteFromHeap` call site picks the queue from the zombie flag, so a
21
+ // node left physically linked in `dirtyQueue` after being zombified gets
22
+ // unlinked from the wrong queue on dispose, corrupting the bucket and
23
+ // livelocking the next `runHeap` that reaches it (#2759)
24
+ if (e & (REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT)) {
25
+ deleteFromHeap(n, e & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
26
+ if (e & REACTIVE_IN_HEAP) insertIntoHeap(n, zombieQueue); else insertIntoHeapHeight(n, zombieQueue);
27
+ }
28
+ markDisposal(n);
29
+ n = n.He;
30
+ }
31
+ }
32
+
33
+ function dispose(e) {
34
+ // Leave every scheduler heap on disposal (mirrors `unobserved`): a node
35
+ // still queued here would be recomputed by the next flush, and recompute()
36
+ // rewriting `_flags` would clear REACTIVE_DISPOSED — resurrecting it (#2983).
37
+ deleteFromHeap(e, queueFor(e));
38
+ let n = e.tt;
39
+ while (n !== null) {
40
+ n = unlinkSubs(n);
41
+ }
42
+ e.tt = null;
43
+ e.Ye = null;
44
+ disposeChildren(e, true);
45
+ }
46
+
47
+ function disposeChildren(e, n = false, t) {
48
+ const i = e.se;
49
+ if (i & REACTIVE_DISPOSED) return;
50
+ if (n) {
51
+ e.se = i | REACTIVE_DISPOSED;
52
+ // Companions are created detached and outlive their owner, but a verdict
53
+ // must not: a disposed source can never settle, so an isPending companion
54
+ // latched `true` here would hold a spinner forever (INV-9, the PR #2845
55
+ // edge). Snap runs after the DISPOSED flag is set so the oracle reads
56
+ // false, and notifies subscribers still watching the companion.
57
+ const n = e;
58
+ if (n.ge || n.pe) GlobalQueue.un(n);
59
+ }
60
+ if (n && e.ce) e.Te = null;
61
+ let l = t ? e.We : e.Fe;
62
+ while (l) {
63
+ const e = l.He;
64
+ const n = l;
65
+ // Heap removal must not be gated on `_deps`: a dependency-free
66
+ // computation queued by refresh() has a null dep list but still sits in
67
+ // the dirty heap, and left there the post-disposal flush recomputes it —
68
+ // recompute() rewriting `_flags` clears REACTIVE_DISPOSED and the node
69
+ // comes back to life (post-unmount runs, leaked cleanups, #2983).
70
+ if (n.se & (REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT)) deleteFromHeap(n, queueFor(n));
71
+ if (n.tt) {
72
+ let e = n.tt;
73
+ do {
74
+ e = unlinkSubs(e);
75
+ } while (e !== null);
76
+ n.tt = null;
77
+ n.Ye = null;
78
+ }
79
+ disposeChildren(l, true);
80
+ l = e;
81
+ }
82
+ if (t) {
83
+ e.We = null;
84
+ } else {
85
+ e.Fe = null;
86
+ e.qe = 0;
87
+ }
88
+ // O(1) splice out of parent's chain on individual dispose. Skipped during
89
+ // batch dispose (parent already disposed) and zombie disposal (node sits on
90
+ // parent's _pendingFirstChild). We leave node._nextSibling intact so outer
91
+ // walks that already advanced past us still reach later siblings.
92
+ if (n && !t && !(i & REACTIVE_ZOMBIE) && e.ke !== null && !(e.ke.se & REACTIVE_DISPOSED)) {
93
+ const n = e.ct;
94
+ const t = e.He;
95
+ if (n !== null) n.He = t; else e.ke.Fe = t;
96
+ if (t !== null) t.ct = n;
97
+ e.ct = null;
98
+ }
99
+ runDisposal(e, t);
100
+ // Final effect-returned cleanup fires at true disposal, after `_disposal`
101
+ // to mirror rerun ordering (compute-phase teardown first, cleanup last).
102
+ if (n && e.Tt) {
103
+ const n = e.Tt;
104
+ e.Tt = undefined;
105
+ n();
106
+ }
107
+ }
108
+
109
+ function runDisposal(e, n) {
110
+ let t = n ? e.Qe : e.ye;
111
+ if (!t) return;
112
+ if (Array.isArray(t)) {
113
+ for (let e = 0; e < t.length; e++) {
114
+ const n = t[e];
115
+ n.call(n);
116
+ }
117
+ } else {
118
+ t.call(t);
119
+ }
120
+ n ? e.Qe = null : e.ye = null;
121
+ }
122
+
123
+ function childId(e, n) {
124
+ let t = e;
125
+ while (t.T & CONFIG_TRANSPARENT && t.ke) t = t.ke;
126
+ if (t.id != null) return formatId(t.id, n ? t.qe++ : t.qe);
127
+ throw new Error("");
128
+ }
129
+
130
+ /**
131
+ * Allocates and returns the next stable child id for `owner`. Used by
132
+ * hydration plumbing and `createUniqueId`. Not part of the user-facing API.
133
+ *
134
+ * @internal
135
+ */ function getNextChildId(e) {
136
+ return childId(e, true);
137
+ }
138
+
139
+ /**
140
+ * The id a freshly-created node inherits: an explicit `options.id` wins;
141
+ * transparent nodes share their parent's id; otherwise the parent's next
142
+ * child id is consumed (or `undefined` outside an id-carrying tree).
143
+ */ function inheritId(e, n, t) {
144
+ return e?.id ?? (n ? t?.id : t?.id != null ? getNextChildId(t) : undefined);
145
+ }
146
+
147
+ /**
148
+ * Returns the *next* child id for `owner` without consuming it. Used by
149
+ * hydration plumbing to peek at the id a future child will receive.
150
+ *
151
+ * @internal
152
+ */ function peekNextChildId(e) {
153
+ return childId(e, false);
154
+ }
155
+
156
+ function formatId(e, n) {
157
+ const t = n.toString(36), i = t.length - 1;
158
+ return e + (i ? String.fromCharCode(64 + i) : "") + t;
159
+ }
160
+
161
+ /**
162
+ * Returns the currently-tracking observer (the computation that subscribes to
163
+ * reactive reads at this point), or `null` if reads here would be untracked.
164
+ * Used by reactive primitives that need to know whether they're inside a
165
+ * tracking scope. App code rarely needs this — see `getOwner()` for the
166
+ * lifecycle owner instead.
167
+ *
168
+ * @example
169
+ * ```ts
170
+ * // Library predicate: only register a hot-path subscription when the
171
+ * // caller is inside a tracking scope (memo / effect compute / JSX).
172
+ * function trackIfTracked(source: () => unknown) {
173
+ * if (getObserver()) source();
174
+ * }
175
+ * ```
176
+ */ function getObserver() {
177
+ if (pendingCheckActive || latestReadActive) return PENDING_OWNER;
178
+ return tracking ? context : null;
179
+ }
180
+
181
+ /**
182
+ * Returns the current reactive **owner** — the lifecycle node that the next
183
+ * `cleanup()` / `onCleanup()` / `createSignal()` etc. will be attached to.
184
+ *
185
+ * Returns `null` if called outside any owner. Capture the owner with
186
+ * `getOwner()` and re-enter it later with `runWithOwner(owner, fn)` to attach
187
+ * disposables created from a callback (event handler, async resolution, etc.)
188
+ * back to a component's lifecycle.
189
+ *
190
+ * @example
191
+ * ```ts
192
+ * function defer<T>(fn: () => T) {
193
+ * const owner = getOwner();
194
+ * queueMicrotask(() => runWithOwner(owner, fn));
195
+ * }
196
+ * ```
197
+ */ function getOwner() {
198
+ return context;
199
+ }
200
+
201
+ /**
202
+ * Low-level: registers `fn` as a disposal callback on the current owner.
203
+ * Most code should use `onCleanup()` from `solid-js`, which adds dev-mode
204
+ * checks. `cleanup()` is the unchecked primitive used by internals.
205
+ */ function cleanup(e) {
206
+ if (!context) return e;
207
+ if (!context.ye) context.ye = e; else if (Array.isArray(context.ye)) context.ye.push(e); else context.ye = [ context.ye, e ];
208
+ return e;
209
+ }
210
+
211
+ /**
212
+ * Returns `true` if the owner has been disposed (or marked zombie pending
213
+ * disposal). Pair with a captured owner to bail out of late callbacks whose
214
+ * surrounding component already unmounted.
215
+ *
216
+ * @example
217
+ * ```ts
218
+ * function onSettleSafe(fn: () => void) {
219
+ * const owner = getOwner();
220
+ * queueMicrotask(() => {
221
+ * if (owner && isDisposed(owner)) return; // component unmounted; skip
222
+ * runWithOwner(owner, fn);
223
+ * });
224
+ * }
225
+ * ```
226
+ */ function isDisposed(e) {
227
+ return !!(e.se & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE));
228
+ }
229
+
230
+ function disposeRootSelf(e = true) {
231
+ disposeChildren(this, e);
232
+ }
233
+
234
+ /**
235
+ * Creates a fresh owner attached as a child of the current owner (or as a
236
+ * detached root if there is none). Used by framework internals to group
237
+ * cleanups; app code should use `createRoot()` (host a reactive scope outside
238
+ * a component) or `runWithOwner()` (re-enter a captured owner).
239
+ *
240
+ * @internal
241
+ */ function createOwner(e) {
242
+ const n = context;
243
+ const t = e?.transparent ?? false;
244
+ const i = {
245
+ id: inheritId(e, t, n),
246
+ T: t ? CONFIG_TRANSPARENT : 0,
247
+ Nt: true,
248
+ dt: n?.Nt ? n.dt : n,
249
+ Fe: null,
250
+ He: null,
251
+ ct: null,
252
+ ye: null,
253
+ C: n?.C ?? globalQueue,
254
+ we: n?.we || defaultContext,
255
+ qe: 0,
256
+ Qe: null,
257
+ We: null,
258
+ ke: n,
259
+ dispose: disposeRootSelf
260
+ };
261
+ if (n) {
262
+ const e = n.Fe;
263
+ if (e === null) {
264
+ n.Fe = i;
265
+ } else {
266
+ i.He = e;
267
+ e.ct = i;
268
+ n.Fe = i;
269
+ }
270
+ }
271
+ return i;
272
+ }
273
+
274
+ /**
275
+ * Creates a detached reactive root. The callback receives a `dispose()`
276
+ * function which, when called, tears down every signal, memo, effect, and
277
+ * `onCleanup` registered inside the root.
278
+ *
279
+ * Use this to host long-lived reactive scopes outside of a component (custom
280
+ * controllers, app bootstrapping, tests). Inside a component, prefer
281
+ * letting Solid's component lifecycle own things.
282
+ *
283
+ * @example
284
+ * ```ts
285
+ * const dispose = createRoot(dispose => {
286
+ * const [n, setN] = createSignal(0);
287
+ * createEffect(() => n(), value => console.log(value));
288
+ * setInterval(() => setN(x => x + 1), 1000);
289
+ * return dispose;
290
+ * });
291
+ *
292
+ * // Later, to tear everything down:
293
+ * dispose();
294
+ * ```
295
+ *
296
+ * @description https://docs.solidjs.com/reference/reactive-utilities/create-root
297
+ */ function createRoot(e, n) {
298
+ const t = createOwner(n);
299
+ return runWithOwner(t, () => e(() => t.dispose()));
300
+ }
301
+
302
+ export { cleanup, createOwner, createRoot, dispose, disposeChildren, getNextChildId, getObserver, getOwner, inheritId, isDisposed, markDisposal, peekNextChildId };