@solidjs/signals 2.0.0-beta.21 → 2.0.0-beta.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/node.cjs CHANGED
@@ -214,7 +214,7 @@ const activeLanes = new Set;
214
214
  l: [ [], [] ],
215
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  S: null,
216
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  T: activeTransition,
217
- p: r
217
+ _: r
218
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  };
219
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  signalLanes.set(e, t);
220
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  activeLanes.add(t);
@@ -224,7 +224,7 @@ const activeLanes = new Set;
224
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  // parent-child is a property of the nodes, not of write order — otherwise
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  // the owner's write merges the companion's subscribers into this lane and
226
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  // their effects wait on its async instead of flushing immediately.
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- adoptCompanionLane(e._, t);
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+ adoptCompanionLane(e.p, t);
228
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  adoptCompanionLane(e.O, t);
229
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  return t;
230
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  }
@@ -236,7 +236,7 @@ function adoptCompanionLane(e, t) {
236
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  const r = findLane(n);
237
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  // Only the companion's own unmerged root is safely re-parentable: a root
238
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  // that absorbed other lanes carries work that is not a child of this owner.
239
- if (r !== t && r.o === e && !r.p) r.p = t;
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+ if (r !== t && r.o === e && !r._) r._ = t;
240
240
  }
241
241
 
242
242
  /**
@@ -315,9 +315,9 @@ function resolveTransition(e) {
315
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  if (i !== n && !hasActiveOverride(e)) {
316
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  // Parent-child lanes stay independent so isPending resolves without
317
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  // waiting for the parent's async. The child keeps ownership.
318
- if (n.p && findLane(n.p) === i) {
318
+ if (n._ && findLane(n._) === i) {
319
319
  e.i = t;
320
- } else if (i.p && findLane(i.p) === n) ; else mergeLanes(n, i);
320
+ } else if (i._ && findLane(i._) === n) ; else mergeLanes(n, i);
321
321
  }
322
322
  return;
323
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  }
@@ -330,15 +330,15 @@ const transitions = new Set;
330
330
  const dirtyQueue = {
331
331
  h: new Array(2e3).fill(undefined),
332
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  N: false,
333
- P: 0,
334
- C: 0
333
+ C: 0,
334
+ P: 0
335
335
  };
336
336
 
337
337
  const zombieQueue = {
338
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  h: new Array(2e3).fill(undefined),
339
339
  N: false,
340
- P: 0,
341
- C: 0
340
+ C: 0,
341
+ P: 0
342
342
  };
343
343
 
344
344
  let clock = 0;
@@ -572,35 +572,32 @@ class GlobalQueue extends Queue {
572
572
  // _clearOptimisticStore).
573
573
  static ne=null;
574
574
  // affects()-side hooks (wired by affects.ts, mirroring _update): the mark
575
- // engine — count/register/release plus the post-commit re-application of
576
- // marked reads lives with the feature. Every call site is gated by state
577
- // only that module creates, so `!` invocations are safe once the gate holds.
575
+ // engine — count/register/release lives with the feature. Every call site
576
+ // is gated by state only that module creates, so `!` invocations are safe
577
+ // once the gate holds.
578
578
  static re=null;
579
579
  static ie=null;
580
580
  static oe=null;
581
- static se=null;
582
- static ue=null;
583
- static le=null;
584
581
  // External-source bridge (wired by enableExternalSource(); null while no
585
582
  // config is active — including after _resetExternalSourceConfig()).
586
- static ce=null;
587
- static ae=null;
583
+ static se=null;
584
+ static ue=null;
588
585
  // Verdict-layer hooks (wired by verdict.ts when isPending()/latest() are
589
586
  // imported; null in apps that never use them). Call sites either guard for
590
587
  // null or sit behind state only the verdict layer can create (`!` is safe
591
588
  // there: `_pendingSignal`/`_latestValueComputed` are only ever assigned by
592
589
  // verdict.ts, and `pendingCheckActive`/`latestReadActive` only flip inside
593
590
  // isPending()/latest()).
591
+ static le=null;
592
+ static ce=null;
593
+ static ae=null;
594
594
  static fe=null;
595
595
  static Ee=null;
596
- static de=null;
597
596
  static Se=null;
597
+ static de=null;
598
598
  static Te=null;
599
- static pe=null;
600
599
  static _e=null;
601
- static Oe=null;
602
- static Re=null;
603
- static Ie=null;
600
+ static pe=null;
604
601
  // Optimistic-engine hooks (wired by core/optimistic.ts via
605
602
  // installOptimisticEngine(), called from verdict.ts / createOptimistic /
606
603
  // createOptimisticStore — every module that can create optimistic state).
@@ -608,20 +605,18 @@ class GlobalQueue extends Queue {
608
605
  // `_overrideValue` slot, a lane in `activeLanes`, an `_optimisticNodes`
609
606
  // entry, or a non-null `currentOptimisticLane`, so `!` invocations are safe
610
607
  // once the gate holds.
608
+ static Oe=null;
609
+ static Re=null;
610
+ static Ie=null;
611
611
  static Ae=null;
612
612
  static he=null;
613
613
  static Ne=null;
614
614
  static ye=null;
615
- static Pe=null;
616
615
  static Ce=null;
616
+ static Pe=null;
617
617
  static ge=null;
618
618
  static be=null;
619
619
  static De=null;
620
- static me=null;
621
- static ve=null;
622
- static we=null;
623
- static Ge=null;
624
- static Le=null;
625
620
  flush() {
626
621
  if (this.B) return;
627
622
  this.B = true;
@@ -642,25 +637,18 @@ class GlobalQueue extends Queue {
642
637
  if (this.D === e) currentBatch = this.D = createBatch();
643
638
  // Run lane effects immediately (before stashing) - lanes with no pending async
644
639
  if (activeLanes.size) {
645
- GlobalQueue.Ce(EFFECT_RENDER);
646
- GlobalQueue.Ce(EFFECT_USER);
640
+ GlobalQueue.he(EFFECT_RENDER);
641
+ GlobalQueue.he(EFFECT_USER);
647
642
  }
648
643
  this.stashQueues(e.K);
649
644
  clock++;
650
645
  // A kept ambient batch may hold pending nodes (#2916): stay
651
646
  // scheduled so the outer drain loop commits them via the plain
652
647
  // flush path instead of leaving them until the next natural flush.
653
- scheduled = dirtyQueue.C >= dirtyQueue.P || this.D.H.length > 0;
648
+ scheduled = dirtyQueue.P >= dirtyQueue.C || this.D.H.length > 0;
654
649
  reassignPendingTransition(e.H);
655
650
  activeTransition = null;
656
- // The stash pass (committed-view rerun of plain optimistic signals)
657
- // wraps finalizePureQueue in the engine; a non-empty _optimisticNodes
658
- // means _optimisticWrite ran, which installed the hook.
659
- if (!e.$.length && !e.j.size && e.G.length) {
660
- GlobalQueue.Ne(e);
661
- } else {
662
- finalizePureQueue(null, true);
663
- }
651
+ finalizePureQueue(null, true);
664
652
  return;
665
653
  }
666
654
  const t = activeTransition;
@@ -685,7 +673,7 @@ class GlobalQueue extends Queue {
685
673
  } else {
686
674
  if (canUseSimpleSyncFlush(this)) {
687
675
  commitPendingNodes();
688
- if (dirtyQueue.C >= dirtyQueue.P) {
676
+ if (dirtyQueue.P >= dirtyQueue.C) {
689
677
  runHeap(dirtyQueue, GlobalQueue.X);
690
678
  commitPendingNodes();
691
679
  }
@@ -696,11 +684,11 @@ class GlobalQueue extends Queue {
696
684
  }
697
685
  clock++;
698
686
  // Check if finalization added items to the heap (from optimistic reversion)
699
- scheduled = dirtyQueue.C >= dirtyQueue.P;
687
+ scheduled = dirtyQueue.P >= dirtyQueue.C;
700
688
  // Run lane effects first (for ready lanes), then regular effects
701
- activeLanes.size && GlobalQueue.Ce(EFFECT_RENDER);
689
+ activeLanes.size && GlobalQueue.he(EFFECT_RENDER);
702
690
  this.run(EFFECT_RENDER);
703
- activeLanes.size && GlobalQueue.Ce(EFFECT_USER);
691
+ activeLanes.size && GlobalQueue.he(EFFECT_USER);
704
692
  this.run(EFFECT_USER);
705
693
  if (false) ;
706
694
  if (false && !scheduled && !activeTransition && transitions.size === 0 && activeLanes.size === 0) ;
@@ -713,7 +701,12 @@ class GlobalQueue extends Queue {
713
701
  // Only track async if the boundary is propagating STATUS_PENDING (not caught by boundary)
714
702
  if (t & STATUS_PENDING) {
715
703
  if (n & STATUS_PENDING) {
716
- const t = r !== undefined ? r : e.Ue;
704
+ const t = r !== undefined ? r : e.me;
705
+ // A visibility-only mark notification (the affects() boundary
706
+ // channel) updates display state on its way up but must be invisible
707
+ // to completion accounting BY CONSTRUCTION: it never registers a
708
+ // reporter and never counts toward the loading-boundary diagnostic.
709
+ if (t?.ve) return true;
717
710
  if (activeTransition && t) {
718
711
  const n = t.source;
719
712
  let r = activeTransition.j.get(n);
@@ -787,48 +780,48 @@ function insertSubs(e, t = false) {
787
780
  // Get source lane: prefer node's own lane over current context
788
781
  // This is important for isPending signals which need their own lane to flush immediately
789
782
  const n = e.i || currentOptimisticLane;
790
- const r = e.ke !== undefined;
783
+ const r = e.we !== undefined;
791
784
  const i = reaskArmed;
792
- for (let o = e.k; o !== null; o = o.Ve) {
785
+ for (let o = e.k; o !== null; o = o.Ge) {
793
786
  // A value-change notification is a new question for the subscriber: any
794
787
  // pending re-ask mark (refresh) it carried is superseded.
795
- if (i) o.xe.Qe &= ~REACTIVE_REASK;
796
- if (r && o.xe.Fe & CONFIG_IN_SNAPSHOT_SCOPE) {
797
- o.xe.Qe |= REACTIVE_SNAPSHOT_STALE;
788
+ if (i) o.Ue.Le &= ~REACTIVE_REASK;
789
+ if (r && o.Ue.ke & CONFIG_IN_SNAPSHOT_SCOPE) {
790
+ o.Ue.Le |= REACTIVE_SNAPSHOT_STALE;
798
791
  continue;
799
792
  }
800
793
  if (t && n) {
801
- o.xe.Qe |= REACTIVE_OPTIMISTIC_DIRTY;
802
- assignOrMergeLane(o.xe, n);
794
+ o.Ue.Le |= REACTIVE_OPTIMISTIC_DIRTY;
795
+ assignOrMergeLane(o.Ue, n);
803
796
  } else if (t) {
804
- o.xe.Qe |= REACTIVE_OPTIMISTIC_DIRTY;
797
+ o.Ue.Le |= REACTIVE_OPTIMISTIC_DIRTY;
805
798
  // No source lane means reversion - clear subscriber's lane so effects go to regular queue
806
- o.xe.i = undefined;
799
+ o.Ue.i = undefined;
807
800
  }
808
- enqueueSub(o.xe);
801
+ enqueueSub(o.Ue);
809
802
  }
810
803
  }
811
804
 
812
805
  function commitPendingNode(e) {
813
806
  const t = e;
814
- if (!t.We) {
807
+ if (!t.Ve) {
815
808
  if (e.V !== NOT_PENDING) {
816
- e.Me = e.V;
809
+ e.xe = e.V;
817
810
  e.V = NOT_PENDING;
818
811
  }
819
- if (e._ || e.O) GlobalQueue.Se(e);
812
+ if (e.p || e.O) GlobalQueue.fe(e);
820
813
  return;
821
814
  }
822
815
  if (e.V !== NOT_PENDING) {
823
- e.Me = e.V;
816
+ e.xe = e.V;
824
817
  e.V = NOT_PENDING;
825
818
  // Set _modified for effects, but not for tracked effects (they handle their own scheduling)
826
- if (e.He && e.He !== EFFECT_TRACKED) e.je = true;
819
+ if (e.Qe && e.Qe !== EFFECT_TRACKED) e.Fe = true;
827
820
  }
828
- t.Qe &= ~REACTIVE_MANUAL_WRITE;
829
- if (!(t.$e & STATUS_PENDING)) t.$e &= ~STATUS_UNINITIALIZED;
830
- if (t.Ke !== null || t.Ye !== null) GlobalQueue.J(t, false, true);
831
- if (e._ || e.O) GlobalQueue.Se(e);
821
+ t.Le &= ~REACTIVE_MANUAL_WRITE;
822
+ if (!(t.We & STATUS_PENDING)) t.We &= ~STATUS_UNINITIALIZED;
823
+ if (t.Me !== null || t.He !== null) GlobalQueue.J(t, false, true);
824
+ if (e.p || e.O) GlobalQueue.fe(e);
832
825
  }
833
826
 
834
827
  function commitPendingNodes() {
@@ -845,7 +838,7 @@ function finalizePureQueue(e = null, t = false) {
845
838
  const n = !t;
846
839
  if (n) commitPendingNodes();
847
840
  if (!t && globalQueue.m.length) checkBoundaryChildren(globalQueue);
848
- const r = dirtyQueue.C >= dirtyQueue.P;
841
+ const r = dirtyQueue.P >= dirtyQueue.C;
849
842
  if (r) runHeap(dirtyQueue, GlobalQueue.X);
850
843
  if (n) {
851
844
  if (r) commitPendingNodes();
@@ -853,20 +846,26 @@ function finalizePureQueue(e = null, t = false) {
853
846
  const t = e ?? globalQueue.D;
854
847
  // Optimistic reversion: a non-empty batch means _optimisticWrite ran,
855
848
  // which installed the engine's hooks.
856
- if (t.G.length) GlobalQueue.he(t.G);
849
+ if (t.G.length) GlobalQueue.Re(t.G);
857
850
  // Replay entanglement: subs recorded by the read-time gate get rescheduled
858
851
  // so they re-run with the now-committed values visible.
859
852
  if (e && e.q.size) {
860
853
  for (const t of e.q) {
861
- if (t.Qe & REACTIVE_DISPOSED) continue;
854
+ if (t.Le & REACTIVE_DISPOSED) continue;
862
855
  enqueueSub(t);
863
856
  }
864
857
  e.q.clear();
865
858
  }
866
859
  // Declared motion ends with the transaction: settle (or plain flush end
867
860
  // for ambient marks) releases each registration's refcount. A non-empty
868
- // batch means registerAffectsMark ran, which installed the hook.
869
- if (t.L.length) GlobalQueue.ie(t.L);
861
+ // batch means registerAffectsMark ran, which installed the hook. Marks
862
+ // held boundary display state through the visual channel, and their
863
+ // release is the display-state update point — re-run the boundary sweep
864
+ // (the earlier sweep above ran while the marks were still live).
865
+ if (t.L.length) {
866
+ GlobalQueue.re(t.L);
867
+ if (globalQueue.m.length) checkBoundaryChildren(globalQueue);
868
+ }
870
869
  // A non-empty set means trackOptimisticStore ran, which installed the
871
870
  // hook; the hook iterates, clears, and schedules (keeping the loop out of
872
871
  // core lets esbuild shake it — rollup already folds the null guard). The
@@ -874,13 +873,13 @@ function finalizePureQueue(e = null, t = false) {
874
873
  if (t.U.size) GlobalQueue.te(t.U, e);
875
874
  sweepTransientStoreNodes();
876
875
  // Lanes only enter activeLanes through the engine's getOrCreateLane.
877
- if (activeLanes.size) GlobalQueue.Pe(e);
876
+ if (activeLanes.size) GlobalQueue.Ae(e);
878
877
  }
879
878
  }
880
879
 
881
880
  function checkBoundaryChildren(e) {
882
881
  for (const t of e.m) {
883
- t.qe?.();
882
+ t.je?.();
884
883
  checkBoundaryChildren(t);
885
884
  }
886
885
  }
@@ -947,16 +946,16 @@ function runQueue$1(e, t) {
947
946
  }
948
947
 
949
948
  function reporterBlocksSource(e, t) {
950
- if (e.Qe & (REACTIVE_ZOMBIE | REACTIVE_DISPOSED)) return false;
951
- if (e.Be?.has(t)) return true;
952
- for (let n = e.Ze; n; n = n.Xe) {
953
- let e = n.ze;
949
+ if (e.Le & (REACTIVE_ZOMBIE | REACTIVE_DISPOSED)) return false;
950
+ if (e.$e?.has(t)) return true;
951
+ for (let n = e.Ke; n; n = n.Ye) {
952
+ let e = n.qe;
954
953
  while (e) {
955
- if (e === t || e.Je === t) return true;
954
+ if (e === t || e.Be === t) return true;
956
955
  e = e.t;
957
956
  }
958
957
  }
959
- return !!(e.$e & STATUS_PENDING && e.Ue instanceof NotReadyError && e.Ue.source === t);
958
+ return !!(e.We & STATUS_PENDING && e.me instanceof NotReadyError && e.me.source === t);
960
959
  }
961
960
 
962
961
  function transitionComplete(e) {
@@ -972,7 +971,7 @@ function transitionComplete(e) {
972
971
  }
973
972
  r.delete(e);
974
973
  }
975
- if (!i) e.j.delete(n); else if (n.$e & STATUS_PENDING && n.Ue?.source === n) {
974
+ if (!i) e.j.delete(n); else if (n.We & STATUS_PENDING && n.me?.source === n) {
976
975
  t = false;
977
976
  break;
978
977
  }
@@ -980,7 +979,7 @@ function transitionComplete(e) {
980
979
  // Override blockage lives with the engine. Absent hook = "no optimistic
981
980
  // blockage", which is exact: only _optimisticWrite (engine) pushes to
982
981
  // _optimisticNodes, so without the engine the loop was vacuous anyway.
983
- if (t && e.G.length && GlobalQueue.ye(e)) t = false;
982
+ if (t && e.G.length && GlobalQueue.Ie(e)) t = false;
984
983
  t && (e.I = true);
985
984
  return t;
986
985
  }
@@ -1005,7 +1004,7 @@ function runInTransition(e, t) {
1005
1004
  }
1006
1005
 
1007
1006
  /** The queue a node belongs to, picked from its own zombie flag. */ function queueFor(e) {
1008
- return e.Qe & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
1007
+ return e.Le & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
1009
1008
  }
1010
1009
 
1011
1010
  /**
@@ -1013,40 +1012,40 @@ function runInTransition(e, t) {
1013
1012
  * the heap and go directly to their effect queue; everything else is inserted
1014
1013
  * into its own (zombie-flag-routed) heap with the `_min` cursor pulled down.
1015
1014
  */ function enqueueSub(e) {
1016
- if (e.He === EFFECT_TRACKED) {
1015
+ if (e.Qe === EFFECT_TRACKED) {
1017
1016
  const t = e;
1018
- if (!t.je) {
1019
- t.je = true;
1020
- t.et.enqueue(EFFECT_USER, t.tt);
1017
+ if (!t.Fe) {
1018
+ t.Fe = true;
1019
+ t.Ze.enqueue(EFFECT_USER, t.Xe);
1021
1020
  }
1022
1021
  return;
1023
1022
  }
1024
1023
  const t = queueFor(e);
1025
- if (t.P > e.nt) t.P = e.nt;
1024
+ if (t.C > e.ze) t.C = e.ze;
1026
1025
  insertIntoHeap(e, t);
1027
1026
  }
1028
1027
 
1029
1028
  function actualInsertIntoHeap(e, t) {
1030
- const n = (e.Z?.rt ? e.Z.it?.nt : e.Z?.nt) ?? -1;
1031
- if (n >= e.nt) e.nt = n + 1;
1032
- const r = e.nt;
1029
+ const n = (e.Z?.Je ? e.Z.et?.ze : e.Z?.ze) ?? -1;
1030
+ if (n >= e.ze) e.ze = n + 1;
1031
+ const r = e.ze;
1033
1032
  const i = t.h[r];
1034
1033
  if (i === undefined) t.h[r] = e; else {
1035
- const t = i.ot;
1036
- t.st = e;
1037
- e.ot = t;
1038
- i.ot = e;
1034
+ const t = i.tt;
1035
+ t.nt = e;
1036
+ e.tt = t;
1037
+ i.tt = e;
1039
1038
  }
1040
- if (r > t.C) t.C = r;
1039
+ if (r > t.P) t.P = r;
1041
1040
  }
1042
1041
 
1043
1042
  function insertIntoHeap(e, t) {
1044
- let n = e.Qe;
1043
+ let n = e.Le;
1045
1044
  if (n & (REACTIVE_IN_HEAP | REACTIVE_RECOMPUTING_DEPS | REACTIVE_MANUAL_WRITE)) return;
1046
1045
  if (n & REACTIVE_CHECK) {
1047
- e.Qe = n & -4 | REACTIVE_DIRTY | REACTIVE_IN_HEAP;
1046
+ e.Le = n & -4 | REACTIVE_DIRTY | REACTIVE_IN_HEAP;
1048
1047
  } else {
1049
- e.Qe = n | REACTIVE_IN_HEAP;
1048
+ e.Le = n | REACTIVE_IN_HEAP;
1050
1049
  // An unmarked node entering a marked heap invalidates the markHeap memo:
1051
1050
  // `_marked` is only reset by runHeap, so a write between two mid-tick
1052
1051
  // pulls (read-time markHeap + updateIfNecessary) would otherwise leave
@@ -1058,49 +1057,49 @@ function insertIntoHeap(e, t) {
1058
1057
  }
1059
1058
 
1060
1059
  function insertIntoHeapHeight(e, t) {
1061
- let n = e.Qe;
1060
+ let n = e.Le;
1062
1061
  if (n & (REACTIVE_IN_HEAP | REACTIVE_RECOMPUTING_DEPS | REACTIVE_IN_HEAP_HEIGHT | REACTIVE_MANUAL_WRITE)) return;
1063
- e.Qe = n | REACTIVE_IN_HEAP_HEIGHT;
1062
+ e.Le = n | REACTIVE_IN_HEAP_HEIGHT;
1064
1063
  actualInsertIntoHeap(e, t);
1065
1064
  }
1066
1065
 
1067
1066
  function deleteFromHeap(e, t) {
1068
- const n = e.Qe;
1067
+ const n = e.Le;
1069
1068
  if (!(n & (REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT))) return;
1070
- e.Qe = n & -25;
1071
- const r = e.nt;
1072
- if (e.ot === e) t.h[r] = undefined; else {
1073
- const n = e.st;
1069
+ e.Le = n & -25;
1070
+ const r = e.ze;
1071
+ if (e.tt === e) t.h[r] = undefined; else {
1072
+ const n = e.nt;
1074
1073
  const i = t.h[r];
1075
1074
  const o = n ?? i;
1076
- if (e === i) t.h[r] = n; else e.ot.st = n;
1077
- o.ot = e.ot;
1075
+ if (e === i) t.h[r] = n; else e.tt.nt = n;
1076
+ o.tt = e.tt;
1078
1077
  }
1079
- e.ot = e;
1080
- e.st = undefined;
1078
+ e.tt = e;
1079
+ e.nt = undefined;
1081
1080
  }
1082
1081
 
1083
1082
  function markHeap(e) {
1084
1083
  if (e.N) return;
1085
1084
  e.N = true;
1086
- for (let t = 0; t <= e.C; t++) {
1087
- for (let n = e.h[t]; n !== undefined; n = n.st) {
1088
- if (n.Qe & REACTIVE_IN_HEAP) markNode(n);
1085
+ for (let t = 0; t <= e.P; t++) {
1086
+ for (let n = e.h[t]; n !== undefined; n = n.nt) {
1087
+ if (n.Le & REACTIVE_IN_HEAP) markNode(n);
1089
1088
  }
1090
1089
  }
1091
1090
  }
1092
1091
 
1093
1092
  function markNode(e, t = REACTIVE_DIRTY) {
1094
- const n = e.Qe;
1093
+ const n = e.Le;
1095
1094
  if ((n & (REACTIVE_CHECK | REACTIVE_DIRTY)) >= t) return;
1096
- e.Qe = n & -4 | t;
1097
- for (let t = e.k; t !== null; t = t.Ve) {
1098
- markNode(t.xe, REACTIVE_CHECK);
1099
- }
1100
- if (e.ut !== null) {
1101
- for (let t = e.ut; t !== null; t = t.lt) {
1102
- for (let e = t.k; e !== null; e = e.Ve) {
1103
- markNode(e.xe, REACTIVE_CHECK);
1095
+ e.Le = n & -4 | t;
1096
+ for (let t = e.k; t !== null; t = t.Ge) {
1097
+ markNode(t.Ue, REACTIVE_CHECK);
1098
+ }
1099
+ if (e.rt !== null) {
1100
+ for (let t = e.rt; t !== null; t = t.it) {
1101
+ for (let e = t.k; e !== null; e = e.Ge) {
1102
+ markNode(e.Ue, REACTIVE_CHECK);
1104
1103
  }
1105
1104
  }
1106
1105
  }
@@ -1108,33 +1107,33 @@ function markNode(e, t = REACTIVE_DIRTY) {
1108
1107
 
1109
1108
  function runHeap(e, t) {
1110
1109
  e.N = false;
1111
- for (e.P = 0; e.P <= e.C; e.P++) {
1112
- let n = e.h[e.P];
1110
+ for (e.C = 0; e.C <= e.P; e.C++) {
1111
+ let n = e.h[e.C];
1113
1112
  while (n !== undefined) {
1114
- if (n.Qe & REACTIVE_IN_HEAP) t(n); else adjustHeight(n, e);
1115
- n = e.h[e.P];
1113
+ if (n.Le & REACTIVE_IN_HEAP) t(n); else adjustHeight(n, e);
1114
+ n = e.h[e.C];
1116
1115
  }
1117
1116
  }
1118
- e.C = 0;
1117
+ e.P = 0;
1119
1118
  }
1120
1119
 
1121
1120
  function adjustHeight(e, t) {
1122
1121
  deleteFromHeap(e, t);
1123
- let n = e.nt;
1124
- for (let t = e.Ze; t; t = t.Xe) {
1125
- const e = t.ze;
1126
- const r = e.Je || e;
1127
- if (r.We && r.nt >= n) n = r.nt + 1;
1128
- }
1129
- if (e.nt !== n) {
1130
- e.nt = n;
1131
- for (let t = e.k; t !== null; t = t.Ve) {
1122
+ let n = e.ze;
1123
+ for (let t = e.Ke; t; t = t.Ye) {
1124
+ const e = t.qe;
1125
+ const r = e.Be || e;
1126
+ if (r.Ve && r.ze >= n) n = r.ze + 1;
1127
+ }
1128
+ if (e.ze !== n) {
1129
+ e.ze = n;
1130
+ for (let t = e.k; t !== null; t = t.Ge) {
1132
1131
  // Route each subscriber by its own zombie flag, mirroring the
1133
1132
  // post-recompute height-adjust path. Inserting into the running `heap`
1134
1133
  // unconditionally can park a zombie in `dirtyQueue` (or a live node in
1135
1134
  // `zombieQueue`), breaking the flag/queue invariant `deleteFromHeap`
1136
1135
  // relies on — the same corruption class as #2759.
1137
- insertIntoHeapHeight(t.xe, queueFor(t.xe));
1136
+ insertIntoHeapHeight(t.Ue, queueFor(t.Ue));
1138
1137
  }
1139
1138
  }
1140
1139
  }
@@ -1143,10 +1142,10 @@ const PENDING_OWNER = {};
1143
1142
 
1144
1143
  // Dummy owner to trigger store's read() path
1145
1144
  function markDisposal(e) {
1146
- let t = e.ct;
1145
+ let t = e.ot;
1147
1146
  while (t) {
1148
- const e = t.Qe;
1149
- t.Qe = e | REACTIVE_ZOMBIE;
1147
+ const e = t.Le;
1148
+ t.Le = e | REACTIVE_ZOMBIE;
1150
1149
  // migrate height-adjust entries too, not just recompute entries: every
1151
1150
  // `deleteFromHeap` call site picks the queue from the zombie flag, so a
1152
1151
  // node left physically linked in `dirtyQueue` after being zombified gets
@@ -1157,79 +1156,79 @@ function markDisposal(e) {
1157
1156
  if (e & REACTIVE_IN_HEAP) insertIntoHeap(t, zombieQueue); else insertIntoHeapHeight(t, zombieQueue);
1158
1157
  }
1159
1158
  markDisposal(t);
1160
- t = t.ft;
1159
+ t = t.st;
1161
1160
  }
1162
1161
  }
1163
1162
 
1164
1163
  function dispose(e) {
1165
- let t = e.Ze;
1164
+ let t = e.Ke;
1166
1165
  while (t !== null) {
1167
1166
  t = unlinkSubs(t);
1168
1167
  }
1169
- e.Ze = null;
1170
- e.Et = null;
1168
+ e.Ke = null;
1169
+ e.ut = null;
1171
1170
  disposeChildren(e, true);
1172
1171
  }
1173
1172
 
1174
1173
  function disposeChildren(e, t = false, n) {
1175
- const r = e.Qe;
1174
+ const r = e.Le;
1176
1175
  if (r & REACTIVE_DISPOSED) return;
1177
1176
  if (t) {
1178
- e.Qe = r | REACTIVE_DISPOSED;
1177
+ e.Le = r | REACTIVE_DISPOSED;
1179
1178
  // Companions are created detached and outlive their owner, but a verdict
1180
1179
  // must not: a disposed source can never settle, so an isPending companion
1181
1180
  // latched `true` here would hold a spinner forever (INV-9, the PR #2845
1182
1181
  // edge). Snap runs after the DISPOSED flag is set so the oracle reads
1183
1182
  // false, and notifies subscribers still watching the companion.
1184
1183
  const t = e;
1185
- if (t._ || t.O) GlobalQueue.Se(t);
1184
+ if (t.p || t.O) GlobalQueue.fe(t);
1186
1185
  }
1187
- if (t && e.We) e.dt = null;
1188
- let i = n ? e.Ke : e.ct;
1186
+ if (t && e.Ve) e.lt = null;
1187
+ let i = n ? e.Me : e.ot;
1189
1188
  while (i) {
1190
- const e = i.ft;
1191
- if (i.Ze) {
1189
+ const e = i.st;
1190
+ if (i.Ke) {
1192
1191
  const e = i;
1193
1192
  deleteFromHeap(e, queueFor(e));
1194
- let t = e.Ze;
1193
+ let t = e.Ke;
1195
1194
  do {
1196
1195
  t = unlinkSubs(t);
1197
1196
  } while (t !== null);
1198
- e.Ze = null;
1199
- e.Et = null;
1197
+ e.Ke = null;
1198
+ e.ut = null;
1200
1199
  }
1201
1200
  disposeChildren(i, true);
1202
1201
  i = e;
1203
1202
  }
1204
1203
  if (n) {
1205
- e.Ke = null;
1204
+ e.Me = null;
1206
1205
  } else {
1207
- e.ct = null;
1208
- e.St = 0;
1206
+ e.ot = null;
1207
+ e.ct = 0;
1209
1208
  }
1210
1209
  // O(1) splice out of parent's chain on individual dispose. Skipped during
1211
1210
  // batch dispose (parent already disposed) and zombie disposal (node sits on
1212
1211
  // parent's _pendingFirstChild). We leave node._nextSibling intact so outer
1213
1212
  // walks that already advanced past us still reach later siblings.
1214
- if (t && !n && !(r & REACTIVE_ZOMBIE) && e.Z !== null && !(e.Z.Qe & REACTIVE_DISPOSED)) {
1215
- const t = e.Tt;
1216
- const n = e.ft;
1217
- if (t !== null) t.ft = n; else e.Z.ct = n;
1218
- if (n !== null) n.Tt = t;
1219
- e.Tt = null;
1213
+ if (t && !n && !(r & REACTIVE_ZOMBIE) && e.Z !== null && !(e.Z.Le & REACTIVE_DISPOSED)) {
1214
+ const t = e.ft;
1215
+ const n = e.st;
1216
+ if (t !== null) t.st = n; else e.Z.ot = n;
1217
+ if (n !== null) n.ft = t;
1218
+ e.ft = null;
1220
1219
  }
1221
1220
  runDisposal(e, n);
1222
1221
  // Final effect-returned cleanup fires at true disposal, after `_disposal`
1223
1222
  // to mirror rerun ordering (compute-phase teardown first, cleanup last).
1224
- if (t && e._t) {
1225
- const t = e._t;
1226
- e._t = undefined;
1223
+ if (t && e.Et) {
1224
+ const t = e.Et;
1225
+ e.Et = undefined;
1227
1226
  t();
1228
1227
  }
1229
1228
  }
1230
1229
 
1231
1230
  function runDisposal(e, t) {
1232
- let n = t ? e.Ye : e.Ot;
1231
+ let n = t ? e.He : e.St;
1233
1232
  if (!n) return;
1234
1233
  if (Array.isArray(n)) {
1235
1234
  for (let e = 0; e < n.length; e++) {
@@ -1239,13 +1238,13 @@ function runDisposal(e, t) {
1239
1238
  } else {
1240
1239
  n.call(n);
1241
1240
  }
1242
- t ? e.Ye = null : e.Ot = null;
1241
+ t ? e.He = null : e.St = null;
1243
1242
  }
1244
1243
 
1245
1244
  function childId(e, t) {
1246
1245
  let n = e;
1247
- while (n.Fe & CONFIG_TRANSPARENT && n.Z) n = n.Z;
1248
- if (n.id != null) return formatId(n.id, t ? n.St++ : n.St);
1246
+ while (n.ke & CONFIG_TRANSPARENT && n.Z) n = n.Z;
1247
+ if (n.id != null) return formatId(n.id, t ? n.ct++ : n.ct);
1249
1248
  throw new Error("");
1250
1249
  }
1251
1250
 
@@ -1326,7 +1325,7 @@ function formatId(e, t) {
1326
1325
  * checks. `cleanup()` is the unchecked primitive used by internals.
1327
1326
  */ function cleanup(e) {
1328
1327
  if (!context) return e;
1329
- if (!context.Ot) context.Ot = e; else if (Array.isArray(context.Ot)) context.Ot.push(e); else context.Ot = [ context.Ot, e ];
1328
+ if (!context.St) context.St = e; else if (Array.isArray(context.St)) context.St.push(e); else context.St = [ context.St, e ];
1330
1329
  return e;
1331
1330
  }
1332
1331
 
@@ -1346,7 +1345,7 @@ function formatId(e, t) {
1346
1345
  * }
1347
1346
  * ```
1348
1347
  */ function isDisposed(e) {
1349
- return !!(e.Qe & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE));
1348
+ return !!(e.Le & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE));
1350
1349
  }
1351
1350
 
1352
1351
  function disposeRootSelf(e = true) {
@@ -1365,29 +1364,29 @@ function disposeRootSelf(e = true) {
1365
1364
  const n = e?.transparent ?? false;
1366
1365
  const r = {
1367
1366
  id: inheritId(e, n, t),
1368
- Fe: n ? CONFIG_TRANSPARENT : 0,
1369
- rt: true,
1370
- it: t?.rt ? t.it : t,
1371
- ct: null,
1367
+ ke: n ? CONFIG_TRANSPARENT : 0,
1368
+ Je: true,
1369
+ et: t?.Je ? t.et : t,
1370
+ ot: null,
1371
+ st: null,
1372
1372
  ft: null,
1373
- Tt: null,
1374
- Ot: null,
1375
- et: t?.et ?? globalQueue,
1376
- Rt: t?.Rt || defaultContext,
1377
- St: 0,
1378
- Ye: null,
1379
- Ke: null,
1373
+ St: null,
1374
+ Ze: t?.Ze ?? globalQueue,
1375
+ dt: t?.dt || defaultContext,
1376
+ ct: 0,
1377
+ He: null,
1378
+ Me: null,
1380
1379
  Z: t,
1381
1380
  dispose: disposeRootSelf
1382
1381
  };
1383
1382
  if (t) {
1384
- const e = t.ct;
1383
+ const e = t.ot;
1385
1384
  if (e === null) {
1386
- t.ct = r;
1385
+ t.ot = r;
1387
1386
  } else {
1388
- r.ft = e;
1389
- e.Tt = r;
1390
- t.ct = r;
1387
+ r.st = e;
1388
+ e.ft = r;
1389
+ t.ot = r;
1391
1390
  }
1392
1391
  }
1393
1392
  return r;
@@ -1423,60 +1422,71 @@ function disposeRootSelf(e = true) {
1423
1422
 
1424
1423
  // https://github.com/stackblitz/alien-signals/blob/v2.0.3/src/system.ts#L100
1425
1424
  function unlinkSubs(e) {
1426
- const t = e.ze;
1427
- const n = e.Xe;
1428
- const r = e.Ve;
1429
- const i = e.It;
1430
- if (r !== null) r.It = i; else t.At = i;
1431
- if (i !== null) i.Ve = r; else {
1425
+ const t = e.qe;
1426
+ const n = e.Ye;
1427
+ const r = e.Ge;
1428
+ const i = e.Tt;
1429
+ if (r !== null) r.Tt = i; else t._t = i;
1430
+ if (i !== null) i.Ge = r; else {
1432
1431
  t.k = r;
1433
1432
  if (r === null) {
1434
1433
  t.W?.();
1435
1434
  // No more subscribers; only tear down if CONFIG_AUTO_DISPOSE is set.
1435
+ // A pending node is exempt: its in-flight async work (or the
1436
+ // transition holding it) is an observer — tearing down would orphan
1437
+ // the work and re-execute it on the next read. The settle path runs
1438
+ // this same last-one-out check when that observer releases (the
1439
+ // untracked-read dispose in core.ts guards on pending identically).
1436
1440
  const e = t;
1437
- e.We && e.Fe & CONFIG_AUTO_DISPOSE && !(e.Qe & REACTIVE_ZOMBIE) && unobserved(e);
1441
+ e.Ve && e.ke & CONFIG_AUTO_DISPOSE && !(e.Le & REACTIVE_ZOMBIE) && !(e.We & STATUS_PENDING) && unobserved(e);
1438
1442
  }
1439
1443
  }
1440
1444
  return n;
1441
1445
  }
1442
1446
 
1443
1447
  function trimStaleDeps(e) {
1444
- const t = e.Et;
1445
- let n = t !== null ? t.Xe : e.Ze;
1448
+ const t = e.ut;
1449
+ let n = t !== null ? t.Ye : e.Ke;
1446
1450
  if (n !== null) {
1447
1451
  do {
1448
1452
  n = unlinkSubs(n);
1449
1453
  } while (n !== null);
1450
- if (t !== null) t.Xe = null; else e.Ze = null;
1454
+ if (t !== null) t.Ye = null; else e.Ke = null;
1451
1455
  }
1452
1456
  }
1453
1457
 
1454
1458
  function unobserved(e) {
1455
1459
  deleteFromHeap(e, queueFor(e));
1456
- let t = e.Ze;
1460
+ let t = e.Ke;
1457
1461
  while (t !== null) {
1458
1462
  t = unlinkSubs(t);
1459
1463
  }
1460
- e.Ze = null;
1461
- e.Et = null;
1464
+ e.Ke = null;
1465
+ e.ut = null;
1462
1466
  disposeChildren(e, true);
1463
1467
  }
1464
1468
 
1465
1469
  // https://github.com/stackblitz/alien-signals/blob/v2.0.3/src/system.ts#L52
1466
1470
  function link(e, t, n = false) {
1467
- const r = t.Et;
1468
- if (r !== null && r.ze === e) {
1469
- r.ht = n;
1471
+ // Repeat touches within one pass AND-combine `_pendingObserver`: a probe
1472
+ // read (`isPending(() => x())`) beside a value read of the same dep must
1473
+ // not relabel the value dependency as probe-only — the value read is what
1474
+ // real-error propagation and affects() coverage key off, regardless of
1475
+ // read order within the computation.
1476
+ const r = t.ut;
1477
+ if (r !== null && r.qe === e) {
1478
+ r.Ot &&= n;
1470
1479
  return;
1471
1480
  }
1472
1481
  let i = null;
1473
- const o = t.Qe & REACTIVE_RECOMPUTING_DEPS;
1482
+ const o = t.Le & REACTIVE_RECOMPUTING_DEPS;
1474
1483
  if (o) {
1475
- i = r !== null ? r.Xe : t.Ze;
1476
- if (i !== null && i.ze === e) {
1477
- i.Nt = t.yt;
1478
- t.Et = i;
1479
- i.ht = n;
1484
+ i = r !== null ? r.Ye : t.Ke;
1485
+ if (i !== null && i.qe === e) {
1486
+ i.Rt = t.It;
1487
+ t.ut = i;
1488
+ // First touch of this pass: the previous pass's label is stale.
1489
+ i.Ot = n;
1480
1490
  return;
1481
1491
  }
1482
1492
  }
@@ -1485,22 +1495,24 @@ function link(e, t, n = false) {
1485
1495
  // [deps.._depsTail] prefix — the O(1) equivalent of scanning the dep list
1486
1496
  // (the old alien-signals `isValidLink` walk, O(n²) when a computation
1487
1497
  // re-reads earlier deps non-consecutively, e.g. store leaf reads).
1488
- const s = e.At;
1489
- if (s !== null && s.xe === t && (!o || s.Nt === t.yt)) {
1490
- s.ht = n;
1498
+ const s = e._t;
1499
+ if (s !== null && s.Ue === t && (!o || s.Rt === t.It)) {
1500
+ // Gen-matched during a recompute = repeat touch this pass (AND); outside
1501
+ // a recompute there is no pass boundary, so the latest read labels it.
1502
+ if (o) s.Ot &&= n; else s.Ot = n;
1491
1503
  return;
1492
1504
  }
1493
- const u = t.Et = e.At = {
1494
- ze: e,
1495
- xe: t,
1496
- Xe: i,
1497
- It: s,
1498
- Ve: null,
1499
- Nt: t.yt,
1500
- ht: n
1505
+ const u = t.ut = e._t = {
1506
+ qe: e,
1507
+ Ue: t,
1508
+ Ye: i,
1509
+ Tt: s,
1510
+ Ge: null,
1511
+ Rt: t.It,
1512
+ Ot: n
1501
1513
  };
1502
- if (r !== null) r.Xe = u; else t.Ze = u;
1503
- if (s !== null) s.Ve = u; else e.k = u;
1514
+ if (r !== null) r.Ye = u; else t.Ke = u;
1515
+ if (s !== null) s.Ge = u; else e.k = u;
1504
1516
  }
1505
1517
 
1506
1518
  // The lazily-created Set is the ONE container for pending sources. Its
@@ -1509,79 +1521,75 @@ function link(e, t, n = false) {
1509
1521
  // overlapping source landed beside the Set and removePendingSource refused
1510
1522
  // to clear it, stranding the Set members' pending forever (#2893).
1511
1523
  function addPendingSource(e, t) {
1512
- if (e.Be?.has(t)) return false;
1513
- (e.Be ??= new Set).add(t);
1524
+ if (e.$e?.has(t)) return false;
1525
+ (e.$e ??= new Set).add(t);
1514
1526
  return true;
1515
1527
  }
1516
1528
 
1517
1529
  function removePendingSource(e, t) {
1518
- if (!e.Be?.delete(t)) return false;
1519
- if (e.Be.size === 0) e.Be = undefined;
1530
+ if (!e.$e?.delete(t)) return false;
1531
+ if (e.$e.size === 0) e.$e = undefined;
1520
1532
  return true;
1521
1533
  }
1522
1534
 
1523
1535
  function clearPendingSources(e) {
1524
- e.Be?.clear();
1525
- e.Be = undefined;
1536
+ e.$e?.clear();
1537
+ e.$e = undefined;
1526
1538
  }
1527
1539
 
1528
1540
  function setPendingError(e, t, n) {
1529
1541
  if (!t) {
1530
- e.Ue = null;
1542
+ e.me = null;
1531
1543
  return;
1532
1544
  }
1533
1545
  if (n instanceof NotReadyError && n.source === t) {
1534
- e.Ue = n;
1546
+ e.me = n;
1535
1547
  return;
1536
1548
  }
1537
- const r = e.Ue;
1549
+ const r = e.me;
1538
1550
  if (!(r instanceof NotReadyError) || r.source !== t) {
1539
- e.Ue = new NotReadyError(t);
1551
+ e.me = new NotReadyError(t);
1540
1552
  }
1541
1553
  }
1542
1554
 
1543
1555
  function forEachDependent(e, t) {
1544
- for (let n = e.k; n !== null; n = n.Ve) t(n.xe, n);
1556
+ for (let n = e.k; n !== null; n = n.Ge) t(n.Ue, n);
1545
1557
  // `?? null`: affects() marks route plain signals (no `_child` slot) through here.
1546
- for (let n = e.ut ?? null; n !== null; n = n.lt) {
1547
- for (let e = n.k; e !== null; e = e.Ve) t(e.xe, e);
1558
+ for (let n = e.rt ?? null; n !== null; n = n.it) {
1559
+ for (let e = n.k; e !== null; e = e.Ge) t(e.Ue, e);
1548
1560
  }
1549
1561
  }
1550
1562
 
1551
1563
  // Queue a node to re-run on the next flush (used both when a pending source
1552
1564
  // settles and when an `isPending` observer must re-evaluate after a real error):
1553
1565
  // shared scheduling helper in heap.ts (tracked effects bypass the heap).
1554
- function settlePendingSource(e, t = e,
1555
- // Mark release runs inside queue finalization: companion writes must go
1556
- // through the settlement snap (committed), because a setSignal here would
1557
- // open a fresh transition-scoped override window that nothing reverts.
1558
- n = false) {
1559
- let r = false;
1560
- const i = new Set;
1561
- // Companion updates no-op without the verdict layer (null hooks).
1562
- const o = n ? GlobalQueue.Se : GlobalQueue.Ee;
1563
- const settle = e => {
1564
- if (i.has(e) || !removePendingSource(e, t)) return;
1565
- i.add(e);
1566
- e.M = clock;
1567
- const n = e.Be?.values().next().value;
1568
- if (n) {
1569
- setPendingError(e, n);
1570
- o !== null && o(e);
1566
+ function settlePendingSource(e) {
1567
+ let t = false;
1568
+ const n = new Set;
1569
+ // Companion updates no-op without the verdict layer (null hook).
1570
+ const r = GlobalQueue.ce;
1571
+ const settle = i => {
1572
+ if (n.has(i) || !removePendingSource(i, e)) return;
1573
+ n.add(i);
1574
+ i.M = clock;
1575
+ const o = i.$e?.values().next().value;
1576
+ if (o) {
1577
+ setPendingError(i, o);
1578
+ r !== null && r(i);
1571
1579
  } else {
1572
- e.$e &= ~STATUS_PENDING;
1573
- setPendingError(e);
1574
- o !== null && o(e);
1575
- if (e.Pt) {
1576
- enqueueSub(e);
1577
- r = true;
1580
+ i.We &= ~STATUS_PENDING;
1581
+ setPendingError(i);
1582
+ r !== null && r(i);
1583
+ if (i.At) {
1584
+ enqueueSub(i);
1585
+ t = true;
1578
1586
  }
1579
- e.Pt = false;
1587
+ i.At = false;
1580
1588
  }
1581
- forEachDependent(e, settle);
1589
+ forEachDependent(i, settle);
1582
1590
  };
1583
1591
  forEachDependent(e, settle);
1584
- if (r) schedule();
1592
+ if (t) schedule();
1585
1593
  }
1586
1594
 
1587
1595
  // Object-thenable detection (Promises/A+ shape).
@@ -1599,26 +1607,26 @@ function handleAsync(e, t, n) {
1599
1607
  });
1600
1608
  }
1601
1609
  if (!i && !r) {
1602
- e.dt = null;
1610
+ e.lt = null;
1603
1611
  return t;
1604
1612
  }
1605
- e.dt = t;
1613
+ e.lt = t;
1606
1614
  let o;
1607
1615
  const handleError = n => {
1608
- if (e.dt !== t) return;
1616
+ if (e.lt !== t) return;
1609
1617
  globalQueue.initTransition(resolveTransition(e));
1610
1618
  // NotReadyError from rejected promises should be treated as pending, not error
1611
1619
  notifyStatus(e, n instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR, n);
1612
1620
  e.M = clock;
1613
1621
  };
1614
1622
  const asyncWrite = (r, i) => {
1615
- if (e.dt !== t) return;
1623
+ if (e.lt !== t) return;
1616
1624
  // If the node was dirtied by a newer write (optimistic override or regular),
1617
1625
  // skip this stale async result — the upcoming flush will recompute the node
1618
1626
  // with the new value, creating a fresh Promise that supersedes this one.
1619
- if (e.Qe & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
1627
+ if (e.Le & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
1620
1628
  globalQueue.initTransition(resolveTransition(e));
1621
- const o = !!(e.$e & STATUS_UNINITIALIZED);
1629
+ const o = !!(e.We & STATUS_UNINITIALIZED);
1622
1630
  trimStaleDeps(e);
1623
1631
  clearStatus(e);
1624
1632
  const s = resolveLane(e);
@@ -1645,22 +1653,22 @@ function handleAsync(e, t, n) {
1645
1653
  // only notified when the hold is visible to them: under an active
1646
1654
  // override every reader sees the override (A17), so waking subs would
1647
1655
  // re-show an unchanged view — the revert is the notification point.
1648
- GlobalQueue.fe !== null && GlobalQueue.fe(e, r);
1656
+ GlobalQueue.le !== null && GlobalQueue.le(e, r);
1649
1657
  if (!hasActiveOverride(e)) insertSubs(e);
1650
1658
  e.M = clock;
1651
1659
  } else if (s) {
1652
1660
  // Route through lane's effect queue for independent flushing
1653
- const t = e.He;
1654
- const n = e.Me;
1655
- const i = e.Ct;
1661
+ const t = e.Qe;
1662
+ const n = e.xe;
1663
+ const i = e.ht;
1656
1664
  try {
1657
1665
  if (!t && o || !i || !i(r, n)) {
1658
- e.Me = r;
1666
+ e.xe = r;
1659
1667
  e.M = clock;
1660
1668
  // The latest() shadow write gives latest() effects independent lanes; the
1661
1669
  // _pendingSignal update is a no-op repeat of the clearStatus() call above
1662
1670
  // (computePendingState doesn't read _value).
1663
- GlobalQueue.fe !== null && GlobalQueue.fe(e, r);
1671
+ GlobalQueue.le !== null && GlobalQueue.le(e, r);
1664
1672
  insertSubs(e, true);
1665
1673
  }
1666
1674
  } catch (t) {
@@ -1684,18 +1692,34 @@ function handleAsync(e, t, n) {
1684
1692
  flush();
1685
1693
  i?.();
1686
1694
  };
1695
+ // A pending node's in-flight promise is an observer: `unlinkSubs` skips
1696
+ // autodispose while STATUS_PENDING so subscriber churn can't orphan the
1697
+ // work (a lazy async memo would otherwise tear down and re-execute — one
1698
+ // fetch per suspended re-read). Settling is that observer's release, so
1699
+ // it runs the same last-one-out check the other release sites run.
1700
+ const settleAutodispose = () => {
1701
+ if (e.ke & CONFIG_AUTO_DISPOSE && !e.k && !(e.We & STATUS_PENDING)) {
1702
+ unobserved(e);
1703
+ }
1704
+ };
1687
1705
  if (i) {
1688
1706
  let n = false, r = false, i, s = true;
1689
1707
  t.then(e => {
1690
1708
  if (s) {
1691
1709
  o = e;
1692
1710
  n = true;
1693
- } else asyncWrite(e);
1711
+ } else {
1712
+ asyncWrite(e);
1713
+ settleAutodispose();
1714
+ }
1694
1715
  }, e => {
1695
1716
  if (s) {
1696
1717
  i = e;
1697
1718
  r = true;
1698
- } else handleError(e);
1719
+ } else {
1720
+ handleError(e);
1721
+ settleAutodispose();
1722
+ }
1699
1723
  });
1700
1724
  s = false;
1701
1725
  if (r) {
@@ -1729,7 +1753,7 @@ function handleAsync(e, t, n) {
1729
1753
  u = n;
1730
1754
  c = true;
1731
1755
  if (n.done) i = true;
1732
- } else if (e.dt !== t) {
1756
+ } else if (e.lt !== t) {
1733
1757
  return;
1734
1758
  } else if (!n.done) {
1735
1759
  r = true;
@@ -1748,7 +1772,7 @@ function handleAsync(e, t, n) {
1748
1772
  if (f) {
1749
1773
  l = n;
1750
1774
  a = true;
1751
- } else if (e.dt === t) {
1775
+ } else if (e.lt === t) {
1752
1776
  i = true;
1753
1777
  handleError(n);
1754
1778
  }
@@ -1780,86 +1804,74 @@ function handleAsync(e, t, n) {
1780
1804
  }
1781
1805
 
1782
1806
  function clearStatus(e, t = false) {
1783
- if (e.Be) clearPendingSources(e);
1784
- if (e.Pt) e.Pt = false;
1807
+ if (e.$e) clearPendingSources(e);
1808
+ if (e.At) e.At = false;
1785
1809
  // The pending window is over; its quiet classification dies with it.
1786
1810
  // (Unconditional: _reask is baked into the node literals, so this is a
1787
1811
  // plain store to an existing slot — no shape change.)
1788
- e.gt = false;
1789
- e.$e = t ? 0 : e.$e & STATUS_UNINITIALIZED;
1790
- if (e.Ue) setPendingError(e);
1812
+ e.Nt = false;
1813
+ e.We = t ? 0 : e.We & STATUS_UNINITIALIZED;
1814
+ if (e.me) setPendingError(e);
1791
1815
  // Update pending signal for isPending() reactivity (companions only exist
1792
1816
  // once the verdict layer created them, which installs the hooks).
1793
- if (e._ || e.O) GlobalQueue.Ee(e);
1794
- if (e.ut && GlobalQueue.de !== null) GlobalQueue.de(e);
1795
- if (e.bt) e.bt();
1817
+ if (e.p || e.O) GlobalQueue.ce(e);
1818
+ if (e.rt && GlobalQueue.ae !== null) GlobalQueue.ae(e);
1819
+ if (e.yt) e.yt();
1796
1820
  }
1797
1821
 
1798
1822
  function notifyStatus(e, t, n, r, i) {
1799
1823
  // Wrap regular errors to track source node
1800
1824
  if (t === STATUS_ERROR && !(n instanceof StatusError) && !(n instanceof NotReadyError)) n = new StatusError(e, n);
1801
1825
  const o = t === STATUS_PENDING && n instanceof NotReadyError ? n.source : undefined;
1802
- // Mark-sourced propagation must not capture subscribers into the marking
1803
- // action's transaction (#2893): they carry no held value needing a
1804
- // transition-scheduled commit, and stamping `_transition` on them would
1805
- // freeze unrelated writes that share a downstream memo until the action
1806
- // settles. Real async keeps queuing (its commits ride the transition).
1807
- const s = o?.Dt !== undefined;
1808
- // A real error is a settled verdict a mark must not erase (#2893): landing
1809
- // STATUS_PENDING here would clobber `_error` with the sentinel's
1810
- // NotReadyError, and unlike real async there is no arriving value whose
1811
- // recompute would surface the error again. Descent stops too — everything
1812
- // downstream holds the propagated error for the same reason.
1813
- if (s && e.$e & STATUS_ERROR) return;
1814
- const u = o === e;
1815
- const l = t === STATUS_PENDING && e.A !== undefined && !u;
1816
- const c = l && hasActiveOverride(e);
1826
+ const s = o === e;
1827
+ const u = t === STATUS_PENDING && e.A !== undefined && !s;
1828
+ const l = u && hasActiveOverride(e);
1817
1829
  if (!r) {
1818
1830
  if (t === STATUS_PENDING && o) {
1819
1831
  addPendingSource(e, o);
1820
- e.$e = STATUS_PENDING | e.$e & STATUS_UNINITIALIZED;
1832
+ e.We = STATUS_PENDING | e.We & STATUS_UNINITIALIZED;
1821
1833
  // Preserve the current source on this propagation so render-effect notification
1822
1834
  // can register every distinct pending source with the transition.
1823
1835
  setPendingError(e, o, n);
1824
1836
  } else {
1825
1837
  clearPendingSources(e);
1826
- e.$e = t | (t !== STATUS_ERROR ? e.$e & STATUS_UNINITIALIZED : 0);
1827
- e.Ue = n;
1838
+ e.We = t | (t !== STATUS_ERROR ? e.We & STATUS_UNINITIALIZED : 0);
1839
+ e.me = n;
1828
1840
  }
1829
- GlobalQueue.Ee !== null && GlobalQueue.Ee(e);
1830
- if (e.ut && GlobalQueue.de !== null) GlobalQueue.de(e);
1841
+ GlobalQueue.ce !== null && GlobalQueue.ce(e);
1842
+ if (e.rt && GlobalQueue.ae !== null) GlobalQueue.ae(e);
1831
1843
  }
1832
1844
  if (i && !r) {
1833
1845
  assignOrMergeLane(e, i);
1834
1846
  }
1835
- const a = r || c;
1836
- const f = r || l ? undefined : i;
1837
- if (e.bt) {
1847
+ const c = r || l;
1848
+ const a = r || u ? undefined : i;
1849
+ if (e.yt) {
1838
1850
  if (r && t === STATUS_PENDING) {
1839
1851
  return;
1840
1852
  }
1841
- if (a) {
1842
- e.bt(t, n);
1853
+ if (c) {
1854
+ e.yt(t, n);
1843
1855
  } else {
1844
- e.bt();
1856
+ e.yt();
1845
1857
  }
1846
1858
  return;
1847
1859
  }
1848
1860
  forEachDependent(e, (e, r) => {
1849
1861
  e.M = clock;
1850
- if (t === STATUS_PENDING && o && !e.Be?.has(o) || t !== STATUS_PENDING && (e.Ue !== n || e.Be)) {
1862
+ if (t === STATUS_PENDING && o && !e.$e?.has(o) || t !== STATUS_PENDING && (e.me !== n || e.$e)) {
1851
1863
  // A pending-observer link is the subscription an `isPending` read created.
1852
1864
  // It exists so the observer re-runs when the source settles, but it must
1853
1865
  // not carry a real (non-NotReadyError) error — the synchronous `isPending`
1854
1866
  // read swallows those, and the async path must match. Re-run the observer
1855
1867
  // so `isPending` re-evaluates (to not-pending) instead of forwarding.
1856
- if (r.ht && t !== STATUS_PENDING && !(n instanceof NotReadyError)) {
1868
+ if (r.Ot && t !== STATUS_PENDING && !(n instanceof NotReadyError)) {
1857
1869
  enqueueSub(e);
1858
1870
  schedule();
1859
1871
  return;
1860
1872
  }
1861
- if (!a && !s && !e.T) queuePendingNode(e);
1862
- notifyStatus(e, t, n, a, f);
1873
+ if (!c && !e.T) queuePendingNode(e);
1874
+ notifyStatus(e, t, n, c, a);
1863
1875
  }
1864
1876
  });
1865
1877
  }
@@ -1892,24 +1904,13 @@ let context = null;
1892
1904
 
1893
1905
  let currentOptimisticLane = null;
1894
1906
 
1895
- /**
1896
- * Marked sources read by the recompute currently on the stack (saved/restored
1897
- * per recompute, like `context`). A computed that reads a node with a live
1898
- * `affects()` mark inherits the mark's pendingness — `recompute` applies the
1899
- * collected sources through `applyAffectsReads` after its commit, because the
1900
- * `clearStatus` at the top of the commit path wipes whatever sentinel entries
1901
- * the node held from the registration-time push. This is the pull half of
1902
- * mark propagation (real async re-establishes itself by re-throwing on read;
1903
- * marks are value-transparent, so they re-establish here instead).
1904
- */ let affectsReads = null;
1905
-
1906
1907
  let snapshotCaptureActive = false;
1907
1908
 
1908
1909
  let snapshotSources = null;
1909
1910
 
1910
1911
  function ownerInSnapshotScope(e) {
1911
1912
  while (e) {
1912
- if (e.vt) return true;
1913
+ if (e.Ct) return true;
1913
1914
  e = e.Z;
1914
1915
  }
1915
1916
  return false;
@@ -1921,41 +1922,41 @@ function setSnapshotCapture(e) {
1921
1922
  }
1922
1923
 
1923
1924
  function markSnapshotScope(e) {
1924
- e.vt = true;
1925
+ e.Ct = true;
1925
1926
  }
1926
1927
 
1927
1928
  function releaseSnapshotScope(e) {
1928
- e.vt = false;
1929
+ e.Ct = false;
1929
1930
  releaseSubtree(e);
1930
1931
  schedule();
1931
1932
  }
1932
1933
 
1933
1934
  function releaseSubtree(e) {
1934
- let t = e.ct;
1935
+ let t = e.ot;
1935
1936
  while (t) {
1936
- if (t.vt) {
1937
- t = t.ft;
1937
+ if (t.Ct) {
1938
+ t = t.st;
1938
1939
  continue;
1939
1940
  }
1940
- if (t.We) {
1941
+ if (t.Ve) {
1941
1942
  const e = t;
1942
- e.Fe &= ~CONFIG_IN_SNAPSHOT_SCOPE;
1943
- if (e.Qe & REACTIVE_SNAPSHOT_STALE) {
1944
- e.Qe &= ~REACTIVE_SNAPSHOT_STALE;
1945
- e.Qe |= REACTIVE_DIRTY;
1946
- if (dirtyQueue.P > e.nt) dirtyQueue.P = e.nt;
1943
+ e.ke &= ~CONFIG_IN_SNAPSHOT_SCOPE;
1944
+ if (e.Le & REACTIVE_SNAPSHOT_STALE) {
1945
+ e.Le &= ~REACTIVE_SNAPSHOT_STALE;
1946
+ e.Le |= REACTIVE_DIRTY;
1947
+ if (dirtyQueue.C > e.ze) dirtyQueue.C = e.ze;
1947
1948
  insertIntoHeap(e, dirtyQueue);
1948
1949
  }
1949
1950
  }
1950
1951
  releaseSubtree(t);
1951
- t = t.ft;
1952
+ t = t.st;
1952
1953
  }
1953
1954
  }
1954
1955
 
1955
1956
  function clearSnapshots() {
1956
1957
  if (snapshotSources) {
1957
1958
  for (const e of snapshotSources) {
1958
- delete e.ke;
1959
+ delete e.we;
1959
1960
  delete e[STORE_SNAPSHOT_PROPS];
1960
1961
  }
1961
1962
  snapshotSources = null;
@@ -1964,105 +1965,109 @@ function clearSnapshots() {
1964
1965
  }
1965
1966
 
1966
1967
  function recompute(e, t = false) {
1967
- const n = e.He;
1968
+ const n = e.Qe;
1968
1969
  if (!t) {
1969
1970
  if (e.T && (!n || activeTransition) && activeTransition !== e.T) globalQueue.initTransition(e.T);
1970
1971
  deleteFromHeap(e, queueFor(e));
1971
- e.dt = null;
1972
+ e.lt = null;
1972
1973
  // Tracked effects run after finalizePureQueue, so dispose immediately instead of deferring
1973
- if (e.T || n === EFFECT_TRACKED) disposeChildren(e); else if (e.ct !== null || e.Ot !== null) {
1974
+ if (e.T || n === EFFECT_TRACKED) disposeChildren(e); else if (e.ot !== null || e.St !== null) {
1974
1975
  markDisposal(e);
1975
- e.Ye = e.Ot;
1976
- e.Ke = e.ct;
1977
- e.Ot = null;
1978
- e.ct = null;
1979
- e.St = 0;
1976
+ e.He = e.St;
1977
+ e.Me = e.ot;
1978
+ e.St = null;
1979
+ e.ot = null;
1980
+ e.ct = 0;
1980
1981
  } else ;
1981
1982
  }
1982
- let r = !!(e.Qe & REACTIVE_OPTIMISTIC_DIRTY);
1983
+ let r = !!(e.Le & REACTIVE_OPTIMISTIC_DIRTY);
1983
1984
  const i = e.A !== undefined && e.A !== NOT_PENDING;
1984
- const o = !!(e.$e & STATUS_UNINITIALIZED);
1985
+ const o = !!(e.We & STATUS_UNINITIALIZED);
1985
1986
  // Re-ask classification lives in the verdict module; capture the flag before
1986
1987
  // the recompute wipes _flags below.
1987
- const s = (e.Qe & REACTIVE_REASK) !== 0;
1988
+ const s = (e.Le & REACTIVE_REASK) !== 0;
1988
1989
  const u = context;
1989
1990
  context = e;
1990
- e.Et = null;
1991
- e.yt++;
1992
- e.Qe = REACTIVE_RECOMPUTING_DEPS;
1991
+ e.ut = null;
1992
+ e.It++;
1993
+ e.Le = REACTIVE_RECOMPUTING_DEPS;
1993
1994
  e.M = clock;
1994
- let l = e.V === NOT_PENDING ? e.Me : e.V;
1995
- let c = e.nt;
1995
+ let l = e.V === NOT_PENDING ? e.xe : e.V;
1996
+ let c = e.ze;
1996
1997
  let a = tracking;
1997
- const f = affectsReads;
1998
- affectsReads = null;
1999
- let E = null;
2000
- let d = currentOptimisticLane;
1998
+ let f = currentOptimisticLane;
2001
1999
  tracking = true;
2000
+ // A computed's fn establishes its OWN dependencies, so it must never run
2001
+ // inside a latest() read window: read() short-circuits through the
2002
+ // companion path before dependency linking, so a memo created (eagerly
2003
+ // computed) inside latest(fn) came out permanently dependency-less (#2926).
2004
+ // latestRead() already suspends the flag for its pull-recomputes; this
2005
+ // covers creation-time computes and flushes that run inside the window.
2006
+ const E = latestReadActive;
2007
+ latestReadActive = false;
2002
2008
  // Lane posture lives with the engine: OPTIMISTIC_DIRTY is only ever set by
2003
2009
  // engine-driven paths, and _optimisticNodes is only pushed by
2004
2010
  // _optimisticWrite, so the hook is installed whenever either gate holds.
2005
2011
  if (r) {
2006
- const t = GlobalQueue.ve(e, true);
2012
+ const t = GlobalQueue.Pe(e, true);
2007
2013
  if (t) currentOptimisticLane = t;
2008
2014
  } else if (activeTransition && !t && activeTransition.G.length) {
2009
2015
  // Lane adoption: parent-deeper-than-owned-child can run before its OPT-dirty
2010
2016
  // child propagates. Walk deps once and inherit the OPT lane so this node
2011
2017
  // recomputes under the right posture and propagates correctly.
2012
- const t = GlobalQueue.ve(e, false);
2018
+ const t = GlobalQueue.Pe(e, false);
2013
2019
  if (t) {
2014
2020
  r = true;
2015
2021
  currentOptimisticLane = t;
2016
2022
  }
2017
2023
  }
2018
2024
  const S = n && n !== EFFECT_USER;
2019
- const T = stale;
2025
+ const d = stale;
2020
2026
  if (S) stale = true;
2021
2027
  try {
2022
- if (!false && e.Fe & CONFIG_SYNC) {
2023
- l = e.We(l);
2024
- e.dt = null;
2028
+ if (!false && e.ke & CONFIG_SYNC) {
2029
+ l = e.Ve(l);
2030
+ e.lt = null;
2025
2031
  } else {
2026
2032
  // Snapshot `_inFlight` so we can detect whether `_fn` self-registered an async
2027
2033
  // subscription (e.g. `createProjection` calls `handleAsync` from inside its body
2028
2034
  // with a setter callback). In that case, the outer `handleAsync` call below would
2029
2035
  // clobber the fresh subscription, so we skip it and let the internally-registered
2030
2036
  // iteration drive updates.
2031
- const t = e.dt;
2032
- const n = e.We(l);
2037
+ const t = e.lt;
2038
+ const n = e.Ve(l);
2033
2039
  const r = typeof n === "object" && n !== null;
2034
- const i = e.dt !== t;
2040
+ const i = e.lt !== t;
2035
2041
  l = i || !r ? n : handleAsync(e, n);
2036
- if (!i && !r) e.dt = null;
2042
+ if (!i && !r) e.lt = null;
2037
2043
  }
2038
2044
  clearStatus(e, t);
2039
2045
  // _optimisticLane is only ever assigned by engine paths.
2040
- if (e.i) GlobalQueue.Ge(e);
2046
+ if (e.i) GlobalQueue.be(e);
2041
2047
  } catch (t) {
2042
2048
  // Track pending async in the lane (not the lane's source — it creates the lane
2043
2049
  // but doesn't belong to it). Set lane BEFORE notifyStatus for downstream propagation.
2044
- if (t instanceof NotReadyError && currentOptimisticLane) GlobalQueue.we(e);
2050
+ if (t instanceof NotReadyError && currentOptimisticLane) GlobalQueue.ge(e);
2045
2051
  let n = false;
2046
2052
  if (t instanceof NotReadyError) {
2047
- e.Pt = true;
2048
- if (GlobalQueue.Oe !== null) n = GlobalQueue.Oe(e, s);
2053
+ e.At = true;
2054
+ if (GlobalQueue.Te !== null) n = GlobalQueue.Te(e, s);
2049
2055
  }
2050
2056
  notifyStatus(e, t instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR, t, undefined, t instanceof NotReadyError ? e.i : undefined);
2051
- if (n) GlobalQueue.Re(e);
2057
+ if (n) GlobalQueue._e(e);
2052
2058
  } finally {
2053
2059
  tracking = a;
2054
- if (S) stale = T;
2055
- e.Qe = REACTIVE_NONE | (t ? e.Qe & REACTIVE_SNAPSHOT_STALE : 0);
2060
+ latestReadActive = E;
2061
+ if (S) stale = d;
2062
+ e.Le = REACTIVE_NONE | (t ? e.Le & REACTIVE_SNAPSHOT_STALE : 0);
2056
2063
  context = u;
2057
- E = affectsReads;
2058
- affectsReads = f;
2059
2064
  }
2060
- if (!e.Ue) {
2065
+ if (!e.me) {
2061
2066
  trimStaleDeps(e);
2062
- const s = i ? unwrapOverride(e.A) : e.V === NOT_PENDING ? e.Me : e.V;
2067
+ const s = i ? unwrapOverride(e.A) : e.V === NOT_PENDING ? e.xe : e.V;
2063
2068
  let u = false;
2064
2069
  try {
2065
- u = !n && o || !e.Ct || !e.Ct(s, l);
2070
+ u = !n && o || !e.ht || !e.ht(s, l);
2066
2071
  } catch (t) {
2067
2072
  // A throwing user comparator is an error of this node's computation.
2068
2073
  // Route it through the same status path as a compute-phase throw so
@@ -2076,15 +2081,15 @@ function recompute(e, t = false) {
2076
2081
  // gate: the explicit recompute(node, true) inside effect() does not enqueue, so
2077
2082
  // effect() can call its runner synchronously for the first run.
2078
2083
  if (n && u) {
2079
- e.je = !e.Ue;
2084
+ e.Fe = !e.me;
2080
2085
  // Reuse one bound runner per effect — runEffect no-ops on a stale
2081
2086
  // `_modified`, so re-enqueueing the same function is harmless.
2082
- if (!t) e.et.enqueue(n, e.wt ??= GlobalQueue.ee.bind(null, e));
2087
+ if (!t) e.Ze.enqueue(n, e.Pt ??= GlobalQueue.ee.bind(null, e));
2083
2088
  }
2084
- if (e.Ue) ; else if (u) {
2089
+ if (e.me) ; else if (u) {
2085
2090
  const o = i ? e.A : undefined;
2086
2091
  if (t || n && activeTransition !== e.T || r) {
2087
- e.Me = l;
2092
+ e.xe = l;
2088
2093
  // Lane-propagated correction: upstream data is fresh, correct the
2089
2094
  // override unconditionally. The direct _value commit is the lane's
2090
2095
  // own reveal schedule; drop any superseded older hold so its queued
@@ -2100,7 +2105,7 @@ function recompute(e, t = false) {
2100
2105
  // (#2831). Both companion writes are transition-scoped (optimistic) and
2101
2106
  // auto-revert/re-derive at commit. Skipped for plain flushes where the
2102
2107
  // pending value commits before effects run.
2103
- if ((activeTransition || e.T) && GlobalQueue.fe !== null) GlobalQueue.fe(e, l);
2108
+ if ((activeTransition || e.T) && GlobalQueue.le !== null) GlobalQueue.le(e, l);
2104
2109
  }
2105
2110
  if (!i || r || e.A !== o) insertSubs(e, r || i);
2106
2111
  } else if (i) {
@@ -2109,90 +2114,77 @@ function recompute(e, t = false) {
2109
2114
  // for commit on its own transition's schedule — invisibly (A17/A18).
2110
2115
  if (e.V === NOT_PENDING) queuePendingNode(e);
2111
2116
  e.V = l;
2112
- } else if (e.nt != c) {
2113
- for (let t = e.k; t !== null; t = t.Ve) {
2114
- insertIntoHeapHeight(t.xe, queueFor(t.xe));
2117
+ } else if (e.ze != c) {
2118
+ for (let t = e.k; t !== null; t = t.Ge) {
2119
+ insertIntoHeapHeight(t.Ue, queueFor(t.Ue));
2115
2120
  }
2116
2121
  }
2117
2122
  }
2118
- currentOptimisticLane = d;
2119
- // Marks read during this recompute re-attach after the commit above:
2120
- // earlier, the sentinel's NotReadyError in `_error` would have routed the
2121
- // fresh value into the error-skip branch instead of committing it. A real
2122
- // (non-NotReady) error wins over marks (#2893): applying the sentinel here
2123
- // would clobber the user's error with a NotReadyError from a node whose
2124
- // reads value-transparency promises can never throw NotReady.
2125
- // `markedReads` only collects under a live mark, so the hook is installed.
2126
- if (E && !(e.$e & STATUS_ERROR)) GlobalQueue.re(e, E);
2127
- // Mark-only pending doesn't queue (#2893): the node holds no value needing
2128
- // a transition-scheduled commit, and queueing would stamp the marking
2129
- // action's transaction onto it — freezing unrelated writes that share it.
2130
- // (Single mask test up front keeps the mark-free hot path at original cost.)
2131
- const p = e.$e & (STATUS_PENDING | STATUS_UNINITIALIZED);
2132
- const _ = e.V !== NOT_PENDING || e.Ke !== null || e.Ye !== null || p !== 0 && (p !== STATUS_PENDING || activeAffectsMarks === 0 || !GlobalQueue.ue(e));
2123
+ currentOptimisticLane = f;
2124
+ const T = e.V !== NOT_PENDING || e.Me !== null || e.He !== null || (e.We & (STATUS_PENDING | STATUS_UNINITIALIZED)) !== 0;
2133
2125
  // Override-covered holds (hasOverride) always queue: their commit belongs
2134
2126
  // to their own transition's schedule (A18 re-rule) and is unobservable
2135
2127
  // under the override (A17). Revert no longer commits anything, so an
2136
2128
  // unqueued covered hold would leak (INV-7) once the revert clears
2137
2129
  // _transition.
2138
- _ && (!t || e.$e & STATUS_PENDING) && (!e.T || i) && queuePendingNode(e);
2130
+ T && (!t || e.We & STATUS_PENDING) && (!e.T || i) && queuePendingNode(e);
2139
2131
  e.T && n && activeTransition !== e.T && runInTransition(e.T, () => recompute(e));
2140
2132
  }
2141
2133
 
2142
2134
  function updateIfNecessary(e) {
2143
- if (e.Qe & REACTIVE_CHECK) {
2144
- for (let t = e.Ze; t; t = t.Xe) {
2145
- const n = t.ze;
2146
- const r = n.Je || n;
2147
- if (r.We) {
2135
+ if (e.Le & REACTIVE_CHECK) {
2136
+ for (let t = e.Ke; t; t = t.Ye) {
2137
+ const n = t.qe;
2138
+ const r = n.Be || n;
2139
+ if (r.Ve) {
2148
2140
  updateIfNecessary(r);
2149
2141
  }
2150
- if (e.Qe & REACTIVE_DIRTY) {
2142
+ if (e.Le & REACTIVE_DIRTY) {
2151
2143
  break;
2152
2144
  }
2153
2145
  }
2154
2146
  }
2155
- if (e.Qe & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || e.Ue && e.M < clock && !e.dt) {
2147
+ if (e.Le & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || e.me && e.M < clock && !e.lt) {
2156
2148
  recompute(e);
2157
2149
  }
2158
- e.Qe = e.Qe & (REACTIVE_SNAPSHOT_STALE | REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT);
2150
+ e.Le = e.Le & (REACTIVE_SNAPSHOT_STALE | REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT);
2159
2151
  }
2160
2152
 
2161
2153
  function computed(e, t) {
2162
2154
  const n = t?.transparent ?? false;
2163
2155
  const r = {
2164
2156
  id: inheritId(t, n, context),
2165
- Fe: (n ? CONFIG_TRANSPARENT : 0) | (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (!context || t?.lazy ? CONFIG_AUTO_DISPOSE : 0) | (t?.sync ? CONFIG_SYNC : 0) | (t?.Gt ? CONFIG_NO_SNAPSHOT : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2166
- Ct: t?.equals != null ? t.equals : isEqual,
2157
+ ke: (n ? CONFIG_TRANSPARENT : 0) | (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (!context || t?.lazy ? CONFIG_AUTO_DISPOSE : 0) | (t?.sync ? CONFIG_SYNC : 0) | (t?.gt ? CONFIG_NO_SNAPSHOT : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2158
+ ht: t?.equals != null ? t.equals : isEqual,
2167
2159
  W: t?.unobserved,
2168
- Ot: null,
2169
- et: context?.et ?? globalQueue,
2170
- Rt: context?.Rt ?? defaultContext,
2171
- St: 0,
2172
- We: e,
2173
- Me: undefined,
2174
- nt: 0,
2160
+ St: null,
2161
+ Ze: context?.Ze ?? globalQueue,
2162
+ dt: context?.dt ?? defaultContext,
2163
+ ct: 0,
2164
+ Ve: e,
2165
+ xe: undefined,
2166
+ ze: 0,
2167
+ rt: null,
2168
+ nt: undefined,
2169
+ tt: null,
2170
+ Ke: null,
2175
2171
  ut: null,
2176
- st: undefined,
2177
- ot: null,
2178
- Ze: null,
2179
- Et: null,
2180
- yt: 0,
2172
+ It: 0,
2181
2173
  k: null,
2182
- At: null,
2174
+ _t: null,
2183
2175
  Z: context,
2176
+ st: null,
2184
2177
  ft: null,
2185
- Tt: null,
2186
- ct: null,
2187
- Qe: t?.lazy ? REACTIVE_LAZY : REACTIVE_NONE,
2188
- $e: STATUS_UNINITIALIZED,
2178
+ ot: null,
2179
+ Le: t?.lazy ? REACTIVE_LAZY : REACTIVE_NONE,
2180
+ We: STATUS_UNINITIALIZED,
2189
2181
  M: clock,
2190
2182
  V: NOT_PENDING,
2191
- Ye: null,
2192
- Ke: null,
2193
- dt: null,
2183
+ He: null,
2184
+ Me: null,
2185
+ lt: null,
2194
2186
  T: null,
2195
- gt: false
2187
+ Nt: false
2196
2188
  };
2197
2189
  setupComputedNode(r, t);
2198
2190
  return r;
@@ -2207,44 +2199,44 @@ function computed(e, t) {
2207
2199
  const s = o?.transparent ?? false;
2208
2200
  const u = {
2209
2201
  id: inheritId(o, s, context),
2210
- Fe: (s ? CONFIG_TRANSPARENT : 0) | (o?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (o?.sync ? CONFIG_SYNC : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2211
- Ct: false,
2202
+ ke: (s ? CONFIG_TRANSPARENT : 0) | (o?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (o?.sync ? CONFIG_SYNC : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2203
+ ht: false,
2212
2204
  W: o?.unobserved,
2213
- Ot: null,
2214
- et: context?.et ?? globalQueue,
2215
- Rt: context?.Rt ?? defaultContext,
2216
- St: 0,
2217
- We: e,
2218
- Me: undefined,
2219
- nt: 0,
2205
+ St: null,
2206
+ Ze: context?.Ze ?? globalQueue,
2207
+ dt: context?.dt ?? defaultContext,
2208
+ ct: 0,
2209
+ Ve: e,
2210
+ xe: undefined,
2211
+ ze: 0,
2212
+ rt: null,
2213
+ nt: undefined,
2214
+ tt: null,
2215
+ Ke: null,
2220
2216
  ut: null,
2221
- st: undefined,
2222
- ot: null,
2223
- Ze: null,
2224
- Et: null,
2225
- yt: 0,
2217
+ It: 0,
2226
2218
  k: null,
2227
- At: null,
2219
+ _t: null,
2228
2220
  Z: context,
2221
+ st: null,
2229
2222
  ft: null,
2230
- Tt: null,
2231
- ct: null,
2232
- Qe: REACTIVE_LAZY,
2233
- $e: STATUS_UNINITIALIZED,
2223
+ ot: null,
2224
+ Le: REACTIVE_LAZY,
2225
+ We: STATUS_UNINITIALIZED,
2234
2226
  M: clock,
2235
2227
  V: NOT_PENDING,
2236
- Ye: null,
2237
- Ke: null,
2238
- dt: null,
2228
+ He: null,
2229
+ Me: null,
2230
+ lt: null,
2239
2231
  T: null,
2240
- gt: false,
2241
- je: false,
2242
- Lt: undefined,
2243
- Ut: t,
2244
- kt: n,
2245
- _t: undefined,
2246
- He: r,
2247
- bt: i
2232
+ Nt: false,
2233
+ Fe: false,
2234
+ bt: undefined,
2235
+ Dt: t,
2236
+ vt: n,
2237
+ Et: undefined,
2238
+ Qe: r,
2239
+ yt: i
2248
2240
  };
2249
2241
  setupComputedNode(u, lazyOptions);
2250
2242
  return u;
@@ -2255,24 +2247,24 @@ const lazyOptions = {
2255
2247
  };
2256
2248
 
2257
2249
  function setupComputedNode(e, t) {
2258
- e.ot = e;
2259
- const n = context?.rt ? context.it : context;
2250
+ e.tt = e;
2251
+ const n = context?.Je ? context.et : context;
2260
2252
  if (context) {
2261
- const t = context.ct;
2253
+ const t = context.ot;
2262
2254
  if (t === null) {
2263
- context.ct = e;
2255
+ context.ot = e;
2264
2256
  } else {
2265
- e.ft = t;
2266
- t.Tt = e;
2267
- context.ct = e;
2257
+ e.st = t;
2258
+ t.ft = e;
2259
+ context.ot = e;
2268
2260
  }
2269
2261
  }
2270
- if (n) e.nt = n.nt + 1;
2271
- if (GlobalQueue.ce !== null) GlobalQueue.ce(e);
2262
+ if (n) e.ze = n.ze + 1;
2263
+ if (GlobalQueue.se !== null) GlobalQueue.se(e);
2272
2264
  !t?.lazy && recompute(e, true);
2273
2265
  if (snapshotCaptureActive && !t?.lazy) {
2274
- if (!(e.$e & STATUS_PENDING) && !(e.Fe & CONFIG_NO_SNAPSHOT)) {
2275
- e.ke = e.Me === undefined ? NO_SNAPSHOT : e.Me;
2266
+ if (!(e.We & STATUS_PENDING) && !(e.ke & CONFIG_NO_SNAPSHOT)) {
2267
+ e.we = e.xe === undefined ? NO_SNAPSHOT : e.xe;
2276
2268
  snapshotSources.add(e);
2277
2269
  }
2278
2270
  }
@@ -2280,20 +2272,20 @@ function setupComputedNode(e, t) {
2280
2272
 
2281
2273
  function signal(e, t, n = null) {
2282
2274
  const r = {
2283
- Ct: t?.equals != null ? t.equals : isEqual,
2284
- Fe: (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (t?.Gt ? CONFIG_NO_SNAPSHOT : 0),
2275
+ ht: t?.equals != null ? t.equals : isEqual,
2276
+ ke: (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (t?.gt ? CONFIG_NO_SNAPSHOT : 0),
2285
2277
  W: t?.unobserved,
2286
- Me: e,
2278
+ xe: e,
2287
2279
  k: null,
2288
- At: null,
2280
+ _t: null,
2289
2281
  M: clock,
2290
- Je: n,
2291
- lt: n?.ut || null,
2282
+ Be: n,
2283
+ it: n?.rt || null,
2292
2284
  V: NOT_PENDING
2293
2285
  };
2294
- n && (n.ut = r);
2295
- if (snapshotCaptureActive && !(r.Fe & CONFIG_NO_SNAPSHOT) && !((n?.$e ?? 0) & STATUS_PENDING)) {
2296
- r.ke = e === undefined ? NO_SNAPSHOT : e;
2286
+ n && (n.rt = r);
2287
+ if (snapshotCaptureActive && !(r.ke & CONFIG_NO_SNAPSHOT) && !((n?.We ?? 0) & STATUS_PENDING)) {
2288
+ r.we = e === undefined ? NO_SNAPSHOT : e;
2297
2289
  snapshotSources.add(r);
2298
2290
  }
2299
2291
  return r;
@@ -2337,11 +2329,11 @@ function isEqual(e, t) {
2337
2329
  * );
2338
2330
  * ```
2339
2331
  */ function untrack(e, t) {
2340
- if (GlobalQueue.ae === null && !tracking && true) return e();
2332
+ if (GlobalQueue.ue === null && !tracking && true) return e();
2341
2333
  const n = tracking;
2342
2334
  tracking = false;
2343
2335
  try {
2344
- if (GlobalQueue.ae !== null) return GlobalQueue.ae(e);
2336
+ if (GlobalQueue.ue !== null) return GlobalQueue.ue(e);
2345
2337
  return e();
2346
2338
  } finally {
2347
2339
  tracking = n;
@@ -2353,10 +2345,10 @@ function isEqual(e, t) {
2353
2345
  * an isPending() probe (`refresh`) additionally pulls the node fully up to
2354
2346
  * date so its status flags reflect the current graph.
2355
2347
  */ function prepareComputed(e, t) {
2356
- if (e.Qe & REACTIVE_LAZY) {
2357
- e.Qe &= ~REACTIVE_LAZY;
2348
+ if (e.Le & REACTIVE_LAZY) {
2349
+ e.Le &= ~REACTIVE_LAZY;
2358
2350
  recompute(e, true);
2359
- } else if (e.Qe & REACTIVE_DISPOSED) {
2351
+ } else if (e.Le & REACTIVE_DISPOSED) {
2360
2352
  recompute(e, true);
2361
2353
  } else if (t) {
2362
2354
  updateIfNecessary(e);
@@ -2368,78 +2360,57 @@ function read(e) {
2368
2360
  // Checked before isPending so that isPending(() => latest(x)) checks
2369
2361
  // the _pendingSignal of _latestValueComputed (async in flight) rather
2370
2362
  // than the original node (which stays "pending" while held in a transition).
2371
- if (latestReadActive) return GlobalQueue.Te(e);
2363
+ if (latestReadActive) return GlobalQueue.Ee(e);
2372
2364
  let t = context;
2373
- if (t?.rt) t = t.it;
2365
+ if (t?.Je) t = t.et;
2374
2366
  const n = e;
2375
- const r = e.Je;
2367
+ const r = e.Be;
2376
2368
  const i = r || e;
2377
2369
  // Handle isPending() mode: collect pending state while preserving normal read semantics.
2378
2370
  // Probe mode is suspended while preparing the node so nested reads during a
2379
2371
  // recompute don't collect into the probe.
2380
2372
  if (pendingCheckActive) {
2381
- GlobalQueue.pe(e, t, i, r);
2382
- } else if (typeof n.We === "function") {
2373
+ GlobalQueue.Se(e, t, i, r);
2374
+ } else if (typeof n.Ve === "function") {
2383
2375
  prepareComputed(e, false);
2384
2376
  }
2385
- if (!n.We && i === e && e.A === undefined && e.ke === undefined && activeTransition === null && currentOptimisticLane === null && !snapshotCaptureActive && true) {
2386
- if (t && tracking) {
2387
- link(e, t);
2388
- // A live mark on a read source flows to the reader (probe reads are
2389
- // excluded: the probe's own collection owns that verdict, and marking
2390
- // the enclosing memo would make an `isPending` wrapper itself pending).
2391
- if (activeAffectsMarks !== 0 && e.F && !pendingCheckActive) (affectsReads ??= []).push(e);
2392
- }
2393
- return !t || e.V === NOT_PENDING ? e.Me : e.V;
2377
+ if (!n.Ve && i === e && e.A === undefined && e.we === undefined && activeTransition === null && currentOptimisticLane === null && !snapshotCaptureActive && true) {
2378
+ if (t && tracking) link(e, t);
2379
+ return !t || e.V === NOT_PENDING ? e.xe : e.V;
2394
2380
  }
2395
2381
  if (t && tracking) {
2396
2382
  link(e, t, pendingCheckActive);
2397
- // Mark inheritance through derivation (see the fast path above), and its
2398
- // transitive half (#2893): a mark-pended owner's sentinel sources flow to
2399
- // the reader like a direct mark — value-transparent reads have no throw
2400
- // to re-establish through, so without this a mid-window recompute sheds
2401
- // pendingness permanently past one derivation level.
2402
- if (activeAffectsMarks !== 0 && !pendingCheckActive) {
2403
- if (e.F) (affectsReads ??= []).push(e);
2404
- if (i.$e & STATUS_PENDING) GlobalQueue.le(i, affectsReads ??= []);
2405
- }
2406
- if (i.We) {
2383
+ if (i.Ve) {
2407
2384
  const n = queueFor(e);
2408
- if (i.nt >= n.P) {
2385
+ if (i.ze >= n.C) {
2409
2386
  markNode(t);
2410
2387
  markHeap(n);
2411
2388
  updateIfNecessary(i);
2412
2389
  }
2413
- const r = i.nt;
2390
+ const r = i.ze;
2414
2391
  // parent check is shallow, might need to be recursive
2415
- if (r >= t.nt && e.Z !== t) {
2416
- t.nt = r + 1;
2392
+ if (r >= t.ze && e.Z !== t) {
2393
+ t.ze = r + 1;
2417
2394
  }
2418
2395
  }
2419
2396
  }
2420
- // Mark-only pending never suspends the reader (#2886): an affects() mark is
2421
- // a promise of change, not an absence of value, so a derived node whose only
2422
- // pending sources are mark sentinels keeps its real value readable —
2423
- // pendingness reaches readers through verdicts (isPending), not throws.
2424
- // (`activeAffectsMarks` gates the source scan off the mark-free hot path;
2425
- // sentinels can't survive in pending sources past their last release.)
2426
- if (i.$e & STATUS_PENDING && !(activeAffectsMarks !== 0 && GlobalQueue.ue(i))) {
2397
+ if (i.We & STATUS_PENDING) {
2427
2398
  if (t && !(stale && i.T && activeTransition !== i.T)) {
2428
2399
  // Per-lane suspension lives with the engine (a non-null lane implies it
2429
2400
  // is installed): under a lane, only same-lane pending async without an
2430
2401
  // active override throws.
2431
- if (currentOptimisticLane === null || GlobalQueue.De(i)) {
2402
+ if (currentOptimisticLane === null || GlobalQueue.ye(i)) {
2432
2403
  if (!tracking && e !== t) link(e, t);
2433
- throw i.Ue;
2404
+ throw i.me;
2434
2405
  }
2435
- } else if (t && i !== e && i.$e & STATUS_UNINITIALIZED) {
2406
+ } else if (t && i !== e && i.We & STATUS_UNINITIALIZED) {
2436
2407
  if (!tracking && e !== t) link(e, t);
2437
- throw i.Ue;
2438
- } else if (!t && i.$e & STATUS_UNINITIALIZED) {
2439
- throw i.Ue;
2408
+ throw i.me;
2409
+ } else if (!t && i.We & STATUS_UNINITIALIZED) {
2410
+ throw i.me;
2440
2411
  }
2441
2412
  }
2442
- if (e.We && e.$e & STATUS_ERROR) {
2413
+ if (e.Ve && e.We & STATUS_ERROR) {
2443
2414
  // Only a genuine reactive re-read may retry an errored async source:
2444
2415
  // - tracking: owned/tracked scope only (never events / `untrack` / effect side-effect phase)
2445
2416
  // - !pendingCheckActive: an `isPending` probe observes the error, never refetches
@@ -2447,21 +2418,19 @@ function read(e) {
2447
2418
  if (tracking && !pendingCheckActive && e.M < clock) {
2448
2419
  recompute(e);
2449
2420
  return read(e);
2450
- } else throw e.Ue;
2421
+ } else throw e.me;
2451
2422
  }
2452
- if (snapshotCaptureActive && t && t.Fe & CONFIG_IN_SNAPSHOT_SCOPE) {
2453
- const n = e.ke;
2423
+ if (snapshotCaptureActive && t && t.ke & CONFIG_IN_SNAPSHOT_SCOPE) {
2424
+ const n = e.we;
2454
2425
  if (n !== undefined) {
2455
2426
  const r = n === NO_SNAPSHOT ? undefined : n;
2456
- const i = e.V !== NOT_PENDING ? e.V : e.Me;
2457
- if (i !== r) t.Qe |= REACTIVE_SNAPSHOT_STALE;
2427
+ const i = e.V !== NOT_PENDING ? e.V : e.xe;
2428
+ if (i !== r) t.Le |= REACTIVE_SNAPSHOT_STALE;
2458
2429
  return r;
2459
2430
  }
2460
2431
  }
2461
2432
  if (e.A !== undefined && e.A !== NOT_PENDING) {
2462
- // An active override means the engine is installed (A17: the override IS
2463
- // the value for every reader — that check itself stays right here).
2464
- if (t && stale && GlobalQueue.ge(e)) return e.Me;
2433
+ // A17: the override IS the value for every reader.
2465
2434
  return unwrapOverride(e.A);
2466
2435
  }
2467
2436
  // Entanglement gate: a reader recomputing under an optimistic lane that reads
@@ -2471,18 +2440,18 @@ function read(e) {
2471
2440
  // _pendingValue for correct fetching. The sub is recorded for replay at commit
2472
2441
  // so it re-runs with the new committed view. (Gate details live with the
2473
2442
  // engine — a non-null lane implies it is installed.)
2474
- if (currentOptimisticLane !== null && activeTransition !== null && t !== null && GlobalQueue.be(e, i, t)) {
2475
- return e.Me;
2443
+ if (currentOptimisticLane !== null && activeTransition !== null && t !== null && GlobalQueue.Ne(e, i, t)) {
2444
+ return e.xe;
2476
2445
  }
2477
2446
  // In optimistic lane context, return _value for optimistic/lane-assigned signals
2478
2447
  // and for regular signals in stale mode (render effects). Non-stale readers (user
2479
2448
  // effects) see _pendingValue so that latest() and direct reads stay consistent.
2480
2449
  // (The lane-context clause lives with the engine.)
2481
- const o = !t || currentOptimisticLane !== null && GlobalQueue.me(e, i, t) || e.V === NOT_PENDING || stale && e.T && activeTransition !== e.T ? e.Me : e.V;
2450
+ const o = !t || currentOptimisticLane !== null && GlobalQueue.Ce(e, i, t) || e.V === NOT_PENDING || stale && e.T && activeTransition !== e.T ? e.xe : e.V;
2482
2451
  // Record that this isPending() probe observed the fresh pending value, so
2483
2452
  // the probe doesn't pair "pending" with the new value (#2831).
2484
- if (pendingCheckActive) GlobalQueue._e(e, o);
2485
- if (!t && i === e && typeof n.We === "function" && e.Fe & CONFIG_AUTO_DISPOSE && !(i.$e & STATUS_PENDING) && !e.k) {
2453
+ if (pendingCheckActive) GlobalQueue.de(e, o);
2454
+ if (!t && i === e && typeof n.Ve === "function" && e.ke & CONFIG_AUTO_DISPOSE && !(i.We & STATUS_PENDING) && !e.k) {
2486
2455
  unobserved(e);
2487
2456
  }
2488
2457
  return o;
@@ -2494,16 +2463,16 @@ function setSignal(e, t) {
2494
2463
  // optimisticComputed callers and optimistic store nodes carry an
2495
2464
  // _overrideValue slot, and every module that creates one installs the
2496
2465
  // engine first.
2497
- if (e.A !== undefined && !projectionWriteActive) return GlobalQueue.Ae(e, t);
2498
- const n = e.V === NOT_PENDING ? e.Me : e.V;
2466
+ if (e.A !== undefined && !projectionWriteActive) return GlobalQueue.Oe(e, t);
2467
+ const n = e.V === NOT_PENDING ? e.xe : e.V;
2499
2468
  if (typeof t === "function") t = t(n);
2500
2469
  // Uninitialized check first: the first commit has no previous value, so the
2501
2470
  // user comparator must not run against `undefined` (matches recompute).
2502
- const r = !!(e.$e & STATUS_UNINITIALIZED) || !e.Ct || !e.Ct(n, t);
2471
+ const r = !!(e.We & STATUS_UNINITIALIZED) || !e.ht || !e.ht(n, t);
2503
2472
  if (!r) return t;
2504
2473
  if (e.V === NOT_PENDING) queuePendingNode(e);
2505
2474
  e.V = t;
2506
- GlobalQueue.fe !== null && GlobalQueue.fe(e, t);
2475
+ GlobalQueue.le !== null && GlobalQueue.le(e, t);
2507
2476
  e.M = clock;
2508
2477
  insertSubs(e);
2509
2478
  schedule();
@@ -2518,11 +2487,11 @@ function setSignal(e, t) {
2518
2487
  * cleanup point.
2519
2488
  */ function suppressComputedRecompute(e) {
2520
2489
  deleteFromHeap(e, queueFor(e));
2521
- if (!(e.Qe & REACTIVE_MANUAL_WRITE) && e.V === NOT_PENDING) {
2490
+ if (!(e.Le & REACTIVE_MANUAL_WRITE) && e.V === NOT_PENDING) {
2522
2491
  queuePendingNode(e);
2523
2492
  schedule();
2524
2493
  }
2525
- e.Qe = e.Qe & -4 | REACTIVE_MANUAL_WRITE;
2494
+ e.Le = e.Le & -4 | REACTIVE_MANUAL_WRITE;
2526
2495
  }
2527
2496
 
2528
2497
  /**
@@ -2601,7 +2570,7 @@ function staleValues(e, t = true) {
2601
2570
  if (!t) {
2602
2571
  return;
2603
2572
  }
2604
- if (typeof t.We === "function" && !(t.Qe & (REACTIVE_DISPOSED | REACTIVE_MANUAL_WRITE))) {
2573
+ if (typeof t.Ve === "function" && !(t.Le & (REACTIVE_DISPOSED | REACTIVE_MANUAL_WRITE))) {
2605
2574
  // A refresh with no value-change dirt already queued is a re-ask of the
2606
2575
  // same question: mark it so the recompute classifies any resulting
2607
2576
  // pending window as quiet (not pending). If the node is already dirty
@@ -2609,11 +2578,11 @@ function staleValues(e, t = true) {
2609
2578
  // REACTIVE_IN_HEAP counts as dirt: insertSubs schedules subscribers by
2610
2579
  // heap insertion alone (no DIRTY/CHECK flag), so a same-batch value
2611
2580
  // change followed by refresh() must not be laundered into a quiet re-ask.
2612
- if (!(t.Qe & (REACTIVE_DIRTY | REACTIVE_CHECK | REACTIVE_IN_HEAP))) {
2613
- t.Qe |= REACTIVE_REASK;
2581
+ if (!(t.Le & (REACTIVE_DIRTY | REACTIVE_CHECK | REACTIVE_IN_HEAP))) {
2582
+ t.Le |= REACTIVE_REASK;
2614
2583
  armReaskClear();
2615
2584
  }
2616
- t.Qe = t.Qe & ~REACTIVE_CHECK | REACTIVE_DIRTY;
2585
+ t.Le = t.Le & ~REACTIVE_CHECK | REACTIVE_DIRTY;
2617
2586
  insertIntoHeap(t, queueFor(t));
2618
2587
  schedule();
2619
2588
  }
@@ -2661,11 +2630,11 @@ function wireExternalSource(e) {
2661
2630
  equals: false,
2662
2631
  ownedWrite: true
2663
2632
  });
2664
- const n = externalSourceConfig.factory(e.We, () => {
2633
+ const n = externalSourceConfig.factory(e.Ve, () => {
2665
2634
  setSignal(t, undefined);
2666
2635
  });
2667
2636
  cleanup(() => n.dispose());
2668
- e.We = e => {
2637
+ e.Ve = e => {
2669
2638
  read(t);
2670
2639
  return n.track(e);
2671
2640
  };
@@ -2679,8 +2648,8 @@ function externalUntrack(e) {
2679
2648
  // removed on reset) so core's null checks stay equivalent to the old
2680
2649
  // `externalSourceConfig` truthiness checks.
2681
2650
  function syncExternalHooks() {
2682
- GlobalQueue.ce = externalSourceConfig ? wireExternalSource : null;
2683
- GlobalQueue.ae = externalSourceConfig ? externalUntrack : null;
2651
+ GlobalQueue.se = externalSourceConfig ? wireExternalSource : null;
2652
+ GlobalQueue.ue = externalSourceConfig ? externalUntrack : null;
2684
2653
  }
2685
2654
 
2686
2655
  function enableExternalSource(e) {
@@ -2737,7 +2706,7 @@ function enableExternalSource(e) {
2737
2706
  if (!t) {
2738
2707
  throw new NoOwnerError;
2739
2708
  }
2740
- const n = hasContext(e, t) ? t.Rt[e.id] : e.defaultValue;
2709
+ const n = hasContext(e, t) ? t.dt[e.id] : e.defaultValue;
2741
2710
  if (isUndefined(n)) {
2742
2711
  throw new ContextNotFoundError;
2743
2712
  }
@@ -2758,14 +2727,14 @@ function enableExternalSource(e) {
2758
2727
  }
2759
2728
  // We're creating a new object to avoid child context values being exposed to parent owners. If
2760
2729
  // we don't do this, everything will be a singleton and all hell will break lose.
2761
- n.Rt = {
2762
- ...n.Rt,
2730
+ n.dt = {
2731
+ ...n.dt,
2763
2732
  [e.id]: isUndefined(t) ? e.defaultValue : t
2764
2733
  };
2765
2734
  }
2766
2735
 
2767
2736
  function hasContext(e, t) {
2768
- return !isUndefined(t?.Rt[e.id]);
2737
+ return !isUndefined(t?.dt[e.id]);
2769
2738
  }
2770
2739
 
2771
2740
  function isUndefined(e) {
@@ -2785,15 +2754,11 @@ function isUndefined(e) {
2785
2754
  * `_optimisticNodes.length`, `activeLanes.size`), so `!` invocations are safe
2786
2755
  * once the gate holds — the same late-binding contract as verdict.ts.
2787
2756
  */
2788
- // When a background transition is stashed, plain optimistic signals need one
2789
- // committed-view rerun. Keep that override local to the stash flush.
2790
- let stashedOptimisticReads = null;
2791
-
2792
2757
  /** The optimistic half of setSignal, fired when `_overrideValue !== undefined`. */ function optimisticWrite(e, t) {
2793
2758
  const n = e.A !== NOT_PENDING;
2794
- const r = n ? unwrapOverride(e.A) : e.Me;
2759
+ const r = n ? unwrapOverride(e.A) : e.xe;
2795
2760
  if (typeof t === "function") t = t(r);
2796
- const i = !!(e.$e & STATUS_UNINITIALIZED) || !e.Ct || !e.Ct(r, t);
2761
+ const i = !!(e.We & STATUS_UNINITIALIZED) || !e.ht || !e.ht(r, t);
2797
2762
  if (!i) {
2798
2763
  // Same-value write with an active override still entangles the current
2799
2764
  // action's transition — the hold must outlast all overlapping actions.
@@ -2818,43 +2783,13 @@ let stashedOptimisticReads = null;
2818
2783
  // brand, and erasing it makes the write invisible and routes follow-up
2819
2784
  // writes off the optimistic path into permanent commits (#2898).
2820
2785
  e.A = t === undefined ? OVERRIDE_UNDEFINED : t;
2821
- GlobalQueue.fe !== null && GlobalQueue.fe(e, t);
2786
+ GlobalQueue.le !== null && GlobalQueue.le(e, t);
2822
2787
  e.M = clock;
2823
2788
  insertSubs(e, true);
2824
2789
  schedule();
2825
2790
  return t;
2826
2791
  }
2827
2792
 
2828
- function readStashed(e) {
2829
- return !!stashedOptimisticReads?.has(e);
2830
- }
2831
-
2832
- function queueStashedOptimisticEffects(e) {
2833
- for (let t = e.k; t !== null; t = t.Ve) {
2834
- const e = t.xe;
2835
- if (!e.He) continue;
2836
- enqueueSub(e);
2837
- }
2838
- }
2839
-
2840
- /**
2841
- * Incomplete-transition finalization when the stashed transition holds
2842
- * optimistic nodes: give plain optimistic signals one committed-view rerun.
2843
- */ function stashOptimistic(e) {
2844
- stashedOptimisticReads = new Set;
2845
- for (let t = 0; t < e.G.length; t++) {
2846
- const n = e.G[t];
2847
- if (n.We || n.Fe & CONFIG_OWNED_WRITE) continue;
2848
- stashedOptimisticReads.add(n);
2849
- queueStashedOptimisticEffects(n);
2850
- }
2851
- try {
2852
- finalizePureQueue(null, true);
2853
- } finally {
2854
- stashedOptimisticReads = null;
2855
- }
2856
- }
2857
-
2858
2793
  /**
2859
2794
  * transitionComplete's override blockage: a settling transition stays open
2860
2795
  * while one of its optimistic nodes holds an active override that is still
@@ -2862,11 +2797,7 @@ function queueStashedOptimisticEffects(e) {
2862
2797
  */ function transitionBlocked(e) {
2863
2798
  for (let t = 0; t < e.G.length; t++) {
2864
2799
  const n = e.G[t];
2865
- if (hasActiveOverride(n) && "$e" in n && n.$e & STATUS_PENDING && n.Ue instanceof NotReadyError &&
2866
- // Mark-sourced pending never blocks settlement: affects() releases AT
2867
- // settle, so counting its sentinel here would deadlock the window it
2868
- // is scoped to.
2869
- !n.Ue.source?.Dt) {
2800
+ if (hasActiveOverride(n) && "We" in n && n.We & STATUS_PENDING && n.me instanceof NotReadyError) {
2870
2801
  return true;
2871
2802
  }
2872
2803
  }
@@ -2884,10 +2815,10 @@ function resolveOptimisticNodes(e) {
2884
2815
  // Revert is a pure drop: there is no revert target to commit —
2885
2816
  // override-covered authoritative values hold in _pendingValue and
2886
2817
  // elevate on their OWN transition's schedule (A18 as re-ruled 2026-07-07).
2887
- if (!(t.$e & STATUS_PENDING)) t.$e &= ~STATUS_UNINITIALIZED;
2818
+ if (!(t.We & STATUS_PENDING)) t.We &= ~STATUS_UNINITIALIZED;
2888
2819
  const r = t.A;
2889
2820
  t.A = NOT_PENDING;
2890
- if (r !== NOT_PENDING && t.Me !== unwrapOverride(r)) insertSubs(t, true);
2821
+ if (r !== NOT_PENDING && t.xe !== unwrapOverride(r)) insertSubs(t, true);
2891
2822
  t.T = null;
2892
2823
  t.R = null;
2893
2824
  }
@@ -2896,9 +2827,9 @@ function resolveOptimisticNodes(e) {
2896
2827
  // transition that produced them (A19 — pending is a property of the data).
2897
2828
  for (let n = 0; n < t; n++) {
2898
2829
  const t = e[n];
2899
- if (t._ || t.O) GlobalQueue.Se(t);
2830
+ if (t.p || t.O) GlobalQueue.fe(t);
2900
2831
  const r = t.t;
2901
- if (r && (r._ === t || r.O === t)) GlobalQueue.Se(r);
2832
+ if (r && (r.p === t || r.O === t)) GlobalQueue.fe(r);
2902
2833
  }
2903
2834
  e.splice(0, t);
2904
2835
  }
@@ -2951,7 +2882,7 @@ function cleanupCompletedLanes(e) {
2951
2882
  * that reads a pending mid-transition write sees the committed value; the sub
2952
2883
  * is recorded for replay at commit.
2953
2884
  */ function gatedRead(e, t, n) {
2954
- if (latestReadActive || e.V === NOT_PENDING || e.We || t !== e && !(t.Qe & REACTIVE_MANUAL_WRITE)) {
2885
+ if (latestReadActive || e.V === NOT_PENDING || e.Ve || t !== e && !(t.Le & REACTIVE_MANUAL_WRITE)) {
2955
2886
  return false;
2956
2887
  }
2957
2888
  activeTransition.q.add(n);
@@ -2962,7 +2893,7 @@ function cleanupCompletedLanes(e) {
2962
2893
  * read()'s value selection under a lane: return the committed `_value` for
2963
2894
  * optimistic/lane-assigned signals, stale-mode reads, and pending owners.
2964
2895
  */ function laneReadsCommitted(e, t, n) {
2965
- return e.A !== undefined || !!e.i || t === e && stale && n.t !== e || !!(t.$e & STATUS_PENDING);
2896
+ return e.A !== undefined || !!e.i || t === e && stale && n.t !== e || !!(t.We & STATUS_PENDING);
2966
2897
  }
2967
2898
 
2968
2899
  /**
@@ -2971,12 +2902,12 @@ function cleanupCompletedLanes(e) {
2971
2902
  * can run before its OPT-dirty child propagates).
2972
2903
  */ function recomputeLane(e, t) {
2973
2904
  if (t) return resolveLane(e) ?? null;
2974
- for (let t = e.Ze; t; t = t.Xe) {
2975
- const n = t.ze;
2976
- if (n.Qe & REACTIVE_OPTIMISTIC_DIRTY) {
2905
+ for (let t = e.Ke; t; t = t.Ye) {
2906
+ const n = t.qe;
2907
+ if (n.Le & REACTIVE_OPTIMISTIC_DIRTY) {
2977
2908
  const t = resolveLane(n);
2978
2909
  if (t) {
2979
- e.Qe |= REACTIVE_OPTIMISTIC_DIRTY;
2910
+ e.Le |= REACTIVE_OPTIMISTIC_DIRTY;
2980
2911
  assignOrMergeLane(e, t);
2981
2912
  return t;
2982
2913
  }
@@ -2990,7 +2921,7 @@ function cleanupCompletedLanes(e) {
2990
2921
  if (t.o !== e) {
2991
2922
  t.u.add(e);
2992
2923
  e.i = t;
2993
- GlobalQueue.Ee !== null && GlobalQueue.Ee(t.o);
2924
+ GlobalQueue.ce !== null && GlobalQueue.ce(t.o);
2994
2925
  }
2995
2926
  }
2996
2927
 
@@ -2998,7 +2929,7 @@ function cleanupCompletedLanes(e) {
2998
2929
  const t = resolveLane(e);
2999
2930
  if (t) {
3000
2931
  t.u.delete(e);
3001
- GlobalQueue.Ee !== null && GlobalQueue.Ee(t.o);
2932
+ GlobalQueue.ce !== null && GlobalQueue.ce(t.o);
3002
2933
  }
3003
2934
  }
3004
2935
 
@@ -3013,21 +2944,19 @@ function trackOptimisticStore(e) {
3013
2944
  * create optimistic state (verdict.ts at module top level, createOptimistic
3014
2945
  * and createOptimisticStore at first call) BEFORE any optimistic node exists.
3015
2946
  */ function installOptimisticEngine() {
3016
- if (GlobalQueue.Ae !== null) return;
3017
- GlobalQueue.Ae = optimisticWrite;
3018
- GlobalQueue.he = resolveOptimisticNodes;
3019
- GlobalQueue.Ne = stashOptimistic;
3020
- GlobalQueue.ye = transitionBlocked;
3021
- GlobalQueue.Pe = cleanupCompletedLanes;
3022
- GlobalQueue.Ce = runLaneEffects;
3023
- GlobalQueue.ge = readStashed;
3024
- GlobalQueue.be = gatedRead;
3025
- GlobalQueue.De = laneSuspends;
3026
- GlobalQueue.me = laneReadsCommitted;
3027
- GlobalQueue.ve = recomputeLane;
3028
- GlobalQueue.we = laneAsyncPending;
3029
- GlobalQueue.Ge = laneAsyncSettled;
3030
- GlobalQueue.Le = trackOptimisticStore;
2947
+ if (GlobalQueue.Oe !== null) return;
2948
+ GlobalQueue.Oe = optimisticWrite;
2949
+ GlobalQueue.Re = resolveOptimisticNodes;
2950
+ GlobalQueue.Ie = transitionBlocked;
2951
+ GlobalQueue.Ae = cleanupCompletedLanes;
2952
+ GlobalQueue.he = runLaneEffects;
2953
+ GlobalQueue.Ne = gatedRead;
2954
+ GlobalQueue.ye = laneSuspends;
2955
+ GlobalQueue.Ce = laneReadsCommitted;
2956
+ GlobalQueue.Pe = recomputeLane;
2957
+ GlobalQueue.ge = laneAsyncPending;
2958
+ GlobalQueue.be = laneAsyncSettled;
2959
+ GlobalQueue.De = trackOptimisticStore;
3031
2960
  }
3032
2961
 
3033
2962
  /**
@@ -3046,21 +2975,21 @@ let pendingProbe = null;
3046
2975
  * Get or create the pending signal for a node (lazy).
3047
2976
  * Used by isPending() to track pending state reactively.
3048
2977
  */ function getPendingSignal(e) {
3049
- if (!e._) {
2978
+ if (!e.p) {
3050
2979
  // Start false, write true if pending - ensures reversion returns to false
3051
- e._ = optimisticSignal(false, {
2980
+ e.p = optimisticSignal(false, {
3052
2981
  ownedWrite: true
3053
2982
  });
3054
- e._.t = e;
3055
- if (computePendingState(e)) setSignal(e._, true);
2983
+ e.p.t = e;
2984
+ if (computePendingState(e)) setSignal(e.p, true);
3056
2985
  }
3057
- return e._;
2986
+ return e.p;
3058
2987
  }
3059
2988
 
3060
2989
  function collectPendingSources(e) {
3061
2990
  if (!pendingProbe) return;
3062
2991
  pendingProbe.sources.add(e);
3063
- const t = e.Je || e;
2992
+ const t = e.Be || e;
3064
2993
  if (t !== e) pendingProbe.sources.add(t);
3065
2994
  }
3066
2995
 
@@ -3074,65 +3003,116 @@ function collectPendingSources(e) {
3074
3003
  pendingProbe?.sources.add(e);
3075
3004
  }
3076
3005
 
3006
+ /**
3007
+ * The affects() coverage walk — the read half of the dedicated mark channel.
3008
+ * A node is covered by a live mark iff it carries one (`_affectsCount`) or
3009
+ * derives, through its CURRENT deps (hopping store firewalls), from a node
3010
+ * that does. Pull-based coverage means graph rewires, mid-window recomputes,
3011
+ * and probe-triggered recomputes can never strand or strip a mark — there is
3012
+ * nothing stored downstream to corrupt. Probe-created links
3013
+ * (`_pendingObserver`) are skipped so an `isPending` wrapper memo never
3014
+ * inherits the coverage it reports on.
3015
+ */ function markWalk(e, t) {
3016
+ if (e.F) return true;
3017
+ // A real error outranks an inherited mark (A16/A24c): an errored node
3018
+ // answers probes with its error, not a coverage verdict, and coverage does
3019
+ // not flow through it — matching the rails' behavior, where propagation
3020
+ // stopped at errored nodes. A DIRECT mark on an errored node still reads
3021
+ // pending (the count check above), also matching.
3022
+ if (e.We & STATUS_ERROR) return false;
3023
+ if (t.has(e)) return false;
3024
+ t.add(e);
3025
+ const n = e.Be;
3026
+ if (n && markWalk(n, t)) return true;
3027
+ // Mid-recompute (the clearStatus companion poke runs before
3028
+ // trimStaleDeps), only the validated prefix [_deps.._depsTail] is this
3029
+ // pass's dependency set — walking past it would read dropped deps and
3030
+ // latch a stale verdict on the companion.
3031
+ const r = e;
3032
+ const i = r.Le & REACTIVE_RECOMPUTING_DEPS ? r.ut : undefined;
3033
+ if (i !== null) {
3034
+ for (let e = r.Ke ?? null; e !== null; e = e.Ye) {
3035
+ if (!e.Ot && markWalk(e.qe, t)) return true;
3036
+ if (e === i) break;
3037
+ }
3038
+ }
3039
+ return false;
3040
+ }
3041
+
3042
+ /** Gated entry: apps with no live mark pay one integer compare. */ function markCovered(e) {
3043
+ return activeAffectsMarks !== 0 && markWalk(e, new Set);
3044
+ }
3045
+
3077
3046
  function quietPending(e) {
3078
- if (e.Be) {
3079
- for (const t of e.Be) if (!t.gt) return false;
3047
+ if (e.$e) {
3048
+ for (const t of e.$e) if (!t.Nt) return false;
3080
3049
  return true;
3081
3050
  }
3082
- return e.gt;
3051
+ return e.Nt;
3083
3052
  }
3084
3053
 
3085
3054
  function newQuestionInFlight(e) {
3086
- return !!(e.$e & STATUS_PENDING) && !(e.$e & STATUS_UNINITIALIZED) && !quietPending(e);
3055
+ return !!(e.We & STATUS_PENDING) && !(e.We & STATUS_UNINITIALIZED) && !quietPending(e);
3087
3056
  }
3088
3057
 
3089
3058
  function computePendingState(e) {
3090
3059
  const t = e;
3091
- if (t.Qe & REACTIVE_DISPOSED) return false;
3092
- if (e.F) return true;
3093
- const n = e.Je;
3060
+ if (t.Le & REACTIVE_DISPOSED) return false;
3061
+ // Mark coverage is transitive by dep-graph reachability: a latest() shadow
3062
+ // reaches its owner (and a store leaf its firewall) through its own deps,
3063
+ // so the one walk covers direct marks, derivation, and companion chains.
3064
+ if (markCovered(e)) return true;
3065
+ const n = e.Be;
3094
3066
  if (e.t) {
3095
3067
  const t = e.t;
3096
- if (t.F) return true;
3097
- const n = t.Je || t;
3068
+ const n = t.Be || t;
3098
3069
  return newQuestionInFlight(n);
3099
3070
  }
3100
3071
  if (n && e.V !== NOT_PENDING && !hasActiveOverride(e)) {
3101
- return !!(n.Qe & REACTIVE_MANUAL_WRITE) || !n.dt && !(n.$e & STATUS_PENDING) || !!(n.$e & STATUS_PENDING) && quietPending(n);
3072
+ return !!(n.Le & REACTIVE_MANUAL_WRITE) || !n.lt && !(n.We & STATUS_PENDING) || !!(n.We & STATUS_PENDING) && quietPending(n);
3102
3073
  }
3103
- if (e.V !== NOT_PENDING && !(t.$e & STATUS_UNINITIALIZED)) {
3104
- if (hasActiveOverride(e)) return !e.Ct || !e.Ct(e.V, unwrapOverride(e.A));
3074
+ if (e.V !== NOT_PENDING && !(t.We & STATUS_UNINITIALIZED)) {
3075
+ if (hasActiveOverride(e)) return !e.ht || !e.ht(e.V, unwrapOverride(e.A));
3105
3076
  return true;
3106
3077
  }
3107
3078
  return newQuestionInFlight(t);
3108
3079
  }
3109
3080
 
3110
3081
  function syncCompanions(e, t) {
3111
- if (e._) updatePendingSignal(e);
3082
+ if (e.p) updatePendingSignal(e);
3112
3083
  if (e.O) setSignal(e.O, t);
3113
3084
  }
3114
3085
 
3115
3086
  function updatePendingSignal(e) {
3116
- if (e._) {
3117
- setSignal(e._, computePendingState(e));
3087
+ if (e.p) {
3088
+ setSignal(e.p, computePendingState(e));
3118
3089
  }
3119
3090
  if (e.O) updatePendingSignal(e.O);
3120
3091
  }
3121
3092
 
3122
3093
  function updateChildCompanions(e) {
3123
- for (let t = e.ut; t !== null; t = t.lt) {
3124
- if (t._ || t.O) updatePendingSignal(t);
3094
+ for (let t = e.rt; t !== null; t = t.it) {
3095
+ if (t.p || t.O) updatePendingSignal(t);
3125
3096
  }
3126
3097
  }
3127
3098
 
3128
- function repollDownstreamVerdicts(e) {
3129
- const t = new Set;
3099
+ /**
3100
+ * Re-derive every verdict companion downstream of `el` (subs + firewall
3101
+ * children, dedup'd). The affects() channel's poke walk: registration and
3102
+ * re-ask flips use the live write path (companion setSignal — its own lane
3103
+ * lets the wake escape an incomplete transition's effect stash, #2887);
3104
+ * mark release passes `snap` because it runs inside queue finalization,
3105
+ * where companion writes must land committed (a setSignal there would open
3106
+ * a fresh override window that nothing settles).
3107
+ */ function repollDownstreamVerdicts(e, t = false) {
3108
+ const n = t ? snapCompanionsToState : updatePendingSignal;
3109
+ const r = new Set;
3130
3110
  const visit = e => {
3131
- if (t.has(e)) return;
3132
- t.add(e);
3133
- if (e._ || e.O) updatePendingSignal(e);
3134
- for (let t = e.k; t !== null; t = t.Ve) visit(t.xe);
3135
- for (let t = e.ut ?? null; t !== null; t = t.lt) {
3111
+ if (r.has(e)) return;
3112
+ r.add(e);
3113
+ if (e.p || e.O) n(e);
3114
+ for (let t = e.k; t !== null; t = t.Ge) visit(t.Ue);
3115
+ for (let t = e.rt ?? null; t !== null; t = t.it) {
3136
3116
  visit(t);
3137
3117
  }
3138
3118
  };
@@ -3140,11 +3120,11 @@ function repollDownstreamVerdicts(e) {
3140
3120
  }
3141
3121
 
3142
3122
  function snapCompanionsToState(e) {
3143
- const t = e._;
3123
+ const t = e.p;
3144
3124
  if (t && (t.A === undefined || t.A === NOT_PENDING)) {
3145
3125
  const n = computePendingState(e);
3146
- if (t.Me !== n || t.V !== NOT_PENDING) {
3147
- t.Me = n;
3126
+ if (t.xe !== n || t.V !== NOT_PENDING) {
3127
+ t.xe = n;
3148
3128
  t.V = NOT_PENDING;
3149
3129
  t.M = clock;
3150
3130
  insertSubs(t);
@@ -3152,9 +3132,9 @@ function snapCompanionsToState(e) {
3152
3132
  }
3153
3133
  }
3154
3134
  const n = e.O;
3155
- if (n && !(n.Qe & REACTIVE_DISPOSED)) {
3156
- if ((n.A === undefined || n.A === NOT_PENDING) && n.V === NOT_PENDING && !Object.is(n.Me, e.Me) && !(n.Qe & (REACTIVE_DIRTY | REACTIVE_CHECK))) {
3157
- n.Qe |= REACTIVE_DIRTY;
3135
+ if (n && !(n.Le & REACTIVE_DISPOSED)) {
3136
+ if ((n.A === undefined || n.A === NOT_PENDING) && n.V === NOT_PENDING && !Object.is(n.xe, e.xe) && !(n.Le & (REACTIVE_DIRTY | REACTIVE_CHECK))) {
3137
+ n.Le |= REACTIVE_DIRTY;
3158
3138
  insertIntoHeap(n, queueFor(n));
3159
3139
  insertSubs(n);
3160
3140
  schedule();
@@ -3186,7 +3166,7 @@ function getLatestValueComputed(e) {
3186
3166
  const t = getLatestValueComputed(e);
3187
3167
  const n = latestReadActive;
3188
3168
  setLatestReadActive(false);
3189
- const r = e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.Me;
3169
+ const r = e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.xe;
3190
3170
  let i;
3191
3171
  try {
3192
3172
  // An untracked latest() read has no reading context, so read() never
@@ -3195,18 +3175,18 @@ function getLatestValueComputed(e) {
3195
3175
  // until the flush (#2922). Mirror the tracked-read pull here: mark the
3196
3176
  // queued staleness through the graph, then bring the shadow up to date.
3197
3177
  const e = queueFor(t);
3198
- if (t.nt >= e.P && !(t.Qe & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE))) {
3178
+ if (t.ze >= e.C && !(t.Le & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE))) {
3199
3179
  markHeap(e);
3200
3180
  prepareComputed(t, true);
3201
3181
  }
3202
3182
  i = read(t);
3203
3183
  } catch (t) {
3204
- if (t instanceof NotReadyError && (!context || !(e.$e & STATUS_UNINITIALIZED))) return r;
3184
+ if (t instanceof NotReadyError && (!context || !(e.We & STATUS_UNINITIALIZED))) return r;
3205
3185
  throw t;
3206
3186
  } finally {
3207
3187
  setLatestReadActive(n);
3208
3188
  }
3209
- if (t.$e & STATUS_PENDING) return r;
3189
+ if (t.We & STATUS_PENDING) return r;
3210
3190
  if (stale && currentOptimisticLane && t.i) {
3211
3191
  const e = findLane(t.i);
3212
3192
  const n = findLane(currentOptimisticLane);
@@ -3224,12 +3204,12 @@ function getLatestValueComputed(e) {
3224
3204
 
3225
3205
  /** The isPending()-probe read path, installed as GlobalQueue._pendingCheck. */ function pendingCheckRead(e, t, n, r) {
3226
3206
  setPendingCheckActive(false);
3227
- if (typeof e.We === "function") prepareComputed(e, true);
3228
- const i = n.$e;
3207
+ if (typeof e.Ve === "function") prepareComputed(e, true);
3208
+ const i = n.We;
3229
3209
  if (t && i & STATUS_PENDING && i & STATUS_UNINITIALIZED) {
3230
3210
  if (tracking && e !== t) link(e, t);
3231
3211
  setPendingCheckActive(true);
3232
- throw n.Ue;
3212
+ throw n.me;
3233
3213
  }
3234
3214
  collectPendingSources(e);
3235
3215
  if (r) collectPendingSources(r);
@@ -3241,10 +3221,10 @@ function recordFreshRead(e, t) {
3241
3221
  }
3242
3222
 
3243
3223
  function applyReask(e, t) {
3244
- const n = !!(e.$e & STATUS_PENDING);
3245
- const r = t && !(n && !e.gt);
3246
- const i = n && e.gt !== r;
3247
- e.gt = r;
3224
+ const n = !!(e.We & STATUS_PENDING);
3225
+ const r = t && !(n && !e.Nt);
3226
+ const i = n && e.Nt !== r;
3227
+ e.Nt = r;
3248
3228
  return i;
3249
3229
  }
3250
3230
 
@@ -3284,7 +3264,7 @@ function isPending(e) {
3284
3264
  } catch (e) {
3285
3265
  collectPending();
3286
3266
  if (e instanceof NotReadyError) {
3287
- const t = !!(e.source?.$e & STATUS_UNINITIALIZED);
3267
+ const t = !!(e.source?.We & STATUS_UNINITIALIZED);
3288
3268
  if (r.found && !t) return true;
3289
3269
  if (context && t) throw e;
3290
3270
  }
@@ -3298,25 +3278,25 @@ function isPending(e) {
3298
3278
  // Hook installation (same late-binding pattern as GlobalQueue._update /
3299
3279
  // _propagateAffects): core call sites fire these behind the same guards the
3300
3280
  // direct calls used, so behavior is identical once this module loads.
3301
- GlobalQueue.fe = syncCompanions;
3281
+ GlobalQueue.le = syncCompanions;
3302
3282
 
3303
- GlobalQueue.Ee = updatePendingSignal;
3283
+ GlobalQueue.ce = updatePendingSignal;
3304
3284
 
3305
- GlobalQueue.de = updateChildCompanions;
3285
+ GlobalQueue.ae = updateChildCompanions;
3306
3286
 
3307
- GlobalQueue.Se = snapCompanionsToState;
3287
+ GlobalQueue.fe = snapCompanionsToState;
3308
3288
 
3309
- GlobalQueue.Te = latestRead;
3289
+ GlobalQueue.Ee = latestRead;
3310
3290
 
3311
- GlobalQueue.pe = pendingCheckRead;
3291
+ GlobalQueue.Se = pendingCheckRead;
3312
3292
 
3313
- GlobalQueue._e = recordFreshRead;
3293
+ GlobalQueue.de = recordFreshRead;
3314
3294
 
3315
- GlobalQueue.Oe = applyReask;
3295
+ GlobalQueue.Te = applyReask;
3316
3296
 
3317
- GlobalQueue.Re = repollDownstreamVerdicts;
3297
+ GlobalQueue._e = repollDownstreamVerdicts;
3318
3298
 
3319
- GlobalQueue.Ie = witnessAffects;
3299
+ GlobalQueue.pe = witnessAffects;
3320
3300
 
3321
3301
  /**
3322
3302
  * Effects are the leaf nodes of our reactive graph. When their sources change, they are
@@ -3326,16 +3306,16 @@ GlobalQueue.Ie = witnessAffects;
3326
3306
  const i = !!r?.user;
3327
3307
  const o = createEffectNode(e, t, n, i ? EFFECT_USER : EFFECT_RENDER, notifyEffectStatus, r);
3328
3308
  recompute(o, true);
3329
- !r?.defer && (o.He === EFFECT_USER || r?.schedule ? o.et.enqueue(o.He, runEffect.bind(null, o)) : runEffect(o));
3309
+ !r?.defer && (o.Qe === EFFECT_USER || r?.schedule ? o.Ze.enqueue(o.Qe, runEffect.bind(null, o)) : runEffect(o));
3330
3310
  }
3331
3311
 
3332
3312
  function notifyEffectStatus(e, t) {
3333
3313
  // Use passed values if provided, otherwise read from node
3334
- const n = e !== undefined ? e : this.$e;
3335
- const r = t !== undefined ? t : this.Ue;
3314
+ const n = e !== undefined ? e : this.We;
3315
+ const r = t !== undefined ? t : this.me;
3336
3316
  if (n & STATUS_ERROR) {
3337
- this.et.notify(this, STATUS_PENDING, 0);
3338
- if (this.He === EFFECT_USER) {
3317
+ this.Ze.notify(this, STATUS_PENDING, 0);
3318
+ if (this.Qe === EFFECT_USER) {
3339
3319
  // The error handler is the error arm of the effect phase (#2840 ruling):
3340
3320
  // queue it like the effect function. It runs in the same imperative,
3341
3321
  // writable scope, throws escalate the same way, and a held transition
@@ -3345,23 +3325,23 @@ function notifyEffectStatus(e, t) {
3345
3325
  // phase takes the success arm instead. Blocked forwards (explicit
3346
3326
  // `status` arg without node-state writes) don't queue: the status
3347
3327
  // re-propagates unblocked at commit.
3348
- if (this.$e & STATUS_ERROR) {
3349
- this.je = true;
3350
- this.et.enqueue(this.He, this.wt ??= runEffect.bind(null, this));
3328
+ if (this.We & STATUS_ERROR) {
3329
+ this.Fe = true;
3330
+ this.Ze.enqueue(this.Qe, this.Pt ??= runEffect.bind(null, this));
3351
3331
  }
3352
3332
  return;
3353
3333
  }
3354
- if (!this.et.notify(this, STATUS_ERROR, STATUS_ERROR)) {
3334
+ if (!this.Ze.notify(this, STATUS_ERROR, STATUS_ERROR)) {
3355
3335
  haltReactivity(unwrapStatusError(r));
3356
3336
  throw r;
3357
3337
  }
3358
- } else if (this.He === EFFECT_RENDER) {
3359
- this.et.notify(this, STATUS_PENDING | STATUS_ERROR, n, r);
3338
+ } else if (this.Qe === EFFECT_RENDER) {
3339
+ this.Ze.notify(this, STATUS_PENDING | STATUS_ERROR, n, r);
3360
3340
  }
3361
3341
  }
3362
3342
 
3363
3343
  function runEffect(e) {
3364
- if (!e.je || e.Qe & REACTIVE_DISPOSED) return;
3344
+ if (!e.Fe || e.Le & REACTIVE_DISPOSED) return;
3365
3345
  // Error arm (#2840), user effects only: a compute-phase error that is still
3366
3346
  // the node's settled state at effect time runs the bundle's error handler in
3367
3347
  // this same imperative, writable scope. Unwrap the StatusError used for
@@ -3372,42 +3352,42 @@ function runEffect(e) {
3372
3352
  // Render effects bypass: their errors route to boundaries synchronously in
3373
3353
  // notifyEffectStatus, and a runner queued by an earlier valueChanged in the
3374
3354
  // same flush must not be hijacked by a later-arriving error status.
3375
- if (e.$e & STATUS_ERROR && e.He === EFFECT_USER) {
3376
- const t = unwrapStatusError(e.Ue);
3377
- e.Lt = e.Me;
3378
- e.je = false;
3355
+ if (e.We & STATUS_ERROR && e.Qe === EFFECT_USER) {
3356
+ const t = unwrapStatusError(e.me);
3357
+ e.bt = e.xe;
3358
+ e.Fe = false;
3379
3359
  try {
3380
- e.kt ? e.kt(t, () => {
3381
- const t = e._t;
3382
- e._t = undefined;
3360
+ e.vt ? e.vt(t, () => {
3361
+ const t = e.Et;
3362
+ e.Et = undefined;
3383
3363
  t?.();
3384
3364
  }) : console.error(t);
3385
3365
  } catch (t) {
3386
- if (!e.et.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3366
+ if (!e.Ze.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3387
3367
  haltReactivity(t);
3388
3368
  throw t;
3389
3369
  }
3390
3370
  }
3391
3371
  return;
3392
3372
  }
3393
- const t = e._t;
3394
- e._t = undefined;
3373
+ const t = e.Et;
3374
+ e.Et = undefined;
3395
3375
  try {
3396
3376
  t?.();
3397
- const n = e.Ut(e.Me, e.Lt);
3377
+ const n = e.Dt(e.xe, e.bt);
3398
3378
  if (false && n !== undefined && typeof n !== "function") ;
3399
3379
  // The final cleanup is invoked by disposeChildren at true disposal.
3400
- e._t = n;
3380
+ e.Et = n;
3401
3381
  } catch (t) {
3402
- e.Ue = new StatusError(e, t);
3403
- e.$e |= STATUS_ERROR;
3404
- if (!e.et.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3382
+ e.me = new StatusError(e, t);
3383
+ e.We |= STATUS_ERROR;
3384
+ if (!e.Ze.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3405
3385
  haltReactivity(t);
3406
3386
  throw t;
3407
3387
  }
3408
3388
  } finally {
3409
- e.Lt = e.Me;
3410
- e.je = false;
3389
+ e.bt = e.xe;
3390
+ e.Fe = false;
3411
3391
  }
3412
3392
  }
3413
3393
 
@@ -3419,39 +3399,39 @@ GlobalQueue.ee = runEffect;
3419
3399
  * Uses stale reads.
3420
3400
  */ function trackedEffect(e, t) {
3421
3401
  const run = () => {
3422
- if (!n.je || n.Qe & REACTIVE_DISPOSED) return;
3402
+ if (!n.Fe || n.Le & REACTIVE_DISPOSED) return;
3423
3403
  try {
3424
- n.je = false;
3404
+ n.Fe = false;
3425
3405
  recompute(n);
3426
3406
  } finally {}
3427
3407
  };
3428
3408
  const n = computed(() => {
3429
- const t = n._t;
3430
- n._t = undefined;
3409
+ const t = n.Et;
3410
+ n.Et = undefined;
3431
3411
  t?.();
3432
3412
  const r = staleValues(e);
3433
- n._t = r;
3413
+ n.Et = r;
3434
3414
  }, {
3435
3415
  ...t,
3436
3416
  lazy: true
3437
3417
  });
3438
- n._t = undefined;
3439
- n.Fe = n.Fe & ~CONFIG_AUTO_DISPOSE | CONFIG_CHILDREN_FORBIDDEN;
3440
- n.je = true;
3441
- n.He = EFFECT_TRACKED;
3442
- n.bt = (e, t) => {
3443
- const r = e !== undefined ? e : n.$e;
3418
+ n.Et = undefined;
3419
+ n.ke = n.ke & ~CONFIG_AUTO_DISPOSE | CONFIG_CHILDREN_FORBIDDEN;
3420
+ n.Fe = true;
3421
+ n.Qe = EFFECT_TRACKED;
3422
+ n.yt = (e, t) => {
3423
+ const r = e !== undefined ? e : n.We;
3444
3424
  if (r & STATUS_ERROR) {
3445
- n.et.notify(n, STATUS_PENDING, 0);
3446
- const e = t !== undefined ? t : n.Ue;
3447
- if (!n.et.notify(n, STATUS_ERROR, STATUS_ERROR)) {
3425
+ n.Ze.notify(n, STATUS_PENDING, 0);
3426
+ const e = t !== undefined ? t : n.me;
3427
+ if (!n.Ze.notify(n, STATUS_ERROR, STATUS_ERROR)) {
3448
3428
  haltReactivity(unwrapStatusError(e));
3449
3429
  throw e;
3450
3430
  }
3451
3431
  }
3452
3432
  };
3453
- n.tt = run;
3454
- n.et.enqueue(EFFECT_USER, run);
3433
+ n.Xe = run;
3434
+ n.Ze.enqueue(EFFECT_USER, run);
3455
3435
  }
3456
3436
 
3457
3437
  function restoreTransition(e, t) {
@@ -3632,7 +3612,7 @@ function accessor(e) {
3632
3612
  function createSignal(e, t) {
3633
3613
  if (typeof e === "function") {
3634
3614
  const n = computed(e, t);
3635
- n.Fe &= ~CONFIG_AUTO_DISPOSE;
3615
+ n.ke &= ~CONFIG_AUTO_DISPOSE;
3636
3616
  return [ accessor(n), setMemo.bind(null, n) ];
3637
3617
  }
3638
3618
  const n = signal(e, t);
@@ -3806,6 +3786,12 @@ function createEffect(e, t, n) {
3806
3786
  };
3807
3787
  }
3808
3788
 
3789
+ /** Delivers effect applies on a microtask instead of queueing them (#2930). */ class MicrotaskQueue extends Queue {
3790
+ enqueue(e, t) {
3791
+ queueMicrotask(() => t(e));
3792
+ }
3793
+ }
3794
+
3809
3795
  /**
3810
3796
  * Awaits a reactive expression and returns its first fully-settled value as a
3811
3797
  * `Promise`. Pending async reads (`createMemo` returning a promise, etc.) are
@@ -3829,11 +3815,23 @@ function createEffect(e, t, n) {
3829
3815
  */ function resolve(e) {
3830
3816
  return new Promise((t, n) => {
3831
3817
  createRoot(r => {
3818
+ // Deliver effect applies on a microtask instead of the owner queue: an
3819
+ // incomplete transition stashes its effect queues until it settles, but
3820
+ // an action yielding this promise is itself what keeps the transition
3821
+ // open — the stashed res() deadlocked the action (#2930). The compute
3822
+ // still runs in place (under the transaction's view when created inside
3823
+ // an action step), and status/boundary notifications keep their normal
3824
+ // route through the inherited queue.
3825
+ const i = getOwner();
3826
+ const o = new MicrotaskQueue;
3827
+ o.Z = i.Ze;
3828
+ // notify() forwards up the normal chain
3829
+ i.Ze = o;
3832
3830
  // A user effect rather than a bare computed: computeds are pull-based and
3833
3831
  // are only re-enqueued when a pending source *resolves* — a rejection just
3834
3832
  // marks them errored, so nothing would re-run and the promise would never
3835
3833
  // settle (#2842). The effect's error channel is notified on rejection.
3836
- effect(e, e => {
3834
+ effect(e, e => {
3837
3835
  t(e);
3838
3836
  r();
3839
3837
  }, e => {
@@ -3855,7 +3853,7 @@ function createOptimistic(e, t) {
3855
3853
  installOptimisticEngine();
3856
3854
  if (typeof e === "function") {
3857
3855
  const n = optimisticComputed(e, t);
3858
- n.Fe &= ~CONFIG_AUTO_DISPOSE;
3856
+ n.ke &= ~CONFIG_AUTO_DISPOSE;
3859
3857
  return [ accessor(n), setSignal.bind(null, n) ];
3860
3858
  }
3861
3859
  const n = optimisticSignal(e, t);
@@ -3944,7 +3942,7 @@ function createOptimistic(e, t) {
3944
3942
  * on owner disposal
3945
3943
  */ function onSettled(e) {
3946
3944
  const t = getOwner();
3947
- t && !(t.Fe & CONFIG_CHILDREN_FORBIDDEN) ? createTrackedEffect(() => untrack(e), undefined) : globalQueue.enqueue(EFFECT_USER, () => {
3945
+ t && !(t.ke & CONFIG_CHILDREN_FORBIDDEN) ? createTrackedEffect(() => untrack(e), undefined) : globalQueue.enqueue(EFFECT_USER, () => {
3948
3946
  // Unowned, out-of-band fire (no owner, or a children-forbidden one this
3949
3947
  // one-shot must not bind to): a returned cleanup has no lifecycle to
3950
3948
  // attach to. Reject it in dev; in production the return is simply
@@ -4098,9 +4096,9 @@ function applyArrayItem(e, t, n, r, i) {
4098
4096
  if (!isWrappable(f)) continue;
4099
4097
  const E = (u.get(f) ?? storeLookup.get(f))?.[$TARGET];
4100
4098
  if (!E?.[STORE_DESC]) continue;
4101
- const d = unwrap(t[a]);
4102
- if (f === d || !isWrappable(d) || Array.isArray(f) !== Array.isArray(d) || i(f) != null && i(f) !== i(d)) continue;
4103
- applyState(d, wrap(f, n), i);
4099
+ const S = unwrap(t[a]);
4100
+ if (f === S || !isWrappable(S) || Array.isArray(f) !== Array.isArray(S) || i(f) != null && i(f) !== i(S)) continue;
4101
+ applyState(S, wrap(f, n), i);
4104
4102
  }
4105
4103
  }
4106
4104
 
@@ -4134,11 +4132,11 @@ function applyStateFast(e, t, n) {
4134
4132
  let o = false;
4135
4133
  const s = r.length;
4136
4134
  if (e.length && s && isWrappable(e[0]) && n(e[0]) != null) {
4137
- let u, l, c, a, f, E, d, S;
4135
+ let u, l, c, a, f, E, S, d;
4138
4136
  for (c = 0, a = Math.min(s, e.length); c < a && keyedMatch(E = r[c], e[c], n); c++) {
4139
4137
  isWrappable(E) && isWrappable(e[c]) && applyState(e[c], wrap(E, t), n);
4140
4138
  }
4141
- const T = new Array(e.length), p = new Map;
4139
+ const T = new Array(e.length), _ = new Map;
4142
4140
  for (a = s - 1, f = e.length - 1; a >= c && f >= c && keyedMatch(E = r[a], e[f], n); a--,
4143
4141
  f--) {
4144
4142
  T[f] = E;
@@ -4157,22 +4155,22 @@ function applyStateFast(e, t, n) {
4157
4155
  s !== e.length && i?.length && setSignal(i.length, e.length);
4158
4156
  return;
4159
4157
  }
4160
- d = new Array(f + 1);
4158
+ S = new Array(f + 1);
4161
4159
  for (l = f; l >= c; l--) {
4162
4160
  E = e[l];
4163
- S = itemKey(E, n);
4164
- u = p.get(S);
4165
- d[l] = u === undefined ? -1 : u;
4166
- p.set(S, l);
4161
+ d = itemKey(E, n);
4162
+ u = _.get(d);
4163
+ S[l] = u === undefined ? -1 : u;
4164
+ _.set(d, l);
4167
4165
  }
4168
4166
  for (u = c; u <= a; u++) {
4169
4167
  E = r[u];
4170
- S = itemKey(E, n);
4171
- l = p.get(S);
4168
+ d = itemKey(E, n);
4169
+ l = _.get(d);
4172
4170
  if (l !== undefined && l !== -1) {
4173
4171
  T[l] = E;
4174
- l = d[l];
4175
- p.set(S, l);
4172
+ l = S[l];
4173
+ _.set(d, l);
4176
4174
  }
4177
4175
  }
4178
4176
  for (l = c; l < e.length; l++) {
@@ -4241,23 +4239,23 @@ function applyStateSlow(e, t, n) {
4241
4239
  let u = false;
4242
4240
  const l = getOverrideValue(r, i, "length", o);
4243
4241
  if (e.length && l && isWrappable(e[0]) && n(e[0]) != null) {
4244
- let c, a, f, E, d, S, T, p;
4245
- for (f = 0, E = Math.min(l, e.length); f < E && keyedMatch(S = getOverrideValue(r, i, f, o), e[f], n); f++) {
4246
- isWrappable(S) && isWrappable(e[f]) && applyState(e[f], wrap(S, t), n);
4242
+ let c, a, f, E, S, d, T, _;
4243
+ for (f = 0, E = Math.min(l, e.length); f < E && keyedMatch(d = getOverrideValue(r, i, f, o), e[f], n); f++) {
4244
+ isWrappable(d) && isWrappable(e[f]) && applyState(e[f], wrap(d, t), n);
4247
4245
  }
4248
- const _ = new Array(e.length), O = new Map;
4249
- for (E = l - 1, d = e.length - 1; E >= f && d >= f && keyedMatch(S = getOverrideValue(r, i, E, o), e[d], n); E--,
4250
- d--) {
4251
- _[d] = S;
4246
+ const p = new Array(e.length), O = new Map;
4247
+ for (E = l - 1, S = e.length - 1; E >= f && S >= f && keyedMatch(d = getOverrideValue(r, i, E, o), e[S], n); E--,
4248
+ S--) {
4249
+ p[S] = d;
4252
4250
  }
4253
- if (f > d || f > E) {
4254
- for (a = f; a <= d; a++) {
4251
+ if (f > S || f > E) {
4252
+ for (a = f; a <= S; a++) {
4255
4253
  u = true;
4256
4254
  s?.[a] && setSignal(s[a], wrapValue(e[a], t));
4257
4255
  }
4258
4256
  for (;a < e.length; a++) {
4259
4257
  u = true;
4260
- applyArrayItem(e[a], _[a], t, s?.[a], n);
4258
+ applyArrayItem(e[a], p[a], t, s?.[a], n);
4261
4259
  }
4262
4260
  const r = e.length;
4263
4261
  syncArrayNodeMembership(t, e);
@@ -4265,27 +4263,27 @@ function applyStateSlow(e, t, n) {
4265
4263
  l !== r && s?.length && setSignal(s.length, r);
4266
4264
  return;
4267
4265
  }
4268
- T = new Array(d + 1);
4269
- for (a = d; a >= f; a--) {
4270
- S = e[a];
4271
- p = itemKey(S, n);
4272
- c = O.get(p);
4266
+ T = new Array(S + 1);
4267
+ for (a = S; a >= f; a--) {
4268
+ d = e[a];
4269
+ _ = itemKey(d, n);
4270
+ c = O.get(_);
4273
4271
  T[a] = c === undefined ? -1 : c;
4274
- O.set(p, a);
4272
+ O.set(_, a);
4275
4273
  }
4276
4274
  for (c = f; c <= E; c++) {
4277
- S = getOverrideValue(r, i, c, o);
4278
- p = itemKey(S, n);
4279
- a = O.get(p);
4275
+ d = getOverrideValue(r, i, c, o);
4276
+ _ = itemKey(d, n);
4277
+ a = O.get(_);
4280
4278
  if (a !== undefined && a !== -1) {
4281
- _[a] = S;
4279
+ p[a] = d;
4282
4280
  a = T[a];
4283
- O.set(p, a);
4281
+ O.set(_, a);
4284
4282
  }
4285
4283
  }
4286
4284
  for (a = f; a < e.length; a++) {
4287
- if (a in _) {
4288
- applyArrayItem(e[a], _[a], t, s?.[a], n);
4285
+ if (a in p) {
4286
+ applyArrayItem(e[a], p[a], t, s?.[a], n);
4289
4287
  } else s?.[a] && setSignal(s[a], wrapValue(e[a], t));
4290
4288
  }
4291
4289
  if (f < e.length) u = true;
@@ -4316,12 +4314,12 @@ function applyStateSlow(e, t, n) {
4316
4314
  const a = l[c];
4317
4315
  const f = s[a];
4318
4316
  const E = unwrap(getOverrideValue(r, i, a, o));
4319
- let d = unwrap(e[a]);
4320
- if (E === d) continue;
4321
- if (!E || !isWrappable(E) || !isWrappable(d) || Array.isArray(E) !== Array.isArray(d) || n(E) != null && n(E) !== n(d)) {
4317
+ let S = unwrap(e[a]);
4318
+ if (E === S) continue;
4319
+ if (!E || !isWrappable(E) || !isWrappable(S) || Array.isArray(E) !== Array.isArray(S) || n(E) != null && n(E) !== n(S)) {
4322
4320
  u && setSignal(u, void 0);
4323
- f && setSignal(f, isWrappable(d) ? wrap(d, t) : d);
4324
- } else applyState(d, wrap(E, t), n);
4321
+ f && setSignal(f, isWrappable(S) ? wrap(S, t) : S);
4322
+ } else applyState(S, wrap(E, t), n);
4325
4323
  }
4326
4324
  }
4327
4325
  if (!u && t[STORE_DESC]) applyDescendants(r, e, t, s, n, i, o);
@@ -4391,7 +4389,7 @@ function createProjectionInternal(e, t, n) {
4391
4389
  if (!r) r = getOwner();
4392
4390
  runProjectionComputed(o, e, n?.key || "id");
4393
4391
  }, undefined);
4394
- r.Fe &= ~CONFIG_AUTO_DISPOSE;
4392
+ r.ke &= ~CONFIG_AUTO_DISPOSE;
4395
4393
  return {
4396
4394
  store: o,
4397
4395
  node: r
@@ -4460,7 +4458,7 @@ function createProjectionInternal(e, t, n) {
4460
4458
  const o = getOwner();
4461
4459
  let s = false;
4462
4460
  let u;
4463
- const l = new Proxy(e, createWriteTraps(() => !s || o.dt === u, i));
4461
+ const l = new Proxy(e, createWriteTraps(() => !s || o.lt === u, i));
4464
4462
  storeSetter(l, i => {
4465
4463
  u = t(i);
4466
4464
  s = true;
@@ -4667,7 +4665,7 @@ function ownEnumerableKeysPlain(e) {
4667
4665
  * The value a store leaf's backing signal currently shows to readers: active
4668
4666
  * override, else held pending value, else committed value.
4669
4667
  */ function visibleNodeValue(e) {
4670
- return e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.V !== NOT_PENDING ? e.V : e.Me;
4668
+ return e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.V !== NOT_PENDING ? e.V : e.xe;
4671
4669
  }
4672
4670
 
4673
4671
  function hasOwnStoreProperty(e, t) {
@@ -4722,7 +4720,7 @@ function getNode(e, t, n, r, i = isEqual, o) {
4722
4720
  }
4723
4721
  if (o && n in o) {
4724
4722
  const e = o[n];
4725
- s.ke = e === undefined ? NO_SNAPSHOT : e;
4723
+ s.we = e === undefined ? NO_SNAPSHOT : e;
4726
4724
  snapshotSources?.add(s);
4727
4725
  }
4728
4726
  if (typeof n === "symbol" && n !== $TRACK && n !== $AFFECTS) symbolKeyedRecords.add(t);
@@ -4752,7 +4750,7 @@ function getNode(e, t, n, r, i = isEqual, o) {
4752
4750
  // A live scope exists, so affects.ts already installed the mark engine.
4753
4751
  for (const [r, i] of affectsScopes) {
4754
4752
  if (r.F && i.scope.has(t) && (i.key === undefined || i.key === n)) {
4755
- GlobalQueue.oe(e);
4753
+ GlobalQueue.ie(e);
4756
4754
  i.inherited.push(e);
4757
4755
  }
4758
4756
  }
@@ -4840,11 +4838,11 @@ i) {
4840
4838
  // Callers guard on `pendingCheckActive`, which only flips inside
4841
4839
  // isPending() — the verdict layer is loaded and its hook installed.
4842
4840
  const n = e[STORE_NODE]?.[$AFFECTS];
4843
- if (n?.F) GlobalQueue.Ie(n);
4841
+ if (n?.F) GlobalQueue.pe(n);
4844
4842
  if (affectsScopes.size) {
4845
4843
  const r = e[STORE_VALUE];
4846
4844
  for (const [e, i] of affectsScopes) {
4847
- if (e !== n && e.F && i.scope.has(r) && (i.key === undefined || i.key === t)) GlobalQueue.Ie(e);
4845
+ if (e !== n && e.F && i.scope.has(r) && (i.key === undefined || i.key === t)) GlobalQueue.pe(e);
4848
4846
  }
4849
4847
  }
4850
4848
  }
@@ -4865,7 +4863,7 @@ i) {
4865
4863
  const t = affectsScopes.get(e);
4866
4864
  if (!t) return;
4867
4865
  affectsScopes.delete(e);
4868
- for (let e = 0; e < t.inherited.length; e++) GlobalQueue.se(t.inherited[e]);
4866
+ for (let e = 0; e < t.inherited.length; e++) GlobalQueue.oe(t.inherited[e]);
4869
4867
  };
4870
4868
  if (t === undefined) {
4871
4869
  const t = getNode(e, n, $AFFECTS, undefined, false);
@@ -4992,7 +4990,7 @@ function prepareStoreWrite(e, t, n) {
4992
4990
  }
4993
4991
  const r = e[STORE_VALUE];
4994
4992
  const i = r[n];
4995
- if (snapshotCaptureActive && typeof n !== "symbol" && !((e[STORE_FIREWALL]?.$e ?? 0) & STATUS_PENDING)) {
4993
+ if (snapshotCaptureActive && typeof n !== "symbol" && !((e[STORE_FIREWALL]?.We ?? 0) & STATUS_PENDING)) {
4996
4994
  if (!e[STORE_SNAPSHOT_PROPS]) {
4997
4995
  e[STORE_SNAPSHOT_PROPS] = Object.create(null);
4998
4996
  snapshotSources?.add(e);
@@ -5020,7 +5018,7 @@ function prepareStoreWrite(e, t, n) {
5020
5018
  // STORE_OPTIMISTIC is only set by createOptimisticStore, which installs the
5021
5019
  // optimistic engine before wrapping.
5022
5020
  if (e[STORE_OPTIMISTIC] && !projectionWriteActive) {
5023
- GlobalQueue.Le(t);
5021
+ GlobalQueue.De(t);
5024
5022
  }
5025
5023
  }
5026
5024
 
@@ -5093,7 +5091,7 @@ let Writing = null;
5093
5091
  * itself (the derive function works its own draft while uninitialized).
5094
5092
  */ function throwIfUninitialized(e) {
5095
5093
  const t = e[STORE_FIREWALL];
5096
- if (t && t.$e & STATUS_UNINITIALIZED) throw t.Ue ?? new NotReadyError(t);
5094
+ if (t && t.We & STATUS_UNINITIALIZED) throw t.me ?? new NotReadyError(t);
5097
5095
  }
5098
5096
 
5099
5097
  const storeTraps = {
@@ -5186,9 +5184,9 @@ const storeTraps = {
5186
5184
  // throws). #2769
5187
5185
  const f = typeof t === "string" ? Number(t) : -1;
5188
5186
  const E = Array.isArray(s) && Number.isInteger(f) && f >= 0 && f < 4294967295 && String(f) === t;
5189
- const d = E ? f + 1 : 0;
5190
- const S = E && (getOverlayLayer(e, "length") ?? s).length;
5191
- const T = E && d > S ? d : undefined;
5187
+ const S = E ? f + 1 : 0;
5188
+ const d = E && (getOverlayLayer(e, "length") ?? s).length;
5189
+ const T = E && S > d ? S : undefined;
5192
5190
  if (l === a && T === undefined) return true;
5193
5191
  armOptimisticStoreWrite(e, r);
5194
5192
  if (a !== undefined && a === i && T === undefined) {
@@ -5224,7 +5222,7 @@ const storeTraps = {
5224
5222
  if (t.length) {
5225
5223
  setSignal(t.length, T);
5226
5224
  } else if (!projectionWriteActive && !e[STORE_OPTIMISTIC]) {
5227
- const n = upsertStoreNode(e, t, "length", S, e[STORE_SNAPSHOT_PROPS]);
5225
+ const n = upsertStoreNode(e, t, "length", d, e[STORE_SNAPSHOT_PROPS]);
5228
5226
  setSignal(n, T);
5229
5227
  }
5230
5228
  }
@@ -5380,126 +5378,76 @@ function createStore(e, t, n) {
5380
5378
  } : e => storeSetter(i, e) ];
5381
5379
  }
5382
5380
 
5383
- /**
5384
- * The pending-source identity of a live `affects()` mark on `node` (lazy,
5385
- * one per node, shared by overlapping registrations via the refcount).
5386
- *
5387
- * A mark rides the SAME status rails as real in-flight async — downstream
5388
- * subscribers hold the sentinel in `_pendingSources` — but under its own
5389
- * identity so the two channels can't clear each other:
5390
- * - `_reask` is permanently `false`: a mark is by definition a declared
5391
- * value change, so `quietPending` never silences a window it participates
5392
- * in — even when the mark rides over an otherwise-quiet `refresh()`
5393
- * re-ask of the same node (the whole point of declaring one).
5394
- * - A landing on the marked node settles only the node's OWN source entry;
5395
- * the sentinel entry survives until the mark's transaction releases it.
5396
- * - The sentinel itself never carries `STATUS_PENDING`, so
5397
- * `transitionComplete` never counts a mark as a blocker of its own
5398
- * transaction (release happens AT settle — self-blocking would deadlock),
5399
- * and reads of the marked node never throw (marks are value-transparent
5400
- * at the source; pendingness is what propagates).
5401
- */ function getAffectsSentinel(e) {
5402
- return e.Vt ??= {
5403
- Qt: undefined,
5404
- // Brand + backref: lets the scheduler's settlement checks recognize
5405
- // mark-sourced pending (which must never block its own transaction —
5406
- // release happens AT settle).
5407
- Dt: e,
5408
- Qe: 0,
5409
- $e: 0,
5410
- gt: false,
5411
- Ue: undefined,
5412
- k: null,
5413
- Ze: null
5414
- };
5415
- }
5416
-
5417
- /**
5418
- * Push a live mark's pendingness downstream from the marked node through the
5419
- * normal status rails. Runs on every registration (dedup in `notifyStatus`
5420
- * stops re-descent at already-covered subscribers). Subscribers that
5421
- * recompute mid-window shed this via `clearStatus` and re-acquire it through
5422
- * the read path (`applyAffectsReads` for direct readers of the marked node,
5423
- * `collectMarkSources` transitively) — the mark analogue of real async's
5424
- * re-throw-on-read. Subscribers are deliberately NOT queued as pending nodes
5425
- * (#2893): they hold no value needing a transition-scheduled commit, and
5426
- * queueing would stamp the marking action's transaction onto them — from then
5427
- * on ANY write dirtying one of them (including writes to unmarked signals
5428
- * that merely share a downstream memo) would be captured and frozen until the
5429
- * action settles.
5430
- */ function propagateAffectsMark(e) {
5431
- if (!e.k && !e.ut) return;
5432
- const t = getAffectsSentinel(e);
5433
- const n = new NotReadyError(t);
5434
- forEachDependent(e, e => {
5435
- if (!e.Be?.has(t)) {
5436
- notifyStatus(e, STATUS_PENDING, n);
5437
- }
5438
- });
5439
- }
5440
-
5441
- /**
5442
- * Re-establish mark pendingness on a computed that read marked sources
5443
- * during its recompute (`clearStatus` at the top of the commit path wiped
5444
- * any sentinel entries it held). Called by `recompute` after the commit —
5445
- * not before, because setting `_error` earlier would make the commit path
5446
- * treat the node as errored and skip the value write.
5447
- */ function applyAffectsReads(e, t) {
5448
- let n = false;
5449
- for (let r = 0; r < t.length; r++) {
5450
- const i = t[r];
5451
- if (!i.F) continue;
5452
- const o = getAffectsSentinel(i);
5453
- if (addPendingSource(e, o)) {
5454
- e.$e |= STATUS_PENDING;
5455
- setPendingError(e, o);
5456
- n = true;
5457
- }
5458
- }
5459
- if (n && GlobalQueue.Ee !== null) GlobalQueue.Ee(e);
5460
- }
5461
-
5462
5381
  /**
5463
5382
  * The counting half of a mark, shared by direct registration and store-scope
5464
- * inheritance (a node created inside a live keyless mark's identity scope):
5465
- * bumps the refcount and pokes the node's verdict companions so an
5466
- * already-materialized `false` flips reactively.
5383
+ * inheritance (a node created inside a live keyless mark's identity scope).
5384
+ * A mark is ONLY this count: coverage of everything derived from the node is
5385
+ * pull-derived by the verdict layer's `markWalk` (dep-graph reachability), so
5386
+ * nothing is stored downstream and nothing can be stranded or stripped by
5387
+ * mid-window recomputes.
5467
5388
  */ function markAffects(e) {
5468
5389
  e.F = (e.F || 0) + 1;
5469
5390
  shiftAffectsMarks(1);
5470
- // Companions only exist once the verdict layer (isPending/latest) loaded;
5471
- // without them there is no materialized verdict to flip.
5472
- if (e.F === 1 && GlobalQueue.Ee !== null) GlobalQueue.Ee(e);
5391
+ }
5392
+
5393
+ /**
5394
+ * Boundary visual channel: within a transaction, a live mark holds Loading
5395
+ * fallbacks / reveal ordering the way real in-flight async would — but the
5396
+ * notification is tagged visibility-only at the source (`_markVisual`), so
5397
+ * the root queue never registers reporters from it: marks are invisible to
5398
+ * ALL completion and settlement accounting by construction. Boundaries hold
5399
+ * the marked node in `_sources` while `_affectsCount` is live; the release
5400
+ * sweep (finalizePureQueue re-checks boundary children after mark release)
5401
+ * is the display-state update point. Ambient marks release inside the same
5402
+ * flush that would surface them, before effects run — verdict-only, netting
5403
+ * no visual change.
5404
+ */ function notifyMarkBoundaries(e) {
5405
+ if (!e.k && !e.rt) return;
5406
+ const t = new NotReadyError(e);
5407
+ t.ve = true;
5408
+ const n = new Set;
5409
+ const visit = e => {
5410
+ if (n.has(e)) return;
5411
+ n.add(e);
5412
+ // Display consumers (render effects, boundary computeds) act on the
5413
+ // notification; descent stops there, exactly like the status rails.
5414
+ if (e.yt) {
5415
+ e.yt(STATUS_PENDING, t);
5416
+ return;
5417
+ }
5418
+ forEachDependent(e, visit);
5419
+ };
5420
+ forEachDependent(e, visit);
5473
5421
  }
5474
5422
 
5475
5423
  /**
5476
5424
  * Registers one `affects()` mark on a node: counts it, records the
5477
5425
  * registration with the current transaction (after initTransition the queue's
5478
- * batch IS the active transition, mirroring `_optimisticNodes`), and
5479
- * propagates STATUS_PENDING downstream on the status rails so everything
5480
- * DERIVED from the marked data reads pending too. Propagation runs on every
5481
- * registration (not just the first): subscribers gained since an earlier
5482
- * overlapping registration get covered, and dedup stops re-descent early.
5426
+ * batch IS the active transition, mirroring `_optimisticNodes`), re-derives
5427
+ * every downstream verdict companion (the mark channel's only push — verdict
5428
+ * pokes, not state), and notifies boundary display state. Both walks run on
5429
+ * every registration (not just the first): subscribers gained since an
5430
+ * earlier overlapping registration get covered, and dedup stops re-descent.
5483
5431
  */ function registerAffectsMark(e) {
5484
5432
  markAffects(e);
5485
5433
  globalQueue.D.L.push(e);
5486
- propagateAffectsMark(e);
5434
+ // Companions only exist once the verdict layer (isPending/latest) loaded;
5435
+ // without them there is no materialized verdict to poke.
5436
+ GlobalQueue._e !== null && GlobalQueue._e(e);
5437
+ notifyMarkBoundaries(e);
5487
5438
  schedule();
5488
5439
  }
5489
5440
 
5490
5441
  /**
5491
- * Releases one registration. When the node's last mark drops, settles the
5492
- * mark's sentinel out of every downstream `_pendingSources` (waking blocked
5493
- * nodes and re-deriving verdicts along the walk). Companion writes go through
5494
- * the settlement snap (committed, not transition-scoped) so releasing a mark
5495
- * can't open a fresh override window that would itself need settlement.
5442
+ * Releases one registration. When the node's last mark drops, re-derives
5443
+ * every downstream verdict through the settlement snap (committed, not
5444
+ * transition-scoped release runs inside queue finalization, where a
5445
+ * setSignal would open a fresh override window that nothing settles).
5496
5446
  */ function releaseAffectsMark(e) {
5497
5447
  shiftAffectsMarks(-1);
5498
5448
  e.F--;
5499
5449
  if (!e.F) {
5500
- const t = e.Vt;
5501
- if (t) settlePendingSource(e, t, true);
5502
- GlobalQueue.Se !== null && GlobalQueue.Se(e);
5450
+ GlobalQueue._e !== null && GlobalQueue._e(e, true);
5503
5451
  GlobalQueue.ne?.(e);
5504
5452
  }
5505
5453
  }
@@ -5512,58 +5460,16 @@ function createStore(e, t, n) {
5512
5460
  e.length = 0;
5513
5461
  }
5514
5462
 
5515
- /**
5516
- * True when a node's pending status comes ONLY from affects() sentinels. A
5517
- * mark is a promise of change, not an absence of value: reads of mark-pended
5518
- * derived nodes stay value-transparent (verdicts report pending; the read
5519
- * path must not suspend). Any real async source among the pending sources
5520
- * keeps normal suspension semantics. Core's read path reaches this through
5521
- * `GlobalQueue._onlyMarkPending`, gated on the `activeAffectsMarks` counter.
5522
- */ function onlyMarkPending(e) {
5523
- const t = e.Be;
5524
- if (t) {
5525
- for (const e of t) if (!e.Dt) return false;
5526
- return true;
5527
- }
5528
- return false;
5529
- }
5530
-
5531
- /**
5532
- * Collect the still-live marked nodes behind a pended owner's sentinel
5533
- * sources into a recompute's `affectsReads`. This is the transitive half of
5534
- * read-path re-establishment (#2893): real async re-establishes at every
5535
- * derivation level because its re-throw on read re-registers the source, but
5536
- * mark-pended reads are value-transparent — without this, pendingness dies on
5537
- * the first mid-window recompute past depth one, and the isPending() probe
5538
- * itself (whose prepare step recomputes retryable NotReady holders) strips
5539
- * the very status it reports on. Reached through
5540
- * `GlobalQueue._collectMarkSources`, gated on `activeAffectsMarks`.
5541
- */ function collectMarkSources(e, t) {
5542
- if (e.Be) {
5543
- for (const n of e.Be) {
5544
- const e = n.Dt;
5545
- if (e && e.F) t.push(e);
5546
- }
5547
- }
5548
- }
5549
-
5550
5463
  // Late installation (same pattern as `GlobalQueue._update`): the mark engine
5551
5464
  // lives with the feature so graphs that never declare a mark never ship it.
5552
- // Each call site is gated by state only this module creates (`markedReads`
5553
- // collection under `activeAffectsMarks`, a non-empty `_affectsNodes` batch,
5554
- // a live scope in the store's `affectsScopes`), so the hooks are installed
5555
- // before the first time any of them can fire.
5556
- GlobalQueue.re = applyAffectsReads;
5557
-
5558
- GlobalQueue.ie = releaseAffectsMarks;
5559
-
5560
- GlobalQueue.oe = markAffects;
5465
+ // Each call site is gated by state only this module creates (a non-empty
5466
+ // `_affectsNodes` batch, a live scope in the store's `affectsScopes`), so the
5467
+ // hooks are installed before the first time any of them can fire.
5468
+ GlobalQueue.re = releaseAffectsMarks;
5561
5469
 
5562
- GlobalQueue.se = releaseAffectsMark;
5470
+ GlobalQueue.ie = markAffects;
5563
5471
 
5564
- GlobalQueue.ue = onlyMarkPending;
5565
-
5566
- GlobalQueue.le = collectMarkSources;
5472
+ GlobalQueue.oe = releaseAffectsMark;
5567
5473
 
5568
5474
  function affects(e, t) {
5569
5475
  const n = e?.[$TARGET];
@@ -5663,8 +5569,8 @@ function clearOptimisticStores(e, t) {
5663
5569
  c.A = NOT_PENDING;
5664
5570
  c.R = null;
5665
5571
  c.V = NOT_PENDING;
5666
- c.Me = i;
5667
- if (!c.Ct || !c.Ct(o, i)) {
5572
+ c.xe = i;
5573
+ if (!c.ht || !c.ht(o, i)) {
5668
5574
  insertSubs(c, true);
5669
5575
  schedule();
5670
5576
  }
@@ -5736,7 +5642,7 @@ function createOptimisticProjectionInternal(e, t, n) {
5736
5642
  setProjectionWriteActive(false);
5737
5643
  }
5738
5644
  }, undefined);
5739
- r.Fe &= ~CONFIG_AUTO_DISPOSE;
5645
+ r.ke &= ~CONFIG_AUTO_DISPOSE;
5740
5646
  }
5741
5647
  return {
5742
5648
  store: o,
@@ -6148,24 +6054,24 @@ function mapArray(e, t, n) {
6148
6054
  const i = t.length > 1;
6149
6055
  const o = t;
6150
6056
  const s = {
6151
- xt: createOwner(),
6152
- Ft: 0,
6153
- Wt: e,
6154
- Mt: [],
6155
- Ht: o,
6156
- jt: [],
6157
- $t: [],
6158
- Kt: r,
6159
- Yt: r || n?.keyed === false ? [] : undefined,
6160
- qt: i && n?.keyed !== false ? [] : undefined,
6161
- Bt: n?.keyed === false,
6162
- Zt: n?.fallback
6057
+ wt: createOwner(),
6058
+ Gt: 0,
6059
+ Lt: e,
6060
+ Ut: [],
6061
+ kt: o,
6062
+ Vt: [],
6063
+ xt: [],
6064
+ Qt: r,
6065
+ Ft: r || n?.keyed === false ? [] : undefined,
6066
+ Wt: i && n?.keyed !== false ? [] : undefined,
6067
+ Mt: n?.keyed === false,
6068
+ Ht: n?.fallback
6163
6069
  };
6164
6070
  const u = computed(updateKeyedMap.bind(s));
6165
6071
  // Untracked reads inside the internal owner resolve via _parentComputed; routing
6166
6072
  // them through node lets store-proxy lookups see pending writes (not stale _value).
6167
- s.xt.it = u;
6168
- u.Fe &= ~CONFIG_AUTO_DISPOSE;
6073
+ s.wt.et = u;
6074
+ u.ke &= ~CONFIG_AUTO_DISPOSE;
6169
6075
  return accessor(u);
6170
6076
  }
6171
6077
 
@@ -6183,52 +6089,52 @@ const pureOptions = {
6183
6089
  // strong-abort ordering: removed rows now dispose AFTER the pass's new rows
6184
6090
  // are created (you cannot destroy state before knowing the pass will land).
6185
6091
  function updateKeyedMap() {
6186
- const e = this.Wt() || [], t = e.length;
6092
+ const e = this.Lt() || [], t = e.length;
6187
6093
  e[$TRACK];
6188
6094
  // top level tracking
6189
- runWithOwner(this.xt, () => {
6095
+ runWithOwner(this.wt, () => {
6190
6096
  let n, r, i, o,
6191
6097
  // Mappers write freshly-created row/index signals into the STAGE
6192
6098
  // arrays (`rows`/`indexes`), never into `this._rows`/`this._indexes`.
6193
- s = this.Yt ? this.Bt ? () => {
6099
+ s = this.Ft ? this.Mt ? () => {
6194
6100
  i[r] = signal(e[r], pureOptions);
6195
- return this.Ht(accessor(i[r]), r);
6101
+ return this.kt(accessor(i[r]), r);
6196
6102
  } : () => {
6197
6103
  i[r] = signal(e[r], pureOptions);
6198
6104
  o && (o[r] = signal(r, pureOptions));
6199
- return this.Ht(accessor(i[r]), o ? accessor(o[r]) : undefined);
6200
- } : this.qt ? () => {
6105
+ return this.kt(accessor(i[r]), o ? accessor(o[r]) : undefined);
6106
+ } : this.Wt ? () => {
6201
6107
  const t = e[r];
6202
6108
  o[r] = signal(r, pureOptions);
6203
- return this.Ht(t, accessor(o[r]));
6109
+ return this.kt(t, accessor(o[r]));
6204
6110
  } : () => {
6205
6111
  const t = e[r];
6206
- return this.Ht(t);
6112
+ return this.kt(t);
6207
6113
  };
6208
6114
  // fast path for empty arrays
6209
6115
  if (t === 0) {
6210
- if (this.Ft !== 0) {
6211
- this.xt.dispose(false);
6212
- this.$t = [];
6213
- this.Mt = [];
6214
- this.jt = [];
6215
- this.Ft = 0;
6216
- this.Yt && (this.Yt = []);
6217
- this.qt && (this.qt = []);
6116
+ if (this.Gt !== 0) {
6117
+ this.wt.dispose(false);
6118
+ this.xt = [];
6119
+ this.Ut = [];
6120
+ this.Vt = [];
6121
+ this.Gt = 0;
6122
+ this.Ft && (this.Ft = []);
6123
+ this.Wt && (this.Wt = []);
6218
6124
  }
6219
- if (this.Zt && !this.jt[0]) {
6125
+ if (this.Ht && !this.Vt[0]) {
6220
6126
  // an aborted fallback attempt leaves an owner without a mapping;
6221
6127
  // dispose it before re-creating
6222
- this.$t[0]?.dispose();
6223
- this.jt[0] = runWithOwner(this.$t[0] = createOwner(), this.Zt);
6128
+ this.xt[0]?.dispose();
6129
+ this.Vt[0] = runWithOwner(this.xt[0] = createOwner(), this.Ht);
6224
6130
  }
6225
6131
  }
6226
6132
  // fast path for new create
6227
- else if (this.Ft === 0) {
6133
+ else if (this.Gt === 0) {
6228
6134
  const u = new Array(t);
6229
6135
  const l = new Array(t);
6230
- i = this.Yt && new Array(t);
6231
- o = this.qt && new Array(t);
6136
+ i = this.Ft && new Array(t);
6137
+ o = this.Wt && new Array(t);
6232
6138
  try {
6233
6139
  for (r = 0; r < t; r++) u[r] = runWithOwner(l[r] = createOwner(), s);
6234
6140
  } catch (e) {
@@ -6236,60 +6142,60 @@ function updateKeyedMap() {
6236
6142
  throw e;
6237
6143
  }
6238
6144
  // commit
6239
- if (this.$t[0]) this.$t[0].dispose();
6145
+ if (this.xt[0]) this.xt[0].dispose();
6240
6146
  // previous fallback
6241
- this.jt = u;
6242
- this.$t = l;
6243
- i && (this.Yt = i);
6244
- o && (this.qt = o);
6245
- this.Mt = e.slice(0);
6246
- this.Ft = t;
6147
+ this.Vt = u;
6148
+ this.xt = l;
6149
+ i && (this.Ft = i);
6150
+ o && (this.Wt = o);
6151
+ this.Ut = e.slice(0);
6152
+ this.Gt = t;
6247
6153
  } else {
6248
- let u, l, c, a, f, E, d, S, T, p = new Array(t), _ = new Array(t);
6249
- i = this.Yt ? new Array(t) : undefined;
6250
- o = this.qt ? new Array(t) : undefined;
6154
+ let u, l, c, a, f, E, S, d, T, _ = new Array(t), p = new Array(t);
6155
+ i = this.Ft ? new Array(t) : undefined;
6156
+ o = this.Wt ? new Array(t) : undefined;
6251
6157
  // skip common prefix
6252
- for (u = 0, l = Math.min(this.Ft, t); u < l && (this.Mt[u] === e[u] || this.Yt && compare(this.Kt, this.Mt[u], e[u])); u++) {
6253
- if (this.Yt) setSignal(this.Yt[u], e[u]);
6158
+ for (u = 0, l = Math.min(this.Gt, t); u < l && (this.Ut[u] === e[u] || this.Ft && compare(this.Qt, this.Ut[u], e[u])); u++) {
6159
+ if (this.Ft) setSignal(this.Ft[u], e[u]);
6254
6160
  }
6255
6161
  // common suffix
6256
- for (l = this.Ft - 1, c = t - 1; l >= u && c >= u && (this.Mt[l] === e[c] || this.Yt && compare(this.Kt, this.Mt[l], e[c])); l--,
6162
+ for (l = this.Gt - 1, c = t - 1; l >= u && c >= u && (this.Ut[l] === e[c] || this.Ft && compare(this.Qt, this.Ut[l], e[c])); l--,
6257
6163
  c--) {
6258
- p[c] = this.jt[l];
6259
- _[c] = this.$t[l];
6260
- i && (i[c] = this.Yt[l]);
6261
- o && (o[c] = this.qt[l]);
6164
+ _[c] = this.Vt[l];
6165
+ p[c] = this.xt[l];
6166
+ i && (i[c] = this.Ft[l]);
6167
+ o && (o[c] = this.Wt[l]);
6262
6168
  }
6263
6169
  // 0) prepare a map of all indices in newItems, scanning backwards so we encounter them in natural order
6264
6170
  E = new Map;
6265
- d = new Array(c + 1);
6171
+ S = new Array(c + 1);
6266
6172
  for (r = c; r >= u; r--) {
6267
6173
  a = e[r];
6268
- f = this.Kt ? this.Kt(a) : a;
6174
+ f = this.Qt ? this.Qt(a) : a;
6269
6175
  n = E.get(f);
6270
- d[r] = n === undefined ? -1 : n;
6176
+ S[r] = n === undefined ? -1 : n;
6271
6177
  E.set(f, r);
6272
6178
  }
6273
6179
  // 1) step through all old items and see if they can be found in the new set; if so, save them in a temp array and mark them moved; if not, queue them for disposal at commit
6274
6180
  for (n = u; n <= l; n++) {
6275
- a = this.Mt[n];
6276
- f = this.Kt ? this.Kt(a) : a;
6181
+ a = this.Ut[n];
6182
+ f = this.Qt ? this.Qt(a) : a;
6277
6183
  r = E.get(f);
6278
6184
  if (r !== undefined && r !== -1) {
6279
- p[r] = this.jt[n];
6280
- _[r] = this.$t[n];
6281
- i && (i[r] = this.Yt[n]);
6282
- o && (o[r] = this.qt[n]);
6283
- r = d[r];
6185
+ _[r] = this.Vt[n];
6186
+ p[r] = this.xt[n];
6187
+ i && (i[r] = this.Ft[n]);
6188
+ o && (o[r] = this.Wt[n]);
6189
+ r = S[r];
6284
6190
  E.set(f, r);
6285
- } else (S ??= []).push(this.$t[n]);
6191
+ } else (d ??= []).push(this.xt[n]);
6286
6192
  }
6287
6193
  // 2) create new rows into the temp arrays; an abort disposes only these
6288
6194
  try {
6289
6195
  for (r = u; r < t; r++) {
6290
- if (r in p) continue;
6291
- (T ??= []).push(_[r] = createOwner());
6292
- p[r] = runWithOwner(_[r], s);
6196
+ if (r in _) continue;
6197
+ (T ??= []).push(p[r] = createOwner());
6198
+ _[r] = runWithOwner(p[r], s);
6293
6199
  }
6294
6200
  } catch (e) {
6295
6201
  if (T) for (n = 0; n < T.length; n++) T[n].dispose();
@@ -6297,25 +6203,25 @@ function updateKeyedMap() {
6297
6203
  }
6298
6204
  // 3) commit: land positions, then dispose exited rows
6299
6205
  for (r = u; r < t; r++) {
6300
- this.jt[r] = p[r];
6301
- this.$t[r] = _[r];
6206
+ this.Vt[r] = _[r];
6207
+ this.xt[r] = p[r];
6302
6208
  if (i) {
6303
- this.Yt[r] = i[r];
6304
- setSignal(this.Yt[r], e[r]);
6209
+ this.Ft[r] = i[r];
6210
+ setSignal(this.Ft[r], e[r]);
6305
6211
  }
6306
6212
  if (o) {
6307
- this.qt[r] = o[r];
6308
- setSignal(this.qt[r], r);
6213
+ this.Wt[r] = o[r];
6214
+ setSignal(this.Wt[r], r);
6309
6215
  }
6310
6216
  }
6311
- if (S) for (n = 0; n < S.length; n++) S[n].dispose();
6217
+ if (d) for (n = 0; n < d.length; n++) d[n].dispose();
6312
6218
  // 4) in case the new set is shorter than the old, set the length of the mapped array
6313
- this.jt = this.jt.slice(0, this.Ft = t);
6219
+ this.Vt = this.Vt.slice(0, this.Gt = t);
6314
6220
  // 5) save a copy of the mapped items for the next update
6315
- this.Mt = e.slice(0);
6221
+ this.Ut = e.slice(0);
6316
6222
  }
6317
6223
  });
6318
- return this.jt;
6224
+ return this.Vt;
6319
6225
  }
6320
6226
 
6321
6227
  /**
@@ -6335,22 +6241,22 @@ function updateKeyedMap() {
6335
6241
  */ function repeat(e, t, n) {
6336
6242
  const r = t;
6337
6243
  const i = {
6338
- xt: createOwner(),
6339
- Ft: 0,
6340
- Xt: 0,
6341
- zt: e,
6342
- Ht: r,
6343
- $t: [],
6344
- jt: [],
6345
- Jt: n?.from,
6346
- Zt: n?.fallback
6244
+ wt: createOwner(),
6245
+ Gt: 0,
6246
+ jt: 0,
6247
+ $t: e,
6248
+ kt: r,
6249
+ xt: [],
6250
+ Vt: [],
6251
+ Kt: n?.from,
6252
+ Ht: n?.fallback
6347
6253
  };
6348
6254
  const o = computed(updateRepeat.bind(i));
6349
6255
  // Same as mapArray: untracked reads inside the internal owner resolve via
6350
6256
  // _parentComputed, so async reads in row callbacks register with the node
6351
6257
  // (pending tracking + post-settle retry) instead of vanishing.
6352
- i.xt.it = o;
6353
- o.Fe &= ~CONFIG_AUTO_DISPOSE;
6258
+ i.wt.et = o;
6259
+ o.ke &= ~CONFIG_AUTO_DISPOSE;
6354
6260
  return accessor(o);
6355
6261
  }
6356
6262
 
@@ -6362,55 +6268,55 @@ function updateKeyedMap() {
6362
6268
  // for the post-settle retry. The overlap math also subsumes the previous
6363
6269
  // disjoint-window/front-clear/end-clear/shift special cases.
6364
6270
  function updateRepeat() {
6365
- const e = this.zt();
6366
- const t = this.Jt?.() || 0;
6367
- runWithOwner(this.xt, () => {
6271
+ const e = this.$t();
6272
+ const t = this.Kt?.() || 0;
6273
+ runWithOwner(this.wt, () => {
6368
6274
  if (e === 0) {
6369
- if (this.Ft !== 0) {
6370
- this.xt.dispose(false);
6371
- this.$t = [];
6372
- this.jt = [];
6373
- this.Ft = 0;
6275
+ if (this.Gt !== 0) {
6276
+ this.wt.dispose(false);
6277
+ this.xt = [];
6278
+ this.Vt = [];
6279
+ this.Gt = 0;
6374
6280
  // Reset offset to match the cleared data (#2767, repro 2).
6375
- this.Xt = 0;
6281
+ this.jt = 0;
6376
6282
  }
6377
- if (this.Zt && !this.jt[0]) {
6283
+ if (this.Ht && !this.Vt[0]) {
6378
6284
  // an aborted fallback attempt leaves an owner without a mapping;
6379
6285
  // dispose it before re-creating
6380
- this.$t[0]?.dispose();
6381
- this.jt[0] = runWithOwner(this.$t[0] = createOwner(), this.Zt);
6286
+ this.xt[0]?.dispose();
6287
+ this.Vt[0] = runWithOwner(this.xt[0] = createOwner(), this.Ht);
6382
6288
  }
6383
6289
  return;
6384
6290
  }
6385
6291
  const n = t + e;
6386
- const r = this.Xt + this.Ft;
6292
+ const r = this.jt + this.Gt;
6387
6293
  // Retained overlap [keepStart, keepEnd) in global indexes; empty when the
6388
6294
  // windows are disjoint or when coming from empty/fallback.
6389
- const i = Math.max(t, this.Xt);
6295
+ const i = Math.max(t, this.jt);
6390
6296
  const o = Math.min(n, r);
6391
6297
  const s = new Array(e);
6392
6298
  const u = new Array(e);
6393
6299
  for (let e = i; e < o; e++) {
6394
- u[e - t] = this.$t[e - this.Xt];
6395
- s[e - t] = this.jt[e - this.Xt];
6300
+ u[e - t] = this.xt[e - this.jt];
6301
+ s[e - t] = this.Vt[e - this.jt];
6396
6302
  }
6397
6303
  try {
6398
6304
  for (let e = t; e < n; e++) {
6399
6305
  if (e >= i && e < o) continue;
6400
- s[e - t] = runWithOwner(u[e - t] = createOwner(), () => this.Ht(e));
6306
+ s[e - t] = runWithOwner(u[e - t] = createOwner(), () => this.kt(e));
6401
6307
  }
6402
6308
  } catch (e) {
6403
6309
  for (let e = t; e < n; e++) if ((e < i || e >= o) && u[e - t]) u[e - t].dispose();
6404
6310
  throw e;
6405
6311
  }
6406
6312
  // commit: dispose the previous fallback or the rows leaving the window
6407
- if (this.Ft === 0) this.$t[0]?.dispose(); else for (let e = this.Xt; e < r; e++) if (e < t || e >= n) this.$t[e - this.Xt].dispose();
6408
- this.jt = s;
6409
- this.$t = u;
6410
- this.Xt = t;
6411
- this.Ft = e;
6313
+ if (this.Gt === 0) this.xt[0]?.dispose(); else for (let e = this.jt; e < r; e++) if (e < t || e >= n) this.xt[e - this.jt].dispose();
6314
+ this.Vt = s;
6315
+ this.xt = u;
6316
+ this.jt = t;
6317
+ this.Gt = e;
6412
6318
  });
6413
- return this.jt;
6319
+ return this.Vt;
6414
6320
  }
6415
6321
 
6416
6322
  function compare(e, t, n) {
@@ -6421,23 +6327,23 @@ function boundaryComputed(e, t) {
6421
6327
  const n = computed(e, {
6422
6328
  lazy: true
6423
6329
  });
6424
- n.bt = (e, t) => {
6330
+ n.yt = (e, t) => {
6425
6331
  // Use passed values if provided, otherwise read from node
6426
- const r = e !== undefined ? e : n.$e;
6427
- const i = t !== undefined ? t : n.Ue;
6332
+ const r = e !== undefined ? e : n.We;
6333
+ const i = t !== undefined ? t : n.me;
6428
6334
  // Notify both status dimensions like a render effect does; the queue chain
6429
6335
  // consumes this boundary's own type and forwards the remainder upward until
6430
6336
  // a boundary that handles it is found.
6431
- n.$e &= ~n.en;
6432
- const o = n.et.notify(n, STATUS_PENDING | STATUS_ERROR, r, i);
6337
+ n.We &= ~n.Yt;
6338
+ const o = n.Ze.notify(n, STATUS_PENDING | STATUS_ERROR, r, i);
6433
6339
  // The queue is the only propagation channel: a foreign status must not stay
6434
6340
  // reader-visible on the tree, or reads re-throw it across the boundary and
6435
6341
  // link unrelated ambient contexts (the #2809 nested-boundary loop). Deps are
6436
6342
  // untouched, so the tree still recomputes when the foreign source settles.
6437
- const s = r & ~n.en & (STATUS_PENDING | STATUS_ERROR);
6343
+ const s = r & ~n.Yt & (STATUS_PENDING | STATUS_ERROR);
6438
6344
  if (s) {
6439
- n.$e &= ~s;
6440
- if (n.Ue === i && !(n.$e & (STATUS_PENDING | STATUS_ERROR))) n.Ue = undefined;
6345
+ n.We &= ~s;
6346
+ if (n.me === i && !(n.We & (STATUS_PENDING | STATUS_ERROR))) n.me = undefined;
6441
6347
  }
6442
6348
  // An ERROR the chain could not deliver to any boundary is uncaught. The
6443
6349
  // scrub above already removed it from reader-visible state, so without
@@ -6448,16 +6354,16 @@ function boundaryComputed(e, t) {
6448
6354
  throw i;
6449
6355
  }
6450
6356
  };
6451
- n.en = t;
6452
- n.Fe &= ~CONFIG_AUTO_DISPOSE;
6357
+ n.Yt = t;
6358
+ n.ke &= ~CONFIG_AUTO_DISPOSE;
6453
6359
  recompute(n, true);
6454
6360
  return n;
6455
6361
  }
6456
6362
 
6457
6363
  function createBoundChildren(e, t, n, r) {
6458
- const i = e.et;
6459
- i.addChild(e.et = n);
6460
- cleanup(() => i.removeChild(e.et));
6364
+ const i = e.Ze;
6365
+ i.addChild(e.Ze = n);
6366
+ cleanup(() => i.removeChild(e.Ze));
6461
6367
  return runWithOwner(e, () => {
6462
6368
  const e = computed(t);
6463
6369
  return boundaryComputed(() => flatten(read(e)), r);
@@ -6479,53 +6385,53 @@ function isRevealController(e) {
6479
6385
  }
6480
6386
 
6481
6387
  function isSlotReady(e) {
6482
- return isRevealController(e) ? e.tn() : e.nn.size === 0 && !e.rn;
6388
+ return isRevealController(e) ? e.qt() : e.Bt.size === 0 && !e.Zt;
6483
6389
  }
6484
6390
 
6485
6391
  function isSlotMinimallyReady(e) {
6486
- return isRevealController(e) ? e.sn() : isSlotReady(e);
6392
+ return isRevealController(e) ? e.Xt() : isSlotReady(e);
6487
6393
  }
6488
6394
 
6489
6395
  function setSlotState(e, t, n, r) {
6490
- setSignal(e.un, n);
6491
- setSignal(e.ln, r);
6396
+ setSignal(e.zt, n);
6397
+ setSignal(e.Jt, r);
6492
6398
  if (isRevealController(e)) {
6493
- if (!n && e.cn === t) e.cn = undefined;
6494
- return e.an(n, r);
6399
+ if (!n && e.en === t) e.en = undefined;
6400
+ return e.tn(n, r);
6495
6401
  }
6496
- if (!n && e.fn === t && e.En) e.fn = undefined;
6402
+ if (!n && e.nn === t && e.rn) e.nn = undefined;
6497
6403
  }
6498
6404
 
6499
6405
  class RevealController {
6500
- dn;
6501
- Sn;
6502
- Tn=[];
6503
- cn;
6504
- un=signal(false, {
6406
+ sn;
6407
+ un;
6408
+ ln=[];
6409
+ en;
6410
+ zt=signal(false, {
6505
6411
  ownedWrite: true,
6506
- Gt: true
6412
+ gt: true
6507
6413
  });
6508
- ln=signal(false, {
6414
+ Jt=signal(false, {
6509
6415
  ownedWrite: true,
6510
- Gt: true
6416
+ gt: true
6511
6417
  });
6512
- pn=true;
6513
- _n=true;
6514
- On=false;
6418
+ cn=true;
6419
+ an=true;
6420
+ fn=false;
6515
6421
  constructor(e, t) {
6516
- this.dn = e;
6517
- this.Sn = t;
6422
+ this.sn = e;
6423
+ this.un = t;
6518
6424
  }
6519
- Rn(e) {
6520
- for (let t = 0; t < this.Tn.length; t++) {
6521
- const n = this.Tn[t];
6522
- if ((isRevealController(n) ? n.cn : n.fn) !== this) continue;
6425
+ En(e) {
6426
+ for (let t = 0; t < this.ln.length; t++) {
6427
+ const n = this.ln[t];
6428
+ if ((isRevealController(n) ? n.en : n.nn) !== this) continue;
6523
6429
  if (e(n) === false) return false;
6524
6430
  }
6525
6431
  return true;
6526
6432
  }
6527
- tn() {
6528
- return this.Rn(isSlotReady);
6433
+ qt() {
6434
+ return this.En(isSlotReady);
6529
6435
  }
6530
6436
  /**
6531
6437
  * "Minimally ready" = this group has something visible to show under its own policy.
@@ -6533,13 +6439,13 @@ class RevealController {
6533
6439
  * - `together`: every direct slot is minimally ready.
6534
6440
  * - `sequential`: the first owned slot is minimally ready (frontier can advance).
6535
6441
  * - `natural`: any owned slot is minimally ready.
6536
- */ sn() {
6537
- const e = untrack(this.dn);
6538
- if (e === "together") return this.Rn(isSlotMinimallyReady);
6442
+ */ Xt() {
6443
+ const e = untrack(this.sn);
6444
+ if (e === "together") return this.En(isSlotMinimallyReady);
6539
6445
  if (e === "natural") {
6540
6446
  let e = false;
6541
6447
  let t = false;
6542
- this.Rn(n => {
6448
+ this.En(n => {
6543
6449
  e = true;
6544
6450
  if (isSlotMinimallyReady(n)) {
6545
6451
  t = true;
@@ -6550,45 +6456,45 @@ class RevealController {
6550
6456
  }
6551
6457
  // sequential: only the first owned slot matters.
6552
6458
  let t = true;
6553
- this.Rn(e => {
6459
+ this.En(e => {
6554
6460
  t = isSlotMinimallyReady(e);
6555
6461
  return false;
6556
6462
  });
6557
6463
  return t;
6558
6464
  }
6559
- In(e) {
6560
- if (this.Tn.includes(e)) return;
6561
- this.Tn.push(e);
6562
- const t = untrack(this.dn);
6563
- setSignal(e.un, true), setSignal(e.ln, t === "sequential" ? !!untrack(this.Sn) : false);
6564
- untrack(() => this.an());
6565
- }
6566
- An(e) {
6567
- const t = this.Tn.indexOf(e);
6568
- if (t >= 0) this.Tn.splice(t, 1);
6569
- untrack(() => this.an());
6570
- }
6571
- an(e, t) {
6572
- if (this.On) return;
6573
- this.On = true;
6574
- const n = this.pn;
6575
- const r = this._n;
6465
+ Sn(e) {
6466
+ if (this.ln.includes(e)) return;
6467
+ this.ln.push(e);
6468
+ const t = untrack(this.sn);
6469
+ setSignal(e.zt, true), setSignal(e.Jt, t === "sequential" ? !!untrack(this.un) : false);
6470
+ untrack(() => this.tn());
6471
+ }
6472
+ dn(e) {
6473
+ const t = this.ln.indexOf(e);
6474
+ if (t >= 0) this.ln.splice(t, 1);
6475
+ untrack(() => this.tn());
6476
+ }
6477
+ tn(e, t) {
6478
+ if (this.fn) return;
6479
+ this.fn = true;
6480
+ const n = this.cn;
6481
+ const r = this.an;
6576
6482
  try {
6577
- const n = e ?? read(this.un), r = untrack(this.dn), i = r === "sequential" && !!untrack(this.Sn), o = t ?? i;
6483
+ const n = e ?? read(this.zt), r = untrack(this.sn), i = r === "sequential" && !!untrack(this.un), o = t ?? i;
6578
6484
  if (n) {
6579
6485
  // Held by an outer group. Propagate the hold (and whatever collapsed policy
6580
6486
  // the outer asked for) down the whole subtree. Inner order is ignored while
6581
6487
  // held; it resumes once the outer releases us.
6582
- this.Rn(e => setSlotState(e, this, true, o));
6488
+ this.En(e => setSlotState(e, this, true, o));
6583
6489
  } else if (r === "natural") {
6584
6490
  // Each child reveals based on its own readiness. A nested controller slot
6585
6491
  // is released to run its own order locally — we bypass setSlotState for it
6586
6492
  // so the parent backpointer survives for upward readiness notifications.
6587
- this.Rn(e => {
6493
+ this.En(e => {
6588
6494
  if (isRevealController(e)) {
6589
- setSignal(e.ln, false);
6590
- setSignal(e.un, false);
6591
- e.an(false, false);
6495
+ setSignal(e.Jt, false);
6496
+ setSignal(e.zt, false);
6497
+ e.tn(false, false);
6592
6498
  } else {
6593
6499
  setSlotState(e, this, !isSlotReady(e), false);
6594
6500
  }
@@ -6599,11 +6505,11 @@ class RevealController {
6599
6505
  // sequential's first slot being ready is minimally ready; natural having any
6600
6506
  // ready child is minimally ready. This lets `together` guarantee a single
6601
6507
  // cohesive reveal without waiting for every grandchild.
6602
- const e = this.Rn(isSlotMinimallyReady);
6603
- this.Rn(t => setSlotState(t, this, !e, false));
6508
+ const e = this.En(isSlotMinimallyReady);
6509
+ this.En(t => setSlotState(t, this, !e, false));
6604
6510
  } else {
6605
6511
  let e = false;
6606
- this.Rn(t => {
6512
+ this.En(t => {
6607
6513
  if (e) return setSlotState(t, this, true, i);
6608
6514
  if (isSlotReady(t)) return setSlotState(t, this, false, false);
6609
6515
  e = true;
@@ -6614,63 +6520,63 @@ class RevealController {
6614
6520
  // advancing past this slot, and we bypass setSlotState so the parent
6615
6521
  // backpointer survives for upward readiness notifications.
6616
6522
  if (isRevealController(t)) {
6617
- setSignal(t.ln, false);
6618
- setSignal(t.un, false);
6619
- t.an(false, false);
6523
+ setSignal(t.Jt, false);
6524
+ setSignal(t.zt, false);
6525
+ t.tn(false, false);
6620
6526
  } else {
6621
6527
  setSlotState(t, this, true, false);
6622
6528
  }
6623
6529
  });
6624
6530
  }
6625
6531
  } finally {
6626
- this.pn = this.tn();
6627
- this._n = this.sn();
6628
- this.On = false;
6532
+ this.cn = this.qt();
6533
+ this.an = this.Xt();
6534
+ this.fn = false;
6629
6535
  }
6630
- if (this.cn && (n !== this.pn || r !== this._n)) this.cn.an();
6536
+ if (this.en && (n !== this.cn || r !== this.an)) this.en.tn();
6631
6537
  }
6632
6538
  }
6633
6539
 
6634
6540
  class CollectionQueue extends Queue {
6635
- hn;
6636
- nn=new Set;
6637
- Nn;
6638
- rn=true;
6639
- un=signal(false, {
6541
+ Tn;
6542
+ Bt=new Set;
6543
+ _n;
6544
+ Zt=true;
6545
+ zt=signal(false, {
6640
6546
  ownedWrite: true,
6641
- Gt: true
6547
+ gt: true
6642
6548
  });
6643
- Ue;
6644
- ln=signal(false, {
6549
+ me;
6550
+ Jt=signal(false, {
6645
6551
  ownedWrite: true,
6646
- Gt: true
6552
+ gt: true
6647
6553
  });
6648
- fn;
6649
- En=false;
6650
- yn;
6651
- Pn=ON_INIT;
6554
+ nn;
6555
+ rn=false;
6556
+ pn;
6557
+ On=ON_INIT;
6652
6558
  constructor(e) {
6653
6559
  super();
6654
- this.hn = e;
6560
+ this.Tn = e;
6655
6561
  }
6656
6562
  run(e) {
6657
- if (!e || read(this.un) && (!_revealUsed || read(this.ln))) return;
6563
+ if (!e || read(this.zt) && (!_revealUsed || read(this.Jt))) return;
6658
6564
  return super.run(e);
6659
6565
  }
6660
6566
  notify(e, t, n, r) {
6661
- if (!(t & this.hn)) return super.notify(e, t, n, r);
6662
- if (this.En && this.yn) {
6567
+ if (!(t & this.Tn)) return super.notify(e, t, n, r);
6568
+ if (this.rn && this.pn) {
6663
6569
  const e = untrack(() => {
6664
6570
  try {
6665
- return this.yn();
6571
+ return this.pn();
6666
6572
  } catch {
6667
6573
  return ON_INIT;
6668
6574
  }
6669
6575
  });
6670
- if (e !== this.Pn) {
6671
- this.Pn = e;
6672
- this.En = false;
6673
- this.nn.clear();
6576
+ if (e !== this.On) {
6577
+ this.On = e;
6578
+ this.rn = false;
6579
+ this.Bt.clear();
6674
6580
  }
6675
6581
  }
6676
6582
  // Routing is dimension-independent: each boundary consumes only its own
@@ -6683,43 +6589,47 @@ class CollectionQueue extends Queue {
6683
6589
  // dimension, while a status already caught by an inner boundary arrives with
6684
6590
  // its dimension consumed from the mask and is correctly not re-routed
6685
6591
  // (the Loading > Errored > content composition escape, #2856).
6686
- if (this.hn & STATUS_PENDING && this.En) return super.notify(e, t, n, r);
6687
- if (n & this.hn) {
6688
- this.rn = true;
6689
- const t = r?.source || e.Ue?.source;
6592
+ if (this.Tn & STATUS_PENDING && this.rn) return super.notify(e, t, n, r);
6593
+ if (n & this.Tn) {
6594
+ this.Zt = true;
6595
+ const t = r?.source || e.me?.source;
6690
6596
  if (t) {
6691
- const e = this.nn.size === 0;
6692
- this.nn.add(t);
6693
- if (e) setSignal(this.un, true);
6694
- if (this.hn & STATUS_ERROR) {
6695
- setSignal(this.Ue, unwrapStatusError(t.Ue));
6597
+ const e = this.Bt.size === 0;
6598
+ this.Bt.add(t);
6599
+ if (e) setSignal(this.zt, true);
6600
+ if (this.Tn & STATUS_ERROR) {
6601
+ setSignal(this.me, unwrapStatusError(t.me));
6696
6602
  }
6697
6603
  }
6698
6604
  }
6699
- t &= ~this.hn;
6605
+ t &= ~this.Tn;
6700
6606
  return t ? super.notify(e, t, n, r) : true;
6701
6607
  }
6702
- qe() {
6703
- for (const e of this.nn) {
6704
- if (e.Qe & REACTIVE_DISPOSED || !(e.$e & this.hn) && !(this.hn & STATUS_ERROR && e.$e & STATUS_PENDING)) this.nn.delete(e);
6705
- }
6706
- if (!this.nn.size) {
6707
- if (this.hn & STATUS_PENDING && this.rn && !this.En && this.Nn) {
6708
- this.rn = !!(this.Nn.$e & this.hn);
6608
+ je() {
6609
+ for (const e of this.Bt) {
6610
+ // A source with a live affects() mark holds display state for the
6611
+ // mark's lifetime (the visual channel): the marked node carries no
6612
+ // status of its own, so the count is the liveness test. The release
6613
+ // sweep (finalizePureQueue after mark release) re-runs this check.
6614
+ if (e.Le & REACTIVE_DISPOSED || !e.F && !(e.We & this.Tn) && !(this.Tn & STATUS_ERROR && e.We & STATUS_PENDING)) this.Bt.delete(e);
6615
+ }
6616
+ if (!this.Bt.size) {
6617
+ if (this.Tn & STATUS_PENDING && this.Zt && !this.rn && this._n) {
6618
+ this.Zt = !!(this._n.We & this.Tn);
6709
6619
  } else {
6710
- this.rn = false;
6620
+ this.Zt = false;
6711
6621
  }
6712
- if (!this.rn) {
6713
- setSignal(this.un, false);
6714
- if (this.yn) {
6622
+ if (!this.Zt) {
6623
+ setSignal(this.zt, false);
6624
+ if (this.pn) {
6715
6625
  try {
6716
- this.Pn = untrack(() => this.yn());
6626
+ this.On = untrack(() => this.pn());
6717
6627
  } catch {
6718
6628
  /* value not yet committed — _prevOn stays stale, next notify will reset */}
6719
6629
  }
6720
6630
  }
6721
6631
  }
6722
- if (_revealUsed) this.fn?.an();
6632
+ if (_revealUsed) this.nn?.tn();
6723
6633
  }
6724
6634
  }
6725
6635
 
@@ -6727,12 +6637,12 @@ function createCollectionBoundary(e, t, n, r) {
6727
6637
  const i = createOwner();
6728
6638
  if (_revealUsed) setContext(RevealControllerContext, null, i);
6729
6639
  const o = new CollectionQueue(e);
6730
- if (e === STATUS_ERROR) o.Ue = signal(undefined, {
6640
+ if (e === STATUS_ERROR) o.me = signal(undefined, {
6731
6641
  ownedWrite: true,
6732
- Gt: true
6642
+ gt: true
6733
6643
  });
6734
- if (r) o.yn = r;
6735
- const s = o.Nn = createBoundChildren(i, t, o, e);
6644
+ if (r) o.pn = r;
6645
+ const s = o._n = createBoundChildren(i, t, o, e);
6736
6646
  // Prime source tracking so reveal registration sees pending sources.
6737
6647
  untrack(() => {
6738
6648
  let t = false;
@@ -6741,23 +6651,23 @@ function createCollectionBoundary(e, t, n, r) {
6741
6651
  } catch (e) {
6742
6652
  if (e instanceof NotReadyError) t = true; else throw e;
6743
6653
  }
6744
- o.rn = t || !!(s.$e & e) || s.Ue instanceof NotReadyError;
6654
+ o.Zt = t || !!(s.We & e) || s.me instanceof NotReadyError;
6745
6655
  });
6746
6656
  const u = _revealUsed && e === STATUS_PENDING ? getContext(RevealControllerContext) : null;
6747
6657
  if (u) {
6748
- o.fn = u;
6749
- u.In(o);
6750
- cleanup(() => u.An(o));
6658
+ o.nn = u;
6659
+ u.Sn(o);
6660
+ cleanup(() => u.dn(o));
6751
6661
  }
6752
6662
  return accessor(computed(() => {
6753
- if (!read(o.un)) {
6663
+ if (!read(o.zt)) {
6754
6664
  const e = read(s);
6755
- if (!untrack(() => read(o.un))) return o.En = true, e;
6665
+ if (!untrack(() => read(o.zt))) return o.rn = true, e;
6756
6666
  }
6757
6667
  // Collapsed reveal slots suppress their own output entirely; the
6758
6668
  // renderer treats the hole as empty, so the cast never leaks to users
6759
6669
  // outside a `createRevealOrder` scope.
6760
- if (_revealUsed && read(o.ln)) return undefined;
6670
+ if (_revealUsed && read(o.Jt)) return undefined;
6761
6671
  return n(o);
6762
6672
  },
6763
6673
  // Boundary structure, not a user source: its value is fallback-or-content and
@@ -6765,7 +6675,7 @@ function createCollectionBoundary(e, t, n, r) {
6765
6675
  // by snapshot capture. The tree no longer carries foreign status flags, so
6766
6676
  // capture can't rely on PENDING to skip this node the way it used to.
6767
6677
  {
6768
- Gt: true
6678
+ gt: true
6769
6679
  }));
6770
6680
  }
6771
6681
 
@@ -6818,8 +6728,8 @@ function createCollectionBoundary(e, t, n, r) {
6818
6728
  * }
6819
6729
  * ```
6820
6730
  */ function createErrorBoundary(e, t) {
6821
- return createCollectionBoundary(STATUS_ERROR, e, e => t(accessor(e.Ue), () => {
6822
- for (const t of e.nn) recompute(t);
6731
+ return createCollectionBoundary(STATUS_ERROR, e, e => t(accessor(e.me), () => {
6732
+ for (const t of e.Bt) recompute(t);
6823
6733
  schedule();
6824
6734
  }));
6825
6735
  }
@@ -6876,12 +6786,12 @@ function createCollectionBoundary(e, t, n, r) {
6876
6786
  computed(() => {
6877
6787
  i();
6878
6788
  o();
6879
- s.an();
6789
+ s.tn();
6880
6790
  });
6881
6791
  if (r) {
6882
- s.cn = r;
6883
- r.In(s);
6884
- cleanup(() => r.An(s));
6792
+ s.en = r;
6793
+ r.Sn(s);
6794
+ cleanup(() => r.dn(s));
6885
6795
  }
6886
6796
  return t;
6887
6797
  });