@solidjs/signals 2.0.0-beta.20 → 2.0.0-beta.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/node.cjs CHANGED
@@ -330,15 +330,15 @@ const transitions = new Set;
330
330
  const dirtyQueue = {
331
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  h: new Array(2e3).fill(undefined),
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  N: false,
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- P: 0,
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- C: 0
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+ C: 0,
334
+ P: 0
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  };
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336
 
337
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  const zombieQueue = {
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  h: new Array(2e3).fill(undefined),
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  N: false,
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- P: 0,
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- C: 0
340
+ C: 0,
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+ P: 0
342
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  };
343
343
 
344
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  let clock = 0;
@@ -572,35 +572,32 @@ class GlobalQueue extends Queue {
572
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  // _clearOptimisticStore).
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  static ne=null;
574
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  // affects()-side hooks (wired by affects.ts, mirroring _update): the mark
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- // engine — count/register/release plus the post-commit re-application of
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- // marked reads lives with the feature. Every call site is gated by state
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- // only that module creates, so `!` invocations are safe once the gate holds.
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+ // engine — count/register/release lives with the feature. Every call site
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+ // is gated by state only that module creates, so `!` invocations are safe
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+ // once the gate holds.
578
578
  static re=null;
579
579
  static ie=null;
580
580
  static oe=null;
581
- static se=null;
582
- static ue=null;
583
- static le=null;
584
581
  // External-source bridge (wired by enableExternalSource(); null while no
585
582
  // config is active — including after _resetExternalSourceConfig()).
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- static ce=null;
587
- static ae=null;
583
+ static se=null;
584
+ static ue=null;
588
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  // Verdict-layer hooks (wired by verdict.ts when isPending()/latest() are
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  // imported; null in apps that never use them). Call sites either guard for
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  // null or sit behind state only the verdict layer can create (`!` is safe
591
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  // there: `_pendingSignal`/`_latestValueComputed` are only ever assigned by
592
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  // verdict.ts, and `pendingCheckActive`/`latestReadActive` only flip inside
593
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  // isPending()/latest()).
591
+ static le=null;
592
+ static ce=null;
593
+ static ae=null;
594
594
  static fe=null;
595
595
  static Ee=null;
596
- static de=null;
597
596
  static Se=null;
597
+ static de=null;
598
598
  static Te=null;
599
599
  static pe=null;
600
600
  static _e=null;
601
- static Oe=null;
602
- static Re=null;
603
- static Ie=null;
604
601
  // Optimistic-engine hooks (wired by core/optimistic.ts via
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  // installOptimisticEngine(), called from verdict.ts / createOptimistic /
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  // createOptimisticStore — every module that can create optimistic state).
@@ -608,20 +605,18 @@ class GlobalQueue extends Queue {
608
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  // `_overrideValue` slot, a lane in `activeLanes`, an `_optimisticNodes`
609
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  // entry, or a non-null `currentOptimisticLane`, so `!` invocations are safe
610
607
  // once the gate holds.
608
+ static Oe=null;
609
+ static Re=null;
610
+ static Ie=null;
611
611
  static Ae=null;
612
612
  static he=null;
613
613
  static Ne=null;
614
614
  static ye=null;
615
- static Pe=null;
616
615
  static Ce=null;
616
+ static Pe=null;
617
617
  static ge=null;
618
618
  static be=null;
619
619
  static De=null;
620
- static me=null;
621
- static ve=null;
622
- static we=null;
623
- static Ge=null;
624
- static Le=null;
625
620
  flush() {
626
621
  if (this.B) return;
627
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  this.B = true;
@@ -634,26 +629,26 @@ class GlobalQueue extends Queue {
634
629
  const e = activeTransition;
635
630
  runHeap(zombieQueue, GlobalQueue.X);
636
631
  // Detach: the stashed transition keeps its batch; ambient work that
637
- // follows lands in a fresh one.
638
- currentBatch = this.D = createBatch();
632
+ // follows lands in a fresh one. If the batch is already a separate
633
+ // ambient one action done() restored activeTransition without
634
+ // adopting the batch, and an ordinary write landed there before
635
+ // the scheduled flush (#2916) — keep it: replacing it would strand
636
+ // its queued pending nodes with held _pendingValues forever.
637
+ if (this.D === e) currentBatch = this.D = createBatch();
639
638
  // Run lane effects immediately (before stashing) - lanes with no pending async
640
639
  if (activeLanes.size) {
641
- GlobalQueue.Ce(EFFECT_RENDER);
642
- GlobalQueue.Ce(EFFECT_USER);
640
+ GlobalQueue.he(EFFECT_RENDER);
641
+ GlobalQueue.he(EFFECT_USER);
643
642
  }
644
643
  this.stashQueues(e.K);
645
644
  clock++;
646
- scheduled = dirtyQueue.C >= dirtyQueue.P;
645
+ // A kept ambient batch may hold pending nodes (#2916): stay
646
+ // scheduled so the outer drain loop commits them via the plain
647
+ // flush path instead of leaving them until the next natural flush.
648
+ scheduled = dirtyQueue.P >= dirtyQueue.C || this.D.H.length > 0;
647
649
  reassignPendingTransition(e.H);
648
650
  activeTransition = null;
649
- // The stash pass (committed-view rerun of plain optimistic signals)
650
- // wraps finalizePureQueue in the engine; a non-empty _optimisticNodes
651
- // means _optimisticWrite ran, which installed the hook.
652
- if (!e.$.length && !e.j.size && e.G.length) {
653
- GlobalQueue.Ne(e);
654
- } else {
655
- finalizePureQueue(null, true);
656
- }
651
+ finalizePureQueue(null, true);
657
652
  return;
658
653
  }
659
654
  const t = activeTransition;
@@ -678,7 +673,7 @@ class GlobalQueue extends Queue {
678
673
  } else {
679
674
  if (canUseSimpleSyncFlush(this)) {
680
675
  commitPendingNodes();
681
- if (dirtyQueue.C >= dirtyQueue.P) {
676
+ if (dirtyQueue.P >= dirtyQueue.C) {
682
677
  runHeap(dirtyQueue, GlobalQueue.X);
683
678
  commitPendingNodes();
684
679
  }
@@ -689,11 +684,11 @@ class GlobalQueue extends Queue {
689
684
  }
690
685
  clock++;
691
686
  // Check if finalization added items to the heap (from optimistic reversion)
692
- scheduled = dirtyQueue.C >= dirtyQueue.P;
687
+ scheduled = dirtyQueue.P >= dirtyQueue.C;
693
688
  // Run lane effects first (for ready lanes), then regular effects
694
- activeLanes.size && GlobalQueue.Ce(EFFECT_RENDER);
689
+ activeLanes.size && GlobalQueue.he(EFFECT_RENDER);
695
690
  this.run(EFFECT_RENDER);
696
- activeLanes.size && GlobalQueue.Ce(EFFECT_USER);
691
+ activeLanes.size && GlobalQueue.he(EFFECT_USER);
697
692
  this.run(EFFECT_USER);
698
693
  if (false) ;
699
694
  if (false && !scheduled && !activeTransition && transitions.size === 0 && activeLanes.size === 0) ;
@@ -706,7 +701,12 @@ class GlobalQueue extends Queue {
706
701
  // Only track async if the boundary is propagating STATUS_PENDING (not caught by boundary)
707
702
  if (t & STATUS_PENDING) {
708
703
  if (n & STATUS_PENDING) {
709
- const t = r !== undefined ? r : e.Ue;
704
+ const t = r !== undefined ? r : e.me;
705
+ // A visibility-only mark notification (the affects() boundary
706
+ // channel) updates display state on its way up but must be invisible
707
+ // to completion accounting BY CONSTRUCTION: it never registers a
708
+ // reporter and never counts toward the loading-boundary diagnostic.
709
+ if (t?.ve) return true;
710
710
  if (activeTransition && t) {
711
711
  const n = t.source;
712
712
  let r = activeTransition.j.get(n);
@@ -780,48 +780,48 @@ function insertSubs(e, t = false) {
780
780
  // Get source lane: prefer node's own lane over current context
781
781
  // This is important for isPending signals which need their own lane to flush immediately
782
782
  const n = e.i || currentOptimisticLane;
783
- const r = e.ke !== undefined;
783
+ const r = e.we !== undefined;
784
784
  const i = reaskArmed;
785
- for (let o = e.k; o !== null; o = o.Ve) {
785
+ for (let o = e.k; o !== null; o = o.Ge) {
786
786
  // A value-change notification is a new question for the subscriber: any
787
787
  // pending re-ask mark (refresh) it carried is superseded.
788
- if (i) o.xe.Qe &= ~REACTIVE_REASK;
789
- if (r && o.xe.Fe & CONFIG_IN_SNAPSHOT_SCOPE) {
790
- o.xe.Qe |= REACTIVE_SNAPSHOT_STALE;
788
+ if (i) o.Ue.Le &= ~REACTIVE_REASK;
789
+ if (r && o.Ue.ke & CONFIG_IN_SNAPSHOT_SCOPE) {
790
+ o.Ue.Le |= REACTIVE_SNAPSHOT_STALE;
791
791
  continue;
792
792
  }
793
793
  if (t && n) {
794
- o.xe.Qe |= REACTIVE_OPTIMISTIC_DIRTY;
795
- assignOrMergeLane(o.xe, n);
794
+ o.Ue.Le |= REACTIVE_OPTIMISTIC_DIRTY;
795
+ assignOrMergeLane(o.Ue, n);
796
796
  } else if (t) {
797
- o.xe.Qe |= REACTIVE_OPTIMISTIC_DIRTY;
797
+ o.Ue.Le |= REACTIVE_OPTIMISTIC_DIRTY;
798
798
  // No source lane means reversion - clear subscriber's lane so effects go to regular queue
799
- o.xe.i = undefined;
799
+ o.Ue.i = undefined;
800
800
  }
801
- enqueueSub(o.xe);
801
+ enqueueSub(o.Ue);
802
802
  }
803
803
  }
804
804
 
805
805
  function commitPendingNode(e) {
806
806
  const t = e;
807
- if (!t.We) {
807
+ if (!t.Ve) {
808
808
  if (e.V !== NOT_PENDING) {
809
- e.Me = e.V;
809
+ e.xe = e.V;
810
810
  e.V = NOT_PENDING;
811
811
  }
812
- if (e._ || e.O) GlobalQueue.Se(e);
812
+ if (e._ || e.O) GlobalQueue.fe(e);
813
813
  return;
814
814
  }
815
815
  if (e.V !== NOT_PENDING) {
816
- e.Me = e.V;
816
+ e.xe = e.V;
817
817
  e.V = NOT_PENDING;
818
818
  // Set _modified for effects, but not for tracked effects (they handle their own scheduling)
819
- if (e.He && e.He !== EFFECT_TRACKED) e.je = true;
819
+ if (e.Qe && e.Qe !== EFFECT_TRACKED) e.Fe = true;
820
820
  }
821
- t.Qe &= ~REACTIVE_MANUAL_WRITE;
822
- if (!(t.$e & STATUS_PENDING)) t.$e &= ~STATUS_UNINITIALIZED;
823
- if (t.Ke !== null || t.Ye !== null) GlobalQueue.J(t, false, true);
824
- if (e._ || e.O) GlobalQueue.Se(e);
821
+ t.Le &= ~REACTIVE_MANUAL_WRITE;
822
+ if (!(t.We & STATUS_PENDING)) t.We &= ~STATUS_UNINITIALIZED;
823
+ if (t.Me !== null || t.He !== null) GlobalQueue.J(t, false, true);
824
+ if (e._ || e.O) GlobalQueue.fe(e);
825
825
  }
826
826
 
827
827
  function commitPendingNodes() {
@@ -838,7 +838,7 @@ function finalizePureQueue(e = null, t = false) {
838
838
  const n = !t;
839
839
  if (n) commitPendingNodes();
840
840
  if (!t && globalQueue.m.length) checkBoundaryChildren(globalQueue);
841
- const r = dirtyQueue.C >= dirtyQueue.P;
841
+ const r = dirtyQueue.P >= dirtyQueue.C;
842
842
  if (r) runHeap(dirtyQueue, GlobalQueue.X);
843
843
  if (n) {
844
844
  if (r) commitPendingNodes();
@@ -846,20 +846,26 @@ function finalizePureQueue(e = null, t = false) {
846
846
  const t = e ?? globalQueue.D;
847
847
  // Optimistic reversion: a non-empty batch means _optimisticWrite ran,
848
848
  // which installed the engine's hooks.
849
- if (t.G.length) GlobalQueue.he(t.G);
849
+ if (t.G.length) GlobalQueue.Re(t.G);
850
850
  // Replay entanglement: subs recorded by the read-time gate get rescheduled
851
851
  // so they re-run with the now-committed values visible.
852
852
  if (e && e.q.size) {
853
853
  for (const t of e.q) {
854
- if (t.Qe & REACTIVE_DISPOSED) continue;
854
+ if (t.Le & REACTIVE_DISPOSED) continue;
855
855
  enqueueSub(t);
856
856
  }
857
857
  e.q.clear();
858
858
  }
859
859
  // Declared motion ends with the transaction: settle (or plain flush end
860
860
  // for ambient marks) releases each registration's refcount. A non-empty
861
- // batch means registerAffectsMark ran, which installed the hook.
862
- if (t.L.length) GlobalQueue.ie(t.L);
861
+ // batch means registerAffectsMark ran, which installed the hook. Marks
862
+ // held boundary display state through the visual channel, and their
863
+ // release is the display-state update point — re-run the boundary sweep
864
+ // (the earlier sweep above ran while the marks were still live).
865
+ if (t.L.length) {
866
+ GlobalQueue.re(t.L);
867
+ if (globalQueue.m.length) checkBoundaryChildren(globalQueue);
868
+ }
863
869
  // A non-empty set means trackOptimisticStore ran, which installed the
864
870
  // hook; the hook iterates, clears, and schedules (keeping the loop out of
865
871
  // core lets esbuild shake it — rollup already folds the null guard). The
@@ -867,13 +873,13 @@ function finalizePureQueue(e = null, t = false) {
867
873
  if (t.U.size) GlobalQueue.te(t.U, e);
868
874
  sweepTransientStoreNodes();
869
875
  // Lanes only enter activeLanes through the engine's getOrCreateLane.
870
- if (activeLanes.size) GlobalQueue.Pe(e);
876
+ if (activeLanes.size) GlobalQueue.Ae(e);
871
877
  }
872
878
  }
873
879
 
874
880
  function checkBoundaryChildren(e) {
875
881
  for (const t of e.m) {
876
- t.qe?.();
882
+ t.je?.();
877
883
  checkBoundaryChildren(t);
878
884
  }
879
885
  }
@@ -940,16 +946,16 @@ function runQueue$1(e, t) {
940
946
  }
941
947
 
942
948
  function reporterBlocksSource(e, t) {
943
- if (e.Qe & (REACTIVE_ZOMBIE | REACTIVE_DISPOSED)) return false;
944
- if (e.Be?.has(t)) return true;
945
- for (let n = e.Ze; n; n = n.Xe) {
946
- let e = n.ze;
949
+ if (e.Le & (REACTIVE_ZOMBIE | REACTIVE_DISPOSED)) return false;
950
+ if (e.$e?.has(t)) return true;
951
+ for (let n = e.Ke; n; n = n.Ye) {
952
+ let e = n.qe;
947
953
  while (e) {
948
- if (e === t || e.Je === t) return true;
954
+ if (e === t || e.Be === t) return true;
949
955
  e = e.t;
950
956
  }
951
957
  }
952
- return !!(e.$e & STATUS_PENDING && e.Ue instanceof NotReadyError && e.Ue.source === t);
958
+ return !!(e.We & STATUS_PENDING && e.me instanceof NotReadyError && e.me.source === t);
953
959
  }
954
960
 
955
961
  function transitionComplete(e) {
@@ -965,7 +971,7 @@ function transitionComplete(e) {
965
971
  }
966
972
  r.delete(e);
967
973
  }
968
- if (!i) e.j.delete(n); else if (n.$e & STATUS_PENDING && n.Ue?.source === n) {
974
+ if (!i) e.j.delete(n); else if (n.We & STATUS_PENDING && n.me?.source === n) {
969
975
  t = false;
970
976
  break;
971
977
  }
@@ -973,7 +979,7 @@ function transitionComplete(e) {
973
979
  // Override blockage lives with the engine. Absent hook = "no optimistic
974
980
  // blockage", which is exact: only _optimisticWrite (engine) pushes to
975
981
  // _optimisticNodes, so without the engine the loop was vacuous anyway.
976
- if (t && e.G.length && GlobalQueue.ye(e)) t = false;
982
+ if (t && e.G.length && GlobalQueue.Ie(e)) t = false;
977
983
  t && (e.I = true);
978
984
  return t;
979
985
  }
@@ -998,7 +1004,7 @@ function runInTransition(e, t) {
998
1004
  }
999
1005
 
1000
1006
  /** The queue a node belongs to, picked from its own zombie flag. */ function queueFor(e) {
1001
- return e.Qe & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
1007
+ return e.Le & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
1002
1008
  }
1003
1009
 
1004
1010
  /**
@@ -1006,86 +1012,94 @@ function runInTransition(e, t) {
1006
1012
  * the heap and go directly to their effect queue; everything else is inserted
1007
1013
  * into its own (zombie-flag-routed) heap with the `_min` cursor pulled down.
1008
1014
  */ function enqueueSub(e) {
1009
- if (e.He === EFFECT_TRACKED) {
1015
+ if (e.Qe === EFFECT_TRACKED) {
1010
1016
  const t = e;
1011
- if (!t.je) {
1012
- t.je = true;
1013
- t.et.enqueue(EFFECT_USER, t.tt);
1017
+ if (!t.Fe) {
1018
+ t.Fe = true;
1019
+ t.Ze.enqueue(EFFECT_USER, t.Xe);
1014
1020
  }
1015
1021
  return;
1016
1022
  }
1017
1023
  const t = queueFor(e);
1018
- if (t.P > e.nt) t.P = e.nt;
1024
+ if (t.C > e.ze) t.C = e.ze;
1019
1025
  insertIntoHeap(e, t);
1020
1026
  }
1021
1027
 
1022
1028
  function actualInsertIntoHeap(e, t) {
1023
- const n = (e.Z?.rt ? e.Z.it?.nt : e.Z?.nt) ?? -1;
1024
- if (n >= e.nt) e.nt = n + 1;
1025
- const r = e.nt;
1029
+ const n = (e.Z?.Je ? e.Z.et?.ze : e.Z?.ze) ?? -1;
1030
+ if (n >= e.ze) e.ze = n + 1;
1031
+ const r = e.ze;
1026
1032
  const i = t.h[r];
1027
1033
  if (i === undefined) t.h[r] = e; else {
1028
- const t = i.ot;
1029
- t.st = e;
1030
- e.ot = t;
1031
- i.ot = e;
1034
+ const t = i.tt;
1035
+ t.nt = e;
1036
+ e.tt = t;
1037
+ i.tt = e;
1032
1038
  }
1033
- if (r > t.C) t.C = r;
1039
+ if (r > t.P) t.P = r;
1034
1040
  }
1035
1041
 
1036
1042
  function insertIntoHeap(e, t) {
1037
- let n = e.Qe;
1043
+ let n = e.Le;
1038
1044
  if (n & (REACTIVE_IN_HEAP | REACTIVE_RECOMPUTING_DEPS | REACTIVE_MANUAL_WRITE)) return;
1039
1045
  if (n & REACTIVE_CHECK) {
1040
- e.Qe = n & -4 | REACTIVE_DIRTY | REACTIVE_IN_HEAP;
1041
- } else e.Qe = n | REACTIVE_IN_HEAP;
1046
+ e.Le = n & -4 | REACTIVE_DIRTY | REACTIVE_IN_HEAP;
1047
+ } else {
1048
+ e.Le = n | REACTIVE_IN_HEAP;
1049
+ // An unmarked node entering a marked heap invalidates the markHeap memo:
1050
+ // `_marked` is only reset by runHeap, so a write between two mid-tick
1051
+ // pulls (read-time markHeap + updateIfNecessary) would otherwise leave
1052
+ // this node unmarked and every downstream pull stale until the next
1053
+ // flush (#2922: the second `latest()` returned the first write's value).
1054
+ if (t.N && !(n & REACTIVE_DIRTY)) t.N = false;
1055
+ }
1042
1056
  if (!(n & REACTIVE_IN_HEAP_HEIGHT)) actualInsertIntoHeap(e, t);
1043
1057
  }
1044
1058
 
1045
1059
  function insertIntoHeapHeight(e, t) {
1046
- let n = e.Qe;
1060
+ let n = e.Le;
1047
1061
  if (n & (REACTIVE_IN_HEAP | REACTIVE_RECOMPUTING_DEPS | REACTIVE_IN_HEAP_HEIGHT | REACTIVE_MANUAL_WRITE)) return;
1048
- e.Qe = n | REACTIVE_IN_HEAP_HEIGHT;
1062
+ e.Le = n | REACTIVE_IN_HEAP_HEIGHT;
1049
1063
  actualInsertIntoHeap(e, t);
1050
1064
  }
1051
1065
 
1052
1066
  function deleteFromHeap(e, t) {
1053
- const n = e.Qe;
1067
+ const n = e.Le;
1054
1068
  if (!(n & (REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT))) return;
1055
- e.Qe = n & -25;
1056
- const r = e.nt;
1057
- if (e.ot === e) t.h[r] = undefined; else {
1058
- const n = e.st;
1069
+ e.Le = n & -25;
1070
+ const r = e.ze;
1071
+ if (e.tt === e) t.h[r] = undefined; else {
1072
+ const n = e.nt;
1059
1073
  const i = t.h[r];
1060
1074
  const o = n ?? i;
1061
- if (e === i) t.h[r] = n; else e.ot.st = n;
1062
- o.ot = e.ot;
1075
+ if (e === i) t.h[r] = n; else e.tt.nt = n;
1076
+ o.tt = e.tt;
1063
1077
  }
1064
- e.ot = e;
1065
- e.st = undefined;
1078
+ e.tt = e;
1079
+ e.nt = undefined;
1066
1080
  }
1067
1081
 
1068
1082
  function markHeap(e) {
1069
1083
  if (e.N) return;
1070
1084
  e.N = true;
1071
- for (let t = 0; t <= e.C; t++) {
1072
- for (let n = e.h[t]; n !== undefined; n = n.st) {
1073
- if (n.Qe & REACTIVE_IN_HEAP) markNode(n);
1085
+ for (let t = 0; t <= e.P; t++) {
1086
+ for (let n = e.h[t]; n !== undefined; n = n.nt) {
1087
+ if (n.Le & REACTIVE_IN_HEAP) markNode(n);
1074
1088
  }
1075
1089
  }
1076
1090
  }
1077
1091
 
1078
1092
  function markNode(e, t = REACTIVE_DIRTY) {
1079
- const n = e.Qe;
1093
+ const n = e.Le;
1080
1094
  if ((n & (REACTIVE_CHECK | REACTIVE_DIRTY)) >= t) return;
1081
- e.Qe = n & -4 | t;
1082
- for (let t = e.k; t !== null; t = t.Ve) {
1083
- markNode(t.xe, REACTIVE_CHECK);
1084
- }
1085
- if (e.ut !== null) {
1086
- for (let t = e.ut; t !== null; t = t.lt) {
1087
- for (let e = t.k; e !== null; e = e.Ve) {
1088
- markNode(e.xe, REACTIVE_CHECK);
1095
+ e.Le = n & -4 | t;
1096
+ for (let t = e.k; t !== null; t = t.Ge) {
1097
+ markNode(t.Ue, REACTIVE_CHECK);
1098
+ }
1099
+ if (e.rt !== null) {
1100
+ for (let t = e.rt; t !== null; t = t.it) {
1101
+ for (let e = t.k; e !== null; e = e.Ge) {
1102
+ markNode(e.Ue, REACTIVE_CHECK);
1089
1103
  }
1090
1104
  }
1091
1105
  }
@@ -1093,33 +1107,33 @@ function markNode(e, t = REACTIVE_DIRTY) {
1093
1107
 
1094
1108
  function runHeap(e, t) {
1095
1109
  e.N = false;
1096
- for (e.P = 0; e.P <= e.C; e.P++) {
1097
- let n = e.h[e.P];
1110
+ for (e.C = 0; e.C <= e.P; e.C++) {
1111
+ let n = e.h[e.C];
1098
1112
  while (n !== undefined) {
1099
- if (n.Qe & REACTIVE_IN_HEAP) t(n); else adjustHeight(n, e);
1100
- n = e.h[e.P];
1113
+ if (n.Le & REACTIVE_IN_HEAP) t(n); else adjustHeight(n, e);
1114
+ n = e.h[e.C];
1101
1115
  }
1102
1116
  }
1103
- e.C = 0;
1117
+ e.P = 0;
1104
1118
  }
1105
1119
 
1106
1120
  function adjustHeight(e, t) {
1107
1121
  deleteFromHeap(e, t);
1108
- let n = e.nt;
1109
- for (let t = e.Ze; t; t = t.Xe) {
1110
- const e = t.ze;
1111
- const r = e.Je || e;
1112
- if (r.We && r.nt >= n) n = r.nt + 1;
1113
- }
1114
- if (e.nt !== n) {
1115
- e.nt = n;
1116
- for (let t = e.k; t !== null; t = t.Ve) {
1122
+ let n = e.ze;
1123
+ for (let t = e.Ke; t; t = t.Ye) {
1124
+ const e = t.qe;
1125
+ const r = e.Be || e;
1126
+ if (r.Ve && r.ze >= n) n = r.ze + 1;
1127
+ }
1128
+ if (e.ze !== n) {
1129
+ e.ze = n;
1130
+ for (let t = e.k; t !== null; t = t.Ge) {
1117
1131
  // Route each subscriber by its own zombie flag, mirroring the
1118
1132
  // post-recompute height-adjust path. Inserting into the running `heap`
1119
1133
  // unconditionally can park a zombie in `dirtyQueue` (or a live node in
1120
1134
  // `zombieQueue`), breaking the flag/queue invariant `deleteFromHeap`
1121
1135
  // relies on — the same corruption class as #2759.
1122
- insertIntoHeapHeight(t.xe, queueFor(t.xe));
1136
+ insertIntoHeapHeight(t.Ue, queueFor(t.Ue));
1123
1137
  }
1124
1138
  }
1125
1139
  }
@@ -1128,10 +1142,10 @@ const PENDING_OWNER = {};
1128
1142
 
1129
1143
  // Dummy owner to trigger store's read() path
1130
1144
  function markDisposal(e) {
1131
- let t = e.ct;
1145
+ let t = e.ot;
1132
1146
  while (t) {
1133
- const e = t.Qe;
1134
- t.Qe = e | REACTIVE_ZOMBIE;
1147
+ const e = t.Le;
1148
+ t.Le = e | REACTIVE_ZOMBIE;
1135
1149
  // migrate height-adjust entries too, not just recompute entries: every
1136
1150
  // `deleteFromHeap` call site picks the queue from the zombie flag, so a
1137
1151
  // node left physically linked in `dirtyQueue` after being zombified gets
@@ -1142,79 +1156,79 @@ function markDisposal(e) {
1142
1156
  if (e & REACTIVE_IN_HEAP) insertIntoHeap(t, zombieQueue); else insertIntoHeapHeight(t, zombieQueue);
1143
1157
  }
1144
1158
  markDisposal(t);
1145
- t = t.ft;
1159
+ t = t.st;
1146
1160
  }
1147
1161
  }
1148
1162
 
1149
1163
  function dispose(e) {
1150
- let t = e.Ze;
1164
+ let t = e.Ke;
1151
1165
  while (t !== null) {
1152
1166
  t = unlinkSubs(t);
1153
1167
  }
1154
- e.Ze = null;
1155
- e.Et = null;
1168
+ e.Ke = null;
1169
+ e.ut = null;
1156
1170
  disposeChildren(e, true);
1157
1171
  }
1158
1172
 
1159
1173
  function disposeChildren(e, t = false, n) {
1160
- const r = e.Qe;
1174
+ const r = e.Le;
1161
1175
  if (r & REACTIVE_DISPOSED) return;
1162
1176
  if (t) {
1163
- e.Qe = r | REACTIVE_DISPOSED;
1177
+ e.Le = r | REACTIVE_DISPOSED;
1164
1178
  // Companions are created detached and outlive their owner, but a verdict
1165
1179
  // must not: a disposed source can never settle, so an isPending companion
1166
1180
  // latched `true` here would hold a spinner forever (INV-9, the PR #2845
1167
1181
  // edge). Snap runs after the DISPOSED flag is set so the oracle reads
1168
1182
  // false, and notifies subscribers still watching the companion.
1169
1183
  const t = e;
1170
- if (t._ || t.O) GlobalQueue.Se(t);
1184
+ if (t._ || t.O) GlobalQueue.fe(t);
1171
1185
  }
1172
- if (t && e.We) e.dt = null;
1173
- let i = n ? e.Ke : e.ct;
1186
+ if (t && e.Ve) e.lt = null;
1187
+ let i = n ? e.Me : e.ot;
1174
1188
  while (i) {
1175
- const e = i.ft;
1176
- if (i.Ze) {
1189
+ const e = i.st;
1190
+ if (i.Ke) {
1177
1191
  const e = i;
1178
1192
  deleteFromHeap(e, queueFor(e));
1179
- let t = e.Ze;
1193
+ let t = e.Ke;
1180
1194
  do {
1181
1195
  t = unlinkSubs(t);
1182
1196
  } while (t !== null);
1183
- e.Ze = null;
1184
- e.Et = null;
1197
+ e.Ke = null;
1198
+ e.ut = null;
1185
1199
  }
1186
1200
  disposeChildren(i, true);
1187
1201
  i = e;
1188
1202
  }
1189
1203
  if (n) {
1190
- e.Ke = null;
1204
+ e.Me = null;
1191
1205
  } else {
1192
- e.ct = null;
1193
- e.St = 0;
1206
+ e.ot = null;
1207
+ e.ct = 0;
1194
1208
  }
1195
1209
  // O(1) splice out of parent's chain on individual dispose. Skipped during
1196
1210
  // batch dispose (parent already disposed) and zombie disposal (node sits on
1197
1211
  // parent's _pendingFirstChild). We leave node._nextSibling intact so outer
1198
1212
  // walks that already advanced past us still reach later siblings.
1199
- if (t && !n && !(r & REACTIVE_ZOMBIE) && e.Z !== null && !(e.Z.Qe & REACTIVE_DISPOSED)) {
1200
- const t = e.Tt;
1201
- const n = e.ft;
1202
- if (t !== null) t.ft = n; else e.Z.ct = n;
1203
- if (n !== null) n.Tt = t;
1204
- e.Tt = null;
1213
+ if (t && !n && !(r & REACTIVE_ZOMBIE) && e.Z !== null && !(e.Z.Le & REACTIVE_DISPOSED)) {
1214
+ const t = e.ft;
1215
+ const n = e.st;
1216
+ if (t !== null) t.st = n; else e.Z.ot = n;
1217
+ if (n !== null) n.ft = t;
1218
+ e.ft = null;
1205
1219
  }
1206
1220
  runDisposal(e, n);
1207
1221
  // Final effect-returned cleanup fires at true disposal, after `_disposal`
1208
1222
  // to mirror rerun ordering (compute-phase teardown first, cleanup last).
1209
- if (t && e._t) {
1210
- const t = e._t;
1211
- e._t = undefined;
1223
+ if (t && e.Et) {
1224
+ const t = e.Et;
1225
+ e.Et = undefined;
1212
1226
  t();
1213
1227
  }
1214
1228
  }
1215
1229
 
1216
1230
  function runDisposal(e, t) {
1217
- let n = t ? e.Ye : e.Ot;
1231
+ let n = t ? e.He : e.St;
1218
1232
  if (!n) return;
1219
1233
  if (Array.isArray(n)) {
1220
1234
  for (let e = 0; e < n.length; e++) {
@@ -1224,13 +1238,13 @@ function runDisposal(e, t) {
1224
1238
  } else {
1225
1239
  n.call(n);
1226
1240
  }
1227
- t ? e.Ye = null : e.Ot = null;
1241
+ t ? e.He = null : e.St = null;
1228
1242
  }
1229
1243
 
1230
1244
  function childId(e, t) {
1231
1245
  let n = e;
1232
- while (n.Fe & CONFIG_TRANSPARENT && n.Z) n = n.Z;
1233
- if (n.id != null) return formatId(n.id, t ? n.St++ : n.St);
1246
+ while (n.ke & CONFIG_TRANSPARENT && n.Z) n = n.Z;
1247
+ if (n.id != null) return formatId(n.id, t ? n.ct++ : n.ct);
1234
1248
  throw new Error("");
1235
1249
  }
1236
1250
 
@@ -1311,7 +1325,7 @@ function formatId(e, t) {
1311
1325
  * checks. `cleanup()` is the unchecked primitive used by internals.
1312
1326
  */ function cleanup(e) {
1313
1327
  if (!context) return e;
1314
- if (!context.Ot) context.Ot = e; else if (Array.isArray(context.Ot)) context.Ot.push(e); else context.Ot = [ context.Ot, e ];
1328
+ if (!context.St) context.St = e; else if (Array.isArray(context.St)) context.St.push(e); else context.St = [ context.St, e ];
1315
1329
  return e;
1316
1330
  }
1317
1331
 
@@ -1331,7 +1345,7 @@ function formatId(e, t) {
1331
1345
  * }
1332
1346
  * ```
1333
1347
  */ function isDisposed(e) {
1334
- return !!(e.Qe & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE));
1348
+ return !!(e.Le & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE));
1335
1349
  }
1336
1350
 
1337
1351
  function disposeRootSelf(e = true) {
@@ -1350,29 +1364,29 @@ function disposeRootSelf(e = true) {
1350
1364
  const n = e?.transparent ?? false;
1351
1365
  const r = {
1352
1366
  id: inheritId(e, n, t),
1353
- Fe: n ? CONFIG_TRANSPARENT : 0,
1354
- rt: true,
1355
- it: t?.rt ? t.it : t,
1356
- ct: null,
1367
+ ke: n ? CONFIG_TRANSPARENT : 0,
1368
+ Je: true,
1369
+ et: t?.Je ? t.et : t,
1370
+ ot: null,
1371
+ st: null,
1357
1372
  ft: null,
1358
- Tt: null,
1359
- Ot: null,
1360
- et: t?.et ?? globalQueue,
1361
- Rt: t?.Rt || defaultContext,
1362
- St: 0,
1363
- Ye: null,
1364
- Ke: null,
1373
+ St: null,
1374
+ Ze: t?.Ze ?? globalQueue,
1375
+ dt: t?.dt || defaultContext,
1376
+ ct: 0,
1377
+ He: null,
1378
+ Me: null,
1365
1379
  Z: t,
1366
1380
  dispose: disposeRootSelf
1367
1381
  };
1368
1382
  if (t) {
1369
- const e = t.ct;
1383
+ const e = t.ot;
1370
1384
  if (e === null) {
1371
- t.ct = r;
1385
+ t.ot = r;
1372
1386
  } else {
1373
- r.ft = e;
1374
- e.Tt = r;
1375
- t.ct = r;
1387
+ r.st = e;
1388
+ e.ft = r;
1389
+ t.ot = r;
1376
1390
  }
1377
1391
  }
1378
1392
  return r;
@@ -1408,60 +1422,66 @@ function disposeRootSelf(e = true) {
1408
1422
 
1409
1423
  // https://github.com/stackblitz/alien-signals/blob/v2.0.3/src/system.ts#L100
1410
1424
  function unlinkSubs(e) {
1411
- const t = e.ze;
1412
- const n = e.Xe;
1413
- const r = e.Ve;
1414
- const i = e.It;
1415
- if (r !== null) r.It = i; else t.At = i;
1416
- if (i !== null) i.Ve = r; else {
1425
+ const t = e.qe;
1426
+ const n = e.Ye;
1427
+ const r = e.Ge;
1428
+ const i = e.Tt;
1429
+ if (r !== null) r.Tt = i; else t._t = i;
1430
+ if (i !== null) i.Ge = r; else {
1417
1431
  t.k = r;
1418
1432
  if (r === null) {
1419
1433
  t.W?.();
1420
1434
  // No more subscribers; only tear down if CONFIG_AUTO_DISPOSE is set.
1421
1435
  const e = t;
1422
- e.We && e.Fe & CONFIG_AUTO_DISPOSE && !(e.Qe & REACTIVE_ZOMBIE) && unobserved(e);
1436
+ e.Ve && e.ke & CONFIG_AUTO_DISPOSE && !(e.Le & REACTIVE_ZOMBIE) && unobserved(e);
1423
1437
  }
1424
1438
  }
1425
1439
  return n;
1426
1440
  }
1427
1441
 
1428
1442
  function trimStaleDeps(e) {
1429
- const t = e.Et;
1430
- let n = t !== null ? t.Xe : e.Ze;
1443
+ const t = e.ut;
1444
+ let n = t !== null ? t.Ye : e.Ke;
1431
1445
  if (n !== null) {
1432
1446
  do {
1433
1447
  n = unlinkSubs(n);
1434
1448
  } while (n !== null);
1435
- if (t !== null) t.Xe = null; else e.Ze = null;
1449
+ if (t !== null) t.Ye = null; else e.Ke = null;
1436
1450
  }
1437
1451
  }
1438
1452
 
1439
1453
  function unobserved(e) {
1440
1454
  deleteFromHeap(e, queueFor(e));
1441
- let t = e.Ze;
1455
+ let t = e.Ke;
1442
1456
  while (t !== null) {
1443
1457
  t = unlinkSubs(t);
1444
1458
  }
1445
- e.Ze = null;
1446
- e.Et = null;
1459
+ e.Ke = null;
1460
+ e.ut = null;
1447
1461
  disposeChildren(e, true);
1448
1462
  }
1449
1463
 
1450
1464
  // https://github.com/stackblitz/alien-signals/blob/v2.0.3/src/system.ts#L52
1451
1465
  function link(e, t, n = false) {
1452
- const r = t.Et;
1453
- if (r !== null && r.ze === e) {
1454
- r.ht = n;
1466
+ // Repeat touches within one pass AND-combine `_pendingObserver`: a probe
1467
+ // read (`isPending(() => x())`) beside a value read of the same dep must
1468
+ // not relabel the value dependency as probe-only — the value read is what
1469
+ // real-error propagation and affects() coverage key off, regardless of
1470
+ // read order within the computation.
1471
+ const r = t.ut;
1472
+ if (r !== null && r.qe === e) {
1473
+ r.Ot &&= n;
1455
1474
  return;
1456
1475
  }
1457
1476
  let i = null;
1458
- const o = t.Qe & REACTIVE_RECOMPUTING_DEPS;
1477
+ const o = t.Le & REACTIVE_RECOMPUTING_DEPS;
1459
1478
  if (o) {
1460
- i = r !== null ? r.Xe : t.Ze;
1461
- if (i !== null && i.ze === e) {
1462
- i.Nt = t.yt;
1463
- t.Et = i;
1464
- i.ht = n;
1479
+ i = r !== null ? r.Ye : t.Ke;
1480
+ if (i !== null && i.qe === e) {
1481
+ i.Rt = t.It;
1482
+ t.ut = i;
1483
+ // First touch of this pass: the previous pass's label is stale.
1484
+ i.Ot = n;
1465
1485
  return;
1466
1486
  }
1467
1487
  }
@@ -1470,22 +1490,24 @@ function link(e, t, n = false) {
1470
1490
  // [deps.._depsTail] prefix — the O(1) equivalent of scanning the dep list
1471
1491
  // (the old alien-signals `isValidLink` walk, O(n²) when a computation
1472
1492
  // re-reads earlier deps non-consecutively, e.g. store leaf reads).
1473
- const s = e.At;
1474
- if (s !== null && s.xe === t && (!o || s.Nt === t.yt)) {
1475
- s.ht = n;
1493
+ const s = e._t;
1494
+ if (s !== null && s.Ue === t && (!o || s.Rt === t.It)) {
1495
+ // Gen-matched during a recompute = repeat touch this pass (AND); outside
1496
+ // a recompute there is no pass boundary, so the latest read labels it.
1497
+ if (o) s.Ot &&= n; else s.Ot = n;
1476
1498
  return;
1477
1499
  }
1478
- const u = t.Et = e.At = {
1479
- ze: e,
1480
- xe: t,
1481
- Xe: i,
1482
- It: s,
1483
- Ve: null,
1484
- Nt: t.yt,
1485
- ht: n
1500
+ const u = t.ut = e._t = {
1501
+ qe: e,
1502
+ Ue: t,
1503
+ Ye: i,
1504
+ Tt: s,
1505
+ Ge: null,
1506
+ Rt: t.It,
1507
+ Ot: n
1486
1508
  };
1487
- if (r !== null) r.Xe = u; else t.Ze = u;
1488
- if (s !== null) s.Ve = u; else e.k = u;
1509
+ if (r !== null) r.Ye = u; else t.Ke = u;
1510
+ if (s !== null) s.Ge = u; else e.k = u;
1489
1511
  }
1490
1512
 
1491
1513
  // The lazily-created Set is the ONE container for pending sources. Its
@@ -1494,79 +1516,75 @@ function link(e, t, n = false) {
1494
1516
  // overlapping source landed beside the Set and removePendingSource refused
1495
1517
  // to clear it, stranding the Set members' pending forever (#2893).
1496
1518
  function addPendingSource(e, t) {
1497
- if (e.Be?.has(t)) return false;
1498
- (e.Be ??= new Set).add(t);
1519
+ if (e.$e?.has(t)) return false;
1520
+ (e.$e ??= new Set).add(t);
1499
1521
  return true;
1500
1522
  }
1501
1523
 
1502
1524
  function removePendingSource(e, t) {
1503
- if (!e.Be?.delete(t)) return false;
1504
- if (e.Be.size === 0) e.Be = undefined;
1525
+ if (!e.$e?.delete(t)) return false;
1526
+ if (e.$e.size === 0) e.$e = undefined;
1505
1527
  return true;
1506
1528
  }
1507
1529
 
1508
1530
  function clearPendingSources(e) {
1509
- e.Be?.clear();
1510
- e.Be = undefined;
1531
+ e.$e?.clear();
1532
+ e.$e = undefined;
1511
1533
  }
1512
1534
 
1513
1535
  function setPendingError(e, t, n) {
1514
1536
  if (!t) {
1515
- e.Ue = null;
1537
+ e.me = null;
1516
1538
  return;
1517
1539
  }
1518
1540
  if (n instanceof NotReadyError && n.source === t) {
1519
- e.Ue = n;
1541
+ e.me = n;
1520
1542
  return;
1521
1543
  }
1522
- const r = e.Ue;
1544
+ const r = e.me;
1523
1545
  if (!(r instanceof NotReadyError) || r.source !== t) {
1524
- e.Ue = new NotReadyError(t);
1546
+ e.me = new NotReadyError(t);
1525
1547
  }
1526
1548
  }
1527
1549
 
1528
1550
  function forEachDependent(e, t) {
1529
- for (let n = e.k; n !== null; n = n.Ve) t(n.xe, n);
1551
+ for (let n = e.k; n !== null; n = n.Ge) t(n.Ue, n);
1530
1552
  // `?? null`: affects() marks route plain signals (no `_child` slot) through here.
1531
- for (let n = e.ut ?? null; n !== null; n = n.lt) {
1532
- for (let e = n.k; e !== null; e = e.Ve) t(e.xe, e);
1553
+ for (let n = e.rt ?? null; n !== null; n = n.it) {
1554
+ for (let e = n.k; e !== null; e = e.Ge) t(e.Ue, e);
1533
1555
  }
1534
1556
  }
1535
1557
 
1536
1558
  // Queue a node to re-run on the next flush (used both when a pending source
1537
1559
  // settles and when an `isPending` observer must re-evaluate after a real error):
1538
1560
  // shared scheduling helper in heap.ts (tracked effects bypass the heap).
1539
- function settlePendingSource(e, t = e,
1540
- // Mark release runs inside queue finalization: companion writes must go
1541
- // through the settlement snap (committed), because a setSignal here would
1542
- // open a fresh transition-scoped override window that nothing reverts.
1543
- n = false) {
1544
- let r = false;
1545
- const i = new Set;
1546
- // Companion updates no-op without the verdict layer (null hooks).
1547
- const o = n ? GlobalQueue.Se : GlobalQueue.Ee;
1548
- const settle = e => {
1549
- if (i.has(e) || !removePendingSource(e, t)) return;
1550
- i.add(e);
1551
- e.M = clock;
1552
- const n = e.Be?.values().next().value;
1553
- if (n) {
1554
- setPendingError(e, n);
1555
- o !== null && o(e);
1561
+ function settlePendingSource(e) {
1562
+ let t = false;
1563
+ const n = new Set;
1564
+ // Companion updates no-op without the verdict layer (null hook).
1565
+ const r = GlobalQueue.ce;
1566
+ const settle = i => {
1567
+ if (n.has(i) || !removePendingSource(i, e)) return;
1568
+ n.add(i);
1569
+ i.M = clock;
1570
+ const o = i.$e?.values().next().value;
1571
+ if (o) {
1572
+ setPendingError(i, o);
1573
+ r !== null && r(i);
1556
1574
  } else {
1557
- e.$e &= ~STATUS_PENDING;
1558
- setPendingError(e);
1559
- o !== null && o(e);
1560
- if (e.Pt) {
1561
- enqueueSub(e);
1562
- r = true;
1575
+ i.We &= ~STATUS_PENDING;
1576
+ setPendingError(i);
1577
+ r !== null && r(i);
1578
+ if (i.At) {
1579
+ enqueueSub(i);
1580
+ t = true;
1563
1581
  }
1564
- e.Pt = false;
1582
+ i.At = false;
1565
1583
  }
1566
- forEachDependent(e, settle);
1584
+ forEachDependent(i, settle);
1567
1585
  };
1568
1586
  forEachDependent(e, settle);
1569
- if (r) schedule();
1587
+ if (t) schedule();
1570
1588
  }
1571
1589
 
1572
1590
  // Object-thenable detection (Promises/A+ shape).
@@ -1584,26 +1602,26 @@ function handleAsync(e, t, n) {
1584
1602
  });
1585
1603
  }
1586
1604
  if (!i && !r) {
1587
- e.dt = null;
1605
+ e.lt = null;
1588
1606
  return t;
1589
1607
  }
1590
- e.dt = t;
1608
+ e.lt = t;
1591
1609
  let o;
1592
1610
  const handleError = n => {
1593
- if (e.dt !== t) return;
1611
+ if (e.lt !== t) return;
1594
1612
  globalQueue.initTransition(resolveTransition(e));
1595
1613
  // NotReadyError from rejected promises should be treated as pending, not error
1596
1614
  notifyStatus(e, n instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR, n);
1597
1615
  e.M = clock;
1598
1616
  };
1599
1617
  const asyncWrite = (r, i) => {
1600
- if (e.dt !== t) return;
1618
+ if (e.lt !== t) return;
1601
1619
  // If the node was dirtied by a newer write (optimistic override or regular),
1602
1620
  // skip this stale async result — the upcoming flush will recompute the node
1603
1621
  // with the new value, creating a fresh Promise that supersedes this one.
1604
- if (e.Qe & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
1622
+ if (e.Le & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
1605
1623
  globalQueue.initTransition(resolveTransition(e));
1606
- const o = !!(e.$e & STATUS_UNINITIALIZED);
1624
+ const o = !!(e.We & STATUS_UNINITIALIZED);
1607
1625
  trimStaleDeps(e);
1608
1626
  clearStatus(e);
1609
1627
  const s = resolveLane(e);
@@ -1630,22 +1648,22 @@ function handleAsync(e, t, n) {
1630
1648
  // only notified when the hold is visible to them: under an active
1631
1649
  // override every reader sees the override (A17), so waking subs would
1632
1650
  // re-show an unchanged view — the revert is the notification point.
1633
- GlobalQueue.fe !== null && GlobalQueue.fe(e, r);
1651
+ GlobalQueue.le !== null && GlobalQueue.le(e, r);
1634
1652
  if (!hasActiveOverride(e)) insertSubs(e);
1635
1653
  e.M = clock;
1636
1654
  } else if (s) {
1637
1655
  // Route through lane's effect queue for independent flushing
1638
- const t = e.He;
1639
- const n = e.Me;
1640
- const i = e.Ct;
1656
+ const t = e.Qe;
1657
+ const n = e.xe;
1658
+ const i = e.ht;
1641
1659
  try {
1642
1660
  if (!t && o || !i || !i(r, n)) {
1643
- e.Me = r;
1661
+ e.xe = r;
1644
1662
  e.M = clock;
1645
1663
  // The latest() shadow write gives latest() effects independent lanes; the
1646
1664
  // _pendingSignal update is a no-op repeat of the clearStatus() call above
1647
1665
  // (computePendingState doesn't read _value).
1648
- GlobalQueue.fe !== null && GlobalQueue.fe(e, r);
1666
+ GlobalQueue.le !== null && GlobalQueue.le(e, r);
1649
1667
  insertSubs(e, true);
1650
1668
  }
1651
1669
  } catch (t) {
@@ -1714,7 +1732,7 @@ function handleAsync(e, t, n) {
1714
1732
  u = n;
1715
1733
  c = true;
1716
1734
  if (n.done) i = true;
1717
- } else if (e.dt !== t) {
1735
+ } else if (e.lt !== t) {
1718
1736
  return;
1719
1737
  } else if (!n.done) {
1720
1738
  r = true;
@@ -1733,7 +1751,7 @@ function handleAsync(e, t, n) {
1733
1751
  if (f) {
1734
1752
  l = n;
1735
1753
  a = true;
1736
- } else if (e.dt === t) {
1754
+ } else if (e.lt === t) {
1737
1755
  i = true;
1738
1756
  handleError(n);
1739
1757
  }
@@ -1765,86 +1783,74 @@ function handleAsync(e, t, n) {
1765
1783
  }
1766
1784
 
1767
1785
  function clearStatus(e, t = false) {
1768
- if (e.Be) clearPendingSources(e);
1769
- if (e.Pt) e.Pt = false;
1786
+ if (e.$e) clearPendingSources(e);
1787
+ if (e.At) e.At = false;
1770
1788
  // The pending window is over; its quiet classification dies with it.
1771
1789
  // (Unconditional: _reask is baked into the node literals, so this is a
1772
1790
  // plain store to an existing slot — no shape change.)
1773
- e.gt = false;
1774
- e.$e = t ? 0 : e.$e & STATUS_UNINITIALIZED;
1775
- if (e.Ue) setPendingError(e);
1791
+ e.Nt = false;
1792
+ e.We = t ? 0 : e.We & STATUS_UNINITIALIZED;
1793
+ if (e.me) setPendingError(e);
1776
1794
  // Update pending signal for isPending() reactivity (companions only exist
1777
1795
  // once the verdict layer created them, which installs the hooks).
1778
- if (e._ || e.O) GlobalQueue.Ee(e);
1779
- if (e.ut && GlobalQueue.de !== null) GlobalQueue.de(e);
1780
- if (e.bt) e.bt();
1796
+ if (e._ || e.O) GlobalQueue.ce(e);
1797
+ if (e.rt && GlobalQueue.ae !== null) GlobalQueue.ae(e);
1798
+ if (e.yt) e.yt();
1781
1799
  }
1782
1800
 
1783
1801
  function notifyStatus(e, t, n, r, i) {
1784
1802
  // Wrap regular errors to track source node
1785
1803
  if (t === STATUS_ERROR && !(n instanceof StatusError) && !(n instanceof NotReadyError)) n = new StatusError(e, n);
1786
1804
  const o = t === STATUS_PENDING && n instanceof NotReadyError ? n.source : undefined;
1787
- // Mark-sourced propagation must not capture subscribers into the marking
1788
- // action's transaction (#2893): they carry no held value needing a
1789
- // transition-scheduled commit, and stamping `_transition` on them would
1790
- // freeze unrelated writes that share a downstream memo until the action
1791
- // settles. Real async keeps queuing (its commits ride the transition).
1792
- const s = o?.Dt !== undefined;
1793
- // A real error is a settled verdict a mark must not erase (#2893): landing
1794
- // STATUS_PENDING here would clobber `_error` with the sentinel's
1795
- // NotReadyError, and unlike real async there is no arriving value whose
1796
- // recompute would surface the error again. Descent stops too — everything
1797
- // downstream holds the propagated error for the same reason.
1798
- if (s && e.$e & STATUS_ERROR) return;
1799
- const u = o === e;
1800
- const l = t === STATUS_PENDING && e.A !== undefined && !u;
1801
- const c = l && hasActiveOverride(e);
1805
+ const s = o === e;
1806
+ const u = t === STATUS_PENDING && e.A !== undefined && !s;
1807
+ const l = u && hasActiveOverride(e);
1802
1808
  if (!r) {
1803
1809
  if (t === STATUS_PENDING && o) {
1804
1810
  addPendingSource(e, o);
1805
- e.$e = STATUS_PENDING | e.$e & STATUS_UNINITIALIZED;
1811
+ e.We = STATUS_PENDING | e.We & STATUS_UNINITIALIZED;
1806
1812
  // Preserve the current source on this propagation so render-effect notification
1807
1813
  // can register every distinct pending source with the transition.
1808
1814
  setPendingError(e, o, n);
1809
1815
  } else {
1810
1816
  clearPendingSources(e);
1811
- e.$e = t | (t !== STATUS_ERROR ? e.$e & STATUS_UNINITIALIZED : 0);
1812
- e.Ue = n;
1817
+ e.We = t | (t !== STATUS_ERROR ? e.We & STATUS_UNINITIALIZED : 0);
1818
+ e.me = n;
1813
1819
  }
1814
- GlobalQueue.Ee !== null && GlobalQueue.Ee(e);
1815
- if (e.ut && GlobalQueue.de !== null) GlobalQueue.de(e);
1820
+ GlobalQueue.ce !== null && GlobalQueue.ce(e);
1821
+ if (e.rt && GlobalQueue.ae !== null) GlobalQueue.ae(e);
1816
1822
  }
1817
1823
  if (i && !r) {
1818
1824
  assignOrMergeLane(e, i);
1819
1825
  }
1820
- const a = r || c;
1821
- const f = r || l ? undefined : i;
1822
- if (e.bt) {
1826
+ const c = r || l;
1827
+ const a = r || u ? undefined : i;
1828
+ if (e.yt) {
1823
1829
  if (r && t === STATUS_PENDING) {
1824
1830
  return;
1825
1831
  }
1826
- if (a) {
1827
- e.bt(t, n);
1832
+ if (c) {
1833
+ e.yt(t, n);
1828
1834
  } else {
1829
- e.bt();
1835
+ e.yt();
1830
1836
  }
1831
1837
  return;
1832
1838
  }
1833
1839
  forEachDependent(e, (e, r) => {
1834
1840
  e.M = clock;
1835
- if (t === STATUS_PENDING && o && !e.Be?.has(o) || t !== STATUS_PENDING && (e.Ue !== n || e.Be)) {
1841
+ if (t === STATUS_PENDING && o && !e.$e?.has(o) || t !== STATUS_PENDING && (e.me !== n || e.$e)) {
1836
1842
  // A pending-observer link is the subscription an `isPending` read created.
1837
1843
  // It exists so the observer re-runs when the source settles, but it must
1838
1844
  // not carry a real (non-NotReadyError) error — the synchronous `isPending`
1839
1845
  // read swallows those, and the async path must match. Re-run the observer
1840
1846
  // so `isPending` re-evaluates (to not-pending) instead of forwarding.
1841
- if (r.ht && t !== STATUS_PENDING && !(n instanceof NotReadyError)) {
1847
+ if (r.Ot && t !== STATUS_PENDING && !(n instanceof NotReadyError)) {
1842
1848
  enqueueSub(e);
1843
1849
  schedule();
1844
1850
  return;
1845
1851
  }
1846
- if (!a && !s && !e.T) queuePendingNode(e);
1847
- notifyStatus(e, t, n, a, f);
1852
+ if (!c && !e.T) queuePendingNode(e);
1853
+ notifyStatus(e, t, n, c, a);
1848
1854
  }
1849
1855
  });
1850
1856
  }
@@ -1877,24 +1883,13 @@ let context = null;
1877
1883
 
1878
1884
  let currentOptimisticLane = null;
1879
1885
 
1880
- /**
1881
- * Marked sources read by the recompute currently on the stack (saved/restored
1882
- * per recompute, like `context`). A computed that reads a node with a live
1883
- * `affects()` mark inherits the mark's pendingness — `recompute` applies the
1884
- * collected sources through `applyAffectsReads` after its commit, because the
1885
- * `clearStatus` at the top of the commit path wipes whatever sentinel entries
1886
- * the node held from the registration-time push. This is the pull half of
1887
- * mark propagation (real async re-establishes itself by re-throwing on read;
1888
- * marks are value-transparent, so they re-establish here instead).
1889
- */ let affectsReads = null;
1890
-
1891
1886
  let snapshotCaptureActive = false;
1892
1887
 
1893
1888
  let snapshotSources = null;
1894
1889
 
1895
1890
  function ownerInSnapshotScope(e) {
1896
1891
  while (e) {
1897
- if (e.vt) return true;
1892
+ if (e.Ct) return true;
1898
1893
  e = e.Z;
1899
1894
  }
1900
1895
  return false;
@@ -1906,41 +1901,41 @@ function setSnapshotCapture(e) {
1906
1901
  }
1907
1902
 
1908
1903
  function markSnapshotScope(e) {
1909
- e.vt = true;
1904
+ e.Ct = true;
1910
1905
  }
1911
1906
 
1912
1907
  function releaseSnapshotScope(e) {
1913
- e.vt = false;
1908
+ e.Ct = false;
1914
1909
  releaseSubtree(e);
1915
1910
  schedule();
1916
1911
  }
1917
1912
 
1918
1913
  function releaseSubtree(e) {
1919
- let t = e.ct;
1914
+ let t = e.ot;
1920
1915
  while (t) {
1921
- if (t.vt) {
1922
- t = t.ft;
1916
+ if (t.Ct) {
1917
+ t = t.st;
1923
1918
  continue;
1924
1919
  }
1925
- if (t.We) {
1920
+ if (t.Ve) {
1926
1921
  const e = t;
1927
- e.Fe &= ~CONFIG_IN_SNAPSHOT_SCOPE;
1928
- if (e.Qe & REACTIVE_SNAPSHOT_STALE) {
1929
- e.Qe &= ~REACTIVE_SNAPSHOT_STALE;
1930
- e.Qe |= REACTIVE_DIRTY;
1931
- if (dirtyQueue.P > e.nt) dirtyQueue.P = e.nt;
1922
+ e.ke &= ~CONFIG_IN_SNAPSHOT_SCOPE;
1923
+ if (e.Le & REACTIVE_SNAPSHOT_STALE) {
1924
+ e.Le &= ~REACTIVE_SNAPSHOT_STALE;
1925
+ e.Le |= REACTIVE_DIRTY;
1926
+ if (dirtyQueue.C > e.ze) dirtyQueue.C = e.ze;
1932
1927
  insertIntoHeap(e, dirtyQueue);
1933
1928
  }
1934
1929
  }
1935
1930
  releaseSubtree(t);
1936
- t = t.ft;
1931
+ t = t.st;
1937
1932
  }
1938
1933
  }
1939
1934
 
1940
1935
  function clearSnapshots() {
1941
1936
  if (snapshotSources) {
1942
1937
  for (const e of snapshotSources) {
1943
- delete e.ke;
1938
+ delete e.we;
1944
1939
  delete e[STORE_SNAPSHOT_PROPS];
1945
1940
  }
1946
1941
  snapshotSources = null;
@@ -1949,105 +1944,109 @@ function clearSnapshots() {
1949
1944
  }
1950
1945
 
1951
1946
  function recompute(e, t = false) {
1952
- const n = e.He;
1947
+ const n = e.Qe;
1953
1948
  if (!t) {
1954
1949
  if (e.T && (!n || activeTransition) && activeTransition !== e.T) globalQueue.initTransition(e.T);
1955
1950
  deleteFromHeap(e, queueFor(e));
1956
- e.dt = null;
1951
+ e.lt = null;
1957
1952
  // Tracked effects run after finalizePureQueue, so dispose immediately instead of deferring
1958
- if (e.T || n === EFFECT_TRACKED) disposeChildren(e); else if (e.ct !== null || e.Ot !== null) {
1953
+ if (e.T || n === EFFECT_TRACKED) disposeChildren(e); else if (e.ot !== null || e.St !== null) {
1959
1954
  markDisposal(e);
1960
- e.Ye = e.Ot;
1961
- e.Ke = e.ct;
1962
- e.Ot = null;
1963
- e.ct = null;
1964
- e.St = 0;
1955
+ e.He = e.St;
1956
+ e.Me = e.ot;
1957
+ e.St = null;
1958
+ e.ot = null;
1959
+ e.ct = 0;
1965
1960
  } else ;
1966
1961
  }
1967
- let r = !!(e.Qe & REACTIVE_OPTIMISTIC_DIRTY);
1962
+ let r = !!(e.Le & REACTIVE_OPTIMISTIC_DIRTY);
1968
1963
  const i = e.A !== undefined && e.A !== NOT_PENDING;
1969
- const o = !!(e.$e & STATUS_UNINITIALIZED);
1964
+ const o = !!(e.We & STATUS_UNINITIALIZED);
1970
1965
  // Re-ask classification lives in the verdict module; capture the flag before
1971
1966
  // the recompute wipes _flags below.
1972
- const s = (e.Qe & REACTIVE_REASK) !== 0;
1967
+ const s = (e.Le & REACTIVE_REASK) !== 0;
1973
1968
  const u = context;
1974
1969
  context = e;
1975
- e.Et = null;
1976
- e.yt++;
1977
- e.Qe = REACTIVE_RECOMPUTING_DEPS;
1970
+ e.ut = null;
1971
+ e.It++;
1972
+ e.Le = REACTIVE_RECOMPUTING_DEPS;
1978
1973
  e.M = clock;
1979
- let l = e.V === NOT_PENDING ? e.Me : e.V;
1980
- let c = e.nt;
1974
+ let l = e.V === NOT_PENDING ? e.xe : e.V;
1975
+ let c = e.ze;
1981
1976
  let a = tracking;
1982
- const f = affectsReads;
1983
- affectsReads = null;
1984
- let E = null;
1985
- let d = currentOptimisticLane;
1977
+ let f = currentOptimisticLane;
1986
1978
  tracking = true;
1979
+ // A computed's fn establishes its OWN dependencies, so it must never run
1980
+ // inside a latest() read window: read() short-circuits through the
1981
+ // companion path before dependency linking, so a memo created (eagerly
1982
+ // computed) inside latest(fn) came out permanently dependency-less (#2926).
1983
+ // latestRead() already suspends the flag for its pull-recomputes; this
1984
+ // covers creation-time computes and flushes that run inside the window.
1985
+ const E = latestReadActive;
1986
+ latestReadActive = false;
1987
1987
  // Lane posture lives with the engine: OPTIMISTIC_DIRTY is only ever set by
1988
1988
  // engine-driven paths, and _optimisticNodes is only pushed by
1989
1989
  // _optimisticWrite, so the hook is installed whenever either gate holds.
1990
1990
  if (r) {
1991
- const t = GlobalQueue.ve(e, true);
1991
+ const t = GlobalQueue.Pe(e, true);
1992
1992
  if (t) currentOptimisticLane = t;
1993
1993
  } else if (activeTransition && !t && activeTransition.G.length) {
1994
1994
  // Lane adoption: parent-deeper-than-owned-child can run before its OPT-dirty
1995
1995
  // child propagates. Walk deps once and inherit the OPT lane so this node
1996
1996
  // recomputes under the right posture and propagates correctly.
1997
- const t = GlobalQueue.ve(e, false);
1997
+ const t = GlobalQueue.Pe(e, false);
1998
1998
  if (t) {
1999
1999
  r = true;
2000
2000
  currentOptimisticLane = t;
2001
2001
  }
2002
2002
  }
2003
2003
  const S = n && n !== EFFECT_USER;
2004
- const T = stale;
2004
+ const d = stale;
2005
2005
  if (S) stale = true;
2006
2006
  try {
2007
- if (!false && e.Fe & CONFIG_SYNC) {
2008
- l = e.We(l);
2009
- e.dt = null;
2007
+ if (!false && e.ke & CONFIG_SYNC) {
2008
+ l = e.Ve(l);
2009
+ e.lt = null;
2010
2010
  } else {
2011
2011
  // Snapshot `_inFlight` so we can detect whether `_fn` self-registered an async
2012
2012
  // subscription (e.g. `createProjection` calls `handleAsync` from inside its body
2013
2013
  // with a setter callback). In that case, the outer `handleAsync` call below would
2014
2014
  // clobber the fresh subscription, so we skip it and let the internally-registered
2015
2015
  // iteration drive updates.
2016
- const t = e.dt;
2017
- const n = e.We(l);
2016
+ const t = e.lt;
2017
+ const n = e.Ve(l);
2018
2018
  const r = typeof n === "object" && n !== null;
2019
- const i = e.dt !== t;
2019
+ const i = e.lt !== t;
2020
2020
  l = i || !r ? n : handleAsync(e, n);
2021
- if (!i && !r) e.dt = null;
2021
+ if (!i && !r) e.lt = null;
2022
2022
  }
2023
2023
  clearStatus(e, t);
2024
2024
  // _optimisticLane is only ever assigned by engine paths.
2025
- if (e.i) GlobalQueue.Ge(e);
2025
+ if (e.i) GlobalQueue.be(e);
2026
2026
  } catch (t) {
2027
2027
  // Track pending async in the lane (not the lane's source — it creates the lane
2028
2028
  // but doesn't belong to it). Set lane BEFORE notifyStatus for downstream propagation.
2029
- if (t instanceof NotReadyError && currentOptimisticLane) GlobalQueue.we(e);
2029
+ if (t instanceof NotReadyError && currentOptimisticLane) GlobalQueue.ge(e);
2030
2030
  let n = false;
2031
2031
  if (t instanceof NotReadyError) {
2032
- e.Pt = true;
2033
- if (GlobalQueue.Oe !== null) n = GlobalQueue.Oe(e, s);
2032
+ e.At = true;
2033
+ if (GlobalQueue.Te !== null) n = GlobalQueue.Te(e, s);
2034
2034
  }
2035
2035
  notifyStatus(e, t instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR, t, undefined, t instanceof NotReadyError ? e.i : undefined);
2036
- if (n) GlobalQueue.Re(e);
2036
+ if (n) GlobalQueue.pe(e);
2037
2037
  } finally {
2038
2038
  tracking = a;
2039
- if (S) stale = T;
2040
- e.Qe = REACTIVE_NONE | (t ? e.Qe & REACTIVE_SNAPSHOT_STALE : 0);
2039
+ latestReadActive = E;
2040
+ if (S) stale = d;
2041
+ e.Le = REACTIVE_NONE | (t ? e.Le & REACTIVE_SNAPSHOT_STALE : 0);
2041
2042
  context = u;
2042
- E = affectsReads;
2043
- affectsReads = f;
2044
2043
  }
2045
- if (!e.Ue) {
2044
+ if (!e.me) {
2046
2045
  trimStaleDeps(e);
2047
- const s = i ? unwrapOverride(e.A) : e.V === NOT_PENDING ? e.Me : e.V;
2046
+ const s = i ? unwrapOverride(e.A) : e.V === NOT_PENDING ? e.xe : e.V;
2048
2047
  let u = false;
2049
2048
  try {
2050
- u = !n && o || !e.Ct || !e.Ct(s, l);
2049
+ u = !n && o || !e.ht || !e.ht(s, l);
2051
2050
  } catch (t) {
2052
2051
  // A throwing user comparator is an error of this node's computation.
2053
2052
  // Route it through the same status path as a compute-phase throw so
@@ -2061,15 +2060,15 @@ function recompute(e, t = false) {
2061
2060
  // gate: the explicit recompute(node, true) inside effect() does not enqueue, so
2062
2061
  // effect() can call its runner synchronously for the first run.
2063
2062
  if (n && u) {
2064
- e.je = !e.Ue;
2063
+ e.Fe = !e.me;
2065
2064
  // Reuse one bound runner per effect — runEffect no-ops on a stale
2066
2065
  // `_modified`, so re-enqueueing the same function is harmless.
2067
- if (!t) e.et.enqueue(n, e.wt ??= GlobalQueue.ee.bind(null, e));
2066
+ if (!t) e.Ze.enqueue(n, e.Pt ??= GlobalQueue.ee.bind(null, e));
2068
2067
  }
2069
- if (e.Ue) ; else if (u) {
2068
+ if (e.me) ; else if (u) {
2070
2069
  const o = i ? e.A : undefined;
2071
2070
  if (t || n && activeTransition !== e.T || r) {
2072
- e.Me = l;
2071
+ e.xe = l;
2073
2072
  // Lane-propagated correction: upstream data is fresh, correct the
2074
2073
  // override unconditionally. The direct _value commit is the lane's
2075
2074
  // own reveal schedule; drop any superseded older hold so its queued
@@ -2085,7 +2084,7 @@ function recompute(e, t = false) {
2085
2084
  // (#2831). Both companion writes are transition-scoped (optimistic) and
2086
2085
  // auto-revert/re-derive at commit. Skipped for plain flushes where the
2087
2086
  // pending value commits before effects run.
2088
- if ((activeTransition || e.T) && GlobalQueue.fe !== null) GlobalQueue.fe(e, l);
2087
+ if ((activeTransition || e.T) && GlobalQueue.le !== null) GlobalQueue.le(e, l);
2089
2088
  }
2090
2089
  if (!i || r || e.A !== o) insertSubs(e, r || i);
2091
2090
  } else if (i) {
@@ -2094,90 +2093,77 @@ function recompute(e, t = false) {
2094
2093
  // for commit on its own transition's schedule — invisibly (A17/A18).
2095
2094
  if (e.V === NOT_PENDING) queuePendingNode(e);
2096
2095
  e.V = l;
2097
- } else if (e.nt != c) {
2098
- for (let t = e.k; t !== null; t = t.Ve) {
2099
- insertIntoHeapHeight(t.xe, queueFor(t.xe));
2096
+ } else if (e.ze != c) {
2097
+ for (let t = e.k; t !== null; t = t.Ge) {
2098
+ insertIntoHeapHeight(t.Ue, queueFor(t.Ue));
2100
2099
  }
2101
2100
  }
2102
2101
  }
2103
- currentOptimisticLane = d;
2104
- // Marks read during this recompute re-attach after the commit above:
2105
- // earlier, the sentinel's NotReadyError in `_error` would have routed the
2106
- // fresh value into the error-skip branch instead of committing it. A real
2107
- // (non-NotReady) error wins over marks (#2893): applying the sentinel here
2108
- // would clobber the user's error with a NotReadyError from a node whose
2109
- // reads value-transparency promises can never throw NotReady.
2110
- // `markedReads` only collects under a live mark, so the hook is installed.
2111
- if (E && !(e.$e & STATUS_ERROR)) GlobalQueue.re(e, E);
2112
- // Mark-only pending doesn't queue (#2893): the node holds no value needing
2113
- // a transition-scheduled commit, and queueing would stamp the marking
2114
- // action's transaction onto it — freezing unrelated writes that share it.
2115
- // (Single mask test up front keeps the mark-free hot path at original cost.)
2116
- const p = e.$e & (STATUS_PENDING | STATUS_UNINITIALIZED);
2117
- const _ = e.V !== NOT_PENDING || e.Ke !== null || e.Ye !== null || p !== 0 && (p !== STATUS_PENDING || activeAffectsMarks === 0 || !GlobalQueue.ue(e));
2102
+ currentOptimisticLane = f;
2103
+ const T = e.V !== NOT_PENDING || e.Me !== null || e.He !== null || (e.We & (STATUS_PENDING | STATUS_UNINITIALIZED)) !== 0;
2118
2104
  // Override-covered holds (hasOverride) always queue: their commit belongs
2119
2105
  // to their own transition's schedule (A18 re-rule) and is unobservable
2120
2106
  // under the override (A17). Revert no longer commits anything, so an
2121
2107
  // unqueued covered hold would leak (INV-7) once the revert clears
2122
2108
  // _transition.
2123
- _ && (!t || e.$e & STATUS_PENDING) && (!e.T || i) && queuePendingNode(e);
2109
+ T && (!t || e.We & STATUS_PENDING) && (!e.T || i) && queuePendingNode(e);
2124
2110
  e.T && n && activeTransition !== e.T && runInTransition(e.T, () => recompute(e));
2125
2111
  }
2126
2112
 
2127
2113
  function updateIfNecessary(e) {
2128
- if (e.Qe & REACTIVE_CHECK) {
2129
- for (let t = e.Ze; t; t = t.Xe) {
2130
- const n = t.ze;
2131
- const r = n.Je || n;
2132
- if (r.We) {
2114
+ if (e.Le & REACTIVE_CHECK) {
2115
+ for (let t = e.Ke; t; t = t.Ye) {
2116
+ const n = t.qe;
2117
+ const r = n.Be || n;
2118
+ if (r.Ve) {
2133
2119
  updateIfNecessary(r);
2134
2120
  }
2135
- if (e.Qe & REACTIVE_DIRTY) {
2121
+ if (e.Le & REACTIVE_DIRTY) {
2136
2122
  break;
2137
2123
  }
2138
2124
  }
2139
2125
  }
2140
- if (e.Qe & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || e.Ue && e.M < clock && !e.dt) {
2126
+ if (e.Le & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || e.me && e.M < clock && !e.lt) {
2141
2127
  recompute(e);
2142
2128
  }
2143
- e.Qe = e.Qe & (REACTIVE_SNAPSHOT_STALE | REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT);
2129
+ e.Le = e.Le & (REACTIVE_SNAPSHOT_STALE | REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT);
2144
2130
  }
2145
2131
 
2146
2132
  function computed(e, t) {
2147
2133
  const n = t?.transparent ?? false;
2148
2134
  const r = {
2149
2135
  id: inheritId(t, n, context),
2150
- Fe: (n ? CONFIG_TRANSPARENT : 0) | (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (!context || t?.lazy ? CONFIG_AUTO_DISPOSE : 0) | (t?.sync ? CONFIG_SYNC : 0) | (t?.Gt ? CONFIG_NO_SNAPSHOT : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2151
- Ct: t?.equals != null ? t.equals : isEqual,
2136
+ ke: (n ? CONFIG_TRANSPARENT : 0) | (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (!context || t?.lazy ? CONFIG_AUTO_DISPOSE : 0) | (t?.sync ? CONFIG_SYNC : 0) | (t?.gt ? CONFIG_NO_SNAPSHOT : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2137
+ ht: t?.equals != null ? t.equals : isEqual,
2152
2138
  W: t?.unobserved,
2153
- Ot: null,
2154
- et: context?.et ?? globalQueue,
2155
- Rt: context?.Rt ?? defaultContext,
2156
- St: 0,
2157
- We: e,
2158
- Me: undefined,
2159
- nt: 0,
2139
+ St: null,
2140
+ Ze: context?.Ze ?? globalQueue,
2141
+ dt: context?.dt ?? defaultContext,
2142
+ ct: 0,
2143
+ Ve: e,
2144
+ xe: undefined,
2145
+ ze: 0,
2146
+ rt: null,
2147
+ nt: undefined,
2148
+ tt: null,
2149
+ Ke: null,
2160
2150
  ut: null,
2161
- st: undefined,
2162
- ot: null,
2163
- Ze: null,
2164
- Et: null,
2165
- yt: 0,
2151
+ It: 0,
2166
2152
  k: null,
2167
- At: null,
2153
+ _t: null,
2168
2154
  Z: context,
2155
+ st: null,
2169
2156
  ft: null,
2170
- Tt: null,
2171
- ct: null,
2172
- Qe: t?.lazy ? REACTIVE_LAZY : REACTIVE_NONE,
2173
- $e: STATUS_UNINITIALIZED,
2157
+ ot: null,
2158
+ Le: t?.lazy ? REACTIVE_LAZY : REACTIVE_NONE,
2159
+ We: STATUS_UNINITIALIZED,
2174
2160
  M: clock,
2175
2161
  V: NOT_PENDING,
2176
- Ye: null,
2177
- Ke: null,
2178
- dt: null,
2162
+ He: null,
2163
+ Me: null,
2164
+ lt: null,
2179
2165
  T: null,
2180
- gt: false
2166
+ Nt: false
2181
2167
  };
2182
2168
  setupComputedNode(r, t);
2183
2169
  return r;
@@ -2192,44 +2178,44 @@ function computed(e, t) {
2192
2178
  const s = o?.transparent ?? false;
2193
2179
  const u = {
2194
2180
  id: inheritId(o, s, context),
2195
- Fe: (s ? CONFIG_TRANSPARENT : 0) | (o?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (o?.sync ? CONFIG_SYNC : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2196
- Ct: false,
2181
+ ke: (s ? CONFIG_TRANSPARENT : 0) | (o?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (o?.sync ? CONFIG_SYNC : 0) | (snapshotCaptureActive && ownerInSnapshotScope(context) ? CONFIG_IN_SNAPSHOT_SCOPE : 0),
2182
+ ht: false,
2197
2183
  W: o?.unobserved,
2198
- Ot: null,
2199
- et: context?.et ?? globalQueue,
2200
- Rt: context?.Rt ?? defaultContext,
2201
- St: 0,
2202
- We: e,
2203
- Me: undefined,
2204
- nt: 0,
2184
+ St: null,
2185
+ Ze: context?.Ze ?? globalQueue,
2186
+ dt: context?.dt ?? defaultContext,
2187
+ ct: 0,
2188
+ Ve: e,
2189
+ xe: undefined,
2190
+ ze: 0,
2191
+ rt: null,
2192
+ nt: undefined,
2193
+ tt: null,
2194
+ Ke: null,
2205
2195
  ut: null,
2206
- st: undefined,
2207
- ot: null,
2208
- Ze: null,
2209
- Et: null,
2210
- yt: 0,
2196
+ It: 0,
2211
2197
  k: null,
2212
- At: null,
2198
+ _t: null,
2213
2199
  Z: context,
2200
+ st: null,
2214
2201
  ft: null,
2215
- Tt: null,
2216
- ct: null,
2217
- Qe: REACTIVE_LAZY,
2218
- $e: STATUS_UNINITIALIZED,
2202
+ ot: null,
2203
+ Le: REACTIVE_LAZY,
2204
+ We: STATUS_UNINITIALIZED,
2219
2205
  M: clock,
2220
2206
  V: NOT_PENDING,
2221
- Ye: null,
2222
- Ke: null,
2223
- dt: null,
2207
+ He: null,
2208
+ Me: null,
2209
+ lt: null,
2224
2210
  T: null,
2225
- gt: false,
2226
- je: false,
2227
- Lt: undefined,
2228
- Ut: t,
2229
- kt: n,
2230
- _t: undefined,
2231
- He: r,
2232
- bt: i
2211
+ Nt: false,
2212
+ Fe: false,
2213
+ bt: undefined,
2214
+ Dt: t,
2215
+ vt: n,
2216
+ Et: undefined,
2217
+ Qe: r,
2218
+ yt: i
2233
2219
  };
2234
2220
  setupComputedNode(u, lazyOptions);
2235
2221
  return u;
@@ -2240,24 +2226,24 @@ const lazyOptions = {
2240
2226
  };
2241
2227
 
2242
2228
  function setupComputedNode(e, t) {
2243
- e.ot = e;
2244
- const n = context?.rt ? context.it : context;
2229
+ e.tt = e;
2230
+ const n = context?.Je ? context.et : context;
2245
2231
  if (context) {
2246
- const t = context.ct;
2232
+ const t = context.ot;
2247
2233
  if (t === null) {
2248
- context.ct = e;
2234
+ context.ot = e;
2249
2235
  } else {
2250
- e.ft = t;
2251
- t.Tt = e;
2252
- context.ct = e;
2236
+ e.st = t;
2237
+ t.ft = e;
2238
+ context.ot = e;
2253
2239
  }
2254
2240
  }
2255
- if (n) e.nt = n.nt + 1;
2256
- if (GlobalQueue.ce !== null) GlobalQueue.ce(e);
2241
+ if (n) e.ze = n.ze + 1;
2242
+ if (GlobalQueue.se !== null) GlobalQueue.se(e);
2257
2243
  !t?.lazy && recompute(e, true);
2258
2244
  if (snapshotCaptureActive && !t?.lazy) {
2259
- if (!(e.$e & STATUS_PENDING) && !(e.Fe & CONFIG_NO_SNAPSHOT)) {
2260
- e.ke = e.Me === undefined ? NO_SNAPSHOT : e.Me;
2245
+ if (!(e.We & STATUS_PENDING) && !(e.ke & CONFIG_NO_SNAPSHOT)) {
2246
+ e.we = e.xe === undefined ? NO_SNAPSHOT : e.xe;
2261
2247
  snapshotSources.add(e);
2262
2248
  }
2263
2249
  }
@@ -2265,20 +2251,20 @@ function setupComputedNode(e, t) {
2265
2251
 
2266
2252
  function signal(e, t, n = null) {
2267
2253
  const r = {
2268
- Ct: t?.equals != null ? t.equals : isEqual,
2269
- Fe: (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (t?.Gt ? CONFIG_NO_SNAPSHOT : 0),
2254
+ ht: t?.equals != null ? t.equals : isEqual,
2255
+ ke: (t?.ownedWrite ? CONFIG_OWNED_WRITE : 0) | (t?.gt ? CONFIG_NO_SNAPSHOT : 0),
2270
2256
  W: t?.unobserved,
2271
- Me: e,
2257
+ xe: e,
2272
2258
  k: null,
2273
- At: null,
2259
+ _t: null,
2274
2260
  M: clock,
2275
- Je: n,
2276
- lt: n?.ut || null,
2261
+ Be: n,
2262
+ it: n?.rt || null,
2277
2263
  V: NOT_PENDING
2278
2264
  };
2279
- n && (n.ut = r);
2280
- if (snapshotCaptureActive && !(r.Fe & CONFIG_NO_SNAPSHOT) && !((n?.$e ?? 0) & STATUS_PENDING)) {
2281
- r.ke = e === undefined ? NO_SNAPSHOT : e;
2265
+ n && (n.rt = r);
2266
+ if (snapshotCaptureActive && !(r.ke & CONFIG_NO_SNAPSHOT) && !((n?.We ?? 0) & STATUS_PENDING)) {
2267
+ r.we = e === undefined ? NO_SNAPSHOT : e;
2282
2268
  snapshotSources.add(r);
2283
2269
  }
2284
2270
  return r;
@@ -2322,11 +2308,11 @@ function isEqual(e, t) {
2322
2308
  * );
2323
2309
  * ```
2324
2310
  */ function untrack(e, t) {
2325
- if (GlobalQueue.ae === null && !tracking && true) return e();
2311
+ if (GlobalQueue.ue === null && !tracking && true) return e();
2326
2312
  const n = tracking;
2327
2313
  tracking = false;
2328
2314
  try {
2329
- if (GlobalQueue.ae !== null) return GlobalQueue.ae(e);
2315
+ if (GlobalQueue.ue !== null) return GlobalQueue.ue(e);
2330
2316
  return e();
2331
2317
  } finally {
2332
2318
  tracking = n;
@@ -2338,10 +2324,10 @@ function isEqual(e, t) {
2338
2324
  * an isPending() probe (`refresh`) additionally pulls the node fully up to
2339
2325
  * date so its status flags reflect the current graph.
2340
2326
  */ function prepareComputed(e, t) {
2341
- if (e.Qe & REACTIVE_LAZY) {
2342
- e.Qe &= ~REACTIVE_LAZY;
2327
+ if (e.Le & REACTIVE_LAZY) {
2328
+ e.Le &= ~REACTIVE_LAZY;
2343
2329
  recompute(e, true);
2344
- } else if (e.Qe & REACTIVE_DISPOSED) {
2330
+ } else if (e.Le & REACTIVE_DISPOSED) {
2345
2331
  recompute(e, true);
2346
2332
  } else if (t) {
2347
2333
  updateIfNecessary(e);
@@ -2353,78 +2339,57 @@ function read(e) {
2353
2339
  // Checked before isPending so that isPending(() => latest(x)) checks
2354
2340
  // the _pendingSignal of _latestValueComputed (async in flight) rather
2355
2341
  // than the original node (which stays "pending" while held in a transition).
2356
- if (latestReadActive) return GlobalQueue.Te(e);
2342
+ if (latestReadActive) return GlobalQueue.Ee(e);
2357
2343
  let t = context;
2358
- if (t?.rt) t = t.it;
2344
+ if (t?.Je) t = t.et;
2359
2345
  const n = e;
2360
- const r = e.Je;
2346
+ const r = e.Be;
2361
2347
  const i = r || e;
2362
2348
  // Handle isPending() mode: collect pending state while preserving normal read semantics.
2363
2349
  // Probe mode is suspended while preparing the node so nested reads during a
2364
2350
  // recompute don't collect into the probe.
2365
2351
  if (pendingCheckActive) {
2366
- GlobalQueue.pe(e, t, i, r);
2367
- } else if (typeof n.We === "function") {
2352
+ GlobalQueue.Se(e, t, i, r);
2353
+ } else if (typeof n.Ve === "function") {
2368
2354
  prepareComputed(e, false);
2369
2355
  }
2370
- if (!n.We && i === e && e.A === undefined && e.ke === undefined && activeTransition === null && currentOptimisticLane === null && !snapshotCaptureActive && true) {
2371
- if (t && tracking) {
2372
- link(e, t);
2373
- // A live mark on a read source flows to the reader (probe reads are
2374
- // excluded: the probe's own collection owns that verdict, and marking
2375
- // the enclosing memo would make an `isPending` wrapper itself pending).
2376
- if (activeAffectsMarks !== 0 && e.F && !pendingCheckActive) (affectsReads ??= []).push(e);
2377
- }
2378
- return !t || e.V === NOT_PENDING ? e.Me : e.V;
2356
+ if (!n.Ve && i === e && e.A === undefined && e.we === undefined && activeTransition === null && currentOptimisticLane === null && !snapshotCaptureActive && true) {
2357
+ if (t && tracking) link(e, t);
2358
+ return !t || e.V === NOT_PENDING ? e.xe : e.V;
2379
2359
  }
2380
2360
  if (t && tracking) {
2381
2361
  link(e, t, pendingCheckActive);
2382
- // Mark inheritance through derivation (see the fast path above), and its
2383
- // transitive half (#2893): a mark-pended owner's sentinel sources flow to
2384
- // the reader like a direct mark — value-transparent reads have no throw
2385
- // to re-establish through, so without this a mid-window recompute sheds
2386
- // pendingness permanently past one derivation level.
2387
- if (activeAffectsMarks !== 0 && !pendingCheckActive) {
2388
- if (e.F) (affectsReads ??= []).push(e);
2389
- if (i.$e & STATUS_PENDING) GlobalQueue.le(i, affectsReads ??= []);
2390
- }
2391
- if (i.We) {
2362
+ if (i.Ve) {
2392
2363
  const n = queueFor(e);
2393
- if (i.nt >= n.P) {
2364
+ if (i.ze >= n.C) {
2394
2365
  markNode(t);
2395
2366
  markHeap(n);
2396
2367
  updateIfNecessary(i);
2397
2368
  }
2398
- const r = i.nt;
2369
+ const r = i.ze;
2399
2370
  // parent check is shallow, might need to be recursive
2400
- if (r >= t.nt && e.Z !== t) {
2401
- t.nt = r + 1;
2371
+ if (r >= t.ze && e.Z !== t) {
2372
+ t.ze = r + 1;
2402
2373
  }
2403
2374
  }
2404
2375
  }
2405
- // Mark-only pending never suspends the reader (#2886): an affects() mark is
2406
- // a promise of change, not an absence of value, so a derived node whose only
2407
- // pending sources are mark sentinels keeps its real value readable —
2408
- // pendingness reaches readers through verdicts (isPending), not throws.
2409
- // (`activeAffectsMarks` gates the source scan off the mark-free hot path;
2410
- // sentinels can't survive in pending sources past their last release.)
2411
- if (i.$e & STATUS_PENDING && !(activeAffectsMarks !== 0 && GlobalQueue.ue(i))) {
2376
+ if (i.We & STATUS_PENDING) {
2412
2377
  if (t && !(stale && i.T && activeTransition !== i.T)) {
2413
2378
  // Per-lane suspension lives with the engine (a non-null lane implies it
2414
2379
  // is installed): under a lane, only same-lane pending async without an
2415
2380
  // active override throws.
2416
- if (currentOptimisticLane === null || GlobalQueue.De(i)) {
2381
+ if (currentOptimisticLane === null || GlobalQueue.ye(i)) {
2417
2382
  if (!tracking && e !== t) link(e, t);
2418
- throw i.Ue;
2383
+ throw i.me;
2419
2384
  }
2420
- } else if (t && i !== e && i.$e & STATUS_UNINITIALIZED) {
2385
+ } else if (t && i !== e && i.We & STATUS_UNINITIALIZED) {
2421
2386
  if (!tracking && e !== t) link(e, t);
2422
- throw i.Ue;
2423
- } else if (!t && i.$e & STATUS_UNINITIALIZED) {
2424
- throw i.Ue;
2387
+ throw i.me;
2388
+ } else if (!t && i.We & STATUS_UNINITIALIZED) {
2389
+ throw i.me;
2425
2390
  }
2426
2391
  }
2427
- if (e.We && e.$e & STATUS_ERROR) {
2392
+ if (e.Ve && e.We & STATUS_ERROR) {
2428
2393
  // Only a genuine reactive re-read may retry an errored async source:
2429
2394
  // - tracking: owned/tracked scope only (never events / `untrack` / effect side-effect phase)
2430
2395
  // - !pendingCheckActive: an `isPending` probe observes the error, never refetches
@@ -2432,21 +2397,19 @@ function read(e) {
2432
2397
  if (tracking && !pendingCheckActive && e.M < clock) {
2433
2398
  recompute(e);
2434
2399
  return read(e);
2435
- } else throw e.Ue;
2400
+ } else throw e.me;
2436
2401
  }
2437
- if (snapshotCaptureActive && t && t.Fe & CONFIG_IN_SNAPSHOT_SCOPE) {
2438
- const n = e.ke;
2402
+ if (snapshotCaptureActive && t && t.ke & CONFIG_IN_SNAPSHOT_SCOPE) {
2403
+ const n = e.we;
2439
2404
  if (n !== undefined) {
2440
2405
  const r = n === NO_SNAPSHOT ? undefined : n;
2441
- const i = e.V !== NOT_PENDING ? e.V : e.Me;
2442
- if (i !== r) t.Qe |= REACTIVE_SNAPSHOT_STALE;
2406
+ const i = e.V !== NOT_PENDING ? e.V : e.xe;
2407
+ if (i !== r) t.Le |= REACTIVE_SNAPSHOT_STALE;
2443
2408
  return r;
2444
2409
  }
2445
2410
  }
2446
2411
  if (e.A !== undefined && e.A !== NOT_PENDING) {
2447
- // An active override means the engine is installed (A17: the override IS
2448
- // the value for every reader — that check itself stays right here).
2449
- if (t && stale && GlobalQueue.ge(e)) return e.Me;
2412
+ // A17: the override IS the value for every reader.
2450
2413
  return unwrapOverride(e.A);
2451
2414
  }
2452
2415
  // Entanglement gate: a reader recomputing under an optimistic lane that reads
@@ -2456,18 +2419,18 @@ function read(e) {
2456
2419
  // _pendingValue for correct fetching. The sub is recorded for replay at commit
2457
2420
  // so it re-runs with the new committed view. (Gate details live with the
2458
2421
  // engine — a non-null lane implies it is installed.)
2459
- if (currentOptimisticLane !== null && activeTransition !== null && t !== null && GlobalQueue.be(e, i, t)) {
2460
- return e.Me;
2422
+ if (currentOptimisticLane !== null && activeTransition !== null && t !== null && GlobalQueue.Ne(e, i, t)) {
2423
+ return e.xe;
2461
2424
  }
2462
2425
  // In optimistic lane context, return _value for optimistic/lane-assigned signals
2463
2426
  // and for regular signals in stale mode (render effects). Non-stale readers (user
2464
2427
  // effects) see _pendingValue so that latest() and direct reads stay consistent.
2465
2428
  // (The lane-context clause lives with the engine.)
2466
- const o = !t || currentOptimisticLane !== null && GlobalQueue.me(e, i, t) || e.V === NOT_PENDING || stale && e.T && activeTransition !== e.T ? e.Me : e.V;
2429
+ const o = !t || currentOptimisticLane !== null && GlobalQueue.Ce(e, i, t) || e.V === NOT_PENDING || stale && e.T && activeTransition !== e.T ? e.xe : e.V;
2467
2430
  // Record that this isPending() probe observed the fresh pending value, so
2468
2431
  // the probe doesn't pair "pending" with the new value (#2831).
2469
- if (pendingCheckActive) GlobalQueue._e(e, o);
2470
- if (!t && i === e && typeof n.We === "function" && e.Fe & CONFIG_AUTO_DISPOSE && !(i.$e & STATUS_PENDING) && !e.k) {
2432
+ if (pendingCheckActive) GlobalQueue.de(e, o);
2433
+ if (!t && i === e && typeof n.Ve === "function" && e.ke & CONFIG_AUTO_DISPOSE && !(i.We & STATUS_PENDING) && !e.k) {
2471
2434
  unobserved(e);
2472
2435
  }
2473
2436
  return o;
@@ -2479,16 +2442,16 @@ function setSignal(e, t) {
2479
2442
  // optimisticComputed callers and optimistic store nodes carry an
2480
2443
  // _overrideValue slot, and every module that creates one installs the
2481
2444
  // engine first.
2482
- if (e.A !== undefined && !projectionWriteActive) return GlobalQueue.Ae(e, t);
2483
- const n = e.V === NOT_PENDING ? e.Me : e.V;
2445
+ if (e.A !== undefined && !projectionWriteActive) return GlobalQueue.Oe(e, t);
2446
+ const n = e.V === NOT_PENDING ? e.xe : e.V;
2484
2447
  if (typeof t === "function") t = t(n);
2485
2448
  // Uninitialized check first: the first commit has no previous value, so the
2486
2449
  // user comparator must not run against `undefined` (matches recompute).
2487
- const r = !!(e.$e & STATUS_UNINITIALIZED) || !e.Ct || !e.Ct(n, t);
2450
+ const r = !!(e.We & STATUS_UNINITIALIZED) || !e.ht || !e.ht(n, t);
2488
2451
  if (!r) return t;
2489
2452
  if (e.V === NOT_PENDING) queuePendingNode(e);
2490
2453
  e.V = t;
2491
- GlobalQueue.fe !== null && GlobalQueue.fe(e, t);
2454
+ GlobalQueue.le !== null && GlobalQueue.le(e, t);
2492
2455
  e.M = clock;
2493
2456
  insertSubs(e);
2494
2457
  schedule();
@@ -2503,11 +2466,11 @@ function setSignal(e, t) {
2503
2466
  * cleanup point.
2504
2467
  */ function suppressComputedRecompute(e) {
2505
2468
  deleteFromHeap(e, queueFor(e));
2506
- if (!(e.Qe & REACTIVE_MANUAL_WRITE) && e.V === NOT_PENDING) {
2469
+ if (!(e.Le & REACTIVE_MANUAL_WRITE) && e.V === NOT_PENDING) {
2507
2470
  queuePendingNode(e);
2508
2471
  schedule();
2509
2472
  }
2510
- e.Qe = e.Qe & -4 | REACTIVE_MANUAL_WRITE;
2473
+ e.Le = e.Le & -4 | REACTIVE_MANUAL_WRITE;
2511
2474
  }
2512
2475
 
2513
2476
  /**
@@ -2586,7 +2549,7 @@ function staleValues(e, t = true) {
2586
2549
  if (!t) {
2587
2550
  return;
2588
2551
  }
2589
- if (typeof t.We === "function" && !(t.Qe & (REACTIVE_DISPOSED | REACTIVE_MANUAL_WRITE))) {
2552
+ if (typeof t.Ve === "function" && !(t.Le & (REACTIVE_DISPOSED | REACTIVE_MANUAL_WRITE))) {
2590
2553
  // A refresh with no value-change dirt already queued is a re-ask of the
2591
2554
  // same question: mark it so the recompute classifies any resulting
2592
2555
  // pending window as quiet (not pending). If the node is already dirty
@@ -2594,11 +2557,11 @@ function staleValues(e, t = true) {
2594
2557
  // REACTIVE_IN_HEAP counts as dirt: insertSubs schedules subscribers by
2595
2558
  // heap insertion alone (no DIRTY/CHECK flag), so a same-batch value
2596
2559
  // change followed by refresh() must not be laundered into a quiet re-ask.
2597
- if (!(t.Qe & (REACTIVE_DIRTY | REACTIVE_CHECK | REACTIVE_IN_HEAP))) {
2598
- t.Qe |= REACTIVE_REASK;
2560
+ if (!(t.Le & (REACTIVE_DIRTY | REACTIVE_CHECK | REACTIVE_IN_HEAP))) {
2561
+ t.Le |= REACTIVE_REASK;
2599
2562
  armReaskClear();
2600
2563
  }
2601
- t.Qe = t.Qe & ~REACTIVE_CHECK | REACTIVE_DIRTY;
2564
+ t.Le = t.Le & ~REACTIVE_CHECK | REACTIVE_DIRTY;
2602
2565
  insertIntoHeap(t, queueFor(t));
2603
2566
  schedule();
2604
2567
  }
@@ -2646,11 +2609,11 @@ function wireExternalSource(e) {
2646
2609
  equals: false,
2647
2610
  ownedWrite: true
2648
2611
  });
2649
- const n = externalSourceConfig.factory(e.We, () => {
2612
+ const n = externalSourceConfig.factory(e.Ve, () => {
2650
2613
  setSignal(t, undefined);
2651
2614
  });
2652
2615
  cleanup(() => n.dispose());
2653
- e.We = e => {
2616
+ e.Ve = e => {
2654
2617
  read(t);
2655
2618
  return n.track(e);
2656
2619
  };
@@ -2664,8 +2627,8 @@ function externalUntrack(e) {
2664
2627
  // removed on reset) so core's null checks stay equivalent to the old
2665
2628
  // `externalSourceConfig` truthiness checks.
2666
2629
  function syncExternalHooks() {
2667
- GlobalQueue.ce = externalSourceConfig ? wireExternalSource : null;
2668
- GlobalQueue.ae = externalSourceConfig ? externalUntrack : null;
2630
+ GlobalQueue.se = externalSourceConfig ? wireExternalSource : null;
2631
+ GlobalQueue.ue = externalSourceConfig ? externalUntrack : null;
2669
2632
  }
2670
2633
 
2671
2634
  function enableExternalSource(e) {
@@ -2722,7 +2685,7 @@ function enableExternalSource(e) {
2722
2685
  if (!t) {
2723
2686
  throw new NoOwnerError;
2724
2687
  }
2725
- const n = hasContext(e, t) ? t.Rt[e.id] : e.defaultValue;
2688
+ const n = hasContext(e, t) ? t.dt[e.id] : e.defaultValue;
2726
2689
  if (isUndefined(n)) {
2727
2690
  throw new ContextNotFoundError;
2728
2691
  }
@@ -2743,14 +2706,14 @@ function enableExternalSource(e) {
2743
2706
  }
2744
2707
  // We're creating a new object to avoid child context values being exposed to parent owners. If
2745
2708
  // we don't do this, everything will be a singleton and all hell will break lose.
2746
- n.Rt = {
2747
- ...n.Rt,
2709
+ n.dt = {
2710
+ ...n.dt,
2748
2711
  [e.id]: isUndefined(t) ? e.defaultValue : t
2749
2712
  };
2750
2713
  }
2751
2714
 
2752
2715
  function hasContext(e, t) {
2753
- return !isUndefined(t?.Rt[e.id]);
2716
+ return !isUndefined(t?.dt[e.id]);
2754
2717
  }
2755
2718
 
2756
2719
  function isUndefined(e) {
@@ -2770,15 +2733,11 @@ function isUndefined(e) {
2770
2733
  * `_optimisticNodes.length`, `activeLanes.size`), so `!` invocations are safe
2771
2734
  * once the gate holds — the same late-binding contract as verdict.ts.
2772
2735
  */
2773
- // When a background transition is stashed, plain optimistic signals need one
2774
- // committed-view rerun. Keep that override local to the stash flush.
2775
- let stashedOptimisticReads = null;
2776
-
2777
2736
  /** The optimistic half of setSignal, fired when `_overrideValue !== undefined`. */ function optimisticWrite(e, t) {
2778
2737
  const n = e.A !== NOT_PENDING;
2779
- const r = n ? unwrapOverride(e.A) : e.Me;
2738
+ const r = n ? unwrapOverride(e.A) : e.xe;
2780
2739
  if (typeof t === "function") t = t(r);
2781
- const i = !!(e.$e & STATUS_UNINITIALIZED) || !e.Ct || !e.Ct(r, t);
2740
+ const i = !!(e.We & STATUS_UNINITIALIZED) || !e.ht || !e.ht(r, t);
2782
2741
  if (!i) {
2783
2742
  // Same-value write with an active override still entangles the current
2784
2743
  // action's transition — the hold must outlast all overlapping actions.
@@ -2803,43 +2762,13 @@ let stashedOptimisticReads = null;
2803
2762
  // brand, and erasing it makes the write invisible and routes follow-up
2804
2763
  // writes off the optimistic path into permanent commits (#2898).
2805
2764
  e.A = t === undefined ? OVERRIDE_UNDEFINED : t;
2806
- GlobalQueue.fe !== null && GlobalQueue.fe(e, t);
2765
+ GlobalQueue.le !== null && GlobalQueue.le(e, t);
2807
2766
  e.M = clock;
2808
2767
  insertSubs(e, true);
2809
2768
  schedule();
2810
2769
  return t;
2811
2770
  }
2812
2771
 
2813
- function readStashed(e) {
2814
- return !!stashedOptimisticReads?.has(e);
2815
- }
2816
-
2817
- function queueStashedOptimisticEffects(e) {
2818
- for (let t = e.k; t !== null; t = t.Ve) {
2819
- const e = t.xe;
2820
- if (!e.He) continue;
2821
- enqueueSub(e);
2822
- }
2823
- }
2824
-
2825
- /**
2826
- * Incomplete-transition finalization when the stashed transition holds
2827
- * optimistic nodes: give plain optimistic signals one committed-view rerun.
2828
- */ function stashOptimistic(e) {
2829
- stashedOptimisticReads = new Set;
2830
- for (let t = 0; t < e.G.length; t++) {
2831
- const n = e.G[t];
2832
- if (n.We || n.Fe & CONFIG_OWNED_WRITE) continue;
2833
- stashedOptimisticReads.add(n);
2834
- queueStashedOptimisticEffects(n);
2835
- }
2836
- try {
2837
- finalizePureQueue(null, true);
2838
- } finally {
2839
- stashedOptimisticReads = null;
2840
- }
2841
- }
2842
-
2843
2772
  /**
2844
2773
  * transitionComplete's override blockage: a settling transition stays open
2845
2774
  * while one of its optimistic nodes holds an active override that is still
@@ -2847,11 +2776,7 @@ function queueStashedOptimisticEffects(e) {
2847
2776
  */ function transitionBlocked(e) {
2848
2777
  for (let t = 0; t < e.G.length; t++) {
2849
2778
  const n = e.G[t];
2850
- if (hasActiveOverride(n) && "$e" in n && n.$e & STATUS_PENDING && n.Ue instanceof NotReadyError &&
2851
- // Mark-sourced pending never blocks settlement: affects() releases AT
2852
- // settle, so counting its sentinel here would deadlock the window it
2853
- // is scoped to.
2854
- !n.Ue.source?.Dt) {
2779
+ if (hasActiveOverride(n) && "We" in n && n.We & STATUS_PENDING && n.me instanceof NotReadyError) {
2855
2780
  return true;
2856
2781
  }
2857
2782
  }
@@ -2869,10 +2794,10 @@ function resolveOptimisticNodes(e) {
2869
2794
  // Revert is a pure drop: there is no revert target to commit —
2870
2795
  // override-covered authoritative values hold in _pendingValue and
2871
2796
  // elevate on their OWN transition's schedule (A18 as re-ruled 2026-07-07).
2872
- if (!(t.$e & STATUS_PENDING)) t.$e &= ~STATUS_UNINITIALIZED;
2797
+ if (!(t.We & STATUS_PENDING)) t.We &= ~STATUS_UNINITIALIZED;
2873
2798
  const r = t.A;
2874
2799
  t.A = NOT_PENDING;
2875
- if (r !== NOT_PENDING && t.Me !== unwrapOverride(r)) insertSubs(t, true);
2800
+ if (r !== NOT_PENDING && t.xe !== unwrapOverride(r)) insertSubs(t, true);
2876
2801
  t.T = null;
2877
2802
  t.R = null;
2878
2803
  }
@@ -2881,9 +2806,9 @@ function resolveOptimisticNodes(e) {
2881
2806
  // transition that produced them (A19 — pending is a property of the data).
2882
2807
  for (let n = 0; n < t; n++) {
2883
2808
  const t = e[n];
2884
- if (t._ || t.O) GlobalQueue.Se(t);
2809
+ if (t._ || t.O) GlobalQueue.fe(t);
2885
2810
  const r = t.t;
2886
- if (r && (r._ === t || r.O === t)) GlobalQueue.Se(r);
2811
+ if (r && (r._ === t || r.O === t)) GlobalQueue.fe(r);
2887
2812
  }
2888
2813
  e.splice(0, t);
2889
2814
  }
@@ -2936,7 +2861,7 @@ function cleanupCompletedLanes(e) {
2936
2861
  * that reads a pending mid-transition write sees the committed value; the sub
2937
2862
  * is recorded for replay at commit.
2938
2863
  */ function gatedRead(e, t, n) {
2939
- if (latestReadActive || e.V === NOT_PENDING || e.We || t !== e && !(t.Qe & REACTIVE_MANUAL_WRITE)) {
2864
+ if (latestReadActive || e.V === NOT_PENDING || e.Ve || t !== e && !(t.Le & REACTIVE_MANUAL_WRITE)) {
2940
2865
  return false;
2941
2866
  }
2942
2867
  activeTransition.q.add(n);
@@ -2947,7 +2872,7 @@ function cleanupCompletedLanes(e) {
2947
2872
  * read()'s value selection under a lane: return the committed `_value` for
2948
2873
  * optimistic/lane-assigned signals, stale-mode reads, and pending owners.
2949
2874
  */ function laneReadsCommitted(e, t, n) {
2950
- return e.A !== undefined || !!e.i || t === e && stale && n.t !== e || !!(t.$e & STATUS_PENDING);
2875
+ return e.A !== undefined || !!e.i || t === e && stale && n.t !== e || !!(t.We & STATUS_PENDING);
2951
2876
  }
2952
2877
 
2953
2878
  /**
@@ -2956,12 +2881,12 @@ function cleanupCompletedLanes(e) {
2956
2881
  * can run before its OPT-dirty child propagates).
2957
2882
  */ function recomputeLane(e, t) {
2958
2883
  if (t) return resolveLane(e) ?? null;
2959
- for (let t = e.Ze; t; t = t.Xe) {
2960
- const n = t.ze;
2961
- if (n.Qe & REACTIVE_OPTIMISTIC_DIRTY) {
2884
+ for (let t = e.Ke; t; t = t.Ye) {
2885
+ const n = t.qe;
2886
+ if (n.Le & REACTIVE_OPTIMISTIC_DIRTY) {
2962
2887
  const t = resolveLane(n);
2963
2888
  if (t) {
2964
- e.Qe |= REACTIVE_OPTIMISTIC_DIRTY;
2889
+ e.Le |= REACTIVE_OPTIMISTIC_DIRTY;
2965
2890
  assignOrMergeLane(e, t);
2966
2891
  return t;
2967
2892
  }
@@ -2975,7 +2900,7 @@ function cleanupCompletedLanes(e) {
2975
2900
  if (t.o !== e) {
2976
2901
  t.u.add(e);
2977
2902
  e.i = t;
2978
- GlobalQueue.Ee !== null && GlobalQueue.Ee(t.o);
2903
+ GlobalQueue.ce !== null && GlobalQueue.ce(t.o);
2979
2904
  }
2980
2905
  }
2981
2906
 
@@ -2983,7 +2908,7 @@ function cleanupCompletedLanes(e) {
2983
2908
  const t = resolveLane(e);
2984
2909
  if (t) {
2985
2910
  t.u.delete(e);
2986
- GlobalQueue.Ee !== null && GlobalQueue.Ee(t.o);
2911
+ GlobalQueue.ce !== null && GlobalQueue.ce(t.o);
2987
2912
  }
2988
2913
  }
2989
2914
 
@@ -2998,21 +2923,19 @@ function trackOptimisticStore(e) {
2998
2923
  * create optimistic state (verdict.ts at module top level, createOptimistic
2999
2924
  * and createOptimisticStore at first call) BEFORE any optimistic node exists.
3000
2925
  */ function installOptimisticEngine() {
3001
- if (GlobalQueue.Ae !== null) return;
3002
- GlobalQueue.Ae = optimisticWrite;
3003
- GlobalQueue.he = resolveOptimisticNodes;
3004
- GlobalQueue.Ne = stashOptimistic;
3005
- GlobalQueue.ye = transitionBlocked;
3006
- GlobalQueue.Pe = cleanupCompletedLanes;
3007
- GlobalQueue.Ce = runLaneEffects;
3008
- GlobalQueue.ge = readStashed;
3009
- GlobalQueue.be = gatedRead;
3010
- GlobalQueue.De = laneSuspends;
3011
- GlobalQueue.me = laneReadsCommitted;
3012
- GlobalQueue.ve = recomputeLane;
3013
- GlobalQueue.we = laneAsyncPending;
3014
- GlobalQueue.Ge = laneAsyncSettled;
3015
- GlobalQueue.Le = trackOptimisticStore;
2926
+ if (GlobalQueue.Oe !== null) return;
2927
+ GlobalQueue.Oe = optimisticWrite;
2928
+ GlobalQueue.Re = resolveOptimisticNodes;
2929
+ GlobalQueue.Ie = transitionBlocked;
2930
+ GlobalQueue.Ae = cleanupCompletedLanes;
2931
+ GlobalQueue.he = runLaneEffects;
2932
+ GlobalQueue.Ne = gatedRead;
2933
+ GlobalQueue.ye = laneSuspends;
2934
+ GlobalQueue.Ce = laneReadsCommitted;
2935
+ GlobalQueue.Pe = recomputeLane;
2936
+ GlobalQueue.ge = laneAsyncPending;
2937
+ GlobalQueue.be = laneAsyncSettled;
2938
+ GlobalQueue.De = trackOptimisticStore;
3016
2939
  }
3017
2940
 
3018
2941
  /**
@@ -3045,7 +2968,7 @@ let pendingProbe = null;
3045
2968
  function collectPendingSources(e) {
3046
2969
  if (!pendingProbe) return;
3047
2970
  pendingProbe.sources.add(e);
3048
- const t = e.Je || e;
2971
+ const t = e.Be || e;
3049
2972
  if (t !== e) pendingProbe.sources.add(t);
3050
2973
  }
3051
2974
 
@@ -3059,34 +2982,76 @@ function collectPendingSources(e) {
3059
2982
  pendingProbe?.sources.add(e);
3060
2983
  }
3061
2984
 
2985
+ /**
2986
+ * The affects() coverage walk — the read half of the dedicated mark channel.
2987
+ * A node is covered by a live mark iff it carries one (`_affectsCount`) or
2988
+ * derives, through its CURRENT deps (hopping store firewalls), from a node
2989
+ * that does. Pull-based coverage means graph rewires, mid-window recomputes,
2990
+ * and probe-triggered recomputes can never strand or strip a mark — there is
2991
+ * nothing stored downstream to corrupt. Probe-created links
2992
+ * (`_pendingObserver`) are skipped so an `isPending` wrapper memo never
2993
+ * inherits the coverage it reports on.
2994
+ */ function markWalk(e, t) {
2995
+ if (e.F) return true;
2996
+ // A real error outranks an inherited mark (A16/A24c): an errored node
2997
+ // answers probes with its error, not a coverage verdict, and coverage does
2998
+ // not flow through it — matching the rails' behavior, where propagation
2999
+ // stopped at errored nodes. A DIRECT mark on an errored node still reads
3000
+ // pending (the count check above), also matching.
3001
+ if (e.We & STATUS_ERROR) return false;
3002
+ if (t.has(e)) return false;
3003
+ t.add(e);
3004
+ const n = e.Be;
3005
+ if (n && markWalk(n, t)) return true;
3006
+ // Mid-recompute (the clearStatus companion poke runs before
3007
+ // trimStaleDeps), only the validated prefix [_deps.._depsTail] is this
3008
+ // pass's dependency set — walking past it would read dropped deps and
3009
+ // latch a stale verdict on the companion.
3010
+ const r = e;
3011
+ const i = r.Le & REACTIVE_RECOMPUTING_DEPS ? r.ut : undefined;
3012
+ if (i !== null) {
3013
+ for (let e = r.Ke ?? null; e !== null; e = e.Ye) {
3014
+ if (!e.Ot && markWalk(e.qe, t)) return true;
3015
+ if (e === i) break;
3016
+ }
3017
+ }
3018
+ return false;
3019
+ }
3020
+
3021
+ /** Gated entry: apps with no live mark pay one integer compare. */ function markCovered(e) {
3022
+ return activeAffectsMarks !== 0 && markWalk(e, new Set);
3023
+ }
3024
+
3062
3025
  function quietPending(e) {
3063
- if (e.Be) {
3064
- for (const t of e.Be) if (!t.gt) return false;
3026
+ if (e.$e) {
3027
+ for (const t of e.$e) if (!t.Nt) return false;
3065
3028
  return true;
3066
3029
  }
3067
- return e.gt;
3030
+ return e.Nt;
3068
3031
  }
3069
3032
 
3070
3033
  function newQuestionInFlight(e) {
3071
- return !!(e.$e & STATUS_PENDING) && !(e.$e & STATUS_UNINITIALIZED) && !quietPending(e);
3034
+ return !!(e.We & STATUS_PENDING) && !(e.We & STATUS_UNINITIALIZED) && !quietPending(e);
3072
3035
  }
3073
3036
 
3074
3037
  function computePendingState(e) {
3075
3038
  const t = e;
3076
- if (t.Qe & REACTIVE_DISPOSED) return false;
3077
- if (e.F) return true;
3078
- const n = e.Je;
3039
+ if (t.Le & REACTIVE_DISPOSED) return false;
3040
+ // Mark coverage is transitive by dep-graph reachability: a latest() shadow
3041
+ // reaches its owner (and a store leaf its firewall) through its own deps,
3042
+ // so the one walk covers direct marks, derivation, and companion chains.
3043
+ if (markCovered(e)) return true;
3044
+ const n = e.Be;
3079
3045
  if (e.t) {
3080
3046
  const t = e.t;
3081
- if (t.F) return true;
3082
- const n = t.Je || t;
3047
+ const n = t.Be || t;
3083
3048
  return newQuestionInFlight(n);
3084
3049
  }
3085
3050
  if (n && e.V !== NOT_PENDING && !hasActiveOverride(e)) {
3086
- return !!(n.Qe & REACTIVE_MANUAL_WRITE) || !n.dt && !(n.$e & STATUS_PENDING) || !!(n.$e & STATUS_PENDING) && quietPending(n);
3051
+ return !!(n.Le & REACTIVE_MANUAL_WRITE) || !n.lt && !(n.We & STATUS_PENDING) || !!(n.We & STATUS_PENDING) && quietPending(n);
3087
3052
  }
3088
- if (e.V !== NOT_PENDING && !(t.$e & STATUS_UNINITIALIZED)) {
3089
- if (hasActiveOverride(e)) return !e.Ct || !e.Ct(e.V, unwrapOverride(e.A));
3053
+ if (e.V !== NOT_PENDING && !(t.We & STATUS_UNINITIALIZED)) {
3054
+ if (hasActiveOverride(e)) return !e.ht || !e.ht(e.V, unwrapOverride(e.A));
3090
3055
  return true;
3091
3056
  }
3092
3057
  return newQuestionInFlight(t);
@@ -3105,19 +3070,28 @@ function updatePendingSignal(e) {
3105
3070
  }
3106
3071
 
3107
3072
  function updateChildCompanions(e) {
3108
- for (let t = e.ut; t !== null; t = t.lt) {
3073
+ for (let t = e.rt; t !== null; t = t.it) {
3109
3074
  if (t._ || t.O) updatePendingSignal(t);
3110
3075
  }
3111
3076
  }
3112
3077
 
3113
- function repollDownstreamVerdicts(e) {
3114
- const t = new Set;
3078
+ /**
3079
+ * Re-derive every verdict companion downstream of `el` (subs + firewall
3080
+ * children, dedup'd). The affects() channel's poke walk: registration and
3081
+ * re-ask flips use the live write path (companion setSignal — its own lane
3082
+ * lets the wake escape an incomplete transition's effect stash, #2887);
3083
+ * mark release passes `snap` because it runs inside queue finalization,
3084
+ * where companion writes must land committed (a setSignal there would open
3085
+ * a fresh override window that nothing settles).
3086
+ */ function repollDownstreamVerdicts(e, t = false) {
3087
+ const n = t ? snapCompanionsToState : updatePendingSignal;
3088
+ const r = new Set;
3115
3089
  const visit = e => {
3116
- if (t.has(e)) return;
3117
- t.add(e);
3118
- if (e._ || e.O) updatePendingSignal(e);
3119
- for (let t = e.k; t !== null; t = t.Ve) visit(t.xe);
3120
- for (let t = e.ut ?? null; t !== null; t = t.lt) {
3090
+ if (r.has(e)) return;
3091
+ r.add(e);
3092
+ if (e._ || e.O) n(e);
3093
+ for (let t = e.k; t !== null; t = t.Ge) visit(t.Ue);
3094
+ for (let t = e.rt ?? null; t !== null; t = t.it) {
3121
3095
  visit(t);
3122
3096
  }
3123
3097
  };
@@ -3128,8 +3102,8 @@ function snapCompanionsToState(e) {
3128
3102
  const t = e._;
3129
3103
  if (t && (t.A === undefined || t.A === NOT_PENDING)) {
3130
3104
  const n = computePendingState(e);
3131
- if (t.Me !== n || t.V !== NOT_PENDING) {
3132
- t.Me = n;
3105
+ if (t.xe !== n || t.V !== NOT_PENDING) {
3106
+ t.xe = n;
3133
3107
  t.V = NOT_PENDING;
3134
3108
  t.M = clock;
3135
3109
  insertSubs(t);
@@ -3137,9 +3111,9 @@ function snapCompanionsToState(e) {
3137
3111
  }
3138
3112
  }
3139
3113
  const n = e.O;
3140
- if (n && !(n.Qe & REACTIVE_DISPOSED)) {
3141
- if ((n.A === undefined || n.A === NOT_PENDING) && n.V === NOT_PENDING && !Object.is(n.Me, e.Me) && !(n.Qe & (REACTIVE_DIRTY | REACTIVE_CHECK))) {
3142
- n.Qe |= REACTIVE_DIRTY;
3114
+ if (n && !(n.Le & REACTIVE_DISPOSED)) {
3115
+ if ((n.A === undefined || n.A === NOT_PENDING) && n.V === NOT_PENDING && !Object.is(n.xe, e.xe) && !(n.Le & (REACTIVE_DIRTY | REACTIVE_CHECK))) {
3116
+ n.Le |= REACTIVE_DIRTY;
3143
3117
  insertIntoHeap(n, queueFor(n));
3144
3118
  insertSubs(n);
3145
3119
  schedule();
@@ -3171,17 +3145,27 @@ function getLatestValueComputed(e) {
3171
3145
  const t = getLatestValueComputed(e);
3172
3146
  const n = latestReadActive;
3173
3147
  setLatestReadActive(false);
3174
- const r = e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.Me;
3148
+ const r = e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.xe;
3175
3149
  let i;
3176
3150
  try {
3151
+ // An untracked latest() read has no reading context, so read() never
3152
+ // performs its mid-tick pull — a plain write queued between two latest()
3153
+ // calls left a still-subscribed shadow at its previous speculative value
3154
+ // until the flush (#2922). Mirror the tracked-read pull here: mark the
3155
+ // queued staleness through the graph, then bring the shadow up to date.
3156
+ const e = queueFor(t);
3157
+ if (t.ze >= e.C && !(t.Le & (REACTIVE_DISPOSED | REACTIVE_ZOMBIE))) {
3158
+ markHeap(e);
3159
+ prepareComputed(t, true);
3160
+ }
3177
3161
  i = read(t);
3178
3162
  } catch (t) {
3179
- if (t instanceof NotReadyError && (!context || !(e.$e & STATUS_UNINITIALIZED))) return r;
3163
+ if (t instanceof NotReadyError && (!context || !(e.We & STATUS_UNINITIALIZED))) return r;
3180
3164
  throw t;
3181
3165
  } finally {
3182
3166
  setLatestReadActive(n);
3183
3167
  }
3184
- if (t.$e & STATUS_PENDING) return r;
3168
+ if (t.We & STATUS_PENDING) return r;
3185
3169
  if (stale && currentOptimisticLane && t.i) {
3186
3170
  const e = findLane(t.i);
3187
3171
  const n = findLane(currentOptimisticLane);
@@ -3189,17 +3173,22 @@ function getLatestValueComputed(e) {
3189
3173
  return r;
3190
3174
  }
3191
3175
  }
3176
+ // A shadow recomputed by the pull above (not at creation) holds its fresh
3177
+ // speculative value in _pendingValue; a contextless read() only surfaces
3178
+ // _value. Overrides stay authoritative (A17), and stale readers keep the
3179
+ // other transition's committed view, matching read()'s own selection.
3180
+ if (t.V !== NOT_PENDING && !hasActiveOverride(t) && !(stale && t.T && activeTransition !== t.T)) return t.V;
3192
3181
  return i;
3193
3182
  }
3194
3183
 
3195
3184
  /** The isPending()-probe read path, installed as GlobalQueue._pendingCheck. */ function pendingCheckRead(e, t, n, r) {
3196
3185
  setPendingCheckActive(false);
3197
- if (typeof e.We === "function") prepareComputed(e, true);
3198
- const i = n.$e;
3186
+ if (typeof e.Ve === "function") prepareComputed(e, true);
3187
+ const i = n.We;
3199
3188
  if (t && i & STATUS_PENDING && i & STATUS_UNINITIALIZED) {
3200
3189
  if (tracking && e !== t) link(e, t);
3201
3190
  setPendingCheckActive(true);
3202
- throw n.Ue;
3191
+ throw n.me;
3203
3192
  }
3204
3193
  collectPendingSources(e);
3205
3194
  if (r) collectPendingSources(r);
@@ -3211,10 +3200,10 @@ function recordFreshRead(e, t) {
3211
3200
  }
3212
3201
 
3213
3202
  function applyReask(e, t) {
3214
- const n = !!(e.$e & STATUS_PENDING);
3215
- const r = t && !(n && !e.gt);
3216
- const i = n && e.gt !== r;
3217
- e.gt = r;
3203
+ const n = !!(e.We & STATUS_PENDING);
3204
+ const r = t && !(n && !e.Nt);
3205
+ const i = n && e.Nt !== r;
3206
+ e.Nt = r;
3218
3207
  return i;
3219
3208
  }
3220
3209
 
@@ -3254,7 +3243,7 @@ function isPending(e) {
3254
3243
  } catch (e) {
3255
3244
  collectPending();
3256
3245
  if (e instanceof NotReadyError) {
3257
- const t = !!(e.source?.$e & STATUS_UNINITIALIZED);
3246
+ const t = !!(e.source?.We & STATUS_UNINITIALIZED);
3258
3247
  if (r.found && !t) return true;
3259
3248
  if (context && t) throw e;
3260
3249
  }
@@ -3268,25 +3257,25 @@ function isPending(e) {
3268
3257
  // Hook installation (same late-binding pattern as GlobalQueue._update /
3269
3258
  // _propagateAffects): core call sites fire these behind the same guards the
3270
3259
  // direct calls used, so behavior is identical once this module loads.
3271
- GlobalQueue.fe = syncCompanions;
3260
+ GlobalQueue.le = syncCompanions;
3272
3261
 
3273
- GlobalQueue.Ee = updatePendingSignal;
3262
+ GlobalQueue.ce = updatePendingSignal;
3274
3263
 
3275
- GlobalQueue.de = updateChildCompanions;
3264
+ GlobalQueue.ae = updateChildCompanions;
3276
3265
 
3277
- GlobalQueue.Se = snapCompanionsToState;
3266
+ GlobalQueue.fe = snapCompanionsToState;
3278
3267
 
3279
- GlobalQueue.Te = latestRead;
3268
+ GlobalQueue.Ee = latestRead;
3280
3269
 
3281
- GlobalQueue.pe = pendingCheckRead;
3270
+ GlobalQueue.Se = pendingCheckRead;
3282
3271
 
3283
- GlobalQueue._e = recordFreshRead;
3272
+ GlobalQueue.de = recordFreshRead;
3284
3273
 
3285
- GlobalQueue.Oe = applyReask;
3274
+ GlobalQueue.Te = applyReask;
3286
3275
 
3287
- GlobalQueue.Re = repollDownstreamVerdicts;
3276
+ GlobalQueue.pe = repollDownstreamVerdicts;
3288
3277
 
3289
- GlobalQueue.Ie = witnessAffects;
3278
+ GlobalQueue._e = witnessAffects;
3290
3279
 
3291
3280
  /**
3292
3281
  * Effects are the leaf nodes of our reactive graph. When their sources change, they are
@@ -3296,16 +3285,16 @@ GlobalQueue.Ie = witnessAffects;
3296
3285
  const i = !!r?.user;
3297
3286
  const o = createEffectNode(e, t, n, i ? EFFECT_USER : EFFECT_RENDER, notifyEffectStatus, r);
3298
3287
  recompute(o, true);
3299
- !r?.defer && (o.He === EFFECT_USER || r?.schedule ? o.et.enqueue(o.He, runEffect.bind(null, o)) : runEffect(o));
3288
+ !r?.defer && (o.Qe === EFFECT_USER || r?.schedule ? o.Ze.enqueue(o.Qe, runEffect.bind(null, o)) : runEffect(o));
3300
3289
  }
3301
3290
 
3302
3291
  function notifyEffectStatus(e, t) {
3303
3292
  // Use passed values if provided, otherwise read from node
3304
- const n = e !== undefined ? e : this.$e;
3305
- const r = t !== undefined ? t : this.Ue;
3293
+ const n = e !== undefined ? e : this.We;
3294
+ const r = t !== undefined ? t : this.me;
3306
3295
  if (n & STATUS_ERROR) {
3307
- this.et.notify(this, STATUS_PENDING, 0);
3308
- if (this.He === EFFECT_USER) {
3296
+ this.Ze.notify(this, STATUS_PENDING, 0);
3297
+ if (this.Qe === EFFECT_USER) {
3309
3298
  // The error handler is the error arm of the effect phase (#2840 ruling):
3310
3299
  // queue it like the effect function. It runs in the same imperative,
3311
3300
  // writable scope, throws escalate the same way, and a held transition
@@ -3315,23 +3304,23 @@ function notifyEffectStatus(e, t) {
3315
3304
  // phase takes the success arm instead. Blocked forwards (explicit
3316
3305
  // `status` arg without node-state writes) don't queue: the status
3317
3306
  // re-propagates unblocked at commit.
3318
- if (this.$e & STATUS_ERROR) {
3319
- this.je = true;
3320
- this.et.enqueue(this.He, this.wt ??= runEffect.bind(null, this));
3307
+ if (this.We & STATUS_ERROR) {
3308
+ this.Fe = true;
3309
+ this.Ze.enqueue(this.Qe, this.Pt ??= runEffect.bind(null, this));
3321
3310
  }
3322
3311
  return;
3323
3312
  }
3324
- if (!this.et.notify(this, STATUS_ERROR, STATUS_ERROR)) {
3313
+ if (!this.Ze.notify(this, STATUS_ERROR, STATUS_ERROR)) {
3325
3314
  haltReactivity(unwrapStatusError(r));
3326
3315
  throw r;
3327
3316
  }
3328
- } else if (this.He === EFFECT_RENDER) {
3329
- this.et.notify(this, STATUS_PENDING | STATUS_ERROR, n, r);
3317
+ } else if (this.Qe === EFFECT_RENDER) {
3318
+ this.Ze.notify(this, STATUS_PENDING | STATUS_ERROR, n, r);
3330
3319
  }
3331
3320
  }
3332
3321
 
3333
3322
  function runEffect(e) {
3334
- if (!e.je || e.Qe & REACTIVE_DISPOSED) return;
3323
+ if (!e.Fe || e.Le & REACTIVE_DISPOSED) return;
3335
3324
  // Error arm (#2840), user effects only: a compute-phase error that is still
3336
3325
  // the node's settled state at effect time runs the bundle's error handler in
3337
3326
  // this same imperative, writable scope. Unwrap the StatusError used for
@@ -3342,42 +3331,42 @@ function runEffect(e) {
3342
3331
  // Render effects bypass: their errors route to boundaries synchronously in
3343
3332
  // notifyEffectStatus, and a runner queued by an earlier valueChanged in the
3344
3333
  // same flush must not be hijacked by a later-arriving error status.
3345
- if (e.$e & STATUS_ERROR && e.He === EFFECT_USER) {
3346
- const t = unwrapStatusError(e.Ue);
3347
- e.Lt = e.Me;
3348
- e.je = false;
3334
+ if (e.We & STATUS_ERROR && e.Qe === EFFECT_USER) {
3335
+ const t = unwrapStatusError(e.me);
3336
+ e.bt = e.xe;
3337
+ e.Fe = false;
3349
3338
  try {
3350
- e.kt ? e.kt(t, () => {
3351
- const t = e._t;
3352
- e._t = undefined;
3339
+ e.vt ? e.vt(t, () => {
3340
+ const t = e.Et;
3341
+ e.Et = undefined;
3353
3342
  t?.();
3354
3343
  }) : console.error(t);
3355
3344
  } catch (t) {
3356
- if (!e.et.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3345
+ if (!e.Ze.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3357
3346
  haltReactivity(t);
3358
3347
  throw t;
3359
3348
  }
3360
3349
  }
3361
3350
  return;
3362
3351
  }
3363
- const t = e._t;
3364
- e._t = undefined;
3352
+ const t = e.Et;
3353
+ e.Et = undefined;
3365
3354
  try {
3366
3355
  t?.();
3367
- const n = e.Ut(e.Me, e.Lt);
3356
+ const n = e.Dt(e.xe, e.bt);
3368
3357
  if (false && n !== undefined && typeof n !== "function") ;
3369
3358
  // The final cleanup is invoked by disposeChildren at true disposal.
3370
- e._t = n;
3359
+ e.Et = n;
3371
3360
  } catch (t) {
3372
- e.Ue = new StatusError(e, t);
3373
- e.$e |= STATUS_ERROR;
3374
- if (!e.et.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3361
+ e.me = new StatusError(e, t);
3362
+ e.We |= STATUS_ERROR;
3363
+ if (!e.Ze.notify(e, STATUS_ERROR, STATUS_ERROR)) {
3375
3364
  haltReactivity(t);
3376
3365
  throw t;
3377
3366
  }
3378
3367
  } finally {
3379
- e.Lt = e.Me;
3380
- e.je = false;
3368
+ e.bt = e.xe;
3369
+ e.Fe = false;
3381
3370
  }
3382
3371
  }
3383
3372
 
@@ -3389,39 +3378,39 @@ GlobalQueue.ee = runEffect;
3389
3378
  * Uses stale reads.
3390
3379
  */ function trackedEffect(e, t) {
3391
3380
  const run = () => {
3392
- if (!n.je || n.Qe & REACTIVE_DISPOSED) return;
3381
+ if (!n.Fe || n.Le & REACTIVE_DISPOSED) return;
3393
3382
  try {
3394
- n.je = false;
3383
+ n.Fe = false;
3395
3384
  recompute(n);
3396
3385
  } finally {}
3397
3386
  };
3398
3387
  const n = computed(() => {
3399
- const t = n._t;
3400
- n._t = undefined;
3388
+ const t = n.Et;
3389
+ n.Et = undefined;
3401
3390
  t?.();
3402
3391
  const r = staleValues(e);
3403
- n._t = r;
3392
+ n.Et = r;
3404
3393
  }, {
3405
3394
  ...t,
3406
3395
  lazy: true
3407
3396
  });
3408
- n._t = undefined;
3409
- n.Fe = n.Fe & ~CONFIG_AUTO_DISPOSE | CONFIG_CHILDREN_FORBIDDEN;
3410
- n.je = true;
3411
- n.He = EFFECT_TRACKED;
3412
- n.bt = (e, t) => {
3413
- const r = e !== undefined ? e : n.$e;
3397
+ n.Et = undefined;
3398
+ n.ke = n.ke & ~CONFIG_AUTO_DISPOSE | CONFIG_CHILDREN_FORBIDDEN;
3399
+ n.Fe = true;
3400
+ n.Qe = EFFECT_TRACKED;
3401
+ n.yt = (e, t) => {
3402
+ const r = e !== undefined ? e : n.We;
3414
3403
  if (r & STATUS_ERROR) {
3415
- n.et.notify(n, STATUS_PENDING, 0);
3416
- const e = t !== undefined ? t : n.Ue;
3417
- if (!n.et.notify(n, STATUS_ERROR, STATUS_ERROR)) {
3404
+ n.Ze.notify(n, STATUS_PENDING, 0);
3405
+ const e = t !== undefined ? t : n.me;
3406
+ if (!n.Ze.notify(n, STATUS_ERROR, STATUS_ERROR)) {
3418
3407
  haltReactivity(unwrapStatusError(e));
3419
3408
  throw e;
3420
3409
  }
3421
3410
  }
3422
3411
  };
3423
- n.tt = run;
3424
- n.et.enqueue(EFFECT_USER, run);
3412
+ n.Xe = run;
3413
+ n.Ze.enqueue(EFFECT_USER, run);
3425
3414
  }
3426
3415
 
3427
3416
  function restoreTransition(e, t) {
@@ -3432,6 +3421,22 @@ function restoreTransition(e, t) {
3432
3421
  }
3433
3422
 
3434
3423
  /**
3424
+ * The primitive for mutations: imperative async workflows whose *writes span
3425
+ * an async gap* — optimistic write, server round-trip, reconciling write —
3426
+ * where intermediate state must not leak and failure must revert cleanly
3427
+ * (pair with `createOptimistic` / `createOptimisticStore`).
3428
+ *
3429
+ * Navigation-shaped updates do not need an action. A plain setter call is
3430
+ * enough: reads pull the async, and downstream async computeds hold their
3431
+ * previous values per-node until the new ones are ready (`isPending` /
3432
+ * `latest` expose the in-flight state). Reach for `action` only when writes
3433
+ * happen *after* async work, not merely upstream of it.
3434
+ *
3435
+ * Framework-level actions (router form actions, server actions) are
3436
+ * specializations of this primitive: they are actions in exactly this sense —
3437
+ * the same transactional semantics — with form binding, serialization, and
3438
+ * submission tracking layered on top. The shared name is deliberate.
3439
+ *
3435
3440
  * Wraps a generator function so each invocation runs as a single transaction
3436
3441
  * (a "transition") that batches every signal/store write between yields. The
3437
3442
  * surrounding UI sees one atomic update per yielded step; nothing is committed
@@ -3506,7 +3511,29 @@ function restoreTransition(e, t) {
3506
3511
  };
3507
3512
  const run = e => {
3508
3513
  if (e.done) return done(e.value);
3509
- if (isThenable(e.value)) return void e.value.then(e => restoreTransition(o, () => step(e)), e => restoreTransition(o, () => step(e, true)));
3514
+ // Thenable assimilation can itself throw synchronously (a `then`
3515
+ // getter, or a `then()` method that throws — #2918). Match `await`
3516
+ // semantics: the failure is thrown back into the generator at the
3517
+ // yield point (catchable there); if uncaught, step()'s guard settles
3518
+ // the action so its iterator never leaks in the transition. The
3519
+ // settled flag implements A+ 2.3.3.3.4.1: a throw after the thenable
3520
+ // already called a callback is ignored.
3521
+ let t = false;
3522
+ try {
3523
+ if (isThenable(e.value)) return void e.value.then(e => {
3524
+ if (t) return;
3525
+ t = true;
3526
+ restoreTransition(o, () => step(e));
3527
+ }, e => {
3528
+ if (t) return;
3529
+ t = true;
3530
+ restoreTransition(o, () => step(e, true));
3531
+ });
3532
+ } catch (e) {
3533
+ if (t) return;
3534
+ t = true;
3535
+ return void restoreTransition(o, () => step(e, true));
3536
+ }
3510
3537
  restoreTransition(o, () => step(e.value));
3511
3538
  };
3512
3539
  step();
@@ -3564,7 +3591,7 @@ function accessor(e) {
3564
3591
  function createSignal(e, t) {
3565
3592
  if (typeof e === "function") {
3566
3593
  const n = computed(e, t);
3567
- n.Fe &= ~CONFIG_AUTO_DISPOSE;
3594
+ n.ke &= ~CONFIG_AUTO_DISPOSE;
3568
3595
  return [ accessor(n), setMemo.bind(null, n) ];
3569
3596
  }
3570
3597
  const n = signal(e, t);
@@ -3738,6 +3765,12 @@ function createEffect(e, t, n) {
3738
3765
  };
3739
3766
  }
3740
3767
 
3768
+ /** Delivers effect applies on a microtask instead of queueing them (#2930). */ class MicrotaskQueue extends Queue {
3769
+ enqueue(e, t) {
3770
+ queueMicrotask(() => t(e));
3771
+ }
3772
+ }
3773
+
3741
3774
  /**
3742
3775
  * Awaits a reactive expression and returns its first fully-settled value as a
3743
3776
  * `Promise`. Pending async reads (`createMemo` returning a promise, etc.) are
@@ -3761,11 +3794,23 @@ function createEffect(e, t, n) {
3761
3794
  */ function resolve(e) {
3762
3795
  return new Promise((t, n) => {
3763
3796
  createRoot(r => {
3797
+ // Deliver effect applies on a microtask instead of the owner queue: an
3798
+ // incomplete transition stashes its effect queues until it settles, but
3799
+ // an action yielding this promise is itself what keeps the transition
3800
+ // open — the stashed res() deadlocked the action (#2930). The compute
3801
+ // still runs in place (under the transaction's view when created inside
3802
+ // an action step), and status/boundary notifications keep their normal
3803
+ // route through the inherited queue.
3804
+ const i = getOwner();
3805
+ const o = new MicrotaskQueue;
3806
+ o.Z = i.Ze;
3807
+ // notify() forwards up the normal chain
3808
+ i.Ze = o;
3764
3809
  // A user effect rather than a bare computed: computeds are pull-based and
3765
3810
  // are only re-enqueued when a pending source *resolves* — a rejection just
3766
3811
  // marks them errored, so nothing would re-run and the promise would never
3767
3812
  // settle (#2842). The effect's error channel is notified on rejection.
3768
- effect(e, e => {
3813
+ effect(e, e => {
3769
3814
  t(e);
3770
3815
  r();
3771
3816
  }, e => {
@@ -3787,7 +3832,7 @@ function createOptimistic(e, t) {
3787
3832
  installOptimisticEngine();
3788
3833
  if (typeof e === "function") {
3789
3834
  const n = optimisticComputed(e, t);
3790
- n.Fe &= ~CONFIG_AUTO_DISPOSE;
3835
+ n.ke &= ~CONFIG_AUTO_DISPOSE;
3791
3836
  return [ accessor(n), setSignal.bind(null, n) ];
3792
3837
  }
3793
3838
  const n = optimisticSignal(e, t);
@@ -3876,7 +3921,7 @@ function createOptimistic(e, t) {
3876
3921
  * on owner disposal
3877
3922
  */ function onSettled(e) {
3878
3923
  const t = getOwner();
3879
- t && !(t.Fe & CONFIG_CHILDREN_FORBIDDEN) ? createTrackedEffect(() => untrack(e), undefined) : globalQueue.enqueue(EFFECT_USER, () => {
3924
+ t && !(t.ke & CONFIG_CHILDREN_FORBIDDEN) ? createTrackedEffect(() => untrack(e), undefined) : globalQueue.enqueue(EFFECT_USER, () => {
3880
3925
  // Unowned, out-of-band fire (no owner, or a children-forbidden one this
3881
3926
  // one-shot must not bind to): a returned cleanup has no lifecycle to
3882
3927
  // attach to. Reject it in dev; in production the return is simply
@@ -4030,9 +4075,9 @@ function applyArrayItem(e, t, n, r, i) {
4030
4075
  if (!isWrappable(f)) continue;
4031
4076
  const E = (u.get(f) ?? storeLookup.get(f))?.[$TARGET];
4032
4077
  if (!E?.[STORE_DESC]) continue;
4033
- const d = unwrap(t[a]);
4034
- if (f === d || !isWrappable(d) || Array.isArray(f) !== Array.isArray(d) || i(f) != null && i(f) !== i(d)) continue;
4035
- applyState(d, wrap(f, n), i);
4078
+ const S = unwrap(t[a]);
4079
+ if (f === S || !isWrappable(S) || Array.isArray(f) !== Array.isArray(S) || i(f) != null && i(f) !== i(S)) continue;
4080
+ applyState(S, wrap(f, n), i);
4036
4081
  }
4037
4082
  }
4038
4083
 
@@ -4066,7 +4111,7 @@ function applyStateFast(e, t, n) {
4066
4111
  let o = false;
4067
4112
  const s = r.length;
4068
4113
  if (e.length && s && isWrappable(e[0]) && n(e[0]) != null) {
4069
- let u, l, c, a, f, E, d, S;
4114
+ let u, l, c, a, f, E, S, d;
4070
4115
  for (c = 0, a = Math.min(s, e.length); c < a && keyedMatch(E = r[c], e[c], n); c++) {
4071
4116
  isWrappable(E) && isWrappable(e[c]) && applyState(e[c], wrap(E, t), n);
4072
4117
  }
@@ -4089,22 +4134,22 @@ function applyStateFast(e, t, n) {
4089
4134
  s !== e.length && i?.length && setSignal(i.length, e.length);
4090
4135
  return;
4091
4136
  }
4092
- d = new Array(f + 1);
4137
+ S = new Array(f + 1);
4093
4138
  for (l = f; l >= c; l--) {
4094
4139
  E = e[l];
4095
- S = itemKey(E, n);
4096
- u = p.get(S);
4097
- d[l] = u === undefined ? -1 : u;
4098
- p.set(S, l);
4140
+ d = itemKey(E, n);
4141
+ u = p.get(d);
4142
+ S[l] = u === undefined ? -1 : u;
4143
+ p.set(d, l);
4099
4144
  }
4100
4145
  for (u = c; u <= a; u++) {
4101
4146
  E = r[u];
4102
- S = itemKey(E, n);
4103
- l = p.get(S);
4147
+ d = itemKey(E, n);
4148
+ l = p.get(d);
4104
4149
  if (l !== undefined && l !== -1) {
4105
4150
  T[l] = E;
4106
- l = d[l];
4107
- p.set(S, l);
4151
+ l = S[l];
4152
+ p.set(d, l);
4108
4153
  }
4109
4154
  }
4110
4155
  for (l = c; l < e.length; l++) {
@@ -4173,17 +4218,17 @@ function applyStateSlow(e, t, n) {
4173
4218
  let u = false;
4174
4219
  const l = getOverrideValue(r, i, "length", o);
4175
4220
  if (e.length && l && isWrappable(e[0]) && n(e[0]) != null) {
4176
- let c, a, f, E, d, S, T, p;
4177
- for (f = 0, E = Math.min(l, e.length); f < E && keyedMatch(S = getOverrideValue(r, i, f, o), e[f], n); f++) {
4178
- isWrappable(S) && isWrappable(e[f]) && applyState(e[f], wrap(S, t), n);
4221
+ let c, a, f, E, S, d, T, p;
4222
+ for (f = 0, E = Math.min(l, e.length); f < E && keyedMatch(d = getOverrideValue(r, i, f, o), e[f], n); f++) {
4223
+ isWrappable(d) && isWrappable(e[f]) && applyState(e[f], wrap(d, t), n);
4179
4224
  }
4180
4225
  const _ = new Array(e.length), O = new Map;
4181
- for (E = l - 1, d = e.length - 1; E >= f && d >= f && keyedMatch(S = getOverrideValue(r, i, E, o), e[d], n); E--,
4182
- d--) {
4183
- _[d] = S;
4226
+ for (E = l - 1, S = e.length - 1; E >= f && S >= f && keyedMatch(d = getOverrideValue(r, i, E, o), e[S], n); E--,
4227
+ S--) {
4228
+ _[S] = d;
4184
4229
  }
4185
- if (f > d || f > E) {
4186
- for (a = f; a <= d; a++) {
4230
+ if (f > S || f > E) {
4231
+ for (a = f; a <= S; a++) {
4187
4232
  u = true;
4188
4233
  s?.[a] && setSignal(s[a], wrapValue(e[a], t));
4189
4234
  }
@@ -4197,20 +4242,20 @@ function applyStateSlow(e, t, n) {
4197
4242
  l !== r && s?.length && setSignal(s.length, r);
4198
4243
  return;
4199
4244
  }
4200
- T = new Array(d + 1);
4201
- for (a = d; a >= f; a--) {
4202
- S = e[a];
4203
- p = itemKey(S, n);
4245
+ T = new Array(S + 1);
4246
+ for (a = S; a >= f; a--) {
4247
+ d = e[a];
4248
+ p = itemKey(d, n);
4204
4249
  c = O.get(p);
4205
4250
  T[a] = c === undefined ? -1 : c;
4206
4251
  O.set(p, a);
4207
4252
  }
4208
4253
  for (c = f; c <= E; c++) {
4209
- S = getOverrideValue(r, i, c, o);
4210
- p = itemKey(S, n);
4254
+ d = getOverrideValue(r, i, c, o);
4255
+ p = itemKey(d, n);
4211
4256
  a = O.get(p);
4212
4257
  if (a !== undefined && a !== -1) {
4213
- _[a] = S;
4258
+ _[a] = d;
4214
4259
  a = T[a];
4215
4260
  O.set(p, a);
4216
4261
  }
@@ -4248,12 +4293,12 @@ function applyStateSlow(e, t, n) {
4248
4293
  const a = l[c];
4249
4294
  const f = s[a];
4250
4295
  const E = unwrap(getOverrideValue(r, i, a, o));
4251
- let d = unwrap(e[a]);
4252
- if (E === d) continue;
4253
- if (!E || !isWrappable(E) || !isWrappable(d) || Array.isArray(E) !== Array.isArray(d) || n(E) != null && n(E) !== n(d)) {
4296
+ let S = unwrap(e[a]);
4297
+ if (E === S) continue;
4298
+ if (!E || !isWrappable(E) || !isWrappable(S) || Array.isArray(E) !== Array.isArray(S) || n(E) != null && n(E) !== n(S)) {
4254
4299
  u && setSignal(u, void 0);
4255
- f && setSignal(f, isWrappable(d) ? wrap(d, t) : d);
4256
- } else applyState(d, wrap(E, t), n);
4300
+ f && setSignal(f, isWrappable(S) ? wrap(S, t) : S);
4301
+ } else applyState(S, wrap(E, t), n);
4257
4302
  }
4258
4303
  }
4259
4304
  if (!u && t[STORE_DESC]) applyDescendants(r, e, t, s, n, i, o);
@@ -4323,7 +4368,7 @@ function createProjectionInternal(e, t, n) {
4323
4368
  if (!r) r = getOwner();
4324
4369
  runProjectionComputed(o, e, n?.key || "id");
4325
4370
  }, undefined);
4326
- r.Fe &= ~CONFIG_AUTO_DISPOSE;
4371
+ r.ke &= ~CONFIG_AUTO_DISPOSE;
4327
4372
  return {
4328
4373
  store: o,
4329
4374
  node: r
@@ -4392,7 +4437,7 @@ function createProjectionInternal(e, t, n) {
4392
4437
  const o = getOwner();
4393
4438
  let s = false;
4394
4439
  let u;
4395
- const l = new Proxy(e, createWriteTraps(() => !s || o.dt === u, i));
4440
+ const l = new Proxy(e, createWriteTraps(() => !s || o.lt === u, i));
4396
4441
  storeSetter(l, i => {
4397
4442
  u = t(i);
4398
4443
  s = true;
@@ -4599,7 +4644,7 @@ function ownEnumerableKeysPlain(e) {
4599
4644
  * The value a store leaf's backing signal currently shows to readers: active
4600
4645
  * override, else held pending value, else committed value.
4601
4646
  */ function visibleNodeValue(e) {
4602
- return e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.V !== NOT_PENDING ? e.V : e.Me;
4647
+ return e.A !== undefined && e.A !== NOT_PENDING ? unwrapOverride(e.A) : e.V !== NOT_PENDING ? e.V : e.xe;
4603
4648
  }
4604
4649
 
4605
4650
  function hasOwnStoreProperty(e, t) {
@@ -4654,7 +4699,7 @@ function getNode(e, t, n, r, i = isEqual, o) {
4654
4699
  }
4655
4700
  if (o && n in o) {
4656
4701
  const e = o[n];
4657
- s.ke = e === undefined ? NO_SNAPSHOT : e;
4702
+ s.we = e === undefined ? NO_SNAPSHOT : e;
4658
4703
  snapshotSources?.add(s);
4659
4704
  }
4660
4705
  if (typeof n === "symbol" && n !== $TRACK && n !== $AFFECTS) symbolKeyedRecords.add(t);
@@ -4684,7 +4729,7 @@ function getNode(e, t, n, r, i = isEqual, o) {
4684
4729
  // A live scope exists, so affects.ts already installed the mark engine.
4685
4730
  for (const [r, i] of affectsScopes) {
4686
4731
  if (r.F && i.scope.has(t) && (i.key === undefined || i.key === n)) {
4687
- GlobalQueue.oe(e);
4732
+ GlobalQueue.ie(e);
4688
4733
  i.inherited.push(e);
4689
4734
  }
4690
4735
  }
@@ -4772,11 +4817,11 @@ i) {
4772
4817
  // Callers guard on `pendingCheckActive`, which only flips inside
4773
4818
  // isPending() — the verdict layer is loaded and its hook installed.
4774
4819
  const n = e[STORE_NODE]?.[$AFFECTS];
4775
- if (n?.F) GlobalQueue.Ie(n);
4820
+ if (n?.F) GlobalQueue._e(n);
4776
4821
  if (affectsScopes.size) {
4777
4822
  const r = e[STORE_VALUE];
4778
4823
  for (const [e, i] of affectsScopes) {
4779
- if (e !== n && e.F && i.scope.has(r) && (i.key === undefined || i.key === t)) GlobalQueue.Ie(e);
4824
+ if (e !== n && e.F && i.scope.has(r) && (i.key === undefined || i.key === t)) GlobalQueue._e(e);
4780
4825
  }
4781
4826
  }
4782
4827
  }
@@ -4797,7 +4842,7 @@ i) {
4797
4842
  const t = affectsScopes.get(e);
4798
4843
  if (!t) return;
4799
4844
  affectsScopes.delete(e);
4800
- for (let e = 0; e < t.inherited.length; e++) GlobalQueue.se(t.inherited[e]);
4845
+ for (let e = 0; e < t.inherited.length; e++) GlobalQueue.oe(t.inherited[e]);
4801
4846
  };
4802
4847
  if (t === undefined) {
4803
4848
  const t = getNode(e, n, $AFFECTS, undefined, false);
@@ -4924,7 +4969,7 @@ function prepareStoreWrite(e, t, n) {
4924
4969
  }
4925
4970
  const r = e[STORE_VALUE];
4926
4971
  const i = r[n];
4927
- if (snapshotCaptureActive && typeof n !== "symbol" && !((e[STORE_FIREWALL]?.$e ?? 0) & STATUS_PENDING)) {
4972
+ if (snapshotCaptureActive && typeof n !== "symbol" && !((e[STORE_FIREWALL]?.We ?? 0) & STATUS_PENDING)) {
4928
4973
  if (!e[STORE_SNAPSHOT_PROPS]) {
4929
4974
  e[STORE_SNAPSHOT_PROPS] = Object.create(null);
4930
4975
  snapshotSources?.add(e);
@@ -4952,7 +4997,7 @@ function prepareStoreWrite(e, t, n) {
4952
4997
  // STORE_OPTIMISTIC is only set by createOptimisticStore, which installs the
4953
4998
  // optimistic engine before wrapping.
4954
4999
  if (e[STORE_OPTIMISTIC] && !projectionWriteActive) {
4955
- GlobalQueue.Le(t);
5000
+ GlobalQueue.De(t);
4956
5001
  }
4957
5002
  }
4958
5003
 
@@ -5025,7 +5070,7 @@ let Writing = null;
5025
5070
  * itself (the derive function works its own draft while uninitialized).
5026
5071
  */ function throwIfUninitialized(e) {
5027
5072
  const t = e[STORE_FIREWALL];
5028
- if (t && t.$e & STATUS_UNINITIALIZED) throw t.Ue ?? new NotReadyError(t);
5073
+ if (t && t.We & STATUS_UNINITIALIZED) throw t.me ?? new NotReadyError(t);
5029
5074
  }
5030
5075
 
5031
5076
  const storeTraps = {
@@ -5118,9 +5163,9 @@ const storeTraps = {
5118
5163
  // throws). #2769
5119
5164
  const f = typeof t === "string" ? Number(t) : -1;
5120
5165
  const E = Array.isArray(s) && Number.isInteger(f) && f >= 0 && f < 4294967295 && String(f) === t;
5121
- const d = E ? f + 1 : 0;
5122
- const S = E && (getOverlayLayer(e, "length") ?? s).length;
5123
- const T = E && d > S ? d : undefined;
5166
+ const S = E ? f + 1 : 0;
5167
+ const d = E && (getOverlayLayer(e, "length") ?? s).length;
5168
+ const T = E && S > d ? S : undefined;
5124
5169
  if (l === a && T === undefined) return true;
5125
5170
  armOptimisticStoreWrite(e, r);
5126
5171
  if (a !== undefined && a === i && T === undefined) {
@@ -5156,7 +5201,7 @@ const storeTraps = {
5156
5201
  if (t.length) {
5157
5202
  setSignal(t.length, T);
5158
5203
  } else if (!projectionWriteActive && !e[STORE_OPTIMISTIC]) {
5159
- const n = upsertStoreNode(e, t, "length", S, e[STORE_SNAPSHOT_PROPS]);
5204
+ const n = upsertStoreNode(e, t, "length", d, e[STORE_SNAPSHOT_PROPS]);
5160
5205
  setSignal(n, T);
5161
5206
  }
5162
5207
  }
@@ -5312,126 +5357,76 @@ function createStore(e, t, n) {
5312
5357
  } : e => storeSetter(i, e) ];
5313
5358
  }
5314
5359
 
5315
- /**
5316
- * The pending-source identity of a live `affects()` mark on `node` (lazy,
5317
- * one per node, shared by overlapping registrations via the refcount).
5318
- *
5319
- * A mark rides the SAME status rails as real in-flight async — downstream
5320
- * subscribers hold the sentinel in `_pendingSources` — but under its own
5321
- * identity so the two channels can't clear each other:
5322
- * - `_reask` is permanently `false`: a mark is by definition a declared
5323
- * value change, so `quietPending` never silences a window it participates
5324
- * in — even when the mark rides over an otherwise-quiet `refresh()`
5325
- * re-ask of the same node (the whole point of declaring one).
5326
- * - A landing on the marked node settles only the node's OWN source entry;
5327
- * the sentinel entry survives until the mark's transaction releases it.
5328
- * - The sentinel itself never carries `STATUS_PENDING`, so
5329
- * `transitionComplete` never counts a mark as a blocker of its own
5330
- * transaction (release happens AT settle — self-blocking would deadlock),
5331
- * and reads of the marked node never throw (marks are value-transparent
5332
- * at the source; pendingness is what propagates).
5333
- */ function getAffectsSentinel(e) {
5334
- return e.Vt ??= {
5335
- Qt: undefined,
5336
- // Brand + backref: lets the scheduler's settlement checks recognize
5337
- // mark-sourced pending (which must never block its own transaction —
5338
- // release happens AT settle).
5339
- Dt: e,
5340
- Qe: 0,
5341
- $e: 0,
5342
- gt: false,
5343
- Ue: undefined,
5344
- k: null,
5345
- Ze: null
5346
- };
5347
- }
5348
-
5349
- /**
5350
- * Push a live mark's pendingness downstream from the marked node through the
5351
- * normal status rails. Runs on every registration (dedup in `notifyStatus`
5352
- * stops re-descent at already-covered subscribers). Subscribers that
5353
- * recompute mid-window shed this via `clearStatus` and re-acquire it through
5354
- * the read path (`applyAffectsReads` for direct readers of the marked node,
5355
- * `collectMarkSources` transitively) — the mark analogue of real async's
5356
- * re-throw-on-read. Subscribers are deliberately NOT queued as pending nodes
5357
- * (#2893): they hold no value needing a transition-scheduled commit, and
5358
- * queueing would stamp the marking action's transaction onto them — from then
5359
- * on ANY write dirtying one of them (including writes to unmarked signals
5360
- * that merely share a downstream memo) would be captured and frozen until the
5361
- * action settles.
5362
- */ function propagateAffectsMark(e) {
5363
- if (!e.k && !e.ut) return;
5364
- const t = getAffectsSentinel(e);
5365
- const n = new NotReadyError(t);
5366
- forEachDependent(e, e => {
5367
- if (!e.Be?.has(t)) {
5368
- notifyStatus(e, STATUS_PENDING, n);
5369
- }
5370
- });
5371
- }
5372
-
5373
- /**
5374
- * Re-establish mark pendingness on a computed that read marked sources
5375
- * during its recompute (`clearStatus` at the top of the commit path wiped
5376
- * any sentinel entries it held). Called by `recompute` after the commit —
5377
- * not before, because setting `_error` earlier would make the commit path
5378
- * treat the node as errored and skip the value write.
5379
- */ function applyAffectsReads(e, t) {
5380
- let n = false;
5381
- for (let r = 0; r < t.length; r++) {
5382
- const i = t[r];
5383
- if (!i.F) continue;
5384
- const o = getAffectsSentinel(i);
5385
- if (addPendingSource(e, o)) {
5386
- e.$e |= STATUS_PENDING;
5387
- setPendingError(e, o);
5388
- n = true;
5389
- }
5390
- }
5391
- if (n && GlobalQueue.Ee !== null) GlobalQueue.Ee(e);
5392
- }
5393
-
5394
5360
  /**
5395
5361
  * The counting half of a mark, shared by direct registration and store-scope
5396
- * inheritance (a node created inside a live keyless mark's identity scope):
5397
- * bumps the refcount and pokes the node's verdict companions so an
5398
- * already-materialized `false` flips reactively.
5362
+ * inheritance (a node created inside a live keyless mark's identity scope).
5363
+ * A mark is ONLY this count: coverage of everything derived from the node is
5364
+ * pull-derived by the verdict layer's `markWalk` (dep-graph reachability), so
5365
+ * nothing is stored downstream and nothing can be stranded or stripped by
5366
+ * mid-window recomputes.
5399
5367
  */ function markAffects(e) {
5400
5368
  e.F = (e.F || 0) + 1;
5401
5369
  shiftAffectsMarks(1);
5402
- // Companions only exist once the verdict layer (isPending/latest) loaded;
5403
- // without them there is no materialized verdict to flip.
5404
- if (e.F === 1 && GlobalQueue.Ee !== null) GlobalQueue.Ee(e);
5370
+ }
5371
+
5372
+ /**
5373
+ * Boundary visual channel: within a transaction, a live mark holds Loading
5374
+ * fallbacks / reveal ordering the way real in-flight async would — but the
5375
+ * notification is tagged visibility-only at the source (`_markVisual`), so
5376
+ * the root queue never registers reporters from it: marks are invisible to
5377
+ * ALL completion and settlement accounting by construction. Boundaries hold
5378
+ * the marked node in `_sources` while `_affectsCount` is live; the release
5379
+ * sweep (finalizePureQueue re-checks boundary children after mark release)
5380
+ * is the display-state update point. Ambient marks release inside the same
5381
+ * flush that would surface them, before effects run — verdict-only, netting
5382
+ * no visual change.
5383
+ */ function notifyMarkBoundaries(e) {
5384
+ if (!e.k && !e.rt) return;
5385
+ const t = new NotReadyError(e);
5386
+ t.ve = true;
5387
+ const n = new Set;
5388
+ const visit = e => {
5389
+ if (n.has(e)) return;
5390
+ n.add(e);
5391
+ // Display consumers (render effects, boundary computeds) act on the
5392
+ // notification; descent stops there, exactly like the status rails.
5393
+ if (e.yt) {
5394
+ e.yt(STATUS_PENDING, t);
5395
+ return;
5396
+ }
5397
+ forEachDependent(e, visit);
5398
+ };
5399
+ forEachDependent(e, visit);
5405
5400
  }
5406
5401
 
5407
5402
  /**
5408
5403
  * Registers one `affects()` mark on a node: counts it, records the
5409
5404
  * registration with the current transaction (after initTransition the queue's
5410
- * batch IS the active transition, mirroring `_optimisticNodes`), and
5411
- * propagates STATUS_PENDING downstream on the status rails so everything
5412
- * DERIVED from the marked data reads pending too. Propagation runs on every
5413
- * registration (not just the first): subscribers gained since an earlier
5414
- * overlapping registration get covered, and dedup stops re-descent early.
5405
+ * batch IS the active transition, mirroring `_optimisticNodes`), re-derives
5406
+ * every downstream verdict companion (the mark channel's only push — verdict
5407
+ * pokes, not state), and notifies boundary display state. Both walks run on
5408
+ * every registration (not just the first): subscribers gained since an
5409
+ * earlier overlapping registration get covered, and dedup stops re-descent.
5415
5410
  */ function registerAffectsMark(e) {
5416
5411
  markAffects(e);
5417
5412
  globalQueue.D.L.push(e);
5418
- propagateAffectsMark(e);
5413
+ // Companions only exist once the verdict layer (isPending/latest) loaded;
5414
+ // without them there is no materialized verdict to poke.
5415
+ GlobalQueue.pe !== null && GlobalQueue.pe(e);
5416
+ notifyMarkBoundaries(e);
5419
5417
  schedule();
5420
5418
  }
5421
5419
 
5422
5420
  /**
5423
- * Releases one registration. When the node's last mark drops, settles the
5424
- * mark's sentinel out of every downstream `_pendingSources` (waking blocked
5425
- * nodes and re-deriving verdicts along the walk). Companion writes go through
5426
- * the settlement snap (committed, not transition-scoped) so releasing a mark
5427
- * can't open a fresh override window that would itself need settlement.
5421
+ * Releases one registration. When the node's last mark drops, re-derives
5422
+ * every downstream verdict through the settlement snap (committed, not
5423
+ * transition-scoped release runs inside queue finalization, where a
5424
+ * setSignal would open a fresh override window that nothing settles).
5428
5425
  */ function releaseAffectsMark(e) {
5429
5426
  shiftAffectsMarks(-1);
5430
5427
  e.F--;
5431
5428
  if (!e.F) {
5432
- const t = e.Vt;
5433
- if (t) settlePendingSource(e, t, true);
5434
- GlobalQueue.Se !== null && GlobalQueue.Se(e);
5429
+ GlobalQueue.pe !== null && GlobalQueue.pe(e, true);
5435
5430
  GlobalQueue.ne?.(e);
5436
5431
  }
5437
5432
  }
@@ -5444,58 +5439,16 @@ function createStore(e, t, n) {
5444
5439
  e.length = 0;
5445
5440
  }
5446
5441
 
5447
- /**
5448
- * True when a node's pending status comes ONLY from affects() sentinels. A
5449
- * mark is a promise of change, not an absence of value: reads of mark-pended
5450
- * derived nodes stay value-transparent (verdicts report pending; the read
5451
- * path must not suspend). Any real async source among the pending sources
5452
- * keeps normal suspension semantics. Core's read path reaches this through
5453
- * `GlobalQueue._onlyMarkPending`, gated on the `activeAffectsMarks` counter.
5454
- */ function onlyMarkPending(e) {
5455
- const t = e.Be;
5456
- if (t) {
5457
- for (const e of t) if (!e.Dt) return false;
5458
- return true;
5459
- }
5460
- return false;
5461
- }
5462
-
5463
- /**
5464
- * Collect the still-live marked nodes behind a pended owner's sentinel
5465
- * sources into a recompute's `affectsReads`. This is the transitive half of
5466
- * read-path re-establishment (#2893): real async re-establishes at every
5467
- * derivation level because its re-throw on read re-registers the source, but
5468
- * mark-pended reads are value-transparent — without this, pendingness dies on
5469
- * the first mid-window recompute past depth one, and the isPending() probe
5470
- * itself (whose prepare step recomputes retryable NotReady holders) strips
5471
- * the very status it reports on. Reached through
5472
- * `GlobalQueue._collectMarkSources`, gated on `activeAffectsMarks`.
5473
- */ function collectMarkSources(e, t) {
5474
- if (e.Be) {
5475
- for (const n of e.Be) {
5476
- const e = n.Dt;
5477
- if (e && e.F) t.push(e);
5478
- }
5479
- }
5480
- }
5481
-
5482
5442
  // Late installation (same pattern as `GlobalQueue._update`): the mark engine
5483
5443
  // lives with the feature so graphs that never declare a mark never ship it.
5484
- // Each call site is gated by state only this module creates (`markedReads`
5485
- // collection under `activeAffectsMarks`, a non-empty `_affectsNodes` batch,
5486
- // a live scope in the store's `affectsScopes`), so the hooks are installed
5487
- // before the first time any of them can fire.
5488
- GlobalQueue.re = applyAffectsReads;
5489
-
5490
- GlobalQueue.ie = releaseAffectsMarks;
5491
-
5492
- GlobalQueue.oe = markAffects;
5444
+ // Each call site is gated by state only this module creates (a non-empty
5445
+ // `_affectsNodes` batch, a live scope in the store's `affectsScopes`), so the
5446
+ // hooks are installed before the first time any of them can fire.
5447
+ GlobalQueue.re = releaseAffectsMarks;
5493
5448
 
5494
- GlobalQueue.se = releaseAffectsMark;
5449
+ GlobalQueue.ie = markAffects;
5495
5450
 
5496
- GlobalQueue.ue = onlyMarkPending;
5497
-
5498
- GlobalQueue.le = collectMarkSources;
5451
+ GlobalQueue.oe = releaseAffectsMark;
5499
5452
 
5500
5453
  function affects(e, t) {
5501
5454
  const n = e?.[$TARGET];
@@ -5595,8 +5548,8 @@ function clearOptimisticStores(e, t) {
5595
5548
  c.A = NOT_PENDING;
5596
5549
  c.R = null;
5597
5550
  c.V = NOT_PENDING;
5598
- c.Me = i;
5599
- if (!c.Ct || !c.Ct(o, i)) {
5551
+ c.xe = i;
5552
+ if (!c.ht || !c.ht(o, i)) {
5600
5553
  insertSubs(c, true);
5601
5554
  schedule();
5602
5555
  }
@@ -5668,7 +5621,7 @@ function createOptimisticProjectionInternal(e, t, n) {
5668
5621
  setProjectionWriteActive(false);
5669
5622
  }
5670
5623
  }, undefined);
5671
- r.Fe &= ~CONFIG_AUTO_DISPOSE;
5624
+ r.ke &= ~CONFIG_AUTO_DISPOSE;
5672
5625
  }
5673
5626
  return {
5674
5627
  store: o,
@@ -6080,24 +6033,24 @@ function mapArray(e, t, n) {
6080
6033
  const i = t.length > 1;
6081
6034
  const o = t;
6082
6035
  const s = {
6083
- xt: createOwner(),
6084
- Ft: 0,
6085
- Wt: e,
6086
- Mt: [],
6087
- Ht: o,
6088
- jt: [],
6089
- $t: [],
6090
- Kt: r,
6091
- Yt: r || n?.keyed === false ? [] : undefined,
6092
- qt: i && n?.keyed !== false ? [] : undefined,
6093
- Bt: n?.keyed === false,
6094
- Zt: n?.fallback
6036
+ wt: createOwner(),
6037
+ Gt: 0,
6038
+ Lt: e,
6039
+ Ut: [],
6040
+ kt: o,
6041
+ Vt: [],
6042
+ xt: [],
6043
+ Qt: r,
6044
+ Ft: r || n?.keyed === false ? [] : undefined,
6045
+ Wt: i && n?.keyed !== false ? [] : undefined,
6046
+ Mt: n?.keyed === false,
6047
+ Ht: n?.fallback
6095
6048
  };
6096
6049
  const u = computed(updateKeyedMap.bind(s));
6097
6050
  // Untracked reads inside the internal owner resolve via _parentComputed; routing
6098
6051
  // them through node lets store-proxy lookups see pending writes (not stale _value).
6099
- s.xt.it = u;
6100
- u.Fe &= ~CONFIG_AUTO_DISPOSE;
6052
+ s.wt.et = u;
6053
+ u.ke &= ~CONFIG_AUTO_DISPOSE;
6101
6054
  return accessor(u);
6102
6055
  }
6103
6056
 
@@ -6115,52 +6068,52 @@ const pureOptions = {
6115
6068
  // strong-abort ordering: removed rows now dispose AFTER the pass's new rows
6116
6069
  // are created (you cannot destroy state before knowing the pass will land).
6117
6070
  function updateKeyedMap() {
6118
- const e = this.Wt() || [], t = e.length;
6071
+ const e = this.Lt() || [], t = e.length;
6119
6072
  e[$TRACK];
6120
6073
  // top level tracking
6121
- runWithOwner(this.xt, () => {
6074
+ runWithOwner(this.wt, () => {
6122
6075
  let n, r, i, o,
6123
6076
  // Mappers write freshly-created row/index signals into the STAGE
6124
6077
  // arrays (`rows`/`indexes`), never into `this._rows`/`this._indexes`.
6125
- s = this.Yt ? this.Bt ? () => {
6078
+ s = this.Ft ? this.Mt ? () => {
6126
6079
  i[r] = signal(e[r], pureOptions);
6127
- return this.Ht(accessor(i[r]), r);
6080
+ return this.kt(accessor(i[r]), r);
6128
6081
  } : () => {
6129
6082
  i[r] = signal(e[r], pureOptions);
6130
6083
  o && (o[r] = signal(r, pureOptions));
6131
- return this.Ht(accessor(i[r]), o ? accessor(o[r]) : undefined);
6132
- } : this.qt ? () => {
6084
+ return this.kt(accessor(i[r]), o ? accessor(o[r]) : undefined);
6085
+ } : this.Wt ? () => {
6133
6086
  const t = e[r];
6134
6087
  o[r] = signal(r, pureOptions);
6135
- return this.Ht(t, accessor(o[r]));
6088
+ return this.kt(t, accessor(o[r]));
6136
6089
  } : () => {
6137
6090
  const t = e[r];
6138
- return this.Ht(t);
6091
+ return this.kt(t);
6139
6092
  };
6140
6093
  // fast path for empty arrays
6141
6094
  if (t === 0) {
6142
- if (this.Ft !== 0) {
6143
- this.xt.dispose(false);
6144
- this.$t = [];
6145
- this.Mt = [];
6146
- this.jt = [];
6147
- this.Ft = 0;
6148
- this.Yt && (this.Yt = []);
6149
- this.qt && (this.qt = []);
6095
+ if (this.Gt !== 0) {
6096
+ this.wt.dispose(false);
6097
+ this.xt = [];
6098
+ this.Ut = [];
6099
+ this.Vt = [];
6100
+ this.Gt = 0;
6101
+ this.Ft && (this.Ft = []);
6102
+ this.Wt && (this.Wt = []);
6150
6103
  }
6151
- if (this.Zt && !this.jt[0]) {
6104
+ if (this.Ht && !this.Vt[0]) {
6152
6105
  // an aborted fallback attempt leaves an owner without a mapping;
6153
6106
  // dispose it before re-creating
6154
- this.$t[0]?.dispose();
6155
- this.jt[0] = runWithOwner(this.$t[0] = createOwner(), this.Zt);
6107
+ this.xt[0]?.dispose();
6108
+ this.Vt[0] = runWithOwner(this.xt[0] = createOwner(), this.Ht);
6156
6109
  }
6157
6110
  }
6158
6111
  // fast path for new create
6159
- else if (this.Ft === 0) {
6112
+ else if (this.Gt === 0) {
6160
6113
  const u = new Array(t);
6161
6114
  const l = new Array(t);
6162
- i = this.Yt && new Array(t);
6163
- o = this.qt && new Array(t);
6115
+ i = this.Ft && new Array(t);
6116
+ o = this.Wt && new Array(t);
6164
6117
  try {
6165
6118
  for (r = 0; r < t; r++) u[r] = runWithOwner(l[r] = createOwner(), s);
6166
6119
  } catch (e) {
@@ -6168,53 +6121,53 @@ function updateKeyedMap() {
6168
6121
  throw e;
6169
6122
  }
6170
6123
  // commit
6171
- if (this.$t[0]) this.$t[0].dispose();
6124
+ if (this.xt[0]) this.xt[0].dispose();
6172
6125
  // previous fallback
6173
- this.jt = u;
6174
- this.$t = l;
6175
- i && (this.Yt = i);
6176
- o && (this.qt = o);
6177
- this.Mt = e.slice(0);
6178
- this.Ft = t;
6126
+ this.Vt = u;
6127
+ this.xt = l;
6128
+ i && (this.Ft = i);
6129
+ o && (this.Wt = o);
6130
+ this.Ut = e.slice(0);
6131
+ this.Gt = t;
6179
6132
  } else {
6180
- let u, l, c, a, f, E, d, S, T, p = new Array(t), _ = new Array(t);
6181
- i = this.Yt ? new Array(t) : undefined;
6182
- o = this.qt ? new Array(t) : undefined;
6133
+ let u, l, c, a, f, E, S, d, T, p = new Array(t), _ = new Array(t);
6134
+ i = this.Ft ? new Array(t) : undefined;
6135
+ o = this.Wt ? new Array(t) : undefined;
6183
6136
  // skip common prefix
6184
- for (u = 0, l = Math.min(this.Ft, t); u < l && (this.Mt[u] === e[u] || this.Yt && compare(this.Kt, this.Mt[u], e[u])); u++) {
6185
- if (this.Yt) setSignal(this.Yt[u], e[u]);
6137
+ for (u = 0, l = Math.min(this.Gt, t); u < l && (this.Ut[u] === e[u] || this.Ft && compare(this.Qt, this.Ut[u], e[u])); u++) {
6138
+ if (this.Ft) setSignal(this.Ft[u], e[u]);
6186
6139
  }
6187
6140
  // common suffix
6188
- for (l = this.Ft - 1, c = t - 1; l >= u && c >= u && (this.Mt[l] === e[c] || this.Yt && compare(this.Kt, this.Mt[l], e[c])); l--,
6141
+ for (l = this.Gt - 1, c = t - 1; l >= u && c >= u && (this.Ut[l] === e[c] || this.Ft && compare(this.Qt, this.Ut[l], e[c])); l--,
6189
6142
  c--) {
6190
- p[c] = this.jt[l];
6191
- _[c] = this.$t[l];
6192
- i && (i[c] = this.Yt[l]);
6193
- o && (o[c] = this.qt[l]);
6143
+ p[c] = this.Vt[l];
6144
+ _[c] = this.xt[l];
6145
+ i && (i[c] = this.Ft[l]);
6146
+ o && (o[c] = this.Wt[l]);
6194
6147
  }
6195
6148
  // 0) prepare a map of all indices in newItems, scanning backwards so we encounter them in natural order
6196
6149
  E = new Map;
6197
- d = new Array(c + 1);
6150
+ S = new Array(c + 1);
6198
6151
  for (r = c; r >= u; r--) {
6199
6152
  a = e[r];
6200
- f = this.Kt ? this.Kt(a) : a;
6153
+ f = this.Qt ? this.Qt(a) : a;
6201
6154
  n = E.get(f);
6202
- d[r] = n === undefined ? -1 : n;
6155
+ S[r] = n === undefined ? -1 : n;
6203
6156
  E.set(f, r);
6204
6157
  }
6205
6158
  // 1) step through all old items and see if they can be found in the new set; if so, save them in a temp array and mark them moved; if not, queue them for disposal at commit
6206
6159
  for (n = u; n <= l; n++) {
6207
- a = this.Mt[n];
6208
- f = this.Kt ? this.Kt(a) : a;
6160
+ a = this.Ut[n];
6161
+ f = this.Qt ? this.Qt(a) : a;
6209
6162
  r = E.get(f);
6210
6163
  if (r !== undefined && r !== -1) {
6211
- p[r] = this.jt[n];
6212
- _[r] = this.$t[n];
6213
- i && (i[r] = this.Yt[n]);
6214
- o && (o[r] = this.qt[n]);
6215
- r = d[r];
6164
+ p[r] = this.Vt[n];
6165
+ _[r] = this.xt[n];
6166
+ i && (i[r] = this.Ft[n]);
6167
+ o && (o[r] = this.Wt[n]);
6168
+ r = S[r];
6216
6169
  E.set(f, r);
6217
- } else (S ??= []).push(this.$t[n]);
6170
+ } else (d ??= []).push(this.xt[n]);
6218
6171
  }
6219
6172
  // 2) create new rows into the temp arrays; an abort disposes only these
6220
6173
  try {
@@ -6229,25 +6182,25 @@ function updateKeyedMap() {
6229
6182
  }
6230
6183
  // 3) commit: land positions, then dispose exited rows
6231
6184
  for (r = u; r < t; r++) {
6232
- this.jt[r] = p[r];
6233
- this.$t[r] = _[r];
6185
+ this.Vt[r] = p[r];
6186
+ this.xt[r] = _[r];
6234
6187
  if (i) {
6235
- this.Yt[r] = i[r];
6236
- setSignal(this.Yt[r], e[r]);
6188
+ this.Ft[r] = i[r];
6189
+ setSignal(this.Ft[r], e[r]);
6237
6190
  }
6238
6191
  if (o) {
6239
- this.qt[r] = o[r];
6240
- setSignal(this.qt[r], r);
6192
+ this.Wt[r] = o[r];
6193
+ setSignal(this.Wt[r], r);
6241
6194
  }
6242
6195
  }
6243
- if (S) for (n = 0; n < S.length; n++) S[n].dispose();
6196
+ if (d) for (n = 0; n < d.length; n++) d[n].dispose();
6244
6197
  // 4) in case the new set is shorter than the old, set the length of the mapped array
6245
- this.jt = this.jt.slice(0, this.Ft = t);
6198
+ this.Vt = this.Vt.slice(0, this.Gt = t);
6246
6199
  // 5) save a copy of the mapped items for the next update
6247
- this.Mt = e.slice(0);
6200
+ this.Ut = e.slice(0);
6248
6201
  }
6249
6202
  });
6250
- return this.jt;
6203
+ return this.Vt;
6251
6204
  }
6252
6205
 
6253
6206
  /**
@@ -6267,22 +6220,22 @@ function updateKeyedMap() {
6267
6220
  */ function repeat(e, t, n) {
6268
6221
  const r = t;
6269
6222
  const i = {
6270
- xt: createOwner(),
6271
- Ft: 0,
6272
- Xt: 0,
6273
- zt: e,
6274
- Ht: r,
6275
- $t: [],
6276
- jt: [],
6277
- Jt: n?.from,
6278
- Zt: n?.fallback
6223
+ wt: createOwner(),
6224
+ Gt: 0,
6225
+ jt: 0,
6226
+ $t: e,
6227
+ kt: r,
6228
+ xt: [],
6229
+ Vt: [],
6230
+ Kt: n?.from,
6231
+ Ht: n?.fallback
6279
6232
  };
6280
6233
  const o = computed(updateRepeat.bind(i));
6281
6234
  // Same as mapArray: untracked reads inside the internal owner resolve via
6282
6235
  // _parentComputed, so async reads in row callbacks register with the node
6283
6236
  // (pending tracking + post-settle retry) instead of vanishing.
6284
- i.xt.it = o;
6285
- o.Fe &= ~CONFIG_AUTO_DISPOSE;
6237
+ i.wt.et = o;
6238
+ o.ke &= ~CONFIG_AUTO_DISPOSE;
6286
6239
  return accessor(o);
6287
6240
  }
6288
6241
 
@@ -6294,55 +6247,55 @@ function updateKeyedMap() {
6294
6247
  // for the post-settle retry. The overlap math also subsumes the previous
6295
6248
  // disjoint-window/front-clear/end-clear/shift special cases.
6296
6249
  function updateRepeat() {
6297
- const e = this.zt();
6298
- const t = this.Jt?.() || 0;
6299
- runWithOwner(this.xt, () => {
6250
+ const e = this.$t();
6251
+ const t = this.Kt?.() || 0;
6252
+ runWithOwner(this.wt, () => {
6300
6253
  if (e === 0) {
6301
- if (this.Ft !== 0) {
6302
- this.xt.dispose(false);
6303
- this.$t = [];
6304
- this.jt = [];
6305
- this.Ft = 0;
6254
+ if (this.Gt !== 0) {
6255
+ this.wt.dispose(false);
6256
+ this.xt = [];
6257
+ this.Vt = [];
6258
+ this.Gt = 0;
6306
6259
  // Reset offset to match the cleared data (#2767, repro 2).
6307
- this.Xt = 0;
6260
+ this.jt = 0;
6308
6261
  }
6309
- if (this.Zt && !this.jt[0]) {
6262
+ if (this.Ht && !this.Vt[0]) {
6310
6263
  // an aborted fallback attempt leaves an owner without a mapping;
6311
6264
  // dispose it before re-creating
6312
- this.$t[0]?.dispose();
6313
- this.jt[0] = runWithOwner(this.$t[0] = createOwner(), this.Zt);
6265
+ this.xt[0]?.dispose();
6266
+ this.Vt[0] = runWithOwner(this.xt[0] = createOwner(), this.Ht);
6314
6267
  }
6315
6268
  return;
6316
6269
  }
6317
6270
  const n = t + e;
6318
- const r = this.Xt + this.Ft;
6271
+ const r = this.jt + this.Gt;
6319
6272
  // Retained overlap [keepStart, keepEnd) in global indexes; empty when the
6320
6273
  // windows are disjoint or when coming from empty/fallback.
6321
- const i = Math.max(t, this.Xt);
6274
+ const i = Math.max(t, this.jt);
6322
6275
  const o = Math.min(n, r);
6323
6276
  const s = new Array(e);
6324
6277
  const u = new Array(e);
6325
6278
  for (let e = i; e < o; e++) {
6326
- u[e - t] = this.$t[e - this.Xt];
6327
- s[e - t] = this.jt[e - this.Xt];
6279
+ u[e - t] = this.xt[e - this.jt];
6280
+ s[e - t] = this.Vt[e - this.jt];
6328
6281
  }
6329
6282
  try {
6330
6283
  for (let e = t; e < n; e++) {
6331
6284
  if (e >= i && e < o) continue;
6332
- s[e - t] = runWithOwner(u[e - t] = createOwner(), () => this.Ht(e));
6285
+ s[e - t] = runWithOwner(u[e - t] = createOwner(), () => this.kt(e));
6333
6286
  }
6334
6287
  } catch (e) {
6335
6288
  for (let e = t; e < n; e++) if ((e < i || e >= o) && u[e - t]) u[e - t].dispose();
6336
6289
  throw e;
6337
6290
  }
6338
6291
  // commit: dispose the previous fallback or the rows leaving the window
6339
- if (this.Ft === 0) this.$t[0]?.dispose(); else for (let e = this.Xt; e < r; e++) if (e < t || e >= n) this.$t[e - this.Xt].dispose();
6340
- this.jt = s;
6341
- this.$t = u;
6342
- this.Xt = t;
6343
- this.Ft = e;
6292
+ if (this.Gt === 0) this.xt[0]?.dispose(); else for (let e = this.jt; e < r; e++) if (e < t || e >= n) this.xt[e - this.jt].dispose();
6293
+ this.Vt = s;
6294
+ this.xt = u;
6295
+ this.jt = t;
6296
+ this.Gt = e;
6344
6297
  });
6345
- return this.jt;
6298
+ return this.Vt;
6346
6299
  }
6347
6300
 
6348
6301
  function compare(e, t, n) {
@@ -6353,23 +6306,23 @@ function boundaryComputed(e, t) {
6353
6306
  const n = computed(e, {
6354
6307
  lazy: true
6355
6308
  });
6356
- n.bt = (e, t) => {
6309
+ n.yt = (e, t) => {
6357
6310
  // Use passed values if provided, otherwise read from node
6358
- const r = e !== undefined ? e : n.$e;
6359
- const i = t !== undefined ? t : n.Ue;
6311
+ const r = e !== undefined ? e : n.We;
6312
+ const i = t !== undefined ? t : n.me;
6360
6313
  // Notify both status dimensions like a render effect does; the queue chain
6361
6314
  // consumes this boundary's own type and forwards the remainder upward until
6362
6315
  // a boundary that handles it is found.
6363
- n.$e &= ~n.en;
6364
- const o = n.et.notify(n, STATUS_PENDING | STATUS_ERROR, r, i);
6316
+ n.We &= ~n.Yt;
6317
+ const o = n.Ze.notify(n, STATUS_PENDING | STATUS_ERROR, r, i);
6365
6318
  // The queue is the only propagation channel: a foreign status must not stay
6366
6319
  // reader-visible on the tree, or reads re-throw it across the boundary and
6367
6320
  // link unrelated ambient contexts (the #2809 nested-boundary loop). Deps are
6368
6321
  // untouched, so the tree still recomputes when the foreign source settles.
6369
- const s = r & ~n.en & (STATUS_PENDING | STATUS_ERROR);
6322
+ const s = r & ~n.Yt & (STATUS_PENDING | STATUS_ERROR);
6370
6323
  if (s) {
6371
- n.$e &= ~s;
6372
- if (n.Ue === i && !(n.$e & (STATUS_PENDING | STATUS_ERROR))) n.Ue = undefined;
6324
+ n.We &= ~s;
6325
+ if (n.me === i && !(n.We & (STATUS_PENDING | STATUS_ERROR))) n.me = undefined;
6373
6326
  }
6374
6327
  // An ERROR the chain could not deliver to any boundary is uncaught. The
6375
6328
  // scrub above already removed it from reader-visible state, so without
@@ -6380,16 +6333,16 @@ function boundaryComputed(e, t) {
6380
6333
  throw i;
6381
6334
  }
6382
6335
  };
6383
- n.en = t;
6384
- n.Fe &= ~CONFIG_AUTO_DISPOSE;
6336
+ n.Yt = t;
6337
+ n.ke &= ~CONFIG_AUTO_DISPOSE;
6385
6338
  recompute(n, true);
6386
6339
  return n;
6387
6340
  }
6388
6341
 
6389
6342
  function createBoundChildren(e, t, n, r) {
6390
- const i = e.et;
6391
- i.addChild(e.et = n);
6392
- cleanup(() => i.removeChild(e.et));
6343
+ const i = e.Ze;
6344
+ i.addChild(e.Ze = n);
6345
+ cleanup(() => i.removeChild(e.Ze));
6393
6346
  return runWithOwner(e, () => {
6394
6347
  const e = computed(t);
6395
6348
  return boundaryComputed(() => flatten(read(e)), r);
@@ -6411,53 +6364,53 @@ function isRevealController(e) {
6411
6364
  }
6412
6365
 
6413
6366
  function isSlotReady(e) {
6414
- return isRevealController(e) ? e.tn() : e.nn.size === 0 && !e.rn;
6367
+ return isRevealController(e) ? e.qt() : e.Bt.size === 0 && !e.Zt;
6415
6368
  }
6416
6369
 
6417
6370
  function isSlotMinimallyReady(e) {
6418
- return isRevealController(e) ? e.sn() : isSlotReady(e);
6371
+ return isRevealController(e) ? e.Xt() : isSlotReady(e);
6419
6372
  }
6420
6373
 
6421
6374
  function setSlotState(e, t, n, r) {
6422
- setSignal(e.un, n);
6423
- setSignal(e.ln, r);
6375
+ setSignal(e.zt, n);
6376
+ setSignal(e.Jt, r);
6424
6377
  if (isRevealController(e)) {
6425
- if (!n && e.cn === t) e.cn = undefined;
6426
- return e.an(n, r);
6378
+ if (!n && e.en === t) e.en = undefined;
6379
+ return e.tn(n, r);
6427
6380
  }
6428
- if (!n && e.fn === t && e.En) e.fn = undefined;
6381
+ if (!n && e.nn === t && e.rn) e.nn = undefined;
6429
6382
  }
6430
6383
 
6431
6384
  class RevealController {
6432
- dn;
6433
- Sn;
6434
- Tn=[];
6435
- cn;
6436
- un=signal(false, {
6385
+ sn;
6386
+ un;
6387
+ ln=[];
6388
+ en;
6389
+ zt=signal(false, {
6437
6390
  ownedWrite: true,
6438
- Gt: true
6391
+ gt: true
6439
6392
  });
6440
- ln=signal(false, {
6393
+ Jt=signal(false, {
6441
6394
  ownedWrite: true,
6442
- Gt: true
6395
+ gt: true
6443
6396
  });
6444
- pn=true;
6445
- _n=true;
6446
- On=false;
6397
+ cn=true;
6398
+ an=true;
6399
+ fn=false;
6447
6400
  constructor(e, t) {
6448
- this.dn = e;
6449
- this.Sn = t;
6401
+ this.sn = e;
6402
+ this.un = t;
6450
6403
  }
6451
- Rn(e) {
6452
- for (let t = 0; t < this.Tn.length; t++) {
6453
- const n = this.Tn[t];
6454
- if ((isRevealController(n) ? n.cn : n.fn) !== this) continue;
6404
+ En(e) {
6405
+ for (let t = 0; t < this.ln.length; t++) {
6406
+ const n = this.ln[t];
6407
+ if ((isRevealController(n) ? n.en : n.nn) !== this) continue;
6455
6408
  if (e(n) === false) return false;
6456
6409
  }
6457
6410
  return true;
6458
6411
  }
6459
- tn() {
6460
- return this.Rn(isSlotReady);
6412
+ qt() {
6413
+ return this.En(isSlotReady);
6461
6414
  }
6462
6415
  /**
6463
6416
  * "Minimally ready" = this group has something visible to show under its own policy.
@@ -6465,13 +6418,13 @@ class RevealController {
6465
6418
  * - `together`: every direct slot is minimally ready.
6466
6419
  * - `sequential`: the first owned slot is minimally ready (frontier can advance).
6467
6420
  * - `natural`: any owned slot is minimally ready.
6468
- */ sn() {
6469
- const e = untrack(this.dn);
6470
- if (e === "together") return this.Rn(isSlotMinimallyReady);
6421
+ */ Xt() {
6422
+ const e = untrack(this.sn);
6423
+ if (e === "together") return this.En(isSlotMinimallyReady);
6471
6424
  if (e === "natural") {
6472
6425
  let e = false;
6473
6426
  let t = false;
6474
- this.Rn(n => {
6427
+ this.En(n => {
6475
6428
  e = true;
6476
6429
  if (isSlotMinimallyReady(n)) {
6477
6430
  t = true;
@@ -6482,45 +6435,45 @@ class RevealController {
6482
6435
  }
6483
6436
  // sequential: only the first owned slot matters.
6484
6437
  let t = true;
6485
- this.Rn(e => {
6438
+ this.En(e => {
6486
6439
  t = isSlotMinimallyReady(e);
6487
6440
  return false;
6488
6441
  });
6489
6442
  return t;
6490
6443
  }
6491
- In(e) {
6492
- if (this.Tn.includes(e)) return;
6493
- this.Tn.push(e);
6494
- const t = untrack(this.dn);
6495
- setSignal(e.un, true), setSignal(e.ln, t === "sequential" ? !!untrack(this.Sn) : false);
6496
- untrack(() => this.an());
6497
- }
6498
- An(e) {
6499
- const t = this.Tn.indexOf(e);
6500
- if (t >= 0) this.Tn.splice(t, 1);
6501
- untrack(() => this.an());
6502
- }
6503
- an(e, t) {
6504
- if (this.On) return;
6505
- this.On = true;
6506
- const n = this.pn;
6507
- const r = this._n;
6444
+ Sn(e) {
6445
+ if (this.ln.includes(e)) return;
6446
+ this.ln.push(e);
6447
+ const t = untrack(this.sn);
6448
+ setSignal(e.zt, true), setSignal(e.Jt, t === "sequential" ? !!untrack(this.un) : false);
6449
+ untrack(() => this.tn());
6450
+ }
6451
+ dn(e) {
6452
+ const t = this.ln.indexOf(e);
6453
+ if (t >= 0) this.ln.splice(t, 1);
6454
+ untrack(() => this.tn());
6455
+ }
6456
+ tn(e, t) {
6457
+ if (this.fn) return;
6458
+ this.fn = true;
6459
+ const n = this.cn;
6460
+ const r = this.an;
6508
6461
  try {
6509
- const n = e ?? read(this.un), r = untrack(this.dn), i = r === "sequential" && !!untrack(this.Sn), o = t ?? i;
6462
+ const n = e ?? read(this.zt), r = untrack(this.sn), i = r === "sequential" && !!untrack(this.un), o = t ?? i;
6510
6463
  if (n) {
6511
6464
  // Held by an outer group. Propagate the hold (and whatever collapsed policy
6512
6465
  // the outer asked for) down the whole subtree. Inner order is ignored while
6513
6466
  // held; it resumes once the outer releases us.
6514
- this.Rn(e => setSlotState(e, this, true, o));
6467
+ this.En(e => setSlotState(e, this, true, o));
6515
6468
  } else if (r === "natural") {
6516
6469
  // Each child reveals based on its own readiness. A nested controller slot
6517
6470
  // is released to run its own order locally — we bypass setSlotState for it
6518
6471
  // so the parent backpointer survives for upward readiness notifications.
6519
- this.Rn(e => {
6472
+ this.En(e => {
6520
6473
  if (isRevealController(e)) {
6521
- setSignal(e.ln, false);
6522
- setSignal(e.un, false);
6523
- e.an(false, false);
6474
+ setSignal(e.Jt, false);
6475
+ setSignal(e.zt, false);
6476
+ e.tn(false, false);
6524
6477
  } else {
6525
6478
  setSlotState(e, this, !isSlotReady(e), false);
6526
6479
  }
@@ -6531,11 +6484,11 @@ class RevealController {
6531
6484
  // sequential's first slot being ready is minimally ready; natural having any
6532
6485
  // ready child is minimally ready. This lets `together` guarantee a single
6533
6486
  // cohesive reveal without waiting for every grandchild.
6534
- const e = this.Rn(isSlotMinimallyReady);
6535
- this.Rn(t => setSlotState(t, this, !e, false));
6487
+ const e = this.En(isSlotMinimallyReady);
6488
+ this.En(t => setSlotState(t, this, !e, false));
6536
6489
  } else {
6537
6490
  let e = false;
6538
- this.Rn(t => {
6491
+ this.En(t => {
6539
6492
  if (e) return setSlotState(t, this, true, i);
6540
6493
  if (isSlotReady(t)) return setSlotState(t, this, false, false);
6541
6494
  e = true;
@@ -6546,63 +6499,63 @@ class RevealController {
6546
6499
  // advancing past this slot, and we bypass setSlotState so the parent
6547
6500
  // backpointer survives for upward readiness notifications.
6548
6501
  if (isRevealController(t)) {
6549
- setSignal(t.ln, false);
6550
- setSignal(t.un, false);
6551
- t.an(false, false);
6502
+ setSignal(t.Jt, false);
6503
+ setSignal(t.zt, false);
6504
+ t.tn(false, false);
6552
6505
  } else {
6553
6506
  setSlotState(t, this, true, false);
6554
6507
  }
6555
6508
  });
6556
6509
  }
6557
6510
  } finally {
6558
- this.pn = this.tn();
6559
- this._n = this.sn();
6560
- this.On = false;
6511
+ this.cn = this.qt();
6512
+ this.an = this.Xt();
6513
+ this.fn = false;
6561
6514
  }
6562
- if (this.cn && (n !== this.pn || r !== this._n)) this.cn.an();
6515
+ if (this.en && (n !== this.cn || r !== this.an)) this.en.tn();
6563
6516
  }
6564
6517
  }
6565
6518
 
6566
6519
  class CollectionQueue extends Queue {
6567
- hn;
6568
- nn=new Set;
6569
- Nn;
6570
- rn=true;
6571
- un=signal(false, {
6520
+ Tn;
6521
+ Bt=new Set;
6522
+ pn;
6523
+ Zt=true;
6524
+ zt=signal(false, {
6572
6525
  ownedWrite: true,
6573
- Gt: true
6526
+ gt: true
6574
6527
  });
6575
- Ue;
6576
- ln=signal(false, {
6528
+ me;
6529
+ Jt=signal(false, {
6577
6530
  ownedWrite: true,
6578
- Gt: true
6531
+ gt: true
6579
6532
  });
6580
- fn;
6581
- En=false;
6582
- yn;
6583
- Pn=ON_INIT;
6533
+ nn;
6534
+ rn=false;
6535
+ _n;
6536
+ On=ON_INIT;
6584
6537
  constructor(e) {
6585
6538
  super();
6586
- this.hn = e;
6539
+ this.Tn = e;
6587
6540
  }
6588
6541
  run(e) {
6589
- if (!e || read(this.un) && (!_revealUsed || read(this.ln))) return;
6542
+ if (!e || read(this.zt) && (!_revealUsed || read(this.Jt))) return;
6590
6543
  return super.run(e);
6591
6544
  }
6592
6545
  notify(e, t, n, r) {
6593
- if (!(t & this.hn)) return super.notify(e, t, n, r);
6594
- if (this.En && this.yn) {
6546
+ if (!(t & this.Tn)) return super.notify(e, t, n, r);
6547
+ if (this.rn && this._n) {
6595
6548
  const e = untrack(() => {
6596
6549
  try {
6597
- return this.yn();
6550
+ return this._n();
6598
6551
  } catch {
6599
6552
  return ON_INIT;
6600
6553
  }
6601
6554
  });
6602
- if (e !== this.Pn) {
6603
- this.Pn = e;
6604
- this.En = false;
6605
- this.nn.clear();
6555
+ if (e !== this.On) {
6556
+ this.On = e;
6557
+ this.rn = false;
6558
+ this.Bt.clear();
6606
6559
  }
6607
6560
  }
6608
6561
  // Routing is dimension-independent: each boundary consumes only its own
@@ -6615,43 +6568,47 @@ class CollectionQueue extends Queue {
6615
6568
  // dimension, while a status already caught by an inner boundary arrives with
6616
6569
  // its dimension consumed from the mask and is correctly not re-routed
6617
6570
  // (the Loading > Errored > content composition escape, #2856).
6618
- if (this.hn & STATUS_PENDING && this.En) return super.notify(e, t, n, r);
6619
- if (n & this.hn) {
6620
- this.rn = true;
6621
- const t = r?.source || e.Ue?.source;
6571
+ if (this.Tn & STATUS_PENDING && this.rn) return super.notify(e, t, n, r);
6572
+ if (n & this.Tn) {
6573
+ this.Zt = true;
6574
+ const t = r?.source || e.me?.source;
6622
6575
  if (t) {
6623
- const e = this.nn.size === 0;
6624
- this.nn.add(t);
6625
- if (e) setSignal(this.un, true);
6626
- if (this.hn & STATUS_ERROR) {
6627
- setSignal(this.Ue, unwrapStatusError(t.Ue));
6576
+ const e = this.Bt.size === 0;
6577
+ this.Bt.add(t);
6578
+ if (e) setSignal(this.zt, true);
6579
+ if (this.Tn & STATUS_ERROR) {
6580
+ setSignal(this.me, unwrapStatusError(t.me));
6628
6581
  }
6629
6582
  }
6630
6583
  }
6631
- t &= ~this.hn;
6584
+ t &= ~this.Tn;
6632
6585
  return t ? super.notify(e, t, n, r) : true;
6633
6586
  }
6634
- qe() {
6635
- for (const e of this.nn) {
6636
- if (e.Qe & REACTIVE_DISPOSED || !(e.$e & this.hn) && !(this.hn & STATUS_ERROR && e.$e & STATUS_PENDING)) this.nn.delete(e);
6637
- }
6638
- if (!this.nn.size) {
6639
- if (this.hn & STATUS_PENDING && this.rn && !this.En && this.Nn) {
6640
- this.rn = !!(this.Nn.$e & this.hn);
6587
+ je() {
6588
+ for (const e of this.Bt) {
6589
+ // A source with a live affects() mark holds display state for the
6590
+ // mark's lifetime (the visual channel): the marked node carries no
6591
+ // status of its own, so the count is the liveness test. The release
6592
+ // sweep (finalizePureQueue after mark release) re-runs this check.
6593
+ if (e.Le & REACTIVE_DISPOSED || !e.F && !(e.We & this.Tn) && !(this.Tn & STATUS_ERROR && e.We & STATUS_PENDING)) this.Bt.delete(e);
6594
+ }
6595
+ if (!this.Bt.size) {
6596
+ if (this.Tn & STATUS_PENDING && this.Zt && !this.rn && this.pn) {
6597
+ this.Zt = !!(this.pn.We & this.Tn);
6641
6598
  } else {
6642
- this.rn = false;
6599
+ this.Zt = false;
6643
6600
  }
6644
- if (!this.rn) {
6645
- setSignal(this.un, false);
6646
- if (this.yn) {
6601
+ if (!this.Zt) {
6602
+ setSignal(this.zt, false);
6603
+ if (this._n) {
6647
6604
  try {
6648
- this.Pn = untrack(() => this.yn());
6605
+ this.On = untrack(() => this._n());
6649
6606
  } catch {
6650
6607
  /* value not yet committed — _prevOn stays stale, next notify will reset */}
6651
6608
  }
6652
6609
  }
6653
6610
  }
6654
- if (_revealUsed) this.fn?.an();
6611
+ if (_revealUsed) this.nn?.tn();
6655
6612
  }
6656
6613
  }
6657
6614
 
@@ -6659,12 +6616,12 @@ function createCollectionBoundary(e, t, n, r) {
6659
6616
  const i = createOwner();
6660
6617
  if (_revealUsed) setContext(RevealControllerContext, null, i);
6661
6618
  const o = new CollectionQueue(e);
6662
- if (e === STATUS_ERROR) o.Ue = signal(undefined, {
6619
+ if (e === STATUS_ERROR) o.me = signal(undefined, {
6663
6620
  ownedWrite: true,
6664
- Gt: true
6621
+ gt: true
6665
6622
  });
6666
- if (r) o.yn = r;
6667
- const s = o.Nn = createBoundChildren(i, t, o, e);
6623
+ if (r) o._n = r;
6624
+ const s = o.pn = createBoundChildren(i, t, o, e);
6668
6625
  // Prime source tracking so reveal registration sees pending sources.
6669
6626
  untrack(() => {
6670
6627
  let t = false;
@@ -6673,23 +6630,23 @@ function createCollectionBoundary(e, t, n, r) {
6673
6630
  } catch (e) {
6674
6631
  if (e instanceof NotReadyError) t = true; else throw e;
6675
6632
  }
6676
- o.rn = t || !!(s.$e & e) || s.Ue instanceof NotReadyError;
6633
+ o.Zt = t || !!(s.We & e) || s.me instanceof NotReadyError;
6677
6634
  });
6678
6635
  const u = _revealUsed && e === STATUS_PENDING ? getContext(RevealControllerContext) : null;
6679
6636
  if (u) {
6680
- o.fn = u;
6681
- u.In(o);
6682
- cleanup(() => u.An(o));
6637
+ o.nn = u;
6638
+ u.Sn(o);
6639
+ cleanup(() => u.dn(o));
6683
6640
  }
6684
6641
  return accessor(computed(() => {
6685
- if (!read(o.un)) {
6642
+ if (!read(o.zt)) {
6686
6643
  const e = read(s);
6687
- if (!untrack(() => read(o.un))) return o.En = true, e;
6644
+ if (!untrack(() => read(o.zt))) return o.rn = true, e;
6688
6645
  }
6689
6646
  // Collapsed reveal slots suppress their own output entirely; the
6690
6647
  // renderer treats the hole as empty, so the cast never leaks to users
6691
6648
  // outside a `createRevealOrder` scope.
6692
- if (_revealUsed && read(o.ln)) return undefined;
6649
+ if (_revealUsed && read(o.Jt)) return undefined;
6693
6650
  return n(o);
6694
6651
  },
6695
6652
  // Boundary structure, not a user source: its value is fallback-or-content and
@@ -6697,7 +6654,7 @@ function createCollectionBoundary(e, t, n, r) {
6697
6654
  // by snapshot capture. The tree no longer carries foreign status flags, so
6698
6655
  // capture can't rely on PENDING to skip this node the way it used to.
6699
6656
  {
6700
- Gt: true
6657
+ gt: true
6701
6658
  }));
6702
6659
  }
6703
6660
 
@@ -6750,8 +6707,8 @@ function createCollectionBoundary(e, t, n, r) {
6750
6707
  * }
6751
6708
  * ```
6752
6709
  */ function createErrorBoundary(e, t) {
6753
- return createCollectionBoundary(STATUS_ERROR, e, e => t(accessor(e.Ue), () => {
6754
- for (const t of e.nn) recompute(t);
6710
+ return createCollectionBoundary(STATUS_ERROR, e, e => t(accessor(e.me), () => {
6711
+ for (const t of e.Bt) recompute(t);
6755
6712
  schedule();
6756
6713
  }));
6757
6714
  }
@@ -6808,12 +6765,12 @@ function createCollectionBoundary(e, t, n, r) {
6808
6765
  computed(() => {
6809
6766
  i();
6810
6767
  o();
6811
- s.an();
6768
+ s.tn();
6812
6769
  });
6813
6770
  if (r) {
6814
- s.cn = r;
6815
- r.In(s);
6816
- cleanup(() => r.An(s));
6771
+ s.en = r;
6772
+ r.Sn(s);
6773
+ cleanup(() => r.dn(s));
6817
6774
  }
6818
6775
  return t;
6819
6776
  });