@solidjs/signals 2.0.0-beta.14 → 2.0.0-beta.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -3
- package/dist/dev.js +966 -550
- package/dist/node.cjs +2153 -1821
- package/dist/prod.js +1848 -1530
- package/dist/types/boundaries.d.ts +3 -3
- package/dist/types/core/async.d.ts +1 -0
- package/dist/types/core/core.d.ts +27 -15
- package/dist/types/core/dev.d.ts +10 -2
- package/dist/types/core/effect.d.ts +1 -3
- package/dist/types/core/graph.d.ts +1 -1
- package/dist/types/core/index.d.ts +2 -2
- package/dist/types/core/invariants.d.ts +49 -0
- package/dist/types/core/scheduler.d.ts +8 -0
- package/dist/types/core/types.d.ts +19 -0
- package/dist/types/index.d.ts +1 -1
- package/dist/types/signals.d.ts +39 -2
- package/dist/types/store/projection.d.ts +4 -4
- package/dist/types/store/store.d.ts +29 -1
- package/dist/types-cjs/boundaries.d.cts +3 -3
- package/dist/types-cjs/core/async.d.cts +1 -0
- package/dist/types-cjs/core/core.d.cts +27 -15
- package/dist/types-cjs/core/dev.d.cts +10 -2
- package/dist/types-cjs/core/effect.d.cts +1 -3
- package/dist/types-cjs/core/graph.d.cts +1 -1
- package/dist/types-cjs/core/index.d.cts +2 -2
- package/dist/types-cjs/core/invariants.d.cts +49 -0
- package/dist/types-cjs/core/scheduler.d.cts +8 -0
- package/dist/types-cjs/core/types.d.cts +19 -0
- package/dist/types-cjs/index.d.cts +1 -1
- package/dist/types-cjs/signals.d.cts +39 -2
- package/dist/types-cjs/store/projection.d.cts +4 -4
- package/dist/types-cjs/store/store.d.cts +29 -1
- package/package.json +1 -1
- package/dist/types/src/boundaries.d.ts +0 -173
- package/dist/types/src/core/action.d.ts +0 -35
- package/dist/types/src/core/async.d.ts +0 -6
- package/dist/types/src/core/constants.d.ts +0 -51
- package/dist/types/src/core/context.d.ts +0 -36
- package/dist/types/src/core/core.d.ts +0 -174
- package/dist/types/src/core/dev.d.ts +0 -49
- package/dist/types/src/core/effect.d.ts +0 -32
- package/dist/types/src/core/error.d.ts +0 -38
- package/dist/types/src/core/external.d.ts +0 -45
- package/dist/types/src/core/graph.d.ts +0 -5
- package/dist/types/src/core/heap.d.ts +0 -14
- package/dist/types/src/core/index.d.ts +0 -12
- package/dist/types/src/core/lanes.d.ts +0 -54
- package/dist/types/src/core/owner.d.ts +0 -116
- package/dist/types/src/core/scheduler.d.ts +0 -122
- package/dist/types/src/core/types.d.ts +0 -85
- package/dist/types/src/index.d.ts +0 -9
- package/dist/types/src/map.d.ts +0 -53
- package/dist/types/src/signals.d.ts +0 -512
- package/dist/types/src/store/index.d.ts +0 -9
- package/dist/types/src/store/optimistic.d.ts +0 -45
- package/dist/types/src/store/projection.d.ts +0 -66
- package/dist/types/src/store/reconcile.d.ts +0 -23
- package/dist/types/src/store/store.d.ts +0 -125
- package/dist/types/src/store/storePath.d.ts +0 -58
- package/dist/types/src/store/utils.d.ts +0 -114
- package/dist/types-cjs/src/boundaries.d.cts +0 -173
- package/dist/types-cjs/src/core/action.d.cts +0 -35
- package/dist/types-cjs/src/core/async.d.cts +0 -6
- package/dist/types-cjs/src/core/constants.d.cts +0 -51
- package/dist/types-cjs/src/core/context.d.cts +0 -36
- package/dist/types-cjs/src/core/core.d.cts +0 -174
- package/dist/types-cjs/src/core/dev.d.cts +0 -49
- package/dist/types-cjs/src/core/effect.d.cts +0 -32
- package/dist/types-cjs/src/core/error.d.cts +0 -38
- package/dist/types-cjs/src/core/external.d.cts +0 -45
- package/dist/types-cjs/src/core/graph.d.cts +0 -5
- package/dist/types-cjs/src/core/heap.d.cts +0 -14
- package/dist/types-cjs/src/core/index.d.cts +0 -12
- package/dist/types-cjs/src/core/lanes.d.cts +0 -54
- package/dist/types-cjs/src/core/owner.d.cts +0 -116
- package/dist/types-cjs/src/core/scheduler.d.cts +0 -122
- package/dist/types-cjs/src/core/types.d.cts +0 -85
- package/dist/types-cjs/src/index.d.cts +0 -9
- package/dist/types-cjs/src/map.d.cts +0 -53
- package/dist/types-cjs/src/signals.d.cts +0 -512
- package/dist/types-cjs/src/store/index.d.cts +0 -9
- package/dist/types-cjs/src/store/optimistic.d.cts +0 -45
- package/dist/types-cjs/src/store/projection.d.cts +0 -66
- package/dist/types-cjs/src/store/reconcile.d.cts +0 -23
- package/dist/types-cjs/src/store/store.d.cts +0 -125
- package/dist/types-cjs/src/store/storePath.d.cts +0 -58
- package/dist/types-cjs/src/store/utils.d.cts +0 -114
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import { type Refreshable } from "./constants.js";
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import { type OptimisticLane } from "./lanes.js";
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import type { Computed, FirewallSignal, NodeOptions, Owner, Signal } from "./types.js";
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export declare const PRIMITIVE_IN_FORBIDDEN_SCOPE_MESSAGE = "[PRIMITIVE_IN_FORBIDDEN_SCOPE] Cannot create reactive primitives inside createTrackedEffect or owner-backed onSettled";
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export declare let tracking: boolean;
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export declare let stale: boolean;
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export declare let refreshing: boolean;
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export declare let pendingCheckActive: boolean;
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export declare let foundPending: boolean;
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export declare let latestReadActive: boolean;
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export declare let context: Owner | null;
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export declare let currentOptimisticLane: OptimisticLane | null;
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export declare let snapshotCaptureActive: boolean;
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export declare let snapshotSources: Set<any> | null;
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export declare function setSnapshotCapture(active: boolean): void;
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export declare function markSnapshotScope(owner: Owner): void;
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export declare function releaseSnapshotScope(owner: Owner): void;
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export declare function clearSnapshots(): void;
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export declare function recompute(el: Computed<any>, create?: boolean): void;
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export declare function computed<T>(fn: (prev?: T) => T | PromiseLike<T> | AsyncIterable<T>): Computed<T>;
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export declare function computed<T>(fn: (prev: T) => T | PromiseLike<T> | AsyncIterable<T>, options?: NodeOptions<T>): Computed<T>;
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/**
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* Build an Effect node with all effect-specific fields baked into a single object literal,
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* so V8 sees the full hidden class shape at construction time. Effects always run in lazy
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* mode (recompute is called explicitly by `effect()`), so we hardcode the lazy bits and skip
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* the auto-dispose CONFIG bit (effect() previously cleared it post-construction).
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*/
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export declare function createEffectNode<T>(fn: (prev?: T) => T, effectFn: (val: T, prev: T | undefined) => void | (() => void), errorFn: ((err: unknown, cleanup: () => void) => void | (() => void)) | undefined, type: number, notifyStatus: ((status?: number, error?: any) => void) | undefined, options: NodeOptions<T> | undefined): any;
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export declare function signal<T>(v: T, options?: NodeOptions<T>): Signal<T>;
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export declare function signal<T>(v: T, options?: NodeOptions<T>, firewall?: Computed<any>): FirewallSignal<T>;
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export declare function optimisticSignal<T>(v: T, options?: NodeOptions<T>): Signal<T>;
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export declare function optimisticComputed<T>(fn: (prev?: T) => T | PromiseLike<T> | AsyncIterable<T>, options?: NodeOptions<T>): Computed<T>;
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export declare function isEqual<T>(a: T, b: T): boolean;
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/**
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* When set to a component name string, any reactive read that is not inside a nested tracking
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* scope will log a dev-mode warning. Managed automatically by `untrack(fn, strictReadLabel)`.
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*/
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export declare let strictRead: string | false;
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export declare function setStrictRead(v: string | false): string | false;
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/**
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* Runs `fn` outside of any reactive tracking — reads inside `fn` will not
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* subscribe the current scope. Returns whatever `fn` returns.
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*
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* Use `untrack` inside a memo or effect when you need to read a signal once
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* without making the surrounding computation depend on its future changes.
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*
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* Pass a `strictReadLabel` string to enable a dev-mode warning: any reactive
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* read inside `fn` that isn't inside a nested tracking scope will log a
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* warning naming the label.
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*
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* @example
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* ```ts
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* createEffect(
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* () => trigger(), // tracks `trigger` only
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* () => {
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* const snapshot = untrack(() => state); // read once, untracked
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* log(snapshot);
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* }
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* );
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* ```
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*/
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export declare function untrack<T>(fn: () => T, strictReadLabel?: string | false): T;
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export declare function read<T>(el: Signal<T> | Computed<T>): T;
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export declare function setSignal<T>(el: Signal<T> | Computed<T>, v: T | ((prev: T) => T)): T;
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/**
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* Suppresses automatic recomputation of `el` until the scheduler drains. Used
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* when a manual write should win over dependency changes queued in the same
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* tick. The MANUAL_WRITE flag is cleared by the pending-node drain; projection
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* computeds don't commit values, but they still need the same end-of-tick
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* cleanup point.
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*/
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export declare function suppressComputedRecompute(el: Computed<unknown>): void;
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/**
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* User-facing setter for the memo form of `createSignal(fn)`. Behaves like
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* `setSignal`, but also cancels any pending recompute of the memo so the
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* manual value wins over a value that would otherwise be produced by an
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* upstream change in the same tick.
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*/
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export declare function setMemo<T>(el: Computed<T>, v: T | ((prev: T) => T)): T;
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/**
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* Executes `fn` with the given `owner` set as the current owner. Any reactive
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* primitives (`createSignal`, `createMemo`, `createEffect`, `onCleanup`,
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* `cleanup`, etc.) created inside `fn` are attached to that owner, so they
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* are disposed when the owner is disposed.
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*
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* The classic pattern: capture the current owner with `getOwner()` inside a
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* component, then re-enter it from a callback (event handler, async resolve,
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* setTimeout) so disposables created in the callback get cleaned up with the
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* component.
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*
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* @example
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* ```ts
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* function delayed<T>(ms: number, fn: () => T) {
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* const owner = getOwner();
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* setTimeout(() => runWithOwner(owner, fn), ms);
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* }
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* ```
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*/
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export declare function runWithOwner<T>(owner: Owner | null, fn: () => T): T;
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/**
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* Update _pendingSignal when pending state changes. When the override clears
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* (pending -> not pending), merge the sub-lane into the source's lane so
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* isPending effects are blocked until the full scope resolves.
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*/
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export declare function updatePendingSignal(el: Signal<any> | Computed<any>): void;
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export declare function staleValues<T>(fn: () => T, set?: boolean): T;
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/**
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* Reads reactive expressions while bypassing any pending async overlay — i.e.
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* always returns the most-recently-committed value, even when newer reads
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* inside `fn` are still in flight.
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*
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* Useful inside a `<Loading>` boundary's children when you want to keep
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* showing the previous resolved data instead of the fallback while the next
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* value loads.
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*
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* @example
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* ```tsx
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* <Loading fallback={<Skeleton />}>
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* {/* During a transition, render the previous user instead of skeleton: *\/}
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* <UserCard user={latest(() => user())} />
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* </Loading>
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* ```
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*/
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export declare function latest<T>(fn: () => T): T;
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/**
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* Returns `true` if any reactive read inside `fn` is currently in a pending
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* (async, not-yet-settled) state. Does not subscribe — pair with a tracked
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* memo if you want to react to pending status changes.
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*
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* Useful for showing inline transition indicators alongside the previous
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* value (rather than swapping to a `<Loading>` fallback).
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*
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* @example
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* ```tsx
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* const pending = createMemo(() => isPending(() => user()));
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*
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* <button disabled={pending()}>{pending() ? "Saving…" : "Save"}</button>
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* ```
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*/
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export declare function isPending(fn: () => any): boolean;
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/**
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* Invalidates one reactive source, forcing it to re-execute even if its inputs
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* haven't changed.
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*
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* Pass either a Solid-created accessor or a projected store created from
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* `createStore(fn, ...)` / `createProjection(...)`. `refresh()` is a
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* write-like invalidation operation: it does not read the target's value, and
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* refreshing a plain signal accessor is a no-op.
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*
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* Use it to invalidate cached async values (e.g. force a re-fetch) without
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* tearing the consumer down.
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* @example
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* ```ts
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* const user = createMemo(async () => fetch(`/users/${id()}`).then(r => r.json()));
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*
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* // Re-fetch on demand
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* <button onClick={() => refresh(user)}>Reload</button>
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* ```
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*/
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export declare function refresh<T>(target: Refreshable<T>): void;
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* Returns `true` while a `refresh()` call is in progress. Useful for showing
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* a "refreshing" indicator distinct from the initial-load `<Loading>`
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* fallback.
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*
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* @example
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* ```tsx
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* <Show when={isRefreshing()}>
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* <span class="badge">refreshing…</span>
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* </Show>
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* ```
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*/
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export declare function isRefreshing(): boolean;
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import type { Computed, Owner, Signal } from "./types.js";
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export interface DevHooks {
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onOwner?: (owner: Owner) => void;
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onGraph?: (value: any, owner: Owner | null) => void;
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onUpdate?: () => void;
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onStoreNodeUpdate?: (state: any, property: PropertyKey, value: any, prev: any) => void;
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}
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export type DiagnosticSeverity = "warn" | "error";
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export type DiagnosticCode = "STRICT_READ_UNTRACKED" | "PENDING_ASYNC_UNTRACKED_READ" | "PENDING_ASYNC_FORBIDDEN_SCOPE" | "SIGNAL_WRITE_IN_OWNED_SCOPE" | "RUN_WITH_DISPOSED_OWNER" | "NO_OWNER_CLEANUP" | "CLEANUP_IN_FORBIDDEN_SCOPE" | "PRIMITIVE_IN_FORBIDDEN_SCOPE" | "NO_OWNER_EFFECT" | "NO_OWNER_BOUNDARY" | "ASYNC_OUTSIDE_LOADING_BOUNDARY" | "INVALID_REFRESH_TARGET" | "MISSING_EFFECT_FN" | "SYNC_NODE_RECEIVED_ASYNC";
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export type DiagnosticKind = "strict-read" | "async" | "write" | "lifecycle" | "owner";
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export interface DiagnosticEvent {
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sequence: number;
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code: DiagnosticCode;
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kind: DiagnosticKind;
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severity: DiagnosticSeverity;
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message: string;
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ownerId?: string;
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ownerName?: string;
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nodeName?: string;
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data?: Record<string, unknown>;
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}
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export type DiagnosticListener = (event: DiagnosticEvent) => void;
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export interface DiagnosticCapture {
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readonly events: readonly DiagnosticEvent[];
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clear(): void;
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stop(): DiagnosticEvent[];
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}
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export interface Diagnostics {
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subscribe(listener: DiagnosticListener): () => void;
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capture(): DiagnosticCapture;
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}
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export interface Dev {
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hooks: DevHooks;
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diagnostics: Diagnostics;
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export declare function emitDiagnostic(event: Omit<DiagnosticEvent, "sequence">): DiagnosticEvent;
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export declare function registerGraph(value: any, owner: Owner | null): void;
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export declare function getSources(computation: Computed<any>): (Signal<any> | Computed<any>)[];
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export declare function effect<T>(compute: (prev: T | undefined) => T, effect: (val: T, prev: T | undefined) => void | (() => void), error?: (err: unknown, cleanup: () => void) => void | (() => void), options?: NodeOptions<any> & {
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schedule?: boolean;
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}): void;
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}
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* yet). Surfacing through the reactive graph is what suspends the consumer
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* that bridge Solid's pending-throw protocol to a different async strategy,
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*
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* // Advanced: distinguish "not ready yet" from a real error in custom
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* // boundary plumbing. App code should rely on `<Loading>` / `<Errored>`.
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* try {
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* }
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* ```
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source: any;
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constructor(source: any);
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export declare class StatusError extends Error {
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source: any;
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constructor(source: any, original: any);
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export declare class NoOwnerError extends Error {
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constructor();
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}
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export declare class ContextNotFoundError extends Error {
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constructor();
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}
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export type ExternalSourceFactory = (fn: (prev: any) => any, trigger: () => void) => ExternalSource;
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export interface ExternalSource {
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track: (prev: any) => any;
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dispose: () => void;
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}
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export interface ExternalSourceConfig {
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factory: ExternalSourceFactory;
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untrack?: <T>(fn: () => T) => T;
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}
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export declare let externalSourceConfig: {
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factory: ExternalSourceFactory;
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untrack: <T>(fn: () => T) => T;
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} | null;
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/**
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* Registers a factory that bridges external reactive systems (e.g. MobX, Vue refs)
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* into Solid's tracking graph. Every computation will be wrapped so that the
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* external library can track its own dependencies alongside Solid's.
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*
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* Multiple calls pipe together: each new factory wraps the previous one.
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*
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* @param config.factory receives `(fn, trigger)` — wrap fn execution in external tracking,
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* call trigger when external deps change. Return `{ track, dispose }`.
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* @param config.untrack optional wrapper for `untrack` — disables external tracking too.
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*
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* @example
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* ```ts
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|
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* // Bridge an external "subscribe / notify" library into Solid's graph.
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|
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* // `factory` wraps every Solid compute so the external library can attach
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* // its own dependency tracker; `trigger` re-runs the compute on external
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* // change. `untrack` mirrors Solid's `untrack()` into the external library
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* // so that reads inside `untrack(...)` don't get tracked twice.
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|
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* enableExternalSource({
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|
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* factory: (compute, trigger) => {
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|
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* const sub = externalLib.subscribe(trigger);
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|
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* return {
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|
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* track: prev => externalLib.run(() => compute(prev)),
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|
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* dispose: () => sub.unsubscribe()
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|
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* };
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|
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* },
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|
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* untrack: fn => externalLib.untracked(fn)
|
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|
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* });
|
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|
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* ```
|
|
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|
-
*/
|
|
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|
-
export declare function enableExternalSource(config: ExternalSourceConfig): void;
|
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|
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export declare function _resetExternalSourceConfig(): void;
|
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@@ -1,5 +0,0 @@
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import type { Computed, Link, Signal } from "./types.js";
|
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|
-
export declare function unlinkSubs(link: Link): Link | null;
|
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3
|
-
export declare function trimStaleDeps(el: Computed<any>): void;
|
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4
|
-
export declare function unobserved(el: Computed<unknown>): void;
|
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5
|
-
export declare function link(dep: Signal<any> | Computed<any>, sub: Computed<any>): void;
|
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@@ -1,14 +0,0 @@
|
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|
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|
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import type { Computed } from "./types.js";
|
|
2
|
-
export interface Heap {
|
|
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|
-
_heap: (Computed<unknown> | undefined)[];
|
|
4
|
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_marked: boolean;
|
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|
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_min: number;
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|
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|
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_max: number;
|
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7
|
-
}
|
|
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|
-
export declare function increaseHeapSize(n: number, heap: Heap): void;
|
|
9
|
-
export declare function insertIntoHeap(n: Computed<any>, heap: Heap): void;
|
|
10
|
-
export declare function insertIntoHeapHeight(n: Computed<unknown>, heap: Heap): void;
|
|
11
|
-
export declare function deleteFromHeap(n: Computed<unknown>, heap: Heap): void;
|
|
12
|
-
export declare function markHeap(heap: Heap): void;
|
|
13
|
-
export declare function markNode(el: Computed<unknown>, newState?: number): void;
|
|
14
|
-
export declare function runHeap(heap: Heap, recompute: (el: Computed<unknown>) => void): void;
|
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
export { ContextNotFoundError, NoOwnerError, NotReadyError } from "./error.js";
|
|
2
|
-
export { isEqual, untrack, runWithOwner, computed, signal, read, setSignal, setMemo, suppressComputedRecompute, optimisticSignal, optimisticComputed, isPending, latest, refresh, isRefreshing, staleValues, setSnapshotCapture, markSnapshotScope, releaseSnapshotScope, clearSnapshots } from "./core.js";
|
|
3
|
-
export { enableExternalSource, _resetExternalSourceConfig, type ExternalSourceFactory, type ExternalSource, type ExternalSourceConfig } from "./external.js";
|
|
4
|
-
export { createOwner, createRoot, dispose, getNextChildId, getObserver, getOwner, isDisposed, cleanup, peekNextChildId } from "./owner.js";
|
|
5
|
-
export { createContext, getContext, setContext, type Context, type ContextRecord } from "./context.js";
|
|
6
|
-
export { handleAsync } from "./async.js";
|
|
7
|
-
export type { Computed, Disposable, FirewallSignal, Link, Owner, Root, Signal, NodeOptions } from "./types.js";
|
|
8
|
-
export { effect, trackedEffect, type Effect, type TrackedEffect } from "./effect.js";
|
|
9
|
-
export { action } from "./action.js";
|
|
10
|
-
export { flush, Queue, GlobalQueue, trackOptimisticStore, enforceLoadingBoundary, type IQueue, type QueueCallback } from "./scheduler.js";
|
|
11
|
-
export { DEV, type Dev, type DevHooks, type DiagnosticCapture, type DiagnosticCode, type DiagnosticEvent, type DiagnosticKind, type Diagnostics, type DiagnosticSeverity } from "./dev.js";
|
|
12
|
-
export * from "./constants.js";
|
|
@@ -1,54 +0,0 @@
|
|
|
1
|
-
import { type QueueCallback, type Transition } from "./scheduler.js";
|
|
2
|
-
import type { Computed, Signal } from "./types.js";
|
|
3
|
-
/**
|
|
4
|
-
* OptimisticLane represents the context for a single optimistic write.
|
|
5
|
-
* Each optimistic signal creates its own lane. Lanes merge when their
|
|
6
|
-
* dependency graphs overlap.
|
|
7
|
-
*/
|
|
8
|
-
export interface OptimisticLane {
|
|
9
|
-
_source: Signal<any>;
|
|
10
|
-
_pendingAsync: Set<Computed<any>>;
|
|
11
|
-
_effectQueues: [QueueCallback[], QueueCallback[]];
|
|
12
|
-
_mergedInto: OptimisticLane | null;
|
|
13
|
-
_transition: Transition | null;
|
|
14
|
-
_parentLane: OptimisticLane | null;
|
|
15
|
-
}
|
|
16
|
-
export declare const signalLanes: WeakMap<Signal<any>, OptimisticLane>;
|
|
17
|
-
export declare const activeLanes: Set<OptimisticLane>;
|
|
18
|
-
/**
|
|
19
|
-
* Get an existing lane for a signal or create a new one.
|
|
20
|
-
* Reuses lane for multiple writes to the same signal.
|
|
21
|
-
*/
|
|
22
|
-
export declare function getOrCreateLane(signal: Signal<any>): OptimisticLane;
|
|
23
|
-
/**
|
|
24
|
-
* Union-find: find the root lane.
|
|
25
|
-
*/
|
|
26
|
-
export declare function findLane(lane: OptimisticLane): OptimisticLane;
|
|
27
|
-
/**
|
|
28
|
-
* Merge two lanes when their dependency graphs overlap.
|
|
29
|
-
*/
|
|
30
|
-
export declare function mergeLanes(lane1: OptimisticLane, lane2: OptimisticLane): OptimisticLane;
|
|
31
|
-
/**
|
|
32
|
-
* Resolve a node's lane: follow union-find chain, verify active, clear if stale.
|
|
33
|
-
*/
|
|
34
|
-
export declare function resolveLane(el: {
|
|
35
|
-
_optimisticLane?: OptimisticLane;
|
|
36
|
-
}): OptimisticLane | undefined;
|
|
37
|
-
export declare function resolveTransition(el: {
|
|
38
|
-
_optimisticLane?: OptimisticLane;
|
|
39
|
-
_transition?: Transition | null;
|
|
40
|
-
}): Transition | null | undefined;
|
|
41
|
-
/**
|
|
42
|
-
* Check if a node has an active optimistic override.
|
|
43
|
-
*/
|
|
44
|
-
export declare function hasActiveOverride(el: {
|
|
45
|
-
_overrideValue?: any;
|
|
46
|
-
}): boolean;
|
|
47
|
-
/**
|
|
48
|
-
* Assign or merge a lane onto a node. At convergence points (node already has
|
|
49
|
-
* a different active lane), merge unless the node has an active override.
|
|
50
|
-
*/
|
|
51
|
-
export declare function assignOrMergeLane(el: {
|
|
52
|
-
_optimisticLane?: OptimisticLane;
|
|
53
|
-
_overrideValue?: any;
|
|
54
|
-
}, sourceLane: OptimisticLane): void;
|
|
@@ -1,116 +0,0 @@
|
|
|
1
|
-
import type { Computed, Disposable, Owner, Root } from "./types.js";
|
|
2
|
-
export declare function markDisposal(el: Owner): void;
|
|
3
|
-
export declare function dispose(node: Computed<unknown>): void;
|
|
4
|
-
export declare function disposeChildren(node: Owner, self?: boolean, zombie?: boolean): void;
|
|
5
|
-
/**
|
|
6
|
-
* Allocates and returns the next stable child id for `owner`. Used by
|
|
7
|
-
* hydration plumbing and `createUniqueId`. Not part of the user-facing API.
|
|
8
|
-
*
|
|
9
|
-
* @internal
|
|
10
|
-
*/
|
|
11
|
-
export declare function getNextChildId(owner: Owner): string;
|
|
12
|
-
/**
|
|
13
|
-
* Returns the *next* child id for `owner` without consuming it. Used by
|
|
14
|
-
* hydration plumbing to peek at the id a future child will receive.
|
|
15
|
-
*
|
|
16
|
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* @internal
|
|
17
|
-
*/
|
|
18
|
-
export declare function peekNextChildId(owner: Owner): string;
|
|
19
|
-
/**
|
|
20
|
-
* Returns the currently-tracking observer (the computation that subscribes to
|
|
21
|
-
* reactive reads at this point), or `null` if reads here would be untracked.
|
|
22
|
-
* Used by reactive primitives that need to know whether they're inside a
|
|
23
|
-
* tracking scope. App code rarely needs this — see `getOwner()` for the
|
|
24
|
-
* lifecycle owner instead.
|
|
25
|
-
*
|
|
26
|
-
* @example
|
|
27
|
-
* ```ts
|
|
28
|
-
* // Library predicate: only register a hot-path subscription when the
|
|
29
|
-
* // caller is inside a tracking scope (memo / effect compute / JSX).
|
|
30
|
-
* function trackIfTracked(source: () => unknown) {
|
|
31
|
-
* if (getObserver()) source();
|
|
32
|
-
* }
|
|
33
|
-
* ```
|
|
34
|
-
*/
|
|
35
|
-
export declare function getObserver(): Owner | null;
|
|
36
|
-
/**
|
|
37
|
-
* Returns the current reactive **owner** — the lifecycle node that the next
|
|
38
|
-
* `cleanup()` / `onCleanup()` / `createSignal()` etc. will be attached to.
|
|
39
|
-
*
|
|
40
|
-
* Returns `null` if called outside any owner. Capture the owner with
|
|
41
|
-
* `getOwner()` and re-enter it later with `runWithOwner(owner, fn)` to attach
|
|
42
|
-
* disposables created from a callback (event handler, async resolution, etc.)
|
|
43
|
-
* back to a component's lifecycle.
|
|
44
|
-
*
|
|
45
|
-
* @example
|
|
46
|
-
* ```ts
|
|
47
|
-
* function defer<T>(fn: () => T) {
|
|
48
|
-
* const owner = getOwner();
|
|
49
|
-
* queueMicrotask(() => runWithOwner(owner, fn));
|
|
50
|
-
* }
|
|
51
|
-
* ```
|
|
52
|
-
*/
|
|
53
|
-
export declare function getOwner(): Owner | null;
|
|
54
|
-
/**
|
|
55
|
-
* Low-level: registers `fn` as a disposal callback on the current owner.
|
|
56
|
-
* Most code should use `onCleanup()` from `solid-js`, which adds dev-mode
|
|
57
|
-
* checks. `cleanup()` is the unchecked primitive used by internals.
|
|
58
|
-
*/
|
|
59
|
-
export declare function cleanup(fn: Disposable): Disposable;
|
|
60
|
-
/**
|
|
61
|
-
* Returns `true` if the owner has been disposed (or marked zombie pending
|
|
62
|
-
* disposal). Pair with a captured owner to bail out of late callbacks whose
|
|
63
|
-
* surrounding component already unmounted.
|
|
64
|
-
*
|
|
65
|
-
* @example
|
|
66
|
-
* ```ts
|
|
67
|
-
* function onSettleSafe(fn: () => void) {
|
|
68
|
-
* const owner = getOwner();
|
|
69
|
-
* queueMicrotask(() => {
|
|
70
|
-
* if (owner && isDisposed(owner)) return; // component unmounted; skip
|
|
71
|
-
* runWithOwner(owner, fn);
|
|
72
|
-
* });
|
|
73
|
-
* }
|
|
74
|
-
* ```
|
|
75
|
-
*/
|
|
76
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export declare function isDisposed(node: Owner): boolean;
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/**
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* Creates a fresh owner attached as a child of the current owner (or as a
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* detached root if there is none). Used by framework internals to group
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* cleanups; app code should use `createRoot()` (host a reactive scope outside
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* a component) or `runWithOwner()` (re-enter a captured owner).
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*
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export declare function createOwner(options?: {
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id?: string;
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transparent?: boolean;
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}): Root;
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/**
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* Creates a detached reactive root. The callback receives a `dispose()`
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* function which, when called, tears down every signal, memo, effect, and
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* `onCleanup` registered inside the root.
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*
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* Use this to host long-lived reactive scopes outside of a component (custom
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* letting Solid's component lifecycle own things.
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*
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* @example
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* ```ts
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* const dispose = createRoot(dispose => {
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* const [n, setN] = createSignal(0);
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* createEffect(() => n(), value => console.log(value));
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* setInterval(() => setN(x => x + 1), 1000);
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* return dispose;
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* });
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*
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* // Later, to tear everything down:
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* dispose();
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* ```
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*
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* @description https://docs.solidjs.com/reference/reactive-utilities/create-root
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*/
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export declare function createRoot<T>(init: ((dispose: () => void) => T) | (() => T), options?: {
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id?: string;
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}): T;
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@@ -1,122 +0,0 @@
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import { type Heap } from "./heap.js";
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import { activeLanes, assignOrMergeLane, findLane } from "./lanes.js";
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import type { Computed, Signal } from "./types.js";
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export { activeLanes, assignOrMergeLane, findLane };
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export { getOrCreateLane, hasActiveOverride, mergeLanes, resolveLane } from "./lanes.js";
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export declare const dirtyQueue: Heap;
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export declare const zombieQueue: Heap;
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export declare let clock: number;
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export declare let activeTransition: Transition | null;
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export declare let projectionWriteActive: boolean;
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export declare let _hitUnhandledAsync: boolean;
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export declare function registerTransientStoreNode(node: Signal<any>): void;
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export declare function resetUnhandledAsync(): void;
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/**
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* Toggles the dev-mode "must be inside a `<Loading>` boundary" enforcement
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* window. Only `render()` calls this — wrapping the initial mount so that a
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* top-level uncaught async read surfaces the diagnostic. Not part of the
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* user-facing API.
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*
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* @internal
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*/
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export declare function enforceLoadingBoundary(enabled: boolean): void;
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export declare function shouldReadStashedOptimisticValue(node: Signal<any>): boolean;
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export declare function setProjectionWriteActive(value: boolean): void;
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export declare function setTrackedQueueCallback(value: boolean): void;
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export type QueueCallback = (type: number) => void;
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type QueueStub = {
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|
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_queues: [QueueCallback[], QueueCallback[]];
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_children: QueueStub[];
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|
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};
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|
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type OptimisticNode = Signal<any> | Computed<any>;
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|
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export interface Transition {
|
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|
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_time: number;
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|
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_asyncReporters: Map<Computed<any>, Set<Computed<any>>>;
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|
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_pendingNodes: Signal<any>[];
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|
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_optimisticNodes: OptimisticNode[];
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|
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_optimisticStores: Set<any>;
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|
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_actions: Array<Generator<any, any, any> | AsyncGenerator<any, any, any>>;
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39
|
-
_queueStash: QueueStub;
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|
40
|
-
_done: boolean | Transition;
|
|
41
|
-
_gatedSubs: Set<Computed<any>>;
|
|
42
|
-
}
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|
43
|
-
export declare function schedule(): void;
|
|
44
|
-
export interface IQueue {
|
|
45
|
-
enqueue(type: number, fn: QueueCallback): void;
|
|
46
|
-
run(type: number): boolean | void;
|
|
47
|
-
addChild(child: IQueue): void;
|
|
48
|
-
removeChild(child: IQueue): void;
|
|
49
|
-
created: number;
|
|
50
|
-
notify(node: Computed<any>, mask: number, flags: number, error?: any): boolean;
|
|
51
|
-
stashQueues(stub: QueueStub): void;
|
|
52
|
-
restoreQueues(stub: QueueStub): void;
|
|
53
|
-
_parent: IQueue | null;
|
|
54
|
-
}
|
|
55
|
-
export declare class Queue implements IQueue {
|
|
56
|
-
_parent: IQueue | null;
|
|
57
|
-
_queues: [QueueCallback[], QueueCallback[]];
|
|
58
|
-
_children: IQueue[];
|
|
59
|
-
created: number;
|
|
60
|
-
addChild(child: IQueue): void;
|
|
61
|
-
removeChild(child: IQueue): void;
|
|
62
|
-
notify(node: Computed<any>, mask: number, flags: number, error?: any): boolean;
|
|
63
|
-
run(type: number): void;
|
|
64
|
-
enqueue(type: number, fn: QueueCallback): void;
|
|
65
|
-
stashQueues(stub: QueueStub): void;
|
|
66
|
-
restoreQueues(stub: QueueStub): void;
|
|
67
|
-
}
|
|
68
|
-
export declare class GlobalQueue extends Queue {
|
|
69
|
-
_running: boolean;
|
|
70
|
-
_pendingNode: Signal<any> | null;
|
|
71
|
-
_pendingNodes: Signal<any>[];
|
|
72
|
-
_optimisticNodes: OptimisticNode[];
|
|
73
|
-
_optimisticStores: Set<any>;
|
|
74
|
-
static _update: (el: Computed<unknown>) => void;
|
|
75
|
-
static _dispose: (el: Computed<unknown>, self: boolean, zombie: boolean) => void;
|
|
76
|
-
static _runEffect: (el: Computed<unknown>) => void;
|
|
77
|
-
static _clearOptimisticStore: ((store: any) => void) | null;
|
|
78
|
-
flush(): void;
|
|
79
|
-
notify(node: Computed<any>, mask: number, flags: number, error?: any): boolean;
|
|
80
|
-
initTransition(transition?: Transition | null): void;
|
|
81
|
-
}
|
|
82
|
-
export declare function queuePendingNode(node: Signal<any>): void;
|
|
83
|
-
export declare function insertSubs(node: Signal<any> | Computed<any>, optimistic?: boolean): void;
|
|
84
|
-
export declare function finalizePureQueue(completingTransition?: Transition | null, incomplete?: boolean): void;
|
|
85
|
-
export declare function trackOptimisticStore(store: any): void;
|
|
86
|
-
export declare const globalQueue: GlobalQueue;
|
|
87
|
-
/**
|
|
88
|
-
* Synchronously processes the pending reactive queue, or runs `fn` in a synchronous
|
|
89
|
-
* flush scope before draining the queue.
|
|
90
|
-
*
|
|
91
|
-
* Reactive updates are normally batched onto the microtask queue, so multiple
|
|
92
|
-
* writes in a row collapse into a single update pass. Call `flush()` when you
|
|
93
|
-
* need to *observe* the result of those writes synchronously — most commonly
|
|
94
|
-
* in tests, but also at the boundary of imperative integration code. Pass a
|
|
95
|
-
* callback when the writes themselves should bypass microtask scheduling and
|
|
96
|
-
* drain synchronously when the callback returns.
|
|
97
|
-
*
|
|
98
|
-
* @example
|
|
99
|
-
* ```ts
|
|
100
|
-
* const [count, setCount] = createSignal(0);
|
|
101
|
-
* const doubled = createMemo(() => count() * 2);
|
|
102
|
-
*
|
|
103
|
-
* setCount(5);
|
|
104
|
-
* flush();
|
|
105
|
-
* expect(doubled()).toBe(10);
|
|
106
|
-
*
|
|
107
|
-
* flush(() => setCount(6));
|
|
108
|
-
* expect(doubled()).toBe(12);
|
|
109
|
-
*
|
|
110
|
-
* // Nested flushes drain at each level:
|
|
111
|
-
* flush(() => {
|
|
112
|
-
* setCount(7);
|
|
113
|
-
* flush(() => setCount(8)); // inner drain — effects fire here
|
|
114
|
-
* // outer continues with up-to-date state
|
|
115
|
-
* });
|
|
116
|
-
* ```
|
|
117
|
-
*/
|
|
118
|
-
export declare function flush(): void;
|
|
119
|
-
export declare function flush<T>(fn: () => T): T;
|
|
120
|
-
export declare function currentTransition(transition: Transition): Transition;
|
|
121
|
-
export declare function setActiveTransition(transition: Transition | null): void;
|
|
122
|
-
export declare function runInTransition<T>(transition: Transition, fn: () => T): T;
|