@solidjs/signals 0.9.9 → 0.9.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/prod.js CHANGED
@@ -102,8 +102,8 @@ function markNode(e, t = REACTIVE_DIRTY) {
102
102
  for (let t = e.p; t !== null; t = t.h) {
103
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  markNode(t.A, REACTIVE_CHECK);
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  }
105
- if (e.P !== null) {
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- for (let t = e.P; t !== null; t = t.C) {
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+ if (e.N !== null) {
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+ for (let t = e.N; t !== null; t = t.P) {
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  for (let e = t.p; e !== null; e = e.h) {
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  markNode(e.A, REACTIVE_CHECK);
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  }
@@ -112,12 +112,12 @@ function markNode(e, t = REACTIVE_DIRTY) {
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  }
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  function runHeap(e, t) {
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  e.I = false;
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- for (e.N = 0; e.N <= e.S; e.N++) {
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- let n = e.T[e.N];
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+ for (e.C = 0; e.C <= e.S; e.C++) {
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+ let n = e.T[e.C];
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  while (n !== undefined) {
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  if (n._ & REACTIVE_IN_HEAP) t(n);
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  else adjustHeight(n, e);
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- n = e.T[e.N];
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+ n = e.T[e.C];
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  }
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  }
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  e.S = 0;
@@ -138,8 +138,8 @@ function adjustHeight(e, t) {
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  }
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  }
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  const transitions = new Set();
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- const dirtyQueue = { T: new Array(2e3).fill(undefined), I: false, N: 0, S: 0 };
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- const zombieQueue = { T: new Array(2e3).fill(undefined), I: false, N: 0, S: 0 };
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+ const dirtyQueue = { T: new Array(2e3).fill(undefined), I: false, C: 0, S: 0 };
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+ const zombieQueue = { T: new Array(2e3).fill(undefined), I: false, C: 0, S: 0 };
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  let clock = 0;
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  let activeTransition = null;
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  let scheduled = false;
@@ -155,64 +155,69 @@ function getOrCreateLane(e) {
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  if (t) {
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  return findLane(t);
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  }
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- t = { t: e, k: new Set(), W: [[], []], G: null, M: activeTransition };
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+ const n = e.k;
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+ const i = n?.W ? findLane(n.W) : null;
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+ t = { t: e, G: new Set(), M: [[], []], F: null, $: activeTransition, H: i };
159
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  signalLanes.set(e, t);
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  activeLanes.add(t);
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- e.F = e.$ || 0;
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+ e.j = e.K || 0;
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  return t;
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  }
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  function findLane(e) {
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- while (e.G) e = e.G;
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+ while (e.F) e = e.F;
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  return e;
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  }
168
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  function mergeLanes(e, t) {
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  e = findLane(e);
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  t = findLane(t);
171
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  if (e === t) return e;
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- t.G = e;
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- for (const n of t.k) e.k.add(n);
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- e.W[0].push(...t.W[0]);
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- e.W[1].push(...t.W[1]);
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+ t.F = e;
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+ for (const n of t.G) e.G.add(n);
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+ e.M[0].push(...t.M[0]);
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+ e.M[1].push(...t.M[1]);
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  return e;
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  }
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  function clearLaneEntry(e) {
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  signalLanes.delete(e);
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  }
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  function resolveLane(e) {
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- const t = e.H;
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+ const t = e.W;
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  if (!t) return undefined;
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  const n = findLane(t);
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  if (activeLanes.has(n)) return n;
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- e.H = undefined;
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+ e.W = undefined;
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  return undefined;
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  }
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  function hasActiveOverride(e) {
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- return !!(e.j && e.K !== NOT_PENDING);
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+ return !!(e.Y && e.B !== NOT_PENDING);
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  }
192
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  function assignOrMergeLane(e, t) {
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  const n = findLane(t);
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- const i = e.H;
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+ const i = e.W;
195
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  if (i) {
196
- if (i.G) {
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- e.H = t;
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+ if (i.F) {
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+ e.W = t;
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  return;
199
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  }
200
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  const r = findLane(i);
201
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  if (activeLanes.has(r)) {
202
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  if (r !== n && !hasActiveOverride(e)) {
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- mergeLanes(n, r);
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+ if (n.H && findLane(n.H) === r) {
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+ e.W = t;
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+ } else if (r.H && findLane(r.H) === n);
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+ else mergeLanes(n, r);
204
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  }
205
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  return;
206
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  }
207
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  }
208
- e.H = t;
213
+ e.W = t;
209
214
  }
210
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  function runLaneEffects(e) {
211
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  for (const t of activeLanes) {
212
- if (t.G || t.k.size > 0) continue;
213
- const n = t.W[e - 1];
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+ if (t.F || t.G.size > 0) continue;
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+ const n = t.M[e - 1];
214
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  if (n.length) {
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- t.W[e - 1] = [];
220
+ t.M[e - 1] = [];
216
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  runQueue(n, e);
217
222
  }
218
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  }
@@ -223,21 +228,21 @@ function setProjectionWriteActive(e) {
223
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  function schedule() {
224
229
  if (scheduled) return;
225
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  scheduled = true;
226
- if (!globalQueue.Y) queueMicrotask(flush);
231
+ if (!globalQueue.X) queueMicrotask(flush);
227
232
  }
228
233
  class Queue {
229
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  o = null;
230
- B = [[], []];
231
- X = [];
235
+ q = [[], []];
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+ Z = [];
232
237
  created = clock;
233
238
  addChild(e) {
234
- this.X.push(e);
239
+ this.Z.push(e);
235
240
  e.o = this;
236
241
  }
237
242
  removeChild(e) {
238
- const t = this.X.indexOf(e);
243
+ const t = this.Z.indexOf(e);
239
244
  if (t >= 0) {
240
- this.X.splice(t, 1);
245
+ this.Z.splice(t, 1);
241
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  e.o = null;
242
247
  }
243
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  }
@@ -246,106 +251,106 @@ class Queue {
246
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  return false;
247
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  }
248
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  run(e) {
249
- if (this.B[e - 1].length) {
250
- const t = this.B[e - 1];
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- this.B[e - 1] = [];
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+ if (this.q[e - 1].length) {
255
+ const t = this.q[e - 1];
256
+ this.q[e - 1] = [];
252
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  runQueue(t, e);
253
258
  }
254
- for (let t = 0; t < this.X.length; t++) this.X[t].run?.(e);
259
+ for (let t = 0; t < this.Z.length; t++) this.Z[t].run?.(e);
255
260
  }
256
261
  enqueue(e, t) {
257
262
  if (e) {
258
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  if (currentOptimisticLane) {
259
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  const n = findLane(currentOptimisticLane);
260
- n.W[e - 1].push(t);
265
+ n.M[e - 1].push(t);
261
266
  } else {
262
- this.B[e - 1].push(t);
267
+ this.q[e - 1].push(t);
263
268
  }
264
269
  }
265
270
  schedule();
266
271
  }
267
272
  stashQueues(e) {
268
- e.B[0].push(...this.B[0]);
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- e.B[1].push(...this.B[1]);
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- this.B = [[], []];
271
- for (let t = 0; t < this.X.length; t++) {
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- let n = this.X[t];
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- let i = e.X[t];
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+ e.q[0].push(...this.q[0]);
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+ e.q[1].push(...this.q[1]);
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+ this.q = [[], []];
276
+ for (let t = 0; t < this.Z.length; t++) {
277
+ let n = this.Z[t];
278
+ let i = e.Z[t];
274
279
  if (!i) {
275
- i = { B: [[], []], X: [] };
276
- e.X[t] = i;
280
+ i = { q: [[], []], Z: [] };
281
+ e.Z[t] = i;
277
282
  }
278
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  n.stashQueues(i);
279
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  }
280
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  }
281
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  restoreQueues(e) {
282
- this.B[0].push(...e.B[0]);
283
- this.B[1].push(...e.B[1]);
284
- for (let t = 0; t < e.X.length; t++) {
285
- const n = e.X[t];
286
- let i = this.X[t];
287
+ this.q[0].push(...e.q[0]);
288
+ this.q[1].push(...e.q[1]);
289
+ for (let t = 0; t < e.Z.length; t++) {
290
+ const n = e.Z[t];
291
+ let i = this.Z[t];
287
292
  if (i) i.restoreQueues(n);
288
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  }
289
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  }
290
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  }
291
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  class GlobalQueue extends Queue {
292
- Y = false;
293
- q = [];
294
- Z = [];
295
- J = new Set();
296
- static ee;
297
- static te;
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- static ne = null;
297
+ X = false;
298
+ J = [];
299
+ ee = [];
300
+ te = new Set();
301
+ static ne;
302
+ static ie;
303
+ static re = null;
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304
  flush() {
300
- if (this.Y) return;
301
- this.Y = true;
305
+ if (this.X) return;
306
+ this.X = true;
302
307
  try {
303
- runHeap(dirtyQueue, GlobalQueue.ee);
308
+ runHeap(dirtyQueue, GlobalQueue.ne);
304
309
  if (activeTransition) {
305
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  const e = transitionComplete(activeTransition);
306
311
  if (!e) {
307
312
  let e = activeTransition;
308
- runHeap(zombieQueue, GlobalQueue.ee);
309
- this.q = [];
310
- this.Z = [];
311
- this.J = new Set();
313
+ runHeap(zombieQueue, GlobalQueue.ne);
314
+ this.J = [];
315
+ this.ee = [];
316
+ this.te = new Set();
312
317
  runLaneEffects(EFFECT_RENDER);
313
318
  runLaneEffects(EFFECT_USER);
314
- this.stashQueues(activeTransition.ie);
319
+ this.stashQueues(activeTransition.oe);
315
320
  clock++;
316
- scheduled = dirtyQueue.S >= dirtyQueue.N;
317
- reassignPendingTransition(activeTransition.q);
321
+ scheduled = dirtyQueue.S >= dirtyQueue.C;
322
+ reassignPendingTransition(activeTransition.J);
318
323
  activeTransition = null;
319
324
  finalizePureQueue(null, true);
320
325
  return;
321
326
  }
322
- this.q !== activeTransition.q && this.q.push(...activeTransition.q);
323
- this.restoreQueues(activeTransition.ie);
327
+ this.J !== activeTransition.J && this.J.push(...activeTransition.J);
328
+ this.restoreQueues(activeTransition.oe);
324
329
  transitions.delete(activeTransition);
325
330
  const t = activeTransition;
326
331
  activeTransition = null;
327
- reassignPendingTransition(this.q);
332
+ reassignPendingTransition(this.J);
328
333
  finalizePureQueue(t);
329
334
  } else {
330
- if (transitions.size) runHeap(zombieQueue, GlobalQueue.ee);
335
+ if (transitions.size) runHeap(zombieQueue, GlobalQueue.ne);
331
336
  finalizePureQueue();
332
337
  }
333
338
  clock++;
334
- scheduled = dirtyQueue.S >= dirtyQueue.N;
339
+ scheduled = dirtyQueue.S >= dirtyQueue.C;
335
340
  runLaneEffects(EFFECT_RENDER);
336
341
  this.run(EFFECT_RENDER);
337
342
  runLaneEffects(EFFECT_USER);
338
343
  this.run(EFFECT_USER);
339
344
  } finally {
340
- this.Y = false;
345
+ this.X = false;
341
346
  }
342
347
  }
343
348
  notify(e, t, n, i) {
344
349
  if (t & STATUS_PENDING) {
345
350
  if (n & STATUS_PENDING) {
346
- const t = i !== undefined ? i : e.re;
347
- if (activeTransition && t && !activeTransition.oe.includes(t.t)) {
348
- activeTransition.oe.push(t.t);
351
+ const t = i !== undefined ? i : e.se;
352
+ if (activeTransition && t && !activeTransition.ue.includes(t.t)) {
353
+ activeTransition.ue.push(t.t);
349
354
  schedule();
350
355
  }
351
356
  }
@@ -356,143 +361,143 @@ class GlobalQueue extends Queue {
356
361
  initTransition(e) {
357
362
  if (e) e = currentTransition(e);
358
363
  if (e && e === activeTransition) return;
359
- if (!e && activeTransition && activeTransition.se === clock) return;
364
+ if (!e && activeTransition && activeTransition.ce === clock) return;
360
365
  if (!activeTransition) {
361
366
  activeTransition = e ?? {
362
- se: clock,
363
- q: [],
364
- oe: [],
365
- Z: [],
366
- J: new Set(),
367
+ ce: clock,
368
+ J: [],
367
369
  ue: [],
368
- ie: { B: [[], []], X: [] },
369
- ce: false
370
+ ee: [],
371
+ te: new Set(),
372
+ le: [],
373
+ oe: { q: [[], []], Z: [] },
374
+ ae: false
370
375
  };
371
376
  } else if (e) {
372
377
  const t = activeTransition;
373
- t.ce = e;
374
- e.ue.push(...t.ue);
378
+ t.ae = e;
379
+ e.le.push(...t.le);
375
380
  for (const n of activeLanes) {
376
- if (n.M === t) n.M = e;
381
+ if (n.$ === t) n.$ = e;
377
382
  }
378
- e.Z.push(...t.Z);
379
- for (const n of t.J) {
380
- e.J.add(n);
383
+ e.ee.push(...t.ee);
384
+ for (const n of t.te) {
385
+ e.te.add(n);
381
386
  }
382
387
  transitions.delete(t);
383
388
  activeTransition = e;
384
389
  }
385
390
  transitions.add(activeTransition);
386
- activeTransition.se = clock;
387
- for (let e = 0; e < this.q.length; e++) {
388
- const t = this.q[e];
389
- t.M = activeTransition;
390
- activeTransition.q.push(t);
391
- }
392
- this.q = activeTransition.q;
393
- for (let e = 0; e < this.Z.length; e++) {
394
- const t = this.Z[e];
395
- t.M = activeTransition;
396
- activeTransition.Z.push(t);
397
- }
398
- this.Z = activeTransition.Z;
399
- for (const e of activeLanes) {
400
- if (!e.M) e.M = activeTransition;
391
+ activeTransition.ce = clock;
392
+ for (let e = 0; e < this.J.length; e++) {
393
+ const t = this.J[e];
394
+ t.$ = activeTransition;
395
+ activeTransition.J.push(t);
401
396
  }
402
- for (const e of this.J) activeTransition.J.add(e);
403
397
  this.J = activeTransition.J;
398
+ for (let e = 0; e < this.ee.length; e++) {
399
+ const t = this.ee[e];
400
+ t.$ = activeTransition;
401
+ activeTransition.ee.push(t);
402
+ }
403
+ this.ee = activeTransition.ee;
404
+ for (const e of activeLanes) {
405
+ if (!e.$) e.$ = activeTransition;
406
+ }
407
+ for (const e of this.te) activeTransition.te.add(e);
408
+ this.te = activeTransition.te;
404
409
  }
405
410
  }
406
411
  function insertSubs(e, t = false) {
407
- const n = e.H || currentOptimisticLane;
412
+ const n = e.W || currentOptimisticLane;
408
413
  for (let i = e.p; i !== null; i = i.h) {
409
414
  if (t && n) {
410
415
  i.A._ |= REACTIVE_OPTIMISTIC_DIRTY;
411
416
  assignOrMergeLane(i.A, n);
412
417
  } else if (t) {
413
418
  i.A._ |= REACTIVE_OPTIMISTIC_DIRTY;
414
- i.A.H = undefined;
419
+ i.A.W = undefined;
415
420
  }
416
421
  const e = i.A;
417
- if (e.le === EFFECT_TRACKED) {
418
- if (!e.ae) {
419
- e.ae = true;
420
- e.fe.enqueue(EFFECT_USER, e.Ee);
422
+ if (e.fe === EFFECT_TRACKED) {
423
+ if (!e.Ee) {
424
+ e.Ee = true;
425
+ e.Te.enqueue(EFFECT_USER, e.de);
421
426
  }
422
427
  continue;
423
428
  }
424
429
  const r = i.A._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
425
- if (r.N > i.A.u) r.N = i.A.u;
430
+ if (r.C > i.A.u) r.C = i.A.u;
426
431
  insertIntoHeap(i.A, r);
427
432
  }
428
433
  }
429
434
  function finalizePureQueue(e = null, t = false) {
430
435
  let n = !t;
431
436
  if (!t) checkBoundaryChildren(globalQueue);
432
- if (dirtyQueue.S >= dirtyQueue.N) runHeap(dirtyQueue, GlobalQueue.ee);
437
+ if (dirtyQueue.S >= dirtyQueue.C) runHeap(dirtyQueue, GlobalQueue.ne);
433
438
  if (n) {
434
- const t = globalQueue.q;
439
+ const t = globalQueue.J;
435
440
  for (let e = 0; e < t.length; e++) {
436
441
  const n = t[e];
437
- if (n.K !== NOT_PENDING) {
438
- n.Te = n.K;
439
- n.K = NOT_PENDING;
440
- if (n.le && n.le !== EFFECT_TRACKED) n.ae = true;
442
+ if (n.B !== NOT_PENDING) {
443
+ n.Re = n.B;
444
+ n.B = NOT_PENDING;
445
+ if (n.fe && n.fe !== EFFECT_TRACKED) n.Ee = true;
441
446
  }
442
- n.de &= ~STATUS_UNINITIALIZED;
443
- if (n.U) GlobalQueue.te(n, false, true);
447
+ n.Oe &= ~STATUS_UNINITIALIZED;
448
+ if (n.U) GlobalQueue.ie(n, false, true);
444
449
  }
445
450
  t.length = 0;
446
- const n = e ? e.Z : globalQueue.Z;
451
+ const n = e ? e.ee : globalQueue.ee;
447
452
  for (let e = 0; e < n.length; e++) {
448
453
  const t = n[e];
449
- const i = t.K;
450
- t.H = undefined;
451
- if (i !== NOT_PENDING && t.Te !== i) {
452
- t.Te = i;
454
+ const i = t.B;
455
+ t.W = undefined;
456
+ if (i !== NOT_PENDING && t.Re !== i) {
457
+ t.Re = i;
453
458
  insertSubs(t, true);
454
459
  }
455
- t.K = NOT_PENDING;
456
- t.M = null;
460
+ t.B = NOT_PENDING;
461
+ t.$ = null;
457
462
  }
458
463
  n.length = 0;
459
- const i = e ? e.J : globalQueue.J;
460
- if (GlobalQueue.ne && i.size) {
464
+ const i = e ? e.te : globalQueue.te;
465
+ if (GlobalQueue.re && i.size) {
461
466
  for (const e of i) {
462
- GlobalQueue.ne(e);
467
+ GlobalQueue.re(e);
463
468
  }
464
469
  i.clear();
465
470
  schedule();
466
471
  }
467
472
  for (const t of activeLanes) {
468
- const n = e ? t.M === e : !t.M;
473
+ const n = e ? t.$ === e : !t.$;
469
474
  if (!n) continue;
470
- if (!t.G) {
471
- if (t.W[0].length) runQueue(t.W[0], EFFECT_RENDER);
472
- if (t.W[1].length) runQueue(t.W[1], EFFECT_USER);
473
- }
474
- if (t.t.H === t) t.t.H = undefined;
475
- t.k.clear();
476
- t.W[0].length = 0;
477
- t.W[1].length = 0;
475
+ if (!t.F) {
476
+ if (t.M[0].length) runQueue(t.M[0], EFFECT_RENDER);
477
+ if (t.M[1].length) runQueue(t.M[1], EFFECT_USER);
478
+ }
479
+ if (t.t.W === t) t.t.W = undefined;
480
+ t.G.clear();
481
+ t.M[0].length = 0;
482
+ t.M[1].length = 0;
478
483
  activeLanes.delete(t);
479
484
  signalLanes.delete(t.t);
480
485
  }
481
486
  }
482
487
  }
483
488
  function checkBoundaryChildren(e) {
484
- for (const t of e.X) {
489
+ for (const t of e.Z) {
485
490
  t.checkSources?.();
486
491
  checkBoundaryChildren(t);
487
492
  }
488
493
  }
489
494
  function trackOptimisticStore(e) {
490
- globalQueue.J.add(e);
495
+ globalQueue.te.add(e);
491
496
  schedule();
492
497
  }
493
498
  function reassignPendingTransition(e) {
494
499
  for (let t = 0; t < e.length; t++) {
495
- e[t].M = activeTransition;
500
+ e[t].$ = activeTransition;
496
501
  }
497
502
  }
498
503
  const globalQueue = new GlobalQueue();
@@ -505,20 +510,21 @@ function runQueue(e, t) {
505
510
  for (let n = 0; n < e.length; n++) e[n](t);
506
511
  }
507
512
  function transitionComplete(e) {
508
- if (e.ce) return true;
509
- if (e.ue.length) return false;
513
+ if (e.ae) return true;
514
+ if (e.le.length) return false;
510
515
  let t = true;
511
- for (let n = 0; n < e.oe.length; n++) {
512
- if (e.oe[n].de & STATUS_PENDING) {
516
+ for (let n = 0; n < e.ue.length; n++) {
517
+ const i = e.ue[n];
518
+ if (i.Oe & STATUS_PENDING && i.se?.t === i) {
513
519
  t = false;
514
520
  break;
515
521
  }
516
522
  }
517
- t && (e.ce = true);
523
+ t && (e.ae = true);
518
524
  return t;
519
525
  }
520
526
  function currentTransition(e) {
521
- while (e.ce && typeof e.ce === "object") e = e.ce;
527
+ while (e.ae && typeof e.ae === "object") e = e.ae;
522
528
  return e;
523
529
  }
524
530
  function runInTransition(e, t) {
@@ -542,11 +548,11 @@ function action(e) {
542
548
  const r = e(...t);
543
549
  globalQueue.initTransition();
544
550
  let o = activeTransition;
545
- o.ue.push(r);
551
+ o.le.push(r);
546
552
  const done = (e, t) => {
547
553
  o = currentTransition(o);
548
- const s = o.ue.indexOf(r);
549
- if (s >= 0) o.ue.splice(s, 1);
554
+ const s = o.le.indexOf(r);
555
+ if (s >= 0) o.le.splice(s, 1);
550
556
  activeTransition = o;
551
557
  schedule();
552
558
  t ? i(t) : n(e);
@@ -574,8 +580,8 @@ function action(e) {
574
580
  step();
575
581
  });
576
582
  }
577
- GlobalQueue.ee = recompute;
578
- GlobalQueue.te = disposeChildren;
583
+ GlobalQueue.ne = recompute;
584
+ GlobalQueue.ie = disposeChildren;
579
585
  let tracking = false;
580
586
  let stale = false;
581
587
  let refreshing = false;
@@ -584,29 +590,29 @@ let foundPending = false;
584
590
  let pendingReadActive = false;
585
591
  let context = null;
586
592
  function recompute(e, t = false) {
587
- const n = e.le;
593
+ const n = e.fe;
588
594
  if (!t) {
589
- if (e.M && (!n || activeTransition) && activeTransition !== e.M)
590
- globalQueue.initTransition(e.M);
595
+ if (e.$ && (!n || activeTransition) && activeTransition !== e.$)
596
+ globalQueue.initTransition(e.$);
591
597
  deleteFromHeap(e, e._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
592
- if (e.M || n === EFFECT_TRACKED) disposeChildren(e);
598
+ if (e.$ || n === EFFECT_TRACKED) disposeChildren(e);
593
599
  else {
594
600
  markDisposal(e);
595
- e.Re = e.Oe;
596
601
  e.Se = e._e;
597
- e.Oe = null;
602
+ e.Ie = e.pe;
598
603
  e._e = null;
604
+ e.pe = null;
599
605
  }
600
606
  }
601
607
  const i = !!(e._ & REACTIVE_OPTIMISTIC_DIRTY);
602
608
  const r = hasActiveOverride(e);
603
- const o = !!(e.de & STATUS_PENDING);
609
+ const o = !!(e.Oe & STATUS_PENDING);
604
610
  const s = context;
605
611
  context = e;
606
- e.Ie = null;
612
+ e.he = null;
607
613
  e._ = REACTIVE_RECOMPUTING_DEPS;
608
- e.se = clock;
609
- let u = e.K === NOT_PENDING ? e.Te : e.K;
614
+ e.ce = clock;
615
+ let u = e.B === NOT_PENDING ? e.Re : e.B;
610
616
  let c = e.u;
611
617
  let l = tracking;
612
618
  let a = currentOptimisticLane;
@@ -619,13 +625,17 @@ function recompute(e, t = false) {
619
625
  u = handleAsync(e, e.U(u));
620
626
  clearStatus(e);
621
627
  const t = resolveLane(e);
622
- if (t) t.k.delete(e);
628
+ if (t) {
629
+ t.G.delete(e);
630
+ updatePendingSignal(t.t);
631
+ }
623
632
  } catch (t) {
624
633
  if (t instanceof NotReadyError && currentOptimisticLane) {
625
634
  const t = findLane(currentOptimisticLane);
626
635
  if (t.t !== e) {
627
- t.k.add(e);
628
- e.H = t;
636
+ t.G.add(e);
637
+ e.W = t;
638
+ updatePendingSignal(t.t);
629
639
  }
630
640
  }
631
641
  notifyStatus(
@@ -633,15 +643,15 @@ function recompute(e, t = false) {
633
643
  t instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR,
634
644
  t,
635
645
  undefined,
636
- t instanceof NotReadyError ? e.H : undefined
646
+ t instanceof NotReadyError ? e.W : undefined
637
647
  );
638
648
  } finally {
639
649
  tracking = l;
640
650
  e._ = REACTIVE_NONE;
641
651
  context = s;
642
652
  }
643
- if (!e.re) {
644
- const s = e.Ie;
653
+ if (!e.se) {
654
+ const s = e.he;
645
655
  let l = s !== null ? s.m : e.D;
646
656
  if (l !== null) {
647
657
  do {
@@ -650,22 +660,22 @@ function recompute(e, t = false) {
650
660
  if (s !== null) s.m = null;
651
661
  else e.D = null;
652
662
  }
653
- const a = r ? e.Te : e.K === NOT_PENDING ? e.Te : e.K;
654
- const f = !e.pe || !e.pe(a, u);
663
+ const a = r ? e.Re : e.B === NOT_PENDING ? e.Re : e.B;
664
+ const f = !e.Ae || !e.Ae(a, u);
655
665
  if (f) {
656
- const s = r ? e.Te : undefined;
657
- if (t || (n && activeTransition !== e.M) || i) e.Te = u;
658
- else e.K = u;
666
+ const s = r ? e.Re : undefined;
667
+ if (t || (n && activeTransition !== e.$) || i) e.Re = u;
668
+ else e.B = u;
659
669
  if (r && !i && o) {
660
- const t = e.$ || 0;
661
- const n = e.F || 0;
662
- if (t <= n) e.Te = u;
670
+ const t = e.K || 0;
671
+ const n = e.j || 0;
672
+ if (t <= n) e.Re = u;
663
673
  }
664
- if (!r || i || e.Te !== s) {
674
+ if (!r || i || e.Re !== s) {
665
675
  insertSubs(e, i || r);
666
676
  }
667
677
  } else if (r) {
668
- e.K = u;
678
+ e.B = u;
669
679
  } else if (e.u != c) {
670
680
  for (let t = e.p; t !== null; t = t.h) {
671
681
  insertIntoHeapHeight(t.A, t.A._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
@@ -673,49 +683,49 @@ function recompute(e, t = false) {
673
683
  }
674
684
  }
675
685
  setCurrentOptimisticLane(a);
676
- (!t || e.de & STATUS_PENDING) && !e.M && !(activeTransition && e.j) && globalQueue.q.push(e);
677
- e.M && n && activeTransition !== e.M && runInTransition(e.M, () => recompute(e));
686
+ (!t || e.Oe & STATUS_PENDING) && !e.$ && !(activeTransition && e.Y) && globalQueue.J.push(e);
687
+ e.$ && n && activeTransition !== e.$ && runInTransition(e.$, () => recompute(e));
678
688
  }
679
689
  function handleAsync(e, t, n) {
680
690
  const i = typeof t === "object" && t !== null;
681
691
  const r = i && untrack(() => t[Symbol.asyncIterator]);
682
692
  const o = !r && i && untrack(() => typeof t.then === "function");
683
693
  if (!o && !r) {
684
- e.he = null;
694
+ e.ge = null;
685
695
  return t;
686
696
  }
687
- e.he = t;
697
+ e.ge = t;
688
698
  let s;
689
699
  const handleError = n => {
690
- if (e.he !== t) return;
691
- globalQueue.initTransition(e.M);
700
+ if (e.ge !== t) return;
701
+ globalQueue.initTransition(e.$);
692
702
  notifyStatus(e, n instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR, n);
693
- e.se = clock;
703
+ e.ce = clock;
694
704
  };
695
705
  const asyncWrite = (i, r) => {
696
- if (e.he !== t) return;
706
+ if (e.ge !== t) return;
697
707
  if (e._ & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
698
- globalQueue.initTransition(e.M);
708
+ globalQueue.initTransition(e.$);
699
709
  clearStatus(e);
700
710
  const o = resolveLane(e);
701
- if (o) o.k.delete(e);
711
+ if (o) o.G.delete(e);
702
712
  if (n) n(i);
703
- else if (e.j) {
704
- const t = e.K !== NOT_PENDING;
705
- if (e.U) e.K = i;
713
+ else if (e.Y) {
714
+ const t = e.B !== NOT_PENDING;
715
+ if (e.U) e.B = i;
706
716
  if (!t) {
707
- e.Te = i;
717
+ e.Re = i;
708
718
  insertSubs(e);
709
719
  }
710
- e.se = clock;
720
+ e.ce = clock;
711
721
  } else if (o) {
712
- const t = e.Te;
713
- const n = e.pe;
722
+ const t = e.Re;
723
+ const n = e.Ae;
714
724
  if (!n || !n(i, t)) {
715
- e.Te = i;
716
- e.se = clock;
717
- if (e.Ae) {
718
- setSignal(e.Ae, i);
725
+ e.Re = i;
726
+ e.ce = clock;
727
+ if (e.Ne) {
728
+ setSignal(e.Ne, i);
719
729
  }
720
730
  insertSubs(e, true);
721
731
  }
@@ -742,7 +752,7 @@ function handleAsync(e, t, n) {
742
752
  );
743
753
  i = false;
744
754
  if (!n) {
745
- globalQueue.initTransition(e.M);
755
+ globalQueue.initTransition(e.$);
746
756
  throw new NotReadyError(context);
747
757
  }
748
758
  }
@@ -774,27 +784,27 @@ function handleAsync(e, t, n) {
774
784
  };
775
785
  const r = iterate();
776
786
  if (!i && !r) {
777
- globalQueue.initTransition(e.M);
787
+ globalQueue.initTransition(e.$);
778
788
  throw new NotReadyError(context);
779
789
  }
780
790
  }
781
791
  return s;
782
792
  }
783
793
  function clearStatus(e) {
784
- e.de = e.de & STATUS_UNINITIALIZED;
785
- e.re = null;
794
+ e.Oe = e.Oe & STATUS_UNINITIALIZED;
795
+ e.se = null;
786
796
  updatePendingSignal(e);
787
- e.ge?.();
797
+ e.Pe?.();
788
798
  }
789
799
  function notifyStatus(e, t, n, i, r) {
790
800
  if (t === STATUS_ERROR && !(n instanceof StatusError) && !(n instanceof NotReadyError))
791
801
  n = new StatusError(e, n);
792
802
  const o = n instanceof NotReadyError && n.t === e;
793
- const s = t === STATUS_PENDING && e.j && !o;
803
+ const s = t === STATUS_PENDING && e.Y && !o;
794
804
  const u = s && hasActiveOverride(e);
795
805
  if (!i) {
796
- e.de = t | (t !== STATUS_ERROR ? e.de & STATUS_UNINITIALIZED : 0);
797
- e.re = n;
806
+ e.Oe = t | (t !== STATUS_ERROR ? e.Oe & STATUS_UNINITIALIZED : 0);
807
+ e.se = n;
798
808
  updatePendingSignal(e);
799
809
  }
800
810
  if (r && !i) {
@@ -802,32 +812,32 @@ function notifyStatus(e, t, n, i, r) {
802
812
  }
803
813
  if (u && activeTransition && n instanceof NotReadyError) {
804
814
  const e = n.t;
805
- if (!activeTransition.oe.includes(e)) {
806
- activeTransition.oe.push(e);
815
+ if (!activeTransition.ue.includes(e)) {
816
+ activeTransition.ue.push(e);
807
817
  }
808
818
  }
809
819
  const c = i || u;
810
820
  const l = i || s ? undefined : r;
811
- if (e.ge) {
821
+ if (e.Pe) {
812
822
  if (c) {
813
- e.ge(t, n);
823
+ e.Pe(t, n);
814
824
  } else {
815
- e.ge();
825
+ e.Pe();
816
826
  }
817
827
  return;
818
828
  }
819
829
  for (let i = e.p; i !== null; i = i.h) {
820
- i.A.se = clock;
821
- if (i.A.re !== n) {
822
- !i.A.M && globalQueue.q.push(i.A);
830
+ i.A.ce = clock;
831
+ if (i.A.se !== n) {
832
+ !i.A.$ && globalQueue.J.push(i.A);
823
833
  notifyStatus(i.A, t, n, c, l);
824
834
  }
825
835
  }
826
- for (let i = e.P; i !== null; i = i.C) {
836
+ for (let i = e.N; i !== null; i = i.P) {
827
837
  for (let e = i.p; e !== null; e = e.h) {
828
- e.A.se = clock;
829
- if (e.A.re !== n) {
830
- !e.A.M && globalQueue.q.push(e.A);
838
+ e.A.ce = clock;
839
+ if (e.A.se !== n) {
840
+ !e.A.$ && globalQueue.J.push(e.A);
831
841
  notifyStatus(e.A, t, n, c, l);
832
842
  }
833
843
  }
@@ -846,7 +856,7 @@ function updateIfNecessary(e) {
846
856
  }
847
857
  }
848
858
  }
849
- if (e._ & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || (e.re && e.se < clock)) {
859
+ if (e._ & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || (e.se && e.ce < clock)) {
850
860
  recompute(e);
851
861
  }
852
862
  e._ = REACTIVE_NONE;
@@ -855,15 +865,15 @@ function unlinkSubs(e) {
855
865
  const t = e.V;
856
866
  const n = e.m;
857
867
  const i = e.h;
858
- const r = e.Pe;
859
- if (i !== null) i.Pe = r;
860
- else t.Ce = r;
868
+ const r = e.Ce;
869
+ if (i !== null) i.Ce = r;
870
+ else t.ye = r;
861
871
  if (r !== null) r.h = i;
862
872
  else {
863
873
  t.p = i;
864
874
  if (i === null) {
865
- t.Ne?.();
866
- t.U && !t.ye && unobserved(t);
875
+ t.De?.();
876
+ t.U && !t.ve && unobserved(t);
867
877
  }
868
878
  }
869
879
  return n;
@@ -878,27 +888,27 @@ function unobserved(e) {
878
888
  disposeChildren(e, true);
879
889
  }
880
890
  function link(e, t) {
881
- const n = t.Ie;
891
+ const n = t.he;
882
892
  if (n !== null && n.V === e) return;
883
893
  let i = null;
884
894
  const r = t._ & REACTIVE_RECOMPUTING_DEPS;
885
895
  if (r) {
886
896
  i = n !== null ? n.m : t.D;
887
897
  if (i !== null && i.V === e) {
888
- t.Ie = i;
898
+ t.he = i;
889
899
  return;
890
900
  }
891
901
  }
892
- const o = e.Ce;
902
+ const o = e.ye;
893
903
  if (o !== null && o.A === t && (!r || isValidLink(o, t))) return;
894
- const s = (t.Ie = e.Ce = { V: e, A: t, m: i, Pe: o, h: null });
904
+ const s = (t.he = e.ye = { V: e, A: t, m: i, Ce: o, h: null });
895
905
  if (n !== null) n.m = s;
896
906
  else t.D = s;
897
907
  if (o !== null) o.h = s;
898
908
  else e.p = s;
899
909
  }
900
910
  function isValidLink(e, t) {
901
- const n = t.Ie;
911
+ const n = t.he;
902
912
  if (n !== null) {
903
913
  let i = t.D;
904
914
  do {
@@ -910,7 +920,7 @@ function isValidLink(e, t) {
910
920
  return false;
911
921
  }
912
922
  function markDisposal(e) {
913
- let t = e._e;
923
+ let t = e.pe;
914
924
  while (t) {
915
925
  t._ |= REACTIVE_ZOMBIE;
916
926
  if (t._ & REACTIVE_IN_HEAP) {
@@ -918,7 +928,7 @@ function markDisposal(e) {
918
928
  insertIntoHeap(t, zombieQueue);
919
929
  }
920
930
  markDisposal(t);
921
- t = t.De;
931
+ t = t.we;
922
932
  }
923
933
  }
924
934
  function dispose(e) {
@@ -927,15 +937,15 @@ function dispose(e) {
927
937
  t = unlinkSubs(t);
928
938
  } while (t !== null);
929
939
  e.D = null;
930
- e.Ie = null;
940
+ e.he = null;
931
941
  disposeChildren(e, true);
932
942
  }
933
943
  function disposeChildren(e, t = false, n) {
934
944
  if (e._ & REACTIVE_DISPOSED) return;
935
945
  if (t) e._ = REACTIVE_DISPOSED;
936
- let i = n ? e.Se : e._e;
946
+ let i = n ? e.Ie : e.pe;
937
947
  while (i) {
938
- const e = i.De;
948
+ const e = i.we;
939
949
  if (i.D) {
940
950
  const e = i;
941
951
  deleteFromHeap(e, e._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
@@ -944,21 +954,21 @@ function disposeChildren(e, t = false, n) {
944
954
  t = unlinkSubs(t);
945
955
  } while (t !== null);
946
956
  e.D = null;
947
- e.Ie = null;
957
+ e.he = null;
948
958
  }
949
959
  disposeChildren(i, true);
950
960
  i = e;
951
961
  }
952
962
  if (n) {
953
- e.Se = null;
963
+ e.Ie = null;
954
964
  } else {
955
- e._e = null;
956
- e.De = null;
965
+ e.pe = null;
966
+ e.we = null;
957
967
  }
958
968
  runDisposal(e, n);
959
969
  }
960
970
  function runDisposal(e, t) {
961
- let n = t ? e.Re : e.Oe;
971
+ let n = t ? e.Se : e._e;
962
972
  if (!n) return;
963
973
  if (Array.isArray(n)) {
964
974
  for (let e = 0; e < n.length; e++) {
@@ -968,10 +978,10 @@ function runDisposal(e, t) {
968
978
  } else {
969
979
  n.call(n);
970
980
  }
971
- t ? (e.Re = null) : (e.Oe = null);
981
+ t ? (e.Se = null) : (e._e = null);
972
982
  }
973
983
  function getNextChildId(e) {
974
- if (e.id != null) return formatId(e.id, e.ve++);
984
+ if (e.id != null) return formatId(e.id, e.be++);
975
985
  throw new Error("Cannot get child id from owner without an id");
976
986
  }
977
987
  function formatId(e, t) {
@@ -982,44 +992,44 @@ function formatId(e, t) {
982
992
  function computed(e, t, n) {
983
993
  const i = {
984
994
  id: n?.id ?? (context?.id != null ? getNextChildId(context) : undefined),
985
- pe: n?.equals != null ? n.equals : isEqual,
986
- we: !!n?.pureWrite,
987
- Ne: n?.unobserved,
988
- Oe: null,
989
- fe: context?.fe ?? globalQueue,
990
- be: context?.be ?? defaultContext,
991
- ve: 0,
995
+ Ae: n?.equals != null ? n.equals : isEqual,
996
+ me: !!n?.pureWrite,
997
+ De: n?.unobserved,
998
+ _e: null,
999
+ Te: context?.Te ?? globalQueue,
1000
+ Ve: context?.Ve ?? defaultContext,
1001
+ be: 0,
992
1002
  U: e,
993
- Te: t,
1003
+ Re: t,
994
1004
  u: 0,
995
- P: null,
1005
+ N: null,
996
1006
  O: undefined,
997
1007
  R: null,
998
1008
  D: null,
999
- Ie: null,
1009
+ he: null,
1000
1010
  p: null,
1001
- Ce: null,
1011
+ ye: null,
1002
1012
  o: context,
1003
- De: null,
1004
- _e: null,
1013
+ we: null,
1014
+ pe: null,
1005
1015
  _: REACTIVE_NONE,
1006
- de: STATUS_UNINITIALIZED,
1007
- se: clock,
1008
- K: NOT_PENDING,
1009
- Re: null,
1016
+ Oe: STATUS_UNINITIALIZED,
1017
+ ce: clock,
1018
+ B: NOT_PENDING,
1010
1019
  Se: null,
1011
- he: null,
1012
- M: null
1020
+ Ie: null,
1021
+ ge: null,
1022
+ $: null
1013
1023
  };
1014
1024
  i.R = i;
1015
1025
  const r = context?.i ? context.l : context;
1016
1026
  if (context) {
1017
- const e = context._e;
1027
+ const e = context.pe;
1018
1028
  if (e === null) {
1019
- context._e = i;
1029
+ context.pe = i;
1020
1030
  } else {
1021
- i.De = e;
1022
- context._e = i;
1031
+ i.we = e;
1032
+ context.pe = i;
1023
1033
  }
1024
1034
  }
1025
1035
  if (r) i.u = r.u + 1;
@@ -1028,69 +1038,84 @@ function computed(e, t, n) {
1028
1038
  }
1029
1039
  function signal(e, t, n = null) {
1030
1040
  const i = {
1031
- pe: t?.equals != null ? t.equals : isEqual,
1032
- we: !!t?.pureWrite,
1033
- Ne: t?.unobserved,
1034
- Te: e,
1041
+ Ae: t?.equals != null ? t.equals : isEqual,
1042
+ me: !!t?.pureWrite,
1043
+ De: t?.unobserved,
1044
+ Re: e,
1035
1045
  p: null,
1036
- Ce: null,
1037
- se: clock,
1046
+ ye: null,
1047
+ ce: clock,
1038
1048
  L: n,
1039
- C: n?.P || null,
1040
- K: NOT_PENDING
1049
+ P: n?.N || null,
1050
+ B: NOT_PENDING
1041
1051
  };
1042
- n && (n.P = i);
1052
+ n && (n.N = i);
1043
1053
  return i;
1044
1054
  }
1045
1055
  function optimisticSignal(e, t) {
1046
1056
  const n = signal(e, t);
1047
- n.j = true;
1057
+ n.Y = true;
1048
1058
  return n;
1049
1059
  }
1050
1060
  function optimisticComputed(e, t, n) {
1051
1061
  const i = computed(e, t, n);
1052
- i.j = true;
1062
+ i.Y = true;
1053
1063
  return i;
1054
1064
  }
1055
1065
  function getPendingSignal(e) {
1056
- if (!e.me) {
1057
- e.me = optimisticSignal(false, { pureWrite: true });
1058
- if (computePendingState(e)) setSignal(e.me, true);
1066
+ if (!e.Le) {
1067
+ e.Le = optimisticSignal(false, { pureWrite: true });
1068
+ if (e.k) {
1069
+ e.Le.k = e;
1070
+ }
1071
+ if (computePendingState(e)) setSignal(e.Le, true);
1059
1072
  }
1060
- return e.me;
1073
+ return e.Le;
1061
1074
  }
1062
1075
  function computePendingState(e) {
1063
1076
  const t = e;
1064
- if (e.K !== NOT_PENDING && !(t.de & STATUS_UNINITIALIZED)) return true;
1065
- return !!(t.de & STATUS_PENDING && !(t.de & STATUS_UNINITIALIZED));
1077
+ if (e.Y && e.B !== NOT_PENDING) {
1078
+ if (t.Oe & STATUS_PENDING && !(t.Oe & STATUS_UNINITIALIZED)) return true;
1079
+ if (e.k) {
1080
+ const t = e.W ? findLane(e.W) : null;
1081
+ return !!(t && t.G.size > 0);
1082
+ }
1083
+ return true;
1084
+ }
1085
+ if (e.B !== NOT_PENDING && !(t.Oe & STATUS_UNINITIALIZED)) return true;
1086
+ return !!(t.Oe & STATUS_PENDING && !(t.Oe & STATUS_UNINITIALIZED));
1066
1087
  }
1067
1088
  function getPendingValueComputed(e) {
1068
- if (!e.Ae) {
1089
+ if (!e.Ne) {
1069
1090
  const t = pendingReadActive;
1070
1091
  pendingReadActive = false;
1071
- const n = context;
1092
+ const n = pendingCheckActive;
1093
+ pendingCheckActive = false;
1094
+ const i = context;
1072
1095
  context = null;
1073
- e.Ae = optimisticComputed(() => read(e));
1074
- context = n;
1096
+ e.Ne = optimisticComputed(() => read(e));
1097
+ e.Ne.k = e;
1098
+ context = i;
1099
+ pendingCheckActive = n;
1075
1100
  pendingReadActive = t;
1076
1101
  }
1077
- return e.Ae;
1102
+ return e.Ne;
1078
1103
  }
1079
1104
  function updatePendingSignal(e) {
1080
- if (e.me) {
1105
+ if (e.Le) {
1081
1106
  const t = computePendingState(e);
1082
- const n = e.me;
1107
+ const n = e.Le;
1083
1108
  setSignal(n, t);
1084
- if (!t && n.H) {
1109
+ if (!t && n.W) {
1085
1110
  const t = resolveLane(e);
1086
- if (t && t.k.size > 0) {
1087
- const e = findLane(n.H);
1111
+ if (t && t.G.size > 0) {
1112
+ const e = findLane(n.W);
1088
1113
  if (e !== t) {
1089
1114
  mergeLanes(t, e);
1090
1115
  }
1091
1116
  }
1092
1117
  clearLaneEntry(n);
1093
- n.H = undefined;
1118
+ n.W = undefined;
1094
1119
  }
1095
1120
  }
1096
1121
  }
@@ -1107,6 +1132,22 @@ function untrack(e) {
1107
1132
  }
1108
1133
  }
1109
1134
  function read(e) {
1135
+ if (pendingReadActive) {
1136
+ const t = getPendingValueComputed(e);
1137
+ const n = pendingReadActive;
1138
+ pendingReadActive = false;
1139
+ const i = read(t);
1140
+ pendingReadActive = n;
1141
+ if (t.Oe & STATUS_PENDING) return e.Re;
1142
+ if (stale && currentOptimisticLane && t.W) {
1143
+ const n = findLane(t.W);
1144
+ const i = findLane(currentOptimisticLane);
1145
+ if (n !== i && n.G.size > 0) {
1146
+ return e.Re;
1147
+ }
1148
+ }
1149
+ return i;
1150
+ }
1110
1151
  if (pendingCheckActive) {
1111
1152
  const t = e.L || e;
1112
1153
  const n = getPendingSignal(t);
@@ -1116,16 +1157,7 @@ function read(e) {
1116
1157
  foundPending = true;
1117
1158
  }
1118
1159
  pendingCheckActive = i;
1119
- return e.Te;
1120
- }
1121
- if (pendingReadActive) {
1122
- const t = getPendingValueComputed(e);
1123
- const n = pendingReadActive;
1124
- pendingReadActive = false;
1125
- const i = read(t);
1126
- pendingReadActive = n;
1127
- if (t.de & STATUS_PENDING) return e.Te;
1128
- return i;
1160
+ return e.Re;
1129
1161
  }
1130
1162
  let t = context;
1131
1163
  if (t?.i) t = t.l;
@@ -1136,7 +1168,7 @@ function read(e) {
1136
1168
  const n = e.L || e;
1137
1169
  if (n.U) {
1138
1170
  const i = e._ & REACTIVE_ZOMBIE;
1139
- if (n.u >= (i ? zombieQueue.N : dirtyQueue.N)) {
1171
+ if (n.u >= (i ? zombieQueue.C : dirtyQueue.C)) {
1140
1172
  markNode(t);
1141
1173
  markHeap(i ? zombieQueue : dirtyQueue);
1142
1174
  updateIfNecessary(n);
@@ -1148,69 +1180,69 @@ function read(e) {
1148
1180
  }
1149
1181
  }
1150
1182
  const n = e.L || e;
1151
- if (t && n.de & STATUS_PENDING && !(stale && n.M && activeTransition !== n.M)) {
1183
+ if (t && n.Oe & STATUS_PENDING && !(stale && n.$ && activeTransition !== n.$)) {
1152
1184
  if (currentOptimisticLane) {
1153
- const i = n.H;
1185
+ const i = n.W;
1154
1186
  const r = findLane(currentOptimisticLane);
1155
1187
  if (i && findLane(i) === r && !hasActiveOverride(n)) {
1156
1188
  if (!tracking) link(e, t);
1157
- throw n.re;
1189
+ throw n.se;
1158
1190
  }
1159
1191
  } else {
1160
1192
  if (!tracking) link(e, t);
1161
- throw n.re;
1193
+ throw n.se;
1162
1194
  }
1163
1195
  }
1164
- if (e.U && e.de & STATUS_ERROR) {
1165
- if (e.se < clock) {
1196
+ if (e.U && e.Oe & STATUS_ERROR) {
1197
+ if (e.ce < clock) {
1166
1198
  recompute(e, true);
1167
1199
  return read(e);
1168
- } else throw e.re;
1200
+ } else throw e.se;
1169
1201
  }
1170
1202
  return !t ||
1171
1203
  currentOptimisticLane !== null ||
1172
- e.K === NOT_PENDING ||
1173
- (stale && e.M && activeTransition !== e.M)
1174
- ? e.Te
1175
- : e.K;
1204
+ e.B === NOT_PENDING ||
1205
+ (stale && e.$ && activeTransition !== e.$)
1206
+ ? e.Re
1207
+ : e.B;
1176
1208
  }
1177
1209
  function setSignal(e, t) {
1178
- if (e.M && activeTransition !== e.M) globalQueue.initTransition(e.M);
1179
- const n = e.j && !projectionWriteActive;
1180
- const i = n ? e.Te : e.K === NOT_PENDING ? e.Te : e.K;
1210
+ if (e.$ && activeTransition !== e.$) globalQueue.initTransition(e.$);
1211
+ const n = e.Y && !projectionWriteActive;
1212
+ const i = n ? e.Re : e.B === NOT_PENDING ? e.Re : e.B;
1181
1213
  if (typeof t === "function") t = t(i);
1182
- const r = !e.pe || !e.pe(i, t);
1214
+ const r = !e.Ae || !e.Ae(i, t);
1183
1215
  if (!r) {
1184
- if (n && e.K !== NOT_PENDING && e.U) {
1216
+ if (n && e.B !== NOT_PENDING && e.U) {
1185
1217
  insertSubs(e, true);
1186
1218
  schedule();
1187
1219
  }
1188
1220
  return t;
1189
1221
  }
1190
1222
  if (n) {
1191
- const n = globalQueue.Z.includes(e);
1192
- if (e.M && n) {
1193
- globalQueue.initTransition(e.M);
1223
+ const n = globalQueue.ee.includes(e);
1224
+ if (e.$ && n) {
1225
+ globalQueue.initTransition(e.$);
1194
1226
  }
1195
- if (e.K === NOT_PENDING) {
1196
- e.K = e.Te;
1227
+ if (e.B === NOT_PENDING) {
1228
+ e.B = e.Re;
1197
1229
  }
1198
1230
  if (!n) {
1199
- globalQueue.Z.push(e);
1231
+ globalQueue.ee.push(e);
1200
1232
  }
1201
- e.$ = (e.$ || 0) + 1;
1233
+ e.K = (e.K || 0) + 1;
1202
1234
  const i = getOrCreateLane(e);
1203
- e.H = i;
1204
- e.Te = t;
1235
+ e.W = i;
1236
+ e.Re = t;
1205
1237
  } else {
1206
- if (e.K === NOT_PENDING) globalQueue.q.push(e);
1207
- e.K = t;
1238
+ if (e.B === NOT_PENDING) globalQueue.J.push(e);
1239
+ e.B = t;
1208
1240
  }
1209
1241
  updatePendingSignal(e);
1210
- if (e.Ae) {
1211
- setSignal(e.Ae, t);
1242
+ if (e.Ne) {
1243
+ setSignal(e.Ne, t);
1212
1244
  }
1213
- e.se = clock;
1245
+ e.ce = clock;
1214
1246
  insertSubs(e, n);
1215
1247
  schedule();
1216
1248
  return t;
@@ -1225,9 +1257,9 @@ function getOwner() {
1225
1257
  }
1226
1258
  function onCleanup(e) {
1227
1259
  if (!context) return e;
1228
- if (!context.Oe) context.Oe = e;
1229
- else if (Array.isArray(context.Oe)) context.Oe.push(e);
1230
- else context.Oe = [context.Oe, e];
1260
+ if (!context._e) context._e = e;
1261
+ else if (Array.isArray(context._e)) context._e.push(e);
1262
+ else context._e = [context._e, e];
1231
1263
  return e;
1232
1264
  }
1233
1265
  function createOwner(e) {
@@ -1236,26 +1268,26 @@ function createOwner(e) {
1236
1268
  id: e?.id ?? (t?.id != null ? getNextChildId(t) : undefined),
1237
1269
  i: true,
1238
1270
  l: t?.i ? t.l : t,
1271
+ pe: null,
1272
+ we: null,
1239
1273
  _e: null,
1240
- De: null,
1241
- Oe: null,
1242
- fe: t?.fe ?? globalQueue,
1243
- be: t?.be || defaultContext,
1244
- ve: 0,
1245
- Re: null,
1274
+ Te: t?.Te ?? globalQueue,
1275
+ Ve: t?.Ve || defaultContext,
1276
+ be: 0,
1246
1277
  Se: null,
1278
+ Ie: null,
1247
1279
  o: t,
1248
1280
  dispose(e = true) {
1249
1281
  disposeChildren(n, e);
1250
1282
  }
1251
1283
  };
1252
1284
  if (t) {
1253
- const e = t._e;
1285
+ const e = t.pe;
1254
1286
  if (e === null) {
1255
- t._e = n;
1287
+ t.pe = n;
1256
1288
  } else {
1257
- n.De = e;
1258
- t._e = n;
1289
+ n.we = e;
1290
+ t.pe = n;
1259
1291
  }
1260
1292
  }
1261
1293
  return n;
@@ -1335,7 +1367,7 @@ function getContext(e, t = getOwner()) {
1335
1367
  if (!t) {
1336
1368
  throw new NoOwnerError();
1337
1369
  }
1338
- const n = hasContext(e, t) ? t.be[e.id] : e.defaultValue;
1370
+ const n = hasContext(e, t) ? t.Ve[e.id] : e.defaultValue;
1339
1371
  if (isUndefined(n)) {
1340
1372
  throw new ContextNotFoundError();
1341
1373
  }
@@ -1345,10 +1377,10 @@ function setContext(e, t, n = getOwner()) {
1345
1377
  if (!n) {
1346
1378
  throw new NoOwnerError();
1347
1379
  }
1348
- n.be = { ...n.be, [e.id]: isUndefined(t) ? e.defaultValue : t };
1380
+ n.Ve = { ...n.Ve, [e.id]: isUndefined(t) ? e.defaultValue : t };
1349
1381
  }
1350
1382
  function hasContext(e, t) {
1351
- return !isUndefined(t?.be[e.id]);
1383
+ return !isUndefined(t?.Ve[e.id]);
1352
1384
  }
1353
1385
  function isUndefined(e) {
1354
1386
  return typeof e === "undefined";
@@ -1358,80 +1390,80 @@ function effect(e, t, n, i, r) {
1358
1390
  const s = computed(r?.render ? t => staleValues(() => e(t)) : e, i, {
1359
1391
  ...r,
1360
1392
  equals: () => {
1361
- s.ae = !s.re;
1362
- if (o) s.fe.enqueue(s.le, runEffect.bind(s));
1393
+ s.Ee = !s.se;
1394
+ if (o) s.Te.enqueue(s.fe, runEffect.bind(s));
1363
1395
  return false;
1364
1396
  },
1365
1397
  lazy: true
1366
1398
  });
1367
- s.Ve = i;
1368
- s.Le = t;
1369
- s.Ue = n;
1370
- s.ke = undefined;
1371
- s.le = r?.render ? EFFECT_RENDER : EFFECT_USER;
1372
- s.ge = (e, t) => {
1373
- const n = e !== undefined ? e : s.de;
1374
- const i = t !== undefined ? t : s.re;
1399
+ s.Ue = i;
1400
+ s.ke = t;
1401
+ s.We = n;
1402
+ s.Qe = undefined;
1403
+ s.fe = r?.render ? EFFECT_RENDER : EFFECT_USER;
1404
+ s.Pe = (e, t) => {
1405
+ const n = e !== undefined ? e : s.Oe;
1406
+ const i = t !== undefined ? t : s.se;
1375
1407
  if (n & STATUS_ERROR) {
1376
1408
  let e = i;
1377
- s.fe.notify(s, STATUS_PENDING, 0);
1378
- if (s.le === EFFECT_USER) {
1409
+ s.Te.notify(s, STATUS_PENDING, 0);
1410
+ if (s.fe === EFFECT_USER) {
1379
1411
  try {
1380
- return s.Ue
1381
- ? s.Ue(e, () => {
1382
- s.ke?.();
1383
- s.ke = undefined;
1412
+ return s.We
1413
+ ? s.We(e, () => {
1414
+ s.Qe?.();
1415
+ s.Qe = undefined;
1384
1416
  })
1385
1417
  : console.error(e);
1386
1418
  } catch (t) {
1387
1419
  e = t;
1388
1420
  }
1389
1421
  }
1390
- if (!s.fe.notify(s, STATUS_ERROR, STATUS_ERROR)) throw e;
1391
- } else if (s.le === EFFECT_RENDER) s.fe.notify(s, STATUS_PENDING | STATUS_ERROR, n, i);
1422
+ if (!s.Te.notify(s, STATUS_ERROR, STATUS_ERROR)) throw e;
1423
+ } else if (s.fe === EFFECT_RENDER) s.Te.notify(s, STATUS_PENDING | STATUS_ERROR, n, i);
1392
1424
  };
1393
1425
  recompute(s, true);
1394
- !r?.defer && (s.le === EFFECT_USER ? s.fe.enqueue(s.le, runEffect.bind(s)) : runEffect.call(s));
1426
+ !r?.defer && (s.fe === EFFECT_USER ? s.Te.enqueue(s.fe, runEffect.bind(s)) : runEffect.call(s));
1395
1427
  o = true;
1396
- onCleanup(() => s.ke?.());
1428
+ onCleanup(() => s.Qe?.());
1397
1429
  }
1398
1430
  function runEffect() {
1399
- if (!this.ae || this._ & REACTIVE_DISPOSED) return;
1400
- this.ke?.();
1401
- this.ke = undefined;
1431
+ if (!this.Ee || this._ & REACTIVE_DISPOSED) return;
1432
+ this.Qe?.();
1433
+ this.Qe = undefined;
1402
1434
  try {
1403
- this.ke = this.Le(this.Te, this.Ve);
1435
+ this.Qe = this.ke(this.Re, this.Ue);
1404
1436
  } catch (e) {
1405
- if (!this.fe.notify(this, STATUS_ERROR, STATUS_ERROR)) throw e;
1437
+ if (!this.Te.notify(this, STATUS_ERROR, STATUS_ERROR)) throw e;
1406
1438
  } finally {
1407
- this.Ve = this.Te;
1408
- this.ae = false;
1439
+ this.Ue = this.Re;
1440
+ this.Ee = false;
1409
1441
  }
1410
1442
  }
1411
1443
  function trackedEffect(e, t) {
1412
1444
  const run = () => {
1413
- if (!n.ae || n._ & REACTIVE_DISPOSED) return;
1414
- n.ae = false;
1445
+ if (!n.Ee || n._ & REACTIVE_DISPOSED) return;
1446
+ n.Ee = false;
1415
1447
  recompute(n);
1416
1448
  };
1417
1449
  const n = computed(
1418
1450
  () => {
1419
1451
  try {
1420
- n.ke?.();
1421
- n.ke = undefined;
1422
- n.ke = staleValues(e) || undefined;
1452
+ n.Qe?.();
1453
+ n.Qe = undefined;
1454
+ n.Qe = staleValues(e) || undefined;
1423
1455
  } finally {
1424
1456
  }
1425
1457
  },
1426
1458
  undefined,
1427
1459
  { ...t, lazy: true, pureWrite: true }
1428
1460
  );
1429
- n.ke = undefined;
1430
- n.ae = true;
1431
- n.le = EFFECT_TRACKED;
1432
- n.Ee = run;
1433
- n.fe.enqueue(EFFECT_USER, run);
1434
- onCleanup(() => n.ke?.());
1461
+ n.Qe = undefined;
1462
+ n.Ee = true;
1463
+ n.fe = EFFECT_TRACKED;
1464
+ n.de = run;
1465
+ n.Te.enqueue(EFFECT_USER, run);
1466
+ onCleanup(() => n.Qe?.());
1435
1467
  }
1436
1468
  function createSignal(e, t, n) {
1437
1469
  if (typeof e === "function") {
@@ -1610,7 +1642,7 @@ function applyState(e, t, n, i) {
1610
1642
  const E = unwrap(getOverrideValue(o, s, u, a));
1611
1643
  let T = unwrap(e[a]);
1612
1644
  if (E === T) continue;
1613
- if (!E || !isWrappable(E) || (n(E) != null && n(E) !== n(T))) {
1645
+ if (!E || !isWrappable(E) || !isWrappable(T) || (n(E) != null && n(E) !== n(T))) {
1614
1646
  t && setSignal(t, void 0);
1615
1647
  f && setSignal(f, isWrappable(T) ? wrap(T, r) : T);
1616
1648
  } else applyState(T, wrap(E, r), n, i);
@@ -1665,7 +1697,7 @@ function createProjectionInternal(e, t = {}, n) {
1665
1697
  r !== i && r !== undefined && reconcile(r, n?.key || "id", n?.all)(o);
1666
1698
  });
1667
1699
  });
1668
- i.ye = true;
1700
+ i.ve = true;
1669
1701
  return { store: o, node: i };
1670
1702
  }
1671
1703
  function createProjection(e, t = {}, n) {
@@ -1765,7 +1797,7 @@ function getNode(e, t, n, i, r = isEqual, o) {
1765
1797
  },
1766
1798
  i
1767
1799
  );
1768
- if (o) s.j = true;
1800
+ if (o) s.Y = true;
1769
1801
  return (e[t] = s);
1770
1802
  }
1771
1803
  function trackSelf(e, t = $TRACK) {
@@ -1818,7 +1850,7 @@ const storeTraps = {
1818
1850
  if (e && e.get) return e.get.call(n);
1819
1851
  }
1820
1852
  if (writeOnly(n)) {
1821
- let n = r && (s || !u) ? (r.K !== NOT_PENDING ? (r.j ? r.Te : r.K) : r.Te) : c[t];
1853
+ let n = r && (s || !u) ? (r.B !== NOT_PENDING ? (r.Y ? r.Re : r.B) : r.Re) : c[t];
1822
1854
  n === $DELETED && (n = undefined);
1823
1855
  if (!isWrappable(n)) return n;
1824
1856
  const i = wrap(n, e);
@@ -1867,8 +1899,8 @@ const storeTraps = {
1867
1899
  if (writeOnly(i)) {
1868
1900
  if (e[STORE_OPTIMISTIC]) {
1869
1901
  const t = e[STORE_FIREWALL];
1870
- if (t?.M) {
1871
- globalQueue.initTransition(t.M);
1902
+ if (t?.$) {
1903
+ globalQueue.initTransition(t.$);
1872
1904
  }
1873
1905
  }
1874
1906
  untrack(() => {
@@ -2057,7 +2089,7 @@ function deep(e) {
2057
2089
  return e[$DEEP];
2058
2090
  }
2059
2091
  function createOptimisticStore(e, t, n) {
2060
- GlobalQueue.ne ||= clearOptimisticStore;
2092
+ GlobalQueue.re ||= clearOptimisticStore;
2061
2093
  const i = typeof e === "function";
2062
2094
  const r = (i ? t : e) ?? {};
2063
2095
  const o = i ? e : undefined;
@@ -2074,7 +2106,7 @@ function clearOptimisticStore(e) {
2074
2106
  if (i) {
2075
2107
  for (const e of Reflect.ownKeys(n)) {
2076
2108
  if (i[e]) {
2077
- i[e].H = undefined;
2109
+ i[e].W = undefined;
2078
2110
  const n =
2079
2111
  t[STORE_OVERRIDE] && e in t[STORE_OVERRIDE] ? t[STORE_OVERRIDE][e] : t[STORE_VALUE][e];
2080
2112
  const r = n === $DELETED ? undefined : n;
@@ -2082,7 +2114,7 @@ function clearOptimisticStore(e) {
2082
2114
  }
2083
2115
  }
2084
2116
  if (i[$TRACK]) {
2085
- i[$TRACK].H = undefined;
2117
+ i[$TRACK].W = undefined;
2086
2118
  setSignal(i[$TRACK], undefined);
2087
2119
  }
2088
2120
  }
@@ -2133,7 +2165,7 @@ function createOptimisticProjectionInternal(e, t = {}, n) {
2133
2165
  setProjectionWriteActive(false);
2134
2166
  }
2135
2167
  });
2136
- i.ye = true;
2168
+ i.ve = true;
2137
2169
  }
2138
2170
  return { store: o, node: i };
2139
2171
  }
@@ -2317,68 +2349,68 @@ function mapArray(e, t, n) {
2317
2349
  const i = typeof n?.keyed === "function" ? n.keyed : undefined;
2318
2350
  return createMemo(
2319
2351
  updateKeyedMap.bind({
2320
- We: createOwner(),
2321
- Qe: 0,
2322
- xe: e,
2323
- Ge: [],
2324
- Me: t,
2352
+ xe: createOwner(),
2353
+ Ge: 0,
2354
+ Me: e,
2325
2355
  Fe: [],
2326
- $e: [],
2327
- He: i,
2328
- je: i || n?.keyed === false ? [] : undefined,
2329
- Ke: t.length > 1 ? [] : undefined,
2330
- Ye: n?.fallback
2356
+ $e: t,
2357
+ He: [],
2358
+ je: [],
2359
+ Ke: i,
2360
+ Ye: i || n?.keyed === false ? [] : undefined,
2361
+ Be: t.length > 1 ? [] : undefined,
2362
+ Xe: n?.fallback
2331
2363
  })
2332
2364
  );
2333
2365
  }
2334
2366
  const pureOptions = { pureWrite: true };
2335
2367
  function updateKeyedMap() {
2336
- const e = this.xe() || [],
2368
+ const e = this.Me() || [],
2337
2369
  t = e.length;
2338
2370
  e[$TRACK];
2339
- runWithOwner(this.We, () => {
2371
+ runWithOwner(this.xe, () => {
2340
2372
  let n,
2341
2373
  i,
2342
- r = this.je
2374
+ r = this.Ye
2343
2375
  ? () => {
2344
- this.je[i] = signal(e[i], pureOptions);
2345
- this.Ke && (this.Ke[i] = signal(i, pureOptions));
2346
- return this.Me(
2347
- read.bind(null, this.je[i]),
2348
- this.Ke ? read.bind(null, this.Ke[i]) : undefined
2376
+ this.Ye[i] = signal(e[i], pureOptions);
2377
+ this.Be && (this.Be[i] = signal(i, pureOptions));
2378
+ return this.$e(
2379
+ read.bind(null, this.Ye[i]),
2380
+ this.Be ? read.bind(null, this.Be[i]) : undefined
2349
2381
  );
2350
2382
  }
2351
- : this.Ke
2383
+ : this.Be
2352
2384
  ? () => {
2353
2385
  const t = e[i];
2354
- this.Ke[i] = signal(i, pureOptions);
2355
- return this.Me(() => t, read.bind(null, this.Ke[i]));
2386
+ this.Be[i] = signal(i, pureOptions);
2387
+ return this.$e(() => t, read.bind(null, this.Be[i]));
2356
2388
  }
2357
2389
  : () => {
2358
2390
  const t = e[i];
2359
- return this.Me(() => t);
2391
+ return this.$e(() => t);
2360
2392
  };
2361
2393
  if (t === 0) {
2362
- if (this.Qe !== 0) {
2363
- this.We.dispose(false);
2364
- this.$e = [];
2365
- this.Ge = [];
2394
+ if (this.Ge !== 0) {
2395
+ this.xe.dispose(false);
2396
+ this.je = [];
2366
2397
  this.Fe = [];
2367
- this.Qe = 0;
2368
- this.je && (this.je = []);
2369
- this.Ke && (this.Ke = []);
2398
+ this.He = [];
2399
+ this.Ge = 0;
2400
+ this.Ye && (this.Ye = []);
2401
+ this.Be && (this.Be = []);
2370
2402
  }
2371
- if (this.Ye && !this.Fe[0]) {
2372
- this.Fe[0] = runWithOwner((this.$e[0] = createOwner()), this.Ye);
2403
+ if (this.Xe && !this.He[0]) {
2404
+ this.He[0] = runWithOwner((this.je[0] = createOwner()), this.Xe);
2373
2405
  }
2374
- } else if (this.Qe === 0) {
2375
- if (this.$e[0]) this.$e[0].dispose();
2376
- this.Fe = new Array(t);
2406
+ } else if (this.Ge === 0) {
2407
+ if (this.je[0]) this.je[0].dispose();
2408
+ this.He = new Array(t);
2377
2409
  for (i = 0; i < t; i++) {
2378
- this.Ge[i] = e[i];
2379
- this.Fe[i] = runWithOwner((this.$e[i] = createOwner()), r);
2410
+ this.Fe[i] = e[i];
2411
+ this.He[i] = runWithOwner((this.je[i] = createOwner()), r);
2380
2412
  }
2381
- this.Qe = t;
2413
+ this.Ge = t;
2382
2414
  } else {
2383
2415
  let o,
2384
2416
  s,
@@ -2389,217 +2421,217 @@ function updateKeyedMap() {
2389
2421
  f,
2390
2422
  E = new Array(t),
2391
2423
  T = new Array(t),
2392
- d = this.je ? new Array(t) : undefined,
2393
- R = this.Ke ? new Array(t) : undefined;
2424
+ d = this.Ye ? new Array(t) : undefined,
2425
+ R = this.Be ? new Array(t) : undefined;
2394
2426
  for (
2395
- o = 0, s = Math.min(this.Qe, t);
2396
- o < s && (this.Ge[o] === e[o] || (this.je && compare(this.He, this.Ge[o], e[o])));
2427
+ o = 0, s = Math.min(this.Ge, t);
2428
+ o < s && (this.Fe[o] === e[o] || (this.Ye && compare(this.Ke, this.Fe[o], e[o])));
2397
2429
  o++
2398
2430
  ) {
2399
- if (this.je) setSignal(this.je[o], e[o]);
2431
+ if (this.Ye) setSignal(this.Ye[o], e[o]);
2400
2432
  }
2401
2433
  for (
2402
- s = this.Qe - 1, u = t - 1;
2434
+ s = this.Ge - 1, u = t - 1;
2403
2435
  s >= o &&
2404
2436
  u >= o &&
2405
- (this.Ge[s] === e[u] || (this.je && compare(this.He, this.Ge[s], e[u])));
2437
+ (this.Fe[s] === e[u] || (this.Ye && compare(this.Ke, this.Fe[s], e[u])));
2406
2438
  s--, u--
2407
2439
  ) {
2408
- E[u] = this.Fe[s];
2409
- T[u] = this.$e[s];
2410
- d && (d[u] = this.je[s]);
2411
- R && (R[u] = this.Ke[s]);
2440
+ E[u] = this.He[s];
2441
+ T[u] = this.je[s];
2442
+ d && (d[u] = this.Ye[s]);
2443
+ R && (R[u] = this.Be[s]);
2412
2444
  }
2413
2445
  a = new Map();
2414
2446
  f = new Array(u + 1);
2415
2447
  for (i = u; i >= o; i--) {
2416
2448
  c = e[i];
2417
- l = this.He ? this.He(c) : c;
2449
+ l = this.Ke ? this.Ke(c) : c;
2418
2450
  n = a.get(l);
2419
2451
  f[i] = n === undefined ? -1 : n;
2420
2452
  a.set(l, i);
2421
2453
  }
2422
2454
  for (n = o; n <= s; n++) {
2423
- c = this.Ge[n];
2424
- l = this.He ? this.He(c) : c;
2455
+ c = this.Fe[n];
2456
+ l = this.Ke ? this.Ke(c) : c;
2425
2457
  i = a.get(l);
2426
2458
  if (i !== undefined && i !== -1) {
2427
- E[i] = this.Fe[n];
2428
- T[i] = this.$e[n];
2429
- d && (d[i] = this.je[n]);
2430
- R && (R[i] = this.Ke[n]);
2459
+ E[i] = this.He[n];
2460
+ T[i] = this.je[n];
2461
+ d && (d[i] = this.Ye[n]);
2462
+ R && (R[i] = this.Be[n]);
2431
2463
  i = f[i];
2432
2464
  a.set(l, i);
2433
- } else this.$e[n].dispose();
2465
+ } else this.je[n].dispose();
2434
2466
  }
2435
2467
  for (i = o; i < t; i++) {
2436
2468
  if (i in E) {
2437
- this.Fe[i] = E[i];
2438
- this.$e[i] = T[i];
2469
+ this.He[i] = E[i];
2470
+ this.je[i] = T[i];
2439
2471
  if (d) {
2440
- this.je[i] = d[i];
2441
- setSignal(this.je[i], e[i]);
2472
+ this.Ye[i] = d[i];
2473
+ setSignal(this.Ye[i], e[i]);
2442
2474
  }
2443
2475
  if (R) {
2444
- this.Ke[i] = R[i];
2445
- setSignal(this.Ke[i], i);
2476
+ this.Be[i] = R[i];
2477
+ setSignal(this.Be[i], i);
2446
2478
  }
2447
2479
  } else {
2448
- this.Fe[i] = runWithOwner((this.$e[i] = createOwner()), r);
2480
+ this.He[i] = runWithOwner((this.je[i] = createOwner()), r);
2449
2481
  }
2450
2482
  }
2451
- this.Fe = this.Fe.slice(0, (this.Qe = t));
2452
- this.Ge = e.slice(0);
2483
+ this.He = this.He.slice(0, (this.Ge = t));
2484
+ this.Fe = e.slice(0);
2453
2485
  }
2454
2486
  });
2455
- return this.Fe;
2487
+ return this.He;
2456
2488
  }
2457
2489
  function repeat(e, t, n) {
2458
2490
  return updateRepeat.bind({
2459
- We: createOwner(),
2460
- Qe: 0,
2461
- Be: 0,
2462
- Xe: e,
2463
- Me: t,
2464
- $e: [],
2465
- Fe: [],
2466
- qe: n?.from,
2467
- Ye: n?.fallback
2491
+ xe: createOwner(),
2492
+ Ge: 0,
2493
+ qe: 0,
2494
+ ze: e,
2495
+ $e: t,
2496
+ je: [],
2497
+ He: [],
2498
+ Ze: n?.from,
2499
+ Xe: n?.fallback
2468
2500
  });
2469
2501
  }
2470
2502
  function updateRepeat() {
2471
- const e = this.Xe();
2472
- const t = this.qe?.() || 0;
2473
- runWithOwner(this.We, () => {
2503
+ const e = this.ze();
2504
+ const t = this.Ze?.() || 0;
2505
+ runWithOwner(this.xe, () => {
2474
2506
  if (e === 0) {
2475
- if (this.Qe !== 0) {
2476
- this.We.dispose(false);
2477
- this.$e = [];
2478
- this.Fe = [];
2479
- this.Qe = 0;
2507
+ if (this.Ge !== 0) {
2508
+ this.xe.dispose(false);
2509
+ this.je = [];
2510
+ this.He = [];
2511
+ this.Ge = 0;
2480
2512
  }
2481
- if (this.Ye && !this.Fe[0]) {
2482
- this.Fe[0] = runWithOwner((this.$e[0] = createOwner()), this.Ye);
2513
+ if (this.Xe && !this.He[0]) {
2514
+ this.He[0] = runWithOwner((this.je[0] = createOwner()), this.Xe);
2483
2515
  }
2484
2516
  return;
2485
2517
  }
2486
2518
  const n = t + e;
2487
- const i = this.Be + this.Qe;
2488
- if (this.Qe === 0 && this.$e[0]) this.$e[0].dispose();
2489
- for (let e = n; e < i; e++) this.$e[e - this.Be].dispose();
2490
- if (this.Be < t) {
2491
- let e = this.Be;
2492
- while (e < t && e < this.Qe) this.$e[e++].dispose();
2493
- this.$e.splice(0, t - this.Be);
2494
- this.Fe.splice(0, t - this.Be);
2495
- } else if (this.Be > t) {
2496
- let n = i - this.Be - 1;
2497
- let r = this.Be - t;
2498
- this.$e.length = this.Fe.length = e;
2519
+ const i = this.qe + this.Ge;
2520
+ if (this.Ge === 0 && this.je[0]) this.je[0].dispose();
2521
+ for (let e = n; e < i; e++) this.je[e - this.qe].dispose();
2522
+ if (this.qe < t) {
2523
+ let e = this.qe;
2524
+ while (e < t && e < this.Ge) this.je[e++].dispose();
2525
+ this.je.splice(0, t - this.qe);
2526
+ this.He.splice(0, t - this.qe);
2527
+ } else if (this.qe > t) {
2528
+ let n = i - this.qe - 1;
2529
+ let r = this.qe - t;
2530
+ this.je.length = this.He.length = e;
2499
2531
  while (n >= r) {
2500
- this.$e[n] = this.$e[n - r];
2501
- this.Fe[n] = this.Fe[n - r];
2532
+ this.je[n] = this.je[n - r];
2533
+ this.He[n] = this.He[n - r];
2502
2534
  n--;
2503
2535
  }
2504
2536
  for (let e = 0; e < r; e++) {
2505
- this.Fe[e] = runWithOwner((this.$e[e] = createOwner()), () => this.Me(e + t));
2537
+ this.He[e] = runWithOwner((this.je[e] = createOwner()), () => this.$e(e + t));
2506
2538
  }
2507
2539
  }
2508
2540
  for (let e = i; e < n; e++) {
2509
- this.Fe[e - t] = runWithOwner((this.$e[e - t] = createOwner()), () => this.Me(e));
2541
+ this.He[e - t] = runWithOwner((this.je[e - t] = createOwner()), () => this.$e(e));
2510
2542
  }
2511
- this.Fe = this.Fe.slice(0, e);
2512
- this.Be = t;
2513
- this.Qe = e;
2543
+ this.He = this.He.slice(0, e);
2544
+ this.qe = t;
2545
+ this.Ge = e;
2514
2546
  });
2515
- return this.Fe;
2547
+ return this.He;
2516
2548
  }
2517
2549
  function compare(e, t, n) {
2518
2550
  return e ? e(t) === e(n) : true;
2519
2551
  }
2520
2552
  function boundaryComputed(e, t) {
2521
2553
  const n = computed(e, undefined, { lazy: true });
2522
- n.ge = (e, t) => {
2523
- const i = e !== undefined ? e : n.de;
2524
- const r = t !== undefined ? t : n.re;
2525
- n.de &= ~n.ze;
2526
- n.fe.notify(n, n.ze, i, r);
2554
+ n.Pe = (e, t) => {
2555
+ const i = e !== undefined ? e : n.Oe;
2556
+ const r = t !== undefined ? t : n.se;
2557
+ n.Oe &= ~n.Je;
2558
+ n.Te.notify(n, n.Je, i, r);
2527
2559
  };
2528
- n.ze = t;
2529
- n.ye = true;
2560
+ n.Je = t;
2561
+ n.ve = true;
2530
2562
  recompute(n, true);
2531
2563
  return n;
2532
2564
  }
2533
2565
  function createBoundChildren(e, t, n, i) {
2534
- const r = e.fe;
2535
- r.addChild((e.fe = n));
2536
- onCleanup(() => r.removeChild(e.fe));
2566
+ const r = e.Te;
2567
+ r.addChild((e.Te = n));
2568
+ onCleanup(() => r.removeChild(e.Te));
2537
2569
  return runWithOwner(e, () => {
2538
2570
  const e = computed(t);
2539
2571
  return boundaryComputed(() => staleValues(() => flatten(read(e))), i);
2540
2572
  });
2541
2573
  }
2542
2574
  class ConditionalQueue extends Queue {
2543
- Ze;
2544
- Je = new Set();
2545
- q = new Set();
2575
+ et;
2576
+ tt = new Set();
2577
+ J = new Set();
2546
2578
  constructor(e) {
2547
2579
  super();
2548
- this.Ze = e;
2580
+ this.et = e;
2549
2581
  }
2550
2582
  run(e) {
2551
- if (!e || read(this.Ze)) return;
2583
+ if (!e || read(this.et)) return;
2552
2584
  return super.run(e);
2553
2585
  }
2554
2586
  notify(e, t, n, i) {
2555
- if (read(this.Ze)) {
2587
+ if (read(this.et)) {
2556
2588
  if (t & STATUS_PENDING) {
2557
2589
  if (n & STATUS_PENDING) {
2558
- this.q.add(e);
2590
+ this.J.add(e);
2559
2591
  t &= ~STATUS_PENDING;
2560
- } else if (this.q.delete(e)) t &= ~STATUS_PENDING;
2592
+ } else if (this.J.delete(e)) t &= ~STATUS_PENDING;
2561
2593
  }
2562
2594
  if (t & STATUS_ERROR) {
2563
2595
  if (n & STATUS_ERROR) {
2564
- this.Je.add(e);
2596
+ this.tt.add(e);
2565
2597
  t &= ~STATUS_ERROR;
2566
- } else if (this.Je.delete(e)) t &= ~STATUS_ERROR;
2598
+ } else if (this.tt.delete(e)) t &= ~STATUS_ERROR;
2567
2599
  }
2568
2600
  }
2569
- return t ? super.notify(e, t, n, i ?? e.re) : true;
2601
+ return t ? super.notify(e, t, n, i ?? e.se) : true;
2570
2602
  }
2571
2603
  }
2572
2604
  class CollectionQueue extends Queue {
2573
- et;
2574
- tt = new Set();
2575
- Ze = signal(false, { pureWrite: true });
2576
- nt = false;
2605
+ nt;
2606
+ it = new Set();
2607
+ et = signal(false, { pureWrite: true });
2608
+ rt = false;
2577
2609
  constructor(e) {
2578
2610
  super();
2579
- this.et = e;
2611
+ this.nt = e;
2580
2612
  }
2581
2613
  run(e) {
2582
- if (!e || read(this.Ze)) return;
2614
+ if (!e || read(this.et)) return;
2583
2615
  return super.run(e);
2584
2616
  }
2585
2617
  notify(e, t, n, i) {
2586
- if (!(t & this.et) || (this.et & STATUS_PENDING && this.nt)) return super.notify(e, t, n, i);
2587
- if (n & this.et) {
2588
- const t = i?.t || e.re?.t;
2618
+ if (!(t & this.nt) || (this.nt & STATUS_PENDING && this.rt)) return super.notify(e, t, n, i);
2619
+ if (n & this.nt) {
2620
+ const t = i?.t || e.se?.t;
2589
2621
  if (t) {
2590
- const e = this.tt.size === 0;
2591
- this.tt.add(t);
2592
- if (e) setSignal(this.Ze, true);
2622
+ const e = this.it.size === 0;
2623
+ this.it.add(t);
2624
+ if (e) setSignal(this.et, true);
2593
2625
  }
2594
2626
  }
2595
- t &= ~this.et;
2627
+ t &= ~this.nt;
2596
2628
  return t ? super.notify(e, t, n, i) : true;
2597
2629
  }
2598
2630
  checkSources() {
2599
- for (const e of this.tt) {
2600
- if (!(e.de & this.et)) this.tt.delete(e);
2631
+ for (const e of this.it) {
2632
+ if (!(e.Oe & this.nt)) this.it.delete(e);
2601
2633
  }
2602
- if (!this.tt.size) setSignal(this.Ze, false);
2634
+ if (!this.it.size) setSignal(this.et, false);
2603
2635
  }
2604
2636
  }
2605
2637
  var BoundaryMode;
@@ -2612,26 +2644,26 @@ function createBoundary(e, t) {
2612
2644
  const i = new ConditionalQueue(computed(() => t() === BoundaryMode.HIDDEN));
2613
2645
  const r = createBoundChildren(n, e, i, 0);
2614
2646
  computed(() => {
2615
- const e = read(i.Ze);
2616
- r.ze = e ? STATUS_ERROR | STATUS_PENDING : 0;
2647
+ const e = read(i.et);
2648
+ r.Je = e ? STATUS_ERROR | STATUS_PENDING : 0;
2617
2649
  if (!e) {
2618
- i.q.forEach(e => i.notify(e, STATUS_PENDING, STATUS_PENDING, e.re));
2619
- i.Je.forEach(e => i.notify(e, STATUS_ERROR, STATUS_ERROR, e.re));
2620
- i.q.clear();
2621
- i.Je.clear();
2650
+ i.J.forEach(e => i.notify(e, STATUS_PENDING, STATUS_PENDING, e.se));
2651
+ i.tt.forEach(e => i.notify(e, STATUS_ERROR, STATUS_ERROR, e.se));
2652
+ i.J.clear();
2653
+ i.tt.clear();
2622
2654
  }
2623
2655
  });
2624
- return () => (read(i.Ze) ? undefined : read(r));
2656
+ return () => (read(i.et) ? undefined : read(r));
2625
2657
  }
2626
2658
  function createCollectionBoundary(e, t, n) {
2627
2659
  const i = createOwner();
2628
2660
  const r = new CollectionQueue(e);
2629
2661
  const o = createBoundChildren(i, t, r, e);
2630
2662
  const s = computed(() => {
2631
- if (!read(r.Ze)) {
2663
+ if (!read(r.et)) {
2632
2664
  const e = read(o);
2633
- if (!untrack(() => read(r.Ze))) {
2634
- r.nt = true;
2665
+ if (!untrack(() => read(r.et))) {
2666
+ r.rt = true;
2635
2667
  return e;
2636
2668
  }
2637
2669
  }
@@ -2644,10 +2676,10 @@ function createLoadBoundary(e, t) {
2644
2676
  }
2645
2677
  function createErrorBoundary(e, t) {
2646
2678
  return createCollectionBoundary(STATUS_ERROR, e, e => {
2647
- let n = e.tt.values().next().value;
2648
- const i = n.re?.cause ?? n.re;
2679
+ let n = e.it.values().next().value;
2680
+ const i = n.se?.cause ?? n.se;
2649
2681
  return t(i, () => {
2650
- for (const t of e.tt) recompute(t);
2682
+ for (const t of e.it) recompute(t);
2651
2683
  schedule();
2652
2684
  });
2653
2685
  });