@solidjs/signals 0.8.1 → 0.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/prod.js CHANGED
@@ -24,21 +24,21 @@ var SUPPORTS_PROXY = typeof Proxy === "function";
24
24
 
25
25
  // src/core/heap.ts
26
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  function actualInsertIntoHeap(n, heap) {
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- const parentHeight = (n.q?._ ? n.q.$?.c : n.q?.c) ?? -1;
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+ const parentHeight = (n.w?._ ? n.w.$?.c : n.w?.c) ?? -1;
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  if (parentHeight >= n.c)
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  n.c = parentHeight + 1;
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  const height = n.c;
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- const heapAtHeight = heap.p[height];
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+ const heapAtHeight = heap.r[height];
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  if (heapAtHeight === void 0) {
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- heap.p[height] = n;
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+ heap.r[height] = n;
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  } else {
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- const tail = heapAtHeight.x;
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- tail.P = n;
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- n.x = tail;
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- heapAtHeight.x = n;
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+ const tail = heapAtHeight.z;
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+ tail.Q = n;
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+ n.z = tail;
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+ heapAtHeight.z = n;
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  }
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- if (height > heap.J) {
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- heap.J = height;
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+ if (height > heap.L) {
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+ heap.L = height;
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  }
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  }
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  function insertIntoHeap(n, heap) {
@@ -66,28 +66,28 @@ function deleteFromHeap(n, heap) {
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  return;
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  n.b = flags & ~(8 /* InHeap */ | 16 /* InHeapHeight */);
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  const height = n.c;
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- if (n.x === n) {
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- heap.p[height] = void 0;
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+ if (n.z === n) {
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+ heap.r[height] = void 0;
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  } else {
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- const next = n.P;
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- const dhh = heap.p[height];
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+ const next = n.Q;
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+ const dhh = heap.r[height];
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  const end = next ?? dhh;
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  if (n === dhh) {
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- heap.p[height] = next;
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+ heap.r[height] = next;
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  } else {
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- n.x.P = next;
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+ n.z.Q = next;
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  }
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- end.x = n.x;
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+ end.z = n.z;
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  }
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- n.x = n;
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- n.P = void 0;
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+ n.z = n;
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+ n.Q = void 0;
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  }
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  function markHeap(heap) {
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  if (heap.aa)
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  return;
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  heap.aa = true;
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- for (let i = 0; i <= heap.J; i++) {
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- for (let el = heap.p[i]; el !== void 0; el = el.P) {
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+ for (let i = 0; i <= heap.L; i++) {
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+ for (let el = heap.r[i]; el !== void 0; el = el.Q) {
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  if (el.b & 8 /* InHeap */)
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  markNode(el);
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  }
@@ -98,12 +98,12 @@ function markNode(el, newState = 2 /* Dirty */) {
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  if ((flags & (1 /* Check */ | 2 /* Dirty */)) >= newState)
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  return;
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  el.b = flags & ~(1 /* Check */ | 2 /* Dirty */) | newState;
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- for (let link2 = el.r; link2 !== null; link2 = link2.y) {
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+ for (let link2 = el.s; link2 !== null; link2 = link2.A) {
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  markNode(link2.j, 1 /* Check */);
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  }
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104
  if (el.ba !== null) {
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105
  for (let child = el.ba; child !== null; child = child.ra) {
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- for (let link2 = child.r; link2 !== null; link2 = link2.y) {
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+ for (let link2 = child.s; link2 !== null; link2 = link2.A) {
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  markNode(link2.j, 1 /* Check */);
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  }
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  }
@@ -111,25 +111,25 @@ function markNode(el, newState = 2 /* Dirty */) {
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  }
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  function runHeap(heap, recompute2) {
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  heap.aa = false;
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- for (heap.n = 0; heap.n <= heap.J; heap.n++) {
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- let el = heap.p[heap.n];
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+ for (heap.p = 0; heap.p <= heap.L; heap.p++) {
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+ let el = heap.r[heap.p];
116
116
  while (el !== void 0) {
117
117
  if (el.b & 8 /* InHeap */)
118
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  recompute2(el);
119
119
  else {
120
120
  adjustHeight(el, heap);
121
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  }
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- el = heap.p[heap.n];
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+ el = heap.r[heap.p];
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  }
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  }
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- heap.J = 0;
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+ heap.L = 0;
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  }
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  function adjustHeight(el, heap) {
128
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  deleteFromHeap(el, heap);
129
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  let newHeight = el.c;
130
- for (let d = el.u; d; d = d.E) {
131
- const dep1 = d.Q;
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- const dep = "_owner" in dep1 ? dep1.z : dep1;
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+ for (let d = el.x; d; d = d.F) {
131
+ const dep1 = d.R;
132
+ const dep = "_owner" in dep1 ? dep1.B : dep1;
133
133
  if ("_fn" in dep) {
134
134
  if (dep.c >= newHeight) {
135
135
  newHeight = dep.c + 1;
@@ -138,7 +138,7 @@ function adjustHeight(el, heap) {
138
138
  }
139
139
  if (el.c !== newHeight) {
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  el.c = newHeight;
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- for (let s = el.r; s !== null; s = s.y) {
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+ for (let s = el.s; s !== null; s = s.A) {
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142
  insertIntoHeapHeight(s.j, heap);
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  }
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  }
@@ -158,59 +158,83 @@ function schedule() {
158
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  queueMicrotask(flush);
159
159
  }
160
160
  var dirtyQueue = {
161
- p: new Array(2e3).fill(void 0),
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+ r: new Array(2e3).fill(void 0),
162
162
  aa: false,
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- n: 0,
164
- J: 0
163
+ p: 0,
164
+ L: 0
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165
  };
166
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  var zombieQueue = {
167
- p: new Array(2e3).fill(void 0),
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+ r: new Array(2e3).fill(void 0),
168
168
  aa: false,
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- n: 0,
170
- J: 0
169
+ p: 0,
170
+ L: 0
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171
  };
172
172
  var Queue = class {
173
- q = null;
174
- A = [[], []];
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- R = [];
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+ w = null;
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+ k = [[], []];
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+ l = [];
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176
  created = clock;
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177
  addChild(child) {
178
- this.R.push(child);
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- child.q = this;
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+ this.l.push(child);
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+ child.w = this;
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180
  }
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181
  removeChild(child) {
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- const index = this.R.indexOf(child);
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+ const index = this.l.indexOf(child);
183
183
  if (index >= 0) {
184
- this.R.splice(index, 1);
185
- child.q = null;
184
+ this.l.splice(index, 1);
185
+ child.w = null;
186
186
  }
187
187
  }
188
188
  notify(node, mask, flags) {
189
- if (this.q)
190
- return this.q.notify(node, mask, flags);
189
+ if (this.w)
190
+ return this.w.notify(node, mask, flags);
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191
  return false;
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192
  }
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193
  run(type) {
194
- if (this.A[type - 1].length) {
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- const effects = this.A[type - 1];
196
- this.A[type - 1] = [];
194
+ if (this.k[type - 1].length) {
195
+ const effects = this.k[type - 1];
196
+ this.k[type - 1] = [];
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197
  runQueue(effects, type);
198
198
  }
199
- for (let i = 0; i < this.R.length; i++) {
200
- this.R[i].run(type);
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+ for (let i = 0; i < this.l.length; i++) {
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+ this.l[i].run(type);
201
201
  }
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  }
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  enqueue(type, fn) {
204
204
  if (type)
205
- this.A[type - 1].push(fn);
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+ this.k[type - 1].push(fn);
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206
  schedule();
207
207
  }
208
+ stashQueues(stub) {
209
+ stub.k[0].push(...this.k[0]);
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+ stub.k[1].push(...this.k[1]);
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+ this.k = [[], []];
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+ for (let i = 0; i < this.l.length; i++) {
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+ let child = this.l[i];
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+ let childStub = stub.l[i];
215
+ if (!childStub) {
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+ childStub = { k: [[], []], l: [] };
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+ stub.l[i] = childStub;
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+ }
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+ child.stashQueues(childStub);
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+ }
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+ }
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+ restoreQueues(stub) {
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+ this.k[0].push(...stub.k[0]);
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+ this.k[1].push(...stub.k[1]);
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+ for (let i = 0; i < stub.l.length; i++) {
226
+ const childStub = stub.l[i];
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+ let child = this.l[i];
228
+ if (child)
229
+ child.restoreQueues(childStub);
230
+ }
231
+ }
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232
  };
209
233
  var GlobalQueue = class _GlobalQueue extends Queue {
210
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  ca = false;
211
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  h = [];
212
236
  static S;
213
- static la;
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+ static ka;
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  flush() {
215
239
  if (this.ca)
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  return;
@@ -221,9 +245,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
221
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  if (!transitionComplete(activeTransition)) {
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  runHeap(zombieQueue, _GlobalQueue.S);
223
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  globalQueue.h = [];
224
- activeTransition.queues[0].push(...globalQueue.A[0]);
225
- activeTransition.queues[1].push(...globalQueue.A[1]);
226
- globalQueue.A = [[], []];
248
+ globalQueue.stashQueues(activeTransition.queueStash);
227
249
  clock++;
228
250
  scheduled = false;
229
251
  runPending(activeTransition.pendingNodes, true);
@@ -231,8 +253,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
231
253
  return;
232
254
  }
233
255
  globalQueue.h.push(...activeTransition.pendingNodes);
234
- globalQueue.A[0].push(...activeTransition.queues[0]);
235
- globalQueue.A[1].push(...activeTransition.queues[1]);
256
+ globalQueue.restoreQueues(activeTransition.queueStash);
236
257
  transitions.delete(activeTransition);
237
258
  activeTransition = null;
238
259
  if (runPending(globalQueue.h, false))
@@ -246,7 +267,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
246
267
  n.e = NOT_PENDING;
247
268
  }
248
269
  if (n.ha)
249
- _GlobalQueue.la(n, false, true);
270
+ _GlobalQueue.ka(n, false, true);
250
271
  }
251
272
  globalQueue.h.length = 0;
252
273
  clock++;
@@ -261,8 +282,8 @@ var GlobalQueue = class _GlobalQueue extends Queue {
261
282
  notify(node, mask, flags) {
262
283
  if (mask & 1 /* Pending */) {
263
284
  if (flags & 1 /* Pending */) {
264
- if (activeTransition && !activeTransition.asyncNodes.includes(node.B.cause))
265
- activeTransition.asyncNodes.push(node.B.cause);
285
+ if (activeTransition && !activeTransition.asyncNodes.includes(node.C.cause))
286
+ activeTransition.asyncNodes.push(node.C.cause);
266
287
  }
267
288
  return true;
268
289
  }
@@ -276,7 +297,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
276
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  time: clock,
277
298
  pendingNodes: [],
278
299
  asyncNodes: [],
279
- queues: [[], []]
300
+ queueStash: { k: [[], []], l: [] }
280
301
  };
281
302
  }
282
303
  transitions.add(activeTransition);
@@ -295,8 +316,8 @@ function runPending(pendingNodes, value) {
295
316
  for (let i = 0; i < p.length; i++) {
296
317
  const n = p[i];
297
318
  n.T = activeTransition;
298
- if (n.G) {
299
- n.G.da(value);
319
+ if (n.H) {
320
+ n.H.da(value);
300
321
  needsReset = true;
301
322
  }
302
323
  }
@@ -325,7 +346,7 @@ function transitionComplete(transition) {
325
346
  function notifyUnobserved() {
326
347
  for (let i = 0; i < unobserved.length; i++) {
327
348
  const source = unobserved[i];
328
- if (!source.r)
349
+ if (!source.s)
329
350
  unobserved[i].sa?.();
330
351
  }
331
352
  unobserved = [];
@@ -333,13 +354,21 @@ function notifyUnobserved() {
333
354
 
334
355
  // src/core/core.ts
335
356
  GlobalQueue.S = recompute;
336
- GlobalQueue.la = disposeChildren;
357
+ GlobalQueue.ka = disposeChildren;
337
358
  var tracking = false;
338
359
  var stale = false;
339
360
  var pendingValueCheck = false;
340
361
  var pendingCheck = null;
341
362
  var context = null;
342
363
  var defaultContext = {};
364
+ function notifySubs(node) {
365
+ for (let s = node.s; s !== null; s = s.A) {
366
+ const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
367
+ if (queue.p > s.j.c)
368
+ queue.p = s.j.c;
369
+ insertIntoHeap(s.j, queue);
370
+ }
371
+ }
343
372
  function recompute(el, create = false) {
344
373
  deleteFromHeap(el, el.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
345
374
  if (el.e !== NOT_PENDING || el.U || el.V)
@@ -347,20 +376,20 @@ function recompute(el, create = false) {
347
376
  else {
348
377
  markDisposal(el);
349
378
  globalQueue.h.push(el);
350
- el.V = el.s;
351
- el.U = el.o;
352
- el.s = null;
353
- el.o = null;
379
+ el.V = el.t;
380
+ el.U = el.q;
381
+ el.t = null;
382
+ el.q = null;
354
383
  }
355
384
  const oldcontext = context;
356
385
  context = el;
357
- el.H = null;
386
+ el.I = null;
358
387
  el.b = 4 /* RecomputingDeps */;
359
- el.W = clock;
388
+ el.J = clock;
360
389
  let value = el.e === NOT_PENDING ? el.g : el.e;
361
390
  let oldHeight = el.c;
362
391
  let prevStatusFlags = el.f;
363
- let prevError = el.B;
392
+ let prevError = el.C;
364
393
  let prevTracking = tracking;
365
394
  clearStatusFlags(el);
366
395
  tracking = true;
@@ -379,50 +408,50 @@ function recompute(el, create = false) {
379
408
  }
380
409
  el.b = 0 /* None */;
381
410
  context = oldcontext;
382
- const depsTail = el.H;
383
- let toRemove = depsTail !== null ? depsTail.E : el.u;
411
+ const depsTail = el.I;
412
+ let toRemove = depsTail !== null ? depsTail.F : el.x;
384
413
  if (toRemove !== null) {
385
414
  do {
386
415
  toRemove = unlinkSubs(toRemove);
387
416
  } while (toRemove !== null);
388
417
  if (depsTail !== null) {
389
- depsTail.E = null;
418
+ depsTail.F = null;
390
419
  } else {
391
- el.u = null;
420
+ el.x = null;
392
421
  }
393
422
  }
394
423
  const valueChanged = !el.ea || !el.ea(el.e === NOT_PENDING ? el.g : el.e, value);
395
- const statusFlagsChanged = el.f !== prevStatusFlags || el.B !== prevError;
396
- el.ma?.(statusFlagsChanged, prevStatusFlags);
424
+ const statusFlagsChanged = el.f !== prevStatusFlags || el.C !== prevError;
425
+ el.la?.(statusFlagsChanged, prevStatusFlags);
397
426
  if (valueChanged || statusFlagsChanged) {
398
427
  if (valueChanged) {
399
- if (create || el.ia || el.I)
428
+ if (create || el.ia || el.K)
400
429
  el.g = value;
401
430
  else {
402
431
  if (el.e === NOT_PENDING)
403
432
  globalQueue.h.push(el);
404
433
  el.e = value;
405
434
  }
406
- if (el.C)
407
- el.C.da(value);
435
+ if (el.D)
436
+ el.D.da(value);
408
437
  }
409
- for (let s = el.r; s !== null; s = s.y) {
438
+ for (let s = el.s; s !== null; s = s.A) {
410
439
  const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
411
- if (s.j.c < el.c && queue.n > s.j.c)
412
- queue.n = s.j.c;
440
+ if (s.j.c < el.c && queue.p > s.j.c)
441
+ queue.p = s.j.c;
413
442
  insertIntoHeap(s.j, queue);
414
443
  }
415
444
  } else if (el.c != oldHeight) {
416
- for (let s = el.r; s !== null; s = s.y) {
445
+ for (let s = el.s; s !== null; s = s.A) {
417
446
  insertIntoHeapHeight(s.j, s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
418
447
  }
419
448
  }
420
449
  }
421
450
  function updateIfNecessary(el) {
422
451
  if (el.b & 1 /* Check */) {
423
- for (let d = el.u; d; d = d.E) {
424
- const dep1 = d.Q;
425
- const dep = "_owner" in dep1 ? dep1.z : dep1;
452
+ for (let d = el.x; d; d = d.F) {
453
+ const dep1 = d.R;
454
+ const dep = "_owner" in dep1 ? dep1.B : dep1;
426
455
  if ("_fn" in dep) {
427
456
  updateIfNecessary(dep);
428
457
  }
@@ -437,62 +466,62 @@ function updateIfNecessary(el) {
437
466
  el.b = 0 /* None */;
438
467
  }
439
468
  function unlinkSubs(link2) {
440
- const dep = link2.Q;
441
- const nextDep = link2.E;
442
- const nextSub = link2.y;
443
- const prevSub = link2.na;
469
+ const dep = link2.R;
470
+ const nextDep = link2.F;
471
+ const nextSub = link2.A;
472
+ const prevSub = link2.ma;
444
473
  if (nextSub !== null) {
445
- nextSub.na = prevSub;
474
+ nextSub.ma = prevSub;
446
475
  } else {
447
- dep.X = prevSub;
476
+ dep.W = prevSub;
448
477
  }
449
478
  if (prevSub !== null) {
450
- prevSub.y = nextSub;
479
+ prevSub.A = nextSub;
451
480
  } else {
452
- dep.r = nextSub;
481
+ dep.s = nextSub;
453
482
  }
454
483
  return nextDep;
455
484
  }
456
485
  function link(dep, sub) {
457
- const prevDep = sub.H;
458
- if (prevDep !== null && prevDep.Q === dep) {
486
+ const prevDep = sub.I;
487
+ if (prevDep !== null && prevDep.R === dep) {
459
488
  return;
460
489
  }
461
490
  let nextDep = null;
462
491
  const isRecomputing = sub.b & 4 /* RecomputingDeps */;
463
492
  if (isRecomputing) {
464
- nextDep = prevDep !== null ? prevDep.E : sub.u;
465
- if (nextDep !== null && nextDep.Q === dep) {
466
- sub.H = nextDep;
493
+ nextDep = prevDep !== null ? prevDep.F : sub.x;
494
+ if (nextDep !== null && nextDep.R === dep) {
495
+ sub.I = nextDep;
467
496
  return;
468
497
  }
469
498
  }
470
- const prevSub = dep.X;
499
+ const prevSub = dep.W;
471
500
  if (prevSub !== null && prevSub.j === sub && (!isRecomputing || isValidLink(prevSub, sub))) {
472
501
  return;
473
502
  }
474
- const newLink = sub.H = dep.X = {
475
- Q: dep,
503
+ const newLink = sub.I = dep.W = {
504
+ R: dep,
476
505
  j: sub,
477
- E: nextDep,
478
- na: prevSub,
479
- y: null
506
+ F: nextDep,
507
+ ma: prevSub,
508
+ A: null
480
509
  };
481
510
  if (prevDep !== null) {
482
- prevDep.E = newLink;
511
+ prevDep.F = newLink;
483
512
  } else {
484
- sub.u = newLink;
513
+ sub.x = newLink;
485
514
  }
486
515
  if (prevSub !== null) {
487
- prevSub.y = newLink;
516
+ prevSub.A = newLink;
488
517
  } else {
489
- dep.r = newLink;
518
+ dep.s = newLink;
490
519
  }
491
520
  }
492
521
  function isValidLink(checkLink, sub) {
493
- const depsTail = sub.H;
522
+ const depsTail = sub.I;
494
523
  if (depsTail !== null) {
495
- let link2 = sub.u;
524
+ let link2 = sub.x;
496
525
  do {
497
526
  if (link2 === checkLink) {
498
527
  return true;
@@ -500,23 +529,23 @@ function isValidLink(checkLink, sub) {
500
529
  if (link2 === depsTail) {
501
530
  break;
502
531
  }
503
- link2 = link2.E;
532
+ link2 = link2.F;
504
533
  } while (link2 !== null);
505
534
  }
506
535
  return false;
507
536
  }
508
537
  function setStatusFlags(signal2, flags, error = null) {
509
538
  signal2.f = flags;
510
- signal2.B = error;
539
+ signal2.C = error;
511
540
  }
512
541
  function setError(signal2, error) {
513
- setStatusFlags(signal2, 2 /* Error */ | 4 /* Uninitialized */, error);
542
+ setStatusFlags(signal2, 2 /* Error */, error);
514
543
  }
515
544
  function clearStatusFlags(signal2) {
516
545
  setStatusFlags(signal2, 0 /* None */);
517
546
  }
518
547
  function markDisposal(el) {
519
- let child = el.o;
548
+ let child = el.q;
520
549
  while (child) {
521
550
  child.b |= 32 /* Zombie */;
522
551
  const inHeap = child.b & 8 /* InHeap */;
@@ -525,7 +554,7 @@ function markDisposal(el) {
525
554
  insertIntoHeap(child, zombieQueue);
526
555
  }
527
556
  markDisposal(child);
528
- child = child.K;
557
+ child = child.M;
529
558
  }
530
559
  }
531
560
  function disposeChildren(node, self = false, zombie) {
@@ -533,18 +562,18 @@ function disposeChildren(node, self = false, zombie) {
533
562
  return;
534
563
  if (self)
535
564
  node.b = 64 /* Disposed */;
536
- let child = zombie ? node.U : node.o;
565
+ let child = zombie ? node.U : node.q;
537
566
  while (child) {
538
- const nextChild = child.K;
539
- if (child.u) {
567
+ const nextChild = child.M;
568
+ if (child.x) {
540
569
  const n = child;
541
570
  deleteFromHeap(n, n.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
542
- let toRemove = n.u;
571
+ let toRemove = n.x;
543
572
  do {
544
573
  toRemove = unlinkSubs(toRemove);
545
574
  } while (toRemove !== null);
546
- n.u = null;
547
- n.H = null;
575
+ n.x = null;
576
+ n.I = null;
548
577
  }
549
578
  disposeChildren(child, true);
550
579
  child = nextChild;
@@ -552,13 +581,13 @@ function disposeChildren(node, self = false, zombie) {
552
581
  if (zombie) {
553
582
  node.U = null;
554
583
  } else {
555
- node.o = null;
556
- node.K = null;
584
+ node.q = null;
585
+ node.M = null;
557
586
  }
558
587
  runDisposal(node, zombie);
559
588
  }
560
589
  function runDisposal(node, zombie) {
561
- let disposal = zombie ? node.V : node.s;
590
+ let disposal = zombie ? node.V : node.t;
562
591
  if (!disposal)
563
592
  return;
564
593
  if (Array.isArray(disposal)) {
@@ -569,7 +598,7 @@ function runDisposal(node, zombie) {
569
598
  } else {
570
599
  disposal.call(disposal);
571
600
  }
572
- zombie ? node.V = null : node.s = null;
601
+ zombie ? node.V = null : node.t = null;
573
602
  }
574
603
  function withOptions(obj, options) {
575
604
  obj.id = options?.id ?? (context?.id != null ? getNextChildId(context) : void 0);
@@ -582,7 +611,7 @@ function withOptions(obj, options) {
582
611
  }
583
612
  function getNextChildId(owner) {
584
613
  if (owner.id != null)
585
- return formatId(owner.id, owner.oa++);
614
+ return formatId(owner.id, owner.na++);
586
615
  throw new Error("Cannot get child id from owner without an id");
587
616
  }
588
617
  function formatId(prefix, id) {
@@ -592,43 +621,43 @@ function formatId(prefix, id) {
592
621
  function computed(fn, initialValue, options) {
593
622
  const self = withOptions(
594
623
  {
595
- s: null,
624
+ t: null,
596
625
  i: globalQueue,
597
- D: defaultContext,
598
- oa: 0,
626
+ E: defaultContext,
627
+ na: 0,
599
628
  ha: fn,
600
629
  g: initialValue,
601
630
  c: 0,
602
631
  ba: null,
603
- P: void 0,
632
+ Q: void 0,
633
+ z: null,
604
634
  x: null,
605
- u: null,
606
- H: null,
607
- r: null,
608
- X: null,
609
- q: context,
610
- K: null,
611
- o: null,
635
+ I: null,
636
+ s: null,
637
+ W: null,
638
+ w: context,
639
+ M: null,
640
+ q: null,
612
641
  b: 0 /* None */,
613
642
  f: 4 /* Uninitialized */,
614
- W: clock,
643
+ J: clock,
615
644
  e: NOT_PENDING,
616
645
  V: null,
617
646
  U: null
618
647
  },
619
648
  options
620
649
  );
621
- self.x = self;
650
+ self.z = self;
622
651
  const parent = context?._ ? context.$ : context;
623
652
  if (context) {
624
653
  context.i && (self.i = context.i);
625
- context.D && (self.D = context.D);
626
- const lastChild = context.o;
654
+ context.E && (self.E = context.E);
655
+ const lastChild = context.q;
627
656
  if (lastChild === null) {
628
- context.o = self;
657
+ context.q = self;
629
658
  } else {
630
- self.K = lastChild;
631
- context.o = self;
659
+ self.M = lastChild;
660
+ context.q = self;
632
661
  }
633
662
  }
634
663
  if (parent)
@@ -660,6 +689,9 @@ function asyncComputed(asyncFn, initialValue, options) {
660
689
  return;
661
690
  globalQueue.initTransition(self);
662
691
  setError(self, e);
692
+ self.J = clock;
693
+ notifySubs(self);
694
+ schedule();
663
695
  flush();
664
696
  });
665
697
  } else {
@@ -677,6 +709,9 @@ function asyncComputed(asyncFn, initialValue, options) {
677
709
  return;
678
710
  globalQueue.initTransition(self);
679
711
  setError(self, error);
712
+ self.J = clock;
713
+ notifySubs(self);
714
+ schedule();
680
715
  flush();
681
716
  }
682
717
  })();
@@ -697,12 +732,12 @@ function signal(v, options, firewall = null) {
697
732
  return firewall.ba = withOptions(
698
733
  {
699
734
  g: v,
700
- r: null,
701
- X: null,
702
- z: firewall,
735
+ s: null,
736
+ W: null,
737
+ B: firewall,
703
738
  ra: firewall.ba,
704
739
  f: 0 /* None */,
705
- W: clock,
740
+ J: clock,
706
741
  e: NOT_PENDING
707
742
  },
708
743
  options
@@ -711,10 +746,10 @@ function signal(v, options, firewall = null) {
711
746
  return withOptions(
712
747
  {
713
748
  g: v,
714
- r: null,
715
- X: null,
749
+ s: null,
750
+ W: null,
716
751
  f: 0 /* None */,
717
- W: clock,
752
+ J: clock,
718
753
  e: NOT_PENDING
719
754
  },
720
755
  options
@@ -740,65 +775,65 @@ function read(el) {
740
775
  c = c.$;
741
776
  if (c && tracking) {
742
777
  link(el, c);
743
- const owner = "_owner" in el ? el.z : el;
778
+ const owner = "_owner" in el ? el.B : el;
744
779
  if ("_fn" in owner) {
745
780
  const isZombie = el.b & 32 /* Zombie */;
746
- if (owner.c >= (isZombie ? zombieQueue.n : dirtyQueue.n)) {
781
+ if (owner.c >= (isZombie ? zombieQueue.p : dirtyQueue.p)) {
747
782
  markNode(c);
748
783
  markHeap(isZombie ? zombieQueue : dirtyQueue);
749
784
  updateIfNecessary(owner);
750
785
  }
751
786
  const height = owner.c;
752
- if (height >= c.c && el.q !== c) {
787
+ if (height >= c.c && el.w !== c) {
753
788
  c.c = height + 1;
754
789
  }
755
790
  }
756
791
  }
757
792
  if (pendingCheck) {
758
793
  const pendingResult = (el.f & 1 /* Pending */) !== 0 || !!el.T || false;
759
- if (!el.G) {
760
- el.G = signal(pendingResult);
761
- el.G.ia = true;
762
- el.G.da = (v) => setSignal(el.G, v);
794
+ if (!el.H) {
795
+ el.H = signal(pendingResult);
796
+ el.H.ia = true;
797
+ el.H.da = (v) => setSignal(el.H, v);
763
798
  }
764
799
  const prev = pendingCheck;
765
800
  pendingCheck = null;
766
- read(el.G);
801
+ read(el.H);
767
802
  pendingCheck = prev;
768
803
  prev.g = pendingResult || prev.g;
769
804
  }
770
805
  if (pendingValueCheck) {
771
- if (!el.C) {
772
- el.C = signal(
806
+ if (!el.D) {
807
+ el.D = signal(
773
808
  el.e === NOT_PENDING ? el.g : el.e
774
809
  );
775
- el.C.ia = true;
776
- el.C.da = (v) => queueMicrotask(() => queueMicrotask(() => setSignal(el.C, v)));
810
+ el.D.ia = true;
811
+ el.D.da = (v) => queueMicrotask(() => queueMicrotask(() => setSignal(el.D, v)));
777
812
  }
778
813
  pendingValueCheck = false;
779
814
  try {
780
- return read(el.C);
815
+ return read(el.D);
781
816
  } finally {
782
817
  pendingValueCheck = true;
783
818
  }
784
819
  }
785
820
  if (el.f & 1 /* Pending */) {
786
821
  if (c && !stale || el.f & 4 /* Uninitialized */)
787
- throw el.B;
822
+ throw el.C;
788
823
  else if (c && stale && !pendingCheck) {
789
824
  setStatusFlags(
790
825
  c,
791
826
  c.f | 1,
792
- el.B
827
+ el.C
793
828
  );
794
829
  }
795
830
  }
796
831
  if (el.f & 2 /* Error */) {
797
- if (el.W < clock) {
832
+ if (el.J < clock) {
798
833
  recompute(el, true);
799
834
  return read(el);
800
835
  } else {
801
- throw el.B;
836
+ throw el.C;
802
837
  }
803
838
  }
804
839
  return !c || el.e === NOT_PENDING || stale && !pendingCheck && el.T && activeTransition !== el.T ? el.g : el.e;
@@ -820,17 +855,12 @@ function setSignal(el, v) {
820
855
  globalQueue.h.push(el);
821
856
  el.e = v;
822
857
  }
823
- if (el.C)
824
- el.C.da(v);
858
+ if (el.D)
859
+ el.D.da(v);
825
860
  }
826
861
  clearStatusFlags(el);
827
- el.W = clock;
828
- for (let s = el.r; s !== null; s = s.y) {
829
- const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
830
- if (queue.n > s.j.c)
831
- queue.n = s.j.c;
832
- insertIntoHeap(s.j, queue);
833
- }
862
+ el.J = clock;
863
+ notifySubs(el);
834
864
  schedule();
835
865
  return v;
836
866
  }
@@ -844,12 +874,12 @@ function onCleanup(fn) {
844
874
  if (!context)
845
875
  return fn;
846
876
  const node = context;
847
- if (!node.s) {
848
- node.s = fn;
849
- } else if (Array.isArray(node.s)) {
850
- node.s.push(fn);
877
+ if (!node.t) {
878
+ node.t = fn;
879
+ } else if (Array.isArray(node.t)) {
880
+ node.t.push(fn);
851
881
  } else {
852
- node.s = [node.s, fn];
882
+ node.t = [node.t, fn];
853
883
  }
854
884
  return fn;
855
885
  }
@@ -858,27 +888,27 @@ function createOwner(options) {
858
888
  const owner = {
859
889
  _: true,
860
890
  $: parent?._ ? parent.$ : parent,
861
- o: null,
862
- K: null,
863
- s: null,
891
+ q: null,
892
+ M: null,
893
+ t: null,
864
894
  id: options?.id ?? (parent?.id != null ? getNextChildId(parent) : void 0),
865
895
  i: parent?.i ?? globalQueue,
866
- D: parent?.D || defaultContext,
867
- oa: 0,
896
+ E: parent?.E || defaultContext,
897
+ na: 0,
868
898
  V: null,
869
899
  U: null,
870
- q: parent,
900
+ w: parent,
871
901
  dispose(self = true) {
872
902
  disposeChildren(owner, self);
873
903
  }
874
904
  };
875
905
  if (parent) {
876
- const lastChild = parent.o;
906
+ const lastChild = parent.q;
877
907
  if (lastChild === null) {
878
- parent.o = owner;
908
+ parent.q = owner;
879
909
  } else {
880
- owner.K = lastChild;
881
- parent.o = owner;
910
+ owner.M = lastChild;
911
+ parent.q = owner;
882
912
  }
883
913
  }
884
914
  return owner;
@@ -939,7 +969,7 @@ function getContext(context2, owner = getOwner()) {
939
969
  if (!owner) {
940
970
  throw new NoOwnerError();
941
971
  }
942
- const value = hasContext(context2, owner) ? owner.D[context2.id] : context2.defaultValue;
972
+ const value = hasContext(context2, owner) ? owner.E[context2.id] : context2.defaultValue;
943
973
  if (isUndefined(value)) {
944
974
  throw new ContextNotFoundError();
945
975
  }
@@ -949,13 +979,13 @@ function setContext(context2, value, owner = getOwner()) {
949
979
  if (!owner) {
950
980
  throw new NoOwnerError();
951
981
  }
952
- owner.D = {
953
- ...owner.D,
982
+ owner.E = {
983
+ ...owner.E,
954
984
  [context2.id]: isUndefined(value) ? context2.defaultValue : value
955
985
  };
956
986
  }
957
987
  function hasContext(context2, owner) {
958
- return !isUndefined(owner?.D[context2.id]);
988
+ return !isUndefined(owner?.E[context2.id]);
959
989
  }
960
990
  function isUndefined(value) {
961
991
  return typeof value === "undefined";
@@ -968,27 +998,27 @@ function effect(compute, effect2, error, initialValue, options) {
968
998
  ...options,
969
999
  ja: {
970
1000
  fa: true,
971
- pa: initialValue,
1001
+ oa: initialValue,
972
1002
  ua: effect2,
973
- qa: error,
974
- L: void 0,
1003
+ pa: error,
1004
+ N: void 0,
975
1005
  i: getOwner()?.i ?? globalQueue,
976
- I: options?.render ? 1 /* Render */ : 2 /* User */,
977
- ma(statusFlagsChanged, prevStatusFlags) {
1006
+ K: options?.render ? 1 /* Render */ : 2 /* User */,
1007
+ la(statusFlagsChanged, prevStatusFlags) {
978
1008
  if (initialized) {
979
1009
  const errorChanged = this.f && this.f === prevStatusFlags && statusFlagsChanged;
980
1010
  this.fa = !(this.f & 2 /* Error */) && !(this.f & 1 /* Pending */ & ~prevStatusFlags) && !errorChanged;
981
1011
  if (this.fa)
982
- this.i.enqueue(this.I, runEffect.bind(this));
1012
+ this.i.enqueue(this.K, runEffect.bind(this));
983
1013
  }
984
1014
  if (this.f & 2 /* Error */) {
985
- let error2 = this.B;
1015
+ let error2 = this.C;
986
1016
  this.i.notify(this, 1 /* Pending */, 0);
987
- if (this.I === 2 /* User */) {
1017
+ if (this.K === 2 /* User */) {
988
1018
  try {
989
- return this.qa ? this.qa(error2, () => {
990
- this.L?.();
991
- this.L = void 0;
1019
+ return this.pa ? this.pa(error2, () => {
1020
+ this.N?.();
1021
+ this.N = void 0;
992
1022
  }) : console.error(error2);
993
1023
  } catch (e) {
994
1024
  error2 = e;
@@ -996,7 +1026,7 @@ function effect(compute, effect2, error, initialValue, options) {
996
1026
  }
997
1027
  if (!this.i.notify(this, 2 /* Error */, 2 /* Error */))
998
1028
  throw error2;
999
- } else if (this.I === 1 /* Render */) {
1029
+ } else if (this.K === 1 /* Render */) {
1000
1030
  this.i.notify(
1001
1031
  this,
1002
1032
  1 /* Pending */ | 2 /* Error */,
@@ -1007,24 +1037,23 @@ function effect(compute, effect2, error, initialValue, options) {
1007
1037
  }
1008
1038
  });
1009
1039
  initialized = true;
1010
- if (node.I === 1 /* Render */) {
1011
- node.ha = (p) => !(node.f & 2 /* Error */) ? staleValues(() => compute(p)) : compute(p);
1012
- }
1013
- !options?.defer && !(node.f & (2 /* Error */ | 1 /* Pending */)) && (node.I === 2 /* User */ ? node.i.enqueue(node.I, runEffect.bind(node)) : runEffect.call(node));
1014
- onCleanup(() => node.L?.());
1040
+ if (node.K === 1 /* Render */)
1041
+ node.ha = (p) => staleValues(() => compute(p));
1042
+ !options?.defer && !(node.f & (2 /* Error */ | 1 /* Pending */)) && (node.K === 2 /* User */ ? node.i.enqueue(node.K, runEffect.bind(node)) : runEffect.call(node));
1043
+ onCleanup(() => node.N?.());
1015
1044
  }
1016
1045
  function runEffect() {
1017
1046
  if (!this.fa || this.b & 64 /* Disposed */)
1018
1047
  return;
1019
- this.L?.();
1020
- this.L = void 0;
1048
+ this.N?.();
1049
+ this.N = void 0;
1021
1050
  try {
1022
- this.L = this.ua(this.g, this.pa);
1051
+ this.N = this.ua(this.g, this.oa);
1023
1052
  } catch (error) {
1024
1053
  if (!this.i.notify(this, 2 /* Error */, 2 /* Error */))
1025
1054
  throw error;
1026
1055
  } finally {
1027
- this.pa = this.g;
1056
+ this.oa = this.g;
1028
1057
  this.fa = false;
1029
1058
  }
1030
1059
  }
@@ -1768,17 +1797,17 @@ function mapArray(list, map, options) {
1768
1797
  const keyFn = typeof options?.keyed === "function" ? options.keyed : void 0;
1769
1798
  return createMemo(
1770
1799
  updateKeyedMap.bind({
1771
- z: createOwner(),
1772
- k: 0,
1800
+ B: createOwner(),
1801
+ m: 0,
1773
1802
  va: list,
1774
- F: [],
1775
- M: map,
1803
+ G: [],
1804
+ O: map,
1776
1805
  d: [],
1777
1806
  a: [],
1778
- N: keyFn,
1779
- l: keyFn || options?.keyed === false ? [] : void 0,
1780
- m: map.length > 1 ? [] : void 0,
1781
- Y: options?.fallback
1807
+ P: keyFn,
1808
+ n: keyFn || options?.keyed === false ? [] : void 0,
1809
+ o: map.length > 1 ? [] : void 0,
1810
+ X: options?.fallback
1782
1811
  })
1783
1812
  );
1784
1813
  }
@@ -1786,80 +1815,80 @@ var pureOptions = { pureWrite: true };
1786
1815
  function updateKeyedMap() {
1787
1816
  const newItems = this.va() || [], newLen = newItems.length;
1788
1817
  newItems[$TRACK];
1789
- runWithOwner(this.z, () => {
1790
- let i, j, mapper = this.l ? () => {
1791
- this.l[j] = signal(newItems[j], pureOptions);
1792
- this.m && (this.m[j] = signal(j, pureOptions));
1793
- return this.M(
1794
- read.bind(null, this.l[j]),
1795
- this.m ? read.bind(null, this.m[j]) : void 0
1818
+ runWithOwner(this.B, () => {
1819
+ let i, j, mapper = this.n ? () => {
1820
+ this.n[j] = signal(newItems[j], pureOptions);
1821
+ this.o && (this.o[j] = signal(j, pureOptions));
1822
+ return this.O(
1823
+ read.bind(null, this.n[j]),
1824
+ this.o ? read.bind(null, this.o[j]) : void 0
1796
1825
  );
1797
- } : this.m ? () => {
1826
+ } : this.o ? () => {
1798
1827
  const item = newItems[j];
1799
- this.m[j] = signal(j, pureOptions);
1800
- return this.M(
1828
+ this.o[j] = signal(j, pureOptions);
1829
+ return this.O(
1801
1830
  () => item,
1802
- read.bind(null, this.m[j])
1831
+ read.bind(null, this.o[j])
1803
1832
  );
1804
1833
  } : () => {
1805
1834
  const item = newItems[j];
1806
- return this.M(() => item);
1835
+ return this.O(() => item);
1807
1836
  };
1808
1837
  if (newLen === 0) {
1809
- if (this.k !== 0) {
1810
- this.z.dispose(false);
1838
+ if (this.m !== 0) {
1839
+ this.B.dispose(false);
1811
1840
  this.a = [];
1812
- this.F = [];
1841
+ this.G = [];
1813
1842
  this.d = [];
1814
- this.k = 0;
1815
- this.l && (this.l = []);
1816
- this.m && (this.m = []);
1843
+ this.m = 0;
1844
+ this.n && (this.n = []);
1845
+ this.o && (this.o = []);
1817
1846
  }
1818
- if (this.Y && !this.d[0]) {
1847
+ if (this.X && !this.d[0]) {
1819
1848
  this.d[0] = runWithOwner(
1820
1849
  this.a[0] = createOwner(),
1821
- this.Y
1850
+ this.X
1822
1851
  );
1823
1852
  }
1824
- } else if (this.k === 0) {
1853
+ } else if (this.m === 0) {
1825
1854
  if (this.a[0])
1826
1855
  this.a[0].dispose();
1827
1856
  this.d = new Array(newLen);
1828
1857
  for (j = 0; j < newLen; j++) {
1829
- this.F[j] = newItems[j];
1858
+ this.G[j] = newItems[j];
1830
1859
  this.d[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1831
1860
  }
1832
- this.k = newLen;
1861
+ this.m = newLen;
1833
1862
  } else {
1834
- let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.l ? new Array(newLen) : void 0, tempIndexes = this.m ? new Array(newLen) : void 0;
1835
- for (start = 0, end = Math.min(this.k, newLen); start < end && (this.F[start] === newItems[start] || this.l && compare(this.N, this.F[start], newItems[start])); start++) {
1836
- if (this.l)
1837
- setSignal(this.l[start], newItems[start]);
1863
+ let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.n ? new Array(newLen) : void 0, tempIndexes = this.o ? new Array(newLen) : void 0;
1864
+ for (start = 0, end = Math.min(this.m, newLen); start < end && (this.G[start] === newItems[start] || this.n && compare(this.P, this.G[start], newItems[start])); start++) {
1865
+ if (this.n)
1866
+ setSignal(this.n[start], newItems[start]);
1838
1867
  }
1839
- for (end = this.k - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.F[end] === newItems[newEnd] || this.l && compare(this.N, this.F[end], newItems[newEnd])); end--, newEnd--) {
1868
+ for (end = this.m - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.G[end] === newItems[newEnd] || this.n && compare(this.P, this.G[end], newItems[newEnd])); end--, newEnd--) {
1840
1869
  temp[newEnd] = this.d[end];
1841
1870
  tempNodes[newEnd] = this.a[end];
1842
- tempRows && (tempRows[newEnd] = this.l[end]);
1843
- tempIndexes && (tempIndexes[newEnd] = this.m[end]);
1871
+ tempRows && (tempRows[newEnd] = this.n[end]);
1872
+ tempIndexes && (tempIndexes[newEnd] = this.o[end]);
1844
1873
  }
1845
1874
  newIndices = /* @__PURE__ */ new Map();
1846
1875
  newIndicesNext = new Array(newEnd + 1);
1847
1876
  for (j = newEnd; j >= start; j--) {
1848
1877
  item = newItems[j];
1849
- key = this.N ? this.N(item) : item;
1878
+ key = this.P ? this.P(item) : item;
1850
1879
  i = newIndices.get(key);
1851
1880
  newIndicesNext[j] = i === void 0 ? -1 : i;
1852
1881
  newIndices.set(key, j);
1853
1882
  }
1854
1883
  for (i = start; i <= end; i++) {
1855
- item = this.F[i];
1856
- key = this.N ? this.N(item) : item;
1884
+ item = this.G[i];
1885
+ key = this.P ? this.P(item) : item;
1857
1886
  j = newIndices.get(key);
1858
1887
  if (j !== void 0 && j !== -1) {
1859
1888
  temp[j] = this.d[i];
1860
1889
  tempNodes[j] = this.a[i];
1861
- tempRows && (tempRows[j] = this.l[i]);
1862
- tempIndexes && (tempIndexes[j] = this.m[i]);
1890
+ tempRows && (tempRows[j] = this.n[i]);
1891
+ tempIndexes && (tempIndexes[j] = this.o[i]);
1863
1892
  j = newIndicesNext[j];
1864
1893
  newIndices.set(key, j);
1865
1894
  } else
@@ -1870,70 +1899,70 @@ function updateKeyedMap() {
1870
1899
  this.d[j] = temp[j];
1871
1900
  this.a[j] = tempNodes[j];
1872
1901
  if (tempRows) {
1873
- this.l[j] = tempRows[j];
1874
- setSignal(this.l[j], newItems[j]);
1902
+ this.n[j] = tempRows[j];
1903
+ setSignal(this.n[j], newItems[j]);
1875
1904
  }
1876
1905
  if (tempIndexes) {
1877
- this.m[j] = tempIndexes[j];
1878
- setSignal(this.m[j], j);
1906
+ this.o[j] = tempIndexes[j];
1907
+ setSignal(this.o[j], j);
1879
1908
  }
1880
1909
  } else {
1881
1910
  this.d[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1882
1911
  }
1883
1912
  }
1884
- this.d = this.d.slice(0, this.k = newLen);
1885
- this.F = newItems.slice(0);
1913
+ this.d = this.d.slice(0, this.m = newLen);
1914
+ this.G = newItems.slice(0);
1886
1915
  }
1887
1916
  });
1888
1917
  return this.d;
1889
1918
  }
1890
1919
  function repeat(count, map, options) {
1891
1920
  return updateRepeat.bind({
1892
- z: createOwner(),
1893
- k: 0,
1894
- w: 0,
1921
+ B: createOwner(),
1922
+ m: 0,
1923
+ y: 0,
1895
1924
  wa: count,
1896
- M: map,
1925
+ O: map,
1897
1926
  a: [],
1898
1927
  d: [],
1899
1928
  xa: options?.from,
1900
- Y: options?.fallback
1929
+ X: options?.fallback
1901
1930
  });
1902
1931
  }
1903
1932
  function updateRepeat() {
1904
1933
  const newLen = this.wa();
1905
1934
  const from = this.xa?.() || 0;
1906
- runWithOwner(this.z, () => {
1935
+ runWithOwner(this.B, () => {
1907
1936
  if (newLen === 0) {
1908
- if (this.k !== 0) {
1909
- this.z.dispose(false);
1937
+ if (this.m !== 0) {
1938
+ this.B.dispose(false);
1910
1939
  this.a = [];
1911
1940
  this.d = [];
1912
- this.k = 0;
1941
+ this.m = 0;
1913
1942
  }
1914
- if (this.Y && !this.d[0]) {
1943
+ if (this.X && !this.d[0]) {
1915
1944
  this.d[0] = runWithOwner(
1916
1945
  this.a[0] = createOwner(),
1917
- this.Y
1946
+ this.X
1918
1947
  );
1919
1948
  }
1920
1949
  return;
1921
1950
  }
1922
1951
  const to = from + newLen;
1923
- const prevTo = this.w + this.k;
1924
- if (this.k === 0 && this.a[0])
1952
+ const prevTo = this.y + this.m;
1953
+ if (this.m === 0 && this.a[0])
1925
1954
  this.a[0].dispose();
1926
1955
  for (let i = to; i < prevTo; i++)
1927
- this.a[i - this.w].dispose();
1928
- if (this.w < from) {
1929
- let i = this.w;
1930
- while (i < from && i < this.k)
1956
+ this.a[i - this.y].dispose();
1957
+ if (this.y < from) {
1958
+ let i = this.y;
1959
+ while (i < from && i < this.m)
1931
1960
  this.a[i++].dispose();
1932
- this.a.splice(0, from - this.w);
1933
- this.d.splice(0, from - this.w);
1934
- } else if (this.w > from) {
1935
- let i = prevTo - this.w - 1;
1936
- let difference = this.w - from;
1961
+ this.a.splice(0, from - this.y);
1962
+ this.d.splice(0, from - this.y);
1963
+ } else if (this.y > from) {
1964
+ let i = prevTo - this.y - 1;
1965
+ let difference = this.y - from;
1937
1966
  this.a.length = this.d.length = newLen;
1938
1967
  while (i >= difference) {
1939
1968
  this.a[i] = this.a[i - difference];
@@ -1943,19 +1972,19 @@ function updateRepeat() {
1943
1972
  for (let i2 = 0; i2 < difference; i2++) {
1944
1973
  this.d[i2] = runWithOwner(
1945
1974
  this.a[i2] = createOwner(),
1946
- () => this.M(i2 + from)
1975
+ () => this.O(i2 + from)
1947
1976
  );
1948
1977
  }
1949
1978
  }
1950
1979
  for (let i = prevTo; i < to; i++) {
1951
1980
  this.d[i - from] = runWithOwner(
1952
1981
  this.a[i - from] = createOwner(),
1953
- () => this.M(i)
1982
+ () => this.O(i)
1954
1983
  );
1955
1984
  }
1956
1985
  this.d = this.d.slice(0, newLen);
1957
- this.w = from;
1958
- this.k = newLen;
1986
+ this.y = from;
1987
+ this.m = newLen;
1959
1988
  });
1960
1989
  return this.d;
1961
1990
  }
@@ -1967,18 +1996,18 @@ function compare(key, a, b) {
1967
1996
  function boundaryComputed(fn, propagationMask) {
1968
1997
  const node = computed(fn, void 0, {
1969
1998
  ja: {
1970
- ma() {
1999
+ la() {
1971
2000
  let flags = this.f;
1972
- this.f &= ~this.Z;
1973
- if (this.Z & 1 /* Pending */ && !(this.f & 4 /* Uninitialized */)) {
2001
+ this.f &= ~this.Y;
2002
+ if (this.Y & 1 /* Pending */ && !(this.f & 4 /* Uninitialized */)) {
1974
2003
  flags &= ~1 /* Pending */;
1975
2004
  }
1976
- this.i.notify(this, this.Z, flags);
2005
+ this.i.notify(this, this.Y, flags);
1977
2006
  },
1978
- Z: propagationMask
2007
+ Y: propagationMask
1979
2008
  }
1980
2009
  });
1981
- node.Z = propagationMask;
2010
+ node.Y = propagationMask;
1982
2011
  return node;
1983
2012
  }
1984
2013
  function createBoundChildren(owner, fn, queue, mask) {
@@ -1991,20 +2020,20 @@ function createBoundChildren(owner, fn, queue, mask) {
1991
2020
  });
1992
2021
  }
1993
2022
  var ConditionalQueue = class extends Queue {
1994
- t;
2023
+ u;
1995
2024
  ga = /* @__PURE__ */ new Set();
1996
2025
  h = /* @__PURE__ */ new Set();
1997
2026
  constructor(disabled) {
1998
2027
  super();
1999
- this.t = disabled;
2028
+ this.u = disabled;
2000
2029
  }
2001
2030
  run(type) {
2002
- if (!type || read(this.t))
2031
+ if (!type || read(this.u))
2003
2032
  return;
2004
2033
  return super.run(type);
2005
2034
  }
2006
2035
  notify(node, type, flags) {
2007
- if (read(this.t)) {
2036
+ if (read(this.u)) {
2008
2037
  if (type & 1 /* Pending */) {
2009
2038
  if (flags & 1 /* Pending */) {
2010
2039
  this.h.add(node);
@@ -2024,38 +2053,32 @@ var ConditionalQueue = class extends Queue {
2024
2053
  }
2025
2054
  };
2026
2055
  var CollectionQueue = class extends Queue {
2027
- O;
2056
+ Z;
2028
2057
  a = /* @__PURE__ */ new Set();
2029
- t = signal(false, { pureWrite: true });
2030
- ka = false;
2058
+ u = signal(false, { pureWrite: true });
2059
+ qa = false;
2031
2060
  constructor(type) {
2032
2061
  super();
2033
- this.O = type;
2062
+ this.Z = type;
2034
2063
  }
2035
2064
  run(type) {
2036
- if (!type || read(this.t))
2065
+ if (!type || read(this.u))
2037
2066
  return;
2038
2067
  return super.run(type);
2039
2068
  }
2040
- enqueue(type, fn) {
2041
- if (this.O & 1 /* Pending */ && this.ka) {
2042
- return this.q?.enqueue(type, fn);
2043
- }
2044
- return super.enqueue(type, fn);
2045
- }
2046
2069
  notify(node, type, flags) {
2047
- if (!(type & this.O) || this.O & 1 /* Pending */ && this.ka)
2070
+ if (!(type & this.Z) || this.Z & 1 /* Pending */ && this.qa)
2048
2071
  return super.notify(node, type, flags);
2049
- if (flags & this.O) {
2072
+ if (flags & this.Z) {
2050
2073
  this.a.add(node);
2051
2074
  if (this.a.size === 1)
2052
- setSignal(this.t, true);
2075
+ setSignal(this.u, true);
2053
2076
  } else if (this.a.size > 0) {
2054
2077
  this.a.delete(node);
2055
2078
  if (this.a.size === 0)
2056
- setSignal(this.t, false);
2079
+ setSignal(this.u, false);
2057
2080
  }
2058
- type &= ~this.O;
2081
+ type &= ~this.Z;
2059
2082
  return type ? super.notify(node, type, flags) : true;
2060
2083
  }
2061
2084
  };
@@ -2064,8 +2087,8 @@ function createBoundary(fn, condition) {
2064
2087
  const queue = new ConditionalQueue(computed(() => condition() === "hidden" /* HIDDEN */));
2065
2088
  const tree = createBoundChildren(owner, fn, queue, 0);
2066
2089
  computed(() => {
2067
- const disabled = read(queue.t);
2068
- tree.Z = disabled ? 2 /* Error */ | 1 /* Pending */ : 0;
2090
+ const disabled = read(queue.u);
2091
+ tree.Y = disabled ? 2 /* Error */ | 1 /* Pending */ : 0;
2069
2092
  if (!disabled) {
2070
2093
  queue.h.forEach(
2071
2094
  (node) => queue.notify(node, 1 /* Pending */, 1 /* Pending */)
@@ -2075,17 +2098,17 @@ function createBoundary(fn, condition) {
2075
2098
  queue.ga.clear();
2076
2099
  }
2077
2100
  });
2078
- return () => read(queue.t) ? void 0 : read(tree);
2101
+ return () => read(queue.u) ? void 0 : read(tree);
2079
2102
  }
2080
2103
  function createCollectionBoundary(type, fn, fallback) {
2081
2104
  const owner = createOwner();
2082
2105
  const queue = new CollectionQueue(type);
2083
2106
  const tree = createBoundChildren(owner, fn, queue, type);
2084
2107
  const decision = computed(() => {
2085
- if (!read(queue.t)) {
2108
+ if (!read(queue.u)) {
2086
2109
  const resolved = read(tree);
2087
- if (!untrack(() => read(queue.t)))
2088
- queue.ka = true;
2110
+ if (!untrack(() => read(queue.u)))
2111
+ queue.qa = true;
2089
2112
  return resolved;
2090
2113
  }
2091
2114
  return fallback(queue);
@@ -2098,7 +2121,7 @@ function createLoadBoundary(fn, fallback) {
2098
2121
  function createErrorBoundary(fn, fallback) {
2099
2122
  return createCollectionBoundary(2 /* Error */, fn, (queue) => {
2100
2123
  let node = queue.a.values().next().value;
2101
- return fallback(node.B, () => {
2124
+ return fallback(node.C, () => {
2102
2125
  for (let node2 of queue.a) {
2103
2126
  recompute(node2, true);
2104
2127
  }