@solidjs/signals 0.8.0 → 0.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/node.cjs CHANGED
@@ -27,21 +27,21 @@ var SUPPORTS_PROXY = typeof Proxy === "function";
27
27
  // src/core/heap.ts
28
28
  function actualInsertIntoHeap(n, heap) {
29
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  var _a, _b, _c;
30
- const parentHeight = (((_a = n.s) == null ? void 0 : _a.Z) ? (_b = n.s._) == null ? void 0 : _b.e : (_c = n.s) == null ? void 0 : _c.e) ?? -1;
31
- if (parentHeight >= n.e)
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- n.e = parentHeight + 1;
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- const height = n.e;
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- const heapAtHeight = heap.o[height];
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+ const parentHeight = (((_a = n.w) == null ? void 0 : _a._) ? (_b = n.w.$) == null ? void 0 : _b.c : (_c = n.w) == null ? void 0 : _c.c) ?? -1;
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+ if (parentHeight >= n.c)
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+ n.c = parentHeight + 1;
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+ const height = n.c;
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+ const heapAtHeight = heap.r[height];
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  if (heapAtHeight === void 0) {
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- heap.o[height] = n;
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+ heap.r[height] = n;
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  } else {
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- const tail = heapAtHeight.x;
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- tail.O = n;
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- n.x = tail;
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- heapAtHeight.x = n;
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+ const tail = heapAtHeight.z;
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+ tail.Q = n;
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+ n.z = tail;
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+ heapAtHeight.z = n;
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  }
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- if (height > heap.J) {
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- heap.J = height;
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+ if (height > heap.L) {
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+ heap.L = height;
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  }
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  }
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  function insertIntoHeap(n, heap) {
@@ -68,29 +68,29 @@ function deleteFromHeap(n, heap) {
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  if (!(flags & (8 /* InHeap */ | 16 /* InHeapHeight */)))
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  return;
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  n.b = flags & ~(8 /* InHeap */ | 16 /* InHeapHeight */);
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- const height = n.e;
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- if (n.x === n) {
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- heap.o[height] = void 0;
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+ const height = n.c;
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+ if (n.z === n) {
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+ heap.r[height] = void 0;
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  } else {
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- const next = n.O;
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- const dhh = heap.o[height];
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+ const next = n.Q;
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+ const dhh = heap.r[height];
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  const end = next ?? dhh;
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  if (n === dhh) {
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- heap.o[height] = next;
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+ heap.r[height] = next;
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  } else {
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- n.x.O = next;
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+ n.z.Q = next;
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  }
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- end.x = n.x;
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+ end.z = n.z;
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  }
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- n.x = n;
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- n.O = void 0;
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+ n.z = n;
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+ n.Q = void 0;
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  }
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  function markHeap(heap) {
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- if (heap.$)
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+ if (heap.aa)
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  return;
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- heap.$ = true;
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- for (let i = 0; i <= heap.J; i++) {
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- for (let el = heap.o[i]; el !== void 0; el = el.O) {
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+ heap.aa = true;
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+ for (let i = 0; i <= heap.L; i++) {
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+ for (let el = heap.r[i]; el !== void 0; el = el.Q) {
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  if (el.b & 8 /* InHeap */)
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  markNode(el);
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  }
@@ -101,48 +101,48 @@ function markNode(el, newState = 2 /* Dirty */) {
101
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  if ((flags & (1 /* Check */ | 2 /* Dirty */)) >= newState)
102
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  return;
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  el.b = flags & ~(1 /* Check */ | 2 /* Dirty */) | newState;
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- for (let link2 = el.p; link2 !== null; link2 = link2.y) {
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- markNode(link2.m, 1 /* Check */);
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+ for (let link2 = el.s; link2 !== null; link2 = link2.A) {
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+ markNode(link2.j, 1 /* Check */);
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  }
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- if (el.aa !== null) {
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- for (let child = el.aa; child !== null; child = child.qa) {
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- for (let link2 = child.p; link2 !== null; link2 = link2.y) {
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- markNode(link2.m, 1 /* Check */);
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+ if (el.ba !== null) {
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+ for (let child = el.ba; child !== null; child = child.ra) {
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+ for (let link2 = child.s; link2 !== null; link2 = link2.A) {
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+ markNode(link2.j, 1 /* Check */);
111
111
  }
112
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  }
113
113
  }
114
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  }
115
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  function runHeap(heap, recompute2) {
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- heap.$ = false;
117
- for (heap.t = 0; heap.t <= heap.J; heap.t++) {
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- let el = heap.o[heap.t];
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+ heap.aa = false;
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+ for (heap.p = 0; heap.p <= heap.L; heap.p++) {
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+ let el = heap.r[heap.p];
119
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  while (el !== void 0) {
120
120
  if (el.b & 8 /* InHeap */)
121
121
  recompute2(el);
122
122
  else {
123
123
  adjustHeight(el, heap);
124
124
  }
125
- el = heap.o[heap.t];
125
+ el = heap.r[heap.p];
126
126
  }
127
127
  }
128
- heap.J = 0;
128
+ heap.L = 0;
129
129
  }
130
130
  function adjustHeight(el, heap) {
131
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  deleteFromHeap(el, heap);
132
- let newHeight = el.e;
133
- for (let d = el.u; d; d = d.E) {
134
- const dep1 = d.P;
135
- const dep = "_owner" in dep1 ? dep1.z : dep1;
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+ let newHeight = el.c;
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+ for (let d = el.x; d; d = d.F) {
134
+ const dep1 = d.R;
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+ const dep = "_owner" in dep1 ? dep1.B : dep1;
136
136
  if ("_fn" in dep) {
137
- if (dep.e >= newHeight) {
138
- newHeight = dep.e + 1;
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+ if (dep.c >= newHeight) {
138
+ newHeight = dep.c + 1;
139
139
  }
140
140
  }
141
141
  }
142
- if (el.e !== newHeight) {
143
- el.e = newHeight;
144
- for (let s = el.p; s !== null; s = s.y) {
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- insertIntoHeapHeight(s.m, heap);
142
+ if (el.c !== newHeight) {
143
+ el.c = newHeight;
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+ for (let s = el.s; s !== null; s = s.A) {
145
+ insertIntoHeapHeight(s.j, heap);
146
146
  }
147
147
  }
148
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  }
@@ -157,76 +157,98 @@ function schedule() {
157
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  if (scheduled)
158
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  return;
159
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  scheduled = true;
160
- if (!globalQueue.ba)
160
+ if (!globalQueue.ca)
161
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  queueMicrotask(flush);
162
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  }
163
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  var dirtyQueue = {
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- o: new Array(2e3).fill(void 0),
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- $: false,
166
- t: 0,
167
- J: 0
164
+ r: new Array(2e3).fill(void 0),
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+ aa: false,
166
+ p: 0,
167
+ L: 0
168
168
  };
169
169
  var zombieQueue = {
170
- o: new Array(2e3).fill(void 0),
171
- $: false,
172
- t: 0,
173
- J: 0
170
+ r: new Array(2e3).fill(void 0),
171
+ aa: false,
172
+ p: 0,
173
+ L: 0
174
174
  };
175
175
  var Queue = class {
176
- s = null;
177
- A = [[], []];
178
- Q = [];
176
+ w = null;
177
+ k = [[], []];
178
+ l = [];
179
179
  created = clock;
180
180
  addChild(child) {
181
- this.Q.push(child);
182
- child.s = this;
181
+ this.l.push(child);
182
+ child.w = this;
183
183
  }
184
184
  removeChild(child) {
185
- const index = this.Q.indexOf(child);
185
+ const index = this.l.indexOf(child);
186
186
  if (index >= 0) {
187
- this.Q.splice(index, 1);
188
- child.s = null;
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+ this.l.splice(index, 1);
188
+ child.w = null;
189
189
  }
190
190
  }
191
191
  notify(node, mask, flags) {
192
- if (this.s)
193
- return this.s.notify(node, mask, flags);
192
+ if (this.w)
193
+ return this.w.notify(node, mask, flags);
194
194
  return false;
195
195
  }
196
196
  run(type) {
197
- if (this.A[type - 1].length) {
198
- const effects = this.A[type - 1];
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- this.A[type - 1] = [];
197
+ if (this.k[type - 1].length) {
198
+ const effects = this.k[type - 1];
199
+ this.k[type - 1] = [];
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200
  runQueue(effects, type);
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201
  }
202
- for (let i = 0; i < this.Q.length; i++) {
203
- this.Q[i].run(type);
202
+ for (let i = 0; i < this.l.length; i++) {
203
+ this.l[i].run(type);
204
204
  }
205
205
  }
206
206
  enqueue(type, fn) {
207
207
  if (type)
208
- this.A[type - 1].push(fn);
208
+ this.k[type - 1].push(fn);
209
209
  schedule();
210
210
  }
211
+ stashQueues(stub) {
212
+ stub.k[0].push(...this.k[0]);
213
+ stub.k[1].push(...this.k[1]);
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+ this.k = [[], []];
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+ for (let i = 0; i < this.l.length; i++) {
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+ let child = this.l[i];
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+ let childStub = stub.l[i];
218
+ if (!childStub) {
219
+ childStub = { k: [[], []], l: [] };
220
+ stub.l[i] = childStub;
221
+ }
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+ child.stashQueues(childStub);
223
+ }
224
+ }
225
+ restoreQueues(stub) {
226
+ this.k[0].push(...stub.k[0]);
227
+ this.k[1].push(...stub.k[1]);
228
+ for (let i = 0; i < stub.l.length; i++) {
229
+ const childStub = stub.l[i];
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+ let child = this.l[i];
231
+ if (child)
232
+ child.restoreQueues(childStub);
233
+ }
234
+ }
211
235
  };
212
236
  var GlobalQueue = class _GlobalQueue extends Queue {
213
- ba = false;
237
+ ca = false;
214
238
  h = [];
215
- static R;
239
+ static S;
216
240
  static ka;
217
241
  flush() {
218
- if (this.ba)
242
+ if (this.ca)
219
243
  return;
220
- this.ba = true;
244
+ this.ca = true;
221
245
  try {
222
- runHeap(dirtyQueue, _GlobalQueue.R);
246
+ runHeap(dirtyQueue, _GlobalQueue.S);
223
247
  if (activeTransition) {
224
248
  if (!transitionComplete(activeTransition)) {
225
- runHeap(zombieQueue, _GlobalQueue.R);
249
+ runHeap(zombieQueue, _GlobalQueue.S);
226
250
  globalQueue.h = [];
227
- activeTransition.queues[0].push(...globalQueue.A[0]);
228
- activeTransition.queues[1].push(...globalQueue.A[1]);
229
- globalQueue.A = [[], []];
251
+ globalQueue.stashQueues(activeTransition.queueStash);
230
252
  clock++;
231
253
  scheduled = false;
232
254
  runPending(activeTransition.pendingNodes, true);
@@ -234,19 +256,18 @@ var GlobalQueue = class _GlobalQueue extends Queue {
234
256
  return;
235
257
  }
236
258
  globalQueue.h.push(...activeTransition.pendingNodes);
237
- globalQueue.A[0].push(...activeTransition.queues[0]);
238
- globalQueue.A[1].push(...activeTransition.queues[1]);
259
+ globalQueue.restoreQueues(activeTransition.queueStash);
239
260
  transitions.delete(activeTransition);
240
261
  activeTransition = null;
241
262
  if (runPending(globalQueue.h, false))
242
- runHeap(dirtyQueue, _GlobalQueue.R);
263
+ runHeap(dirtyQueue, _GlobalQueue.S);
243
264
  } else if (transitions.size)
244
- runHeap(zombieQueue, _GlobalQueue.R);
265
+ runHeap(zombieQueue, _GlobalQueue.S);
245
266
  for (let i = 0; i < globalQueue.h.length; i++) {
246
267
  const n = globalQueue.h[i];
247
- if (n.d !== NOT_PENDING) {
248
- n.g = n.d;
249
- n.d = NOT_PENDING;
268
+ if (n.e !== NOT_PENDING) {
269
+ n.g = n.e;
270
+ n.e = NOT_PENDING;
250
271
  }
251
272
  if (n.ha)
252
273
  _GlobalQueue.ka(n, false, true);
@@ -257,15 +278,15 @@ var GlobalQueue = class _GlobalQueue extends Queue {
257
278
  this.run(1 /* Render */);
258
279
  this.run(2 /* User */);
259
280
  } finally {
260
- this.ba = false;
281
+ this.ca = false;
261
282
  unobserved.length && notifyUnobserved();
262
283
  }
263
284
  }
264
285
  notify(node, mask, flags) {
265
286
  if (mask & 1 /* Pending */) {
266
287
  if (flags & 1 /* Pending */) {
267
- if (activeTransition && !activeTransition.asyncNodes.includes(node.B.cause))
268
- activeTransition.asyncNodes.push(node.B.cause);
288
+ if (activeTransition && !activeTransition.asyncNodes.includes(node.C.cause))
289
+ activeTransition.asyncNodes.push(node.C.cause);
269
290
  }
270
291
  return true;
271
292
  }
@@ -275,18 +296,18 @@ var GlobalQueue = class _GlobalQueue extends Queue {
275
296
  if (activeTransition && activeTransition.time === clock)
276
297
  return;
277
298
  if (!activeTransition) {
278
- activeTransition = node.S ?? {
299
+ activeTransition = node.T ?? {
279
300
  time: clock,
280
301
  pendingNodes: [],
281
302
  asyncNodes: [],
282
- queues: [[], []]
303
+ queueStash: { k: [[], []], l: [] }
283
304
  };
284
305
  }
285
306
  transitions.add(activeTransition);
286
307
  activeTransition.time = clock;
287
308
  for (let i = 0; i < globalQueue.h.length; i++) {
288
309
  const n = globalQueue.h[i];
289
- n.S = activeTransition;
310
+ n.T = activeTransition;
290
311
  activeTransition.pendingNodes.push(n);
291
312
  }
292
313
  globalQueue.h = activeTransition.pendingNodes;
@@ -297,9 +318,9 @@ function runPending(pendingNodes, value) {
297
318
  const p = pendingNodes.slice();
298
319
  for (let i = 0; i < p.length; i++) {
299
320
  const n = p[i];
300
- n.S = activeTransition;
301
- if (n.G) {
302
- n.G.ca(value);
321
+ n.T = activeTransition;
322
+ if (n.H) {
323
+ n.H.da(value);
303
324
  needsReset = true;
304
325
  }
305
326
  }
@@ -329,14 +350,14 @@ function notifyUnobserved() {
329
350
  var _a, _b;
330
351
  for (let i = 0; i < unobserved.length; i++) {
331
352
  const source = unobserved[i];
332
- if (!source.p)
333
- (_b = (_a = unobserved[i]).ra) == null ? void 0 : _b.call(_a);
353
+ if (!source.s)
354
+ (_b = (_a = unobserved[i]).sa) == null ? void 0 : _b.call(_a);
334
355
  }
335
356
  unobserved = [];
336
357
  }
337
358
 
338
359
  // src/core/core.ts
339
- GlobalQueue.R = recompute;
360
+ GlobalQueue.S = recompute;
340
361
  GlobalQueue.ka = disposeChildren;
341
362
  var tracking = false;
342
363
  var stale = false;
@@ -344,28 +365,36 @@ var pendingValueCheck = false;
344
365
  var pendingCheck = null;
345
366
  var context = null;
346
367
  var defaultContext = {};
368
+ function notifySubs(node) {
369
+ for (let s = node.s; s !== null; s = s.A) {
370
+ const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
371
+ if (queue.p > s.j.c)
372
+ queue.p = s.j.c;
373
+ insertIntoHeap(s.j, queue);
374
+ }
375
+ }
347
376
  function recompute(el, create = false) {
348
377
  var _a;
349
378
  deleteFromHeap(el, el.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
350
- if (el.d !== NOT_PENDING || el.T || el.U)
379
+ if (el.e !== NOT_PENDING || el.U || el.V)
351
380
  disposeChildren(el);
352
381
  else {
353
382
  markDisposal(el);
354
383
  globalQueue.h.push(el);
384
+ el.V = el.t;
355
385
  el.U = el.q;
356
- el.T = el.n;
386
+ el.t = null;
357
387
  el.q = null;
358
- el.n = null;
359
388
  }
360
389
  const oldcontext = context;
361
390
  context = el;
362
- el.H = null;
391
+ el.I = null;
363
392
  el.b = 4 /* RecomputingDeps */;
364
- el.V = clock;
365
- let value = el.d === NOT_PENDING ? el.g : el.d;
366
- let oldHeight = el.e;
393
+ el.J = clock;
394
+ let value = el.e === NOT_PENDING ? el.g : el.e;
395
+ let oldHeight = el.c;
367
396
  let prevStatusFlags = el.f;
368
- let prevError = el.B;
397
+ let prevError = el.C;
369
398
  let prevTracking = tracking;
370
399
  clearStatusFlags(el);
371
400
  tracking = true;
@@ -384,50 +413,50 @@ function recompute(el, create = false) {
384
413
  }
385
414
  el.b = 0 /* None */;
386
415
  context = oldcontext;
387
- const depsTail = el.H;
388
- let toRemove = depsTail !== null ? depsTail.E : el.u;
416
+ const depsTail = el.I;
417
+ let toRemove = depsTail !== null ? depsTail.F : el.x;
389
418
  if (toRemove !== null) {
390
419
  do {
391
420
  toRemove = unlinkSubs(toRemove);
392
421
  } while (toRemove !== null);
393
422
  if (depsTail !== null) {
394
- depsTail.E = null;
423
+ depsTail.F = null;
395
424
  } else {
396
- el.u = null;
425
+ el.x = null;
397
426
  }
398
427
  }
399
- const valueChanged = !el.da || !el.da(el.d === NOT_PENDING ? el.g : el.d, value);
400
- const statusFlagsChanged = el.f !== prevStatusFlags || el.B !== prevError;
428
+ const valueChanged = !el.ea || !el.ea(el.e === NOT_PENDING ? el.g : el.e, value);
429
+ const statusFlagsChanged = el.f !== prevStatusFlags || el.C !== prevError;
401
430
  (_a = el.la) == null ? void 0 : _a.call(el, statusFlagsChanged, prevStatusFlags);
402
431
  if (valueChanged || statusFlagsChanged) {
403
432
  if (valueChanged) {
404
- if (create || el.ia || el.I)
433
+ if (create || el.ia || el.K)
405
434
  el.g = value;
406
435
  else {
407
- if (el.d === NOT_PENDING)
436
+ if (el.e === NOT_PENDING)
408
437
  globalQueue.h.push(el);
409
- el.d = value;
438
+ el.e = value;
410
439
  }
411
- if (el.C)
412
- el.C.ca(value);
440
+ if (el.D)
441
+ el.D.da(value);
413
442
  }
414
- for (let s = el.p; s !== null; s = s.y) {
415
- const queue = s.m.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
416
- if (s.m.e < el.e && queue.t > s.m.e)
417
- queue.t = s.m.e;
418
- insertIntoHeap(s.m, queue);
443
+ for (let s = el.s; s !== null; s = s.A) {
444
+ const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
445
+ if (s.j.c < el.c && queue.p > s.j.c)
446
+ queue.p = s.j.c;
447
+ insertIntoHeap(s.j, queue);
419
448
  }
420
- } else if (el.e != oldHeight) {
421
- for (let s = el.p; s !== null; s = s.y) {
422
- insertIntoHeapHeight(s.m, s.m.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
449
+ } else if (el.c != oldHeight) {
450
+ for (let s = el.s; s !== null; s = s.A) {
451
+ insertIntoHeapHeight(s.j, s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
423
452
  }
424
453
  }
425
454
  }
426
455
  function updateIfNecessary(el) {
427
456
  if (el.b & 1 /* Check */) {
428
- for (let d = el.u; d; d = d.E) {
429
- const dep1 = d.P;
430
- const dep = "_owner" in dep1 ? dep1.z : dep1;
457
+ for (let d = el.x; d; d = d.F) {
458
+ const dep1 = d.R;
459
+ const dep = "_owner" in dep1 ? dep1.B : dep1;
431
460
  if ("_fn" in dep) {
432
461
  updateIfNecessary(dep);
433
462
  }
@@ -442,9 +471,9 @@ function updateIfNecessary(el) {
442
471
  el.b = 0 /* None */;
443
472
  }
444
473
  function unlinkSubs(link2) {
445
- const dep = link2.P;
446
- const nextDep = link2.E;
447
- const nextSub = link2.y;
474
+ const dep = link2.R;
475
+ const nextDep = link2.F;
476
+ const nextSub = link2.A;
448
477
  const prevSub = link2.ma;
449
478
  if (nextSub !== null) {
450
479
  nextSub.ma = prevSub;
@@ -452,52 +481,52 @@ function unlinkSubs(link2) {
452
481
  dep.W = prevSub;
453
482
  }
454
483
  if (prevSub !== null) {
455
- prevSub.y = nextSub;
484
+ prevSub.A = nextSub;
456
485
  } else {
457
- dep.p = nextSub;
486
+ dep.s = nextSub;
458
487
  }
459
488
  return nextDep;
460
489
  }
461
490
  function link(dep, sub) {
462
- const prevDep = sub.H;
463
- if (prevDep !== null && prevDep.P === dep) {
491
+ const prevDep = sub.I;
492
+ if (prevDep !== null && prevDep.R === dep) {
464
493
  return;
465
494
  }
466
495
  let nextDep = null;
467
496
  const isRecomputing = sub.b & 4 /* RecomputingDeps */;
468
497
  if (isRecomputing) {
469
- nextDep = prevDep !== null ? prevDep.E : sub.u;
470
- if (nextDep !== null && nextDep.P === dep) {
471
- sub.H = nextDep;
498
+ nextDep = prevDep !== null ? prevDep.F : sub.x;
499
+ if (nextDep !== null && nextDep.R === dep) {
500
+ sub.I = nextDep;
472
501
  return;
473
502
  }
474
503
  }
475
504
  const prevSub = dep.W;
476
- if (prevSub !== null && prevSub.m === sub && (!isRecomputing || isValidLink(prevSub, sub))) {
505
+ if (prevSub !== null && prevSub.j === sub && (!isRecomputing || isValidLink(prevSub, sub))) {
477
506
  return;
478
507
  }
479
- const newLink = sub.H = dep.W = {
480
- P: dep,
481
- m: sub,
482
- E: nextDep,
508
+ const newLink = sub.I = dep.W = {
509
+ R: dep,
510
+ j: sub,
511
+ F: nextDep,
483
512
  ma: prevSub,
484
- y: null
513
+ A: null
485
514
  };
486
515
  if (prevDep !== null) {
487
- prevDep.E = newLink;
516
+ prevDep.F = newLink;
488
517
  } else {
489
- sub.u = newLink;
518
+ sub.x = newLink;
490
519
  }
491
520
  if (prevSub !== null) {
492
- prevSub.y = newLink;
521
+ prevSub.A = newLink;
493
522
  } else {
494
- dep.p = newLink;
523
+ dep.s = newLink;
495
524
  }
496
525
  }
497
526
  function isValidLink(checkLink, sub) {
498
- const depsTail = sub.H;
527
+ const depsTail = sub.I;
499
528
  if (depsTail !== null) {
500
- let link2 = sub.u;
529
+ let link2 = sub.x;
501
530
  do {
502
531
  if (link2 === checkLink) {
503
532
  return true;
@@ -505,23 +534,23 @@ function isValidLink(checkLink, sub) {
505
534
  if (link2 === depsTail) {
506
535
  break;
507
536
  }
508
- link2 = link2.E;
537
+ link2 = link2.F;
509
538
  } while (link2 !== null);
510
539
  }
511
540
  return false;
512
541
  }
513
542
  function setStatusFlags(signal2, flags, error = null) {
514
543
  signal2.f = flags;
515
- signal2.B = error;
544
+ signal2.C = error;
516
545
  }
517
546
  function setError(signal2, error) {
518
- setStatusFlags(signal2, 2 /* Error */ | 4 /* Uninitialized */, error);
547
+ setStatusFlags(signal2, 2 /* Error */, error);
519
548
  }
520
549
  function clearStatusFlags(signal2) {
521
550
  setStatusFlags(signal2, 0 /* None */);
522
551
  }
523
552
  function markDisposal(el) {
524
- let child = el.n;
553
+ let child = el.q;
525
554
  while (child) {
526
555
  child.b |= 32 /* Zombie */;
527
556
  const inHeap = child.b & 8 /* InHeap */;
@@ -530,7 +559,7 @@ function markDisposal(el) {
530
559
  insertIntoHeap(child, zombieQueue);
531
560
  }
532
561
  markDisposal(child);
533
- child = child.K;
562
+ child = child.M;
534
563
  }
535
564
  }
536
565
  function disposeChildren(node, self = false, zombie) {
@@ -538,32 +567,32 @@ function disposeChildren(node, self = false, zombie) {
538
567
  return;
539
568
  if (self)
540
569
  node.b = 64 /* Disposed */;
541
- let child = zombie ? node.T : node.n;
570
+ let child = zombie ? node.U : node.q;
542
571
  while (child) {
543
- const nextChild = child.K;
544
- if (child.u) {
572
+ const nextChild = child.M;
573
+ if (child.x) {
545
574
  const n = child;
546
575
  deleteFromHeap(n, n.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
547
- let toRemove = n.u;
576
+ let toRemove = n.x;
548
577
  do {
549
578
  toRemove = unlinkSubs(toRemove);
550
579
  } while (toRemove !== null);
551
- n.u = null;
552
- n.H = null;
580
+ n.x = null;
581
+ n.I = null;
553
582
  }
554
583
  disposeChildren(child, true);
555
584
  child = nextChild;
556
585
  }
557
586
  if (zombie) {
558
- node.T = null;
587
+ node.U = null;
559
588
  } else {
560
- node.n = null;
561
- node.K = null;
589
+ node.q = null;
590
+ node.M = null;
562
591
  }
563
592
  runDisposal(node, zombie);
564
593
  }
565
594
  function runDisposal(node, zombie) {
566
- let disposal = zombie ? node.U : node.q;
595
+ let disposal = zombie ? node.V : node.t;
567
596
  if (!disposal)
568
597
  return;
569
598
  if (Array.isArray(disposal)) {
@@ -574,13 +603,13 @@ function runDisposal(node, zombie) {
574
603
  } else {
575
604
  disposal.call(disposal);
576
605
  }
577
- zombie ? node.U = null : node.q = null;
606
+ zombie ? node.V = null : node.t = null;
578
607
  }
579
608
  function withOptions(obj, options) {
580
609
  obj.id = (options == null ? void 0 : options.id) ?? ((context == null ? void 0 : context.id) != null ? getNextChildId(context) : void 0);
581
- obj.da = (options == null ? void 0 : options.equals) != null ? options.equals : isEqual;
582
- obj.xa = !!(options == null ? void 0 : options.pureWrite);
583
- obj.ra = options == null ? void 0 : options.unobserved;
610
+ obj.ea = (options == null ? void 0 : options.equals) != null ? options.equals : isEqual;
611
+ obj.ya = !!(options == null ? void 0 : options.pureWrite);
612
+ obj.sa = options == null ? void 0 : options.unobserved;
584
613
  if (options == null ? void 0 : options.ja)
585
614
  Object.assign(obj, options.ja);
586
615
  return obj;
@@ -597,47 +626,47 @@ function formatId(prefix, id) {
597
626
  function computed(fn, initialValue, options) {
598
627
  const self = withOptions(
599
628
  {
600
- q: null,
629
+ t: null,
601
630
  i: globalQueue,
602
- D: defaultContext,
631
+ E: defaultContext,
603
632
  na: 0,
604
633
  ha: fn,
605
634
  g: initialValue,
606
- e: 0,
607
- aa: null,
608
- O: void 0,
635
+ c: 0,
636
+ ba: null,
637
+ Q: void 0,
638
+ z: null,
609
639
  x: null,
610
- u: null,
611
- H: null,
612
- p: null,
640
+ I: null,
641
+ s: null,
613
642
  W: null,
614
- s: context,
615
- K: null,
616
- n: null,
643
+ w: context,
644
+ M: null,
645
+ q: null,
617
646
  b: 0 /* None */,
618
647
  f: 4 /* Uninitialized */,
619
- V: clock,
620
- d: NOT_PENDING,
621
- U: null,
622
- T: null
648
+ J: clock,
649
+ e: NOT_PENDING,
650
+ V: null,
651
+ U: null
623
652
  },
624
653
  options
625
654
  );
626
- self.x = self;
627
- const parent = (context == null ? void 0 : context.Z) ? context._ : context;
655
+ self.z = self;
656
+ const parent = (context == null ? void 0 : context._) ? context.$ : context;
628
657
  if (context) {
629
658
  context.i && (self.i = context.i);
630
- context.D && (self.D = context.D);
631
- const lastChild = context.n;
659
+ context.E && (self.E = context.E);
660
+ const lastChild = context.q;
632
661
  if (lastChild === null) {
633
- context.n = self;
662
+ context.q = self;
634
663
  } else {
635
- self.K = lastChild;
636
- context.n = self;
664
+ self.M = lastChild;
665
+ context.q = self;
637
666
  }
638
667
  }
639
668
  if (parent)
640
- self.e = parent.e + 1;
669
+ self.c = parent.c + 1;
641
670
  recompute(self, true);
642
671
  return self;
643
672
  }
@@ -665,6 +694,9 @@ function asyncComputed(asyncFn, initialValue, options) {
665
694
  return;
666
695
  globalQueue.initTransition(self);
667
696
  setError(self, e);
697
+ self.J = clock;
698
+ notifySubs(self);
699
+ schedule();
668
700
  flush();
669
701
  });
670
702
  } else {
@@ -682,6 +714,9 @@ function asyncComputed(asyncFn, initialValue, options) {
682
714
  return;
683
715
  globalQueue.initTransition(self);
684
716
  setError(self, error);
717
+ self.J = clock;
718
+ notifySubs(self);
719
+ schedule();
685
720
  flush();
686
721
  }
687
722
  })();
@@ -690,7 +725,7 @@ function asyncComputed(asyncFn, initialValue, options) {
690
725
  throw new NotReadyError(context);
691
726
  };
692
727
  const self = computed(fn, initialValue, options);
693
- self.sa = () => {
728
+ self.ta = () => {
694
729
  refreshing = true;
695
730
  recompute(self);
696
731
  flush();
@@ -699,16 +734,16 @@ function asyncComputed(asyncFn, initialValue, options) {
699
734
  }
700
735
  function signal(v, options, firewall = null) {
701
736
  if (firewall !== null) {
702
- return firewall.aa = withOptions(
737
+ return firewall.ba = withOptions(
703
738
  {
704
739
  g: v,
705
- p: null,
740
+ s: null,
706
741
  W: null,
707
- z: firewall,
708
- qa: firewall.aa,
742
+ B: firewall,
743
+ ra: firewall.ba,
709
744
  f: 0 /* None */,
710
- V: clock,
711
- d: NOT_PENDING
745
+ J: clock,
746
+ e: NOT_PENDING
712
747
  },
713
748
  options
714
749
  );
@@ -716,11 +751,11 @@ function signal(v, options, firewall = null) {
716
751
  return withOptions(
717
752
  {
718
753
  g: v,
719
- p: null,
754
+ s: null,
720
755
  W: null,
721
756
  f: 0 /* None */,
722
- V: clock,
723
- d: NOT_PENDING
757
+ J: clock,
758
+ e: NOT_PENDING
724
759
  },
725
760
  options
726
761
  );
@@ -741,98 +776,96 @@ function untrack(fn) {
741
776
  }
742
777
  function read(el) {
743
778
  let c = context;
744
- if (c == null ? void 0 : c.Z)
745
- c = c._;
779
+ if (c == null ? void 0 : c._)
780
+ c = c.$;
746
781
  if (c && tracking) {
747
782
  link(el, c);
748
- const owner = "_owner" in el ? el.z : el;
783
+ const owner = "_owner" in el ? el.B : el;
749
784
  if ("_fn" in owner) {
750
785
  const isZombie = el.b & 32 /* Zombie */;
751
- if (owner.e >= (isZombie ? zombieQueue.t : dirtyQueue.t)) {
786
+ if (owner.c >= (isZombie ? zombieQueue.p : dirtyQueue.p)) {
752
787
  markNode(c);
753
788
  markHeap(isZombie ? zombieQueue : dirtyQueue);
754
789
  updateIfNecessary(owner);
755
790
  }
756
- const height = owner.e;
757
- if (height >= c.e && el.s !== c) {
758
- c.e = height + 1;
791
+ const height = owner.c;
792
+ if (height >= c.c && el.w !== c) {
793
+ c.c = height + 1;
759
794
  }
760
795
  }
761
796
  }
762
797
  if (pendingCheck) {
763
- const pendingResult = (el.f & 1 /* Pending */) !== 0 || !!el.S || false;
764
- if (!el.G) {
765
- el.G = signal(pendingResult);
766
- el.G.ia = true;
767
- el.G.ca = (v) => setSignal(el.G, v);
798
+ const pendingResult = (el.f & 1 /* Pending */) !== 0 || !!el.T || false;
799
+ if (!el.H) {
800
+ el.H = signal(pendingResult);
801
+ el.H.ia = true;
802
+ el.H.da = (v) => setSignal(el.H, v);
768
803
  }
769
804
  const prev = pendingCheck;
770
805
  pendingCheck = null;
771
- read(el.G);
806
+ read(el.H);
772
807
  pendingCheck = prev;
773
808
  prev.g = pendingResult || prev.g;
774
809
  }
775
810
  if (pendingValueCheck) {
776
- if (!el.C) {
777
- el.C = signal(
778
- el.d === NOT_PENDING ? el.g : el.d
811
+ if (!el.D) {
812
+ el.D = signal(
813
+ el.e === NOT_PENDING ? el.g : el.e
779
814
  );
780
- el.C.ia = true;
781
- el.C.ca = (v) => queueMicrotask(() => queueMicrotask(() => setSignal(el.C, v)));
815
+ el.D.ia = true;
816
+ el.D.da = (v) => queueMicrotask(() => queueMicrotask(() => setSignal(el.D, v)));
782
817
  }
783
818
  pendingValueCheck = false;
784
819
  try {
785
- return read(el.C);
820
+ return read(el.D);
786
821
  } finally {
787
822
  pendingValueCheck = true;
788
823
  }
789
824
  }
790
825
  if (el.f & 1 /* Pending */) {
791
826
  if (c && !stale || el.f & 4 /* Uninitialized */)
792
- throw el.B;
827
+ throw el.C;
793
828
  else if (c && stale && !pendingCheck) {
794
829
  setStatusFlags(
795
830
  c,
796
831
  c.f | 1,
797
- el.B
832
+ el.C
798
833
  );
799
834
  }
800
835
  }
801
836
  if (el.f & 2 /* Error */) {
802
- if (el.V < clock) {
837
+ if (el.J < clock) {
803
838
  recompute(el, true);
804
839
  return read(el);
805
840
  } else {
806
- throw el.B;
841
+ throw el.C;
807
842
  }
808
843
  }
809
- return !c || el.d === NOT_PENDING || stale && !pendingCheck && el.S && activeTransition !== el.S ? el.g : el.d;
844
+ return !c || el.e === NOT_PENDING || stale && !pendingCheck && el.T && activeTransition !== el.T ? el.g : el.e;
810
845
  }
811
846
  function setSignal(el, v) {
812
847
  if (typeof v === "function") {
813
848
  v = v(
814
- el.d === NOT_PENDING ? el.g : el.d
849
+ el.e === NOT_PENDING ? el.g : el.e
815
850
  );
816
851
  }
817
- const valueChanged = !el.da || !el.da(el.d === NOT_PENDING ? el.g : el.d, v);
852
+ const valueChanged = !el.ea || !el.ea(el.e === NOT_PENDING ? el.g : el.e, v);
818
853
  if (!valueChanged && !el.f)
819
854
  return v;
820
855
  if (valueChanged) {
821
856
  if (el.ia)
822
857
  el.g = v;
823
858
  else {
824
- if (el.d === NOT_PENDING)
859
+ if (el.e === NOT_PENDING)
825
860
  globalQueue.h.push(el);
826
- el.d = v;
861
+ el.e = v;
827
862
  }
828
- if (el.C)
829
- el.C.ca(v);
863
+ if (el.D)
864
+ el.D.da(v);
830
865
  }
831
866
  clearStatusFlags(el);
832
- el.V = clock;
833
- for (let link2 = el.p; link2 !== null; link2 = link2.y) {
834
- insertIntoHeap(link2.m, link2.m.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
835
- }
867
+ el.J = clock;
868
+ notifySubs(el);
836
869
  schedule();
837
870
  return v;
838
871
  }
@@ -846,41 +879,41 @@ function onCleanup(fn) {
846
879
  if (!context)
847
880
  return fn;
848
881
  const node = context;
849
- if (!node.q) {
850
- node.q = fn;
851
- } else if (Array.isArray(node.q)) {
852
- node.q.push(fn);
882
+ if (!node.t) {
883
+ node.t = fn;
884
+ } else if (Array.isArray(node.t)) {
885
+ node.t.push(fn);
853
886
  } else {
854
- node.q = [node.q, fn];
887
+ node.t = [node.t, fn];
855
888
  }
856
889
  return fn;
857
890
  }
858
891
  function createOwner(options) {
859
892
  const parent = context;
860
893
  const owner = {
861
- Z: true,
862
- _: (parent == null ? void 0 : parent.Z) ? parent._ : parent,
863
- n: null,
864
- K: null,
894
+ _: true,
895
+ $: (parent == null ? void 0 : parent._) ? parent.$ : parent,
865
896
  q: null,
897
+ M: null,
898
+ t: null,
866
899
  id: (options == null ? void 0 : options.id) ?? ((parent == null ? void 0 : parent.id) != null ? getNextChildId(parent) : void 0),
867
900
  i: (parent == null ? void 0 : parent.i) ?? globalQueue,
868
- D: (parent == null ? void 0 : parent.D) || defaultContext,
901
+ E: (parent == null ? void 0 : parent.E) || defaultContext,
869
902
  na: 0,
903
+ V: null,
870
904
  U: null,
871
- T: null,
872
- s: parent,
905
+ w: parent,
873
906
  dispose(self = true) {
874
907
  disposeChildren(owner, self);
875
908
  }
876
909
  };
877
910
  if (parent) {
878
- const lastChild = parent.n;
911
+ const lastChild = parent.q;
879
912
  if (lastChild === null) {
880
- parent.n = owner;
913
+ parent.q = owner;
881
914
  } else {
882
- owner.K = lastChild;
883
- parent.n = owner;
915
+ owner.M = lastChild;
916
+ parent.q = owner;
884
917
  }
885
918
  }
886
919
  return owner;
@@ -941,7 +974,7 @@ function getContext(context2, owner = getOwner()) {
941
974
  if (!owner) {
942
975
  throw new NoOwnerError();
943
976
  }
944
- const value = hasContext(context2, owner) ? owner.D[context2.id] : context2.defaultValue;
977
+ const value = hasContext(context2, owner) ? owner.E[context2.id] : context2.defaultValue;
945
978
  if (isUndefined(value)) {
946
979
  throw new ContextNotFoundError();
947
980
  }
@@ -951,13 +984,13 @@ function setContext(context2, value, owner = getOwner()) {
951
984
  if (!owner) {
952
985
  throw new NoOwnerError();
953
986
  }
954
- owner.D = {
955
- ...owner.D,
987
+ owner.E = {
988
+ ...owner.E,
956
989
  [context2.id]: isUndefined(value) ? context2.defaultValue : value
957
990
  };
958
991
  }
959
992
  function hasContext(context2, owner) {
960
- return !isUndefined(owner == null ? void 0 : owner.D[context2.id]);
993
+ return !isUndefined(owner == null ? void 0 : owner.E[context2.id]);
961
994
  }
962
995
  function isUndefined(value) {
963
996
  return typeof value === "undefined";
@@ -970,29 +1003,29 @@ function effect(compute, effect2, error, initialValue, options) {
970
1003
  const node = computed(compute, initialValue, {
971
1004
  ...options,
972
1005
  ja: {
973
- ea: true,
1006
+ fa: true,
974
1007
  oa: initialValue,
975
- ta: effect2,
1008
+ ua: effect2,
976
1009
  pa: error,
977
- L: void 0,
1010
+ N: void 0,
978
1011
  i: ((_a = getOwner()) == null ? void 0 : _a.i) ?? globalQueue,
979
- I: (options == null ? void 0 : options.render) ? 1 /* Render */ : 2 /* User */,
1012
+ K: (options == null ? void 0 : options.render) ? 1 /* Render */ : 2 /* User */,
980
1013
  la(statusFlagsChanged, prevStatusFlags) {
981
1014
  if (initialized) {
982
1015
  const errorChanged = this.f && this.f === prevStatusFlags && statusFlagsChanged;
983
- this.ea = !(this.f & 2 /* Error */) && !(this.f & 1 /* Pending */ & ~prevStatusFlags) && !errorChanged;
984
- if (this.ea)
985
- this.i.enqueue(this.I, runEffect.bind(this));
1016
+ this.fa = !(this.f & 2 /* Error */) && !(this.f & 1 /* Pending */ & ~prevStatusFlags) && !errorChanged;
1017
+ if (this.fa)
1018
+ this.i.enqueue(this.K, runEffect.bind(this));
986
1019
  }
987
1020
  if (this.f & 2 /* Error */) {
988
- let error2 = this.B;
1021
+ let error2 = this.C;
989
1022
  this.i.notify(this, 1 /* Pending */, 0);
990
- if (this.I === 2 /* User */) {
1023
+ if (this.K === 2 /* User */) {
991
1024
  try {
992
1025
  return this.pa ? this.pa(error2, () => {
993
1026
  var _a2;
994
- (_a2 = this.L) == null ? void 0 : _a2.call(this);
995
- this.L = void 0;
1027
+ (_a2 = this.N) == null ? void 0 : _a2.call(this);
1028
+ this.N = void 0;
996
1029
  }) : console.error(error2);
997
1030
  } catch (e) {
998
1031
  error2 = e;
@@ -1000,7 +1033,7 @@ function effect(compute, effect2, error, initialValue, options) {
1000
1033
  }
1001
1034
  if (!this.i.notify(this, 2 /* Error */, 2 /* Error */))
1002
1035
  throw error2;
1003
- } else if (this.I === 1 /* Render */) {
1036
+ } else if (this.K === 1 /* Render */) {
1004
1037
  this.i.notify(
1005
1038
  this,
1006
1039
  1 /* Pending */ | 2 /* Error */,
@@ -1011,29 +1044,28 @@ function effect(compute, effect2, error, initialValue, options) {
1011
1044
  }
1012
1045
  });
1013
1046
  initialized = true;
1014
- if (node.I === 1 /* Render */) {
1015
- node.ha = (p) => !(node.f & 2 /* Error */) ? staleValues(() => compute(p)) : compute(p);
1016
- }
1017
- !(options == null ? void 0 : options.defer) && !(node.f & (2 /* Error */ | 1 /* Pending */)) && (node.I === 2 /* User */ ? node.i.enqueue(node.I, runEffect.bind(node)) : runEffect.call(node));
1047
+ if (node.K === 1 /* Render */)
1048
+ node.ha = (p) => staleValues(() => compute(p));
1049
+ !(options == null ? void 0 : options.defer) && !(node.f & (2 /* Error */ | 1 /* Pending */)) && (node.K === 2 /* User */ ? node.i.enqueue(node.K, runEffect.bind(node)) : runEffect.call(node));
1018
1050
  onCleanup(() => {
1019
1051
  var _a2;
1020
- return (_a2 = node.L) == null ? void 0 : _a2.call(node);
1052
+ return (_a2 = node.N) == null ? void 0 : _a2.call(node);
1021
1053
  });
1022
1054
  }
1023
1055
  function runEffect() {
1024
1056
  var _a;
1025
- if (!this.ea || this.b & 64 /* Disposed */)
1057
+ if (!this.fa || this.b & 64 /* Disposed */)
1026
1058
  return;
1027
- (_a = this.L) == null ? void 0 : _a.call(this);
1028
- this.L = void 0;
1059
+ (_a = this.N) == null ? void 0 : _a.call(this);
1060
+ this.N = void 0;
1029
1061
  try {
1030
- this.L = this.ta(this.g, this.oa);
1062
+ this.N = this.ua(this.g, this.oa);
1031
1063
  } catch (error) {
1032
1064
  if (!this.i.notify(this, 2 /* Error */, 2 /* Error */))
1033
1065
  throw error;
1034
1066
  } finally {
1035
1067
  this.oa = this.g;
1036
- this.ea = false;
1068
+ this.fa = false;
1037
1069
  }
1038
1070
  }
1039
1071
 
@@ -1064,7 +1096,7 @@ function createMemo(compute, value, options) {
1064
1096
  function createAsync(compute, value, options) {
1065
1097
  const node = asyncComputed(compute, value, options);
1066
1098
  const ret = read.bind(null, node);
1067
- ret.refresh = node.sa;
1099
+ ret.refresh = node.ta;
1068
1100
  return ret;
1069
1101
  }
1070
1102
  function createEffect(compute, effectFn, value, options) {
@@ -1379,7 +1411,7 @@ var storeTraps = {
1379
1411
  return desc.get.call(receiver);
1380
1412
  }
1381
1413
  if (Writing == null ? void 0 : Writing.has(receiver)) {
1382
- let value2 = tracked && (overridden || !proxySource) ? tracked.d !== NOT_PENDING ? tracked.d : tracked.g : storeValue[property];
1414
+ let value2 = tracked && (overridden || !proxySource) ? tracked.e !== NOT_PENDING ? tracked.e : tracked.g : storeValue[property];
1383
1415
  value2 === $DELETED && (value2 = void 0);
1384
1416
  if (!isWrappable(value2))
1385
1417
  return value2;
@@ -1783,98 +1815,98 @@ function mapArray(list, map, options) {
1783
1815
  const keyFn = typeof (options == null ? void 0 : options.keyed) === "function" ? options.keyed : void 0;
1784
1816
  return createMemo(
1785
1817
  updateKeyedMap.bind({
1786
- z: createOwner(),
1787
- j: 0,
1788
- ua: list,
1789
- F: [],
1790
- M: map,
1791
- c: [],
1818
+ B: createOwner(),
1819
+ m: 0,
1820
+ va: list,
1821
+ G: [],
1822
+ O: map,
1823
+ d: [],
1792
1824
  a: [],
1793
- N: keyFn,
1794
- k: keyFn || (options == null ? void 0 : options.keyed) === false ? [] : void 0,
1795
- l: map.length > 1 ? [] : void 0,
1825
+ P: keyFn,
1826
+ n: keyFn || (options == null ? void 0 : options.keyed) === false ? [] : void 0,
1827
+ o: map.length > 1 ? [] : void 0,
1796
1828
  X: options == null ? void 0 : options.fallback
1797
1829
  })
1798
1830
  );
1799
1831
  }
1800
1832
  var pureOptions = { pureWrite: true };
1801
1833
  function updateKeyedMap() {
1802
- const newItems = this.ua() || [], newLen = newItems.length;
1834
+ const newItems = this.va() || [], newLen = newItems.length;
1803
1835
  newItems[$TRACK];
1804
- runWithOwner(this.z, () => {
1805
- let i, j, mapper = this.k ? () => {
1806
- this.k[j] = signal(newItems[j], pureOptions);
1807
- this.l && (this.l[j] = signal(j, pureOptions));
1808
- return this.M(
1809
- read.bind(null, this.k[j]),
1810
- this.l ? read.bind(null, this.l[j]) : void 0
1836
+ runWithOwner(this.B, () => {
1837
+ let i, j, mapper = this.n ? () => {
1838
+ this.n[j] = signal(newItems[j], pureOptions);
1839
+ this.o && (this.o[j] = signal(j, pureOptions));
1840
+ return this.O(
1841
+ read.bind(null, this.n[j]),
1842
+ this.o ? read.bind(null, this.o[j]) : void 0
1811
1843
  );
1812
- } : this.l ? () => {
1844
+ } : this.o ? () => {
1813
1845
  const item = newItems[j];
1814
- this.l[j] = signal(j, pureOptions);
1815
- return this.M(
1846
+ this.o[j] = signal(j, pureOptions);
1847
+ return this.O(
1816
1848
  () => item,
1817
- read.bind(null, this.l[j])
1849
+ read.bind(null, this.o[j])
1818
1850
  );
1819
1851
  } : () => {
1820
1852
  const item = newItems[j];
1821
- return this.M(() => item);
1853
+ return this.O(() => item);
1822
1854
  };
1823
1855
  if (newLen === 0) {
1824
- if (this.j !== 0) {
1825
- this.z.dispose(false);
1856
+ if (this.m !== 0) {
1857
+ this.B.dispose(false);
1826
1858
  this.a = [];
1827
- this.F = [];
1828
- this.c = [];
1829
- this.j = 0;
1830
- this.k && (this.k = []);
1831
- this.l && (this.l = []);
1859
+ this.G = [];
1860
+ this.d = [];
1861
+ this.m = 0;
1862
+ this.n && (this.n = []);
1863
+ this.o && (this.o = []);
1832
1864
  }
1833
- if (this.X && !this.c[0]) {
1834
- this.c[0] = runWithOwner(
1865
+ if (this.X && !this.d[0]) {
1866
+ this.d[0] = runWithOwner(
1835
1867
  this.a[0] = createOwner(),
1836
1868
  this.X
1837
1869
  );
1838
1870
  }
1839
- } else if (this.j === 0) {
1871
+ } else if (this.m === 0) {
1840
1872
  if (this.a[0])
1841
1873
  this.a[0].dispose();
1842
- this.c = new Array(newLen);
1874
+ this.d = new Array(newLen);
1843
1875
  for (j = 0; j < newLen; j++) {
1844
- this.F[j] = newItems[j];
1845
- this.c[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1876
+ this.G[j] = newItems[j];
1877
+ this.d[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1846
1878
  }
1847
- this.j = newLen;
1879
+ this.m = newLen;
1848
1880
  } else {
1849
- let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.k ? new Array(newLen) : void 0, tempIndexes = this.l ? new Array(newLen) : void 0;
1850
- for (start = 0, end = Math.min(this.j, newLen); start < end && (this.F[start] === newItems[start] || this.k && compare(this.N, this.F[start], newItems[start])); start++) {
1851
- if (this.k)
1852
- setSignal(this.k[start], newItems[start]);
1881
+ let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.n ? new Array(newLen) : void 0, tempIndexes = this.o ? new Array(newLen) : void 0;
1882
+ for (start = 0, end = Math.min(this.m, newLen); start < end && (this.G[start] === newItems[start] || this.n && compare(this.P, this.G[start], newItems[start])); start++) {
1883
+ if (this.n)
1884
+ setSignal(this.n[start], newItems[start]);
1853
1885
  }
1854
- for (end = this.j - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.F[end] === newItems[newEnd] || this.k && compare(this.N, this.F[end], newItems[newEnd])); end--, newEnd--) {
1855
- temp[newEnd] = this.c[end];
1886
+ for (end = this.m - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.G[end] === newItems[newEnd] || this.n && compare(this.P, this.G[end], newItems[newEnd])); end--, newEnd--) {
1887
+ temp[newEnd] = this.d[end];
1856
1888
  tempNodes[newEnd] = this.a[end];
1857
- tempRows && (tempRows[newEnd] = this.k[end]);
1858
- tempIndexes && (tempIndexes[newEnd] = this.l[end]);
1889
+ tempRows && (tempRows[newEnd] = this.n[end]);
1890
+ tempIndexes && (tempIndexes[newEnd] = this.o[end]);
1859
1891
  }
1860
1892
  newIndices = /* @__PURE__ */ new Map();
1861
1893
  newIndicesNext = new Array(newEnd + 1);
1862
1894
  for (j = newEnd; j >= start; j--) {
1863
1895
  item = newItems[j];
1864
- key = this.N ? this.N(item) : item;
1896
+ key = this.P ? this.P(item) : item;
1865
1897
  i = newIndices.get(key);
1866
1898
  newIndicesNext[j] = i === void 0 ? -1 : i;
1867
1899
  newIndices.set(key, j);
1868
1900
  }
1869
1901
  for (i = start; i <= end; i++) {
1870
- item = this.F[i];
1871
- key = this.N ? this.N(item) : item;
1902
+ item = this.G[i];
1903
+ key = this.P ? this.P(item) : item;
1872
1904
  j = newIndices.get(key);
1873
1905
  if (j !== void 0 && j !== -1) {
1874
- temp[j] = this.c[i];
1906
+ temp[j] = this.d[i];
1875
1907
  tempNodes[j] = this.a[i];
1876
- tempRows && (tempRows[j] = this.k[i]);
1877
- tempIndexes && (tempIndexes[j] = this.l[i]);
1908
+ tempRows && (tempRows[j] = this.n[i]);
1909
+ tempIndexes && (tempIndexes[j] = this.o[i]);
1878
1910
  j = newIndicesNext[j];
1879
1911
  newIndices.set(key, j);
1880
1912
  } else
@@ -1882,53 +1914,53 @@ function updateKeyedMap() {
1882
1914
  }
1883
1915
  for (j = start; j < newLen; j++) {
1884
1916
  if (j in temp) {
1885
- this.c[j] = temp[j];
1917
+ this.d[j] = temp[j];
1886
1918
  this.a[j] = tempNodes[j];
1887
1919
  if (tempRows) {
1888
- this.k[j] = tempRows[j];
1889
- setSignal(this.k[j], newItems[j]);
1920
+ this.n[j] = tempRows[j];
1921
+ setSignal(this.n[j], newItems[j]);
1890
1922
  }
1891
1923
  if (tempIndexes) {
1892
- this.l[j] = tempIndexes[j];
1893
- setSignal(this.l[j], j);
1924
+ this.o[j] = tempIndexes[j];
1925
+ setSignal(this.o[j], j);
1894
1926
  }
1895
1927
  } else {
1896
- this.c[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1928
+ this.d[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1897
1929
  }
1898
1930
  }
1899
- this.c = this.c.slice(0, this.j = newLen);
1900
- this.F = newItems.slice(0);
1931
+ this.d = this.d.slice(0, this.m = newLen);
1932
+ this.G = newItems.slice(0);
1901
1933
  }
1902
1934
  });
1903
- return this.c;
1935
+ return this.d;
1904
1936
  }
1905
1937
  function repeat(count, map, options) {
1906
1938
  return updateRepeat.bind({
1907
- z: createOwner(),
1908
- j: 0,
1909
- w: 0,
1910
- va: count,
1911
- M: map,
1939
+ B: createOwner(),
1940
+ m: 0,
1941
+ y: 0,
1942
+ wa: count,
1943
+ O: map,
1912
1944
  a: [],
1913
- c: [],
1914
- wa: options == null ? void 0 : options.from,
1945
+ d: [],
1946
+ xa: options == null ? void 0 : options.from,
1915
1947
  X: options == null ? void 0 : options.fallback
1916
1948
  });
1917
1949
  }
1918
1950
  function updateRepeat() {
1919
1951
  var _a;
1920
- const newLen = this.va();
1921
- const from = ((_a = this.wa) == null ? void 0 : _a.call(this)) || 0;
1922
- runWithOwner(this.z, () => {
1952
+ const newLen = this.wa();
1953
+ const from = ((_a = this.xa) == null ? void 0 : _a.call(this)) || 0;
1954
+ runWithOwner(this.B, () => {
1923
1955
  if (newLen === 0) {
1924
- if (this.j !== 0) {
1925
- this.z.dispose(false);
1956
+ if (this.m !== 0) {
1957
+ this.B.dispose(false);
1926
1958
  this.a = [];
1927
- this.c = [];
1928
- this.j = 0;
1959
+ this.d = [];
1960
+ this.m = 0;
1929
1961
  }
1930
- if (this.X && !this.c[0]) {
1931
- this.c[0] = runWithOwner(
1962
+ if (this.X && !this.d[0]) {
1963
+ this.d[0] = runWithOwner(
1932
1964
  this.a[0] = createOwner(),
1933
1965
  this.X
1934
1966
  );
@@ -1936,44 +1968,44 @@ function updateRepeat() {
1936
1968
  return;
1937
1969
  }
1938
1970
  const to = from + newLen;
1939
- const prevTo = this.w + this.j;
1940
- if (this.j === 0 && this.a[0])
1971
+ const prevTo = this.y + this.m;
1972
+ if (this.m === 0 && this.a[0])
1941
1973
  this.a[0].dispose();
1942
1974
  for (let i = to; i < prevTo; i++)
1943
- this.a[i - this.w].dispose();
1944
- if (this.w < from) {
1945
- let i = this.w;
1946
- while (i < from && i < this.j)
1975
+ this.a[i - this.y].dispose();
1976
+ if (this.y < from) {
1977
+ let i = this.y;
1978
+ while (i < from && i < this.m)
1947
1979
  this.a[i++].dispose();
1948
- this.a.splice(0, from - this.w);
1949
- this.c.splice(0, from - this.w);
1950
- } else if (this.w > from) {
1951
- let i = prevTo - this.w - 1;
1952
- let difference = this.w - from;
1953
- this.a.length = this.c.length = newLen;
1980
+ this.a.splice(0, from - this.y);
1981
+ this.d.splice(0, from - this.y);
1982
+ } else if (this.y > from) {
1983
+ let i = prevTo - this.y - 1;
1984
+ let difference = this.y - from;
1985
+ this.a.length = this.d.length = newLen;
1954
1986
  while (i >= difference) {
1955
1987
  this.a[i] = this.a[i - difference];
1956
- this.c[i] = this.c[i - difference];
1988
+ this.d[i] = this.d[i - difference];
1957
1989
  i--;
1958
1990
  }
1959
1991
  for (let i2 = 0; i2 < difference; i2++) {
1960
- this.c[i2] = runWithOwner(
1992
+ this.d[i2] = runWithOwner(
1961
1993
  this.a[i2] = createOwner(),
1962
- () => this.M(i2 + from)
1994
+ () => this.O(i2 + from)
1963
1995
  );
1964
1996
  }
1965
1997
  }
1966
1998
  for (let i = prevTo; i < to; i++) {
1967
- this.c[i - from] = runWithOwner(
1999
+ this.d[i - from] = runWithOwner(
1968
2000
  this.a[i - from] = createOwner(),
1969
- () => this.M(i)
2001
+ () => this.O(i)
1970
2002
  );
1971
2003
  }
1972
- this.c = this.c.slice(0, newLen);
1973
- this.w = from;
1974
- this.j = newLen;
2004
+ this.d = this.d.slice(0, newLen);
2005
+ this.y = from;
2006
+ this.m = newLen;
1975
2007
  });
1976
- return this.c;
2008
+ return this.d;
1977
2009
  }
1978
2010
  function compare(key, a, b) {
1979
2011
  return key ? key(a) === key(b) : true;
@@ -2007,20 +2039,20 @@ function createBoundChildren(owner, fn, queue, mask) {
2007
2039
  });
2008
2040
  }
2009
2041
  var ConditionalQueue = class extends Queue {
2010
- r;
2011
- fa = /* @__PURE__ */ new Set();
2042
+ u;
2043
+ ga = /* @__PURE__ */ new Set();
2012
2044
  h = /* @__PURE__ */ new Set();
2013
2045
  constructor(disabled) {
2014
2046
  super();
2015
- this.r = disabled;
2047
+ this.u = disabled;
2016
2048
  }
2017
2049
  run(type) {
2018
- if (!type || read(this.r))
2050
+ if (!type || read(this.u))
2019
2051
  return;
2020
2052
  return super.run(type);
2021
2053
  }
2022
2054
  notify(node, type, flags) {
2023
- if (read(this.r)) {
2055
+ if (read(this.u)) {
2024
2056
  if (type & 1 /* Pending */) {
2025
2057
  if (flags & 1 /* Pending */) {
2026
2058
  this.h.add(node);
@@ -2030,9 +2062,9 @@ var ConditionalQueue = class extends Queue {
2030
2062
  }
2031
2063
  if (type & 2 /* Error */) {
2032
2064
  if (flags & 2 /* Error */) {
2033
- this.fa.add(node);
2065
+ this.ga.add(node);
2034
2066
  type &= ~2 /* Error */;
2035
- } else if (this.fa.delete(node))
2067
+ } else if (this.ga.delete(node))
2036
2068
  type &= ~2 /* Error */;
2037
2069
  }
2038
2070
  }
@@ -2040,31 +2072,32 @@ var ConditionalQueue = class extends Queue {
2040
2072
  }
2041
2073
  };
2042
2074
  var CollectionQueue = class extends Queue {
2043
- ga;
2075
+ Z;
2044
2076
  a = /* @__PURE__ */ new Set();
2045
- r = signal(false, { pureWrite: true });
2077
+ u = signal(false, { pureWrite: true });
2078
+ qa = false;
2046
2079
  constructor(type) {
2047
2080
  super();
2048
- this.ga = type;
2081
+ this.Z = type;
2049
2082
  }
2050
2083
  run(type) {
2051
- if (!type || read(this.r))
2084
+ if (!type || read(this.u))
2052
2085
  return;
2053
2086
  return super.run(type);
2054
2087
  }
2055
2088
  notify(node, type, flags) {
2056
- if (!(type & this.ga))
2089
+ if (!(type & this.Z) || this.Z & 1 /* Pending */ && this.qa)
2057
2090
  return super.notify(node, type, flags);
2058
- if (flags & this.ga) {
2091
+ if (flags & this.Z) {
2059
2092
  this.a.add(node);
2060
2093
  if (this.a.size === 1)
2061
- setSignal(this.r, true);
2094
+ setSignal(this.u, true);
2062
2095
  } else if (this.a.size > 0) {
2063
2096
  this.a.delete(node);
2064
2097
  if (this.a.size === 0)
2065
- setSignal(this.r, false);
2098
+ setSignal(this.u, false);
2066
2099
  }
2067
- type &= ~this.ga;
2100
+ type &= ~this.Z;
2068
2101
  return type ? super.notify(node, type, flags) : true;
2069
2102
  }
2070
2103
  };
@@ -2073,28 +2106,29 @@ function createBoundary(fn, condition) {
2073
2106
  const queue = new ConditionalQueue(computed(() => condition() === "hidden" /* HIDDEN */));
2074
2107
  const tree = createBoundChildren(owner, fn, queue, 0);
2075
2108
  computed(() => {
2076
- const disabled = read(queue.r);
2109
+ const disabled = read(queue.u);
2077
2110
  tree.Y = disabled ? 2 /* Error */ | 1 /* Pending */ : 0;
2078
2111
  if (!disabled) {
2079
2112
  queue.h.forEach(
2080
2113
  (node) => queue.notify(node, 1 /* Pending */, 1 /* Pending */)
2081
2114
  );
2082
- queue.fa.forEach((node) => queue.notify(node, 2 /* Error */, 2 /* Error */));
2115
+ queue.ga.forEach((node) => queue.notify(node, 2 /* Error */, 2 /* Error */));
2083
2116
  queue.h.clear();
2084
- queue.fa.clear();
2117
+ queue.ga.clear();
2085
2118
  }
2086
2119
  });
2087
- return () => read(queue.r) ? void 0 : read(tree);
2120
+ return () => read(queue.u) ? void 0 : read(tree);
2088
2121
  }
2089
2122
  function createCollectionBoundary(type, fn, fallback) {
2090
2123
  const owner = createOwner();
2091
2124
  const queue = new CollectionQueue(type);
2092
2125
  const tree = createBoundChildren(owner, fn, queue, type);
2093
2126
  const decision = computed(() => {
2094
- if (!read(queue.r)) {
2127
+ if (!read(queue.u)) {
2095
2128
  const resolved = read(tree);
2096
- if (!untrack(() => read(queue.r)))
2097
- return resolved;
2129
+ if (!untrack(() => read(queue.u)))
2130
+ queue.qa = true;
2131
+ return resolved;
2098
2132
  }
2099
2133
  return fallback(queue);
2100
2134
  });
@@ -2106,7 +2140,7 @@ function createLoadBoundary(fn, fallback) {
2106
2140
  function createErrorBoundary(fn, fallback) {
2107
2141
  return createCollectionBoundary(2 /* Error */, fn, (queue) => {
2108
2142
  let node = queue.a.values().next().value;
2109
- return fallback(node.B, () => {
2143
+ return fallback(node.C, () => {
2110
2144
  for (let node2 of queue.a) {
2111
2145
  recompute(node2, true);
2112
2146
  }