@solidjs/signals 0.8.0 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/node.cjs CHANGED
@@ -27,16 +27,16 @@ var SUPPORTS_PROXY = typeof Proxy === "function";
27
27
  // src/core/heap.ts
28
28
  function actualInsertIntoHeap(n, heap) {
29
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  var _a, _b, _c;
30
- const parentHeight = (((_a = n.s) == null ? void 0 : _a.Z) ? (_b = n.s._) == null ? void 0 : _b.e : (_c = n.s) == null ? void 0 : _c.e) ?? -1;
31
- if (parentHeight >= n.e)
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- n.e = parentHeight + 1;
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- const height = n.e;
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- const heapAtHeight = heap.o[height];
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+ const parentHeight = (((_a = n.q) == null ? void 0 : _a._) ? (_b = n.q.$) == null ? void 0 : _b.c : (_c = n.q) == null ? void 0 : _c.c) ?? -1;
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+ if (parentHeight >= n.c)
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+ n.c = parentHeight + 1;
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+ const height = n.c;
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+ const heapAtHeight = heap.p[height];
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  if (heapAtHeight === void 0) {
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- heap.o[height] = n;
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+ heap.p[height] = n;
37
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  } else {
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  const tail = heapAtHeight.x;
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- tail.O = n;
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+ tail.P = n;
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  n.x = tail;
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  heapAtHeight.x = n;
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  }
@@ -68,29 +68,29 @@ function deleteFromHeap(n, heap) {
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  if (!(flags & (8 /* InHeap */ | 16 /* InHeapHeight */)))
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  return;
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  n.b = flags & ~(8 /* InHeap */ | 16 /* InHeapHeight */);
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- const height = n.e;
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+ const height = n.c;
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  if (n.x === n) {
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- heap.o[height] = void 0;
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+ heap.p[height] = void 0;
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  } else {
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- const next = n.O;
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- const dhh = heap.o[height];
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+ const next = n.P;
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+ const dhh = heap.p[height];
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  const end = next ?? dhh;
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  if (n === dhh) {
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- heap.o[height] = next;
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+ heap.p[height] = next;
80
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  } else {
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- n.x.O = next;
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+ n.x.P = next;
82
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  }
83
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  end.x = n.x;
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  }
85
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  n.x = n;
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- n.O = void 0;
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+ n.P = void 0;
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  }
88
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  function markHeap(heap) {
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- if (heap.$)
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+ if (heap.aa)
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  return;
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- heap.$ = true;
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+ heap.aa = true;
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  for (let i = 0; i <= heap.J; i++) {
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- for (let el = heap.o[i]; el !== void 0; el = el.O) {
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+ for (let el = heap.p[i]; el !== void 0; el = el.P) {
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  if (el.b & 8 /* InHeap */)
95
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  markNode(el);
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  }
@@ -101,48 +101,48 @@ function markNode(el, newState = 2 /* Dirty */) {
101
101
  if ((flags & (1 /* Check */ | 2 /* Dirty */)) >= newState)
102
102
  return;
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  el.b = flags & ~(1 /* Check */ | 2 /* Dirty */) | newState;
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- for (let link2 = el.p; link2 !== null; link2 = link2.y) {
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- markNode(link2.m, 1 /* Check */);
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+ for (let link2 = el.r; link2 !== null; link2 = link2.y) {
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+ markNode(link2.j, 1 /* Check */);
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  }
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- if (el.aa !== null) {
108
- for (let child = el.aa; child !== null; child = child.qa) {
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- for (let link2 = child.p; link2 !== null; link2 = link2.y) {
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- markNode(link2.m, 1 /* Check */);
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+ if (el.ba !== null) {
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+ for (let child = el.ba; child !== null; child = child.ra) {
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+ for (let link2 = child.r; link2 !== null; link2 = link2.y) {
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+ markNode(link2.j, 1 /* Check */);
111
111
  }
112
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  }
113
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  }
114
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  }
115
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  function runHeap(heap, recompute2) {
116
- heap.$ = false;
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- for (heap.t = 0; heap.t <= heap.J; heap.t++) {
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- let el = heap.o[heap.t];
116
+ heap.aa = false;
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+ for (heap.n = 0; heap.n <= heap.J; heap.n++) {
118
+ let el = heap.p[heap.n];
119
119
  while (el !== void 0) {
120
120
  if (el.b & 8 /* InHeap */)
121
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  recompute2(el);
122
122
  else {
123
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  adjustHeight(el, heap);
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124
  }
125
- el = heap.o[heap.t];
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+ el = heap.p[heap.n];
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  }
127
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  }
128
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  heap.J = 0;
129
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  }
130
130
  function adjustHeight(el, heap) {
131
131
  deleteFromHeap(el, heap);
132
- let newHeight = el.e;
132
+ let newHeight = el.c;
133
133
  for (let d = el.u; d; d = d.E) {
134
- const dep1 = d.P;
134
+ const dep1 = d.Q;
135
135
  const dep = "_owner" in dep1 ? dep1.z : dep1;
136
136
  if ("_fn" in dep) {
137
- if (dep.e >= newHeight) {
138
- newHeight = dep.e + 1;
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+ if (dep.c >= newHeight) {
138
+ newHeight = dep.c + 1;
139
139
  }
140
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  }
141
141
  }
142
- if (el.e !== newHeight) {
143
- el.e = newHeight;
144
- for (let s = el.p; s !== null; s = s.y) {
145
- insertIntoHeapHeight(s.m, heap);
142
+ if (el.c !== newHeight) {
143
+ el.c = newHeight;
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+ for (let s = el.r; s !== null; s = s.y) {
145
+ insertIntoHeapHeight(s.j, heap);
146
146
  }
147
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  }
148
148
  }
@@ -157,40 +157,40 @@ function schedule() {
157
157
  if (scheduled)
158
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  return;
159
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  scheduled = true;
160
- if (!globalQueue.ba)
160
+ if (!globalQueue.ca)
161
161
  queueMicrotask(flush);
162
162
  }
163
163
  var dirtyQueue = {
164
- o: new Array(2e3).fill(void 0),
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- $: false,
166
- t: 0,
164
+ p: new Array(2e3).fill(void 0),
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+ aa: false,
166
+ n: 0,
167
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  J: 0
168
168
  };
169
169
  var zombieQueue = {
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- o: new Array(2e3).fill(void 0),
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- $: false,
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- t: 0,
170
+ p: new Array(2e3).fill(void 0),
171
+ aa: false,
172
+ n: 0,
173
173
  J: 0
174
174
  };
175
175
  var Queue = class {
176
- s = null;
176
+ q = null;
177
177
  A = [[], []];
178
- Q = [];
178
+ R = [];
179
179
  created = clock;
180
180
  addChild(child) {
181
- this.Q.push(child);
182
- child.s = this;
181
+ this.R.push(child);
182
+ child.q = this;
183
183
  }
184
184
  removeChild(child) {
185
- const index = this.Q.indexOf(child);
185
+ const index = this.R.indexOf(child);
186
186
  if (index >= 0) {
187
- this.Q.splice(index, 1);
188
- child.s = null;
187
+ this.R.splice(index, 1);
188
+ child.q = null;
189
189
  }
190
190
  }
191
191
  notify(node, mask, flags) {
192
- if (this.s)
193
- return this.s.notify(node, mask, flags);
192
+ if (this.q)
193
+ return this.q.notify(node, mask, flags);
194
194
  return false;
195
195
  }
196
196
  run(type) {
@@ -199,8 +199,8 @@ var Queue = class {
199
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  this.A[type - 1] = [];
200
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  runQueue(effects, type);
201
201
  }
202
- for (let i = 0; i < this.Q.length; i++) {
203
- this.Q[i].run(type);
202
+ for (let i = 0; i < this.R.length; i++) {
203
+ this.R[i].run(type);
204
204
  }
205
205
  }
206
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  enqueue(type, fn) {
@@ -210,19 +210,19 @@ var Queue = class {
210
210
  }
211
211
  };
212
212
  var GlobalQueue = class _GlobalQueue extends Queue {
213
- ba = false;
213
+ ca = false;
214
214
  h = [];
215
- static R;
216
- static ka;
215
+ static S;
216
+ static la;
217
217
  flush() {
218
- if (this.ba)
218
+ if (this.ca)
219
219
  return;
220
- this.ba = true;
220
+ this.ca = true;
221
221
  try {
222
- runHeap(dirtyQueue, _GlobalQueue.R);
222
+ runHeap(dirtyQueue, _GlobalQueue.S);
223
223
  if (activeTransition) {
224
224
  if (!transitionComplete(activeTransition)) {
225
- runHeap(zombieQueue, _GlobalQueue.R);
225
+ runHeap(zombieQueue, _GlobalQueue.S);
226
226
  globalQueue.h = [];
227
227
  activeTransition.queues[0].push(...globalQueue.A[0]);
228
228
  activeTransition.queues[1].push(...globalQueue.A[1]);
@@ -239,17 +239,17 @@ var GlobalQueue = class _GlobalQueue extends Queue {
239
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  transitions.delete(activeTransition);
240
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  activeTransition = null;
241
241
  if (runPending(globalQueue.h, false))
242
- runHeap(dirtyQueue, _GlobalQueue.R);
242
+ runHeap(dirtyQueue, _GlobalQueue.S);
243
243
  } else if (transitions.size)
244
- runHeap(zombieQueue, _GlobalQueue.R);
244
+ runHeap(zombieQueue, _GlobalQueue.S);
245
245
  for (let i = 0; i < globalQueue.h.length; i++) {
246
246
  const n = globalQueue.h[i];
247
- if (n.d !== NOT_PENDING) {
248
- n.g = n.d;
249
- n.d = NOT_PENDING;
247
+ if (n.e !== NOT_PENDING) {
248
+ n.g = n.e;
249
+ n.e = NOT_PENDING;
250
250
  }
251
251
  if (n.ha)
252
- _GlobalQueue.ka(n, false, true);
252
+ _GlobalQueue.la(n, false, true);
253
253
  }
254
254
  globalQueue.h.length = 0;
255
255
  clock++;
@@ -257,7 +257,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
257
257
  this.run(1 /* Render */);
258
258
  this.run(2 /* User */);
259
259
  } finally {
260
- this.ba = false;
260
+ this.ca = false;
261
261
  unobserved.length && notifyUnobserved();
262
262
  }
263
263
  }
@@ -275,7 +275,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
275
275
  if (activeTransition && activeTransition.time === clock)
276
276
  return;
277
277
  if (!activeTransition) {
278
- activeTransition = node.S ?? {
278
+ activeTransition = node.T ?? {
279
279
  time: clock,
280
280
  pendingNodes: [],
281
281
  asyncNodes: [],
@@ -286,7 +286,7 @@ var GlobalQueue = class _GlobalQueue extends Queue {
286
286
  activeTransition.time = clock;
287
287
  for (let i = 0; i < globalQueue.h.length; i++) {
288
288
  const n = globalQueue.h[i];
289
- n.S = activeTransition;
289
+ n.T = activeTransition;
290
290
  activeTransition.pendingNodes.push(n);
291
291
  }
292
292
  globalQueue.h = activeTransition.pendingNodes;
@@ -297,9 +297,9 @@ function runPending(pendingNodes, value) {
297
297
  const p = pendingNodes.slice();
298
298
  for (let i = 0; i < p.length; i++) {
299
299
  const n = p[i];
300
- n.S = activeTransition;
300
+ n.T = activeTransition;
301
301
  if (n.G) {
302
- n.G.ca(value);
302
+ n.G.da(value);
303
303
  needsReset = true;
304
304
  }
305
305
  }
@@ -329,15 +329,15 @@ function notifyUnobserved() {
329
329
  var _a, _b;
330
330
  for (let i = 0; i < unobserved.length; i++) {
331
331
  const source = unobserved[i];
332
- if (!source.p)
333
- (_b = (_a = unobserved[i]).ra) == null ? void 0 : _b.call(_a);
332
+ if (!source.r)
333
+ (_b = (_a = unobserved[i]).sa) == null ? void 0 : _b.call(_a);
334
334
  }
335
335
  unobserved = [];
336
336
  }
337
337
 
338
338
  // src/core/core.ts
339
- GlobalQueue.R = recompute;
340
- GlobalQueue.ka = disposeChildren;
339
+ GlobalQueue.S = recompute;
340
+ GlobalQueue.la = disposeChildren;
341
341
  var tracking = false;
342
342
  var stale = false;
343
343
  var pendingValueCheck = false;
@@ -347,23 +347,23 @@ var defaultContext = {};
347
347
  function recompute(el, create = false) {
348
348
  var _a;
349
349
  deleteFromHeap(el, el.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
350
- if (el.d !== NOT_PENDING || el.T || el.U)
350
+ if (el.e !== NOT_PENDING || el.U || el.V)
351
351
  disposeChildren(el);
352
352
  else {
353
353
  markDisposal(el);
354
354
  globalQueue.h.push(el);
355
- el.U = el.q;
356
- el.T = el.n;
357
- el.q = null;
358
- el.n = null;
355
+ el.V = el.s;
356
+ el.U = el.o;
357
+ el.s = null;
358
+ el.o = null;
359
359
  }
360
360
  const oldcontext = context;
361
361
  context = el;
362
362
  el.H = null;
363
363
  el.b = 4 /* RecomputingDeps */;
364
- el.V = clock;
365
- let value = el.d === NOT_PENDING ? el.g : el.d;
366
- let oldHeight = el.e;
364
+ el.W = clock;
365
+ let value = el.e === NOT_PENDING ? el.g : el.e;
366
+ let oldHeight = el.c;
367
367
  let prevStatusFlags = el.f;
368
368
  let prevError = el.B;
369
369
  let prevTracking = tracking;
@@ -396,37 +396,37 @@ function recompute(el, create = false) {
396
396
  el.u = null;
397
397
  }
398
398
  }
399
- const valueChanged = !el.da || !el.da(el.d === NOT_PENDING ? el.g : el.d, value);
399
+ const valueChanged = !el.ea || !el.ea(el.e === NOT_PENDING ? el.g : el.e, value);
400
400
  const statusFlagsChanged = el.f !== prevStatusFlags || el.B !== prevError;
401
- (_a = el.la) == null ? void 0 : _a.call(el, statusFlagsChanged, prevStatusFlags);
401
+ (_a = el.ma) == null ? void 0 : _a.call(el, statusFlagsChanged, prevStatusFlags);
402
402
  if (valueChanged || statusFlagsChanged) {
403
403
  if (valueChanged) {
404
404
  if (create || el.ia || el.I)
405
405
  el.g = value;
406
406
  else {
407
- if (el.d === NOT_PENDING)
407
+ if (el.e === NOT_PENDING)
408
408
  globalQueue.h.push(el);
409
- el.d = value;
409
+ el.e = value;
410
410
  }
411
411
  if (el.C)
412
- el.C.ca(value);
412
+ el.C.da(value);
413
413
  }
414
- for (let s = el.p; s !== null; s = s.y) {
415
- const queue = s.m.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
416
- if (s.m.e < el.e && queue.t > s.m.e)
417
- queue.t = s.m.e;
418
- insertIntoHeap(s.m, queue);
414
+ for (let s = el.r; s !== null; s = s.y) {
415
+ const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
416
+ if (s.j.c < el.c && queue.n > s.j.c)
417
+ queue.n = s.j.c;
418
+ insertIntoHeap(s.j, queue);
419
419
  }
420
- } else if (el.e != oldHeight) {
421
- for (let s = el.p; s !== null; s = s.y) {
422
- insertIntoHeapHeight(s.m, s.m.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
420
+ } else if (el.c != oldHeight) {
421
+ for (let s = el.r; s !== null; s = s.y) {
422
+ insertIntoHeapHeight(s.j, s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
423
423
  }
424
424
  }
425
425
  }
426
426
  function updateIfNecessary(el) {
427
427
  if (el.b & 1 /* Check */) {
428
428
  for (let d = el.u; d; d = d.E) {
429
- const dep1 = d.P;
429
+ const dep1 = d.Q;
430
430
  const dep = "_owner" in dep1 ? dep1.z : dep1;
431
431
  if ("_fn" in dep) {
432
432
  updateIfNecessary(dep);
@@ -442,45 +442,45 @@ function updateIfNecessary(el) {
442
442
  el.b = 0 /* None */;
443
443
  }
444
444
  function unlinkSubs(link2) {
445
- const dep = link2.P;
445
+ const dep = link2.Q;
446
446
  const nextDep = link2.E;
447
447
  const nextSub = link2.y;
448
- const prevSub = link2.ma;
448
+ const prevSub = link2.na;
449
449
  if (nextSub !== null) {
450
- nextSub.ma = prevSub;
450
+ nextSub.na = prevSub;
451
451
  } else {
452
- dep.W = prevSub;
452
+ dep.X = prevSub;
453
453
  }
454
454
  if (prevSub !== null) {
455
455
  prevSub.y = nextSub;
456
456
  } else {
457
- dep.p = nextSub;
457
+ dep.r = nextSub;
458
458
  }
459
459
  return nextDep;
460
460
  }
461
461
  function link(dep, sub) {
462
462
  const prevDep = sub.H;
463
- if (prevDep !== null && prevDep.P === dep) {
463
+ if (prevDep !== null && prevDep.Q === dep) {
464
464
  return;
465
465
  }
466
466
  let nextDep = null;
467
467
  const isRecomputing = sub.b & 4 /* RecomputingDeps */;
468
468
  if (isRecomputing) {
469
469
  nextDep = prevDep !== null ? prevDep.E : sub.u;
470
- if (nextDep !== null && nextDep.P === dep) {
470
+ if (nextDep !== null && nextDep.Q === dep) {
471
471
  sub.H = nextDep;
472
472
  return;
473
473
  }
474
474
  }
475
- const prevSub = dep.W;
476
- if (prevSub !== null && prevSub.m === sub && (!isRecomputing || isValidLink(prevSub, sub))) {
475
+ const prevSub = dep.X;
476
+ if (prevSub !== null && prevSub.j === sub && (!isRecomputing || isValidLink(prevSub, sub))) {
477
477
  return;
478
478
  }
479
- const newLink = sub.H = dep.W = {
480
- P: dep,
481
- m: sub,
479
+ const newLink = sub.H = dep.X = {
480
+ Q: dep,
481
+ j: sub,
482
482
  E: nextDep,
483
- ma: prevSub,
483
+ na: prevSub,
484
484
  y: null
485
485
  };
486
486
  if (prevDep !== null) {
@@ -491,7 +491,7 @@ function link(dep, sub) {
491
491
  if (prevSub !== null) {
492
492
  prevSub.y = newLink;
493
493
  } else {
494
- dep.p = newLink;
494
+ dep.r = newLink;
495
495
  }
496
496
  }
497
497
  function isValidLink(checkLink, sub) {
@@ -521,7 +521,7 @@ function clearStatusFlags(signal2) {
521
521
  setStatusFlags(signal2, 0 /* None */);
522
522
  }
523
523
  function markDisposal(el) {
524
- let child = el.n;
524
+ let child = el.o;
525
525
  while (child) {
526
526
  child.b |= 32 /* Zombie */;
527
527
  const inHeap = child.b & 8 /* InHeap */;
@@ -538,7 +538,7 @@ function disposeChildren(node, self = false, zombie) {
538
538
  return;
539
539
  if (self)
540
540
  node.b = 64 /* Disposed */;
541
- let child = zombie ? node.T : node.n;
541
+ let child = zombie ? node.U : node.o;
542
542
  while (child) {
543
543
  const nextChild = child.K;
544
544
  if (child.u) {
@@ -555,15 +555,15 @@ function disposeChildren(node, self = false, zombie) {
555
555
  child = nextChild;
556
556
  }
557
557
  if (zombie) {
558
- node.T = null;
558
+ node.U = null;
559
559
  } else {
560
- node.n = null;
560
+ node.o = null;
561
561
  node.K = null;
562
562
  }
563
563
  runDisposal(node, zombie);
564
564
  }
565
565
  function runDisposal(node, zombie) {
566
- let disposal = zombie ? node.U : node.q;
566
+ let disposal = zombie ? node.V : node.s;
567
567
  if (!disposal)
568
568
  return;
569
569
  if (Array.isArray(disposal)) {
@@ -574,20 +574,20 @@ function runDisposal(node, zombie) {
574
574
  } else {
575
575
  disposal.call(disposal);
576
576
  }
577
- zombie ? node.U = null : node.q = null;
577
+ zombie ? node.V = null : node.s = null;
578
578
  }
579
579
  function withOptions(obj, options) {
580
580
  obj.id = (options == null ? void 0 : options.id) ?? ((context == null ? void 0 : context.id) != null ? getNextChildId(context) : void 0);
581
- obj.da = (options == null ? void 0 : options.equals) != null ? options.equals : isEqual;
582
- obj.xa = !!(options == null ? void 0 : options.pureWrite);
583
- obj.ra = options == null ? void 0 : options.unobserved;
581
+ obj.ea = (options == null ? void 0 : options.equals) != null ? options.equals : isEqual;
582
+ obj.ya = !!(options == null ? void 0 : options.pureWrite);
583
+ obj.sa = options == null ? void 0 : options.unobserved;
584
584
  if (options == null ? void 0 : options.ja)
585
585
  Object.assign(obj, options.ja);
586
586
  return obj;
587
587
  }
588
588
  function getNextChildId(owner) {
589
589
  if (owner.id != null)
590
- return formatId(owner.id, owner.na++);
590
+ return formatId(owner.id, owner.oa++);
591
591
  throw new Error("Cannot get child id from owner without an id");
592
592
  }
593
593
  function formatId(prefix, id) {
@@ -597,47 +597,47 @@ function formatId(prefix, id) {
597
597
  function computed(fn, initialValue, options) {
598
598
  const self = withOptions(
599
599
  {
600
- q: null,
600
+ s: null,
601
601
  i: globalQueue,
602
602
  D: defaultContext,
603
- na: 0,
603
+ oa: 0,
604
604
  ha: fn,
605
605
  g: initialValue,
606
- e: 0,
607
- aa: null,
608
- O: void 0,
606
+ c: 0,
607
+ ba: null,
608
+ P: void 0,
609
609
  x: null,
610
610
  u: null,
611
611
  H: null,
612
- p: null,
613
- W: null,
614
- s: context,
612
+ r: null,
613
+ X: null,
614
+ q: context,
615
615
  K: null,
616
- n: null,
616
+ o: null,
617
617
  b: 0 /* None */,
618
618
  f: 4 /* Uninitialized */,
619
- V: clock,
620
- d: NOT_PENDING,
621
- U: null,
622
- T: null
619
+ W: clock,
620
+ e: NOT_PENDING,
621
+ V: null,
622
+ U: null
623
623
  },
624
624
  options
625
625
  );
626
626
  self.x = self;
627
- const parent = (context == null ? void 0 : context.Z) ? context._ : context;
627
+ const parent = (context == null ? void 0 : context._) ? context.$ : context;
628
628
  if (context) {
629
629
  context.i && (self.i = context.i);
630
630
  context.D && (self.D = context.D);
631
- const lastChild = context.n;
631
+ const lastChild = context.o;
632
632
  if (lastChild === null) {
633
- context.n = self;
633
+ context.o = self;
634
634
  } else {
635
635
  self.K = lastChild;
636
- context.n = self;
636
+ context.o = self;
637
637
  }
638
638
  }
639
639
  if (parent)
640
- self.e = parent.e + 1;
640
+ self.c = parent.c + 1;
641
641
  recompute(self, true);
642
642
  return self;
643
643
  }
@@ -690,7 +690,7 @@ function asyncComputed(asyncFn, initialValue, options) {
690
690
  throw new NotReadyError(context);
691
691
  };
692
692
  const self = computed(fn, initialValue, options);
693
- self.sa = () => {
693
+ self.ta = () => {
694
694
  refreshing = true;
695
695
  recompute(self);
696
696
  flush();
@@ -699,16 +699,16 @@ function asyncComputed(asyncFn, initialValue, options) {
699
699
  }
700
700
  function signal(v, options, firewall = null) {
701
701
  if (firewall !== null) {
702
- return firewall.aa = withOptions(
702
+ return firewall.ba = withOptions(
703
703
  {
704
704
  g: v,
705
- p: null,
706
- W: null,
705
+ r: null,
706
+ X: null,
707
707
  z: firewall,
708
- qa: firewall.aa,
708
+ ra: firewall.ba,
709
709
  f: 0 /* None */,
710
- V: clock,
711
- d: NOT_PENDING
710
+ W: clock,
711
+ e: NOT_PENDING
712
712
  },
713
713
  options
714
714
  );
@@ -716,11 +716,11 @@ function signal(v, options, firewall = null) {
716
716
  return withOptions(
717
717
  {
718
718
  g: v,
719
- p: null,
720
- W: null,
719
+ r: null,
720
+ X: null,
721
721
  f: 0 /* None */,
722
- V: clock,
723
- d: NOT_PENDING
722
+ W: clock,
723
+ e: NOT_PENDING
724
724
  },
725
725
  options
726
726
  );
@@ -741,30 +741,30 @@ function untrack(fn) {
741
741
  }
742
742
  function read(el) {
743
743
  let c = context;
744
- if (c == null ? void 0 : c.Z)
745
- c = c._;
744
+ if (c == null ? void 0 : c._)
745
+ c = c.$;
746
746
  if (c && tracking) {
747
747
  link(el, c);
748
748
  const owner = "_owner" in el ? el.z : el;
749
749
  if ("_fn" in owner) {
750
750
  const isZombie = el.b & 32 /* Zombie */;
751
- if (owner.e >= (isZombie ? zombieQueue.t : dirtyQueue.t)) {
751
+ if (owner.c >= (isZombie ? zombieQueue.n : dirtyQueue.n)) {
752
752
  markNode(c);
753
753
  markHeap(isZombie ? zombieQueue : dirtyQueue);
754
754
  updateIfNecessary(owner);
755
755
  }
756
- const height = owner.e;
757
- if (height >= c.e && el.s !== c) {
758
- c.e = height + 1;
756
+ const height = owner.c;
757
+ if (height >= c.c && el.q !== c) {
758
+ c.c = height + 1;
759
759
  }
760
760
  }
761
761
  }
762
762
  if (pendingCheck) {
763
- const pendingResult = (el.f & 1 /* Pending */) !== 0 || !!el.S || false;
763
+ const pendingResult = (el.f & 1 /* Pending */) !== 0 || !!el.T || false;
764
764
  if (!el.G) {
765
765
  el.G = signal(pendingResult);
766
766
  el.G.ia = true;
767
- el.G.ca = (v) => setSignal(el.G, v);
767
+ el.G.da = (v) => setSignal(el.G, v);
768
768
  }
769
769
  const prev = pendingCheck;
770
770
  pendingCheck = null;
@@ -775,10 +775,10 @@ function read(el) {
775
775
  if (pendingValueCheck) {
776
776
  if (!el.C) {
777
777
  el.C = signal(
778
- el.d === NOT_PENDING ? el.g : el.d
778
+ el.e === NOT_PENDING ? el.g : el.e
779
779
  );
780
780
  el.C.ia = true;
781
- el.C.ca = (v) => queueMicrotask(() => queueMicrotask(() => setSignal(el.C, v)));
781
+ el.C.da = (v) => queueMicrotask(() => queueMicrotask(() => setSignal(el.C, v)));
782
782
  }
783
783
  pendingValueCheck = false;
784
784
  try {
@@ -799,39 +799,42 @@ function read(el) {
799
799
  }
800
800
  }
801
801
  if (el.f & 2 /* Error */) {
802
- if (el.V < clock) {
802
+ if (el.W < clock) {
803
803
  recompute(el, true);
804
804
  return read(el);
805
805
  } else {
806
806
  throw el.B;
807
807
  }
808
808
  }
809
- return !c || el.d === NOT_PENDING || stale && !pendingCheck && el.S && activeTransition !== el.S ? el.g : el.d;
809
+ return !c || el.e === NOT_PENDING || stale && !pendingCheck && el.T && activeTransition !== el.T ? el.g : el.e;
810
810
  }
811
811
  function setSignal(el, v) {
812
812
  if (typeof v === "function") {
813
813
  v = v(
814
- el.d === NOT_PENDING ? el.g : el.d
814
+ el.e === NOT_PENDING ? el.g : el.e
815
815
  );
816
816
  }
817
- const valueChanged = !el.da || !el.da(el.d === NOT_PENDING ? el.g : el.d, v);
817
+ const valueChanged = !el.ea || !el.ea(el.e === NOT_PENDING ? el.g : el.e, v);
818
818
  if (!valueChanged && !el.f)
819
819
  return v;
820
820
  if (valueChanged) {
821
821
  if (el.ia)
822
822
  el.g = v;
823
823
  else {
824
- if (el.d === NOT_PENDING)
824
+ if (el.e === NOT_PENDING)
825
825
  globalQueue.h.push(el);
826
- el.d = v;
826
+ el.e = v;
827
827
  }
828
828
  if (el.C)
829
- el.C.ca(v);
829
+ el.C.da(v);
830
830
  }
831
831
  clearStatusFlags(el);
832
- el.V = clock;
833
- for (let link2 = el.p; link2 !== null; link2 = link2.y) {
834
- insertIntoHeap(link2.m, link2.m.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue);
832
+ el.W = clock;
833
+ for (let s = el.r; s !== null; s = s.y) {
834
+ const queue = s.j.b & 32 /* Zombie */ ? zombieQueue : dirtyQueue;
835
+ if (queue.n > s.j.c)
836
+ queue.n = s.j.c;
837
+ insertIntoHeap(s.j, queue);
835
838
  }
836
839
  schedule();
837
840
  return v;
@@ -846,41 +849,41 @@ function onCleanup(fn) {
846
849
  if (!context)
847
850
  return fn;
848
851
  const node = context;
849
- if (!node.q) {
850
- node.q = fn;
851
- } else if (Array.isArray(node.q)) {
852
- node.q.push(fn);
852
+ if (!node.s) {
853
+ node.s = fn;
854
+ } else if (Array.isArray(node.s)) {
855
+ node.s.push(fn);
853
856
  } else {
854
- node.q = [node.q, fn];
857
+ node.s = [node.s, fn];
855
858
  }
856
859
  return fn;
857
860
  }
858
861
  function createOwner(options) {
859
862
  const parent = context;
860
863
  const owner = {
861
- Z: true,
862
- _: (parent == null ? void 0 : parent.Z) ? parent._ : parent,
863
- n: null,
864
+ _: true,
865
+ $: (parent == null ? void 0 : parent._) ? parent.$ : parent,
866
+ o: null,
864
867
  K: null,
865
- q: null,
868
+ s: null,
866
869
  id: (options == null ? void 0 : options.id) ?? ((parent == null ? void 0 : parent.id) != null ? getNextChildId(parent) : void 0),
867
870
  i: (parent == null ? void 0 : parent.i) ?? globalQueue,
868
871
  D: (parent == null ? void 0 : parent.D) || defaultContext,
869
- na: 0,
872
+ oa: 0,
873
+ V: null,
870
874
  U: null,
871
- T: null,
872
- s: parent,
875
+ q: parent,
873
876
  dispose(self = true) {
874
877
  disposeChildren(owner, self);
875
878
  }
876
879
  };
877
880
  if (parent) {
878
- const lastChild = parent.n;
881
+ const lastChild = parent.o;
879
882
  if (lastChild === null) {
880
- parent.n = owner;
883
+ parent.o = owner;
881
884
  } else {
882
885
  owner.K = lastChild;
883
- parent.n = owner;
886
+ parent.o = owner;
884
887
  }
885
888
  }
886
889
  return owner;
@@ -970,18 +973,18 @@ function effect(compute, effect2, error, initialValue, options) {
970
973
  const node = computed(compute, initialValue, {
971
974
  ...options,
972
975
  ja: {
973
- ea: true,
974
- oa: initialValue,
975
- ta: effect2,
976
- pa: error,
976
+ fa: true,
977
+ pa: initialValue,
978
+ ua: effect2,
979
+ qa: error,
977
980
  L: void 0,
978
981
  i: ((_a = getOwner()) == null ? void 0 : _a.i) ?? globalQueue,
979
982
  I: (options == null ? void 0 : options.render) ? 1 /* Render */ : 2 /* User */,
980
- la(statusFlagsChanged, prevStatusFlags) {
983
+ ma(statusFlagsChanged, prevStatusFlags) {
981
984
  if (initialized) {
982
985
  const errorChanged = this.f && this.f === prevStatusFlags && statusFlagsChanged;
983
- this.ea = !(this.f & 2 /* Error */) && !(this.f & 1 /* Pending */ & ~prevStatusFlags) && !errorChanged;
984
- if (this.ea)
986
+ this.fa = !(this.f & 2 /* Error */) && !(this.f & 1 /* Pending */ & ~prevStatusFlags) && !errorChanged;
987
+ if (this.fa)
985
988
  this.i.enqueue(this.I, runEffect.bind(this));
986
989
  }
987
990
  if (this.f & 2 /* Error */) {
@@ -989,7 +992,7 @@ function effect(compute, effect2, error, initialValue, options) {
989
992
  this.i.notify(this, 1 /* Pending */, 0);
990
993
  if (this.I === 2 /* User */) {
991
994
  try {
992
- return this.pa ? this.pa(error2, () => {
995
+ return this.qa ? this.qa(error2, () => {
993
996
  var _a2;
994
997
  (_a2 = this.L) == null ? void 0 : _a2.call(this);
995
998
  this.L = void 0;
@@ -1022,18 +1025,18 @@ function effect(compute, effect2, error, initialValue, options) {
1022
1025
  }
1023
1026
  function runEffect() {
1024
1027
  var _a;
1025
- if (!this.ea || this.b & 64 /* Disposed */)
1028
+ if (!this.fa || this.b & 64 /* Disposed */)
1026
1029
  return;
1027
1030
  (_a = this.L) == null ? void 0 : _a.call(this);
1028
1031
  this.L = void 0;
1029
1032
  try {
1030
- this.L = this.ta(this.g, this.oa);
1033
+ this.L = this.ua(this.g, this.pa);
1031
1034
  } catch (error) {
1032
1035
  if (!this.i.notify(this, 2 /* Error */, 2 /* Error */))
1033
1036
  throw error;
1034
1037
  } finally {
1035
- this.oa = this.g;
1036
- this.ea = false;
1038
+ this.pa = this.g;
1039
+ this.fa = false;
1037
1040
  }
1038
1041
  }
1039
1042
 
@@ -1064,7 +1067,7 @@ function createMemo(compute, value, options) {
1064
1067
  function createAsync(compute, value, options) {
1065
1068
  const node = asyncComputed(compute, value, options);
1066
1069
  const ret = read.bind(null, node);
1067
- ret.refresh = node.sa;
1070
+ ret.refresh = node.ta;
1068
1071
  return ret;
1069
1072
  }
1070
1073
  function createEffect(compute, effectFn, value, options) {
@@ -1379,7 +1382,7 @@ var storeTraps = {
1379
1382
  return desc.get.call(receiver);
1380
1383
  }
1381
1384
  if (Writing == null ? void 0 : Writing.has(receiver)) {
1382
- let value2 = tracked && (overridden || !proxySource) ? tracked.d !== NOT_PENDING ? tracked.d : tracked.g : storeValue[property];
1385
+ let value2 = tracked && (overridden || !proxySource) ? tracked.e !== NOT_PENDING ? tracked.e : tracked.g : storeValue[property];
1383
1386
  value2 === $DELETED && (value2 = void 0);
1384
1387
  if (!isWrappable(value2))
1385
1388
  return value2;
@@ -1784,78 +1787,78 @@ function mapArray(list, map, options) {
1784
1787
  return createMemo(
1785
1788
  updateKeyedMap.bind({
1786
1789
  z: createOwner(),
1787
- j: 0,
1788
- ua: list,
1790
+ k: 0,
1791
+ va: list,
1789
1792
  F: [],
1790
1793
  M: map,
1791
- c: [],
1794
+ d: [],
1792
1795
  a: [],
1793
1796
  N: keyFn,
1794
- k: keyFn || (options == null ? void 0 : options.keyed) === false ? [] : void 0,
1795
- l: map.length > 1 ? [] : void 0,
1796
- X: options == null ? void 0 : options.fallback
1797
+ l: keyFn || (options == null ? void 0 : options.keyed) === false ? [] : void 0,
1798
+ m: map.length > 1 ? [] : void 0,
1799
+ Y: options == null ? void 0 : options.fallback
1797
1800
  })
1798
1801
  );
1799
1802
  }
1800
1803
  var pureOptions = { pureWrite: true };
1801
1804
  function updateKeyedMap() {
1802
- const newItems = this.ua() || [], newLen = newItems.length;
1805
+ const newItems = this.va() || [], newLen = newItems.length;
1803
1806
  newItems[$TRACK];
1804
1807
  runWithOwner(this.z, () => {
1805
- let i, j, mapper = this.k ? () => {
1806
- this.k[j] = signal(newItems[j], pureOptions);
1807
- this.l && (this.l[j] = signal(j, pureOptions));
1808
+ let i, j, mapper = this.l ? () => {
1809
+ this.l[j] = signal(newItems[j], pureOptions);
1810
+ this.m && (this.m[j] = signal(j, pureOptions));
1808
1811
  return this.M(
1809
- read.bind(null, this.k[j]),
1810
- this.l ? read.bind(null, this.l[j]) : void 0
1812
+ read.bind(null, this.l[j]),
1813
+ this.m ? read.bind(null, this.m[j]) : void 0
1811
1814
  );
1812
- } : this.l ? () => {
1815
+ } : this.m ? () => {
1813
1816
  const item = newItems[j];
1814
- this.l[j] = signal(j, pureOptions);
1817
+ this.m[j] = signal(j, pureOptions);
1815
1818
  return this.M(
1816
1819
  () => item,
1817
- read.bind(null, this.l[j])
1820
+ read.bind(null, this.m[j])
1818
1821
  );
1819
1822
  } : () => {
1820
1823
  const item = newItems[j];
1821
1824
  return this.M(() => item);
1822
1825
  };
1823
1826
  if (newLen === 0) {
1824
- if (this.j !== 0) {
1827
+ if (this.k !== 0) {
1825
1828
  this.z.dispose(false);
1826
1829
  this.a = [];
1827
1830
  this.F = [];
1828
- this.c = [];
1829
- this.j = 0;
1830
- this.k && (this.k = []);
1831
+ this.d = [];
1832
+ this.k = 0;
1831
1833
  this.l && (this.l = []);
1834
+ this.m && (this.m = []);
1832
1835
  }
1833
- if (this.X && !this.c[0]) {
1834
- this.c[0] = runWithOwner(
1836
+ if (this.Y && !this.d[0]) {
1837
+ this.d[0] = runWithOwner(
1835
1838
  this.a[0] = createOwner(),
1836
- this.X
1839
+ this.Y
1837
1840
  );
1838
1841
  }
1839
- } else if (this.j === 0) {
1842
+ } else if (this.k === 0) {
1840
1843
  if (this.a[0])
1841
1844
  this.a[0].dispose();
1842
- this.c = new Array(newLen);
1845
+ this.d = new Array(newLen);
1843
1846
  for (j = 0; j < newLen; j++) {
1844
1847
  this.F[j] = newItems[j];
1845
- this.c[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1848
+ this.d[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1846
1849
  }
1847
- this.j = newLen;
1850
+ this.k = newLen;
1848
1851
  } else {
1849
- let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.k ? new Array(newLen) : void 0, tempIndexes = this.l ? new Array(newLen) : void 0;
1850
- for (start = 0, end = Math.min(this.j, newLen); start < end && (this.F[start] === newItems[start] || this.k && compare(this.N, this.F[start], newItems[start])); start++) {
1851
- if (this.k)
1852
- setSignal(this.k[start], newItems[start]);
1852
+ let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.l ? new Array(newLen) : void 0, tempIndexes = this.m ? new Array(newLen) : void 0;
1853
+ for (start = 0, end = Math.min(this.k, newLen); start < end && (this.F[start] === newItems[start] || this.l && compare(this.N, this.F[start], newItems[start])); start++) {
1854
+ if (this.l)
1855
+ setSignal(this.l[start], newItems[start]);
1853
1856
  }
1854
- for (end = this.j - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.F[end] === newItems[newEnd] || this.k && compare(this.N, this.F[end], newItems[newEnd])); end--, newEnd--) {
1855
- temp[newEnd] = this.c[end];
1857
+ for (end = this.k - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.F[end] === newItems[newEnd] || this.l && compare(this.N, this.F[end], newItems[newEnd])); end--, newEnd--) {
1858
+ temp[newEnd] = this.d[end];
1856
1859
  tempNodes[newEnd] = this.a[end];
1857
- tempRows && (tempRows[newEnd] = this.k[end]);
1858
- tempIndexes && (tempIndexes[newEnd] = this.l[end]);
1860
+ tempRows && (tempRows[newEnd] = this.l[end]);
1861
+ tempIndexes && (tempIndexes[newEnd] = this.m[end]);
1859
1862
  }
1860
1863
  newIndices = /* @__PURE__ */ new Map();
1861
1864
  newIndicesNext = new Array(newEnd + 1);
@@ -1871,10 +1874,10 @@ function updateKeyedMap() {
1871
1874
  key = this.N ? this.N(item) : item;
1872
1875
  j = newIndices.get(key);
1873
1876
  if (j !== void 0 && j !== -1) {
1874
- temp[j] = this.c[i];
1877
+ temp[j] = this.d[i];
1875
1878
  tempNodes[j] = this.a[i];
1876
- tempRows && (tempRows[j] = this.k[i]);
1877
- tempIndexes && (tempIndexes[j] = this.l[i]);
1879
+ tempRows && (tempRows[j] = this.l[i]);
1880
+ tempIndexes && (tempIndexes[j] = this.m[i]);
1878
1881
  j = newIndicesNext[j];
1879
1882
  newIndices.set(key, j);
1880
1883
  } else
@@ -1882,98 +1885,98 @@ function updateKeyedMap() {
1882
1885
  }
1883
1886
  for (j = start; j < newLen; j++) {
1884
1887
  if (j in temp) {
1885
- this.c[j] = temp[j];
1888
+ this.d[j] = temp[j];
1886
1889
  this.a[j] = tempNodes[j];
1887
1890
  if (tempRows) {
1888
- this.k[j] = tempRows[j];
1889
- setSignal(this.k[j], newItems[j]);
1891
+ this.l[j] = tempRows[j];
1892
+ setSignal(this.l[j], newItems[j]);
1890
1893
  }
1891
1894
  if (tempIndexes) {
1892
- this.l[j] = tempIndexes[j];
1893
- setSignal(this.l[j], j);
1895
+ this.m[j] = tempIndexes[j];
1896
+ setSignal(this.m[j], j);
1894
1897
  }
1895
1898
  } else {
1896
- this.c[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1899
+ this.d[j] = runWithOwner(this.a[j] = createOwner(), mapper);
1897
1900
  }
1898
1901
  }
1899
- this.c = this.c.slice(0, this.j = newLen);
1902
+ this.d = this.d.slice(0, this.k = newLen);
1900
1903
  this.F = newItems.slice(0);
1901
1904
  }
1902
1905
  });
1903
- return this.c;
1906
+ return this.d;
1904
1907
  }
1905
1908
  function repeat(count, map, options) {
1906
1909
  return updateRepeat.bind({
1907
1910
  z: createOwner(),
1908
- j: 0,
1911
+ k: 0,
1909
1912
  w: 0,
1910
- va: count,
1913
+ wa: count,
1911
1914
  M: map,
1912
1915
  a: [],
1913
- c: [],
1914
- wa: options == null ? void 0 : options.from,
1915
- X: options == null ? void 0 : options.fallback
1916
+ d: [],
1917
+ xa: options == null ? void 0 : options.from,
1918
+ Y: options == null ? void 0 : options.fallback
1916
1919
  });
1917
1920
  }
1918
1921
  function updateRepeat() {
1919
1922
  var _a;
1920
- const newLen = this.va();
1921
- const from = ((_a = this.wa) == null ? void 0 : _a.call(this)) || 0;
1923
+ const newLen = this.wa();
1924
+ const from = ((_a = this.xa) == null ? void 0 : _a.call(this)) || 0;
1922
1925
  runWithOwner(this.z, () => {
1923
1926
  if (newLen === 0) {
1924
- if (this.j !== 0) {
1927
+ if (this.k !== 0) {
1925
1928
  this.z.dispose(false);
1926
1929
  this.a = [];
1927
- this.c = [];
1928
- this.j = 0;
1930
+ this.d = [];
1931
+ this.k = 0;
1929
1932
  }
1930
- if (this.X && !this.c[0]) {
1931
- this.c[0] = runWithOwner(
1933
+ if (this.Y && !this.d[0]) {
1934
+ this.d[0] = runWithOwner(
1932
1935
  this.a[0] = createOwner(),
1933
- this.X
1936
+ this.Y
1934
1937
  );
1935
1938
  }
1936
1939
  return;
1937
1940
  }
1938
1941
  const to = from + newLen;
1939
- const prevTo = this.w + this.j;
1940
- if (this.j === 0 && this.a[0])
1942
+ const prevTo = this.w + this.k;
1943
+ if (this.k === 0 && this.a[0])
1941
1944
  this.a[0].dispose();
1942
1945
  for (let i = to; i < prevTo; i++)
1943
1946
  this.a[i - this.w].dispose();
1944
1947
  if (this.w < from) {
1945
1948
  let i = this.w;
1946
- while (i < from && i < this.j)
1949
+ while (i < from && i < this.k)
1947
1950
  this.a[i++].dispose();
1948
1951
  this.a.splice(0, from - this.w);
1949
- this.c.splice(0, from - this.w);
1952
+ this.d.splice(0, from - this.w);
1950
1953
  } else if (this.w > from) {
1951
1954
  let i = prevTo - this.w - 1;
1952
1955
  let difference = this.w - from;
1953
- this.a.length = this.c.length = newLen;
1956
+ this.a.length = this.d.length = newLen;
1954
1957
  while (i >= difference) {
1955
1958
  this.a[i] = this.a[i - difference];
1956
- this.c[i] = this.c[i - difference];
1959
+ this.d[i] = this.d[i - difference];
1957
1960
  i--;
1958
1961
  }
1959
1962
  for (let i2 = 0; i2 < difference; i2++) {
1960
- this.c[i2] = runWithOwner(
1963
+ this.d[i2] = runWithOwner(
1961
1964
  this.a[i2] = createOwner(),
1962
1965
  () => this.M(i2 + from)
1963
1966
  );
1964
1967
  }
1965
1968
  }
1966
1969
  for (let i = prevTo; i < to; i++) {
1967
- this.c[i - from] = runWithOwner(
1970
+ this.d[i - from] = runWithOwner(
1968
1971
  this.a[i - from] = createOwner(),
1969
1972
  () => this.M(i)
1970
1973
  );
1971
1974
  }
1972
- this.c = this.c.slice(0, newLen);
1975
+ this.d = this.d.slice(0, newLen);
1973
1976
  this.w = from;
1974
- this.j = newLen;
1977
+ this.k = newLen;
1975
1978
  });
1976
- return this.c;
1979
+ return this.d;
1977
1980
  }
1978
1981
  function compare(key, a, b) {
1979
1982
  return key ? key(a) === key(b) : true;
@@ -1983,18 +1986,18 @@ function compare(key, a, b) {
1983
1986
  function boundaryComputed(fn, propagationMask) {
1984
1987
  const node = computed(fn, void 0, {
1985
1988
  ja: {
1986
- la() {
1989
+ ma() {
1987
1990
  let flags = this.f;
1988
- this.f &= ~this.Y;
1989
- if (this.Y & 1 /* Pending */ && !(this.f & 4 /* Uninitialized */)) {
1991
+ this.f &= ~this.Z;
1992
+ if (this.Z & 1 /* Pending */ && !(this.f & 4 /* Uninitialized */)) {
1990
1993
  flags &= ~1 /* Pending */;
1991
1994
  }
1992
- this.i.notify(this, this.Y, flags);
1995
+ this.i.notify(this, this.Z, flags);
1993
1996
  },
1994
- Y: propagationMask
1997
+ Z: propagationMask
1995
1998
  }
1996
1999
  });
1997
- node.Y = propagationMask;
2000
+ node.Z = propagationMask;
1998
2001
  return node;
1999
2002
  }
2000
2003
  function createBoundChildren(owner, fn, queue, mask) {
@@ -2007,20 +2010,20 @@ function createBoundChildren(owner, fn, queue, mask) {
2007
2010
  });
2008
2011
  }
2009
2012
  var ConditionalQueue = class extends Queue {
2010
- r;
2011
- fa = /* @__PURE__ */ new Set();
2013
+ t;
2014
+ ga = /* @__PURE__ */ new Set();
2012
2015
  h = /* @__PURE__ */ new Set();
2013
2016
  constructor(disabled) {
2014
2017
  super();
2015
- this.r = disabled;
2018
+ this.t = disabled;
2016
2019
  }
2017
2020
  run(type) {
2018
- if (!type || read(this.r))
2021
+ if (!type || read(this.t))
2019
2022
  return;
2020
2023
  return super.run(type);
2021
2024
  }
2022
2025
  notify(node, type, flags) {
2023
- if (read(this.r)) {
2026
+ if (read(this.t)) {
2024
2027
  if (type & 1 /* Pending */) {
2025
2028
  if (flags & 1 /* Pending */) {
2026
2029
  this.h.add(node);
@@ -2030,9 +2033,9 @@ var ConditionalQueue = class extends Queue {
2030
2033
  }
2031
2034
  if (type & 2 /* Error */) {
2032
2035
  if (flags & 2 /* Error */) {
2033
- this.fa.add(node);
2036
+ this.ga.add(node);
2034
2037
  type &= ~2 /* Error */;
2035
- } else if (this.fa.delete(node))
2038
+ } else if (this.ga.delete(node))
2036
2039
  type &= ~2 /* Error */;
2037
2040
  }
2038
2041
  }
@@ -2040,31 +2043,39 @@ var ConditionalQueue = class extends Queue {
2040
2043
  }
2041
2044
  };
2042
2045
  var CollectionQueue = class extends Queue {
2043
- ga;
2046
+ O;
2044
2047
  a = /* @__PURE__ */ new Set();
2045
- r = signal(false, { pureWrite: true });
2048
+ t = signal(false, { pureWrite: true });
2049
+ ka = false;
2046
2050
  constructor(type) {
2047
2051
  super();
2048
- this.ga = type;
2052
+ this.O = type;
2049
2053
  }
2050
2054
  run(type) {
2051
- if (!type || read(this.r))
2055
+ if (!type || read(this.t))
2052
2056
  return;
2053
2057
  return super.run(type);
2054
2058
  }
2059
+ enqueue(type, fn) {
2060
+ var _a;
2061
+ if (this.O & 1 /* Pending */ && this.ka) {
2062
+ return (_a = this.q) == null ? void 0 : _a.enqueue(type, fn);
2063
+ }
2064
+ return super.enqueue(type, fn);
2065
+ }
2055
2066
  notify(node, type, flags) {
2056
- if (!(type & this.ga))
2067
+ if (!(type & this.O) || this.O & 1 /* Pending */ && this.ka)
2057
2068
  return super.notify(node, type, flags);
2058
- if (flags & this.ga) {
2069
+ if (flags & this.O) {
2059
2070
  this.a.add(node);
2060
2071
  if (this.a.size === 1)
2061
- setSignal(this.r, true);
2072
+ setSignal(this.t, true);
2062
2073
  } else if (this.a.size > 0) {
2063
2074
  this.a.delete(node);
2064
2075
  if (this.a.size === 0)
2065
- setSignal(this.r, false);
2076
+ setSignal(this.t, false);
2066
2077
  }
2067
- type &= ~this.ga;
2078
+ type &= ~this.O;
2068
2079
  return type ? super.notify(node, type, flags) : true;
2069
2080
  }
2070
2081
  };
@@ -2073,28 +2084,29 @@ function createBoundary(fn, condition) {
2073
2084
  const queue = new ConditionalQueue(computed(() => condition() === "hidden" /* HIDDEN */));
2074
2085
  const tree = createBoundChildren(owner, fn, queue, 0);
2075
2086
  computed(() => {
2076
- const disabled = read(queue.r);
2077
- tree.Y = disabled ? 2 /* Error */ | 1 /* Pending */ : 0;
2087
+ const disabled = read(queue.t);
2088
+ tree.Z = disabled ? 2 /* Error */ | 1 /* Pending */ : 0;
2078
2089
  if (!disabled) {
2079
2090
  queue.h.forEach(
2080
2091
  (node) => queue.notify(node, 1 /* Pending */, 1 /* Pending */)
2081
2092
  );
2082
- queue.fa.forEach((node) => queue.notify(node, 2 /* Error */, 2 /* Error */));
2093
+ queue.ga.forEach((node) => queue.notify(node, 2 /* Error */, 2 /* Error */));
2083
2094
  queue.h.clear();
2084
- queue.fa.clear();
2095
+ queue.ga.clear();
2085
2096
  }
2086
2097
  });
2087
- return () => read(queue.r) ? void 0 : read(tree);
2098
+ return () => read(queue.t) ? void 0 : read(tree);
2088
2099
  }
2089
2100
  function createCollectionBoundary(type, fn, fallback) {
2090
2101
  const owner = createOwner();
2091
2102
  const queue = new CollectionQueue(type);
2092
2103
  const tree = createBoundChildren(owner, fn, queue, type);
2093
2104
  const decision = computed(() => {
2094
- if (!read(queue.r)) {
2105
+ if (!read(queue.t)) {
2095
2106
  const resolved = read(tree);
2096
- if (!untrack(() => read(queue.r)))
2097
- return resolved;
2107
+ if (!untrack(() => read(queue.t)))
2108
+ queue.ka = true;
2109
+ return resolved;
2098
2110
  }
2099
2111
  return fallback(queue);
2100
2112
  });