@solidjs/signals 0.13.13 → 2.0.0-beta.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -7
- package/dist/dev.js +1230 -598
- package/dist/node.cjs +2064 -1555
- package/dist/prod.js +1783 -1251
- package/dist/types/boundaries.d.ts +126 -5
- package/dist/types/core/action.d.ts +34 -0
- package/dist/types/core/constants.d.ts +26 -0
- package/dist/types/core/context.d.ts +10 -2
- package/dist/types/core/core.d.ts +129 -9
- package/dist/types/core/dev.d.ts +1 -1
- package/dist/types/core/effect.d.ts +4 -2
- package/dist/types/core/error.d.ts +24 -0
- package/dist/types/core/external.d.ts +19 -0
- package/dist/types/core/graph.d.ts +2 -0
- package/dist/types/core/index.d.ts +1 -1
- package/dist/types/core/owner.d.ts +93 -3
- package/dist/types/core/scheduler.d.ts +43 -2
- package/dist/types/core/types.d.ts +5 -6
- package/dist/types/index.d.ts +3 -3
- package/dist/types/map.d.ts +32 -3
- package/dist/types/signals.d.ts +362 -42
- package/dist/types/src/boundaries.d.ts +173 -0
- package/dist/types/src/core/action.d.ts +35 -0
- package/dist/types/src/core/async.d.ts +6 -0
- package/dist/types/src/core/constants.d.ts +51 -0
- package/dist/types/src/core/context.d.ts +36 -0
- package/dist/types/src/core/core.d.ts +174 -0
- package/dist/types/src/core/dev.d.ts +49 -0
- package/dist/types/src/core/effect.d.ts +32 -0
- package/dist/types/src/core/error.d.ts +38 -0
- package/dist/types/src/core/external.d.ts +45 -0
- package/dist/types/src/core/graph.d.ts +5 -0
- package/dist/types/src/core/heap.d.ts +14 -0
- package/dist/types/src/core/index.d.ts +12 -0
- package/dist/types/src/core/lanes.d.ts +54 -0
- package/dist/types/src/core/owner.d.ts +116 -0
- package/dist/types/src/core/scheduler.d.ts +122 -0
- package/dist/types/src/core/types.d.ts +85 -0
- package/dist/types/src/index.d.ts +9 -0
- package/dist/types/src/map.d.ts +53 -0
- package/dist/types/src/signals.d.ts +512 -0
- package/dist/types/src/store/index.d.ts +9 -0
- package/dist/types/src/store/optimistic.d.ts +45 -0
- package/dist/types/src/store/projection.d.ts +66 -0
- package/dist/types/src/store/reconcile.d.ts +23 -0
- package/dist/types/src/store/store.d.ts +125 -0
- package/dist/types/src/store/storePath.d.ts +58 -0
- package/dist/types/src/store/utils.d.ts +114 -0
- package/dist/types/store/optimistic.d.ts +38 -12
- package/dist/types/store/projection.d.ts +55 -15
- package/dist/types/store/reconcile.d.ts +22 -0
- package/dist/types/store/store.d.ts +72 -15
- package/dist/types/store/storePath.d.ts +28 -0
- package/dist/types/store/utils.d.ts +78 -7
- package/dist/types-cjs/boundaries.d.cts +173 -0
- package/dist/types-cjs/core/action.d.cts +35 -0
- package/dist/types-cjs/core/async.d.cts +6 -0
- package/dist/types-cjs/core/constants.d.cts +51 -0
- package/dist/types-cjs/core/context.d.cts +36 -0
- package/dist/types-cjs/core/core.d.cts +174 -0
- package/dist/types-cjs/core/dev.d.cts +49 -0
- package/dist/types-cjs/core/effect.d.cts +32 -0
- package/dist/types-cjs/core/error.d.cts +38 -0
- package/dist/types-cjs/core/external.d.cts +45 -0
- package/dist/types-cjs/core/graph.d.cts +5 -0
- package/dist/types-cjs/core/heap.d.cts +14 -0
- package/dist/types-cjs/core/index.d.cts +12 -0
- package/dist/types-cjs/core/lanes.d.cts +54 -0
- package/dist/types-cjs/core/owner.d.cts +116 -0
- package/dist/types-cjs/core/scheduler.d.cts +122 -0
- package/dist/types-cjs/core/types.d.cts +85 -0
- package/dist/types-cjs/index.d.cts +9 -0
- package/dist/types-cjs/map.d.cts +53 -0
- package/dist/types-cjs/package.json +3 -0
- package/dist/types-cjs/signals.d.cts +512 -0
- package/dist/types-cjs/src/boundaries.d.cts +173 -0
- package/dist/types-cjs/src/core/action.d.cts +35 -0
- package/dist/types-cjs/src/core/async.d.cts +6 -0
- package/dist/types-cjs/src/core/constants.d.cts +51 -0
- package/dist/types-cjs/src/core/context.d.cts +36 -0
- package/dist/types-cjs/src/core/core.d.cts +174 -0
- package/dist/types-cjs/src/core/dev.d.cts +49 -0
- package/dist/types-cjs/src/core/effect.d.cts +32 -0
- package/dist/types-cjs/src/core/error.d.cts +38 -0
- package/dist/types-cjs/src/core/external.d.cts +45 -0
- package/dist/types-cjs/src/core/graph.d.cts +5 -0
- package/dist/types-cjs/src/core/heap.d.cts +14 -0
- package/dist/types-cjs/src/core/index.d.cts +12 -0
- package/dist/types-cjs/src/core/lanes.d.cts +54 -0
- package/dist/types-cjs/src/core/owner.d.cts +116 -0
- package/dist/types-cjs/src/core/scheduler.d.cts +122 -0
- package/dist/types-cjs/src/core/types.d.cts +85 -0
- package/dist/types-cjs/src/index.d.cts +9 -0
- package/dist/types-cjs/src/map.d.cts +53 -0
- package/dist/types-cjs/src/signals.d.cts +512 -0
- package/dist/types-cjs/src/store/index.d.cts +9 -0
- package/dist/types-cjs/src/store/optimistic.d.cts +45 -0
- package/dist/types-cjs/src/store/projection.d.cts +66 -0
- package/dist/types-cjs/src/store/reconcile.d.cts +23 -0
- package/dist/types-cjs/src/store/store.d.cts +125 -0
- package/dist/types-cjs/src/store/storePath.d.cts +58 -0
- package/dist/types-cjs/src/store/utils.d.cts +114 -0
- package/dist/types-cjs/store/index.d.cts +9 -0
- package/dist/types-cjs/store/optimistic.d.cts +45 -0
- package/dist/types-cjs/store/projection.d.cts +66 -0
- package/dist/types-cjs/store/reconcile.d.cts +23 -0
- package/dist/types-cjs/store/store.d.cts +125 -0
- package/dist/types-cjs/store/storePath.d.cts +58 -0
- package/dist/types-cjs/store/utils.d.cts +114 -0
- package/package.json +35 -27
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import { Queue, type Computed, type Effect } from "./core/index.js";
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import type { Signal } from "./core/index.js";
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export interface BoundaryComputed<T> extends Computed<T> {
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_propagationMask: number;
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}
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type RevealSlot = CollectionQueue | RevealController;
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type BoolAccessor = () => boolean;
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export type RevealOrder = "sequential" | "together" | "natural";
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type OrderAccessor = () => RevealOrder;
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export declare class RevealController {
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_orderAccessor: OrderAccessor;
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_collapsedAccessor: BoolAccessor;
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_slots: RevealSlot[];
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_parentController?: RevealController;
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_disabled: Signal<boolean>;
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_collapsed: Signal<boolean>;
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_ready: boolean;
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_minimallyReady: boolean;
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_evaluating: boolean;
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constructor(order: OrderAccessor, collapsed: BoolAccessor);
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_forEachOwnedSlot(fn: (slot: RevealSlot) => boolean | void): boolean;
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isReady(): boolean;
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/**
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* "Minimally ready" = this group has something visible to show under its own policy.
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* Used by an enclosing `together` group to decide when it can release.
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* - `together`: fully ready (atomic).
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* - `sequential`: the first owned slot is minimally ready (frontier can advance).
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* - `natural`: any owned slot is minimally ready.
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*/
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isMinimallyReady(): boolean;
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register(slot: RevealSlot): void;
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unregister(slot: RevealSlot): void;
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evaluate(disabledOverride?: boolean, collapsedOverride?: boolean): void;
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}
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export declare class CollectionQueue extends Queue {
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_collectionType: number;
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_sources: Set<Computed<any>>;
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_tree?: BoundaryComputed<any>;
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_pending: boolean;
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_disabled: Signal<boolean>;
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_collapsed: Signal<boolean>;
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_revealController?: RevealController;
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_initialized: boolean;
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_onFn: (() => any) | undefined;
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_prevOn: any;
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constructor(type: number);
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run(type: number): void;
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notify(node: Effect<any>, type: number, flags: number, error?: any): boolean;
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checkSources(): void;
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}
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/**
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* Lower-level primitive that backs the `<Loading>` flow control. Catches
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* pending async reads inside `fn` and renders `fallback` until they settle.
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*
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* App code should use `<Loading fallback={...}>` instead — reach for this only
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* when authoring custom boundary components.
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*
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* @param fn the tracked subtree
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* @param fallback the fallback shown while async reads in `fn` are unresolved
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* @param options `on` — accessor whose value scopes the boundary; when set,
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* transitions caused by writes to other reactive sources are *not* caught
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*
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* @example
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* ```tsx
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* // Custom boundary component built on top of the primitive.
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* function MyLoading(props: { fallback: JSX.Element; children: JSX.Element }) {
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* return createLoadingBoundary(
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* () => props.children,
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* () => props.fallback
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* ) as unknown as JSX.Element;
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* }
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* ```
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*/
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export declare function createLoadingBoundary(fn: () => any, fallback: () => any, options?: {
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on?: () => any;
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}): import("./signals.js").SourceAccessor<unknown>;
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/**
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* Lower-level primitive that backs the `<Errored>` flow control. Catches
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* thrown errors inside `fn` and invokes `fallback(error, reset)` instead.
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* `reset()` recomputes the failing sources so the boundary can attempt to
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* recover.
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*
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* App code should use `<Errored fallback={...}>` instead — reach for this only
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* when authoring custom boundary components.
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*
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* @example
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* ```tsx
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* // Custom boundary that wraps the primitive and adds telemetry.
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* function TracedErrored(props: { fallback: (e: unknown) => JSX.Element; children: JSX.Element }) {
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* return createErrorBoundary(
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* () => props.children,
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* (err, reset) => {
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* reportError(err);
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* return props.fallback(err);
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* }
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* ) as unknown as JSX.Element;
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* }
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* ```
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*/
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export declare function createErrorBoundary<U>(fn: () => any, fallback: (error: unknown, reset: () => void) => U): import("./signals.js").SourceAccessor<unknown>;
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/**
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* Coordinate the reveal timing of sibling loading boundaries.
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*
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* Accepts reactive accessors:
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* - `order`: `"sequential"` (default) | `"together"` | `"natural"`.
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* - `"sequential"` — classic frontier reveal: siblings reveal in registration order
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* as each resolves; later siblings stay hidden until earlier ones complete.
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* - `"together"` — every direct slot stays on its fallback until the whole group
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* is "minimally ready" (each direct slot has produced its own first visible
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* content under its own order), then the whole group releases at once.
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* - `"natural"` — children reveal independently (as each resolves). At the top
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* level this is a no-op compared to not using `createRevealOrder`; the mode
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* exists for nesting, where the group registers as a single composite slot to
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* any enclosing `createRevealOrder`.
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* - `collapsed`: only meaningful when `order === "sequential"`. When set, tail siblings
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* past the frontier suppress their own fallback output. Ignored under `"together"`
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* and `"natural"` — those orders have no frontier.
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*
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* Nested `createRevealOrder` groups compose: the inner controller registers as a
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* single slot in the outer controller and is held on its fallbacks until the outer
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* releases that slot. Once released, the inner controller runs its own order locally
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* over anything still pending. There is no opt-out from an outer hold.
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*
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* "Minimally ready" is what an order considers its first visible content:
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* - `sequential` — frontier-0 is minimally ready (leaf: on resolve; nested: via its
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* own minimal signal).
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* - `together` — every direct slot is minimally ready.
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* - `natural` — any direct slot has visible content (leaves on resolve; nested
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* composites when fully ready, since natural treats composites as atomic).
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*
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* @example
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* ```ts
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* // Primitive form of `<Reveal>` — coordinate sibling loading boundaries
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* // programmatically. App code uses the JSX `<Reveal>` component instead.
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* // Both options are accessors so they can react to state changes.
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* createRevealOrder(
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* () => renderSiblings(),
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* { order: () => mode(), collapsed: () => true }
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* );
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* ```
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*/
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export declare function createRevealOrder<T>(fn: () => T, options?: {
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order?: OrderAccessor;
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collapsed?: BoolAccessor;
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}): T;
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/**
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* Resolves a children value to its renderable form: unwraps zero-arg functions
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* (accessors), recursively flattens arrays, and optionally skips
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* non-rendering values (`null`, `undefined`, `true`, `false`, `""`).
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*
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* Used internally by flow components and by the renderer to walk a children
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* tree. App code rarely needs this directly — see `children()` in `solid-js`
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* for the user-facing helper that memoizes the result.
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*
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* @param children value or array of values to flatten
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* @param options
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* - `skipNonRendered` — drop values that won't render
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* - `doNotUnwrap` — leave function children as-is (caller will resolve)
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*
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* @example
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* ```ts
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* // Custom renderer walking a children tree manually. Most authors should
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* // use `children()` from solid-js, which memoizes the resolved value.
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* function renderChildren(value: unknown): unknown {
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* return flatten(value, { skipNonRendered: true });
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* }
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* ```
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*/
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export declare function flatten(children: any, options?: {
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skipNonRendered?: boolean;
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doNotUnwrap?: boolean;
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}): any;
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export {};
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/**
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* Wraps a generator function so each invocation runs as a single transaction
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* (a "transition") that batches every signal/store write between yields. The
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* surrounding UI sees one atomic update per yielded step; nothing is committed
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* until the action either completes or the next `yield` resolves.
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*
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* Yield promises (or any awaitable) inside the generator — the action waits
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* for each before continuing, but the writes you made beforehand are already
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* visible (or held by `<Loading>` if optimistic). Yield bare values for
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* synchronous batched steps.
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*
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* Each call returns a `Promise` that resolves with the generator's return
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* value, or rejects if it throws. Pair with `createOptimistic` /
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* `createOptimisticStore` to apply tentative writes that auto-revert if the
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* action fails.
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*
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* @example
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* ```ts
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* const [todos, setTodos] = createOptimisticStore<Todo[]>([]);
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*
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* const addTodo = action(function* (text: string) {
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* const tempId = crypto.randomUUID();
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* setTodos(t => { t.push({ id: tempId, text, pending: true }); }); // optimistic
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* const saved = yield api.createTodo(text); // network round-trip
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* setTodos(t => {
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* const i = t.findIndex(x => x.id === tempId);
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* if (i >= 0) t[i] = saved;
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* });
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* return saved;
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* });
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*
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* await addTodo("buy milk");
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* ```
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*/
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export declare function action<Args extends any[], Y, R>(genFn: (...args: Args) => Generator<Y, R, any> | AsyncGenerator<Y, R, any>): (...args: Args) => Promise<R>;
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import { type OptimisticLane } from "./lanes.js";
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import type { Computed } from "./types.js";
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export declare function settlePendingSource(el: Computed<any>): void;
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export declare function handleAsync<T>(el: Computed<T>, result: T | PromiseLike<T> | AsyncIterable<T>, setter?: (value: T) => void): T;
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export declare function clearStatus(el: Computed<any>, clearUninitialized?: boolean): void;
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export declare function notifyStatus(el: Computed<any>, status: number, error: any, blockStatus?: boolean, lane?: OptimisticLane): void;
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export declare const REACTIVE_NONE = 0;
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export declare const REACTIVE_CHECK: number;
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export declare const REACTIVE_DIRTY: number;
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export declare const REACTIVE_RECOMPUTING_DEPS: number;
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export declare const REACTIVE_IN_HEAP: number;
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export declare const REACTIVE_IN_HEAP_HEIGHT: number;
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export declare const REACTIVE_ZOMBIE: number;
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export declare const REACTIVE_DISPOSED: number;
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export declare const REACTIVE_OPTIMISTIC_DIRTY: number;
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export declare const REACTIVE_SNAPSHOT_STALE: number;
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export declare const REACTIVE_LAZY: number;
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export declare const REACTIVE_MANUAL_WRITE: number;
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export declare const CONFIG_OWNED_WRITE: number;
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export declare const CONFIG_NO_SNAPSHOT: number;
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export declare const CONFIG_TRANSPARENT: number;
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export declare const CONFIG_IN_SNAPSHOT_SCOPE: number;
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export declare const CONFIG_CHILDREN_FORBIDDEN: number;
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export declare const CONFIG_AUTO_DISPOSE: number;
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export declare const CONFIG_SYNC: number;
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export declare const STATUS_NONE = 0;
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export declare const STATUS_PENDING: number;
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export declare const STATUS_ERROR: number;
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export declare const STATUS_UNINITIALIZED: number;
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export declare const EFFECT_PURE = 0;
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export declare const EFFECT_RENDER = 1;
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export declare const EFFECT_USER = 2;
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export declare const EFFECT_TRACKED = 3;
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export declare const NOT_PENDING: {};
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export declare const NO_SNAPSHOT: {};
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export declare const STORE_SNAPSHOT_PROPS = "sp";
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export declare const SUPPORTS_PROXY: boolean;
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export declare const defaultContext: {};
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/**
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* Brand symbol used by `Refreshable<T>` values (projection stores, async
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* memos) to expose their underlying computation to `refresh()`. Not part of
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* the user-facing API.
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*
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* @internal
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*/
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export declare const $REFRESH: unique symbol;
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/**
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* Brand applied to values that participate in the `refresh()` re-run protocol.
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* Accessors receive this handle internally; projected stores expose it through
|
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* their public return type so user-defined hooks that wrap `createOptimisticStore`
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* / `createProjection` / projection-form `createStore` can have their return
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* types inferred without leaking the internal `$REFRESH` symbol into public type
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* signatures (TS4058).
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*/
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export type Refreshable<T> = T & {
|
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readonly [$REFRESH]: any;
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};
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@@ -0,0 +1,36 @@
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import type { Owner } from "./types.js";
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export interface Context<T> {
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readonly id: symbol;
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readonly defaultValue: T | undefined;
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}
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export type ContextRecord = Record<string | symbol, unknown>;
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/**
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* Context provides a form of dependency injection. It is used to save from needing to pass
|
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|
+
* data as props through intermediate components. This function creates a new context object
|
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+
* that can be used with `getContext` and `setContext`.
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+
*
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* A default value can be provided here which will be used when a specific value is not provided
|
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* via a `setContext` call.
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*/
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+
export declare function createContext<T>(defaultValue?: T, description?: string): Context<T>;
|
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/**
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* Low-level owner-targeted context read. The user-facing read API is
|
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+
* `useContext` (in `solid-js`), which wraps this primitive. Exposed here for
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* cross-package wiring (e.g. hydration-aware context plumbing).
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*
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* @throws `NoOwnerError` if there's no owner at the time of call.
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* @throws `ContextNotFoundError` if a context value has not been set yet.
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+
*
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* @internal
|
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+
*/
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export declare function getContext<T>(context: Context<T>, owner?: Owner | null): T;
|
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|
+
/**
|
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|
+
* Low-level owner-targeted context write. The user-facing API is
|
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|
+
* `createContext` (in `solid-js`); its provider component wraps this
|
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|
+
* primitive. Exposed here for cross-package wiring.
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+
*
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+
* @throws `NoOwnerError` if there's no owner at the time of call.
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|
+
*
|
|
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|
+
* @internal
|
|
35
|
+
*/
|
|
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|
+
export declare function setContext<T>(context: Context<T>, value?: T, owner?: Owner | null): void;
|
|
@@ -0,0 +1,174 @@
|
|
|
1
|
+
import { type Refreshable } from "./constants.js";
|
|
2
|
+
import { type OptimisticLane } from "./lanes.js";
|
|
3
|
+
import type { Computed, FirewallSignal, NodeOptions, Owner, Signal } from "./types.js";
|
|
4
|
+
export declare const PRIMITIVE_IN_FORBIDDEN_SCOPE_MESSAGE = "[PRIMITIVE_IN_FORBIDDEN_SCOPE] Cannot create reactive primitives inside createTrackedEffect or owner-backed onSettled";
|
|
5
|
+
export declare let tracking: boolean;
|
|
6
|
+
export declare let stale: boolean;
|
|
7
|
+
export declare let refreshing: boolean;
|
|
8
|
+
export declare let pendingCheckActive: boolean;
|
|
9
|
+
export declare let foundPending: boolean;
|
|
10
|
+
export declare let latestReadActive: boolean;
|
|
11
|
+
export declare let context: Owner | null;
|
|
12
|
+
export declare let currentOptimisticLane: OptimisticLane | null;
|
|
13
|
+
export declare let snapshotCaptureActive: boolean;
|
|
14
|
+
export declare let snapshotSources: Set<any> | null;
|
|
15
|
+
export declare function setSnapshotCapture(active: boolean): void;
|
|
16
|
+
export declare function markSnapshotScope(owner: Owner): void;
|
|
17
|
+
export declare function releaseSnapshotScope(owner: Owner): void;
|
|
18
|
+
export declare function clearSnapshots(): void;
|
|
19
|
+
export declare function recompute(el: Computed<any>, create?: boolean): void;
|
|
20
|
+
export declare function computed<T>(fn: (prev?: T) => T | PromiseLike<T> | AsyncIterable<T>): Computed<T>;
|
|
21
|
+
export declare function computed<T>(fn: (prev: T) => T | PromiseLike<T> | AsyncIterable<T>, options?: NodeOptions<T>): Computed<T>;
|
|
22
|
+
/**
|
|
23
|
+
* Build an Effect node with all effect-specific fields baked into a single object literal,
|
|
24
|
+
* so V8 sees the full hidden class shape at construction time. Effects always run in lazy
|
|
25
|
+
* mode (recompute is called explicitly by `effect()`), so we hardcode the lazy bits and skip
|
|
26
|
+
* the auto-dispose CONFIG bit (effect() previously cleared it post-construction).
|
|
27
|
+
*/
|
|
28
|
+
export declare function createEffectNode<T>(fn: (prev?: T) => T, effectFn: (val: T, prev: T | undefined) => void | (() => void), errorFn: ((err: unknown, cleanup: () => void) => void | (() => void)) | undefined, type: number, notifyStatus: ((status?: number, error?: any) => void) | undefined, options: NodeOptions<T> | undefined): any;
|
|
29
|
+
export declare function signal<T>(v: T, options?: NodeOptions<T>): Signal<T>;
|
|
30
|
+
export declare function signal<T>(v: T, options?: NodeOptions<T>, firewall?: Computed<any>): FirewallSignal<T>;
|
|
31
|
+
export declare function optimisticSignal<T>(v: T, options?: NodeOptions<T>): Signal<T>;
|
|
32
|
+
export declare function optimisticComputed<T>(fn: (prev?: T) => T | PromiseLike<T> | AsyncIterable<T>, options?: NodeOptions<T>): Computed<T>;
|
|
33
|
+
export declare function isEqual<T>(a: T, b: T): boolean;
|
|
34
|
+
/**
|
|
35
|
+
* When set to a component name string, any reactive read that is not inside a nested tracking
|
|
36
|
+
* scope will log a dev-mode warning. Managed automatically by `untrack(fn, strictReadLabel)`.
|
|
37
|
+
*/
|
|
38
|
+
export declare let strictRead: string | false;
|
|
39
|
+
export declare function setStrictRead(v: string | false): string | false;
|
|
40
|
+
/**
|
|
41
|
+
* Runs `fn` outside of any reactive tracking — reads inside `fn` will not
|
|
42
|
+
* subscribe the current scope. Returns whatever `fn` returns.
|
|
43
|
+
*
|
|
44
|
+
* Use `untrack` inside a memo or effect when you need to read a signal once
|
|
45
|
+
* without making the surrounding computation depend on its future changes.
|
|
46
|
+
*
|
|
47
|
+
* Pass a `strictReadLabel` string to enable a dev-mode warning: any reactive
|
|
48
|
+
* read inside `fn` that isn't inside a nested tracking scope will log a
|
|
49
|
+
* warning naming the label.
|
|
50
|
+
*
|
|
51
|
+
* @example
|
|
52
|
+
* ```ts
|
|
53
|
+
* createEffect(
|
|
54
|
+
* () => trigger(), // tracks `trigger` only
|
|
55
|
+
* () => {
|
|
56
|
+
* const snapshot = untrack(() => state); // read once, untracked
|
|
57
|
+
* log(snapshot);
|
|
58
|
+
* }
|
|
59
|
+
* );
|
|
60
|
+
* ```
|
|
61
|
+
*/
|
|
62
|
+
export declare function untrack<T>(fn: () => T, strictReadLabel?: string | false): T;
|
|
63
|
+
export declare function read<T>(el: Signal<T> | Computed<T>): T;
|
|
64
|
+
export declare function setSignal<T>(el: Signal<T> | Computed<T>, v: T | ((prev: T) => T)): T;
|
|
65
|
+
/**
|
|
66
|
+
* Suppresses automatic recomputation of `el` until the scheduler drains. Used
|
|
67
|
+
* when a manual write should win over dependency changes queued in the same
|
|
68
|
+
* tick. The MANUAL_WRITE flag is cleared by the pending-node drain; projection
|
|
69
|
+
* computeds don't commit values, but they still need the same end-of-tick
|
|
70
|
+
* cleanup point.
|
|
71
|
+
*/
|
|
72
|
+
export declare function suppressComputedRecompute(el: Computed<unknown>): void;
|
|
73
|
+
/**
|
|
74
|
+
* User-facing setter for the memo form of `createSignal(fn)`. Behaves like
|
|
75
|
+
* `setSignal`, but also cancels any pending recompute of the memo so the
|
|
76
|
+
* manual value wins over a value that would otherwise be produced by an
|
|
77
|
+
* upstream change in the same tick.
|
|
78
|
+
*/
|
|
79
|
+
export declare function setMemo<T>(el: Computed<T>, v: T | ((prev: T) => T)): T;
|
|
80
|
+
/**
|
|
81
|
+
* Executes `fn` with the given `owner` set as the current owner. Any reactive
|
|
82
|
+
* primitives (`createSignal`, `createMemo`, `createEffect`, `onCleanup`,
|
|
83
|
+
* `cleanup`, etc.) created inside `fn` are attached to that owner, so they
|
|
84
|
+
* are disposed when the owner is disposed.
|
|
85
|
+
*
|
|
86
|
+
* The classic pattern: capture the current owner with `getOwner()` inside a
|
|
87
|
+
* component, then re-enter it from a callback (event handler, async resolve,
|
|
88
|
+
* setTimeout) so disposables created in the callback get cleaned up with the
|
|
89
|
+
* component.
|
|
90
|
+
*
|
|
91
|
+
* @example
|
|
92
|
+
* ```ts
|
|
93
|
+
* function delayed<T>(ms: number, fn: () => T) {
|
|
94
|
+
* const owner = getOwner();
|
|
95
|
+
* setTimeout(() => runWithOwner(owner, fn), ms);
|
|
96
|
+
* }
|
|
97
|
+
* ```
|
|
98
|
+
*/
|
|
99
|
+
export declare function runWithOwner<T>(owner: Owner | null, fn: () => T): T;
|
|
100
|
+
/**
|
|
101
|
+
* Update _pendingSignal when pending state changes. When the override clears
|
|
102
|
+
* (pending -> not pending), merge the sub-lane into the source's lane so
|
|
103
|
+
* isPending effects are blocked until the full scope resolves.
|
|
104
|
+
*/
|
|
105
|
+
export declare function updatePendingSignal(el: Signal<any> | Computed<any>): void;
|
|
106
|
+
export declare function staleValues<T>(fn: () => T, set?: boolean): T;
|
|
107
|
+
/**
|
|
108
|
+
* Reads reactive expressions while bypassing any pending async overlay — i.e.
|
|
109
|
+
* always returns the most-recently-committed value, even when newer reads
|
|
110
|
+
* inside `fn` are still in flight.
|
|
111
|
+
*
|
|
112
|
+
* Useful inside a `<Loading>` boundary's children when you want to keep
|
|
113
|
+
* showing the previous resolved data instead of the fallback while the next
|
|
114
|
+
* value loads.
|
|
115
|
+
*
|
|
116
|
+
* @example
|
|
117
|
+
* ```tsx
|
|
118
|
+
* <Loading fallback={<Skeleton />}>
|
|
119
|
+
* {/* During a transition, render the previous user instead of skeleton: *\/}
|
|
120
|
+
* <UserCard user={latest(() => user())} />
|
|
121
|
+
* </Loading>
|
|
122
|
+
* ```
|
|
123
|
+
*/
|
|
124
|
+
export declare function latest<T>(fn: () => T): T;
|
|
125
|
+
/**
|
|
126
|
+
* Returns `true` if any reactive read inside `fn` is currently in a pending
|
|
127
|
+
* (async, not-yet-settled) state. Does not subscribe — pair with a tracked
|
|
128
|
+
* memo if you want to react to pending status changes.
|
|
129
|
+
*
|
|
130
|
+
* Useful for showing inline transition indicators alongside the previous
|
|
131
|
+
* value (rather than swapping to a `<Loading>` fallback).
|
|
132
|
+
*
|
|
133
|
+
* @example
|
|
134
|
+
* ```tsx
|
|
135
|
+
* const pending = createMemo(() => isPending(() => user()));
|
|
136
|
+
*
|
|
137
|
+
* <button disabled={pending()}>{pending() ? "Saving…" : "Save"}</button>
|
|
138
|
+
* ```
|
|
139
|
+
*/
|
|
140
|
+
export declare function isPending(fn: () => any): boolean;
|
|
141
|
+
/**
|
|
142
|
+
* Invalidates one reactive source, forcing it to re-execute even if its inputs
|
|
143
|
+
* haven't changed.
|
|
144
|
+
*
|
|
145
|
+
* Pass either a Solid-created accessor or a projected store created from
|
|
146
|
+
* `createStore(fn, ...)` / `createProjection(...)`. `refresh()` is a
|
|
147
|
+
* write-like invalidation operation: it does not read the target's value, and
|
|
148
|
+
* refreshing a plain signal accessor is a no-op.
|
|
149
|
+
*
|
|
150
|
+
* Use it to invalidate cached async values (e.g. force a re-fetch) without
|
|
151
|
+
* tearing the consumer down.
|
|
152
|
+
*
|
|
153
|
+
* @example
|
|
154
|
+
* ```ts
|
|
155
|
+
* const user = createMemo(async () => fetch(`/users/${id()}`).then(r => r.json()));
|
|
156
|
+
*
|
|
157
|
+
* // Re-fetch on demand
|
|
158
|
+
* <button onClick={() => refresh(user)}>Reload</button>
|
|
159
|
+
* ```
|
|
160
|
+
*/
|
|
161
|
+
export declare function refresh<T>(target: Refreshable<T>): void;
|
|
162
|
+
/**
|
|
163
|
+
* Returns `true` while a `refresh()` call is in progress. Useful for showing
|
|
164
|
+
* a "refreshing" indicator distinct from the initial-load `<Loading>`
|
|
165
|
+
* fallback.
|
|
166
|
+
*
|
|
167
|
+
* @example
|
|
168
|
+
* ```tsx
|
|
169
|
+
* <Show when={isRefreshing()}>
|
|
170
|
+
* <span class="badge">refreshing…</span>
|
|
171
|
+
* </Show>
|
|
172
|
+
* ```
|
|
173
|
+
*/
|
|
174
|
+
export declare function isRefreshing(): boolean;
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
import type { Computed, Owner, Signal } from "./types.js";
|
|
2
|
+
export interface DevHooks {
|
|
3
|
+
onOwner?: (owner: Owner) => void;
|
|
4
|
+
onGraph?: (value: any, owner: Owner | null) => void;
|
|
5
|
+
onUpdate?: () => void;
|
|
6
|
+
onStoreNodeUpdate?: (state: any, property: PropertyKey, value: any, prev: any) => void;
|
|
7
|
+
}
|
|
8
|
+
export type DiagnosticSeverity = "warn" | "error";
|
|
9
|
+
export type DiagnosticCode = "STRICT_READ_UNTRACKED" | "PENDING_ASYNC_UNTRACKED_READ" | "PENDING_ASYNC_FORBIDDEN_SCOPE" | "SIGNAL_WRITE_IN_OWNED_SCOPE" | "RUN_WITH_DISPOSED_OWNER" | "NO_OWNER_CLEANUP" | "CLEANUP_IN_FORBIDDEN_SCOPE" | "PRIMITIVE_IN_FORBIDDEN_SCOPE" | "NO_OWNER_EFFECT" | "NO_OWNER_BOUNDARY" | "ASYNC_OUTSIDE_LOADING_BOUNDARY" | "INVALID_REFRESH_TARGET" | "MISSING_EFFECT_FN" | "SYNC_NODE_RECEIVED_ASYNC";
|
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10
|
+
export type DiagnosticKind = "strict-read" | "async" | "write" | "lifecycle" | "owner";
|
|
11
|
+
export interface DiagnosticEvent {
|
|
12
|
+
sequence: number;
|
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13
|
+
code: DiagnosticCode;
|
|
14
|
+
kind: DiagnosticKind;
|
|
15
|
+
severity: DiagnosticSeverity;
|
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16
|
+
message: string;
|
|
17
|
+
ownerId?: string;
|
|
18
|
+
ownerName?: string;
|
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19
|
+
nodeName?: string;
|
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20
|
+
data?: Record<string, unknown>;
|
|
21
|
+
}
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|
22
|
+
export type DiagnosticListener = (event: DiagnosticEvent) => void;
|
|
23
|
+
export interface DiagnosticCapture {
|
|
24
|
+
readonly events: readonly DiagnosticEvent[];
|
|
25
|
+
clear(): void;
|
|
26
|
+
stop(): DiagnosticEvent[];
|
|
27
|
+
}
|
|
28
|
+
export interface Diagnostics {
|
|
29
|
+
subscribe(listener: DiagnosticListener): () => void;
|
|
30
|
+
capture(): DiagnosticCapture;
|
|
31
|
+
}
|
|
32
|
+
export interface Dev {
|
|
33
|
+
hooks: DevHooks;
|
|
34
|
+
diagnostics: Diagnostics;
|
|
35
|
+
getChildren: typeof getChildren;
|
|
36
|
+
getSignals: typeof getSignals;
|
|
37
|
+
getParent: typeof getParent;
|
|
38
|
+
getSources: typeof getSources;
|
|
39
|
+
getObservers: typeof getObservers;
|
|
40
|
+
}
|
|
41
|
+
export declare const DEV: Dev;
|
|
42
|
+
export declare function emitDiagnostic(event: Omit<DiagnosticEvent, "sequence">): DiagnosticEvent;
|
|
43
|
+
export declare function registerGraph(value: any, owner: Owner | null): void;
|
|
44
|
+
export declare function clearSignals(node: Owner): void;
|
|
45
|
+
export declare function getChildren(owner: Owner): Owner[];
|
|
46
|
+
export declare function getSignals(owner: Owner): any[];
|
|
47
|
+
export declare function getParent(owner: Owner): Owner | null;
|
|
48
|
+
export declare function getSources(computation: Computed<any>): (Signal<any> | Computed<any>)[];
|
|
49
|
+
export declare function getObservers(node: Signal<any> | Computed<any>): Computed<any>[];
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import type { Computed, NodeOptions, Owner } from "./types.js";
|
|
2
|
+
export interface Effect<T> extends Computed<T>, Owner {
|
|
3
|
+
_effectFn: (val: T, prev: T | undefined) => void | (() => void);
|
|
4
|
+
_errorFn?: (err: unknown, cleanup: () => void) => void;
|
|
5
|
+
_cleanup?: () => void;
|
|
6
|
+
_cleanupRegistered?: boolean;
|
|
7
|
+
_modified: boolean;
|
|
8
|
+
_prevValue: T | undefined;
|
|
9
|
+
_type: number;
|
|
10
|
+
}
|
|
11
|
+
/**
|
|
12
|
+
* Effects are the leaf nodes of our reactive graph. When their sources change, they are
|
|
13
|
+
* automatically added to the queue of effects to re-execute, which will cause them to fetch their
|
|
14
|
+
* sources and recompute
|
|
15
|
+
*/
|
|
16
|
+
export declare function effect<T>(compute: (prev: T | undefined) => T, effect: (val: T, prev: T | undefined) => void | (() => void), error?: (err: unknown, cleanup: () => void) => void | (() => void), options?: NodeOptions<any> & {
|
|
17
|
+
user?: boolean;
|
|
18
|
+
defer?: boolean;
|
|
19
|
+
schedule?: boolean;
|
|
20
|
+
}): void;
|
|
21
|
+
export interface TrackedEffect extends Computed<void> {
|
|
22
|
+
_cleanup?: () => void;
|
|
23
|
+
_modified: boolean;
|
|
24
|
+
_type: number;
|
|
25
|
+
_run: () => void;
|
|
26
|
+
}
|
|
27
|
+
/**
|
|
28
|
+
* Internal tracked effect - bypasses heap, goes directly to effect queue.
|
|
29
|
+
* Runs as a leaf owner: child primitives and onCleanup are forbidden (__DEV__ throws).
|
|
30
|
+
* Uses stale reads.
|
|
31
|
+
*/
|
|
32
|
+
export declare function trackedEffect(fn: () => void | (() => void), options?: NodeOptions<any>): void;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Thrown by a tracked read whose value is currently pending (an async memo /
|
|
3
|
+
* `createSignal(asyncFn)` / projection / store derivation that hasn't settled
|
|
4
|
+
* yet). Surfacing through the reactive graph is what suspends the consumer
|
|
5
|
+
* scope — the nearest enclosing `<Loading>` boundary catches the throw and
|
|
6
|
+
* renders its fallback until the source resolves.
|
|
7
|
+
*
|
|
8
|
+
* App code rarely catches this directly; `<Loading>` is the canonical
|
|
9
|
+
* handler. The error type is exposed for advanced cases — e.g. interop layers
|
|
10
|
+
* that bridge Solid's pending-throw protocol to a different async strategy,
|
|
11
|
+
* or tests that want to assert on the suspension shape.
|
|
12
|
+
*
|
|
13
|
+
* @example
|
|
14
|
+
* ```ts
|
|
15
|
+
* // Advanced: distinguish "not ready yet" from a real error in custom
|
|
16
|
+
* // boundary plumbing. App code should rely on `<Loading>` / `<Errored>`.
|
|
17
|
+
* try {
|
|
18
|
+
* const value = readReactiveSource();
|
|
19
|
+
* } catch (err) {
|
|
20
|
+
* if (err instanceof NotReadyError) throw err; // re-throw to suspend
|
|
21
|
+
* reportError(err);
|
|
22
|
+
* }
|
|
23
|
+
* ```
|
|
24
|
+
*/
|
|
25
|
+
export declare class NotReadyError extends Error {
|
|
26
|
+
source: any;
|
|
27
|
+
constructor(source: any);
|
|
28
|
+
}
|
|
29
|
+
export declare class StatusError extends Error {
|
|
30
|
+
source: any;
|
|
31
|
+
constructor(source: any, original: any);
|
|
32
|
+
}
|
|
33
|
+
export declare class NoOwnerError extends Error {
|
|
34
|
+
constructor();
|
|
35
|
+
}
|
|
36
|
+
export declare class ContextNotFoundError extends Error {
|
|
37
|
+
constructor();
|
|
38
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
export type ExternalSourceFactory = (fn: (prev: any) => any, trigger: () => void) => ExternalSource;
|
|
2
|
+
export interface ExternalSource {
|
|
3
|
+
track: (prev: any) => any;
|
|
4
|
+
dispose: () => void;
|
|
5
|
+
}
|
|
6
|
+
export interface ExternalSourceConfig {
|
|
7
|
+
factory: ExternalSourceFactory;
|
|
8
|
+
untrack?: <T>(fn: () => T) => T;
|
|
9
|
+
}
|
|
10
|
+
export declare let externalSourceConfig: {
|
|
11
|
+
factory: ExternalSourceFactory;
|
|
12
|
+
untrack: <T>(fn: () => T) => T;
|
|
13
|
+
} | null;
|
|
14
|
+
/**
|
|
15
|
+
* Registers a factory that bridges external reactive systems (e.g. MobX, Vue refs)
|
|
16
|
+
* into Solid's tracking graph. Every computation will be wrapped so that the
|
|
17
|
+
* external library can track its own dependencies alongside Solid's.
|
|
18
|
+
*
|
|
19
|
+
* Multiple calls pipe together: each new factory wraps the previous one.
|
|
20
|
+
*
|
|
21
|
+
* @param config.factory receives `(fn, trigger)` — wrap fn execution in external tracking,
|
|
22
|
+
* call trigger when external deps change. Return `{ track, dispose }`.
|
|
23
|
+
* @param config.untrack optional wrapper for `untrack` — disables external tracking too.
|
|
24
|
+
*
|
|
25
|
+
* @example
|
|
26
|
+
* ```ts
|
|
27
|
+
* // Bridge an external "subscribe / notify" library into Solid's graph.
|
|
28
|
+
* // `factory` wraps every Solid compute so the external library can attach
|
|
29
|
+
* // its own dependency tracker; `trigger` re-runs the compute on external
|
|
30
|
+
* // change. `untrack` mirrors Solid's `untrack()` into the external library
|
|
31
|
+
* // so that reads inside `untrack(...)` don't get tracked twice.
|
|
32
|
+
* enableExternalSource({
|
|
33
|
+
* factory: (compute, trigger) => {
|
|
34
|
+
* const sub = externalLib.subscribe(trigger);
|
|
35
|
+
* return {
|
|
36
|
+
* track: prev => externalLib.run(() => compute(prev)),
|
|
37
|
+
* dispose: () => sub.unsubscribe()
|
|
38
|
+
* };
|
|
39
|
+
* },
|
|
40
|
+
* untrack: fn => externalLib.untracked(fn)
|
|
41
|
+
* });
|
|
42
|
+
* ```
|
|
43
|
+
*/
|
|
44
|
+
export declare function enableExternalSource(config: ExternalSourceConfig): void;
|
|
45
|
+
export declare function _resetExternalSourceConfig(): void;
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import type { Computed, Link, Signal } from "./types.js";
|
|
2
|
+
export declare function unlinkSubs(link: Link): Link | null;
|
|
3
|
+
export declare function trimStaleDeps(el: Computed<any>): void;
|
|
4
|
+
export declare function unobserved(el: Computed<unknown>): void;
|
|
5
|
+
export declare function link(dep: Signal<any> | Computed<any>, sub: Computed<any>): void;
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import type { Computed } from "./types.js";
|
|
2
|
+
export interface Heap {
|
|
3
|
+
_heap: (Computed<unknown> | undefined)[];
|
|
4
|
+
_marked: boolean;
|
|
5
|
+
_min: number;
|
|
6
|
+
_max: number;
|
|
7
|
+
}
|
|
8
|
+
export declare function increaseHeapSize(n: number, heap: Heap): void;
|
|
9
|
+
export declare function insertIntoHeap(n: Computed<any>, heap: Heap): void;
|
|
10
|
+
export declare function insertIntoHeapHeight(n: Computed<unknown>, heap: Heap): void;
|
|
11
|
+
export declare function deleteFromHeap(n: Computed<unknown>, heap: Heap): void;
|
|
12
|
+
export declare function markHeap(heap: Heap): void;
|
|
13
|
+
export declare function markNode(el: Computed<unknown>, newState?: number): void;
|
|
14
|
+
export declare function runHeap(heap: Heap, recompute: (el: Computed<unknown>) => void): void;
|