@solidjs/signals 0.13.13 → 2.0.0-beta.11

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Files changed (110) hide show
  1. package/README.md +8 -7
  2. package/dist/dev.js +1230 -598
  3. package/dist/node.cjs +2064 -1555
  4. package/dist/prod.js +1783 -1251
  5. package/dist/types/boundaries.d.ts +126 -5
  6. package/dist/types/core/action.d.ts +34 -0
  7. package/dist/types/core/constants.d.ts +26 -0
  8. package/dist/types/core/context.d.ts +10 -2
  9. package/dist/types/core/core.d.ts +129 -9
  10. package/dist/types/core/dev.d.ts +1 -1
  11. package/dist/types/core/effect.d.ts +4 -2
  12. package/dist/types/core/error.d.ts +24 -0
  13. package/dist/types/core/external.d.ts +19 -0
  14. package/dist/types/core/graph.d.ts +2 -0
  15. package/dist/types/core/index.d.ts +1 -1
  16. package/dist/types/core/owner.d.ts +93 -3
  17. package/dist/types/core/scheduler.d.ts +43 -2
  18. package/dist/types/core/types.d.ts +5 -6
  19. package/dist/types/index.d.ts +3 -3
  20. package/dist/types/map.d.ts +32 -3
  21. package/dist/types/signals.d.ts +362 -42
  22. package/dist/types/src/boundaries.d.ts +173 -0
  23. package/dist/types/src/core/action.d.ts +35 -0
  24. package/dist/types/src/core/async.d.ts +6 -0
  25. package/dist/types/src/core/constants.d.ts +51 -0
  26. package/dist/types/src/core/context.d.ts +36 -0
  27. package/dist/types/src/core/core.d.ts +174 -0
  28. package/dist/types/src/core/dev.d.ts +49 -0
  29. package/dist/types/src/core/effect.d.ts +32 -0
  30. package/dist/types/src/core/error.d.ts +38 -0
  31. package/dist/types/src/core/external.d.ts +45 -0
  32. package/dist/types/src/core/graph.d.ts +5 -0
  33. package/dist/types/src/core/heap.d.ts +14 -0
  34. package/dist/types/src/core/index.d.ts +12 -0
  35. package/dist/types/src/core/lanes.d.ts +54 -0
  36. package/dist/types/src/core/owner.d.ts +116 -0
  37. package/dist/types/src/core/scheduler.d.ts +122 -0
  38. package/dist/types/src/core/types.d.ts +85 -0
  39. package/dist/types/src/index.d.ts +9 -0
  40. package/dist/types/src/map.d.ts +53 -0
  41. package/dist/types/src/signals.d.ts +512 -0
  42. package/dist/types/src/store/index.d.ts +9 -0
  43. package/dist/types/src/store/optimistic.d.ts +45 -0
  44. package/dist/types/src/store/projection.d.ts +66 -0
  45. package/dist/types/src/store/reconcile.d.ts +23 -0
  46. package/dist/types/src/store/store.d.ts +125 -0
  47. package/dist/types/src/store/storePath.d.ts +58 -0
  48. package/dist/types/src/store/utils.d.ts +114 -0
  49. package/dist/types/store/optimistic.d.ts +38 -12
  50. package/dist/types/store/projection.d.ts +55 -15
  51. package/dist/types/store/reconcile.d.ts +22 -0
  52. package/dist/types/store/store.d.ts +72 -15
  53. package/dist/types/store/storePath.d.ts +28 -0
  54. package/dist/types/store/utils.d.ts +78 -7
  55. package/dist/types-cjs/boundaries.d.cts +173 -0
  56. package/dist/types-cjs/core/action.d.cts +35 -0
  57. package/dist/types-cjs/core/async.d.cts +6 -0
  58. package/dist/types-cjs/core/constants.d.cts +51 -0
  59. package/dist/types-cjs/core/context.d.cts +36 -0
  60. package/dist/types-cjs/core/core.d.cts +174 -0
  61. package/dist/types-cjs/core/dev.d.cts +49 -0
  62. package/dist/types-cjs/core/effect.d.cts +32 -0
  63. package/dist/types-cjs/core/error.d.cts +38 -0
  64. package/dist/types-cjs/core/external.d.cts +45 -0
  65. package/dist/types-cjs/core/graph.d.cts +5 -0
  66. package/dist/types-cjs/core/heap.d.cts +14 -0
  67. package/dist/types-cjs/core/index.d.cts +12 -0
  68. package/dist/types-cjs/core/lanes.d.cts +54 -0
  69. package/dist/types-cjs/core/owner.d.cts +116 -0
  70. package/dist/types-cjs/core/scheduler.d.cts +122 -0
  71. package/dist/types-cjs/core/types.d.cts +85 -0
  72. package/dist/types-cjs/index.d.cts +9 -0
  73. package/dist/types-cjs/map.d.cts +53 -0
  74. package/dist/types-cjs/package.json +3 -0
  75. package/dist/types-cjs/signals.d.cts +512 -0
  76. package/dist/types-cjs/src/boundaries.d.cts +173 -0
  77. package/dist/types-cjs/src/core/action.d.cts +35 -0
  78. package/dist/types-cjs/src/core/async.d.cts +6 -0
  79. package/dist/types-cjs/src/core/constants.d.cts +51 -0
  80. package/dist/types-cjs/src/core/context.d.cts +36 -0
  81. package/dist/types-cjs/src/core/core.d.cts +174 -0
  82. package/dist/types-cjs/src/core/dev.d.cts +49 -0
  83. package/dist/types-cjs/src/core/effect.d.cts +32 -0
  84. package/dist/types-cjs/src/core/error.d.cts +38 -0
  85. package/dist/types-cjs/src/core/external.d.cts +45 -0
  86. package/dist/types-cjs/src/core/graph.d.cts +5 -0
  87. package/dist/types-cjs/src/core/heap.d.cts +14 -0
  88. package/dist/types-cjs/src/core/index.d.cts +12 -0
  89. package/dist/types-cjs/src/core/lanes.d.cts +54 -0
  90. package/dist/types-cjs/src/core/owner.d.cts +116 -0
  91. package/dist/types-cjs/src/core/scheduler.d.cts +122 -0
  92. package/dist/types-cjs/src/core/types.d.cts +85 -0
  93. package/dist/types-cjs/src/index.d.cts +9 -0
  94. package/dist/types-cjs/src/map.d.cts +53 -0
  95. package/dist/types-cjs/src/signals.d.cts +512 -0
  96. package/dist/types-cjs/src/store/index.d.cts +9 -0
  97. package/dist/types-cjs/src/store/optimistic.d.cts +45 -0
  98. package/dist/types-cjs/src/store/projection.d.cts +66 -0
  99. package/dist/types-cjs/src/store/reconcile.d.cts +23 -0
  100. package/dist/types-cjs/src/store/store.d.cts +125 -0
  101. package/dist/types-cjs/src/store/storePath.d.cts +58 -0
  102. package/dist/types-cjs/src/store/utils.d.cts +114 -0
  103. package/dist/types-cjs/store/index.d.cts +9 -0
  104. package/dist/types-cjs/store/optimistic.d.cts +45 -0
  105. package/dist/types-cjs/store/projection.d.cts +66 -0
  106. package/dist/types-cjs/store/reconcile.d.cts +23 -0
  107. package/dist/types-cjs/store/store.d.cts +125 -0
  108. package/dist/types-cjs/store/storePath.d.cts +58 -0
  109. package/dist/types-cjs/store/utils.d.cts +114 -0
  110. package/package.json +35 -27
@@ -0,0 +1,173 @@
1
+ import { Queue, type Computed, type Effect } from "./core/index.js";
2
+ import type { Signal } from "./core/index.js";
3
+ export interface BoundaryComputed<T> extends Computed<T> {
4
+ _propagationMask: number;
5
+ }
6
+ type RevealSlot = CollectionQueue | RevealController;
7
+ type BoolAccessor = () => boolean;
8
+ export type RevealOrder = "sequential" | "together" | "natural";
9
+ type OrderAccessor = () => RevealOrder;
10
+ export declare class RevealController {
11
+ _orderAccessor: OrderAccessor;
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+ _collapsedAccessor: BoolAccessor;
13
+ _slots: RevealSlot[];
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+ _parentController?: RevealController;
15
+ _disabled: Signal<boolean>;
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+ _collapsed: Signal<boolean>;
17
+ _ready: boolean;
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+ _minimallyReady: boolean;
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+ _evaluating: boolean;
20
+ constructor(order: OrderAccessor, collapsed: BoolAccessor);
21
+ _forEachOwnedSlot(fn: (slot: RevealSlot) => boolean | void): boolean;
22
+ isReady(): boolean;
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+ /**
24
+ * "Minimally ready" = this group has something visible to show under its own policy.
25
+ * Used by an enclosing `together` group to decide when it can release.
26
+ * - `together`: fully ready (atomic).
27
+ * - `sequential`: the first owned slot is minimally ready (frontier can advance).
28
+ * - `natural`: any owned slot is minimally ready.
29
+ */
30
+ isMinimallyReady(): boolean;
31
+ register(slot: RevealSlot): void;
32
+ unregister(slot: RevealSlot): void;
33
+ evaluate(disabledOverride?: boolean, collapsedOverride?: boolean): void;
34
+ }
35
+ export declare class CollectionQueue extends Queue {
36
+ _collectionType: number;
37
+ _sources: Set<Computed<any>>;
38
+ _tree?: BoundaryComputed<any>;
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+ _pending: boolean;
40
+ _disabled: Signal<boolean>;
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+ _collapsed: Signal<boolean>;
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+ _revealController?: RevealController;
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+ _initialized: boolean;
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+ _onFn: (() => any) | undefined;
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+ _prevOn: any;
46
+ constructor(type: number);
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+ run(type: number): void;
48
+ notify(node: Effect<any>, type: number, flags: number, error?: any): boolean;
49
+ checkSources(): void;
50
+ }
51
+ /**
52
+ * Lower-level primitive that backs the `<Loading>` flow control. Catches
53
+ * pending async reads inside `fn` and renders `fallback` until they settle.
54
+ *
55
+ * App code should use `<Loading fallback={...}>` instead — reach for this only
56
+ * when authoring custom boundary components.
57
+ *
58
+ * @param fn the tracked subtree
59
+ * @param fallback the fallback shown while async reads in `fn` are unresolved
60
+ * @param options `on` — accessor whose value scopes the boundary; when set,
61
+ * transitions caused by writes to other reactive sources are *not* caught
62
+ *
63
+ * @example
64
+ * ```tsx
65
+ * // Custom boundary component built on top of the primitive.
66
+ * function MyLoading(props: { fallback: JSX.Element; children: JSX.Element }) {
67
+ * return createLoadingBoundary(
68
+ * () => props.children,
69
+ * () => props.fallback
70
+ * ) as unknown as JSX.Element;
71
+ * }
72
+ * ```
73
+ */
74
+ export declare function createLoadingBoundary(fn: () => any, fallback: () => any, options?: {
75
+ on?: () => any;
76
+ }): import("./signals.js").SourceAccessor<unknown>;
77
+ /**
78
+ * Lower-level primitive that backs the `<Errored>` flow control. Catches
79
+ * thrown errors inside `fn` and invokes `fallback(error, reset)` instead.
80
+ * `reset()` recomputes the failing sources so the boundary can attempt to
81
+ * recover.
82
+ *
83
+ * App code should use `<Errored fallback={...}>` instead — reach for this only
84
+ * when authoring custom boundary components.
85
+ *
86
+ * @example
87
+ * ```tsx
88
+ * // Custom boundary that wraps the primitive and adds telemetry.
89
+ * function TracedErrored(props: { fallback: (e: unknown) => JSX.Element; children: JSX.Element }) {
90
+ * return createErrorBoundary(
91
+ * () => props.children,
92
+ * (err, reset) => {
93
+ * reportError(err);
94
+ * return props.fallback(err);
95
+ * }
96
+ * ) as unknown as JSX.Element;
97
+ * }
98
+ * ```
99
+ */
100
+ export declare function createErrorBoundary<U>(fn: () => any, fallback: (error: unknown, reset: () => void) => U): import("./signals.js").SourceAccessor<unknown>;
101
+ /**
102
+ * Coordinate the reveal timing of sibling loading boundaries.
103
+ *
104
+ * Accepts reactive accessors:
105
+ * - `order`: `"sequential"` (default) | `"together"` | `"natural"`.
106
+ * - `"sequential"` — classic frontier reveal: siblings reveal in registration order
107
+ * as each resolves; later siblings stay hidden until earlier ones complete.
108
+ * - `"together"` — every direct slot stays on its fallback until the whole group
109
+ * is "minimally ready" (each direct slot has produced its own first visible
110
+ * content under its own order), then the whole group releases at once.
111
+ * - `"natural"` — children reveal independently (as each resolves). At the top
112
+ * level this is a no-op compared to not using `createRevealOrder`; the mode
113
+ * exists for nesting, where the group registers as a single composite slot to
114
+ * any enclosing `createRevealOrder`.
115
+ * - `collapsed`: only meaningful when `order === "sequential"`. When set, tail siblings
116
+ * past the frontier suppress their own fallback output. Ignored under `"together"`
117
+ * and `"natural"` — those orders have no frontier.
118
+ *
119
+ * Nested `createRevealOrder` groups compose: the inner controller registers as a
120
+ * single slot in the outer controller and is held on its fallbacks until the outer
121
+ * releases that slot. Once released, the inner controller runs its own order locally
122
+ * over anything still pending. There is no opt-out from an outer hold.
123
+ *
124
+ * "Minimally ready" is what an order considers its first visible content:
125
+ * - `sequential` — frontier-0 is minimally ready (leaf: on resolve; nested: via its
126
+ * own minimal signal).
127
+ * - `together` — every direct slot is minimally ready.
128
+ * - `natural` — any direct slot has visible content (leaves on resolve; nested
129
+ * composites when fully ready, since natural treats composites as atomic).
130
+ *
131
+ * @example
132
+ * ```ts
133
+ * // Primitive form of `<Reveal>` — coordinate sibling loading boundaries
134
+ * // programmatically. App code uses the JSX `<Reveal>` component instead.
135
+ * // Both options are accessors so they can react to state changes.
136
+ * createRevealOrder(
137
+ * () => renderSiblings(),
138
+ * { order: () => mode(), collapsed: () => true }
139
+ * );
140
+ * ```
141
+ */
142
+ export declare function createRevealOrder<T>(fn: () => T, options?: {
143
+ order?: OrderAccessor;
144
+ collapsed?: BoolAccessor;
145
+ }): T;
146
+ /**
147
+ * Resolves a children value to its renderable form: unwraps zero-arg functions
148
+ * (accessors), recursively flattens arrays, and optionally skips
149
+ * non-rendering values (`null`, `undefined`, `true`, `false`, `""`).
150
+ *
151
+ * Used internally by flow components and by the renderer to walk a children
152
+ * tree. App code rarely needs this directly — see `children()` in `solid-js`
153
+ * for the user-facing helper that memoizes the result.
154
+ *
155
+ * @param children value or array of values to flatten
156
+ * @param options
157
+ * - `skipNonRendered` — drop values that won't render
158
+ * - `doNotUnwrap` — leave function children as-is (caller will resolve)
159
+ *
160
+ * @example
161
+ * ```ts
162
+ * // Custom renderer walking a children tree manually. Most authors should
163
+ * // use `children()` from solid-js, which memoizes the resolved value.
164
+ * function renderChildren(value: unknown): unknown {
165
+ * return flatten(value, { skipNonRendered: true });
166
+ * }
167
+ * ```
168
+ */
169
+ export declare function flatten(children: any, options?: {
170
+ skipNonRendered?: boolean;
171
+ doNotUnwrap?: boolean;
172
+ }): any;
173
+ export {};
@@ -0,0 +1,35 @@
1
+ /**
2
+ * Wraps a generator function so each invocation runs as a single transaction
3
+ * (a "transition") that batches every signal/store write between yields. The
4
+ * surrounding UI sees one atomic update per yielded step; nothing is committed
5
+ * until the action either completes or the next `yield` resolves.
6
+ *
7
+ * Yield promises (or any awaitable) inside the generator — the action waits
8
+ * for each before continuing, but the writes you made beforehand are already
9
+ * visible (or held by `<Loading>` if optimistic). Yield bare values for
10
+ * synchronous batched steps.
11
+ *
12
+ * Each call returns a `Promise` that resolves with the generator's return
13
+ * value, or rejects if it throws. Pair with `createOptimistic` /
14
+ * `createOptimisticStore` to apply tentative writes that auto-revert if the
15
+ * action fails.
16
+ *
17
+ * @example
18
+ * ```ts
19
+ * const [todos, setTodos] = createOptimisticStore<Todo[]>([]);
20
+ *
21
+ * const addTodo = action(function* (text: string) {
22
+ * const tempId = crypto.randomUUID();
23
+ * setTodos(t => { t.push({ id: tempId, text, pending: true }); }); // optimistic
24
+ * const saved = yield api.createTodo(text); // network round-trip
25
+ * setTodos(t => {
26
+ * const i = t.findIndex(x => x.id === tempId);
27
+ * if (i >= 0) t[i] = saved;
28
+ * });
29
+ * return saved;
30
+ * });
31
+ *
32
+ * await addTodo("buy milk");
33
+ * ```
34
+ */
35
+ export declare function action<Args extends any[], Y, R>(genFn: (...args: Args) => Generator<Y, R, any> | AsyncGenerator<Y, R, any>): (...args: Args) => Promise<R>;
@@ -0,0 +1,6 @@
1
+ import { type OptimisticLane } from "./lanes.js";
2
+ import type { Computed } from "./types.js";
3
+ export declare function settlePendingSource(el: Computed<any>): void;
4
+ export declare function handleAsync<T>(el: Computed<T>, result: T | PromiseLike<T> | AsyncIterable<T>, setter?: (value: T) => void): T;
5
+ export declare function clearStatus(el: Computed<any>, clearUninitialized?: boolean): void;
6
+ export declare function notifyStatus(el: Computed<any>, status: number, error: any, blockStatus?: boolean, lane?: OptimisticLane): void;
@@ -0,0 +1,51 @@
1
+ export declare const REACTIVE_NONE = 0;
2
+ export declare const REACTIVE_CHECK: number;
3
+ export declare const REACTIVE_DIRTY: number;
4
+ export declare const REACTIVE_RECOMPUTING_DEPS: number;
5
+ export declare const REACTIVE_IN_HEAP: number;
6
+ export declare const REACTIVE_IN_HEAP_HEIGHT: number;
7
+ export declare const REACTIVE_ZOMBIE: number;
8
+ export declare const REACTIVE_DISPOSED: number;
9
+ export declare const REACTIVE_OPTIMISTIC_DIRTY: number;
10
+ export declare const REACTIVE_SNAPSHOT_STALE: number;
11
+ export declare const REACTIVE_LAZY: number;
12
+ export declare const REACTIVE_MANUAL_WRITE: number;
13
+ export declare const CONFIG_OWNED_WRITE: number;
14
+ export declare const CONFIG_NO_SNAPSHOT: number;
15
+ export declare const CONFIG_TRANSPARENT: number;
16
+ export declare const CONFIG_IN_SNAPSHOT_SCOPE: number;
17
+ export declare const CONFIG_CHILDREN_FORBIDDEN: number;
18
+ export declare const CONFIG_AUTO_DISPOSE: number;
19
+ export declare const CONFIG_SYNC: number;
20
+ export declare const STATUS_NONE = 0;
21
+ export declare const STATUS_PENDING: number;
22
+ export declare const STATUS_ERROR: number;
23
+ export declare const STATUS_UNINITIALIZED: number;
24
+ export declare const EFFECT_PURE = 0;
25
+ export declare const EFFECT_RENDER = 1;
26
+ export declare const EFFECT_USER = 2;
27
+ export declare const EFFECT_TRACKED = 3;
28
+ export declare const NOT_PENDING: {};
29
+ export declare const NO_SNAPSHOT: {};
30
+ export declare const STORE_SNAPSHOT_PROPS = "sp";
31
+ export declare const SUPPORTS_PROXY: boolean;
32
+ export declare const defaultContext: {};
33
+ /**
34
+ * Brand symbol used by `Refreshable<T>` values (projection stores, async
35
+ * memos) to expose their underlying computation to `refresh()`. Not part of
36
+ * the user-facing API.
37
+ *
38
+ * @internal
39
+ */
40
+ export declare const $REFRESH: unique symbol;
41
+ /**
42
+ * Brand applied to values that participate in the `refresh()` re-run protocol.
43
+ * Accessors receive this handle internally; projected stores expose it through
44
+ * their public return type so user-defined hooks that wrap `createOptimisticStore`
45
+ * / `createProjection` / projection-form `createStore` can have their return
46
+ * types inferred without leaking the internal `$REFRESH` symbol into public type
47
+ * signatures (TS4058).
48
+ */
49
+ export type Refreshable<T> = T & {
50
+ readonly [$REFRESH]: any;
51
+ };
@@ -0,0 +1,36 @@
1
+ import type { Owner } from "./types.js";
2
+ export interface Context<T> {
3
+ readonly id: symbol;
4
+ readonly defaultValue: T | undefined;
5
+ }
6
+ export type ContextRecord = Record<string | symbol, unknown>;
7
+ /**
8
+ * Context provides a form of dependency injection. It is used to save from needing to pass
9
+ * data as props through intermediate components. This function creates a new context object
10
+ * that can be used with `getContext` and `setContext`.
11
+ *
12
+ * A default value can be provided here which will be used when a specific value is not provided
13
+ * via a `setContext` call.
14
+ */
15
+ export declare function createContext<T>(defaultValue?: T, description?: string): Context<T>;
16
+ /**
17
+ * Low-level owner-targeted context read. The user-facing read API is
18
+ * `useContext` (in `solid-js`), which wraps this primitive. Exposed here for
19
+ * cross-package wiring (e.g. hydration-aware context plumbing).
20
+ *
21
+ * @throws `NoOwnerError` if there's no owner at the time of call.
22
+ * @throws `ContextNotFoundError` if a context value has not been set yet.
23
+ *
24
+ * @internal
25
+ */
26
+ export declare function getContext<T>(context: Context<T>, owner?: Owner | null): T;
27
+ /**
28
+ * Low-level owner-targeted context write. The user-facing API is
29
+ * `createContext` (in `solid-js`); its provider component wraps this
30
+ * primitive. Exposed here for cross-package wiring.
31
+ *
32
+ * @throws `NoOwnerError` if there's no owner at the time of call.
33
+ *
34
+ * @internal
35
+ */
36
+ export declare function setContext<T>(context: Context<T>, value?: T, owner?: Owner | null): void;
@@ -0,0 +1,174 @@
1
+ import { type Refreshable } from "./constants.js";
2
+ import { type OptimisticLane } from "./lanes.js";
3
+ import type { Computed, FirewallSignal, NodeOptions, Owner, Signal } from "./types.js";
4
+ export declare const PRIMITIVE_IN_FORBIDDEN_SCOPE_MESSAGE = "[PRIMITIVE_IN_FORBIDDEN_SCOPE] Cannot create reactive primitives inside createTrackedEffect or owner-backed onSettled";
5
+ export declare let tracking: boolean;
6
+ export declare let stale: boolean;
7
+ export declare let refreshing: boolean;
8
+ export declare let pendingCheckActive: boolean;
9
+ export declare let foundPending: boolean;
10
+ export declare let latestReadActive: boolean;
11
+ export declare let context: Owner | null;
12
+ export declare let currentOptimisticLane: OptimisticLane | null;
13
+ export declare let snapshotCaptureActive: boolean;
14
+ export declare let snapshotSources: Set<any> | null;
15
+ export declare function setSnapshotCapture(active: boolean): void;
16
+ export declare function markSnapshotScope(owner: Owner): void;
17
+ export declare function releaseSnapshotScope(owner: Owner): void;
18
+ export declare function clearSnapshots(): void;
19
+ export declare function recompute(el: Computed<any>, create?: boolean): void;
20
+ export declare function computed<T>(fn: (prev?: T) => T | PromiseLike<T> | AsyncIterable<T>): Computed<T>;
21
+ export declare function computed<T>(fn: (prev: T) => T | PromiseLike<T> | AsyncIterable<T>, options?: NodeOptions<T>): Computed<T>;
22
+ /**
23
+ * Build an Effect node with all effect-specific fields baked into a single object literal,
24
+ * so V8 sees the full hidden class shape at construction time. Effects always run in lazy
25
+ * mode (recompute is called explicitly by `effect()`), so we hardcode the lazy bits and skip
26
+ * the auto-dispose CONFIG bit (effect() previously cleared it post-construction).
27
+ */
28
+ export declare function createEffectNode<T>(fn: (prev?: T) => T, effectFn: (val: T, prev: T | undefined) => void | (() => void), errorFn: ((err: unknown, cleanup: () => void) => void | (() => void)) | undefined, type: number, notifyStatus: ((status?: number, error?: any) => void) | undefined, options: NodeOptions<T> | undefined): any;
29
+ export declare function signal<T>(v: T, options?: NodeOptions<T>): Signal<T>;
30
+ export declare function signal<T>(v: T, options?: NodeOptions<T>, firewall?: Computed<any>): FirewallSignal<T>;
31
+ export declare function optimisticSignal<T>(v: T, options?: NodeOptions<T>): Signal<T>;
32
+ export declare function optimisticComputed<T>(fn: (prev?: T) => T | PromiseLike<T> | AsyncIterable<T>, options?: NodeOptions<T>): Computed<T>;
33
+ export declare function isEqual<T>(a: T, b: T): boolean;
34
+ /**
35
+ * When set to a component name string, any reactive read that is not inside a nested tracking
36
+ * scope will log a dev-mode warning. Managed automatically by `untrack(fn, strictReadLabel)`.
37
+ */
38
+ export declare let strictRead: string | false;
39
+ export declare function setStrictRead(v: string | false): string | false;
40
+ /**
41
+ * Runs `fn` outside of any reactive tracking — reads inside `fn` will not
42
+ * subscribe the current scope. Returns whatever `fn` returns.
43
+ *
44
+ * Use `untrack` inside a memo or effect when you need to read a signal once
45
+ * without making the surrounding computation depend on its future changes.
46
+ *
47
+ * Pass a `strictReadLabel` string to enable a dev-mode warning: any reactive
48
+ * read inside `fn` that isn't inside a nested tracking scope will log a
49
+ * warning naming the label.
50
+ *
51
+ * @example
52
+ * ```ts
53
+ * createEffect(
54
+ * () => trigger(), // tracks `trigger` only
55
+ * () => {
56
+ * const snapshot = untrack(() => state); // read once, untracked
57
+ * log(snapshot);
58
+ * }
59
+ * );
60
+ * ```
61
+ */
62
+ export declare function untrack<T>(fn: () => T, strictReadLabel?: string | false): T;
63
+ export declare function read<T>(el: Signal<T> | Computed<T>): T;
64
+ export declare function setSignal<T>(el: Signal<T> | Computed<T>, v: T | ((prev: T) => T)): T;
65
+ /**
66
+ * Suppresses automatic recomputation of `el` until the scheduler drains. Used
67
+ * when a manual write should win over dependency changes queued in the same
68
+ * tick. The MANUAL_WRITE flag is cleared by the pending-node drain; projection
69
+ * computeds don't commit values, but they still need the same end-of-tick
70
+ * cleanup point.
71
+ */
72
+ export declare function suppressComputedRecompute(el: Computed<unknown>): void;
73
+ /**
74
+ * User-facing setter for the memo form of `createSignal(fn)`. Behaves like
75
+ * `setSignal`, but also cancels any pending recompute of the memo so the
76
+ * manual value wins over a value that would otherwise be produced by an
77
+ * upstream change in the same tick.
78
+ */
79
+ export declare function setMemo<T>(el: Computed<T>, v: T | ((prev: T) => T)): T;
80
+ /**
81
+ * Executes `fn` with the given `owner` set as the current owner. Any reactive
82
+ * primitives (`createSignal`, `createMemo`, `createEffect`, `onCleanup`,
83
+ * `cleanup`, etc.) created inside `fn` are attached to that owner, so they
84
+ * are disposed when the owner is disposed.
85
+ *
86
+ * The classic pattern: capture the current owner with `getOwner()` inside a
87
+ * component, then re-enter it from a callback (event handler, async resolve,
88
+ * setTimeout) so disposables created in the callback get cleaned up with the
89
+ * component.
90
+ *
91
+ * @example
92
+ * ```ts
93
+ * function delayed<T>(ms: number, fn: () => T) {
94
+ * const owner = getOwner();
95
+ * setTimeout(() => runWithOwner(owner, fn), ms);
96
+ * }
97
+ * ```
98
+ */
99
+ export declare function runWithOwner<T>(owner: Owner | null, fn: () => T): T;
100
+ /**
101
+ * Update _pendingSignal when pending state changes. When the override clears
102
+ * (pending -> not pending), merge the sub-lane into the source's lane so
103
+ * isPending effects are blocked until the full scope resolves.
104
+ */
105
+ export declare function updatePendingSignal(el: Signal<any> | Computed<any>): void;
106
+ export declare function staleValues<T>(fn: () => T, set?: boolean): T;
107
+ /**
108
+ * Reads reactive expressions while bypassing any pending async overlay — i.e.
109
+ * always returns the most-recently-committed value, even when newer reads
110
+ * inside `fn` are still in flight.
111
+ *
112
+ * Useful inside a `<Loading>` boundary's children when you want to keep
113
+ * showing the previous resolved data instead of the fallback while the next
114
+ * value loads.
115
+ *
116
+ * @example
117
+ * ```tsx
118
+ * <Loading fallback={<Skeleton />}>
119
+ * {/* During a transition, render the previous user instead of skeleton: *\/}
120
+ * <UserCard user={latest(() => user())} />
121
+ * </Loading>
122
+ * ```
123
+ */
124
+ export declare function latest<T>(fn: () => T): T;
125
+ /**
126
+ * Returns `true` if any reactive read inside `fn` is currently in a pending
127
+ * (async, not-yet-settled) state. Does not subscribe — pair with a tracked
128
+ * memo if you want to react to pending status changes.
129
+ *
130
+ * Useful for showing inline transition indicators alongside the previous
131
+ * value (rather than swapping to a `<Loading>` fallback).
132
+ *
133
+ * @example
134
+ * ```tsx
135
+ * const pending = createMemo(() => isPending(() => user()));
136
+ *
137
+ * <button disabled={pending()}>{pending() ? "Saving…" : "Save"}</button>
138
+ * ```
139
+ */
140
+ export declare function isPending(fn: () => any): boolean;
141
+ /**
142
+ * Invalidates one reactive source, forcing it to re-execute even if its inputs
143
+ * haven't changed.
144
+ *
145
+ * Pass either a Solid-created accessor or a projected store created from
146
+ * `createStore(fn, ...)` / `createProjection(...)`. `refresh()` is a
147
+ * write-like invalidation operation: it does not read the target's value, and
148
+ * refreshing a plain signal accessor is a no-op.
149
+ *
150
+ * Use it to invalidate cached async values (e.g. force a re-fetch) without
151
+ * tearing the consumer down.
152
+ *
153
+ * @example
154
+ * ```ts
155
+ * const user = createMemo(async () => fetch(`/users/${id()}`).then(r => r.json()));
156
+ *
157
+ * // Re-fetch on demand
158
+ * <button onClick={() => refresh(user)}>Reload</button>
159
+ * ```
160
+ */
161
+ export declare function refresh<T>(target: Refreshable<T>): void;
162
+ /**
163
+ * Returns `true` while a `refresh()` call is in progress. Useful for showing
164
+ * a "refreshing" indicator distinct from the initial-load `<Loading>`
165
+ * fallback.
166
+ *
167
+ * @example
168
+ * ```tsx
169
+ * <Show when={isRefreshing()}>
170
+ * <span class="badge">refreshing…</span>
171
+ * </Show>
172
+ * ```
173
+ */
174
+ export declare function isRefreshing(): boolean;
@@ -0,0 +1,49 @@
1
+ import type { Computed, Owner, Signal } from "./types.js";
2
+ export interface DevHooks {
3
+ onOwner?: (owner: Owner) => void;
4
+ onGraph?: (value: any, owner: Owner | null) => void;
5
+ onUpdate?: () => void;
6
+ onStoreNodeUpdate?: (state: any, property: PropertyKey, value: any, prev: any) => void;
7
+ }
8
+ export type DiagnosticSeverity = "warn" | "error";
9
+ export type DiagnosticCode = "STRICT_READ_UNTRACKED" | "PENDING_ASYNC_UNTRACKED_READ" | "PENDING_ASYNC_FORBIDDEN_SCOPE" | "SIGNAL_WRITE_IN_OWNED_SCOPE" | "RUN_WITH_DISPOSED_OWNER" | "NO_OWNER_CLEANUP" | "CLEANUP_IN_FORBIDDEN_SCOPE" | "PRIMITIVE_IN_FORBIDDEN_SCOPE" | "NO_OWNER_EFFECT" | "NO_OWNER_BOUNDARY" | "ASYNC_OUTSIDE_LOADING_BOUNDARY" | "INVALID_REFRESH_TARGET" | "MISSING_EFFECT_FN" | "SYNC_NODE_RECEIVED_ASYNC";
10
+ export type DiagnosticKind = "strict-read" | "async" | "write" | "lifecycle" | "owner";
11
+ export interface DiagnosticEvent {
12
+ sequence: number;
13
+ code: DiagnosticCode;
14
+ kind: DiagnosticKind;
15
+ severity: DiagnosticSeverity;
16
+ message: string;
17
+ ownerId?: string;
18
+ ownerName?: string;
19
+ nodeName?: string;
20
+ data?: Record<string, unknown>;
21
+ }
22
+ export type DiagnosticListener = (event: DiagnosticEvent) => void;
23
+ export interface DiagnosticCapture {
24
+ readonly events: readonly DiagnosticEvent[];
25
+ clear(): void;
26
+ stop(): DiagnosticEvent[];
27
+ }
28
+ export interface Diagnostics {
29
+ subscribe(listener: DiagnosticListener): () => void;
30
+ capture(): DiagnosticCapture;
31
+ }
32
+ export interface Dev {
33
+ hooks: DevHooks;
34
+ diagnostics: Diagnostics;
35
+ getChildren: typeof getChildren;
36
+ getSignals: typeof getSignals;
37
+ getParent: typeof getParent;
38
+ getSources: typeof getSources;
39
+ getObservers: typeof getObservers;
40
+ }
41
+ export declare const DEV: Dev;
42
+ export declare function emitDiagnostic(event: Omit<DiagnosticEvent, "sequence">): DiagnosticEvent;
43
+ export declare function registerGraph(value: any, owner: Owner | null): void;
44
+ export declare function clearSignals(node: Owner): void;
45
+ export declare function getChildren(owner: Owner): Owner[];
46
+ export declare function getSignals(owner: Owner): any[];
47
+ export declare function getParent(owner: Owner): Owner | null;
48
+ export declare function getSources(computation: Computed<any>): (Signal<any> | Computed<any>)[];
49
+ export declare function getObservers(node: Signal<any> | Computed<any>): Computed<any>[];
@@ -0,0 +1,32 @@
1
+ import type { Computed, NodeOptions, Owner } from "./types.js";
2
+ export interface Effect<T> extends Computed<T>, Owner {
3
+ _effectFn: (val: T, prev: T | undefined) => void | (() => void);
4
+ _errorFn?: (err: unknown, cleanup: () => void) => void;
5
+ _cleanup?: () => void;
6
+ _cleanupRegistered?: boolean;
7
+ _modified: boolean;
8
+ _prevValue: T | undefined;
9
+ _type: number;
10
+ }
11
+ /**
12
+ * Effects are the leaf nodes of our reactive graph. When their sources change, they are
13
+ * automatically added to the queue of effects to re-execute, which will cause them to fetch their
14
+ * sources and recompute
15
+ */
16
+ export declare function effect<T>(compute: (prev: T | undefined) => T, effect: (val: T, prev: T | undefined) => void | (() => void), error?: (err: unknown, cleanup: () => void) => void | (() => void), options?: NodeOptions<any> & {
17
+ user?: boolean;
18
+ defer?: boolean;
19
+ schedule?: boolean;
20
+ }): void;
21
+ export interface TrackedEffect extends Computed<void> {
22
+ _cleanup?: () => void;
23
+ _modified: boolean;
24
+ _type: number;
25
+ _run: () => void;
26
+ }
27
+ /**
28
+ * Internal tracked effect - bypasses heap, goes directly to effect queue.
29
+ * Runs as a leaf owner: child primitives and onCleanup are forbidden (__DEV__ throws).
30
+ * Uses stale reads.
31
+ */
32
+ export declare function trackedEffect(fn: () => void | (() => void), options?: NodeOptions<any>): void;
@@ -0,0 +1,38 @@
1
+ /**
2
+ * Thrown by a tracked read whose value is currently pending (an async memo /
3
+ * `createSignal(asyncFn)` / projection / store derivation that hasn't settled
4
+ * yet). Surfacing through the reactive graph is what suspends the consumer
5
+ * scope — the nearest enclosing `<Loading>` boundary catches the throw and
6
+ * renders its fallback until the source resolves.
7
+ *
8
+ * App code rarely catches this directly; `<Loading>` is the canonical
9
+ * handler. The error type is exposed for advanced cases — e.g. interop layers
10
+ * that bridge Solid's pending-throw protocol to a different async strategy,
11
+ * or tests that want to assert on the suspension shape.
12
+ *
13
+ * @example
14
+ * ```ts
15
+ * // Advanced: distinguish "not ready yet" from a real error in custom
16
+ * // boundary plumbing. App code should rely on `<Loading>` / `<Errored>`.
17
+ * try {
18
+ * const value = readReactiveSource();
19
+ * } catch (err) {
20
+ * if (err instanceof NotReadyError) throw err; // re-throw to suspend
21
+ * reportError(err);
22
+ * }
23
+ * ```
24
+ */
25
+ export declare class NotReadyError extends Error {
26
+ source: any;
27
+ constructor(source: any);
28
+ }
29
+ export declare class StatusError extends Error {
30
+ source: any;
31
+ constructor(source: any, original: any);
32
+ }
33
+ export declare class NoOwnerError extends Error {
34
+ constructor();
35
+ }
36
+ export declare class ContextNotFoundError extends Error {
37
+ constructor();
38
+ }
@@ -0,0 +1,45 @@
1
+ export type ExternalSourceFactory = (fn: (prev: any) => any, trigger: () => void) => ExternalSource;
2
+ export interface ExternalSource {
3
+ track: (prev: any) => any;
4
+ dispose: () => void;
5
+ }
6
+ export interface ExternalSourceConfig {
7
+ factory: ExternalSourceFactory;
8
+ untrack?: <T>(fn: () => T) => T;
9
+ }
10
+ export declare let externalSourceConfig: {
11
+ factory: ExternalSourceFactory;
12
+ untrack: <T>(fn: () => T) => T;
13
+ } | null;
14
+ /**
15
+ * Registers a factory that bridges external reactive systems (e.g. MobX, Vue refs)
16
+ * into Solid's tracking graph. Every computation will be wrapped so that the
17
+ * external library can track its own dependencies alongside Solid's.
18
+ *
19
+ * Multiple calls pipe together: each new factory wraps the previous one.
20
+ *
21
+ * @param config.factory receives `(fn, trigger)` — wrap fn execution in external tracking,
22
+ * call trigger when external deps change. Return `{ track, dispose }`.
23
+ * @param config.untrack optional wrapper for `untrack` — disables external tracking too.
24
+ *
25
+ * @example
26
+ * ```ts
27
+ * // Bridge an external "subscribe / notify" library into Solid's graph.
28
+ * // `factory` wraps every Solid compute so the external library can attach
29
+ * // its own dependency tracker; `trigger` re-runs the compute on external
30
+ * // change. `untrack` mirrors Solid's `untrack()` into the external library
31
+ * // so that reads inside `untrack(...)` don't get tracked twice.
32
+ * enableExternalSource({
33
+ * factory: (compute, trigger) => {
34
+ * const sub = externalLib.subscribe(trigger);
35
+ * return {
36
+ * track: prev => externalLib.run(() => compute(prev)),
37
+ * dispose: () => sub.unsubscribe()
38
+ * };
39
+ * },
40
+ * untrack: fn => externalLib.untracked(fn)
41
+ * });
42
+ * ```
43
+ */
44
+ export declare function enableExternalSource(config: ExternalSourceConfig): void;
45
+ export declare function _resetExternalSourceConfig(): void;
@@ -0,0 +1,5 @@
1
+ import type { Computed, Link, Signal } from "./types.js";
2
+ export declare function unlinkSubs(link: Link): Link | null;
3
+ export declare function trimStaleDeps(el: Computed<any>): void;
4
+ export declare function unobserved(el: Computed<unknown>): void;
5
+ export declare function link(dep: Signal<any> | Computed<any>, sub: Computed<any>): void;
@@ -0,0 +1,14 @@
1
+ import type { Computed } from "./types.js";
2
+ export interface Heap {
3
+ _heap: (Computed<unknown> | undefined)[];
4
+ _marked: boolean;
5
+ _min: number;
6
+ _max: number;
7
+ }
8
+ export declare function increaseHeapSize(n: number, heap: Heap): void;
9
+ export declare function insertIntoHeap(n: Computed<any>, heap: Heap): void;
10
+ export declare function insertIntoHeapHeight(n: Computed<unknown>, heap: Heap): void;
11
+ export declare function deleteFromHeap(n: Computed<unknown>, heap: Heap): void;
12
+ export declare function markHeap(heap: Heap): void;
13
+ export declare function markNode(el: Computed<unknown>, newState?: number): void;
14
+ export declare function runHeap(heap: Heap, recompute: (el: Computed<unknown>) => void): void;