@solidjs/signals 0.10.0 → 0.10.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/prod.js CHANGED
@@ -1,15 +1,15 @@
1
1
  class NotReadyError extends Error {
2
- t;
2
+ source;
3
3
  constructor(e) {
4
4
  super();
5
- this.t = e;
5
+ this.source = e;
6
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  }
7
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  }
8
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  class StatusError extends Error {
9
- t;
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+ source;
10
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  constructor(e, t) {
11
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  super(t instanceof Error ? t.message : String(t), { cause: t });
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- this.t = e;
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+ this.source = e;
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  }
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  }
15
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  class NoOwnerError extends Error {
@@ -42,114 +42,114 @@ const SUPPORTS_PROXY = typeof Proxy === "function";
42
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  const defaultContext = {};
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  const $REFRESH = Symbol("refresh");
44
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  function actualInsertIntoHeap(e, t) {
45
- const n = (e.o?.i ? e.o.l?.u : e.o?.u) ?? -1;
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- if (n >= e.u) e.u = n + 1;
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- const i = e.u;
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- const r = t.T[i];
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- if (r === undefined) t.T[i] = e;
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+ const n = (e.i?.t ? e.i.u?.o : e.i?.o) ?? -1;
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+ if (n >= e.o) e.o = n + 1;
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+ const i = e.o;
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+ const r = t.l[i];
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+ if (r === undefined) t.l[i] = e;
50
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  else {
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- const t = r.R;
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- t.O = e;
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- e.R = t;
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- r.R = e;
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+ const t = r.T;
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+ t.R = e;
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+ e.T = t;
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+ r.T = e;
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  }
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- if (i > t.S) t.S = i;
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+ if (i > t.O) t.O = i;
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  }
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  function insertIntoHeap(e, t) {
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- let n = e._;
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+ let n = e.S;
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  if (n & (REACTIVE_IN_HEAP | REACTIVE_RECOMPUTING_DEPS)) return;
61
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  if (n & REACTIVE_CHECK) {
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- e._ = (n & -4) | REACTIVE_DIRTY | REACTIVE_IN_HEAP;
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- } else e._ = n | REACTIVE_IN_HEAP;
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+ e.S = (n & -4) | REACTIVE_DIRTY | REACTIVE_IN_HEAP;
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+ } else e.S = n | REACTIVE_IN_HEAP;
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  if (!(n & REACTIVE_IN_HEAP_HEIGHT)) actualInsertIntoHeap(e, t);
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  }
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  function insertIntoHeapHeight(e, t) {
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- let n = e._;
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+ let n = e.S;
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  if (n & (REACTIVE_IN_HEAP | REACTIVE_RECOMPUTING_DEPS | REACTIVE_IN_HEAP_HEIGHT)) return;
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- e._ = n | REACTIVE_IN_HEAP_HEIGHT;
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+ e.S = n | REACTIVE_IN_HEAP_HEIGHT;
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  actualInsertIntoHeap(e, t);
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  }
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  function deleteFromHeap(e, t) {
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- const n = e._;
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+ const n = e.S;
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  if (!(n & (REACTIVE_IN_HEAP | REACTIVE_IN_HEAP_HEIGHT))) return;
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- e._ = n & -25;
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- const i = e.u;
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- if (e.R === e) t.T[i] = undefined;
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+ e.S = n & -25;
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+ const i = e.o;
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+ if (e.T === e) t.l[i] = undefined;
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  else {
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- const n = e.O;
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- const r = t.T[i];
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+ const n = e.R;
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+ const r = t.l[i];
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  const o = n ?? r;
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- if (e === r) t.T[i] = n;
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- else e.R.O = n;
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- o.R = e.R;
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+ if (e === r) t.l[i] = n;
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+ else e.T.R = n;
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+ o.T = e.T;
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  }
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- e.R = e;
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- e.O = undefined;
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+ e.T = e;
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+ e.R = undefined;
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  }
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  function markHeap(e) {
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- if (e.I) return;
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- e.I = true;
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- for (let t = 0; t <= e.S; t++) {
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- for (let n = e.T[t]; n !== undefined; n = n.O) {
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- if (n._ & REACTIVE_IN_HEAP) markNode(n);
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+ if (e._) return;
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+ e._ = true;
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+ for (let t = 0; t <= e.O; t++) {
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+ for (let n = e.l[t]; n !== undefined; n = n.R) {
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+ if (n.S & REACTIVE_IN_HEAP) markNode(n);
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  }
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  }
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  }
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  function markNode(e, t = REACTIVE_DIRTY) {
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- const n = e._;
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+ const n = e.S;
100
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  if ((n & (REACTIVE_CHECK | REACTIVE_DIRTY)) >= t) return;
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- e._ = (n & -4) | t;
102
- for (let t = e.p; t !== null; t = t.h) {
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- markNode(t.A, REACTIVE_CHECK);
101
+ e.S = (n & -4) | t;
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+ for (let t = e.I; t !== null; t = t.p) {
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+ markNode(t.h, REACTIVE_CHECK);
104
104
  }
105
- if (e.P !== null) {
106
- for (let t = e.P; t !== null; t = t.C) {
107
- for (let e = t.p; e !== null; e = e.h) {
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- markNode(e.A, REACTIVE_CHECK);
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+ if (e.A !== null) {
106
+ for (let t = e.A; t !== null; t = t.P) {
107
+ for (let e = t.I; e !== null; e = e.p) {
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+ markNode(e.h, REACTIVE_CHECK);
109
109
  }
110
110
  }
111
111
  }
112
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  }
113
113
  function runHeap(e, t) {
114
- e.I = false;
115
- for (e.N = 0; e.N <= e.S; e.N++) {
116
- let n = e.T[e.N];
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+ e._ = false;
115
+ for (e.C = 0; e.C <= e.O; e.C++) {
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+ let n = e.l[e.C];
117
117
  while (n !== undefined) {
118
- if (n._ & REACTIVE_IN_HEAP) t(n);
118
+ if (n.S & REACTIVE_IN_HEAP) t(n);
119
119
  else adjustHeight(n, e);
120
- n = e.T[e.N];
120
+ n = e.l[e.C];
121
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  }
122
122
  }
123
- e.S = 0;
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+ e.O = 0;
124
124
  }
125
125
  function adjustHeight(e, t) {
126
126
  deleteFromHeap(e, t);
127
- let n = e.u;
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- for (let t = e.D; t; t = t.V) {
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- const e = t.m;
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- const i = e.L || e;
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- if (i.k && i.u >= n) n = i.u + 1;
127
+ let n = e.o;
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+ for (let t = e.N; t; t = t.D) {
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+ const e = t.V;
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+ const i = e.m || e;
131
+ if (i.L && i.o >= n) n = i.o + 1;
132
132
  }
133
- if (e.u !== n) {
134
- e.u = n;
135
- for (let n = e.p; n !== null; n = n.h) {
136
- insertIntoHeapHeight(n.A, t);
133
+ if (e.o !== n) {
134
+ e.o = n;
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+ for (let n = e.I; n !== null; n = n.p) {
136
+ insertIntoHeapHeight(n.h, t);
137
137
  }
138
138
  }
139
139
  }
140
140
  const transitions = new Set();
141
- const dirtyQueue = { T: new Array(2e3).fill(undefined), I: false, N: 0, S: 0 };
142
- const zombieQueue = { T: new Array(2e3).fill(undefined), I: false, N: 0, S: 0 };
141
+ const dirtyQueue = { l: new Array(2e3).fill(undefined), _: false, C: 0, O: 0 };
142
+ const zombieQueue = { l: new Array(2e3).fill(undefined), _: false, C: 0, O: 0 };
143
143
  let clock = 0;
144
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  let activeTransition = null;
145
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  let scheduled = false;
146
146
  let projectionWriteActive = false;
147
147
  function runLaneEffects(e) {
148
148
  for (const t of activeLanes) {
149
- if (t.U || t.W.size > 0) continue;
150
- const n = t.F[e - 1];
149
+ if (t.k || t.U.size > 0) continue;
150
+ const n = t.W[e - 1];
151
151
  if (n.length) {
152
- t.F[e - 1] = [];
152
+ t.W[e - 1] = [];
153
153
  runQueue(n, e);
154
154
  }
155
155
  }
@@ -160,129 +160,129 @@ function setProjectionWriteActive(e) {
160
160
  function schedule() {
161
161
  if (scheduled) return;
162
162
  scheduled = true;
163
- if (!globalQueue.G) queueMicrotask(flush);
163
+ if (!globalQueue.M) queueMicrotask(flush);
164
164
  }
165
165
  class Queue {
166
- o = null;
167
- M = [[], []];
168
- $ = [];
166
+ i = null;
167
+ F = [[], []];
168
+ G = [];
169
169
  created = clock;
170
170
  addChild(e) {
171
- this.$.push(e);
172
- e.o = this;
171
+ this.G.push(e);
172
+ e.i = this;
173
173
  }
174
174
  removeChild(e) {
175
- const t = this.$.indexOf(e);
175
+ const t = this.G.indexOf(e);
176
176
  if (t >= 0) {
177
- this.$.splice(t, 1);
178
- e.o = null;
177
+ this.G.splice(t, 1);
178
+ e.i = null;
179
179
  }
180
180
  }
181
181
  notify(e, t, n, i) {
182
- if (this.o) return this.o.notify(e, t, n, i);
182
+ if (this.i) return this.i.notify(e, t, n, i);
183
183
  return false;
184
184
  }
185
185
  run(e) {
186
- if (this.M[e - 1].length) {
187
- const t = this.M[e - 1];
188
- this.M[e - 1] = [];
186
+ if (this.F[e - 1].length) {
187
+ const t = this.F[e - 1];
188
+ this.F[e - 1] = [];
189
189
  runQueue(t, e);
190
190
  }
191
- for (let t = 0; t < this.$.length; t++) this.$[t].run?.(e);
191
+ for (let t = 0; t < this.G.length; t++) this.G[t].run?.(e);
192
192
  }
193
193
  enqueue(e, t) {
194
194
  if (e) {
195
195
  if (currentOptimisticLane) {
196
196
  const n = findLane(currentOptimisticLane);
197
- n.F[e - 1].push(t);
197
+ n.W[e - 1].push(t);
198
198
  } else {
199
- this.M[e - 1].push(t);
199
+ this.F[e - 1].push(t);
200
200
  }
201
201
  }
202
202
  schedule();
203
203
  }
204
204
  stashQueues(e) {
205
- e.M[0].push(...this.M[0]);
206
- e.M[1].push(...this.M[1]);
207
- this.M = [[], []];
208
- for (let t = 0; t < this.$.length; t++) {
209
- let n = this.$[t];
210
- let i = e.$[t];
205
+ e.F[0].push(...this.F[0]);
206
+ e.F[1].push(...this.F[1]);
207
+ this.F = [[], []];
208
+ for (let t = 0; t < this.G.length; t++) {
209
+ let n = this.G[t];
210
+ let i = e.G[t];
211
211
  if (!i) {
212
- i = { M: [[], []], $: [] };
213
- e.$[t] = i;
212
+ i = { F: [[], []], G: [] };
213
+ e.G[t] = i;
214
214
  }
215
215
  n.stashQueues(i);
216
216
  }
217
217
  }
218
218
  restoreQueues(e) {
219
- this.M[0].push(...e.M[0]);
220
- this.M[1].push(...e.M[1]);
221
- for (let t = 0; t < e.$.length; t++) {
222
- const n = e.$[t];
223
- let i = this.$[t];
219
+ this.F[0].push(...e.F[0]);
220
+ this.F[1].push(...e.F[1]);
221
+ for (let t = 0; t < e.G.length; t++) {
222
+ const n = e.G[t];
223
+ let i = this.G[t];
224
224
  if (i) i.restoreQueues(n);
225
225
  }
226
226
  }
227
227
  }
228
228
  class GlobalQueue extends Queue {
229
- G = false;
229
+ M = false;
230
+ $ = [];
230
231
  H = [];
231
- j = [];
232
- K = new Set();
232
+ j = new Set();
233
+ static K;
233
234
  static Y;
234
- static B;
235
- static X = null;
235
+ static B = null;
236
236
  flush() {
237
- if (this.G) return;
238
- this.G = true;
237
+ if (this.M) return;
238
+ this.M = true;
239
239
  try {
240
- runHeap(dirtyQueue, GlobalQueue.Y);
240
+ runHeap(dirtyQueue, GlobalQueue.K);
241
241
  if (activeTransition) {
242
242
  const e = transitionComplete(activeTransition);
243
243
  if (!e) {
244
244
  let e = activeTransition;
245
- runHeap(zombieQueue, GlobalQueue.Y);
245
+ runHeap(zombieQueue, GlobalQueue.K);
246
+ this.$ = [];
246
247
  this.H = [];
247
- this.j = [];
248
- this.K = new Set();
248
+ this.j = new Set();
249
249
  runLaneEffects(EFFECT_RENDER);
250
250
  runLaneEffects(EFFECT_USER);
251
- this.stashQueues(activeTransition.q);
251
+ this.stashQueues(activeTransition.X);
252
252
  clock++;
253
- scheduled = dirtyQueue.S >= dirtyQueue.N;
254
- reassignPendingTransition(activeTransition.H);
253
+ scheduled = dirtyQueue.O >= dirtyQueue.C;
254
+ reassignPendingTransition(activeTransition.$);
255
255
  activeTransition = null;
256
256
  finalizePureQueue(null, true);
257
257
  return;
258
258
  }
259
- this.H !== activeTransition.H && this.H.push(...activeTransition.H);
260
- this.restoreQueues(activeTransition.q);
259
+ this.$ !== activeTransition.$ && this.$.push(...activeTransition.$);
260
+ this.restoreQueues(activeTransition.X);
261
261
  transitions.delete(activeTransition);
262
262
  const t = activeTransition;
263
263
  activeTransition = null;
264
- reassignPendingTransition(this.H);
264
+ reassignPendingTransition(this.$);
265
265
  finalizePureQueue(t);
266
266
  } else {
267
- if (transitions.size) runHeap(zombieQueue, GlobalQueue.Y);
267
+ if (transitions.size) runHeap(zombieQueue, GlobalQueue.K);
268
268
  finalizePureQueue();
269
269
  }
270
270
  clock++;
271
- scheduled = dirtyQueue.S >= dirtyQueue.N;
271
+ scheduled = dirtyQueue.O >= dirtyQueue.C;
272
272
  runLaneEffects(EFFECT_RENDER);
273
273
  this.run(EFFECT_RENDER);
274
274
  runLaneEffects(EFFECT_USER);
275
275
  this.run(EFFECT_USER);
276
276
  } finally {
277
- this.G = false;
277
+ this.M = false;
278
278
  }
279
279
  }
280
280
  notify(e, t, n, i) {
281
281
  if (t & STATUS_PENDING) {
282
282
  if (n & STATUS_PENDING) {
283
- const t = i !== undefined ? i : e.Z;
284
- if (activeTransition && t && !activeTransition.J.includes(t.t)) {
285
- activeTransition.J.push(t.t);
283
+ const t = i !== undefined ? i : e.q;
284
+ if (activeTransition && t && !activeTransition.Z.includes(t.source)) {
285
+ activeTransition.Z.push(t.source);
286
286
  schedule();
287
287
  }
288
288
  }
@@ -293,143 +293,143 @@ class GlobalQueue extends Queue {
293
293
  initTransition(e) {
294
294
  if (e) e = currentTransition(e);
295
295
  if (e && e === activeTransition) return;
296
- if (!e && activeTransition && activeTransition.ee === clock) return;
296
+ if (!e && activeTransition && activeTransition.J === clock) return;
297
297
  if (!activeTransition) {
298
298
  activeTransition = e ?? {
299
- ee: clock,
299
+ J: clock,
300
+ $: [],
301
+ Z: [],
300
302
  H: [],
301
- J: [],
302
- j: [],
303
- K: new Set(),
304
- te: [],
305
- q: { M: [[], []], $: [] },
306
- ne: false
303
+ j: new Set(),
304
+ ee: [],
305
+ X: { F: [[], []], G: [] },
306
+ te: false
307
307
  };
308
308
  } else if (e) {
309
309
  const t = activeTransition;
310
- t.ne = e;
311
- e.te.push(...t.te);
310
+ t.te = e;
311
+ e.ee.push(...t.ee);
312
312
  for (const n of activeLanes) {
313
- if (n.ie === t) n.ie = e;
313
+ if (n.ne === t) n.ne = e;
314
314
  }
315
- e.j.push(...t.j);
316
- for (const n of t.K) {
317
- e.K.add(n);
315
+ e.H.push(...t.H);
316
+ for (const n of t.j) {
317
+ e.j.add(n);
318
318
  }
319
319
  transitions.delete(t);
320
320
  activeTransition = e;
321
321
  }
322
322
  transitions.add(activeTransition);
323
- activeTransition.ee = clock;
323
+ activeTransition.J = clock;
324
+ for (let e = 0; e < this.$.length; e++) {
325
+ const t = this.$[e];
326
+ t.ne = activeTransition;
327
+ activeTransition.$.push(t);
328
+ }
329
+ this.$ = activeTransition.$;
324
330
  for (let e = 0; e < this.H.length; e++) {
325
331
  const t = this.H[e];
326
- t.ie = activeTransition;
332
+ t.ne = activeTransition;
327
333
  activeTransition.H.push(t);
328
334
  }
329
335
  this.H = activeTransition.H;
330
- for (let e = 0; e < this.j.length; e++) {
331
- const t = this.j[e];
332
- t.ie = activeTransition;
333
- activeTransition.j.push(t);
334
- }
335
- this.j = activeTransition.j;
336
336
  for (const e of activeLanes) {
337
- if (!e.ie) e.ie = activeTransition;
337
+ if (!e.ne) e.ne = activeTransition;
338
338
  }
339
- for (const e of this.K) activeTransition.K.add(e);
340
- this.K = activeTransition.K;
339
+ for (const e of this.j) activeTransition.j.add(e);
340
+ this.j = activeTransition.j;
341
341
  }
342
342
  }
343
343
  function insertSubs(e, t = false) {
344
- const n = e.re || currentOptimisticLane;
345
- for (let i = e.p; i !== null; i = i.h) {
344
+ const n = e.ie || currentOptimisticLane;
345
+ for (let i = e.I; i !== null; i = i.p) {
346
346
  if (t && n) {
347
- i.A._ |= REACTIVE_OPTIMISTIC_DIRTY;
348
- assignOrMergeLane(i.A, n);
347
+ i.h.S |= REACTIVE_OPTIMISTIC_DIRTY;
348
+ assignOrMergeLane(i.h, n);
349
349
  } else if (t) {
350
- i.A._ |= REACTIVE_OPTIMISTIC_DIRTY;
351
- i.A.re = undefined;
350
+ i.h.S |= REACTIVE_OPTIMISTIC_DIRTY;
351
+ i.h.ie = undefined;
352
352
  }
353
- const e = i.A;
354
- if (e.oe === EFFECT_TRACKED) {
355
- if (!e.se) {
356
- e.se = true;
357
- e.ue.enqueue(EFFECT_USER, e.ce);
353
+ const e = i.h;
354
+ if (e.re === EFFECT_TRACKED) {
355
+ if (!e.oe) {
356
+ e.oe = true;
357
+ e.se.enqueue(EFFECT_USER, e.ue);
358
358
  }
359
359
  continue;
360
360
  }
361
- const r = i.A._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
362
- if (r.N > i.A.u) r.N = i.A.u;
363
- insertIntoHeap(i.A, r);
361
+ const r = i.h.S & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue;
362
+ if (r.C > i.h.o) r.C = i.h.o;
363
+ insertIntoHeap(i.h, r);
364
364
  }
365
365
  }
366
366
  function finalizePureQueue(e = null, t = false) {
367
367
  let n = !t;
368
368
  if (!t) checkBoundaryChildren(globalQueue);
369
- if (dirtyQueue.S >= dirtyQueue.N) runHeap(dirtyQueue, GlobalQueue.Y);
369
+ if (dirtyQueue.O >= dirtyQueue.C) runHeap(dirtyQueue, GlobalQueue.K);
370
370
  if (n) {
371
- const t = globalQueue.H;
371
+ const t = globalQueue.$;
372
372
  for (let e = 0; e < t.length; e++) {
373
373
  const n = t[e];
374
- if (n.le !== NOT_PENDING) {
375
- n.ae = n.le;
376
- n.le = NOT_PENDING;
377
- if (n.oe && n.oe !== EFFECT_TRACKED) n.se = true;
374
+ if (n.ce !== NOT_PENDING) {
375
+ n.le = n.ce;
376
+ n.ce = NOT_PENDING;
377
+ if (n.re && n.re !== EFFECT_TRACKED) n.oe = true;
378
378
  }
379
- n.fe &= ~STATUS_UNINITIALIZED;
380
- if (n.k) GlobalQueue.B(n, false, true);
379
+ n.ae &= ~STATUS_UNINITIALIZED;
380
+ if (n.L) GlobalQueue.Y(n, false, true);
381
381
  }
382
382
  t.length = 0;
383
- const n = e ? e.j : globalQueue.j;
383
+ const n = e ? e.H : globalQueue.H;
384
384
  for (let e = 0; e < n.length; e++) {
385
385
  const t = n[e];
386
- const i = t.le;
387
- t.re = undefined;
388
- if (i !== NOT_PENDING && t.ae !== i) {
389
- t.ae = i;
386
+ const i = t.ce;
387
+ t.ie = undefined;
388
+ if (i !== NOT_PENDING && t.le !== i) {
389
+ t.le = i;
390
390
  insertSubs(t, true);
391
391
  }
392
- t.le = NOT_PENDING;
393
- t.ie = null;
392
+ t.ce = NOT_PENDING;
393
+ t.ne = null;
394
394
  }
395
395
  n.length = 0;
396
- const i = e ? e.K : globalQueue.K;
397
- if (GlobalQueue.X && i.size) {
396
+ const i = e ? e.j : globalQueue.j;
397
+ if (GlobalQueue.B && i.size) {
398
398
  for (const e of i) {
399
- GlobalQueue.X(e);
399
+ GlobalQueue.B(e);
400
400
  }
401
401
  i.clear();
402
402
  schedule();
403
403
  }
404
404
  for (const t of activeLanes) {
405
- const n = e ? t.ie === e : !t.ie;
405
+ const n = e ? t.ne === e : !t.ne;
406
406
  if (!n) continue;
407
- if (!t.U) {
408
- if (t.F[0].length) runQueue(t.F[0], EFFECT_RENDER);
409
- if (t.F[1].length) runQueue(t.F[1], EFFECT_USER);
410
- }
411
- if (t.t.re === t) t.t.re = undefined;
412
- t.W.clear();
413
- t.F[0].length = 0;
414
- t.F[1].length = 0;
407
+ if (!t.k) {
408
+ if (t.W[0].length) runQueue(t.W[0], EFFECT_RENDER);
409
+ if (t.W[1].length) runQueue(t.W[1], EFFECT_USER);
410
+ }
411
+ if (t.fe.ie === t) t.fe.ie = undefined;
412
+ t.U.clear();
413
+ t.W[0].length = 0;
414
+ t.W[1].length = 0;
415
415
  activeLanes.delete(t);
416
- signalLanes.delete(t.t);
416
+ signalLanes.delete(t.fe);
417
417
  }
418
418
  }
419
419
  }
420
420
  function checkBoundaryChildren(e) {
421
- for (const t of e.$) {
421
+ for (const t of e.G) {
422
422
  t.checkSources?.();
423
423
  checkBoundaryChildren(t);
424
424
  }
425
425
  }
426
426
  function trackOptimisticStore(e) {
427
- globalQueue.K.add(e);
427
+ globalQueue.j.add(e);
428
428
  schedule();
429
429
  }
430
430
  function reassignPendingTransition(e) {
431
431
  for (let t = 0; t < e.length; t++) {
432
- e[t].ie = activeTransition;
432
+ e[t].ne = activeTransition;
433
433
  }
434
434
  }
435
435
  const globalQueue = new GlobalQueue();
@@ -442,21 +442,21 @@ function runQueue(e, t) {
442
442
  for (let n = 0; n < e.length; n++) e[n](t);
443
443
  }
444
444
  function transitionComplete(e) {
445
- if (e.ne) return true;
446
- if (e.te.length) return false;
445
+ if (e.te) return true;
446
+ if (e.ee.length) return false;
447
447
  let t = true;
448
- for (let n = 0; n < e.J.length; n++) {
449
- const i = e.J[n];
450
- if (i.fe & STATUS_PENDING && i.Z?.t === i) {
448
+ for (let n = 0; n < e.Z.length; n++) {
449
+ const i = e.Z[n];
450
+ if (i.ae & STATUS_PENDING && i.q?.source === i) {
451
451
  t = false;
452
452
  break;
453
453
  }
454
454
  }
455
- t && (e.ne = true);
455
+ t && (e.te = true);
456
456
  return t;
457
457
  }
458
458
  function currentTransition(e) {
459
- while (e.ne && typeof e.ne === "object") e = e.ne;
459
+ while (e.te && typeof e.te === "object") e = e.te;
460
460
  return e;
461
461
  }
462
462
  function setActiveTransition(e) {
@@ -479,58 +479,58 @@ function getOrCreateLane(e) {
479
479
  return findLane(t);
480
480
  }
481
481
  const n = e.Ee;
482
- const i = n?.re ? findLane(n.re) : null;
483
- t = { t: e, W: new Set(), F: [[], []], U: null, ie: activeTransition, Te: i };
482
+ const i = n?.ie ? findLane(n.ie) : null;
483
+ t = { fe: e, U: new Set(), W: [[], []], k: null, ne: activeTransition, Te: i };
484
484
  signalLanes.set(e, t);
485
485
  activeLanes.add(t);
486
486
  e.de = e.Re || 0;
487
487
  return t;
488
488
  }
489
489
  function findLane(e) {
490
- while (e.U) e = e.U;
490
+ while (e.k) e = e.k;
491
491
  return e;
492
492
  }
493
493
  function mergeLanes(e, t) {
494
494
  e = findLane(e);
495
495
  t = findLane(t);
496
496
  if (e === t) return e;
497
- t.U = e;
498
- for (const n of t.W) e.W.add(n);
499
- e.F[0].push(...t.F[0]);
500
- e.F[1].push(...t.F[1]);
497
+ t.k = e;
498
+ for (const n of t.U) e.U.add(n);
499
+ e.W[0].push(...t.W[0]);
500
+ e.W[1].push(...t.W[1]);
501
501
  return e;
502
502
  }
503
503
  function resolveLane(e) {
504
- const t = e.re;
504
+ const t = e.ie;
505
505
  if (!t) return undefined;
506
506
  const n = findLane(t);
507
507
  if (activeLanes.has(n)) return n;
508
- e.re = undefined;
508
+ e.ie = undefined;
509
509
  return undefined;
510
510
  }
511
511
  function hasActiveOverride(e) {
512
- return !!(e.Oe && e.le !== NOT_PENDING);
512
+ return !!(e.Oe && e.ce !== NOT_PENDING);
513
513
  }
514
514
  function assignOrMergeLane(e, t) {
515
515
  const n = findLane(t);
516
- const i = e.re;
516
+ const i = e.ie;
517
517
  if (i) {
518
- if (i.U) {
519
- e.re = t;
518
+ if (i.k) {
519
+ e.ie = t;
520
520
  return;
521
521
  }
522
522
  const r = findLane(i);
523
523
  if (activeLanes.has(r)) {
524
524
  if (r !== n && !hasActiveOverride(e)) {
525
525
  if (n.Te && findLane(n.Te) === r) {
526
- e.re = t;
526
+ e.ie = t;
527
527
  } else if (r.Te && findLane(r.Te) === n);
528
528
  else mergeLanes(n, r);
529
529
  }
530
530
  return;
531
531
  }
532
532
  }
533
- e.re = t;
533
+ e.ie = t;
534
534
  }
535
535
  function handleAsync(e, t, n) {
536
536
  const i = typeof t === "object" && t !== null;
@@ -544,32 +544,32 @@ function handleAsync(e, t, n) {
544
544
  let s;
545
545
  const handleError = n => {
546
546
  if (e.Se !== t) return;
547
- globalQueue.initTransition(e.ie);
547
+ globalQueue.initTransition(e.ne);
548
548
  notifyStatus(e, n instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR, n);
549
- e.ee = clock;
549
+ e.J = clock;
550
550
  };
551
551
  const asyncWrite = (i, r) => {
552
552
  if (e.Se !== t) return;
553
- if (e._ & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
554
- globalQueue.initTransition(e.ie);
553
+ if (e.S & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY)) return;
554
+ globalQueue.initTransition(e.ne);
555
555
  clearStatus(e);
556
556
  const o = resolveLane(e);
557
- if (o) o.W.delete(e);
557
+ if (o) o.U.delete(e);
558
558
  if (n) n(i);
559
559
  else if (e.Oe) {
560
- const t = e.le !== NOT_PENDING;
561
- if (e.k) e.le = i;
560
+ const t = e.ce !== NOT_PENDING;
561
+ if (e.L) e.ce = i;
562
562
  if (!t) {
563
- e.ae = i;
563
+ e.le = i;
564
564
  insertSubs(e);
565
565
  }
566
- e.ee = clock;
566
+ e.J = clock;
567
567
  } else if (o) {
568
- const t = e.ae;
568
+ const t = e.le;
569
569
  const n = e._e;
570
570
  if (!n || !n(i, t)) {
571
- e.ae = i;
572
- e.ee = clock;
571
+ e.le = i;
572
+ e.J = clock;
573
573
  if (e.Ie) {
574
574
  setSignal(e.Ie, i);
575
575
  }
@@ -598,7 +598,7 @@ function handleAsync(e, t, n) {
598
598
  );
599
599
  i = false;
600
600
  if (!n) {
601
- globalQueue.initTransition(e.ie);
601
+ globalQueue.initTransition(e.ne);
602
602
  throw new NotReadyError(context);
603
603
  }
604
604
  }
@@ -630,36 +630,36 @@ function handleAsync(e, t, n) {
630
630
  };
631
631
  const r = iterate();
632
632
  if (!i && !r) {
633
- globalQueue.initTransition(e.ie);
633
+ globalQueue.initTransition(e.ne);
634
634
  throw new NotReadyError(context);
635
635
  }
636
636
  }
637
637
  return s;
638
638
  }
639
639
  function clearStatus(e) {
640
- e.fe = e.fe & STATUS_UNINITIALIZED;
641
- e.Z = null;
640
+ e.ae = e.ae & STATUS_UNINITIALIZED;
641
+ e.q = null;
642
642
  updatePendingSignal(e);
643
643
  e.pe?.();
644
644
  }
645
645
  function notifyStatus(e, t, n, i, r) {
646
646
  if (t === STATUS_ERROR && !(n instanceof StatusError) && !(n instanceof NotReadyError))
647
647
  n = new StatusError(e, n);
648
- const o = n instanceof NotReadyError && n.t === e;
648
+ const o = n instanceof NotReadyError && n.source === e;
649
649
  const s = t === STATUS_PENDING && e.Oe && !o;
650
650
  const u = s && hasActiveOverride(e);
651
651
  if (!i) {
652
- e.fe = t | (t !== STATUS_ERROR ? e.fe & STATUS_UNINITIALIZED : 0);
653
- e.Z = n;
652
+ e.ae = t | (t !== STATUS_ERROR ? e.ae & STATUS_UNINITIALIZED : 0);
653
+ e.q = n;
654
654
  updatePendingSignal(e);
655
655
  }
656
656
  if (r && !i) {
657
657
  assignOrMergeLane(e, r);
658
658
  }
659
659
  if (u && activeTransition && n instanceof NotReadyError) {
660
- const e = n.t;
661
- if (!activeTransition.J.includes(e)) {
662
- activeTransition.J.push(e);
660
+ const e = n.source;
661
+ if (!activeTransition.Z.includes(e)) {
662
+ activeTransition.Z.push(e);
663
663
  }
664
664
  }
665
665
  const c = i || u;
@@ -672,19 +672,19 @@ function notifyStatus(e, t, n, i, r) {
672
672
  }
673
673
  return;
674
674
  }
675
- for (let i = e.p; i !== null; i = i.h) {
676
- i.A.ee = clock;
677
- if (i.A.Z !== n) {
678
- !i.A.ie && globalQueue.H.push(i.A);
679
- notifyStatus(i.A, t, n, c, l);
675
+ for (let i = e.I; i !== null; i = i.p) {
676
+ i.h.J = clock;
677
+ if (i.h.q !== n) {
678
+ !i.h.ne && globalQueue.$.push(i.h);
679
+ notifyStatus(i.h, t, n, c, l);
680
680
  }
681
681
  }
682
- for (let i = e.P; i !== null; i = i.C) {
683
- for (let e = i.p; e !== null; e = e.h) {
684
- e.A.ee = clock;
685
- if (e.A.Z !== n) {
686
- !e.A.ie && globalQueue.H.push(e.A);
687
- notifyStatus(e.A, t, n, c, l);
682
+ for (let i = e.A; i !== null; i = i.P) {
683
+ for (let e = i.I; e !== null; e = e.p) {
684
+ e.h.J = clock;
685
+ if (e.h.q !== n) {
686
+ !e.h.ne && globalQueue.$.push(e.h);
687
+ notifyStatus(e.h, t, n, c, l);
688
688
  }
689
689
  }
690
690
  }
@@ -694,8 +694,8 @@ function effect(e, t, n, i, r) {
694
694
  const s = computed(r?.render ? t => staleValues(() => e(t)) : e, i, {
695
695
  ...r,
696
696
  equals: () => {
697
- s.se = !s.Z;
698
- if (o) s.ue.enqueue(s.oe, runEffect.bind(s));
697
+ s.oe = !s.q;
698
+ if (o) s.se.enqueue(s.re, runEffect.bind(s));
699
699
  return false;
700
700
  },
701
701
  lazy: true
@@ -704,14 +704,14 @@ function effect(e, t, n, i, r) {
704
704
  s.Ae = t;
705
705
  s.ge = n;
706
706
  s.Pe = undefined;
707
- s.oe = r?.render ? EFFECT_RENDER : EFFECT_USER;
707
+ s.re = r?.render ? EFFECT_RENDER : EFFECT_USER;
708
708
  s.pe = (e, t) => {
709
- const n = e !== undefined ? e : s.fe;
710
- const i = t !== undefined ? t : s.Z;
709
+ const n = e !== undefined ? e : s.ae;
710
+ const i = t !== undefined ? t : s.q;
711
711
  if (n & STATUS_ERROR) {
712
712
  let e = i;
713
- s.ue.notify(s, STATUS_PENDING, 0);
714
- if (s.oe === EFFECT_USER) {
713
+ s.se.notify(s, STATUS_PENDING, 0);
714
+ if (s.re === EFFECT_USER) {
715
715
  try {
716
716
  return s.ge
717
717
  ? s.ge(e, () => {
@@ -723,31 +723,31 @@ function effect(e, t, n, i, r) {
723
723
  e = t;
724
724
  }
725
725
  }
726
- if (!s.ue.notify(s, STATUS_ERROR, STATUS_ERROR)) throw e;
727
- } else if (s.oe === EFFECT_RENDER) s.ue.notify(s, STATUS_PENDING | STATUS_ERROR, n, i);
726
+ if (!s.se.notify(s, STATUS_ERROR, STATUS_ERROR)) throw e;
727
+ } else if (s.re === EFFECT_RENDER) s.se.notify(s, STATUS_PENDING | STATUS_ERROR, n, i);
728
728
  };
729
729
  recompute(s, true);
730
- !r?.defer && (s.oe === EFFECT_USER ? s.ue.enqueue(s.oe, runEffect.bind(s)) : runEffect.call(s));
730
+ !r?.defer && (s.re === EFFECT_USER ? s.se.enqueue(s.re, runEffect.bind(s)) : runEffect.call(s));
731
731
  o = true;
732
732
  onCleanup(() => s.Pe?.());
733
733
  }
734
734
  function runEffect() {
735
- if (!this.se || this._ & REACTIVE_DISPOSED) return;
735
+ if (!this.oe || this.S & REACTIVE_DISPOSED) return;
736
736
  this.Pe?.();
737
737
  this.Pe = undefined;
738
738
  try {
739
- this.Pe = this.Ae(this.ae, this.he);
739
+ this.Pe = this.Ae(this.le, this.he);
740
740
  } catch (e) {
741
- if (!this.ue.notify(this, STATUS_ERROR, STATUS_ERROR)) throw e;
741
+ if (!this.se.notify(this, STATUS_ERROR, STATUS_ERROR)) throw e;
742
742
  } finally {
743
- this.he = this.ae;
744
- this.se = false;
743
+ this.he = this.le;
744
+ this.oe = false;
745
745
  }
746
746
  }
747
747
  function trackedEffect(e, t) {
748
748
  const run = () => {
749
- if (!n.se || n._ & REACTIVE_DISPOSED) return;
750
- n.se = false;
749
+ if (!n.oe || n.S & REACTIVE_DISPOSED) return;
750
+ n.oe = false;
751
751
  recompute(n);
752
752
  };
753
753
  const n = computed(
@@ -763,18 +763,18 @@ function trackedEffect(e, t) {
763
763
  { ...t, lazy: true, pureWrite: true }
764
764
  );
765
765
  n.Pe = undefined;
766
- n.se = true;
767
- n.oe = EFFECT_TRACKED;
768
- n.ce = run;
769
- n.ue.enqueue(EFFECT_USER, run);
766
+ n.oe = true;
767
+ n.re = EFFECT_TRACKED;
768
+ n.ue = run;
769
+ n.se.enqueue(EFFECT_USER, run);
770
770
  onCleanup(() => n.Pe?.());
771
771
  }
772
772
  const PENDING_OWNER = {};
773
773
  function markDisposal(e) {
774
774
  let t = e.Ce;
775
775
  while (t) {
776
- t._ |= REACTIVE_ZOMBIE;
777
- if (t._ & REACTIVE_IN_HEAP) {
776
+ t.S |= REACTIVE_ZOMBIE;
777
+ if (t.S & REACTIVE_IN_HEAP) {
778
778
  deleteFromHeap(t, dirtyQueue);
779
779
  insertIntoHeap(t, zombieQueue);
780
780
  }
@@ -783,28 +783,28 @@ function markDisposal(e) {
783
783
  }
784
784
  }
785
785
  function dispose(e) {
786
- let t = e.D || null;
786
+ let t = e.N || null;
787
787
  do {
788
788
  t = unlinkSubs(t);
789
789
  } while (t !== null);
790
- e.D = null;
790
+ e.N = null;
791
791
  e.ye = null;
792
792
  disposeChildren(e, true);
793
793
  }
794
794
  function disposeChildren(e, t = false, n) {
795
- if (e._ & REACTIVE_DISPOSED) return;
796
- if (t) e._ = REACTIVE_DISPOSED;
795
+ if (e.S & REACTIVE_DISPOSED) return;
796
+ if (t) e.S = REACTIVE_DISPOSED;
797
797
  let i = n ? e.De : e.Ce;
798
798
  while (i) {
799
799
  const e = i.Ne;
800
- if (i.D) {
800
+ if (i.N) {
801
801
  const e = i;
802
- deleteFromHeap(e, e._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
803
- let t = e.D;
802
+ deleteFromHeap(e, e.S & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
803
+ let t = e.N;
804
804
  do {
805
805
  t = unlinkSubs(t);
806
806
  } while (t !== null);
807
- e.D = null;
807
+ e.N = null;
808
808
  e.ye = null;
809
809
  }
810
810
  disposeChildren(i, true);
@@ -858,17 +858,17 @@ function createOwner(e) {
858
858
  const t = context;
859
859
  const n = {
860
860
  id: e?.id ?? (t?.id != null ? getNextChildId(t) : undefined),
861
- i: true,
862
- l: t?.i ? t.l : t,
861
+ t: true,
862
+ u: t?.t ? t.u : t,
863
863
  Ce: null,
864
864
  Ne: null,
865
865
  we: null,
866
- ue: t?.ue ?? globalQueue,
866
+ se: t?.se ?? globalQueue,
867
867
  Ve: t?.Ve || defaultContext,
868
868
  be: 0,
869
869
  ve: null,
870
870
  De: null,
871
- o: t,
871
+ i: t,
872
872
  dispose(e = true) {
873
873
  disposeChildren(n, e);
874
874
  }
@@ -889,65 +889,65 @@ function createRoot(e, t) {
889
889
  return runWithOwner(n, () => e(n.dispose));
890
890
  }
891
891
  function unlinkSubs(e) {
892
- const t = e.m;
893
- const n = e.V;
894
- const i = e.h;
892
+ const t = e.V;
893
+ const n = e.D;
894
+ const i = e.p;
895
895
  const r = e.me;
896
896
  if (i !== null) i.me = r;
897
897
  else t.Le = r;
898
- if (r !== null) r.h = i;
898
+ if (r !== null) r.p = i;
899
899
  else {
900
- t.p = i;
900
+ t.I = i;
901
901
  if (i === null) {
902
902
  t.ke?.();
903
- t.k && !t.Ue && unobserved(t);
903
+ t.L && !t.Ue && unobserved(t);
904
904
  }
905
905
  }
906
906
  return n;
907
907
  }
908
908
  function unobserved(e) {
909
- deleteFromHeap(e, e._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
910
- let t = e.D;
909
+ deleteFromHeap(e, e.S & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
910
+ let t = e.N;
911
911
  while (t !== null) {
912
912
  t = unlinkSubs(t);
913
913
  }
914
- e.D = null;
914
+ e.N = null;
915
915
  disposeChildren(e, true);
916
916
  }
917
917
  function link(e, t) {
918
918
  const n = t.ye;
919
- if (n !== null && n.m === e) return;
919
+ if (n !== null && n.V === e) return;
920
920
  let i = null;
921
- const r = t._ & REACTIVE_RECOMPUTING_DEPS;
921
+ const r = t.S & REACTIVE_RECOMPUTING_DEPS;
922
922
  if (r) {
923
- i = n !== null ? n.V : t.D;
924
- if (i !== null && i.m === e) {
923
+ i = n !== null ? n.D : t.N;
924
+ if (i !== null && i.V === e) {
925
925
  t.ye = i;
926
926
  return;
927
927
  }
928
928
  }
929
929
  const o = e.Le;
930
- if (o !== null && o.A === t && (!r || isValidLink(o, t))) return;
931
- const s = (t.ye = e.Le = { m: e, A: t, V: i, me: o, h: null });
932
- if (n !== null) n.V = s;
933
- else t.D = s;
934
- if (o !== null) o.h = s;
935
- else e.p = s;
930
+ if (o !== null && o.h === t && (!r || isValidLink(o, t))) return;
931
+ const s = (t.ye = e.Le = { V: e, h: t, D: i, me: o, p: null });
932
+ if (n !== null) n.D = s;
933
+ else t.N = s;
934
+ if (o !== null) o.p = s;
935
+ else e.I = s;
936
936
  }
937
937
  function isValidLink(e, t) {
938
938
  const n = t.ye;
939
939
  if (n !== null) {
940
- let i = t.D;
940
+ let i = t.N;
941
941
  do {
942
942
  if (i === e) return true;
943
943
  if (i === n) break;
944
- i = i.V;
944
+ i = i.D;
945
945
  } while (i !== null);
946
946
  }
947
947
  return false;
948
948
  }
949
- GlobalQueue.Y = recompute;
950
- GlobalQueue.B = disposeChildren;
949
+ GlobalQueue.K = recompute;
950
+ GlobalQueue.Y = disposeChildren;
951
951
  let tracking = false;
952
952
  let stale = false;
953
953
  let refreshing = false;
@@ -957,12 +957,12 @@ let pendingReadActive = false;
957
957
  let context = null;
958
958
  let currentOptimisticLane = null;
959
959
  function recompute(e, t = false) {
960
- const n = e.oe;
960
+ const n = e.re;
961
961
  if (!t) {
962
- if (e.ie && (!n || activeTransition) && activeTransition !== e.ie)
963
- globalQueue.initTransition(e.ie);
964
- deleteFromHeap(e, e._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
965
- if (e.ie || n === EFFECT_TRACKED) disposeChildren(e);
962
+ if (e.ne && (!n || activeTransition) && activeTransition !== e.ne)
963
+ globalQueue.initTransition(e.ne);
964
+ deleteFromHeap(e, e.S & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
965
+ if (e.ne || n === EFFECT_TRACKED) disposeChildren(e);
966
966
  else {
967
967
  markDisposal(e);
968
968
  e.ve = e.we;
@@ -971,16 +971,16 @@ function recompute(e, t = false) {
971
971
  e.Ce = null;
972
972
  }
973
973
  }
974
- const i = !!(e._ & REACTIVE_OPTIMISTIC_DIRTY);
974
+ const i = !!(e.S & REACTIVE_OPTIMISTIC_DIRTY);
975
975
  const r = hasActiveOverride(e);
976
- const o = !!(e.fe & STATUS_PENDING);
976
+ const o = !!(e.ae & STATUS_PENDING);
977
977
  const s = context;
978
978
  context = e;
979
979
  e.ye = null;
980
- e._ = REACTIVE_RECOMPUTING_DEPS;
981
- e.ee = clock;
982
- let u = e.le === NOT_PENDING ? e.ae : e.le;
983
- let c = e.u;
980
+ e.S = REACTIVE_RECOMPUTING_DEPS;
981
+ e.J = clock;
982
+ let u = e.ce === NOT_PENDING ? e.le : e.ce;
983
+ let c = e.o;
984
984
  let l = tracking;
985
985
  let a = currentOptimisticLane;
986
986
  tracking = true;
@@ -989,20 +989,20 @@ function recompute(e, t = false) {
989
989
  if (t) currentOptimisticLane = t;
990
990
  }
991
991
  try {
992
- u = handleAsync(e, e.k(u));
992
+ u = handleAsync(e, e.L(u));
993
993
  clearStatus(e);
994
994
  const t = resolveLane(e);
995
995
  if (t) {
996
- t.W.delete(e);
997
- updatePendingSignal(t.t);
996
+ t.U.delete(e);
997
+ updatePendingSignal(t.fe);
998
998
  }
999
999
  } catch (t) {
1000
1000
  if (t instanceof NotReadyError && currentOptimisticLane) {
1001
1001
  const t = findLane(currentOptimisticLane);
1002
- if (t.t !== e) {
1003
- t.W.add(e);
1004
- e.re = t;
1005
- updatePendingSignal(t.t);
1002
+ if (t.fe !== e) {
1003
+ t.U.add(e);
1004
+ e.ie = t;
1005
+ updatePendingSignal(t.fe);
1006
1006
  }
1007
1007
  }
1008
1008
  notifyStatus(
@@ -1010,66 +1010,66 @@ function recompute(e, t = false) {
1010
1010
  t instanceof NotReadyError ? STATUS_PENDING : STATUS_ERROR,
1011
1011
  t,
1012
1012
  undefined,
1013
- t instanceof NotReadyError ? e.re : undefined
1013
+ t instanceof NotReadyError ? e.ie : undefined
1014
1014
  );
1015
1015
  } finally {
1016
1016
  tracking = l;
1017
- e._ = REACTIVE_NONE;
1017
+ e.S = REACTIVE_NONE;
1018
1018
  context = s;
1019
1019
  }
1020
- if (!e.Z) {
1020
+ if (!e.q) {
1021
1021
  const s = e.ye;
1022
- let l = s !== null ? s.V : e.D;
1022
+ let l = s !== null ? s.D : e.N;
1023
1023
  if (l !== null) {
1024
1024
  do {
1025
1025
  l = unlinkSubs(l);
1026
1026
  } while (l !== null);
1027
- if (s !== null) s.V = null;
1028
- else e.D = null;
1027
+ if (s !== null) s.D = null;
1028
+ else e.N = null;
1029
1029
  }
1030
- const a = r ? e.ae : e.le === NOT_PENDING ? e.ae : e.le;
1030
+ const a = r ? e.le : e.ce === NOT_PENDING ? e.le : e.ce;
1031
1031
  const f = !e._e || !e._e(a, u);
1032
1032
  if (f) {
1033
- const s = r ? e.ae : undefined;
1034
- if (t || (n && activeTransition !== e.ie) || i) e.ae = u;
1035
- else e.le = u;
1033
+ const s = r ? e.le : undefined;
1034
+ if (t || (n && activeTransition !== e.ne) || i) e.le = u;
1035
+ else e.ce = u;
1036
1036
  if (r && !i && o) {
1037
1037
  const t = e.Re || 0;
1038
1038
  const n = e.de || 0;
1039
- if (t <= n) e.ae = u;
1039
+ if (t <= n) e.le = u;
1040
1040
  }
1041
- if (!r || i || e.ae !== s) {
1041
+ if (!r || i || e.le !== s) {
1042
1042
  insertSubs(e, i || r);
1043
1043
  }
1044
1044
  } else if (r) {
1045
- e.le = u;
1046
- } else if (e.u != c) {
1047
- for (let t = e.p; t !== null; t = t.h) {
1048
- insertIntoHeapHeight(t.A, t.A._ & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
1045
+ e.ce = u;
1046
+ } else if (e.o != c) {
1047
+ for (let t = e.I; t !== null; t = t.p) {
1048
+ insertIntoHeapHeight(t.h, t.h.S & REACTIVE_ZOMBIE ? zombieQueue : dirtyQueue);
1049
1049
  }
1050
1050
  }
1051
1051
  }
1052
1052
  currentOptimisticLane = a;
1053
- (!t || e.fe & STATUS_PENDING) && !e.ie && !(activeTransition && e.Oe) && globalQueue.H.push(e);
1054
- e.ie && n && activeTransition !== e.ie && runInTransition(e.ie, () => recompute(e));
1053
+ (!t || e.ae & STATUS_PENDING) && !e.ne && !(activeTransition && e.Oe) && globalQueue.$.push(e);
1054
+ e.ne && n && activeTransition !== e.ne && runInTransition(e.ne, () => recompute(e));
1055
1055
  }
1056
1056
  function updateIfNecessary(e) {
1057
- if (e._ & REACTIVE_CHECK) {
1058
- for (let t = e.D; t; t = t.V) {
1059
- const n = t.m;
1060
- const i = n.L || n;
1061
- if (i.k) {
1057
+ if (e.S & REACTIVE_CHECK) {
1058
+ for (let t = e.N; t; t = t.D) {
1059
+ const n = t.V;
1060
+ const i = n.m || n;
1061
+ if (i.L) {
1062
1062
  updateIfNecessary(i);
1063
1063
  }
1064
- if (e._ & REACTIVE_DIRTY) {
1064
+ if (e.S & REACTIVE_DIRTY) {
1065
1065
  break;
1066
1066
  }
1067
1067
  }
1068
1068
  }
1069
- if (e._ & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || (e.Z && e.ee < clock)) {
1069
+ if (e.S & (REACTIVE_DIRTY | REACTIVE_OPTIMISTIC_DIRTY) || (e.q && e.J < clock)) {
1070
1070
  recompute(e);
1071
1071
  }
1072
- e._ = REACTIVE_NONE;
1072
+ e.S = REACTIVE_NONE;
1073
1073
  }
1074
1074
  function computed(e, t, n) {
1075
1075
  const i = {
@@ -1078,33 +1078,33 @@ function computed(e, t, n) {
1078
1078
  We: !!n?.pureWrite,
1079
1079
  ke: n?.unobserved,
1080
1080
  we: null,
1081
- ue: context?.ue ?? globalQueue,
1081
+ se: context?.se ?? globalQueue,
1082
1082
  Ve: context?.Ve ?? defaultContext,
1083
1083
  be: 0,
1084
- k: e,
1085
- ae: t,
1086
- u: 0,
1087
- P: null,
1088
- O: undefined,
1089
- R: null,
1090
- D: null,
1084
+ L: e,
1085
+ le: t,
1086
+ o: 0,
1087
+ A: null,
1088
+ R: undefined,
1089
+ T: null,
1090
+ N: null,
1091
1091
  ye: null,
1092
- p: null,
1092
+ I: null,
1093
1093
  Le: null,
1094
- o: context,
1094
+ i: context,
1095
1095
  Ne: null,
1096
1096
  Ce: null,
1097
- _: REACTIVE_NONE,
1098
- fe: STATUS_UNINITIALIZED,
1099
- ee: clock,
1100
- le: NOT_PENDING,
1097
+ S: REACTIVE_NONE,
1098
+ ae: STATUS_UNINITIALIZED,
1099
+ J: clock,
1100
+ ce: NOT_PENDING,
1101
1101
  ve: null,
1102
1102
  De: null,
1103
1103
  Se: null,
1104
- ie: null
1104
+ ne: null
1105
1105
  };
1106
- i.R = i;
1107
- const r = context?.i ? context.l : context;
1106
+ i.T = i;
1107
+ const r = context?.t ? context.u : context;
1108
1108
  if (context) {
1109
1109
  const e = context.Ce;
1110
1110
  if (e === null) {
@@ -1114,7 +1114,7 @@ function computed(e, t, n) {
1114
1114
  context.Ce = i;
1115
1115
  }
1116
1116
  }
1117
- if (r) i.u = r.u + 1;
1117
+ if (r) i.o = r.o + 1;
1118
1118
  !n?.lazy && recompute(i, true);
1119
1119
  return i;
1120
1120
  }
@@ -1123,15 +1123,15 @@ function signal(e, t, n = null) {
1123
1123
  _e: t?.equals != null ? t.equals : isEqual,
1124
1124
  We: !!t?.pureWrite,
1125
1125
  ke: t?.unobserved,
1126
- ae: e,
1127
- p: null,
1126
+ le: e,
1127
+ I: null,
1128
1128
  Le: null,
1129
- ee: clock,
1130
- L: n,
1131
- C: n?.P || null,
1132
- le: NOT_PENDING
1129
+ J: clock,
1130
+ m: n,
1131
+ P: n?.A || null,
1132
+ ce: NOT_PENDING
1133
1133
  };
1134
- n && (n.P = i);
1134
+ n && (n.A = i);
1135
1135
  return i;
1136
1136
  }
1137
1137
  function optimisticSignal(e, t) {
@@ -1163,18 +1163,18 @@ function read(e) {
1163
1163
  pendingReadActive = false;
1164
1164
  const i = read(t);
1165
1165
  pendingReadActive = n;
1166
- if (t.fe & STATUS_PENDING) return e.ae;
1167
- if (stale && currentOptimisticLane && t.re) {
1168
- const n = findLane(t.re);
1166
+ if (t.ae & STATUS_PENDING) return e.le;
1167
+ if (stale && currentOptimisticLane && t.ie) {
1168
+ const n = findLane(t.ie);
1169
1169
  const i = findLane(currentOptimisticLane);
1170
- if (n !== i && n.W.size > 0) {
1171
- return e.ae;
1170
+ if (n !== i && n.U.size > 0) {
1171
+ return e.le;
1172
1172
  }
1173
1173
  }
1174
1174
  return i;
1175
1175
  }
1176
1176
  if (pendingCheckActive) {
1177
- const t = e.L || e;
1177
+ const t = e.m || e;
1178
1178
  const n = getPendingSignal(t);
1179
1179
  const i = pendingCheckActive;
1180
1180
  pendingCheckActive = false;
@@ -1182,92 +1182,92 @@ function read(e) {
1182
1182
  foundPending = true;
1183
1183
  }
1184
1184
  pendingCheckActive = i;
1185
- return e.ae;
1185
+ return e.le;
1186
1186
  }
1187
1187
  let t = context;
1188
- if (t?.i) t = t.l;
1189
- if (refreshing && e.k) recompute(e);
1188
+ if (t?.t) t = t.u;
1189
+ if (refreshing && e.L) recompute(e);
1190
1190
  if (t && tracking) {
1191
- if (e.k && e._ & REACTIVE_DISPOSED) recompute(e);
1191
+ if (e.L && e.S & REACTIVE_DISPOSED) recompute(e);
1192
1192
  link(e, t);
1193
- const n = e.L || e;
1194
- if (n.k) {
1195
- const i = e._ & REACTIVE_ZOMBIE;
1196
- if (n.u >= (i ? zombieQueue.N : dirtyQueue.N)) {
1193
+ const n = e.m || e;
1194
+ if (n.L) {
1195
+ const i = e.S & REACTIVE_ZOMBIE;
1196
+ if (n.o >= (i ? zombieQueue.C : dirtyQueue.C)) {
1197
1197
  markNode(t);
1198
1198
  markHeap(i ? zombieQueue : dirtyQueue);
1199
1199
  updateIfNecessary(n);
1200
1200
  }
1201
- const r = n.u;
1202
- if (r >= t.u && e.o !== t) {
1203
- t.u = r + 1;
1201
+ const r = n.o;
1202
+ if (r >= t.o && e.i !== t) {
1203
+ t.o = r + 1;
1204
1204
  }
1205
1205
  }
1206
1206
  }
1207
- const n = e.L || e;
1208
- if (t && n.fe & STATUS_PENDING && !(stale && n.ie && activeTransition !== n.ie)) {
1207
+ const n = e.m || e;
1208
+ if (t && n.ae & STATUS_PENDING && !(stale && n.ne && activeTransition !== n.ne)) {
1209
1209
  if (currentOptimisticLane) {
1210
- const i = n.re;
1210
+ const i = n.ie;
1211
1211
  const r = findLane(currentOptimisticLane);
1212
1212
  if (i && findLane(i) === r && !hasActiveOverride(n)) {
1213
1213
  if (!tracking) link(e, t);
1214
- throw n.Z;
1214
+ throw n.q;
1215
1215
  }
1216
1216
  } else {
1217
1217
  if (!tracking) link(e, t);
1218
- throw n.Z;
1218
+ throw n.q;
1219
1219
  }
1220
1220
  }
1221
- if (e.k && e.fe & STATUS_ERROR) {
1222
- if (e.ee < clock) {
1221
+ if (e.L && e.ae & STATUS_ERROR) {
1222
+ if (e.J < clock) {
1223
1223
  recompute(e, true);
1224
1224
  return read(e);
1225
- } else throw e.Z;
1225
+ } else throw e.q;
1226
1226
  }
1227
1227
  return !t ||
1228
1228
  currentOptimisticLane !== null ||
1229
- e.le === NOT_PENDING ||
1230
- (stale && e.ie && activeTransition !== e.ie)
1231
- ? e.ae
1232
- : e.le;
1229
+ e.ce === NOT_PENDING ||
1230
+ (stale && e.ne && activeTransition !== e.ne)
1231
+ ? e.le
1232
+ : e.ce;
1233
1233
  }
1234
1234
  function setSignal(e, t) {
1235
- if (e.ie && activeTransition !== e.ie) globalQueue.initTransition(e.ie);
1235
+ if (e.ne && activeTransition !== e.ne) globalQueue.initTransition(e.ne);
1236
1236
  const n = e.Oe && !projectionWriteActive;
1237
- const i = n ? e.ae : e.le === NOT_PENDING ? e.ae : e.le;
1237
+ const i = n ? e.le : e.ce === NOT_PENDING ? e.le : e.ce;
1238
1238
  if (typeof t === "function") t = t(i);
1239
1239
  const r = !e._e || !e._e(i, t);
1240
1240
  if (!r) {
1241
- if (n && e.le !== NOT_PENDING && e.k) {
1241
+ if (n && e.ce !== NOT_PENDING && e.L) {
1242
1242
  insertSubs(e, true);
1243
1243
  schedule();
1244
1244
  }
1245
1245
  return t;
1246
1246
  }
1247
1247
  if (n) {
1248
- const n = globalQueue.j.includes(e);
1249
- if (e.ie && n) {
1250
- globalQueue.initTransition(e.ie);
1248
+ const n = globalQueue.H.includes(e);
1249
+ if (e.ne && n) {
1250
+ globalQueue.initTransition(e.ne);
1251
1251
  }
1252
- if (e.le === NOT_PENDING) {
1253
- e.le = e.ae;
1252
+ if (e.ce === NOT_PENDING) {
1253
+ e.ce = e.le;
1254
1254
  }
1255
1255
  if (!n) {
1256
- globalQueue.j.push(e);
1256
+ globalQueue.H.push(e);
1257
1257
  }
1258
1258
  e.Re = (e.Re || 0) + 1;
1259
1259
  const i = getOrCreateLane(e);
1260
- e.re = i;
1261
- e.ae = t;
1262
- } else {
1263
- if (e.le === NOT_PENDING) globalQueue.H.push(e);
1260
+ e.ie = i;
1264
1261
  e.le = t;
1262
+ } else {
1263
+ if (e.ce === NOT_PENDING) globalQueue.$.push(e);
1264
+ e.ce = t;
1265
1265
  }
1266
1266
  updatePendingSignal(e);
1267
1267
  if (e.Ie) {
1268
1268
  setSignal(e.Ie, t);
1269
1269
  }
1270
- e.ee = clock;
1270
+ e.J = clock;
1271
1271
  insertSubs(e, n);
1272
1272
  schedule();
1273
1273
  return t;
@@ -1296,32 +1296,32 @@ function getPendingSignal(e) {
1296
1296
  }
1297
1297
  function computePendingState(e) {
1298
1298
  const t = e;
1299
- if (e.Oe && e.le !== NOT_PENDING) {
1300
- if (t.fe & STATUS_PENDING && !(t.fe & STATUS_UNINITIALIZED)) return true;
1299
+ if (e.Oe && e.ce !== NOT_PENDING) {
1300
+ if (t.ae & STATUS_PENDING && !(t.ae & STATUS_UNINITIALIZED)) return true;
1301
1301
  if (e.Ee) {
1302
- const t = e.re ? findLane(e.re) : null;
1303
- return !!(t && t.W.size > 0);
1302
+ const t = e.ie ? findLane(e.ie) : null;
1303
+ return !!(t && t.U.size > 0);
1304
1304
  }
1305
1305
  return true;
1306
1306
  }
1307
- if (e.le !== NOT_PENDING && !(t.fe & STATUS_UNINITIALIZED)) return true;
1308
- return !!(t.fe & STATUS_PENDING && !(t.fe & STATUS_UNINITIALIZED));
1307
+ if (e.ce !== NOT_PENDING && !(t.ae & STATUS_UNINITIALIZED)) return true;
1308
+ return !!(t.ae & STATUS_PENDING && !(t.ae & STATUS_UNINITIALIZED));
1309
1309
  }
1310
1310
  function updatePendingSignal(e) {
1311
1311
  if (e.Qe) {
1312
1312
  const t = computePendingState(e);
1313
1313
  const n = e.Qe;
1314
1314
  setSignal(n, t);
1315
- if (!t && n.re) {
1315
+ if (!t && n.ie) {
1316
1316
  const t = resolveLane(e);
1317
- if (t && t.W.size > 0) {
1318
- const e = findLane(n.re);
1317
+ if (t && t.U.size > 0) {
1318
+ const e = findLane(n.ie);
1319
1319
  if (e !== t) {
1320
1320
  mergeLanes(t, e);
1321
1321
  }
1322
1322
  }
1323
1323
  signalLanes.delete(n);
1324
- n.re = undefined;
1324
+ n.ie = undefined;
1325
1325
  }
1326
1326
  }
1327
1327
  }
@@ -1430,11 +1430,11 @@ function action(e) {
1430
1430
  const r = e(...t);
1431
1431
  globalQueue.initTransition();
1432
1432
  let o = activeTransition;
1433
- o.te.push(r);
1433
+ o.ee.push(r);
1434
1434
  const done = (e, t) => {
1435
1435
  o = currentTransition(o);
1436
- const s = o.te.indexOf(r);
1437
- if (s >= 0) o.te.splice(s, 1);
1436
+ const s = o.ee.indexOf(r);
1437
+ if (s >= 0) o.ee.splice(s, 1);
1438
1438
  setActiveTransition(o);
1439
1439
  schedule();
1440
1440
  t ? i(t) : n(e);
@@ -1533,7 +1533,8 @@ function onSettled(e) {
1533
1533
  function unwrap(e) {
1534
1534
  return e?.[$TARGET]?.[STORE_NODE] ?? e;
1535
1535
  }
1536
- function getOverrideValue(e, t, n, i) {
1536
+ function getOverrideValue(e, t, n, i, r) {
1537
+ if (r && i in r) return r[i];
1537
1538
  return t && i in t ? t[i] : e[i];
1538
1539
  }
1539
1540
  function getAllKeys(e, t, n) {
@@ -1546,110 +1547,112 @@ function applyState(e, t, n, i) {
1546
1547
  if (!r) return;
1547
1548
  const o = r[STORE_VALUE];
1548
1549
  const s = r[STORE_OVERRIDE];
1549
- let u = r[STORE_NODE];
1550
- if (e === o && !s) return;
1550
+ const u = r[STORE_OPTIMISTIC_OVERRIDE];
1551
+ let c = r[STORE_NODE];
1552
+ if (e === o && !s && !u) return;
1551
1553
  (r[STORE_LOOKUP] || storeLookup).set(e, r[$PROXY]);
1552
1554
  r[STORE_VALUE] = e;
1553
1555
  r[STORE_OVERRIDE] = undefined;
1554
1556
  if (Array.isArray(o)) {
1555
1557
  let t = false;
1556
- const c = getOverrideValue(o, s, u, "length");
1557
- if (e.length && c && e[0] && n(e[0]) != null) {
1558
- let l, a, f, E, T, d, R, O;
1558
+ const l = getOverrideValue(o, s, c, "length", u);
1559
+ if (e.length && l && e[0] && n(e[0]) != null) {
1560
+ let a, f, E, T, d, R, O, S;
1559
1561
  for (
1560
- f = 0, E = Math.min(c, e.length);
1561
- f < E && ((d = getOverrideValue(o, s, u, f)) === e[f] || (d && e[f] && n(d) === n(e[f])));
1562
- f++
1562
+ E = 0, T = Math.min(l, e.length);
1563
+ E < T &&
1564
+ ((R = getOverrideValue(o, s, c, E, u)) === e[E] || (R && e[E] && n(R) === n(e[E])));
1565
+ E++
1563
1566
  ) {
1564
- applyState(e[f], wrap(d, r), n, i);
1567
+ applyState(e[E], wrap(R, r), n, i);
1565
1568
  }
1566
- const S = new Array(e.length),
1567
- _ = new Map();
1569
+ const _ = new Array(e.length),
1570
+ I = new Map();
1568
1571
  for (
1569
- E = c - 1, T = e.length - 1;
1570
- E >= f &&
1571
- T >= f &&
1572
- ((d = getOverrideValue(o, s, u, E)) === e[T] || (d && e[T] && n(d) === n(e[T])));
1573
- E--, T--
1572
+ T = l - 1, d = e.length - 1;
1573
+ T >= E &&
1574
+ d >= E &&
1575
+ ((R = getOverrideValue(o, s, c, T, u)) === e[d] || (R && e[d] && n(R) === n(e[d])));
1576
+ T--, d--
1574
1577
  ) {
1575
- S[T] = d;
1578
+ _[d] = R;
1576
1579
  }
1577
- if (f > T || f > E) {
1578
- for (a = f; a <= T; a++) {
1580
+ if (E > d || E > T) {
1581
+ for (f = E; f <= d; f++) {
1579
1582
  t = true;
1580
- r[STORE_NODE][a] && setSignal(r[STORE_NODE][a], wrap(e[a], r));
1583
+ r[STORE_NODE][f] && setSignal(r[STORE_NODE][f], wrap(e[f], r));
1581
1584
  }
1582
- for (; a < e.length; a++) {
1585
+ for (; f < e.length; f++) {
1583
1586
  t = true;
1584
- const o = wrap(S[a], r);
1585
- r[STORE_NODE][a] && setSignal(r[STORE_NODE][a], o);
1586
- applyState(e[a], o, n, i);
1587
+ const o = wrap(_[f], r);
1588
+ r[STORE_NODE][f] && setSignal(r[STORE_NODE][f], o);
1589
+ applyState(e[f], o, n, i);
1587
1590
  }
1588
1591
  t && r[STORE_NODE][$TRACK] && setSignal(r[STORE_NODE][$TRACK], void 0);
1589
- c !== e.length && r[STORE_NODE].length && setSignal(r[STORE_NODE].length, e.length);
1592
+ l !== e.length && r[STORE_NODE].length && setSignal(r[STORE_NODE].length, e.length);
1590
1593
  return;
1591
1594
  }
1592
- R = new Array(T + 1);
1593
- for (a = T; a >= f; a--) {
1594
- d = e[a];
1595
- O = d ? n(d) : d;
1596
- l = _.get(O);
1597
- R[a] = l === undefined ? -1 : l;
1598
- _.set(O, a);
1599
- }
1600
- for (l = f; l <= E; l++) {
1601
- d = getOverrideValue(o, s, u, l);
1602
- O = d ? n(d) : d;
1603
- a = _.get(O);
1604
- if (a !== undefined && a !== -1) {
1605
- S[a] = d;
1606
- a = R[a];
1607
- _.set(O, a);
1595
+ O = new Array(d + 1);
1596
+ for (f = d; f >= E; f--) {
1597
+ R = e[f];
1598
+ S = R ? n(R) : R;
1599
+ a = I.get(S);
1600
+ O[f] = a === undefined ? -1 : a;
1601
+ I.set(S, f);
1602
+ }
1603
+ for (a = E; a <= T; a++) {
1604
+ R = getOverrideValue(o, s, c, a, u);
1605
+ S = R ? n(R) : R;
1606
+ f = I.get(S);
1607
+ if (f !== undefined && f !== -1) {
1608
+ _[f] = R;
1609
+ f = O[f];
1610
+ I.set(S, f);
1608
1611
  }
1609
1612
  }
1610
- for (a = f; a < e.length; a++) {
1611
- if (a in S) {
1612
- const t = wrap(S[a], r);
1613
- r[STORE_NODE][a] && setSignal(r[STORE_NODE][a], t);
1614
- applyState(e[a], t, n, i);
1615
- } else r[STORE_NODE][a] && setSignal(r[STORE_NODE][a], wrap(e[a], r));
1613
+ for (f = E; f < e.length; f++) {
1614
+ if (f in _) {
1615
+ const t = wrap(_[f], r);
1616
+ r[STORE_NODE][f] && setSignal(r[STORE_NODE][f], t);
1617
+ applyState(e[f], t, n, i);
1618
+ } else r[STORE_NODE][f] && setSignal(r[STORE_NODE][f], wrap(e[f], r));
1616
1619
  }
1617
- if (f < e.length) t = true;
1620
+ if (E < e.length) t = true;
1618
1621
  } else if (e.length) {
1619
- for (let t = 0, c = e.length; t < c; t++) {
1620
- const c = getOverrideValue(o, s, u, t);
1621
- isWrappable(c)
1622
- ? applyState(e[t], wrap(c, r), n, i)
1622
+ for (let t = 0, l = e.length; t < l; t++) {
1623
+ const l = getOverrideValue(o, s, c, t, u);
1624
+ isWrappable(l)
1625
+ ? applyState(e[t], wrap(l, r), n, i)
1623
1626
  : r[STORE_NODE][t] && setSignal(r[STORE_NODE][t], e[t]);
1624
1627
  }
1625
1628
  }
1626
- if (c !== e.length) {
1629
+ if (l !== e.length) {
1627
1630
  t = true;
1628
1631
  r[STORE_NODE].length && setSignal(r[STORE_NODE].length, e.length);
1629
1632
  }
1630
1633
  t && r[STORE_NODE][$TRACK] && setSignal(r[STORE_NODE][$TRACK], void 0);
1631
1634
  return;
1632
1635
  }
1633
- if (u) {
1634
- const t = u[$TRACK];
1635
- const c = t || i ? getAllKeys(o, s, e) : Object.keys(u);
1636
- for (let l = 0, a = c.length; l < a; l++) {
1637
- const a = c[l];
1638
- const f = u[a];
1639
- const E = unwrap(getOverrideValue(o, s, u, a));
1640
- let T = unwrap(e[a]);
1641
- if (E === T) continue;
1642
- if (!E || !isWrappable(E) || !isWrappable(T) || (n(E) != null && n(E) !== n(T))) {
1636
+ if (c) {
1637
+ const t = c[$TRACK];
1638
+ const l = t || i ? getAllKeys(o, s, e) : Object.keys(c);
1639
+ for (let a = 0, f = l.length; a < f; a++) {
1640
+ const f = l[a];
1641
+ const E = c[f];
1642
+ const T = unwrap(getOverrideValue(o, s, c, f, u));
1643
+ let d = unwrap(e[f]);
1644
+ if (T === d) continue;
1645
+ if (!T || !isWrappable(T) || !isWrappable(d) || (n(T) != null && n(T) !== n(d))) {
1643
1646
  t && setSignal(t, void 0);
1644
- f && setSignal(f, isWrappable(T) ? wrap(T, r) : T);
1645
- } else applyState(T, wrap(E, r), n, i);
1647
+ E && setSignal(E, isWrappable(d) ? wrap(d, r) : d);
1648
+ } else applyState(d, wrap(T, r), n, i);
1646
1649
  }
1647
1650
  }
1648
- if ((u = r[STORE_HAS])) {
1649
- const t = Object.keys(u);
1651
+ if ((c = r[STORE_HAS])) {
1652
+ const t = Object.keys(c);
1650
1653
  for (let n = 0, i = t.length; n < i; n++) {
1651
1654
  const i = t[n];
1652
- setSignal(u[i], i in e);
1655
+ setSignal(c[i], i in e);
1653
1656
  }
1654
1657
  }
1655
1658
  }
@@ -1847,7 +1850,7 @@ const storeTraps = {
1847
1850
  if (e && e.get) return e.get.call(n);
1848
1851
  }
1849
1852
  if (writeOnly(n)) {
1850
- let n = r && (s || !u) ? (r.le !== NOT_PENDING ? (r.Oe ? r.ae : r.le) : r.ae) : c[t];
1853
+ let n = r && (s || !u) ? (r.ce !== NOT_PENDING ? (r.Oe ? r.le : r.ce) : r.le) : c[t];
1851
1854
  n === $DELETED && (n = undefined);
1852
1855
  if (!isWrappable(n)) return n;
1853
1856
  const i = wrap(n, e);
@@ -1896,8 +1899,8 @@ const storeTraps = {
1896
1899
  if (writeOnly(i)) {
1897
1900
  if (e[STORE_OPTIMISTIC]) {
1898
1901
  const t = e[STORE_FIREWALL];
1899
- if (t?.ie) {
1900
- globalQueue.initTransition(t.ie);
1902
+ if (t?.ne) {
1903
+ globalQueue.initTransition(t.ne);
1901
1904
  }
1902
1905
  }
1903
1906
  untrack(() => {
@@ -2086,7 +2089,7 @@ function deep(e) {
2086
2089
  return e[$DEEP];
2087
2090
  }
2088
2091
  function createOptimisticStore(e, t, n) {
2089
- GlobalQueue.X ||= clearOptimisticStore;
2092
+ GlobalQueue.B ||= clearOptimisticStore;
2090
2093
  const i = typeof e === "function";
2091
2094
  const r = (i ? t : e) ?? {};
2092
2095
  const o = i ? e : undefined;
@@ -2103,7 +2106,7 @@ function clearOptimisticStore(e) {
2103
2106
  if (i) {
2104
2107
  for (const e of Reflect.ownKeys(n)) {
2105
2108
  if (i[e]) {
2106
- i[e].re = undefined;
2109
+ i[e].ie = undefined;
2107
2110
  const n =
2108
2111
  t[STORE_OVERRIDE] && e in t[STORE_OVERRIDE] ? t[STORE_OVERRIDE][e] : t[STORE_VALUE][e];
2109
2112
  const r = n === $DELETED ? undefined : n;
@@ -2111,7 +2114,7 @@ function clearOptimisticStore(e) {
2111
2114
  }
2112
2115
  }
2113
2116
  if (i[$TRACK]) {
2114
- i[$TRACK].re = undefined;
2117
+ i[$TRACK].ie = undefined;
2115
2118
  setSignal(i[$TRACK], undefined);
2116
2119
  }
2117
2120
  }
@@ -2347,9 +2350,9 @@ function mapArray(e, t, n) {
2347
2350
  return createMemo(
2348
2351
  updateKeyedMap.bind({
2349
2352
  xe: createOwner(),
2350
- Fe: 0,
2351
- Ge: e,
2352
- Me: [],
2353
+ Me: 0,
2354
+ Fe: e,
2355
+ Ge: [],
2353
2356
  $e: t,
2354
2357
  He: [],
2355
2358
  je: [],
@@ -2362,7 +2365,7 @@ function mapArray(e, t, n) {
2362
2365
  }
2363
2366
  const pureOptions = { pureWrite: true };
2364
2367
  function updateKeyedMap() {
2365
- const e = this.Ge() || [],
2368
+ const e = this.Fe() || [],
2366
2369
  t = e.length;
2367
2370
  e[$TRACK];
2368
2371
  runWithOwner(this.xe, () => {
@@ -2388,26 +2391,26 @@ function updateKeyedMap() {
2388
2391
  return this.$e(() => t);
2389
2392
  };
2390
2393
  if (t === 0) {
2391
- if (this.Fe !== 0) {
2394
+ if (this.Me !== 0) {
2392
2395
  this.xe.dispose(false);
2393
2396
  this.je = [];
2394
- this.Me = [];
2397
+ this.Ge = [];
2395
2398
  this.He = [];
2396
- this.Fe = 0;
2399
+ this.Me = 0;
2397
2400
  this.Ye && (this.Ye = []);
2398
2401
  this.Be && (this.Be = []);
2399
2402
  }
2400
2403
  if (this.Xe && !this.He[0]) {
2401
2404
  this.He[0] = runWithOwner((this.je[0] = createOwner()), this.Xe);
2402
2405
  }
2403
- } else if (this.Fe === 0) {
2406
+ } else if (this.Me === 0) {
2404
2407
  if (this.je[0]) this.je[0].dispose();
2405
2408
  this.He = new Array(t);
2406
2409
  for (i = 0; i < t; i++) {
2407
- this.Me[i] = e[i];
2410
+ this.Ge[i] = e[i];
2408
2411
  this.He[i] = runWithOwner((this.je[i] = createOwner()), r);
2409
2412
  }
2410
- this.Fe = t;
2413
+ this.Me = t;
2411
2414
  } else {
2412
2415
  let o,
2413
2416
  s,
@@ -2421,17 +2424,17 @@ function updateKeyedMap() {
2421
2424
  d = this.Ye ? new Array(t) : undefined,
2422
2425
  R = this.Be ? new Array(t) : undefined;
2423
2426
  for (
2424
- o = 0, s = Math.min(this.Fe, t);
2425
- o < s && (this.Me[o] === e[o] || (this.Ye && compare(this.Ke, this.Me[o], e[o])));
2427
+ o = 0, s = Math.min(this.Me, t);
2428
+ o < s && (this.Ge[o] === e[o] || (this.Ye && compare(this.Ke, this.Ge[o], e[o])));
2426
2429
  o++
2427
2430
  ) {
2428
2431
  if (this.Ye) setSignal(this.Ye[o], e[o]);
2429
2432
  }
2430
2433
  for (
2431
- s = this.Fe - 1, u = t - 1;
2434
+ s = this.Me - 1, u = t - 1;
2432
2435
  s >= o &&
2433
2436
  u >= o &&
2434
- (this.Me[s] === e[u] || (this.Ye && compare(this.Ke, this.Me[s], e[u])));
2437
+ (this.Ge[s] === e[u] || (this.Ye && compare(this.Ke, this.Ge[s], e[u])));
2435
2438
  s--, u--
2436
2439
  ) {
2437
2440
  E[u] = this.He[s];
@@ -2449,7 +2452,7 @@ function updateKeyedMap() {
2449
2452
  a.set(l, i);
2450
2453
  }
2451
2454
  for (n = o; n <= s; n++) {
2452
- c = this.Me[n];
2455
+ c = this.Ge[n];
2453
2456
  l = this.Ke ? this.Ke(c) : c;
2454
2457
  i = a.get(l);
2455
2458
  if (i !== undefined && i !== -1) {
@@ -2477,8 +2480,8 @@ function updateKeyedMap() {
2477
2480
  this.He[i] = runWithOwner((this.je[i] = createOwner()), r);
2478
2481
  }
2479
2482
  }
2480
- this.He = this.He.slice(0, (this.Fe = t));
2481
- this.Me = e.slice(0);
2483
+ this.He = this.He.slice(0, (this.Me = t));
2484
+ this.Ge = e.slice(0);
2482
2485
  }
2483
2486
  });
2484
2487
  return this.He;
@@ -2486,7 +2489,7 @@ function updateKeyedMap() {
2486
2489
  function repeat(e, t, n) {
2487
2490
  return updateRepeat.bind({
2488
2491
  xe: createOwner(),
2489
- Fe: 0,
2492
+ Me: 0,
2490
2493
  qe: 0,
2491
2494
  ze: e,
2492
2495
  $e: t,
@@ -2501,11 +2504,11 @@ function updateRepeat() {
2501
2504
  const t = this.Ze?.() || 0;
2502
2505
  runWithOwner(this.xe, () => {
2503
2506
  if (e === 0) {
2504
- if (this.Fe !== 0) {
2507
+ if (this.Me !== 0) {
2505
2508
  this.xe.dispose(false);
2506
2509
  this.je = [];
2507
2510
  this.He = [];
2508
- this.Fe = 0;
2511
+ this.Me = 0;
2509
2512
  }
2510
2513
  if (this.Xe && !this.He[0]) {
2511
2514
  this.He[0] = runWithOwner((this.je[0] = createOwner()), this.Xe);
@@ -2513,12 +2516,12 @@ function updateRepeat() {
2513
2516
  return;
2514
2517
  }
2515
2518
  const n = t + e;
2516
- const i = this.qe + this.Fe;
2517
- if (this.Fe === 0 && this.je[0]) this.je[0].dispose();
2519
+ const i = this.qe + this.Me;
2520
+ if (this.Me === 0 && this.je[0]) this.je[0].dispose();
2518
2521
  for (let e = n; e < i; e++) this.je[e - this.qe].dispose();
2519
2522
  if (this.qe < t) {
2520
2523
  let e = this.qe;
2521
- while (e < t && e < this.Fe) this.je[e++].dispose();
2524
+ while (e < t && e < this.Me) this.je[e++].dispose();
2522
2525
  this.je.splice(0, t - this.qe);
2523
2526
  this.He.splice(0, t - this.qe);
2524
2527
  } else if (this.qe > t) {
@@ -2539,7 +2542,7 @@ function updateRepeat() {
2539
2542
  }
2540
2543
  this.He = this.He.slice(0, e);
2541
2544
  this.qe = t;
2542
- this.Fe = e;
2545
+ this.Me = e;
2543
2546
  });
2544
2547
  return this.He;
2545
2548
  }
@@ -2549,10 +2552,10 @@ function compare(e, t, n) {
2549
2552
  function boundaryComputed(e, t) {
2550
2553
  const n = computed(e, undefined, { lazy: true });
2551
2554
  n.pe = (e, t) => {
2552
- const i = e !== undefined ? e : n.fe;
2553
- const r = t !== undefined ? t : n.Z;
2554
- n.fe &= ~n.Je;
2555
- n.ue.notify(n, n.Je, i, r);
2555
+ const i = e !== undefined ? e : n.ae;
2556
+ const r = t !== undefined ? t : n.q;
2557
+ n.ae &= ~n.Je;
2558
+ n.se.notify(n, n.Je, i, r);
2556
2559
  };
2557
2560
  n.Je = t;
2558
2561
  n.Ue = true;
@@ -2560,9 +2563,9 @@ function boundaryComputed(e, t) {
2560
2563
  return n;
2561
2564
  }
2562
2565
  function createBoundChildren(e, t, n, i) {
2563
- const r = e.ue;
2564
- r.addChild((e.ue = n));
2565
- onCleanup(() => r.removeChild(e.ue));
2566
+ const r = e.se;
2567
+ r.addChild((e.se = n));
2568
+ onCleanup(() => r.removeChild(e.se));
2566
2569
  return runWithOwner(e, () => {
2567
2570
  const e = computed(t);
2568
2571
  return boundaryComputed(() => staleValues(() => flatten(read(e))), i);
@@ -2584,7 +2587,7 @@ class CollectionQueue extends Queue {
2584
2587
  notify(e, t, n, i) {
2585
2588
  if (!(t & this.et) || (this.et & STATUS_PENDING && this.it)) return super.notify(e, t, n, i);
2586
2589
  if (n & this.et) {
2587
- const t = i?.t || e.Z?.t;
2590
+ const t = i?.source || e.q?.source;
2588
2591
  if (t) {
2589
2592
  const e = this.tt.size === 0;
2590
2593
  this.tt.add(t);
@@ -2596,7 +2599,7 @@ class CollectionQueue extends Queue {
2596
2599
  }
2597
2600
  checkSources() {
2598
2601
  for (const e of this.tt) {
2599
- if (!(e.fe & this.et)) this.tt.delete(e);
2602
+ if (!(e.ae & this.et)) this.tt.delete(e);
2600
2603
  }
2601
2604
  if (!this.tt.size) setSignal(this.nt, false);
2602
2605
  }
@@ -2623,7 +2626,7 @@ function createLoadBoundary(e, t) {
2623
2626
  function createErrorBoundary(e, t) {
2624
2627
  return createCollectionBoundary(STATUS_ERROR, e, e => {
2625
2628
  let n = e.tt.values().next().value;
2626
- const i = n.Z?.cause ?? n.Z;
2629
+ const i = n.q?.cause ?? n.q;
2627
2630
  return t(i, () => {
2628
2631
  for (const t of e.tt) recompute(t);
2629
2632
  schedule();